mirror of
https://github.com/ChuckBuilds/LEDMatrix.git
synced 2026-10-04 06:15:09 +00:00
refactor: remove the skin system and the unused src/base_classes package (#615)
* refactor: remove the skin system Skins never rendered with the current scoreboard plugins: the only hook was SportsCore._render_game in src/base_classes, which no plugin builds on, so the UI and store already treated them as unsupported. The owner decided on 2026-09-23 to remove them outright. Removed src/skin_system/ (runtime, base class, fixtures), skins/, scripts/validate_skin.py and their tests; the store's "type": "skin" installer, uninstaller and hide/refuse filters (the official registry lists no skins); SchemaManager.inject_skin_selector; and GET /api/v3/skins. Stored skin/skin_options config values are handled in the next commit. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(config): drop retired skin/skin_options keys instead of validating them A config.json written while the skin system existed can carry skin and skin_options in any plugin section, and most plugin schemas set additionalProperties: false. They are no longer core plugin properties; RETIRED_PLUGIN_KEYS in schema_manager lists them and drop_retired_plugin_keys removes them (unless the plugin's own schema declares the name) in prepare_plugin_config, which loading, hot reload, GET /plugins/config and both web saves already share, and in validate_config_against_schema for callers that validate a raw section. POST /plugins/config and /config/main also drop them from the stored section they merge into, so they leave config.json on the next save. Tests cover the load path (real PluginManager.load_plugin: no schema warning, not degraded), raw and prepared validation, validate_all_plugin_configs, and the JSON, form and /config/main saves. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor: remove the unused src/base_classes package No scoreboard plugin builds on src.base_classes: the nine monorepo scoreboards ship their own sports.py and share code through src/common (docs/SPORTS_UNIFICATION.md), and none of the third-party registry plugins imports it. The one import anywhere, baseball-scoreboard's rankings_manager.py, is a lazy import of ESPNDataSource in a class nothing instantiates. Removed the package and the eight test files that only tested it (test_api_extractors, test_data_sources, test_sports_base_characterization, test_sports_capabilities, test_sports_core_promotions, test_sports_logo_cache_bounded, test_sports_modes_promotions, test_sports_odds_fanout). test_common_is_hardware_free no longer lists src.base_classes as a forbidden import, and comments in sports_helpers.py and base_odds_manager.py stop pointing at it. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * docs: drop the skin system and src/base_classes from the docs Deletes docs/SKIN_SYSTEM.md and docs/CREATING_SKINS.md and every link to them (docs/README.md, README.md, PLUGIN_DEVELOPMENT_GUIDE.md, the /skins section of REST_API_REFERENCE.md), the skin section of CLAUDE.md and the term in PRODUCT.md. SPORTS_UNIFICATION.md now says src/base_classes was removed and shared code lives in src/common, in the Layering section and the view-model-contract rule. Other docs stop pointing at the removed package. CHANGELOG records both removals under Unreleased. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(store): hide and refuse registry entries that aren't plugins The skin filters went with the skin system, but a custom registry can still list "type": "skin" entries, and installing one as a plugin would unpack it into the plugins directory. PluginStoreManager.is_plugin_entry() (a missing type means plugin) now hides non-plugin entries from the store and custom-registry listings, and install refuses them, in the route with a clear 400 and in _install_plugin_impl for any other caller. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
@@ -52,7 +52,6 @@ config/backups/
|
||||
|
||||
# Starlark apps runtime storage (installed .star files and cached renders)
|
||||
/starlark-apps/
|
||||
skin_renders/
|
||||
|
||||
# JS test deps (test/js)
|
||||
node_modules/
|
||||
|
||||
@@ -106,6 +106,21 @@ floor on the release that ships them):
|
||||
- The Logs tab has a **Plugin errors** panel: per-plugin counts, repeating
|
||||
errors and a Clear button.
|
||||
|
||||
### Removed
|
||||
|
||||
- **The skin system.** Skins never rendered with the current scoreboard
|
||||
plugins, so they are gone rather than "not supported yet": `src/skin_system/`,
|
||||
`skins/`, `scripts/validate_skin.py`, `GET /api/v3/skins`, the store's
|
||||
`"type": "skin"` handling and `docs/SKIN_SYSTEM.md` / `docs/CREATING_SKINS.md`.
|
||||
A `skin` or `skin_options` key left in a plugin's saved config still loads
|
||||
and saves without a validation error; it is ignored, and the next save of
|
||||
that plugin's settings removes it (unless the plugin's own schema declares
|
||||
the key).
|
||||
- **`src/base_classes/`** (`SportsCore`, the sport and mode classes,
|
||||
`CelebrationMixin`, the rotation strategies, `data_sources`,
|
||||
`api_extractors`). No known plugin imports it. A plugin that does must use
|
||||
`src.common` or its own copy of the code.
|
||||
|
||||
## 3.5.0
|
||||
|
||||
New modules a plugin may import via `src.*` (floor on 3.5.0):
|
||||
|
||||
@@ -45,17 +45,6 @@
|
||||
- Plugin configs stored in `config/config.json`, NOT in plugin directories — safe across reinstalls
|
||||
- Third-party plugins can use their own repo URL with empty `plugin_path`
|
||||
|
||||
## Skin System (visual overlays for sports scoreboards) — NOT SUPPORTED YET
|
||||
- Skins do not render with the current scoreboard plugins: the only hook is `SportsCore._render_game()` in `src/base_classes/sports/core.py`, and no current scoreboard plugin (monorepo or third-party registry) builds on `src.base_classes`
|
||||
- So core doesn't offer them: no Visual Skin dropdown (`get_plugin_schema` skips `inject_skin_selector`), the store hides/refuses `"type": "skin"` entries, `GET /api/v3/skins` reports `"supported": false`. Switch: `SKINS_RENDER_SUPPORTED` in `src/skin_system/__init__.py`
|
||||
- Stored `skin` / `skin_options` config values must keep loading and saving (base schema allows them; form saves deep-merge over the stored section)
|
||||
- Skins live in `skins/<skin-id>/` (skin.json + skin.py), NOT in plugin dirs — plugin reinstall deletes plugin dirs
|
||||
- Core: `src/skin_system/` (ScoreboardSkin, SkinContext, runtime); keep it and its tests
|
||||
- Skins render onto `ctx.canvas` only; fallback to built-in renderer on `False`/exception (3 strikes disables for session)
|
||||
- View-model guaranteed keys are frozen (see `test/test_skin_system.py::TestViewModelContract`) — renaming keys in `_extract_game_details_common` or sport extractors breaks published skins
|
||||
- Validate skins headlessly: `python scripts/validate_skin.py --skin <id>`; docs: `docs/SKIN_SYSTEM.md`, `docs/CREATING_SKINS.md`
|
||||
- Skins are NOT monorepo plugins: no manifest bump / update_registry.py needed
|
||||
|
||||
## Common Pitfalls
|
||||
- paho-mqtt 2.x needs `callback_api_version=mqtt.CallbackAPIVersion.VERSION1` for v1 compat
|
||||
- BasePlugin uses `get_logger()` from `src.logging_config`, not standard `logging.getLogger()`
|
||||
|
||||
+1
-1
@@ -44,7 +44,7 @@ Four strengths define LEDMatrix, and future work must protect all of them:
|
||||
- **Hard constraint: plugin UI compatibility.** Third-party plugins rely on JSON Schema (Draft-7) generated config forms, the widget registry (`static/v3/js/widgets/`), `x-secret` fields, and plugin web-UI actions. UI changes must keep these working.
|
||||
- **Config storage.** Plugin configuration lives in `config/config.json` and secrets in `config/config_secrets.json`, never in plugin directories, so configs survive reinstalls.
|
||||
- **Stack.** An existing Flask + HTMX + Alpine.js app with Jinja templates (`web_interface/templates/v3/`) and static JS/CSS (`web_interface/static/v3/`), with self-hosted vendor assets.
|
||||
- **Terminology.** Plugin, Plugin Store, Starlark app, rotation, display duration, Vegas Scroll Mode, skin, on-demand, AP mode.
|
||||
- **Terminology.** Plugin, Plugin Store, Starlark app, rotation, display duration, Vegas Scroll Mode, on-demand, AP mode.
|
||||
- **Open decisions** (offered during init, not adopted as constraints):
|
||||
- Whether the UI must work fully offline, with no CDN fallbacks at runtime.
|
||||
- Whether a Node/CSS build step is acceptable for contributors.
|
||||
|
||||
@@ -460,15 +460,6 @@ See the [Plugin Store documentation](https://github.com/ChuckBuilds/ledmatrix-pl
|
||||
|
||||
For plugin development, the `plugins/hello-world/` plugin in the [ledmatrix-plugins](https://github.com/ChuckBuilds/ledmatrix-plugins) repository is a starter template.
|
||||
|
||||
### Visual Skins for Scoreboards
|
||||
|
||||
**Not supported yet.** Skins are meant to restyle a sports scoreboard's
|
||||
live/recent/upcoming screens without forking the plugin, but the current
|
||||
scoreboard plugins don't render them: a selected skin has no effect. The web
|
||||
UI doesn't offer skin install or selection for that reason. The skin system
|
||||
and its docs stay in place for when scoreboards adopt it; see
|
||||
[docs/SKIN_SYSTEM.md](docs/SKIN_SYSTEM.md) for why.
|
||||
|
||||
**Built-in Managers Deprecated**: The built-in managers (hockey, football, stocks, etc.) are now deprecated and have been moved to the plugin system. **You must install replacement plugins from the Plugin Store** in the web interface instead. The plugin system provides the same functionality with better maintainability and extensibility.
|
||||
</details>
|
||||
|
||||
|
||||
@@ -104,7 +104,7 @@ logical image to multiple chained physical panels.
|
||||
|---|---|---|---|
|
||||
| `display_durations` | object, `{}` | Per-plugin display duration in seconds, keyed by plugin id (e.g. `"clock": 15`) | `DisplayController._get_display_duration()` (`src/display_controller.py`) |
|
||||
| `plugin_rotation_order` | array, `[]` | Explicit rotation order of plugin ids; empty = all enabled plugins in discovery order | `DisplayController._apply_plugin_rotation_order()` (`src/display_controller.py`) |
|
||||
| `use_short_date_format` | bool, `true` | Compact date rendering in sports scoreboards | `src/base_classes/sports/core.py` |
|
||||
| `use_short_date_format` | bool, `true` | Compact date rendering in sports scoreboards | Nothing since `src/base_classes` was removed; scoreboards read `display.use_short_date_format` from their own plugin config |
|
||||
| `dynamic_duration.max_duration_seconds` | int, optional | Cap for plugins that request dynamic display time | `DisplayController._get_global_dynamic_cap()` (`src/display_controller.py`) |
|
||||
|
||||
## `display.vegas_scroll` — continuous scroll mode
|
||||
|
||||
@@ -1,254 +0,0 @@
|
||||
# Creating Skins
|
||||
|
||||
> **Not supported yet: skins don't render with the current scoreboard
|
||||
> plugins.** The only render hook is `SportsCore._render_game()` in
|
||||
> `src/base_classes/sports/core.py`, and no current scoreboard (monorepo or
|
||||
> third-party) builds on `src.base_classes`, so a skin you build here passes
|
||||
> `validate_skin.py` but never appears on the matrix. The web UI and Plugin
|
||||
> Store don't offer skins for that reason. Details:
|
||||
> [SKIN_SYSTEM.md](SKIN_SYSTEM.md#status-not-supported-yet). The guide below
|
||||
> stays accurate for the skin API itself.
|
||||
|
||||
A skin restyles a sports scoreboard (live / recent / upcoming) without
|
||||
forking the plugin: the plugin keeps fetching data, scheduling, caching, and
|
||||
doing vegas mode; your skin only draws. Architecture background:
|
||||
[SKIN_SYSTEM.md](SKIN_SYSTEM.md).
|
||||
|
||||
## Quick start
|
||||
|
||||
```bash
|
||||
cp -r skins/example-classic-baseball skins/my-skin
|
||||
# edit skins/my-skin/skin.json -> set id ("my-skin"), name, author, class_name
|
||||
# edit skins/my-skin/skin.py -> rename the class, start restyling
|
||||
python scripts/validate_skin.py --skin my-skin
|
||||
```
|
||||
|
||||
The validator renders your skin against bundled fixture games at several
|
||||
panel sizes with **no hardware, no network, no running service**, saves PNGs
|
||||
(plus 4x previews) to `skin_renders/`, and fails loudly on errors. Iterate:
|
||||
edit → validate → look at the PNGs.
|
||||
|
||||
To select it, add to your plugin's section in `config/config.json` (this is
|
||||
stored and validated, but has no visible effect until a scoreboard uses the
|
||||
skin hook — see the note at the top):
|
||||
|
||||
```json
|
||||
"baseball-scoreboard": {
|
||||
"skin": "my-skin",
|
||||
"skin_options": { }
|
||||
}
|
||||
```
|
||||
|
||||
The web UI's **Visual Skin** dropdown is hidden while skins are unsupported.
|
||||
`"skin"` also accepts a per-mode mapping:
|
||||
`{"live": "my-skin", "recent": "built-in"}`.
|
||||
|
||||
## The manifest (`skin.json`)
|
||||
|
||||
```json
|
||||
{
|
||||
"id": "my-skin",
|
||||
"name": "My Skin",
|
||||
"version": "1.0.0",
|
||||
"author": "you",
|
||||
"description": "What it looks like",
|
||||
"skin_api_version": "1.0.0",
|
||||
"targets": {
|
||||
"sports": ["baseball"],
|
||||
"sport_keys": ["mlb", "milb"],
|
||||
"plugins": []
|
||||
},
|
||||
"entry_point": "skin.py",
|
||||
"class_name": "MySkin",
|
||||
"modes": ["live", "recent", "upcoming"],
|
||||
"preview": "preview.png"
|
||||
}
|
||||
```
|
||||
|
||||
Field notes: `id` must equal the directory name; `skin_api_version`'s major
|
||||
version must match the host's `SKIN_API_VERSION` or the skin is refused at
|
||||
load; `targets` takes sport families (`sports`), exact sport keys
|
||||
(`sport_keys`), and/or exact plugin ids (`plugins`) — any match applies.
|
||||
|
||||
## The renderer (`skin.py`)
|
||||
|
||||
```python
|
||||
from src.skin_system.skin_base import ScoreboardSkin, SkinContext
|
||||
|
||||
class MySkin(ScoreboardSkin):
|
||||
def render_live(self, ctx: SkinContext, game: dict) -> bool:
|
||||
score = f"{game.get('away_score', '0')}-{game.get('home_score', '0')}"
|
||||
fit = ctx.layout.fit_text(score, ctx.layout.bounds)
|
||||
ctx.draw_fit(fit, ctx.layout.bounds)
|
||||
return True # True = "I drew it"; False = use the built-in layout
|
||||
```
|
||||
|
||||
Implement only the modes you care about — anything else falls back to the
|
||||
plugin's built-in rendering. Return `False` to decline a specific game (e.g.
|
||||
a layout that only makes sense while a game is live).
|
||||
|
||||
### The rules (they keep your skin from breaking the display)
|
||||
|
||||
1. **Draw only onto `ctx.canvas`** (via the helpers or `ctx.draw`). Never
|
||||
reassign `ctx.canvas`, never touch the display or call any update method.
|
||||
2. **No I/O in render paths.** No network, no file loads per frame —
|
||||
`render_live` runs every display pass, and a slow render stalls the whole
|
||||
matrix (the host warns at >150 ms). Use `ctx.load_logo` (cached) and
|
||||
`cache_key=` for images.
|
||||
3. **Derive everything from `(ctx, game)`.** Skins must be stateless: the
|
||||
live/recent/upcoming modes each get their own instance.
|
||||
4. **Always `.get()` optional keys.** Only the guaranteed keys below are
|
||||
promised to exist.
|
||||
5. **Never hardcode pixel positions for the panel.** Use `ctx.width`/
|
||||
`ctx.height`, `ctx.layout` regions and `fit_text` — your skin will be run
|
||||
at sizes you didn't test (64x32, 128x64, vegas cards).
|
||||
6. **No third-party dependencies.** Stdlib + PIL + what `ctx` provides.
|
||||
|
||||
A skin that raises 3 renders in a row is disabled until the service restarts
|
||||
(the built-in layout takes over), so a bug is cosmetic — but check your logs.
|
||||
|
||||
## SkinContext reference
|
||||
|
||||
| Member | What it is |
|
||||
|---|---|
|
||||
| `ctx.canvas` / `ctx.draw` | Fresh RGB `PIL.Image` at display size + its `ImageDraw` (raw-PIL escape hatch) |
|
||||
| `ctx.width`, `ctx.height` | Canvas size — the only size truth |
|
||||
| `ctx.layout` | `LayoutContext` (see [ADAPTIVE_LAYOUT.md](ADAPTIVE_LAYOUT.md)): `bounds`, `fit_text`, `fit_text_proportional`, `fit_image`, `px`, `by_tier` |
|
||||
| `ctx.draw_fit(fit, box, color, align, valign)` | Draw a `fit_text` result aligned in a `Region` (handles BDF fonts) |
|
||||
| `ctx.draw_text(text, x, y, color, font)` | Positioned text (handles BDF fonts) |
|
||||
| `ctx.draw_image(img, box, mode, align, valign, cache_key)` | Fit + paste an image with alpha; no-ops on `None` |
|
||||
| `ctx.load_logo("home" \| "away")` | Team logo as RGBA, or `None` (always handle `None`). Cached after first use; see note below |
|
||||
| `ctx.draw_text_outlined(text, (x, y), font, fill, outline_color)` | The classic scorebug outlined text (TTF fonts only) |
|
||||
| `ctx.fonts` | The host's font dict — keys `score`, `time`, `team`, `status`, `detail`, `rank` |
|
||||
| `ctx.options` | Your user's `skin_options` from config |
|
||||
| `ctx.sport`, `ctx.view_model_version`, `ctx.logger` | Context metadata + logger |
|
||||
|
||||
**A note on `ctx.load_logo` vs the no-I/O rule:** `load_logo` is the one
|
||||
sanctioned exception. It goes through the host's logo cache — after the
|
||||
first call per team it's a pure in-memory lookup. If a logo file is missing
|
||||
on disk, the *first* call may download it, exactly like the built-in
|
||||
renderer does for the same game (a skin is never worse than built-in here).
|
||||
Always pass a stable `cache_key` when drawing it, never load image files
|
||||
yourself in a render path, and always handle `None`.
|
||||
|
||||
The default layout idiom — carve regions, then fit text into them:
|
||||
|
||||
```python
|
||||
from src.adaptive_layout import scoreboard_regions
|
||||
|
||||
regions = scoreboard_regions(ctx.layout.bounds, ctx=ctx.layout)
|
||||
ctx.draw_image(ctx.load_logo("away"), regions.away_slot, cache_key=f"logo:{game.get('away_abbr')}")
|
||||
ctx.draw_image(ctx.load_logo("home"), regions.home_slot, cache_key=f"logo:{game.get('home_abbr')}")
|
||||
fit = ctx.layout.fit_text("3-5", regions.score_area)
|
||||
ctx.draw_fit(fit, regions.score_area)
|
||||
```
|
||||
|
||||
`Region` supports `split_h`/`split_v`/`inset`/`top_band`/`bottom_band`/
|
||||
`left_col`/`right_col` for custom carves. Raw `ctx.draw.rectangle/polygon/
|
||||
ellipse/...` is always available for custom marks (see the bases diamond in
|
||||
the example skin).
|
||||
|
||||
## The game view model
|
||||
|
||||
Guaranteed for every sport (view model v1.0 — renaming these breaks skins and
|
||||
is treated as a breaking change upstream):
|
||||
|
||||
| Key | Notes |
|
||||
|---|---|
|
||||
| `id` | Event id (string) |
|
||||
| `status_text` | Display-ready status, e.g. `"Final"`, `"7:30 PM"`, `"Bot 7th"` |
|
||||
| `is_live`, `is_final`, `is_upcoming`, `is_halftime` | Booleans |
|
||||
| `game_date`, `game_time` | Pre-formatted local date/time strings |
|
||||
| `start_time_utc` | UTC `datetime` |
|
||||
| `home_abbr`, `away_abbr` | Team abbreviations (can be 2–5 chars — fit, don't assume) |
|
||||
| `home_id`, `away_id` | Team ids |
|
||||
| `home_score`, `away_score` | **Strings**, not ints |
|
||||
| `home_record`, `away_record` | `"58-33"` or `""` (0-0 records are blanked) |
|
||||
| `home_logo_path`, `away_logo_path` | Prefer `ctx.load_logo` over touching these |
|
||||
|
||||
Sport extras (present for that sport, still `.get()` defensively):
|
||||
|
||||
- **baseball**: `inning` (int), `inning_half` (`"top"`/`"bottom"`), `balls`,
|
||||
`strikes`, `outs` (ints), `bases_occupied` (`[first, second, third]`
|
||||
booleans), `series_summary` (str)
|
||||
- **football**: `period`, `period_text`, `clock`, `home_timeouts`,
|
||||
`away_timeouts`, `down_distance_text`, `down_distance_text_long`,
|
||||
`is_redzone`, `possession`, `possession_indicator` (`"home"`/`"away"`),
|
||||
`scoring_event`
|
||||
- **basketball**: `period`, `period_text`, `clock`
|
||||
- **hockey**: `period`, `period_text`, `clock`, `power_play`, `penalties`,
|
||||
`home_shots`, `away_shots`
|
||||
|
||||
Optional everywhere (only when the user enabled the feature): `odds` (dict),
|
||||
`series_summary`, rankings-related fields.
|
||||
|
||||
Fixture copies of these dicts live in `src/skin_system/fixtures/` — that's
|
||||
exactly what the validator feeds your skin.
|
||||
|
||||
## Vegas mode
|
||||
|
||||
You get vegas support for free: vegas captures the normal display output,
|
||||
which is already your skin's rendering. Optionally implement
|
||||
`render_vegas_card(ctx, game)` to return a purpose-built card at
|
||||
`ctx.width x ctx.height` (sizes vary — never assume 128x32).
|
||||
|
||||
## Building a skin with Claude Code
|
||||
|
||||
Skins are ideal Claude Code projects: small, isolated, and verifiable with
|
||||
one command. Paste this to start:
|
||||
|
||||
> You are building a **display skin** for LEDMatrix — a visual overlay for a
|
||||
> sports scoreboard on a small LED matrix (commonly 128x32 or 64x32 pixels).
|
||||
> First read `docs/CREATING_SKINS.md` and the reference skin in
|
||||
> `skins/example-classic-baseball/`.
|
||||
>
|
||||
> Rules:
|
||||
> - Create/modify files ONLY under `skins/<my-skin-id>/`. Do NOT modify
|
||||
> anything in `src/`, `scripts/`, the plugins, or any other skin.
|
||||
> - Render only from the `game` dict and `ctx` helpers. No network calls, no
|
||||
> per-frame file I/O, no new pip dependencies, no touching the display —
|
||||
> draw onto `ctx.canvas` and return True.
|
||||
> - Use `ctx.layout` regions and `fit_text` for positioning so the skin works
|
||||
> at any panel size; use `.get()` for every optional game key.
|
||||
> - After every change run
|
||||
> `python scripts/validate_skin.py --skin <my-skin-id>` and LOOK at the
|
||||
> PNGs it writes to `skin_renders/` (the `_x4.png` files are easiest to
|
||||
> read). Iterate until it passes and looks right at both 128x32 and 64x32.
|
||||
>
|
||||
> What I want it to look like: <describe your layout — where logos, score,
|
||||
> status go; colors; what shows during live vs upcoming vs final>
|
||||
|
||||
Tips that keep Claude (and you) out of trouble:
|
||||
|
||||
- One mode at a time: get `render_live` right before touching the others —
|
||||
unimplemented modes automatically use the built-in look.
|
||||
- Ask for edge-case renders: long team abbreviations, missing logos
|
||||
(`ctx.load_logo` returning `None`), 0-0 records, extra innings/OT.
|
||||
- If the render looks cramped at 64x32, ask Claude to use
|
||||
`ctx.layout.by_tier(...)` to drop elements on small panels rather than
|
||||
shrinking everything.
|
||||
- Never let it "fix" a problem by editing `src/` — if the skin can't do
|
||||
something within its directory, that's a feature request, not a workaround.
|
||||
|
||||
## Pre-publish checklist
|
||||
|
||||
- [ ] `python scripts/validate_skin.py --skin <id> --size 128x32 --size 64x32 --size 128x64` passes
|
||||
- [ ] Looked at every PNG in `skin_renders/` — nothing clipped or overlapping
|
||||
- [ ] Handles a missing logo (`None`) without crashing — temporarily point a
|
||||
fixture's logo path at a nonexistent file to test
|
||||
- [ ] Long abbreviations (`"TA&M"`, 4–5 chars) don't overflow
|
||||
- [ ] No render warning above the time budget
|
||||
- [ ] `skin.json`: `id` matches the directory, `version` set,
|
||||
`skin_api_version` matches the host, targets correct
|
||||
- [ ] `preview.png` added (grab your favorite `_x4` render)
|
||||
- [ ] Tested on real hardware if you have it — a Pi is much slower than your
|
||||
dev machine
|
||||
|
||||
Distribute by publishing the directory as a git repo (users
|
||||
`git clone <repo> skins/<id>`). Registry entries with `"type": "skin"` are
|
||||
hidden and refused by the Plugin Store while skins are unsupported (see
|
||||
[SKIN_SYSTEM.md](SKIN_SYSTEM.md) §Distribution).
|
||||
|
||||
**Trust note:** a skin is Python running inside the display service — the
|
||||
same trust level as a plugin. Review code before installing skins from
|
||||
others.
|
||||
@@ -393,7 +393,5 @@ self.font = self.font_manager.resolve_font(
|
||||
## Example: Complete Manager Implementation
|
||||
|
||||
For a working example of the font manager API in use, see
|
||||
`src/font_manager.py` itself and the bundled scoreboard base classes
|
||||
in `src/base_classes/` (e.g., `hockey.py`, `football.py`) which
|
||||
register and resolve fonts via the patterns documented above.
|
||||
`src/font_manager.py` itself.
|
||||
|
||||
|
||||
@@ -430,9 +430,7 @@ self.display_manager.image.paste(icon, (5, 5), icon)
|
||||
self.display_manager.update_display()
|
||||
```
|
||||
|
||||
This is the same pattern the bundled scoreboard base classes
|
||||
(`src/base_classes/baseball.py`, `basketball.py`, `football.py`,
|
||||
`hockey.py`) use, so it's the canonical way to render arbitrary images.
|
||||
This is the canonical way to render arbitrary images.
|
||||
|
||||
### Weather Icons
|
||||
|
||||
|
||||
@@ -12,9 +12,9 @@
|
||||
> in `web_interface/app.py`.
|
||||
> - The default plugin location is `plugin-repos/` (configurable via
|
||||
> `plugin_system.plugins_directory`), not `./plugins/`.
|
||||
> - Example imports use `src/plugin_system/base_classes/*_plugin.py`;
|
||||
> the shipped base classes live in `src/base_classes/` (e.g.
|
||||
> `src.base_classes.sports.SportsCore`, `src.base_classes.hockey.Hockey`).
|
||||
> - Example imports use `src/plugin_system/base_classes/*_plugin.py`,
|
||||
> which do not exist. The old `src/base_classes/` package has been
|
||||
> removed; shared sports code lives in `src/common/`.
|
||||
> - The "Migration Strategy" and "Implementation Roadmap" sections
|
||||
> describe work that has now shipped.
|
||||
>
|
||||
|
||||
@@ -25,16 +25,7 @@ is `CORE_PLUGIN_PROPERTIES` in `src/plugin_system/schema_manager.py`):
|
||||
- Description: Enable live priority takeover when plugin has live content
|
||||
- Used by DisplayController for priority scheduling
|
||||
|
||||
4. **`skin`** (string, object or null; no default)
|
||||
- Description: Visual skin id, or a per-mode mapping like `{"live": "my-skin"}`
|
||||
- Not an enum, so a stored value keeps validating after the skin is
|
||||
uninstalled. Skins do not render with the current scoreboard plugins;
|
||||
the key is kept so stored values keep loading and saving
|
||||
|
||||
5. **`skin_options`** (object; no default)
|
||||
- Description: Options passed through to the selected skin
|
||||
|
||||
6. **`vegas_width_pct`**, **`vegas_overflow`**, **`vegas_max_width_screens`**
|
||||
4. **`vegas_width_pct`**, **`vegas_overflow`**, **`vegas_max_width_screens`**
|
||||
(untyped; no default)
|
||||
- Description: Vegas mode tuning for this plugin — card width as a
|
||||
percentage of the panel, `"rotate"` or `"truncate"` on overflow, and the
|
||||
@@ -42,6 +33,10 @@ is `CORE_PLUGIN_PROPERTIES` in `src/plugin_system/schema_manager.py`):
|
||||
- Read by `src/vegas_mode/plugin_adapter.py` and `BasePlugin`, which
|
||||
validate the values themselves and ignore a bad one with a log line
|
||||
|
||||
`skin` and `skin_options` were core properties until the skin system was
|
||||
removed. A plugin config saved with them still loads and saves; the keys are
|
||||
dropped on the next save (see `RETIRED_PLUGIN_KEYS` in `schema_manager.py`).
|
||||
|
||||
## How Core Properties Work
|
||||
|
||||
### Schema Validation
|
||||
|
||||
@@ -12,12 +12,6 @@ This guide explains how to set up a development workflow for plugins that are ma
|
||||
> scale. Existing plugins keep their classic rendering unless they adopt
|
||||
> those APIs; nothing migrates automatically.
|
||||
|
||||
> **Want a different look for an existing sports scoreboard?** Skins are
|
||||
> meant for that, but they are **not supported yet**: the current scoreboard
|
||||
> plugins don't render them (see [SKIN_SYSTEM.md](SKIN_SYSTEM.md#status-not-supported-yet)).
|
||||
> For now, change the look through the plugin's own display settings or its
|
||||
> code.
|
||||
|
||||
## Overview
|
||||
|
||||
When developing plugins in separate repositories, you need a way to:
|
||||
|
||||
@@ -56,8 +56,6 @@ Going deeper:
|
||||
- [ADVANCED_FEATURES.md](ADVANCED_FEATURES.md) — Vegas scroll, on-demand display,
|
||||
cache management, background services, permissions
|
||||
- [FONT_MANAGER.md](FONT_MANAGER.md) — font system
|
||||
- [SKIN_SYSTEM.md](SKIN_SYSTEM.md) — skin architecture for sports scoreboards (not supported yet: current scoreboards don't render skins)
|
||||
- [CREATING_SKINS.md](CREATING_SKINS.md) — writing and validating a skin (same caveat)
|
||||
|
||||
## Reference
|
||||
|
||||
|
||||
@@ -37,7 +37,6 @@ the entry below says so.
|
||||
- [Integrations](#integrations)
|
||||
- [Plugin-specific endpoints](#plugin-specific-endpoints)
|
||||
- [Starlark Apps](#starlark-apps)
|
||||
- [Skins](#skins)
|
||||
|
||||
> The API blueprint is the `api_v3` package in
|
||||
> `web_interface/blueprints/api_v3/` (one module per area: `config.py`,
|
||||
@@ -2084,17 +2083,6 @@ runs.
|
||||
|
||||
---
|
||||
|
||||
## Skins
|
||||
|
||||
**GET** `/api/v3/skins`
|
||||
|
||||
Installed scoreboard skins (optional `?plugin_id=` filter). Skins are not
|
||||
supported by the current scoreboard plugins, so the response carries
|
||||
`data.supported: false` and a `data.message`; clients must not offer these
|
||||
as selectable. See [SKIN_SYSTEM.md](SKIN_SYSTEM.md).
|
||||
|
||||
---
|
||||
|
||||
## Error Responses
|
||||
|
||||
Errors use one of two shapes. Most endpoints answer:
|
||||
|
||||
@@ -1,206 +0,0 @@
|
||||
# Skin System Architecture
|
||||
|
||||
## Status: not supported yet
|
||||
|
||||
**Skins don't render with the current scoreboard plugins.** The skin system
|
||||
below works in isolation (it loads, validates and renders skins in
|
||||
`scripts/validate_skin.py` and `test/test_skin_system.py`), but nothing on a
|
||||
running display calls it:
|
||||
|
||||
- The only render hook is `SportsCore._render_game()` in
|
||||
`src/base_classes/sports/core.py`.
|
||||
- None of the current scoreboard plugins build on `src.base_classes`. The
|
||||
official scoreboards in the `ledmatrix-plugins` monorepo, and the
|
||||
third-party scoreboards in the plugin registry, carry their own sports and
|
||||
rendering code (with the shared `src/common/sports_*` helpers) and never
|
||||
reach `SportsCore._render_game()`.
|
||||
|
||||
So a skin can be dropped into `skins/` and named in a plugin's config, but the
|
||||
scoreboard keeps drawing its built-in layout. Until a scoreboard adopts the
|
||||
hook, core does not offer skins to users:
|
||||
|
||||
- The plugin config page shows no **Visual Skin** dropdown.
|
||||
- The Plugin Store hides registry entries with `"type": "skin"` and refuses
|
||||
to install one (`POST /api/v3/plugins/install` answers 400 with the reason).
|
||||
- `GET /api/v3/skins` still lists what is in `skins/`, with
|
||||
`"supported": false` and a `message`.
|
||||
- A config that already contains `"skin"` / `"skin_options"` still loads,
|
||||
validates and saves unchanged; the value is simply unused.
|
||||
|
||||
The rest of this document describes the design as built, for whoever wires a
|
||||
scoreboard to it.
|
||||
|
||||
Skins are user-installable **visual overlays** for the sports scoreboards.
|
||||
A skin replaces only the *look* of a scoreboard — the host plugin keeps doing
|
||||
data fetching, scheduling, caching, dedup, live-priority takeover, and vegas
|
||||
mode. If you only want to **build** a skin, read
|
||||
[CREATING_SKINS.md](CREATING_SKINS.md); this document explains how the system
|
||||
works and why it is shaped this way.
|
||||
|
||||
## Why skins instead of forks
|
||||
|
||||
Before skins, changing a scoreboard's layout meant forking the whole plugin
|
||||
(e.g. the community MLB scoreboard fork). The fork gets the new look but loses
|
||||
everything the maintained plugin keeps earning: duration/scheduling behavior,
|
||||
vegas mode support, caching and background-fetch improvements, bug fixes. It
|
||||
also silently drifts: every upstream improvement now has to be re-ported by
|
||||
hand.
|
||||
|
||||
A skin inverts that trade. The plugin remains stock and keeps updating through
|
||||
the store; the skin is ~100 lines of pure rendering code that receives the
|
||||
plugin's already-fetched data each frame. Uninstalling the skin (or the skin
|
||||
crashing) simply restores the built-in look.
|
||||
|
||||
```text
|
||||
(unchanged) (the skin seam)
|
||||
ESPN API ──► update() ──► game view model ──► _render_game() ──► display
|
||||
fetching (a dict) │ │
|
||||
caching │ └─ built-in
|
||||
scheduling └─ skin.render_<mode>(ctx, game)
|
||||
live priority draws onto ctx.canvas
|
||||
```
|
||||
|
||||
## The render funnel
|
||||
|
||||
A sports scoreboard built on the `src/base_classes/sports/` package
|
||||
(`core.py`) renders through exactly one seam. No current scoreboard plugin is
|
||||
built on it (see [Status](#status-not-supported-yet)), so for them this seam is
|
||||
never reached:
|
||||
`SportsCore._render_game(game, force_clear)`.
|
||||
|
||||
1. The mode class's `display()` (live, `SportsUpcoming`, `SportsRecent`)
|
||||
picks `self.current_game` and calls `_render_game`.
|
||||
2. `_render_game` lazily loads the configured skin (once, on first render —
|
||||
a broken skin can never block plugin startup).
|
||||
3. If a skin is active, the host builds a `SkinContext` — a fresh black
|
||||
canvas at the current display size plus layout/font/logo helpers — and
|
||||
calls the skin's `render_live` / `render_recent` / `render_upcoming`
|
||||
with a **copy** of the game dict.
|
||||
4. If the skin returns `True`, the canvas is composited onto the display.
|
||||
If it returns `False`, isn't implemented for that mode, or raises, the
|
||||
built-in `_draw_scorebug_layout` runs instead.
|
||||
|
||||
Key properties that fall out of this design:
|
||||
|
||||
- **Per-mode fallback.** A skin that only implements `render_live` gets the
|
||||
stock recent/upcoming screens for free.
|
||||
- **Three strikes.** A skin that raises 3 times in a row is disabled for the
|
||||
rest of the session (one loud error log per failure); the display never
|
||||
goes dark. Restarting the service re-arms it.
|
||||
- **Copies, not references.** Skins receive a shallow copy of the game dict,
|
||||
so a buggy skin cannot corrupt the plugin's scheduling state.
|
||||
- **Vegas mode works untouched.** Vegas capture falls back to grabbing the
|
||||
regular `display()` output, which is already skin-rendered. Skins can
|
||||
additionally implement `render_vegas_card` for purpose-built scroll cards,
|
||||
and hosts can call `SportsCore.render_skin_card(game, size)` to use it.
|
||||
- **Hot-loop caution.** `render_live` runs every display-loop pass during a
|
||||
live game. The host logs a warning when a skin render exceeds 150 ms, and
|
||||
`scripts/validate_skin.py` enforces a budget at development time — but
|
||||
Python cannot forcibly time-out a stuck render, so a skin that blocks
|
||||
(network I/O, giant image ops) stalls the display. This is why the rules
|
||||
in CREATING_SKINS.md ban I/O in render paths.
|
||||
|
||||
## The view model contract
|
||||
|
||||
The `game` dict a skin receives is the plugin's already-extracted view model
|
||||
(`SportsCore._extract_game_details_common` plus per-sport extras from
|
||||
`src/base_classes/{baseball,basketball,football,hockey}.py`).
|
||||
|
||||
- **Guaranteed keys (view model v1.0)** — always present for every sport:
|
||||
`id`, `game_time`, `game_date`, `start_time_utc` (a UTC `datetime`),
|
||||
`status_text`, `is_live`, `is_final`, `is_upcoming`, `is_halftime`,
|
||||
`home_abbr`/`away_abbr`, `home_id`/`away_id`, `home_score`/`away_score`
|
||||
(**strings**), `home_logo_path`/`away_logo_path`, `home_record`/`away_record`.
|
||||
- **Sport extras** — documented per sport in CREATING_SKINS.md (e.g. baseball
|
||||
adds `inning`, `inning_half`, `balls`, `strikes`, `outs`, `bases_occupied`).
|
||||
- **Optional keys** (`odds`, rankings, `series_summary`, …) are present only
|
||||
when the feature is enabled — skins must always use `.get()`.
|
||||
|
||||
Versioning policy: additive changes bump the minor version
|
||||
(`VIEW_MODEL_VERSION` in `src/skin_system/skin_base.py`, surfaced to skins as
|
||||
`ctx.view_model_version`); renaming or removing a guaranteed key requires a
|
||||
major bump plus a compat shim. `test/test_skin_system.py::TestViewModelContract`
|
||||
fails CI if a guaranteed key disappears from the extractor.
|
||||
|
||||
Separately, `SKIN_API_VERSION` versions the Python API (`ScoreboardSkin`,
|
||||
`SkinContext`). The loader refuses a skin whose manifest declares a different
|
||||
major version and falls back to the built-in renderer with a clear
|
||||
"skin needs an update" log line.
|
||||
|
||||
## Package layout and lifecycle
|
||||
|
||||
```text
|
||||
skins/<skin-id>/
|
||||
skin.json # manifest (required)
|
||||
skin.py # ScoreboardSkin subclass (required)
|
||||
preview.png # optional, shown by the web UI
|
||||
assets/ # optional skin-local images
|
||||
helpers.py ... # optional extra modules (namespaced per skin at import)
|
||||
```
|
||||
|
||||
Skins live in the central `skins/` directory — deliberately **not** inside the
|
||||
plugin's directory, because plugin reinstall/update deletes the whole plugin
|
||||
directory and a skin must survive that. One skin can also target several
|
||||
plugins (mlb + milb).
|
||||
|
||||
Lifecycle: discovered lazily on first render → manifest validated → API major
|
||||
version gated → module imported under a namespaced `sys.modules` key (two
|
||||
skins can both ship a `helpers.py`, same scheme plugins use) → instantiated
|
||||
with `(manifest, options)`. Every failure logs and falls back to built-in.
|
||||
|
||||
Skins should be **stateless**: the live, recent, and upcoming mode classes
|
||||
each hold their own skin instance, so derive everything from `(ctx, game)`.
|
||||
|
||||
## Selection and configuration
|
||||
|
||||
Inside the plugin's own config section in `config/config.json`:
|
||||
|
||||
```json
|
||||
"baseball-scoreboard": {
|
||||
"skin": "retro-baseball",
|
||||
"skin_options": { "accent_color": [255, 80, 0] }
|
||||
}
|
||||
```
|
||||
|
||||
`"skin"` is either one id for all modes or a per-mode mapping
|
||||
(`{"live": "retro-baseball", "recent": "built-in"}`). Absent, empty, or
|
||||
`"built-in"` means the stock renderer. Because this rides the plugin's config
|
||||
section, it persists across plugin reinstalls like every other setting.
|
||||
|
||||
`SchemaManager.inject_skin_selector` can add a **Visual Skin** enum to the
|
||||
*served* schema for plugins with matching skins installed. While skins are
|
||||
unsupported the plugin schema endpoint does not call it, so the dropdown is
|
||||
not shown. Validation never sees the enum either way: the base schema allows
|
||||
any `skin` value, so a config that references an uninstalled skin stays valid.
|
||||
`GET /api/v3/skins` lists installed skins (optionally filtered by
|
||||
`?plugin_id=`) and reports `"supported": false`.
|
||||
|
||||
## Distribution
|
||||
|
||||
- **Manual:** `git clone <skin repo> skins/<skin-id>` — that's the whole
|
||||
install. No manifest bumps, no `update_registry.py`; skins are not monorepo
|
||||
plugins.
|
||||
- **Store (disabled while unsupported):** registry entries with
|
||||
`"type": "skin"` are hidden from the store list and refused on install.
|
||||
`PluginStoreManager._install_skin_from_info` is kept: once
|
||||
`SKINS_RENDER_SUPPORTED` in `src/skin_system/__init__.py` is true, such
|
||||
entries install through the same `plugins.json` pipeline, land in `skins/`,
|
||||
are validated against `skin.json` (including the API major version) instead
|
||||
of `manifest.json`, and never install dependencies — skins are render-only
|
||||
(stdlib + PIL + the provided context, no third-party packages in v1).
|
||||
|
||||
## Trust model
|
||||
|
||||
A skin is Python executing inside the display service — **exactly the same
|
||||
trust level as a plugin**, even though "skin" sounds cosmetic. Only install
|
||||
skins from sources you'd be willing to install a plugin from.
|
||||
|
||||
## v2 directions (not in v1)
|
||||
|
||||
- A generic `BasePlugin` opt-in (`render_with_skin()`) so non-sports plugins
|
||||
(weather, music) can offer skinnable layouts; `skin_runtime` is already
|
||||
sports-agnostic in anticipation.
|
||||
- Store UI: preview gallery, one-click install from the skin browser.
|
||||
- An update path for git-cloned skins (today: re-clone or store reinstall).
|
||||
- Animation support in skins (today the API is one frame per render call;
|
||||
stateful tricks work but are at-your-own-risk).
|
||||
+21
-27
@@ -7,9 +7,9 @@ becoming nine clients of a god class.
|
||||
|
||||
Nine plugins (`afl`, `baseball`, `basketball`, `football`, `hockey`, `lacrosse`,
|
||||
`nrl`, `soccer`, `ufc`) each ship a ~3,000-line `sports.py` descended from this
|
||||
repo's `src/base_classes/sports.py`. They have drifted into three lineages, and
|
||||
only 28 of the 66 methods appearing across them are present in all nine. One
|
||||
logical fix (the UTC start-time bug) cost 75 files.
|
||||
repo's former `src/base_classes/sports.py` (since removed). They have drifted
|
||||
into three lineages, and only 28 of the 66 methods appearing across them are
|
||||
present in all nine. One logical fix (the UTC start-time bug) cost 75 files.
|
||||
|
||||
Merging everything into one base class would fix the duplication and create a
|
||||
worse problem: a single 2,500-line class that all nine plugins inherit, where any
|
||||
@@ -26,7 +26,7 @@ These are independent concerns. Conflating them is what produces god classes.
|
||||
|---|---|
|
||||
| Plugin loads on a core that predates a module | Guarded import with a bundled fallback (`try: from src.X import Y / except ModuleNotFoundError: from y import Y`) |
|
||||
| Plugin loads on a core that predates a *method* | Capability probing — `hasattr(SportsCore, "_detect_stale_games")` — never a version comparison. The loader's compat check is advisory-only (it logs and continues), so probing is the real protection. |
|
||||
| Core changes never break a plugin's rendering | The **view-model contract**: `_extract_game_details_common` returns a dict whose `GUARANTEED_KEYS` are frozen by `test/test_skin_system.py::TestViewModelContract`. Keys may be added, never renamed or removed. |
|
||||
| Core changes never break a plugin's rendering | The **view-model contract**: the game dict each plugin's `_extract_game_details_common` builds is read by the shared `src/common` renderers, so its keys may be added, never renamed or removed. |
|
||||
| A plugin can drop its bundled copy safely | The **sunset rule**: its manifest must floor `ledmatrix_min_version` at the first core release shipping the module (recorded in `CHANGELOG.md`) — *necessary but not sufficient*. The store enforces that floor on every registry-managed install and on both supported update paths (sideloading via `install_from_url` is not gated), but a floor cannot reach a user who never updates, so the copy also waits for the B6 gate below. |
|
||||
|
||||
The core API is **additive-only**. A method the plugins call is never removed or
|
||||
@@ -67,16 +67,13 @@ This is the property the naive merge destroys, and it is enforced structurally:
|
||||
|
||||
## Layering
|
||||
|
||||
```
|
||||
src/base_classes/sports/
|
||||
__init__.py re-exports the public API (import path unchanged)
|
||||
core.py SportsCore — fetch, cache, config, logos, fonts, odds,
|
||||
view-model extraction, the skin seam
|
||||
modes.py SportsUpcoming / SportsRecent / SportsLive
|
||||
capabilities/
|
||||
celebrations.py CelebrationMixin (opt-in: 4 of 9 plugins)
|
||||
rotation.py RotationStrategy + registry
|
||||
`src/base_classes/` has been removed: no scoreboard plugin built on it. B1 and
|
||||
B2 below promoted code into it (`SportsCore`, the mode classes,
|
||||
`CelebrationMixin`, the rotation strategies); the override points and
|
||||
capabilities sections record that design, but none of it ships in core any
|
||||
more. Shared sports code lives in `src/common`:
|
||||
|
||||
```
|
||||
src/common/
|
||||
sports_scroll.py SportsScrollDisplay / …Manager — scroll orchestration
|
||||
(content building stays in the plugins)
|
||||
@@ -85,13 +82,10 @@ src/common/
|
||||
plugins' sports.py, and the _favorite_key seam
|
||||
```
|
||||
|
||||
`from src.base_classes.sports import SportsCore` keeps working — the package
|
||||
`__init__` re-exports, so the conversion is invisible to every existing importer.
|
||||
|
||||
### Converging on `src/common`
|
||||
|
||||
The scoreboards do not build on `src/base_classes`; their own `sports.py` copies
|
||||
have moved past it. So shared code now lands in hardware-free `src/common`
|
||||
The scoreboards never built on `src/base_classes` (now removed); their own
|
||||
`sports.py` copies had moved past it. So shared code now lands in hardware-free `src/common`
|
||||
modules taken from the plugin copies, each a **new module** rather than growth
|
||||
on an existing one: a plugin that deletes a method copy and relies on an older
|
||||
module having gained it fails at runtime with an `AttributeError`, while a
|
||||
@@ -100,7 +94,7 @@ missing module fails at load, where the version checks can see it.
|
||||
listed below, for later phases); its parity test compares every body against
|
||||
the plugin copies when `LEDMATRIX_PLUGINS` points at a checkout, and
|
||||
`test/test_common_is_hardware_free.py` keeps `src/common` free of
|
||||
`rgbmatrix`, `src.base_classes` and `src.plugin_system`. How a plugin adopts a
|
||||
`rgbmatrix`, `src.display_manager` and `src.plugin_system`. How a plugin adopts a
|
||||
module and drops its copy is documented in the plugins repo's
|
||||
`docs/plugin-development/08-shared-sports-code.md`.
|
||||
|
||||
@@ -116,7 +110,6 @@ deprecation cycle.
|
||||
| `_extract_game_details(event)` | Sport-specific view-model fields on top of the common ones | delegates to `_extract_game_details_common` |
|
||||
| `_draw_scorebug_layout(game, force_clear)` | Sport's card rendering | base layout |
|
||||
| `_custom_scorebug_layout(game, draw)` | Per-sport overlay on the base layout | no-op |
|
||||
| `render_skin_card(game, size)` | Skin-system entry point | built-in fallback |
|
||||
| `score_phrase(points, team_abbr)` | Celebration wording (`"GOOOOAAALLL!"` vs `"TOUCHDOWN!"`). `points` is the score delta, which sports with variable-value scores use to name the play | `"<abbr> SCORES!"` — only consulted when `CelebrationMixin` is present |
|
||||
| `win_phrase(team_abbr)` | Win-celebration wording | `"<abbr> WINS!"` — mixin only |
|
||||
| `_favorite_key(game, side)` | Which view-model field identifies a team for favorites matching | `game["<side>_abbr"]` |
|
||||
@@ -189,9 +182,9 @@ and a typo should cost the boost, not the scoreboard. When a plugin needs an
|
||||
ordering that core does not ship, it calls `register_rotation_strategy` to add
|
||||
its own — rather than core growing a branch for it.
|
||||
|
||||
`test_sports_capabilities.py` checks each strategy against a **verbatim
|
||||
transcription** of the plugin code it replaces, over every live-game shape up to
|
||||
four games. That differential is what B5 deletes the bundled copies on the
|
||||
`test_sports_capabilities.py` (removed with `src/base_classes`) checked each
|
||||
strategy against a **verbatim transcription** of the plugin code it replaces,
|
||||
over every live-game shape up to four games. That differential is what B5 deletes the bundled copies on the
|
||||
strength of.
|
||||
|
||||
## Scroll display — where the promotion line falls
|
||||
@@ -507,9 +500,9 @@ What actually remains, smallest first:
|
||||
3. **Reconsider the held modules** (`data_sources.py`, `game_renderer.py`,
|
||||
`base_odds_manager.py`) now that the sunset has closed. `game_renderer.py` is
|
||||
the largest single duplication left: ~11,500 lines across eight plugins, with
|
||||
~36,500 more in the eight `sports.py`. Note that core already ships
|
||||
`src/base_classes/sports/` (~143KB, promoted in B1/B2) that **no plugin
|
||||
imports** — check whether it has drifted before treating it as the target.
|
||||
~36,500 more in the eight `sports.py`. The `src/base_classes/sports/`
|
||||
package promoted in B1/B2 was never imported by a plugin and has been
|
||||
removed, so the plugin copies are the only starting point.
|
||||
|
||||
## How to keep this project healthy
|
||||
|
||||
@@ -542,6 +535,7 @@ Lessons this migration paid for, worth applying beyond it:
|
||||
- **A capability that is not opted into must not execute.** If you find yourself
|
||||
writing `if self.<capability>_enabled` inside a base class, it belongs in a
|
||||
mixin.
|
||||
- **Touch the view-model keys only additively.** Published skins depend on them.
|
||||
- **Touch the view-model keys only additively.** The shared `src/common`
|
||||
renderers read them.
|
||||
- **Every promotion lands with the characterization suite green**, and every
|
||||
pilot adoption lands with that plugin's harness and golden suites green.
|
||||
|
||||
@@ -1,250 +0,0 @@
|
||||
#!/usr/bin/env python3
|
||||
"""
|
||||
Headless skin validator — render a skin against bundled fixture games at
|
||||
multiple panel sizes without hardware, a network, or a running service.
|
||||
|
||||
python scripts/validate_skin.py --skin my-skin
|
||||
python scripts/validate_skin.py --skin my-skin --sport baseball \
|
||||
--size 128x32 --size 64x32 --output-dir /tmp/skin_renders
|
||||
|
||||
For each (mode x size) it checks: the manifest loads and its API version
|
||||
matches, the render raises no exception, the canvas isn't blank, and the
|
||||
render finishes inside a time budget (warn — the live renderer runs every
|
||||
display-loop pass, and a Pi is far slower than your dev machine). PNGs are
|
||||
saved (native plus 4x nearest-neighbor previews) so you can eyeball the
|
||||
result. Exit code is non-zero when any check fails.
|
||||
"""
|
||||
|
||||
import argparse
|
||||
import json
|
||||
import logging
|
||||
import sys
|
||||
import time
|
||||
from pathlib import Path
|
||||
|
||||
PROJECT_ROOT = Path(__file__).resolve().parents[1]
|
||||
sys.path.insert(0, str(PROJECT_ROOT))
|
||||
|
||||
from PIL import Image, ImageDraw, ImageFont # noqa: E402
|
||||
|
||||
from src.common.font_layout import load_truetype # noqa: E402
|
||||
|
||||
FIXTURES_DIR = PROJECT_ROOT / "src" / "skin_system" / "fixtures"
|
||||
MODES = ("live", "recent", "upcoming")
|
||||
SPORTS = ("baseball", "basketball", "football", "hockey")
|
||||
RENDER_BUDGET_S = 0.100
|
||||
|
||||
|
||||
class FixtureHost:
|
||||
"""Stands in for a SportsCore instance: fonts, logger, logo loading,
|
||||
outlined text — everything build_context needs, no network."""
|
||||
|
||||
def __init__(self, sport: str, skin_options: dict) -> None:
|
||||
self.sport = sport
|
||||
self.sport_key = sport
|
||||
self.skin_options = skin_options
|
||||
self.logger = logging.getLogger(f"validate_skin.{sport}")
|
||||
self.fonts = self._load_fonts()
|
||||
self._logo_cache = {}
|
||||
self.display_manager = None # build_context is always given a size
|
||||
|
||||
def _load_fonts(self) -> dict:
|
||||
"""Load the SportsCore font set (TTF, with PIL default fallback)."""
|
||||
fonts = {}
|
||||
try:
|
||||
press = str(PROJECT_ROOT / "assets/fonts/PressStart2P-Regular.ttf")
|
||||
small = str(PROJECT_ROOT / "assets/fonts/4x6-font.ttf")
|
||||
fonts['score'] = load_truetype(press, 10)
|
||||
fonts['time'] = load_truetype(press, 8)
|
||||
fonts['team'] = load_truetype(press, 8)
|
||||
fonts['status'] = load_truetype(small, 6)
|
||||
fonts['detail'] = load_truetype(small, 6)
|
||||
fonts['rank'] = load_truetype(press, 10)
|
||||
except IOError:
|
||||
default = ImageFont.load_default()
|
||||
for key in ('score', 'time', 'team', 'status', 'detail', 'rank'):
|
||||
fonts[key] = default
|
||||
return fonts
|
||||
|
||||
def _load_and_resize_logo(self, team_id: str, team_abbrev: str,
|
||||
logo_path, logo_url) -> "Image.Image | None":
|
||||
"""Load a fixture logo from disk (no downloads), cached per team."""
|
||||
if team_abbrev in self._logo_cache:
|
||||
return self._logo_cache[team_abbrev]
|
||||
path = Path(logo_path)
|
||||
if not path.is_absolute():
|
||||
path = PROJECT_ROOT / path
|
||||
if not path.exists():
|
||||
return None
|
||||
logo = Image.open(path).convert('RGBA')
|
||||
self._logo_cache[team_abbrev] = logo
|
||||
return logo
|
||||
|
||||
def _draw_text_with_outline(self, draw: "ImageDraw.ImageDraw", text: str,
|
||||
position: tuple, font,
|
||||
fill: tuple = (255, 255, 255),
|
||||
outline_color: tuple = (0, 0, 0)) -> None:
|
||||
"""Classic outlined scorebug text, same as SportsCore's helper."""
|
||||
x, y = position
|
||||
for dx, dy in [(-1, -1), (-1, 0), (-1, 1), (0, -1), (0, 1),
|
||||
(1, -1), (1, 0), (1, 1)]:
|
||||
draw.text((x + dx, y + dy), text, font=font, fill=outline_color)
|
||||
draw.text((x, y), text, font=font, fill=fill)
|
||||
|
||||
|
||||
def load_fixture(sport: str, mode: str) -> dict:
|
||||
with open(FIXTURES_DIR / f"{sport}_{mode}.json", encoding="utf-8") as f:
|
||||
game = json.load(f)
|
||||
# Real view models carry start_time_utc as a UTC datetime, not a string.
|
||||
if isinstance(game.get("start_time_utc"), str):
|
||||
from datetime import datetime
|
||||
game["start_time_utc"] = datetime.fromisoformat(game["start_time_utc"])
|
||||
return game
|
||||
|
||||
|
||||
def parse_size(value: str) -> "tuple[int, int]":
|
||||
try:
|
||||
w_text, h_text = value.lower().split("x")
|
||||
w, h = int(w_text), int(h_text)
|
||||
except ValueError as exc:
|
||||
raise argparse.ArgumentTypeError(f"size must look like 128x32, got {value!r}") from exc
|
||||
if w <= 0 or h <= 0:
|
||||
raise argparse.ArgumentTypeError(f"size dimensions must be positive, got {value!r}")
|
||||
return w, h
|
||||
|
||||
|
||||
def parse_options(value: str) -> dict:
|
||||
try:
|
||||
options = json.loads(value)
|
||||
except json.JSONDecodeError as exc:
|
||||
raise argparse.ArgumentTypeError(f"options must be valid JSON: {exc.msg}") from exc
|
||||
if not isinstance(options, dict):
|
||||
raise argparse.ArgumentTypeError("options must be a JSON object")
|
||||
return options
|
||||
|
||||
|
||||
def display_path(path: Path) -> str:
|
||||
"""Repo-relative when inside the repo, absolute otherwise (--output-dir
|
||||
may point anywhere, e.g. /tmp/skin_renders)."""
|
||||
try:
|
||||
return str(path.relative_to(PROJECT_ROOT))
|
||||
except ValueError:
|
||||
return str(path)
|
||||
|
||||
|
||||
def main() -> int:
|
||||
parser = argparse.ArgumentParser(description=__doc__,
|
||||
formatter_class=argparse.RawDescriptionHelpFormatter)
|
||||
parser.add_argument("--skin", required=True, help="skin id (directory name under skins/)")
|
||||
parser.add_argument("--sport", choices=SPORTS,
|
||||
help="fixture sport (default: first sport the skin targets, else baseball)")
|
||||
parser.add_argument("--size", action="append", type=parse_size, dest="sizes",
|
||||
metavar="WxH", help="panel size to render at (repeatable; default 128x32 and 64x32)")
|
||||
parser.add_argument("--output-dir", type=Path,
|
||||
default=PROJECT_ROOT / "skin_renders",
|
||||
help="where rendered PNGs are written")
|
||||
parser.add_argument("--options", type=parse_options, default={},
|
||||
help="skin_options JSON to pass the skin")
|
||||
args = parser.parse_args()
|
||||
sizes = args.sizes or [(128, 32), (64, 32)]
|
||||
|
||||
logging.basicConfig(level=logging.INFO, format="%(levelname)s %(name)s: %(message)s")
|
||||
|
||||
from src.skin_system import skin_runtime
|
||||
from src.skin_system.skin_base import SKIN_API_VERSION
|
||||
|
||||
skins = skin_runtime.discover_skins()
|
||||
manifest = skins.get(args.skin)
|
||||
if manifest is None:
|
||||
print(f"FAIL: skin '{args.skin}' not found under {skin_runtime.get_skins_directory()}")
|
||||
if skins:
|
||||
print(f" installed skins: {', '.join(sorted(skins))}")
|
||||
return 1
|
||||
|
||||
sport = args.sport
|
||||
if sport is None:
|
||||
declared = skin_runtime.skin_targets(manifest)[0]
|
||||
sport = next((s for s in declared if s in SPORTS), "baseball")
|
||||
|
||||
skin = skin_runtime.load_skin(args.skin, sport=sport, sport_key=sport,
|
||||
options=args.options)
|
||||
if skin is None:
|
||||
print(f"FAIL: skin '{args.skin}' did not load "
|
||||
f"(see log above; host API is {SKIN_API_VERSION})")
|
||||
return 1
|
||||
|
||||
host = FixtureHost(sport, args.options)
|
||||
args.output_dir.mkdir(parents=True, exist_ok=True)
|
||||
failures = 0
|
||||
rendered = 0
|
||||
|
||||
for mode in MODES:
|
||||
game = load_fixture(sport, mode)
|
||||
render = getattr(skin, f"render_{mode}")
|
||||
for width, height in sizes:
|
||||
label = f"{mode}@{width}x{height}"
|
||||
try:
|
||||
# Warm-up render absorbs one-time font/image loads, second
|
||||
# render is the one timed against the budget.
|
||||
ctx = skin_runtime.build_context(host, game, size=(width, height))
|
||||
handled = render(ctx, dict(game))
|
||||
if handled:
|
||||
ctx = skin_runtime.build_context(host, game, size=(width, height))
|
||||
started = time.monotonic()
|
||||
handled = render(ctx, dict(game))
|
||||
elapsed = time.monotonic() - started
|
||||
else:
|
||||
elapsed = 0.0
|
||||
except Exception as e:
|
||||
print(f"FAIL {label}: render raised {type(e).__name__}: {e}")
|
||||
import traceback
|
||||
traceback.print_exc()
|
||||
failures += 1
|
||||
continue
|
||||
|
||||
if not handled:
|
||||
print(f"skip {label}: render_{mode} returned False (built-in renderer would be used)")
|
||||
continue
|
||||
|
||||
if ctx.canvas.size != (width, height):
|
||||
print(f"FAIL {label}: canvas was replaced/resized to {ctx.canvas.size} — draw onto ctx.canvas, never reassign it")
|
||||
failures += 1
|
||||
continue
|
||||
if ctx.canvas.convert("L").getbbox() is None:
|
||||
print(f"FAIL {label}: canvas is blank — render returned True but drew nothing")
|
||||
failures += 1
|
||||
continue
|
||||
if elapsed > RENDER_BUDGET_S:
|
||||
print(f"WARN {label}: render took {elapsed * 1000:.0f}ms "
|
||||
f"(budget {RENDER_BUDGET_S * 1000:.0f}ms; a Pi is much slower than this machine)")
|
||||
|
||||
out = args.output_dir / f"{args.skin}_{sport}_{mode}_{width}x{height}.png"
|
||||
ctx.canvas.save(out)
|
||||
preview = ctx.canvas.resize((width * 4, height * 4), Image.NEAREST)
|
||||
preview.save(out.with_name(out.stem + "_x4.png"))
|
||||
print(f"ok {label}: {elapsed * 1000:.0f}ms -> {display_path(out)}")
|
||||
rendered += 1
|
||||
|
||||
# Vegas card, once per mode at the first size (optional API)
|
||||
try:
|
||||
width, height = sizes[0]
|
||||
ctx = skin_runtime.build_context(host, game, size=(width, height))
|
||||
card = skin.render_vegas_card(ctx, dict(game))
|
||||
if card is not None:
|
||||
out = args.output_dir / f"{args.skin}_{sport}_{mode}_vegas.png"
|
||||
card.save(out)
|
||||
print(f"ok {mode} vegas card -> {display_path(out)}")
|
||||
except Exception as e:
|
||||
print(f"FAIL {mode} vegas card: {type(e).__name__}: {e}")
|
||||
failures += 1
|
||||
|
||||
if rendered == 0 and failures == 0:
|
||||
print(f"FAIL: skin '{args.skin}' rendered nothing — no render_<mode> returned True")
|
||||
return 1
|
||||
print(f"\n{'FAILED' if failures else 'PASSED'}: {rendered} renders, {failures} failures "
|
||||
f"(PNGs in {args.output_dir})")
|
||||
return 1 if failures else 0
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
sys.exit(main())
|
||||
@@ -1,28 +0,0 @@
|
||||
# skins/
|
||||
|
||||
> **Not supported yet.** The current scoreboard plugins don't render skins,
|
||||
> so a skin placed here and selected in config has no effect, and the web UI
|
||||
> and Plugin Store don't offer them. See
|
||||
> [docs/SKIN_SYSTEM.md](../docs/SKIN_SYSTEM.md#status-not-supported-yet).
|
||||
|
||||
User-installable **visual skins** for the sports scoreboards. Each
|
||||
subdirectory is one skin:
|
||||
|
||||
```text
|
||||
skins/<skin-id>/
|
||||
skin.json # manifest
|
||||
skin.py # renderer (a ScoreboardSkin subclass)
|
||||
preview.png # optional
|
||||
```
|
||||
|
||||
- Install a skin: `git clone <skin repo> skins/<skin-id>`. The Plugin Store
|
||||
refuses registry entries with `"type": "skin"` while skins don't render.
|
||||
- Select it: set `"skin": "<skin-id>"` in the plugin's section of
|
||||
`config/config.json`. The web UI no longer shows a Visual Skin dropdown.
|
||||
- Build one: start from `example-classic-baseball/` and read
|
||||
[docs/CREATING_SKINS.md](../docs/CREATING_SKINS.md). Validate with
|
||||
`python scripts/validate_skin.py --skin <skin-id>`.
|
||||
|
||||
Skins survive plugin reinstalls/updates (that's why they live here and not in
|
||||
the plugin's directory). A skin is Python at the same trust level as a
|
||||
plugin — review before installing.
