Files
LEDMatrix/scripts/dev_server.py
T
ChuckandClaude Opus 5.5 dfd67c7c8b feat(dev): preview a plugin's Vegas strip in the dev server (#700)
* perf(timing): say which render-thread work a late frame followed

The soak already says how often a moving frame reached the panel late, but
not what the render thread was doing just before it. Vegas does two kinds of
work there between frames -- building its strip (compose, extend) and, with
live elements, patching changed pixels into it -- and deciding whether either
is affordable needs their own numbers.

- FrameTimingRecorder.note_op(kind, nbytes) tags the next presented frame.
  Totals gain op_frames, late_op_frames, op_freezes and op_bytes per kind;
  aggregate() still takes frames without ops. The file schema is unchanged.
- Vegas tags compose and every strip extension (with the bytes it copied).
- frame_soak prints an "after work" table: frames, late %, freezes and MB
  moved per kind, only when something tagged its work.
- render_bench gains --strip-screens (Vegas-sized strips), --patch-bytes /
  --patch-every / --patch-where (in-place column writes, as a live element
  update does) and --extend-every-screens / --extend-width (append + trim on
  a fixed cadence that holds the strip's width).

No runtime behaviour changes: this is the measurement gate for live Vegas
elements.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* docs(changelog): note the frame-op attribution and bench modes

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* perf(scroll): build the strip's PIL image only when something reads it

Every Vegas strip extension rebuilt ScrollHelper.cached_image from
cached_array in full, twice (append, then trim), on the render thread:
Image.fromarray is 1.7ms for an 8,000px strip and 3.8ms for 20,000px on a
Pi 4 (measured on ledpi), about two thirds of an extension's render-thread
cost. Nothing on the frame path reads the image's pixels; every frame is cut
from the array.

cached_image is now a property. append_content and drop_scrolled_prefix
defer it; the first read builds it from the array it started with and keeps
it only if the strip has not changed meanwhile, so a sync push racing an
extension cannot leave a stale image cached. Assigning cached_image stores
exactly what was assigned, as before. has_strip() says whether there is a
strip without building its image; the helper's frame path, Vegas and the
adapter's scroll-cache invalidation use it. The strip is also no longer held
in memory twice.

In Vegas the image is now built only by a multi-display sync push.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* feat(vegas): live elements -- a plugin API for content that changes while it scrolls

Vegas bakes each plugin's pictures into one strip, so a card already on its
way across the panel keeps what it showed when it was drawn. This adds the
API and bookkeeping for content that can be updated in place; the worker
that redraws and swaps it follows separately. No shipped plugin implements
the hook yet, so nothing changes for users.

Plugin API (core 3.8.0), all no-ops by default:
- BasePlugin.get_vegas_elements() -> [VegasElement(key, image, version,
  live, refresh_hz)]: named, fixed-width pieces of Vegas content.
- BasePlugin.redraw_vegas_element(key, width, height, at): a lock-free
  redraw for content that changes with time.
- BasePlugin.notify_vegas_data_changed(): data that lands outside update().
- src/plugin_system/vegas_elements.py (VegasElement, re-exported from
  base_plugin).

Core:
- PluginAdapter asks a plugin that implements the hook for elements on the
  background fetch only (under its lock, on its own canvas); every other
  path keeps get_vegas_content(). Live elements are pinned (padded with
  content_padding, never trimmed), tagged with their key, digest and data
  epoch in Image.info so the existing cache and group plumbing carry them
  unchanged, and untagged if a width budget crops them.
- RenderPipeline records where each live element lands (ElementRecord), in
  absolute strip columns a trim does not move; the block-start arithmetic
  is shared with the STATIC markers.
- PluginManager update listeners (add/remove_update_listener,
  notify_data_changed): told the moment update() completes, not at the
  next ~4s Vegas poll. The coordinator uses one to move each plugin's data
  epoch on.
- vegas_scroll.live_refresh (kill switch), live_max_hz, live_min_interval,
  live_lead_screens; per-plugin core-owned vegas_live. Live elements are
  off under multi-display sync, in swap mode and with offscreen_prefetch off.
- scripts/check_plugin.py checks the element contract
  (src/plugin_system/testing/vegas.py); test/fixtures/plugins/vegas-live-stub
  is a working example.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* feat(vegas): live elements update in place while they scroll

