mirror of
https://github.com/ChuckBuilds/LEDMatrix.git
synced 2026-10-04 14:25:08 +00:00
* chore(scripts): delete unreferenced helper scripts None of these is referenced by an installer, systemd unit, CI workflow, test, the web UI or src/: - utils/cleanup_venv.sh removes venv_web_v2, which nothing creates - utils/clear_python_cache.sh hardcodes ~/LEDMatrix and a .webassets-cache nothing uses - install/migrate_config.sh only copies the template, which the installer and ConfigManager already do - install/debug_install.sh, debug/debug_web_manual.py - diagnose_web_ui.sh and verify_web_ui.sh overlap diagnose_web_interface.sh, which the docs point to - fix_internet_connectivity.sh is iptables-only (stale on nftables) - diagnose_plugin_permissions.sh, dev/validate_python.py - download_nba_logos.py + README_NBA_LOGOS.md: logo_downloader fetches logos on demand - setup_plugin_repos.py linked into the production plugin-repos/ dir; the dev workflow is scripts/dev/dev_plugin_setup.sh, and MULTI_ROOT_WORKSPACE_SETUP.md now uses it Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * chore(config): drop unused plugin_system flags and a dead unit comment - config.template.json: remove plugin_system.auto_discover, auto_load_enabled and development_mode. Nothing reads them; the web UI only stores them when a client sends them. ConfigManager's migration only adds template keys, so existing configs keep theirs unchanged. - config.template.json: re-indent vegas_scroll's live_* keys. - systemd/ledmatrix.service: remove the comment documenting LEDMATRIX_ON_DEMAND_PLUGIN / on_demand_env.conf; nothing reads either. - CONFIG_REFERENCE.md: say the legacy keys are no longer in the template. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * docs: delete docs/archive and PLUGIN_IMPLEMENTATION_SUMMARY.md - docs/archive/: superseded guides; the repository history keeps them and no live doc links into the directory. The one open document in it, WEB_UI_AUDIT_2026-09.md, moves to docs/audits/ and is linked from the docs index. - PLUGIN_IMPLEMENTATION_SUMMARY.md invented usage statistics, called v2.0.0 current, listed shipped auto-updates as future work and documented a BasePlugin.get_config() that does not exist. - docs/README.md: drop both, and stop telling contributors to archive obsolete pages instead of deleting them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * docs(plugin-api): fix extra_small_font size, cache metric key and scroll pacing example - PLUGIN_API_REFERENCE: extra_small_font loads at 7, not 6 (crisp_size snaps it, src/display_manager.py); get_cache_metrics() returns cache_hit_rate, not hit_rate (src/cache/cache_metrics.py). - ADVANCED_PLUGIN_DEVELOPMENT: the basic scrolling example slept in a loop and never passed frame_hold; use ScrollHelper + scroll_config.configure() and set_scrolling_state(True, frame_hold=...) as PLUGIN_API_REFERENCE does. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * docs(plugin-config): match the config tab, icon and web-action docs to the code - PLUGIN_CONFIG_QUICK_START / PLUGIN_CONFIGURATION_TABS / PLUGIN_CONFIGURATION_GUIDE: there is no "Reset to Defaults" button (the tab has Refresh, Update, Uninstall, Save Configuration); plugin config hot-reloads (ConfigService + on_config_change), so no restart; the schema is found by the fixed name config_schema.json, not a manifest config_schema field; the tab row is "Plugin Manager", not "Plugins"; forms are server-rendered from /v3/partials/plugin-config/<id>; the duration hook is get_display_duration()/display_duration; a class_name mismatch raises PluginError; the store requires id, name, class_name and display_modes (not version); plugin_system.debug/log_level do not exist (use run.py -d / LEDMATRIX_DEBUG). Drop "future" features that shipped. - PLUGIN_CONFIG_CORE_PROPERTIES: list all of CORE_PLUGIN_PROPERTIES, including skin, skin_options and the vegas_* tuning keys. - PLUGIN_CUSTOM_ICONS: icon is only a Font Awesome class (fallback fa-puzzle-piece); emoji/URL icons and getPluginIcon() never existed in v3. Note that /api/v3/plugins/installed currently omits icon. - PLUGIN_WEB_UI_ACTIONS (+ example JSON): success_message, error_message and step1_message are never read. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * docs(store): describe the monorepo registry and the store UI as they are - PLUGIN_STORE_GUIDE: the Plugin Store is a section of the Plugin Manager tab; URL installs are "Install from GitHub" -> "Install Single Plugin"; bulk update exists (Check & Update All) plus opt-in weekly auto-update; PluginStoreManager() defaults to plugins/, so the Python examples pass plugin-repos; registry plugins are downloaded (GitHub API, ZIP fallback), not cloned; updates compare version with latest_version. - PLUGIN_REGISTRY_SETUP_GUIDE: replace the per-plugin-repo + tag walkthrough with a short page on the monorepo registry (plugin_path, latest_version, update_registry.py) that points at the monorepo's own SUBMISSION.md. Drops the reference to the deleted PLUGIN_IMPLEMENTATION_SUMMARY.md and setup_plugin_repos.py. - plugin_registry_template.json: use the real entry shape. - PLUGIN_QUICK_REFERENCE: automatic background updates exist (opt-in); registry example and publishing steps use the monorepo, not tags. - PLUGIN_DEVELOPMENT_GUIDE: tags/releases are not read by the store. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * docs(readme): fix the Triple Bonnet mapping, install prerequisites and backup names - README: the Adafruit Triple Bonnet uses `regular` (3 outputs), not `regular-pi1` (1 output) -- src/matrix_support.py MAPPING_OUTPUTS, and the README's own hardware_mapping section; the template default mapping is adafruit-hat, the PWM mod switches it to adafruit-hat-pwm; manual install only needs git up front (first_time_install.sh installs python-dev-is-python3, cmake, ninja-build etc.; cython3/scons are not used); the Pi Zero 2 W is a supported low-memory board, consistent with PRODUCT.md, LOW_MEMORY_BOARDS.md and the installer's low-memory build; fix the "First_time_install.sh" spelling, an orphan "2." list item and the hello-world starter link (it lives in the plugins monorepo). - CONFIG_DEBUGGING: automatic backups are config/backups/config.json.backup.<YYYYMMDD_HHMMSS_ffffff> (five kept), not config_YYYYMMDD_HHMMSS.json. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * docs(dev): correct the test-running and rgbmatrix build instructions - HOW_TO_RUN_TESTS: coverage is not collected by a plain pytest run and pytest.ini has no threshold; the only one is --cov-fail-under=52 in the core unit-test job of .github/workflows/test.yml, which runs the whole test/ tree (not an allowlist). Almost no tests carry markers, so -m integration / -m slow select nothing; drop them and -m unit as the quick check. Replace the hardcoded /home/chuck path. - DEVELOPMENT: the rgbmatrix package is built with pip install . from the submodule root (scikit-build-core + CMake + Ninja), as first_time_install.sh does; there is no make build-python / bindings/python step, and the build deps are python-dev-is-python3, cmake and ninja-build, not cython3/scons. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * docs(wifi): the setup AP is open; auto-enable can be turned off without code changes - WIFI_NETWORK_SETUP / SSH_UNAVAILABLE_AFTER_INSTALL: both AP paths in src/wifi_manager.py create an open network and nothing reads ap_password, so drop the "ledmatrix123" password and the ap_password key/advice. - SSH_UNAVAILABLE_AFTER_INSTALL: disabling automatic AP mode does not need code changes -- auto_enable_ap_mode is a WiFi-tab toggle and POST /api/v3/wifi/ap/auto-enable; note the monitor daemon reads wifi_config.json at start, so restart it after changing the setting. Use the ledpi username and a relative install path like the other docs. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * docs(reference): add auto_update, drop drifted line numbers, fix UI and service details - CONFIG_REFERENCE: document the top-level auto_update.enabled key (read by web_interface/auto_update.py and src/auto_update_setup.py); replace drifted file:line references with function names; the template's dim_schedule mode is "global". - ADVANCED_FEATURES: core does not read a per-plugin background_service block (the sports plugins read their own), and priority is "higher number = higher priority" on FetchRequest but not used for ordering. - WEB_INTERFACE_GUIDE: the General tab toggle is "Web Display Autostart" (web interface service), brightness is 1-100, and config paths are relative to the LEDMatrix folder, not /config. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * docs: drop references to code removed in #608 get_installed_plugin_info, WiFiManager's saved_networks and the six always-skipping plugin test files are deleted there. NetworkManager already remembers joined networks; LEDMatrix no longer stores WiFi passwords. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * docs: don't link SKIN_SYSTEM.md from the core-properties page #615 deletes SKIN_SYSTEM.md; with this link, whichever of the two merged second would break test_doc_links. The skin/skin_options entries go when #615 removes the keys. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