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 5.3 KiB |
@@ -1,25 +0,0 @@
|
||||
{
|
||||
"id": "example-classic-baseball",
|
||||
"name": "Example: Classic Baseball",
|
||||
"version": "1.0.0",
|
||||
"author": "LEDMatrix",
|
||||
"description": "Reference skin: a restyled baseball scorebug demonstrating the skin API. Copy this directory to start your own skin.",
|
||||
"skin_api_version": "1.0.0",
|
||||
"targets": {
|
||||
"sports": [
|
||||
"baseball"
|
||||
],
|
||||
"sport_keys": [
|
||||
"mlb",
|
||||
"milb"
|
||||
]
|
||||
},
|
||||
"entry_point": "skin.py",
|
||||
"class_name": "ClassicBaseballSkin",
|
||||
"modes": [
|
||||
"live",
|
||||
"recent",
|
||||
"upcoming"
|
||||
],
|
||||
"preview": "preview.png"
|
||||
}
|
||||
@@ -1,131 +0,0 @@
|
||||
"""
|
||||
Example: Classic Baseball — the reference skin.
|
||||
|
||||
Shows the whole skin API surface on purpose: adaptive regions
|
||||
(scoreboard_regions), fitted text (ctx.layout.fit_text + ctx.draw_fit),
|
||||
logos (ctx.load_logo + ctx.draw_image), raw PIL (ctx.draw for the bases
|
||||
diamond), and per-user options (ctx.options). Everything is derived from
|
||||
ctx and the game dict — a skin holds no state, does no I/O, and never
|
||||
touches the display.
|
||||
|
||||
Copy this directory to skins/<your-skin-id>/, rename the class and the
|
||||
manifest fields, and run:
|
||||
|
||||
python scripts/validate_skin.py --skin <your-skin-id>
|
||||
"""
|
||||
|
||||
from src.adaptive_layout import LADDER_GRID, scoreboard_regions
|
||||
from src.skin_system.skin_base import ScoreboardSkin, SkinContext
|
||||
|
||||
DEFAULT_ACCENT = (255, 200, 0)
|
||||
|
||||
|
||||
class ClassicBaseballSkin(ScoreboardSkin):
|
||||
"""Reference baseball skin: classic scorebug with bases/outs/count."""
|
||||
|
||||
def __init__(self, manifest: dict, options: dict):
|
||||
super().__init__(manifest, options)
|
||||
# Validate user options once at load time (fail fast, fall back
|
||||
# gracefully) rather than surprising every render.
|
||||
accent = self.options.get("accent_color", DEFAULT_ACCENT)
|
||||
if (isinstance(accent, (list, tuple)) and len(accent) == 3
|
||||
and all(isinstance(c, int) and 0 <= c <= 255 for c in accent)):
|
||||
self._accent_color = tuple(accent)
|
||||
else:
|
||||
import logging
|
||||
logging.getLogger(__name__).error(
|
||||
"accent_color must be three 0-255 integers, got %r; using default", accent)
|
||||
self._accent_color = DEFAULT_ACCENT
|
||||
|
||||
# -- shared pieces ----------------------------------------------------
|
||||
|
||||
def _accent(self, ctx: SkinContext) -> tuple:
|
||||
"""Users can recolor the skin from config via skin_options."""
|
||||
return self._accent_color
|
||||
|
||||
def _draw_card(self, ctx: SkinContext, game: dict, status: str,
|
||||
center_lines: list, detail: str) -> None:
|
||||
"""The common card: logos left/right, status on top, the given
|
||||
center content, detail along the bottom."""
|
||||
regions = scoreboard_regions(ctx.layout.bounds, ctx=ctx.layout)
|
||||
|
||||
ctx.draw_image(ctx.load_logo("away"), regions.away_slot,
|
||||
cache_key=f"logo:{game.get('away_abbr')}")
|
||||
ctx.draw_image(ctx.load_logo("home"), regions.home_slot,
|
||||
cache_key=f"logo:{game.get('home_abbr')}")
|
||||
|
||||
if status:
|
||||
fit = ctx.layout.fit_text(status, regions.status_band, LADDER_GRID)
|
||||
ctx.draw_fit(fit, regions.status_band, color=self._accent(ctx))
|
||||
|
||||
if center_lines:
|
||||
rows = regions.score_area.split_v(*[1] * len(center_lines))
|
||||
for line, row in zip(center_lines, rows):
|
||||
if line:
|
||||
fit = ctx.layout.fit_text(line, row, LADDER_GRID)
|
||||
ctx.draw_fit(fit, row)
|
||||
|
||||
if detail:
|
||||
fit = ctx.layout.fit_text(detail, regions.detail_band, LADDER_GRID)
|
||||
ctx.draw_fit(fit, regions.detail_band, color=(160, 160, 160))
|
||||
|
||||
def _draw_bases_and_outs(self, ctx: SkinContext, game: dict) -> None:
|
||||
"""Raw-PIL escape hatch: a bases diamond + out dots in the bottom
|
||||
band, sized from the layout scale so it works on any panel."""
|
||||
size = ctx.layout.px(3, minimum=2) # half-diagonal of one base
|
||||
gap = ctx.layout.px(1)
|
||||
cx = ctx.width // 2
|
||||
cy = ctx.height - (size * 2) - 1
|
||||
|
||||
bases = game.get("bases_occupied") or [False, False, False]
|
||||
# (dx, dy) per base: first (right), second (top), third (left)
|
||||
offsets = [(size + gap, 0), (0, -(size + gap)), (-(size + gap), 0)]
|
||||
for occupied, (dx, dy) in zip(bases, offsets):
|
||||
x, y = cx + dx, cy + dy
|
||||
diamond = [(x, y - size), (x + size, y), (x, y + size), (x - size, y)]
|
||||
if occupied:
|
||||
ctx.draw.polygon(diamond, fill=self._accent(ctx))
|
||||
else:
|
||||
ctx.draw.polygon(diamond, outline=(110, 110, 110))
|
||||
|
||||
outs = min(int(game.get("outs") or 0), 3)
|
||||
r = max(1, size - 1)
|
||||
for i in range(3):
|
||||
x = cx + (i - 1) * (2 * r + 2 * gap)
|
||||
y = ctx.height - r - 1
|
||||
dot = [x - r, y - r, x + r, y + r]
|
||||
if i < outs:
|
||||
ctx.draw.ellipse(dot, fill=(255, 255, 255))
|
||||
else:
|
||||
ctx.draw.ellipse(dot, outline=(110, 110, 110))
|
||||
|
||||
# -- the three modes --------------------------------------------------
|
||||
|
||||
def render_live(self, ctx: SkinContext, game: dict) -> bool:
|
||||
half = "▲" if game.get("inning_half") == "top" else "▼"
|
||||
inning = game.get("inning") or ""
|
||||
status = f"{half}{inning}" if inning else game.get("status_text", "")
|
||||
score = f"{game.get('away_score', '0')}-{game.get('home_score', '0')}"
|
||||
count = f"{game.get('balls', 0)}-{game.get('strikes', 0)}"
|
||||
|
||||
self._draw_card(ctx, game, status, [score], "")
|
||||
self._draw_bases_and_outs(ctx, game)
|
||||
|
||||
# Ball-strike count in the top-left corner, over the away logo.
|
||||
fit = ctx.layout.fit_text(count, (ctx.width // 4, ctx.layout.px(8, minimum=6)), LADDER_GRID)
|
||||
ctx.draw_fit(fit, ctx.layout.bounds.top_band(fit.height + 1).left_col(fit.width + 2),
|
||||
color=(200, 200, 200))
|
||||
return True
|
||||
|
||||
def render_recent(self, ctx: SkinContext, game: dict) -> bool:
|
||||
score = f"{game.get('away_score', '0')}-{game.get('home_score', '0')}"
|
||||
self._draw_card(ctx, game, game.get("status_text", "Final"),
|
||||
[score], game.get("series_summary", ""))
|
||||
return True
|
||||
|
||||
def render_upcoming(self, ctx: SkinContext, game: dict) -> bool:
|
||||
matchup = f"{game.get('away_abbr', '')}@{game.get('home_abbr', '')}"
|
||||
self._draw_card(ctx, game, game.get("game_date", ""),
|
||||
[matchup, game.get("game_time", "")],
|
||||
f"{game.get('away_record', '')} {game.get('home_record', '')}".strip())
|
||||
return True
|
||||
@@ -1,371 +0,0 @@
|
||||
"""
|
||||
Abstract API Data Extraction Layer
|
||||
|
||||
This module provides a pluggable system for extracting game data from different
|
||||
sports APIs. Each sport can have its own extractor that handles sport-specific
|
||||
fields and data structures.
|
||||
"""
|
||||
|
||||
from abc import ABC, abstractmethod
|
||||
from typing import Dict, Optional
|
||||
import logging
|
||||
from datetime import datetime
|
||||
import pytz
|
||||
|
||||
class APIDataExtractor(ABC):
|
||||
"""Abstract base class for API data extraction."""
|
||||
|
||||
def __init__(self, logger: logging.Logger):
|
||||
self.logger = logger
|
||||
|
||||
@abstractmethod
|
||||
def extract_game_details(self, game_event: Dict) -> Optional[Dict]:
|
||||
"""Extract common game details from raw API data."""
|
||||
|
||||
@abstractmethod
|
||||
def get_sport_specific_fields(self, game_event: Dict) -> Dict:
|
||||
"""Extract sport-specific fields (downs, innings, periods, etc.)."""
|
||||
|
||||
def _extract_common_details(self, game_event: Dict) -> tuple[Dict | None, Dict | None, Dict | None, Dict | None, Dict | None]:
|
||||
"""Extract common game details that work across all sports."""
|
||||
if not game_event:
|
||||
return None, None, None, None, None
|
||||
|
||||
try:
|
||||
competition = game_event["competitions"][0]
|
||||
status = competition["status"]
|
||||
competitors = competition["competitors"]
|
||||
game_date_str = game_event["date"]
|
||||
situation = competition.get("situation")
|
||||
|
||||
# Parse game time
|
||||
start_time_utc = None
|
||||
try:
|
||||
# Parse the datetime string
|
||||
if game_date_str.endswith('Z'):
|
||||
game_date_str = game_date_str.replace('Z', '+00:00')
|
||||
dt = datetime.fromisoformat(game_date_str)
|
||||
# Ensure the datetime is UTC-aware (fromisoformat may create timezone-aware but not pytz.UTC)
|
||||
if dt.tzinfo is None:
|
||||
# If naive, assume it's UTC
|
||||
start_time_utc = dt.replace(tzinfo=pytz.UTC)
|
||||
else:
|
||||
# Convert to pytz.UTC for consistency
|
||||
start_time_utc = dt.astimezone(pytz.UTC)
|
||||
except ValueError:
|
||||
self.logger.warning(f"Could not parse game date: {game_date_str}")
|
||||
|
||||
# Extract teams
|
||||
home_team = next((c for c in competitors if c.get("homeAway") == "home"), None)
|
||||
away_team = next((c for c in competitors if c.get("homeAway") == "away"), None)
|
||||
|
||||
if not home_team or not away_team:
|
||||
self.logger.warning(f"Could not find home or away team in event: {game_event.get('id')}")
|
||||
return None, None, None, None, None
|
||||
|
||||
return {
|
||||
"game_event": game_event,
|
||||
"competition": competition,
|
||||
"status": status,
|
||||
"situation": situation,
|
||||
"start_time_utc": start_time_utc,
|
||||
"home_team": home_team,
|
||||
"away_team": away_team
|
||||
}, home_team, away_team, status, situation
|
||||
|
||||
except Exception as e:
|
||||
self.logger.error(f"Error extracting common details: {e}")
|
||||
return None, None, None, None, None
|
||||
|
||||
|
||||
class ESPNFootballExtractor(APIDataExtractor):
|
||||
"""ESPN API extractor for football (NFL/NCAA)."""
|
||||
|
||||
def extract_game_details(self, game_event: Dict) -> Optional[Dict]:
|
||||
"""Extract football game details from ESPN API."""
|
||||
common_data, home_team, away_team, status, situation = self._extract_common_details(game_event)
|
||||
if not common_data:
|
||||
return None
|
||||
|
||||
try:
|
||||
# Extract basic team info
|
||||
home_abbr = home_team["team"]["abbreviation"]
|
||||
away_abbr = away_team["team"]["abbreviation"]
|
||||
home_score = home_team.get("score", "0")
|
||||
away_score = away_team.get("score", "0")
|
||||
|
||||
# Extract sport-specific fields
|
||||
sport_fields = self.get_sport_specific_fields(game_event)
|
||||
|
||||
# Build game details
|
||||
details = {
|
||||
"id": game_event.get("id"),
|
||||
"home_abbr": home_abbr,
|
||||
"away_abbr": away_abbr,
|
||||
"home_score": str(home_score),
|
||||
"away_score": str(away_score),
|
||||
"home_team_name": home_team["team"].get("displayName", ""),
|
||||
"away_team_name": away_team["team"].get("displayName", ""),
|
||||
"status_text": status["type"].get("shortDetail", ""),
|
||||
"is_live": status["type"]["state"] == "in",
|
||||
"is_final": status["type"]["state"] == "post",
|
||||
"is_upcoming": status["type"]["state"] == "pre",
|
||||
**sport_fields # Add sport-specific fields
|
||||
}
|
||||
|
||||
return details
|
||||
|
||||
except Exception as e:
|
||||
self.logger.error(f"Error extracting football game details: {e}")
|
||||
return None
|
||||
|
||||
def get_sport_specific_fields(self, game_event: Dict) -> Dict:
|
||||
"""Extract football-specific fields."""
|
||||
try:
|
||||
competition = game_event["competitions"][0]
|
||||
status = competition["status"]
|
||||
situation = competition.get("situation", {})
|
||||
|
||||
sport_fields = {
|
||||
"down": "",
|
||||
"distance": "",
|
||||
"possession": "",
|
||||
"is_redzone": False,
|
||||
"home_timeouts": 0,
|
||||
"away_timeouts": 0,
|
||||
"scoring_event": ""
|
||||
}
|
||||
|
||||
if situation and status["type"]["state"] == "in":
|
||||
sport_fields.update({
|
||||
"down": situation.get("down", ""),
|
||||
"distance": situation.get("distance", ""),
|
||||
"possession": situation.get("possession", ""),
|
||||
"is_redzone": situation.get("isRedZone", False),
|
||||
"home_timeouts": situation.get("homeTimeouts", 0),
|
||||
"away_timeouts": situation.get("awayTimeouts", 0)
|
||||
})
|
||||
|
||||
# Detect scoring events
|
||||
status_detail = status["type"].get("detail", "").lower()
|
||||
if "touchdown" in status_detail or "field goal" in status_detail:
|
||||
sport_fields["scoring_event"] = status_detail
|
||||
|
||||
return sport_fields
|
||||
|
||||
except Exception as e:
|
||||
self.logger.error(f"Error extracting football-specific fields: {e}")
|
||||
return {}
|
||||
|
||||
|
||||
class ESPNBaseballExtractor(APIDataExtractor):
|
||||
"""ESPN API extractor for baseball (MLB)."""
|
||||
|
||||
def extract_game_details(self, game_event: Dict) -> Optional[Dict]:
|
||||
"""Extract baseball game details from ESPN API."""
|
||||
common_data, home_team, away_team, status, situation = self._extract_common_details(game_event)
|
||||
if not common_data:
|
||||
return None
|
||||
|
||||
try:
|
||||
# Extract basic team info
|
||||
home_abbr = home_team["team"]["abbreviation"]
|
||||
away_abbr = away_team["team"]["abbreviation"]
|
||||
home_score = home_team.get("score", "0")
|
||||
away_score = away_team.get("score", "0")
|
||||
|
||||
# Extract sport-specific fields
|
||||
sport_fields = self.get_sport_specific_fields(game_event)
|
||||
|
||||
# Build game details
|
||||
details = {
|
||||
"id": game_event.get("id"),
|
||||
"home_abbr": home_abbr,
|
||||
"away_abbr": away_abbr,
|
||||
"home_score": str(home_score),
|
||||
"away_score": str(away_score),
|
||||
"home_team_name": home_team["team"].get("displayName", ""),
|
||||
"away_team_name": away_team["team"].get("displayName", ""),
|
||||
"status_text": status["type"].get("shortDetail", ""),
|
||||
"is_live": status["type"]["state"] == "in",
|
||||
"is_final": status["type"]["state"] == "post",
|
||||
"is_upcoming": status["type"]["state"] == "pre",
|
||||
**sport_fields # Add sport-specific fields
|
||||
}
|
||||
|
||||
return details
|
||||
|
||||
except Exception as e:
|
||||
self.logger.error(f"Error extracting baseball game details: {e}")
|
||||
return None
|
||||
|
||||
def get_sport_specific_fields(self, game_event: Dict) -> Dict:
|
||||
"""Extract baseball-specific fields."""
|
||||
try:
|
||||
competition = game_event["competitions"][0]
|
||||
status = competition["status"]
|
||||
situation = competition.get("situation", {})
|
||||
|
||||
sport_fields = {
|
||||
"inning": "",
|
||||
"outs": 0,
|
||||
"bases": "",
|
||||
"strikes": 0,
|
||||
"balls": 0,
|
||||
"pitcher": "",
|
||||
"batter": ""
|
||||
}
|
||||
|
||||
if situation and status["type"]["state"] == "in":
|
||||
sport_fields.update({
|
||||
"inning": situation.get("inning", ""),
|
||||
"outs": situation.get("outs", 0),
|
||||
"bases": situation.get("bases", ""),
|
||||
"strikes": situation.get("strikes", 0),
|
||||
"balls": situation.get("balls", 0),
|
||||
"pitcher": situation.get("pitcher", ""),
|
||||
"batter": situation.get("batter", "")
|
||||
})
|
||||
|
||||
return sport_fields
|
||||
|
||||
except Exception as e:
|
||||
self.logger.error(f"Error extracting baseball-specific fields: {e}")
|
||||
return {}
|
||||
|
||||
|
||||
class ESPNHockeyExtractor(APIDataExtractor):
|
||||
"""ESPN API extractor for hockey (NHL/NCAA)."""
|
||||
|
||||
def extract_game_details(self, game_event: Dict) -> Optional[Dict]:
|
||||
"""Extract hockey game details from ESPN API."""
|
||||
common_data, home_team, away_team, status, situation = self._extract_common_details(game_event)
|
||||
if not common_data:
|
||||
return None
|
||||
|
||||
try:
|
||||
# Extract basic team info
|
||||
home_abbr = home_team["team"]["abbreviation"]
|
||||
away_abbr = away_team["team"]["abbreviation"]
|
||||
home_score = home_team.get("score", "0")
|
||||
away_score = away_team.get("score", "0")
|
||||
|
||||
# Extract sport-specific fields
|
||||
sport_fields = self.get_sport_specific_fields(game_event)
|
||||
|
||||
# Build game details
|
||||
details = {
|
||||
"id": game_event.get("id"),
|
||||
"home_abbr": home_abbr,
|
||||
"away_abbr": away_abbr,
|
||||
"home_score": str(home_score),
|
||||
"away_score": str(away_score),
|
||||
"home_team_name": home_team["team"].get("displayName", ""),
|
||||
"away_team_name": away_team["team"].get("displayName", ""),
|
||||
"status_text": status["type"].get("shortDetail", ""),
|
||||
"is_live": status["type"]["state"] == "in",
|
||||
"is_final": status["type"]["state"] == "post",
|
||||
"is_upcoming": status["type"]["state"] == "pre",
|
||||
**sport_fields # Add sport-specific fields
|
||||
}
|
||||
|
||||
return details
|
||||
|
||||
except Exception as e:
|
||||
self.logger.error(f"Error extracting hockey game details: {e}")
|
||||
return None
|
||||
|
||||
def get_sport_specific_fields(self, game_event: Dict) -> Dict:
|
||||
"""Extract hockey-specific fields."""
|
||||
try:
|
||||
competition = game_event["competitions"][0]
|
||||
status = competition["status"]
|
||||
situation = competition.get("situation", {})
|
||||
|
||||
sport_fields = {
|
||||
"period": "",
|
||||
"period_text": "",
|
||||
"power_play": False,
|
||||
"penalties": "",
|
||||
"shots_on_goal": {"home": 0, "away": 0}
|
||||
}
|
||||
|
||||
if situation and status["type"]["state"] == "in":
|
||||
period = status.get("period", 0)
|
||||
period_text = ""
|
||||
if period == 1:
|
||||
period_text = "P1"
|
||||
elif period == 2:
|
||||
period_text = "P2"
|
||||
elif period == 3:
|
||||
period_text = "P3"
|
||||
elif period > 3:
|
||||
period_text = f"OT{period-3}"
|
||||
|
||||
sport_fields.update({
|
||||
"period": str(period),
|
||||
"period_text": period_text,
|
||||
"power_play": situation.get("isPowerPlay", False),
|
||||
"penalties": situation.get("penalties", ""),
|
||||
"shots_on_goal": {
|
||||
"home": situation.get("homeShots", 0),
|
||||
"away": situation.get("awayShots", 0)
|
||||
}
|
||||
})
|
||||
|
||||
return sport_fields
|
||||
|
||||
except Exception as e:
|
||||
self.logger.error(f"Error extracting hockey-specific fields: {e}")
|
||||
return {}
|
||||
|
||||
|
||||
class SoccerAPIExtractor(APIDataExtractor):
|
||||
"""Generic extractor for soccer APIs (different structure than ESPN)."""
|
||||
|
||||
def extract_game_details(self, game_event: Dict) -> Optional[Dict]:
|
||||
"""Extract soccer game details from various soccer APIs."""
|
||||
# This would need to be adapted based on the specific soccer API being used
|
||||
# For now, return a basic structure
|
||||
try:
|
||||
return {
|
||||
"id": game_event.get("id"),
|
||||
"home_abbr": game_event.get("home_team", {}).get("abbreviation", ""),
|
||||
"away_abbr": game_event.get("away_team", {}).get("abbreviation", ""),
|
||||
"home_score": str(game_event.get("home_score", "0")),
|
||||
"away_score": str(game_event.get("away_score", "0")),
|
||||
"home_team_name": game_event.get("home_team", {}).get("name", ""),
|
||||
"away_team_name": game_event.get("away_team", {}).get("name", ""),
|
||||
"status_text": game_event.get("status", ""),
|
||||
"is_live": game_event.get("is_live", False),
|
||||
"is_final": game_event.get("is_final", False),
|
||||
"is_upcoming": game_event.get("is_upcoming", False),
|
||||
**self.get_sport_specific_fields(game_event)
|
||||
}
|
||||
except Exception as e:
|
||||
self.logger.error(f"Error extracting soccer game details: {e}")
|
||||
return None
|
||||
|
||||
def get_sport_specific_fields(self, game_event: Dict) -> Dict:
|
||||
"""Extract soccer-specific fields."""
|
||||
try:
|
||||
return {
|
||||
"half": game_event.get("half", ""),
|
||||
"stoppage_time": game_event.get("stoppage_time", ""),
|
||||
"cards": {
|
||||
"home_yellow": game_event.get("home_yellow_cards", 0),
|
||||
"away_yellow": game_event.get("away_yellow_cards", 0),
|
||||
"home_red": game_event.get("home_red_cards", 0),
|
||||
"away_red": game_event.get("away_red_cards", 0)
|
||||
},
|
||||
"possession": {
|
||||
"home": game_event.get("home_possession", 0),
|
||||
"away": game_event.get("away_possession", 0)
|
||||
}
|
||||
}
|
||||
except Exception as e:
|
||||
self.logger.error(f"Error extracting soccer-specific fields: {e}")
|
||||
return {}
|
||||
|
||||
|
||||
# Factory function removed - sport classes now instantiate extractors directly
|
||||
@@ -1,692 +0,0 @@
|
||||
"""
|
||||
Baseball Base Classes
|
||||
|
||||
This module provides baseball-specific base classes that extend the core sports functionality
|
||||
with baseball-specific logic for innings, outs, bases, strikes, balls, etc.
|
||||
"""
|
||||
|
||||
import logging
|
||||
import time
|
||||
from typing import Any, Dict, Optional
|
||||
|
||||
from PIL import Image, ImageDraw, ImageFont
|
||||
|
||||
from src.base_classes.data_sources import ESPNDataSource
|
||||
from src.base_classes.sports import SportsCore, SportsLive, SportsRecent
|
||||
|
||||
|
||||
class Baseball(SportsCore):
|
||||
"""Base class for baseball sports with common functionality."""
|
||||
|
||||
def __init__(
|
||||
self,
|
||||
config: Dict[str, Any],
|
||||
display_manager,
|
||||
cache_manager,
|
||||
logger: logging.Logger,
|
||||
sport_key: str,
|
||||
):
|
||||
super().__init__(config, display_manager, cache_manager, logger, sport_key)
|
||||
# Baseball-specific configuration
|
||||
self.show_innings = self.mode_config.get("show_innings", True)
|
||||
self.show_outs = self.mode_config.get("show_outs", True)
|
||||
self.show_bases = self.mode_config.get("show_bases", True)
|
||||
self.show_count = self.mode_config.get("show_count", True)
|
||||
self.show_pitcher_batter = self.mode_config.get("show_pitcher_batter", False)
|
||||
self.show_series_summary = self.mode_config.get("show_series_summary", False)
|
||||
self.data_source = ESPNDataSource(logger)
|
||||
self.sport = "baseball"
|
||||
|
||||
def _is_baseball_game_live(self, game: Dict) -> bool:
|
||||
"""Check if a baseball game is currently live."""
|
||||
try:
|
||||
# Check if game is marked as live
|
||||
is_live = game.get("is_live", False)
|
||||
if is_live:
|
||||
return True
|
||||
|
||||
# Check inning to determine if game is active
|
||||
inning = game.get("inning", "")
|
||||
if inning and inning != "Final":
|
||||
return True
|
||||
|
||||
return False
|
||||
|
||||
except Exception as e:
|
||||
self.logger.error(f"Error checking if baseball game is live: {e}")
|
||||
return False
|
||||
|
||||
def _get_baseball_game_status(self, game: Dict) -> str:
|
||||
"""Get baseball-specific game status."""
|
||||
try:
|
||||
status = game.get("status_text", "")
|
||||
inning = game.get("inning", "")
|
||||
|
||||
if self._is_baseball_game_live(game):
|
||||
if inning:
|
||||
return f"Live - {inning}"
|
||||
else:
|
||||
return "Live"
|
||||
elif game.get("is_final", False):
|
||||
return "Final"
|
||||
elif game.get("is_upcoming", False):
|
||||
return "Upcoming"
|
||||
else:
|
||||
return status
|
||||
|
||||
except Exception as e:
|
||||
self.logger.error(f"Error getting baseball game status: {e}")
|
||||
return ""
|
||||
|
||||
def _extract_game_details(self, game_event: Dict) -> Optional[Dict]:
|
||||
"""Extract relevant game details from ESPN NCAA FB API response."""
|
||||
details, home_team, away_team, status, situation = (
|
||||
self._extract_game_details_common(game_event)
|
||||
)
|
||||
if details is None or home_team is None or away_team is None or status is None:
|
||||
return
|
||||
try:
|
||||
# print(status["type"]["state"])
|
||||
# exit()
|
||||
game_status = status["type"]["name"].lower()
|
||||
status_state = status["type"]["state"].lower()
|
||||
# Get team abbreviations
|
||||
home_abbr = home_team["team"]["abbreviation"]
|
||||
away_abbr = away_team["team"]["abbreviation"]
|
||||
|
||||
# Check if this is a favorite team game
|
||||
is_favorite_game = (
|
||||
home_abbr in self.favorite_teams or away_abbr in self.favorite_teams
|
||||
)
|
||||
|
||||
# Log all teams found for debugging
|
||||
self.logger.debug(
|
||||
f"Found game: {away_abbr} @ {home_abbr} (Status: {game_status}, State: {status_state})"
|
||||
)
|
||||
|
||||
# Only log detailed information for favorite teams
|
||||
if is_favorite_game:
|
||||
# Use the validated competition-level `status` here too. MiLB
|
||||
# events carry no event-level one, so this debug line raised a
|
||||
# KeyError and dropped the very games it was meant to help
|
||||
# diagnose -- and only for favourites, which is the worst way
|
||||
# for it to fail.
|
||||
self.logger.debug(f"Full status data: {status}")
|
||||
self.logger.debug(f"Status type: {game_status}, State: {status_state}")
|
||||
self.logger.debug(f"Status detail: {status['type'].get('detail', '')}")
|
||||
self.logger.debug(
|
||||
f"Status shortDetail: {status['type'].get('shortDetail', '')}"
|
||||
)
|
||||
series = game_event["competitions"][0].get("series", None)
|
||||
series_summary = ""
|
||||
if series:
|
||||
series_summary = series.get("summary", "")
|
||||
# Get game state information
|
||||
if status_state == "in":
|
||||
# For live games, get detailed state
|
||||
# Use the competition-level `status` already validated by
|
||||
# _extract_game_details_common. Real ESPN events duplicate
|
||||
# status at the event top level, but MiLB events (synthesized
|
||||
# from the MLB Stats API into an ESPN-like shape) populate
|
||||
# only the competition-level one, so the top-level lookup
|
||||
# raised a bare KeyError and dropped the event.
|
||||
inning = status.get(
|
||||
"period", 1
|
||||
) # Get inning from status period
|
||||
|
||||
# Get inning information from status
|
||||
status_detail = status["type"].get("detail", "").lower()
|
||||
status_short = status["type"].get("shortDetail", "").lower()
|
||||
|
||||
if is_favorite_game:
|
||||
self.logger.debug(
|
||||
f"Raw status detail: {status['type'].get('detail')}"
|
||||
)
|
||||
self.logger.debug(
|
||||
f"Raw status short: {status['type'].get('shortDetail')}"
|
||||
)
|
||||
|
||||
# Determine inning half from status information
|
||||
inning_half = "top" # Default
|
||||
|
||||
# Handle end of inning: next inning is top
|
||||
if "end" in status_detail or "end" in status_short:
|
||||
inning_half = "top"
|
||||
inning = (
|
||||
status.get("period", 1) + 1
|
||||
) # Use period and increment for next inning
|
||||
if is_favorite_game:
|
||||
self.logger.debug(
|
||||
f"Detected end of inning. Setting to Top {inning}"
|
||||
)
|
||||
# Handle middle of inning: next is bottom of current inning
|
||||
elif "mid" in status_detail or "mid" in status_short:
|
||||
inning_half = "bottom"
|
||||
if is_favorite_game:
|
||||
self.logger.debug(
|
||||
f"Detected middle of inning. Setting to Bottom {inning}"
|
||||
)
|
||||
# Handle bottom of inning
|
||||
elif (
|
||||
"bottom" in status_detail
|
||||
or "bot" in status_detail
|
||||
or "bottom" in status_short
|
||||
or "bot" in status_short
|
||||
):
|
||||
inning_half = "bottom"
|
||||
if is_favorite_game:
|
||||
self.logger.debug(f"Detected bottom of inning: {inning}")
|
||||
# Handle top of inning
|
||||
elif "top" in status_detail or "top" in status_short:
|
||||
inning_half = "top"
|
||||
if is_favorite_game:
|
||||
self.logger.debug(f"Detected top of inning: {inning}")
|
||||
|
||||
if is_favorite_game:
|
||||
self.logger.debug(f"Status detail: {status_detail}")
|
||||
self.logger.debug(f"Status short: {status_short}")
|
||||
self.logger.debug(f"Determined inning: {inning_half} {inning}")
|
||||
|
||||
# Get count and bases from situation
|
||||
situation = game_event["competitions"][0].get("situation", {})
|
||||
|
||||
if is_favorite_game:
|
||||
self.logger.debug(f"Full situation data: {situation}")
|
||||
|
||||
# Get count from the correct location in the API response
|
||||
count = situation.get("count", {})
|
||||
balls = count.get("balls", 0)
|
||||
strikes = count.get("strikes", 0)
|
||||
outs = situation.get("outs", 0)
|
||||
|
||||
# Add detailed logging for favorite team games
|
||||
if is_favorite_game:
|
||||
self.logger.debug(f"Full situation data: {situation}")
|
||||
self.logger.debug(f"Count object: {count}")
|
||||
self.logger.debug(
|
||||
f"Raw count values - balls: {balls}, strikes: {strikes}"
|
||||
)
|
||||
self.logger.debug(f"Raw outs value: {outs}")
|
||||
|
||||
# Try alternative locations for count data
|
||||
if balls == 0 and strikes == 0:
|
||||
# First try the summary field
|
||||
if "summary" in situation:
|
||||
try:
|
||||
count_summary = situation["summary"]
|
||||
balls, strikes = map(int, count_summary.split("-"))
|
||||
if is_favorite_game:
|
||||
self.logger.debug(
|
||||
f"Using summary count: {count_summary}"
|
||||
)
|
||||
except (ValueError, AttributeError):
|
||||
if is_favorite_game:
|
||||
self.logger.debug("Could not parse summary count")
|
||||
else:
|
||||
# Check if count is directly in situation
|
||||
balls = situation.get("balls", 0)
|
||||
strikes = situation.get("strikes", 0)
|
||||
if is_favorite_game:
|
||||
self.logger.debug(
|
||||
f"Using direct situation count: balls={balls}, strikes={strikes}"
|
||||
)
|
||||
self.logger.debug(
|
||||
f"Full situation keys: {list(situation.keys())}"
|
||||
)
|
||||
|
||||
if is_favorite_game:
|
||||
self.logger.debug(f"Final count: balls={balls}, strikes={strikes}")
|
||||
|
||||
# Get base runners
|
||||
bases_occupied = [
|
||||
situation.get("onFirst", False),
|
||||
situation.get("onSecond", False),
|
||||
situation.get("onThird", False),
|
||||
]
|
||||
|
||||
if is_favorite_game:
|
||||
self.logger.debug(f"Bases occupied: {bases_occupied}")
|
||||
else:
|
||||
# Default values for non-live games
|
||||
inning = 1
|
||||
inning_half = "top"
|
||||
balls = 0
|
||||
strikes = 0
|
||||
outs = 0
|
||||
bases_occupied = [False, False, False]
|
||||
|
||||
details.update(
|
||||
{
|
||||
"status": game_status,
|
||||
"status_state": status_state,
|
||||
"inning": inning,
|
||||
"inning_half": inning_half,
|
||||
"balls": balls,
|
||||
"strikes": strikes,
|
||||
"outs": outs,
|
||||
"bases_occupied": bases_occupied,
|
||||
"start_time": game_event["date"],
|
||||
"series_summary": series_summary,
|
||||
}
|
||||
)
|
||||
|
||||
# Basic validation (can be expanded)
|
||||
if not details["home_abbr"] or not details["away_abbr"]:
|
||||
self.logger.warning(
|
||||
f"Missing team abbreviation in event: {details['id']}"
|
||||
)
|
||||
return None
|
||||
|
||||
self.logger.debug(
|
||||
f"Extracted: {details['away_abbr']}@{details['home_abbr']}, Status: {status['type']['name']}, Live: {details['is_live']}, Final: {details['is_final']}, Upcoming: {details['is_upcoming']}"
|
||||
)
|
||||
|
||||
return details
|
||||
except Exception as e:
|
||||
# Log the problematic event structure if possible
|
||||
self.logger.error(
|
||||
f"Error extracting game details: {e} from event: {game_event.get('id')}",
|
||||
exc_info=True,
|
||||
)
|
||||
return None
|
||||
|
||||
def display_series_summary(self, game: dict, draw_overlay: ImageDraw.ImageDraw):
|
||||
if not self.show_series_summary:
|
||||
return
|
||||
|
||||
series_summary = game.get("series_summary", "")
|
||||
bbox = draw_overlay.textbbox((0, 0), series_summary, font=self.fonts['time'])
|
||||
height = bbox[3] - bbox[1]
|
||||
shots_y = (self.display_height - height) // 2
|
||||
shots_width = draw_overlay.textlength(series_summary, font=self.fonts['time'])
|
||||
shots_x = (self.display_width - shots_width) // 2
|
||||
self._draw_text_with_outline(
|
||||
draw_overlay, series_summary, (shots_x, shots_y), self.fonts['time']
|
||||
)
|
||||
|
||||
class BaseballRecent(Baseball, SportsRecent):
|
||||
"""Base class for recent baseball games."""
|
||||
|
||||
def __init__(
|
||||
self,
|
||||
config: Dict[str, Any],
|
||||
display_manager,
|
||||
cache_manager,
|
||||
logger: logging.Logger,
|
||||
sport_key: str,
|
||||
):
|
||||
super().__init__(config, display_manager, cache_manager, logger, sport_key)
|
||||
|
||||
|
||||
def _custom_scorebug_layout(self, game: dict, draw_overlay: ImageDraw.ImageDraw):
|
||||
self.display_series_summary(game, draw_overlay)
|
||||
|
||||
|
||||
class BaseballLive(Baseball, SportsLive):
|
||||
"""Base class for live baseball games."""
|
||||
|
||||
def __init__(
|
||||
self,
|
||||
config: Dict[str, Any],
|
||||
display_manager,
|
||||
cache_manager,
|
||||
logger: logging.Logger,
|
||||
sport_key: str,
|
||||
):
|
||||
super().__init__(config, display_manager, cache_manager, logger, sport_key)
|
||||
|
||||
def _test_mode_update(self):
|
||||
if self.current_game and self.current_game["is_live"]:
|
||||
# self.current_game["bases_occupied"] = [
|
||||
# random.choice([True, False]) for _ in range(3)
|
||||
# ]
|
||||
# self.current_game["balls"] = random.choice([1, 2, 3])
|
||||
# self.current_game["strikes"] = random.choice([1, 2])
|
||||
# self.current_game["outs"] = random.choice([1, 2])
|
||||
if self.current_game["inning_half"] == "top":
|
||||
self.current_game["inning_half"] = "bottom"
|
||||
else:
|
||||
self.current_game["inning_half"] = "top"
|
||||
self.current_game["inning"] += 1
|
||||
self.current_game["balls"] = (self.current_game["balls"] + 1) % 4
|
||||
self.current_game["strikes"] = (self.current_game["strikes"] + 1) % 3
|
||||
self.current_game["outs"] = (self.current_game["outs"] + 1) % 3
|
||||
self.current_game["bases_occupied"] = [
|
||||
not b for b in self.current_game["bases_occupied"]
|
||||
]
|
||||
if self.current_game["inning"] % 2 == 0:
|
||||
self.current_game["home_score"] = str(
|
||||
int(self.current_game["home_score"]) + 1
|
||||
)
|
||||
else:
|
||||
self.current_game["away_score"] = str(
|
||||
int(self.current_game["away_score"]) + 1
|
||||
)
|
||||
|
||||
def _draw_scorebug_layout(self, game: Dict, force_clear: bool = False) -> None:
|
||||
"""Draw the detailed scorebug layout for a live NCAA FB game.""" # Updated docstring
|
||||
try:
|
||||
main_img = Image.new(
|
||||
"RGBA", (self.display_width, self.display_height), (0, 0, 0, 255)
|
||||
)
|
||||
overlay = Image.new(
|
||||
"RGBA", (self.display_width, self.display_height), (0, 0, 0, 0)
|
||||
)
|
||||
draw_overlay = ImageDraw.Draw(
|
||||
overlay
|
||||
) # Draw text elements on overlay first
|
||||
|
||||
home_logo = self._load_and_resize_logo(
|
||||
game["home_id"],
|
||||
game["home_abbr"],
|
||||
game["home_logo_path"],
|
||||
game.get("home_logo_url"),
|
||||
)
|
||||
away_logo = self._load_and_resize_logo(
|
||||
game["away_id"],
|
||||
game["away_abbr"],
|
||||
game["away_logo_path"],
|
||||
game.get("away_logo_url"),
|
||||
)
|
||||
|
||||
if not home_logo or not away_logo:
|
||||
self.logger.error(
|
||||
f"Failed to load logos for live game: {game.get('id')}"
|
||||
) # Changed log prefix
|
||||
# Draw placeholder text if logos fail
|
||||
draw_final = ImageDraw.Draw(main_img.convert("RGB"))
|
||||
self._draw_text_with_outline(
|
||||
draw_final, "Logo Error", (5, 5), self.fonts["status"]
|
||||
)
|
||||
self.display_manager.image.paste(main_img.convert("RGB"), (0, 0))
|
||||
self.display_manager.update_display()
|
||||
return
|
||||
|
||||
center_y = self.display_height // 2
|
||||
|
||||
# Draw logos (shifted slightly more inward than NHL perhaps)
|
||||
home_x = (
|
||||
self.display_width - home_logo.width + 10
|
||||
) # adjusted from 18 # Adjust position as needed
|
||||
home_y = center_y - (home_logo.height // 2)
|
||||
main_img.paste(home_logo, (home_x, home_y), home_logo)
|
||||
|
||||
away_x = -10 # adjusted from 18 # Adjust position as needed
|
||||
away_y = center_y - (away_logo.height // 2)
|
||||
main_img.paste(away_logo, (away_x, away_y), away_logo)
|
||||
|
||||
# --- Live Game Specific Elements ---
|
||||
|
||||
# Define default text color
|
||||
text_color = (255, 255, 255)
|
||||
|
||||
# Draw Inning (Top Center)
|
||||
inning_half = game["inning_half"]
|
||||
inning_num = game["inning"]
|
||||
if game["is_final"]:
|
||||
inning_text = "FINAL"
|
||||
else:
|
||||
inning_half_indicator = (
|
||||
"▲" if game["inning_half"].lower() == "top" else "▼"
|
||||
)
|
||||
inning_num = game["inning"]
|
||||
inning_text = f"{inning_half_indicator}{inning_num}"
|
||||
|
||||
inning_bbox = draw_overlay.textbbox(
|
||||
(0, 0), inning_text, font=self.display_manager.font
|
||||
)
|
||||
inning_width = inning_bbox[2] - inning_bbox[0]
|
||||
inning_x = (self.display_width - inning_width) // 2
|
||||
inning_y = 1 # Position near top center
|
||||
# draw_overlay.text((inning_x, inning_y), inning_text, fill=(255, 255, 255), font=self.display_manager.font)
|
||||
self._draw_text_with_outline(
|
||||
draw_overlay,
|
||||
inning_text,
|
||||
(inning_x, inning_y),
|
||||
self.display_manager.font,
|
||||
)
|
||||
|
||||
# --- REVISED BASES AND OUTS DRAWING ---
|
||||
bases_occupied = game["bases_occupied"] # [1st, 2nd, 3rd]
|
||||
outs = game.get("outs", 0)
|
||||
inning_half = game["inning_half"]
|
||||
|
||||
# Define geometry
|
||||
base_diamond_size = 7
|
||||
out_circle_diameter = 3
|
||||
out_vertical_spacing = 2 # Space between out circles
|
||||
spacing_between_bases_outs = (
|
||||
3 # Horizontal space between base cluster and out column
|
||||
)
|
||||
base_vert_spacing = 1 # Internal vertical space in base cluster
|
||||
base_horiz_spacing = 1 # Internal horizontal space in base cluster
|
||||
|
||||
# Calculate cluster dimensions
|
||||
base_cluster_height = (
|
||||
base_diamond_size + base_vert_spacing + base_diamond_size
|
||||
)
|
||||
base_cluster_width = (
|
||||
base_diamond_size + base_horiz_spacing + base_diamond_size
|
||||
)
|
||||
out_cluster_height = 3 * out_circle_diameter + 2 * out_vertical_spacing
|
||||
out_cluster_width = out_circle_diameter
|
||||
|
||||
# Calculate overall start positions
|
||||
overall_start_y = (
|
||||
inning_bbox[3] + 0
|
||||
) # Start immediately below inning text (moved up 3 pixels)
|
||||
|
||||
# Center the BASE cluster horizontally
|
||||
bases_origin_x = (self.display_width - base_cluster_width) // 2
|
||||
|
||||
# Determine relative positions for outs based on inning half
|
||||
if inning_half == "top": # Away batting, outs on left
|
||||
outs_column_x = (
|
||||
bases_origin_x - spacing_between_bases_outs - out_cluster_width
|
||||
)
|
||||
else: # Home batting, outs on right
|
||||
outs_column_x = (
|
||||
bases_origin_x + base_cluster_width + spacing_between_bases_outs
|
||||
)
|
||||
|
||||
# Calculate vertical alignment offset for outs column (center align with bases cluster)
|
||||
outs_column_start_y = (
|
||||
overall_start_y + (base_cluster_height // 2) - (out_cluster_height // 2)
|
||||
)
|
||||
|
||||
# --- Draw Bases (Diamonds) ---
|
||||
base_color_occupied = (255, 255, 255)
|
||||
base_color_empty = (255, 255, 255) # Outline color
|
||||
h_d = base_diamond_size // 2
|
||||
|
||||
# 2nd Base (Top center relative to bases_origin_x)
|
||||
c2x = bases_origin_x + base_cluster_width // 2
|
||||
c2y = overall_start_y + h_d
|
||||
poly2 = [
|
||||
(c2x, overall_start_y),
|
||||
(c2x + h_d, c2y),
|
||||
(c2x, c2y + h_d),
|
||||
(c2x - h_d, c2y),
|
||||
]
|
||||
if bases_occupied[1]:
|
||||
draw_overlay.polygon(poly2, fill=base_color_occupied)
|
||||
else:
|
||||
draw_overlay.polygon(poly2, outline=base_color_empty)
|
||||
|
||||
base_bottom_y = c2y + h_d # Bottom Y of 2nd base diamond
|
||||
|
||||
# 3rd Base (Bottom left relative to bases_origin_x)
|
||||
c3x = bases_origin_x + h_d
|
||||
c3y = base_bottom_y + base_vert_spacing + h_d
|
||||
poly3 = [
|
||||
(c3x, base_bottom_y + base_vert_spacing),
|
||||
(c3x + h_d, c3y),
|
||||
(c3x, c3y + h_d),
|
||||
(c3x - h_d, c3y),
|
||||
]
|
||||
if bases_occupied[2]:
|
||||
draw_overlay.polygon(poly3, fill=base_color_occupied)
|
||||
else:
|
||||
draw_overlay.polygon(poly3, outline=base_color_empty)
|
||||
|
||||
# 1st Base (Bottom right relative to bases_origin_x)
|
||||
c1x = bases_origin_x + base_cluster_width - h_d
|
||||
c1y = base_bottom_y + base_vert_spacing + h_d
|
||||
poly1 = [
|
||||
(c1x, base_bottom_y + base_vert_spacing),
|
||||
(c1x + h_d, c1y),
|
||||
(c1x, c1y + h_d),
|
||||
(c1x - h_d, c1y),
|
||||
]
|
||||
if bases_occupied[0]:
|
||||
draw_overlay.polygon(poly1, fill=base_color_occupied)
|
||||
else:
|
||||
draw_overlay.polygon(poly1, outline=base_color_empty)
|
||||
|
||||
# --- Draw Outs (Vertical Circles) ---
|
||||
circle_color_out = (255, 255, 255)
|
||||
circle_color_empty_outline = (100, 100, 100)
|
||||
|
||||
for i in range(3):
|
||||
cx = outs_column_x
|
||||
cy = outs_column_start_y + i * (
|
||||
out_circle_diameter + out_vertical_spacing
|
||||
)
|
||||
coords = [cx, cy, cx + out_circle_diameter, cy + out_circle_diameter]
|
||||
if i < outs:
|
||||
draw_overlay.ellipse(coords, fill=circle_color_out)
|
||||
else:
|
||||
draw_overlay.ellipse(coords, outline=circle_color_empty_outline)
|
||||
|
||||
# --- Draw Balls-Strikes Count (BDF Font) ---
|
||||
balls = game.get("balls", 0)
|
||||
strikes = game.get("strikes", 0)
|
||||
|
||||
# Add debug logging for count with cooldown
|
||||
current_time = time.time()
|
||||
if (
|
||||
game["home_abbr"] in self.favorite_teams
|
||||
or game["away_abbr"] in self.favorite_teams
|
||||
) and current_time - self.last_count_log_time >= self.count_log_interval:
|
||||
self.logger.debug(f"Displaying count: {balls}-{strikes}")
|
||||
self.logger.debug(
|
||||
f"Raw count data: balls={game.get('balls')}, strikes={game.get('strikes')}"
|
||||
)
|
||||
self.last_count_log_time = current_time
|
||||
|
||||
count_text = f"{balls}-{strikes}"
|
||||
bdf_font = self.display_manager.calendar_font
|
||||
bdf_font.set_char_size(height=7 * 64) # Set 7px height
|
||||
count_text_width = self.display_manager.get_text_width(count_text, bdf_font)
|
||||
|
||||
# Position below the base/out cluster
|
||||
cluster_bottom_y = (
|
||||
overall_start_y + base_cluster_height
|
||||
) # Find the bottom of the taller part (bases)
|
||||
count_y = cluster_bottom_y + 2 # Start 2 pixels below cluster
|
||||
|
||||
# Center horizontally within the BASE cluster width
|
||||
count_x = bases_origin_x + (base_cluster_width - count_text_width) // 2
|
||||
|
||||
# Ensure draw object is set and draw text
|
||||
self.display_manager.draw = draw_overlay
|
||||
# self.display_manager._draw_bdf_text(count_text, count_x, count_y, text_color, font=bdf_font)
|
||||
# Use _draw_text_with_outline for count text
|
||||
# self._draw_text_with_outline(draw, count_text, (count_x, count_y), bdf_font, fill=text_color)
|
||||
|
||||
# Draw Balls-Strikes Count with outline using BDF font
|
||||
# Define outline color (consistent with _draw_text_with_outline default)
|
||||
outline_color_for_bdf = (0, 0, 0)
|
||||
|
||||
# Draw outline
|
||||
for dx_offset, dy_offset in [
|
||||
(-1, -1),
|
||||
(-1, 0),
|
||||
(-1, 1),
|
||||
(0, -1),
|
||||
(0, 1),
|
||||
(1, -1),
|
||||
(1, 0),
|
||||
(1, 1),
|
||||
]:
|
||||
self.display_manager._draw_bdf_text(
|
||||
count_text,
|
||||
count_x + dx_offset,
|
||||
count_y + dy_offset,
|
||||
color=outline_color_for_bdf,
|
||||
font=bdf_font,
|
||||
)
|
||||
|
||||
# Draw main text
|
||||
self.display_manager._draw_bdf_text(
|
||||
count_text, count_x, count_y, color=text_color, font=bdf_font
|
||||
)
|
||||
|
||||
# Draw Team:Score at the bottom (matching main branch format)
|
||||
score_font = self.display_manager.font # Use PressStart2P
|
||||
outline_color = (0, 0, 0)
|
||||
score_text_color = (
|
||||
255,
|
||||
255,
|
||||
255,
|
||||
) # Use a specific name for score text color
|
||||
|
||||
# Helper function for outlined text
|
||||
def draw_bottom_outlined_text(x, y, text):
|
||||
self._draw_text_with_outline(
|
||||
draw_overlay,
|
||||
text,
|
||||
(x, y),
|
||||
score_font,
|
||||
fill=score_text_color,
|
||||
outline_color=outline_color,
|
||||
)
|
||||
|
||||
away_abbr = game["away_abbr"]
|
||||
home_abbr = game["home_abbr"]
|
||||
away_score_str = str(game["away_score"])
|
||||
home_score_str = str(game["home_score"])
|
||||
|
||||
away_text = f"{away_abbr}:{away_score_str}"
|
||||
home_text = f"{home_abbr}:{home_score_str}"
|
||||
|
||||
# Calculate Y position (bottom edge)
|
||||
# Get font height (approximate or precise)
|
||||
try:
|
||||
font_height = score_font.getbbox("A")[3] - score_font.getbbox("A")[1]
|
||||
except AttributeError:
|
||||
font_height = 8 # Fallback for default font
|
||||
score_y = (
|
||||
self.display_height - font_height - 2
|
||||
) # 2 pixels padding from bottom
|
||||
|
||||
# Away Team:Score (Bottom Left)
|
||||
away_score_x = 2 # 2 pixels padding from left
|
||||
draw_bottom_outlined_text(away_score_x, score_y, away_text)
|
||||
|
||||
# Home Team:Score (Bottom Right)
|
||||
home_text_bbox = draw_overlay.textbbox((0, 0), home_text, font=score_font)
|
||||
home_text_width = home_text_bbox[2] - home_text_bbox[0]
|
||||
home_score_x = (
|
||||
self.display_width - home_text_width - 2
|
||||
) # 2 pixels padding from right
|
||||
draw_bottom_outlined_text(home_score_x, score_y, home_text)
|
||||
|
||||
# Draw gambling odds if available
|
||||
if "odds" in game and game["odds"]:
|
||||
self._draw_dynamic_odds(
|
||||
draw_overlay, game["odds"], self.display_width, self.display_height
|
||||
)
|
||||
|
||||
# Composite the text overlay onto the main image
|
||||
main_img = Image.alpha_composite(main_img, overlay)
|
||||
main_img = main_img.convert("RGB") # Convert for display
|
||||
|
||||
# Display the final image
|
||||
self.display_manager.image.paste(main_img, (0, 0))
|
||||
self.display_manager.update_display() # Update display here for live
|
||||
|
||||
except Exception as e:
|
||||
self.logger.error(
|
||||
f"Error displaying live Baseball game: {e}", exc_info=True
|
||||
) # Changed log prefix
|
||||
@@ -1,300 +0,0 @@
|
||||
import logging
|
||||
from typing import Any, Dict, Optional
|
||||
|
||||
from PIL import Image, ImageDraw, ImageFont
|
||||
|
||||
from src.base_classes.data_sources import ESPNDataSource
|
||||
from src.base_classes.sports import SportsCore, SportsLive
|
||||
from src.cache_manager import CacheManager
|
||||
from src.display_manager import DisplayManager
|
||||
|
||||
|
||||
class Basketball(SportsCore):
|
||||
"""Base class for basketball sports with common functionality."""
|
||||
|
||||
def __init__(
|
||||
self,
|
||||
config: Dict[str, Any],
|
||||
display_manager: DisplayManager,
|
||||
cache_manager: CacheManager,
|
||||
logger: logging.Logger,
|
||||
sport_key: str,
|
||||
):
|
||||
super().__init__(config, display_manager, cache_manager, logger, sport_key)
|
||||
self.data_source = ESPNDataSource(logger)
|
||||
self.sport = "basketball"
|
||||
|
||||
def _extract_game_details(self, game_event: Dict) -> Optional[Dict]:
|
||||
"""Extract relevant game details from ESPN NCAA FB API response."""
