Files
LEDMatrix/test/test_display_controller.py
T
d6c5f97c13 Test suite overhaul + fixes for the three bugs it uncovered (#441)
* ci: run the whole test tree and make the plugin-safety job assert something real

The unit-tests CI job ran an explicit 24-file allowlist that had rotted:
63 of 90 test files (display, vegas, store manager, web API, web_interface)
never ran on a PR. The job now runs all of test/ (minus test/plugins, which
the plugin-safety job owns) so new test files are enrolled by default and
any exclusion needs a visible, commented --ignore.

The plugin-safety job was a green no-op: plugins/ is empty in CI, so every
test skipped with 'Manifest not found'. It now renders a bundled
deterministic fixture plugin (test/fixtures/plugins/ci-fixture-plugin,
golden images included for all 8 default sizes) via LEDMATRIX_PLUGINS_DIR,
and sets LEDMATRIX_REQUIRE_PLUGINS=1 so discovering zero plugins fails
loudly instead of skipping green. The per-plugin suites document that they
target dev machines with real plugins installed.

Coverage is now measured and enforced in exactly one place — the CI
unit-tests step (--cov=src --cov=web_interface --cov-fail-under=45, from a
measured 47% baseline). pytest.ini previously declared --cov-fail-under=30
but CI always passed --no-cov, so the gate had never run anywhere; local
pytest is now coverage-free and fast.

Enabling the 63 unenrolled files surfaced three cases of test rot, fixed
here: test_display_controller_vegas_tick.py could not collect without the
hardware rgbmatrix module (now uses the emulator convention), the
state-reconciliation unrecoverable-cache tests broke when production added
the is_plugin_uninstalled tombstone check (bare Mock returned truthy),
and test_get_system_status assumed the optional psutil dependency
(now installed via requirements-test.txt and guarded by importorskip).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NohXi78cwsAKtN1sCfxjUh

* test: replace can't-fail tests with real assertions

test_font_manager.py was 5 of 6 tests shaped as 'try: call(); assert True /
except: assert True' — running in CI while unable to fail on any
regression. Rewritten against the real FontManager API and the bundled
assets/fonts: returned font types, cache-hit identity, distinct entries per
size, default-font fallback for unknown families and corrupt files
(recorded in failed_loads), BDF native-size reading, text measurement, and
cache lifecycle.

test_display_manager.py's test_draw_text ended in 'assert True'; it now
renders onto a known-black canvas and asserts pixels were actually lit —
which required un-breaking the fixture's freetype MagicMock so draw_text's
isinstance check doesn't silently swallow the draw.

test_display_controller.py carried a permanently-skipped test whose skip
reason already declared it redundant; deleted.

Both display test files now set EMULATOR=true before importing
display_manager (the same convention as test_display_dirty_tracking.py) so
they collect standalone instead of depending on which test module imports
display_manager first.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NohXi78cwsAKtN1sCfxjUh

* test: cover the untested fragile logic (compatibility gate, secrets, config merges, durations, skin cards)

New unit tests for pure or filesystem-only logic that previously had zero
direct coverage:

- test_compatibility.py: the semver install gate (parse_semver suffix
  handling, every range operator, TRUSTWORTHY_FLOOR behavior for cores
  reporting untrustworthy versions, 'more restrictive wins', and the
  malformed-manifest shapes that used to raise).
- test/web_interface/test_secret_helpers.py: the canonical x-secret
  helpers — find/separate/mask/remove, array-item secrets, no input
  mutation, and a separate->recombine round-trip.
- test/web_interface/test_api_v3_helpers.py: the module-level helpers
  behind the plugin config save endpoint (_is_plugin_update_available,
  _coerce_to_bool including the int==1 quirk, deep_merge including its
  shared-subtree shallowness, _parse_form_value, dotted-key-aware
  _get_schema_property/_set_nested_value).
- test_base_plugin_duration.py: get_display_duration's full coercion
  ladder (instance attr -> config -> 15.0), including the bool-is-int
  quirk where display_duration=True means one second.
- test_config_manager_secrets.py: the secrets round-trip — deep-merge on
  load, strip on save, group pruning, the load fast path — and two
  characterized sharp edges marked SUSPECTED BUG: an unreadable secrets
  file at save time writes secrets into config.json in plaintext, and a
  same-mtime-same-size content swap is served stale.
- test_schema_manager_merge.py: merge_with_defaults branch behavior (None
  replacement vs falsey preservation, dict-vs-scalar mismatches, arrays
  replaced wholesale, defaults never mutated).
- test_skin_system.py (extended): render_skin_card shares _render_game's
  3-strike counter but never resets it on success — the asymmetry is
  pinned in both directions, along with card fallthrough and the disable
  interaction between the two paths.