1077 lines
32 KiB
Markdown
1077 lines
32 KiB
Markdown
# Plugin API Reference
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Complete API reference for plugin developers. This document describes all methods and properties available to plugins through the Display Manager, Cache Manager, and Plugin Manager.
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> **Adaptive layout:** every `BasePlugin` also exposes `self.layout`,
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> `self.draw_fit(text, region)` and `self.draw_image(img, region, ...)` —
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> the recommended way to render text and images that scale to any panel
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> size. See [ADAPTIVE_LAYOUT.md](ADAPTIVE_LAYOUT.md).
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## Table of Contents
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- [BasePlugin](#baseplugin)
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- [Display Manager](#display-manager)
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- [Cache Manager](#cache-manager)
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- [Plugin Manager](#plugin-manager)
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---
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## BasePlugin
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All plugins must inherit from `BasePlugin` and implement the required methods. The base class provides access to managers and common functionality.
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### Available Properties
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```python
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self.plugin_id # Plugin identifier (string)
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self.config # Plugin configuration dictionary
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self.display_manager # DisplayManager instance
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self.cache_manager # CacheManager instance
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self.plugin_manager # PluginManager instance
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self.logger # Plugin-specific logger
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self.enabled # Boolean enabled status
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```
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### Required Methods
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#### `update() -> None`
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Fetch/update data for this plugin. Called on the plugin's update interval:
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the value `get_update_interval()` returns when it returns a number, otherwise
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the static interval: the `update_interval` in the plugin's manifest, else
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`update_interval` in the plugin's section of `config.json`, else 60 seconds
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(see [`get_update_interval()`](#get_update_interval---optionalfloat) below).
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**Example**:
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```python
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def update(self):
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cache_key = f"{self.plugin_id}_data"
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cached = self.cache_manager.get(cache_key, max_age=3600)
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if cached:
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self.data = cached
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return
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self.data = self._fetch_from_api()
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self.cache_manager.set(cache_key, self.data)
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```
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#### `display(force_clear: bool = False) -> None`
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Render this plugin's display. Called during display rotation or when explicitly requested.
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**Parameters**:
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- `force_clear` (bool): If True, clear display before rendering
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**Example**:
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```python
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def display(self, force_clear=False):
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if force_clear:
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self.display_manager.clear()
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self.display_manager.draw_text(
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"Hello, World!",
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x=5, y=15,
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color=(255, 255, 255)
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)
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self.display_manager.update_display()
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```
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### Optional Methods
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#### `validate_config() -> bool`
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Validate plugin configuration. Override to implement custom validation.
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**Returns**: `True` if config is valid, `False` otherwise
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#### `has_live_content() -> bool`
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Check if plugin currently has live content. Override for live priority plugins.
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**Returns**: `True` if plugin has live content
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#### `get_live_modes() -> List[str]`
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Get list of display modes to show during live priority takeover.
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**Returns**: List of mode names
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#### `cleanup() -> None`
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Clean up resources when plugin is unloaded. Override to close connections, stop threads, etc.
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#### `on_config_change(new_config: Dict[str, Any]) -> None`
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Called after plugin configuration is updated via web API.
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#### `on_enable() -> None`
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Called when plugin is enabled.
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#### `on_disable() -> None`
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Called when plugin is disabled.