|
||||
# --- THIS METHOD MAY NEED ADJUSTMENTS FOR NCAA FB API DIFFERENCES ---
|
||||
details, home_team, away_team, status, situation = (
|
||||
self._extract_game_details_common(game_event)
|
||||
)
|
||||
if details is None or home_team is None or away_team is None or status is None:
|
||||
return
|
||||
try:
|
||||
# Format period/quarter
|
||||
period = status.get("period", 0)
|
||||
period_text = ""
|
||||
if status["type"]["state"] == "in":
|
||||
if period == 0:
|
||||
period_text = "Start" # Before kickoff
|
||||
elif period >= 1 and period <= 4:
|
||||
period_text = f"Q{period}" # OT starts after Q4
|
||||
elif period > 4:
|
||||
period_text = f"OT{period - 4}" # OT starts after Q4
|
||||
elif status["type"]["state"] == "halftime" or status["type"]["name"] == "STATUS_HALFTIME": # Check explicit halftime state
|
||||
period_text = "HALF"
|
||||
elif status["type"]["state"] == "post":
|
||||
if period > 4 : period_text = "Final/OT"
|
||||
else: period_text = "Final"
|
||||
elif status["type"]["state"] == "pre":
|
||||
period_text = details.get("game_time", "") # Show time for upcoming
|
||||
|
||||
details.update({
|
||||
"period": period,
|
||||
"period_text": period_text, # Formatted quarter/status
|
||||
"clock": status.get("displayClock", "0:00"),
|
||||
})
|
||||
|
||||
# Basic validation (can be expanded)
|
||||
if not details["home_abbr"] or not details["away_abbr"]:
|
||||
self.logger.warning(
|
||||
f"Missing team abbreviation in event: {details['id']}"
|
||||
)
|
||||
return None
|
||||
|
||||
self.logger.debug(
|
||||
f"Extracted: {details['away_abbr']}@{details['home_abbr']}, Status: {status['type']['name']}, Live: {details['is_live']}, Final: {details['is_final']}, Upcoming: {details['is_upcoming']}"
|
||||
)
|
||||
|
||||
return details
|
||||
except Exception as e:
|
||||
# Log the problematic event structure if possible
|
||||
self.logger.error(
|
||||
f"Error extracting game details: {e} from event: {game_event.get('id')}",
|
||||
exc_info=True,
|
||||
)
|
||||
return None
|
||||
|
||||
|
||||
class BasketballLive(Basketball, SportsLive):
|
||||
def __init__(
|
||||
self,
|
||||
config: Dict[str, Any],
|
||||
display_manager: DisplayManager,
|
||||
cache_manager: CacheManager,
|
||||
logger: logging.Logger,
|
||||
sport_key: str,
|
||||
):
|
||||
super().__init__(config, display_manager, cache_manager, logger, sport_key)
|
||||
|
||||
def _test_mode_update(self):
|
||||
if self.current_game and self.current_game["is_live"]:
|
||||
# For testing, we'll just update the clock to show it's working
|
||||
minutes = int(self.current_game["clock"].split(":")[0])
|
||||
seconds = int(self.current_game["clock"].split(":")[1])
|
||||
seconds -= 1
|
||||
if seconds < 0:
|
||||
seconds = 59
|
||||
minutes -= 1
|
||||
if minutes < 0:
|
||||
minutes = 19
|
||||
if self.current_game["period"] < 3:
|
||||
self.current_game["period"] += 1
|
||||
else:
|
||||
self.current_game["period"] = 1
|
||||
self.current_game["clock"] = f"{minutes:02d}:{seconds:02d}"
|
||||
# Always update display in test mode
|
||||
|
||||
def _draw_scorebug_layout(self, game: Dict, force_clear: bool = False) -> None:
|
||||
"""Draw the detailed scorebug layout for a live Basketball game.""" # Updated docstring
|
||||
try:
|
||||
main_img = Image.new(
|
||||
"RGBA", (self.display_width, self.display_height), (0, 0, 0, 255)
|
||||
)
|
||||
overlay = Image.new(
|
||||
"RGBA", (self.display_width, self.display_height), (0, 0, 0, 0)
|
||||
)
|
||||
draw_overlay = ImageDraw.Draw(
|
||||
overlay
|
||||
) # Draw text elements on overlay first
|
||||
home_logo = self._load_and_resize_logo(
|
||||
game["home_id"],
|
||||
game["home_abbr"],
|
||||
game["home_logo_path"],
|
||||
game.get("home_logo_url"),
|
||||
)
|
||||
away_logo = self._load_and_resize_logo(
|
||||
game["away_id"],
|
||||
game["away_abbr"],
|
||||
game["away_logo_path"],
|
||||
game.get("away_logo_url"),
|
||||
)
|
||||
|
||||
if not home_logo or not away_logo:
|
||||
self.logger.error(
|
||||
f"Failed to load logos for live game: {game.get('id')}"
|
||||
) # Changed log prefix
|
||||
# Draw placeholder text if logos fail
|
||||
draw_final = ImageDraw.Draw(main_img.convert("RGB"))
|
||||
self._draw_text_with_outline(
|
||||
draw_final, "Logo Error", (5, 5), self.fonts["status"]
|
||||
)
|
||||
self.display_manager.image.paste(main_img.convert("RGB"), (0, 0))
|
||||
self.display_manager.update_display()
|
||||
return
|
||||
|
||||
center_y = self.display_height // 2
|
||||
|
||||
# Draw logos (shifted slightly more inward than NHL perhaps)
|
||||
home_x = (
|
||||
self.display_width - home_logo.width + 10
|
||||
) # adjusted from 18 # Adjust position as needed
|
||||
home_y = center_y - (home_logo.height // 2)
|
||||
main_img.paste(home_logo, (home_x, home_y), home_logo)
|
||||
|
||||
away_x = -10 # adjusted from 18 # Adjust position as needed
|
||||
away_y = center_y - (away_logo.height // 2)
|
||||
main_img.paste(away_logo, (away_x, away_y), away_logo)
|
||||
|
||||
# --- Draw Text Elements on Overlay ---
|
||||
# Note: Rankings are now handled in the records/rankings section below
|
||||
|
||||
# Period/Quarter and Clock (Top center)
|
||||
period_clock_text = (
|
||||
f"{game.get('period_text', '')} {game.get('clock', '')}".strip()
|
||||
)
|
||||
|
||||
status_width = draw_overlay.textlength(
|
||||
period_clock_text, font=self.fonts["time"]
|
||||
)
|
||||
status_x = (self.display_width - status_width) // 2
|
||||
status_y = 1 # Position at top
|
||||
self._draw_text_with_outline(
|
||||
draw_overlay,
|
||||
period_clock_text,
|
||||
(status_x, status_y),
|
||||
self.fonts["time"],
|
||||
)
|
||||
|
||||
# Scores (centered, slightly above bottom)
|
||||
home_score = str(game.get("home_score", "0"))
|
||||
away_score = str(game.get("away_score", "0"))
|
||||
score_text = f"{away_score}-{home_score}"
|
||||
score_width = draw_overlay.textlength(score_text, font=self.fonts["score"])
|
||||
score_x = (self.display_width - score_width) // 2
|
||||
score_y = (
|
||||
self.display_height // 2
|
||||
) - 3 # centered #from 14 # Position score higher
|
||||
self._draw_text_with_outline(
|
||||
draw_overlay, score_text, (score_x, score_y), self.fonts["score"]
|
||||
)
|
||||
|
||||
# Draw odds if available
|
||||
if "odds" in game and game["odds"]:
|
||||
self._draw_dynamic_odds(
|
||||
draw_overlay, game["odds"], self.display_width, self.display_height
|
||||
)
|
||||
|
||||
# Draw records or rankings if enabled
|
||||
if self.show_records or self.show_ranking:
|
||||
record_font = self.fonts.get('detail', ImageFont.load_default())
|
||||
|
||||
# Get team abbreviations
|
||||
away_abbr = game.get("away_abbr", "")
|
||||
home_abbr = game.get("home_abbr", "")
|
||||
|
||||
record_bbox = draw_overlay.textbbox((0, 0), "0-0", font=record_font)
|
||||
record_height = record_bbox[3] - record_bbox[1]
|
||||
record_y = self.display_height - record_height - 1
|
||||
self.logger.debug(
|
||||
f"Record positioning: height={record_height}, record_y={record_y}, display_height={self.display_height}"
|
||||
)
|
||||
|
||||
# Display away team info
|
||||
if away_abbr:
|
||||
if self.show_ranking and self.show_records:
|
||||
# When both rankings and records are enabled, rankings replace records completely
|
||||
away_rank = self._team_rankings_cache.get(away_abbr, 0)
|
||||
if away_rank > 0:
|
||||
away_text = f"#{away_rank}"
|
||||
else:
|
||||
# Show nothing for unranked teams when rankings are prioritized
|
||||
away_text = ""
|
||||
elif self.show_ranking:
|
||||
# Show ranking only if available
|
||||
away_rank = self._team_rankings_cache.get(away_abbr, 0)
|
||||
if away_rank > 0:
|
||||
away_text = f"#{away_rank}"
|
||||
else:
|
||||
away_text = ""
|
||||
elif self.show_records:
|
||||
# Show record only when rankings are disabled
|
||||
away_text = game.get("away_record", "")
|
||||
else:
|
||||
away_text = ""
|
||||
|
||||
if away_text:
|
||||
away_record_x = 3
|
||||
self.logger.debug(
|
||||
f"Drawing away ranking '{away_text}' at ({away_record_x}, {record_y}) with font size {record_font.size if hasattr(record_font, 'size') else 'unknown'}"
|
||||
)
|
||||
self._draw_text_with_outline(
|
||||
draw_overlay,
|
||||
away_text,
|
||||
(away_record_x, record_y),
|
||||
record_font,
|
||||
)
|
||||
|
||||
# Display home team info
|
||||
if home_abbr:
|
||||
if self.show_ranking and self.show_records:
|
||||
# When both rankings and records are enabled, rankings replace records completely
|
||||
home_rank = self._team_rankings_cache.get(home_abbr, 0)
|
||||
if home_rank > 0:
|
||||
home_text = f"#{home_rank}"
|
||||
else:
|
||||
# Show nothing for unranked teams when rankings are prioritized
|
||||
home_text = ""
|
||||
elif self.show_ranking:
|
||||
# Show ranking only if available
|
||||
home_rank = self._team_rankings_cache.get(home_abbr, 0)
|
||||
if home_rank > 0:
|
||||
home_text = f"#{home_rank}"
|
||||
else:
|
||||
home_text = ""
|
||||
elif self.show_records:
|
||||
# Show record only when rankings are disabled
|
||||
home_text = game.get("home_record", "")
|
||||
else:
|
||||
home_text = ""
|
||||
|
||||
if home_text:
|
||||
home_record_bbox = draw_overlay.textbbox(
|
||||
(0, 0), home_text, font=record_font
|
||||
)
|
||||
home_record_width = home_record_bbox[2] - home_record_bbox[0]
|
||||
home_record_x = self.display_width - home_record_width - 3
|
||||
self.logger.debug(
|
||||
f"Drawing home ranking '{home_text}' at ({home_record_x}, {record_y}) with font size {record_font.size if hasattr(record_font, 'size') else 'unknown'}"
|
||||
)
|
||||
self._draw_text_with_outline(
|
||||
draw_overlay,
|
||||
home_text,
|
||||
(home_record_x, record_y),
|
||||
record_font,
|
||||
)
|
||||
|
||||
# Composite the text overlay onto the main image
|
||||
main_img = Image.alpha_composite(main_img, overlay)
|
||||
main_img = main_img.convert("RGB") # Convert for display
|
||||
|
||||
# Display the final image
|
||||
self.display_manager.image.paste(main_img, (0, 0))
|
||||
self.display_manager.update_display() # Update display here for live
|
||||
|
||||
except Exception as e:
|
||||
self.logger.error(
|
||||
f"Error displaying live Hockey game: {e}", exc_info=True
|
||||
) # Changed log prefix
|
||||
@@ -1,344 +0,0 @@
|
||||
"""
|
||||
Pluggable Data Source Architecture
|
||||
|
||||
This module provides abstract data sources that can be plugged into the sports system
|
||||
to support different APIs and data providers.
|
||||
"""
|
||||
|
||||
from abc import ABC, abstractmethod
|
||||
from typing import Dict, List
|
||||
import requests
|
||||
import logging
|
||||
from datetime import datetime
|
||||
from src.common.espn_dates import fetch_espn_scoreboard
|
||||
|
||||
class DataSource(ABC):
|
||||
"""Abstract base class for data sources."""
|
||||
|
||||
def __init__(self, logger: logging.Logger):
|
||||
self.logger = logger
|
||||
self.session = requests.Session()
|
||||
|
||||
# Configure retry strategy
|
||||
from requests.adapters import HTTPAdapter
|
||||
from urllib3.util.retry import Retry
|
||||
|
||||
retry_strategy = Retry(
|
||||
total=5,
|
||||
backoff_factor=1,
|
||||
status_forcelist=[429, 500, 502, 503, 504],
|
||||
)
|
||||
adapter = HTTPAdapter(max_retries=retry_strategy)
|
||||
self.session.mount("http://", adapter)
|
||||
self.session.mount("https://", adapter)
|
||||
|
||||
@abstractmethod
|
||||
def fetch_live_games(self, sport: str, league: str) -> List[Dict]:
|
||||
"""Fetch live games for a sport/league."""
|
||||
|
||||
@abstractmethod
|
||||
def fetch_schedule(self, sport: str, league: str, date_range: tuple) -> List[Dict]:
|
||||
"""Fetch schedule for a sport/league within date range."""
|
||||
|
||||
@abstractmethod
|
||||
def fetch_standings(self, sport: str, league: str) -> Dict:
|
||||
"""Fetch standings for a sport/league."""
|
||||
|
||||
def get_headers(self) -> Dict[str, str]:
|
||||
"""Get headers for API requests.
|
||||
|
||||
The agent carries the project URL deliberately. Around 2026-08-04 ESPN
|
||||
began returning 403 for bare custom tokens like 'LEDMatrix/1.0' — and
|
||||
for browser-style strings — while accepting an agent that identifies
|
||||
the client and links to it. An Accept header alone does not rescue the
|
||||
bare form when the request goes out through requests.
|
||||
"""
|
||||
return {
|
||||
'User-Agent': 'LEDMatrix/1.0 (+https://github.com/ChuckBuilds/LEDMatrix)',
|
||||
'Accept': 'application/json'
|
||||
}
|
||||
|
||||
|
||||
class ESPNDataSource(DataSource):
|
||||
"""ESPN API data source."""
|
||||
|
||||
def __init__(self, logger: logging.Logger):
|
||||
super().__init__(logger)
|
||||
self.base_url = "https://site.api.espn.com/apis/site/v2/sports"
|
||||
|
||||
def fetch_live_games(self, sport: str, league: str) -> List[Dict]:
|
||||
"""Fetch live games from ESPN API."""
|
||||
try:
|
||||
now = datetime.now()
|
||||
formatted_date = now.strftime("%Y%m%d")
|
||||
url = f"{self.base_url}/{sport}/{league}/scoreboard"
|
||||
data = fetch_espn_scoreboard(
|
||||
self.session, url, params={"dates": formatted_date, "limit": 1000},
|
||||
headers=self.get_headers(), timeout=15, logger=self.logger,
|
||||
)
|
||||
events = data.get('events', [])
|
||||
|
||||
# Filter for live games
|
||||
live_events = [event for event in events
|
||||
if event.get('competitions', [{}])[0].get('status', {}).get('type', {}).get('state') == 'in']
|
||||
|
||||
self.logger.debug(f"Fetched {len(live_events)} live games for {sport}/{league}")
|
||||
return live_events
|
||||
|
||||
except Exception as e:
|
||||
self.logger.error(f"Error fetching live games from ESPN: {e}")
|
||||
return []
|
||||
|
||||
def fetch_schedule(self, sport: str, league: str, date_range: tuple) -> List[Dict]:
|
||||
"""Fetch schedule from ESPN API."""
|
||||
try:
|
||||
start_date, end_date = date_range
|
||||
url = f"{self.base_url}/{sport}/{league}/scoreboard"
|
||||
|
||||
params = {
|
||||
'dates': f"{start_date.strftime('%Y%m%d')}-{end_date.strftime('%Y%m%d')}",
|
||||
"limit": 1000
|
||||
}
|
||||
|
||||
data = fetch_espn_scoreboard(
|
||||
self.session, url, params=params,
|
||||
headers=self.get_headers(), timeout=15, logger=self.logger,
|
||||
)
|
||||
events = data.get('events', [])
|
||||
|
||||
self.logger.debug(f"Fetched {len(events)} scheduled games for {sport}/{league}")
|
||||
return events
|
||||
|
||||
except Exception as e:
|
||||
self.logger.error(f"Error fetching schedule from ESPN: {e}")
|
||||
return []
|
||||
|
||||
def fetch_standings(self, sport: str, league: str) -> Dict:
|
||||
"""Fetch standings, or the poll for leagues that have one.
|
||||
|
||||
Order matters and used to be wrong. College leagues publish a poll at
|
||||
/rankings and a records table at /standings; professional leagues have
|
||||
only /standings. The old code tried /standings first and fell back to
|
||||
/rankings only on a 404 -- but college /standings answers 200, so the
|
||||
fallback never fired and college rankings came back empty forever.
|
||||
Nothing failed; the AP rank badge simply never appeared, and anything
|
||||
else keyed off rankings quietly did nothing.
|
||||
|
||||
A 200 that lacks the key is treated as a miss, so a league answering
|
||||
both endpoints still ends up with whichever one actually carries a poll.
|
||||
"""
|
||||
league_name = (league or "").lower()
|
||||
wants_poll = "college" in league_name or "ncaa" in league_name
|
||||
endpoints = ["rankings", "standings"] if wants_poll else ["standings", "rankings"]
|
||||
|
||||
for endpoint in endpoints:
|
||||
url = f"{self.base_url}/{sport}/{league}/{endpoint}"
|
||||
# Only the request is guarded. Inspecting the payload happens
|
||||
# below, outside the handler, so that a bug in this method cannot
|
||||
# be mistaken for an endpoint that failed -- that mistake would
|
||||
# silently drop rankings for a league that has them, which is the
|
||||
# exact failure this function was written to fix.
|
||||
try:
|
||||
response = self.session.get(
|
||||
url, headers=self.get_headers(), timeout=15
|
||||
)
|
||||
response.raise_for_status()
|
||||
data = response.json()
|
||||
except (requests.RequestException, ValueError) as e:
|
||||
status = getattr(getattr(e, "response", None), "status_code", None)
|
||||
# Only a 404 is routine -- it is how a league says "no poll
|
||||
# here". Everything else is worth an error, and `status is
|
||||
# None` covers the ones that matter most: ConnectionError,
|
||||
# Timeout, a body that would not parse. Silencing those left a
|
||||
# board that could not reach ESPN with one debug line, and the
|
||||
# ranked filter running on an empty table.
|
||||
if status != 404:
|
||||
self.logger.error(
|
||||
f"Error fetching {endpoint} from ESPN for "
|
||||
f"{sport}/{league}: {e}"
|
||||
)
|
||||
continue
|
||||
|
||||
if not isinstance(data, dict):
|
||||
# A list or a bare string is not something the callers can
|
||||
# read. Treat it as a miss so the other endpoint still gets a
|
||||
# turn, but say so -- this means ESPN changed shape.
|
||||
self.logger.error(
|
||||
f"Unexpected {endpoint} payload for {sport}/{league}: "
|
||||
f"got {type(data).__name__}, expected an object"
|
||||
)
|
||||
continue
|
||||
if endpoint == "rankings" and not data.get("rankings"):
|
||||
continue
|
||||
self.logger.debug(f"Fetched {endpoint} for {sport}/{league}")
|
||||
return data
|
||||
self.logger.debug(
|
||||
f"Standings/rankings not available for {sport}/{league} from ESPN API"
|
||||
)
|
||||
return {}
|
||||
|
||||
|
||||
class MLBAPIDataSource(DataSource):
|
||||
"""MLB API data source."""
|
||||
|
||||
def __init__(self, logger: logging.Logger):
|
||||
super().__init__(logger)
|
||||
self.base_url = "https://statsapi.mlb.com/api/v1"
|
||||
|
||||
def fetch_live_games(self, sport: str, league: str) -> List[Dict]:
|
||||
"""Fetch live games from MLB API."""
|
||||
try:
|
||||
url = f"{self.base_url}/schedule"
|
||||
params = {
|
||||
'sportId': 1, # MLB
|
||||
'date': datetime.now().strftime('%Y-%m-%d'),
|
||||
'hydrate': 'game,team,venue,weather'
|
||||
}
|
||||
|
||||
response = self.session.get(url, headers=self.get_headers(), params=params, timeout=15)
|
||||
response.raise_for_status()
|
||||
|
||||
data = response.json()
|
||||
games = data.get('dates', [{}])[0].get('games', [])
|
||||
|
||||
# Filter for live games
|
||||
live_games = [game for game in games
|
||||
if game.get('status', {}).get('abstractGameState') == 'Live']
|
||||
|
||||
self.logger.debug(f"Fetched {len(live_games)} live games from MLB API")
|
||||
return live_games
|
||||
|
||||
except Exception as e:
|
||||
self.logger.error(f"Error fetching live games from MLB API: {e}")
|
||||
return []
|
||||
|
||||
def fetch_schedule(self, sport: str, league: str, date_range: tuple) -> List[Dict]:
|
||||
"""Fetch schedule from MLB API."""
|
||||
try:
|
||||
start_date, end_date = date_range
|
||||
url = f"{self.base_url}/schedule"
|
||||
|
||||
params = {
|
||||
'sportId': 1, # MLB
|
||||
'startDate': start_date.strftime('%Y-%m-%d'),
|
||||
'endDate': end_date.strftime('%Y-%m-%d'),
|
||||
'hydrate': 'game,team,venue'
|
||||
}
|
||||
|
||||
response = self.session.get(url, headers=self.get_headers(), params=params, timeout=15)
|
||||
response.raise_for_status()
|
||||
|
||||
data = response.json()
|
||||
all_games = []
|
||||
for date_data in data.get('dates', []):
|
||||
all_games.extend(date_data.get('games', []))
|
||||
|
||||
self.logger.debug(f"Fetched {len(all_games)} scheduled games from MLB API")
|
||||
return all_games
|
||||
|
||||
except Exception as e:
|
||||
self.logger.error(f"Error fetching schedule from MLB API: {e}")
|
||||
return []
|
||||
|
||||
def fetch_standings(self, sport: str, league: str) -> Dict:
|
||||
"""Fetch standings from MLB API."""
|
||||
try:
|
||||
url = f"{self.base_url}/standings"
|
||||
params = {
|
||||
'leagueId': 103, # American League
|
||||
'season': datetime.now().year,
|
||||
'standingsType': 'regularSeason'
|
||||
}
|
||||
|
||||
response = self.session.get(url, headers=self.get_headers(), params=params, timeout=15)
|
||||
response.raise_for_status()
|
||||
|
||||
data = response.json()
|
||||
self.logger.debug("Fetched standings from MLB API")
|
||||
return data
|
||||
|
||||
except Exception as e:
|
||||
self.logger.error(f"Error fetching standings from MLB API: {e}")
|
||||
return {}
|
||||
|
||||
|
||||
class SoccerAPIDataSource(DataSource):
|
||||
"""Soccer API data source (generic structure)."""
|
||||
|
||||
def __init__(self, logger: logging.Logger, api_key: str = None):
|
||||
super().__init__(logger)
|
||||
self.api_key = api_key
|
||||
self.base_url = "https://api.football-data.org/v4" # Example API
|
||||
|
||||
def get_headers(self) -> Dict[str, str]:
|
||||
"""Get headers with API key for soccer API."""
|
||||
headers = super().get_headers()
|
||||
if self.api_key:
|
||||
headers['X-Auth-Token'] = self.api_key
|
||||
return headers
|
||||
|
||||
def fetch_live_games(self, sport: str, league: str) -> List[Dict]:
|
||||
"""Fetch live games from soccer API."""
|
||||
try:
|
||||
# This would need to be adapted based on the specific soccer API
|
||||
url = f"{self.base_url}/matches"
|
||||
params = {
|
||||
'status': 'LIVE',
|
||||
'competition': league
|
||||
}
|
||||
|
||||
response = self.session.get(url, headers=self.get_headers(), params=params, timeout=15)
|
||||
response.raise_for_status()
|
||||
|
||||
data = response.json()
|
||||
matches = data.get('matches', [])
|
||||
|
||||
self.logger.debug(f"Fetched {len(matches)} live games from soccer API")
|
||||
return matches
|
||||
|
||||
except Exception as e:
|
||||
self.logger.error(f"Error fetching live games from soccer API: {e}")
|
||||
return []
|
||||
|
||||
def fetch_schedule(self, sport: str, league: str, date_range: tuple) -> List[Dict]:
|
||||
"""Fetch schedule from soccer API."""
|
||||
try:
|
||||
start_date, end_date = date_range
|
||||
url = f"{self.base_url}/matches"
|
||||
|
||||
params = {
|
||||
'competition': league,
|
||||
'dateFrom': start_date.strftime('%Y-%m-%d'),
|
||||
'dateTo': end_date.strftime('%Y-%m-%d')
|
||||
}
|
||||
|
||||
response = self.session.get(url, headers=self.get_headers(), params=params, timeout=15)
|
||||
response.raise_for_status()
|
||||
|
||||
data = response.json()
|
||||
matches = data.get('matches', [])
|
||||
|
||||
self.logger.debug(f"Fetched {len(matches)} scheduled games from soccer API")
|
||||
return matches
|
||||
|
||||
except Exception as e:
|
||||
self.logger.error(f"Error fetching schedule from soccer API: {e}")
|
||||
return []
|
||||
|
||||
def fetch_standings(self, sport: str, league: str) -> Dict:
|
||||
"""Fetch standings from soccer API."""
|
||||
try:
|
||||
url = f"{self.base_url}/competitions/{league}/standings"
|
||||
response = self.session.get(url, headers=self.get_headers(), timeout=15)
|
||||
response.raise_for_status()
|
||||
|
||||
data = response.json()
|
||||
self.logger.debug("Fetched standings from soccer API")
|
||||
return data
|
||||
|
||||
except Exception as e:
|
||||
self.logger.error(f"Error fetching standings from soccer API: {e}")
|
||||
return {}
|
||||
|
||||
|
||||
# Factory function removed - sport classes now instantiate data sources directly
|
||||
@@ -1,387 +0,0 @@
|
||||
from typing import Dict, Any, Optional
|
||||
from src.display_manager import DisplayManager
|
||||
from src.cache_manager import CacheManager
|
||||
import logging
|
||||
from PIL import Image, ImageDraw, ImageFont
|
||||
from src.base_classes.data_sources import ESPNDataSource
|
||||
from src.base_classes.sports import SportsCore, SportsLive
|
||||
|
||||
class Football(SportsCore):
|
||||
"""Base class for football sports with common functionality."""
|
||||
|
||||
def __init__(self, config: Dict[str, Any], display_manager: DisplayManager, cache_manager: CacheManager, logger: logging.Logger, sport_key: str):
|
||||
super().__init__(config, display_manager, cache_manager, logger, sport_key)
|
||||
self.data_source = ESPNDataSource(logger)
|
||||
self.sport = "football"
|
||||
|
||||
def _extract_game_details(self, game_event: Dict) -> Optional[Dict]:
|
||||
"""Extract relevant game details from ESPN NCAA FB API response."""
|
||||
details, home_team, away_team, status, situation = self._extract_game_details_common(game_event)
|
||||
if details is None or home_team is None or away_team is None or status is None:
|
||||
return
|
||||
try:
|
||||
competition = game_event["competitions"][0]
|
||||
status = competition["status"]
|
||||
|
||||
# --- Football Specific Details (Likely same for NFL/NCAAFB) ---
|
||||
down_distance_text = ""
|
||||
down_distance_text_long = ""
|
||||
possession_indicator = None # Default to None
|
||||
scoring_event = "" # Track scoring events
|
||||
home_timeouts = 0
|
||||
away_timeouts = 0
|
||||
is_redzone = False
|
||||
posession = None
|
||||
|
||||
if situation and status["type"]["state"] == "in":
|
||||
# down = situation.get("down")
|
||||
down_distance_text = situation.get("shortDownDistanceText")
|
||||
down_distance_text_long = situation.get("downDistanceText")
|
||||
# distance = situation.get("distance")
|
||||
|
||||
# Detect scoring events from status detail
|
||||
status_detail = status["type"].get("detail", "").lower()
|
||||
status_short = status["type"].get("shortDetail", "").lower()
|
||||
is_redzone = situation.get("isRedZone")
|
||||
posession = situation.get("possession")
|
||||
|
||||
# Check for scoring events in status text
|
||||
if any(keyword in status_detail for keyword in ["touchdown", "td"]):
|
||||
scoring_event = "TOUCHDOWN"
|
||||
elif any(keyword in status_detail for keyword in ["field goal", "fg"]):
|
||||
scoring_event = "FIELD GOAL"
|
||||
elif any(keyword in status_detail for keyword in ["extra point", "pat", "point after"]):
|
||||
scoring_event = "PAT"
|
||||
elif any(keyword in status_short for keyword in ["touchdown", "td"]):
|
||||
scoring_event = "TOUCHDOWN"
|
||||
elif any(keyword in status_short for keyword in ["field goal", "fg"]):
|
||||
scoring_event = "FIELD GOAL"
|
||||
elif any(keyword in status_short for keyword in ["extra point", "pat"]):
|
||||
scoring_event = "PAT"
|
||||
|
||||
# Determine possession based on team ID
|
||||
possession_team_id = situation.get("possession")
|
||||
if possession_team_id:
|
||||
if possession_team_id == home_team.get("id"):
|
||||
possession_indicator = "home"
|
||||
elif possession_team_id == away_team.get("id"):
|
||||
possession_indicator = "away"
|
||||
|
||||
home_timeouts = situation.get("homeTimeouts", 3) # Default to 3 if not specified
|
||||
away_timeouts = situation.get("awayTimeouts", 3) # Default to 3 if not specified
|
||||
|
||||
|
||||
# Format period/quarter
|
||||
period = status.get("period", 0)
|
||||
period_text = ""
|
||||
if status["type"]["state"] == "in":
|
||||
if period == 0:
|
||||
period_text = "Start" # Before kickoff
|
||||
elif period >= 1 and period <= 4:
|
||||
period_text = f"Q{period}" # OT starts after Q4
|
||||
elif period > 4:
|
||||
period_text = f"OT{period - 4}" # OT starts after Q4
|
||||
elif status["type"]["state"] == "halftime" or status["type"]["name"] == "STATUS_HALFTIME": # Check explicit halftime state
|
||||
period_text = "HALF"
|
||||
elif status["type"]["state"] == "post":
|
||||
if period > 4 : period_text = "Final/OT"
|
||||
else: period_text = "Final"
|
||||
elif status["type"]["state"] == "pre":
|
||||
period_text = details.get("game_time", "") # Show time for upcoming
|
||||
|
||||
details.update({
|
||||
"period": period,
|
||||
"period_text": period_text, # Formatted quarter/status
|
||||
"clock": status.get("displayClock", "0:00"),
|
||||
"home_timeouts": home_timeouts,
|
||||
"away_timeouts": away_timeouts,
|
||||
"down_distance_text": down_distance_text, # Added Down/Distance
|
||||
"down_distance_text_long": down_distance_text_long,
|
||||
"is_redzone": is_redzone,
|
||||
"possession": posession, # ID of team with possession
|
||||
"possession_indicator": possession_indicator, # Added for easy home/away check
|
||||
"scoring_event": scoring_event, # Track scoring events (TOUCHDOWN, FIELD GOAL, PAT)
|
||||
})
|
||||
|
||||
# Basic validation (can be expanded)
|
||||
if not details['home_abbr'] or not details['away_abbr']:
|
||||
self.logger.warning(f"Missing team abbreviation in event: {details['id']}")
|
||||
return None
|
||||
|
||||
self.logger.debug(f"Extracted: {details['away_abbr']}@{details['home_abbr']}, Status: {status['type']['name']}, Live: {details['is_live']}, Final: {details['is_final']}, Upcoming: {details['is_upcoming']}")
|
||||
|
||||
return details
|
||||
except Exception as e:
|
||||
# Log the problematic event structure if possible
|
||||
logging.error(f"Error extracting game details: {e} from event: {game_event.get('id')}", exc_info=True)
|
||||
return None
|
||||
|
||||
class FootballLive(Football, SportsLive):
|
||||
def __init__(self, config: Dict[str, Any], display_manager: DisplayManager, cache_manager: CacheManager, logger: logging.Logger, sport_key: str):
|
||||
super().__init__(config, display_manager, cache_manager, logger, sport_key)
|
||||
|
||||
def _test_mode_update(self):
|
||||
if self.current_game and self.current_game["is_live"]:
|
||||
try:
|
||||
minutes, seconds = map(int, self.current_game["clock"].split(':'))
|
||||
seconds -= 1
|
||||
if seconds < 0:
|
||||
seconds = 59
|
||||
minutes -= 1
|
||||
if minutes < 0:
|
||||
# Simulate end of quarter/game
|
||||
if self.current_game["period"] < 4: # Q4 is period 4
|
||||
self.current_game["period"] += 1
|
||||
# Update period_text based on new period
|
||||
if self.current_game["period"] == 1: self.current_game["period_text"] = "Q1"
|
||||
elif self.current_game["period"] == 2: self.current_game["period_text"] = "Q2"
|
||||
elif self.current_game["period"] == 3: self.current_game["period_text"] = "Q3"
|
||||
elif self.current_game["period"] == 4: self.current_game["period_text"] = "Q4"
|
||||
# Reset clock for next quarter (e.g., 15:00)
|
||||
minutes, seconds = 15, 0
|
||||
else:
|
||||
# Simulate game end
|
||||
self.current_game["is_live"] = False
|
||||
self.current_game["is_final"] = True
|
||||
self.current_game["period_text"] = "Final"
|
||||
minutes, seconds = 0, 0
|
||||
self.current_game["clock"] = f"{minutes:02d}:{seconds:02d}"
|
||||
# Simulate down change occasionally
|
||||
if seconds % 15 == 0:
|
||||
self.current_game["down_distance_text"] = f"{['1st','2nd','3rd','4th'][seconds % 4]} & {seconds % 10 + 1}"
|
||||
self.current_game["status_text"] = f"{self.current_game['period_text']} {self.current_game['clock']}"
|
||||
|
||||
# Display update handled by main loop or explicit call if needed immediately
|
||||
# self.display(force_clear=True) # Only if immediate update is desired here
|
||||
|
||||
except ValueError:
|
||||
self.logger.warning("Test mode: Could not parse clock") # Changed log prefix
|
||||
# No actual display call here, let main loop handle it
|
||||
|
||||
|
||||
def _draw_scorebug_layout(self, game: Dict, force_clear: bool = False) -> None:
|
||||
"""Draw the detailed scorebug layout for a live NCAA FB game.""" # Updated docstring
|
||||
try:
|
||||
main_img = Image.new('RGBA', (self.display_width, self.display_height), (0, 0, 0, 255))
|
||||
overlay = Image.new('RGBA', (self.display_width, self.display_height), (0, 0, 0, 0))
|
||||
draw_overlay = ImageDraw.Draw(overlay) # Draw text elements on overlay first
|
||||
|
||||
home_logo = self._load_and_resize_logo(game["home_id"], game["home_abbr"], game["home_logo_path"], game.get("home_logo_url"))
|
||||
away_logo = self._load_and_resize_logo(game["away_id"], game["away_abbr"], game["away_logo_path"], game.get("away_logo_url"))
|
||||
|
||||
if not home_logo or not away_logo:
|
||||
self.logger.error(f"Failed to load logos for live game: {game.get('id')}") # Changed log prefix
|
||||
# Draw placeholder text if logos fail
|
||||
draw_final = ImageDraw.Draw(main_img.convert('RGB'))
|
||||
self._draw_text_with_outline(draw_final, "Logo Error", (5,5), self.fonts['status'])
|
||||
self.display_manager.image.paste(main_img.convert('RGB'), (0, 0))
|
||||
self.display_manager.update_display()
|
||||
return
|
||||
|
||||
center_y = self.display_height // 2
|
||||
|
||||
# Draw logos (shifted slightly more inward than NHL perhaps)
|
||||
home_x = self.display_width - home_logo.width + 10 #adjusted from 18 # Adjust position as needed
|
||||
home_y = center_y - (home_logo.height // 2)
|
||||
main_img.paste(home_logo, (home_x, home_y), home_logo)
|
||||
|
||||
away_x = -10 #adjusted from 18 # Adjust position as needed
|
||||
away_y = center_y - (away_logo.height // 2)
|
||||
main_img.paste(away_logo, (away_x, away_y), away_logo)
|
||||
|
||||
# --- Draw Text Elements on Overlay ---
|
||||
# Note: Rankings are now handled in the records/rankings section below
|
||||
|
||||
# Scores (centered, slightly above bottom)
|
||||
home_score = str(game.get("home_score", "0"))
|
||||
away_score = str(game.get("away_score", "0"))
|
||||
score_text = f"{away_score}-{home_score}"
|
||||
score_width = draw_overlay.textlength(score_text, font=self.fonts['score'])
|
||||
score_x = (self.display_width - score_width) // 2
|
||||
score_y = (self.display_height // 2) - 3 #centered #from 14 # Position score higher
|
||||
self._draw_text_with_outline(draw_overlay, score_text, (score_x, score_y), self.fonts['score'])
|
||||
|
||||
# Period/Quarter and Clock (Top center)
|
||||
period_clock_text = f"{game.get('period_text', '')} {game.get('clock', '')}".strip()
|
||||
if game.get("is_halftime"): \
|
||||
period_clock_text = "Halftime" # Override for halftime
|
||||
elif game.get("is_period_break"):
|
||||
period_clock_text = game.get("status_text", "Period Break")
|
||||
|
||||
status_width = draw_overlay.textlength(period_clock_text, font=self.fonts['time'])
|
||||
status_x = (self.display_width - status_width) // 2
|
||||
status_y = 1 # Position at top
|
||||
self._draw_text_with_outline(draw_overlay, period_clock_text, (status_x, status_y), self.fonts['time'])
|
||||
|
||||
# Down & Distance or Scoring Event (Below Period/Clock)
|
||||
scoring_event = game.get("scoring_event", "")
|
||||
down_distance = game.get("down_distance_text", "")
|
||||
if self.display_width > 128:
|
||||
down_distance = game.get("down_distance_text_long", "")
|
||||
|
||||
# Show scoring event if detected, otherwise show down & distance
|
||||
if scoring_event and game.get("is_live"):
|
||||
# Display scoring event with special formatting
|
||||
event_width = draw_overlay.textlength(scoring_event, font=self.fonts['detail'])
|
||||
event_x = (self.display_width - event_width) // 2
|
||||
event_y = (self.display_height) - 7
|
||||
|
||||
# Color coding for different scoring events
|
||||
if scoring_event == "TOUCHDOWN":
|
||||
event_color = (255, 215, 0) # Gold
|
||||
elif scoring_event == "FIELD GOAL":
|
||||
event_color = (0, 255, 0) # Green
|
||||
elif scoring_event == "PAT":
|
||||
event_color = (255, 165, 0) # Orange
|
||||
else:
|
||||
event_color = (255, 255, 255) # White
|
||||
|
||||
self._draw_text_with_outline(draw_overlay, scoring_event, (event_x, event_y), self.fonts['detail'], fill=event_color)
|
||||
elif down_distance and game.get("is_live"): # Only show if live and available
|
||||
dd_width = draw_overlay.textlength(down_distance, font=self.fonts['detail'])
|
||||
dd_x = (self.display_width - dd_width) // 2
|
||||
dd_y = (self.display_height)- 7 # Top of D&D text
|
||||
down_color = (200, 200, 0) if not game.get("is_redzone", False) else (255,0,0) # Yellowish text
|
||||
self._draw_text_with_outline(draw_overlay, down_distance, (dd_x, dd_y), self.fonts['detail'], fill=down_color)
|
||||
|
||||
# Possession Indicator (small football icon)
|
||||
possession = game.get("possession_indicator")
|
||||
if possession: # Only draw if possession is known
|
||||
ball_radius_x = 3 # Wider for football shape
|
||||
ball_radius_y = 2 # Shorter for football shape
|
||||
ball_color = (139, 69, 19) # Brown color for the football
|
||||
lace_color = (255, 255, 255) # White for laces
|
||||
|
||||
# Approximate height of the detail font (4x6 font at size 6 is roughly 6px tall)
|
||||
detail_font_height_approx = 6
|
||||
ball_y_center = dd_y + (detail_font_height_approx // 2) # Center ball vertically with D&D text
|
||||
|
||||
possession_ball_padding = 3 # Pixels between D&D text and ball
|
||||
|
||||
if possession == "away":
|
||||
# Position ball to the left of D&D text
|
||||
ball_x_center = dd_x - possession_ball_padding - ball_radius_x
|
||||
elif possession == "home":
|
||||
# Position ball to the right of D&D text
|
||||
ball_x_center = dd_x + dd_width + possession_ball_padding + ball_radius_x
|
||||
else:
|
||||
ball_x_center = 0 # Should not happen / no indicator
|
||||
|
||||
if ball_x_center > 0: # Draw if position is valid
|
||||
# Draw the football shape (ellipse)
|
||||
draw_overlay.ellipse(
|
||||
(ball_x_center - ball_radius_x, ball_y_center - ball_radius_y, # x0, y0
|
||||
ball_x_center + ball_radius_x, ball_y_center + ball_radius_y), # x1, y1
|
||||
fill=ball_color, outline=(0,0,0)
|
||||
)
|
||||
# Draw a simple horizontal lace
|
||||
draw_overlay.line(
|
||||
(ball_x_center - 1, ball_y_center, ball_x_center + 1, ball_y_center),
|
||||
fill=lace_color, width=1
|
||||
)
|
||||
|
||||
# Timeouts (Bottom corners) - 3 small bars per team
|
||||
timeout_bar_width = 4
|
||||
timeout_bar_height = 2
|
||||
timeout_spacing = 1
|
||||
timeout_y = self.display_height - timeout_bar_height - 1 # Bottom edge
|
||||
|
||||
# Away Timeouts (Bottom Left)
|
||||
away_timeouts_remaining = game.get("away_timeouts", 0)
|
||||
for i in range(3):
|
||||
to_x = 2 + i * (timeout_bar_width + timeout_spacing)
|
||||
color = (255, 255, 255) if i < away_timeouts_remaining else (80, 80, 80) # White if available, gray if used
|
||||
draw_overlay.rectangle([to_x, timeout_y, to_x + timeout_bar_width, timeout_y + timeout_bar_height], fill=color, outline=(0,0,0))
|
||||
|
||||
# Home Timeouts (Bottom Right)
|
||||
home_timeouts_remaining = game.get("home_timeouts", 0)
|
||||
for i in range(3):
|
||||
to_x = self.display_width - 2 - timeout_bar_width - (2-i) * (timeout_bar_width + timeout_spacing)
|
||||
color = (255, 255, 255) if i < home_timeouts_remaining else (80, 80, 80) # White if available, gray if used
|
||||
draw_overlay.rectangle([to_x, timeout_y, to_x + timeout_bar_width, timeout_y + timeout_bar_height], fill=color, outline=(0,0,0))
|
||||
|
||||
# Draw odds if available
|
||||
if 'odds' in game and game['odds']:
|
||||
self._draw_dynamic_odds(draw_overlay, game['odds'], self.display_width, self.display_height)
|
||||
|
||||
# Draw records or rankings if enabled
|
||||
if self.show_records or self.show_ranking:
|
||||
record_font = self.fonts.get('detail', ImageFont.load_default())
|
||||
|
||||
# Get team abbreviations
|
||||
away_abbr = game.get('away_abbr', '')
|
||||
home_abbr = game.get('home_abbr', '')
|
||||
|
||||
record_bbox = draw_overlay.textbbox((0,0), "0-0", font=record_font)
|
||||
record_height = record_bbox[3] - record_bbox[1]
|
||||
record_y = self.display_height - record_height - 4
|
||||
self.logger.debug(f"Record positioning: height={record_height}, record_y={record_y}, display_height={self.display_height}")
|
||||
|
||||
# Display away team info
|
||||
if away_abbr:
|
||||
if self.show_ranking and self.show_records:
|
||||
# When both rankings and records are enabled, rankings replace records completely
|
||||
away_rank = self._team_rankings_cache.get(away_abbr, 0)
|
||||
if away_rank > 0:
|
||||
away_text = f"#{away_rank}"
|
||||
else:
|
||||
# Show nothing for unranked teams when rankings are prioritized
|
||||
away_text = ''
|
||||
elif self.show_ranking:
|
||||
# Show ranking only if available
|
||||
away_rank = self._team_rankings_cache.get(away_abbr, 0)
|
||||
if away_rank > 0:
|
||||
away_text = f"#{away_rank}"
|
||||
else:
|
||||
away_text = ''
|
||||
elif self.show_records:
|
||||
# Show record only when rankings are disabled
|
||||
away_text = game.get('away_record', '')
|
||||
else:
|
||||
away_text = ''
|
||||
|
||||
if away_text:
|
||||
away_record_x = 3
|
||||
self.logger.debug(f"Drawing away ranking '{away_text}' at ({away_record_x}, {record_y}) with font size {record_font.size if hasattr(record_font, 'size') else 'unknown'}")
|
||||
self._draw_text_with_outline(draw_overlay, away_text, (away_record_x, record_y), record_font)
|
||||
|
||||
# Display home team info
|
||||
if home_abbr:
|
||||
if self.show_ranking and self.show_records:
|
||||
# When both rankings and records are enabled, rankings replace records completely
|
||||
home_rank = self._team_rankings_cache.get(home_abbr, 0)
|
||||
if home_rank > 0:
|
||||
home_text = f"#{home_rank}"
|
||||
else:
|
||||
# Show nothing for unranked teams when rankings are prioritized
|
||||
home_text = ''
|
||||
elif self.show_ranking:
|
||||
# Show ranking only if available
|
||||
home_rank = self._team_rankings_cache.get(home_abbr, 0)
|
||||
if home_rank > 0:
|
||||
home_text = f"#{home_rank}"
|
||||
else:
|
||||
home_text = ''
|
||||
elif self.show_records:
|
||||
# Show record only when rankings are disabled
|
||||
home_text = game.get('home_record', '')
|
||||
else:
|
||||
home_text = ''
|
||||
|
||||
if home_text:
|
||||
home_record_bbox = draw_overlay.textbbox((0,0), home_text, font=record_font)
|
||||
home_record_width = home_record_bbox[2] - home_record_bbox[0]
|
||||
home_record_x = self.display_width - home_record_width - 3
|
||||
self.logger.debug(f"Drawing home ranking '{home_text}' at ({home_record_x}, {record_y}) with font size {record_font.size if hasattr(record_font, 'size') else 'unknown'}")
|
||||
self._draw_text_with_outline(draw_overlay, home_text, (home_record_x, record_y), record_font)
|
||||
|
||||
# Composite the text overlay onto the main image
|
||||
main_img = Image.alpha_composite(main_img, overlay)
|
||||
main_img = main_img.convert('RGB') # Convert for display
|
||||
|
||||
# Display the final image
|
||||
self.display_manager.image.paste(main_img, (0, 0))
|
||||
self.display_manager.update_display() # Update display here for live
|
||||
|
||||
except Exception as e:
|
||||
self.logger.error(f"Error displaying live Football game: {e}", exc_info=True) # Changed log prefix
|
||||
@@ -1,380 +0,0 @@
|
||||
import logging
|
||||
from typing import Any, Dict, Optional
|
||||
|
||||
from PIL import Image, ImageDraw, ImageFont
|
||||
|
||||
from src.base_classes.data_sources import ESPNDataSource
|
||||
from src.base_classes.sports import SportsCore, SportsLive
|
||||
from src.cache_manager import CacheManager
|
||||
from src.display_manager import DisplayManager
|
||||
|
||||
|
||||
class Hockey(SportsCore):
|
||||
"""Base class for hockey sports with common functionality."""
|
||||
|
||||
def __init__(
|
||||
self,
|
||||
config: Dict[str, Any],
|
||||
display_manager: DisplayManager,
|
||||
cache_manager: CacheManager,
|
||||
logger: logging.Logger,
|
||||
sport_key: str,
|
||||
):
|
||||
super().__init__(config, display_manager, cache_manager, logger, sport_key)
|
||||
self.data_source = ESPNDataSource(logger)
|
||||
self.sport = "hockey"
|
||||
self.show_shots_on_goal = self.mode_config.get("show_shots_on_goal", False)
|
||||
|
||||
def _extract_game_details(self, game_event: Dict) -> Optional[Dict]:
|
||||
"""Extract relevant game details from ESPN NCAA FB API response."""
|
||||
# --- THIS METHOD MAY NEED ADJUSTMENTS FOR NCAA FB API DIFFERENCES ---
|
||||
details, home_team, away_team, status, situation = (
|
||||
self._extract_game_details_common(game_event)
|
||||
)
|
||||
if details is None or home_team is None or away_team is None or status is None:
|
||||
return
|
||||
try:
|
||||
competition = game_event["competitions"][0]
|
||||
status = competition["status"]
|
||||
powerplay = False
|
||||
penalties = ""
|
||||
# A competitor may legitimately arrive without a "statistics"
|
||||
# array (pre-game feeds, and some in-progress ones). Reading it
|
||||
# unguarded raised KeyError inside the generator and dropped the
|
||||
# WHOLE event, discarding valid scores and status. Default to an
|
||||
# empty list so the saves/shots figures fall back to 0 instead.
|
||||
home_stats = home_team.get("statistics", [])
|
||||
away_stats = away_team.get("statistics", [])
|
||||
home_team_saves = next(
|
||||
(
|
||||
int(c["displayValue"])
|
||||
for c in home_stats
|
||||
if c.get("name") == "saves"
|
||||
),
|
||||
0,
|
||||
)
|
||||
home_team_saves_per = next(
|
||||
(
|
||||
float(c["displayValue"])
|
||||
for c in home_stats
|
||||
if c.get("name") == "savePct"
|
||||
),
|
||||
0.0,
|
||||
)
|
||||
away_team_saves = next(
|
||||
(
|
||||
int(c["displayValue"])
|
||||
for c in away_stats
|
||||
if c.get("name") == "saves"
|
||||
),
|
||||
0,
|
||||
)
|
||||
away_team_saves_per = next(
|
||||
(
|
||||
float(c["displayValue"])
|
||||
for c in away_stats
|
||||
if c.get("name") == "savePct"
|
||||
),
|
||||
0.0,
|
||||
)
|
||||
|
||||
home_shots = 0
|
||||
away_shots = 0
|
||||
if home_team_saves_per > 0:
|
||||
away_shots = round(home_team_saves / home_team_saves_per)
|
||||
if away_team_saves_per > 0:
|
||||
home_shots = round(away_team_saves / away_team_saves_per)
|
||||
if situation and status["type"]["state"] == "in":
|
||||
# Detect scoring events from status detail
|
||||
# status_detail = status["type"].get("detail", "")
|
||||
powerplay = situation.get("isPowerPlay", False)
|
||||
penalties = situation.get("penalties", "")
|
||||
|
||||
# Format period/quarter
|
||||
period = status.get("period", 0)
|
||||
period_text = ""
|
||||
if status["type"]["state"] == "in":
|
||||
if period == 0:
|
||||
period_text = "Start" # Before kickoff
|
||||
elif period >= 1 and period <= 3:
|
||||
period_text = f"P{period}" # OT starts after Q4
|
||||
elif period > 3:
|
||||
period_text = f"OT{period - 3}" # OT starts after Q4
|
||||
elif status["type"]["state"] == "post":
|
||||
if period > 3:
|
||||
period_text = "Final/OT"
|
||||
else:
|
||||
period_text = "Final"
|
||||
elif status["type"]["state"] == "pre":
|
||||
period_text = details.get("game_time", "") # Show time for upcoming
|
||||
|
||||
details.update(
|
||||
{
|
||||
"period": period,
|
||||
"period_text": period_text, # Formatted quarter/status
|
||||
"clock": status.get("displayClock", "0:00"),
|
||||
"power_play": powerplay,
|
||||
"penalties": penalties,
|
||||
"home_shots": home_shots,
|
||||
"away_shots": away_shots,
|
||||
}
|
||||
)
|
||||
|
||||
# Basic validation (can be expanded)
|
||||
if not details["home_abbr"] or not details["away_abbr"]:
|
||||
self.logger.warning(
|
||||
f"Missing team abbreviation in event: {details['id']}"
|
||||
)
|
||||
return None
|
||||
|
||||
self.logger.debug(
|
||||
f"Extracted: {details['away_abbr']}@{details['home_abbr']}, Status: {status['type']['name']}, Live: {details['is_live']}, Final: {details['is_final']}, Upcoming: {details['is_upcoming']}"
|
||||
)
|
||||
|
||||
return details
|
||||
except Exception as e:
|
||||
# Log the problematic event structure if possible
|
||||
self.logger.error(
|
||||
f"Error extracting game details: {e} from event: {game_event.get('id')}",
|
||||
exc_info=True,
|
||||
)
|
||||
return None
|
||||
|
||||
|
||||
class HockeyLive(Hockey, SportsLive):
|
||||
def __init__(
|
||||
self,
|
||||
config: Dict[str, Any],
|
||||
display_manager: DisplayManager,
|
||||
cache_manager: CacheManager,
|
||||
logger: logging.Logger,
|
||||
sport_key: str,
|
||||
):
|
||||
super().__init__(config, display_manager, cache_manager, logger, sport_key)
|
||||
|
||||
def _test_mode_update(self):
|
||||
if self.current_game and self.current_game["is_live"]:
|
||||
# For testing, we'll just update the clock to show it's working
|
||||
minutes = int(self.current_game["clock"].split(":")[0])
|
||||
seconds = int(self.current_game["clock"].split(":")[1])
|
||||
seconds -= 1
|
||||
if seconds < 0:
|
||||
seconds = 59
|
||||
minutes -= 1
|
||||
if minutes < 0:
|
||||
minutes = 19
|
||||
if self.current_game["period"] < 3:
|
||||
self.current_game["period"] += 1
|
||||
else:
|
||||
self.current_game["period"] = 1
|
||||
self.current_game["clock"] = f"{minutes:02d}:{seconds:02d}"
|
||||
# Always update display in test mode
|
||||
|
||||
def _draw_scorebug_layout(self, game: Dict, force_clear: bool = False) -> None:
|
||||
"""Draw the detailed scorebug layout for a live NCAA FB game.""" # Updated docstring
|
||||
try:
|
||||
main_img = Image.new(
|
||||
"RGBA", (self.display_width, self.display_height), (0, 0, 0, 255)
|
||||
)
|
||||
overlay = Image.new(
|
||||
"RGBA", (self.display_width, self.display_height), (0, 0, 0, 0)
|
||||
)
|
||||
draw_overlay = ImageDraw.Draw(
|
||||
overlay
|
||||
) # Draw text elements on overlay first
|
||||
home_logo = self._load_and_resize_logo(
|
||||
game["home_id"],
|
||||
game["home_abbr"],
|
||||
game["home_logo_path"],
|
||||
game.get("home_logo_url"),
|
||||
)
|
||||
away_logo = self._load_and_resize_logo(
|
||||
game["away_id"],
|
||||
game["away_abbr"],
|
||||
game["away_logo_path"],
|
||||
game.get("away_logo_url"),
|
||||
)
|
||||
|
||||
if not home_logo or not away_logo:
|
||||
self.logger.error(
|
||||
f"Failed to load logos for live game: {game.get('id')}"
|
||||
) # Changed log prefix
|
||||
# Draw placeholder text if logos fail
|
||||
draw_final = ImageDraw.Draw(main_img.convert("RGB"))
|
||||
self._draw_text_with_outline(
|
||||
draw_final, "Logo Error", (5, 5), self.fonts["status"]
|
||||
)
|
||||
self.display_manager.image.paste(main_img.convert("RGB"), (0, 0))
|
||||
self.display_manager.update_display()
|
||||
return
|
||||
|
||||
center_y = self.display_height // 2
|
||||
|
||||
# Draw logos (shifted slightly more inward than NHL perhaps)
|
||||
home_x = (
|
||||
self.display_width - home_logo.width + 10
|
||||
) # adjusted from 18 # Adjust position as needed
|
||||
home_y = center_y - (home_logo.height // 2)
|
||||
main_img.paste(home_logo, (home_x, home_y), home_logo)
|
||||
|
||||
away_x = -10 # adjusted from 18 # Adjust position as needed
|
||||
away_y = center_y - (away_logo.height // 2)
|
||||
main_img.paste(away_logo, (away_x, away_y), away_logo)
|
||||
|
||||
# --- Draw Text Elements on Overlay ---
|
||||
# Note: Rankings are now handled in the records/rankings section below
|
||||
|
||||
# Period/Quarter and Clock (Top center)
|
||||
period_clock_text = (
|
||||
f"{game.get('period_text', '')} {game.get('clock', '')}".strip()
|
||||
)
|
||||
if game.get("is_period_break"):
|
||||
period_clock_text = game.get("status_text", "Period Break")
|
||||
|
||||
status_width = draw_overlay.textlength(
|
||||
period_clock_text, font=self.fonts["time"]
|
||||
)
|
||||
status_x = (self.display_width - status_width) // 2
|
||||
status_y = 1 # Position at top
|
||||
self._draw_text_with_outline(
|
||||
draw_overlay,
|
||||
period_clock_text,
|
||||
(status_x, status_y),
|
||||
self.fonts["time"],
|
||||
)
|
||||
|
||||
# Scores (centered, slightly above bottom)
|
||||
home_score = str(game.get("home_score", "0"))
|
||||
away_score = str(game.get("away_score", "0"))
|
||||
score_text = f"{away_score}-{home_score}"
|
||||
score_width = draw_overlay.textlength(score_text, font=self.fonts["score"])
|
||||
score_x = (self.display_width - score_width) // 2
|
||||
score_y = (
|
||||
self.display_height // 2
|
||||
) - 3 # centered #from 14 # Position score higher
|
||||
self._draw_text_with_outline(
|
||||
draw_overlay, score_text, (score_x, score_y), self.fonts["score"]
|
||||
)
|
||||
|
||||
# Shots on Goal
|
||||
if self.show_shots_on_goal:
|
||||
shots_font = self.fonts.get('detail', ImageFont.load_default())
|
||||
home_shots = str(game.get("home_shots", "0"))
|
||||
away_shots = str(game.get("away_shots", "0"))
|
||||
shots_text = f"{away_shots} SHOTS {home_shots}"
|
||||
shots_bbox = draw_overlay.textbbox((0, 0), shots_text, font=shots_font)
|
||||
shots_height = shots_bbox[3] - shots_bbox[1]
|
||||
shots_y = self.display_height - shots_height - 1
|
||||
shots_width = draw_overlay.textlength(shots_text, font=shots_font)
|
||||
shots_x = (self.display_width - shots_width) // 2
|
||||
self._draw_text_with_outline(
|
||||
draw_overlay, shots_text, (shots_x, shots_y), shots_font
|
||||
)
|
||||
|
||||
# Draw odds if available
|
||||
if "odds" in game and game["odds"]:
|
||||
self._draw_dynamic_odds(
|
||||
draw_overlay, game["odds"], self.display_width, self.display_height
|
||||
)
|
||||
|
||||
# Draw records or rankings if enabled
|
||||
if self.show_records or self.show_ranking:
|
||||
record_font = self.fonts.get('detail', ImageFont.load_default())
|
||||
|
||||
# Get team abbreviations
|
||||
away_abbr = game.get("away_abbr", "")
|
||||
home_abbr = game.get("home_abbr", "")
|
||||
|
||||
record_bbox = draw_overlay.textbbox((0, 0), "0-0", font=record_font)
|
||||
record_height = record_bbox[3] - record_bbox[1]
|
||||
record_y = self.display_height - record_height - 1
|
||||
self.logger.debug(
|
||||
f"Record positioning: height={record_height}, record_y={record_y}, display_height={self.display_height}"
|
||||
)
|
||||
|
||||
# Display away team info
|
||||
if away_abbr:
|
||||
if self.show_ranking and self.show_records:
|
||||
# When both rankings and records are enabled, rankings replace records completely
|
||||
away_rank = self._team_rankings_cache.get(away_abbr, 0)
|
||||
if away_rank > 0:
|
||||
away_text = f"#{away_rank}"
|
||||
else:
|
||||
# Show nothing for unranked teams when rankings are prioritized
|
||||
away_text = ""
|
||||
elif self.show_ranking:
|
||||
# Show ranking only if available
|
||||
away_rank = self._team_rankings_cache.get(away_abbr, 0)
|
||||
if away_rank > 0:
|
||||
away_text = f"#{away_rank}"
|
||||
else:
|
||||
away_text = ""
|
||||
elif self.show_records:
|
||||
# Show record only when rankings are disabled
|
||||
away_text = game.get("away_record", "")
|
||||
else:
|
||||
away_text = ""
|
||||
|
||||
if away_text:
|
||||
away_record_x = 3
|
||||
self.logger.debug(
|
||||
f"Drawing away ranking '{away_text}' at ({away_record_x}, {record_y}) with font size {record_font.size if hasattr(record_font, 'size') else 'unknown'}"
|
||||
)
|
||||
self._draw_text_with_outline(
|
||||
draw_overlay,
|
||||
away_text,
|
||||
(away_record_x, record_y),
|
||||
record_font,
|
||||
)
|
||||
|
||||
# Display home team info
|
||||
if home_abbr:
|
||||
if self.show_ranking and self.show_records:
|
||||
# When both rankings and records are enabled, rankings replace records completely
|
||||
home_rank = self._team_rankings_cache.get(home_abbr, 0)
|
||||
if home_rank > 0:
|
||||
home_text = f"#{home_rank}"
|
||||
else:
|
||||
# Show nothing for unranked teams when rankings are prioritized
|
||||
home_text = ""
|
||||
elif self.show_ranking:
|
||||
# Show ranking only if available
|
||||
home_rank = self._team_rankings_cache.get(home_abbr, 0)
|
||||
if home_rank > 0:
|
||||
home_text = f"#{home_rank}"
|
||||
else:
|
||||
home_text = ""
|
||||
elif self.show_records:
|
||||
# Show record only when rankings are disabled
|
||||
home_text = game.get("home_record", "")
|
||||
else:
|
||||
home_text = ""
|
||||
|
||||
if home_text:
|
||||
home_record_bbox = draw_overlay.textbbox(
|
||||
(0, 0), home_text, font=record_font
|
||||
)
|
||||
home_record_width = home_record_bbox[2] - home_record_bbox[0]
|
||||
home_record_x = self.display_width - home_record_width - 3
|
||||
self.logger.debug(
|
||||
f"Drawing home ranking '{home_text}' at ({home_record_x}, {record_y}) with font size {record_font.size if hasattr(record_font, 'size') else 'unknown'}"
|
||||
)
|
||||
self._draw_text_with_outline(
|
||||
draw_overlay,
|
||||
home_text,
|
||||
(home_record_x, record_y),
|
||||
record_font,
|
||||
)
|
||||
|
||||
# Composite the text overlay onto the main image
|
||||
main_img = Image.alpha_composite(main_img, overlay)
|
||||
main_img = main_img.convert("RGB") # Convert for display
|
||||
|
||||
# Display the final image
|
||||
self.display_manager.image.paste(main_img, (0, 0))
|
||||
self.display_manager.update_display() # Update display here for live
|
||||
|
||||
except Exception as e:
|
||||
self.logger.error(
|
||||
f"Error displaying live Hockey game: {e}", exc_info=True
|
||||
) # Changed log prefix
|
||||
@@ -1,17 +0,0 @@
|
||||
"""Sports scoreboard base classes.
|
||||
|
||||
Formerly the single module ``src/base_classes/sports.py``; now a package so
|
||||
capabilities can be composed instead of accumulating in one class. See
|
||||
docs/SPORTS_UNIFICATION.md for the architecture. The import path is
|
||||
unchanged: ``from src.base_classes.sports import SportsCore`` still works.
|
||||
"""
|
||||
|
||||
from .core import SportsCore
|
||||
from .modes import SportsLive, SportsRecent, SportsUpcoming
|
||||
|
||||
__all__ = [
|
||||
"SportsCore",
|
||||
"SportsUpcoming",
|
||||
"SportsRecent",
|
||||
"SportsLive",
|
||||
]
|
||||
@@ -1,32 +0,0 @@
|
||||
"""Opt-in capabilities for the sports scoreboards.
|
||||
|
||||
Each module here is a feature that only *some* sports want. They are composed
|
||||
by inheritance (mixins) or selected by name (strategies) — never enabled by an
|
||||
``if self.<feature>_enabled:`` branch inside the base classes.
|
||||
|
||||
The distinction matters: hockey has no celebrations, so ``HockeyLive`` does not
|
||||
inherit :class:`~.celebrations.CelebrationMixin` and the celebration code is not
|
||||
in hockey's MRO at all. A bug in it cannot reach a plugin that never opted in.