One background worker (src/vegas_mode/live_worker.py) redraws a plugin's
live elements when its data epoch moves on (update listener) or on their
refresh_hz, nearest the screen first, and hands changed pixels lock-free to
the render thread, which copies them into the strip between frames
(RenderPipeline.apply_live_patches, ScrollHelper.patch_columns): at most
four patches or two screens of bytes a frame, no drawing or locks there.
The worker takes over group prefetch once a live element is placed, runs
inside the render gate, and is supervised. Update tick 1s while live
elements exist. Web UI switch for live_refresh. OFFSCREEN_RENDERING.md
describes what was built and why SegmentStrip was not needed.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* feat(sports): live Vegas cards for the scoreboards (shared layer)

One live element per game, drawn only when what the card shows changes, so
a score changes on a card already crossing the panel. The shared part, so
each scoreboard adopts it in a few lines:

- src/common/sports_vegas.py: game_key, game_fingerprint (the whole game
  dict, frozen: no drawn field can be missed), dedupe_games, VegasCardCache,
  StickyOdds (odds a live poll left out stay drawn), finished_games /
  with_finished_games (a game that just went final keeps its card, after its
  league's live games; one a heuristic only judged over keeps its live
  state, so a tied end of regulation never shows FINAL early).
- SportsScrollDisplay.make_vegas_renderer() is the override point;
  build_vegas_elements() and SportsScrollDisplayManager
  .get_vegas_elements_for() do the rest. A card's version includes its
  teams' ranks, which the renderer draws from the rankings cache.
- SportsLiveSharedMixin._record_finished_game() / finished_games_snapshot():
  held for FINISHED_GAME_TTL after it leaves the live list.

A sport that does not implement make_vegas_renderer keeps its ordinary Vegas
content, so no scoreboard changes until it opts in.

scripts/render_plugin.py --vegas renders a plugin's Vegas block as the
ticker lays it out, and --timeline stacks it at successive moments as
the ticker would update it in place; the join is now
render_pipeline.join_plugin_rows().

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* feat(vegas): keep live games in the ticker by default

display.vegas_scroll.live_in_ticker now defaults to true: through a live
game the marquee keeps running and the live scoreboard takes extra turns in
it -- its cards updating in place while they scroll -- instead of the ticker
giving way to the full-screen scoreboard.

The new default would reach nobody on its own: every existing config holds
an explicit false copied from the template (there was no control for it),
and the template merge only adds missing keys. ConfigManager therefore turns
a stored false on once, with a backup, and records live_in_ticker_migrated
so a false chosen afterwards stays. The marker is never in the template.

A "Keep live games in the ticker" checkbox under Vegas mode sets it. Tests
that pin the full-screen takeover now say live_in_ticker=false.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* feat(dev): preview a plugin's Vegas strip in the dev server

The dev server's View selector gains "Vegas strip (live elements)" and
"Vegas strip (plain Vegas content)": the plugin's block of the Vegas ticker,
laid out by the ticker's own code (render_vegas_strip, as render_plugin.py
--vegas uses), with its live elements listed. /api/render takes
"vegas": "live" | "plain"; the display view is unchanged.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* refactor(sports): a default _determine_game_type on SportsScrollDisplay

render_vegas_card looked the method up with getattr and a None default, which
static analysis (Codacy) reports as calling something that may not be
callable. The base class now has the default -- the card type from the game's
state -- and the plugins that define their own override it as before.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* fix: review follow-ups on the shared live-card layer

- The reused Vegas renderer always gets the current rankings, empty
  included, so ranks cleared since are not kept drawn.
- render_plugin.py: --timeline refuses --no-live (a timeline shows live
  elements changing), --timeline/--no-live need --vegas, and the Vegas
  paths create the output's directory like the display path does.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 08:37:15 -04:00

