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Whole-pixel motion was previously only available at multiples of the refresh rate -- 100, 200, 300 px/s on a 100Hz panel. 100 px/s crosses a 256px panel in 2.6s, which is brisk for reading, and everything slower had to blend (blur) or repeat frames unevenly (judder). There was no way to ask for 50 px/s and get clean motion. SwapOnVSync takes a framerate_fraction the display manager never passed. It holds each frame for N panel refreshes; the panel keeps refreshing at its full rate throughout, so holding costs nothing in flicker and only changes how often a NEW image is presented. That turns 50 px/s into one whole pixel every second refresh instead of half a pixel every refresh. The crisp speeds are therefore refresh_hz / hold * pixels_per_frame, and that ladder depends on the panel: a Pi Zero on a long chain has a different set of good speeds from a Pi 4 on a short one. crisp_ladder() enumerates them and solve_crisp() picks the best match for a requested speed. solve_crisp weights motion quality rather than picking the numerically nearest entry, which matters more than it sounds. Asked for 30 px/s, nearest-by-value answers 28.6 -- 2px jumps at 14fps -- over 33.3, which is single-pixel motion at 33fps and obviously better on the panel. The target is also clamped into the ladder's range first, because relative error saturates near 1.0 for a target far outside it and the quality penalty would otherwise answer "10000 px/s" with the slowest entry. configure() snaps to the ladder and applies the hold when given a display manager. Without one the hold silently cannot happen and motion falls back to fractional pixels, so it warns rather than failing quietly. set_frame_hold() resets to 1 when scrolling stops, so one plugin's pacing cannot leak into whatever is on screen next. scripts/scroll_speeds.py is the user-facing part: it prints the ladder for the configured rate, measures what the panel ACTUALLY manages (--measure, for hardware that cannot reach its configured limit), highlights the nearest option to a wanted speed, and demos one live. It never starts or stops the display service itself -- doing that inside a script stranded the panel twice today. Speeds below ~20 px/s remain stepped regardless. That is the pixel pitch, not a software limit. Also fixes the dirty-tracking test spy, which stubbed SwapOnVSync with a single-argument function and would have masked the new call as a failed push, and rewrites a configure() test that had started passing for the wrong reason: it asserted a judder warning, which snapping now prevents, and was matching the unrelated "hold could not be applied" warning instead. 183 tests pass on the Pi. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
275 lines
11 KiB
Python
275 lines
11 KiB
Python
"""Tests for update_display dirty tracking (src/display_manager.py).
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Runs against RGBMatrixEmulator (EMULATOR=true), exercising the REAL
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DisplayManager — not a mock — so the skip logic, its invalidation hooks,
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and the kill switch are verified off-Pi.
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The invariants:
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- identical frames are pushed exactly once (SwapOnVSync not re-called)
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- ANY pixel change pushes
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- clear() and set_brightness() invalidate (the two paths that alter panel
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state outside the digest's view)
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- the kill switch (display.dirty_tracking: false) restores always-push
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"""
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import os
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import sys
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import time
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os.environ["EMULATOR"] = "true"
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import pytest
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sys.path.insert(0, os.path.join(os.path.dirname(__file__), ".."))
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@pytest.fixture(scope="module")
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def dm():
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"""One real DisplayManager on the emulator (it's a process singleton)."""
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from src.display_manager import DisplayManager
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DisplayManager._instance = None
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DisplayManager._initialized = False
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manager = DisplayManager({
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"display": {
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"hardware": {"rows": 32, "cols": 64, "chain_length": 2,
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"parallel": 1, "brightness": 90},
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"runtime": {"gpio_slowdown": 0},
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},
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}, suppress_test_pattern=True)
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yield manager
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DisplayManager._instance = None
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DisplayManager._initialized = False
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class _SwapSpy:
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"""Counts SwapOnVSync calls through the real matrix object."""
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def __init__(self, matrix):
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self.matrix = matrix
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self.count = 0
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self.last_frame_hold = None
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self._orig = matrix.SwapOnVSync
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def __enter__(self):
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def counting(canvas, *args):
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# *args carries framerate_fraction, which display_manager passes so
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# a frame can be held for several refreshes. Signature must match
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# the real binding or the spy hides a TypeError as a failed push.
