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* refactor: remove the skin system Skins never rendered with the current scoreboard plugins: the only hook was SportsCore._render_game in src/base_classes, which no plugin builds on, so the UI and store already treated them as unsupported. The owner decided on 2026-09-23 to remove them outright. Removed src/skin_system/ (runtime, base class, fixtures), skins/, scripts/validate_skin.py and their tests; the store's "type": "skin" installer, uninstaller and hide/refuse filters (the official registry lists no skins); SchemaManager.inject_skin_selector; and GET /api/v3/skins. Stored skin/skin_options config values are handled in the next commit. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(config): drop retired skin/skin_options keys instead of validating them A config.json written while the skin system existed can carry skin and skin_options in any plugin section, and most plugin schemas set additionalProperties: false. They are no longer core plugin properties; RETIRED_PLUGIN_KEYS in schema_manager lists them and drop_retired_plugin_keys removes them (unless the plugin's own schema declares the name) in prepare_plugin_config, which loading, hot reload, GET /plugins/config and both web saves already share, and in validate_config_against_schema for callers that validate a raw section. POST /plugins/config and /config/main also drop them from the stored section they merge into, so they leave config.json on the next save. Tests cover the load path (real PluginManager.load_plugin: no schema warning, not degraded), raw and prepared validation, validate_all_plugin_configs, and the JSON, form and /config/main saves. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor: remove the unused src/base_classes package No scoreboard plugin builds on src.base_classes: the nine monorepo scoreboards ship their own sports.py and share code through src/common (docs/SPORTS_UNIFICATION.md), and none of the third-party registry plugins imports it. The one import anywhere, baseball-scoreboard's rankings_manager.py, is a lazy import of ESPNDataSource in a class nothing instantiates. Removed the package and the eight test files that only tested it (test_api_extractors, test_data_sources, test_sports_base_characterization, test_sports_capabilities, test_sports_core_promotions, test_sports_logo_cache_bounded, test_sports_modes_promotions, test_sports_odds_fanout). test_common_is_hardware_free no longer lists src.base_classes as a forbidden import, and comments in sports_helpers.py and base_odds_manager.py stop pointing at it. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * docs: drop the skin system and src/base_classes from the docs Deletes docs/SKIN_SYSTEM.md and docs/CREATING_SKINS.md and every link to them (docs/README.md, README.md, PLUGIN_DEVELOPMENT_GUIDE.md, the /skins section of REST_API_REFERENCE.md), the skin section of CLAUDE.md and the term in PRODUCT.md. SPORTS_UNIFICATION.md now says src/base_classes was removed and shared code lives in src/common, in the Layering section and the view-model-contract rule. Other docs stop pointing at the removed package. CHANGELOG records both removals under Unreleased. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(store): hide and refuse registry entries that aren't plugins The skin filters went with the skin system, but a custom registry can still list "type": "skin" entries, and installing one as a plugin would unpack it into the plugins directory. PluginStoreManager.is_plugin_entry() (a missing type means plugin) now hides non-plugin entries from the store and custom-registry listings, and install refuses them, in the route with a clear 400 and in _install_plugin_impl for any other caller. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
56 lines
4.5 KiB
Markdown
56 lines
4.5 KiB
Markdown
# LEDMatrix
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## Project Structure
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- `src/plugin_system/` — Plugin loader, manager, store manager, base plugin class
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- `web_interface/` — Flask web UI (blueprints, templates, static JS)
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- `config/config.json` — User plugin configuration (persists across plugin reinstalls)
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- `plugin-repos/` — **Default** plugin install directory used by the
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Plugin Store, set by `plugin_system.plugins_directory` in
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`config.json` (default per `config/config.template.json`).
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Not gitignored.
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- `plugins/` — Legacy/dev plugin location. Gitignored (`plugins/*`).