487 lines
18 KiB
Python

#!/usr/bin/env python3
"""
LEDMatrix Dev Preview Server
A standalone lightweight Flask app for rapid plugin development.
Pick a plugin, tweak its config, and instantly see the rendered display.
Usage:
python scripts/dev_server.py
python scripts/dev_server.py --port 5001
python scripts/dev_server.py --extra-dir /path/to/custom-plugin
Opens at http://localhost:5001
"""
import sys
import os
import json
import re
import time
import argparse
import logging
from pathlib import Path
from typing import Any, Dict, List, Optional
# Add project root to path
PROJECT_ROOT = Path(__file__).resolve().parent.parent
sys.path.insert(0, str(PROJECT_ROOT))
# Prevent hardware imports
os.environ['EMULATOR'] = 'true'
from flask import Flask, render_template, request, jsonify
from src.common.path_safety import resolve_under, safe_path_component
app = Flask(__name__, template_folder=str(Path(__file__).parent / 'templates'))
logger = logging.getLogger(__name__)
# Will be set from CLI args
_extra_dirs: List[str] = []
# Render endpoint resource guards
MAX_WIDTH = 512
MAX_HEIGHT = 512
MIN_WIDTH = 1
MIN_HEIGHT = 1
# plugin_id arrives in request input and is used to build filesystem paths —
# allowlist it (same pattern the web UI's pages_v3 uses)
_SAFE_PLUGIN_ID_RE = re.compile(r'^[a-zA-Z0-9_-]{1,64}$')
# --------------------------------------------------------------------------
# Plugin discovery
# --------------------------------------------------------------------------
def get_search_dirs() -> List[Path]:
"""Get all directories to search for plugins."""
dirs = [
PROJECT_ROOT / 'plugins',
PROJECT_ROOT / 'plugin-repos',
]
for d in _extra_dirs:
dirs.append(Path(d))
return dirs
def discover_plugins() -> List[Dict[str, Any]]:
"""Discover all available plugins across search directories."""
plugins: List[Dict[str, Any]] = []
seen_ids: set = set()
for search_dir in get_search_dirs():
if not search_dir.exists():
logger.debug("[Dev Server] Search dir missing, skipping: %s", search_dir)
continue
for item in sorted(search_dir.iterdir()):
if item.name.startswith('.') or not item.is_dir():
logger.debug("[Dev Server] Skipping non-plugin entry: %s", item)
continue
manifest_path = item / 'manifest.json'
if not manifest_path.exists():
logger.debug("[Dev Server] No manifest.json in %s, skipping", item)
continue
try:
with open(manifest_path, 'r') as f:
manifest: Dict[str, Any] = json.load(f)
plugin_id: str = manifest.get('id', item.name)
if plugin_id in seen_ids:
logger.debug("[Dev Server] Duplicate plugin_id '%s' at %s, skipping", plugin_id, item)
continue
seen_ids.add(plugin_id)
logger.debug("[Dev Server] Discovered plugin id=%s name=%s", plugin_id, manifest.get('name', plugin_id))
plugins.append({
'id': plugin_id,
'name': manifest.get('name', plugin_id),
'description': manifest.get('description', ''),
'author': manifest.get('author', ''),
'version': manifest.get('version', ''),
'source_dir': str(search_dir),
'plugin_dir': str(item),
})
except json.JSONDecodeError as e:
logger.warning("[Dev Server] JSON decode error in %s: %s", manifest_path, e)
continue
except OSError as e:
logger.warning("[Dev Server] OS error reading %s: %s", manifest_path, e)
continue
return plugins
def find_plugin_dir(plugin_id: str) -> Optional[Path]:
"""Find a plugin directory by ID.
plugin_id comes from request input: it must pass an allowlist match,
and the resulting directory is normalized and required to live inside
one of the plugin search dirs, so a crafted id can never name a path
outside them.
"""
plugin_id = safe_path_component(plugin_id)
if not plugin_id or not _SAFE_PLUGIN_ID_RE.match(plugin_id):
return None
from src.plugin_system.plugin_loader import PluginLoader
loader = PluginLoader()
for search_dir in get_search_dirs():
if not search_dir.exists():
continue
result = loader.find_plugin_directory(plugin_id, search_dir)
if not result:
continue
# Normalize WITHOUT following symlinks (dev plugins are often
# symlinked into plugins/) and require lexical containment in the
# search dir, so no id can ever name a path outside it.
result_abs = os.path.abspath(str(result))
