mirror of
https://github.com/ChuckBuilds/LEDMatrix.git
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48081324365a42b0cb31ffc2b74648de499c3baf
1904
Commits
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4808132436 |
docs: correct semantically stale content across the user and developer guides
A second-pass content audit checked the guides' substantive claims against the code (the first pass only fixed mechanical drift). Fixes: - GETTING_STARTED: described booting a prebuilt SD image and seeing default clock/weather plugins — neither exists. Now documents the real install (Pi OS Lite + one-shot installer / first_time_install.sh) and that displays come from the Plugin Store. Duration and ordering instructions moved to the Rotation tab where the controls actually live. - WEB_INTERFACE_GUIDE: three whole tabs were undocumented (Rotation, Backup & Restore, Tools) and the Display tab's Vegas Scroll section was unmentioned. Fonts overrides are per display element (not per plugin); Logs has an Auto-scroll checkbox (not a Pause button); the aspirational keyboard-shortcut list and no-JS claim removed. - TROUBLESHOOTING: the hand-written service-file template (wrong user, wrong ExecStart, dropped the autostart gate) replaced with the real systemd/ units + install scripts; recovery steps no longer copy placeholder units verbatim; WiFi curl endpoint corrected to /api/v3/; cache-clearing advice now targets the real cache locations. - ADVANCED_FEATURES: removed a false claim that CacheManager has no delete(); fixed two example snippets that raise TypeError (BackgroundDataService and get_config_file_mode signatures); fixed cache paths, a 5-minute TTL that is actually 1 hour, and the vegas table now links the complete 26-key reference. - EMULATOR_SETUP_GUIDE: documented run.py flags that don't exist (--plugin/--test-plugins) removed in favor of dev_server.py and check_plugin.py; shipped emulator config values corrected (browser adapter default on :8888, not pygame). - PLUGIN_QUICK_REFERENCE: drag-and-drop reordering is shipped, not 'not yet supported'; discovery-fallback and registry-repo claims corrected. PLUGIN_API_REFERENCE: get_vegas_segment_width returns panels, not pixels. CONTRIBUTING: the repo uses flake8/mypy/bandit pre-commit hooks, not black/ruff, and tests need requirements-test.txt. - SKIN_SYSTEM/DEVELOPER_QUICK_REFERENCE: stale module paths. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01SXb4mKcAkVaxkeTb3YnAdr |
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eca41f8daa |
chore: second-pass cleanup — dead installer branch, broken script, orphaned JS, misfiled test deps
- first_time_install.sh: removed the pip fallback branch that installed from requirements_web_v2.txt — a file that has not existed since the v2 web interface was removed (the branch always printed its own 'not found; skipping' warning). - scripts/remove_plugin_backups.sh deleted: its PROJECT_ROOT resolved to the repo's PARENT directory, and its verify_submodules() checks for plugin submodules from an era before plugins moved to the store — it could never have worked from its current location. - plugins_manager.js: removed three functions with zero call sites anywhere (addKeyValuePair, formatCommit, togglePasswordVisibility) — verified against all templates, all JS, and the dynamic window[name] dispatch sites, which resolve widget-registry keys only. Also replaced base.html's misleading 'Legacy ... during migration' label: the file is deliberately loaded last and provides the LIVE implementations of seven window.* plugin actions that shadow same-named definitions in app.js/app-shell.js. - pytest/pytest-cov/pytest-mock moved from runtime requirements.txt to requirements-test.txt (CI already installs both files; the installer's line-by-line loop simply installs three fewer packages on devices; no store plugin declares pytest). HOW_TO_RUN_TESTS.md updated. - scripts/add_defaults_to_schemas.py and analyze_plugin_schemas.py scanned the empty legacy plugins/ dir — now scan plugin-repos/. Verified: fresh venv installs all four requirements files with pip check clean and pytest available; bash -n on the installer; node --check on the JS; widget/cache guard tests green. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01SXb4mKcAkVaxkeTb3YnAdr |
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cc1db66662 |
chore: remove Cursor IDE tooling, consolidate its guidance into CLAUDE.md
The maintainer no longer uses Cursor. .cursorrules, .cursorignore and the .cursor/ tree (rules, plugin templates, a parallel 751-line plugins guide) are removed; measurement showed near-zero literal overlap risk — the canonical content already lives in docs/. Unique guidance worth keeping moved before deletion: - CLAUDE.md gains the dev workflow (dev_plugin_setup.sh, dev_server.py, run.py -e, check_plugin.py), the plugin-secrets namespacing contract, and the no-draw_image()/paste-onto-PIL pitfall. - PLUGIN_DEVELOPMENT_GUIDE.md absorbs the plugin version-management rules (pre-push hook install, SKIP_TAG, version resolution order) that its own text previously linked out to .cursorrules for. - The one completed plan doc (.cursor/plans/) is archived to docs/archive/ per the docs policy rather than deleted. One of the deleted rule files (sports-managers.mdc) targeted src/*_managers.py globs that have matched nothing since the plugin migration. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01SXb4mKcAkVaxkeTb3YnAdr |
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97336b805e |
Merge remote-tracking branch 'origin/main' into claude/codebase-audit-cleanup-s28o2e
# Conflicts: # .github/workflows/test.yml |
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b428ae3eae |
fix: address CodeRabbit review findings
Verified each finding against the code; fixes for the valid ones: - install_dependencies_apt.py: the installer listed 'freetype', but the declared dependency is freetype-py — an apt miss would pip-install the wrong PyPI package. Now installs freetype-py with an import-name mapping (pre-existing bug, surfaced by the review). - api_v3.py: pixel_mapper_config is validated as a string before being saved to display.hardware (JSON callers could previously store an object/list the matrix library can't use). - .cursorrules: the Plugin Loading Process and File Organization sections still said discovery scans plugins/ — now consistent with the corrected overview (configured directory, default plugin-repos/). - README.md: removed the stale '(except the core calendar)' claim — no core calendar exists in src/ — and qualified the plugin inventory (official plugins in the monorepo; third-party from their own repos). - CONFIG_REFERENCE.md: hardware_mapping now shows the code fallback (adafruit-hat-pwm) alongside the template value. - PLUGIN_REGISTRY_SETUP_GUIDE.md: check_plugin.py takes --plugin, not a positional id. - scripts/fix_perms/fix_*.sh: exec bits set so the documented 'sudo ./...' invocations work. - Guard tests hardened: template guard now catches multi-line render_template() calls; widget guard parses actual <script> src values and fails if the widgets dir goes missing; type hints and docstrings added per repo coding guidelines. Skipped with reasons (noted on the PR): limit_refresh_rate_hz 100-vs-90 is documented as intentional in CONFIG_REFERENCE.md; the psutil comment already names the enforcing manifest; docs/archive/ findings are out of scope per the docs policy (archive may rot). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01SXb4mKcAkVaxkeTb3YnAdr |
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66336fe160 |
chore: align installer leftovers with the dependency cleanup
first_time_install.sh's fallback secrets heredoc (used only when the template is missing) still wrote the legacy youtube block — now matches the template (github only). install_dependencies_apt.py drops the IMPORT_NAME_MAP entries for packages no longer in its install lists and a stale google-api reference in a docstring. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01SXb4mKcAkVaxkeTb3YnAdr |
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1aa9cb7504 |
fix(web): route pixel_mapper_config into display.hardware; guard time-picker registration
pixel_mapper_config was the only display.hardware key absent from both the display_fields detection allowlist and the hardware write loop in the settings save path. No form posts it today, but if one ever did the key would fall through to the generic handler and land at the TOP level of config.json — where state_reconciliation would mistake it for a missing plugin id and loop auto-repair attempts (the failure class the 'github'/'youtube' exclusion comment documents). It now round-trips into display.hardware like its siblings. time-picker.js gains the same LEDMatrixWidgets-undefined guard its two sibling widgets already have; correct today only via defer ordering. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01SXb4mKcAkVaxkeTb3YnAdr |
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ae47c89531 |
fix(deps): restore the werkzeug version floor
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6edd6f9beb |
test: add regression guards for the bug classes fixed in this PR
Three lightweight static checks, all enrolled in CI's unit-test allowlist along with the new web-cache test: - test_template_targets.py: every literal render_template() target must exist (would have caught the weather/stocks partial 500s at commit time). - test_widget_scripts.py: every widget JS file must be script-included in base.html or explicitly allowlisted with a reason (would have caught the unloaded time-picker/file-upload-single/plugin-file-manager widgets), and allowlisted files must NOT be included (prevents the example widget from shadowing the real color-picker). - test_doc_links.py: relative markdown links in active docs must resolve (docs/archive/ exempt). Each guard was verified to fail against the pre-PR tree and pass now. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01SXb4mKcAkVaxkeTb3YnAdr |
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e1fa597b29 |
docs: archive the custom-icons status report, cross-link config docs, document assets/
PLUGIN_CUSTOM_ICONS_FEATURE.md was a 'What Was Implemented' status report duplicating the actual guide (PLUGIN_CUSTOM_ICONS.md) — moved to docs/archive/ per the docs index's own policy. The overlapping plugin-config docs keep their content but PLUGIN_CONFIG_ARCHITECTURE.md now states up front which doc is canonical for which purpose. assets/README.md is new and load-bearing: assets/stocks, weather, news_logos and broadcast_logos have zero references in this repo's code, which makes them look deletable — but store plugins (ledmatrix-stocks, ledmatrix-weather, news, odds-ticker) resolve those exact paths at runtime against the install directory. The README records that evidence so a future cleanup doesn't break installed plugins. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01SXb4mKcAkVaxkeTb3YnAdr |
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1073e7098a |
docs: bring the README's feature tour into the plugin era
The Core Features section still presented clock/weather/sports/stocks/ music displays as built into the project, when all of them are store plugins installed from the ledmatrix-plugins monorepo — only starlark-apps and web-ui-info ship in this repo. The intro now says so (the showcase itself is unchanged; those are real displays available in the store). The display_durations reference drops its built-in-calendar example in favor of plugin-id keys, and the Configuration section links the new CONFIG_REFERENCE.md. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01SXb4mKcAkVaxkeTb3YnAdr |
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1994a81617 |
docs: add a unified configuration reference
There was no single place documenting what lives in config.json — display.* keys were scattered across README sections, vegas_scroll lived in ADVANCED_FEATURES.md, and dim_schedule, display.double_sided, sync.follower_position, plugin_system.development_mode and the four newly-templated hardware keys were documented nowhere. CONFIG_REFERENCE.md now lists every template key plus the code-read-only keys, each with type, default, and the code location that reads it, and explains the secrets file's plugin-id namespacing. Linked from the docs index. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01SXb4mKcAkVaxkeTb3YnAdr |
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0ec3431815 |
docs(code): document deliberate duplicates instead of merging them
The audit surfaced several near-duplicate implementations that turned out to be either deliberate forks or behaviorally different — merging any of them would risk changing behavior on installed devices, so each now carries an explicit comment stating the relationship: - VisualDisplayManager: headless fork of DisplayManager; header now lists the ~15 mirrored methods and warns that DisplayManager changes must be mirrored. - normalize_abbreviation: LogoDownloader's version (called directly by nine scoreboard plugins) replaces filesystem-unsafe characters; LogoHelper's strips spaces. Logo filenames on existing installs depend on both behaviors staying put. - The two PluginTestBase classes: the shipped one is plugin-author API, the repo's own richer harness lives in test/plugins/ — now cross-referenced. Also verified (no change needed): ConfigManager's backup/rollback methods genuinely delegate to AtomicConfigManager, and SportsCore already delegates _read_bdf_native_size to FontManager. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01SXb4mKcAkVaxkeTb3YnAdr |
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b68c1fa8fe |
refactor: single canonical DateTimeEncoder
src/cache_manager.py and src/cache/disk_cache.py each defined an identical DateTimeEncoder (datetime -> ISO-8601). The disk_cache copy is the only one actually used for serialization; cache_manager now re-exports it instead of defining a twin, so the two can never silently diverge. Import compatibility is preserved — from src.cache_manager import DateTimeEncoder still works and is the same class object. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01SXb4mKcAkVaxkeTb3YnAdr |
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1ec22db2d1 |
chore(deps): remove packages nothing imports, declare direct imports, move mypy to test deps
Removed from requirements.txt: python-socketio, python-engineio, websockets, websocket-client — zero imports anywhere in this repo, and the one store plugin that needs Socket.IO (ledmatrix-music) declares it in its own requirements.txt, which the plugin store installs. Removed the same quartet plus timezonefinder, geopy, google-auth-oauthlib, google-auth-httplib2, google-api-python-client, unidecode, icalevents, python-dateutil, flask-wtf and the werkzeug pin from web_interface/requirements.txt — all leftovers from the deleted built-in weather/calendar/music displays (flask-wtf was doubly dead: app.py explicitly disables CSRF and sets csrf=None). scripts/ install_dependencies_apt.py, which mirrors these lists for the first-time installer, drops the same packages. Added: urllib3 (imported directly in four core modules), jinja2 and markupsafe (imported directly in pages_v3.py) — previously reachable only as transitives. mypy moves from runtime requirements to requirements-test.txt. Verified in a fresh venv: all four requirements files co-install, pip check is clean, the full CI-enrolled suite (907 tests) and a Flask boot smoke pass with the trimmed dependency set. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01SXb4mKcAkVaxkeTb3YnAdr |
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45032f96e1 |
chore: drop the legacy youtube block from the secrets template
No code reads a top-level youtube secrets key: the youtube-stats plugin receives its API key namespaced under its own plugin id (declared via x-secret in its config schema), like every other store plugin. The key survives only in state_reconciliation.py's non-plugin-key exclusion set, which stays — existing installs still carry the key in their generated config_secrets.json, and the exclusion prevents it from being misclassified as a plugin config. New installs simply stop being asked for a YouTube API key they have nowhere to use. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01SXb4mKcAkVaxkeTb3YnAdr |
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e1efbaf6a2 |
fix(web): load the three widget scripts store plugins already declare
time-picker.js, file-upload-single.js and plugin-file-manager.js register widgets that installed store plugins reference in their config schemas (countdown uses x-widget: time-picker and file-upload-single; of-the-day uses plugin-file-manager), but base.html never included the scripts. plugin_config.html renders such fields as an empty container that polls LEDMatrixWidgets.get(...) on a 50ms loop forever, so those plugin config fields appeared permanently blank. The audit initially flagged these files as dead code; the monorepo cross-check proved the opposite — they were unreachable, not unused. example-color-picker.js (the documented custom-widget example) gains an explicit warning that including it in base.html would shadow the built-in color-picker widget. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01SXb4mKcAkVaxkeTb3YnAdr |
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5ae1a2b7c4 |
chore: remove generate_report.py, which aggregates artifacts of CI jobs that do not exist
The script's only function is to merge JSON artifacts (bandit/semgrep/pip-audit/safety/gitleaks results) produced by a security-audit workflow that was never committed — .github/workflows/ has no such jobs, so there is nothing for it to aggregate and no way to run it usefully. Its siblings stay: prove_security.py and audit_plugins.py both run standalone (verified), and .codacy.yml stays because the Codacy service (README badge) reads it server-side without a workflow file. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01SXb4mKcAkVaxkeTb3YnAdr |
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832bf32a8c |
chore: remove manager-era NBA test files and one-off debug scripts
The four test_nba_*.py files imported nba_managers, leaderboard_manager and odds_manager — top-level modules deleted when sports displays became plugins — inside try/except blocks that swallowed the ImportError, so they passed while exercising nothing. test_nba_data_structure.py and debug_nba_api.py (a diagnostic script living in test/) made live ESPN API calls rather than testing repo code. None were enrolled in CI. scripts/debug/direct_fix_imports.py and check_imports.py were one-shot artifacts that edited/inspected a hardcoded ~/LEDMatrix/web_interface/ app.py to fix an import problem solved long ago; nothing references them. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01SXb4mKcAkVaxkeTb3YnAdr |
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a41cad6bc5 |
chore: remove dead modules confirmed unused in-repo and across all store plugins
- src/common/cli.py: imports a 'ledmatrix_common' package that exists nowhere (not in this repo, any requirements file, or the plugin monorepo), so it cannot ever have run; its README section claimed scripts/dev/* used it, which was also untrue. - src/web_interface/logging_config.py: zero callers — the web app uses web_interface/logging_config.py (a different module), and nothing imports the src copy. - handle_errors decorator in src/web_interface/error_handler.py: zero call sites (the module's response helpers stay — they are used). - ConfigManager.get_clock_config(): reads a 'clock' config key that no longer exists anywhere; only caller was its own unit test. Deliberately kept despite zero in-repo callers: DisplayError, src/common/config_helper.py and display_helper.py — all documented as plugin-facing API (docs/PLUGIN_ERROR_HANDLING.md, src/common/README.md), and third-party plugins outside the official monorepo cannot be enumerated. Verified against a fresh clone of ledmatrix-plugins (43 plugins): zero references to any removed symbol. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01SXb4mKcAkVaxkeTb3YnAdr |
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b22fe2e71f |
docs: complete the docs index and refresh the web interface file tree
docs/README.md's own policy says every page must be linked from the index, yet five weren't — including the entire skin system (SKIN_SYSTEM.md, CREATING_SKINS.md), ADAPTIVE_LAYOUT.md, plugin-safety-harness.md and SPORTS_UNIFICATION.md. Each is now listed in the section it belongs to, and PLUGIN_ARCHITECTURE_SPEC.md is marked historical in the index (the doc itself already carries the banner). web_interface/README.md's static/v3 tree showed only app.css/app.js; it now reflects the actual contents. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01SXb4mKcAkVaxkeTb3YnAdr |
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63076254d4 |
docs: fix broken links, phantom script references, and stale CI description
Repairs every broken relative link in active docs (targets renamed or archived long ago: PLUGIN_DEVELOPMENT.md -> PLUGIN_DEVELOPMENT_GUIDE.md, API_REFERENCE.md -> REST_API_REFERENCE.md, PLUGIN_STORE_USER_GUIDE.md -> PLUGIN_STORE_GUIDE.md, plugin_docs/ dir, TROUBLESHOOTING_QUICK_START.md, and MIGRATION_GUIDE's README link that silently resolved to the docs index instead of the project README). Replaces commands invoking scripts that do not exist (scripts/update_stats.py, validate_registry.py, check_updates.py, fix_permissions.sh) with the real tooling, and rewrites HOW_TO_RUN_TESTS.md's CI section, which described a security-audit workflow that was never committed and a pytest workflow 'queued to land' that landed long ago as test.yml. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01SXb4mKcAkVaxkeTb3YnAdr |
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2408309d84 |
docs: correct stale file:line references and the loader-fallback contradiction
CLAUDE.md and .cursorrules disagreed about plugin-directory fallback behavior; the code (SchemaManager.get_schema_path) probes plugins/ BEFORE plugin-repos/, and the main discovery path has no fallback at all — both files now describe the real behavior, preferring symbol names over line numbers so the references rot slower. REST_API_REFERENCE.md pointed at app.py:144/:607 for mounts that live at :199/:799 and counted 92 routes where there are 94. PLUGIN_ARCHITECTURE_SPEC.md's historical banner gains a note that its example imports (src/plugin_system/base_classes/*_plugin.py) never shipped — the real base classes are src.base_classes.sports.SportsCore and src.base_classes.hockey.Hockey. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01SXb4mKcAkVaxkeTb3YnAdr |
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ab087cf600 |
fix(scripts): repair broken sys.path setup in utility scripts
clear_cache.py and download_nba_logos.py pointed sys.path at a 'src' directory relative to the script's own folder (scripts/utils/src and scripts/src — neither exists), so both crashed on import; they now insert the project root and import via the src package like the other scripts. debug_web_manual.py resolved 'project root' to scripts/debug/ instead of two levels up. fix_nhl_cache.sh is removed: it used Python docstring syntax in a bash script and invoked clear_nhl_cache.py, which does not exist anywhere in the repo — it cannot ever have worked in its current location. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01SXb4mKcAkVaxkeTb3YnAdr |
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c0a2d2f301 |
fix(config): add template keys the code already reads
display.hardware gains pixel_mapper_config, row_address_type, multiplexing and panel_type (read at display_manager.py with these exact fallbacks — users on non-standard panels previously had no way to discover them from the template). vegas_scroll gains frame_based_scrolling and scroll_delay, the only two of its 27 keys the template omitted (read in src/vegas_mode/config.py). plugin_system gains development_mode, which the web UI reads and writes but the template never declared. Every added value is byte-identical to the code-side .get() fallback, so ConfigManager._migrate_config() merging these keys into existing user configs cannot change behavior on any installed device. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01SXb4mKcAkVaxkeTb3YnAdr |
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6087d5162f |
fix(deps): align contradictory psutil/Flask-Limiter/freetype-py pins