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#### `get_update_interval() -> Optional[float]`
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How often this plugin wants `update()` called right now, in seconds. The
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manifest's `update_interval` is one static number; override this when the
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right cadence depends on state only the plugin knows, e.g. poll every 15s
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while a game is live and fall back to the manifest value otherwise.
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**Returns**: seconds as a number, or `None` (the default) for no opinion.
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How `PluginManager` (`_get_plugin_update_interval` in
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`src/plugin_system/plugin_manager.py`) resolves the interval on each
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scheduling tick:
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1. It calls `get_update_interval()`. A number wins over everything below.
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Values under `PluginManager.MIN_DYNAMIC_UPDATE_INTERVAL` (5 seconds) are
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raised to it.
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2. If the hook returns `None`, raises, or returns something that isn't a
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finite number (a `bool`, a string, NaN, infinity), it is ignored and the
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static interval applies: the manifest's `update_interval`, else
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`update_interval` in the plugin's section of `config.json`, else 60
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seconds.
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The static value is cached per plugin until the plugin is loaded or
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unloaded again, so editing `update_interval` in config takes effect on the
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next reload. The hook's return value is never cached: it is called on every
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tick of the display loop, so keep it to attribute reads (no config lookups,
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no I/O, no locks a fetch might hold) and don't let it raise.
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**Example**:
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```python
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def get_update_interval(self):
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# Fast while something is live, manifest default otherwise.
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if any(m.live_games for m in self._live_managers):
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return self.config.get("live_update_interval", 15)
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return None
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```
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Added in core 3.4.0; older cores never call it, so a plugin that relies on
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it should floor `ledmatrix_min_version` at `3.4.0`.
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#### `get_display_duration() -> float`
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Get display duration for this plugin. Can be overridden for dynamic durations.
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**Returns**: Duration in seconds
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#### `get_info() -> Dict[str, Any]`
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Return plugin info for display in web UI. Override to provide additional state information.
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### Dynamic-duration hooks
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Plugins that render multi-step content (e.g. cycling through several games)
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can extend their display time until they've shown everything. To opt in,
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either set `dynamic_duration.enabled: true` in the plugin's config or
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override `supports_dynamic_duration()`.
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#### `supports_dynamic_duration() -> bool`
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Return `True` if this plugin should use dynamic durations. Default reads
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`config["dynamic_duration"]["enabled"]`.
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#### `get_dynamic_duration_cap() -> Optional[float]`
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Maximum number of seconds the controller will keep this plugin on screen
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in dynamic mode. Default reads
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`config["dynamic_duration"]["max_duration_seconds"]`.
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#### `is_cycle_complete() -> bool`
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Override this to return `True` only after the plugin has rendered all of
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its content for the current rotation. Default returns `True` immediately,
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which means a single `display()` call counts as a full cycle.
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#### `reset_cycle_state() -> None`
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Called by the controller before each new dynamic-duration session. Reset
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internal counters/iterators here.
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### Live priority hooks
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Live priority lets a plugin temporarily take over the rotation when it has
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urgent content (live games, breaking news). Enable by setting
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`live_priority: true` in the plugin's config and overriding
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`has_live_content()`.
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#### `has_live_priority() -> bool`
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Whether live priority is enabled in config (default reads
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`config["live_priority"]`).
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#### `has_live_content() -> bool`
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Override to return `True` when the plugin currently has urgent content.
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Default returns `False`.
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#### `get_live_modes() -> List[str]`
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List of display modes to show during a live takeover. Default returns the
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plugin's `display_modes` from its manifest.
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#### `get_vegas_priority_weight() -> Optional[int]`
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How many slots per Vegas cycle this plugin should get. Default returns
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`None`, which defers to the core.
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The Vegas ticker is otherwise a strict round robin — every plugin appears
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exactly once per cycle — so with a dozen plugins enabled a live score can be
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minutes stale by the time it comes round. A weight of *N* gives the plugin
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*N* slots per cycle, spread evenly through it rather than clumped.
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**You usually do not need this.** When the hook returns `None`, the core
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already gives a plugin `vegas_scroll.live_weight` whenever
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`has_live_priority()` and `has_live_content()` are both true. Live sports get
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extra turns with no code at all.
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Implement it only when the plugin knows something the core cannot. The
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motivating case is favorite teams — the core can see *that* a game is live,
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but not *whose*:
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```python
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def get_vegas_priority_weight(self):
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if not (self.has_live_priority() and self.has_live_content()):
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return None # let the core decide
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vegas = self.global_config.get('display', {}).get('vegas_scroll', {})
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if self._favorite_is_live():
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return vegas.get('favorite_live_weight', 5)
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return vegas.get('live_weight', 3)
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```
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The weight is per *plugin*, not per game: a scoreboard showing four live games
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still occupies one slot at a time and rotates its own games within it. Values
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are clamped to 1–10 by the caller. An exception here is caught and logged, and
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the core then falls back to its own live-content check — so a plugin whose
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weight calculation is broken still gets `live_weight` for a game that really
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is live, rather than being demoted to 1.
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Only consulted when the user has set `vegas_scroll.live_in_ticker`. With the
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default (`false`) live content preempts Vegas entirely and there is no ticker
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to be weighted within. See
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[ADVANCED_FEATURES.md](ADVANCED_FEATURES.md#live-content-in-the-ticker).
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### Vegas scroll hooks
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Vegas mode shows multiple plugins as a single continuous scroll instead of
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rotating one at a time. Plugins control how their content appears via
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these hooks. See [ADVANCED_FEATURES.md](ADVANCED_FEATURES.md) for the user
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side of Vegas mode.
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#### `get_vegas_content() -> Optional[PIL.Image | List[PIL.Image] | None]`
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Return content to inject into the scroll. Multi-item plugins (sports,
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odds, news) should return a *list* of PIL Images so each item scrolls
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independently. Static plugins (clock, weather) can return a single image.
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Returning `None` falls back to capturing whatever `display()` produces.
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#### `get_vegas_content_type() -> str`
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`'multi'`, `'static'`, or `'none'`. Affects how Vegas mode treats the
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plugin. Default `'static'`.