root_abs = os.path.abspath(str(search_dir))
if os.path.commonpath([result_abs, root_abs]) == root_abs:
return Path(result_abs)
return None
def load_config_defaults(plugin_dir: 'str | Path') -> Dict[str, Any]:
"""Extract default values from config_schema.json.
The same extraction a device and the plugin harness use
(src/plugin_system/testing/loading.py), nested defaults included.
"""
from src.plugin_system.testing.loading import (
load_config_defaults as _load_config_defaults,
)
schema_path = resolve_under(plugin_dir, 'config_schema.json')
if schema_path is None or not schema_path.exists():
return {}
return _load_config_defaults(schema_path.parent)
# --------------------------------------------------------------------------
# Routes
# --------------------------------------------------------------------------
@app.route('/')
def index():
"""Serve the dev preview page."""
return render_template('dev_preview.html')
@app.route('/api/plugins')
def api_plugins():
"""List all available plugins."""
return jsonify({'plugins': discover_plugins()})
@app.route('/api/plugins/<plugin_id>/schema')
def api_plugin_schema(plugin_id):
"""Get a plugin's config_schema.json."""
plugin_dir = find_plugin_dir(plugin_id)
if not plugin_dir:
return jsonify({'error': f'Plugin not found: {plugin_id}'}), 404
schema_path = resolve_under(plugin_dir, 'config_schema.json')
if schema_path is None or not schema_path.exists():
return jsonify({'schema': {'type': 'object', 'properties': {}}})
with open(schema_path, 'r') as f:
schema = json.load(f)
return jsonify({'schema': schema})
@app.route('/api/plugins/<plugin_id>/defaults')
def api_plugin_defaults(plugin_id):
"""Get default config values from the schema."""
plugin_dir = find_plugin_dir(plugin_id)
if not plugin_dir:
return jsonify({'error': f'Plugin not found: {plugin_id}'}), 404
defaults = load_config_defaults(plugin_dir)
defaults['enabled'] = True
return jsonify({'defaults': defaults})
#: /api/render "vegas" values: the plugin's block of the Vegas strip, built
#: from its live elements (falling back to its Vegas content, as the ticker
#: does) or from its ordinary Vegas content only.
VEGAS_VIEWS = ('live', 'plain')
def _render_once(plugin_id, plugin_dir, manifest, config, mock_data, width, height,
skip_update, vegas=None):
"""Render one plugin at one size. Returns the /api/render response dict.
A fresh plugin instance per call, mirroring the safety harness, so sizes
never share state. With ``vegas`` set ('live' or 'plain') the image is the
plugin's block of the Vegas strip instead of its display(), laid out by
the ticker's own code (src/plugin_system/testing/vegas.py), and the
response lists where each live element sits in it.
"""
from src.plugin_system.testing import VisualTestDisplayManager, MockCacheManager, MockPluginManager
from src.plugin_system.plugin_loader import PluginLoader
display_manager = VisualTestDisplayManager(width=width, height=height)
cache_manager = MockCacheManager()
plugin_manager = MockPluginManager()
# Pre-populate cache with mock data
for key, value in mock_data.items():
cache_manager.set(key, value)
loader = PluginLoader()
errors = []
warnings = []
plugin_instance, _module = loader.load_plugin(
plugin_id=plugin_id,
manifest=manifest,
plugin_dir=plugin_dir,
config=config,
display_manager=display_manager,
cache_manager=cache_manager,
plugin_manager=plugin_manager,
install_deps=False,
)
start_time = time.time()
# Run update()
if not skip_update:
try:
plugin_instance.update()
except Exception as e:
logger.warning("update() raised for plugin %s", plugin_id, exc_info=True)
warnings.append(f"update() raised: {type(e).__name__} — see server log")
if vegas:
return _vegas_response(plugin_id, plugin_instance, display_manager, vegas,
start_time, errors, warnings)
# Run display()
try:
plugin_instance.display(force_clear=True)
except Exception as e:
logger.warning("display() raised for plugin %s", plugin_id, exc_info=True)
errors.append(f"display() raised: {type(e).__name__} — see server log")
render_time_ms = round((time.time() - start_time) * 1000, 1)