Suspected bugs are characterized, not fixed — each carries a comment so a
future behavior change is deliberate rather than accidental.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NohXi78cwsAKtN1sCfxjUh

* test: add drift guards for cross-file contracts

Three guard suites that pin contracts spanning multiple files, where one
side changing unilaterally breaks the other silently:

- test_version_comparison_consistency.py: the repo's four version
  comparators (compatibility.parse_semver, api_v3's packaging-based
  _is_plugin_update_available, store_manager update_plugin's raw string
  equality, skin_runtime._major) answer differently on the same inputs.
  A table pins each one's verdict; update_plugin is driven through its
  real code path to show the SUSPECTED BUGs: 'v1.2.0' vs '1.2.0'
  triggers a full reinstall the UI calls unnecessary, and a locally-ahead
  plugin gets downgraded. A pairwise-ordering check keeps parse_semver
  agreeing with packaging on plain X.Y.Z.
- test/web_interface/test_secret_separation_parity.py: api_v3.py carries
  three inline copies of find_secret_fields/separate_secrets that lack
  the canonical module's array-item support. The copy count is asserted
  exact (it may only go down; new copies must import
  src/web_interface/secret_helpers), the missing-array-support gap is
  asserted so it can't grow silently, and the canonical behavior that
  migration will adopt is documented executably.
- test_discovery_path_contract.py: the three 'where is plugin X'
  resolvers (PluginManager discovery, StoreManager._find_plugin_path,
  SchemaManager.get_schema_path) agree on the configured directory, and
  their divergent fallback chains are characterized. Also pins the
  .standalone-backup- naming contract shared by store rollback and
  discovery, and _resolve_skin_target's path-traversal rejection.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NohXi78cwsAKtN1sCfxjUh

* test: address review feedback — fixture lifecycle, test names, ClassVar

- ci-fixture-plugin: call display_manager.clear() before rendering (per
  plugin guidelines — the fixture should model a well-behaved plugin),
  add a class docstring, and document why Pillow is deliberately not
  pinned in its requirements.txt (core dependency; harness installs
  nothing).
- Rename two tests whose names contradicted their assertions:
  test_unparseable_core_version_is_compatible ->
  test_unparseable_core_with_high_floor_is_blocked, and
  test_unreadable_secrets_file... -> test_corrupt_secrets_file...
- Annotate TestGetSchemaProperty.SCHEMA as ClassVar (RUF012).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NohXi78cwsAKtN1sCfxjUh

* ci: allow manual test.yml runs via workflow_dispatch

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NohXi78cwsAKtN1sCfxjUh

* fix: unify version comparison, refuse secret-leaking saves, reset skin strikes on card success

Fixes the three suspected bugs this PR's characterization tests pinned,
flipping those tests to assert the corrected behavior:

- plugins/store: ONE shared update comparator. New
  compatibility.is_update_available() (PEP 440 via packaging) is now used
  by both the web UI's update badge (api_v3._is_plugin_update_available
  is a thin alias) and store_manager.update_plugin's reinstall decision.
  Previously update_plugin used raw string equality: 'v1.2.0' vs '1.2.0'
  triggered a full reinstall the UI called unnecessary, and a locally-
  ahead plugin (2.0.0 installed, registry 1.9.0) was silently DOWNGRADED.
  Now equivalent spellings skip the reinstall and locally-ahead versions
  are never downgraded; unparseable versions still reconcile by
  reinstalling from the registry.