|
||||
|
||||
See ``docs/SPORTS_UNIFICATION.md`` for the full rationale.
|
||||
"""
|
||||
|
||||
from .celebrations import CelebrationMixin
|
||||
from .rotation import (
|
||||
RotationStrategy,
|
||||
SimpleRotation,
|
||||
SmoothWeightedRotation,
|
||||
WeightedCycleRotation,
|
||||
get_rotation_strategy,
|
||||
register_rotation_strategy,
|
||||
)
|
||||
|
||||
__all__ = [
|
||||
"CelebrationMixin",
|
||||
"RotationStrategy",
|
||||
"SimpleRotation",
|
||||
"SmoothWeightedRotation",
|
||||
"WeightedCycleRotation",
|
||||
"get_rotation_strategy",
|
||||
"register_rotation_strategy",
|
||||
]
|
||||
@@ -1,418 +0,0 @@
|
||||
"""Score / win celebration takeover — an opt-in capability.
|
||||
|
||||
Four of the nine scoreboards celebrate (afl, nrl, soccer, football); the other
|
||||
five do not. This is a **mixin** rather than a flag inside ``SportsLive`` so the
|
||||
five that do not opt in have none of this code in their MRO: a bug here cannot
|
||||
reach hockey, and hockey's config never grows keys it ignores.
|
||||
|
||||
Usage — mix in *before* the mode class so its ``display`` runs first::
|
||||
|
||||
class SoccerLive(CelebrationMixin, SportsLive):
|
||||
def score_phrase(self, points, team_abbr):
|
||||
return secrets.choice(("GOOOOAAALLL!", f"{team_abbr} SCORES!"))
|
||||
|
||||
The two lineages spelled this differently (``_check_for_goal`` /
|
||||
``celebrate_opponent_goals`` in the soccer lineage, ``_check_for_score`` /
|
||||
``celebrate_opponent_scores`` in football) but the bodies were identical apart
|
||||
from three things, each of which is a seam here rather than a branch:
|
||||
|
||||
* **wording** — :meth:`score_phrase`, the hook football uses to say "TOUCHDOWN"
|
||||
from the points delta and soccer uses to say "GOOOOAAALLL";
|
||||
* **follow-up suppression** — :attr:`COALESCE_SCORING_SEQUENCE`, on for football
|
||||
where a touchdown lands as +6 then +1 a few seconds later, off elsewhere where
|
||||
two quick goals are two real events;
|
||||
* **team identity** — matching goes through ``_favorite_key``, so nrl can match
|
||||
on team id (its abbreviations are ambiguous) without core knowing why.
|
||||
|
||||
The config keys are read under both spellings, so a plugin adopting the mixin
|
||||
keeps working with the ``*_goals`` keys already in its published schema.
|
||||
"""
|
||||
|
||||
from __future__ import annotations
|
||||
|
||||
import re
|
||||
import time
|
||||
from typing import Any, Dict, List, Optional
|
||||
|
||||
from PIL import Image, ImageDraw
|
||||
|
||||
|
||||
class CelebrationMixin:
|
||||
"""Full-screen takeover when a tracked team scores or wins."""
|
||||
|
||||
#: Collapse increments that land while a celebration is already on screen
|
||||
#: into that one celebration. True for sports where a single scoring play
|
||||
#: arrives as more than one score update (football: touchdown +6, then the
|
||||
#: extra point +1). False where consecutive increments are distinct events —
|
||||
#: suppressing there would swallow a real goal.
|
||||
COALESCE_SCORING_SEQUENCE = False
|
||||
|
||||
def __init__(self, *args, **kwargs):
|
||||
super().__init__(*args, **kwargs)
|
||||
mode_config = getattr(self, "mode_config", {}) or {}
|
||||
self.celebration_enabled = mode_config.get("celebration_enabled", True)
|
||||
# Coerced and floored at init: this value is compared numerically on the
|
||||
# display path, where a string from a hand-edited config would raise
|
||||
# TypeError outside any try block, and a zero or negative value would
|
||||
# arm a celebration that can never render.
|
||||
raw_duration = mode_config.get("celebration_duration", 8)
|
||||
try:
|
||||
self.celebration_duration = max(1.0, float(raw_duration))
|
||||
except (TypeError, ValueError):
|
||||
self.logger.warning(
|
||||
"[Celebrations] Unusable celebration_duration %r; using 8s. "
|
||||
"Set a positive number of seconds.",
|
||||
raw_duration,
|
||||
)
|
||||
self.celebration_duration = 8.0
|
||||
# Both spellings: the soccer lineage ships `celebrate_opponent_goals`,
|
||||
# football ships `celebrate_opponent_scores`. Whichever the plugin's
|
||||
# schema declares is the one its users have set.
|
||||
self.celebrate_opponent_scores = mode_config.get(
|
||||
"celebrate_opponent_scores",
|
||||
mode_config.get("celebrate_opponent_goals", False),
|
||||
)
|
||||
# Per-game score baselines: {game_id: {"away": int, "home": int}}
|
||||
self._score_baselines: Dict[str, Dict[str, int]] = {}
|
||||
# The active celebration (a game *snapshot*, so a win survives the game
|
||||
# leaving live_games) or None. See _start_celebration for the shape.
|
||||
self.active_celebration: Optional[Dict[str, Any]] = None
|
||||
|
||||
# ------------------------------------------------------------------
|
||||
# Override points
|
||||
# ------------------------------------------------------------------
|
||||
|
||||
def score_phrase(self, points: int, team_abbr: str) -> str:
|
||||
"""The wording for a score celebration.
|
||||
|
||||
``points`` is the score delta that triggered it, which sports with
|
||||
variable-value scores use to name the play. The default is deliberately
|
||||
sport-neutral; every celebrating plugin overrides it.
|
||||
"""
|
||||
return f"{team_abbr} SCORES!"
|
||||
|
||||
def win_phrase(self, team_abbr: str) -> str:
|
||||
"""The wording for a win celebration."""
|
||||
return f"{team_abbr} WINS!"
|
||||
|
||||
def _is_favorite(self, key: Optional[str]) -> bool:
|
||||
"""Whether ``key`` (whatever ``_favorite_key`` returns) is a favorite."""
|
||||
return bool(self.favorite_teams) and key in self.favorite_teams
|
||||
|
||||
# ------------------------------------------------------------------
|
||||
# Detection
|
||||
# ------------------------------------------------------------------
|
||||
|
||||
@staticmethod
|
||||
def _score_to_int(score) -> Optional[int]:
|
||||
"""Coerce an ESPN score value (str / int / dict) to an int, or None."""
|
||||
try:
|
||||
if score is None:
|
||||
return None
|
||||
if isinstance(score, str):
|
||||
s = score.strip()
|
||||
if not s:
|
||||
return None
|
||||
try:
|
||||
return int(float(s))
|
||||
except ValueError:
|
||||
numbers = re.findall(r"\d+", s)
|
||||
return int(numbers[0]) if numbers else None
|
||||
if isinstance(score, dict):
|
||||
return int(float(score.get("value", score.get("displayValue", 0))))
|
||||
return int(float(score))
|
||||
except (ValueError, TypeError):
|
||||
return None
|
||||
|
||||
def _should_celebrate_for(self, game: Dict, side: str) -> bool:
|
||||
"""Whether a score by ``side`` in ``game`` should trigger a celebration."""
|
||||
if self._is_favorite(self._favorite_key(game, side)):
|
||||
return True
|
||||
if not self.favorite_teams:
|
||||
# No favorites configured: the user opted to show this game, so
|
||||
# celebrate any score in it.
|
||||
return True
|
||||
# Favorites exist but this team isn't one -> it's the opponent.
|
||||
return self.celebrate_opponent_scores
|
||||
|
||||
def prune_score_baselines(self, live_games: List[Dict]) -> None:
|
||||
"""Drop baselines for games no longer live.
|
||||
|
||||
Only :meth:`_check_for_win` removes entries, and it only fires for games
|
||||
seen to go final. A game that vanishes from the live list any other way
|
||||
— postponed, dropped by the feed, or simply still live when the board
|
||||
restarts — leaves its baseline behind forever, so on a board that runs
|
||||
all season the dict grows without bound.
|
||||
|
||||
Call this from ``update()`` with the current live set, alongside the
|
||||
equivalent pruning in :meth:`SmoothWeightedRotation.next_game`.
|
||||
"""
|
||||
live_ids = {g.get("id") for g in live_games}
|
||||
self._score_baselines = {
|
||||
gid: baseline
|
||||
for gid, baseline in self._score_baselines.items()
|
||||
if gid in live_ids
|
||||
}
|
||||
|
||||
def has_active_celebration(self) -> bool:
|
||||
"""True while a celebration is within its display window."""
|
||||
celebration = self.active_celebration
|
||||
return bool(celebration) and (
|
||||
time.time() - celebration["started_at"] < self.celebration_duration
|
||||
)
|
||||
|
||||
def _check_for_score(self, game: Dict) -> None:
|
||||
"""Compare a live game's score against its baseline and arm a
|
||||
celebration when a celebratable team's score increases."""
|
||||
if not self.celebration_enabled:
|
||||
return
|
||||
game_id = game.get("id")
|
||||
if not game_id:
|
||||
return
|
||||
away = self._score_to_int(game.get("away_score"))
|
||||
home = self._score_to_int(game.get("home_score"))
|
||||
if away is None or home is None:
|
||||
return
|
||||
|
||||
baseline = self._score_baselines.get(game_id)
|
||||
# Always refresh the baseline: a first sighting must never celebrate (a
|
||||
# game already in progress at boot would false-fire), and a decrement
|
||||
# (VAR, a correction) just re-bases silently.
|
||||
self._score_baselines[game_id] = {"away": away, "home": home}
|
||||
if baseline is None:
|
||||
return
|
||||
|
||||
away_delta = away - baseline["away"]
|
||||
home_delta = home - baseline["home"]
|
||||
if away_delta <= 0 and home_delta <= 0:
|
||||
return
|
||||
|
||||
# One takeover per scoring sequence, where the sport has such a thing.
|
||||
# The baseline is already advanced above, so nothing re-fires later.
|
||||
if self.COALESCE_SCORING_SEQUENCE and self.has_active_celebration():
|
||||
return
|
||||
|
||||
scored_side = None
|
||||
points = 0
|
||||
if away_delta > 0 and self._should_celebrate_for(game, "away"):
|
||||
scored_side, points = "away", away_delta
|
||||
if scored_side is None and home_delta > 0 and self._should_celebrate_for(
|
||||
game, "home"
|
||||
):
|
||||
scored_side, points = "home", home_delta
|
||||
if scored_side is None:
|
||||
return
|
||||
|
||||
self._start_celebration(
|
||||
game,
|
||||
"score",
|
||||
scored_side=scored_side,
|
||||
team_abbr=game.get(f"{scored_side}_abbr", ""),
|
||||
away_score=away,
|
||||
home_score=home,
|
||||
points=points,
|
||||
)
|
||||
|
||||
def _check_for_win(self, game: Dict) -> None:
|
||||
"""When a game we were tracking live goes final, arm a win celebration
|
||||
if a favorite won. Fires at most once per game."""
|
||||
if not self.celebration_enabled:
|
||||
return
|
||||
game_id = game.get("id")
|
||||
if not game_id:
|
||||
return
|
||||
# Only celebrate wins for games we actually watched go live: one seen
|
||||
# for the first time already-final (the board started after full time)
|
||||
# has no baseline and must not fire.
|
||||
if game_id not in self._score_baselines:
|
||||
return
|
||||
# Consume the baseline so this can only fire once.
|
||||
self._score_baselines.pop(game_id, None)
|
||||
|
||||
away = self._score_to_int(game.get("away_score"))
|
||||
home = self._score_to_int(game.get("home_score"))
|
||||
if away is None or home is None:
|
||||
return
|
||||
|
||||
if away > home:
|
||||
winner_side = "away"
|
||||
elif home > away:
|
||||
winner_side = "home"
|
||||
else:
|
||||
return # draw -> no win celebration
|
||||
|
||||
# Wins are gated strictly on favorites: every game ends, so the
|
||||
# "no favorites -> celebrate all" score fallback would be far too noisy.
|
||||
if not self._is_favorite(self._favorite_key(game, winner_side)):
|
||||
return
|
||||
|
||||
self._start_celebration(
|
||||
game,
|
||||
"win",
|
||||
scored_side=winner_side,
|
||||
team_abbr=game.get(f"{winner_side}_abbr", ""),
|
||||
away_score=away,
|
||||
home_score=home,
|
||||
)
|
||||
|
||||
def _start_celebration(
|
||||
self,
|
||||
game: Dict,
|
||||
kind: str,
|
||||
scored_side: str,
|
||||
team_abbr: str,
|
||||
away_score: int,
|
||||
home_score: int,
|
||||
points: int = 0,
|
||||
) -> None:
|
||||
"""Arm a celebration. ``scored_side`` ('away'/'home') is the side whose
|
||||
score digit gets highlighted."""
|
||||
phrase = (
|
||||
self.win_phrase(team_abbr)
|
||||
if kind == "win"
|
||||
else self.score_phrase(points, team_abbr)
|
||||
)
|
||||
|
||||
self.active_celebration = {
|
||||
"kind": kind,
|
||||
"game": dict(game), # snapshot: survives the game leaving live_games
|
||||
"scored_side": scored_side,
|
||||
"team_abbr": team_abbr,
|
||||
"away_score": away_score,
|
||||
"home_score": home_score,
|
||||
"started_at": time.time(),
|
||||
"phrase": phrase,
|
||||
}
|
||||
# Pin focus to the involved game so the post-celebration scorebug
|
||||
# resumes on it.
|
||||
self.current_game = dict(game)
|
||||
self.logger.info(
|
||||
f"[Celebrations] {kind} armed: {phrase} "
|
||||
f"[{game.get('away_abbr')} {away_score}-{home_score} {game.get('home_abbr')}]"
|
||||
)
|
||||
|
||||
# ------------------------------------------------------------------
|
||||
# Rendering
|
||||
# ------------------------------------------------------------------
|
||||
|
||||
def _fit_font(self, draw, text: str, max_width: int, fonts: List):
|
||||
"""The first font whose rendered ``text`` fits ``max_width``, falling
|
||||
back to the last (smallest) font."""
|
||||
for font in fonts:
|
||||
if draw.textlength(text, font=font) <= max_width - 2:
|
||||
return font
|
||||
return fonts[-1]
|
||||
|
||||
def _draw_celebration_layout(
|
||||
self, celebration: Dict, force_clear: bool = False
|
||||
) -> None:
|
||||
"""Render the full-screen score/win takeover."""
|
||||
if force_clear:
|
||||
self.display_manager.clear()
|
||||
|
||||
display_width = (
|
||||
self.display_manager.matrix.width
|
||||
if hasattr(self.display_manager, "matrix") and self.display_manager.matrix
|
||||
else self.display_width
|
||||
)
|
||||
display_height = (
|
||||
self.display_manager.matrix.height
|
||||
if hasattr(self.display_manager, "matrix") and self.display_manager.matrix
|
||||
else self.display_height
|
||||
)
|
||||
|
||||
elapsed = time.time() - celebration["started_at"]
|
||||
game = celebration["game"]
|
||||
|
||||
# Background: a brief color flash for the first ~1.2s, then black.
|
||||
bg = (0, 0, 0, 255)
|
||||
if elapsed < 1.2 and int(elapsed / 0.2) % 2 == 0:
|
||||
bg = (12, 12, 48, 255)
|
||||
main_img = Image.new("RGBA", (display_width, display_height), bg)
|
||||
overlay = Image.new("RGBA", (display_width, display_height), (0, 0, 0, 0))
|
||||
draw = ImageDraw.Draw(overlay)
|
||||
|
||||
# Logos at the edges (best-effort: a logo failure must not blank the
|
||||
# celebration).
|
||||
try:
|
||||
center_y = display_height // 2
|
||||
home_logo = self._load_and_resize_logo(
|
||||
game.get("home_id"), game.get("home_abbr"),
|
||||
game.get("home_logo_path"), game.get("home_logo_url"),
|
||||
)
|
||||
away_logo = self._load_and_resize_logo(
|
||||
game.get("away_id"), game.get("away_abbr"),
|
||||
game.get("away_logo_path"), game.get("away_logo_url"),
|
||||
)
|
||||
if home_logo:
|
||||
main_img.paste(
|
||||
home_logo,
|
||||
(display_width - home_logo.width + 2, center_y - home_logo.height // 2),
|
||||
home_logo,
|
||||
)
|
||||
if away_logo:
|
||||
main_img.paste(
|
||||
away_logo, (-2, center_y - away_logo.height // 2), away_logo
|
||||
)
|
||||
except Exception as e:
|
||||
self.logger.debug(f"[Celebrations] Logo load failed: {e}")
|
||||
|
||||
# Phrase across the top, shrunk to fit the panel width.
|
||||
phrase = celebration["phrase"]
|
||||
phrase_font = self._fit_font(
|
||||
draw, phrase, display_width, [self.fonts["time"], self.fonts["status"]]
|
||||
)
|
||||
phrase_width = draw.textlength(phrase, font=phrase_font)
|
||||
self._draw_text_with_outline(
|
||||
draw, phrase, ((display_width - phrase_width) // 2, 1), phrase_font
|
||||
)
|
||||
|
||||
# Score centered low, with the scoring/winning side's digit pulsing in a
|
||||
# highlight color so the change reads at a glance.
|
||||
away_text = str(celebration["away_score"])
|
||||
home_text = str(celebration["home_score"])
|
||||
score_font = self.fonts["score"]
|
||||
segments = [
|
||||
(away_text, celebration["scored_side"] == "away"),
|
||||
("-", False),
|
||||
(home_text, celebration["scored_side"] == "home"),
|
||||
]
|
||||
total_width = sum(draw.textlength(seg, font=score_font) for seg, _ in segments)
|
||||
highlight = (255, 255, 0) if int(elapsed * 4) % 2 == 0 else (255, 170, 0)
|
||||
x = (display_width - total_width) // 2
|
||||
y = display_height - 14
|
||||
for seg, is_highlight in segments:
|
||||
color = highlight if is_highlight else (255, 255, 255)
|
||||
self._draw_text_with_outline(draw, seg, (int(x), y), score_font, fill=color)
|
||||
x += draw.textlength(seg, font=score_font)
|
||||
|
||||
main_img = Image.alpha_composite(main_img, overlay).convert("RGB")
|
||||
self.display_manager.image = main_img
|
||||
self.display_manager.update_display()
|
||||
|
||||
def display(self, force_clear: bool = False) -> bool:
|
||||
"""Render an active celebration as a full-screen takeover; otherwise
|
||||
defer to the normal live scorebug."""
|
||||
if not self.is_enabled:
|
||||
return False
|
||||
celebration = self.active_celebration
|
||||
if celebration:
|
||||
if self.has_active_celebration():
|
||||
try:
|
||||
self._draw_celebration_layout(celebration, force_clear)
|
||||
return True
|
||||
except Exception as e:
|
||||
self.logger.error(
|
||||
f"[Celebrations] Error drawing celebration: {e}", exc_info=True
|
||||
)
|
||||
# Disarm rather than retry: the same render would fail on
|
||||
# every frame for the rest of the window, logging a
|
||||
# traceback each time and leaving the scorebug off screen.
|
||||
self.active_celebration = None
|
||||
self.last_game_switch = time.time()
|
||||
else:
|
||||
self.active_celebration = None
|
||||
# Reset the dwell so the scorebug resumes on the scoring/winning
|
||||
# game for a full duration before rotation can move on.
|
||||
self.last_game_switch = time.time()
|
||||
return super().display(force_clear)
|
||||
@@ -1,246 +0,0 @@
|
||||
"""Live-rotation strategies — which live game to show next.
|
||||
|
||||
The nine plugin copies grew three spellings of this, and the survey behind
|
||||
``docs/SPORTS_UNIFICATION.md`` found they are all the *same* Smooth Weighted
|
||||
Round-Robin algorithm in two shapes:
|
||||
|
||||
* an **incremental picker** that holds weight state across calls and answers
|
||||
"what next?" one game at a time (afl / nrl / soccer's ``_swrr_advance``), and
|
||||
* a **precomputed cycle** that returns a full list of game ids up front
|
||||
(football / baseball / basketball's ``_build_weighted_schedule`` and hockey's
|
||||
``_build_rotation_schedule``, which differ only in loop shape).
|
||||
|
||||
They agree *within* a cycle — SWRR is deterministic — and differ only at cycle
|
||||
boundaries, where the incremental form has no seam and the precomputed form
|
||||
restarts. That is a real behavioral difference, so core ships both rather than
|
||||
declaring a winner, and a plugin picks one by name:
|
||||
|
||||
self.rotation = get_rotation_strategy("swrr", weight_for=self._live_weight)
|
||||
|
||||
Core never learns which sport is asking. A plugin with a genuinely novel
|
||||
ordering registers its own strategy instead of core growing a branch::
|
||||
|
||||
register_rotation_strategy("my-order", MyRotation)
|
||||
"""
|
||||
|
||||
from __future__ import annotations
|
||||
|
||||
from typing import Callable, Dict, List, Optional, Type
|
||||
|
||||
|
||||
def _game_id(game: Dict) -> Optional[str]:
|
||||
"""The rotation key for a game, or None if it has no usable id."""
|
||||
return game.get("id")
|
||||
|
||||
|
||||
class RotationStrategy:
|
||||
"""Base class for live-rotation ordering.
|
||||
|
||||
Subclasses implement :meth:`schedule`; :meth:`next_game` has a working
|
||||
default derived from it. Strategies whose natural shape is incremental
|
||||
override :meth:`next_game` instead and derive :meth:`schedule`.
|
||||
|
||||
:param weight_for: callable mapping a game dict to a positive integer
|
||||
weight — how many turns it gets per turn of a weight-1 game. Supplied by
|
||||
the host so the *favorites* policy stays with the plugin and this module
|
||||
stays free of any notion of what a favorite is. Defaults to equal
|
||||
weights, which makes every strategy a plain round robin.
|
||||
"""
|
||||
|
||||
#: Name this strategy is registered under. Set by :func:`register_rotation_strategy`.
|
||||
name: str = ""
|
||||
|
||||
#: Ceiling on a per-game weight. A cycle is ``sum(weights)`` long and each
|
||||
#: step scans every game, so an unbounded weight — a misread config field,
|
||||
#: say — would spin the display thread for an unbounded time. On a Pi that
|
||||
#: stalls rendering outright, so the bound is clamped like the floor is.
|
||||
MAX_WEIGHT = 16
|
||||
|
||||
def __init__(self, weight_for: Optional[Callable[[Dict], int]] = None):
|
||||
self._weight_for = weight_for or (lambda game: 1)
|
||||
|
||||
def weights(self, games: List[Dict]) -> Dict[str, int]:
|
||||
"""``{game_id: weight}`` for games that have an id, in ``games`` order.
|
||||
|
||||
A weight below 1 is clamped up: a zero or negative weight would starve
|
||||
a game out of the rotation entirely, which no caller means to express
|
||||
and which would make ``total_weight`` collapse. It is clamped down at
|
||||
:attr:`MAX_WEIGHT` for the reason documented there.
|
||||
"""
|
||||
weights: Dict[str, int] = {}
|
||||
for game in games:
|
||||
gid = _game_id(game)
|
||||
if gid is None:
|
||||
continue
|
||||
try:
|
||||
weight = int(self._weight_for(game))
|
||||
except (TypeError, ValueError):
|
||||
weight = 1
|
||||
weights[gid] = min(self.MAX_WEIGHT, max(1, weight))
|
||||
return weights
|
||||
|
||||
def schedule(self, games: List[Dict]) -> List[str]:
|
||||
"""Game ids in display order for one cycle. Ids may repeat."""
|
||||
raise NotImplementedError
|
||||
|
||||
def next_game(self, games: List[Dict]) -> Optional[Dict]:
|
||||
"""The next game to display, or None when there is nothing to show."""
|
||||
order = self.schedule(games)
|
||||
if not order:
|
||||
return None
|
||||
by_id = {gid: g for g in games if (gid := _game_id(g)) is not None}
|
||||
return by_id.get(order[0])
|
||||
|
||||
def reset(self) -> None:
|
||||
"""Drop any accumulated state. Stateless strategies need do nothing."""
|
||||
|
||||
|
||||
class SimpleRotation(RotationStrategy):
|
||||
"""Plain round robin: every live game once per cycle, weights ignored.
|
||||
|
||||
The fallback for a plugin that wants strictly even rotation regardless of
|
||||
favorites.
|
||||
"""
|
||||
|
||||
def schedule(self, games: List[Dict]) -> List[str]:
|
||||
return [gid for g in games if (gid := _game_id(g)) is not None]
|
||||
|
||||
|
||||
class WeightedCycleRotation(RotationStrategy):
|
||||
"""Precomputed SWRR cycle — the football / baseball / basketball / hockey shape.
|
||||
|
||||
Returns a full cycle of ``sum(weights)`` ids with repeats spaced evenly
|
||||
rather than clumped, highest weight scheduled first. When no game carries a
|
||||
boost the cycle degenerates to a single pass in ``games`` order, which is
|
||||
exactly the plain round robin it replaced.
|
||||
"""
|
||||
|
||||
def schedule(self, games: List[Dict]) -> List[str]:
|
||||
weights = self.weights(games)
|
||||
if not weights:
|
||||
return []
|
||||
total_weight = sum(weights.values())
|
||||
if total_weight <= len(weights):
|
||||
# No boost in effect — plain order, one pass. (Also the guard that
|
||||
# keeps the loop below from being O(total_weight) for nothing.)
|
||||
return list(weights)
|
||||
|
||||
current = {gid: 0 for gid in weights}
|
||||
order: List[str] = []
|
||||
for _ in range(total_weight):
|
||||
for gid, weight in weights.items():
|
||||
current[gid] += weight
|
||||
picked = max(current, key=lambda gid: current[gid])
|
||||
current[picked] -= total_weight
|
||||
order.append(picked)
|
||||
return order
|
||||
|
||||
|
||||
class SmoothWeightedRotation(RotationStrategy):
|
||||
"""Incremental SWRR — the afl / nrl / soccer shape.
|
||||
|
||||
Weight state persists across calls, so there is no fixed-length cycle and
|
||||
therefore no clustering seam at a cycle boundary. A game seen for the first
|
||||
time starts at weight 0 and receives its full weight on the next call, so a
|
||||
favorite's game that has just gone live naturally wins the first pick after
|
||||
it appears — "queued first on refresh" without a special-cased branch.
|
||||
|
||||
State for games no longer live is dropped on each call, so a long-running
|
||||
board does not accumulate entries for finished games.
|
||||
"""
|
||||
|
||||
def __init__(self, weight_for: Optional[Callable[[Dict], int]] = None):
|
||||
super().__init__(weight_for)
|
||||
self._current: Dict[str, int] = {}
|
||||
|
||||
def reset(self) -> None:
|
||||
self._current = {}
|
||||
|
||||
def next_game(self, games: List[Dict]) -> Optional[Dict]:
|
||||
if not games:
|
||||
return None
|
||||
weights = self.weights(games)
|
||||
if not weights:
|
||||
return None
|
||||
|
||||
# Keep state only for games still live.
|
||||
self._current = {
|
||||
gid: value for gid, value in self._current.items() if gid in weights
|
||||
}
|
||||
for gid, weight in weights.items():
|
||||
self._current[gid] = self._current.get(gid, 0) + weight
|
||||
|
||||
total_weight = sum(weights.values())
|
||||
# Iterate in `games` order so ties break toward the feed's ordering,
|
||||
# which is what the plugin copies did and what makes the no-boost case
|
||||
# identical to a plain round robin.
|
||||
ids_in_order = [gid for g in games if (gid := _game_id(g)) in weights]
|
||||
best = max(ids_in_order, key=lambda gid: self._current[gid])
|
||||
self._current[best] -= total_weight
|
||||
return next(g for g in games if _game_id(g) == best)
|
||||
|
||||
def schedule(self, games: List[Dict]) -> List[str]:
|
||||
"""One cycle's worth of picks, without disturbing live state.
|
||||
|
||||
Derived by running the picker forward on a copy, so the returned order
|
||||
is exactly what repeated :meth:`next_game` calls would produce from the
|
||||
current state — callers can use it to preview or log the rotation
|
||||
without perturbing it.
|
||||
"""
|
||||
weights = self.weights(games)
|
||||
if not weights:
|
||||
return []
|
||||
# type(self), not this class: a subclass that overrides next_game must
|
||||
# be previewed through its own ordering, or the returned order is not
|
||||
# the one repeated next_game calls would produce — which is exactly
|
||||
# what this method promises.
|
||||
preview = type(self)(self._weight_for)
|
||||
preview._current = dict(self._current)
|
||||
order: List[str] = []
|
||||
for _ in range(sum(weights.values())):
|
||||
picked = preview.next_game(games)
|
||||
if picked is None:
|
||||
break
|
||||
order.append(_game_id(picked))
|
||||
return order
|
||||
|
||||
|
||||
_REGISTRY: Dict[str, Type[RotationStrategy]] = {}
|
||||
|
||||
|
||||
def register_rotation_strategy(name: str, factory: Type[RotationStrategy]) -> None:
|
||||
"""Register a rotation strategy under ``name``.
|
||||
|
||||
When a plugin needs an ordering that core does not ship, it registers its
|
||||
own here instead of core growing a sport-specific branch. Re-registering a
|
||||
name replaces it, so a plugin may also override a built-in for itself.
|
||||
"""
|
||||
if not name:
|
||||
raise ValueError("rotation strategy name must be a non-empty string")
|
||||
# Fail at registration, not at the first schedule() call several frames
|
||||
# later, where the cause is no longer on the stack.
|
||||
if not (isinstance(factory, type) and issubclass(factory, RotationStrategy)):
|
||||
raise TypeError(
|
||||
f"rotation strategy {name!r} must be a RotationStrategy subclass, "
|
||||
f"got {factory!r}"
|
||||
)
|
||||
factory.name = name
|
||||
_REGISTRY[name] = factory
|
||||
|
||||
|
||||
def get_rotation_strategy(
|
||||
name: str, weight_for: Optional[Callable[[Dict], int]] = None
|
||||
) -> RotationStrategy:
|
||||
"""Build the strategy registered under ``name``.
|
||||
|
||||
Falls back to ``"simple"`` for an unknown name rather than raising: the name
|
||||
arrives from user config, and a typo should cost the boost, not the
|
||||
scoreboard.
|
||||
"""
|
||||
factory = _REGISTRY.get(name) or _REGISTRY["simple"]
|
||||
return factory(weight_for=weight_for)
|
||||
|
||||
|
||||
register_rotation_strategy("simple", SimpleRotation)
|
||||
register_rotation_strategy("weighted", WeightedCycleRotation)
|
||||
register_rotation_strategy("swrr", SmoothWeightedRotation)
|
||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -50,8 +50,7 @@ class BaseOddsManager:
|
||||
# 2026-08-04 it began 403ing browser strings and bare custom tokens
|
||||
# alike; what it accepts is a token with a URL that says who is
|
||||
# calling. Every other ESPN caller in the tree already sends this
|
||||
# (src/common/api_helper.py, src/base_classes/data_sources.py); the
|
||||
# odds path was simply missed, and it is the one whose failures cost
|
||||
# (src/common/api_helper.py); the odds path was simply missed, and it is the one whose failures cost
|
||||
# the caller its whole update budget.
|
||||
#
|
||||
# Deliberately no retry adapter, unlike api_helper: retries multiply
|
||||
|
||||
@@ -2,9 +2,8 @@
|
||||
|
||||
Ten helpers are byte-identical (executable AST, docstrings stripped) in the
|
||||
scoreboard plugins' ``sports.py`` and have no equivalent elsewhere in
|
||||
``src/common``. The bodies below were copied from those plugin copies -- not
|
||||
from ``src/base_classes`` -- at ledmatrix-plugins ``f09bff2`` (origin/main,
|
||||
2026-09-14):
|
||||
``src/common``. The bodies below were copied from those plugin copies at
|
||||
ledmatrix-plugins ``f09bff2`` (origin/main, 2026-09-14):
|
||||
|
||||
- In all nine (afl, baseball, basketball, football, hockey, lacrosse, nrl,
|
||||
soccer, ufc): ``_clamp_window``, ``_clamp_seconds``, ``_logo_needs_refresh``
|
||||
@@ -34,9 +33,9 @@ where both can. Plugins import this and floor ``ledmatrix_min_version`` on the
|
||||
first core release that ships it (see ``CHANGELOG.md``).
|
||||
|
||||
``_favorite_key`` is the one method not taken from the plugins: it is the
|
||||
override point from ``src/base_classes/sports/core.py``, carried here so later
|
||||
phases (shared celebrations and game selection) have a hardware-free home for
|
||||
the seam. No plugin defines it today and nothing in this module calls it.
|
||||
override point from the since-removed ``src/base_classes`` sports core,
|
||||
carried here so later phases (shared celebrations and game selection) have a
|
||||
hardware-free home for the seam. No plugin defines it today and nothing in this module calls it.
|
||||
|
||||
WHAT A HOST MUST PROVIDE
|
||||
------------------------
|
||||
@@ -80,8 +79,8 @@ runs. By convention list it after ``SportsCoreSharedMixin``::
|
||||
|
||||
HARDWARE-FREE
|
||||
-------------
|
||||
Nothing here may import ``src.display_manager``, ``src.base_classes``,
|
||||
``src.plugin_system`` or anything else that reaches ``rgbmatrix`` at module
|
||||
Nothing here may import ``src.display_manager``, ``src.plugin_system`` or
|
||||
anything else that reaches ``rgbmatrix`` at module
|
||||
level; ``test/test_common_is_hardware_free.py`` enforces that for all of
|
||||
``src/common``. ``logo_needs_refresh`` imports ``src.logo_downloader`` lazily,
|
||||
exactly as the plugin copy does.
|
||||
@@ -224,8 +223,8 @@ class SportsHelpersMixin:
|
||||
containing that string. The default returns ``None`` for a missing
|
||||
abbreviation, which never matches.
|
||||
|
||||
Carried from ``src/base_classes/sports/core.py`` for later phases;
|
||||
nothing in this module calls it yet.
|
||||
Carried from the since-removed ``src/base_classes`` sports core for
|
||||
later phases; nothing in this module calls it yet.
|
||||
"""
|
||||
return game.get(f"{side}_abbr")
|
||||
|
||||
|
||||
@@ -99,8 +99,7 @@ def normalize_legacy_booleans(config: Any, schema: Any,
|
||||
#: config section, so they are allowed in every plugin's config whether or not
|
||||
#: the plugin's schema declares them. The one list for validation, for the web
|
||||
#: save filter and for the load-time checks -- a private copy is how JSON saves
|
||||
#: came to drop ``skin`` and the ``vegas_*`` keys while the validator accepted
|
||||
#: them.
|
||||
#: came to drop the ``vegas_*`` keys while the validator accepted them.
|
||||
#:
|
||||
#: Values are the schema used when the plugin does not declare the property.
|
||||
CORE_PLUGIN_PROPERTIES: Dict[str, Dict[str, Any]] = {
|
||||
@@ -123,19 +122,6 @@ CORE_PLUGIN_PROPERTIES: Dict[str, Dict[str, Any]] = {
|
||||
"default": False,
|
||||
"description": "Enable live priority takeover when plugin has live content"
|
||||
},
|
||||
# Skin selection (docs/SKIN_SYSTEM.md). Deliberately NOT an enum here:
|
||||
# validation must keep passing when a configured skin gets uninstalled
|
||||
# (rendering falls back to built-in). The install-dependent enum is
|
||||
# injected only at serve time (inject_skin_selector) for the web UI
|
||||
# dropdown.
|
||||
"skin": {
|
||||
"type": ["string", "object", "null"],
|
||||
"description": "Visual skin id, or a per-mode mapping like {\"live\": \"my-skin\"}"
|
||||
},
|
||||
"skin_options": {
|
||||
"type": "object",
|
||||
"description": "Options passed through to the selected skin"
|
||||
},
|
||||
# Vegas tuning read by vegas_mode/plugin_adapter.py and base_plugin.py.
|
||||
# Left untyped: the adapter validates them itself and ignores a bad
|
||||
# value with a log line, so a stored one must never block a save.
|
||||
@@ -158,6 +144,32 @@ CORE_VEGAS_TUNING_KEYS = frozenset({
|
||||
})
|
||||
|
||||
|
||||
#: Per-plugin keys the core used to own and no longer reads. ``skin`` and
|
||||
#: ``skin_options`` belonged to the skin system, which was removed; a
|
||||
#: config.json written before then can still carry them in any plugin section,
|
||||
#: and most plugin schemas set ``additionalProperties: false``. They are
|
||||
#: dropped wherever a section is prepared (prepare_plugin_config) or validated,
|
||||
#: and the web saves drop them from the stored section, so an old config loads
|
||||
#: and saves without a validation error and loses them on its next save.
|
||||
RETIRED_PLUGIN_KEYS = frozenset({'skin', 'skin_options'})
|
||||
|
||||
|
||||
def drop_retired_plugin_keys(config: Any, schema: Any) -> Any:
|
||||
"""``config`` without the RETIRED_PLUGIN_KEYS its plugin's schema leaves undeclared.
|
||||
|
||||
A plugin whose schema declares one of these names owns it and keeps it;
|
||||
without a schema nothing is dropped. Never mutates ``config``, and returns
|
||||
it unchanged when there is nothing to drop.
|
||||
"""
|
||||
if not isinstance(config, dict) or not isinstance(schema, dict) \
|
||||
or RETIRED_PLUGIN_KEYS.isdisjoint(config):
|
||||
return config
|
||||
declared = schema.get('properties')
|
||||
declared = declared if isinstance(declared, dict) else {}
|
||||
return {key: value for key, value in config.items()
|
||||
if key not in RETIRED_PLUGIN_KEYS or key in declared}
|
||||
|
||||
|
||||
def with_core_plugin_properties(schema: Dict[str, Any]) -> Dict[str, Any]:
|
||||
"""A deep copy of a plugin schema with CORE_PLUGIN_PROPERTIES allowed.
|
||||
|
||||
@@ -299,14 +311,15 @@ def prepare_plugin_config(config: Any, schema: Optional[Dict[str, Any]],
|
||||
changed_paths: Optional[List[str]] = None) -> Dict[str, Any]:
|
||||
"""The config a plugin runs with, from its stored (or submitted) section.
|
||||
|
||||
Legacy booleans are read as ``{"enabled": ...}`` objects
|
||||
(normalize_legacy_booleans), then schema defaults fill in whatever is
|
||||
missing. Loading a plugin, both config saves, GET /plugins/config, hot
|
||||
reload and the dev tools all go through this, so a plugin sees the same
|
||||
shape however its config reached it.
|
||||
Retired core keys are dropped (drop_retired_plugin_keys), legacy booleans
|
||||
are read as ``{"enabled": ...}`` objects (normalize_legacy_booleans), then
|
||||
schema defaults fill in whatever is missing. Loading a plugin, both config
|
||||
saves, GET /plugins/config, hot reload and the dev tools all go through
|
||||
this, so a plugin sees the same shape however its config reached it.
|
||||
"""
|
||||
config = config if isinstance(config, dict) else {}
|
||||
if schema:
|
||||
config = drop_retired_plugin_keys(config, schema)
|
||||
config = normalize_legacy_booleans(config, schema, changed_paths)
|
||||
return merge_config_defaults(config, defaults)
|
||||
|
||||
@@ -620,7 +633,8 @@ class SchemaManager:
|
||||
# Core plugin properties (CORE_PLUGIN_PROPERTIES) are handled by
|
||||
# the base plugin system and should not cause validation failures:
|
||||
# they are allowed even when the plugin's schema doesn't declare
|
||||
# them, and never required.
|
||||
# them, and never required. Retired ones are ignored.
|
||||
config = drop_retired_plugin_keys(config, schema)
|
||||
enhanced_schema = with_core_plugin_properties(schema)
|
||||
if plugin_id:
|
||||
declared = schema.get("properties", {}) if isinstance(schema, dict) else {}
|
||||
@@ -658,53 +672,6 @@ class SchemaManager:
|
||||
self.logger.error(error_msg)
|
||||
return False, [error_msg]
|
||||
|
||||
def inject_skin_selector(self, schema: Dict[str, Any], plugin_id: str,
|
||||
current_value: Any = None) -> Dict[str, Any]:
|
||||
"""Return a copy of a plugin's schema with a "skin" dropdown added
|
||||
when installed skins target this plugin (docs/SKIN_SYSTEM.md).
|
||||
|
||||
Serve-time only — validation never sees this enum, so a config
|
||||
referencing an uninstalled skin stays valid (rendering falls back
|
||||
to the built-in layout). The currently-configured value is always
|
||||
included in the enum for the same reason: the dropdown must be able
|
||||
to display a selection whose skin was removed.
|
||||
"""
|
||||
# A per-mode mapping ({"live": ..., "recent": ...}) can't be edited
|
||||
# through a string dropdown — injecting one would let the form save
|
||||
# a string over the mapping. Leave the schema alone; per-mode users
|
||||
# edit via the raw JSON config editor.
|
||||
if isinstance(current_value, dict):
|
||||
return schema
|
||||
|
||||
try:
|
||||
from src.skin_system import skin_runtime
|
||||
matching = skin_runtime.skins_for_plugin(plugin_id)
|
||||
except Exception as e:
|
||||
self.logger.debug(f"Skin discovery failed for {plugin_id}: {e}")
|
||||
return schema
|
||||
|
||||
choices = sorted(matching.keys())
|
||||
if isinstance(current_value, str) and current_value and \
|
||||
current_value != "built-in" and current_value not in choices:
|
||||
choices.append(current_value)
|
||||
if not choices:
|
||||
return schema
|
||||
|
||||
enhanced = copy.deepcopy(schema)
|
||||
enhanced.setdefault("properties", {})
|
||||
if "skin" not in enhanced["properties"]:
|
||||
names = {sid: (matching.get(sid, {}).get("name") or sid) for sid in choices}
|
||||
enhanced["properties"]["skin"] = {
|
||||
"type": "string",
|
||||
"title": "Visual Skin",
|
||||
"description": "Replace this scoreboard's look with an installed skin "
|
||||
"(data, scheduling, and vegas mode are unaffected)",
|
||||
"enum": ["built-in", *choices],
|
||||
"enumNames": ["Built-in", *(names[sid] for sid in choices)],
|
||||
"default": "built-in"
|
||||
}
|
||||
return enhanced
|
||||
|
||||
def _format_validation_error(self, error: ValidationError, plugin_id: Optional[str] = None) -> str:
|
||||
"""
|
||||
Format a validation error into a readable message.
|
||||
|
||||
@@ -53,6 +53,17 @@ class PluginStoreManager:
|
||||
# "..", "../x") into a filesystem path that purge_uninstalled_plugins
|
||||
# would delete — an empty id resolves to the plugins root itself.
|
||||
_PLUGIN_ID_RE = re.compile(r"^[A-Za-z0-9][A-Za-z0-9._-]*$")
|
||||
|
||||
@staticmethod
|
||||
def is_plugin_entry(entry) -> bool:
|
||||
"""Whether a registry entry is a plugin core can install.
|
||||
|
||||
A missing ``type`` means plugin. Anything else (registries used to
|
||||
carry ``"type": "skin"`` entries, and a custom registry still can) is
|
||||
hidden from the store and refused at install, rather than being
|
||||
unpacked into the plugins directory as if it were a plugin.
|
||||
"""
|
||||
return isinstance(entry, dict) and (entry.get('type') or 'plugin') == 'plugin'
|
||||
|
||||
def __init__(self, plugins_dir: str = "plugins",
|
||||
uninstalled_registry_path: Optional[str] = None):
|
||||
@@ -1314,18 +1325,10 @@ class PluginStoreManager:
|
||||
if not plugin_info:
|
||||
self.logger.error(f"Plugin not found in registry: {plugin_id}")
|
||||
return False
|
||||
|
||||
# Visual skins share the registry. _install_skin_from_info can put one
|
||||
# in skins/, but no current scoreboard plugin renders skins, so the
|
||||
# store refuses them rather than installing something that does
|
||||
# nothing (docs/SKIN_SYSTEM.md). Manual installs under skins/ and
|
||||
# uninstall_skin are unaffected.
|
||||
if (plugin_info.get('type') or 'plugin') == 'skin':
|
||||
from src.skin_system import SKINS_RENDER_SUPPORTED, SKINS_UNSUPPORTED_MESSAGE
|
||||
if not SKINS_RENDER_SUPPORTED:
|
||||
self.logger.error(f"Not installing skin {plugin_id}: {SKINS_UNSUPPORTED_MESSAGE}")
|
||||
return False
|
||||
return self._install_skin_from_info(plugin_id, plugin_info, branch)
|
||||
if not self.is_plugin_entry(plugin_info):
|
||||
self.logger.error(f"Not installing {plugin_id}: registry entry type "
|
||||
f"{plugin_info.get('type')!r} is not a plugin")
|
||||
return False
|
||||
|
||||
repo_url = plugin_info.get('repo')
|
||||
if not repo_url:
|
||||
@@ -2479,152 +2482,6 @@ class PluginStoreManager:
|
||||
continue
|
||||
return None
|
||||
|
||||
_SKIN_ID_PATTERN = re.compile(r'^[A-Za-z0-9][A-Za-z0-9._-]{0,63}$')
|
||||
|
||||
def _resolve_skin_target(self, skin_id: str) -> Optional[Path]:
|
||||
"""Validate an externally-supplied skin id and resolve it to a path
|
||||
strictly inside the skins directory. Returns None (after logging)
|
||||
for ids that are malformed or would escape the directory — registry
|
||||
entries and manifests are external input and must not be able to
|
||||
write or delete outside skins/."""
|
||||
from src.skin_system import skin_runtime
|
||||
|
||||
if not isinstance(skin_id, str) or not self._SKIN_ID_PATTERN.match(skin_id) \
|
||||
or '..' in skin_id:
|
||||
self.logger.error(f"Rejecting unsafe skin id: {skin_id!r}")
|
||||
return None
|
||||
skins_dir = skin_runtime.get_skins_directory().resolve()
|
||||
target = (skins_dir / skin_id).resolve()
|
||||
if target.parent != skins_dir:
|
||||
self.logger.error(f"Skin id {skin_id!r} escapes the skins directory; rejecting")
|
||||
return None
|
||||
return target
|
||||
|
||||
def _install_skin_from_info(self, skin_id: str, skin_info: Dict,
|
||||
branch: Optional[str] = None) -> bool:
|
||||
"""Install a registry entry of type "skin" into skins/<id>/.
|
||||
|
||||
Reuses the plugin download machinery (git / monorepo zip / archive)
|
||||
but validates skin.json instead of manifest.json and never installs
|
||||
dependencies — skins are render-only (stdlib + PIL + the provided
|
||||
SkinContext), which is also what keeps them safe to iterate on.
|
||||
|
||||
Downloads into a staging directory and validates there; the
|
||||
existing installation is only replaced after the new one passes,
|
||||
so a failed download or bad manifest can't destroy a working skin.
|
||||
"""
|
||||
from src.skin_system import skin_runtime
|
||||
from src.skin_system.skin_base import SKIN_API_VERSION
|
||||
|
||||
repo_url = skin_info.get('repo')
|
||||
if not repo_url:
|
||||
self.logger.error(f"Skin {skin_id} missing repository URL")
|
||||
return False
|
||||
|
||||
target = self._resolve_skin_target(skin_id)
|
||||
if target is None:
|
||||
return False
|
||||
skins_dir = target.parent
|
||||
skins_dir.mkdir(parents=True, exist_ok=True)
|
||||
# Leading "_" keeps staging invisible to skin discovery
|
||||
staging = skins_dir / f"_staging-{skin_id}"
|
||||
if staging.exists() and not self._safe_remove_directory(staging):
|
||||
return False
|
||||
|
||||
subpath = skin_info.get('plugin_path')
|
||||
branch_candidates = self._distinct_sequence([
|
||||
branch,
|
||||
skin_info.get('branch'),
|
||||
skin_info.get('default_branch'),
|
||||
skin_info.get('last_commit_branch'),
|
||||
'main',
|
||||
'master'
|
||||
])
|
||||
|
||||
try:
|
||||
branch_used = None
|
||||
if subpath:
|
||||
for candidate in branch_candidates:
|
||||
download_url = f"{repo_url}/archive/refs/heads/{candidate}.zip"
|
||||
if self._install_from_monorepo(download_url, subpath, staging):
|
||||
branch_used = candidate
|
||||
break
|
||||
else:
|
||||
branch_used = self._install_via_git(repo_url, staging, branch_candidates)
|
||||
if branch_used is None and not staging.exists():
|
||||
for candidate in branch_candidates:
|
||||
download_url = f"{repo_url}/archive/refs/heads/{candidate}.zip"
|
||||
if self._install_via_download(download_url, staging):
|
||||
branch_used = candidate
|
||||
break
|
||||
|
||||
if branch_used is None and not staging.exists():
|
||||
self.logger.error(f"Failed to install skin {skin_id} via git or archive download")
|
||||
return False
|
||||
|
||||
try:
|
||||
with open(staging / 'skin.json', 'r', encoding='utf-8') as f:
|
||||
manifest = json.load(f)
|
||||
except (OSError, json.JSONDecodeError) as e:
|
||||
self.logger.error(f"Skin {skin_id} has no valid skin.json: {e}")
|
||||
return False
|
||||
|
||||
missing = [k for k in ('id', 'name', 'version', 'skin_api_version', 'class_name')
|
||||
if not manifest.get(k)]
|
||||
if missing:
|
||||
self.logger.error(f"Skin {skin_id} manifest missing fields: {missing}")
|
||||
return False
|
||||
|
||||
# Unlike plugins, a mismatched id is rejected rather than
|
||||
# renamed: the manifest id is external input, and the registry
|
||||
# id is what the user asked to install.
|
||||
if manifest['id'] != skin_id:
|
||||
self.logger.error(
|
||||
f"Skin manifest id {manifest['id']!r} doesn't match registry id "
|
||||
f"{skin_id!r}; not installing")
|
||||
return False
|
||||
|
||||
def _api_major(v):
|
||||
try:
|
||||
return int(str(v).split('.')[0])
|
||||
except (ValueError, IndexError):
|
||||
return None
|
||||
|
||||
if _api_major(manifest['skin_api_version']) != _api_major(SKIN_API_VERSION):
|
||||
self.logger.error(
|
||||
f"Skin {skin_id} targets skin API {manifest['skin_api_version']} but this "
|
||||
f"LEDMatrix provides {SKIN_API_VERSION}; not installing")
|
||||
return False
|
||||
|
||||
# Validated — swap into place
|
||||
if target.exists() and not self._safe_remove_directory(target):
|
||||
self.logger.error(f"Could not replace existing skin directory: {target}")
|
||||
return False
|
||||
shutil.move(str(staging), str(target))
|
||||
skin_runtime.discover_skins(force_refresh=True)
|
||||
self.logger.info(f"Successfully installed skin: {skin_id} (branch: {branch_used})")
|
||||
return True
|
||||
finally:
|
||||
if staging.exists():
|
||||
self._safe_remove_directory(staging)
|
||||
|
||||
def uninstall_skin(self, skin_id: str) -> bool:
|
||||
"""Remove an installed skin. Plugin configs referencing it keep
|
||||
validating; rendering falls back to the built-in layout."""
|
||||
from src.skin_system import skin_runtime
|
||||
|
||||
target = self._resolve_skin_target(skin_id)
|
||||
if target is None:
|
||||
return False
|
||||
if not target.exists():
|
||||
self.logger.info(f"Skin {skin_id} not found (already uninstalled)")
|
||||
return True
|
||||
if self._safe_remove_directory(target):
|
||||
skin_runtime.discover_skins(force_refresh=True)
|
||||
self.logger.info(f"Successfully uninstalled skin: {skin_id}")
|
||||
return True
|
||||
return False
|
||||
|
||||
def uninstall_plugin(self, plugin_id: str) -> bool:
|
||||
"""
|
||||
Uninstall a plugin by removing its directory.
|
||||
@@ -2638,12 +2495,6 @@ class PluginStoreManager:
|
||||
plugin_path = self._find_plugin_path(plugin_id)
|
||||
|
||||
if plugin_path is None or not plugin_path.exists():
|
||||
# A skin id passed to the plugin uninstall path (the store UI
|
||||
# uses one uninstall flow) removes the skin instead
|
||||
skin_target = self._resolve_skin_target(plugin_id) \
|
||||
if self._SKIN_ID_PATTERN.match(str(plugin_id)) else None
|
||||
if skin_target is not None and skin_target.exists():
|
||||
return self.uninstall_skin(plugin_id)
|
||||
self.logger.info(f"Plugin {plugin_id} not found (already uninstalled)")
|
||||
return True # Already uninstalled, consider this success
|
||||
|
||||
|
||||
@@ -1,43 +0,0 @@
|
||||
"""
|
||||
Skin system: user-installable visual overlays for sports scoreboards.
|
||||
|
||||
A skin replaces only the rendering of a scoreboard (live / recent /
|
||||
upcoming) while the host plugin keeps doing data fetching, scheduling,
|
||||
caching, live priority, and vegas mode. See docs/SKIN_SYSTEM.md.
|
||||
"""
|
||||
|
||||
# Skins are not offered to users yet. The only render hook is
|
||||
# SportsCore._render_game in src/base_classes/sports/core.py, and none of the
|
||||
# current scoreboard plugins (monorepo or third-party) build on
|
||||
# src.base_classes, so a selected skin never draws. The web UI and store
|
||||
# read these instead of offering install/selection; stored "skin" config
|
||||
# values still load and save. See docs/SKIN_SYSTEM.md.
|
||||
SKINS_RENDER_SUPPORTED = False
|
||||
SKINS_UNSUPPORTED_MESSAGE = (
|
||||
"Skins aren't supported yet: the current scoreboard plugins don't render "
|
||||
"them. Installed skins and saved skin settings are kept but have no effect."