requirements.txt's optional-install comment recommended psutil>=5.9,<6.0 while web_interface/requirements.txt hard-requires >=6.0,<7.0 — anyone following the comment ends up with an unsatisfiable pair. The comment now recommends the same range the web interface requires (all psutil APIs used — Process, boot_time, cpu_percent, disk_usage, virtual_memory — are stable in 6.x). Flask-Limiter gains the same <4.0 cap in both files and freetype-py the same >=2.5.1 floor. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01SXb4mKcAkVaxkeTb3YnAdr |
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27ce5af714 |
fix(web): remove dead weather/stocks partial routes that returned 500
The partial dispatcher still routed 'weather' and 'stocks' to loaders rendering v3/partials/weather.html and stocks.html — templates that no longer exist since weather and stocks became store plugins. Requesting either partial raised TemplateNotFound, which the catch-all turned into a 500. No template or JS references these partials (the only 'weather' hit in the front end is a plugin-store category filter option), so the branches and both loader functions are removed; unknown partials now fall through to the existing 404 handler. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01SXb4mKcAkVaxkeTb3YnAdr |
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2dae36a094 |
fix(web): implement delete_cached so the font catalog cache actually invalidates
api_v3.py's font upload/delete handlers import delete_cached from web_interface.cache, but the function was never defined. The surrounding except ImportError silently swallowed the failure, so the fonts_catalog cache entry survived uploads/deletes and newly uploaded fonts did not appear until the TTL expired or the service restarted. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01SXb4mKcAkVaxkeTb3YnAdr |
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2af41c561b |
fix(plugins): make update scheduling atomic so update() cannot run twice at once (#437)
* fix(plugins): make update scheduling atomic so update() cannot run twice at once Closes #401. `run_scheduled_updates()` decided whether to update a plugin with a check-then-act sequence: `can_execute()` and `set_state(RUNNING)` were separate calls with nothing between them, so two scheduler threads could both observe ENABLED and both go on to call the same plugin's `update()`. `update_all_plugins()` had the identical pattern. Two schedulers really do run at once. The render loop calls `_tick_plugin_updates()`, and Vegas mode fires its own `vegas-plugin-tick` daemon thread that is never joined when `VegasModeCoordinator.play()` returns — a slow `update()` still in flight overlaps the next tick from the main loop. A plugin running `update()` twice concurrently is unsafe unless it happens to be reentrant; shared mutable state, a non-thread-safe HTTP session or cache all break. The async path was already covered by the `_pending_lock` dedup in `_enqueue_update`, so the live exposure was the synchronous kill-switch path and `update_all_plugins()`. Both now claim the plugin through `_reserve_for_update()`, which holds one lock across the eligibility check, the due-time check and the RUNNING transition — and nothing more. Holding it across `execute_update()` would serialize slow plugins behind each other and reintroduce the render stall the async worker exists to avoid. The due-time check moved inside the lock deliberately. Left outside, a thread that had already decided "due" could claim the plugin the instant the winner finished, running `update()` twice within one interval. Two supporting changes fall out of it: - `_enqueue_update()` no longer sets RUNNING (the reservation did), and hands the reservation back if the pending-dedup ever fires. Otherwise a reserved-but-unqueued plugin would sit in RUNNING with nothing left to release it, and `can_execute()` would refuse it forever. - `_finish()` now clears the pending entry *before* flipping the state back to ENABLED. The old order left a window where a scheduler saw ENABLED, reserved the plugin, then had its enqueue silently dropped by the dedup — harmless as a missed tick before, a stuck plugin once a reservation is involved. Regression suite added and enrolled in CI, along with test_async_plugin_updates.py which was not previously run there. The overlap tests delay `can_execute()` to hold every thread inside the check-then-act gap: the real window is a couple of bytecodes wide, so a plain hammering test passes against the unfixed scheduler and proves nothing. With that delay the suite reports `update() ran 8x concurrently` on both affected paths before the fix, and passes after. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Udr6MfaFLUPhX5Fgo67Jf5 * test: fix a race in the reservation suite's own wait loops `test_async_path_never_overlaps` failed in CI with "update() ran 0x concurrently" — the test's bug, not the scheduler's. It polled `plugin._active` to wait for the update to finish, but before the worker picks the item up nothing is active yet, so the loop fell straight through and asserted on a plugin that had never run. Both async waits now key on `update_calls >= 1` as well, so they wait for an update to have started *and* finished. The stranded-state test gets the same guard for a second reason: ENABLED is also the starting state, so without it that assertion passes vacuously on a plugin that was never scheduled. Verified over 12 consecutive local runs, 12 passed. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Udr6MfaFLUPhX5Fgo67Jf5 * fix(plugins): roll back the claim when dispatch fails _enqueue_update() reserved the plugin and added it to the pending set, then started the worker and queued the item. Thread.start() raises RuntimeError when the OS refuses a new thread — not hypothetical on a Pi under memory or thread pressure — and nothing is queued at that point to release the plugin. It stayed RUNNING with a stale pending entry, so can_execute() refused it for the rest of the process, and the exception escaped run_scheduled_updates() and skipped every remaining plugin in that tick. That is the same stranded-RUNNING failure the reservation was introduced to prevent, just reached through the dispatch rather than the dedup, so it is handled the same way: discard the pending entry, hand the reservation back, log the cause. Swallowed rather than raised so one plugin failing to queue cannot abort the others' turn. Both new tests fail against the un-rolled-back version — the second on the escaping RuntimeError itself — and pass with it. 74 tests across the reservation, async-update, plugin-system, health, Vegas-adapter and controller-toggle suites still pass. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01WexvwNDtWLVymGVqKD7BGk --------- Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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5b81cca684 |
fix(espn): send an identifying User-Agent so ESPN stops returning 403 (#436)
Around 11:00 EDT on 2026-08-04 ESPN's site.api began rejecting the agents
this repo sends. Every scoreboard that goes through the shared data
sources returned `403 Client Error: Forbidden` — standings, game
summaries and scoreboards alike. A device that had been running fine
logged 287 ESPN errors in a day.
The filter is not the familiar one. Probing site.api across agents and
libraries, using requests as the plugins do:
bare 'LEDMatrix/1.0' 403 (with or without Accept)
browser string 403 (no header rescues it)
'LEDMatrix/1.0 (+https://github.com/...)' 200
requests / urllib / curl defaults 200
So it rejects browser-style strings outright and bare custom tokens, and
accepts honest client tokens or an agent that identifies the client and
links to it. The instinct to "just send a browser User-Agent" is now
exactly backwards — that is the one thing guaranteed to stay blocked.
Both call sites here sent a bare token: `LEDMatrix/1.0` in the sports
data sources and `LEDMatrix-Common/1.0` in the API helper. The Accept
header the data sources already sent does not save it. Both now send an
agent carrying the project URL, which also gives ESPN someone to contact
rather than an anonymous token to rate-limit.
Verified on a live device: ESPN errors went from a steady stream to zero
across a restart, with live MLB games fetching again.
Claude-Session: https://claude.ai/code/session_01Udr6MfaFLUPhX5Fgo67Jf5
Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com>
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d305be6089 |
fix(plugins): core's own config keys no longer flag plugins as degraded (#434)
Found while sweeping devpi for issues. Nine of 27 installed plugins were reported degraded in the web UI -- including baseball-scoreboard and f1-scoreboard -- for using a documented core feature. The core reads three tuning keys out of each plugin's own config block: vegas_width_pct and vegas_overflow (vegas_mode/plugin_adapter.py) and vegas_max_width_screens (base_plugin.py). No plugin declares them, and 37 of the 42 published config schemas set "additionalProperties": false -- so schema validation reported them as violations. That is not just log noise. _validate_config_schema_soft sets `degraded` in the health tracker, which the web UI surfaces, so a user who tuned a core Vegas setting saw the plugin marked broken. The keys are stripped before validation. Fixing it plugin-side would mean 42 schema edits and 42 version bumps -- 42 store updates for a contract the core owns. Listed explicitly rather than matched on a `vegas_` prefix: vegas_mode is the opposite case, plugin-owned and declared in schemas, and a prefix rule would silently stop validating it. Verified on devpi: degraded went 9 of 27 -> 0 of 27, schema-mismatch warnings 9 -> 0, 22 plugins still load, no tracebacks. 800 core unit tests pass, 8 of them new -- including that a genuine violation is still reported, so the check has not been turned into a no-op, and that the caller's live config dict is never mutated. Claude-Session: https://claude.ai/code/session_01Udr6MfaFLUPhX5Fgo67Jf5 Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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53af53b4a1 |
feat(store): evaluate compatible_versions, not just the floor (#433)
* feat(store): evaluate compatible_versions, not just the floor Closes the gap CodeRabbit surfaced on #427. `compatible_versions` is the canonical compatibility contract -- schema/manifest_schema.json marks it required, all 42 published manifests carry it -- and it is the only field that can express an *upper* bound. `ledmatrix_min_version` is a floor and cannot say "not compatible with 4.x". The gate read only the floor, so a plugin declaring ["2.0.0 - 2.9.9"] would be installed on 3.2.0 regardless of having said it stops at 2.x. check() now evaluates both and the more restrictive wins. The array is a set of alternatives (satisfying any one entry suffices), supporting every form the schema permits: >=, <=, >, <, ~, ^, a bare exact version, and an inclusive "A - B" range, with prerelease/build suffixes tolerated. Refusal still requires evidence. Anything unparseable, absent, or below TRUSTWORTHY_FLOOR resolves to compatible. That last point needed a new strict parser. parse_semver is deliberately lenient -- it strips non-digits and yields (0, 0, 0) for a string with no numbers at all. Harmless for a floor (0.0.0 never blocks) but wrong for a range, where the same leniency turned an unreadable spec into a *refusal*: a manifest whose only entry was garbage got compared against 0.0.0 and refused. Range specs are now shape-checked first, so garbage reads as "no evidence". parse_semver itself is unchanged, since the loader depends on its behaviour. Verified: 815 core unit tests pass, 18 of them new. Swept the real registry -- all 42 published manifests, at cores 1.0.0 / 2.0.0 / 3.1.0 / 3.2.0 / 4.0.0 -- and nothing is refused at any of them. The gate stays inert for shipped plugins, which is the property that makes it safe to land ahead of B5. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Udr6MfaFLUPhX5Fgo67Jf5 * feat(store): protect the one population the sunset would break The B6 sunset deletes each plugin's guarded-import fallback, so a plugin that floors at 3.2.0 must never reach a core that lacks the 3.2.0 modules. The gate could not stop that for the population most at risk. A device installed from the v3.1.0 release reports __version__ = "1.0.0". The gate treated anything below TRUSTWORTHY_FLOOR as "unknown, do not block" -- correct while every manifest floors at 2.0.0, because blocking would have emptied the plugin store for those users. But after the sunset it hands them a 3.2.0-floored plugin with no fallback, which fails to load with one log line. Nothing else in the system protects them: they cannot be told apart from a genuine 1.0.0 install. On an untrustworthy core the gate now refuses a floor ABOVE 2.0.0 and still allows anything at or below it. A floor above the ecosystem baseline says the plugin needs modules that arrived after 2.0.0, and a core reporting below that -- whether it is the v3.1.0 release or something genuinely ancient -- will not have them. Refusing leaves the user on the version they already run instead of one that cannot load. Measured against all 42 published manifests: today (every manifest floors at 2.0.0) core 1.0.0 / 2.0.0 / 3.1.0 / 3.2.0 / unparseable -> 0 of 42 refused after B6 (same manifests floored at 3.2.0) core 1.0.0 -> 38 refused, core 3.1.0 -> 38 refused, core 3.2.0 -> 0 So nobody loses the store today, and the sunset cannot reach a core that cannot run it. Two older tests asserted the previous "allow everything" behaviour; they now express the new rule with a 2.0.0 floor, which is what their no-lockout intent was actually about. The 38-of-42 in that measurement surfaced a separate B6 trap, recorded here because it will bite whoever raises the floors: four plugins (flights, leaderboard, music, stocks) declare the floor as a TOP-LEVEL `min_ledmatrix_version`, a third spelling, which declared_min_version checks before the versions[] array. For those, editing versions[0] is a silent no-op and the floor stays at 2.0.0. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Udr6MfaFLUPhX5Fgo67Jf5 * fix(store): address review — malformed manifests, and suffixed versions Both CodeRabbit findings on #433 verified against the code and fixed. 1. Malformed manifest sections raised instead of degrading. `requires` as a list hit AttributeError ('list' object has no attribute 'get') and `versions` as a mapping hit KeyError: 0. Both reproduced. This got worse with the sunset rule in the previous commit: that branch resolves the floor for *every* manifest on an untrustworthy core, where the old code returned early. One hand-edited or third-party file with the wrong shape would have taken down the whole install path rather than just itself. Container types are now validated and an unrecognised shape reads as "no declared floor". 2. Prerelease and build metadata leaked into the version numbers. The digit scrape parsed "3.2.0+build42" as (3, 2, 42) and "3.2.0-rc1" as (3, 2, 1) -- a release candidate ranking above its own release. Both fed reject decisions, and the consequence was demonstrable: a plugin pinned to exactly "3.2.0" refused a core running 3.2.0+build42, which is that same version. The suggested remedy -- use the strict token parser -- would not have fixed it. _parse_strict validates the shape but delegates the numbers to parse_semver, so it returned the same (3, 2, 42). The bug is in the scrape, so suffixes are now dropped before it. Prereleases compare equal to their release rather than below it; full prerelease ordering is more than any caller needs and equal is far closer to right than what it did before. parse_semver is shared with PluginLoader, so its suite was re-run: unchanged, and it only ever gets more correct here. Verified: 839 core unit tests pass, 21 of them new -- six malformed shapes, five suffixed forms, and the two demonstrated regressions. The real-registry sweep is unchanged at 0 of 42 refused across cores 1.0.0, 3.1.0, 3.2.0, 3.2.0+build42 and an unparseable string. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Udr6MfaFLUPhX5Fgo67Jf5 --------- Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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183e23edb3 |
docs(changelog): record the compatibility gate in 3.2.0
The 3.2.0 section described the unified sports library but none of the install-path work that landed in #428 and #431 -- which matters more than a normal changelog omission, because the sunset rule keys on this section to tell plugin authors what a given floor buys them. The headline addition: 3.2.0 is the first release that *enforces* ledmatrix_min_version. Before it the floor was advisory, so a plugin could declare one and still be delivered to a core that could not run it. That is the property B6 waits on, and it is now stated where a plugin author will look for it -- along with the caveat that a core reporting below 2.0.0 is treated as unknown rather than old and is never blocked. Also records compatibility.py (and that it does not yet read compatible_versions), check_release_version.py and its workflow, the install-preservation fix, the reentrant-lock deadlock fix, and the web_interface version re-export. No version bump: 3.2.0 is unreleased, so this describes the release being cut rather than a new one. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Udr6MfaFLUPhX5Fgo67Jf5v3.2.0 |
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970ca2d04f |
feat(store): refuse to install a plugin that needs a newer core (re-target of #429) (#431)
* feat(store): refuse to install a plugin that needs a newer core `ledmatrix_min_version` was decoration. The loader logged an advisory warning and continued; the store never compared the core version at all, so a routine "update" delivered a plugin that could not run. That is the gap phase B6 (the sports-unification sunset) cannot be done over: deleting a plugin's bundled fallback while nothing enforces the floor hands un-updated users a scoreboard that raises ModuleNotFoundError at load and is reported only as one line in the journal. The gate lives in install_plugin, after the manifest is on disk and before dependencies are installed. That is the earliest knowable point -- the registry carries no compatibility field, so the floor is not visible until the files are down -- and it is also the chokepoint: _reinstall_with_rollback calls install_plugin, so a refused *update* restores the version the user already had, for free. Floor resolution and the comparison move to src/plugin_system/compatibility.py, shared with the loader so the two cannot drift. Both read all four spellings published manifests use, including the deprecated `ledmatrix_min`. Refusal requires evidence. An undeclared floor, an unparseable version on either side, or a core below TRUSTWORTHY_FLOOR (2.0.0) all allow the install. That last one is deliberate and load-bearing: the v3.1.0 release reports __version__ = "1.0.0" while nearly every published manifest floors at 2.0.0, so a strict gate would lock those users out of the plugin store entirely -- much worse than the problem being solved. They stay unprotected until they update the core, which is also what fixes their version string. Verified: 782 core unit tests pass, including 25 new ones and the existing loader-warning suite unchanged (the refactor is behavior-preserving). The install tests drive the real install_plugin path with the download stubbed -- the allow and refuse cases differ only in the declared floor, so the refusal is demonstrably the gate and not an earlier bail-out. Follow-ups, deliberately not in this PR: surfacing the reason in the store UI rather than only the log, and publishing the floor in plugins.json so the store can refuse before downloading. Phase B4 in docs/SPORTS_UNIFICATION.md. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Udr6MfaFLUPhX5Fgo67Jf5 * fix(store): a failed install must not destroy the plugin it replaced Found while validating the compatibility gate. `_install_plugin_impl` deletes the existing plugin directory *before* downloading, so any failure after that point leaves the user with nothing. `_reinstall_with_rollback` protects the update path exactly this way; a direct `install_plugin` had no equivalent. The gate made this reachable in a new way: a plugin whose declared floor exceeds the running core is now refused *after* the old copy is already gone. Floors are hand-written and can be over-declared, so the refusal could remove a plugin that had been working fine on that core. install_plugin is now a thin wrapper that renames any existing install aside, delegates to _install_plugin_impl, and restores it on failure -- including when the implementation raises, which is re-raised after the restore. It is a pass-through when nothing is installed and when called from _reinstall_with_rollback, which has already moved the old copy aside; a test pins that so the two mechanisms cannot start nesting. The aside name embeds '.standalone-backup-' because plugin_manager._scan_directory_for_plugins keys on exactly that substring to skip backups. A different name would have made the backup discoverable as a duplicate plugin; a test pins that too. 789 core unit tests pass, including 7 new ones. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Udr6MfaFLUPhX5Fgo67Jf5 * fix(store): serialize concurrent installs, and make the lock reentrant Second bug found while validating the previous commit on hardware. install_plugin's new set-aside/restore had no lock. The web UI runs Flask threaded, so a double-clicked Install button gives two threads the same plugin_id; interleaved, one thread's restore deletes the other's freshly installed copy. _reinstall_with_rollback already guards exactly this with a per-plugin lock, and install_plugin needs the same one. Taking that lock naively deadlocks. _reinstall_with_rollback holds it across its call to install_plugin, and threading.Lock is not reentrant -- so the request thread hangs forever on the standard monorepo update path (update_plugin -> _reinstall_with_rollback -> install_plugin), which is to say on every plugin update. Verified by reverting to a plain Lock: the regression test times out after 10s instead of passing. The per-plugin locks are now RLocks, and install_plugin holds one for its whole set-aside/install/restore sequence. Verified on devpi (Pi, Python 3.13.5, real registry and network): - update_plugin on an up-to-date plugin: True in 5.4s - update_plugin forced through the full reinstall-with-rollback path: True in 13.1s, correct version restored, old copy replaced, no backup directories left behind - install -> reinstall-over-existing -> failed-reinstall-restores: all pass against real downloads - 22 plugins load, no tracebacks, web API and UI 200, steady-state journal 50 lines/min 791 core unit tests pass, including 2 new concurrency tests. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Udr6MfaFLUPhX5Fgo67Jf5 * ci: run the new suites, and check tag/version agreement at release time These were split out of #428/#429 because the token pushing them lacked the `workflow` scope. Folding them in here rather than opening a stacked PR -- #429 was merged into its stacked base after that base had already been squash-merged, so its content never reached main, and one such near-miss is enough. All three enrolled suites exist on this branch: test_version_consistency.py came with #428 and is on main; the other two arrive with the commits above. Enrolling them in a separate PR would have either raced with this one on test.yml or briefly pointed CI at files main did not have. - test.yml: enroll test_version_consistency, test_plugin_compatibility_gate and test_install_preserves_existing in the core unit job. Until now these 32 tests existed but nothing ran them automatically. - release-version-check.yml: run scripts/check_release_version.py on pushed v* tags and published releases, plus workflow_dispatch so a tag can be checked *before* it is created. No dependencies -- it reads src/__init__.py and CHANGELOG.md only. Verified: both workflow files parse, and the release check still passes for v3.2.0 against this tree. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Udr6MfaFLUPhX5Fgo67Jf5 --------- Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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f2b246ef03 |
fix(version): make the core version have exactly one answer (#428)
* fix(version): make the core version have exactly one answer
Plugin compatibility floors compare against src.__version__, so that string
has to be trustworthy. It has not been. v3.1.0 was tagged 2026-05-31 while
src/__init__.py still said "1.0.0"; the bump did not land until 2026-07-12.