- config: save_config and save_config_atomic now refuse (ConfigError)
  when config_secrets.json exists but cannot be loaded. Both previously
  proceeded without stripping, writing the merged secrets into
  config.json in plaintext. The shared _load_secrets_for_save() helper
  raises with an actionable message instead; a missing secrets file is
  still fine (nothing to strip), and _migrate_config's catch-all keeps
  boot resilient.

- skins: render_skin_card resets _skin_failures on both success paths
  (vegas card returned, or mode renderer handled), mirroring
  _render_game. Transient card failures no longer accumulate across a
  session until they permanently disable a working skin.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NohXi78cwsAKtN1sCfxjUh

* fix: harden shared comparator edges from review

- is_update_available: reject truthy non-string versions (a malformed
  manifest can carry a number; packaging raises TypeError on those) by
  surfacing the mismatch instead of raising.
- store_manager.update_plugin: drop the truthiness gate around the
  comparator so a missing version on either side follows the shared
  'no update' verdict, keeping the store consistent with the UI badge;
  a missing manifest still uses the reinstall recovery path.
- config_manager._load_secrets_for_save: catch only expected read/parse
  failures (OSError/ValueError/RecursionError) so implementation bugs
  propagate as themselves, and log with traceback.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NohXi78cwsAKtN1sCfxjUh