|
||||
)
|
||||
|
||||
from src.skin_system.skin_base import ( # noqa: E402
|
||||
SKIN_API_VERSION,
|
||||
VIEW_MODEL_VERSION,
|
||||
ScoreboardSkin,
|
||||
SkinContext,
|
||||
)
|
||||
from src.skin_system.skin_runtime import (
|
||||
build_context,
|
||||
discover_skins,
|
||||
get_skins_directory,
|
||||
load_skin,
|
||||
)
|
||||
|
||||
__all__ = [
|
||||
"SKIN_API_VERSION",
|
||||
"VIEW_MODEL_VERSION",
|
||||
"ScoreboardSkin",
|
||||
"SkinContext",
|
||||
"build_context",
|
||||
"discover_skins",
|
||||
"get_skins_directory",
|
||||
"load_skin",
|
||||
]
|
||||
@@ -1,39 +0,0 @@
|
||||
{
|
||||
"id": "401570001",
|
||||
"game_time": "7:05PM",
|
||||
"game_date": "Jul 16th",
|
||||
"start_time_utc": "2026-07-16T23:05:00+00:00",
|
||||
"status_text": "Bot 7th",
|
||||
"is_live": true,
|
||||
"is_final": false,
|
||||
"is_upcoming": false,
|
||||
"is_halftime": false,
|
||||
"is_period_break": false,
|
||||
"home_abbr": "LAD",
|
||||
"home_id": "19",
|
||||
"home_score": "5",
|
||||
"home_logo_path": "src/skin_system/fixtures/placeholder_home.png",
|
||||
"home_logo_url": null,
|
||||
"home_record": "58-33",
|
||||
"away_abbr": "SF",
|
||||
"away_id": "26",
|
||||
"away_score": "3",
|
||||
"away_logo_path": "src/skin_system/fixtures/placeholder_away.png",
|
||||
"away_logo_url": null,
|
||||
"away_record": "49-42",
|
||||
"is_within_window": true,
|
||||
"status": "STATUS_IN_PROGRESS",
|
||||
"status_state": "in",
|
||||
"inning": 7,
|
||||
"inning_half": "bottom",
|
||||
"balls": 3,
|
||||
"strikes": 2,
|
||||
"outs": 2,
|
||||
"bases_occupied": [
|
||||
true,
|
||||
true,
|
||||
true
|
||||
],
|
||||
"start_time": "2026-07-16T23:05:00Z",
|
||||
"series_summary": "LAD leads 2-1"
|
||||
}
|
||||
@@ -1,39 +0,0 @@
|
||||
{
|
||||
"id": "401570001",
|
||||
"game_time": "7:05PM",
|
||||
"game_date": "Jul 16th",
|
||||
"start_time_utc": "2026-07-16T23:05:00+00:00",
|
||||
"status_text": "Final",
|
||||
"is_live": false,
|
||||
"is_final": true,
|
||||
"is_upcoming": false,
|
||||
"is_halftime": false,
|
||||
"is_period_break": false,
|
||||
"home_abbr": "LAD",
|
||||
"home_id": "19",
|
||||
"home_score": "5",
|
||||
"home_logo_path": "src/skin_system/fixtures/placeholder_home.png",
|
||||
"home_logo_url": null,
|
||||
"home_record": "58-33",
|
||||
"away_abbr": "SF",
|
||||
"away_id": "26",
|
||||
"away_score": "3",
|
||||
"away_logo_path": "src/skin_system/fixtures/placeholder_away.png",
|
||||
"away_logo_url": null,
|
||||
"away_record": "49-42",
|
||||
"is_within_window": true,
|
||||
"status": "STATUS_FINAL",
|
||||
"status_state": "post",
|
||||
"inning": 9,
|
||||
"inning_half": "top",
|
||||
"balls": 0,
|
||||
"strikes": 0,
|
||||
"outs": 3,
|
||||
"bases_occupied": [
|
||||
false,
|
||||
false,
|
||||
false
|
||||
],
|
||||
"start_time": "2026-07-16T23:05:00Z",
|
||||
"series_summary": "Series tied 2-2"
|
||||
}
|
||||
@@ -1,39 +0,0 @@
|
||||
{
|
||||
"id": "401570001",
|
||||
"game_time": "7:05PM",
|
||||
"game_date": "Jul 16th",
|
||||
"start_time_utc": "2026-07-16T23:05:00+00:00",
|
||||
"status_text": "7:05 PM",
|
||||
"is_live": false,
|
||||
"is_final": false,
|
||||
"is_upcoming": true,
|
||||
"is_halftime": false,
|
||||
"is_period_break": false,
|
||||
"home_abbr": "LAD",
|
||||
"home_id": "19",
|
||||
"home_score": "0",
|
||||
"home_logo_path": "src/skin_system/fixtures/placeholder_home.png",
|
||||
"home_logo_url": null,
|
||||
"home_record": "58-33",
|
||||
"away_abbr": "SF",
|
||||
"away_id": "26",
|
||||
"away_score": "0",
|
||||
"away_logo_path": "src/skin_system/fixtures/placeholder_away.png",
|
||||
"away_logo_url": null,
|
||||
"away_record": "49-42",
|
||||
"is_within_window": true,
|
||||
"status": "STATUS_SCHEDULED",
|
||||
"status_state": "pre",
|
||||
"inning": 0,
|
||||
"inning_half": "top",
|
||||
"balls": 0,
|
||||
"strikes": 0,
|
||||
"outs": 0,
|
||||
"bases_occupied": [
|
||||
false,
|
||||
false,
|
||||
false
|
||||
],
|
||||
"start_time": "2026-07-16T23:05:00Z",
|
||||
"series_summary": ""
|
||||
}
|
||||
@@ -1,28 +0,0 @@
|
||||
{
|
||||
"id": "401570001",
|
||||
"game_time": "7:05PM",
|
||||
"game_date": "Jul 16th",
|
||||
"start_time_utc": "2026-07-16T23:05:00+00:00",
|
||||
"status_text": "Q4 2:34",
|
||||
"is_live": true,
|
||||
"is_final": false,
|
||||
"is_upcoming": false,
|
||||
"is_halftime": false,
|
||||
"is_period_break": false,
|
||||
"home_abbr": "OKC",
|
||||
"home_id": "19",
|
||||
"home_score": "5",
|
||||
"home_logo_path": "src/skin_system/fixtures/placeholder_home.png",
|
||||
"home_logo_url": null,
|
||||
"home_record": "",
|
||||
"away_abbr": "MIN",
|
||||
"away_id": "26",
|
||||
"away_score": "3",
|
||||
"away_logo_path": "src/skin_system/fixtures/placeholder_away.png",
|
||||
"away_logo_url": null,
|
||||
"away_record": "",
|
||||
"is_within_window": true,
|
||||
"period": 4,
|
||||
"period_text": "Q4",
|
||||
"clock": "2:34"
|
||||
}
|
||||
@@ -1,28 +0,0 @@
|
||||
{
|
||||
"id": "401570001",
|
||||
"game_time": "7:05PM",
|
||||
"game_date": "Jul 16th",
|
||||
"start_time_utc": "2026-07-16T23:05:00+00:00",
|
||||
"status_text": "Final",
|
||||
"is_live": false,
|
||||
"is_final": true,
|
||||
"is_upcoming": false,
|
||||
"is_halftime": false,
|
||||
"is_period_break": false,
|
||||
"home_abbr": "OKC",
|
||||
"home_id": "19",
|
||||
"home_score": "5",
|
||||
"home_logo_path": "src/skin_system/fixtures/placeholder_home.png",
|
||||
"home_logo_url": null,
|
||||
"home_record": "",
|
||||
"away_abbr": "MIN",
|
||||
"away_id": "26",
|
||||
"away_score": "3",
|
||||
"away_logo_path": "src/skin_system/fixtures/placeholder_away.png",
|
||||
"away_logo_url": null,
|
||||
"away_record": "",
|
||||
"is_within_window": true,
|
||||
"period": 4,
|
||||
"period_text": "Final",
|
||||
"clock": "0:00"
|
||||
}
|
||||
@@ -1,28 +0,0 @@
|
||||
{
|
||||
"id": "401570001",
|
||||
"game_time": "7:05PM",
|
||||
"game_date": "Jul 16th",
|
||||
"start_time_utc": "2026-07-16T23:05:00+00:00",
|
||||
"status_text": "7:05 PM",
|
||||
"is_live": false,
|
||||
"is_final": false,
|
||||
"is_upcoming": true,
|
||||
"is_halftime": false,
|
||||
"is_period_break": false,
|
||||
"home_abbr": "OKC",
|
||||
"home_id": "19",
|
||||
"home_score": "0",
|
||||
"home_logo_path": "src/skin_system/fixtures/placeholder_home.png",
|
||||
"home_logo_url": null,
|
||||
"home_record": "",
|
||||
"away_abbr": "MIN",
|
||||
"away_id": "26",
|
||||
"away_score": "0",
|
||||
"away_logo_path": "src/skin_system/fixtures/placeholder_away.png",
|
||||
"away_logo_url": null,
|
||||
"away_record": "",
|
||||
"is_within_window": true,
|
||||
"period": 0,
|
||||
"period_text": "",
|
||||
"clock": "0:00"
|
||||
}
|
||||
@@ -1,36 +0,0 @@
|
||||
{
|
||||
"id": "401570001",
|
||||
"game_time": "7:05PM",
|
||||
"game_date": "Jul 16th",
|
||||
"start_time_utc": "2026-07-16T23:05:00+00:00",
|
||||
"status_text": "Q3 8:12",
|
||||
"is_live": true,
|
||||
"is_final": false,
|
||||
"is_upcoming": false,
|
||||
"is_halftime": false,
|
||||
"is_period_break": false,
|
||||
"home_abbr": "KC",
|
||||
"home_id": "19",
|
||||
"home_score": "21",
|
||||
"home_logo_path": "src/skin_system/fixtures/placeholder_home.png",
|
||||
"home_logo_url": null,
|
||||
"home_record": "58-33",
|
||||
"away_abbr": "BUF",
|
||||
"away_id": "26",
|
||||
"away_score": "17",
|
||||
"away_logo_path": "src/skin_system/fixtures/placeholder_away.png",
|
||||
"away_logo_url": null,
|
||||
"away_record": "49-42",
|
||||
"is_within_window": true,
|
||||
"period": 3,
|
||||
"period_text": "Q3",
|
||||
"clock": "8:12",
|
||||
"home_timeouts": 2,
|
||||
"away_timeouts": 3,
|
||||
"down_distance_text": "3rd & 4",
|
||||
"down_distance_text_long": "3rd & 4 at KC 22",
|
||||
"is_redzone": true,
|
||||
"possession": "12",
|
||||
"possession_indicator": "away",
|
||||
"scoring_event": null
|
||||
}
|
||||
@@ -1,36 +0,0 @@
|
||||
{
|
||||
"id": "401570001",
|
||||
"game_time": "7:05PM",
|
||||
"game_date": "Jul 16th",
|
||||
"start_time_utc": "2026-07-16T23:05:00+00:00",
|
||||
"status_text": "Final",
|
||||
"is_live": false,
|
||||
"is_final": true,
|
||||
"is_upcoming": false,
|
||||
"is_halftime": false,
|
||||
"is_period_break": false,
|
||||
"home_abbr": "KC",
|
||||
"home_id": "19",
|
||||
"home_score": "21",
|
||||
"home_logo_path": "src/skin_system/fixtures/placeholder_home.png",
|
||||
"home_logo_url": null,
|
||||
"home_record": "58-33",
|
||||
"away_abbr": "BUF",
|
||||
"away_id": "26",
|
||||
"away_score": "17",
|
||||
"away_logo_path": "src/skin_system/fixtures/placeholder_away.png",
|
||||
"away_logo_url": null,
|
||||
"away_record": "49-42",
|
||||
"is_within_window": true,
|
||||
"period": 4,
|
||||
"period_text": "Final",
|
||||
"clock": "0:00",
|
||||
"home_timeouts": 0,
|
||||
"away_timeouts": 0,
|
||||
"down_distance_text": "",
|
||||
"down_distance_text_long": "",
|
||||
"is_redzone": false,
|
||||
"possession": null,
|
||||
"possession_indicator": null,
|
||||
"scoring_event": null
|
||||
}
|
||||
@@ -1,36 +0,0 @@
|
||||
{
|
||||
"id": "401570001",
|
||||
"game_time": "7:05PM",
|
||||
"game_date": "Jul 16th",
|
||||
"start_time_utc": "2026-07-16T23:05:00+00:00",
|
||||
"status_text": "7:05 PM",
|
||||
"is_live": false,
|
||||
"is_final": false,
|
||||
"is_upcoming": true,
|
||||
"is_halftime": false,
|
||||
"is_period_break": false,
|
||||
"home_abbr": "KC",
|
||||
"home_id": "19",
|
||||
"home_score": "0",
|
||||
"home_logo_path": "src/skin_system/fixtures/placeholder_home.png",
|
||||
"home_logo_url": null,
|
||||
"home_record": "58-33",
|
||||
"away_abbr": "BUF",
|
||||
"away_id": "26",
|
||||
"away_score": "0",
|
||||
"away_logo_path": "src/skin_system/fixtures/placeholder_away.png",
|
||||
"away_logo_url": null,
|
||||
"away_record": "49-42",
|
||||
"is_within_window": true,
|
||||
"period": 0,
|
||||
"period_text": "",
|
||||
"clock": "0:00",
|
||||
"home_timeouts": 3,
|
||||
"away_timeouts": 3,
|
||||
"down_distance_text": "",
|
||||
"down_distance_text_long": "",
|
||||
"is_redzone": false,
|
||||
"possession": null,
|
||||
"possession_indicator": null,
|
||||
"scoring_event": null
|
||||
}
|
||||
@@ -1,32 +0,0 @@
|
||||
{
|
||||
"id": "401570001",
|
||||
"game_time": "7:05PM",
|
||||
"game_date": "Jul 16th",
|
||||
"start_time_utc": "2026-07-16T23:05:00+00:00",
|
||||
"status_text": "P3 14:55",
|
||||
"is_live": true,
|
||||
"is_final": false,
|
||||
"is_upcoming": false,
|
||||
"is_halftime": false,
|
||||
"is_period_break": false,
|
||||
"home_abbr": "COL",
|
||||
"home_id": "19",
|
||||
"home_score": "2",
|
||||
"home_logo_path": "src/skin_system/fixtures/placeholder_home.png",
|
||||
"home_logo_url": null,
|
||||
"home_record": "58-33",
|
||||
"away_abbr": "VGK",
|
||||
"away_id": "26",
|
||||
"away_score": "2",
|
||||
"away_logo_path": "src/skin_system/fixtures/placeholder_away.png",
|
||||
"away_logo_url": null,
|
||||
"away_record": "49-42",
|
||||
"is_within_window": true,
|
||||
"period": 3,
|
||||
"period_text": "P3",
|
||||
"clock": "14:55",
|
||||
"power_play": true,
|
||||
"penalties": [],
|
||||
"home_shots": 27,
|
||||
"away_shots": 31
|
||||
}
|
||||
@@ -1,32 +0,0 @@
|
||||
{
|
||||
"id": "401570001",
|
||||
"game_time": "7:05PM",
|
||||
"game_date": "Jul 16th",
|
||||
"start_time_utc": "2026-07-16T23:05:00+00:00",
|
||||
"status_text": "Final/OT",
|
||||
"is_live": false,
|
||||
"is_final": true,
|
||||
"is_upcoming": false,
|
||||
"is_halftime": false,
|
||||
"is_period_break": false,
|
||||
"home_abbr": "COL",
|
||||
"home_id": "19",
|
||||
"home_score": "3",
|
||||
"home_logo_path": "src/skin_system/fixtures/placeholder_home.png",
|
||||
"home_logo_url": null,
|
||||
"home_record": "58-33",
|
||||
"away_abbr": "VGK",
|
||||
"away_id": "26",
|
||||
"away_score": "2",
|
||||
"away_logo_path": "src/skin_system/fixtures/placeholder_away.png",
|
||||
"away_logo_url": null,
|
||||
"away_record": "49-42",
|
||||
"is_within_window": true,
|
||||
"period": 5,
|
||||
"period_text": "Final/OT",
|
||||
"clock": "0:00",
|
||||
"power_play": false,
|
||||
"penalties": [],
|
||||
"home_shots": 35,
|
||||
"away_shots": 33
|
||||
}
|
||||
@@ -1,32 +0,0 @@
|
||||
{
|
||||
"id": "401570001",
|
||||
"game_time": "7:05PM",
|
||||
"game_date": "Jul 16th",
|
||||
"start_time_utc": "2026-07-16T23:05:00+00:00",
|
||||
"status_text": "7:05 PM",
|
||||
"is_live": false,
|
||||
"is_final": false,
|
||||
"is_upcoming": true,
|
||||
"is_halftime": false,
|
||||
"is_period_break": false,
|
||||
"home_abbr": "COL",
|
||||
"home_id": "19",
|
||||
"home_score": "0",
|
||||
"home_logo_path": "src/skin_system/fixtures/placeholder_home.png",
|
||||
"home_logo_url": null,
|
||||
"home_record": "58-33",
|
||||
"away_abbr": "VGK",
|
||||
"away_id": "26",
|
||||
"away_score": "0",
|
||||
"away_logo_path": "src/skin_system/fixtures/placeholder_away.png",
|
||||
"away_logo_url": null,
|
||||
"away_record": "49-42",
|
||||
"is_within_window": true,
|
||||
"period": 0,
|
||||
"period_text": "",
|
||||
"clock": "0:00",
|
||||
"power_play": false,
|
||||
"penalties": [],
|
||||
"home_shots": 0,
|
||||
"away_shots": 0
|
||||
}
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 444 B |
Binary file not shown.
|
Before Width: | Height: | Size: 446 B |
@@ -1,171 +0,0 @@
|
||||
"""
|
||||
Skin API: the classes a skin author works with.
|
||||
|
||||
A skin is a directory under skins/<skin-id>/ containing a skin.json
|
||||
manifest and a Python module exposing a ScoreboardSkin subclass. The
|
||||
host (a sports scoreboard's base classes) builds a SkinContext per
|
||||
render and calls render_live / render_recent / render_upcoming with the
|
||||
game view model. The skin draws onto ctx.canvas and returns True; the
|
||||
host composites the canvas onto the display. A skin never talks to the
|
||||
display, the network, or the plugin directly.
|
||||
|
||||
Skin API Version: 1.0.0
|
||||
View Model Version: 1.0
|
||||
"""
|
||||
|
||||
from abc import ABC
|
||||
from dataclasses import dataclass, field
|
||||
from typing import Any, Callable, Dict, Optional, Tuple, Union
|
||||
|
||||
from PIL import Image, ImageDraw
|
||||
|
||||
try:
|
||||
import freetype
|
||||
except ImportError: # pragma: no cover - freetype ships with the project deps
|
||||
freetype = None
|
||||
|
||||
from src.adaptive_layout import FitResult, LayoutContext, Region
|
||||
|
||||
# Major must match a skin manifest's skin_api_version major or the skin
|
||||
# is refused at load time (renames/removals bump major; additions minor).
|
||||
SKIN_API_VERSION = "1.0.0"
|
||||
|
||||
# Version of the guaranteed `game` dict keys (see docs/CREATING_SKINS.md).
|
||||
VIEW_MODEL_VERSION = "1.0"
|
||||
|
||||
|
||||
def _draw_bdf_text_on(draw: ImageDraw.ImageDraw, text: str, x: int, y: int,
|
||||
color: Tuple[int, int, int], face: Any,
|
||||
clip_w: int, clip_h: int) -> None:
|
||||
"""Render a freetype BDF face glyph-by-glyph onto an arbitrary canvas.
|
||||
|
||||
DisplayManager._draw_bdf_text only draws onto the panel image; skins
|
||||
draw onto their own canvas, so the fitted-font path (fit_text can
|
||||
return freetype faces) needs this standalone equivalent.
|
||||
"""
|
||||
try:
|
||||
ascender_px = face.size.ascender >> 6
|
||||
except Exception:
|
||||
ascender_px = 0
|
||||
baseline_y = y + ascender_px
|
||||
for char in text:
|
||||
face.load_char(char)
|
||||
bitmap = face.glyph.bitmap
|
||||
glyph_left = face.glyph.bitmap_left
|
||||
glyph_top = face.glyph.bitmap_top
|
||||
for i in range(bitmap.rows):
|
||||
for j in range(bitmap.width):
|
||||
byte_index = i * bitmap.pitch + (j // 8)
|
||||
if byte_index < len(bitmap.buffer) and \
|
||||
bitmap.buffer[byte_index] & (1 << (7 - (j % 8))):
|
||||
px = x + glyph_left + j
|
||||
py = baseline_y - glyph_top + i
|
||||
if 0 <= px < clip_w and 0 <= py < clip_h:
|
||||
draw.point((px, py), fill=color)
|
||||
x += face.glyph.advance.x >> 6
|
||||
|
||||
|
||||
@dataclass
|
||||
class SkinContext:
|
||||
"""Everything a skin may touch during one render call.
|
||||
|
||||
The canvas is a fresh RGB image sized to the current display (or
|
||||
vegas card). Draw onto it via the helpers below or raw ``draw``;
|
||||
never call display/update methods — the host composites the canvas.
|
||||
"""
|
||||
|
||||
canvas: Image.Image
|
||||
draw: ImageDraw.ImageDraw
|
||||
layout: LayoutContext
|
||||
width: int
|
||||
height: int
|
||||
fonts: Dict[str, Any]
|
||||
options: Dict[str, Any]
|
||||
logger: Any
|
||||
sport: Optional[str] = None
|
||||
view_model_version: str = VIEW_MODEL_VERSION
|
||||
# load_logo("home") / load_logo("away") -> RGBA PIL image or None.
|
||||
# Bound to the current game; hits the host's logo cache (never loads
|
||||
# from disk twice), downloads missing logos like the built-in layout.
|
||||
load_logo: Callable[[str], Optional[Image.Image]] = field(default=lambda side: None)
|
||||
# draw_text_outlined(text, (x, y), font, fill=..., outline_color=...)
|
||||
# — the classic scorebug outlined text, drawn onto this canvas.
|
||||
# TTF fonts only (ctx.fonts values are TTF); for ladder-fitted fonts
|
||||
# use draw_fit / draw_text, which handle BDF faces too.
|
||||
draw_text_outlined: Callable[..., None] = field(default=lambda *a, **k: None)
|
||||
|
||||
def draw_text(self, text: str, x: int, y: int,
|
||||
color: Tuple[int, int, int] = (255, 255, 255),
|
||||
font: Any = None) -> None:
|
||||
"""Draw text at a top-left position, handling both PIL fonts and
|
||||
the freetype BDF faces that layout.fit_text can return."""
|
||||
if font is None:
|
||||
font = self.fonts.get('time')
|
||||
if freetype is not None and isinstance(font, freetype.Face):
|
||||
_draw_bdf_text_on(self.draw, text, int(x), int(y), color, font,
|
||||
self.width, self.height)
|
||||
else:
|
||||
self.draw.text((int(x), int(y)), text, font=font, fill=color)
|
||||
|
||||
def draw_fit(self, fit: FitResult, box: Union[Region, Tuple[int, int]],
|
||||
color: Tuple[int, int, int] = (255, 255, 255),
|
||||
align: str = "center", valign: str = "center") -> None:
|
||||
"""Draw a layout.fit_text() result aligned within a Region — the
|
||||
canvas-local equivalent of adaptive_layout.draw_fitted_text."""
|
||||
region = box if isinstance(box, Region) else Region(0, 0, box[0], box[1])
|
||||
x, y = region.align_xy(fit.width, fit.height, align, valign)
|
||||
self.draw_text(fit.text, x, y - fit.y_offset, color=color, font=fit.font)
|
||||
|
||||
def draw_image(self, img: Optional[Image.Image],
|
||||
box: Union[Region, Tuple[int, int]], *,
|
||||
mode: str = "contain", align: str = "center",
|
||||
valign: str = "center", cache_key: Any = None) -> None:
|
||||
"""Fit an image (a logo, art) into a Region and paste it, honoring
|
||||
alpha. Silently no-ops on None so `ctx.draw_image(ctx.load_logo(
|
||||
'home'), ...)` stays safe when a logo is missing."""
|
||||
if img is None:
|
||||
return
|
||||
region = box if isinstance(box, Region) else Region(0, 0, box[0], box[1])
|
||||
fitted = self.layout.fit_image(img, region, mode=mode,
|
||||
cache_key=cache_key)
|
||||
result = fitted.image # fit_image returns an ImageFitResult (always RGBA)
|
||||
if result is None:
|
||||
return
|
||||
x, y = region.align_xy(result.width, result.height, align, valign)
|
||||
self.canvas.paste(result, (int(x), int(y)), result)
|
||||
|
||||
|
||||
class ScoreboardSkin(ABC):
|
||||
"""Base class for scoreboard skins.
|
||||
|
||||
Override only the modes you want to restyle; any mode you leave
|
||||
unimplemented (or return False from) falls back to the plugin's
|
||||
built-in renderer, so a live-only skin still gets recent/upcoming
|
||||
screens for free.
|
||||
|
||||
Skins should be stateless: three host instances (live, recent,
|
||||
upcoming) each hold their own skin instance, and a render must be
|
||||
derivable from (ctx, game) alone.
|
||||
"""
|
||||
|
||||
SKIN_API_VERSION = SKIN_API_VERSION
|
||||
|
||||
def __init__(self, manifest: Dict[str, Any], options: Dict[str, Any]):
|
||||
self.manifest = manifest
|
||||
self.options = options or {}
|
||||
|
||||
def render_live(self, ctx: SkinContext, game: Dict[str, Any]) -> bool:
|
||||
return False
|
||||
|
||||
def render_recent(self, ctx: SkinContext, game: Dict[str, Any]) -> bool:
|
||||
return False
|
||||
|
||||
def render_upcoming(self, ctx: SkinContext, game: Dict[str, Any]) -> bool:
|
||||
return False
|
||||
|
||||
def render_vegas_card(self, ctx: SkinContext,
|
||||
game: Dict[str, Any]) -> Optional[Image.Image]:
|
||||
"""Render one vegas scroll card at ctx.width x ctx.height. Return
|
||||
the finished image, or None to let the host use its default vegas
|
||||
rendering (which captures the regular display output)."""
|
||||
return None
|
||||
@@ -1,352 +0,0 @@
|
||||
"""
|
||||
Skin runtime: discovery, validation, loading, and context building.
|
||||
|
||||
Deliberately generic — this module knows nothing about sports beyond
|
||||
passing a `sport` label through; the sports flavor lives in skin_base
|
||||
(ScoreboardSkin) and in the hosts that call build_context.
|
||||
|
||||
Every failure path here logs and returns None: a broken or missing skin
|
||||
must never take down the plugin that references it — the host falls
|
||||
back to its built-in renderer.
|
||||
"""
|
||||
|
||||
import importlib.util
|
||||
import json
|
||||
import sys
|
||||
import threading
|
||||
from pathlib import Path
|
||||
from typing import Any, Dict, Optional, Tuple
|
||||
|
||||
from PIL import Image, ImageDraw
|
||||
|
||||
from src.adaptive_layout import LayoutContext
|
||||
from src.logging_config import get_logger
|
||||
from src.skin_system.skin_base import (
|
||||
SKIN_API_VERSION,
|
||||
ScoreboardSkin,
|
||||
SkinContext,
|
||||
)
|
||||
|
||||
logger = get_logger(__name__)
|
||||
|
||||
_REQUIRED_MANIFEST_FIELDS = ("id", "name", "version", "skin_api_version", "class_name")
|
||||
_DEFAULT_ENTRY_POINT = "skin.py"
|
||||
|
||||
_lock = threading.RLock()
|
||||
# skins_dir -> (fingerprint, {skin_id: manifest+path})
|
||||
_discovery_cache: Dict[str, Tuple[Tuple, Dict[str, Dict[str, Any]]]] = {}
|
||||
|
||||
_shared_layout_font_manager: Optional[Any] = None
|
||||
|
||||
|
||||
def _get_font_manager() -> Any:
|
||||
"""Shared FontManager for skin LayoutContexts. SportsCore hosts don't
|
||||
carry a plugin_manager, so skins share one module-level FontManager —
|
||||
the same shape as base_plugin._fallback_font_manager, constructed
|
||||
directly so rendering never has to import the whole plugin system."""
|
||||
global _shared_layout_font_manager
|
||||
if _shared_layout_font_manager is None:
|
||||
from src.font_manager import FontManager
|
||||
_shared_layout_font_manager = FontManager({})
|
||||
return _shared_layout_font_manager
|
||||
|
||||
|
||||
def get_skins_directory() -> Path:
|
||||
"""Central skins directory: <project_root>/skins. Lives outside the
|
||||
plugin directories on purpose — plugin reinstall/update deletes the
|
||||
whole plugin directory, and a skin must survive that."""
|
||||
return Path(__file__).resolve().parents[2] / "skins"
|
||||
|
||||
|
||||
def _major(version: str) -> Optional[int]:
|
||||
try:
|
||||
return int(str(version).split(".")[0])
|
||||
except (ValueError, AttributeError, IndexError):
|
||||
return None
|
||||
|
||||
|
||||
def _read_manifest(skin_dir: Path) -> Optional[Dict[str, Any]]:
|
||||
manifest_path = skin_dir / "skin.json"
|
||||
if not manifest_path.is_file():
|
||||
return None
|
||||
try:
|
||||
with open(manifest_path, "r", encoding="utf-8") as f:
|
||||
manifest = json.load(f)
|
||||
except (OSError, json.JSONDecodeError) as e:
|
||||
logger.error("Skin manifest %s is unreadable: %s", manifest_path, e)
|
||||
return None
|
||||
missing = [k for k in _REQUIRED_MANIFEST_FIELDS if not manifest.get(k)]
|
||||
if missing:
|
||||
logger.error("Skin manifest %s missing required fields: %s",
|
||||
manifest_path, ", ".join(missing))
|
||||
return None
|
||||
if manifest["id"] != skin_dir.name:
|
||||
logger.warning("Skin manifest id %r does not match directory name %r",
|
||||
manifest["id"], skin_dir.name)
|
||||
manifest["_skin_dir"] = str(skin_dir)
|
||||
return manifest
|
||||
|
||||
|
||||
def _discovery_fingerprint(skins_dir: Path) -> Optional[Tuple]:
|
||||
"""Cache key for a skins directory: its mtime plus every skin.json's
|
||||
(path, mtime). The directory mtime alone misses in-place manifest edits
|
||||
(a skin updated without adding/removing entries)."""
|
||||
try:
|
||||
parts = [skins_dir.stat().st_mtime]
|
||||
for manifest_path in sorted(skins_dir.glob("*/skin.json")):
|
||||
parts.append((str(manifest_path), manifest_path.stat().st_mtime))
|
||||
return tuple(parts)
|
||||
except OSError:
|
||||
return None
|
||||
|
||||
|
||||
def discover_skins(skins_dir: Optional[Path] = None,
|
||||
force_refresh: bool = False) -> Dict[str, Dict[str, Any]]:
|
||||
"""Return {skin_id: manifest} for every valid skin package installed.
|
||||
|
||||
Cached per directory and invalidated when the directory or any
|
||||
skin.json changes; pass force_refresh to bypass.
|
||||
"""
|
||||
skins_dir = Path(skins_dir) if skins_dir else get_skins_directory()
|
||||
cache_key = str(skins_dir)
|
||||
fingerprint = _discovery_fingerprint(skins_dir)
|
||||
if fingerprint is None:
|
||||
return {}
|
||||
|
||||
with _lock:
|
||||
cached = _discovery_cache.get(cache_key)
|
||||
if cached and not force_refresh and cached[0] == fingerprint:
|
||||
return dict(cached[1])
|
||||
|
||||
skins: Dict[str, Dict[str, Any]] = {}
|
||||
for entry in sorted(skins_dir.iterdir()):
|
||||
if not entry.is_dir() or entry.name.startswith((".", "_")):
|
||||
continue
|
||||
manifest = _read_manifest(entry)
|
||||
if manifest:
|
||||
skins[manifest["id"]] = manifest
|
||||
_discovery_cache[cache_key] = (fingerprint, skins)
|
||||
return dict(skins)
|
||||
|
||||
|
||||
def skin_targets(manifest: Dict[str, Any]) -> Tuple[list, list]:
|
||||
"""(sports, sport_keys) a skin declares it supports."""
|
||||
targets = manifest.get("targets") or {}
|
||||
return (list(targets.get("sports") or []),
|
||||
list(targets.get("sport_keys") or []))
|
||||
|
||||
|
||||
def skin_matches_target(manifest: Dict[str, Any], sport: Optional[str],
|
||||
sport_key: Optional[str]) -> bool:
|
||||
"""True when the skin declares support for this sport family or exact
|
||||
sport key. A skin with no targets at all matches everything."""
|
||||
sports, sport_keys = skin_targets(manifest)
|
||||
if not sports and not sport_keys:
|
||||
return True
|
||||
if sport and sport in sports:
|
||||
return True
|
||||
if sport_key and sport_key in sport_keys:
|
||||
return True
|
||||
return False
|
||||
|
||||
|
||||
def skins_for_plugin(plugin_id: str,
|
||||
skins: Optional[Dict[str, Dict[str, Any]]] = None) -> Dict[str, Dict[str, Any]]:
|
||||
"""Installed skins that plausibly apply to a plugin, for UI dropdowns.
|
||||
|
||||
A skin matches when the plugin id is listed in targets.plugins, or any
|
||||
declared sport / sport_key appears as a token of the plugin id (so a
|
||||
skin targeting sports=["baseball"] matches "baseball-scoreboard", and
|
||||
sport_keys=["milb"] matches "milb-scoreboard")."""
|
||||
if skins is None:
|
||||
skins = discover_skins()
|
||||
tokens = set(str(plugin_id).lower().replace("-", "_").split("_"))
|
||||
matched = {}
|
||||
for skin_id, manifest in skins.items():
|
||||
targets = manifest.get("targets") or {}
|
||||
if plugin_id in (targets.get("plugins") or []):
|
||||
matched[skin_id] = manifest
|
||||
continue
|
||||
sports, sport_keys = skin_targets(manifest)
|
||||
if any(str(t).lower() in tokens for t in sports + sport_keys):
|
||||
matched[skin_id] = manifest
|
||||
return matched
|
||||
|
||||
|
||||
def _load_skin_module(skin_id: str, skin_dir: Path, entry_point: str) -> Optional[Any]:
|
||||
"""Import the skin's entry module under a namespaced sys.modules key,
|
||||
namespacing its sibling .py files the same way — the collision-
|
||||
avoidance scheme plugins use (plugin_loader._namespace_plugin_modules),
|
||||
so two skins can both ship a helpers.py.
|
||||
|
||||
The entry module is cached: the live/recent/upcoming hosts all load
|
||||
the same skin, and only the first load executes any code. (A skin
|
||||
whose *code* changed on disk needs a service restart to take effect —
|
||||
Python modules can't be safely hot-swapped.)
|
||||
"""
|
||||
entry_path = skin_dir / entry_point
|
||||
if not entry_path.is_file():
|
||||
logger.error("Skin '%s' entry point not found: %s", skin_id, entry_path)
|
||||
return None
|
||||
|
||||
module_name = f"_skin_{skin_id}_{Path(entry_point).stem}"
|
||||
with _lock:
|
||||
cached_entry = sys.modules.get(module_name)
|
||||
if cached_entry is not None:
|
||||
return cached_entry
|
||||
|
||||
# Import siblings under their namespaced alias, and *bind* the bare
|
||||
# name (cached or fresh) so `import helpers` inside the entry module
|
||||
# resolves to this skin's copy. The bare bindings are transient —
|
||||
# restored below so another skin's identically-named sibling can't
|
||||
# be shadowed by ours.
|
||||
replaced_bare: Dict[str, Any] = {}
|
||||
try:
|
||||
for sibling in skin_dir.glob("*.py"):
|
||||
if sibling.name == entry_point:
|
||||
continue
|
||||
alias = f"_skin_{skin_id}_{sibling.stem}"
|
||||
module = sys.modules.get(alias)
|
||||
if module is None:
|
||||
spec = importlib.util.spec_from_file_location(alias, sibling)
|
||||
if not spec or not spec.loader:
|
||||
continue
|
||||
module = importlib.util.module_from_spec(spec)
|
||||
sys.modules[alias] = module
|
||||
replaced_bare.setdefault(sibling.stem, sys.modules.get(sibling.stem))
|
||||
sys.modules[sibling.stem] = module
|
||||
try:
|
||||
spec.loader.exec_module(module)
|
||||
except Exception as e:
|
||||
logger.error("Skin '%s' sibling module %s failed to import: %s",
|
||||
skin_id, sibling.name, e, exc_info=True)
|
||||
sys.modules.pop(alias, None)
|
||||
return None
|
||||
else:
|
||||
replaced_bare.setdefault(sibling.stem, sys.modules.get(sibling.stem))
|
||||
sys.modules[sibling.stem] = module
|
||||
|
||||
try:
|
||||
spec = importlib.util.spec_from_file_location(module_name, entry_path)
|
||||
if not spec or not spec.loader:
|
||||
logger.error("Skin '%s': could not create import spec for %s",
|
||||
skin_id, entry_path)
|
||||
return None
|
||||
module = importlib.util.module_from_spec(spec)
|
||||
sys.modules[module_name] = module
|
||||
spec.loader.exec_module(module)
|
||||
return module
|
||||
except Exception as e:
|
||||
sys.modules.pop(module_name, None)
|
||||
logger.error("Skin '%s' failed to import: %s", skin_id, e, exc_info=True)
|
||||
return None
|
||||
finally:
|
||||
for bare_name, previous in replaced_bare.items():
|
||||
if previous is None:
|
||||
sys.modules.pop(bare_name, None)
|
||||
else:
|
||||
sys.modules[bare_name] = previous
|
||||
|
||||
|
||||
def load_skin(skin_id: str, sport: Optional[str] = None,
|
||||
sport_key: Optional[str] = None,
|
||||
options: Optional[Dict[str, Any]] = None,
|
||||
skins_dir: Optional[Path] = None) -> Optional[ScoreboardSkin]:
|
||||
"""Load and instantiate a skin. Returns None (after logging why) on
|
||||
any failure — callers treat None as 'use the built-in renderer'."""
|
||||
skins = discover_skins(skins_dir)
|
||||
manifest = skins.get(skin_id)
|
||||
if manifest is None:
|
||||
logger.warning("Skin '%s' is configured but not installed under %s; "
|
||||
"using built-in renderer",
|
||||
skin_id, skins_dir or get_skins_directory())
|
||||
return None
|
||||
|
||||
manifest_major = _major(manifest.get("skin_api_version"))
|
||||
api_major = _major(SKIN_API_VERSION)
|
||||
if manifest_major != api_major:
|
||||
logger.error("Skin '%s' targets skin API %s but this LEDMatrix "
|
||||
"provides %s — the skin needs an update; using "
|
||||
"built-in renderer",
|
||||
skin_id, manifest.get("skin_api_version"), SKIN_API_VERSION)
|
||||
return None
|
||||
|
||||
if not skin_matches_target(manifest, sport, sport_key):
|
||||
# Soft: the user explicitly configured it, so warn but load anyway
|
||||
# (a baseball skin may render an acceptable generic scoreboard).
|
||||
logger.warning("Skin '%s' does not declare support for sport=%r / "
|
||||
"sport_key=%r; loading anyway", skin_id, sport, sport_key)
|
||||
|
||||
skin_dir = Path(manifest["_skin_dir"])
|
||||
module = _load_skin_module(skin_id, skin_dir,
|
||||
manifest.get("entry_point", _DEFAULT_ENTRY_POINT))
|
||||
if module is None:
|
||||
return None
|
||||
|
||||
class_name = manifest["class_name"]
|
||||
skin_class = getattr(module, class_name, None)
|
||||
if skin_class is None or not isinstance(skin_class, type) or \
|
||||
not issubclass(skin_class, ScoreboardSkin):
|
||||
logger.error("Skin '%s': %s is missing or not a ScoreboardSkin subclass",
|
||||
skin_id, class_name)
|
||||
return None
|
||||
|
||||
try:
|
||||
return skin_class(manifest, options or {})
|
||||
except Exception as e:
|
||||
logger.error("Skin '%s' failed to instantiate: %s", skin_id, e, exc_info=True)
|
||||
return None
|
||||
|
||||
|
||||
def build_context(host: Any, game: Dict[str, Any],
|
||||
size: Optional[Tuple[int, int]] = None) -> SkinContext:
|
||||
"""Build a SkinContext for one render call.
|
||||
|
||||
`host` is a SportsCore-style object: display_manager, fonts, logger,
|
||||
sport, skin_options, _load_and_resize_logo, _draw_text_with_outline.
|
||||
`size` overrides the canvas size (vegas cards); default is the
|
||||
current display size read live from the display manager.
|
||||
"""
|
||||
if size is not None:
|
||||
width, height = int(size[0]), int(size[1])
|
||||
else:
|
||||
dm = host.display_manager
|
||||
width = getattr(dm, "width", None) or dm.matrix.width
|
||||
height = getattr(dm, "height", None) or dm.matrix.height
|
||||
|
||||
canvas = Image.new("RGB", (width, height), (0, 0, 0))
|
||||
draw = ImageDraw.Draw(canvas)
|
||||
layout = LayoutContext(width, height, _get_font_manager())
|
||||
|
||||
def load_logo(side: str) -> Optional[Image.Image]:
|
||||
if side not in ("home", "away"):
|
||||
return None
|
||||
try:
|
||||
logo_path = game.get(f"{side}_logo_path")
|
||||
if logo_path is not None and not isinstance(logo_path, Path):
|
||||
logo_path = Path(logo_path)
|
||||
return host._load_and_resize_logo(
|
||||
game.get(f"{side}_id"), game.get(f"{side}_abbr"),
|
||||
logo_path, game.get(f"{side}_logo_url"))
|
||||
except Exception as e:
|
||||
host.logger.warning("Skin logo load failed for %s: %s", side, e)
|
||||
return None
|
||||
|
||||
def draw_text_outlined(text, position, font, fill=(255, 255, 255),
|
||||
outline_color=(0, 0, 0)):
|
||||
host._draw_text_with_outline(draw, text, position, font,
|
||||
fill=fill, outline_color=outline_color)
|
||||
|
||||
return SkinContext(
|
||||
canvas=canvas,
|
||||
draw=draw,
|
||||
layout=layout,
|
||||
width=width,
|
||||
height=height,
|
||||
fonts=dict(host.fonts),
|
||||
options=dict(getattr(host, "skin_options", {}) or {}),
|
||||
logger=host.logger,
|
||||
sport=getattr(host, "sport", None),
|
||||
load_logo=load_logo,
|
||||
draw_text_outlined=draw_text_outlined,
|
||||
)
|
||||
Vendored
-9
@@ -639,15 +639,6 @@
|
||||
"POST"
|
||||
]
|
||||
],
|
||||
[
|
||||
"/api/v3/skins",
|
||||
"api_v3.list_skins",
|
||||
[
|
||||
"GET",
|
||||
"HEAD",
|
||||
"OPTIONS"
|
||||
]
|
||||
],
|
||||
[
|
||||
"/api/v3/starlark/apps",
|
||||
"api_v3.get_starlark_apps",
|
||||
|
||||
@@ -1,342 +0,0 @@
|
||||
"""
|
||||
Tests for src/base_classes/api_extractors.py
|
||||
|
||||
Covers ESPNFootballExtractor, ESPNBaseballExtractor, ESPNHockeyExtractor,
|
||||
SoccerAPIExtractor, and the shared _extract_common_details logic.
|
||||
"""
|
||||
|
||||
import logging
|
||||
import pytest
|
||||
from src.base_classes.api_extractors import (
|
||||
ESPNFootballExtractor,
|
||||
ESPNBaseballExtractor,
|
||||
ESPNHockeyExtractor,
|
||||
SoccerAPIExtractor,
|
||||
)
|
||||
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# Shared test data factories
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
def _make_espn_event(state: str = "in", home_abbr: str = "KC", away_abbr: str = "BUF",
|
||||
home_score: str = "14", away_score: str = "7",
|
||||
date_str: str = "2024-01-15T20:00:00Z",
|
||||
include_situation: bool = False,
|
||||
situation: dict | None = None,
|
||||
status_detail: str = "2nd Qtr 8:42",
|
||||
period: int = 2) -> dict:
|
||||
"""Build a minimal ESPN-style game event dict."""
|
||||
comp_status = {
|
||||
"type": {
|
||||
"state": state,
|
||||
"shortDetail": status_detail,
|
||||
"detail": status_detail,
|
||||
"name": "STATUS_IN_PROGRESS",
|
||||
},
|
||||
"period": period,
|
||||
"displayClock": "8:42",
|
||||
}
|
||||
comp = {
|
||||
"status": comp_status,
|
||||
"competitors": [
|
||||
{
|
||||
"homeAway": "home",
|
||||
"team": {"abbreviation": home_abbr, "displayName": f"{home_abbr} Team"},
|
||||
"score": home_score,
|
||||
},
|
||||
{
|
||||
"homeAway": "away",
|
||||
"team": {"abbreviation": away_abbr, "displayName": f"{away_abbr} Team"},
|
||||
"score": away_score,
|
||||
},
|
||||
],
|
||||
}
|
||||
if include_situation:
|
||||
comp["situation"] = situation or {}
|
||||
return {
|
||||
"id": "test-game-1",
|
||||
"date": date_str,
|
||||
"competitions": [comp],
|
||||
}
|
||||
|
||||
|
||||
def _make_logger() -> logging.Logger:
|
||||
return logging.getLogger("test_extractor")
|
||||
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# ESPNFootballExtractor
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
class TestESPNFootballExtractor:
|
||||
def setup_method(self):
|
||||
self.extractor = ESPNFootballExtractor(_make_logger())
|
||||
|
||||
def test_extract_live_game_basic_fields(self):
|
||||
event = _make_espn_event(state="in", home_score="14", away_score="7")
|
||||
result = self.extractor.extract_game_details(event)
|
||||
assert result is not None
|
||||
assert result["home_abbr"] == "KC"
|
||||
assert result["away_abbr"] == "BUF"
|
||||
assert result["home_score"] == "14"
|
||||
assert result["away_score"] == "7"
|
||||
assert result["is_live"] is True
|
||||
assert result["is_final"] is False
|
||||
assert result["is_upcoming"] is False
|
||||
|
||||
def test_extract_final_game(self):
|
||||
event = _make_espn_event(state="post")
|
||||
result = self.extractor.extract_game_details(event)
|
||||
assert result is not None
|
||||
assert result["is_final"] is True
|
||||
assert result["is_live"] is False
|
||||
|
||||
def test_extract_upcoming_game(self):
|
||||
event = _make_espn_event(state="pre")
|
||||
result = self.extractor.extract_game_details(event)
|
||||
assert result is not None
|
||||
assert result["is_upcoming"] is True
|
||||
|
||||
def test_sport_specific_fields_default_when_pregame(self):
|
||||
event = _make_espn_event(state="pre")
|
||||
fields = self.extractor.get_sport_specific_fields(event)
|
||||
assert "down" in fields
|
||||
assert "distance" in fields
|
||||
assert "possession" in fields
|
||||
assert "is_redzone" in fields
|
||||
assert fields["is_redzone"] is False
|
||||
|
||||
def test_sport_specific_fields_live_with_situation(self):
|
||||
situation = {
|
||||
"down": 3,
|
||||
"distance": 7,
|
||||
"possession": "KC",
|
||||
"isRedZone": True,
|
||||
"homeTimeouts": 2,
|
||||
"awayTimeouts": 1,
|
||||
}
|
||||
event = _make_espn_event(state="in", include_situation=True, situation=situation)
|
||||
fields = self.extractor.get_sport_specific_fields(event)
|
||||
assert fields["down"] == 3
|
||||
assert fields["distance"] == 7
|
||||
assert fields["is_redzone"] is True
|
||||
assert fields["home_timeouts"] == 2
|
||||
assert fields["away_timeouts"] == 1
|
||||
|
||||
def test_scoring_event_detected(self):
|
||||
# situation must be non-empty (truthy) for the live block to execute
|
||||
situation = {"down": 1, "distance": 10}
|
||||
event = _make_espn_event(
|
||||
state="in",
|
||||
include_situation=True,
|
||||
situation=situation,
|
||||
status_detail="touchdown scored",
|
||||
)
|
||||
fields = self.extractor.get_sport_specific_fields(event)
|
||||
assert "touchdown" in fields.get("scoring_event", "").lower()
|
||||
|
||||
def test_returns_none_on_empty_event(self):
|
||||
assert self.extractor.extract_game_details({}) is None
|
||||
|
||||
def test_returns_none_when_teams_missing(self):
|
||||
event = {
|
||||
"id": "x",
|
||||
"date": "2024-01-15T20:00:00Z",
|
||||
"competitions": [
|
||||
{
|
||||
"status": {"type": {"state": "in", "shortDetail": "", "detail": "", "name": ""}},
|
||||
"competitors": [], # no competitors
|
||||
}
|
||||
],
|
||||
}
|
||||
assert self.extractor.extract_game_details(event) is None
|
||||
|
||||
def test_date_z_suffix_parsed(self):
|
||||
event = _make_espn_event(date_str="2024-01-15T20:00:00Z")
|
||||
result = self.extractor.extract_game_details(event)
|
||||
# Should not raise and should return a result
|
||||
assert result is not None
|
||||
|
||||
def test_id_propagated(self):
|
||||
event = _make_espn_event()
|
||||
result = self.extractor.extract_game_details(event)
|
||||
assert result["id"] == "test-game-1"
|
||||
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# ESPNBaseballExtractor
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
class TestESPNBaseballExtractor:
|
||||
def setup_method(self):
|
||||
self.extractor = ESPNBaseballExtractor(_make_logger())
|
||||
|
||||
def test_extract_live_game(self):
|
||||
event = _make_espn_event(
|
||||
state="in", home_abbr="NYY", away_abbr="BOS",
|
||||
home_score="3", away_score="2"
|
||||
)
|
||||
result = self.extractor.extract_game_details(event)
|
||||
assert result is not None
|
||||
assert result["home_abbr"] == "NYY"
|
||||
assert result["is_live"] is True
|
||||
|
||||
def test_baseball_sport_fields_defaults(self):
|
||||
event = _make_espn_event(state="pre")
|
||||
fields = self.extractor.get_sport_specific_fields(event)
|
||||
assert "inning" in fields
|
||||
assert "outs" in fields
|
||||
assert "bases" in fields
|
||||
assert "strikes" in fields
|
||||
assert "balls" in fields
|
||||
|
||||
def test_baseball_sport_fields_live(self):
|
||||
situation = {
|
||||
"inning": 7,
|
||||
"outs": 2,
|
||||
"bases": "110",
|
||||
"strikes": 2,
|
||||
"balls": 3,
|
||||
"pitcher": "Smith",
|
||||
"batter": "Jones",
|
||||
}
|
||||
event = _make_espn_event(state="in", include_situation=True, situation=situation)
|
||||
fields = self.extractor.get_sport_specific_fields(event)
|
||||
assert fields["inning"] == 7
|
||||
assert fields["outs"] == 2
|
||||
assert fields["strikes"] == 2
|
||||
assert fields["pitcher"] == "Smith"
|
||||
|
||||
def test_returns_none_on_empty(self):
|
||||
assert self.extractor.extract_game_details({}) is None
|
||||
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# ESPNHockeyExtractor
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
class TestESPNHockeyExtractor:
|
||||
def setup_method(self):
|
||||
self.extractor = ESPNHockeyExtractor(_make_logger())
|
||||
|
||||
def test_extract_live_game(self):
|
||||
event = _make_espn_event(
|
||||
state="in", home_abbr="BOS", away_abbr="TOR",
|
||||
home_score="2", away_score="1"
|
||||
)
|
||||
result = self.extractor.extract_game_details(event)
|
||||
assert result is not None
|
||||
assert result["is_live"] is True
|
||||
|
||||
def test_hockey_period_text_p1(self):
|
||||
situation = {"isPowerPlay": False}
|
||||
event = _make_espn_event(
|
||||
state="in", include_situation=True, situation=situation, period=1
|
||||
)
|
||||
fields = self.extractor.get_sport_specific_fields(event)
|
||||
assert fields["period_text"] == "P1"
|
||||
|
||||
def test_hockey_period_text_p2(self):
|
||||
situation = {"isPowerPlay": False} # non-empty so the live block executes
|
||||
event = _make_espn_event(
|
||||
state="in", include_situation=True, situation=situation, period=2
|
||||
)
|
||||
fields = self.extractor.get_sport_specific_fields(event)
|
||||
assert fields["period_text"] == "P2"
|
||||
|
||||
def test_hockey_period_text_p3(self):
|
||||
situation = {"isPowerPlay": False}
|
||||
event = _make_espn_event(
|
||||
state="in", include_situation=True, situation=situation, period=3
|
||||
)
|
||||
fields = self.extractor.get_sport_specific_fields(event)
|
||||
assert fields["period_text"] == "P3"
|
||||
|
||||
def test_hockey_period_text_ot(self):
|
||||
situation = {"isPowerPlay": False}
|
||||
event = _make_espn_event(
|
||||
state="in", include_situation=True, situation=situation, period=4
|
||||
)
|
||||
fields = self.extractor.get_sport_specific_fields(event)
|
||||
assert fields["period_text"] == "OT1"
|
||||
|
||||
def test_hockey_power_play(self):
|
||||
situation = {"isPowerPlay": True, "homeShots": 12, "awayShots": 8}
|
||||
event = _make_espn_event(state="in", include_situation=True, situation=situation, period=2)
|
||||
fields = self.extractor.get_sport_specific_fields(event)
|
||||
assert fields["power_play"] is True
|
||||
assert fields["shots_on_goal"]["home"] == 12
|
||||
assert fields["shots_on_goal"]["away"] == 8
|
||||
|
||||
def test_hockey_fields_defaults_pregame(self):
|
||||
event = _make_espn_event(state="pre")
|
||||
fields = self.extractor.get_sport_specific_fields(event)
|
||||
assert "period" in fields
|
||||
assert "power_play" in fields
|
||||
assert fields["power_play"] is False
|
||||
|
||||
def test_returns_none_on_empty(self):
|
||||
assert self.extractor.extract_game_details({}) is None
|
||||
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# SoccerAPIExtractor
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
class TestSoccerAPIExtractor:
|
||||
def setup_method(self):
|
||||
self.extractor = SoccerAPIExtractor(_make_logger())
|
||||
|
||||
def _make_soccer_event(self, is_live: bool = True) -> dict:
|
||||
return {
|
||||
"id": "soccer-1",
|
||||
"home_team": {"abbreviation": "ARS", "name": "Arsenal"},
|
||||
"away_team": {"abbreviation": "CHE", "name": "Chelsea"},
|
||||
"home_score": "2",
|
||||
"away_score": "1",
|
||||
"status": "LIVE",
|
||||
"is_live": is_live,
|
||||
"is_final": not is_live,
|
||||
"is_upcoming": False,
|
||||
"half": "1",
|
||||
"stoppage_time": "2",
|
||||
"home_yellow_cards": 1,
|
||||
"away_yellow_cards": 2,
|
||||
"home_red_cards": 0,
|
||||
"away_red_cards": 0,
|
||||
"home_possession": 55,
|
||||
"away_possession": 45,
|
||||
}
|
||||
|
||||
def test_extract_live_game(self):
|
||||
event = self._make_soccer_event(is_live=True)
|
||||
result = self.extractor.extract_game_details(event)
|
||||
assert result is not None
|
||||
assert result["home_abbr"] == "ARS"
|
||||
assert result["away_abbr"] == "CHE"
|
||||
assert result["is_live"] is True
|
||||
|
||||
def test_sport_specific_cards(self):
|
||||
event = self._make_soccer_event()
|
||||
fields = self.extractor.get_sport_specific_fields(event)
|
||||
assert fields["cards"]["home_yellow"] == 1
|
||||
assert fields["cards"]["away_yellow"] == 2
|
||||
assert fields["cards"]["home_red"] == 0
|
||||
|
||||
def test_sport_specific_possession(self):
|
||||
event = self._make_soccer_event()
|
||||
fields = self.extractor.get_sport_specific_fields(event)
|
||||
assert fields["possession"]["home"] == 55
|
||||
assert fields["possession"]["away"] == 45
|
||||
|
||||
def test_sport_specific_half(self):
|
||||
event = self._make_soccer_event()
|
||||
fields = self.extractor.get_sport_specific_fields(event)
|
||||
assert fields["half"] == "1"
|
||||
|
||||
def test_scores_as_strings(self):
|
||||
event = self._make_soccer_event()
|
||||
result = self.extractor.extract_game_details(event)
|
||||
assert result["home_score"] == "2"
|
||||
assert result["away_score"] == "1"
|
||||
@@ -1,9 +1,8 @@
|
||||
"""src/common must stay importable without display hardware.
|
||||
|
||||
Plugins import src.common.sports_* in place of their bundled copies. If any of
|
||||
those modules reaches src.display_manager (and through it rgbmatrix) or the
|
||||
src.base_classes package (whose core.py imports DisplayManager), a scoreboard
|
||||
adopting it acquires a hardware dependency it never had, and the headless
|
||||
those modules reaches src.display_manager (and through it rgbmatrix), a
|
||||
scoreboard adopting it acquires a hardware dependency it never had, and the headless
|
||||
tooling -- the web preview, check_plugin.py, these tests on a laptop -- stops
|
||||
being able to load it.
|
||||
|
||||
@@ -26,7 +25,7 @@ from pathlib import Path
|
||||
REPO_ROOT = Path(__file__).resolve().parents[1]
|
||||
COMMON = REPO_ROOT / "src" / "common"
|
||||
|
||||
FORBIDDEN = ("src.base_classes", "src.display_manager", "src.plugin_system")
|
||||
FORBIDDEN = ("src.display_manager", "src.plugin_system")
|
||||
|
||||
#: Existing module-level violations, by file name, each with the reason it is
|
||||
#: tolerated. Empty when this test was added (core 3.4.0 + sports_helpers):
|
||||
@@ -124,13 +123,13 @@ def test_the_scan_sees_a_direct_import(tmp_path):
|
||||
except ImportError:
|
||||
pass
|
||||
if True:
|
||||
import src.base_classes.sports
|
||||
import src.plugin_system.plugin_manager
|
||||
from src import plugin_system
|
||||
def later():
|
||||
from src.display_manager import DisplayManager
|
||||
"""))
|
||||
targets = {t for n in _module_level_imports(tree) for t in _targets(n)}
|
||||
assert {"src.base_classes.sports", "src.display_manager",
|
||||
assert {"src.plugin_system.plugin_manager", "src.display_manager",
|
||||
"src.plugin_system"} <= targets
|
||||
|
||||
|
||||
|
||||
@@ -1,307 +0,0 @@
|
||||
"""
|
||||
Tests for src/base_classes/data_sources.py
|
||||
|
||||
Covers ESPNDataSource, MLBAPIDataSource, SoccerAPIDataSource.
|
||||
All HTTP calls are mocked to avoid network access.
|
||||
"""
|
||||
|
||||
import logging
|
||||
from datetime import datetime, date
|
||||
from unittest.mock import MagicMock, patch, Mock
|
||||
import pytest
|
||||
import requests
|
||||
|
||||
from src.base_classes.data_sources import ESPNDataSource, MLBAPIDataSource, SoccerAPIDataSource
|
||||
|
||||
|
||||
def _make_logger() -> logging.Logger:
|
||||
return logging.getLogger("test_data_sources")
|
||||
|
||||
|
||||
def _mock_response(json_data: dict, status_code: int = 200):
|
||||
resp = Mock(spec=requests.Response)
|
||||
resp.status_code = status_code
|
||||
resp.json.return_value = json_data
|
||||
resp.raise_for_status = Mock()
|
||||
if status_code >= 400:
|
||||
resp.raise_for_status.side_effect = requests.HTTPError(response=resp)
|
||||
return resp
|
||||
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# ESPNDataSource
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
class TestESPNDataSource:
|
||||
def setup_method(self):
|
||||
self.source = ESPNDataSource(_make_logger())
|
||||
|
||||
def test_get_headers(self):
|
||||
headers = self.source.get_headers()
|
||||
assert headers["Accept"] == "application/json"
|
||||
assert "LEDMatrix" in headers["User-Agent"]
|
||||
|
||||
def test_fetch_live_games_returns_live_events(self):
|
||||
live_event = {
|
||||
"competitions": [{"status": {"type": {"state": "in"}}}]
|
||||
}
|
||||
non_live_event = {
|
||||
"competitions": [{"status": {"type": {"state": "pre"}}}]
|
||||
}
|
||||
payload = {"events": [live_event, non_live_event]}
|
||||
|
||||
with patch.object(self.source.session, "get", return_value=_mock_response(payload)):
|
||||
result = self.source.fetch_live_games("football", "nfl")
|
||||
|
||||
assert len(result) == 1
|
||||
assert result[0] is live_event
|
||||
|
||||
def test_fetch_live_games_empty_when_none_live(self):
|
||||
payload = {"events": [
|
||||
{"competitions": [{"status": {"type": {"state": "post"}}}]}
|
||||
]}
|
||||
with patch.object(self.source.session, "get", return_value=_mock_response(payload)):
|
||||
result = self.source.fetch_live_games("football", "nfl")
|
||||
assert result == []
|
||||
|
||||
def test_fetch_live_games_returns_empty_on_error(self):
|
||||
with patch.object(self.source.session, "get", side_effect=Exception("network failure")):
|
||||
result = self.source.fetch_live_games("football", "nfl")
|
||||
assert result == []
|
||||
|
||||
def test_fetch_schedule_returns_all_events(self):
|
||||
events = [{"id": "1"}, {"id": "2"}]
|
||||
payload = {"events": events}
|
||||
start = datetime(2024, 1, 1)
|
||||
end = datetime(2024, 1, 7)
|
||||
|
||||
with patch.object(self.source.session, "get", return_value=_mock_response(payload)):
|
||||
result = self.source.fetch_schedule("football", "nfl", (start, end))
|
||||
|
||||
assert len(result) == 2
|
||||
|
||||
def test_fetch_schedule_returns_empty_on_error(self):
|
||||
with patch.object(self.source.session, "get", side_effect=Exception("timeout")):
|
||||
result = self.source.fetch_schedule("football", "nfl", (datetime.now(), datetime.now()))
|
||||
assert result == []
|
||||
|
||||
def test_fetch_standings_success(self):
|
||||
payload = {"standings": []}
|
||||
with patch.object(self.source.session, "get", return_value=_mock_response(payload)):
|
||||
result = self.source.fetch_standings("football", "nfl")
|
||||
assert result == payload
|
||||
|
||||
def test_fetch_standings_returns_empty_on_error(self):
|
||||
# A transport failure is a RequestException, not a bare Exception.
|
||||
# The old stand-in passed only because the handler caught everything,
|
||||
# including bugs in the method under test.
|
||||
with patch.object(self.source.session, "get",
|
||||
side_effect=requests.ConnectionError("error")):
|
||||
result = self.source.fetch_standings("football", "nfl")
|
||||
assert result == {}
|
||||
|
||||
# ------------------------------------------------------------------
|
||||
# fetch_standings endpoint selection
|
||||
#
|
||||
# College leagues publish a poll at /rankings and a records table at
|
||||
# /standings; professional leagues have only /standings. Probing them in
|
||||
# the wrong order still returns 200 -- just without a poll in it -- so
|
||||
# nothing failed and the rank badge simply never appeared. Order is the
|
||||
# behaviour here, so these tests assert it directly.
|
||||
# ------------------------------------------------------------------
|
||||
|
||||
@staticmethod
|
||||
def _requested_endpoints(mock_get):
|
||||
"""The endpoint names probed, in the order they were requested."""
|
||||
return [call.args[0].rsplit("/", 1)[-1] for call in mock_get.call_args_list]
|
||||
|
||||
def test_professional_league_asks_standings_first(self):
|
||||
payload = {"standings": []}
|
||||
with patch.object(self.source.session, "get",
|
||||
return_value=_mock_response(payload)) as mock_get:
|
||||
result = self.source.fetch_standings("football", "nfl")
|
||||
assert result == payload
|
||||
assert self._requested_endpoints(mock_get) == ["standings"]
|
||||
|
||||
def test_college_league_asks_rankings_first(self):
|
||||
poll = {"rankings": [{"name": "AP Top 25"}]}
|
||||
with patch.object(self.source.session, "get",
|
||||
return_value=_mock_response(poll)) as mock_get:
|
||||
result = self.source.fetch_standings("football", "college-football")
|
||||
assert result == poll
|
||||
assert self._requested_endpoints(mock_get) == ["rankings"]
|
||||
|
||||
def test_rankings_200_without_a_poll_falls_through_to_standings(self):
|
||||
"""A 200 is not the same as an answer.
|
||||
|
||||
This is the case the old code could not see: the endpoint responded,
|
||||
so nothing raised, but the body carried no poll.
|
||||
"""
|
||||
empty_poll = _mock_response({"rankings": []})
|
||||
table = _mock_response({"standings": [{"entries": []}]})
|
||||
with patch.object(self.source.session, "get",
|
||||
side_effect=[empty_poll, table]) as mock_get:
|
||||
result = self.source.fetch_standings(
|
||||
"basketball", "mens-college-basketball")
|
||||
assert result == {"standings": [{"entries": []}]}
|
||||
assert self._requested_endpoints(mock_get) == ["rankings", "standings"]
|
||||
|
||||
def test_404_on_the_first_endpoint_falls_through_quietly(self):
|
||||
missing = _mock_response({}, status_code=404)
|
||||
table = _mock_response({"standings": []})
|
||||
with patch.object(self.source.session, "get",
|
||||
side_effect=[missing, table]) as mock_get:
|
||||
result = self.source.fetch_standings("baseball", "college-baseball")
|
||||
assert result == {"standings": []}
|
||||
assert self._requested_endpoints(mock_get) == ["rankings", "standings"]
|
||||
|
||||
def test_recovers_from_a_non_404_failure_on_the_first_endpoint(self):
|
||||
table = _mock_response({"standings": [{"entries": []}]})
|
||||
with patch.object(self.source.session, "get",
|
||||
side_effect=[requests.ConnectionError("reset"), table]) as mock_get:
|
||||
result = self.source.fetch_standings("football", "college-football")
|
||||
assert result == {"standings": [{"entries": []}]}
|
||||
assert self._requested_endpoints(mock_get) == ["rankings", "standings"]
|
||||
|
||||
def test_both_endpoints_failing_returns_empty(self):
|
||||
with patch.object(self.source.session, "get",
|
||||
side_effect=requests.ConnectionError("down")) as mock_get:
|
||||
result = self.source.fetch_standings("football", "nfl")
|
||||
assert result == {}
|
||||
assert self._requested_endpoints(mock_get) == ["standings", "rankings"]
|
||||
|
||||
def test_a_non_object_payload_is_treated_as_a_miss(self):
|
||||
odd = _mock_response(["not", "an", "object"])
|
||||
table = _mock_response({"standings": []})
|
||||
with patch.object(self.source.session, "get",
|
||||
side_effect=[odd, table]) as mock_get:
|
||||
result = self.source.fetch_standings("football", "college-football")
|
||||
assert result == {"standings": []}
|
||||
assert self._requested_endpoints(mock_get) == ["rankings", "standings"]
|
||||
|
||||
def test_a_bug_in_this_method_is_not_swallowed_as_a_failed_endpoint(self):
|
||||
"""The guard for the narrowed handler.
|
||||
|
||||
An error raised while reading the payload used to be caught by the
|
||||
endpoint handler and reported as 'no poll here', which would silently
|
||||
drop rankings for a league that has them. It must surface instead.