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self.count += 1
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self.last_frame_hold = args[0] if args else 1
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return self._orig(canvas, *args)
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self.matrix.SwapOnVSync = counting
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return self
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def __exit__(self, *exc):
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self.matrix.SwapOnVSync = self._orig
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class TestDirtyTracking:
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def test_identical_frames_push_once(self, dm):
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dm.draw.rectangle([0, 0, 10, 10], fill=(255, 0, 0))
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with _SwapSpy(dm.matrix) as spy:
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dm.update_display()
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dm.update_display()
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dm.update_display()
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assert spy.count == 1
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def test_pixel_change_pushes(self, dm):
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dm.update_display()
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with _SwapSpy(dm.matrix) as spy:
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dm.draw.point((5, 5), fill=(0, 255, 0))
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dm.update_display()
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dm.update_display() # unchanged again
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assert spy.count == 1
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def test_clear_invalidates(self, dm):
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dm.draw.rectangle([0, 0, 20, 20], fill=(0, 0, 255))
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dm.update_display()
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dm.clear() # writes to the matrix directly; digest must reset
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with _SwapSpy(dm.matrix) as spy:
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dm.update_display() # black frame after clear must still push
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assert spy.count == 1
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def test_brightness_change_forces_push(self, dm):
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dm.draw.rectangle([0, 0, 20, 20], fill=(200, 200, 200))
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dm.update_display()
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with _SwapSpy(dm.matrix) as spy:
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dm.update_display() # identical -> skipped
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assert spy.count == 0
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dm.set_brightness(40) # dim schedule scenario
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dm.update_display() # same image, new brightness -> push
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assert spy.count == 1
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dm.set_brightness(90)
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def test_snapshot_still_written_on_skip(self, dm, tmp_path):
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"""The web preview mirror must keep working through skipped panel
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pushes: _write_snapshot_if_due() still runs on the dirty-tracking
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skip path and applies its own write/touch policy rather than being
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bypassed entirely (see src/common/snapshot_policy.py — an unchanged
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frame is touched, not re-encoded, once TOUCH_INTERVAL elapses)."""
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dm._snapshot_path = str(tmp_path / "snap.png")
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dm._last_snapshot_ts = 0.0
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dm._last_snapshot_touch_ts = 0.0
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dm._last_snapshot_digest = None
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dm.draw.rectangle([0, 0, 30, 8], fill=(255, 255, 0))
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dm.update_display() # push + snapshot write (first frame)
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assert os.path.exists(dm._snapshot_path)
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# Backdate the file so the "was it bumped?" check below cannot be
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# defeated by filesystem mtime granularity -- on Windows two writes in
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# the same tick get identical timestamps, which made this test fail
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# roughly two runs in three regardless of the code under test.
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os.utime(dm._snapshot_path, (time.time() - 60, time.time() - 60))
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first_mtime = os.path.getmtime(dm._snapshot_path)
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# Age the write/touch bookkeeping past TOUCH_INTERVAL so the next
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# identical frame is due for a touch, then push it again: dirty
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# tracking must skip the panel write, but the snapshot mirror must
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# still get its mtime bumped so the health check doesn't go stale.
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from src.common import snapshot_policy
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stale_ts = time.time() - snapshot_policy.TOUCH_INTERVAL - 1.0
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dm._last_snapshot_ts = stale_ts
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dm._last_snapshot_touch_ts = stale_ts
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with _SwapSpy(dm.matrix) as spy:
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dm.update_display() # identical frame -> panel push skipped
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assert spy.count == 0
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assert os.path.getmtime(dm._snapshot_path) > first_mtime
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class TestScrollLock:
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"""Dirty tracking must not skip the panel push while a scroll is running.
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SwapOnVSync is what paces the render loop, so skipping it also skips the
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wait for the panel. A duplicate frame therefore returns early -- ~8ms
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instead of ~10ms on a 100Hz panel -- which advances the strip only 0.8px
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instead of 1.0px, which makes the NEXT frame more likely to be a duplicate
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too. That is self-sustaining: measured at ~20% duplicate frames mid-scroll
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on the odds ticker against essentially zero on a lighter plugin with
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identical scroll settings. Pushing an identical frame costs one canvas
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copy; falling out of vsync lock costs smooth motion.
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"""
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def test_identical_frames_still_push_while_scrolling(self, dm):
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dm.draw.rectangle([0, 0, 12, 12], fill=(0, 0, 255))
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dm.update_display()
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dm.set_scrolling_state(True)
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try:
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with _SwapSpy(dm.matrix) as spy:
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dm.update_display()
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dm.update_display()
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dm.update_display()
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assert spy.count == 3, "scrolling must stay locked to the panel"
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finally:
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dm.set_scrolling_state(False)
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def test_identical_frames_are_skipped_when_not_scrolling(self, dm):
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"""The optimisation still applies to static content."""