---------

Co-authored-by: Claude <noreply@anthropic.com>
2026-08-07 10:17:30 -04:00

400 lines
18 KiB
Python

import time
from datetime import datetime
from unittest.mock import MagicMock, patch
import pytest
class TestDisplayControllerInitialization:
"""Test DisplayController initialization and setup."""
def test_init_success(self, test_display_controller):
"""Test successful initialization."""
assert test_display_controller.config_service is not None
assert test_display_controller.display_manager is not None
assert test_display_controller.cache_manager is not None
assert test_display_controller.font_manager is not None
assert test_display_controller.plugin_manager is not None
assert test_display_controller.available_modes == []
class TestDisplayControllerModeRotation:
"""Test display mode rotation logic."""
def test_basic_rotation(self, test_display_controller):
"""Test basic mode rotation."""
controller = test_display_controller
controller.available_modes = ["mode1", "mode2", "mode3"]
controller.current_mode_index = 0
controller.current_display_mode = "mode1"
# Simulate rotation
controller.current_mode_index = (controller.current_mode_index + 1) % len(controller.available_modes)
controller.current_display_mode = controller.available_modes[controller.current_mode_index]
assert controller.current_display_mode == "mode2"
assert controller.current_mode_index == 1
# Rotate again
controller.current_mode_index = (controller.current_mode_index + 1) % len(controller.available_modes)
controller.current_display_mode = controller.available_modes[controller.current_mode_index]
assert controller.current_display_mode == "mode3"
# Rotate back to start
controller.current_mode_index = (controller.current_mode_index + 1) % len(controller.available_modes)
controller.current_display_mode = controller.available_modes[controller.current_mode_index]
assert controller.current_display_mode == "mode1"
def test_rotation_with_single_mode(self, test_display_controller):
"""Test rotation with only one mode."""
controller = test_display_controller
controller.available_modes = ["mode1"]
controller.current_mode_index = 0
controller.current_mode_index = (controller.current_mode_index + 1) % len(controller.available_modes)
assert controller.current_mode_index == 0
class TestDisplayControllerOnDemand:
"""Test on-demand request handling."""
def test_activate_on_demand(self, test_display_controller):
"""Test activating on-demand mode."""
controller = test_display_controller
controller.available_modes = ["mode1", "mode2"]
controller.plugin_modes = {"mode1": MagicMock(), "mode2": MagicMock(), "od_mode": MagicMock()}
controller.mode_to_plugin_id = {"od_mode": "od_plugin"}
request = {
"action": "start",
"plugin_id": "od_plugin",
"mode": "od_mode",
"duration": 60
}
controller._activate_on_demand(request)
assert controller.on_demand_active is True
assert controller.on_demand_mode == "od_mode"
assert controller.on_demand_duration == 60.0
assert controller.on_demand_schedule_override is True
assert controller.force_change is True
def test_on_demand_expiration(self, test_display_controller):
"""Test on-demand mode expiration."""
controller = test_display_controller
controller.on_demand_active = True
controller.on_demand_mode = "od_mode"
controller.on_demand_expires_at = time.time() - 10 # Expired
controller._check_on_demand_expiration()
assert controller.on_demand_active is False
assert controller.on_demand_mode is None
assert controller.on_demand_last_event == "expired"
def test_on_demand_schedule_override(self, test_display_controller):
"""Test that on-demand overrides schedule."""
controller = test_display_controller
controller.is_display_active = False
controller.on_demand_active = True
# Logic in run() loop handles this, so we simulate it
if controller.on_demand_active and not controller.is_display_active:
controller.on_demand_schedule_override = True
controller.is_display_active = True
assert controller.is_display_active is True
assert controller.on_demand_schedule_override is True
class TestDisplayControllerLivePriority:
"""Test live priority content switching."""
def test_live_priority_detection(self, test_display_controller, mock_plugin_with_live):
"""Test detection of live priority content."""
controller = test_display_controller
# Set up plugin modes with proper mode name matching
normal_plugin = MagicMock()
normal_plugin.has_live_priority = MagicMock(return_value=False)
normal_plugin.has_live_content = MagicMock(return_value=False)
# The mode name needs to match what get_live_modes returns or end with _live
controller.plugin_modes = {
"test_plugin_live": mock_plugin_with_live, # Match get_live_modes return value
"normal_mode": normal_plugin
}
controller.mode_to_plugin_id = {"test_plugin_live": "test_plugin", "normal_mode": "normal_plugin"}
live_mode = controller._check_live_priority()
# Should return the mode name that has live content
assert live_mode == "test_plugin_live"
def test_live_priority_switch(self, test_display_controller, mock_plugin_with_live):
"""Test switching to live priority mode."""
controller = test_display_controller
controller.available_modes = ["normal_mode", "test_plugin_live"]
controller.current_display_mode = "normal_mode"
# Set up normal plugin without live content
normal_plugin = MagicMock()
normal_plugin.has_live_priority = MagicMock(return_value=False)
