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@@ -27,7 +27,7 @@ These are independent concerns. Conflating them is what produces god classes.
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| Plugin loads on a core that predates a module | Guarded import with a bundled fallback (`try: from src.X import Y / except ModuleNotFoundError: from y import Y`) |
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| Plugin loads on a core that predates a *method* | Capability probing — `hasattr(SportsCore, "_detect_stale_games")` — never a version comparison. The loader's compat check is advisory-only (it logs and continues), so probing is the real protection. |
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| Core changes never break a plugin's rendering | The **view-model contract**: `_extract_game_details_common` returns a dict whose `GUARANTEED_KEYS` are frozen by `test/test_skin_system.py::TestViewModelContract`. Keys may be added, never renamed or removed. |
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| A plugin can drop its bundled copy safely | The **sunset rule**: only when its manifest floors `ledmatrix_min_version` at the first core release shipping the module (recorded in `CHANGELOG.md`). |
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| A plugin can drop its bundled copy safely | The **sunset rule**: its manifest must floor `ledmatrix_min_version` at the first core release shipping the module (recorded in `CHANGELOG.md`) — *necessary but not sufficient*. Nothing enforces that floor today, so the copy also waits for the B6 gate below. |
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The core API is **additive-only**. A method the plugins call is never removed or
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given a new required parameter; new behavior arrives as new methods with
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@@ -201,26 +201,133 @@ legacy compatibility rather than the mechanism.
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## Phases
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| Phase | Scope | Risk control |
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|---|---|---|
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| **B0** ✅ | Characterization tests, CI unit job, `element_style`, font cwd fix, CHANGELOG discipline | — |
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| **B1** ✅ | Promote the nine universal methods; convert `sports.py` → package | Characterization suite must stay green; no behavior change intended |
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| **B2** ✅ | `CelebrationMixin` + rotation strategies as opt-in capabilities | Plugins that don't opt in have zero new code in their MRO; strategies checked against verbatim plugin transcriptions |
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| **B3** ✅ | Upstream the scroll **orchestration** layer as `src/common/sports_scroll.py`, reading `global_config['target_fps']` natively | Plugin copies remain until sunset; content building stays per-sport |
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| **B4** | Bump to 3.2.0, record modules in CHANGELOG, migrate `ledmatrix_min` → `ledmatrix_min_version` | Gives plugins a version to floor on |
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| **B5** ⏳ | Pilot one plugin per lineage (hockey, soccer, football) on core imports; then the remaining six; then delete bundled copies | Pilot soaks before rollout; harness + golden suites gate each |
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B0–B3 are merged and shipping in core 3.2.0. Everything that remains is
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**rollout**, and it splits into three phases with very different risk profiles.
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The original plan folded the last two together; they are separated here because
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one of them is safe by construction and the other is not.
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**B5 is blocked on this PR merging and 3.2.0 shipping** — a plugin cannot floor
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`ledmatrix_min_version` at a release that does not exist, and an unguarded
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`src.common.sports_scroll` import would break every user on 3.1.0.
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| Phase | Scope | Status | Gate |
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|---|---|---|---|
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| **B0** | Characterization tests, CI unit job, `element_style`, font cwd fix, CHANGELOG discipline | ✅ | — |
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| **B1** | Promote the nine universal methods; convert `sports.py` → package | ✅ | Characterization suite green; no behavior change intended |
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| **B2** | `CelebrationMixin` + rotation strategies as opt-in capabilities | ✅ | Non-adopters have zero new code in their MRO; strategies checked against verbatim plugin transcriptions |
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| **B3** | Upstream the scroll **orchestration** layer as `src/common/sports_scroll.py`, reading `global_config['target_fps']` natively | ✅ | Content building stays per-sport |
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| **B4** | Ship 3.2.0 *and* make version reporting trustworthy | ⏳ **next** | Tag, release, and `src.__version__` agree; compatibility gate merged |
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| **B5** | Adoption — guarded core imports: three pilots, then the remaining six. **Bundled copies stay.** | after B4 | Per plugin: harness + goldens byte-identical, then a device soak |
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| **B6** | Sunset — delete the bundled copies | **blocked** | B4's gate shipped *and* in users' hands (see below) |
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The hockey scroll-display pilot has been **validated ahead of that gate**:
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adopted against a core carrying 3.2.0, `scroll_display.py` went from 691 to 289
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lines and all 16 harness renders (8 sizes × 2 screens) came out byte-for-byte
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identical to the pre-adoption run. The adoption recipe and the two gotchas it
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surfaced are written up in the plugins repo's
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### B4 — what "ship 3.2.0" actually requires
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Cutting the tag is the small part. The version *number* has to become something
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a floor can be trusted against, and today it is not:
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- **The tag and `src.__version__` have never agreed.** `v3.1.0` was tagged
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2026-05-31; `__version__` only became `"3.1.0"` on 2026-07-12 (`7f7f0d64`).
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The v3.1.0 release therefore reports `__version__ = "1.0.0"`.
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- **Which silences the compatibility warning entirely for that population.**
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`PluginLoader._warn_if_incompatible` skips the check when the parsed core
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version is below `(2, 0, 0)` — an anti-spam guard that, given the above,
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matches exactly the users most likely to be behind.
