fix: improve NBA managers to handle no games and reduce logging spam

This commit is contained in:
ChuckBuilds
2025-04-19 22:46:51 -05:00
parent e3b4f6acd1
commit e216aaed5f

View File

@@ -517,33 +517,36 @@ class NBALiveManager(BaseNBAManager):
"""Manager for live NBA games."""
def __init__(self, config: Dict[str, Any], display_manager: DisplayManager):
super().__init__(config, display_manager)
self.update_interval = self.nba_config.get("live_update_interval", 20) # 20 seconds for live games
self.update_interval = self.nba_config.get("live_update_interval", 15) # 15 seconds for live games
self.no_data_interval = 300 # 5 minutes when no live games
self.last_update = 0
self.logger.info("Initialized NBA Live Manager")
self.live_games = [] # List to store all live games
self.current_game_index = 0 # Index to track which game to show
self.last_game_switch = 0 # Track when we last switched games
self.game_display_duration = self.nba_config.get("live_game_duration", 30) # Display each live game for 30 seconds
self.game_display_duration = self.nba_config.get("live_game_duration", 20) # Display each live game for 20 seconds
self.last_display_update = 0 # Track when we last updated the display
self.last_log_time = 0
self.log_interval = 300 # Only log status every 5 minutes
# Initialize with test game only if test mode is enabled
if self.test_mode:
self.current_game = {
"home_abbr": "DAL",
"away_abbr": "ATL",
"home_score": "105",
"away_score": "98",
"period": 4,
"clock": "2:34",
"home_logo_path": os.path.join(self.logo_dir, "DAL.png"),
"away_logo_path": os.path.join(self.logo_dir, "ATL.png"),
"home_abbr": "LAL",
"away_abbr": "BOS",
"home_score": "85",
"away_score": "82",
"period": 3,
"clock": "12:34",
"home_logo_path": os.path.join(self.logo_dir, "LAL.png"),
"away_logo_path": os.path.join(self.logo_dir, "BOS.png"),
"game_time": "7:30 PM",
"game_date": "Apr 17"
}
self.live_games = [self.current_game]
logging.info("[NBA] Initialized NBALiveManager with test game: ATL vs DAL")
self.logger.info("[NBA] Initialized NBALiveManager with test game: LAL vs BOS")
else:
logging.info("[NBA] Initialized NBALiveManager in live mode")
self.logger.info("[NBA] Initialized NBALiveManager in live mode")
def update(self):
"""Update live game data."""
@@ -552,7 +555,6 @@ class NBALiveManager(BaseNBAManager):
interval = self.no_data_interval if not self.live_games else self.update_interval
if current_time - self.last_update >= interval:
self.logger.info("[NBA] Fetching new live game data...")
self.last_update = current_time
if self.test_mode:
@@ -571,7 +573,8 @@ class NBALiveManager(BaseNBAManager):
else:
self.current_game["period"] = 1
self.current_game["clock"] = f"{minutes:02d}:{seconds:02d}"
self.logger.info(f"[NBA] Updated test game clock: {self.current_game['clock']}")
# Always update display in test mode
self.display(force_clear=True)
else:
# Fetch live game data from ESPN API
data = self._fetch_data()
@@ -586,9 +589,35 @@ class NBALiveManager(BaseNBAManager):
details["away_abbr"] in self.favorite_teams
):
new_live_games.append(details)
self.logger.info(f"[NBA] Found live game: {details['away_abbr']} vs {details['home_abbr']} - Period {details['period']}, {details['clock']}")
# Only log if there's a change in games or enough time has passed
should_log = (
current_time - self.last_log_time >= self.log_interval or
len(new_live_games) != len(self.live_games) or
not self.live_games # Log if we had no games before
)
if should_log:
if new_live_games:
self.logger.info(f"[NBA] Found {len(new_live_games)} live games")
for game in new_live_games:
self.logger.info(f"[NBA] Live game: {game['away_abbr']} vs {game['home_abbr']} - Q{game['period']}, {game['clock']}")
else:
self.logger.info("[NBA] No live games found")
self.last_log_time = current_time
if new_live_games:
# Update the current game with the latest data
for new_game in new_live_games:
if self.current_game and (
(new_game["home_abbr"] == self.current_game["home_abbr"] and
new_game["away_abbr"] == self.current_game["away_abbr"]) or
(new_game["home_abbr"] == self.current_game["away_abbr"] and
new_game["away_abbr"] == self.current_game["home_abbr"])
):
self.current_game = new_game
break
# Only update the games list if we have new games
if not self.live_games or set(game["away_abbr"] + game["home_abbr"] for game in new_live_games) != set(game["away_abbr"] + game["home_abbr"] for game in self.live_games):
self.live_games = new_live_games
@@ -597,19 +626,24 @@ class NBALiveManager(BaseNBAManager):
self.current_game_index = 0
self.current_game = self.live_games[0]
self.last_game_switch = current_time