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#### `get_vegas_display_mode() -> VegasDisplayMode`
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Returns one of `VegasDisplayMode.SCROLL`, `FIXED_SEGMENT`, or `STATIC`.
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Read from `config["vegas_mode"]` or override directly.
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#### `get_supported_vegas_modes() -> List[VegasDisplayMode]`
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The set of Vegas modes this plugin can render. Used by the UI to populate
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the mode selector for this plugin.
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#### `get_vegas_segment_width() -> Optional[int]`
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For `FIXED_SEGMENT` plugins, the number of *panels* the segment
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occupies in the scroll (pixel width = panels × `single_panel_width`,
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from `display.hardware.cols`). `None` uses the default of 1 panel.
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> The full source for `BasePlugin` lives in
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> `src/plugin_system/base_plugin.py`. If a method here disagrees with the
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> source, the source wins — please open an issue or PR to fix the doc.
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---
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## Display Manager
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The Display Manager handles all rendering operations on the LED matrix. Available as `self.display_manager` in plugins.
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### Properties
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```python
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display_manager.width # Display width in pixels (int)
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display_manager.height # Display height in pixels (int)
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```
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### Core Methods
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#### `clear() -> None`
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Clear the display completely. Creates a new black image.
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**Note**: Does not call `update_display()` automatically. Call `update_display()` after drawing new content.
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**Example**:
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```python
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self.display_manager.clear()
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# Draw new content...
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self.display_manager.update_display()
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```
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#### `update_display() -> None`
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Update the physical display using double buffering. Call this after drawing all content.
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**Example**:
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```python
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self.display_manager.draw_text("Hello", x=10, y=10)
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self.display_manager.update_display() # Actually show on display
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```
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### Text Rendering
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#### `draw_text(text: str, x: int = None, y: int = None, color: tuple = (255, 255, 255), small_font: bool = False, font: ImageFont = None, centered: bool = False) -> None`
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Draw text on the canvas.
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**Parameters**:
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- `text` (str): Text to display
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- `x` (int, optional): X position. If `None`, text is centered horizontally. If `centered=True`, x is treated as center point.
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- `y` (int, optional): Y position (default: 0, top of display)
|
||
- `color` (tuple): RGB color tuple (default: white)
|
||
- `small_font` (bool): Use small font if True
|
||
- `font` (ImageFont, optional): Custom font object (overrides small_font)
|
||
- `centered` (bool): If True, x is treated as center point; if False, x is left edge
|
||
|
||
**Example**:
|
||
```python
|
||
# Centered text
|
||
self.display_manager.draw_text("Hello", color=(255, 255, 0))
|
||
|
||
# Left-aligned at specific position
|
||
self.display_manager.draw_text("World", x=10, y=20, color=(0, 255, 0))
|
||
|
||
# Centered at specific x position
|
||
self.display_manager.draw_text("Center", x=64, y=16, centered=True)
|
||
```
|
||
|
||
#### `get_text_width(text: str, font) -> int`
|
||
|
||
Get the width of text when rendered with the given font.
|
||
|
||
**Parameters**:
|
||
- `text` (str): Text to measure
|
||
- `font`: Font object (ImageFont or freetype.Face)
|
||
|
||
**Returns**: Width in pixels
|
||
|
||
**Example**:
|
||
```python
|
||
width = self.display_manager.get_text_width("Hello", self.display_manager.regular_font)
|
||
x = (self.display_manager.width - width) // 2 # Center text
|
||
```
|
||
|
||
#### `get_font_height(font) -> int`
|
||
|
||
Get the height of the given font for line spacing purposes.
|
||
|
||
**Parameters**:
|
||
- `font`: Font object (ImageFont or freetype.Face)
|
||
|
||
**Returns**: Height in pixels
|
||
|
||
**Example**:
|
||
```python
|
||
font_height = self.display_manager.get_font_height(self.display_manager.regular_font)
|
||
y = 10 + font_height # Position next line
|
||
```
|
||
|
||
#### `format_date_with_ordinal(dt: datetime) -> str`
|
||
|
||
Format a datetime object into 'Mon Aug 30th' style with ordinal suffix.
|
||
|
||
**Parameters**:
|
||
- `dt`: datetime object
|
||
|
||
**Returns**: Formatted date string
|
||
|
||
**Example**:
|
||
```python
|
||
from datetime import datetime
|
||
date_str = self.display_manager.format_date_with_ordinal(datetime.now())
|
||
# Returns: "Jan 15th"
|
||
```
|
||
|
||
### Image Rendering
|
||
|
||
The display manager doesn't provide a dedicated `draw_image()` method.
|
||
Instead, plugins paste directly onto the underlying PIL Image
|
||
(`display_manager.image`), then call `update_display()` to push the buffer
|
||
to the matrix.
|
||
|
||
```python
|
||
from PIL import Image
|
||
|
||
logo = Image.open("assets/logo.png").convert("RGB")
|
||
self.display_manager.image.paste(logo, (10, 10))
|
||
self.display_manager.update_display()
|
||
```
|
||
|
||
For transparency support, paste using a mask:
|
||
|
||
```python
|
||
icon = Image.open("assets/icon.png").convert("RGBA")
|
||
self.display_manager.image.paste(icon, (5, 5), icon)
|
||
self.display_manager.update_display()
|
||
```
|
||
|
||
This is the same pattern the bundled scoreboard base classes
|
||
(`src/base_classes/baseball.py`, `basketball.py`, `football.py`,
|
||
`hockey.py`) use, so it's the canonical way to render arbitrary images.
|
||
|
||
### Weather Icons
|
||
|
||
#### `draw_weather_icon(condition: str, x: int, y: int, size: int = 16) -> None`
|
||
|
||
Draw a weather icon based on the condition string.