Every device installed from that release reports 1.0.0, which is below the
(2, 0, 0) floor in PluginLoader._warn_if_incompatible -- so those users are
silently exempt from every plugin compatibility warning.
web_interface carried a third answer, a hardcoded "3.0.0" that nothing read
and that had drifted two majors from the core. It now re-exports the
canonical value, so it cannot disagree again.
Adds:
- test/test_version_consistency.py (enrolled in the core unit CI job):
src.__version__ is parseable semver, matches the newest CHANGELOG heading,
the CHANGELOG's headings are unique and descending, and web_interface
tracks the core. src.plugin_system.__version__ is deliberately excluded --
it versions the plugin API and moves independently.
- scripts/check_release_version.py + a release-version-check workflow that
asserts the tag, the CHANGELOG and src.__version__ agree. Runs on pushed
v* tags and published releases, and via workflow_dispatch so a tag can be
checked *before* it is created:
python scripts/check_release_version.py v3.2.0
Verified: 757 core unit tests pass including the four new ones; the script
exits 0 for v3.2.0 and non-zero for both a mismatched tag (v3.1.0) and a
non-semver one (v2.5); web_interface and web_interface.app still import.
Prerequisite for cutting v3.2.0 -- phase B4 in docs/SPORTS_UNIFICATION.md.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Udr6MfaFLUPhX5Fgo67Jf5
* fix(version): address review — regex strictness, OSError, stale doc claim
From CodeRabbit on #428, all three valid:
- The module docstring claimed the tag check "runs at release time in
.github/workflows/release-version-check.yml". That workflow is held back to
a follow-up PR (the pushing token lacks the `workflow` scope), so the claim
was false as written. Both files now describe the script as a manual
pre-flight and say the CI wiring is still to come.
- `\d` also matches non-ASCII decimal digits, which int() happily parses, and
`\s` matches newlines -- so "##\n3.2.0" read as a version heading. Patterns
now use [0-9] and [ \t], kept in step across the test and the script, with a
regression test pinning both behaviours.
- A missing or unreadable CHANGELOG.md raised OSError out of read_text() and
printed a traceback. In a release gate that reads as "the tooling is
broken"; it now reports the path and a recovery action and exits 1.
Verified: v3.2.0 passes, a mismatched tag exits 1, and a missing CHANGELOG
exits 1 with the new message instead of a traceback. 5 tests pass.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Udr6MfaFLUPhX5Fgo67Jf5
---------
Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com>
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963ab8292a |
docs(sports): split adoption from sunset, and say what makes the sunset safe (#427)
* docs(sports): split adoption from sunset, and say what makes the sunset safe
The phase table folded two steps with very different risk profiles into one
B5: adopting core imports (safe by construction -- the guarded import keeps
the bundled fallback) and deleting the bundled copies (removes the fallback,
so the import becomes a hard dependency). They are now B5 and B6.
Reading the enforcement path showed the declared floor protects nobody today:
- PluginLoader._warn_if_incompatible is advisory, and skips entirely when the
parsed core version is below 2.0.0.
- The v3.1.0 release ships __version__ = "1.0.0" -- the tag was cut
2026-05-31 and the string was not bumped until 2026-07-12 -- so the skip
matches exactly the users most likely to be behind.
- Neither StoreManager.install_plugin nor .update_plugin compares the core
version, so a store update delivers a plugin that floors above the core.
Verified against a v3.1.0 worktree: sports_scroll, element_style and the
sports package are absent there, and the import fails with
exc.name == 'src.common.sports_scroll' -- a guard set of {"src"} does not
match it.
B4 therefore grows to include making the version number trustworthy and
adding the install/update gate; B6 waits on that gate having shipped and
reached users. Also adds an ordered "What's next" and the durable lessons
this migration paid for.
Documentation only; no code changes.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Udr6MfaFLUPhX5Fgo67Jf5
* docs(sports): address review — test matrix, and compatible_versions
Both CodeRabbit findings on #427 hold up against the code; one sub-point was
already moot.
1. The compatibility regression test was described as one case (bundled copy
removed on an old core) when it needs four. The case that actually matters
is the one that was missing: an adopted plugin loading *with* its bundled
copy on an old core, which is the entire basis for claiming B5 is safe to
run ahead of the gate. Now a 2x2 table.
The assertion was also wrong. "Fails loudly and specifically" is
aspirational -- PluginManager.load_plugin catches ModuleNotFoundError, so
nothing propagates and it fails into PluginState.ERROR with one log line.
A test expecting a raise would pass for the wrong reason. Specified as
PluginState.ERROR plus the exact missing module path, which is also what
the rest of this document already says the failure looks like.
2. `compatible_versions` -- not `ledmatrix_min_version` -- is the canonical
contract: schema/manifest_schema.json requires it, all 42 published
manifests carry it, and it holds semver ranges ([">=2.0.0"] in 41,
[">=1.0.0"] in 7-segment-clock). The gate as merged reads only the floor.
Harmless today: no manifest uses an upper bound, and the two fields agree
everywhere except 7-segment-clock. But the schema's range syntax permits
upper bounds, so a plugin declaring ["2.0.0 - 2.9.9"] would be installed on
3.2.0 regardless. Recorded as a named gap the gate must close before B6,
and the migration step now has to reconcile both fields across every
manifest the gate can refuse.
Skipped, with reason: the finding also asked to migrate the deprecated
top-level `ledmatrix_version`. No manifest carries it -- verified across
all 42 -- so there is nothing to migrate.
Documentation only.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Udr6MfaFLUPhX5Fgo67Jf5
---------
Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com>
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16fbb7ebeb |
fix(install): survive the rgbmatrix build on low-memory Pis (#430)
* fix(install): survive the rgbmatrix build on low-memory Pis The one-shot installer failed at Step 6 on a 1GB Pi with "Failed building wheel for rgbmatrix", and told the user to install build tools they already had. The real cause was the kernel OOM killer. Upstream's pyproject.toml declares no [tool.scikit-build] options, so scikit-build-core drives Ninja at its default of nproc+2 jobs -- six concurrent compiles on a 4-core Pi. CMakeLists.txt compiles the same 14 sources three times (~45 translation units), two of them Cython-generated C++ where a single cc1plus peaks near 800MB. That does not fit in 512MB-1GB of RAM. Add scripts/install/lib_lowmem.sh and wire it into the installer: - Cap build parallelism at max(1, min(cores, RAM/768)) via CMAKE_BUILD_PARALLEL_LEVEL, which is what cmake --build actually reads. MAKEFLAGS is ignored by Ninja and is set only as a Makefile-generator fallback. A 4GB Pi 4 still gets 4 jobs; 512MB and 1GB boards get 1. - Add a temporary swapfile sized to bring RAM+swap to 3GB (capped at 2GB), removed once the build finishes. An EXIT trap is the backstop for the error path. Nothing is written to /etc/fstab or /etc/dphys-swapfile. Existing swap is measured excluding zram, which is compressed RAM and so does not help a build OOM. - Keep pip's build tree off tmpfs. Debian 13 mounts /tmp as tmpfs, so the default held the whole C++ build tree in RAM alongside the compiler. - Diagnose OOM failures from the build log and the kernel ring buffer, instead of always blaming missing build tools. The OOM killer writes nothing to pip's output, which is why this was misreported. - Report RAM and the chosen job count in the Step 1 preflight, and emit a heartbeat during the compile so a deliberately serial 15-25 minute build does not look like a hang. New flags --skip-swap and --build-jobs N, with LEDMATRIX_SKIP_SWAP and LEDMATRIX_BUILD_JOBS equivalents. Also skip the duplicate apt-get update that the one-shot installer and first_time_install.sh each ran a minute apart, and complete the dphys-swapfile advice in diagnose_dependencies.sh with the CONF_MAXSWAP line, without which raising CONF_SWAPSIZE above 2048 is silently clamped. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01VdsJs65WnUo8BtKHMAGA1q * fix(install): address review findings on the low-memory build path Three fixes from PR review: - Validate --build-jobs / LEDMATRIX_BUILD_JOBS before check_memory's fallback return. When lib_lowmem.sh is absent that return also honoured the override, so a non-numeric value skipped validation and instead blew up later in an arithmetic test in Step 6 with a generic error. - Fall back to the default TMPDIR when the disk-backed build directory cannot be created, rather than pointing the build at a path that does not exist. A nearly-full disk is the likely cause on exactly the devices this targets. - Pass LEDMATRIX_APT_UPDATED explicitly to the sudo child instead of relying on -E, which a sudoers env_reset/env_keep policy can strip. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01VdsJs65WnUo8BtKHMAGA1q * fix(install): don't add 30s to every rgbmatrix build The build progress heartbeat slept for the full 30s report interval before re-checking whether the compile had finished, so every build paid up to 30 seconds of dead wall time -- including fast ones on a Pi 4/5 and every --force-rebuild run. Poll every 2s and report every 30s instead. Measured: 30s of overhead on an instant build drops to 2s, with heartbeats still emitted on the same schedule. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01VdsJs65WnUo8BtKHMAGA1q --------- Co-authored-by: Claude <noreply@anthropic.com> |
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21825cbfbc |
Sports unification phases 1–2: package split, promoted methods, opt-in capabilities (#426)
* fix(fonts): resolve asset paths against the install root, not the cwd
FontManager built its catalog from cwd-relative paths ('assets/fonts'),
so any process started outside the install root — the plugin safety
harness on CI being the recurring case — found no fonts and silently
degraded every plugin to PIL's default face. Several plugins grew
per-plugin workarounds for exactly this (countdown, text-display,
tide-display in the plugins monorepo).
Catalog population now falls back to the install root derived from this
module's location when the cwd-relative path is missing; behavior when
running from the install root is unchanged. Verified: resolve_font
returns the real FreeType face from a foreign cwd, and the full unit
suites (266 tests) pass.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01FgbA8SMutQQpXkMG8LMmC4
* docs: seed CHANGELOG.md with the module-availability release discipline
The plugins monorepo's sunset rule ('delete a bundled fallback copy only
when the manifest floors on the first core release shipping the module')
needs core module additions recorded against version numbers. Seeds the
changelog at 3.1.0 and documents the discipline.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01FgbA8SMutQQpXkMG8LMmC4
* ci: enroll the core unit suites in a dedicated job
The existing workflow ran only the three plugin-harness suites; the
skin-system, font-manager, data-source, extractor, scroll-helper,
adaptive-layout, and loader-compat suites (266 tests) existed but never
ran in CI, so a refactor of src/base_classes or src/common could regress
them silently. Also enrolls the new sports characterization and
element-style suites landing in this branch.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01FgbA8SMutQQpXkMG8LMmC4
* feat: ship src/element_style — the per-element style resolver plugins already expect
Three plugins (of-the-day, ledmatrix-music, football-scoreboard) import
src.element_style behind guarded try/except with classic fallbacks, but
the module never existed in core, so the richer per-element styling UI
those code paths implement has been dormant. This lands it:
- ElementStyleResolver.style() resolves per-element font/size/color with
the key semantic the consumers encode: a config value counts as
user-forced only when it differs from the schema default (the web UI
bakes defaults into config.json on save), and untouched configs
resolve to exactly the caller's classic values — byte-identical
rendering, proven by of-the-day's committed goldens passing unchanged.
- defaults_from_schema_file parses both declaration forms (the compact
x-style-elements map and hand-written customization blocks).
- expand_style_elements() expands x-style-elements into full config
blocks; schema_manager.load_schema() applies it (guarded, no-op for
schemas without the declaration) so the config form and defaults
merging see the expanded UI.
- Fonts resolve cwd-independently with (path, size) caching; .bdf loads
via freetype like FontManager; nothing in the module raises out of
style().
Verified: 31 new unit tests; of-the-day's previously-skipped 9-test
spec suite now runs and passes; football's resolver tests pass (27);
music's 38 plugin tests pass; schema-manager suites pass (43).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01FgbA8SMutQQpXkMG8LMmC4
* test: characterization suite for src/base_classes/sports.py ahead of unification
Pins current behavior before the planned merge of the nine drifted
plugin copies back into this ancestor: the _extract_game_details_common
key contract per sport (reusing GUARANTEED_KEYS from the skin tests),
update() flows for upcoming/recent/live against cache-seeded fixtures
under frozen time, rendering smoke per mode class, and guard rails on
the skin-system seam.
Five surprising behaviors are pinned AS-IS and flagged in comments so
the merge changes them knowingly or not at all: is_upcoming also
matching status.type.name; hockey dropping events whose competitors
lack 'statistics'; baseball reading the event-level status for innings;
no past-date filter in upcoming; and favorites-only mode with an empty
favorites list showing nothing.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01FgbA8SMutQQpXkMG8LMmC4
* ci: restrict the test workflow's GITHUB_TOKEN to contents:read
CodeQL flagged the new unit-tests job for running with the default
unrestricted token; the pre-existing job had the same exposure. Both
jobs only check out the repo and run pytest, so a workflow-level
contents:read is sufficient.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01FgbA8SMutQQpXkMG8LMmC4
* refactor(sports): convert sports.py into a package (pure move)
Phase B1a of docs/SPORTS_UNIFICATION.md. src/base_classes/sports.py
becomes a package so the upcoming capability modules have a home and
diffs show their blast radius:
sports/__init__.py re-exports the public API
sports/core.py SportsCore
sports/modes.py SportsUpcoming / SportsRecent / SportsLive
No logic change: the 1515 class-body lines are byte-identical to the
original (verified by concatenating the two modules and diffing against
HEAD). Only module docstrings and the redistributed import blocks are
new. MRO and __abstractmethods__ are unchanged, and every existing
import site — including 'from src.base_classes.sports import SportsCore'
in the sport subclasses, the skin tests, and the characterization
suite — resolves through the package __init__.
One test edit was required: the characterization suite monkeypatched
'src.base_classes.sports.get_background_service', which is no longer a
module attribute on a package. Retargeted to
'src.base_classes.sports.core.get_background_service' — the module whose
globals SportsCore.__init__ actually resolves, so the patch is effective
exactly as before. No test logic or assertion changed.
Also adds docs/SPORTS_UNIFICATION.md: the architecture for the whole
B1-B5 sequence — how upgradability (guarded imports, capability probing,
frozen view-model keys, the sunset rule), reusability (promote only what
all nine copies share), and modularity (capabilities as opt-in mixins
rather than config branches, variants as named strategies, sport-unique
code as declared override points) are kept as three separate mechanisms.