normal_plugin.has_live_content = MagicMock(return_value=False)
# Use mode name that matches get_live_modes return value
controller.plugin_modes = {
"test_plugin_live": mock_plugin_with_live,
"normal_mode": normal_plugin
}
controller.mode_to_plugin_id = {"test_plugin_live": "test_plugin", "normal_mode": "normal_plugin"}
# Simulate check loop logic
live_priority_mode = controller._check_live_priority()
if live_priority_mode and controller.current_display_mode != live_priority_mode:
controller.current_display_mode = live_priority_mode
controller.force_change = True
# Should switch to live mode if detected
assert controller.current_display_mode == "test_plugin_live"
assert controller.force_change is True
def test_live_priority_resume_continues_rotation(self, test_display_controller):
"""Regression: when live priority ends, rotation resumes where it was
interrupted, not after the live plugin's mode.
Without the fix, _apply_live_priority left current_mode_index pointing at
the live plugin's slot, so the next rotation step skipped every mode
between the interrupted position and the live plugin (e.g. elections,
which sits just before a flights plugin in the order)."""
controller = test_display_controller
controller.available_modes = [
"weather", "forecast", "almanac", "election_ticker", "flight_live"
]
# Rotation is about to show the 3rd mode (index 2).
controller.current_mode_index = 2
controller.current_display_mode = "almanac"
controller._live_resume_index = None
# Live priority (e.g. planes overhead) preempts -> flight_live (index 4).
controller._apply_live_priority("flight_live")
assert controller.current_display_mode == "flight_live"
assert controller.current_mode_index == 4
assert controller._live_resume_index == 2 # saved rotation position
# Re-checks while the hold continues must not move the saved position.
controller._apply_live_priority("flight_live")
assert controller._live_resume_index == 2
# Live priority ends -> resume at the saved index (almanac), so the next
# rotation step lands on election_ticker (index 3) rather than skipping it.
controller._apply_live_priority(None)
assert controller.current_mode_index == 2
assert controller.current_display_mode == "almanac"
assert controller._live_resume_index is None
def test_live_priority_no_resume_when_idle(self, test_display_controller):
"""No saved position + no live content is a no-op (normal rotation)."""
controller = test_display_controller
controller.available_modes = ["a", "b", "c"]
controller.current_mode_index = 1
controller.current_display_mode = "b"
controller._live_resume_index = None
controller._apply_live_priority(None)
assert controller.current_mode_index == 1
assert controller.current_display_mode == "b"
# --- Round-robin between multiple simultaneous live games --------------
@staticmethod
def _live_plugin(live_modes):
"""A mock plugin that is live and reports the given live mode names."""
p = MagicMock()
p.has_live_priority = MagicMock(return_value=True)
p.has_live_content = MagicMock(return_value=True)
p.get_live_modes = MagicMock(return_value=list(live_modes))
return p
def test_collect_live_modes_dedupes_multi_mode_plugin(self, test_display_controller):
"""A sports plugin registered under several mode keys (one per league)
contributes each live mode once, in registration order; plugins with no
live content are skipped."""
controller = test_display_controller
baseball = self._live_plugin(["baseball_live"])
soccer = self._live_plugin(["soccer_fifa.world_live"])
idle = MagicMock()
idle.has_live_priority = MagicMock(return_value=True)
idle.has_live_content = MagicMock(return_value=False)
controller.plugin_modes = {
"baseball_live": baseball,
"baseball_recent": baseball,
"soccer_fifa.world_live": soccer,
"soccer_usa.1_live": soccer,
"soccer_recent": soccer,
"clock": idle,
}
assert controller._collect_live_modes() == [
"baseball_live", "soccer_fifa.world_live"
]
def test_round_robin_alternates_between_simultaneous_live_games(self, test_display_controller):
"""Regression: with two games live at once, the live-priority pick
round-robins each dwell instead of pinning to the first plugin in
registration order (the bug where a baseball game hid a live World Cup
match)."""
controller = test_display_controller
baseball = self._live_plugin(["baseball_live"])
soccer = self._live_plugin(["soccer_fifa.world_live"])
controller.plugin_modes = {
"baseball_live": baseball,
"soccer_fifa.world_live": soccer,
}
# First entry into live priority from an ambient mode -> first live game.
controller.current_display_mode = "clock"
assert controller._check_live_priority(advance=True) == "baseball_live"
# The controller switches to it; the next dwell advances to the other.
controller.current_display_mode = "baseball_live"
assert controller._check_live_priority(advance=True) == "soccer_fifa.world_live"
# And wraps back again.
controller.current_display_mode = "soccer_fifa.world_live"
assert controller._check_live_priority(advance=True) == "baseball_live"
def test_single_live_game_holds_without_flipping(self, test_display_controller):
"""One live game: advancing returns the same mode, so the hold is stable."""
controller = test_display_controller
controller.plugin_modes = {"baseball_live": self._live_plugin(["baseball_live"])}
controller.current_display_mode = "baseball_live"
assert controller._check_live_priority(advance=True) == "baseball_live"