|
||
|
||
**Parameters**:
|
||
- `condition` (str): Weather condition (e.g., "clear", "cloudy", "rain", "snow", "storm")
|
||
- `x` (int): X position
|
||
- `y` (int): Y position
|
||
- `size` (int): Icon size in pixels (default: 16)
|
||
|
||
**Supported Conditions**:
|
||
- `"clear"`, `"sunny"` → Sun icon
|
||
- `"clouds"`, `"cloudy"`, `"partly cloudy"` → Cloud icon
|
||
- `"rain"`, `"drizzle"`, `"shower"` → Rain icon
|
||
- `"snow"`, `"sleet"`, `"hail"` → Snow icon
|
||
- `"thunderstorm"`, `"storm"` → Storm icon
|
||
|
||
**Example**:
|
||
```python
|
||
self.display_manager.draw_weather_icon("rain", x=10, y=10, size=16)
|
||
```
|
||
|
||
#### `draw_sun(x: int, y: int, size: int = 16) -> None`
|
||
|
||
Draw a sun icon with rays.
|
||
|
||
**Parameters**:
|
||
- `x` (int): X position
|
||
- `y` (int): Y position
|
||
- `size` (int): Icon size (default: 16)
|
||
|
||
#### `draw_cloud(x: int, y: int, size: int = 16, color: tuple = (200, 200, 200)) -> None`
|
||
|
||
Draw a cloud icon.
|
||
|
||
**Parameters**:
|
||
- `x` (int): X position
|
||
- `y` (int): Y position
|
||
- `size` (int): Icon size (default: 16)
|
||
- `color` (tuple): RGB color (default: light gray)
|
||
|
||
#### `draw_rain(x: int, y: int, size: int = 16) -> None`
|
||
|
||
Draw rain icon with cloud and droplets.
|
||
|
||
#### `draw_snow(x: int, y: int, size: int = 16) -> None`
|
||
|
||
Draw snow icon with cloud and snowflakes.
|
||
|
||
#### `draw_text_with_icons(text: str, icons: List[tuple] = None, x: int = None, y: int = None, color: tuple = (255, 255, 255)) -> None`
|
||
|
||
Draw text with weather icons at specified positions.
|
||
|
||
**Parameters**:
|
||
- `text` (str): Text to display
|
||
- `icons` (List[tuple], optional): List of (icon_type, x, y) tuples
|
||
- `x` (int, optional): X position for text
|
||
- `y` (int, optional): Y position for text
|
||
- `color` (tuple): Text color
|
||
|
||
**Note**: Automatically calls `update_display()` after drawing.
|
||
|
||
**Example**:
|
||
```python
|
||
icons = [
|
||
("sun", 5, 5),
|
||
("cloud", 100, 5)
|
||
]
|
||
self.display_manager.draw_text_with_icons(
|
||
"Weather: Sunny, Cloudy",
|
||
icons=icons,
|
||
x=10, y=20
|
||
)
|
||
```
|
||
|
||
### Scrolling State Management
|
||
|
||
For plugins that implement scrolling content, use these methods to coordinate with the display system.
|
||
|
||
#### `set_scrolling_state(is_scrolling: bool, frame_hold: int = 1) -> None`
|
||
|
||
Mark the display as scrolling or not scrolling, and set this scroll's frame
|
||
pacing. Call it when a scroll starts (calling it on every scroll frame is fine)
|
||
and with `False` when it stops.
|
||
|
||
**Parameters**:
|
||
- `is_scrolling` (bool): True if currently scrolling, False otherwise
|
||
- `frame_hold` (int, default 1): how many panel refreshes each pushed frame is
|
||
held for (clamped to 1-255; ignored when `is_scrolling` is False, which
|
||
resets it to 1). Pass the `frame_hold` of the settings
|
||
`src.common.scroll_config.configure()` returned. Added in core 3.4.0.
|
||
|
||
**Why `frame_hold` matters**: `scroll_config.configure()` snaps the speed to
|
||
one the panel can show in whole pixels and sets the `ScrollHelper` to advance a
|
||
fixed number of pixels on every presented frame -- no clock is consulted. The
|
||
panel presents frames at its refresh rate divided by the hold, so the hold is
|
||
part of the speed. Omit it and a 50 px/s scroll (1px every 2nd refresh on a
|
||
100 Hz panel) runs at 100 px/s. The hold is not applied by `configure()`
|
||
because it must not outlive the scroll: plugins share one display manager.
|
||
|
||
**Example**:
|
||
```python
|
||
from src.common import scroll_config
|
||
from src.common.scroll_helper import ScrollHelper
|
||
|
||
def __init__(self, *args, **kwargs):
|
||
super().__init__(*args, **kwargs)
|
||
self.scroll_helper = ScrollHelper(
|
||
self.display_manager.width, self.display_manager.height, self.logger)
|
||
# ...later, hand it content with self.scroll_helper.set_scrolling_image(img)
|
||
self.scroll_settings = scroll_config.configure(
|
||
self.scroll_helper,
|
||
plugin_config=self.config,
|
||
global_config=self.global_config,
|
||
display_manager=self.display_manager,
|
||
plugin_logger=self.logger,
|
||
)
|
||
|
||
def display(self, force_clear=False):
|
||
self.display_manager.set_scrolling_state(
|
||
True, frame_hold=self.scroll_settings.frame_hold)
|
||
self.scroll_helper.update_scroll_position()
|
||
self.display_manager.image = self.scroll_helper.get_visible_portion()
|
||
self.display_manager.update_display()
|
||
if self.scroll_helper.is_scroll_complete():
|
||
self.display_manager.set_scrolling_state(False)
|
||
```
|
||
|
||
Don't pace the loop with `time.sleep()`: `update_display()` blocks on the
|
||
panel's vsync, which is what paces a scroll. See `docs/SCROLL_PERFORMANCE.md`
|
||
for choosing a speed.
|
||
|
||
#### `is_currently_scrolling() -> bool`
|
||
|
||
Check if the display is currently in a scrolling state.
|
||
|
||
**Returns**: `True` if scrolling, `False` otherwise
|
||
|
||
#### `defer_update(update_func: Callable, priority: int = 0) -> None`
|
||
|
||
Defer an update function to be called when not scrolling. Useful for non-critical updates that should wait until scrolling completes.