return {
'image': f'data:image/png;base64,{display_manager.get_image_base64()}',
'width': width,
'height': height,
'render_time_ms': render_time_ms,
'errors': errors,
'warnings': warnings,
}
def _vegas_response(plugin_id, plugin_instance, display_manager, vegas, start_time,
errors, warnings):
"""The /api/render response for the Vegas strip view."""
import base64
import io
from src.plugin_system.testing.vegas import render_vegas_strip
block, layout = None, []
try:
block, layout = render_vegas_strip(plugin_instance, plugin_id, display_manager,
live=(vegas == 'live'))
except Exception as e:
logger.warning("Vegas render raised for plugin %s", plugin_id, exc_info=True)
errors.append(f"Vegas render raised: {type(e).__name__} — see server log")
if block is None:
if not errors:
errors.append("The plugin has no Vegas content")
block = display_manager.image
elif vegas == 'live' and not layout:
warnings.append("No live elements: this is the plugin's ordinary Vegas content")
buffer = io.BytesIO()
block.convert('RGB').save(buffer, format='PNG')
return {
'image': 'data:image/png;base64,' + base64.b64encode(buffer.getvalue()).decode('ascii'),
'width': block.width,
'height': block.height,
'render_time_ms': round((time.time() - start_time) * 1000, 1),
'errors': errors,
'warnings': warnings,
'live_elements': [{'key': key, 'x': x, 'width': width} for x, key, width in layout],
}
def _trusted_plugin_dir(plugin_dir: Path) -> Optional[Path]:
"""Re-derive a plugin directory from the search dirs' own listings.
Path-injection barrier: unlike ``Path.iterdir()`` (which CodeQL doesn't
recognize as a taint-clearing enumeration), ``os.scandir()`` is. The
returned Path is built from a trusted root plus a name the filesystem
itself produced under that root via scandir — request-derived strings
never enter its construction — so a crafted plugin id can never make
downstream file access leave the plugin search dirs. Comparison is by
name, deliberately without symlink resolution (dev plugins are
commonly symlinked into plugins/).
"""
wanted_name = Path(os.path.normpath(str(plugin_dir))).name
for search_dir in get_search_dirs():
search_dir_str = str(search_dir)
try:
with os.scandir(search_dir_str) as entries:
for entry in entries:
if entry.name == wanted_name and entry.is_dir():
return Path(search_dir_str) / entry.name
except OSError:
continue
return None
def _parse_render_request(data):
"""Shared /api/render* request prep. Returns (plugin_dir, manifest, config,
mock_data, skip_update) or raises ValueError with a client message."""
plugin_id = data['plugin_id']
candidate_dir = find_plugin_dir(plugin_id)
# Never reuse `candidate_dir` past this point: it's built from
# request-derived input, and a variable reassigned only on some paths
# isn't a barrier CodeQL's flow analysis honors. `trusted_dir` is the
# sole name used below, always the scandir-sourced result.
trusted_dir = _trusted_plugin_dir(candidate_dir) if candidate_dir else None
if not trusted_dir:
raise LookupError(f'Plugin not found: {plugin_id}')
manifest_path = trusted_dir / 'manifest.json'
with open(manifest_path, 'r') as f:
manifest = json.load(f)
# Build config the way a device would: schema defaults under a forced
# enabled, with the user's overrides deep-merged on top
from src.plugin_system.testing.loading import build_config
overrides = data.get('config') or {}
if not isinstance(overrides, dict):
raise ValueError('config must be a JSON object')
config = build_config(trusted_dir, overrides)
return trusted_dir, manifest, config, data.get('mock_data', {}), data.get('skip_update', False)
@app.route('/api/render', methods=['POST'])
def api_render():
"""Render a plugin and return the display as base64 PNG."""
data = request.get_json()
if not data or 'plugin_id' not in data:
return jsonify({'error': 'plugin_id is required'}), 400
try:
width = int(data.get('width', 128))
height = int(data.get('height', 32))
except (TypeError, ValueError):
return jsonify({'error': 'width and height must be integers'}), 400
if not (MIN_WIDTH <= width <= MAX_WIDTH):