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dm.set_scrolling_state(False)
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dm.draw.rectangle([0, 0, 14, 14], fill=(255, 0, 255))
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dm.update_display()
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with _SwapSpy(dm.matrix) as spy:
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dm.update_display()
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dm.update_display()
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assert spy.count == 0
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def test_stale_scrolling_state_stops_forcing_pushes(self, dm):
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"""A plugin that stops scrolling without saying so must not pin the
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panel into always-push forever. is_currently_scrolling() expires on
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its own inactivity threshold, and the skip has to come back with it."""
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dm.draw.rectangle([0, 0, 16, 16], fill=(0, 255, 255))
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dm.update_display()
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dm.set_scrolling_state(True)
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try:
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# Backdate the activity marker past the inactivity threshold.
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dm._scrolling_state['last_scroll_activity'] = (
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time.time() - dm._scrolling_state['scroll_inactivity_threshold'] - 1.0)
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assert dm.is_currently_scrolling() is False
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with _SwapSpy(dm.matrix) as spy:
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dm.update_display()
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dm.update_display()
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assert spy.count == 0
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finally:
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dm.set_scrolling_state(False)
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class TestKillSwitch:
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def test_dirty_tracking_can_be_disabled(self, dm):
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dm._dirty_tracking_enabled = False
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try:
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dm.draw.rectangle([0, 0, 10, 10], fill=(1, 2, 3))
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with _SwapSpy(dm.matrix) as spy:
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dm.update_display()
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dm.update_display()
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dm.update_display()
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assert spy.count == 3 # always-push, exactly the old behavior
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finally:
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dm._dirty_tracking_enabled = True
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dm._last_pushed_digest = None
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def test_config_flag_wires_through(self):
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from src.display_manager import DisplayManager
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DisplayManager._instance = None
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DisplayManager._initialized = False
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try:
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manager = DisplayManager({
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"display": {
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"hardware": {"rows": 32, "cols": 64, "chain_length": 1,
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"parallel": 1},
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"runtime": {"gpio_slowdown": 0},
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"dirty_tracking": False,
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},
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}, suppress_test_pattern=True)
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assert manager._dirty_tracking_enabled is False
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finally:
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DisplayManager._instance = None
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DisplayManager._initialized = False
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if __name__ == "__main__":
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sys.exit(pytest.main([__file__, "-v"]))
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class TestFrameHold:
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"""Holding a frame for N refreshes is how a scroll runs slower than one
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pixel per refresh without fractional pixel positions."""
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def test_hold_reaches_swap_on_vsync(self, dm):
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dm.set_scrolling_state(True)
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dm.set_frame_hold(3)
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try:
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dm.draw.rectangle([0, 0, 9, 9], fill=(120, 0, 200))
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with _SwapSpy(dm.matrix) as spy:
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dm.update_display()
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assert spy.count == 1
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assert spy.last_frame_hold == 3
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finally:
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dm.set_scrolling_state(False)
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def test_default_is_every_refresh(self, dm):
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dm.set_scrolling_state(True)
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try:
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dm.draw.rectangle([0, 0, 11, 11], fill=(0, 120, 200))
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with _SwapSpy(dm.matrix) as spy:
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dm.update_display()
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assert spy.last_frame_hold == 1
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finally:
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dm.set_scrolling_state(False)
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def test_hold_resets_when_scrolling_stops(self, dm):
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"""One plugin's pacing must not leak into whatever is on screen next."""
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dm.set_scrolling_state(True)
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dm.set_frame_hold(5)
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dm.set_scrolling_state(False)
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dm.set_scrolling_state(True)
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try:
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dm.draw.rectangle([0, 0, 13, 13], fill=(200, 120, 0))
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with _SwapSpy(dm.matrix) as spy:
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dm.update_display()
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assert spy.last_frame_hold == 1
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finally:
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dm.set_scrolling_state(False)
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@pytest.mark.parametrize("bad,expected", [(0, 1), (-4, 1), (None, 1), ("x", 1)])
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def test_unusable_holds_are_ignored_or_floored(self, dm, bad, expected):
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dm.set_frame_hold(bad)
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assert dm._frame_hold == expected
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