def test_non_advancing_peek_does_not_rotate(self, test_display_controller):
"""The default (advance=False) peek used by the Vegas coordinator must
not spin the cursor: it returns the live mode already on screen."""
controller = test_display_controller
controller.plugin_modes = {
"baseball_live": self._live_plugin(["baseball_live"]),
"soccer_fifa.world_live": self._live_plugin(["soccer_fifa.world_live"]),
}
controller.current_display_mode = "soccer_fifa.world_live"
assert controller._check_live_priority() == "soccer_fifa.world_live"
assert controller._check_live_priority() == "soccer_fifa.world_live"
# From an ambient mode the peek reports the first live game (truthy).
controller.current_display_mode = "clock"
assert controller._check_live_priority() == "baseball_live"
def test_no_live_content_returns_none(self, test_display_controller):
controller = test_display_controller
idle = MagicMock()
idle.has_live_priority = MagicMock(return_value=True)
idle.has_live_content = MagicMock(return_value=False)
controller.plugin_modes = {"clock": idle}
controller.current_display_mode = "clock"
assert controller._check_live_priority(advance=True) is None
def test_fallback_to_mode_name_when_get_live_modes_unhelpful(self, test_display_controller):
"""A live plugin whose get_live_modes returns nothing registered falls
back to its own '_live' mode name (legacy behavior preserved)."""
controller = test_display_controller
legacy = MagicMock()
legacy.has_live_priority = MagicMock(return_value=True)
legacy.has_live_content = MagicMock(return_value=True)
legacy.get_live_modes = MagicMock(return_value=["unregistered_mode"])
controller.plugin_modes = {"hockey_live": legacy}
controller.current_display_mode = "clock"
assert controller._check_live_priority(advance=True) == "hockey_live"
class TestDisplayControllerDynamicDuration:
"""Test dynamic duration handling."""
def test_plugin_supports_dynamic(self, test_display_controller, mock_plugin_with_dynamic):
"""Test checking if plugin supports dynamic duration."""
controller = test_display_controller
assert controller._plugin_supports_dynamic(mock_plugin_with_dynamic) is True
mock_normal = MagicMock()
mock_normal.supports_dynamic_duration.side_effect = AttributeError
assert controller._plugin_supports_dynamic(mock_normal) is False
def test_get_dynamic_cap(self, test_display_controller, mock_plugin_with_dynamic):
"""Test retrieving dynamic duration cap."""
controller = test_display_controller
cap = controller._plugin_dynamic_cap(mock_plugin_with_dynamic)
assert cap == 180.0
def test_global_cap_fallback(self, test_display_controller):
"""Test global dynamic duration cap."""
controller = test_display_controller
controller.global_dynamic_config = {"max_duration_seconds": 120}
assert controller._get_global_dynamic_cap() == 120.0
controller.global_dynamic_config = {}
assert controller._get_global_dynamic_cap() == 180.0 # Default
class TestDisplayControllerSchedule:
"""Test schedule management."""
def test_schedule_disabled(self, test_display_controller):
"""Test when schedule is disabled."""
controller = test_display_controller
schedule_config = {"schedule": {"enabled": False}}
with patch.object(controller.config_service, 'get_config', return_value=schedule_config):
controller._check_schedule()
assert controller.is_display_active is True
def test_active_hours(self, test_display_controller):
"""Test active hours check."""
controller = test_display_controller
with patch('src.display_controller.datetime') as mock_datetime:
mock_datetime.now.return_value.strftime.return_value.lower.return_value = "monday"
mock_datetime.now.return_value.time.return_value = datetime.strptime("12:00", "%H:%M").time()
mock_datetime.strptime = datetime.strptime
schedule_config = {
"schedule": {
"enabled": True,
"start_time": "09:00",
"end_time": "17:00"
}
}
with patch.object(controller.config_service, 'get_config', return_value=schedule_config):
controller._check_schedule()
assert controller.is_display_active is True
def test_inactive_hours(self, test_display_controller):
"""Test inactive hours check."""
controller = test_display_controller
# Inject schedule directly into self.config (what _check_schedule actually reads)
# and reset the minute gate so the cached result from any prior call is cleared.
controller.config['schedule'] = {
"enabled": True,
"start_time": "09:00",
"end_time": "17:00",
}
controller._schedule_checked_minute = None
controller._tz = None
with patch('src.display_controller.datetime') as mock_datetime:
mock_datetime.now.return_value.strftime.return_value.lower.return_value = "monday"
mock_datetime.now.return_value.time.return_value = datetime.strptime("20:00", "%H:%M").time()
mock_datetime.strptime = datetime.strptime
controller._check_schedule()
assert controller.is_display_active is False
class TestPluginHealthWiring:
"""Phase 1: DisplayController activates the dormant plugin health/metrics
subsystem by wiring real tracker/monitor instances onto the plugin manager."""
def test_health_tracker_and_resource_monitor_wired(self, test_display_controller):
from src.plugin_system.plugin_health import PluginHealthTracker
from src.plugin_system.resource_monitor import PluginResourceMonitor
pm = test_display_controller.plugin_manager
assert isinstance(pm.health_tracker, PluginHealthTracker)
assert isinstance(pm.resource_monitor, PluginResourceMonitor)