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* feat(display): add double-sided mode to mirror one screen across the panel chain
Renders a plugin once at a logical (per-screen) size, then tiles the
rendered frame across the full physical chain so two (or more) panels show
identical content. A 128x32 chain configured with 2 copies drives two 64x32
screens; vertical axis splits parallel outputs instead of the chain.
Plugins size themselves from matrix.width/height, so a thin _LogicalMatrix
proxy reports the logical size while delegating every real operation
(CreateFrameCanvas, SwapOnVSync, brightness, Clear) to the physical matrix —
no plugin changes required. Duplication is a single PIL paste per copy in
update_display(), so render cost is unchanged.
Config: display.double_sided { enabled, copies, axis }. Invalid config
(non-divisible dimension, bad axis/copies) logs a warning and falls back to
single-screen rather than failing to light up.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
* feat(web): expose double-sided display config in the settings UI
Adds a Double-Sided Display section to the Display settings page (enabled
checkbox, copies, horizontal/vertical axis) and wires the save handler to
persist it under display.double_sided. Validates copies (2-8) and axis,
returning 400 on bad input; an omitted checkbox is saved as disabled.
Like the other hardware fields, changes take effect after a display restart.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
* refactor(display): add type hints and docstrings to double-sided proxy
Addresses CodeRabbit nits: sort _LogicalMatrix.__slots__ (Ruff RUF023),
annotate the proxy's __init__/properties/dunders and _resolve_double_sided's
return type, and add docstrings to the property/dunder methods.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>
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