Verified: characterization + skin 94 passed; the 10-file unit suite 338
passed; test/plugins 60 passed — all identical to pre-change counts.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01FgbA8SMutQQpXkMG8LMmC4
* feat(sports): promote the nine universal methods into the base classes
Phase B1b of docs/SPORTS_UNIFICATION.md. Every method here is present in
all nine bundled plugin sports.py copies and absent from core, so this is
reuse of code the fleet already agreed on — not new behavior. The
promotions are inert until B5: the plugins' own overrides still run.
SportsCore: cleanup, _get_layout_offset, _load_custom_font_from_element_config
SportsUpcoming: _select_games_for_display
SportsRecent: _get_zero_clock_duration, _clear_zero_clock_tracking,
_select_recent_games_for_display
SportsLive: _is_game_really_over, _detect_stale_games
Where the copies disagreed, the canonical form was chosen on evidence and
the genuine per-sport differences became seams rather than branches:
- _favorite_key(game, side) -- NRL matches favorites on team id because its
abbreviations are ambiguous (NEW is both Newcastle Knights and New
Zealand Warriors). Default is the abbreviation; NRL overrides. Core never
learns the string nrl.
- FINAL_PERIOD / CLOCK_COUNTS_DOWN -- hockey ends in P3, and soccer/afl/nrl
clocks count UP, so 0:00 means kickoff, not expiry.
- _config_schema_path() / _font_root() -- plugin-supplied locations, never
derived from this module's __file__.
BEHAVIOR CHANGE (baseball, ufc): the rejected variant coerced a missing or
non-str clock to the literal 0:00 and then declared the game over at
period >= 4. MLB has no game clock and period is the inning, so live games
were being evicted from the 5th inning onward; UFC likewise. The promoted
variant skips the clock check when the clock is unusable -- it fails safe
(keeps showing the game) instead of failing destructive.
Also fixes a regression from the package move in
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82a65ad2a2 |
Sports unification phase 0: safety net, cwd-independent fonts, element_style (#425)
* fix(fonts): resolve asset paths against the install root, not the cwd
FontManager built its catalog from cwd-relative paths ('assets/fonts'),
so any process started outside the install root — the plugin safety
harness on CI being the recurring case — found no fonts and silently
degraded every plugin to PIL's default face. Several plugins grew
per-plugin workarounds for exactly this (countdown, text-display,
tide-display in the plugins monorepo).
Catalog population now falls back to the install root derived from this
module's location when the cwd-relative path is missing; behavior when
running from the install root is unchanged. Verified: resolve_font
returns the real FreeType face from a foreign cwd, and the full unit
suites (266 tests) pass.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01FgbA8SMutQQpXkMG8LMmC4
* docs: seed CHANGELOG.md with the module-availability release discipline
The plugins monorepo's sunset rule ('delete a bundled fallback copy only
when the manifest floors on the first core release shipping the module')
needs core module additions recorded against version numbers. Seeds the
changelog at 3.1.0 and documents the discipline.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01FgbA8SMutQQpXkMG8LMmC4
* ci: enroll the core unit suites in a dedicated job
The existing workflow ran only the three plugin-harness suites; the
skin-system, font-manager, data-source, extractor, scroll-helper,
adaptive-layout, and loader-compat suites (266 tests) existed but never
ran in CI, so a refactor of src/base_classes or src/common could regress
them silently. Also enrolls the new sports characterization and
element-style suites landing in this branch.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01FgbA8SMutQQpXkMG8LMmC4
* feat: ship src/element_style — the per-element style resolver plugins already expect
Three plugins (of-the-day, ledmatrix-music, football-scoreboard) import
src.element_style behind guarded try/except with classic fallbacks, but
the module never existed in core, so the richer per-element styling UI
those code paths implement has been dormant. This lands it:
- ElementStyleResolver.style() resolves per-element font/size/color with
the key semantic the consumers encode: a config value counts as
user-forced only when it differs from the schema default (the web UI
bakes defaults into config.json on save), and untouched configs
resolve to exactly the caller's classic values — byte-identical
rendering, proven by of-the-day's committed goldens passing unchanged.
- defaults_from_schema_file parses both declaration forms (the compact
x-style-elements map and hand-written customization blocks).
- expand_style_elements() expands x-style-elements into full config
blocks; schema_manager.load_schema() applies it (guarded, no-op for
schemas without the declaration) so the config form and defaults
merging see the expanded UI.
- Fonts resolve cwd-independently with (path, size) caching; .bdf loads
via freetype like FontManager; nothing in the module raises out of
style().
Verified: 31 new unit tests; of-the-day's previously-skipped 9-test
spec suite now runs and passes; football's resolver tests pass (27);
music's 38 plugin tests pass; schema-manager suites pass (43).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01FgbA8SMutQQpXkMG8LMmC4
* test: characterization suite for src/base_classes/sports.py ahead of unification
Pins current behavior before the planned merge of the nine drifted
plugin copies back into this ancestor: the _extract_game_details_common
key contract per sport (reusing GUARANTEED_KEYS from the skin tests),
update() flows for upcoming/recent/live against cache-seeded fixtures
under frozen time, rendering smoke per mode class, and guard rails on
the skin-system seam.
Five surprising behaviors are pinned AS-IS and flagged in comments so
the merge changes them knowingly or not at all: is_upcoming also
matching status.type.name; hockey dropping events whose competitors
lack 'statistics'; baseball reading the event-level status for innings;
no past-date filter in upcoming; and favorites-only mode with an empty
favorites list showing nothing.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01FgbA8SMutQQpXkMG8LMmC4
* ci: restrict the test workflow's GITHUB_TOKEN to contents:read
CodeQL flagged the new unit-tests job for running with the default
unrestricted token; the pre-existing job had the same exposure. Both
jobs only check out the repo and run pytest, so a workflow-level
contents:read is sufficient.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01FgbA8SMutQQpXkMG8LMmC4
* Address CodeRabbit review: font-name traversal + offline test guard
Two Minor findings from CodeRabbit's first review of this PR.
- resolve_font_path: reject relative font names carrying path components.
font_name comes from plugin config, which the web UI writes; a value like
"../../config/config.json" escaped assets/fonts/ after os.path.join and let
a config probe arbitrary paths for existence (disclosure unlikely, since
Pillow/freetype reject non-font files, but the probe is real). Relative
names must now be bare filenames (os.path.basename(name) == name); absolute
paths keep their existing isfile() gate. Test confirms the traversal
resolved the real config.json before the guard.
- build_manager fixture: patch requests.Session.get BEFORE constructing the
manager. Construction creates both SportsCore.session and the
ESPNDataSource.session; the old code only replaced manager.session after
the fact, leaving data_source.session real and able to reach the network on
an accidental fetch. Patching the class makes every session built in the
fixture offline.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01KEZK1P1Q1fu5pcuVrkrCFZ
---------
Co-authored-by: Claude <noreply@anthropic.com>
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83f20b64fe |
Give plugins access to device-wide config, and a global scroll frame rate (#424)
* Give plugins access to device-wide config, and a global scroll frame rate
The sports scoreboards read `getattr(self, 'global_config', {})` to find a
shared scroll frame rate, but nothing ever set that attribute: the loader
constructs plugins with only plugin_id/config/display_manager/cache_manager/
plugin_manager (plugin_loader.py:671), `global_config` appears nowhere in
src/, no plugin manager assigns it, and BasePlugin has no __getattr__ to
synthesize it. The lookup always returned {}, so the ten scroll_display.py
copies that thread target_fps through to ScrollHelper could never fire on any
core. There was also no global target_fps to find -- the only one in the
template is display.vegas_scroll.target_fps, which is Vegas-scoped.
Adds the missing half:
- `BasePlugin.global_config` resolves the full config via
plugin_manager.config_manager, then cache_manager.config_manager, then {}.
Same order the sports timezone helpers already use. Exceptions are swallowed
to debug so an unreadable config can never stop a plugin loading, and a
non-dict result is rejected rather than handed to callers that will .get()
it and feed the result to numeric code.
- A top-level `target_fps` (default 100), exposed on the General tab and
validated 30-200 on save to match ScrollHelper.set_target_fps -- which
clamps silently, so a rejected save reports a value that would otherwise
appear to save and then behave differently.
The property has a setter deliberately. news, stock-news, ledmatrix-stocks,
ledmatrix-elections, ledmatrix-leaderboard and nfl-draft all assign
`self.global_config = config.get('global', {})`; without a setter that raises
"property has no setter" and those six plugins stop loading. Reproduced, then
pinned with a test.
target_fps is also kept out of the `is_general_update` key list: that branch
treats a missing web_display_autostart as an unchecked box, so counting a
target_fps-only POST as a General save would silently switch autostart off.
Verified end to end: config.json -> BasePlugin.global_config ->
scroll_display's existing block -> ScrollHelper.target_fps 120 -> 100, with no
plugin-side change needed. Suite 1441 passed; the 4 failures
(test_display_dirty_tracking, test_web_api::test_get_system_status, two in
test_state_reconciliation) are pre-existing and reproduce identically on a
clean tree.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01KEZK1P1Q1fu5pcuVrkrCFZ
* Address review findings on target_fps validation and config resolution
- Reject floats and bools before int() in the target_fps save path. A JSON
body can carry them, where int(90.5) silently stored 90 and true stored 1.
Form posts send strings, so '90.5' already failed in int().
- Assert the template's target_fps is 100, not merely an int, so the
documented default is actually pinned.
- Empty-config precedence: keeping the `and config` check deliberately, now
spelled out in the comment and covered by a test. Both managers default to
the same config/config.json, so falling through cannot pick up a different
file's settings; treating {} as an answer would instead return {} when the
first manager simply hasn't loaded yet, silently disabling every setting
read through the property -- the failure this property exists to fix.
Suite 1446 passed. The float-rejection test was checked to fail without the
guard.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01KEZK1P1Q1fu5pcuVrkrCFZ
---------
Co-authored-by: Claude Sonnet 5 <noreply@anthropic.com>
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5b45f35888 |
Vegas mode: reclaim dead space and pace the rotation (#423)
* Vegas mode: reclaim dead space and pace the rotation On a wide panel Vegas mode spent much of its time showing black. At 50px/s on a 512px display, one display width of blank is 10.2 seconds, which makes several long-standing behaviours expensive: - ScrollHelper prepended a full display width of black as an "initial gap", charged once per cycle — 10.2s of black at the start of every rotation. - Plugins without get_vegas_content() are captured off a full-display canvas, so their blank margins entered the ticker too. Measured: of-the-day drew 35px of "No Data" on a 512px canvas (92% blank), youtube-stats 142px of content with 185px of black either side. Only the scroll_helper path had any trimming. - Cycle transitions deliberately pushed a blank frame and then recomposed synchronously: 84ms at best, 4.8s at worst, every millisecond of it black. - buffer_ahead doubled as the cycle size, so a 21-plugin install showed 3 plugins per cycle and took ~7 cycles to come around. - separator_width was applied between every image rather than at plugin boundaries, so a per-row ticker like the F1 scoreboard (116 images, which it renders 4px apart internally) got a 32px chasm between each row — and the width budget didn't count those gaps, so the plugin quietly occupied far more of the panel than intended. Changes: - src/vegas_mode/geometry.py: numpy column-ink primitives shared by the trimmer and the audit tool, so the number reported is the number acted on. A Python per-column loop over a 17,000px strip is far too slow for the render path. - PluginAdapter trims every content path, not just scroll_helper. Only outer edges are cropped: interior blank columns are the plugin's own layout (logo left, score right) and closing them would corrupt the design. A plugin on a non-black background is inherently unaffected. - ScrollHelper.create_scrolling_image takes an explicit lead_gap, still defaulting to display_width so the many standalone-ticker callers are unchanged. Vegas passes lead_in_width (default 0). - Cycle end holds the last rendered frame instead of blanking, turning the recompose into a brief freeze rather than the panel switching off. - plugins_per_cycle (default 6) is split from buffer_ahead, which goes back to being only a prefetch low-water mark. - max_plugin_width_ratio (default 3x display width) caps one plugin's share of a cycle. Overflow is deferred, not discarded: a rotation offset advances each fetch so later rows appear on subsequent cycles. Single oversized images are cropped at a blank column so the cut misses glyphs. - Composition groups images by plugin: rows are joined by intra_plugin_gap (default 8) and separator_width applies only between plugins. The width budget now counts those gaps. - Plugin data updates no longer run on the Vegas render path. All new settings are user-configurable in Display -> Vegas Scroll, including min/max cycle duration and dynamic duration, which previously existed in code but were reachable only by hand-editing config.json. Measured with scripts/dev/vegas_audit.py on a 512x64 panel: mean ink coverage 42.7% -> 69.4% fully blank 5.9% -> 0% reads as empty 13.6% -> 0% worst blank stretch 4.8s -> 0s full rotation 414s -> 123s plugins per cycle 3 -> 6 Note the metric choice: a "fully blank" scan (>=95% black viewport) reported only 0.4% and badly understated the problem, because two full-width segments with mid-canvas content never fully blank the viewport — they hold it at ~28%. window_coverage_stats grades every viewport position by how much ink it carries, which is what tracks perceived dead time. Known remaining: cycle transitions still freeze ~3.5s while the next cycle is fetched. Fixing that needs background prefetch, which is deferred because the fallback-capture path mutates the shared display_manager.image and racing it against the render loop risks torn frames. Co-Authored-By: Claude <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01KEZK1P1Q1fu5pcuVrkrCFZ * Drop unused Optional import from the vegas audit script Flagged by Codacy (F401). Any, Dict and List are all still used. Co-Authored-By: Claude <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01KEZK1P1Q1fu5pcuVrkrCFZ * Align Vegas API bounds with validate(), fix audit config plumbing Both from review feedback on #423. The web API's accepted ranges disagreed with VegasModeConfig.validate(), which is what actually gates Vegas starting: scroll_speed 1-100 -> 1-200 (a slider value of 150 returned 400) separator_width 0-500 -> 0-128 target_fps 1-200 -> 30-200 buffer_ahead 1-20 -> 1-5 The three loose ones were the dangerous direction: the value saved with a 200, then VegasModeCoordinator.start() failed validation with only a log line, so the ticker silently never ran. The UI already matched validate() in all four cases, so the API was the odd one out. test_vegas_api_bounds_match_validate parses the numeric_fields map out of api_v3 and asserts every bound against validate(), plus that validate() accepts both endpoints and rejects just outside them, so these cannot drift apart again. That test immediately caught a missing upper bound on min_plugin_width, now added — unbounded it would drop every segment and leave a blank ticker. Separately, vegas_audit.py constructed PluginAdapter without the config, so it fell back to VegasModeConfig() defaults and would report trimming and width-budget behaviour that differed from the user's config.json. It now passes the loaded config exactly as the coordinator does. This is the same class of drift the explicit lead_gap and grouping arguments already guard against. Output is unchanged on a rig whose config matches the defaults. Co-Authored-By: Claude <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01KEZK1P1Q1fu5pcuVrkrCFZ * Vegas mode: render plugins narrower, space rows by measured separation Trimming reclaims blank margins but cannot compact a layout that genuinely spans the display — a five-column forecast, a progress bar drawn at 100% width, a stat block with the panel's whole width between its elements. Those need the plugin to make different layout decisions, which means telling it the screen is narrower while it renders. DisplayManager.render_size() presents a smaller logical canvas for the duration of a Vegas content fetch, reusing the same _LogicalMatrix indirection double-sided mode already relies on so plugins see a consistent size from every accessor. Plugins that size themselves from matrix.width need no changes at all; one that wants to be explicit can read the new BasePlugin.get_vegas_render_width(). Width is a percentage so a single setting travels across panel sizes: vegas_scroll.render_width_pct globally, or vegas_width_pct in an individual plugin's config. Measured on a 512x64 panel with real data: ledmatrix-weather 1536px -> 576px (forecast becomes narrow cards) youtube-stats 353px -> 199px (2% blank left, so genuinely compact) geochron 453px -> 153px (ink density rises to 100%) ledmatrix-flights 950px -> 740px The youtube-stats figure is the clearest evidence the layout itself changed rather than being cropped: at full width the content had to be trimmed from 512px to 353px, whereas at 40% it arrives with almost no blank to reclaim. Row spacing is now measured rather than added. A flat gap gets it wrong in both directions at once — content drawn flush to its own edges ends up nearly touching (reported for recent sports scores, which sat 8px apart), while content already carrying wide margins gets pushed even further out. separation_gap() measures the blank each pair already has and adds only the shortfall, up to min_content_separation (default 24). intra_plugin_gap stays as a floor applied regardless. Two tests shipped in the previous commit encoded the old flat-gap arithmetic and are updated to the measured semantics, including one renamed to reflect that zero intra_plugin_gap alone no longer butts rows together. Also fixes a real bug found while testing: the harness display manager had no render_size(), and because the adapter catches broadly that surfaced as "no content" rather than an error, silently dropping five plugins. Added the context to VisualTestDisplayManager for parity, and _render_at() now degrades to a no-op on any display manager lacking it, so a third-party or older harness loses the narrowing rather than the content. Co-Authored-By: Claude <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01KEZK1P1Q1fu5pcuVrkrCFZ * Vegas mode: end cycles before the wrap, keep the width budget honest Three fixes, the first a regression from lead_in_width defaulting to 0. get_visible_portion wraps: once scroll_position + display_width passes the end of the strip it fills the right of the frame from the *head* of the same strip. So the final display_width of travel showed the cycle's first plugin re-entering on the right while its last plugin exited on the left, and the recompose that followed replaced both at once. On a 512px panel at 50px/s that was 10.2s of two plugins on screen at once, ending in a hard cut — reported as the ticker "switching mid-scroll" from F1 to news. That used to be invisible because the strip began with a full display_width of blank, so the wrapped-in region was black. Removing that blank (it was 10s of dead panel per cycle) exposed the wrap. Cycles now end one display width earlier, before any wrapped content appears, clamped for strips no wider than the display so they don't complete instantly and spin the recompose loop. Verified on hardware: a 3936px strip now completes at 68.5s, exactly (3936 - 512) / 50. Second, auto_trim=False also skipped the width budget, which is an unrelated concern — turning off margin cropping should not let one plugin hold the panel for minutes. Seen in the field: the F1 scoreboard contributed 116 images and 14,848px untouched, giving a 33,821px cycle (11 minutes of