return jsonify({'error': f'width must be between {MIN_WIDTH} and {MAX_WIDTH}'}), 400
if not (MIN_HEIGHT <= height <= MAX_HEIGHT):
return jsonify({'error': f'height must be between {MIN_HEIGHT} and {MAX_HEIGHT}'}), 400
vegas = data.get('vegas') or None
if vegas is not None and vegas not in VEGAS_VIEWS:
return jsonify({'error': f'vegas must be one of {", ".join(VEGAS_VIEWS)}'}), 400
try:
plugin_dir, manifest, config, mock_data, skip_update = _parse_render_request(data)
except LookupError:
return jsonify({'error': f"Plugin not found: {data['plugin_id']}"}), 404
except Exception:
# Bad manifest.json / schema / fixture — details go to the dev's
# console, not the HTTP response
app.logger.exception('render request preparation failed')
return jsonify({'error': 'Could not prepare render request; see server log'}), 400
try:
result = _render_once(data['plugin_id'], plugin_dir, manifest, config,
mock_data, width, height, skip_update, vegas=vegas)
except Exception:
app.logger.exception('plugin load failed during render')
return jsonify({'error': 'Failed to load plugin; see server log'}), 500
return jsonify(result)
@app.route('/api/sizes')
def api_sizes():
"""The representative panel-size sample the safety harness renders at."""
from src.plugin_system.testing.sizes import DEFAULT_TEST_SIZES
return jsonify({'sizes': [list(s) for s in DEFAULT_TEST_SIZES]})
MAX_MATRIX_SIZES = 12
@app.route('/api/render-matrix', methods=['POST'])
def api_render_matrix():
"""Render a plugin at a list of sizes (default: the harness sample) so the
UI can show a side-by-side multi-resolution gallery."""
data = request.get_json()
if not data or 'plugin_id' not in data:
return jsonify({'error': 'plugin_id is required'}), 400
from src.plugin_system.testing.sizes import DEFAULT_TEST_SIZES
sizes = data.get('sizes') or [list(s) for s in DEFAULT_TEST_SIZES]
if len(sizes) > MAX_MATRIX_SIZES:
return jsonify({'error': f'at most {MAX_MATRIX_SIZES} sizes per request'}), 400
parsed_sizes = []
for pair in sizes:
try:
w, h = int(pair[0]), int(pair[1])
except (TypeError, ValueError, IndexError):
return jsonify({'error': f'invalid size entry {pair!r} (expected [w, h])'}), 400
if not (MIN_WIDTH <= w <= MAX_WIDTH and MIN_HEIGHT <= h <= MAX_HEIGHT):
return jsonify({'error': f'size {w}x{h} out of bounds'}), 400
parsed_sizes.append((w, h))
try:
plugin_dir, manifest, config, mock_data, skip_update = _parse_render_request(data)
except LookupError:
return jsonify({'error': f"Plugin not found: {data['plugin_id']}"}), 404
except Exception:
app.logger.exception('render request preparation failed')
return jsonify({'error': 'Could not prepare render request; see server log'}), 400
results = []
for w, h in parsed_sizes:
try:
results.append(_render_once(data['plugin_id'], plugin_dir, manifest,
config, mock_data, w, h, skip_update))
except Exception:
app.logger.exception('plugin load failed during %dx%d render', w, h)
results.append({'image': None, 'width': w, 'height': h,
'render_time_ms': 0,
'errors': ['Failed to load plugin; see server log'],
'warnings': []})
return jsonify({'results': results})
# --------------------------------------------------------------------------
# Main
# --------------------------------------------------------------------------
def main():
parser = argparse.ArgumentParser(description='LEDMatrix Dev Preview Server')
parser.add_argument('--port', type=int, default=5001, help='Port to run on (default: 5001)')
parser.add_argument('--host', default='127.0.0.1', help='Host to bind to (default: 127.0.0.1)')
parser.add_argument('--extra-dir', action='append', default=[],
help='Extra plugin directory to search (can be repeated)')
parser.add_argument('--debug', action='store_true', help='Enable Flask debug mode')
args = parser.parse_args()
global _extra_dirs
_extra_dirs = args.extra_dir
print("LEDMatrix Dev Preview Server")
print(f"Open http://{args.host}:{args.port} in your browser")
print(f"Plugin search dirs: {[str(d) for d in get_search_dirs()]}")
print()
app.run(host=args.host, port=args.port, debug=args.debug)
if __name__ == '__main__':
main()