|
||||
"""
|
||||
boom = Mock(spec=requests.Response)
|
||||
boom.status_code = 200
|
||||
boom.raise_for_status = Mock()
|
||||
boom.json.side_effect = TypeError("a bug, not a network failure")
|
||||
with patch.object(self.source.session, "get", return_value=boom):
|
||||
with pytest.raises(TypeError):
|
||||
self.source.fetch_standings("football", "nfl")
|
||||
|
||||
def test_base_url_set_correctly(self):
|
||||
assert "espn.com" in self.source.base_url
|
||||
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# MLBAPIDataSource
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
class TestMLBAPIDataSource:
|
||||
def setup_method(self):
|
||||
self.source = MLBAPIDataSource(_make_logger())
|
||||
|
||||
def test_fetch_live_games_filters_live(self):
|
||||
live_game = {"status": {"abstractGameState": "Live"}}
|
||||
final_game = {"status": {"abstractGameState": "Final"}}
|
||||
payload = {"dates": [{"games": [live_game, final_game]}]}
|
||||
|
||||
with patch.object(self.source.session, "get", return_value=_mock_response(payload)):
|
||||
result = self.source.fetch_live_games("baseball", "mlb")
|
||||
|
||||
assert len(result) == 1
|
||||
assert result[0] is live_game
|
||||
|
||||
def test_fetch_live_games_empty_dates(self):
|
||||
payload = {"dates": []}
|
||||
with patch.object(self.source.session, "get", return_value=_mock_response(payload)):
|
||||
result = self.source.fetch_live_games("baseball", "mlb")
|
||||
assert result == []
|
||||
|
||||
def test_fetch_live_games_returns_empty_on_error(self):
|
||||
with patch.object(self.source.session, "get", side_effect=Exception("err")):
|
||||
result = self.source.fetch_live_games("baseball", "mlb")
|
||||
assert result == []
|
||||
|
||||
def test_fetch_schedule_aggregates_all_dates(self):
|
||||
payload = {
|
||||
"dates": [
|
||||
{"games": [{"id": "1"}, {"id": "2"}]},
|
||||
{"games": [{"id": "3"}]},
|
||||
]
|
||||
}
|
||||
with patch.object(self.source.session, "get", return_value=_mock_response(payload)):
|
||||
result = self.source.fetch_schedule("baseball", "mlb", (datetime.now(), datetime.now()))
|
||||
assert len(result) == 3
|
||||
|
||||
def test_fetch_schedule_returns_empty_on_error(self):
|
||||
with patch.object(self.source.session, "get", side_effect=Exception("err")):
|
||||
result = self.source.fetch_schedule("baseball", "mlb", (datetime.now(), datetime.now()))
|
||||
assert result == []
|
||||
|
||||
def test_fetch_standings_success(self):
|
||||
payload = {"records": []}
|
||||
with patch.object(self.source.session, "get", return_value=_mock_response(payload)):
|
||||
result = self.source.fetch_standings("baseball", "mlb")
|
||||
assert result == payload
|
||||
|
||||
def test_fetch_standings_returns_empty_on_error(self):
|
||||
with patch.object(self.source.session, "get", side_effect=Exception("err")):
|
||||
result = self.source.fetch_standings("baseball", "mlb")
|
||||
assert result == {}
|
||||
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# SoccerAPIDataSource
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
class TestSoccerAPIDataSource:
|
||||
def setup_method(self):
|
||||
self.source = SoccerAPIDataSource(_make_logger(), api_key="test-key-123")
|
||||
|
||||
def test_headers_include_api_key(self):
|
||||
headers = self.source.get_headers()
|
||||
assert headers["X-Auth-Token"] == "test-key-123"
|
||||
|
||||
def test_headers_without_api_key(self):
|
||||
source = SoccerAPIDataSource(_make_logger())
|
||||
headers = source.get_headers()
|
||||
assert "X-Auth-Token" not in headers
|
||||
|
||||
def test_fetch_live_games_success(self):
|
||||
payload = {"matches": [{"id": "m1"}, {"id": "m2"}]}
|
||||
with patch.object(self.source.session, "get", return_value=_mock_response(payload)):
|
||||
result = self.source.fetch_live_games("soccer", "eng.1")
|
||||
assert len(result) == 2
|
||||
|
||||
def test_fetch_live_games_returns_empty_on_error(self):
|
||||
with patch.object(self.source.session, "get", side_effect=Exception("err")):
|
||||
result = self.source.fetch_live_games("soccer", "eng.1")
|
||||
assert result == []
|
||||
|
||||
def test_fetch_schedule_success(self):
|
||||
payload = {"matches": [{"id": "m1"}]}
|
||||
with patch.object(self.source.session, "get", return_value=_mock_response(payload)):
|
||||
result = self.source.fetch_schedule("soccer", "eng.1", (datetime.now(), datetime.now()))
|
||||
assert len(result) == 1
|
||||
|
||||
def test_fetch_schedule_returns_empty_on_error(self):
|
||||
with patch.object(self.source.session, "get", side_effect=Exception("err")):
|
||||
result = self.source.fetch_schedule("soccer", "eng.1", (datetime.now(), datetime.now()))
|
||||
assert result == []
|
||||
|
||||
def test_fetch_standings_success(self):
|
||||
payload = {"standings": []}
|
||||
with patch.object(self.source.session, "get", return_value=_mock_response(payload)):
|
||||
result = self.source.fetch_standings("soccer", "PL")
|
||||
assert result == payload
|
||||
|
||||
def test_fetch_standings_returns_empty_on_error(self):
|
||||
with patch.object(self.source.session, "get", side_effect=Exception("err")):
|
||||
result = self.source.fetch_standings("soccer", "PL")
|
||||
assert result == {}
|
||||
@@ -209,30 +209,3 @@ class TestStandaloneBackupContract:
|
||||
assert "'.standalone-backup-'" in pm_text.replace('"', "'")
|
||||
assert ".standalone-backup-" in sm_text
|
||||
|
||||
|
||||
class TestSkinTargetResolution:
|
||||
def _store(self, tmp_path):
|
||||
return PluginStoreManager(
|
||||
plugins_dir=str(tmp_path / "plugins"),
|
||||
uninstalled_registry_path=str(tmp_path / "uninstalled.json"))
|
||||
|
||||
def test_valid_skin_id_resolves_inside_skins_dir(self, tmp_path):
|
||||
from src.skin_system import skin_runtime
|
||||
store = self._store(tmp_path)
|
||||
target = store._resolve_skin_target("my-skin")
|
||||
assert target is not None
|
||||
assert target.parent == skin_runtime.get_skins_directory().resolve()
|
||||
|
||||
@pytest.mark.parametrize("bad_id", [
|
||||
"../evil",
|
||||
"..",
|
||||
"a/../../etc",
|
||||
"/etc/passwd",
|
||||
"skin/../../outside",
|
||||
"",
|
||||
None,
|
||||
123,
|
||||
])
|
||||
def test_traversal_and_malformed_ids_rejected(self, tmp_path, bad_id):
|
||||
store = self._store(tmp_path)
|
||||
assert store._resolve_skin_target(bad_id) is None
|
||||
|
||||
@@ -0,0 +1,167 @@
|
||||
"""``skin`` and ``skin_options`` outlive the skin system in stored configs.
|
||||
|
||||
The skin system was removed, but a config.json written while it existed can
|
||||
carry ``skin`` / ``skin_options`` in any plugin section. They used to be core
|
||||
plugin properties; now they are RETIRED_PLUGIN_KEYS, dropped where a section
|
||||
is prepared or validated. Most plugin schemas set
|
||||
``"additionalProperties": false``, so without that a device upgraded with such
|
||||
a config would flag the plugin degraded on every start.
|
||||
|
||||
The web save paths are covered in
|
||||
test/web_interface/test_plugin_config_json_saves.py (TestRetiredSkinKeys).
|
||||
"""
|
||||
|
||||
import json
|
||||
from unittest.mock import MagicMock, patch
|
||||
|
||||
import pytest
|
||||
|
||||
from src.config_manager import ConfigManager
|
||||
from src.plugin_system.plugin_manager import PluginManager
|
||||
from src.plugin_system.schema_manager import (
|
||||
CORE_PLUGIN_PROPERTIES,
|
||||
RETIRED_PLUGIN_KEYS,
|
||||
SchemaManager,
|
||||
drop_retired_plugin_keys,
|
||||
)
|
||||
|
||||
PLUGIN_ID = "scoreboard-shaped"
|
||||
|
||||
STRICT_SCHEMA = {
|
||||
"type": "object",
|
||||
"additionalProperties": False,
|
||||
"properties": {
|
||||
"enabled": {"type": "boolean", "default": True},
|
||||
"favorite_teams": {"type": "array", "items": {"type": "string"},
|
||||
"default": []},
|
||||
},
|
||||
}
|
||||
|
||||
OLD_SECTION = {
|
||||
"enabled": True,
|
||||
"favorite_teams": ["TB"],
|
||||
"skin": {"live": "neon"},
|
||||
"skin_options": {"accent": "#ff0000"},
|
||||
}
|
||||
|
||||
|
||||
def _copy(value):
|
||||
return json.loads(json.dumps(value))
|
||||
|
||||
|
||||
class TestDropRetiredPluginKeys:
|
||||
def test_they_are_no_longer_core_properties(self):
|
||||
assert RETIRED_PLUGIN_KEYS == {"skin", "skin_options"}
|
||||
assert RETIRED_PLUGIN_KEYS.isdisjoint(CORE_PLUGIN_PROPERTIES)
|
||||
|
||||
def test_drops_both(self):
|
||||
assert drop_retired_plugin_keys(OLD_SECTION, STRICT_SCHEMA) == {
|
||||
"enabled": True, "favorite_teams": ["TB"]}
|
||||
|
||||
def test_does_not_mutate_the_section(self):
|
||||
section = _copy(OLD_SECTION)
|
||||
drop_retired_plugin_keys(section, STRICT_SCHEMA)
|
||||
assert section == OLD_SECTION
|
||||
|
||||
def test_returns_the_same_object_when_there_is_nothing_to_drop(self):
|
||||
section = {"enabled": True}
|
||||
assert drop_retired_plugin_keys(section, STRICT_SCHEMA) is section
|
||||
|
||||
def test_a_plugin_that_declares_skin_keeps_it(self):
|
||||
schema = _copy(STRICT_SCHEMA)
|
||||
schema["properties"]["skin"] = {"type": "string"}
|
||||
assert drop_retired_plugin_keys(OLD_SECTION, schema) == {
|
||||
"enabled": True, "favorite_teams": ["TB"], "skin": {"live": "neon"}}
|
||||
|
||||
def test_without_a_schema_nothing_is_dropped(self):
|
||||
assert drop_retired_plugin_keys(OLD_SECTION, None) is OLD_SECTION
|
||||
|
||||
def test_tolerates_a_non_dict(self):
|
||||
assert drop_retired_plugin_keys(None, STRICT_SCHEMA) is None
|
||||
|
||||
|
||||
@pytest.fixture
|
||||
def schema_manager(tmp_path):
|
||||
plugin_dir = tmp_path / "plugins" / PLUGIN_ID
|
||||
plugin_dir.mkdir(parents=True)
|
||||
(plugin_dir / "config_schema.json").write_text(json.dumps(STRICT_SCHEMA),
|
||||
encoding="utf-8")
|
||||
(plugin_dir / "manifest.json").write_text(json.dumps({"id": PLUGIN_ID}),
|
||||
encoding="utf-8")
|
||||
return SchemaManager(plugins_dir=tmp_path / "plugins", project_root=tmp_path)
|
||||
|
||||
|
||||
class TestValidation:
|
||||
def test_the_prepared_section_has_neither_and_validates(self, schema_manager):
|
||||
prepared = schema_manager.prepare_plugin_config(PLUGIN_ID, _copy(OLD_SECTION))
|
||||
assert "skin" not in prepared and "skin_options" not in prepared
|
||||
assert prepared["favorite_teams"] == ["TB"]
|
||||
assert schema_manager.validate_config_against_schema(
|
||||
prepared, STRICT_SCHEMA, PLUGIN_ID) == (True, [])
|
||||
|
||||
def test_the_raw_section_validates_too(self, schema_manager):
|
||||
assert schema_manager.validate_config_against_schema(
|
||||
_copy(OLD_SECTION), STRICT_SCHEMA, PLUGIN_ID) == (True, [])
|
||||
|
||||
def test_validate_all_plugin_configs_passes(self, schema_manager, tmp_path):
|
||||
config_file = tmp_path / "config.json"
|
||||
config_file.write_text(json.dumps({"timezone": "UTC", PLUGIN_ID: OLD_SECTION}),
|
||||
encoding="utf-8")
|
||||
config_manager = ConfigManager(config_path=str(config_file),
|
||||
secrets_path=str(tmp_path / "secrets.json"))
|
||||
results = config_manager.validate_all_plugin_configs(schema_manager)
|
||||
assert results[PLUGIN_ID] == {"valid": True, "errors": []}
|
||||
|
||||
def test_a_real_violation_is_still_reported(self, schema_manager):
|
||||
section = dict(OLD_SECTION, not_declared=1)
|
||||
valid, errors = schema_manager.validate_config_against_schema(
|
||||
section, STRICT_SCHEMA, PLUGIN_ID)
|
||||
assert valid is False and len(errors) == 1
|
||||
assert "not_declared" in errors[0]
|
||||
|
||||
|
||||
class TestLoadPath:
|
||||
"""The real PluginManager.load_plugin, with the plugin class stubbed."""
|
||||
|
||||
def test_an_old_section_loads_without_warning_or_degraded(self, tmp_path):
|
||||
plugins_dir = tmp_path / "plugins"
|
||||
plugin_dir = plugins_dir / PLUGIN_ID
|
||||
plugin_dir.mkdir(parents=True)
|
||||
manifest = {"id": PLUGIN_ID, "name": "Scoreboard-shaped", "version": "1.0.0",
|
||||
"entry_point": "manager.py", "class_name": "Plugin"}
|
||||
(plugin_dir / "manifest.json").write_text(json.dumps(manifest), encoding="utf-8")
|
||||
(plugin_dir / "config_schema.json").write_text(json.dumps(STRICT_SCHEMA),
|
||||
encoding="utf-8")
|
||||
|
||||
config_manager = MagicMock()
|
||||
config_manager.load_config.return_value = {PLUGIN_ID: _copy(OLD_SECTION)}
|
||||
with patch('src.common.permission_utils.ensure_directory_permissions'):
|
||||
manager = PluginManager(plugins_dir=str(plugins_dir),
|
||||
config_manager=config_manager,
|
||||
display_manager=MagicMock(),
|
||||
cache_manager=MagicMock())
|
||||
manager.logger = MagicMock()
|
||||
manager.health_tracker = MagicMock()
|
||||
manager.plugin_manifests[PLUGIN_ID] = manifest
|
||||
manager.plugin_loader.find_plugin_directory = MagicMock(return_value=plugin_dir)
|
||||
|
||||
received = {}
|
||||
|
||||
def fake_load_plugin(**kwargs):
|
||||
received.update(kwargs["config"])
|
||||
instance = MagicMock()
|
||||
instance.validate_config.return_value = True
|
||||
return instance, MagicMock()
|
||||
|
||||
manager.plugin_loader.load_plugin = MagicMock(side_effect=fake_load_plugin)
|
||||
|
||||
assert manager.load_plugin(PLUGIN_ID) is True
|
||||
assert "skin" not in received and "skin_options" not in received
|
||||
assert received["favorite_teams"] == ["TB"]
|
||||
warnings = [c for c in manager.logger.warning.call_args_list
|
||||
if "does not match its schema" in str(c.args[0])]
|
||||
assert warnings == []
|
||||
degraded = [c.args for c in manager.health_tracker.set_degraded.call_args_list
|
||||
if c.args[0] == PLUGIN_ID]
|
||||
assert degraded, "schema validation never ran"
|
||||
assert degraded[-1][1] is None
|
||||
@@ -1,377 +0,0 @@
|
||||
"""Gap tests for src/skin_system/skin_runtime.py: the discovery cache,
|
||||
module namespacing internals, API gating edge cases, and targeting.
|
||||
|
||||
test/test_skin_system.py already covers discovery validation, load_skin
|
||||
basics, and build_context — nothing here duplicates those.
|
||||
|
||||
NOTE: every test uses a UNIQUE skin id. load_skin caches the entry
|
||||
module in sys.modules per skin id and never re-executes it, so reusing
|
||||
an id across tests would silently serve another test's module.
|
||||
"""
|
||||
|
||||
import builtins
|
||||
import json
|
||||
import os
|
||||
import sys
|
||||
import time
|
||||
from pathlib import Path
|
||||
from unittest.mock import MagicMock
|
||||
|
||||
import pytest
|
||||
|
||||
# skin_runtime -> skin_base can transitively reach hardware modules via
|
||||
# sports imports in sibling tests' processes; stub the matrix driver
|
||||
# before importing, matching test_skin_system.py.
|
||||
sys.modules.setdefault("rgbmatrix", MagicMock())
|
||||
|
||||
from src.skin_system import skin_runtime
|
||||
from src.skin_system.skin_base import SKIN_API_VERSION, ScoreboardSkin
|
||||
|
||||
|
||||
DEFAULT_BODY = (
|
||||
"from src.skin_system.skin_base import ScoreboardSkin\n"
|
||||
"class {cls}(ScoreboardSkin):\n"
|
||||
" def render_live(self, ctx, game):\n"
|
||||
" return True\n"
|
||||
)
|
||||
|
||||
|
||||
@pytest.fixture(autouse=True)
|
||||
def _clean_runtime_state():
|
||||
"""Clear the discovery cache and any skin modules this test creates."""
|
||||
skin_runtime._discovery_cache.clear()
|
||||
before = {k for k in sys.modules if k.startswith("_skin_")}
|
||||
yield
|
||||
skin_runtime._discovery_cache.clear()
|
||||
created = [k for k in sys.modules
|
||||
if k.startswith("_skin_") and k not in before]
|
||||
for k in created:
|
||||
sys.modules.pop(k, None)
|
||||
|
||||
|
||||
def make_skin(skins_dir: Path, skin_id: str, *,
|
||||
api_version: str = SKIN_API_VERSION,
|
||||
class_name: str = "TestSkin",
|
||||
body: str = None,
|
||||
extra_files: dict = None,
|
||||
entry_point: str = None,
|
||||
manifest_id: str = None,
|
||||
manifest_extra: dict = None,
|
||||
write_entry: bool = True) -> Path:
|
||||
"""Write a skin package directory and return its path."""
|
||||
skin_dir = skins_dir / skin_id
|
||||
skin_dir.mkdir(parents=True, exist_ok=True)
|
||||
manifest = {
|
||||
"id": manifest_id or skin_id,
|
||||
"name": skin_id,
|
||||
"version": "1.0.0",
|
||||
"skin_api_version": api_version,
|
||||
"class_name": class_name,
|
||||
}
|
||||
if entry_point:
|
||||
manifest["entry_point"] = entry_point
|
||||
manifest.update(manifest_extra or {})
|
||||
(skin_dir / "skin.json").write_text(json.dumps(manifest))
|
||||
if write_entry:
|
||||
entry_name = entry_point or "skin.py"
|
||||
(skin_dir / entry_name).write_text(
|
||||
body if body is not None else DEFAULT_BODY.format(cls=class_name))
|
||||
for name, content in (extra_files or {}).items():
|
||||
(skin_dir / name).write_text(content)
|
||||
return skin_dir
|
||||
|
||||
|
||||
def counting_read_manifest(monkeypatch):
|
||||
"""Wrap skin_runtime._read_manifest with a call counter."""
|
||||
original = skin_runtime._read_manifest
|
||||
counter = {"count": 0}
|
||||
|
||||
def wrapper(skin_dir):
|
||||
counter["count"] += 1
|
||||
return original(skin_dir)
|
||||
|
||||
monkeypatch.setattr(skin_runtime, "_read_manifest", wrapper)
|
||||
return counter
|
||||
|
||||
|
||||
def bump_mtime(path: Path, offset: float = 100.0):
|
||||
"""Set a distinct, strictly later mtime so the fingerprint changes."""
|
||||
t = time.time() + offset
|
||||
os.utime(path, (t, t))
|
||||
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# A. Discovery cache
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
class TestDiscoveryCache:
|
||||
def test_second_call_serves_cache(self, tmp_path, monkeypatch):
|
||||
make_skin(tmp_path, "t01-cache-hit")
|
||||
counter = counting_read_manifest(monkeypatch)
|
||||
first = skin_runtime.discover_skins(tmp_path)
|
||||
count_after_first = counter["count"]
|
||||
assert count_after_first >= 1
|
||||
second = skin_runtime.discover_skins(tmp_path)
|
||||
assert counter["count"] == count_after_first # no re-read
|
||||
assert second == first
|
||||
assert "t01-cache-hit" in second
|
||||
|
||||
def test_manifest_edit_invalidates_without_force_refresh(self, tmp_path):
|
||||
skin_dir = make_skin(tmp_path, "t02-edit")
|
||||
skins = skin_runtime.discover_skins(tmp_path)
|
||||
assert skins["t02-edit"]["name"] == "t02-edit"
|
||||
|
||||
manifest_path = skin_dir / "skin.json"
|
||||
manifest = json.loads(manifest_path.read_text())
|
||||
manifest["name"] = "renamed"
|
||||
manifest_path.write_text(json.dumps(manifest))
|
||||
bump_mtime(manifest_path)
|
||||
|
||||
skins = skin_runtime.discover_skins(tmp_path) # no force_refresh
|
||||
assert skins["t02-edit"]["name"] == "renamed"
|
||||
|
||||
def test_new_skin_dir_invalidates(self, tmp_path):
|
||||
make_skin(tmp_path, "t03-first")
|
||||
assert set(skin_runtime.discover_skins(tmp_path)) == {"t03-first"}
|
||||
|
||||
new_dir = make_skin(tmp_path, "t03-second")
|
||||
bump_mtime(new_dir / "skin.json")
|
||||
bump_mtime(tmp_path)
|
||||
|
||||
skins = skin_runtime.discover_skins(tmp_path) # no force_refresh
|
||||
assert set(skins) == {"t03-first", "t03-second"}
|
||||
|
||||
def test_py_file_change_does_not_invalidate(self, tmp_path, monkeypatch):
|
||||
# PIN: the fingerprint only globs */skin.json — editing a skin's
|
||||
# .py file alone does NOT invalidate the cache; the cached
|
||||
# manifests are still served (a code change needs a restart).
|
||||
skin_dir = make_skin(tmp_path, "t04-pyedit")
|
||||
counter = counting_read_manifest(monkeypatch)
|
||||
skin_runtime.discover_skins(tmp_path)
|
||||
count_after_first = counter["count"]
|
||||
|
||||
(skin_dir / "skin.py").write_text("# rewritten\n" +
|
||||
DEFAULT_BODY.format(cls="TestSkin"))
|
||||
bump_mtime(skin_dir / "skin.py")
|
||||
|
||||
skins = skin_runtime.discover_skins(tmp_path)
|
||||
assert counter["count"] == count_after_first # cache still served
|
||||
assert "t04-pyedit" in skins
|
||||
|
||||
def test_force_refresh_rereads_with_unchanged_fingerprint(self, tmp_path,
|
||||
monkeypatch):
|
||||
make_skin(tmp_path, "t05-force")
|
||||
counter = counting_read_manifest(monkeypatch)
|
||||
skin_runtime.discover_skins(tmp_path)
|
||||
count_after_first = counter["count"]
|
||||
skin_runtime.discover_skins(tmp_path, force_refresh=True)
|
||||
assert counter["count"] > count_after_first
|
||||
|
||||
def test_result_mapping_is_copy_but_manifests_shared(self, tmp_path):
|
||||
make_skin(tmp_path, "t06-copy")
|
||||
result = skin_runtime.discover_skins(tmp_path)
|
||||
|
||||
# Mutating the returned mapping does not poison the cache...
|
||||
del result["t06-copy"]
|
||||
again = skin_runtime.discover_skins(tmp_path) # cache hit
|
||||
assert "t06-copy" in again
|
||||
|
||||
# ...but the inner manifest dicts ARE shared with the cache (pin).
|
||||
again["t06-copy"]["name"] = "mutated-inner"
|
||||
third = skin_runtime.discover_skins(tmp_path) # cache hit
|
||||
assert third["t06-copy"]["name"] == "mutated-inner"
|
||||
|
||||
def test_missing_directory_returns_empty_and_caches_nothing(self, tmp_path):
|
||||
missing = tmp_path / "not-yet"
|
||||
assert skin_runtime.discover_skins(missing) == {}
|
||||
assert str(missing) not in skin_runtime._discovery_cache
|
||||
|
||||
# Creating the directory later is picked up without force_refresh.
|
||||
make_skin(missing, "t07-late")
|
||||
skins = skin_runtime.discover_skins(missing)
|
||||
assert "t07-late" in skins
|
||||
|
||||
def test_hidden_underscore_and_plain_file_entries_skipped(self, tmp_path):
|
||||
make_skin(tmp_path, ".hidden-skin")
|
||||
make_skin(tmp_path, "_private-skin")
|
||||
(tmp_path / "stray-file").write_text("not a directory")
|
||||
make_skin(tmp_path, "t08-good")
|
||||
skins = skin_runtime.discover_skins(tmp_path, force_refresh=True)
|
||||
assert set(skins) == {"t08-good"}
|
||||
|
||||
def test_manifest_id_mismatch_keys_by_manifest_id(self, tmp_path):
|
||||
make_skin(tmp_path, "t09-dirname", manifest_id="t09-manifest-id")
|
||||
skins = skin_runtime.discover_skins(tmp_path, force_refresh=True)
|
||||
assert "t09-manifest-id" in skins
|
||||
assert "t09-dirname" not in skins
|
||||
assert skins["t09-manifest-id"]["_skin_dir"].endswith("t09-dirname")
|
||||
|
||||
def test_falsy_required_field_drops_skin(self, tmp_path):
|
||||
make_skin(tmp_path, "t10-empty-class", class_name="")
|
||||
skins = skin_runtime.discover_skins(tmp_path, force_refresh=True)
|
||||
assert skins == {}
|
||||
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# B. Module namespacing (_load_skin_module via load_skin)
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
BODY_WITH_HELPERS = (
|
||||
"import helpers\n"
|
||||
"from src.skin_system.skin_base import ScoreboardSkin\n"
|
||||
"class TestSkin(ScoreboardSkin):\n"
|
||||
" pass\n"
|
||||
)
|
||||
|
||||
|
||||
class TestModuleNamespacing:
|
||||
def test_namespaced_sys_modules_keys(self, tmp_path):
|
||||
make_skin(tmp_path, "t11-ns", body=BODY_WITH_HELPERS,
|
||||
extra_files={"helpers.py": "VALUE = 11\n"})
|
||||
skin = skin_runtime.load_skin("t11-ns", skins_dir=tmp_path)
|
||||
assert skin is not None
|
||||
assert "_skin_t11-ns_skin" in sys.modules
|
||||
assert "_skin_t11-ns_helpers" in sys.modules
|
||||
|
||||
def test_preseeded_bare_name_restored(self, tmp_path, monkeypatch):
|
||||
sentinel = object()
|
||||
monkeypatch.setitem(sys.modules, "helpers", sentinel)
|
||||
make_skin(tmp_path, "t12a-restore", body=BODY_WITH_HELPERS,
|
||||
extra_files={"helpers.py": "VALUE = 'a'\n"})
|
||||
skin = skin_runtime.load_skin("t12a-restore", skins_dir=tmp_path)
|
||||
assert skin is not None
|
||||
assert sys.modules["helpers"] is sentinel
|
||||
|
||||
def test_absent_bare_name_stays_absent(self, tmp_path):
|
||||
saved = sys.modules.pop("helpers", None)
|
||||
try:
|
||||
assert "helpers" not in sys.modules
|
||||
make_skin(tmp_path, "t12b-absent", body=BODY_WITH_HELPERS,
|
||||
extra_files={"helpers.py": "VALUE = 'b'\n"})
|
||||
skin = skin_runtime.load_skin("t12b-absent", skins_dir=tmp_path)
|
||||
assert skin is not None
|
||||
assert "helpers" not in sys.modules
|
||||
finally:
|
||||
if saved is not None:
|
||||
sys.modules["helpers"] = saved
|
||||
|
||||
def test_stdlib_shadowing_sibling_leaves_real_module_intact(self, tmp_path):
|
||||
real_json = sys.modules["json"]
|
||||
make_skin(tmp_path, "t12c-json",
|
||||
extra_files={"json.py": "SKIN_LOCAL = True\n"})
|
||||
skin = skin_runtime.load_skin("t12c-json", skins_dir=tmp_path)
|
||||
assert skin is not None
|
||||
assert sys.modules["json"] is real_json
|
||||
assert not hasattr(sys.modules["json"], "SKIN_LOCAL")
|
||||
assert json.loads('{"ok": 1}') == {"ok": 1} # stdlib still works
|
||||
# The skin's copy lives only under its namespaced alias.
|
||||
assert getattr(sys.modules["_skin_t12c-json_json"], "SKIN_LOCAL") is True
|
||||
|
||||
def test_entry_module_executed_once_across_loads(self, tmp_path,
|
||||
monkeypatch):
|
||||
executions = []
|
||||
monkeypatch.setattr(builtins, "_t13_skin_executions", executions,
|
||||
raising=False)
|
||||
body = (
|
||||
"import builtins\n"
|
||||
"builtins._t13_skin_executions.append(1)\n"
|
||||
"from src.skin_system.skin_base import ScoreboardSkin\n"
|
||||
"class TestSkin(ScoreboardSkin):\n"
|
||||
" pass\n"
|
||||
)
|
||||
make_skin(tmp_path, "t13-cached", body=body)
|
||||
for _ in range(3):
|
||||
skin = skin_runtime.load_skin("t13-cached", skins_dir=tmp_path)
|
||||
assert skin is not None
|
||||
assert len(executions) == 1 # module executed exactly once
|
||||
|
||||
def test_sibling_import_failure_returns_none_and_restores_bare(
|
||||
self, tmp_path, monkeypatch):
|
||||
sentinel = object()
|
||||
monkeypatch.setitem(sys.modules, "helpers", sentinel)
|
||||
make_skin(tmp_path, "t14-sibfail", body=BODY_WITH_HELPERS,
|
||||
extra_files={"helpers.py": "raise RuntimeError('sibling boom')\n"})
|
||||
assert skin_runtime.load_skin("t14-sibfail", skins_dir=tmp_path) is None
|
||||
assert sys.modules["helpers"] is sentinel
|
||||
|
||||
def test_missing_entry_point_file(self, tmp_path):
|
||||
make_skin(tmp_path, "t15-noentry", write_entry=False)
|
||||
assert skin_runtime.load_skin("t15-noentry", skins_dir=tmp_path) is None
|
||||
|
||||
def test_custom_entry_point(self, tmp_path):
|
||||
make_skin(tmp_path, "t16-custom", entry_point="render.py")
|
||||
skin = skin_runtime.load_skin("t16-custom", skins_dir=tmp_path)
|
||||
assert isinstance(skin, ScoreboardSkin)
|
||||
assert "_skin_t16-custom_render" in sys.modules
|
||||
assert "_skin_t16-custom_skin" not in sys.modules
|
||||
|
||||
def test_class_name_pointing_at_unrelated_class(self, tmp_path):
|
||||
body = "class NotASkin:\n pass\n"
|
||||
make_skin(tmp_path, "t17a-wrongclass", body=body,
|
||||
class_name="NotASkin")
|
||||
assert skin_runtime.load_skin("t17a-wrongclass",
|
||||
skins_dir=tmp_path) is None
|
||||
|
||||
def test_class_name_pointing_at_instance(self, tmp_path):
|
||||
body = (
|
||||
"from src.skin_system.skin_base import ScoreboardSkin\n"
|
||||
"class MySkin(ScoreboardSkin):\n"
|
||||
" pass\n"
|
||||
"obj = MySkin({}, {})\n"
|
||||
)
|
||||
make_skin(tmp_path, "t17b-instance", body=body, class_name="obj")
|
||||
assert skin_runtime.load_skin("t17b-instance",
|
||||
skins_dir=tmp_path) is None
|
||||
|
||||
def test_constructor_raising_returns_none(self, tmp_path):
|
||||
body = (
|
||||
"from src.skin_system.skin_base import ScoreboardSkin\n"
|
||||
"class TestSkin(ScoreboardSkin):\n"
|
||||
" def __init__(self, manifest, options):\n"
|
||||
" raise ValueError('ctor boom')\n"
|
||||
)
|
||||
make_skin(tmp_path, "t18-ctor", body=body)
|
||||
assert skin_runtime.load_skin("t18-ctor", skins_dir=tmp_path) is None
|
||||
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# C. API gate + targeting
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
class TestApiGateAndTargeting:
|
||||
def test_same_major_higher_minor_loads(self, tmp_path):
|
||||
make_skin(tmp_path, "t19-minor", api_version="1.9.0")
|
||||
skin = skin_runtime.load_skin("t19-minor", skins_dir=tmp_path)
|
||||
assert isinstance(skin, ScoreboardSkin)
|
||||
|
||||
def test_malformed_api_version_refused(self, tmp_path):
|
||||
make_skin(tmp_path, "t20-malformed", api_version="abc")
|
||||
assert skin_runtime.load_skin("t20-malformed",
|
||||
skins_dir=tmp_path) is None
|
||||
|
||||
@pytest.mark.parametrize("manifest,sport,sport_key,expected", [
|
||||
# No targets key at all -> matches everything
|
||||
({"id": "x"}, "baseball", "mlb", True),
|
||||
({"id": "x"}, None, None, True),
|
||||
# Empty targets dict -> matches everything
|
||||
({"id": "x", "targets": {}}, "hockey", None, True),
|
||||
# sports family match
|
||||
({"id": "x", "targets": {"sports": ["baseball"]}},
|
||||
"baseball", None, True),
|
||||
# sport_keys exact match
|
||||
({"id": "x", "targets": {"sport_keys": ["milb"]}},
|
||||
None, "milb", True),
|
||||
# OR semantics: sport_keys matches even though sports excludes it
|
||||
({"id": "x", "targets": {"sports": ["hockey"],
|
||||
"sport_keys": ["milb"]}},
|
||||
"baseball", "milb", True),
|
||||
# Neither matches
|
||||
({"id": "x", "targets": {"sports": ["hockey"]}},
|
||||
"baseball", None, False),
|
||||
({"id": "x", "targets": {"sports": ["hockey"],
|
||||
"sport_keys": ["nhl"]}},
|
||||
"baseball", "milb", False),
|
||||
])
|
||||
def test_skin_matches_target(self, manifest, sport, sport_key, expected):
|
||||
assert skin_runtime.skin_matches_target(
|
||||
manifest, sport, sport_key) is expected
|
||||
@@ -1,571 +0,0 @@
|
||||
"""Tests for the skin system: discovery, version gating, fallback
|
||||
semantics, module isolation, and the view-model contract."""
|
||||
|
||||
import json
|
||||
import logging
|
||||
import sys
|
||||
from pathlib import Path
|
||||
from unittest.mock import MagicMock
|
||||
|
||||
import pytest
|
||||
from PIL import Image, ImageFont
|
||||
|
||||
# src.base_classes.sports transitively imports the hardware matrix driver;
|
||||
# stub it so the fallback-semantics tests can import SportsCore off-device.
|
||||
sys.modules.setdefault("rgbmatrix", MagicMock())
|
||||
|
||||
from src.skin_system import skin_runtime
|
||||
from src.skin_system.skin_base import (
|
||||
SKIN_API_VERSION,
|
||||
ScoreboardSkin,
|
||||
SkinContext,
|
||||
)
|
||||
|
||||
PROJECT_ROOT = Path(__file__).resolve().parents[1]
|
||||
FIXTURES_DIR = PROJECT_ROOT / "src" / "skin_system" / "fixtures"
|
||||
|
||||
# The v1.0 guaranteed view-model keys (docs/CREATING_SKINS.md). Renaming
|
||||
# or removing any of these is a breaking change to every published skin:
|
||||
# it requires a VIEW_MODEL_VERSION major bump and a compat shim.
|
||||
GUARANTEED_KEYS = [
|
||||
"id", "game_time", "game_date", "start_time_utc", "status_text",
|
||||
"is_live", "is_final", "is_upcoming", "is_halftime",
|
||||
"home_abbr", "home_id", "home_score", "home_logo_path", "home_record",
|
||||
"away_abbr", "away_id", "away_score", "away_logo_path", "away_record",
|
||||
]
|
||||
|
||||
|
||||
def write_skin(skins_dir: Path, skin_id: str, *, api_version: str = SKIN_API_VERSION,
|
||||
body: str = None, extra_files: dict = None,
|
||||
class_name: str = "TestSkin") -> Path:
|
||||
skin_dir = skins_dir / skin_id
|
||||
skin_dir.mkdir(parents=True)
|
||||
manifest = {
|
||||
"id": skin_id, "name": skin_id, "version": "1.0.0",
|
||||
"skin_api_version": api_version, "class_name": class_name,
|
||||
"targets": {"sports": ["baseball"]},
|
||||
}
|
||||
(skin_dir / "skin.json").write_text(json.dumps(manifest))
|
||||
if body is None:
|
||||
body = (
|
||||
"from src.skin_system.skin_base import ScoreboardSkin\n"
|
||||
f"class {class_name}(ScoreboardSkin):\n"
|
||||
" def render_live(self, ctx, game):\n"
|
||||
" ctx.draw.rectangle([0, 0, 4, 4], fill=(255, 0, 0))\n"
|
||||
" return True\n"
|
||||
)
|
||||
(skin_dir / "skin.py").write_text(body)
|
||||
for name, content in (extra_files or {}).items():
|
||||
(skin_dir / name).write_text(content)
|
||||
return skin_dir
|
||||
|
||||
|
||||
class TestDiscovery:
|
||||
def test_discovers_valid_skin(self, tmp_path):
|
||||
write_skin(tmp_path, "my-skin")
|
||||
skins = skin_runtime.discover_skins(tmp_path, force_refresh=True)
|
||||
assert "my-skin" in skins
|
||||
assert skins["my-skin"]["_skin_dir"].endswith("my-skin")
|
||||
|
||||
def test_skips_manifest_missing_required_fields(self, tmp_path):
|
||||
skin_dir = tmp_path / "broken"
|
||||
skin_dir.mkdir()
|
||||
(skin_dir / "skin.json").write_text(json.dumps({"id": "broken"}))
|
||||
assert skin_runtime.discover_skins(tmp_path, force_refresh=True) == {}
|
||||
|
||||
def test_skips_unreadable_manifest_and_non_skin_dirs(self, tmp_path):
|
||||
(tmp_path / "not-a-skin").mkdir()
|
||||
bad = tmp_path / "bad-json"
|
||||
bad.mkdir()
|
||||
(bad / "skin.json").write_text("{nope")
|
||||
write_skin(tmp_path, "good-skin")
|
||||
skins = skin_runtime.discover_skins(tmp_path, force_refresh=True)
|
||||
assert list(skins) == ["good-skin"]
|
||||
|
||||
def test_missing_directory_is_empty(self, tmp_path):
|
||||
assert skin_runtime.discover_skins(tmp_path / "nope") == {}
|
||||
|
||||
def test_example_skin_in_repo_is_discoverable(self):
|
||||
skins = skin_runtime.discover_skins(force_refresh=True)
|
||||
assert "example-classic-baseball" in skins
|
||||
|
||||
|
||||
class TestLoadSkin:
|
||||
def test_loads_and_instantiates(self, tmp_path):
|
||||
write_skin(tmp_path, "my-skin")
|
||||
skin = skin_runtime.load_skin("my-skin", sport="baseball",
|
||||
skins_dir=tmp_path)
|
||||
assert isinstance(skin, ScoreboardSkin)
|
||||
|
||||
def test_unknown_skin_returns_none(self, tmp_path):
|
||||
assert skin_runtime.load_skin("ghost", skins_dir=tmp_path) is None
|
||||
|
||||
def test_api_major_mismatch_is_refused(self, tmp_path):
|
||||
write_skin(tmp_path, "old-skin", api_version="99.0.0")
|
||||
assert skin_runtime.load_skin("old-skin", skins_dir=tmp_path) is None
|
||||
|
||||
def test_target_mismatch_still_loads(self, tmp_path):
|
||||
write_skin(tmp_path, "my-skin") # targets baseball
|
||||
skin = skin_runtime.load_skin("my-skin", sport="hockey",
|
||||
skins_dir=tmp_path)
|
||||
assert skin is not None # soft warning, not a hard block
|
||||
|
||||
def test_import_error_returns_none(self, tmp_path):
|
||||
write_skin(tmp_path, "crashy", body="raise RuntimeError('boom')\n")
|
||||
assert skin_runtime.load_skin("crashy", skins_dir=tmp_path) is None
|
||||
|
||||
def test_wrong_class_returns_none(self, tmp_path):
|
||||
write_skin(tmp_path, "classless", body="x = 1\n")
|
||||
assert skin_runtime.load_skin("classless", skins_dir=tmp_path) is None
|
||||
|
||||
def test_options_are_passed_through(self, tmp_path):
|
||||
write_skin(tmp_path, "my-skin")
|
||||
skin = skin_runtime.load_skin("my-skin", skins_dir=tmp_path,
|
||||
options={"accent": [1, 2, 3]})
|
||||
assert skin.options == {"accent": [1, 2, 3]}
|
||||
|
||||
def test_sibling_modules_are_isolated_between_skins(self, tmp_path):
|
||||
helper = "VALUE = {!r}\n"
|
||||
body = (
|
||||
"import helpers\n"
|
||||
"from src.skin_system.skin_base import ScoreboardSkin\n"
|
||||
"class TestSkin(ScoreboardSkin):\n"
|
||||
" def render_live(self, ctx, game):\n"
|
||||
" ctx.logger.info(helpers.VALUE)\n"
|
||||
" self.helper_value = helpers.VALUE\n"
|
||||
" return False\n"
|
||||
)
|
||||
write_skin(tmp_path, "skin-a", body=body,
|
||||
extra_files={"helpers.py": helper.format("A")})
|
||||
write_skin(tmp_path, "skin-b", body=body,
|
||||
extra_files={"helpers.py": helper.format("B")})
|
||||
skin_a = skin_runtime.load_skin("skin-a", skins_dir=tmp_path)
|
||||
skin_b = skin_runtime.load_skin("skin-b", skins_dir=tmp_path)
|
||||
ctx = _make_context()
|
||||
skin_a.render_live(ctx, {})
|
||||
skin_b.render_live(ctx, {})
|
||||
assert skin_a.helper_value == "A"
|
||||
assert skin_b.helper_value == "B"
|
||||
|
||||
def test_same_skin_loads_repeatedly_with_siblings(self, tmp_path):
|
||||
"""The live/recent/upcoming hosts each load the same skin — the
|
||||
2nd and 3rd loads must still resolve sibling modules (regression:
|
||||
cached siblings used to be skipped without rebinding)."""
|
||||
body = (
|
||||
"import reload_helpers\n"
|
||||
"from src.skin_system.skin_base import ScoreboardSkin\n"
|
||||
"class TestSkin(ScoreboardSkin):\n"
|
||||
" def render_live(self, ctx, game):\n"
|
||||
" self.helper_value = reload_helpers.VALUE\n"
|
||||
" return False\n"
|
||||
)
|
||||
write_skin(tmp_path, "reload-skin", body=body,
|
||||
extra_files={"reload_helpers.py": "VALUE = 'R'\n"})
|
||||
ctx = _make_context()
|
||||
for _ in range(3):
|
||||
skin = skin_runtime.load_skin("reload-skin", skins_dir=tmp_path)
|
||||
assert skin is not None
|
||||
skin.render_live(ctx, {})
|
||||
assert skin.helper_value == "R"
|
||||
|
||||
|
||||
def _make_host(fonts=None):
|
||||
host = MagicMock()
|
||||
host.sport = "baseball"
|
||||
host.sport_key = "mlb"
|
||||
host.skin_options = {"accent": True}
|
||||
host.fonts = fonts or {"time": ImageFont.load_default()}
|
||||
host.logger = logging.getLogger("test_skin_system")
|
||||
host.display_manager.width = 128
|
||||
host.display_manager.height = 32
|
||||
return host
|
||||
|
||||
|
||||
def _make_context(width=128, height=32):
|
||||
host = _make_host()
|
||||
return skin_runtime.build_context(host, {}, size=(width, height))
|
||||
|
||||
|
||||
class TestBuildContext:
|
||||
def test_context_shape(self):
|
||||
host = _make_host()
|
||||
game = {"home_abbr": "LAD", "away_abbr": "SF"}
|
||||
ctx = skin_runtime.build_context(host, game)
|
||||
assert (ctx.width, ctx.height) == (128, 32)
|
||||
assert ctx.canvas.size == (128, 32)
|
||||
assert ctx.sport == "baseball"
|
||||
assert ctx.options == {"accent": True}
|
||||
assert ctx.layout.bounds.w == 128
|
||||
|
||||
def test_explicit_size_overrides_display(self):
|
||||
ctx = skin_runtime.build_context(_make_host(), {}, size=(64, 64))
|
||||
assert ctx.canvas.size == (64, 64)
|
||||
|
||||
def test_load_logo_binds_game_and_survives_failure(self):
|
||||
host = _make_host()
|
||||
host._load_and_resize_logo.side_effect = RuntimeError("disk gone")
|
||||
ctx = skin_runtime.build_context(
|
||||
host, {"home_id": "1", "home_abbr": "LAD",
|
||||
"home_logo_path": "x.png", "home_logo_url": None})
|
||||
assert ctx.load_logo("home") is None # exception swallowed
|
||||
assert ctx.load_logo("elsewhere") is None # bad side rejected
|
||||
|
||||
def test_draw_helpers_draw_on_canvas(self):
|
||||
ctx = _make_context()
|
||||
ctx.draw_text("HI", 2, 2, font=ImageFont.load_default())
|
||||
fit = ctx.layout.fit_text("42", ctx.layout.bounds)
|
||||
ctx.draw_fit(fit, ctx.layout.bounds)
|
||||
logo = Image.new("RGBA", (16, 16), (255, 0, 0, 255))
|
||||
ctx.draw_image(logo, ctx.layout.bounds.left_col(20))
|
||||
ctx.draw_image(None, ctx.layout.bounds) # None must no-op
|
||||
assert ctx.canvas.convert("L").getbbox() is not None
|
||||
|
||||
|
||||
class _FallbackProbe:
|
||||
"""Bare-bones SportsCore stand-in that exercises the real _render_game."""
|
||||
|
||||
def __init__(self, skin):
|
||||
from src.base_classes.sports import SportsCore
|
||||
self._cls = SportsCore
|
||||
self.SKIN_MODE = "live"
|
||||
self.logger = logging.getLogger("test_skin_system")
|
||||
self.sport = "baseball"
|
||||
self.sport_key = "mlb"
|
||||
self.skin_options = {}
|
||||
self.fonts = {"time": ImageFont.load_default()}
|
||||
self._skin = skin
|
||||
self._skin_load_attempted = True
|
||||
self._skin_failures = 0
|
||||
self._skin_slow_renders = 0
|
||||
self._skin_config = "test-skin"
|
||||
self.display_manager = MagicMock()
|
||||
self.display_manager.width = 128
|
||||
self.display_manager.height = 32
|
||||
self.display_manager.image = Image.new("RGB", (128, 32))
|
||||
self.builtin_calls = 0
|
||||
|
||||
def _resolve_skin_id(self):
|
||||
return "test-skin"
|
||||
|
||||
def _draw_scorebug_layout(self, game, force_clear=False):
|
||||
self.builtin_calls += 1
|
||||
|
||||
def _render_game(self, game, force_clear=False):
|
||||
from src.base_classes.sports import SportsCore
|
||||
SportsCore._render_game(self, game, force_clear)
|
||||
|
||||
def _get_skin(self):
|
||||
return self._skin
|
||||
|
||||
|
||||
class TestRenderGameFallback:
|
||||
def test_skin_handles_render(self):
|
||||
class GoodSkin(ScoreboardSkin):
|
||||
def render_live(self, ctx, game):
|
||||
ctx.draw.rectangle([0, 0, 10, 10], fill=(0, 255, 0))
|
||||
return True
|
||||
|
||||
probe = _FallbackProbe(GoodSkin({}, {}))
|
||||
probe._render_game({"status_text": "Q1"})
|
||||
assert probe.builtin_calls == 0
|
||||
probe.display_manager.update_display.assert_called_once()
|
||||
assert probe.display_manager.image.convert("L").getbbox() is not None
|
||||
|
||||
def test_skin_declining_falls_back(self):
|
||||
probe = _FallbackProbe(ScoreboardSkin({}, {})) # all renders -> False
|
||||
probe._render_game({"status_text": "Q1"})
|
||||
assert probe.builtin_calls == 1
|
||||
|
||||
def test_no_skin_falls_back(self):
|
||||
probe = _FallbackProbe(None)
|
||||
probe._render_game({"status_text": "Q1"})
|
||||
assert probe.builtin_calls == 1
|
||||
|
||||
def test_three_strikes_disables_skin(self):
|
||||
class BrokenSkin(ScoreboardSkin):
|
||||
calls = 0
|
||||
|
||||
def render_live(self, ctx, game):
|
||||
BrokenSkin.calls += 1
|
||||
raise ValueError("kaboom")
|
||||
|
||||
probe = _FallbackProbe(BrokenSkin({}, {}))
|
||||
for i in range(5):
|
||||
probe._render_game({"status_text": "Q1"})
|
||||
# every render fell back to the built-in layout...
|
||||
assert probe.builtin_calls == 5
|
||||
# ...and the skin stopped being called after the 3rd failure
|
||||
assert BrokenSkin.calls == 3
|
||||
assert probe._skin_failures == 3
|
||||
|
||||
def test_skin_cannot_mutate_callers_game_dict(self):
|
||||
class MutatingSkin(ScoreboardSkin):
|
||||
def render_live(self, ctx, game):
|
||||
game.clear()
|
||||
game["hacked"] = True
|
||||
return True
|
||||
|
||||
probe = _FallbackProbe(MutatingSkin({}, {}))
|
||||
game = {"status_text": "Q1", "home_score": "3"}
|
||||
probe._render_game(game)
|
||||
assert game == {"status_text": "Q1", "home_score": "3"}
|
||||
|
||||
|
||||
class TestSkinModeResolution:
|
||||
def _core(self, skin_config, mode="live"):
|
||||
from src.base_classes.sports import SportsCore
|
||||
probe = _FallbackProbe(None)
|
||||
probe.SKIN_MODE = mode
|
||||
probe._skin_config = skin_config
|
||||
return SportsCore._resolve_skin_id(probe)
|
||||
|
||||
def test_plain_id_applies_to_all_modes(self):
|
||||
assert self._core("retro", "live") == "retro"
|
||||
assert self._core("retro", "recent") == "retro"
|
||||
|
||||
def test_per_mode_mapping(self):
|
||||
cfg = {"live": "retro", "recent": "built-in"}
|
||||
assert self._core(cfg, "live") == "retro"
|
||||
assert self._core(cfg, "recent") is None
|
||||
assert self._core(cfg, "upcoming") is None
|
||||
|
||||
def test_builtin_and_empty_mean_none(self):
|
||||
assert self._core("built-in") is None
|
||||
assert self._core("") is None
|
||||
assert self._core(None) is None
|
||||
|
||||
|
||||
class TestViewModelContract:
|
||||
@pytest.mark.parametrize("sport", ["baseball", "basketball", "football", "hockey"])
|
||||
@pytest.mark.parametrize("mode", ["live", "recent", "upcoming"])
|
||||
def test_fixtures_carry_all_guaranteed_keys(self, sport, mode):
|
||||
with open(FIXTURES_DIR / f"{sport}_{mode}.json") as f:
|
||||
game = json.load(f)
|
||||
missing = [k for k in GUARANTEED_KEYS if k not in game]
|
||||
assert not missing, f"{sport}_{mode} fixture missing {missing}"
|
||||
|
||||
def test_extractor_produces_guaranteed_keys(self):
|
||||
"""The real extractor's output must be a superset of the documented
|
||||
contract — this is the test that catches accidental renames."""
|
||||
import pytz
|
||||
from src.base_classes.sports import SportsCore
|
||||
|
||||
event = {
|
||||
"id": "401570001",
|
||||
"date": "2026-07-16T23:05:00Z",
|
||||
"competitions": [{
|
||||
"status": {"type": {"name": "STATUS_IN_PROGRESS", "state": "in",
|
||||
"shortDetail": "Bot 7th"}},
|
||||
"competitors": [
|
||||
{"homeAway": "home", "id": "19",
|
||||
"team": {"abbreviation": "LAD"}, "score": "5",
|
||||
"records": [{"summary": "58-33"}]},
|
||||
{"homeAway": "away", "id": "26",
|
||||
"team": {"abbreviation": "SF"}, "score": "3",
|
||||
"records": [{"summary": "49-42"}]},
|
||||
],
|
||||
}],
|
||||
}
|
||||
probe = MagicMock()
|
||||
probe.logger = logging.getLogger("test_skin_system")
|
||||
probe.favorite_teams = []
|
||||
probe.config = {}
|
||||
probe.logo_dir = Path("assets/logos")
|
||||
probe._get_timezone.return_value = pytz.utc
|
||||
probe.display_manager.format_date_with_ordinal.return_value = "Jul 16th"
|
||||
|
||||
details, _, _, _, _ = SportsCore._extract_game_details_common(probe, event)
|
||||
assert details is not None
|
||||
missing = [k for k in GUARANTEED_KEYS if k not in details]
|
||||
assert not missing, (
|
||||
f"_extract_game_details_common no longer emits {missing}. "
|
||||
"These keys are part of the frozen skin view-model contract "
|
||||
"(VIEW_MODEL_VERSION) — renaming or removing them breaks every "
|
||||
"published skin. Add a compat shim or bump the major version.")
|
||||
|
||||
|
||||
class TestPluginMatching:
|
||||
def test_matches_by_sport_token_and_sport_key(self, tmp_path):
|
||||
write_skin(tmp_path, "bb-skin") # targets sports=["baseball"]
|
||||
skins = skin_runtime.discover_skins(tmp_path, force_refresh=True)
|
||||
assert "bb-skin" in skin_runtime.skins_for_plugin("baseball-scoreboard", skins)
|
||||
assert "bb-skin" not in skin_runtime.skins_for_plugin("football-scoreboard", skins)
|
||||
|
||||
def test_matches_by_explicit_plugin_list(self, tmp_path):
|
||||
skin_dir = write_skin(tmp_path, "exact-skin")
|
||||
manifest = json.loads((skin_dir / "skin.json").read_text())
|
||||
manifest["targets"] = {"plugins": ["my-custom-plugin"]}
|
||||
(skin_dir / "skin.json").write_text(json.dumps(manifest))
|
||||
skins = skin_runtime.discover_skins(tmp_path, force_refresh=True)
|
||||
assert "exact-skin" in skin_runtime.skins_for_plugin("my-custom-plugin", skins)
|
||||
assert "exact-skin" not in skin_runtime.skins_for_plugin("baseball-scoreboard", skins)
|
||||
|
||||
|
||||
class TestSchemaInjection:
|
||||
def _manager(self):
|
||||
from src.plugin_system.schema_manager import SchemaManager
|
||||
return SchemaManager()
|
||||
|
||||
def test_injects_enum_with_installed_and_configured_skins(self):
|
||||
sm = self._manager()
|
||||
schema = {"type": "object", "properties": {}}
|
||||
out = sm.inject_skin_selector(schema, "baseball-scoreboard",
|
||||
current_value="gone-skin")
|
||||
enum = out["properties"]["skin"]["enum"]
|
||||
assert enum[0] == "built-in"
|
||||
assert "example-classic-baseball" in enum
|
||||
# an uninstalled-but-configured skin must stay selectable so the
|
||||
# saved config never becomes invalid in the UI
|
||||
assert "gone-skin" in enum
|
||||
assert "skin" not in schema["properties"] # source schema untouched
|
||||
|
||||
def test_no_matching_skins_leaves_schema_alone(self):
|
||||
sm = self._manager()
|
||||
schema = {"type": "object", "properties": {}}
|
||||
out = sm.inject_skin_selector(schema, "totally-unrelated-plugin")
|
||||
assert "skin" not in out.get("properties", {})
|
||||
|
||||
def test_validation_accepts_skin_keys_without_enum(self):
|
||||
sm = self._manager()
|
||||
schema = {"type": "object", "properties": {"foo": {"type": "string"}}}
|
||||
ok, errors = sm.validate_config_against_schema(
|
||||
{"skin": "any-id-even-uninstalled", "skin_options": {"x": 1}},
|
||||
schema, "baseball-scoreboard")
|
||||
assert ok, errors
|
||||
ok, errors = sm.validate_config_against_schema(
|
||||
{"skin": {"live": "a", "recent": "built-in"}}, schema, "p")
|
||||
assert ok, errors
|
||||
|
||||
|
||||
class TestExampleSkin:
|
||||
@pytest.mark.parametrize("mode", ["live", "recent", "upcoming"])
|
||||
@pytest.mark.parametrize("size", [(128, 32), (64, 32), (128, 64)])
|
||||
def test_renders_all_modes_and_sizes(self, mode, size):
|
||||
skin = skin_runtime.load_skin("example-classic-baseball", sport="baseball")
|
||||
assert skin is not None
|
||||
host = _make_host()
|
||||
host._load_and_resize_logo.return_value = Image.new("RGBA", (32, 32), (200, 0, 0, 255))
|
||||
with open(FIXTURES_DIR / f"baseball_{mode}.json") as f:
|
||||
game = json.load(f)
|
||||
ctx = skin_runtime.build_context(host, game, size=size)
|
||||
assert getattr(skin, f"render_{mode}")(ctx, game) is True
|
||||
assert ctx.canvas.convert("L").getbbox() is not None
|
||||
|
||||
|
||||
class TestRenderSkinCard:
|
||||
"""render_skin_card (vegas cards) shares _render_game's 3-strike counter.
|
||||
|
||||
Both paths reset the counter on success — transient failures must not
|
||||
accumulate across a session and disable a working skin.
|
||||
"""
|
||||
|
||||
def _probe(self, skin):
|
||||
from src.base_classes.sports import SportsCore
|
||||
probe = _FallbackProbe(skin)
|
||||
probe.render_skin_card = (
|
||||
lambda game, size: SportsCore.render_skin_card(probe, game, size))
|
||||
return probe
|
||||
|
||||
def test_vegas_card_returned_when_skin_provides_one(self):
|
||||
card_img = Image.new("RGB", (96, 32), (0, 0, 255))
|
||||
|
||||
class CardSkin(ScoreboardSkin):
|
||||
def render_vegas_card(self, ctx, game):
|
||||
return card_img
|
||||
|
||||
probe = self._probe(CardSkin({}, {}))
|
||||
assert probe.render_skin_card({}, (96, 32)) is card_img
|
||||
|
||||
def test_vegas_card_none_falls_through_to_mode_renderer(self):
|
||||
class ModeOnlySkin(ScoreboardSkin):
|
||||
def render_live(self, ctx, game):
|
||||
ctx.draw.rectangle([0, 0, 5, 5], fill=(255, 0, 0))
|
||||
return True
|
||||
|
||||
probe = self._probe(ModeOnlySkin({}, {}))
|
||||
card = probe.render_skin_card({}, (96, 32))
|
||||
assert card is not None
|
||||
assert card.size == (96, 32)
|
||||
assert card.convert("L").getbbox() is not None
|
||||
|
||||
def test_skin_declining_returns_none(self):
|
||||
probe = self._probe(ScoreboardSkin({}, {})) # all renders -> False
|
||||
assert probe.render_skin_card({}, (96, 32)) is None
|
||||
assert probe._skin_failures == 0 # declining is not a failure
|
||||
|
||||
def test_no_skin_returns_none(self):
|
||||
probe = self._probe(None)
|
||||
assert probe.render_skin_card({}, (96, 32)) is None
|
||||
|
||||
def test_card_failures_count_toward_shared_disable(self):
|
||||
class BrokenCardSkin(ScoreboardSkin):
|
||||
calls = 0
|
||||
|
||||
def render_vegas_card(self, ctx, game):
|
||||
BrokenCardSkin.calls += 1
|
||||
raise ValueError("kaboom")
|
||||
|
||||
probe = self._probe(BrokenCardSkin({}, {}))
|
||||
for _ in range(5):
|
||||
assert probe.render_skin_card({}, (96, 32)) is None
|
||||
# Skin stopped being consulted after the 3rd failure...
|
||||
assert BrokenCardSkin.calls == 3
|
||||
assert probe._skin_failures == 3
|
||||
# ...and the shared counter also disables _render_game's skin path.
|
||||
probe._render_game({"status_text": "Q1"})
|
||||
assert probe.builtin_calls == 1
|
||||
assert BrokenCardSkin.calls == 3 # not consulted again
|
||||
|
||||
def test_card_success_resets_strikes(self):
|
||||
"""A successful card render clears accumulated strikes (mirroring
|
||||
_render_game) — 2 failures + a success + 1 failure leaves the skin
|
||||
enabled with a single strike, instead of disabling it."""
|
||||
card_img = Image.new("RGB", (96, 32), (0, 0, 255))
|
||||
|
||||
class FlakyCardSkin(ScoreboardSkin):
|
||||
fail = True
|
||||
|
||||
def render_vegas_card(self, ctx, game):
|
||||
if FlakyCardSkin.fail:
|
||||
raise ValueError("kaboom")
|
||||
return card_img
|
||||
|
||||
probe = self._probe(FlakyCardSkin({}, {}))
|
||||
FlakyCardSkin.fail = True
|
||||
probe.render_skin_card({}, (96, 32))
|
||||
probe.render_skin_card({}, (96, 32))
|
||||
assert probe._skin_failures == 2
|
||||
|
||||
FlakyCardSkin.fail = False
|
||||
assert probe.render_skin_card({}, (96, 32)) is card_img
|
||||
assert probe._skin_failures == 0 # success cleared the strikes
|
||||
|
||||
FlakyCardSkin.fail = True
|
||||
probe.render_skin_card({}, (96, 32))
|
||||
assert probe._skin_failures == 1 # counting from the reset state
|
||||
FlakyCardSkin.fail = False
|
||||
assert probe.render_skin_card({}, (96, 32)) is card_img # still enabled
|
||||
|
||||
def test_card_success_via_mode_renderer_also_resets_strikes(self):
|
||||
"""The fallthrough path (render_vegas_card None -> mode renderer
|
||||
True) resets the counter as well."""
|
||||
class ModeOnlySkin(ScoreboardSkin):
|
||||
def render_live(self, ctx, game):
|
||||
ctx.draw.rectangle([0, 0, 5, 5], fill=(255, 0, 0))
|
||||
return True
|
||||
|
||||
probe = self._probe(ModeOnlySkin({}, {}))
|
||||
probe._skin_failures = 2
|
||||
assert probe.render_skin_card({}, (96, 32)) is not None
|
||||
assert probe._skin_failures == 0
|
||||
|
||||
def test_render_game_success_also_resets_strikes(self):
|
||||
"""Same reset contract on the display path, for symmetry."""
|
||||
class GoodSkin(ScoreboardSkin):
|
||||
def render_live(self, ctx, game):
|
||||
return True
|
||||
|
||||
probe = _FallbackProbe(GoodSkin({}, {}))
|
||||
probe._skin_failures = 2
|
||||
probe._render_game({"status_text": "Q1"})
|
||||
assert probe._skin_failures == 0
|
||||
@@ -1,660 +0,0 @@
|
||||
"""Characterization tests for src/base_classes/sports.py.