content). The budget now applies regardless of trimming; with it restored that cycle is 6,362px. Third, the budget accounted for row gaps using the flat intra_plugin_gap while the compositor had moved to measured separation, so it under-counted by up to (min_content_separation - intra_plugin_gap) per row and a many-row plugin overran its cap. Both now use the same separation_gap() rule, and a test asserts the composed block fits the budget end to end rather than trusting the two paths to agree. Co-Authored-By: Claude <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01KEZK1P1Q1fu5pcuVrkrCFZ * Fix IndexError in find_blank_cut when the cut lands on the image edge A cut position after the last column is legitimate — _crop_to_budget asks for min(start + budget, img.width), which equals the width whenever the remaining strip is shorter than the budget. find_blank_cut clamped target to width but then walked leftwards starting at target itself, so ink[width] raised IndexError. Caught on hardware: it killed the ledmatrix-stocks fetch, and because _fetch_plugin_content catches broadly that surfaced as the plugin silently contributing nothing for the cycle. Only reachable on the second or later pass of the rotating window over a single oversized image, which is why the existing tests missed it — they all exercised the first pass, where start is 0 and start + budget is comfortably inside the image. Added TestRotationAcrossMultipleCycles, which walks the window round several times and asserts content is never lost, plus direct coverage of find_blank_cut at and beyond the image edge. Both bounds now stop at width - 1 so neither direction can index past the end. Co-Authored-By: Claude <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01KEZK1P1Q1fu5pcuVrkrCFZ * Only cut oversized segments at real gaps between items The width-budget crop snapped to the nearest blank column, and in rendered text the gap between two characters is a single column. So a cut routinely landed inside a word: the cycle showed "Wednesda" and the orphaned "y" turned up as a lone floating letter in the next cycle, positioned after whatever plugin happened to precede it. Measured on the clock-simple segment to confirm: its blank runs are [1, 1, 1, 1, 1, 8, 8] — five single-column letter gaps, every one of which find_blank_cut would happily have chosen. Cuts now only land in a run of at least min_cut_gap blank columns (default 6), which excludes letter spacing while still finding the gaps plugins put between items (the stocks ticker uses 32px, baseball 48px). Where no boundary falls inside the budget the cut waits for the next one and overruns, because splitting an item is worse than a slightly long segment. Continuous content is treated differently on purpose: an image with no internal gaps is a map or a chart, where any column is as good as another, so it is still cut to the budget exactly. The gap rule protects discrete items; letting a solid image escape the cap in its name would be wrong. blank_runs() is vectorised — 48ms for a 17,000px strip, against seconds for a per-column Python loop. Co-Authored-By: Claude <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01KEZK1P1Q1fu5pcuVrkrCFZ * Hold capture_mode for every plugin render, not just narrowed ones The native content path only entered capture_mode when it was also narrowing the canvas, so at full width — which is every plugin without a vegas_width_pct override, i.e. most of them — a plugin calling update_display() while building its Vegas content wrote straight to the hardware. That is a visible flash mid-scroll, and it lines up with the flash reported at cycle transitions, when several plugins are fetched back to back. Suppression is now unconditional; the narrowing context stays separate because it is already a no-op at full width. Both contexts are reached through helpers that degrade to nullcontext when the display manager lacks them. That matters more than it looks: the adapter's handlers are deliberately broad, so an AttributeError from a missing context does not surface as an error — it surfaces as the plugin contributing nothing. Making the call unconditional without this turned 44 tests red for exactly that reason, all of them reporting lost content rather than the real cause. The test double now provides capture_mode and render_size too, so tests exercise the real contexts instead of silently taking the degraded path. Co-Authored-By: Claude <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01KEZK1P1Q1fu5pcuVrkrCFZ * Vegas mode: one continuous strip instead of swapping cycles A cycle used to be a discrete strip that got replaced: motion stopped, every pixel was substituted at once, and the next group started with the viewport already full. That is the freeze, the flash and the jump. The strip is now extended rather than replaced. ScrollHelper gains append_content(), which adds items on the right without touching scroll_position or total_distance_scrolled, so motion continues and the next group simply arrives from the right. Because completion is measured against total_scroll_width, extending also defers completion — there is no longer a cycle boundary to see. drop_scrolled_prefix() reclaims what has gone past, keeping the strip bounded however long Vegas runs (observed 5,000-11,000px against an unbounded strip otherwise). It shifts total_distance_scrolled and total_scroll_width together so the completion arithmetic is unchanged, and refuses to run while the viewport is wrapping: wrapping reads the head of the strip into the right of the frame, so trimming the head there would visibly change the picture. A test caught that. Groups are prepared off the render thread. The constraint is that the canvas and the matrix proxy are process-wide mutable state, so narrowing or capturing through them from another thread would corrupt the frame the render loop is pushing. get_content() therefore takes offscreen_only: the background thread uses only paths that avoid the canvas, and anything needing it is marked and picked up on the render thread. That puts the expensive work (native renders of leaderboard and baseball cards, seconds each) in the background and leaves the cheap work (display capture, 40-600ms) in the foreground. DisplayManager's capture flag is now thread-local. As a shared flag, a background capture would have suppressed the render loop's own frame pushes for its duration, freezing the panel precisely when the point was to avoid a freeze. Canvas-bound plugins are drained one at a time rather than as a batch: six at once held the render thread for 1.75s. Drains are also spaced by two seconds while the lookahead is healthy, since taking them back to back turns one long stall into a run of short ones. When the strip is genuinely running short the throttle is ignored, because content matters more than smoothness there. Measured on hardware: zero cycle-complete swaps, drains landing 2-4s apart, lookahead holding at 1,200-3,500px, no errors. Set continuous_scroll false to restore the swap behaviour; the old path is intact. Co-Authored-By: Claude <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01KEZK1P1Q1fu5pcuVrkrCFZ * Pace the Vegas frame loop adaptively: 31.5 -> 78.7 fps The loop slept a fixed frame_interval on top of however long the frame took, so at a measured 31.6ms per frame a flat 8ms of that was pure idle — a quarter of the budget spent not rendering. It now sleeps only the remainder of the budget. Measured on hardware: 31.5 fps to 78.7 fps sustained, with CPU going *down* from 150% to 127%. Scroll speed is unchanged at 49.9px/s against a configured 50, because motion is derived from elapsed time rather than frame count — this buys smoothness, not speed. Worth recording what the bottleneck was not: the per-frame render path measures 0.34ms in total (0.18ms for the numpy slice, 0.17ms for the dirty-tracking digest), which is a theoretical 2900 fps. Optimising any of that would have been wasted effort. The frame was idle, not busy. Also nices the prefetch thread. Its work is PIL and numpy that releases the GIL, so the scheduler can act on the priority, and without it the prefetch competes for the same cores as the render loop. Co-Authored-By: Claude <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01KEZK1P1Q1fu5pcuVrkrCFZ * Sub-pixel scrolling: motion at the frame rate, not the pixel rate With integer positioning the number of distinct frames per second equals the scroll speed in px/s, however fast the loop renders. Measured at 50px/s and 78.7fps, 36% of frames were byte-identical: the extra frames cost work and bought no motion, and what was left was 50 discrete 1px steps a second. Two things were wrong with the pre-existing sub-pixel support. get_visible_portion never consulted sub_pixel_scrolling — it always took the integer path, so the flag and _get_visible_portion_subpixel were dead code. And that implementation needed scipy.ndimage.shift, which is not installed on the target devices (HAS_SCIPY is False there), so it would not have interpolated even if reached. Verified both: positions 1000.0 and 1000.5 produced identical frames either way. Blending is now wired up and implemented with numpy. Two details make it affordable: slice cached_array directly instead of building two PIL images only to convert them straight back (the naive version measured 15x the integer path), and use fixed-point uint16 multiply-add rather than float32, which suits the Pi's cores and gives finer weighting than the panel can resolve. Result 0.939ms against 0.237ms — 0.70ms added per frame, a 1065fps ceiling. Measured on hardware: 81.2 fps with blending on, against 78.7 with it off, so no cost within noise — and every frame is now a distinct position rather than one in three being a repeat. The trade is a slight horizontal softening of text, since each frame blends two positions. Set smooth_scroll false for maximum crispness. Also benchmarked and cleared as non-issues: extending the strip costs 9.4ms on an 11,000px strip and trimming 2.5ms, both under one frame at this rate. Co-Authored-By: Claude <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01KEZK1P1Q1fu5pcuVrkrCFZ * Add overflow handling: keep ordered content whole instead of rotating a window The width budget split any oversized plugin by advancing a window each cycle. That is right for interchangeable items — news headlines, odds, stock prices — but wrong for ordered content: a league table showed ranks 1-6, then resumed at 7 two rotations later, which reads as out of order and out of context. Nobody needs rank 23 in a ticker; they need the top of the table, every time. overflow_mode chooses between them: rotate — advance a window each cycle so everything is seen eventually (unchanged default) truncate — always show the start and drop the rest, keeping ordered content coherent. Records no window state, so every pass starts at the top. Per-plugin vegas_overflow overrides the global setting, since one install has both kinds of plugin. Also adds per-plugin vegas_max_width_screens, so content that must stay whole can be given more room — or uncapped with 0 — without lifting the cap on every ticker. Applied on the test rig: f1-scoreboard and ledmatrix-leaderboard set to truncate, and baseball given 4.5 screens because it was showing 8 of 9 games when the whole slate needed only a little more room. Verified: F1 now reports "the first 10 of 116 ... the rest are not shown", baseball has dropped out of the budget log entirely, and stocks, odds-ticker and stock-news still rotate. Also corrects the crop log, which claimed "window advances next cycle" unconditionally and so misreported truncated crops. A test now pins the behaviour behind the message: truncate must leave no offset recorded. Co-Authored-By: Claude <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01KEZK1P1Q1fu5pcuVrkrCFZ * Stop Vegas mode showing last night's games as if they were live A game that was live in the evening was still being drawn as live the next morning. Two faults combined to freeze plugin visuals indefinitely. PR #291 added a call to plugin_adapter.invalidate_plugin_scroll_cache() so a plugin's own cached scroll image would be rebuilt from fresh data. That method was never implemented. hot_swap_content() wraps the call in a broad except, so every hot swap has raised AttributeError and been swallowed silently ever since — which is why the visuals it was meant to keep fresh never were. Continuous scrolling then removed the only path that reached it at all: should_recompose() and hot_swap_content() are called from the non-continuous branch of run_frame(), and continuous_scroll defaults to True. So on a default install the pending-update flags were set by the update tick, never consumed, and grew without bound. Together these froze content completely, because refetching is not enough on its own: the sports plugins' get_vegas_content() regenerates only "if the cache is empty", so take_next_group() kept receiving the same picture however often it asked. Fixed by: - Implementing invalidate_plugin_scroll_cache(). It covers both layouts — a helper directly on the plugin (stocks, news, odds-ticker) and one owned by a scroll-display manager (the sports scoreboards, which is the shape that produced this bug) — and clears cached_image and cached_array together, since the array is the image's numpy mirror. - Adding StreamManager.invalidate_pending_updates() and calling it from the continuous branch. It only drops the caches; the plugin recomposes when it next comes round in the rotation. process_updates() is wrong here: it refetches synchronously and merges into the active buffer that continuous mode bypasses, and hot_swap_content() rebuilds and repositions the whole strip, which is the freeze-and-jump this mode exists to avoid. Tests assert the fix rather than the implementation: 14 of the 17 new tests fail without it. Includes the wiring itself, since the regression was a call that was simply absent, and a check that the scroll position is untouched so this cannot regress into the swap's visible jump. All Vegas suites pass (355 tests). test_display_controller_vegas_tick.py still cannot be collected off-device for want of rgbmatrix, identically with and without this change. Co-Authored-By: Claude <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01KEZK1P1Q1fu5pcuVrkrCFZ * Fix two CodeRabbit-flagged test assertions in vegas density tests test_prepared_group_is_used_without_refetching had a tautological final assertion; now checks stream.calls directly. test_no_partial_letter_at_either_edge required both crop edges to be blank, but the left edge here is always the crop's start position with no lead-in gap in word_strip, so it legitimately carries ink — only the right edge is an actual cut and needs the check. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01KEZK1P1Q1fu5pcuVrkrCFZ --------- Co-authored-by: Claude <noreply@anthropic.com> |
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e2acbfb566 |
fix(web): don't validate double-sided settings when the feature is disabled (#422)
* fix(web): don't validate double-sided settings when the feature is disabled
Saving anything on the Display tab failed with a 400 when double-sided
mode was off:
Double-sided copies (2) must divide chain length (3) evenly
The Display form posts every field in one request, including
double_sided_copies (default 2) and double_sided_axis, whether or not
the Enabled checkbox is ticked. The server block was gated only on "is
any double-sided field present in the payload" — it wrote
ds_config['enabled'] but never read it. A user with chain_length: 3 and
the untouched default copies: 2 was locked out of saving any display
setting at all: brightness, GPIO slowdown, Vegas, sync.
Gate the checks on the enabled flag:
- Divisibility against chain_length/parallel is hardware-relational and
only runs when the feature is on.
- Structural checks (copies parses as an int in 2..8, axis in the
whitelist) still 400 when enabled; when disabled they drop the value
and leave the stored one untouched rather than rejecting the save.
The runtime already gated correctly (_resolve_double_sided returns None
when disabled), so nothing there changes.
Also in the Display tab:
- Hide Copies / Split Axis until Enabled is ticked, mirroring the Vegas
Scroll pattern. Hidden rather than disabled, so the fields keep
submitting and the server still sees an 'off' state to persist.
- Fix the save toast: the form's handler read xhr.responseJSON, a jQuery
property that doesn't exist on a native XMLHttpRequest, so it was
always undefined and every save reported a green "Display settings
saved" — even the 400s. Parse responseText and use the real status.
Tests: two existing double-sided tests asserted 200 on payloads that the
divisibility check (added later, in #373) turns into 400s; the first now
supplies matching hardware values and the second passes as written now
that a disabled save skips the check. Added coverage for the reported
regression, for bad values while disabled, and for the check still
firing when enabled.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016aUvzTXpEYhNEWYQvFqQU9
* fix(web): treat only 2xx as a successful display save
Review feedback on #422.
- showDisplaySaveResult tested `xhr.status >= 400` for failure, so a
network error — which reports status 0 — was waved through as
"Display settings saved". That's the same class of false-success bug
this branch set out to fix. Test the 2xx range instead, and let a
response body refine a successful verdict without overturning a
failed one.
- Annotate the _copies_fits_hardware helper, matching the annotated
helpers already in api_v3.py.
- Cover the vertical divisibility branch: chain_length 2 would divide
evenly, so only parallel 3 can produce the rejection, which pins the
branch to the right hardware dimension.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016aUvzTXpEYhNEWYQvFqQU9
---------
Co-authored-by: Claude <noreply@anthropic.com>
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3872a68ff7 |
Surface plugin update availability on the plugins page (#421)
* Surface plugin update availability on the plugins page
The plugin manager page already showed each installed plugin's version and
had an Update button, but nothing told users an update actually existed —
they had to guess. The store manager already compares the installed
manifest version against the registry's latest_version for its reinstall
decision; this surfaces that same signal in the UI.
- api_v3 /plugins/installed now returns `latest_version` (from the registry
cache, no extra network call) and an `update_available` flag computed by a
new semver-aware helper `_is_plugin_update_available`. A locally modified
plugin whose version is ahead of the registry is not flagged.
- The installed-plugin card shows "vX.Y.Z available" next to the installed
version, and the Update button becomes emphasized ("Update to vX.Y.Z" with
a gentle pulse) when a newer version is published — mirroring the app's own
update banner styling.
- Added tests for the helper and the endpoint fields.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_012EW8yDbsk8EceDpq6Hjgqj
* Catch InvalidVersion specifically in plugin update comparison
Address review feedback: the version comparison caught a blind `except
Exception` (ruff BLE001). Split the two failure modes and catch each
specifically — ImportError for a missing `packaging` (a core dependency)
and InvalidVersion for an unparseable version string — while preserving
the existing "surface the mismatch" fallback behavior. Added a test for
the unparseable-version path.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_012EW8yDbsk8EceDpq6Hjgqj
---------
Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>
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989162d28f |
fix(web): custom-feed logo upload uses the wrong request/response contract (#420)
Every custom-feed logo upload has been failing: handleCustomFeedLogoUpload
posts the file under field name "file" and reads the response from
data.data.files, but the backend endpoint it calls
(api_v3.upload_plugin_asset, /api/v3/plugins/assets/upload) requires the
field name "files" (checks 'files' not in request.files, 400s "No files
provided" otherwise) and returns the result in a top-level "uploaded_files"
key - there is no nested "data" wrapper in the response at all. Confirmed
by reading the endpoint directly, and cross-checked against
file-upload-single.js, a sibling widget that uses the correct contract
against the same endpoint.
- formData.append('file', file) -> formData.append('files', file)
- data.data.files / data.data.files[0] -> data.uploaded_files /
data.uploaded_files[0]
No other call sites in this file used the stale contract (grepped for both
patterns after the fix - zero remaining). The response entries' 'path' and
'id' fields (both read further down in the same handler) are unaffected -
only the wrapper shape was wrong.
Found incidentally while re-verifying a CodeRabbit review on an unrelated
PR (#417) that had deleted a differently-named dead file
(custom-feeds-helpers.js) with the same bug; this widget (custom-feeds.js)
is the live code path and was never touched by that PR.
Validation: brace/paren balance check; explicit assertions that the old
field name and response shape no longer appear anywhere in the file. No
Python changed, no existing tests cover this endpoint's client flow.