|
||
|
||
**Parameters**:
|
||
- `update_func`: Function to call when not scrolling
|
||
- `priority` (int): Priority level (lower numbers = higher priority, default: 0)
|
||
|
||
**Example**:
|
||
```python
|
||
def update(self):
|
||
# Critical update - do immediately
|
||
self.fetch_data()
|
||
|
||
# Non-critical update - defer until not scrolling
|
||
self.display_manager.defer_update(
|
||
lambda: self.update_cache_metadata(),
|
||
priority=1
|
||
)
|
||
```
|
||
|
||
#### `process_deferred_updates() -> None`
|
||
|
||
Process any deferred updates if not currently scrolling. Called automatically by the display controller, but can be called manually if needed.
|
||
|
||
**Note**: Plugins typically don't need to call this directly.
|
||
|
||
#### `get_scrolling_stats() -> dict`
|
||
|
||
Get current scrolling statistics for debugging.
|
||
|
||
**Returns**: Dictionary with scrolling state information
|
||
|
||
**Example**:
|
||
```python
|
||
stats = self.display_manager.get_scrolling_stats()
|
||
self.logger.debug(f"Scrolling: {stats['is_scrolling']}, Deferred: {stats['deferred_count']}")
|
||
```
|
||
|
||
### Available Fonts
|
||
|
||
The Display Manager provides several pre-loaded fonts:
|
||
|
||
```python
|
||
display_manager.regular_font # Press Start 2P, size 8
|
||
display_manager.small_font # Press Start 2P, size 8
|
||
display_manager.calendar_font # 5x7 BDF font
|
||
display_manager.extra_small_font # 4x6 TTF font, size 7 (6 snapped to its pixel grid)
|
||
display_manager.bdf_5x7_font # Alias for calendar_font
|
||
```
|
||
|
||
---
|
||
|
||
## Cache Manager
|
||
|
||
The Cache Manager handles data caching to reduce API calls and improve performance. Available as `self.cache_manager` in plugins.
|
||
|
||
### Basic Methods
|
||
|
||
#### `get(key: str, max_age: int = 300) -> Optional[Dict[str, Any]]`
|
||
|
||
Get data from cache if it exists and is not stale.
|
||
|
||
**Parameters**:
|
||
- `key` (str): Cache key
|
||
- `max_age` (int): Maximum age in seconds (default: 300)
|
||
|
||
**Returns**: Cached data dictionary, or `None` if not found or stale
|
||
|
||
**Example**:
|
||
```python
|
||
cached = self.cache_manager.get("weather_data", max_age=600)
|
||
if cached:
|
||
return cached
|
||
```
|
||
|
||
#### `set(key: str, data: Dict[str, Any], ttl: Optional[int] = None) -> None`
|
||
|
||
Store data in cache with current timestamp.
|
||
|
||
**Parameters**:
|
||
- `key` (str): Cache key
|
||
- `data` (Dict): Data to cache
|
||
- `ttl` (int, optional): Time-to-live in seconds (for compatibility)
|
||
|
||
**Example**:
|
||
```python
|
||
self.cache_manager.set("weather_data", {
|
||
"temp": 72,
|
||
"condition": "sunny"
|
||
})
|
||
```
|
||
|
||
#### `clear_cache(key: Optional[str] = None) -> None`
|
||
|
||
Remove a specific cache entry, or all cache entries when called without
|
||
arguments.
|
||
|
||
**Parameters**:
|
||
- `key` (str, optional): Cache key to delete. If omitted, every cached
|
||
entry (memory + disk) is cleared.
|
||
|
||
**Example**:
|
||
```python
|
||
# Drop one stale entry
|
||
self.cache_manager.clear_cache("weather_data")
|
||
|
||
# Nuke everything (rare — typically only used by maintenance tooling)
|
||
self.cache_manager.clear_cache()
|
||
```
|
||
|
||
### Advanced Methods
|
||
|
||
#### `get_cached_data(key: str, max_age: int = 300, memory_ttl: Optional[int] = None) -> Optional[Dict[str, Any]]`
|
||
|
||
Get data from cache with separate memory and disk TTLs.
|
||
|
||
**Parameters**:
|
||
- `key` (str): Cache key
|
||
- `max_age` (int): TTL for persisted (on-disk) entry
|
||
- `memory_ttl` (int, optional): TTL for in-memory entry (defaults to max_age)
|
||
|
||
**Returns**: Cached data, or `None` if not found or stale
|
||
|
||
**Example**:
|
||
```python
|
||
# Use memory cache for 60 seconds, disk cache for 1 hour
|
||
data = self.cache_manager.get_cached_data(
|
||
"api_response",
|
||
max_age=3600,
|
||
memory_ttl=60
|
||
)
|
||
```
|
||
|
||
#### `get_cached_data_with_strategy(key: str, data_type: str = 'default') -> Optional[Dict[str, Any]]`
|
||
|
||
Get data using data-type-specific cache strategy. Automatically selects appropriate TTL based on data type.
|
||
|
||
**Parameters**:
|
||
- `key` (str): Cache key
|
||
- `data_type` (str): Data type for strategy selection (e.g., 'weather', 'sports_live', 'stocks')
|
||
|
||
**Returns**: Cached data, or `None` if not found or stale
|
||
|
||
**Example**:
|
||
```python
|
||
# Automatically uses appropriate cache duration for weather data
|
||
weather = self.cache_manager.get_cached_data_with_strategy(
|
||
"weather_current",
|
||
data_type="weather"
|
||
)
|
||
```
|
||
|
||
#### `get_with_auto_strategy(key: str) -> Optional[Dict[str, Any]]`
|
||
|
||
Get data with automatic strategy detection from cache key.
|
||
|
||
**Parameters**:
|
||
- `key` (str): Cache key (strategy inferred from key name)
|
||
|
||
**Returns**: Cached data, or `None` if not found or stale
|
||
|
||
**Example**:
|
||
```python
|
||
# Strategy automatically detected from key name
|
||
data = self.cache_manager.get_with_auto_strategy("nhl_live_scores")
|
||
```
|
||
|
||
#### `get_background_cached_data(key: str, sport_key: Optional[str] = None) -> Optional[Dict[str, Any]]`
|
||
|
||
Get background service cached data with sport-specific intervals.