|
||||
|
||||
These tests PIN the current behavior of SportsCore / SportsUpcoming /
|
||||
SportsRecent / SportsLive ahead of the sports-unification merge (features
|
||||
from nine drifted plugin copies are about to be folded in). They assert
|
||||
what the code DOES today, not what it should do — a few pinned behaviors
|
||||
look like bugs and are flagged inline with "PINNED AS-IS".
|
||||
|
||||
Coverage:
|
||||
- `_extract_game_details_common` + the four sport extractors
|
||||
(football/hockey/baseball/basketball) against realistic ESPN scoreboard
|
||||
events (adapted from the ledmatrix-plugins monorepo test fixtures).
|
||||
The output must remain a superset of the frozen skin view-model
|
||||
contract (GUARANTEED_KEYS, imported from test_skin_system).
|
||||
- update() flow for concrete SportsUpcoming/SportsRecent/SportsLive
|
||||
subclasses: population, favorite-team filtering, empty/failed-fetch
|
||||
tolerance. All offline: `_fetch_data` reads a pre-seeded mocked cache
|
||||
and every instance's requests session raises ConnectionError.
|
||||
- Rendering smoke: one `display()` per mode class at 128x32 draws
|
||||
non-zero ink onto a real PIL image.
|
||||
- Guard rails: the skin-system seam methods on SportsCore must survive
|
||||
the merge.
|
||||
"""
|
||||
|
||||
import logging
|
||||
import sys
|
||||
from datetime import datetime, timezone
|
||||
from pathlib import Path
|
||||
from unittest.mock import MagicMock
|
||||
|
||||
import pytest
|
||||
import pytz
|
||||
import requests
|
||||
from freezegun import freeze_time
|
||||
from PIL import Image
|
||||
|
||||
# src.base_classes.sports transitively imports the hardware matrix driver;
|
||||
# stub it so these tests can import the sports base classes off-device.
|
||||
sys.modules.setdefault("rgbmatrix", MagicMock())
|
||||
|
||||
from src.base_classes.baseball import Baseball
|
||||
from src.base_classes.basketball import Basketball
|
||||
from src.base_classes.football import Football
|
||||
from src.base_classes.hockey import Hockey, HockeyLive
|
||||
from src.base_classes.sports import (
|
||||
SportsCore,
|
||||
SportsLive,
|
||||
SportsRecent,
|
||||
SportsUpcoming,
|
||||
)
|
||||
|
||||
# Reuse the frozen v1.0 skin view-model contract rather than redeclaring it.
|
||||
from test.test_skin_system import GUARANTEED_KEYS
|
||||
|
||||
SPORT_CLASSES = [Football, Hockey, Baseball, Basketball]
|
||||
SPORT_IDS = ["football", "hockey", "baseball", "basketball"]
|
||||
|
||||
# All update()-flow tests run at this frozen instant so the 21-day
|
||||
# SportsRecent window and time.time() interval gates are deterministic.
|
||||
FROZEN_NOW = "2026-01-20 12:00:00"
|
||||
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# ESPN scoreboard event builders (shape adapted from the monorepo fixtures,
|
||||
# e.g. ledmatrix-plugins/plugins/hockey-scoreboard/test/fixtures/mock.json:
|
||||
# team-shaped competitors with status/score/records).
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
def _competitor(abbr, team_id, score, home_away, record="30-10-5"):
|
||||
return {
|
||||
"homeAway": home_away,
|
||||
"id": team_id,
|
||||
"score": score,
|
||||
"team": {
|
||||
"id": team_id,
|
||||
"abbreviation": abbr,
|
||||
"name": abbr.title(),
|
||||
"displayName": abbr.title(),
|
||||
"logo": None,
|
||||
},
|
||||
"records": [{"summary": record}],
|
||||
# The hockey extractor reads competitor["statistics"] for shot counts;
|
||||
# it now defaults to an empty list when the key is absent rather than
|
||||
# dropping the whole event (see
|
||||
# test_hockey_event_without_statistics_still_extracts).
|
||||
"statistics": [],
|
||||
}
|
||||
|
||||
|
||||
def make_event(event_id, state, date, home=("TB", "20", "3"),
|
||||
away=("DAL", "9", "2"), period=2, clock="12:45",
|
||||
name=None, short_detail=None, situation=None,
|
||||
home_record="30-10-5", away_record="25-14-6"):
|
||||
"""Build a realistic ESPN scoreboard event in the given state
|
||||
('in' / 'post' / 'pre')."""
|
||||
defaults = {
|
||||
"in": ("STATUS_IN_PROGRESS", f"P{period} {clock}"),
|
||||
"post": ("STATUS_FINAL", "Final"),
|
||||
"pre": ("STATUS_SCHEDULED", "1/15 - 6:30 PM"),
|
||||
}
|
||||
default_name, default_detail = defaults[state]
|
||||
status = {
|
||||
"clock": 0.0,
|
||||
"displayClock": clock,
|
||||
"period": period,
|
||||
"type": {
|
||||
"id": "2",
|
||||
"name": name or default_name,
|
||||
"state": state,
|
||||
"completed": state == "post",
|
||||
"description": short_detail or default_detail,
|
||||
"detail": short_detail or default_detail,
|
||||
"shortDetail": short_detail or default_detail,
|
||||
},
|
||||
}
|
||||
competition = {
|
||||
"id": event_id,
|
||||
"date": date,
|
||||
"status": status,
|
||||
"competitors": [
|
||||
_competitor(home[0], home[1], home[2], "home", home_record),
|
||||
_competitor(away[0], away[1], away[2], "away", away_record),
|
||||
],
|
||||
}
|
||||
if situation is not None:
|
||||
competition["situation"] = situation
|
||||
return {
|
||||
"id": event_id,
|
||||
"date": date,
|
||||
"name": f"{away[0]} at {home[0]}",
|
||||
"shortName": f"{away[0]} @ {home[0]}",
|
||||
"competitions": [competition],
|
||||
# Real ESPN payloads duplicate status at the event top level; the
|
||||
# baseball extractor reads it there for live innings.
|
||||
"status": status,
|
||||
}
|
||||
|
||||
|
||||
def make_probe(favorites=None):
|
||||
"""Bare-bones SportsCore stand-in for exercising the real extractors
|
||||
unbound (same pattern as TestViewModelContract in test_skin_system)."""
|
||||
probe = MagicMock()
|
||||
probe.logger = logging.getLogger("test_sports_base_characterization")
|
||||
probe.favorite_teams = list(favorites or [])
|
||||
probe.config = {}
|
||||
probe.logo_dir = Path("assets/logos")
|
||||
probe._get_timezone.return_value = pytz.utc
|
||||
probe.display_manager.format_date_with_ordinal.return_value = "Jan 15th"
|
||||
# The sport extractors call self._extract_game_details_common — route
|
||||
# it to the real implementation instead of a MagicMock.
|
||||
probe._extract_game_details_common = (
|
||||
lambda event: SportsCore._extract_game_details_common(probe, event))
|
||||
return probe
|
||||
|
||||
|
||||
def extract(sport_cls, event, favorites=None):
|
||||
return sport_cls._extract_game_details(make_probe(favorites), event)
|
||||
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# 1. _extract_game_details_common contract, per wired sport
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
class TestExtractGameDetailsContract:
|
||||
@pytest.mark.parametrize("sport_cls", SPORT_CLASSES, ids=SPORT_IDS)
|
||||
def test_live_event_guaranteed_keys_and_values(self, sport_cls):
|
||||
event = make_event("401", "in", "2026-01-15T18:30:00Z")
|
||||
details = extract(sport_cls, event)
|
||||
assert details is not None
|
||||
missing = [k for k in GUARANTEED_KEYS if k not in details]
|
||||
assert not missing, (
|
||||
f"{sport_cls.__name__} extractor no longer emits {missing} — "
|
||||
"these keys are the frozen skin view-model contract.")
|
||||
assert details["id"] == "401"
|
||||
assert details["home_abbr"] == "TB"
|
||||
assert details["away_abbr"] == "DAL"
|
||||
assert details["home_id"] == "20"
|
||||
assert details["away_id"] == "9"
|
||||
assert details["home_score"] == "3"
|
||||
assert details["away_score"] == "2"
|
||||
assert details["home_record"] == "30-10-5"
|
||||
assert details["away_record"] == "25-14-6"
|
||||
assert details["is_live"] is True
|
||||
assert details["is_final"] is False
|
||||
assert details["is_upcoming"] is False
|
||||
assert details["status_text"] == "P2 12:45"
|
||||
assert details["start_time_utc"] == datetime(
|
||||
2026, 1, 15, 18, 30, tzinfo=timezone.utc)
|
||||
# Sport-specific formatting of the same event:
|
||||
if sport_cls in (Football, Basketball):
|
||||
assert details["period_text"] == "Q2"
|
||||
assert details["clock"] == "12:45"
|
||||
elif sport_cls is Hockey:
|
||||
assert details["period_text"] == "P2"
|
||||
assert details["clock"] == "12:45"
|
||||
else: # Baseball keys inning/status instead of period_text
|
||||
assert details["inning"] == 2
|
||||
assert details["status_state"] == "in"
|
||||
|
||||
@pytest.mark.parametrize("sport_cls", SPORT_CLASSES, ids=SPORT_IDS)
|
||||
def test_final_event_classification(self, sport_cls):
|
||||
event = make_event("402", "post", "2026-01-14T00:00:00Z",
|
||||
home=("BOS", "1", "4"), away=("TOR", "21", "2"),
|
||||
period=3, clock="0:00")
|
||||
details = extract(sport_cls, event)
|
||||
assert details is not None
|
||||
assert details["is_final"] is True
|
||||
assert details["is_live"] is False
|
||||
assert details["is_upcoming"] is False
|
||||
assert details["home_score"] == "4"
|
||||
assert details["away_score"] == "2"
|
||||
if sport_cls in (Football, Hockey, Basketball):
|
||||
assert details["period_text"] == "Final"
|
||||
|
||||
@pytest.mark.parametrize("sport_cls", SPORT_CLASSES, ids=SPORT_IDS)
|
||||
def test_upcoming_event_classification(self, sport_cls):
|
||||
event = make_event("403", "pre", "2026-01-15T18:30:00Z",
|
||||
home=("NYR", "13", "0"), away=("PIT", "16", "0"),
|
||||
period=0, clock="0:00")
|
||||
details = extract(sport_cls, event)
|
||||
assert details is not None
|
||||
assert details["is_upcoming"] is True
|
||||
assert details["is_live"] is False
|
||||
assert details["is_final"] is False
|
||||
# Local time formatting (probe timezone is UTC): 18:30Z -> 6:30PM,
|
||||
# date rendered through display_manager.format_date_with_ordinal.
|
||||
assert details["game_time"] == "6:30PM"
|
||||
assert details["game_date"] == "Jan 15th"
|
||||
|
||||
def test_halftime_state_flags(self):
|
||||
# is_halftime keys off name STATUS_HALFTIME (or state "halftime")
|
||||
# while state "in" still counts as live.
|
||||
event = make_event("404", "in", "2026-01-15T18:30:00Z",
|
||||
name="STATUS_HALFTIME", short_detail="Halftime")
|
||||
details, *_ = SportsCore._extract_game_details_common(
|
||||
make_probe(), event)
|
||||
assert details["is_live"] is True
|
||||
assert details["is_halftime"] is True
|
||||
|
||||
def test_state_name_conflict_is_both_final_and_upcoming(self):
|
||||
# PINNED AS-IS (looks like a bug): is_upcoming also matches on
|
||||
# status.type.name ('scheduled'/'pre-game'/'status_scheduled'), so
|
||||
# an event with state="post" but name="Scheduled" reports BOTH
|
||||
# is_final and is_upcoming True.
|
||||
event = make_event("405", "post", "2026-01-14T00:00:00Z",
|
||||
name="Scheduled")
|
||||
details, *_ = SportsCore._extract_game_details_common(
|
||||
make_probe(), event)
|
||||
assert details["is_final"] is True
|
||||
assert details["is_upcoming"] is True
|
||||
|
||||
def test_zero_zero_record_blanked(self):
|
||||
event = make_event("406", "pre", "2026-01-15T18:30:00Z",
|
||||
home_record="0-0", away_record="0-0-0")
|
||||
details, *_ = SportsCore._extract_game_details_common(
|
||||
make_probe(), event)
|
||||
assert details["home_record"] == ""
|
||||
assert details["away_record"] == ""
|
||||
|
||||
def test_missing_abbreviation_uses_name_prefix(self):
|
||||
event = make_event("407", "pre", "2026-01-15T18:30:00Z")
|
||||
for comp in event["competitions"][0]["competitors"]:
|
||||
del comp["team"]["abbreviation"]
|
||||
comp["team"]["name"] = "Sharks" if comp["homeAway"] == "home" \
|
||||
else "Penguins"
|
||||
details, *_ = SportsCore._extract_game_details_common(
|
||||
make_probe(), event)
|
||||
assert details["home_abbr"] == "Sha"
|
||||
assert details["away_abbr"] == "Pen"
|
||||
|
||||
def test_empty_or_malformed_event_returns_none_tuple(self):
|
||||
probe = make_probe()
|
||||
assert SportsCore._extract_game_details_common(probe, {}) == \
|
||||
(None, None, None, None, None)
|
||||
assert SportsCore._extract_game_details_common(probe, None) == \
|
||||
(None, None, None, None, None)
|
||||
# Malformed event (no competitions) is swallowed, not raised.
|
||||
assert SportsCore._extract_game_details_common(
|
||||
probe, {"id": "999"}) == (None, None, None, None, None)
|
||||
|
||||
def test_football_live_situation_fields(self):
|
||||
event = make_event(
|
||||
"408", "in", "2026-01-15T18:30:00Z",
|
||||
situation={
|
||||
"shortDownDistanceText": "3rd & 4",
|
||||
"downDistanceText": "3rd & 4 at TB 30",
|
||||
"isRedZone": False,
|
||||
"possession": "20",
|
||||
"homeTimeouts": 2,
|
||||
"awayTimeouts": 3,
|
||||
})
|
||||
details = extract(Football, event)
|
||||
assert details["down_distance_text"] == "3rd & 4"
|
||||
assert details["down_distance_text_long"] == "3rd & 4 at TB 30"
|
||||
assert details["possession"] == "20"
|
||||
assert details["possession_indicator"] == "home" # matches home id
|
||||
assert details["home_timeouts"] == 2
|
||||
assert details["away_timeouts"] == 3
|
||||
|
||||
def test_hockey_live_power_play_and_default_shots(self):
|
||||
event = make_event("409", "in", "2026-01-15T18:30:00Z",
|
||||
situation={"isPowerPlay": True, "penalties": ""})
|
||||
details = extract(Hockey, event)
|
||||
assert details["power_play"] is True
|
||||
# Empty statistics arrays -> save-percentage math yields 0 shots.
|
||||
assert details["home_shots"] == 0
|
||||
assert details["away_shots"] == 0
|
||||
|
||||
def test_hockey_event_without_statistics_still_extracts(self):
|
||||
# FIXED (was pinned as returning None): the hockey extractor used to
|
||||
# iterate competitor["statistics"] unguarded, so a competitor without
|
||||
# the key raised KeyError internally and the WHOLE event was dropped
|
||||
# despite valid scores and status. It now defaults to an empty list,
|
||||
# matching the behaviour already shipped in the hockey plugin, so the
|
||||
# event survives with zeroed shot counts -- the same values
|
||||
# test_hockey_live_power_play_and_default_shots already expects for an
|
||||
# EMPTY statistics array.
|
||||
event = make_event("410", "in", "2026-01-15T18:30:00Z")
|
||||
for comp in event["competitions"][0]["competitors"]:
|
||||
del comp["statistics"]
|
||||
details = extract(Hockey, event)
|
||||
assert details is not None
|
||||
assert details["home_abbr"] == "TB"
|
||||
assert details["away_abbr"] == "DAL"
|
||||
assert details["home_score"] == "3"
|
||||
assert details["home_shots"] == 0
|
||||
assert details["away_shots"] == 0
|
||||
|
||||
def test_baseball_live_inning_and_count(self):
|
||||
event = make_event(
|
||||
"411", "in", "2026-07-16T23:05:00Z",
|
||||
home=("LAD", "19", "5"), away=("SF", "26", "3"),
|
||||
period=7, short_detail="Bot 7th",
|
||||
situation={
|
||||
"count": {"balls": 2, "strikes": 1},
|
||||
"outs": 2,
|
||||
"onFirst": True,
|
||||
"onSecond": False,
|
||||
"onThird": True,
|
||||
})
|
||||
details = extract(Baseball, event)
|
||||
assert details["inning"] == 7 # from top-level status period
|
||||
assert details["inning_half"] == "bottom"
|
||||
assert details["balls"] == 2
|
||||
assert details["strikes"] == 1
|
||||
assert details["outs"] == 2
|
||||
assert details["bases_occupied"] == [True, False, True]
|
||||
assert details["status"] == "status_in_progress"
|
||||
assert details["series_summary"] == ""
|
||||
|
||||
def test_baseball_live_without_top_level_status_still_extracts(self):
|
||||
# FIXED (was pinned as returning None): the baseball extractor read
|
||||
# game_event["status"] -- the event TOP-LEVEL status -- for the
|
||||
# inning, so an otherwise-valid live event lacking that duplicate key
|
||||
# was dropped entirely. Real ESPN events carry status in both places,
|
||||
# but MiLB events (synthesized from the MLB Stats API into an
|
||||
# ESPN-like shape) populate only the competition-level one. It now
|
||||
# reads the competition-level `status` that
|
||||
# _extract_game_details_common has already validated, so it can never
|
||||
# be missing at that point.
|
||||
event = make_event("412", "in", "2026-07-16T23:05:00Z", period=7)
|
||||
del event["status"]
|
||||
details = extract(Baseball, event)
|
||||
assert details is not None
|
||||
assert details["inning"] == 7
|
||||
|
||||
def test_baseball_live_without_top_level_status_extracts_for_favorites(self):
|
||||
# The favourite-team branch logs the status payload for diagnostics and
|
||||
# read the same event top-level key the test above proves can be
|
||||
# absent. So the identical MiLB event that extracts fine for a
|
||||
# non-favourite raised KeyError and was dropped once the team WAS a
|
||||
# favourite -- the worst shape for the bug, since it only hit the games
|
||||
# the user cared most about, and only on the diagnostic path that was
|
||||
# supposed to help debug them.
|
||||
event = make_event("413", "in", "2026-07-16T23:05:00Z", period=7)
|
||||
del event["status"]
|
||||
details = extract(Baseball, event, favorites=["TB"])
|
||||
assert details is not None
|
||||
assert details["inning"] == 7
|
||||
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# 2. update() flow on concrete subclasses (offline, cache-fed)
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
class _UpcomingHarness(Hockey, SportsUpcoming):
|
||||
"""Cheapest concrete SportsUpcoming: hockey extractor + cache-fed data."""
|
||||
|
||||
def _fetch_data(self):
|
||||
return self.cache_manager.get(f"{self.sport_key}_schedule")
|
||||
|
||||
|
||||
class _RecentHarness(Hockey, SportsRecent):
|
||||
def _fetch_data(self):
|
||||
return self.cache_manager.get(f"{self.sport_key}_schedule")
|
||||
|
||||
|
||||
class _LiveHarness(HockeyLive):
|
||||
def _fetch_data(self):
|
||||
return self.cache_manager.get(f"{self.sport_key}_schedule")
|
||||
|
||||
|
||||
def make_schedule():
|
||||
"""A mixed schedule around the frozen 'now' of 2026-01-20."""
|
||||
return {"events": [
|
||||
# Final 6 days ago — inside the recent 21-day window.
|
||||
make_event("9001", "post", "2026-01-14T00:00:00Z",
|
||||
home=("BOS", "1", "4"), away=("TOR", "21", "2"),
|
||||
period=3, clock="0:00"),
|
||||
# Live game.
|
||||
make_event("9002", "in", "2026-01-15T00:30:00Z",
|
||||
home=("TB", "20", "3"), away=("DAL", "9", "2")),
|
||||
# Two scheduled games.
|
||||
make_event("9003", "pre", "2026-01-16T00:00:00Z",
|
||||
home=("NYR", "13", "0"), away=("PIT", "16", "0"),
|
||||
period=0),
|
||||
make_event("9004", "pre", "2026-01-17T00:00:00Z",
|
||||
home=("BOS", "1", "0"), away=("MTL", "10", "0"),
|
||||
period=0),
|
||||
# Final from November — outside the recent 21-day window.
|
||||
make_event("9005", "post", "2025-11-01T00:00:00Z",
|
||||
home=("SEA", "124292", "1"), away=("VAN", "22", "5"),
|
||||
period=3, clock="0:00"),
|
||||
]}
|
||||
|
||||
|
||||
@pytest.fixture
|
||||
def build_manager(monkeypatch, tmp_path):
|
||||
"""Factory for concrete sports managers: mocked display/cache managers,
|
||||
logo dir redirected to tmp, background service stubbed, and the
|
||||
requests session rigged to prove nothing hits the network."""
|
||||
monkeypatch.setattr(
|
||||
SportsCore, "_initialize_logo_dir", lambda self, configured: tmp_path)
|
||||
monkeypatch.setattr(
|
||||
"src.base_classes.sports.core.get_background_service",
|
||||
lambda *args, **kwargs: MagicMock())
|
||||
|
||||
# Rig requests.Session BEFORE any manager is built. Construction creates
|
||||
# both SportsCore.session and the ESPNDataSource.session; replacing only
|
||||
# manager.session after the fact (below) leaves data_source.session real,
|
||||
# so an accidental fetch during or right after construction could reach
|
||||
# the network. Patching the class makes every session created here raise.
|
||||
def _offline_get(*args, **kwargs):
|
||||
raise requests.exceptions.ConnectionError(
|
||||
"characterization tests are offline")
|
||||
|
||||
monkeypatch.setattr(requests.Session, "get", _offline_get)
|
||||
|
||||
def build(cls, schedule, **mode_cfg):
|
||||
config = {
|
||||
"timezone": "UTC",
|
||||
"display": {},
|
||||
"nhl_scoreboard": {"enabled": True, **mode_cfg},
|
||||
}
|
||||
display_manager = MagicMock()
|
||||
display_manager.matrix.width = 128
|
||||
display_manager.matrix.height = 32
|
||||
display_manager.width = 128
|
||||
display_manager.height = 32
|
||||
display_manager.image = Image.new("RGB", (128, 32))
|
||||
display_manager.format_date_with_ordinal.side_effect = (
|
||||
lambda dt: dt.strftime("%b %d"))
|
||||
cache_manager = MagicMock()
|
||||
cache_manager.get.return_value = schedule
|
||||
cache_manager.cache_dir = str(tmp_path)
|
||||
manager = cls(config, display_manager, cache_manager,
|
||||
logging.getLogger("test_sports_base_characterization"),
|
||||
"nhl")
|
||||
# Safety net: any accidental network fetch must fail loudly.
|
||||
manager.session = MagicMock()
|
||||
manager.session.get.side_effect = requests.exceptions.ConnectionError(
|
||||
"characterization tests are offline")
|
||||
return manager
|
||||
|
||||
return build
|
||||
|
||||
|
||||
def _ids(games):
|
||||
return [g["id"] for g in games]
|
||||
|
||||
|
||||
@freeze_time(FROZEN_NOW)
|
||||
class TestUpcomingUpdateFlow:
|
||||
def test_populates_games_list_sorted_by_start_time(self, build_manager):
|
||||
manager = build_manager(_UpcomingHarness, make_schedule())
|
||||
manager.update()
|
||||
# PINNED AS-IS: SportsUpcoming filters purely on is_upcoming
|
||||
# (state 'pre') — there is NO date filter, so 'pre' games whose
|
||||
# start time is already in the past (9003/9004 vs frozen 1/20)
|
||||
# are still shown.
|
||||
assert _ids(manager.games_list) == ["9003", "9004"]
|
||||
assert manager.current_game["id"] == "9003"
|
||||
|
||||
def test_filters_by_favorite_teams(self, build_manager):
|
||||
manager = build_manager(_UpcomingHarness, make_schedule(),
|
||||
show_favorite_teams_only=True,
|
||||
favorite_teams=["BOS"])
|
||||
manager.update()
|
||||
assert _ids(manager.games_list) == ["9004"]
|
||||
assert manager.current_game["id"] == "9004"
|
||||
|
||||
def test_favorites_only_with_no_favorites_shows_nothing(
|
||||
self, build_manager):
|
||||
# PINNED AS-IS: show_favorite_teams_only=True with an empty
|
||||
# favorite_teams list drops every game rather than falling back
|
||||
# to showing all games.
|
||||
manager = build_manager(_UpcomingHarness, make_schedule(),
|
||||
show_favorite_teams_only=True,
|
||||
favorite_teams=[])
|
||||
manager.update()
|
||||
assert manager.games_list == []
|
||||
assert manager.current_game is None
|
||||
|
||||
def test_caps_at_upcoming_games_to_show(self, build_manager):
|
||||
manager = build_manager(_UpcomingHarness, make_schedule(),
|
||||
upcoming_games_to_show=1)
|
||||
manager.update()
|
||||
assert _ids(manager.games_list) == ["9003"]
|
||||
|
||||
def test_tolerates_empty_events_list(self, build_manager):
|
||||
manager = build_manager(_UpcomingHarness, {"events": []})
|
||||
manager.update() # must not raise
|
||||
assert manager.games_list == []
|
||||
assert manager.current_game is None
|
||||
|
||||
def test_tolerates_fetch_returning_none(self, build_manager):
|
||||
manager = build_manager(_UpcomingHarness, None)
|
||||
manager.update() # must not raise
|
||||
assert manager.games_list == []
|
||||
assert manager.current_game is None
|
||||
|
||||
def test_disabled_manager_update_is_noop(self, build_manager):
|
||||
manager = build_manager(_UpcomingHarness, make_schedule(),
|
||||
enabled=False)
|
||||
manager.update()
|
||||
assert manager.games_list == []
|
||||
manager.cache_manager.get.assert_not_called()
|
||||
|
||||
|
||||
@freeze_time(FROZEN_NOW)
|
||||
class TestRecentUpdateFlow:
|
||||
def test_populates_only_finals_within_21_day_window(self, build_manager):
|
||||
manager = build_manager(_RecentHarness, make_schedule())
|
||||
manager.update()
|
||||
# 9001 (final, 6 days old) kept; 9005 (final, ~80 days old)
|
||||
# excluded by the 21-day cutoff; live/pre games excluded.
|
||||
assert _ids(manager.games_list) == ["9001"]
|
||||
assert manager.current_game["id"] == "9001"
|
||||
assert manager.current_game["is_final"] is True
|
||||
|
||||
def test_filters_by_favorite_teams(self, build_manager):
|
||||
manager = build_manager(_RecentHarness, make_schedule(),
|
||||
show_favorite_teams_only=True,
|
||||
favorite_teams=["TOR"])
|
||||
manager.update()
|
||||
assert _ids(manager.games_list) == ["9001"]
|
||||
|
||||
stranger = build_manager(_RecentHarness, make_schedule(),
|
||||
show_favorite_teams_only=True,
|
||||
favorite_teams=["XXX"])
|
||||
stranger.update()
|
||||
assert stranger.games_list == []
|
||||
assert stranger.current_game is None
|
||||
|
||||
def test_tolerates_empty_events_list(self, build_manager):
|
||||
manager = build_manager(_RecentHarness, {"events": []})
|
||||
manager.update() # must not raise
|
||||
assert manager.games_list == []
|
||||
assert manager.current_game is None
|
||||
|
||||
|
||||
@freeze_time(FROZEN_NOW)
|
||||
class TestLiveUpdateFlow:
|
||||
def test_selects_only_live_games(self, build_manager):
|
||||
manager = build_manager(_LiveHarness, make_schedule())
|
||||
manager.update()
|
||||
assert _ids(manager.live_games) == ["9002"]
|
||||
assert manager.current_game["id"] == "9002"
|
||||
assert manager.current_game["is_live"] is True
|
||||
|
||||
def test_no_live_games_clears_current_game(self, build_manager):
|
||||
schedule = {"events": [
|
||||
make_event("9001", "post", "2026-01-14T00:00:00Z"),
|
||||
make_event("9003", "pre", "2026-01-16T00:00:00Z", period=0),
|
||||
]}
|
||||
manager = build_manager(_LiveHarness, schedule)
|
||||
manager.update()
|
||||
assert manager.live_games == []
|
||||
assert manager.current_game is None
|
||||
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# 3. Rendering smoke — one display() per mode class at 128x32
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
def _fake_logo(*args, **kwargs):
|
||||
return Image.new("RGBA", (24, 24), (180, 30, 30, 255))
|
||||
|
||||
|
||||
@freeze_time(FROZEN_NOW)
|
||||
class TestRenderingSmoke:
|
||||
def _assert_rendered(self, manager):
|
||||
manager.display_manager.update_display.assert_called()
|
||||
assert manager.display_manager.image.convert("L").getbbox() is not None
|
||||
|
||||
def test_upcoming_display_draws_ink(self, build_manager):
|
||||
manager = build_manager(_UpcomingHarness, make_schedule())
|
||||
manager.update()
|
||||
manager._load_and_resize_logo = _fake_logo
|
||||
assert manager.display(force_clear=True) is True
|
||||
self._assert_rendered(manager)
|
||||
|
||||
def test_recent_display_draws_ink(self, build_manager):
|
||||
manager = build_manager(_RecentHarness, make_schedule())
|
||||
manager.update()
|
||||
manager._load_and_resize_logo = _fake_logo
|
||||
assert manager.display(force_clear=True) is True
|
||||
self._assert_rendered(manager)
|
||||
|
||||
def test_live_display_draws_ink(self, build_manager):
|
||||
manager = build_manager(_LiveHarness, make_schedule())
|
||||
manager.update()
|
||||
manager._load_and_resize_logo = _fake_logo
|
||||
assert manager.display(force_clear=True) is True
|
||||
self._assert_rendered(manager)
|
||||
|
||||
def test_draw_scorebug_layout_direct_call_does_not_raise(
|
||||
self, build_manager):
|
||||
# The base-class placeholder renderer must also stay callable.
|
||||
manager = build_manager(_UpcomingHarness, make_schedule())
|
||||
game = manager._extract_game_details(make_schedule()["events"][2])
|
||||
manager._load_and_resize_logo = _fake_logo
|
||||
SportsCore._draw_scorebug_layout(manager, game)
|
||||
assert manager.display_manager.image.convert("L").getbbox() is not None
|
||||
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# 4. Guard rails — seams the merge must not silently drop
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
class TestGuardRails:
|
||||
def test_skin_seam_methods_survive(self):
|
||||
for name in ("_resolve_skin_id", "_get_skin", "_render_game",
|
||||
"render_skin_card"):
|
||||
assert callable(getattr(SportsCore, name, None)), (
|
||||
f"SportsCore.{name} is part of the skin-system seam "
|
||||
"(src/skin_system) — the sports-unification merge must "
|
||||
"keep it.")
|
||||
|
||||
def test_skin_mode_per_class(self):
|
||||
assert SportsCore.SKIN_MODE == "live"
|
||||
assert SportsUpcoming.SKIN_MODE == "upcoming"
|
||||
assert SportsRecent.SKIN_MODE == "recent"
|
||||
assert SportsLive.SKIN_MODE == "live" # inherits the default
|
||||
|
||||
def test_core_display_and_extractor_seams_survive(self):
|
||||
for name in ("display", "_draw_scorebug_layout",
|
||||
"_extract_game_details_common", "update"):
|
||||
owner = SportsCore if name != "update" else SportsUpcoming
|
||||
assert callable(getattr(owner, name, None)), name
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,613 +0,0 @@
|
||||
"""Tests for the methods promoted onto SportsCore from the nine bundled
|
||||
plugin copies of ``sports.py`` (phase B1 of docs/SPORTS_UNIFICATION.md).
|
||||
|
||||
Three methods and their seams land here:
|
||||
|
||||
- ``cleanup()`` — byte-identical in all nine copies. The tests pin the
|
||||
ordering (session close, then caches, then the completion log) and the
|
||||
deliberate *omission*: the process-wide background service must never be
|
||||
shut down by one unloading plugin.
|
||||
- ``_get_layout_offset()`` — football's resolver-backed variant, with the
|
||||
classic inline config read as the fallback used by every plugin that
|
||||
doesn't hand core a ``_config_schema_path()``.
|
||||
- ``_load_custom_font_from_element_config()`` — baseball's body (the only
|
||||
copy that handles BDF strikes correctly) under hockey's wider signature,
|
||||
resolving font files through the ``_font_root()`` seam instead of the
|
||||
process cwd.
|
||||
"""
|
||||
|
||||
import ast
|
||||
import json
|
||||
import logging
|
||||
import os
|
||||
import sys
|
||||
from pathlib import Path
|
||||
from unittest.mock import MagicMock
|
||||
|
||||
import pytest
|
||||
from PIL import Image, ImageFont
|
||||
|
||||
# src.base_classes.sports transitively imports the hardware matrix driver;
|
||||
# stub it so these tests can import the sports base classes off-device.
|
||||
sys.modules.setdefault("rgbmatrix", MagicMock())
|
||||
|
||||
from src.base_classes.sports import SportsCore
|
||||
|
||||
LOGGER = logging.getLogger("test_sports_core_promotions")
|
||||
|
||||
CORE_ROOT = Path(__file__).resolve().parents[1]
|
||||
FONTS_DIR = CORE_ROOT / "assets" / "fonts"
|
||||
TTF_NAME = "PressStart2P-Regular.ttf"
|
||||
BDF_NAME = "5x7.bdf" # a BDF whose only valid strike is 7px
|
||||
BDF_NATIVE_SIZE = 7
|
||||
|
||||
|
||||
class _StubSports(SportsCore):
|
||||
"""Minimal concrete SportsCore — the abstract methods are never called
|
||||
by anything under test here."""
|
||||
|
||||
def _fetch_data(self):
|
||||
return None
|
||||
|
||||
def _extract_game_details(self, game_event):
|
||||
return None
|
||||
|
||||
|
||||
@pytest.fixture
|
||||
def build(monkeypatch, tmp_path):
|
||||
"""Factory for real SportsCore instances: logo dir redirected to tmp and
|
||||
the process-wide background service replaced with a MagicMock so the
|
||||
tests can assert nothing ever calls it."""
|
||||
monkeypatch.setattr(
|
||||
SportsCore, "_initialize_logo_dir", lambda self, configured: tmp_path)
|
||||
monkeypatch.setattr(
|
||||
"src.base_classes.sports.core.get_background_service",
|
||||
lambda *args, **kwargs: MagicMock())
|
||||
|
||||
def _build(config=None, cls=_StubSports):
|
||||
display_manager = MagicMock()
|
||||
display_manager.matrix.width = 128
|
||||
display_manager.matrix.height = 32
|
||||
display_manager.width = 128
|
||||
display_manager.height = 32
|
||||
display_manager.image = Image.new("RGB", (128, 32))
|
||||
cache_manager = MagicMock()
|
||||
cache_manager.cache_dir = str(tmp_path)
|
||||
return cls(config if config is not None else {"timezone": "UTC"},
|
||||
display_manager, cache_manager, LOGGER, "nhl")
|
||||
|
||||
return _build
|
||||
|
||||
|
||||
def probe(config=None):
|
||||
"""Unbound-call stand-in for hosts we don't need a full instance for
|
||||
(same pattern as make_probe in test_sports_base_characterization)."""
|
||||
host = MagicMock()
|
||||
host.logger = LOGGER
|
||||
host.config = config if config is not None else {}
|
||||
host._font_cache = {}
|
||||
host._bdf_native_size_cache = {}
|
||||
host._config_schema_path.return_value = None
|
||||
host._font_root.side_effect = lambda: SportsCore._font_root(host)
|
||||
host._resolve_font_path.side_effect = (
|
||||
lambda name: SportsCore._resolve_font_path(host, name))
|
||||
return host
|
||||
|
||||
|
||||
def offset(host, element, axis, default=0):
|
||||
return SportsCore._get_layout_offset(host, element, axis, default)
|
||||
|
||||
|
||||
def load_font(host, *args, **kwargs):
|
||||
return SportsCore._load_custom_font_from_element_config(host, *args, **kwargs)
|
||||
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# 1. cleanup()
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
class TestCleanup:
|
||||
def test_closes_session_and_clears_all_caches(self, build):
|
||||
manager = build()
|
||||
session = MagicMock()
|
||||
manager.session = session
|
||||
manager._logo_cache["TB"] = object()
|
||||
manager._font_cache[("PressStart2P-Regular.ttf", 8)] = object()
|
||||
manager._bdf_native_size_cache["assets/fonts/5x7.bdf"] = 7
|
||||
|
||||
manager.cleanup()
|
||||
|
||||
session.close.assert_called_once_with()
|
||||
assert manager._logo_cache == {}
|
||||
# Promoted alongside the font loader: these hold PIL faces and are
|
||||
# an unbounded leak across enable/disable cycles if never released.
|
||||
assert manager._font_cache == {}
|
||||
assert manager._bdf_native_size_cache == {}
|
||||
|
||||
def test_second_cleanup_is_a_noop(self, build):
|
||||
manager = build()
|
||||
manager.session = MagicMock()
|
||||
manager._logo_cache["TB"] = object()
|
||||
manager._font_cache[("x", 8)] = object()
|
||||
|
||||
manager.cleanup()
|
||||
manager.cleanup() # must not raise on already-released state
|
||||
|
||||
assert manager._logo_cache == {}
|
||||
assert manager._font_cache == {}
|
||||
assert manager._bdf_native_size_cache == {}
|
||||
assert manager.session.close.call_count == 2
|
||||
|
||||
def test_does_not_shut_down_the_shared_background_service(self, build):
|
||||
# get_background_service() hands out a PROCESS-WIDE singleton shared
|
||||
# by every scoreboard. One plugin unloading must not stop background
|
||||
# fetching for the other eight — cleanup() touches it not at all.
|
||||
manager = build()
|
||||
service = manager.background_service
|
||||
manager.session = MagicMock()
|
||||
|
||||
manager.cleanup()
|
||||
|
||||
assert service.shutdown.called is False
|
||||
assert service.stop.called is False
|
||||
assert service.method_calls == [], (
|
||||
"cleanup() called into the shared background service: "
|
||||
f"{service.method_calls}")
|
||||
|
||||
def test_completion_is_logged_even_when_session_close_raises(self, build, caplog):
|
||||
manager = build()
|
||||
manager.session = MagicMock()
|
||||
manager.session.close.side_effect = RuntimeError("socket already gone")
|
||||
manager._logo_cache["TB"] = object()
|
||||
|
||||
with caplog.at_level(logging.DEBUG, logger=LOGGER.name):
|
||||
manager.cleanup()
|
||||
|
||||
messages = [r.message for r in caplog.records]
|
||||
assert any("Error closing session" in m for m in messages)
|
||||
# Ordering is load-bearing: the caches still get cleared and the
|
||||
# completion log still fires after a failed close.
|
||||
assert manager._logo_cache == {}
|
||||
assert any("cleanup completed" in m for m in messages)
|
||||
|
||||
def test_tolerates_missing_attributes(self):
|
||||
# The hasattr guards exist so a partially constructed instance (an
|
||||
# __init__ that raised) can still be cleaned up.
|
||||
host = MagicMock(spec=["logger"])
|
||||
host.logger = LOGGER
|
||||
SportsCore.cleanup(host)
|
||||
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# 2. _get_layout_offset() + the _config_schema_path() seam
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
def layout_config(element, axis, value):
|
||||
return {"customization": {"layout": {element: {axis: value}}}}
|
||||
|
||||
|
||||
class TestLayoutOffsetClassicPath:
|
||||
"""The default path: _config_schema_path() returns None, so offsets come
|
||||
from the inline customization.layout read every plugin ships today."""
|
||||
|
||||
def test_config_schema_path_defaults_to_none(self, build):
|
||||
manager = build()
|
||||
assert manager._config_schema_path() is None
|
||||
|
||||
def test_reads_configured_int(self):
|
||||
host = probe(layout_config("home_logo", "x_offset", 5))
|
||||
assert offset(host, "home_logo", "x_offset") == 5
|
||||
|
||||
def test_float_is_truncated_to_int(self):
|
||||
host = probe(layout_config("score", "y_offset", 2.9))
|
||||
result = offset(host, "score", "y_offset")
|
||||
assert result == 2 and isinstance(result, int)
|
||||
|
||||
def test_numeric_string_is_coerced(self):
|
||||
host = probe(layout_config("score", "x_offset", "-3.5"))
|
||||
assert offset(host, "score", "x_offset") == -3
|
||||
|
||||
def test_unconfigured_element_and_axis_use_default(self):
|
||||
host = probe(layout_config("score", "x_offset", 5))
|
||||
assert offset(host, "status_text", "x_offset", 7) == 7
|
||||
assert offset(host, "score", "y_offset", -1) == -1
|
||||
assert offset(probe(), "score", "x_offset", 4) == 4
|
||||
|
||||
def test_non_numeric_string_degrades_to_default(self):
|
||||
host = probe(layout_config("score", "x_offset", "left"))
|
||||
assert offset(host, "score", "x_offset", 3) == 3
|
||||
|
||||
def test_unsupported_type_degrades_to_default(self):
|
||||
host = probe(layout_config("score", "x_offset", {"nested": 1}))
|
||||
assert offset(host, "score", "x_offset", 2) == 2
|
||||
host = probe(layout_config("score", "x_offset", None))
|
||||
assert offset(host, "score", "x_offset", 2) == 2
|
||||
|
||||
def test_broken_config_object_degrades_to_default(self):
|
||||
host = probe()
|
||||
host.config = "not a dict"
|
||||
assert offset(host, "score", "x_offset", 6) == 6
|
||||
|
||||
def test_boolean_counts_as_one(self):
|
||||
# PINNED AS-IS: the classic read predates the resolver and treats a
|
||||
# bool as its int value (True -> 1). See the resolver test below for
|
||||
# the stricter, more correct handling.
|
||||
host = probe(layout_config("score", "x_offset", True))
|
||||
assert offset(host, "score", "x_offset", 4) == 1
|
||||
|
||||
|
||||
class TestLayoutOffsetResolverPath:
|
||||
"""When a plugin supplies its config_schema.json, offsets resolve through
|
||||
src.element_style instead."""
|
||||
|
||||
@pytest.fixture
|
||||
def schema_path(self, tmp_path):
|
||||
path = tmp_path / "config_schema.json"
|
||||
path.write_text(json.dumps({
|
||||
"type": "object",
|
||||
"properties": {
|
||||
"customization": {
|
||||
"type": "object",
|
||||
"properties": {
|
||||
"layout": {"type": "object", "properties": {}},
|
||||
},
|
||||
},
|
||||
},
|
||||
}))
|
||||
return str(path)
|
||||
|
||||
def host(self, schema_path, config):
|
||||
host = probe(config)
|
||||
host._config_schema_path.return_value = schema_path
|
||||
del host._style_resolver_cached # MagicMock auto-attrs otherwise
|
||||
host._style_resolver_cached = None
|
||||
return host
|
||||
|
||||
def test_reads_configured_offsets(self, schema_path):
|
||||
host = self.host(schema_path, layout_config("home_logo", "x_offset", 5))
|
||||
assert offset(host, "home_logo", "x_offset") == 5
|
||||
|
||||
def test_numeric_string_is_coerced(self, schema_path):
|
||||
host = self.host(schema_path, layout_config("score", "x_offset", "-3.5"))
|
||||
assert offset(host, "score", "x_offset") == -3
|
||||
|
||||
def test_missing_value_uses_default(self, schema_path):
|
||||
host = self.host(schema_path, layout_config("score", "x_offset", 5))
|
||||
assert offset(host, "score", "y_offset", 9) == 9
|
||||
|
||||
def test_bad_input_degrades_to_default(self, schema_path):
|
||||
host = self.host(schema_path, layout_config("score", "x_offset", "left"))
|
||||
assert offset(host, "score", "x_offset", 3) == 3
|
||||
host = self.host(schema_path, {"customization": {"layout": "nope"}})
|
||||
assert offset(host, "score", "x_offset", 3) == 3
|
||||
|
||||
def test_boolean_is_rejected_unlike_the_classic_path(self, schema_path):
|
||||
# The intended behavior difference: a bool is not a pixel offset, so
|
||||
# the resolver returns the default where the classic read returns 1.
|
||||
host = self.host(schema_path, layout_config("score", "x_offset", True))
|
||||
assert offset(host, "score", "x_offset", 4) == 4
|
||||
|
||||
def test_resolver_is_cached_and_rebuilt_when_config_is_swapped(self, schema_path):
|
||||
host = self.host(schema_path, layout_config("score", "x_offset", 5))
|
||||
assert offset(host, "score", "x_offset") == 5
|
||||
first = host._style_resolver_cached
|
||||
assert offset(host, "score", "x_offset") == 5
|
||||
assert host._style_resolver_cached is first
|
||||
|
||||
# on_config_change swaps the dict object; the resolver must follow.
|
||||
host.config = layout_config("score", "x_offset", 11)
|
||||
assert offset(host, "score", "x_offset") == 11
|
||||
assert host._style_resolver_cached is not first
|
||||
|
||||
def test_missing_schema_file_still_resolves_offsets(self, tmp_path):
|
||||
# Offsets don't depend on schema defaults, so an unreadable schema
|
||||
# must not cost the plugin its layout customization.
|
||||
host = self.host(str(tmp_path / "absent.json"),
|
||||
layout_config("score", "x_offset", 5))
|
||||
assert offset(host, "score", "x_offset") == 5
|
||||
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# 3. _load_custom_font_from_element_config() + the _font_root() seam
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
class TestFontRootSeam:
|
||||
def test_default_font_root_is_the_core_install_root(self, build):
|
||||
manager = build()
|
||||
assert Path(manager._font_root()) == CORE_ROOT
|
||||
assert (Path(manager._font_root()) / "assets" / "fonts").is_dir()
|
||||
|
||||
def test_resolve_font_path_honors_an_overridden_root(self, tmp_path):
|
||||
fonts = tmp_path / "assets" / "fonts"
|
||||
fonts.mkdir(parents=True)
|
||||
(fonts / "Bundled.ttf").write_bytes(b"not really a font")
|
||||
host = probe()
|
||||
host._font_root.side_effect = lambda: str(tmp_path)
|
||||
assert SportsCore._resolve_font_path(host, "Bundled.ttf") == str(
|
||||
fonts / "Bundled.ttf")
|
||||
|
||||
def test_unknown_font_returns_the_familiar_relative_path(self):
|
||||
host = probe()
|
||||
assert SportsCore._resolve_font_path(host, "Nope.ttf") == os.path.join(
|
||||
"assets", "fonts", "Nope.ttf")
|
||||
|
||||
|
||||
class TestFontLoaderSignature:
|
||||
"""Hockey's signature is the only safe superset: basketball's positional
|
||||
``default_font: str`` blows up on an explicit None."""
|
||||
|
||||
def test_two_arg_call(self):
|
||||
font = load_font(probe(), {"font": TTF_NAME, "font_size": 10})
|
||||
assert isinstance(font, ImageFont.FreeTypeFont)
|
||||
assert font.size == 10
|
||||
|
||||
def test_default_size_is_used_when_config_omits_it(self):
|
||||
assert load_font(probe(), {}, 12).size == 12
|
||||
|
||||
def test_three_positional_args(self):
|
||||
font = load_font(probe(), {}, 6, "4x6-font.ttf")
|
||||
assert isinstance(font, ImageFont.FreeTypeFont)
|
||||
assert font.size == 6
|
||||
assert font.path.endswith("4x6-font.ttf")
|
||||
|
||||
def test_explicit_default_font_none(self):
|
||||
# The regression this signature guards: os.path.join(..., None).
|
||||
font = load_font(probe(), {"font_size": 9}, default_font=None)
|
||||
assert isinstance(font, ImageFont.FreeTypeFont)
|
||||
assert font.path.endswith(TTF_NAME)
|
||||
|
||||
def test_config_font_wins_over_default_font(self):
|
||||
font = load_font(probe(), {"font": TTF_NAME}, 8, "4x6-font.ttf")
|
||||
assert font.path.endswith(TTF_NAME)
|
||||
|
||||
def test_string_font_size_is_coerced(self):
|
||||
assert load_font(probe(), {"font": TTF_NAME, "font_size": "11"}).size == 11
|
||||
|
||||
|
||||
class TestFontLoaderBehavior:
|
||||
def test_family_alias_resolves_through_the_font_manager_catalog(self):
|
||||
# "press_start" is a FontManager catalog family, not a filename; the
|
||||
# promoted loader must not carry its own duplicate alias table.
|
||||
host = probe()
|
||||
font = load_font(host, {"font": "press_start", "font_size": 8})
|
||||
assert font.path.endswith(TTF_NAME)
|
||||
assert ("PressStart2P-Regular.ttf", 8) in host._font_cache
|
||||
|
||||
def test_memo_cache_returns_the_same_face(self):
|
||||
host = probe()
|
||||
first = load_font(host, {"font": TTF_NAME, "font_size": 8})
|
||||
second = load_font(host, {"font": TTF_NAME, "font_size": 8})
|
||||
assert first is second
|
||||
assert len(host._font_cache) == 1
|
||||
# A different size is a different face.
|
||||
assert load_font(host, {"font": TTF_NAME, "font_size": 9}) is not first
|
||||
assert len(host._font_cache) == 2
|
||||
|
||||
def test_bdf_loads_at_its_native_strike_when_the_request_misses(self):
|
||||
# BDF is a fixed-size bitmap format: FreeType raises "invalid pixel
|
||||
# size" for anything but the file's own strike. Baseball's retry is
|
||||
# the only copy that gets this right.
|
||||
host = probe()
|
||||
font = load_font(host, {"font": BDF_NAME, "font_size": 8})
|
||||
assert isinstance(font, ImageFont.FreeTypeFont)
|
||||
assert font.size == BDF_NATIVE_SIZE
|
||||
assert font.path.endswith(BDF_NAME)
|
||||
assert set(host._bdf_native_size_cache.values()) == {BDF_NATIVE_SIZE}
|
||||
# The retried face is memoized under the REQUESTED size.
|
||||
assert host._font_cache[(BDF_NAME, 8)] is font
|
||||
|
||||
def test_bdf_at_its_native_size_needs_no_retry(self):
|
||||
host = probe()
|
||||
font = load_font(host, {"font": BDF_NAME, "font_size": BDF_NATIVE_SIZE})
|
||||
assert font.size == BDF_NATIVE_SIZE
|
||||
assert host._bdf_native_size_cache == {}
|
||||
|
||||
def test_bdf_strike_lookup_is_memoized(self, monkeypatch):
|
||||
calls = []
|
||||
real = SportsCore.__module__
|
||||
|
||||
def counting(path):
|
||||
calls.append(path)
|
||||
from src.font_manager import FontManager
|
||||
return FontManager._read_bdf_native_size(path)
|
||||
|
||||
monkeypatch.setattr(f"{real}._read_bdf_native_size", counting)
|
||||
host = probe()
|
||||
load_font(host, {"font": BDF_NAME, "font_size": 8})
|
||||
host._font_cache.clear() # force the load path again
|
||||
load_font(host, {"font": BDF_NAME, "font_size": 8})
|
||||
assert len(calls) == 1
|
||||
|
||||
def test_missing_font_falls_back_and_caches_the_fallback(self, caplog):
|
||||
host = probe()
|
||||
with caplog.at_level(logging.WARNING, logger=LOGGER.name):
|
||||
font = load_font(host, {"font": "DoesNotExist.ttf", "font_size": 8})
|
||||
assert isinstance(font, ImageFont.FreeTypeFont)
|
||||
assert font.path.endswith(TTF_NAME)
|
||||
assert any("Font file not found" in r.message for r in caplog.records)
|
||||
# Cached under the requested name so a misconfiguration costs one
|
||||
# disk probe, not one per frame.
|
||||
assert host._font_cache[("DoesNotExist.ttf", 8)] is font
|
||||
|
||||
def test_unknown_extension_falls_back(self):
|
||||
host = probe()
|
||||
font = load_font(host, {"font": "AUTHORS", "font_size": 8})
|
||||
assert font.path.endswith(TTF_NAME)
|
||||
|
||||
def test_fallback_honors_the_supplied_default_font(self):
|
||||
host = probe()
|
||||
font = load_font(host, {"font": "DoesNotExist.ttf"}, 6, "4x6-font.ttf")
|
||||
assert font.path.endswith("4x6-font.ttf")
|
||||
|
||||
|
||||
class TestFontLoaderCwdIndependence:
|
||||
"""The bug the _font_root() seam exists to prevent: every plugin copy
|
||||
joins 'assets/fonts' onto the process cwd, so a process started anywhere
|
||||
else silently degrades to PIL's default bitmap face (the same defect
|
||||
already fixed in FontManager — see CHANGELOG Unreleased/Fixed)."""
|
||||
|
||||
@pytest.mark.parametrize("font_name,expected_size",
|
||||
[(TTF_NAME, 8), (BDF_NAME, BDF_NATIVE_SIZE)])
|
||||
def test_fonts_load_from_an_unrelated_cwd(self, monkeypatch, font_name,
|
||||
expected_size):
|
||||
monkeypatch.chdir("/")
|
||||
host = probe()
|
||||
font = load_font(host, {"font": font_name, "font_size": 8})
|
||||
assert isinstance(font, ImageFont.FreeTypeFont), (
|
||||
f"{font_name} degraded to PIL's default face when the process "
|
||||
"runs outside the install root")
|
||||
assert font.size == expected_size
|
||||
assert Path(font.path) == FONTS_DIR / font_name
|
||||
|
||||
def test_fallback_font_also_survives_an_unrelated_cwd(self, monkeypatch):
|
||||
monkeypatch.chdir("/")
|
||||
font = load_font(probe(), {"font": "DoesNotExist.ttf", "font_size": 8})
|
||||
assert isinstance(font, ImageFont.FreeTypeFont)
|
||||
assert Path(font.path) == FONTS_DIR / TTF_NAME
|
||||
|
||||
@pytest.mark.parametrize("key", ["score", "time", "team", "status",
|
||||
"detail", "rank"])
|
||||
def test_load_fonts_survives_an_unrelated_cwd(self, monkeypatch, key):
|
||||
"""`_load_fonts` had the same cwd-relative literals the seam exists to
|
||||
remove; every scoreboard font silently became PIL's default bitmap face
|
||||
when the process started outside the install root."""
|
||||
monkeypatch.chdir("/")
|
||||
fonts = SportsCore._load_fonts(probe())
|
||||
assert isinstance(fonts[key], ImageFont.FreeTypeFont), (
|
||||
f"fonts['{key}'] degraded to PIL's default face outside the "
|
||||
"install root")
|
||||
|
||||
|
||||
class TestShouldLogCooldown:
|
||||
"""`_should_log` reads `self._last_warning_time` unguarded, so it must be
|
||||
initialized in __init__ — otherwise the first warning of a run raises
|
||||
AttributeError instead of logging."""
|
||||
|
||||
def test_cooldown_clock_is_initialized(self, build):
|
||||
assert build()._last_warning_time == 0
|
||||
|
||||
def test_first_call_logs_then_cools_down(self, build):
|
||||
manager = build()
|
||||
assert manager._should_log("api", cooldown=60) is True
|
||||
assert manager._should_log("api", cooldown=60) is False
|
||||
|
||||
def test_cooldown_expires(self, build):
|
||||
manager = build()
|
||||
assert manager._should_log("api", cooldown=60) is True
|
||||
manager._warning_cooldowns["api"] -= 61
|
||||
assert manager._should_log("api", cooldown=60) is True
|
||||
|
||||
def test_cooldowns_are_tracked_per_warning_type(self, build):
|
||||
"""The parameter was accepted and ignored: one shared timestamp meant an
|
||||
API warning silenced an unrelated cache warning for the next minute."""
|
||||
manager = build()
|
||||
assert manager._should_log("api", cooldown=60) is True
|
||||
assert manager._should_log("cache", cooldown=60) is True
|
||||
assert manager._should_log("api", cooldown=60) is False
|
||||
assert manager._should_log("cache", cooldown=60) is False
|
||||
|
||||
def test_one_type_expiring_does_not_free_another(self, build):
|
||||
manager = build()
|
||||
manager._should_log("api")
|
||||
manager._should_log("cache")
|
||||
manager._warning_cooldowns["api"] -= 61
|
||||
assert manager._should_log("api") is True
|
||||
assert manager._should_log("cache") is False
|
||||
|
||||
def test_legacy_single_clock_field_is_kept_in_step(self, build):
|
||||
"""Subclasses in the plugin copies read _last_warning_time directly."""
|
||||
manager = build()
|
||||
manager._should_log("api")
|
||||
assert manager._last_warning_time == manager._warning_cooldowns["api"]
|
||||
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# 4. Seam guard rails
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
class TestPromotedSeamsExist:
|
||||
@pytest.mark.parametrize("name", [
|
||||
"cleanup", "_get_layout_offset", "_load_custom_font_from_element_config",
|
||||
"_config_schema_path", "_font_root", "_resolve_font_path",
|
||||
])
|
||||
def test_method_is_callable_on_the_base_class(self, name):
|
||||
assert callable(getattr(SportsCore, name, None)), (
|
||||
f"SportsCore.{name} is part of the promoted plugin-facing seam "
|
||||
"(docs/SPORTS_UNIFICATION.md) — plugins probe for it with "
|
||||
"hasattr before delegating.")
|
||||
|
||||
def test_no_sport_names_leaked_into_core(self):
|
||||
"""core.py must never branch on which sport it is (prose and skin-id
|
||||
examples in docstrings are fine — executable code is not)."""
|
||||
tree = ast.parse((CORE_ROOT / "src" / "base_classes" / "sports"
|
||||
/ "core.py").read_text())
|
||||
docstrings = set()
|
||||
for node in ast.walk(tree):
|
||||
if isinstance(node, (ast.Module, ast.ClassDef, ast.FunctionDef,
|
||||
ast.AsyncFunctionDef)):
|
||||
first = node.body[0] if node.body else None
|
||||
if (isinstance(first, ast.Expr)
|
||||
and isinstance(first.value, ast.Constant)
|
||||
and isinstance(first.value.value, str)):
|
||||
docstrings.add(id(first.value))
|
||||
|
||||
tokens = []
|
||||
for node in ast.walk(tree):
|
||||
if isinstance(node, ast.Constant) and isinstance(node.value, str):
|
||||
if id(node) not in docstrings:
|
||||
tokens.append(node.value)
|
||||
elif isinstance(node, ast.Name):
|
||||
tokens.append(node.id)
|
||||
elif isinstance(node, ast.Attribute):
|
||||
tokens.append(node.attr)
|
||||
elif isinstance(node, (ast.FunctionDef, ast.AsyncFunctionDef,
|
||||
ast.ClassDef)):
|
||||
tokens.append(node.name)
|
||||
|
||||
haystack = " ".join(tokens).lower()
|
||||
for sport in ("afl", "nrl", "hockey", "baseball", "basketball",
|
||||
"football", "lacrosse", "soccer", "ufc"):
|
||||
assert sport not in haystack, (
|
||||
f"core.py code mentions '{sport}' — core must never learn "
|
||||
"sport names; add an override point instead.")
|
||||
|
||||
|
||||
class TestInstallRootResolution:
|
||||
"""Guards the depth bug the sports.py -> package move introduced.
|
||||
|
||||
The move was byte-identical in every class body, but `__file__` gained a
|
||||
directory, so `Path(__file__).resolve().parents[2]` silently changed from
|
||||
the repo root to `<root>/src`. Textual identity is not semantic identity
|
||||
when code measures its own location: these tests assert the resolved
|
||||
values, not the index.
|
||||
"""
|
||||
|
||||
def test_install_root_is_the_repo_root(self):
|
||||
from src.base_classes.sports.core import _INSTALL_ROOT
|
||||
|
||||
# The repo root is the directory that actually holds src/ and assets/.
|
||||
assert (_INSTALL_ROOT / "src").is_dir()
|
||||
assert (_INSTALL_ROOT / "src" / "base_classes" / "sports").is_dir()
|
||||
assert _INSTALL_ROOT.name != "src", (
|
||||
"_INSTALL_ROOT resolved to src/ — the parents[] depth is off by "
|
||||
"one, which is exactly the regression the package move caused.")
|
||||
|
||||
def test_resolve_project_path_roots_at_repo_not_src(self):
|
||||
from src.base_classes.sports.core import SportsCore, _INSTALL_ROOT
|
||||
|
||||
resolved = SportsCore._resolve_project_path(None, Path("assets/fonts"))
|
||||
assert resolved == _INSTALL_ROOT / "assets" / "fonts"
|
||||
assert "src" not in resolved.relative_to(_INSTALL_ROOT).parts
|
||||
|
||||
def test_absolute_paths_pass_through_unchanged(self):
|
||||
from src.base_classes.sports.core import SportsCore
|
||||
|
||||
absolute = Path("/tmp/some/logo/dir")
|
||||
assert SportsCore._resolve_project_path(None, absolute) == absolute
|
||||
|
||||
def test_font_root_and_project_path_share_one_anchor(self):
|
||||
"""Both consumers must derive from the same constant, so a future
|
||||
move needs exactly one line changed rather than two."""
|
||||
from src.base_classes.sports.core import SportsCore, _INSTALL_ROOT
|
||||
|
||||
assert SportsCore._font_root(None) == str(_INSTALL_ROOT)
|
||||
@@ -1,120 +0,0 @@
|
||||
"""Tests that SportsCore's decoded-logo cache is LRU-bounded.