Claude-Session: https://claude.ai/code/session_01KEZK1P1Q1fu5pcuVrkrCFZ
Signed-off-by: Chuck <33324927+ChuckBuilds@users.noreply.github.com>
Co-authored-by: Claude Sonnet 5 <noreply@anthropic.com>
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cdf03fb107 |
Add skin system: user-installable visual overlays for sports scoreboards (#419)
* Add skin system: user-installable visual overlays for sports scoreboards Skins restyle a scoreboard's live/recent/upcoming rendering while the host plugin keeps doing data fetching, scheduling, caching, live priority, and vegas mode — the anti-fork alternative for users who only want a different layout. - src/skin_system/: ScoreboardSkin API, SkinContext (canvas + adaptive layout + logo/font helpers), discovery/loading runtime with API major version gating and per-skin module namespacing - src/base_classes/sports.py: _render_game() seam at the three _draw_scorebug_layout call sites; skin-first with built-in fallback, 3-strikes session disable, slow-render warning; per-mode skin config - scripts/validate_skin.py: headless multi-mode/multi-size validator with bundled per-sport fixtures (no hardware or network needed) - skins/example-classic-baseball/: working reference skin - Web UI: served-schema Visual Skin dropdown (validation never enum-restricted, so uninstalled skins can't invalidate configs) and GET /api/v3/skins - Store: registry entries with type "skin" install to skins/ - docs/SKIN_SYSTEM.md (architecture), docs/CREATING_SKINS.md (author guide incl. Claude Code prompt), view-model contract locked by tests Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01LrCusPasy1qeUN5anK3aA1 * Address review feedback on skin system - skin_runtime: cache the entry module so the 2nd/3rd load of the same skin (live/recent/upcoming hosts) doesn't re-execute it with unbound sibling aliases; rebind cached sibling modules to their bare names around entry import and restore prior bindings after; include per- manifest mtimes in the discovery cache fingerprint so in-place skin updates are picked up - sports.py: count render_skin_card exceptions toward the 3-strike session disable - store_manager: validate skin ids (pattern + resolved-path containment in skins/), reject registry/manifest id mismatches, and stage+validate downloads in a temp sibling before replacing an existing skin - schema_manager: leave the schema untouched when the configured skin value is a per-mode mapping (a string dropdown could overwrite it) - validate_skin.py: reject non-positive sizes and non-object --options at parse time; support --output-dir outside the repo; type annotations - example skin: validate accent_color once at load with logged fallback - fixtures: pregame 0-0 scores in football/hockey upcoming fixtures - api /skins: rely on the self-invalidating discovery cache instead of force_refresh - docs: valid JSON manifest example, load_logo caching semantics spelled out, language ids on fenced blocks - tests: view-model contract test now exercises the real extractor; regression test for repeated same-skin loads with sibling modules Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01LrCusPasy1qeUN5anK3aA1 --------- Co-authored-by: Claude <noreply@anthropic.com> |
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6a9d8014e5 |
Tag plugin logs structurally and surface the active plugin in System Logs (#418)
- get_logger() now returns a PluginLoggerAdapter when given a plugin_id,
so every plugin log call is stamped with plugin_id automatically instead
of only calls that explicitly passed extra={'plugin_id': ...}. This makes
the "[Plugin: x]" prefix reliable in the journalctl-backed log stream.
- display_controller publishes the currently active mode/plugin to the
shared cache whenever it changes, exposed via a new
GET /api/v3/display/current-status endpoint.
- System Logs page: adds a "Now showing" banner backed by that endpoint, a
plugin filter dropdown (populated from parsed log lines), a plugin badge
per log entry, and fixes log parsing to handle the short-iso timestamp
format journalctl actually returns (the old regex only matched syslog
timestamps, so level/plugin extraction silently never ran).
Co-authored-by: Claude <noreply@anthropic.com>
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c90129285c |
Web UI: mobile navigation, guided onboarding, basic/advanced config tiering + performance (#417)
* chore(web): remove dead legacy client-side plugin-config generator (~2,300 lines) Plugin config forms have been rendered server-side (plugin_config.html via GET /partials/plugin-config/<id>) since the HTMX migration; the old client-side generator survived as unreachable code. Verified dead by call graph, not by naming: showPluginConfigModal and showGithubTokenInstructions have zero callers anywhere in templates or JS, and everything removed here is reachable only from those two roots. Removed: - plugins_manager.js: showPluginConfigModal, generatePluginConfigForm, generateFormFromSchema, generateFieldHtml, generateSimpleConfigForm, handlePluginConfigSubmit, the modal's JSON-editor view (initJsonEditor, switchPluginConfigView, syncFormToJson/JsonToForm, saveConfigFromJsonEditor, resetPluginConfigToDefaults, displayValidationErrors, closePluginConfigModal, savePluginConfiguration, currentPluginConfigState), their exclusive helpers (getSchemaPropertyType, escapeCssSelector, dotToNested, collectBooleanFields, normalizeFormDataForConfig, flattenConfig, loadCustomHtmlWidget), the orphaned-modal cleanup block, the modal's listener wiring, and the never-invoked showGithubTokenInstructions/closeInstructionsModal pair. - plugins.html: the #plugin-config-modal markup those functions drove. - base.html: the deprecated pluginConfigData() component and the window.PluginConfigHelpers shim (only ever called by pluginConfigData). Deliberately kept, verified still live: - renderArrayObjectItem, getSchemaProperty, escapeHtml/escapeAttribute (window-exposed for the top-level array-of-objects handlers the server-rendered form uses), toggleNestedSection, addKeyValuePair/ addArrayObjectItem families, executePluginAction, and window.currentPluginConfig = null init (file-upload.js and executePluginAction read it, optional-chained). - app()'s internal generateConfigForm/generateSimpleConfigForm methods in base.html: unreachable now but embedded in the live Alpine component; excising methods from a live object is deferred to keep this change zero-risk. Validation: every deletion seam inspected line-by-line; Jinja parse of both templates passes; repo-wide sweep confirms zero remaining references to any deleted function or element id (deleted ranges contained no Jinja tags). Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01KEZK1P1Q1fu5pcuVrkrCFZ * feat(web): mobile navigation drawer + responsive CSS gap fixes Phones previously got the desktop layout squeezed: ~12 system tabs plus one tab per installed plugin wrapped into many rows of small pill buttons, and the header's settings-search and system-stats widgets were dropped entirely (hidden below their breakpoints, never relocated). - Off-canvas nav drawer below md: the existing nav markup (system tab row + #plugin-tabs-row, including dynamically injected plugin tabs) is wrapped in a #site-nav container that CSS repositions into a slide-in drawer on small screens. Same DOM nodes, same @click handlers, nothing duplicated. Tabs become full-width rows with 44px+ touch targets. A hamburger button (md:hidden) in the header and a backdrop toggle the new mobileNavOpen Alpine state (added to both app() definitions, mirroring activeTab). Clicking any tab, a search result, or the backdrop closes the drawer. At md+ hard CSS guards make all drawer styles inert - desktop renders exactly as before. - Header widgets relocated, not hidden: placeHeaderWidgets() in app.js moves the #settings-search-wrap and #system-stats nodes (same elements, listeners intact - both are looked up by id from SSE/search code, so they must never be duplicated) into the drawer below md and back into the header above it, via a matchMedia listener. - Fixed 13 breakpoint utility classes that templates referenced but app.css never defined (sm:block, sm:grid-cols-2, sm:text-sm, md:block, md:w-auto, lg:block, lg:flex, lg:w-64, xl:grid-cols-2/3, 2xl:grid-cols-2/3/4). This was a live bug: 'hidden sm:block' on the search box and 'hidden lg:flex' on the stats meant BOTH were invisible at every screen width. Audit method (repeatable): diff classes used in templates vs defined in app.css. - Mobile modal sizing: one global rule caps .modal-content at 95vw/90vh with internal scroll below 640px - covers every modal without per-template changes. - Horizontal-scroll affordance: pure-CSS edge-fade shadows on .overflow-x-auto containers (scrolling-shadows technique), plus larger in-table touch targets below md. Validation: breakpoint used-vs-defined audit now returns zero gaps; Jinja parse of base.html passes; all changes to desktop behavior are additive (new utilities) or scoped inside max-width media queries. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01KEZK1P1Q1fu5pcuVrkrCFZ * feat(web): x-advanced schema flag groups plugin config fields under a collapsed Advanced Settings section Plugin config pages show every schema property at equal visual priority, which overwhelms first-time users. Plugin authors can now add "x-advanced": true to any flat (non-object) property in config_schema.json to move it into one collapsed "Advanced Settings (N)" section rendered after the basic fields - progressive disclosure with zero loss of control. Implementation: the main render loop in plugin_config.html splits ordered properties into basic/advanced tiers; the advanced group reuses the exact .nested-section/.nested-content/toggleSection() shell that nested object sections already use, so the settings search's expand-on-match behavior works on advanced fields with no JS changes. Object-type properties ignore the flag (they already render as their own collapsible sections). No backend change needed: jsonschema ignores unknown x-* keywords exactly as it does for x-widget/x-propertyOrder. Documented in docs/widget-guide.md alongside the other x-* extensions. Validation (rendered with real Jinja, not just parsed): - synthetic schema with 2 advanced fields: basic fields render before the section, advanced inside the collapsed shell, count badge correct, x-advanced on an object property correctly ignored - schema without any x-advanced: output is identical to the pre-change template (whitespace-normalized diff against git HEAD's version) Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01KEZK1P1Q1fu5pcuVrkrCFZ * feat(web): Display Settings basic/advanced split + live total-resolution readout The Hardware Configuration card showed ~17 fields at equal priority; a new user only needs 7 of them to get a correctly-sized, correctly-colored image (rows, cols, chain_length, parallel, brightness, hardware_mapping, led_rgb_sequence). The other 10 (multiplexing, panel_type, row_address_type, gpio_slowdown, rp1_rio, scan_mode, pwm_bits, pwm_dither_bits, pwm_lsb_nanoseconds, limit_refresh_rate_hz) now live in a collapsed "Advanced Hardware Settings" section using the same nested-section shell as plugin config forms, so toggleSection() and settings-search auto-expand work unchanged. led_rgb_sequence moved up beside brightness/hardware_mapping (2-col grid became 3-col). No field was removed or renamed; the form still posts the same names to /api/v3/config/main. Also adds a live "Your display: W x H pixels" readout under the four sizing fields (width = cols x chain_length, height = rows x parallel - the exact math the chain-length tooltip describes in prose), recomputed client-side on every input event, no round-trip. Deviation from plan, deliberate: disable_hardware_pulsing / inverse_colors / show_refresh_rate stay in their separate "Display Options" card rather than moving across cards - relocating fields between form sections risks regressions for no decluttering gain in the card users complained about. Validation (real Jinja render): all 17 hardware fields present exactly once, basic fields render before the advanced section and the 10 advanced fields inside it, div count balanced (71/71), readout + recompute script present. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01KEZK1P1Q1fu5pcuVrkrCFZ * feat(web): plugin install auto-enables + persistent restart nudge Getting a plugin onto the display used to take three disconnected manual steps: install from the store, flip its enable toggle, then restart the display service - with no in-UI hint that steps 2 and 3 were needed (only docs/GETTING_STARTED.md mentions it). - installPlugin() now enables the plugin immediately on successful install (owner-confirmed behavior change: always auto-enable, no opt-out; users who don't want it running toggle it off as before), then shows a persistent toast ("... restart the display to show it") with an inline "Restart Now" button wired to the existing restartDisplay() - the same function the three existing Restart Display buttons call. - notification.js: show() accepts optional { actionLabel, onAction } to render one inline action button per toast. Callbacks are stored per notification id and cleaned up on dismiss; a new triggerAction() public method runs the callback and dismisses. The global showNotification() shorthand now forwards a full options object as its second argument (legacy type-string calls unchanged). Scope note: applies to the plugin store's install path (window.installPlugin). The custom-registry install path keeps its existing behavior. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01KEZK1P1Q1fu5pcuVrkrCFZ * feat(web): dismissible Getting Started checklist on Overview New users land on a dense multi-tab dashboard with no suggested order of operations (the only guided flow is the WiFi captive portal). This adds a non-gating checklist card at the top of Overview with five steps, each a deep link that switches to the right tab (and closes the mobile nav drawer): 1. Set panel size -> Display tab (done: rows/cols/chain_length > 0) 2. Set timezone/location -> General tab (done: differs from template defaults America/New_York / Tampa) 3. Install a plugin -> Plugins tab (done: /api/v3/plugins/installed non-empty) 4. Enable a plugin -> Plugins tab (done: any installed plugin enabled) 5. Configure it -> Plugins tab (done: first enabled plugin has >=1 saved value differing from its schema defaults) Steps 1-2 are computed server-side in Jinja from main_config (already in the partial's context); 3-5 client-side from existing endpoints. No new backend state: dismissal persists in localStorage (mirroring the reconciliation banner's sessionStorage pattern one section up); deep links use the same _x_dataStack app-data access as settings-search.js. Disclosed heuristic limit: values left at legitimate defaults (a user actually in Tampa) read as "not done". Validation: real Jinja render across 3 config variants confirms the server-side done-flags flip correctly; div balance intact; /plugins/config response shape (config dict directly in .data) verified against api_v3.py. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01KEZK1P1Q1fu5pcuVrkrCFZ * feat(display): drag-and-drop plugin rotation order for the primary display mode The primary rotation's order was invisible and unconfigurable: modes are registered in parallel-load COMPLETION order, so rotation order actually varied between restarts. Only the niche Vegas Scroll mode had a working order UI. This adds real, persisted ordering end to end: Backend: - config.template.json: new display.plugin_rotation_order (default [], fully backward compatible). - display_controller.py: _apply_plugin_rotation_order() rebuilds available_modes grouped by plugin per the configured list (each plugin's modes keep their declared order; unlisted plugins follow in existing relative order; empty config = exact no-op). Applied at startup after parallel load and after live enable/disable reconcile (before the existing _resync_mode_index_after_change, which preserves the current mode). Mirrors vegas_mode get_ordered_plugins() semantics. - api_v3.py save_main_config: accepts plugin_rotation_order as a JSON array (same parse/guard pattern as vegas_plugin_order). Frontend: - New shared widget static/v3/js/widgets/plugin-order-list.js: the Vegas section's drag-and-drop list factored out verbatim (native HTML5 drag events, saved-order-first rendering, hidden-input JSON sync), parameterized by container/order-input/optional exclude-checkbox/badge. - display.html: Vegas section now calls the shared module; its ~130-line inline copy of the same logic is deleted. - durations.html: new "Rotation Order" card above the durations grid using the same module, posting plugin_rotation_order with the existing form. Deviation from plan, deliberate: durations stay as their own mode-keyed grid rather than inline in the drag rows - verified display_durations keys are MODE names (display_controller.py resolves duration per mode_key), not plugin ids, and one plugin can own several modes, so the planned 1:1 inline pairing was wrong. Validation: py_compile on both Python files; _apply_plugin_rotation_order unit-tested standalone (configured order applied, empty-config no-op, unknown ids skipped - 3/3); both templates render with balanced divs, the hidden input carries the saved order, and the old inline implementation is confirmed gone; config.template.json parses. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01KEZK1P1Q1fu5pcuVrkrCFZ * feat(web): serve the interface at / — /v3 kept as a legacy alias The user-visible URL no longer carries the interface version: the pages blueprint is now registered un-prefixed (primary) AND at /v3 (second registration, name='pages_v3_legacy'), so: - http://<device>/ serves the interface directly (the old @app.route('/') redirect is removed — the blueprint's own index takes its place) - every existing /v3/... bookmark and all the hardcoded /v3/partials/... fetches in templates/JS keep working verbatim through the alias mount — zero template/JS churn, zero broken links - url_for('pages_v3.*') resolves against the primary registration, so all server-side redirects (captive portal detection endpoints) now emit un-prefixed URLs - the AP-mode captive-portal allowlist learned the un-prefixed page paths (/setup, /partials/, /settings/, /plugin-ui/) so setup-mode requests don't redirect-loop - /api/v3 and the templates/v3, static/v3 directories are deliberately untouched (internal, invisible to users; owner-confirmed scope) Validation: dual registration mechanics tested against real Flask (test client): /, /v3, /v3/ redirect, partials and /setup reachable on both mounts, url_for yields un-prefixed paths; py_compile passes. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01KEZK1P1Q1fu5pcuVrkrCFZ * perf(web): stream the preview PNG raw instead of PIL decode + re-encode display_preview_generator() opened each changed snapshot with PIL and re-encoded it to PNG just to base64 it — but /tmp/led_matrix_preview.png already IS a PNG, written atomically by the display service (tmp file + os.replace in display_manager.py), so a partially-written file can never be observed. Read the bytes and base64 them directly: identical payload (front-end consumes data:image/png;base64 — verified in base.html), one full image decode+encode per frame less on the same Pi that's driving the matrix. The existing mtime skip and viewer-marker throttling are unchanged (they already covered the "skip unchanged frames" concern). Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01KEZK1P1Q1fu5pcuVrkrCFZ * perf(web): gzip response compression via flask-compress The interface ships a ~5,000-line HTML shell and >20k lines of JS uncompressed; on phone/WiFi that dominates load time. Flask-Compress gzips/brotlis compressible responses transparently. - Optional dependency, same graceful pattern as flask-limiter: missing package = uncompressed responses, no crash. - SSE safety verified empirically against the real package (1.24): an actual streamed text/event-stream response comes back with no Content-Encoding while a large HTML response gzips — the display preview / stats / logs streams are unaffected. - Added flask-compress>=1.14 to web_interface/requirements.txt. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01KEZK1P1Q1fu5pcuVrkrCFZ * perf(web): gate verbose console logging behind the existing pluginDebug switch plugins_manager.js, base.html's inline scripts, and app.js emitted 198 console.log calls in production - including per-interaction [DEBUG] dumps - costing main-thread time and drowning real errors in noise. - New window.debugLog() gate defined in base.html's first inline script (before any other script runs): forwards to console.log only when localStorage.pluginDebug === 'true' - the SAME switch plugins_manager.js already used for its _PLUGIN_DEBUG_EARLY logs, so existing debug workflow docs stay valid. Exposed as window.LEDMATRIX_DEBUG for other scripts. - Mechanically rewrote console.log( -> debugLog( in plugins_manager.js (127), base.html (64), app.js (7). Verified no occurrences lived inside string literals before rewriting; console.error/console.warn untouched. - app.js's no-Alpine showNotification fallback restored to console.info - it's a user-facing last resort, not debug output. Both load paths are safe: the gate is the first inline <script> in <head>, and every rewritten file loads deferred after it. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01KEZK1P1Q1fu5pcuVrkrCFZ * perf(web): vendor CDN assets locally — LAN-speed loads, fully offline-capable Font Awesome, CodeMirror, and htmx were fetched from cdnjs/unpkg on every fresh page load, adding third-party round-trips on a device that often lives on a local network (and htmx was local-only in AP mode, meaning two different loading behaviors to reason about). - Vendored pinned copies under static/v3/vendor/: Font Awesome 6.0.0 (css/all.min.css + the 8 webfonts it references relatively) and CodeMirror 5.65.2 (core, javascript mode, closebrackets/matchbrackets addons, base + monokai css) - ~1.1 MB total, exact versions the CDN tags pinned. - htmx + sse + json-enc extensions now load from the existing local copies (verified 1.9.10, matching the CDN pin) on EVERY network, not just AP mode; the pinned CDN copies remain as a one-shot rescue fallback, mirroring the pattern Alpine already used. The convoluted isAPMode source-flipping logic collapses away. - Dropped the CDN preconnect/dns-prefetch hints (no longer on the critical path). - Fixed a latent bug while relinking CodeMirror: the loader requested mode/json/json.min.js, which does not exist on cdnjs (HTTP 404 verified) - it 404'd on every JSON-editor open. JSON highlighting comes from the javascript mode; the phantom entry is removed. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01KEZK1P1Q1fu5pcuVrkrCFZ * perf(web): extract 3,850 lines of inline JS from base.html to cacheable static files base.html shipped ~4,200 lines of inline JavaScript inside the HTML document, re-downloaded and re-parsed on every page load (gzip helps the transfer, but inline scripts can never be browser-cached). The four largest blocks - none containing any Jinja syntax, verified by scanning every inline block for {{ }} / {% %} - now live as static files served with the app's existing mtime-versioned immutable caching: - js/htmx-config.js (246 lines): HTMX swap/script-execution config, toggleSection helpers - js/app-early.js (346 lines): early helpers + the app() stub that must precede Alpine init - js/app-shell.js (2,997 lines): SSE wiring + the full Alpine app() implementation and tab logic - js/custom-feeds-helpers.js (262 lines): custom-feeds table helpers Each replacement <script src> is CLASSIC (no defer/async) at the exact position of the inline block it replaces - identical execution timing and DOM visibility to inline scripts, so relative ordering with the deferred scripts and with each other is unchanged. base.html drops from ~4,940 to 1,079 lines. Validation: extraction proven lossless by programmatically reassembling the four files back into the template and comparing against git HEAD - byte-for-byte identical. Jinja parse passes; script open/close tags balanced (53/53, after excluding a literal "<script>" inside an HTML comment). Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01KEZK1P1Q1fu5pcuVrkrCFZ * fix(web): size the live preview from the PNG's real dimensions, not config The initial SSE render sized the preview image (and both overlay canvases) from the server-reported config dimensions (cols x chain_length, rows x parallel), while the scale slider's re-render path sized from img.naturalWidth/naturalHeight. Whenever the snapshot PNG's actual size disagrees with the config (stale config, display service not restarted after a hardware change), the initial render stretched the image at a fractional ratio - blurry despite image-rendering: pixelated - and touching the scale slider "fixed" it. Reported live on the devpi test rig. Both paths now size from the loaded image's natural dimensions inside img.onload (which also removes a transient wrong-size flash between src assignment and load). The meta label now reports the true snapshot size. The preview card also gets overflow-x-auto so on narrow screens a wide preview scrolls at its exact pixel-perfect size instead of being squeezed into the viewport (fractional downscaling of pixel art also reads as blur). Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01KEZK1P1Q1fu5pcuVrkrCFZ * feat(web): fold Display Options into the advanced dropdown; Vegas above Double-Sided Owner-requested layout refinement of the Display Settings tab: - The "Display Options" card (disable_hardware_pulsing, inverse_colors, show_refresh_rate, use_short_date_format, Dynamic Duration) moves inside the collapsed advanced section, now titled "Advanced Hardware & Display Options (15)". Hidden form fields still submit with the form, and settings search still auto-expands the section on match, so nothing is lost - the tab just leads with the essentials. - The "Vegas Scroll Mode" section moves above "Double-Sided Display". New section order: Hardware (+ advanced dropdown) > Vegas Scroll > Double-Sided > Multi-Display Sync. Validation (real Jinja render): all 23 field names present exactly once, divs balanced (70/70), the five Display Options fields render inside the advanced section's bounds, and section markers confirm the new order. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01KEZK1P1Q1fu5pcuVrkrCFZ * feat(web): Getting Started items are manually checkable; card auto-hides when complete Two gaps reported from live testing on the devpi rig: 1. The timezone/location step never showed done for a user whose real timezone IS the shipped default (America/New_York) - the heuristic can only detect difference-from-default, not "user saved this". Clicking an item's checkbox now toggles it done manually (persisted per browser in localStorage), so any heuristic false-negative is one tap to clear. Clicking the item text still deep-links to its tab. 2. The card now hides itself automatically once every step is done (auto-detected or manually checked) - previously it stayed until the X was clicked. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01KEZK1P1Q1fu5pcuVrkrCFZ * chore(web): CI cleanup — declare debugLog global, fix entity-unescape order, drop v3 from UI branding - Add debugLog to the /* global */ headers of the six JS files that call it (defined in base.html's first inline script) — resolves the wall of "'debugLog' is not defined" ESLint errors failing the Codacy check. - Fix the two js/double-escaping CodeQL alerts in app-shell.js: the entity-unescape chains decoded & before </>, so a value containing a pre-escaped "&lt;" wrongly double-decoded to "<". & now decodes last (standard order). Pre-existing bug, made visible when the inline scripts moved into scannable .js files. - Page title / header drop the "- v3" suffix, matching the de-versioned user-facing URL. The remaining 7 CodeQL alerts are pre-existing patterns newly visible to scanning (CodeQL doesn't see inline template JS): 4 github.com/htmx.org URL-substring checks (the htmx ones match error-message text, not URLs — false positives in context) and 1 innerHTML XSS-through-DOM in the GitHub install flow. Triage/fix deferred to a focused follow-up rather than expanding this PR. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01KEZK1P1Q1fu5pcuVrkrCFZ * fix(web): add the missing nav tab for the Rotation & Durations page The durations partial (/partials/durations) has existed as a route with no nav tab and no content panel referencing it - an orphaned page. That made the new rotation-order UI unreachable through the interface (caught by the owner testing on the rig; my endpoint-level tests fetched the partial by URL and never noticed the missing entry point). - New "Rotation" tab (fa-rotate icon, verified present in the vendored FA 6.0.0 css) between Display and Backup & Restore, wired exactly like the other tabs (#durations-content + hx-get + loadtab; loadTabContent() is fully generic, so no JS changes needed). - Page heading updated from "Display Durations" to "Rotation & Durations" to match its content since the rotation-order card landed. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01KEZK1P1Q1fu5pcuVrkrCFZ * fix(web): Rotation & Durations page lists every enabled plugin's screens The durations grid looped over display.display_durations, which nothing has ever populated (verified {} on a real production install) - so the page rendered no duration fields at all. Worse, its inputs posted bare mode names, which save_main_config's endswith('_duration') filter silently dropped: the page was broken in both directions, unnoticed because it was also unreachable (previous commit). - pages_v3._load_durations_partial now builds one entry per display mode of every ENABLED plugin via plugin_manager.get_plugin_display_modes() (falling back to the plugin id), overlaid with saved values, defaulting to the display controller's 30s. Grouped per plugin, sorted by name. Saved keys not owned by any enabled plugin stay visible under "Other saved entries" instead of vanishing. - durations.html renders the grouped inputs, named duration__<mode_key> (mode keys are arbitrary, so they can't use the *_duration suffix convention), with an explanatory empty state when no plugins are enabled. - api_v3.save_main_config accepts the new duration__<mode> fields and writes them into display.display_durations under the bare mode key - exactly what the display controller reads (display_durations.get(mode_key, 30)). Validation: py_compile both blueprints; Jinja render with 3 groups asserts grouped inputs, saved-value overlay, stale-entry group, empty state, and div balance. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01KEZK1P1Q1fu5pcuVrkrCFZ * feat(web): restart-pending banner, unsaved-changes guard, installable web app Three usability improvements from live testing feedback: - Restart-pending banner: every successful POST to /api/v3/config/main (display hardware, rotation/durations, general settings) now raises a persistent banner - "Configuration saved, restart the display to apply" - with a Restart Now button that posts restart_display_service directly. Backed by sessionStorage so it survives tab switches and reloads until restarted or dismissed. Plugin config saves are deliberately excluded: they apply live via the display process's config watcher. - Unsaved-changes guard: plugin config panels are Alpine x-if templates, so navigating away destroys the panel and revisiting re-fetches it - edits were silently discarded. Forms now mark themselves dirty on input (cleared on successful submit), a capture-phase click handler confirms before a lossy tab switch, and beforeunload guards full page unloads. System tabs (x-show, persistent DOM) are exempt - no false prompts. - Installable web app: manifest.json (standalone display, dark theme) + generated LED-grid icons (192/512 maskable + 180 apple-touch), linked from base.html. "Add to Home Screen" now yields an app-like fullscreen experience; no service worker, so zero behavioral risk. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01KEZK1P1Q1fu5pcuVrkrCFZ * test(web): smoke tests + static-analysis audits for the web UI Guardrails so this branch's fix classes can't regress silently: - test_web_smoke.py (24 tests): boots the pages blueprint with the same dual registration app.py uses and asserts every page/partial returns 200 with its load-bearing markers (nav wiring, getting-started card, advanced section, rotation order card, per-mode duration inputs), the /v3 legacy alias serves everything, all critical static assets (incl. vendored fontawesome/codemirror, PWA manifest/icons) are served, durations group per plugin with the leftover bucket, and the advanced-hardware section really contains the tuning fields. Would have caught this session's unreachable-durations-page and orphaned-tab bugs instantly. - test_web_static_audit.py (3 tests): (1) every responsive utility class referenced in templates is actually defined in app.css - the silently-no-op class bug that left the header search box invisible at every width; (2) every url_for('static', ...) reference points to a real file; (3) any JS file calling the debugLog global declares it in a /* global */ header. All 40 web tests pass (24 + 3 new, 13 existing) under pytest + Flask. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01KEZK1P1Q1fu5pcuVrkrCFZ * feat(web): floating live preview + per-plugin "Preview on display", drawer a11y Preview-while-configuring: - Floating mini preview (fixed, bottom-right) available on every tab except Overview, fed from the same SSE display stream by updateDisplayPreview - no new connections. Collapses to a round toggle button; open/closed state persists in localStorage; hides on Overview where the full preview lives. - "Preview on display" button on every plugin config page header: runs that plugin on the real display for 60 seconds via the existing /display/on-demand/start API and opens the floating preview, closing the configure -> see-the-result loop. Drawer/nav accessibility: - aria-current="page" tracks the active tab (system + dynamic plugin tabs, matched via their Alpine @click expression), updated from the activeTab watcher so search deep-links and checklist navigation are covered too. - Escape closes the mobile drawer and returns focus to the hamburger; opening the drawer moves focus to its first tab. Validation: all 40 web tests pass; Jinja parse + div balance on both touched templates. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01KEZK1P1Q1fu5pcuVrkrCFZ * fix(web): resolve Codacy findings — DOM building over innerHTML, Map callbacks, misc lint Verified each of the 27 reported findings against current code; all fixed except one rule class skipped with reason below. - app-early.js: plugin tab buttons are now built with createElement/ createTextNode instead of innerHTML template strings (icon class and name come from plugin manifests - semi-trusted input; the old code escaped the name but interpolated the icon class). Both construction sites. Also the forEach arrow no longer returns tab.remove()'s value. - plugin-order-list.js: rows, empty state, and error state all built with DOM APIs - the file no longer contains innerHTML at all (the now-unneeded escapeHtml/escapeAttr helpers are removed); MODE_LABELS is a Map so the vegas-mode lookup can't hit prototype properties. - notification.js: actionCallbacks is a Map (get/set/delete) instead of a plain object - resolves the object-injection-sink and dynamic-delete findings; triggerAction also type-checks the callback. - htmx-config.js: unused catch binding dropped; var -> const in the afterSettle handler; the swapped-<script> re-execution reads/writes textContent instead of innerHTML; the diagnostic form payload uses a null-prototype object so a field named __proto__ can't pollute. - custom-feeds-helpers.js DELETED (with its script tag): all three of its functions (addCustomFeedRow, removeCustomFeedRow, handleCustomFeedLogoUpload) are shadowed by the deferred widgets/custom-feeds.js window assignments, which always win at call time - the copies were dead even when they lived inline in base.html. This also resolves the unused-function and unused-variable findings there. Skipped: 4x "Non-serializable expression must be wrapped with $(...)" in app-early.js - that rule targets code crossing a browser-automation serialization boundary (e.g. page.evaluate); these are ordinary arrow functions in plain browser code with no such boundary. Validation: all 40 web tests pass (incl. the static-asset reference audit, which confirms no template still points at the deleted file); Jinja parse OK. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01KEZK1P1Q1fu5pcuVrkrCFZ * feat(web): update flow installs changed Python dependencies automatically The in-app updater (Update Now banner -> git_pull action) stashed, pulled, and purged plugins - but never touched Python dependencies. Any release adding a package (e.g. this branch's flask-compress, which lives in web_interface/requirements.txt) silently required an SSH session and a manual pip install that most users will never do. - git_pull now records HEAD before pulling; after a successful pull it diffs old..new and, if requirements.txt or web_interface/requirements.txt changed, installs exactly those via _pip_install_requirements - the same vetted root-visible sudo path the Tools-tab buttons use (with its existing graceful fallback when the sudo wrapper isn't configured). Results are appended to the update toast; a failure points the user at the Tools-tab button instead of failing the whole update. - install_base_requirements (Tools tab) now also installs web_interface/requirements.txt - previously it only covered the root file, so web-only dependencies were unreachable from the UI entirely. No install happens when the pull was already-up-to-date or when no requirements file changed, so routine updates stay fast. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01KEZK1P1Q1fu5pcuVrkrCFZ * fix(web): address CodeRabbit review — validation, a11y, perf, and privacy fixes Verified each finding against current code. Fixed: - api_v3: plugin_rotation_order is now strictly validated (JSON list of strings, 400 with a descriptive message otherwise) and popped from the payload before any further handling. - display_controller: _apply_plugin_rotation_order defensively ignores a non-list value (keeps the existing rotation, logs a warning) and drops non-string entries; new logs carry the [DisplayController] prefix. Unit-tested both defensive paths. - app.py: snapshot-read handler narrowed to OSError with debug logging; flask-compress ImportError now emits one structured warning with the install remedy. - htmx-config: the response-error logger prints form FIELD NAMES only - values (API keys, passwords) never reach the console. - plugin-order-list: saved order/exclusions normalized with Array.isArray (a saved "null" previously crashed .forEach); each row gained keyboard/touch-accessible move-up/move-down buttons (HTML5 drag events don't fire on most mobile browsers) that reorder and syncInputs() immediately alongside native drag. - app-shell: window.installedPlugins setter always takes the new list (same-ID metadata/enabled updates were silently dropped); tab rebuild stays gated on ID changes. LED dot renderer reads the frame with ONE getImageData call instead of one per pixel (~9,200/frame at 192x48). - plugins_manager: togglePlugin returns its request promise resolving the API outcome; the install flow now shows the "installed and enabled" toast (with Restart Now) only after enablement succeeds, and a warning without a restart offer when it fails. - a11y: hamburger aria-label flips Open/Close with drawer state; both Advanced-section toggle buttons declare aria-controls/aria-expanded and the shared toggleSection() keeps aria-expanded in sync; move buttons have per-plugin aria-labels. - Rotation/Vegas order-list bootstraps cap their retries (~5s) and show a reload hint instead of spinning forever; Alpine app-state lookups prefer [x-data="app()"] with a generic fallback. Skipped, with reasons: - executePluginAction arg order: caller (plugin_config.html) already passes (actionId, index, pluginId) matching the signature exactly. - generateFieldHtml XSS, entity-unescape blocks, dotToNested pollution, and "app.loadInstalledPlugins" in app-shell: all inside the legacy client-side config cluster whose entry points are shadowed by plugins_manager.js / replaced by server-rendered forms (zero live callers, verified) - queued for wholesale deletion in the follow-up rather than patching dead code. - custom-feeds-helpers.js findings (3): file was deleted in a prior commit. - console.error/warn override removal and afterSwap script re-execution removal: deliberate pre-existing workarounds every partial's inline init currently depends on; reworking them safely needs isolated testing (follow-up), and the error suppression is already double-gated (insertBefore AND htmx match). - "move durations bootstrap into a bundle": inline partial-scoped init is the established pattern for HTMX partials in this codebase. Validation: all 40 web tests pass; py_compile on all touched Python; all touched templates parse; rotation-order defensive paths unit-tested. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01KEZK1P1Q1fu5pcuVrkrCFZ * chore(web): fix remaining real Codacy findings (2 of 6) - htmx-config.js: two more unused catch bindings dropped (optional catch binding), matching the earlier fix. - app-early.js: second forEach arrow (the stub updatePluginTabs copy) braced so the callback no longer returns tab.remove()'s value. The other 4 findings ("Non-serializable expression must be wrapped with $(...)") are deliberately NOT "fixed": that rule belongs to a browser-automation (WebdriverIO-style) lint context and is misfiring on ordinary arrow-function constants. Converting them to function declarations would look compliant but BREAK the code - all four arrows intentionally capture the enclosing Alpine component's `this` for the stub-to-full enhancement logic. The right remedy is disabling that pattern for this repo in Codacy's Code Patterns settings (or dismissing the four findings), not a code change. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01KEZK1P1Q1fu5pcuVrkrCFZ * fix(web): floating preview shows a frame immediately on open + is resizable The floating preview opened empty and stayed empty until the display next CHANGED - the SSE stream only pushes frames on change, and the panel only consumed frames while already open, so the connection's initial frame (sent while the panel was closed) was dropped. Reported from mobile testing as "the button doesn't work". - updateDisplayPreview now caches the latest frame globally regardless of panel state; opening the panel populates the image from that cache instantly, then live frames take over. - Resizable: a size button cycles 192/256/384/512px presets (persisted per browser; works on touch), and desktop additionally gets a native drag handle (CSS resize: both). The image is fluid within the panel; on phones the panel is capped to the viewport width. The size icon (fa-up-right-and-down-left-from-center) is verified present in the vendored FA 6.0.0. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01KEZK1P1Q1fu5pcuVrkrCFZ * fix(web): stop duration fields leaking into config root; isolate per-file dependency installs; fix test fixture leak Verified each finding against current code. - api_v3 save_main_config: both duration blocks (*_duration suffix fields and the newer duration__<mode> fields) only READ from `data`, never removed the keys. The generic "remaining keys" merge later in the same function has no skip-list entry for either pattern, so every duration field was ALSO written a second time as a bogus top-level config key (e.g. "clock_duration": 30 and "duration__mlb_live": 42 sitting at config root, alongside the correct nested display.display_durations.