|
||
|
||
**Parameters**:
|
||
- `key` (str): Cache key
|
||
- `sport_key` (str, optional): Sport identifier (e.g., 'nhl', 'nba') for live interval lookup
|
||
|
||
**Returns**: Cached data, or `None` if not found or stale
|
||
|
||
**Example**:
|
||
```python
|
||
# Uses sport-specific live_update_interval from config
|
||
games = self.cache_manager.get_background_cached_data(
|
||
"nhl_games",
|
||
sport_key="nhl"
|
||
)
|
||
```
|
||
|
||
### Strategy Methods
|
||
|
||
#### `get_cache_strategy(data_type: str, sport_key: Optional[str] = None) -> Dict[str, Any]`
|
||
|
||
Get cache strategy configuration for a data type.
|
||
|
||
**Parameters**:
|
||
- `data_type` (str): Data type (e.g., 'weather', 'sports_live', 'stocks')
|
||
- `sport_key` (str, optional): Sport identifier for sport-specific strategies
|
||
|
||
**Returns**: Dictionary with strategy configuration (max_age, memory_ttl, etc.)
|
||
|
||
**Example**:
|
||
```python
|
||
strategy = self.cache_manager.get_cache_strategy("sports_live", sport_key="nhl")
|
||
max_age = strategy['max_age'] # Get configured max age
|
||
```
|
||
|
||
#### `get_sport_live_interval(sport_key: str) -> int`
|
||
|
||
Get the live_update_interval for a specific sport from config.
|
||
|
||
**Parameters**:
|
||
- `sport_key` (str): Sport identifier (e.g., 'nhl', 'nba')
|
||
|
||
**Returns**: Live update interval in seconds
|
||
|
||
**Example**:
|
||
```python
|
||
interval = self.cache_manager.get_sport_live_interval("nhl")
|
||
# Returns configured live_update_interval for NHL
|
||
```
|
||
|
||
#### `get_data_type_from_key(key: str) -> str`
|
||
|
||
Extract data type from cache key to determine appropriate cache strategy.
|
||
|
||
**Parameters**:
|
||
- `key` (str): Cache key
|
||
|
||
**Returns**: Inferred data type string
|
||
|
||
#### `get_sport_key_from_cache_key(key: str) -> Optional[str]`
|
||
|
||
Extract sport key from cache key for sport-specific strategies.
|
||
|
||
**Parameters**:
|
||
- `key` (str): Cache key
|
||
|
||
**Returns**: Sport identifier, or `None` if not found
|
||
|
||
### Utility Methods
|
||
|
||
#### `clear_cache(key: Optional[str] = None) -> None`
|
||
|
||
Clear cache for a specific key or all keys.
|
||
|
||
**Parameters**:
|
||
- `key` (str, optional): Specific key to clear. If `None`, clears all cache.
|
||
|
||
**Example**:
|
||
```python
|
||
# Clear specific key
|
||
self.cache_manager.clear_cache("weather_data")
|
||
|
||
# Clear all cache
|
||
self.cache_manager.clear_cache()
|
||
```
|
||
|
||
#### `get_cache_dir() -> Optional[str]`
|
||
|
||
Get the cache directory path.
|
||
|
||
**Returns**: Cache directory path string, or `None` if not available
|
||
|
||
#### `list_cache_files() -> List[Dict[str, Any]]`
|
||
|
||
List all cache files with metadata.
|
||
|
||
**Returns**: List of dictionaries with cache file information (key, age, size, path, etc.)
|
||
|
||
**Example**:
|
||
```python
|
||
files = self.cache_manager.list_cache_files()
|
||
for file_info in files:
|
||
self.logger.info(f"Cache: {file_info['key']}, Age: {file_info['age_display']}")
|
||
```
|
||
|
||
### Metrics Methods
|
||
|
||
#### `get_cache_metrics() -> Dict[str, Any]`
|
||
|
||
Get cache performance metrics.
|
||
|
||
**Returns**: Dictionary with cache statistics (`total_requests`, `cache_hit_rate`, `background_hit_rate`, `api_calls_saved`, `average_fetch_time`, etc.)
|
||
|
||
**Example**:
|
||
```python
|
||
metrics = self.cache_manager.get_cache_metrics()
|
||
self.logger.info(f"Cache hit rate: {metrics['cache_hit_rate']:.2%}")
|
||
```
|
||
|
||
#### `get_memory_cache_stats() -> Dict[str, Any]`
|
||
|
||
Get memory cache statistics.
|
||
|
||
**Returns**: Dictionary with memory cache stats (size, max_size, etc.)
|
||
|
||
---
|
||
|
||
## Plugin Manager
|
||
|
||
The Plugin Manager provides access to other plugins and plugin system information. Available as `self.plugin_manager` in plugins.
|
||
|
||
### Methods
|
||
|
||
#### `get_plugin(plugin_id: str) -> Optional[Any]`
|
||
|
||
Get a plugin instance by ID.
|
||
|
||
**Parameters**:
|
||
- `plugin_id` (str): Plugin identifier
|
||
|
||
**Returns**: Plugin instance, or `None` if not found
|
||
|
||
**Example**:
|
||
```python
|
||
weather_plugin = self.plugin_manager.get_plugin("weather")
|
||
if weather_plugin:
|
||
# Access weather plugin data
|
||
pass
|
||
```
|
||
|
||
#### `get_all_plugins() -> Dict[str, Any]`
|
||
|
||
Get all loaded plugin instances.
|
||
|
||
**Returns**: Dictionary mapping plugin_id to plugin instance
|
||
|
||
**Example**:
|
||
```python
|
||
all_plugins = self.plugin_manager.get_all_plugins()
|
||
for plugin_id, plugin in all_plugins.items():
|
||
self.logger.info(f"Plugin {plugin_id} is loaded")
|
||
```
|
||
|
||
#### `get_enabled_plugins() -> List[str]`
|
||
|
||
Get list of enabled plugin IDs.