self.logger.info(f"[NBA] Starting with live game: {self.current_game['away_abbr']} vs {self.current_game['home_abbr']}")
# Always update display when we have new data, but limit to once per second
if current_time - self.last_display_update >= 1.0:
self.display(force_clear=True)
self.last_display_update = current_time
else:
# No live games found
self.live_games = []
self.current_game = None
self.logger.info("[NBA] No live games found")
# Check if it's time to switch games
if len(self.live_games) > 1 and (current_time - self.last_game_switch) >= self.game_display_duration:
self.current_game_index = (self.current_game_index + 1) % len(self.live_games)
self.current_game = self.live_games[self.current_game_index]
self.last_game_switch = current_time
self.logger.info(f"[NBA] Switching to live game: {self.current_game['away_abbr']} vs {self.current_game['home_abbr']} - Period {self.current_game['period']}, {self.current_game['clock']}")
# Force display update when switching games
self.display(force_clear=True)
self.last_display_update = current_time
def display(self, force_clear: bool = False):
"""Display live game information."""
@@ -625,9 +659,11 @@ class NBARecentManager(BaseNBAManager):
self.current_game_index = 0
self.last_update = 0
self.update_interval = 300 # 5 minutes
self.recent_hours = self.nba_config.get("recent_game_hours", 72)
self.recent_hours = self.nba_config.get("recent_game_hours", 48)
self.last_game_switch = 0
self.game_display_duration = 15 # Display each game for 15 seconds
self.last_log_time = 0
self.log_interval = 300 # Only log status every 5 minutes
self.logger.info(f"Initialized NBARecentManager with {len(self.favorite_teams)} favorite teams")
def update(self):
@@ -640,54 +676,48 @@ class NBARecentManager(BaseNBAManager):
# Fetch data from ESPN API
data = self._fetch_data()
if not data or 'events' not in data:
if self._should_log("no_events", 300):
self.logger.warning("[NBA] No events found in ESPN API response")
self.games_list = []
self.current_game = None
self.last_update = current_time
self.logger.warning("[NBA] No events found in ESPN API response")
return
events = data['events']
if self._should_log("fetch_success", 300):
self.logger.info(f"[NBA] Successfully fetched {len(events)} events from ESPN API")
# Process games
self.recent_games = []
new_recent_games = []
for event in events:
game = self._extract_game_details(event)
if game:
self.recent_games.append(game)
self.logger.debug(f"Processing game: {game['away_abbr']} vs {game['home_abbr']} - Final: {game['is_final']}, Within window: {game['is_within_window']}")
new_recent_games.append(game)
# Filter for favorite teams
team_games = [game for game in self.recent_games
new_team_games = [game for game in new_recent_games
if game['home_abbr'] in self.favorite_teams or
game['away_abbr'] in self.favorite_teams]
if self._should_log("team_games", 300):
self.logger.info(f"[NBA] Found {len(team_games)} recent games for favorite teams")
# Only log if there's a change in games or enough time has passed
should_log = (
current_time - self.last_log_time >= self.log_interval or
len(new_team_games) != len(self.recent_games) or
not self.recent_games # Log if we had no games before
)
if not team_games:
if self._should_log("no_games", 300):
if should_log:
if new_team_games:
self.logger.info(f"[NBA] Found {len(new_team_games)} recent games for favorite teams")
else:
self.logger.info("[NBA] No recent games found for favorite teams")
self.games_list = []
self.current_game = None
self.last_update = current_time
return
self.last_log_time = current_time
self.games_list = team_games
self.current_game = team_games[0]
self.recent_games = new_team_games
if self.recent_games:
self.current_game = self.recent_games[0]
self.last_update = current_time
except Exception as e:
self.logger.error(f"[NBA] Error updating recent games: {e}", exc_info=True)
self.games_list = []
self.current_game = None
self.last_update = current_time
def display(self, force_clear=False):
"""Display recent games."""
if not self.games_list:
if not self.recent_games:
self.logger.info("[NBA] No recent games to display")
self.display_manager.clear()
return
@@ -698,8 +728,8 @@ class NBARecentManager(BaseNBAManager):
# Check if it's time to switch games
if current_time - self.last_game_switch >= self.game_display_duration:
# Move to next game
self.current_game_index = (self.current_game_index + 1) % len(self.games_list)
self.current_game = self.games_list[self.current_game_index]
self.current_game_index = (self.current_game_index + 1) % len(self.recent_games)
self.current_game = self.recent_games[self.current_game_index]
self.last_game_switch = current_time
force_clear = True # Force clear when switching games