<key>). Confirmed by tracing the full function. Fixed by popping each handled key from `data` (same pattern already used for plugin_rotation_order) and validating strictly: a non-integer duration now returns 400 with a message naming the offending field/mode instead of silently logging and moving on (for the *_duration fields, which previously had zero validation at all). - api_v3 dependency-install loops (git_pull's post-update sync and install_base_requirements): _pip_install_requirements can raise subprocess.TimeoutExpired or OSError (confirmed: install_requirements_file in permission_utils.py never catches either internally, despite its docstring's "never raises on non-zero exit" only covering return codes). Both loops previously let one file's exception either abort the whole try block (skipping the second requirements file entirely) or propagate uncaught. Each file's install is now in its own try/except, so a timeout or OSError on one file is recorded as a labeled failure and the loop continues to the next file. - test_web_smoke.py: the `client` fixture mutated the module-level pages_v3 Blueprint singleton's config_manager/plugin_manager directly with no teardown - since pages_v3 is shared across the whole pytest process (test_web_settings_ui.py touches the same attributes), this fixture's mocks could leak into whichever test ran next. Now saves the originals, yields the client, and restores them in a finally block. Validation: py_compile passes; all 40 web tests pass with the now-generator fixture. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01KEZK1P1Q1fu5pcuVrkrCFZ * fix(web): repair garbled Advanced Hardware section description An earlier sed-based text update concatenated the old and new copies of this description instead of replacing one with the other, leaving a duplicated sentence with the — entity broken into ".mdash;" (visible as literal "mdash;" text on the page). Restored to one clean sentence. Other findings from this review were already fixed in a prior commit (installedPlugins setter) or are confirmed dead code with zero live callers (executePluginAction/dotToNested/entity-unescape/generateFieldHtml, all reachable only from the two unused savePluginConfig copies in app-shell.js - grepped every template, no references) - same legacy cluster flagged in earlier review passes, still queued for a dedicated deletion follow-up rather than patched in place here. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01KEZK1P1Q1fu5pcuVrkrCFZ * fix(web): remove redundant htmx:afterSwap script re-execution (was double-executing every partial's inline script) Re-verified this CodeRabbit finding, previously deferred as "needs isolated testing" - traced it to a confirmed, active bug rather than a style concern: htmx 1.9.10's own config defaults to allowScriptTags: true (confirmed in the vendored htmx.min.js, which itself contains the same clone-and-reinsert <script> mechanism internally). This means htmx ALREADY re-executes every <script> tag in swapped content by default, exactly like a browser navigating to a new page. The custom htmx:afterSwap listener in htmx-config.js did the identical clone-and-reinsert a SECOND time on top of htmx's own handling - so every inline <script> block in every HTMX-loaded partial (overview, display, durations, plugin config, etc. - most partials have one) executed twice per load. Confirmed safe to delete outright, not just narrow: grepped every hand-written JS file for a manual `dispatchEvent(... 'htmx:afterSwap' ...)` that might have relied on this handler for a non-htmx code path (e.g. the direct-fetch fallbacks like loadOverviewDirect) - none exists, so nothing depended on this listener specifically; htmx's native handling covers every real htmx-driven swap on its own. Left in place, unchanged: the console.error/console.warn global override a few lines up in the same file, which suppresses known-noisy HTMX-timing-race messages. That one is a legitimate anti-pattern too (broad substring matching can mask unrelated errors) but redesigning it needs care to preserve real diagnostics while still hiding the specific harmless races it targets - a scoped follow-up, not a same-day deletion like this confirmed-duplicate handler. Validation: all 27 fast web tests pass; JS brace/paren balance sanity checked (no local Node/browser available in this sandbox to execute the file directly - verify manually in-browser before merge). Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01KEZK1P1Q1fu5pcuVrkrCFZ * chore(display): add missing [DisplayController] prefix to the reconcile-complete log Re-verifying the full CodeRabbit findings list against current code surfaced one still-open item: the nitpick asked for the prefix on BOTH rotation-related log lines, but only "Applied plugin rotation order" got it in the earlier pass - "Plugin reconcile complete" was missed. No message/argument/level change, matching the finding's own scope. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01KEZK1P1Q1fu5pcuVrkrCFZ * fix(web): repair dead /v3/logs link on the display hardware-error banner The "Logs tab" link in the display-settings simulation-mode banner was a real <a href> to /v3/logs, but no such route has ever existed (log content is loaded client-side via activeTab, not a dedicated page route) - the link 404'd regardless of the /v3 prefix change. Switch it to the same activeTab-switching pattern the real nav uses. * fix(web): raise display Rows field max from 64 to 128 Cols already allowed up to 128; Rows was capped at 64, which rejects valid larger panel configurations (e.g. 128-row tile chains). No server-side schema enforces a rows max, so this was purely an overly-strict HTML input attribute. * fix(web): remove redundant htmx.org substring check flagged by CodeQL CodeQL flags .includes('htmx.org') as "incomplete URL substring sanitization" - a false positive here, since this string is only ever matched against console.error/warn message text to decide whether to suppress a known-harmless HTMX timing-race log line, not used for any URL-trust/redirect decision. The check was also redundant: 'htmx' is already a substring of 'htmx.org', so the plain .includes('htmx') check right next to it already covers every case the removed check did. * fix(web): restore htmx script re-execution timing that Alpine x-data depends on Removing the custom htmx:afterSwap script-reexecution handler (in a prior commit, as a "duplicate execution" cleanup) broke every partial whose Alpine x-data component function is defined by an inline <script> in that same partial (e.g. wifi.html's wifiSetup()) - confirmed live via browser console: "Alpine Expression Error: wifiSetup is not defined" on every field in the WiFi tab. Root cause: htmx's own native script execution runs during its "settle" phase (~20ms after swap, per htmx's own defaultSettleDelay), but Alpine's MutationObserver evaluates x-data on newly-inserted elements synchronously, right as the swap lands - before settle. So the inline <script> defining wifiSetup() was still un-run when Alpine tried to call it, and Alpine does not retry a failed x-data evaluation later once the function does become defined. Fix: re-execute swapped <script> tags ourselves on htmx:afterSwap (which fires synchronously, before settle, beating Alpine's observer), and disable htmx's own native script re-execution (htmx.config.allowScriptTags = false) so the same script doesn't also run a second time during settle - restoring correct timing without reintroducing the original double-execution bug. Also in this commit: - fix XSS: unescaped repoUrl in a title attribute in renderSavedRepositories - replace .includes('github.com') substring checks with real URL hostname validation (CodeQL: incomplete URL substring sanitization) * fix(web): wait for async plugin install to finish before auto-enabling it Confirmed live: installing hockey-scoreboard logged "installation queued" (success) immediately followed by "enabling it failed" with a 404 "Plugin not found" from /api/v3/plugins/toggle. /api/v3/plugins/install runs the actual clone + plugin-manager discovery asynchronously via an operation queue when one is configured - the response installPlugin() was checking only means the operation was queued, not that the plugin is installed yet. Calling togglePlugin() right after that response 404s because plugin_manager hasn't discovered the new plugin. Fix: reuse the same operation-polling mechanism uninstallPlugin() already has (generalized pollOperationStatus() to take onComplete/onFailed/onTimeout callbacks instead of hardcoding uninstall behavior) so installPlugin() waits for the operation to actually complete before enabling it. Falls back to enabling immediately when no operation_id is returned (direct/synchronous install path, no queue configured). * fix(web): resolve remaining valid findings from latest review pass - custom-feeds.js: fix asset-upload contract mismatch (field name "file" -> "files", response read from top-level "uploaded_files" not "data.files") - same bug already fixed in this file on a separate branch/PR (#420), which this branch never received since they're independent PRs off main - custom-feeds.js: add aria-label to the two icon-only "remove feed" buttons - custom-feeds.js: move file-input reset into .finally() so a failed upload doesn't leave the input stuck holding the file, blocking retry of the same file - app-shell.js: fix executePluginAction(pluginId, actionId) parameter order/count mismatch vs. its callers' (actionId, index, pluginId) - currently masked by plugins_manager.js's correct version overwriting this one at load time (classic vs. deferred script order), but worth fixing outright since it's an isolated, self-contained reassignment (not inside the Alpine app() object literal) and removes a latent footgun - overview.html: align Alpine-state resolution with settings-search.js's two-tier getAppData() (also check appEl.__x.$data, not just _x_dataStack) Verified already addressed by earlier passes (no change needed): plugin_rotation_order validation, DisplayController log prefixes, togglePlugin returning its promise for install-flow chaining, installedPlugins setter always updating state, mobile-nav aria-label, toggleSection aria-expanded sync, PluginOrderList bounded init retries (both display.html and durations.html), plugin-order-list.js Array.isArray validation, batched getImageData in the LED-dot preview renderer, app.py exception narrowing/ logging, form-submission log redaction. Confirmed dead code, skipped (unreachable - zero template/JS callers, verified via full-repo grep): dotToNested prototype-pollution hardening, generateFieldHtml HTML-injection hardening, and the HTML-entity-unescape block in JSON parsing - all three live only inside app-shell.js's two legacy savePluginConfig implementations (one Alpine-method, one standalone), neither of which any template or script calls. The real, live plugin-config path is server-rendered via GET /partials/plugin-config/<id>. Explicitly NOT reverted: the htmx:afterSwap script-execution listener. An earlier finding batch asked to remove it as "duplicate" htmx behavior; that was tried and reverted this session after live testing on hardware proved it broke every partial whose Alpine x-data depends on an inline <script> in the same partial (confirmed: WiFi tab hard-failed with "wifiSetup is not defined"). Removing it again would reintroduce that regression. --------- Co-authored-by: Claude Sonnet 5 <noreply@anthropic.com> |
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66f9950a30 |
chore(ci): add security-audit tooling scripts (workflow files pushed separately) (#414)
* chore(ci): add security-audit workflow and plugin security-proof scripts - scripts/prove_security.py, audit_plugins.py, generate_report.py -- automated checks (dangerous eval()/exec() calls, dependency scanning, report generation) for plugins. - .github/workflows/security-audit.yml + bandit.yaml -- CI wiring for the above plus gitleaks secret scanning and bandit static analysis. - .github/workflows/tests.yml -- pytest matrix across Python 3.10-3.12. Also fixes two Codacy findings while these files are freshly landing: - prove_security.py: dropped a pointless f-string prefix with no placeholders. - security-audit.yml: pinned gitleaks/gitleaks-action to a full commit SHA (matching this repo's existing pinning convention in test.yml) instead of the floating v2 tag. Split out of the original chore/dead-code-removal commit, which had accidentally bundled this in alongside unrelated dead-code deletions. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01KEZK1P1Q1fu5pcuVrkrCFZ * chore: drop workflow files -- pushed separately (needs workflow OAuth scope) * fix(security-tooling): address PR review findings across bandit.yaml, audit_plugins.py, generate_report.py, prove_security.py bandit.yaml: - Removed scripts/prove_security.py's file-level exclusion. Ran bandit directly to get ground truth: the real false positive is B105 (dict key "PASS" misread as password-like), not the eval/exec pattern the old comment claimed. Added a targeted # nosec B105 there, and found+fixed the identical pattern already present in generate_report.py. - Left the repo-wide B607 skip as-is: confirmed via AST scan that properly narrowing it touches 100+ bare-name subprocess call sites across wifi_manager.py, store_manager.py, permission_utils.py, app.py, and start.py -- none of which are part of this PR. Out of proportion to fix here; flagged as a dedicated follow-up. scripts/audit_plugins.py: - SyntaxError/OSError while scanning a plugin file now report CRITICAL (blocking) instead of WARNING/INFO -- a file that couldn't be parsed or read was never actually checked for danger, so it must not silently pass the audit. - --plugin <name> now tracks whether the requested plugin was found across all PLUGIN_BASE_DIRS and exits 1 with a clear error if not, instead of silently scanning zero plugins and reporting success. - The AST visitor now tracks import aliases (import subprocess as sp; from builtins import eval as e) and resolves them before checking against dangerous APIs, closing a straightforward evasion of every PLUGIN-001 through PLUGIN-005 check. Verified against both aliased and unaliased evasion patterns. scripts/generate_report.py: - _md_table_row now escapes pipe characters and normalizes newlines in every cell, so scanner-controlled content (a matched secret, a bandit issue_text) can't corrupt the Markdown table structure. - _load now distinguishes "artifact missing/malformed" from "valid empty result": each summarizer returns an availability flag, and main() now reports INCOMPLETE (not PASSED) with exit code 1 when any artifact is unavailable, instead of silently folding it in as 0 findings. - Gitleaks suppression now uses exact-match placeholder values (pulled from the actual config_secrets.template.json) plus a template-path allowlist, replacing broad substring checks that could hide a real secret containing something like "example.com" as part of its value. scripts/prove_security.py: - T1b (dangerous plugin calls): a file that fails to parse/read now reports CRITICAL with the exception details instead of being silently swallowed by `except (SyntaxError, OSError): pass`. - T6 (Docker hardening): base images must now be pinned to an @sha256 digest; a specific tag like python:3.12 is mutable and is now correctly flagged as unpinned, not just missing tags or :latest. - T2a (API surface): no config mechanism for enforcing local-only access exists in this codebase today (app.py hardcodes host='0.0.0.0'), so the "environment-aware" check as described isn't buildable without adding new config infrastructure -- out of scope here. Applied the achievable part: upgraded from INFO to WARNING, since enforcement can never currently be confirmed. - T1a (zip-slip): replaced the whole-file substring check with an AST walk that finds every extract()/extractall() call and confirms an is_relative_to() guard + "Zip-slip detected" log precede it in the same function. Verified it still passes on the real store_manager.py (both the per-member and validate-then-bulk-extract call sites) and correctly flags a synthetic unguarded extractall(). - T3a (hardcoded secrets): violation details no longer include the matched credential text -- only file, line, pattern type, and a redacted SHA-256 fingerprint, so a real finding doesn't get published into CI logs/artifacts/PR comments with wider exposure than the original leak. Verified with a synthetic secret that no raw content reaches the output. Validated: all four files compile; bandit scans all three scripts clean (2 legitimate targeted suppressions, 0 unaddressed findings); each new/ changed code path exercised directly (alias evasion, unmatched --plugin, missing/malformed/valid-empty artifacts, digest-pinning, zip-slip guard/no-guard, secret redaction); full audit_plugins.py -> prove_security.py -> generate_report.py pipeline run end-to-end producing a correct report. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01KEZK1P1Q1fu5pcuVrkrCFZ * fix(security-tooling): address follow-up review findings on PR #414 scripts/generate_report.py: - Added an explicit `object` type annotation to _md_sanitize_cell's value parameter -- it deliberately accepts any stringifiable value (calls str(value) unconditionally), so `object` reflects its actual contract more accurately than leaving it untyped. scripts/prove_security.py: - Dockerfile FROM-line parsing: renamed the comprehension variable `l` to `line` (ambiguous single-letter name). More importantly, fixed a real false-positive: `FROM --platform=<platform> <image>` was reading the --platform= flag itself as the image token, so a properly digest-pinned image behind a platform flag was incorrectly reported as unpinned. Verified against platform+digest, platform+tag-only, and digest+AS-alias Dockerfiles. scripts/audit_plugins.py: - Consolidated visit_Call's dangerous-API detection: previously, alias resolution only covered ast.Name calls for eval/exec/compile and ast.Attribute calls for subprocess/os.system, missing from-imported subprocess/os functions called as bare names (from subprocess import run as prun; prun(cmd, shell=True) or from os import system as s; s(cmd)). Added _resolve_call_target() to resolve both call shapes to a single fully-qualified target, then run all five PLUGIN-00x checks against that one resolved value. Verified against 10 evasion combinations (from-import aliases, direct/attribute calls, aliased module imports) and confirmed zero false positives on benign os/ subprocess usage without shell=True. Validated: all three files compile, bandit scans clean (same 2 legitimate suppressions as before, 0 new findings), audit_plugins.py/prove_security.py re-run against the real repo with no regressions from the prior fix pass. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01KEZK1P1Q1fu5pcuVrkrCFZ --------- Co-authored-by: Claude Sonnet 5 <noreply@anthropic.com> |
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4abcd0e4f9 |
Fix PermissionError reading config_secrets.json in web interface (#416)
ledmatrix.service (main display) runs as root while ledmatrix-web.service runs as the non-root install user (install_web_service.sh). Both config_manager.py and config_manager_atomic.py only chmod'd config_secrets.json to 0o640 without ever fixing its group, so a file written by the root service ended up group-owned by root and unreadable by the web user, crashing the settings page with a raw PermissionError. Add ensure_shared_group_ownership() to chgrp secrets/config files (best effort, root-only) to the project directory's owning group whenever they are created or saved, and self-heal existing files on load. Also make get_raw_file_content() tolerate an unreadable secrets file the same way load_config() already does, degrading to empty secrets instead of a 500. Co-authored-by: Claude <noreply@anthropic.com> |
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2a1c47fa76 |
chore: remove dead modules and unused dependencies (~1,180 LOC) (#412)
* chore: remove dead modules and unused dependencies (~1,180 LOC) Deletions, each re-verified with a fresh repo-wide grep (core, web, scripts, docs, plugin monorepo) immediately before removal: Modules with zero live importers: - src/background_cache_mixin.py + src/generic_cache_mixin.py (134+150 LOC — referenced only by each other) - src/font_test_manager.py (134 LOC) - src/image_utils.py (22 LOC, self-documented deprecated) - src/layout_manager.py (408 LOC — only its own test imported it) + test/test_layout_manager.py - src/common/basketball_plugin_example.py (328 LOC sample) requirements.txt entries with zero importers in core (pre-plugin-era manager deps): icalevents, geopy, timezonefinder, unidecode. Plus the google-auth trio (google-auth-oauthlib, google-auth-httplib2, google-api-python-client): their only importer is the calendar PLUGIN, which declares all three in its own requirements.txt (verified in the monorepo and on an installed copy) — the plugin dependency installer owns them. Existing venvs are unaffected (removal doesn't uninstall); fresh installs get them when calendar is installed. Two stale references cleaned (a comment in test_pillow_compat.py, a directory listing in HOW_TO_RUN_TESTS.md). Full suite green except the two documented pre-existing failures (circuit_breaker mock drift, fixed in #400; clock-simple 64x32 overflow, pre-dates this series); all core entry modules verified importing cleanly under the emulator. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01FqzC1nzTWL4kaqgMaQZFam * fix: remove content accidentally bundled into the dead-code-removal commit The previous commit's git add/commit swept in a lot of unrelated, unreviewed work alongside the intended dead-code deletions: a new Plugin Composer web UI, new security-audit/CI tooling, a new march-madness plugin, and 23 local-development-only symlinks under plugin-repos/ (per scripts/setup_plugin_repos.py's own docstring, these are meant to be generated locally, never committed -- .gitignore has no entry for them, which is how they slipped in). Removed here, split into their own PRs instead (except plugin-repos/* symlinks and march-madness/ncaa_logos, which are dropped rather than carried forward -- see PR discussion): - web_interface/blueprints/composer.py + composer-app.js + composer-canvas.js + composer.html + manager.py.j2 - scripts/prove_security.py, audit_plugins.py, generate_report.py - .github/workflows/security-audit.yml, .github/workflows/tests.yml, bandit.yaml - All plugin-repos/* symlinks (local dev artifacts, not meant to be committed at all) - plugin-repos/march-madness/* and the 4 new assets/sports/ncaa_logos/* PNGs it needed (left out of every split PR pending a decision on whether march-madness belongs in the core repo or the plugin monorepo) This PR now contains only what its title describes: the dead-code removal from the previous commit, untouched. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01KEZK1P1Q1fu5pcuVrkrCFZ --------- Co-authored-by: Chuck <chuck@example.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |