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refactor: reduce NHL manager logging spam
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@@ -509,6 +509,8 @@ class NHLLiveManager(BaseNHLManager):
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self.last_game_switch = 0 # Track when we last switched games
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self.game_display_duration = self.nhl_config.get("live_game_duration", 20) # Display each live game for 20 seconds
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self.last_display_update = 0 # Track when we last updated the display
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self.last_log_time = 0
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self.log_interval = 300 # Only log status every 5 minutes
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# Initialize with test game only if test mode is enabled
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if self.test_mode:
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@@ -536,7 +538,6 @@ class NHLLiveManager(BaseNHLManager):
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interval = self.no_data_interval if not self.live_games else self.update_interval
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if current_time - self.last_update >= interval:
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self.logger.info("[NHL] Fetching new live game data...")
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self.last_update = current_time
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if self.test_mode:
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@@ -555,7 +556,6 @@ class NHLLiveManager(BaseNHLManager):
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else:
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self.current_game["period"] = 1
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self.current_game["clock"] = f"{minutes:02d}:{seconds:02d}"
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self.logger.info(f"[NHL] Updated test game clock: {self.current_game['clock']}")
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# Always update display in test mode
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self.display(force_clear=True)
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else:
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@@ -572,7 +572,22 @@ class NHLLiveManager(BaseNHLManager):
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details["away_abbr"] in self.favorite_teams
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):
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new_live_games.append(details)
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self.logger.info(f"[NHL] Found live game: {details['away_abbr']} vs {details['home_abbr']} - Period {details['period']}, {details['clock']}")
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# Only log if there's a change in games or enough time has passed
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should_log = (
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current_time - self.last_log_time >= self.log_interval or
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len(new_live_games) != len(self.live_games) or
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not self.live_games # Log if we had no games before
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)
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if should_log:
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if new_live_games:
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self.logger.info(f"[NHL] Found {len(new_live_games)} live games")
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for game in new_live_games:
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self.logger.info(f"[NHL] Live game: {game['away_abbr']} vs {game['home_abbr']} - Period {game['period']}, {game['clock']}")
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else:
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self.logger.info("[NHL] No live games found")
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self.last_log_time = current_time
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if new_live_games:
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# Update the current game with the latest data
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@@ -584,7 +599,6 @@ class NHLLiveManager(BaseNHLManager):
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new_game["away_abbr"] == self.current_game["home_abbr"])
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):
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self.current_game = new_game
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self.logger.info(f"[NHL] Updated current game: {self.current_game['away_abbr']} vs {self.current_game['home_abbr']} - Period {self.current_game['period']}, {self.current_game['clock']}")
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break
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# Only update the games list if we have new games
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@@ -595,7 +609,6 @@ class NHLLiveManager(BaseNHLManager):
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self.current_game_index = 0
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self.current_game = self.live_games[0]
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self.last_game_switch = current_time
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self.logger.info(f"[NHL] Starting with live game: {self.current_game['away_abbr']} vs {self.current_game['home_abbr']}")
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# Always update display when we have new data, but limit to once per second
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if current_time - self.last_display_update >= 1.0:
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@@ -605,14 +618,12 @@ class NHLLiveManager(BaseNHLManager):
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# No live games found
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self.live_games = []
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self.current_game = None
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self.logger.info("[NHL] No live games found")
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# Check if it's time to switch games
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if len(self.live_games) > 1 and (current_time - self.last_game_switch) >= self.game_display_duration:
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self.current_game_index = (self.current_game_index + 1) % len(self.live_games)
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self.current_game = self.live_games[self.current_game_index]
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self.last_game_switch = current_time
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self.logger.info(f"[NHL] Switching to live game: {self.current_game['away_abbr']} vs {self.current_game['home_abbr']} - Period {self.current_game['period']}, {self.current_game['clock']}")
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# Force display update when switching games
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self.display(force_clear=True)
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self.last_display_update = current_time
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@@ -712,6 +723,8 @@ class NHLUpcomingManager(BaseNHLManager):
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self.current_game_index = 0
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self.last_update = 0
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self.update_interval = 300 # 5 minutes
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self.last_log_time = 0
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self.log_interval = 300 # Only log status every 5 minutes
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self.logger.info(f"Initialized NHLUpcomingManager with {len(self.favorite_teams)} favorite teams")
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def update(self):
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@@ -728,28 +741,36 @@ class NHLUpcomingManager(BaseNHLManager):
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return
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events = data['events']
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self.logger.info(f"[NHL] Successfully fetched {len(events)} events from ESPN API")
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# Process games
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self.upcoming_games = []
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new_upcoming_games = []
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for event in events:
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game = self._extract_game_details(event)
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if game and not game['is_final'] and game['is_within_window']:
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self.upcoming_games.append(game)
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self.logger.debug(f"Processing upcoming game: {game['away_abbr']} vs {game['home_abbr']}")
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new_upcoming_games.append(game)
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# Filter for favorite teams
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team_games = [game for game in self.upcoming_games
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new_team_games = [game for game in new_upcoming_games
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if game['home_abbr'] in self.favorite_teams or
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game['away_abbr'] in self.favorite_teams]
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self.logger.info(f"[NHL] Found {len(team_games)} upcoming games for favorite teams")
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if not team_games:
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self.logger.info("[NHL] No upcoming games found for favorite teams")
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return
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self.games_list = team_games
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self.current_game = team_games[0]
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# Only log if there's a change in games or enough time has passed
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should_log = (
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current_time - self.last_log_time >= self.log_interval or
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len(new_team_games) != len(self.upcoming_games) or
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not self.upcoming_games # Log if we had no games before
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)
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if should_log:
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if new_team_games:
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self.logger.info(f"[NHL] Found {len(new_team_games)} upcoming games for favorite teams")
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else:
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self.logger.info("[NHL] No upcoming games found for favorite teams")
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self.last_log_time = current_time
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self.upcoming_games = new_team_games
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if self.upcoming_games:
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self.current_game = self.upcoming_games[0]
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self.last_update = current_time
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except Exception as e:
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