|
||
|
||
**Returns**: List of plugin identifier strings
|
||
|
||
#### `get_plugin_info(plugin_id: str) -> Optional[Dict[str, Any]]`
|
||
|
||
Get plugin information including manifest and runtime info.
|
||
|
||
**Parameters**:
|
||
- `plugin_id` (str): Plugin identifier
|
||
|
||
**Returns**: Dictionary with plugin information, or `None` if not found
|
||
|
||
**Example**:
|
||
```python
|
||
info = self.plugin_manager.get_plugin_info("weather")
|
||
if info:
|
||
self.logger.info(f"Plugin: {info['name']}, Version: {info.get('version')}")
|
||
```
|
||
|
||
#### `get_all_plugin_info() -> List[Dict[str, Any]]`
|
||
|
||
Get information for all plugins.
|
||
|
||
**Returns**: List of plugin information dictionaries
|
||
|
||
#### `get_plugin_directory(plugin_id: str) -> Optional[str]`
|
||
|
||
Get the directory path for a plugin.
|
||
|
||
**Parameters**:
|
||
- `plugin_id` (str): Plugin identifier
|
||
|
||
**Returns**: Directory path string, or `None` if not found
|
||
|
||
#### `get_plugin_display_modes(plugin_id: str) -> List[str]`
|
||
|
||
Get list of display modes for a plugin.
|
||
|
||
**Parameters**:
|
||
- `plugin_id` (str): Plugin identifier
|
||
|
||
**Returns**: List of display mode names
|
||
|
||
**Example**:
|
||
```python
|
||
modes = self.plugin_manager.get_plugin_display_modes("football-scoreboard")
|
||
# Returns: ['nfl_live', 'nfl_recent', 'nfl_upcoming', ...]
|
||
```
|
||
|
||
### Plugin Manifests
|
||
|
||
Access plugin manifests through `self.plugin_manager.plugin_manifests`:
|
||
|
||
```python
|
||
# Get manifest for a plugin
|
||
manifest = self.plugin_manager.plugin_manifests.get(self.plugin_id, {})
|
||
|
||
# Access manifest fields
|
||
display_modes = manifest.get('display_modes', [])
|
||
version = manifest.get('version')
|
||
```
|
||
|
||
### Inter-Plugin Communication
|
||
|
||
Plugins can communicate with each other through the Plugin Manager:
|
||
|
||
**Example - Getting data from another plugin**:
|
||
```python
|
||
def update(self):
|
||
# Get weather plugin
|
||
weather_plugin = self.plugin_manager.get_plugin("weather")
|
||
if weather_plugin and hasattr(weather_plugin, 'current_temp'):
|
||
self.temp = weather_plugin.current_temp
|
||
```
|
||
|
||
**Example - Checking if another plugin is enabled**:
|
||
```python
|
||
enabled_plugins = self.plugin_manager.get_enabled_plugins()
|
||
if "weather" in enabled_plugins:
|
||
# Weather plugin is enabled
|
||
pass
|
||
```
|
||
|
||
---
|
||
|
||
## Best Practices
|
||
|
||
### Caching
|
||
|
||
1. **Use appropriate cache keys**: Include plugin ID and data type in keys
|
||
```python
|
||
cache_key = f"{self.plugin_id}_weather_current"
|
||
```
|
||
|
||
2. **Use cache strategies**: Prefer `get_cached_data_with_strategy()` for automatic TTL selection
|
||
```python
|
||
data = self.cache_manager.get_cached_data_with_strategy(
|
||
f"{self.plugin_id}_data",
|
||
data_type="weather"
|
||
)
|
||
```
|
||
|
||
3. **Handle cache misses**: Always check for `None` return values
|
||
```python
|
||
cached = self.cache_manager.get(key, max_age=3600)
|
||
if not cached:
|
||
cached = self._fetch_from_api()
|
||
self.cache_manager.set(key, cached)
|
||
```
|
||
|
||
### Display Rendering
|
||
|
||
1. **Always call update_display()**: After drawing content, call `update_display()`
|
||
```python
|
||
self.display_manager.draw_text("Hello", x=10, y=10)
|
||
self.display_manager.update_display() # Required!
|
||
```
|
||
|
||
2. **Use clear() appropriately**: Only clear when necessary (e.g., `force_clear=True`)
|
||
```python
|
||
def display(self, force_clear=False):
|
||
if force_clear:
|
||
self.display_manager.clear()
|
||
# Draw content...
|
||
self.display_manager.update_display()
|
||
```
|
||
|
||
3. **Handle scrolling state**: If your plugin scrolls, use scrolling state methods,
|
||
passing the frame hold `scroll_config.configure()` returned
|
||
```python
|
||
self.display_manager.set_scrolling_state(True, frame_hold=settings.frame_hold)
|
||
# Scroll content...
|
||
self.display_manager.set_scrolling_state(False)
|
||
```
|
||
|
||
### Error Handling
|
||
|
||
1. **Log errors appropriately**: Use `self.logger` for plugin-specific logging
|
||
```python
|
||
try:
|
||
data = self._fetch_data()
|
||
except Exception as e:
|
||
self.logger.error(f"Failed to fetch data: {e}")
|
||
return
|
||
```
|
||
|
||
2. **Handle missing data gracefully**: Provide fallback displays when data is unavailable
|
||
```python
|
||
if not self.data:
|
||
self.display_manager.draw_text("No data available", x=10, y=16)
|
||
self.display_manager.update_display()
|
||
return
|
||
```
|
||
|
||
---
|
||
|
||
## See Also
|
||
|
||
- [BasePlugin Source](../src/plugin_system/base_plugin.py) - Base plugin implementation
|
||
- [Display Manager Source](../src/display_manager.py) - Display manager implementation
|
||
- [Cache Manager Source](../src/cache_manager.py) - Cache manager implementation
|
||
- [Plugin Manager Source](../src/plugin_system/plugin_manager.py) - Plugin manager implementation
|
||
- [Plugin Development Guide](PLUGIN_DEVELOPMENT_GUIDE.md) - Complete development guide
|
||
- [Advanced Plugin Development](ADVANCED_PLUGIN_DEVELOPMENT.md) - Advanced patterns and examples
|
||
|