|
||||
|
||||
``self._logo_cache`` was a plain dict keyed by team abbreviation, with no
|
||||
eviction. The entries are decoded RGBA thumbnails sized to display*1.5 -- about
|
||||
36KB on a 256x64 panel, more for wide wordmarks -- and
|
||||
assets/sports/ncaa_logos ships 307 of them. A plugin that walked a full league
|
||||
therefore held the whole league in memory: roughly 11-18MB per manager
|
||||
instance, and a league runs three of them (live/recent/upcoming) each with its
|
||||
own cache. On a 1GB Pi 3B+ with ~290MB available that is worth recovering.
|
||||
|
||||
The bound has to be LRU rather than "clear when full": the logos on screen
|
||||
right now are exactly the ones that must not be thrown away.
|
||||
"""
|
||||
|
||||
import logging
|
||||
import sys
|
||||
from pathlib import Path
|
||||
from unittest.mock import MagicMock
|
||||
|
||||
import pytest
|
||||
from PIL import Image
|
||||
|
||||
# src.base_classes.sports transitively imports the hardware matrix driver.
|
||||
sys.modules.setdefault("rgbmatrix", MagicMock())
|
||||
|
||||
from src.base_classes.sports import SportsCore # noqa: E402
|
||||
|
||||
LOGGER = logging.getLogger("test_sports_logo_cache_bounded")
|
||||
|
||||
|
||||
class _StubSports(SportsCore):
|
||||
def _fetch_data(self):
|
||||
return None
|
||||
|
||||
def _extract_game_details(self, game_event):
|
||||
return None
|
||||
|
||||
|
||||
@pytest.fixture
|
||||
def host(monkeypatch, tmp_path):
|
||||
monkeypatch.setattr(
|
||||
SportsCore, "_initialize_logo_dir", lambda self, configured: tmp_path)
|
||||
monkeypatch.setattr(
|
||||
"src.base_classes.sports.core.get_background_service",
|
||||
lambda *args, **kwargs: MagicMock())
|
||||
# Never reach for the network: every logo these tests ask for exists.
|
||||
monkeypatch.setattr(
|
||||
"src.base_classes.sports.core.download_missing_logo",
|
||||
lambda *a, **k: None)
|
||||
|
||||
display_manager = MagicMock()
|
||||
display_manager.matrix.width = 128
|
||||
display_manager.matrix.height = 32
|
||||
display_manager.width = 128
|
||||
display_manager.height = 32
|
||||
display_manager.image = Image.new("RGB", (128, 32))
|
||||
cache_manager = MagicMock()
|
||||
cache_manager.cache_dir = str(tmp_path)
|
||||
instance = _StubSports({"timezone": "UTC"}, display_manager,
|
||||
cache_manager, LOGGER, "nhl")
|
||||
instance._logo_dir = tmp_path
|
||||
return instance, tmp_path
|
||||
|
||||
|
||||
def _load(host, abbrev):
|
||||
"""Create a real logo file for `abbrev` and load it through the cache."""
|
||||
instance, tmp_path = host
|
||||
path = tmp_path / f"{abbrev}.png"
|
||||
if not path.exists():
|
||||
Image.new("RGBA", (64, 64), (1, 2, 3, 255)).save(path)
|
||||
return instance._load_and_resize_logo(abbrev, abbrev, path, None)
|
||||
|
||||
|
||||
class TestTheCacheIsBounded:
|
||||
def test_it_never_exceeds_the_limit(self, host):
|
||||
instance, _ = host
|
||||
limit = instance._LOGO_CACHE_MAX
|
||||
for i in range(limit + 40):
|
||||
assert _load(host, f"T{i}") is not None
|
||||
# The regression: this grew to limit + 40, and for NCAA to 307.
|
||||
assert len(instance._logo_cache) == limit
|
||||
|
||||
def test_the_limit_is_smaller_than_a_real_league(self, host):
|
||||
"""ncaa_logos ships 307 files; the cap has to be well under that."""
|
||||
instance, _ = host
|
||||
assert instance._LOGO_CACHE_MAX < 307
|
||||
|
||||
|
||||
class TestEvictionIsLRUNotArbitrary:
|
||||
def test_the_least_recently_used_goes_first(self, host):
|
||||
instance, _ = host
|
||||
limit = instance._LOGO_CACHE_MAX
|
||||
for i in range(limit):
|
||||
_load(host, f"T{i}")
|
||||
_load(host, "NEW")
|
||||
assert "T0" not in instance._logo_cache, "oldest should have been evicted"
|
||||
assert "NEW" in instance._logo_cache
|
||||
|
||||
def test_touching_an_entry_saves_it(self, host):
|
||||
instance, _ = host
|
||||
limit = instance._LOGO_CACHE_MAX
|
||||
for i in range(limit):
|
||||
_load(host, f"T{i}")
|
||||
_load(host, "T0") # a cache hit -- T0 is on screen again
|
||||
_load(host, "NEW") # forces one eviction
|
||||
|
||||
assert "T0" in instance._logo_cache, "a logo in use was thrown away"
|
||||
assert "T1" not in instance._logo_cache, "T1 was the true LRU entry"
|
||||
|
||||
|
||||
class TestHitsStillAvoidDiskWork:
|
||||
def test_a_second_request_returns_the_cached_object(self, host, monkeypatch):
|
||||
instance, _ = host
|
||||
first = _load(host, "TB")
|
||||
|
||||
def _boom(*a, **k):
|
||||
raise AssertionError("cache hit re-opened the file from disk")
|
||||
|
||||
monkeypatch.setattr(Image, "open", _boom)
|
||||
assert _load(host, "TB") is first
|
||||
@@ -1,585 +0,0 @@
|
||||
"""Tests for the methods promoted onto SportsUpcoming / SportsRecent /
|
||||
SportsLive from the nine plugin copies (phase B1 of the sports unification;
|
||||
see docs/SPORTS_UNIFICATION.md).
|
||||
|
||||
Covered promotions:
|
||||
- SportsRecent: `_get_zero_clock_duration` / `_clear_zero_clock_tracking`
|
||||
(+ the `_zero_clock_timestamps` initializer).
|
||||
- SportsLive: `_is_game_really_over` / `_detect_stale_games`
|
||||
(+ `game_update_timestamps` / `stale_game_timeout`, and the
|
||||
`FINAL_PERIOD` / `CLOCK_COUNTS_DOWN` class attributes).
|
||||
- SportsUpcoming: `_select_games_for_display`.
|
||||
- SportsRecent: `_select_recent_games_for_display`.
|
||||
|
||||
The live pair is the risk centre: `_detect_stale_games` is the only caller
|
||||
that *removes* games, so `_is_game_really_over` returning a false positive
|
||||
silently drops a live game from the display. The canonical form deliberately
|
||||
declines to treat a missing clock as 0:00 — the plugin variant that did so
|
||||
dropped clockless sports (baseball) from the FINAL_PERIOD-th period onward.
|
||||
That regression is pinned by
|
||||
`test_missing_clock_at_late_period_is_not_over`.
|
||||
"""
|
||||
|
||||
import logging
|
||||
import sys
|
||||
import time
|
||||
from datetime import datetime, timezone
|
||||
from unittest.mock import MagicMock
|
||||
|
||||
import pytest
|
||||
import requests
|
||||
from freezegun import freeze_time
|
||||
from PIL import Image
|
||||
|
||||
# src.base_classes.sports transitively imports the hardware matrix driver;
|
||||
# stub it so these tests can import the sports base classes off-device.
|
||||
sys.modules.setdefault("rgbmatrix", MagicMock())
|
||||
|
||||
from src.base_classes.hockey import Hockey, HockeyLive
|
||||
from src.base_classes.sports import (
|
||||
SportsCore,
|
||||
SportsLive,
|
||||
SportsRecent,
|
||||
SportsUpcoming,
|
||||
)
|
||||
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# Harnesses
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
class _UpcomingHarness(Hockey, SportsUpcoming):
|
||||
"""Cheapest concrete SportsUpcoming: hockey extractor + cache-fed data.
|
||||
|
||||
`_favorite_key` is inherited from SportsCore — these harnesses
|
||||
deliberately do NOT define it, so the selection tests exercise the real
|
||||
seam rather than a local stand-in.
|
||||
"""
|
||||
|
||||
def _fetch_data(self):
|
||||
return None
|
||||
|
||||
|
||||
class _RecentHarness(Hockey, SportsRecent):
|
||||
def _fetch_data(self):
|
||||
return None
|
||||
|
||||
|
||||
class _LiveHarness(HockeyLive):
|
||||
def _fetch_data(self):
|
||||
return None
|
||||
|
||||
|
||||
class _ThreePeriodLiveHarness(_LiveHarness):
|
||||
"""Hockey-shaped: regulation ends after period 3."""
|
||||
|
||||
FINAL_PERIOD = 3
|
||||
|
||||
|
||||
class _CountUpLiveHarness(_LiveHarness):
|
||||
"""Soccer/AFL/NRL-shaped: the clock counts up, so 0:00 is kickoff."""
|
||||
|
||||
CLOCK_COUNTS_DOWN = False
|
||||
|
||||
|
||||
class _IdFavoriteUpcomingHarness(_UpcomingHarness):
|
||||
"""NRL-shaped: abbreviations are ambiguous, so favorites match on team id."""
|
||||
|
||||
def _favorite_key(self, game, side):
|
||||
team_id = game.get(f"{side}_id")
|
||||
return str(team_id) if team_id is not None else None
|
||||
|
||||
|
||||
class _IdFavoriteRecentHarness(_RecentHarness):
|
||||
def _favorite_key(self, game, side):
|
||||
team_id = game.get(f"{side}_id")
|
||||
return str(team_id) if team_id is not None else None
|
||||
|
||||
|
||||
@pytest.fixture
|
||||
def build_manager(monkeypatch, tmp_path):
|
||||
"""Factory for concrete sports managers: mocked display/cache managers,
|
||||
logo dir redirected to tmp, background service stubbed, and the requests
|
||||
session rigged to prove nothing hits the network."""
|
||||
monkeypatch.setattr(
|
||||
SportsCore, "_initialize_logo_dir", lambda self, configured: tmp_path)
|
||||
monkeypatch.setattr(
|
||||
"src.base_classes.sports.core.get_background_service",
|
||||
lambda *args, **kwargs: MagicMock())
|
||||
|
||||
def build(cls, **mode_cfg):
|
||||
config = {
|
||||
"timezone": "UTC",
|
||||
"display": {},
|
||||
"nhl_scoreboard": {"enabled": True, **mode_cfg},
|
||||
}
|
||||
display_manager = MagicMock()
|
||||
display_manager.matrix.width = 128
|
||||
display_manager.matrix.height = 32
|
||||
display_manager.width = 128
|
||||
display_manager.height = 32
|
||||
display_manager.image = Image.new("RGB", (128, 32))
|
||||
cache_manager = MagicMock()
|
||||
cache_manager.get.return_value = None
|
||||
cache_manager.cache_dir = str(tmp_path)
|
||||
manager = cls(config, display_manager, cache_manager,
|
||||
logging.getLogger("test_sports_modes_promotions"),
|
||||
"nhl")
|
||||
manager.session = MagicMock()
|
||||
manager.session.get.side_effect = requests.exceptions.ConnectionError(
|
||||
"promotion tests are offline")
|
||||
return manager
|
||||
|
||||
return build
|
||||
|
||||
|
||||
def game(game_id="1", home="BOS", away="TOR", start=None, home_id=None,
|
||||
away_id=None, **extra):
|
||||
g = {
|
||||
"id": game_id,
|
||||
"home_abbr": home,
|
||||
"away_abbr": away,
|
||||
"home_id": home_id,
|
||||
"away_id": away_id,
|
||||
"start_time_utc": start,
|
||||
}
|
||||
g.update(extra)
|
||||
return g
|
||||
|
||||
|
||||
def at(day, hour=12):
|
||||
return datetime(2026, 1, day, hour, tzinfo=timezone.utc)
|
||||
|
||||
|
||||
def _ids(games):
|
||||
return [g["id"] for g in games]
|
||||
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# Tier 1 — zero-clock tracking (SportsRecent)
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
class TestZeroClockTracking:
|
||||
def test_initializer_present_and_empty(self, build_manager):
|
||||
manager = build_manager(_RecentHarness)
|
||||
assert manager._zero_clock_timestamps == {}
|
||||
|
||||
def test_first_call_returns_zero_and_starts_tracking(self, build_manager):
|
||||
manager = build_manager(_RecentHarness)
|
||||
assert manager._get_zero_clock_duration("g1") == 0.0
|
||||
assert "g1" in manager._zero_clock_timestamps
|
||||
|
||||
def test_subsequent_call_returns_elapsed_seconds(self, build_manager):
|
||||
manager = build_manager(_RecentHarness)
|
||||
with freeze_time("2026-01-20 12:00:00") as frozen:
|
||||
assert manager._get_zero_clock_duration("g1") == 0.0
|
||||
frozen.tick(45)
|
||||
assert manager._get_zero_clock_duration("g1") == pytest.approx(45.0)
|
||||
frozen.tick(15)
|
||||
assert manager._get_zero_clock_duration("g1") == pytest.approx(60.0)
|
||||
|
||||
def test_tracking_is_per_game(self, build_manager):
|
||||
manager = build_manager(_RecentHarness)
|
||||
with freeze_time("2026-01-20 12:00:00") as frozen:
|
||||
manager._get_zero_clock_duration("g1")
|
||||
frozen.tick(30)
|
||||
assert manager._get_zero_clock_duration("g2") == 0.0
|
||||
assert manager._get_zero_clock_duration("g1") == pytest.approx(30.0)
|
||||
|
||||
def test_clear_resets_tracking(self, build_manager):
|
||||
manager = build_manager(_RecentHarness)
|
||||
with freeze_time("2026-01-20 12:00:00") as frozen:
|
||||
manager._get_zero_clock_duration("g1")
|
||||
frozen.tick(30)
|
||||
manager._clear_zero_clock_tracking("g1")
|
||||
assert "g1" not in manager._zero_clock_timestamps
|
||||
# Restarts from zero after clearing.
|
||||
assert manager._get_zero_clock_duration("g1") == 0.0
|
||||
|
||||
def test_clear_unknown_game_is_a_noop(self, build_manager):
|
||||
manager = build_manager(_RecentHarness)
|
||||
manager._clear_zero_clock_tracking("never-seen") # must not raise
|
||||
assert manager._zero_clock_timestamps == {}
|
||||
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# Tier 2a — _is_game_really_over (SportsLive)
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
class TestIsGameReallyOver:
|
||||
def test_missing_clock_at_late_period_is_not_over(self, build_manager):
|
||||
"""THE baseball regression: no `clock` key at all, period 7.
|
||||
|
||||
The rejected variant coerced a missing clock to the literal "0:00" and
|
||||
declared the game over — dropping every MLB game from the 5th inning
|
||||
onward, since baseball has no game clock and `period` is the inning.
|
||||
A missing clock must fail safe.
|
||||
"""
|
||||
manager = build_manager(_LiveHarness)
|
||||
g = game(period=7, period_text="Top 7th")
|
||||
assert "clock" not in g
|
||||
assert manager._is_game_really_over(g) is False
|
||||
|
||||
def test_none_clock_at_late_period_is_not_over(self, build_manager):
|
||||
manager = build_manager(_LiveHarness)
|
||||
assert manager._is_game_really_over(
|
||||
game(clock=None, period=7, period_text="Top 7th")) is False
|
||||
|
||||
def test_non_string_clock_at_late_period_is_not_over(self, build_manager):
|
||||
manager = build_manager(_LiveHarness)
|
||||
assert manager._is_game_really_over(
|
||||
game(clock=0, period=9, period_text="Bot 9th")) is False
|
||||
|
||||
def test_blank_clock_at_late_period_is_not_over(self, build_manager):
|
||||
manager = build_manager(_LiveHarness)
|
||||
assert manager._is_game_really_over(
|
||||
game(clock=" ", period=5, period_text="5th")) is False
|
||||
|
||||
@pytest.mark.parametrize("period_text", ["Final", "final", "Final/OT",
|
||||
"FINAL", "Final - SO"])
|
||||
def test_final_period_text_is_over(self, build_manager, period_text):
|
||||
manager = build_manager(_LiveHarness)
|
||||
assert manager._is_game_really_over(
|
||||
game(clock="12:00", period=2, period_text=period_text)) is True
|
||||
|
||||
def test_none_period_text_does_not_raise(self, build_manager):
|
||||
"""All nine plugin copies called `.lower()` on `game.get("period_text", "")`,
|
||||
which is None when the key is present-but-None; `_detect_stale_games`
|
||||
has no try/except around the call."""
|
||||
manager = build_manager(_LiveHarness)
|
||||
assert manager._is_game_really_over(
|
||||
game(clock="12:00", period=2, period_text=None)) is False
|
||||
|
||||
def test_missing_period_text_does_not_raise(self, build_manager):
|
||||
manager = build_manager(_LiveHarness)
|
||||
assert manager._is_game_really_over(game(clock="12:00", period=2)) is False
|
||||
|
||||
@pytest.mark.parametrize(
|
||||
"clock", ["0:00", ":00", "00", "000", " 0:00 ", "00:00", "0", "0000"])
|
||||
def test_expired_clock_at_final_period_is_over(self, build_manager, clock):
|
||||
"""Every spelling of a zeroed clock counts, not a hand-listed few.
|
||||
|
||||
"00:00" is the one that motivated comparing numerically: it normalizes
|
||||
to "0000", which matched none of the literals the plugin copies listed,
|
||||
so a two-digit-minute expired clock kept the game on screen forever.
|
||||
"""
|
||||
manager = build_manager(_LiveHarness)
|
||||
assert manager._is_game_really_over(
|
||||
game(clock=clock, period=4, period_text="Q4")) is True
|
||||
|
||||
def test_none_period_at_expired_clock_does_not_raise(self, build_manager):
|
||||
"""`period` present-but-None: `None >= FINAL_PERIOD` is a TypeError, and
|
||||
`_detect_stale_games` has no try/except — the same failure shape as the
|
||||
`period_text` case above."""
|
||||
manager = build_manager(_LiveHarness)
|
||||
assert manager._is_game_really_over(
|
||||
game(clock="0:00", period=None, period_text="Q4")) is False
|
||||
|
||||
def test_none_period_with_running_clock_does_not_raise(self, build_manager):
|
||||
manager = build_manager(_LiveHarness)
|
||||
assert manager._is_game_really_over(
|
||||
game(clock="8:12", period=None, period_text="Q2")) is False
|
||||
|
||||
def test_expired_clock_after_final_period_is_over(self, build_manager):
|
||||
manager = build_manager(_LiveHarness)
|
||||
assert manager._is_game_really_over(
|
||||
game(clock="0:00", period=5, period_text="OT")) is True
|
||||
|
||||
def test_expired_clock_before_final_period_is_not_over(self, build_manager):
|
||||
manager = build_manager(_LiveHarness)
|
||||
assert manager._is_game_really_over(
|
||||
game(clock="0:00", period=3, period_text="Q3")) is False
|
||||
|
||||
@pytest.mark.parametrize("clock", [":40", "0:40", "1:00"])
|
||||
def test_running_clock_is_not_over(self, build_manager, clock):
|
||||
"""Sub-minute clocks like ':40' are legitimate, not expired."""
|
||||
manager = build_manager(_LiveHarness)
|
||||
assert manager._is_game_really_over(
|
||||
game(clock=clock, period=4, period_text="Q4")) is False
|
||||
|
||||
def test_defaults_are_four_period_countdown(self):
|
||||
assert SportsLive.FINAL_PERIOD == 4
|
||||
assert SportsLive.CLOCK_COUNTS_DOWN is True
|
||||
|
||||
def test_final_period_override_three(self, build_manager):
|
||||
"""Hockey-shaped subclass: regulation ends after period 3."""
|
||||
manager = build_manager(_ThreePeriodLiveHarness)
|
||||
assert manager.FINAL_PERIOD == 3
|
||||
assert manager._is_game_really_over(
|
||||
game(clock="0:00", period=3, period_text="P3")) is True
|
||||
assert manager._is_game_really_over(
|
||||
game(clock="0:00", period=2, period_text="P2")) is False
|
||||
# And the unmodified default still requires period 4.
|
||||
assert build_manager(_LiveHarness)._is_game_really_over(
|
||||
game(clock="0:00", period=3, period_text="P3")) is False
|
||||
|
||||
def test_count_up_clock_never_expires(self, build_manager):
|
||||
"""Soccer/AFL/NRL: 0:00 means kickoff, so the clock branch must not run."""
|
||||
manager = build_manager(_CountUpLiveHarness)
|
||||
assert manager.CLOCK_COUNTS_DOWN is False
|
||||
for period in (1, 2, 4, 9):
|
||||
assert manager._is_game_really_over(
|
||||
game(clock="0:00", period=period, period_text="1st Half")) is False
|
||||
|
||||
def test_count_up_clock_still_honors_final_text(self, build_manager):
|
||||
manager = build_manager(_CountUpLiveHarness)
|
||||
assert manager._is_game_really_over(
|
||||
game(clock="0:00", period=2, period_text="Final")) is True
|
||||
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# Tier 2b — _detect_stale_games (SportsLive)
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
class TestDetectStaleGames:
|
||||
def test_initializer_defaults(self, build_manager):
|
||||
manager = build_manager(_LiveHarness)
|
||||
assert manager.game_update_timestamps == {}
|
||||
assert manager.stale_game_timeout == 300
|
||||
|
||||
def test_stale_timeout_is_configurable(self, build_manager):
|
||||
manager = build_manager(_LiveHarness, stale_game_timeout=42)
|
||||
assert manager.stale_game_timeout == 42
|
||||
|
||||
def test_mutates_caller_list_in_place_and_returns_none(self, build_manager):
|
||||
manager = build_manager(_LiveHarness)
|
||||
fresh = game("1", period_text="P2", clock="10:00", period=2)
|
||||
over = game("2", period_text="Final", clock="0:00", period=3)
|
||||
games = [fresh, over]
|
||||
original = games
|
||||
|
||||
result = manager._detect_stale_games(games)
|
||||
|
||||
assert result is None
|
||||
assert games is original # same object, mutated in place
|
||||
assert _ids(games) == ["1"]
|
||||
|
||||
def test_evicts_only_past_timeout_games(self, build_manager):
|
||||
manager = build_manager(_LiveHarness)
|
||||
with freeze_time("2026-01-20 12:00:00"):
|
||||
now = time.time()
|
||||
manager.game_update_timestamps = {
|
||||
"1": {"last_seen": now - 10}, # fresh
|
||||
"2": {"last_seen": now - 299}, # just inside the timeout
|
||||
"3": {"last_seen": now - 301}, # past the timeout
|
||||
}
|
||||
games = [game("1", period_text="P1", clock="10:00", period=1),
|
||||
game("2", period_text="P1", clock="10:00", period=1),
|
||||
game("3", period_text="P1", clock="10:00", period=1)]
|
||||
manager._detect_stale_games(games)
|
||||
|
||||
assert _ids(games) == ["1", "2"]
|
||||
assert "3" not in manager.game_update_timestamps
|
||||
assert set(manager.game_update_timestamps) == {"1", "2"}
|
||||
|
||||
def test_unknown_last_seen_is_never_stale(self, build_manager):
|
||||
"""last_seen == 0 (or no entry) means 'never recorded', not 'ancient'."""
|
||||
manager = build_manager(_LiveHarness)
|
||||
games = [game("1", period_text="P1", clock="10:00", period=1),
|
||||
game("2", period_text="P1", clock="10:00", period=1)]
|
||||
manager.game_update_timestamps = {"1": {"last_seen": 0}}
|
||||
manager._detect_stale_games(games)
|
||||
assert _ids(games) == ["1", "2"]
|
||||
|
||||
def test_removes_games_that_are_really_over(self, build_manager):
|
||||
manager = build_manager(_LiveHarness)
|
||||
manager.game_update_timestamps = {"2": {"last_seen": 0}}
|
||||
games = [game("1", period_text="Q2", clock="5:00", period=2),
|
||||
game("2", period_text="Final", clock="0:00", period=4)]
|
||||
manager._detect_stale_games(games)
|
||||
assert _ids(games) == ["1"]
|
||||
assert "2" not in manager.game_update_timestamps
|
||||
|
||||
def test_keeps_clockless_late_game(self, build_manager):
|
||||
"""The end-to-end form of the baseball regression: a clockless game in
|
||||
the 7th must survive the removal path."""
|
||||
manager = build_manager(_LiveHarness)
|
||||
games = [game("mlb-1", period=7, period_text="Top 7th")]
|
||||
manager._detect_stale_games(games)
|
||||
assert _ids(games) == ["mlb-1"]
|
||||
|
||||
def test_games_without_id_are_skipped(self, build_manager):
|
||||
manager = build_manager(_LiveHarness)
|
||||
no_id = {"home_abbr": "BOS", "away_abbr": "TOR",
|
||||
"period_text": "Final", "clock": "0:00", "period": 4}
|
||||
games = [no_id]
|
||||
manager._detect_stale_games(games)
|
||||
# `continue` fires before the "really over" check, so it stays.
|
||||
assert games == [no_id]
|
||||
|
||||
def test_empty_list_is_tolerated(self, build_manager):
|
||||
manager = build_manager(_LiveHarness)
|
||||
games = []
|
||||
assert manager._detect_stale_games(games) is None
|
||||
assert games == []
|
||||
|
||||
def test_removal_is_by_value_not_identity(self, build_manager):
|
||||
"""Sharp edge worth pinning: `list.remove` compares with `dict.__eq__`,
|
||||
so two structurally-equal dicts drop the FIRST occurrence."""
|
||||
manager = build_manager(_LiveHarness)
|
||||
first = game("1", period_text="Final", clock="0:00", period=4)
|
||||
twin = dict(first)
|
||||
games = [first, twin]
|
||||
manager._detect_stale_games(games)
|
||||
# Both entries are removed here (two iterations, two removals), but the
|
||||
# first removal deletes `first`, not the dict being iterated.
|
||||
assert games == []
|
||||
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# Tier 3a — _select_games_for_display (SportsUpcoming)
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
class TestSelectGamesForDisplay:
|
||||
def test_no_favorites_returns_all_sorted_ascending(self, build_manager):
|
||||
manager = build_manager(_UpcomingHarness)
|
||||
games = [game("late", start=at(20)), game("early", start=at(10)),
|
||||
game("mid", start=at(15))]
|
||||
assert _ids(manager._select_games_for_display(games, [])) == [
|
||||
"early", "mid", "late"]
|
||||
|
||||
def test_missing_start_time_sorts_last(self, build_manager):
|
||||
manager = build_manager(_UpcomingHarness)
|
||||
games = [game("none", start=None), game("early", start=at(10))]
|
||||
assert _ids(manager._select_games_for_display(games, [])) == [
|
||||
"early", "none"]
|
||||
|
||||
def test_filters_to_favorite_teams(self, build_manager):
|
||||
manager = build_manager(_UpcomingHarness)
|
||||
games = [game("1", home="BOS", away="TOR", start=at(10)),
|
||||
game("2", home="NYR", away="PIT", start=at(11)),
|
||||
game("3", home="MTL", away="BOS", start=at(12))]
|
||||
assert _ids(manager._select_games_for_display(games, ["BOS"])) == ["1", "3"]
|
||||
|
||||
def test_respects_upcoming_games_to_show_per_team(self, build_manager):
|
||||
manager = build_manager(_UpcomingHarness, upcoming_games_to_show=2)
|
||||
games = [game(str(i), home="BOS", away="TOR", start=at(10 + i))
|
||||
for i in range(5)]
|
||||
assert _ids(manager._select_games_for_display(games, ["BOS"])) == ["0", "1"]
|
||||
|
||||
def test_game_between_two_favorites_counts_for_both(self, build_manager):
|
||||
manager = build_manager(_UpcomingHarness, upcoming_games_to_show=1)
|
||||
games = [game("shared", home="BOS", away="TOR", start=at(10)),
|
||||
game("bos2", home="BOS", away="NYR", start=at(11)),
|
||||
game("tor2", home="TOR", away="PIT", start=at(12))]
|
||||
# "shared" fills both BOS's and TOR's single slot, so nothing else fits.
|
||||
assert _ids(manager._select_games_for_display(
|
||||
games, ["BOS", "TOR"])) == ["shared"]
|
||||
|
||||
def test_deduplicates_by_game_id(self, build_manager):
|
||||
manager = build_manager(_UpcomingHarness, upcoming_games_to_show=5)
|
||||
g = game("dupe", home="BOS", away="TOR", start=at(10))
|
||||
assert _ids(manager._select_games_for_display(
|
||||
[g, dict(g)], ["BOS"])) == ["dupe"]
|
||||
|
||||
def test_non_favorite_games_excluded(self, build_manager):
|
||||
manager = build_manager(_UpcomingHarness)
|
||||
games = [game("1", home="NYR", away="PIT", start=at(10))]
|
||||
assert manager._select_games_for_display(games, ["BOS"]) == []
|
||||
|
||||
def test_favorite_key_seam_supports_id_matching(self, build_manager):
|
||||
"""The NRL case: two clubs share the abbreviation 'NEW', so favorites
|
||||
must be matched on team id. Only the seam changes — the promoted
|
||||
method is identical."""
|
||||
games = [
|
||||
game("knights", home="NEW", away="SYD", home_id=1, away_id=2,
|
||||
start=at(10)),
|
||||
game("warriors", home="NEW", away="SYD", home_id=99, away_id=2,
|
||||
start=at(11)),
|
||||
]
|
||||
abbr_manager = build_manager(_UpcomingHarness)
|
||||
# Abbreviation matching cannot tell the two "NEW" clubs apart.
|
||||
assert _ids(abbr_manager._select_games_for_display(games, ["NEW"])) == [
|
||||
"knights", "warriors"]
|
||||
|
||||
id_manager = build_manager(_IdFavoriteUpcomingHarness)
|
||||
assert _ids(id_manager._select_games_for_display(games, ["99"])) == [
|
||||
"warriors"]
|
||||
|
||||
def test_favorite_key_none_never_matches(self, build_manager):
|
||||
"""`_favorite_key` returning None (missing id) must not match, even
|
||||
against a favorites list holding the string 'None'."""
|
||||
manager = build_manager(_IdFavoriteUpcomingHarness)
|
||||
games = [game("1", home="BOS", away="TOR", start=at(10))] # no ids
|
||||
assert manager._select_games_for_display(games, ["None"]) == []
|
||||
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# Tier 3b — _select_recent_games_for_display (SportsRecent)
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
class TestSelectRecentGamesForDisplay:
|
||||
def test_no_favorites_returns_all_sorted_descending(self, build_manager):
|
||||
manager = build_manager(_RecentHarness)
|
||||
games = [game("early", start=at(10)), game("late", start=at(20)),
|
||||
game("mid", start=at(15))]
|
||||
assert _ids(manager._select_recent_games_for_display(games, [])) == [
|
||||
"late", "mid", "early"]
|
||||
|
||||
def test_missing_start_time_sorts_last(self, build_manager):
|
||||
manager = build_manager(_RecentHarness)
|
||||
games = [game("none", start=None), game("late", start=at(20))]
|
||||
assert _ids(manager._select_recent_games_for_display(games, [])) == [
|
||||
"late", "none"]
|
||||
|
||||
def test_respects_recent_games_to_show_per_team(self, build_manager):
|
||||
manager = build_manager(_RecentHarness, recent_games_to_show=2)
|
||||
games = [game(str(i), home="BOS", away="TOR", start=at(10 + i))
|
||||
for i in range(5)]
|
||||
# Most recent first.
|
||||
assert _ids(manager._select_recent_games_for_display(
|
||||
games, ["BOS"])) == ["4", "3"]
|
||||
|
||||
def test_game_between_two_favorites_counts_for_both(self, build_manager):
|
||||
manager = build_manager(_RecentHarness, recent_games_to_show=1)
|
||||
games = [game("shared", home="BOS", away="TOR", start=at(20)),
|
||||
game("bos2", home="BOS", away="NYR", start=at(19)),
|
||||
game("tor2", home="TOR", away="PIT", start=at(18))]
|
||||
assert _ids(manager._select_recent_games_for_display(
|
||||
games, ["BOS", "TOR"])) == ["shared"]
|
||||
|
||||
def test_deduplicates_by_game_id(self, build_manager):
|
||||
manager = build_manager(_RecentHarness, recent_games_to_show=5)
|
||||
g = game("dupe", home="BOS", away="TOR", start=at(10))
|
||||
assert _ids(manager._select_recent_games_for_display(
|
||||
[g, dict(g)], ["BOS"])) == ["dupe"]
|
||||
|
||||
def test_non_favorite_games_excluded(self, build_manager):
|
||||
manager = build_manager(_RecentHarness)
|
||||
games = [game("1", home="NYR", away="PIT", start=at(10))]
|
||||
assert manager._select_recent_games_for_display(games, ["BOS"]) == []
|
||||
|
||||
def test_favorite_key_seam_supports_id_matching(self, build_manager):
|
||||
games = [
|
||||
game("knights", home="NEW", away="SYD", home_id=1, away_id=2,
|
||||
start=at(10)),
|
||||
game("warriors", home="NEW", away="SYD", home_id=99, away_id=2,
|
||||
start=at(11)),
|
||||
]
|
||||
id_manager = build_manager(_IdFavoriteRecentHarness)
|
||||
assert _ids(id_manager._select_recent_games_for_display(
|
||||
games, ["99"])) == ["warriors"]
|
||||
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# Seam / inertness guards
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
class TestPromotionShape:
|
||||
def test_promoted_methods_live_on_the_right_classes(self):
|
||||
assert hasattr(SportsRecent, "_get_zero_clock_duration")
|
||||
assert hasattr(SportsRecent, "_clear_zero_clock_tracking")
|
||||
assert hasattr(SportsRecent, "_select_recent_games_for_display")
|
||||
assert hasattr(SportsUpcoming, "_select_games_for_display")
|
||||
assert hasattr(SportsLive, "_is_game_really_over")
|
||||
assert hasattr(SportsLive, "_detect_stale_games")
|
||||
|
||||
def test_modes_does_not_define_the_favorite_key_seam(self):
|
||||
"""`_favorite_key` is a SportsCore override point. modes.py must call
|
||||
it, never define it — this test fails if the seam is added in the
|
||||
wrong file."""
|
||||
import src.base_classes.sports.modes as modes
|
||||
|
||||
for cls in (SportsUpcoming, SportsRecent, SportsLive):
|
||||
assert "_favorite_key" not in vars(cls)
|
||||
assert "_favorite_key" not in modes.__dict__
|
||||
@@ -1,136 +0,0 @@
|
||||
"""Odds must be fetched for the games shown, not every game in the window.
|
||||
|
||||
SportsUpcoming.update() collected every upcoming game in the schedule window
|
||||
and called _fetch_odds() on each one *inside* that collection loop, narrowing
|
||||
to upcoming_games_to_show only afterwards. The comment there said odds were
|
||||
fetched "only for games that will be displayed", but the sole narrowing it
|
||||
applied was show_favorite_teams_only, which is not the default -- so in the
|
||||
usual configuration nothing narrowed it at all.
|
||||
|
||||
Measured on a live rig: a college league produced 946 upcoming games in one
|
||||
cycle and displayed 1 of them. The same shape on the football plugin produced
|
||||
a burst of 467 sequential ESPN requests that ran for 35s and blew that
|
||||
plugin's 30s update budget, and it repeats every time the 1h odds TTL expires.
|
||||
|
||||
SportsLive is deliberately different: it walks the raw event list because it
|
||||
has to find which games are live, but only fetches odds for a game that has
|
||||
already passed the is_live/is_halftime test, so the fan-out is bounded by how
|
||||
many games are actually in progress.
|
||||
"""
|
||||
import ast
|
||||
from pathlib import Path
|
||||
|
||||
import pytest
|
||||
|
||||
MODES = (Path(__file__).resolve().parent.parent
|
||||
/ "src" / "base_classes" / "sports" / "modes.py")
|
||||
TREE = ast.parse(MODES.read_text(encoding="utf-8"))
|
||||
|
||||
|
||||
def _fetch_sites():
|
||||
"""(class name, method name, lineno) for every self._fetch_odds(...) call."""
|
||||
calls = [n.lineno for n in ast.walk(TREE)
|
||||
if isinstance(n, ast.Call) and isinstance(n.func, ast.Attribute)
|
||||
and n.func.attr == "_fetch_odds"]
|
||||
sites = []
|
||||
for cls in [n for n in ast.walk(TREE) if isinstance(n, ast.ClassDef)]:
|
||||
for fn in [n for n in cls.body if isinstance(n, ast.FunctionDef)]:
|
||||
for lineno in calls:
|
||||
if fn.lineno <= lineno <= (fn.end_lineno or fn.lineno):
|
||||
sites.append((cls.name, fn.name, lineno))
|
||||
assert len(sites) == len(calls), "a _fetch_odds call sits outside any method"
|
||||
return sites
|
||||
|
||||
|
||||
def _innermost_loop_iterable(lineno):
|
||||
best = None
|
||||
for node in ast.walk(TREE):
|
||||
if isinstance(node, ast.For) and \
|
||||
node.lineno <= lineno <= (node.end_lineno or node.lineno):
|
||||
if best is None or node.lineno > best.lineno:
|
||||
best = node
|
||||
return None if best is None else ast.unparse(best.iter)
|
||||
|
||||
|
||||
def _spans(body, lineno):
|
||||
"""True when `lineno` falls inside this list of statements."""
|
||||
return any(n.lineno <= lineno <= (n.end_lineno or n.lineno) for n in body)
|
||||
|
||||
|
||||
def _parents(tree):
|
||||
table = {}
|
||||
for node in ast.walk(tree):
|
||||
for child in ast.iter_child_nodes(node):
|
||||
table[child] = node
|
||||
return table
|
||||
|
||||
|
||||
PARENTS = _parents(TREE)
|
||||
|
||||
|
||||
def _mentions_positively(test, names):
|
||||
"""True when `test` references every name, none of them under a `not`.
|
||||
|
||||
Structural, not textual. Matching the unparsed source would accept
|
||||
`not (details["is_live"] or details["is_halftime"])` -- which selects
|
||||
exactly the non-live games this guard exists to exclude -- because the
|
||||
names still appear in the text.
|
||||
"""
|
||||
found = set()
|
||||
for node in ast.walk(test):
|
||||
if not (isinstance(node, ast.Constant) and node.value in names):
|
||||
continue
|
||||
negated = False
|
||||
cursor = node
|
||||
while cursor is not test and cursor in PARENTS:
|
||||
cursor = PARENTS[cursor]
|
||||
if isinstance(cursor, ast.UnaryOp) and isinstance(cursor.op, ast.Not):
|
||||
negated = True
|
||||
break
|
||||
if not negated:
|
||||
found.add(node.value)
|
||||
return found >= set(names)
|
||||
|
||||
|
||||
def _guarded_by_positive(lineno, names):
|
||||
"""True when some enclosing `if` runs this line only if `names` hold.
|
||||
|
||||
Only the TRUE branch counts: an `if` whose `else` contains the call would
|
||||
otherwise look like a guard while doing the opposite.
|
||||
"""
|
||||
for node in ast.walk(TREE):
|
||||
if isinstance(node, ast.If) and _spans(node.body, lineno) \
|
||||
and _mentions_positively(node.test, names):
|
||||
return True
|
||||
return False
|
||||
|
||||
|
||||
def test_every_fetch_site_is_accounted_for():
|
||||
"""A new call site must be classified deliberately, not inherited silently."""
|
||||
found = {(cls, fn) for cls, fn, _ in _fetch_sites()}
|
||||
assert found == {("SportsUpcoming", "update"), ("SportsLive", "update")}, (
|
||||
f"unexpected _fetch_odds call sites: {sorted(found)}. Each one is a "
|
||||
"sequential ESPN request per game -- classify it here on purpose.")
|
||||
|
||||
|
||||
def test_upcoming_fetches_only_the_selected_games():
|
||||
for cls, _fn, lineno in _fetch_sites():
|
||||
if cls != "SportsUpcoming":
|
||||
continue
|
||||
iterable = _innermost_loop_iterable(lineno)
|
||||
assert iterable == "team_games", (
|
||||
f"SportsUpcoming._fetch_odds at line {lineno} iterates over "
|
||||
f"{iterable!r}. It must run over team_games -- already narrowed to "
|
||||
"upcoming_games_to_show -- not over every event in the schedule "
|
||||
"window. Each item costs one sequential ESPN request.")
|
||||
|
||||
|
||||
def test_live_only_fetches_for_games_actually_in_progress():
|
||||
for cls, _fn, lineno in _fetch_sites():
|
||||
if cls != "SportsLive":
|
||||
continue
|
||||
assert _guarded_by_positive(lineno, {"is_live", "is_halftime"}), (
|
||||
f"SportsLive._fetch_odds at line {lineno} does not sit in the true "
|
||||
"branch of a test requiring the game to be in progress. Without "
|
||||
"that, it fans out across the whole event list -- one sequential "
|
||||
"ESPN request per game.")
|
||||
@@ -0,0 +1,79 @@
|
||||
"""Registry entries that aren't plugins are hidden and refused.
|
||||
|
||||
The official registry no longer lists skins, but a custom registry (added
|
||||
from the Plugin Store) can still carry ``"type": "skin"`` entries. With the
|
||||
skin system removed, installing one as a plugin would unpack it into the
|
||||
plugins directory, so the store hides such entries and refuses them at install.
|
||||
"""
|
||||
|
||||
import json
|
||||
from unittest.mock import MagicMock
|
||||
|
||||
import pytest
|
||||
|
||||
from src.plugin_system.store_manager import PluginStoreManager
|
||||
from test._api_v3_test_helpers import api_v3_client, api_v3_module # noqa: F401
|
||||
|
||||
PLUGIN = {"id": "clock", "name": "Clock", "repo": "https://github.com/x/clock"}
|
||||
UNTYPED = {"id": "news", "name": "News", "repo": "https://github.com/x/news"}
|
||||
SKIN = {"id": "retro", "name": "Retro", "type": "skin", "repo": "https://github.com/x/retro"}
|
||||
|
||||
|
||||
@pytest.mark.parametrize("entry,expected", [
|
||||
(PLUGIN, True),
|
||||
({**PLUGIN, "type": "plugin"}, True),
|
||||
({**PLUGIN, "type": None}, True),
|
||||
(SKIN, False),
|
||||
({**PLUGIN, "type": "theme"}, False),
|
||||
(None, False),
|
||||
("clock", False),
|
||||
])
|
||||
def test_is_plugin_entry(entry, expected):
|
||||
assert PluginStoreManager.is_plugin_entry(entry) is expected
|
||||
|
||||
|
||||
def test_install_refuses_a_non_plugin_entry(tmp_path):
|
||||
store = PluginStoreManager(plugins_dir=str(tmp_path / "plugins"))
|
||||
store.get_plugin_info = MagicMock(return_value=dict(SKIN))
|
||||
store._install_from_monorepo_zip = MagicMock()
|
||||
store._install_via_git = MagicMock()
|
||||
assert store._install_plugin_impl("retro") is False
|
||||
assert not (tmp_path / "plugins" / "retro").exists()
|
||||
store._install_from_monorepo_zip.assert_not_called()
|
||||
store._install_via_git.assert_not_called()
|
||||
|
||||
|
||||
@pytest.fixture
|
||||
def store(api_v3_module):
|
||||
mock = MagicMock()
|
||||
mock.is_plugin_entry = PluginStoreManager.is_plugin_entry
|
||||
api_v3_module.api_v3.plugin_store_manager = mock
|
||||
return mock
|
||||
|
||||
|
||||
def test_custom_registry_listing_hides_non_plugins(api_v3_client, store):
|
||||
store.fetch_registry_from_url.return_value = {"plugins": [PLUGIN, SKIN, UNTYPED]}
|
||||
resp = api_v3_client.post("/api/v3/plugins/registry-from-url",
|
||||
data=json.dumps({"repo_url": "https://github.com/x/registry"}),
|
||||
content_type="application/json")
|
||||
assert resp.status_code == 200
|
||||
assert [p["id"] for p in resp.get_json()["plugins"]] == ["clock", "news"]
|
||||
|
||||
|
||||
def test_store_listing_hides_non_plugins(api_v3_client, store):
|
||||
store.search_plugins.return_value = [PLUGIN, SKIN, UNTYPED]
|
||||
resp = api_v3_client.get("/api/v3/plugins/store/list")
|
||||
assert resp.status_code == 200
|
||||
body = resp.get_json()
|
||||
listed = body.get("data", body).get("plugins", [])
|
||||
assert [p["id"] for p in listed] == ["clock", "news"]
|
||||
|
||||
|
||||
def test_install_route_refuses_a_non_plugin_entry(api_v3_client, store):
|
||||
store.get_registry_info.return_value = dict(SKIN)
|
||||
resp = api_v3_client.post("/api/v3/plugins/install",
|
||||
data=json.dumps({"plugin_id": "retro"}),
|
||||
content_type="application/json")
|
||||
assert resp.status_code == 400
|
||||
assert "not a plugin" in resp.get_json()["message"]
|
||||
store.install_plugin.assert_not_called()
|
||||
@@ -9,9 +9,9 @@ can never disagree. (Historically the store used raw string equality, which
|
||||
reinstalled over cosmetic differences like "v1.2.0" vs "1.2.0" and even
|
||||
DOWNGRADED locally-ahead plugins; this file's tests killed that.)
|
||||
|
||||
Two other version parsers legitimately remain and are pinned here so they
|
||||
don't drift: `compatibility.parse_semver` (the install-compatibility gate,
|
||||
range-spec oriented) and `skin_runtime._major` (skin API major gate).
|
||||
One other version parser legitimately remains and is pinned here so it
|
||||
doesn't drift: `compatibility.parse_semver` (the install-compatibility gate,
|
||||
range-spec oriented).
|
||||
"""
|
||||
|
||||
import json
|
||||
@@ -21,7 +21,6 @@ import pytest
|
||||
from packaging.version import parse as pkg_parse
|
||||
|
||||
from src.plugin_system.compatibility import is_update_available, parse_semver
|
||||
from src.skin_system.skin_runtime import _major
|
||||
from src.plugin_system.store_manager import PluginStoreManager
|
||||
from web_interface.blueprints.api_v3 import _is_plugin_update_available
|
||||
|
||||
@@ -142,25 +141,6 @@ class TestStoreManagerUsesSharedComparator:
|
||||
reinstall.assert_not_called()
|
||||
|
||||
|
||||
class TestSkinRuntimeMajor:
|
||||
def test_plain_versions(self):
|
||||
assert _major("1.0.0") == 1
|
||||
assert _major("2.1") == 2
|
||||
|
||||
def test_int_input_tolerated(self):
|
||||
assert _major(2) == 2
|
||||
|
||||
def test_garbage_returns_none(self):
|
||||
assert _major("garbage") is None
|
||||
assert _major(None) is None
|
||||
|
||||
def test_v_prefix_not_tolerated(self):
|
||||
# Unlike parse_semver, _major does NOT strip a leading 'v' —
|
||||
# a skin.json declaring "v1.0.0" fails the API gate. Characterized
|
||||
# so a manifest-format loosening elsewhere doesn't silently diverge.
|
||||
assert _major("v1.0.0") is None
|
||||
|
||||
|
||||
class TestParseSemverAgreesWithPackaging:
|
||||
"""parse_semver and packaging must agree on ordering for plain X.Y.Z —
|
||||
the region where the two ecosystems overlap and must never diverge."""
|
||||
|
||||
@@ -8,7 +8,9 @@ test_api_v3_secret_roundtrip.py, so assertions are on config.json itself.
|
||||
- Legacy booleans (#588) were normalized only at load, so posting back what
|
||||
GET /plugins/config returned failed validation.
|
||||
- The JSON save's filter kept only enabled/display_duration/live_priority, so
|
||||
a submitted skin, skin_options or vegas_* tuning key was silently dropped.
|
||||
a submitted vegas_* tuning key was silently dropped.
|
||||
- ``skin`` and ``skin_options`` outlived the skin system in stored configs:
|
||||
every save path must accept a section carrying them, and drop them.
|
||||
- Plugin sections posted to /config/main skipped all of that and were stored
|
||||
verbatim, including values /plugins/config rejects.
|
||||
"""
|
||||
@@ -65,7 +67,9 @@ STORED = {
|
||||
"display": {"brightness": 80, "show_icons": False},
|
||||
"global": {"dynamic_duration": {"enabled": False, "min_duration_seconds": 45}},
|
||||
"vegas_width_pct": 60,
|
||||
# Written by a release that still had the skin system
|
||||
"skin": "neon",
|
||||
"skin_options": {"accent": "#00ff00"},
|
||||
}
|
||||
|
||||
_ATTRS = ('config_manager', 'plugin_manager', 'plugin_store_manager',
|
||||
@@ -174,28 +178,64 @@ class TestCoreOwnedKeysSurviveTheFilter:
|
||||
env.store({"enabled": True, "city": "Paris"})
|
||||
resp = env.save({
|
||||
"vegas_width_pct": 50, "vegas_overflow": "truncate",
|
||||
"vegas_max_width_screens": 2, "skin": "retro",
|
||||
"skin_options": {"accent": "#ff0000"}, "live_priority": True,
|
||||
"vegas_max_width_screens": 2, "live_priority": True,
|
||||
})
|
||||
assert resp.status_code == 200, resp.get_json()
|
||||
stored = env.stored()
|
||||
assert stored["vegas_width_pct"] == 50
|
||||
assert stored["vegas_overflow"] == "truncate"
|
||||
assert stored["vegas_max_width_screens"] == 2
|
||||
assert stored["skin"] == "retro"
|
||||
assert stored["skin_options"] == {"accent": "#ff0000"}
|
||||
assert stored["live_priority"] is True
|
||||
|
||||
def test_stored_core_keys_survive_an_unrelated_save(self, env):
|
||||
assert env.save({"city": "Nice"}).status_code == 200
|
||||
stored = env.stored()
|
||||
assert stored["vegas_width_pct"] == 60 and stored["skin"] == "neon"
|
||||
assert stored["vegas_width_pct"] == 60
|
||||
|
||||
def test_a_non_core_unknown_key_is_still_filtered(self, env):
|
||||
assert env.save({"not_in_schema": 1}).status_code == 200
|
||||
assert "not_in_schema" not in env.stored()
|
||||
|
||||
|
||||
class TestRetiredSkinKeys:
|
||||
"""STORED carries skin/skin_options, and SCHEMA sets
|
||||
additionalProperties: false without declaring them."""
|
||||
|
||||
@staticmethod
|
||||
def _assert_dropped(stored):
|
||||
assert "skin" not in stored and "skin_options" not in stored
|
||||
assert stored["vegas_width_pct"] == 60 # still a core-owned key
|
||||
|
||||
def test_json_save_accepts_and_drops_them(self, env):
|
||||
resp = env.save({"city": "Nice"})
|
||||
assert resp.status_code == 200, resp.get_json()
|
||||
assert env.stored()["city"] == "Nice"
|
||||
self._assert_dropped(env.stored())
|
||||
|
||||
def test_form_save_accepts_and_drops_them(self, env):
|
||||
resp = env.client.post(f"/api/v3/plugins/config?plugin_id={PLUGIN_ID}",
|
||||
data={"city": "Nice"})
|
||||
assert resp.status_code == 200, resp.get_json()
|
||||
assert env.stored()["city"] == "Nice"
|
||||
self._assert_dropped(env.stored())
|
||||
|
||||
def test_config_main_accepts_and_drops_them(self, env):
|
||||
resp = env.client.post("/api/v3/config/main", json={PLUGIN_ID: {"city": "Nice"}})
|
||||
assert resp.status_code == 200, resp.get_json()
|
||||
self._assert_dropped(env.stored())
|
||||
|
||||
def test_submitted_ones_are_not_stored(self, env):
|
||||
env.store({"enabled": True, "city": "Paris", "vegas_width_pct": 60})
|
||||
resp = env.save({"skin": "retro", "skin_options": {"accent": "#ff0000"}})
|
||||
assert resp.status_code == 200, resp.get_json()
|
||||
self._assert_dropped(env.stored())
|
||||
|
||||
def test_get_config_leaves_them_out(self, env):
|
||||
data = env.client.get(f"/api/v3/plugins/config?plugin_id={PLUGIN_ID}").get_json()["data"]
|
||||
assert data["city"] == "Paris"
|
||||
assert "skin" not in data and "skin_options" not in data
|
||||
|
||||
|
||||
class TestLegacyBooleans:
|
||||
LEGACY = {"enabled": True, "city": "Paris", "global": {"dynamic_duration": True}}
|
||||
|
||||
@@ -246,7 +286,7 @@ class TestPluginSectionsInConfigMain:
|
||||
assert stored["city"] == "Lyon"
|
||||
assert stored["display"] == {"brightness": 80, "show_icons": False}
|
||||
assert stored["vegas_overflow"] == "rotate"
|
||||
assert stored["vegas_width_pct"] == 60 and stored["skin"] == "neon"
|
||||
assert stored["vegas_width_pct"] == 60
|
||||
|
||||
def test_secrets_still_go_to_the_secrets_file(self, env):
|
||||
resp = self._post(env, {PLUGIN_ID: {"api_key": "s3cret"}})
|
||||
|
||||
@@ -1261,9 +1261,8 @@ def _enhance_schema_with_core_properties(schema):
|
||||
"""
|
||||
Enhance schema with the core-owned per-plugin properties.
|
||||
|
||||
``enabled``, ``display_duration``, ``live_priority``, ``skin``,
|
||||
``skin_options`` and the ``vegas_*`` tuning keys are system-managed and
|
||||
always allowed, even when the plugin's schema doesn't declare them. The
|
||||
``enabled``, ``display_duration``, ``live_priority`` and the ``vegas_*``
|
||||
tuning keys are system-managed and always allowed, even when the plugin's schema doesn't declare them. The
|
||||
list is ``schema_manager.CORE_PLUGIN_PROPERTIES``, the one validation uses,
|
||||
so the save filter keeps exactly what validation accepts.
|
||||
|
||||
|
||||
@@ -1056,10 +1056,14 @@ def save_main_config():
|
||||
if error:
|
||||
return error
|
||||
|
||||
# Deep merge regular config into main config
|
||||
# Deep merge regular config into main config, dropping
|
||||
# retired core keys (skin, skin_options) from the stored section
|
||||
from src.plugin_system.schema_manager import drop_retired_plugin_keys
|
||||
stored_section = current_config.get(plugin_id)
|
||||
current_config[plugin_id] = deep_merge(
|
||||
stored_section if isinstance(stored_section, dict) else {}, regular_config)
|
||||
drop_retired_plugin_keys(
|
||||
stored_section if isinstance(stored_section, dict) else {}, schema),
|
||||
regular_config)
|
||||
if secrets_config:
|
||||
plugin_secrets_updates[plugin_id] = secrets_config
|
||||
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
"""Routes with no larger group of their own: errors, integrations,
|
||||
cache, sync, skins, logs, health and hardware.
|
||||
cache, sync, logs, health and hardware.
|
||||
|
||||
Routes decorate the shared `api_v3` Blueprint from ._common, so their
|
||||
endpoint names are unchanged by living here.
|
||||
@@ -150,51 +150,6 @@ def get_hardware_status():
|
||||
except Exception:
|
||||
logger.error("Unexpected error reading hardware status", exc_info=True)
|
||||
return jsonify({"status": "error", "message": "Unable to read hardware status"}), 500
|
||||
@api_v3.route('/skins', methods=['GET'])
|
||||
def list_skins():
|
||||
"""List installed visual skins (docs/SKIN_SYSTEM.md).
|
||||
|
||||
Optional ?plugin_id=... filters to skins matching that plugin.
|
||||
|
||||
The response carries ``supported: false`` and a ``message``: the current
|
||||
scoreboard plugins don't render skins, so a client must not present
|
||||
these as selectable.
|
||||
"""
|
||||
try:
|
||||
from src.skin_system import (
|
||||
SKINS_RENDER_SUPPORTED, SKINS_UNSUPPORTED_MESSAGE, skin_runtime,
|
||||
)
|
||||
|
||||
plugin_id = request.args.get('plugin_id')
|
||||
if plugin_id:
|
||||
skins = skin_runtime.skins_for_plugin(plugin_id)
|
||||
else:
|
||||
# The discovery cache self-invalidates on directory/manifest
|
||||
# mtime changes, so no force_refresh — keeps Pi disk I/O down.
|
||||
skins = skin_runtime.discover_skins()
|
||||
|
||||
payload = []
|
||||
for skin_id, manifest in sorted(skins.items()):
|
||||
skin_dir = Path(manifest['_skin_dir'])
|
||||
preview = manifest.get('preview')
|
||||
payload.append({
|
||||
'id': skin_id,
|
||||
'name': manifest.get('name', skin_id),
|
||||
'version': manifest.get('version'),
|
||||
'author': manifest.get('author'),
|
||||
'description': manifest.get('description', ''),
|
||||
'skin_api_version': manifest.get('skin_api_version'),
|
||||
'targets': manifest.get('targets', {}),
|
||||
'modes': manifest.get('modes', []),
|
||||
'has_preview': bool(preview and (skin_dir / preview).is_file()),
|
||||
})
|
||||
data = {'skins': payload, 'supported': SKINS_RENDER_SUPPORTED}
|
||||
if not SKINS_RENDER_SUPPORTED:
|
||||
data['message'] = SKINS_UNSUPPORTED_MESSAGE
|
||||
return jsonify({'status': 'success', 'data': data})
|
||||
except Exception as e:
|
||||
logger.error('Error in list_skins', exc_info=True)
|
||||
return jsonify({'status': 'error', 'message': 'An error occurred; see logs for details', 'details': describe_exception(e)}), 500
|
||||
@api_v3.route('/logs', methods=['GET'])
|
||||
def get_logs():
|
||||
"""Get system logs from journalctl"""
|
||||
|
||||
@@ -1296,15 +1296,16 @@ def install_plugin():
|
||||
plugin_id = data['plugin_id']
|
||||
branch = data.get('branch') # Optional branch parameter
|
||||
|
||||
# A registry skin would install but never render with the current
|
||||
# scoreboards; refuse it with the reason rather than a generic failure
|
||||
# A registry entry that isn't a plugin (a custom registry can still
|
||||
# list old "type": "skin" entries) gets a clear refusal, not a failed
|
||||
# install.
|
||||
try:
|
||||
registry_entry = api_v3.plugin_store_manager.get_registry_info(plugin_id)
|
||||
except Exception:
|
||||
registry_entry = None
|
||||
if isinstance(registry_entry, dict) and (registry_entry.get('type') or 'plugin') == 'skin':
|
||||
from src.skin_system import SKINS_UNSUPPORTED_MESSAGE
|
||||
return jsonify({'status': 'error', 'message': SKINS_UNSUPPORTED_MESSAGE}), 400
|
||||
if isinstance(registry_entry, dict) and not api_v3.plugin_store_manager.is_plugin_entry(registry_entry):
|
||||
return jsonify({'status': 'error',
|
||||
'message': f"{plugin_id} is a {registry_entry.get('type')!r} entry, not a plugin"}), 400
|
||||
|
||||
# Install the plugin
|
||||
# Log the plugins directory being used for debugging
|
||||
@@ -1506,13 +1507,10 @@ def get_registry_from_url():
|
||||
registry = api_v3.plugin_store_manager.fetch_registry_from_url(repo_url)
|
||||
|
||||
if registry:
|
||||
# Skins aren't offered: current scoreboards don't render them
|
||||
return jsonify({
|
||||
'status': 'success',
|
||||
'plugins': [
|
||||
p for p in registry.get('plugins', [])
|
||||
if not (isinstance(p, dict) and (p.get('type') or 'plugin') == 'skin')
|
||||
],
|
||||
'plugins': [p for p in registry.get('plugins', [])
|
||||
if api_v3.plugin_store_manager.is_plugin_entry(p)],
|
||||
'registry_url': repo_url
|
||||
})
|
||||
else:
|
||||
@@ -1627,9 +1625,7 @@ def list_plugin_store():
|
||||
# Format plugins for the web interface
|
||||
formatted_plugins = []
|
||||
for plugin in plugins:
|
||||
# Registry skins install but never render with the current
|
||||
# scoreboards, so the store doesn't offer them
|
||||
if (plugin.get('type') or 'plugin') == 'skin':
|
||||
if not api_v3.plugin_store_manager.is_plugin_entry(plugin):
|
||||
continue
|
||||
formatted_plugins.append({
|
||||
'id': plugin.get('id'),
|
||||
@@ -2210,7 +2206,10 @@ def save_plugin_config():
|
||||
if plugin_id not in current_config:
|
||||
current_config[plugin_id] = {}
|
||||
|
||||
current_config[plugin_id] = deep_merge(current_config[plugin_id], regular_config)
|
||||
# Retired core keys (skin, skin_options) leave the stored section here
|
||||
from src.plugin_system.schema_manager import drop_retired_plugin_keys
|
||||
current_config[plugin_id] = deep_merge(
|
||||
drop_retired_plugin_keys(current_config[plugin_id], schema), regular_config)
|
||||
|
||||
# Deep merge plugin secrets in secrets config
|
||||
if secrets_config:
|
||||
@@ -2755,11 +2754,6 @@ def get_plugin_schema():
|
||||
schema = schema_mgr.load_schema(plugin_id, use_cache=True)
|
||||
|
||||
if schema:
|
||||
# No "Visual Skin" dropdown: the current scoreboard plugins don't
|
||||
# render skins (src.skin_system.SKINS_UNSUPPORTED_MESSAGE), so
|
||||
# schema_mgr.inject_skin_selector is deliberately not called. A
|
||||
# stored "skin" value is unaffected: validation still allows it
|
||||
# and a form save deep-merges over the stored section, keeping it.
|
||||
return jsonify({'status': 'success', 'data': {'schema': schema}})
|
||||
|
||||
# Return a simple default schema if file not found
|
||||
|
||||
Reference in New Issue
Block a user