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Used by `scripts/dev/dev_plugin_setup.sh` for symlinks. The plugin
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loader does NOT fall back to it — `PluginManager.discover_plugins()`
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(`src/plugin_system/plugin_manager.py`) scans only the configured
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directory. Fallbacks exist in two narrower places: store operations
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(`StoreManager._find_plugin_path()` in `store_manager.py`) and schema
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lookup (`SchemaManager.get_schema_path()` in `schema_manager.py`,
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which probes `plugins/` *before* `plugin-repos/`).
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## Plugin System
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- Plugins inherit from `BasePlugin` in `src/plugin_system/base_plugin.py`
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- Required abstract methods: `update()`, `display(force_clear=False)`
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- Each plugin needs: `manifest.json`, `config_schema.json`, `manager.py`, `requirements.txt`
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- Plugin instantiation args: `plugin_id, config, display_manager, cache_manager, plugin_manager`
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- Config schemas use JSON Schema Draft-7
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- Display dimensions: always read dynamically from `self.display_manager.width/height` — not `display_manager.matrix.width/height`, because `matrix` is `None` when hardware init fails (the properties fall back to the canvas size)
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- Secrets: namespaced by plugin id in `config/config_secrets.json`, declared
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via `"x-secret": true` in the plugin's config schema, and deep-merged into
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the plugin's config dict at load time — plugins read them with plain
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`config.get(...)`, never a separate accessor
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## Dev Workflow
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- Link a plugin for development: `./scripts/dev/dev_plugin_setup.sh link-github <name>` clones the `ledmatrix-plugins` monorepo into `~/.ledmatrix-dev-plugins/` and links its `plugins/<name>` under the manifest id (add a repo URL for a plugin with its own repo; or `link <name> <path>`); symlinks land in `plugins/` — set `plugin_system.plugins_directory` to `plugins` so discovery picks them up. Fork/location overrides: `dev_plugins.json` (from `dev_plugins.json.example`)
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- Browser preview without the display loop: `python3 scripts/dev_server.py` → http://localhost:5001
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- Full display in emulator mode: `python3 run.py -e` (or `EMULATOR=true python3 run.py`)
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- Validate one plugin headlessly: `python3 scripts/check_plugin.py --plugin <id>`
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## Plugin Store Architecture
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- Official plugins live in the `ledmatrix-plugins` monorepo (not individual repos)
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- Plugin repo naming convention: `ledmatrix-<plugin-id>` (e.g., `ledmatrix-football-scoreboard`)
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- `plugins.json` registry at `https://raw.githubusercontent.com/ChuckBuilds/ledmatrix-plugins/main/plugins.json`
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- Store manager (`src/plugin_system/store_manager.py`) handles install/update/uninstall
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- Monorepo plugins are installed via ZIP extraction (no `.git` directory)
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- Update detection for monorepo plugins uses version comparison (manifest version vs registry latest_version)
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- Plugin configs stored in `config/config.json`, NOT in plugin directories — safe across reinstalls
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- Third-party plugins can use their own repo URL with empty `plugin_path`
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## Common Pitfalls
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- paho-mqtt 2.x needs `callback_api_version=mqtt.CallbackAPIVersion.VERSION1` for v1 compat
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- BasePlugin uses `get_logger()` from `src.logging_config`, not standard `logging.getLogger()`
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- `DisplayManager` has no `draw_image()` — paste onto the PIL image directly:
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`self.display_manager.image.paste(img, (x, y))` then `update_display()`
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(use a mask for transparency: `image.paste(rgba, (x, y), rgba)`)
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- When modifying a plugin in the monorepo, you MUST bump `version` in its `manifest.json` and run `python update_registry.py` — otherwise users won't receive the update
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- `src/pi5_matrix_support.py` hardcodes what the pinned `rpi-rgb-led-matrix-master` can drive on a Raspberry Pi 5 (`Rp1PioConfigSupported()` in `lib/rp1/rp1_pio_backend.cc`). Re-check it whenever the submodule is bumped: a stale rule blocks Pi 5 settings the new library supports, and a missing one lets the display service crash-loop. `src/matrix_support.py` holds the same kind of rules for every board (rows, chain length, mapping names, parallel per mapping) and needs the same re-check
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