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- **Nothing enforces a floor anyway.** The check is advisory (it logs and
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continues), and neither `StoreManager.install_plugin` nor
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`StoreManager.update_plugin` compares the core version at all — `update_plugin`
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compares the plugin's manifest version against the registry's
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`latest_version` and nothing else.
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So B4 is: tag and release 3.2.0; make the tag, the release, and `__version__`
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agree, and keep them agreeing; reconsider the `< 2.0.0` skip; migrate manifests
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from `ledmatrix_min` to `ledmatrix_min_version`; and add the install/update
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compatibility gate that B6 depends on.
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### B5 — adoption is safe by construction
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A plugin adopting core imports keeps its bundled copy and reaches it through the
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guarded import (see the Upgradability table above). On a core that ships the
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module the plugin uses core code; on one that doesn't it falls back and behaves
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exactly as it does today. There is no version of this step that breaks a user,
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which is why it does not wait for B6's gate.
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The hockey scroll-display pilot is **already validated**: adopted against a core
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carrying 3.2.0, `scroll_display.py` went from 691 to 289 lines and all 16 harness
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renders (8 sizes × 2 screens) came out byte-for-byte identical to the
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pre-adoption run. That byte-comparison is the acceptance gate for every
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adoption. The recipe and its two gotchas are in the plugins repo's
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`docs/plugin-development/08-shared-sports-code.md`.
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### B6 — why the sunset needs more than a version floor
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Deleting a bundled copy removes the fallback, so the guarded import becomes a
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hard dependency. On a core without the module the plugin raises
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`ModuleNotFoundError` at load; `PluginManager.load_plugin` catches it, records
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`PluginState.ERROR`, logs one line, and continues. Nothing crashes — the user
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simply loses that scoreboard, with no visible explanation.
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Verified against a `v3.1.0` worktree: `src/common/sports_scroll.py`,
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`src/element_style.py` and the `src/base_classes/sports/` package are all absent
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there, and the import fails with `exc.name == 'src.common.sports_scroll'`. Guard
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sets must name that exact dotted path — `{"src"}` alone does not match it.
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Combined with the B4 findings, a plugin that deletes its copy today reaches an
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un-updated user through a normal store update, fails to load, and warns nobody.
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**B6 therefore waits for B4's compatibility gate to have shipped and to have
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been in users' hands long enough that the population running a core without it
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is small.** The bundled copies cost disk space; deleting them early costs
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scoreboards, silently. That trade is not close.
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Before the first sunset, add a **compatibility regression test**: load each
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adopted plugin with its bundled copy removed against a pinned old-core worktree
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and assert it fails loudly and specifically, then against current core and assert
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it works. That test is what turns "we think this is safe" into something CI
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re-checks on every change.
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## What's next
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In order. Each step is independently useful and independently revertible.
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1. **Tag and publish v3.2.0.** The code is already on `main` (`21825cbf`).
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Nothing else blocks this, and it is what makes `ledmatrix_min_version:
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"3.2.0"` refer to something real.
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2. **Make the version number honest.** Have the release process assert that the
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tag, the GitHub release, and `src.__version__` agree — a check in CI is
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cheaper than the confusion of the last two releases. Then revisit the
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`< 2.0.0` skip in `_warn_if_incompatible`, which currently silences the
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warning for the users who most need it.
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3. **Add the compatibility gate** to `StoreManager.install_plugin` and
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`.update_plugin`: refuse a plugin whose declared floor exceeds
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`src.__version__`, and surface the reason in the store UI rather than only
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the log. This is the single change that turns the floor from documentation
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into a guarantee, and B6 depends on it.
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4. **Migrate the manifests** to `ledmatrix_min_version`. Currently 28 plugins
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spell it both ways across their `versions[]` entries, 12 use only the old
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spelling, and 2 only the new. Scope the sweep to the nine sports plugins if a
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42-plugin version-bump wave isn't worth it.
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5. **Run B5 adoption** — hockey, soccer, football, then the remaining six.
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Bundled copies stay. Byte-identical harness output per plugin, then a soak.
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6. **Only then plan B6**, with the compatibility regression test described above
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in CI first.
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## How to keep this project healthy
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Lessons this migration paid for, worth applying beyond it:
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- **A version number is a promise; keep it in one place.** Three different
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answers to "what version am I on" (tag, release, `__version__`) is what made
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the floor untrustworthy. Assert their agreement mechanically.
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- **Advisory checks protect nobody.** If a rule matters, enforce it where the
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action happens — the install path, not a log line the user will never read.
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If it doesn't matter enough to enforce, don't write the rule.
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- **Prefer failures that are loud and early.** A plugin that dies at load with
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one journal line is indistinguishable, to a user, from a plugin that was never
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installed. Surface plugin health in the UI.
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- **Keep the two repos' rules in sync deliberately.** The sunset rule lives in
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both this file and the plugins repo's
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`docs/plugin-development/08-shared-sports-code.md`. When one changes, change
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the other in the same PR — drift between them is how a contributor ends up
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following a rule that was superseded.
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- **Measure before and after, on real hardware.** Byte-identical harness renders
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and a device soak caught what unit tests could not. Reserve "it should be
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fine" for things you have actually looked at.
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## Rules for contributors
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- **Promote on evidence, not intuition.** A method moves to core when every copy
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Reference in New Issue
Block a user