mirror of
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* perf(timing): say which render-thread work a late frame followed The soak already says how often a moving frame reached the panel late, but not what the render thread was doing just before it. Vegas does two kinds of work there between frames -- building its strip (compose, extend) and, with live elements, patching changed pixels into it -- and deciding whether either is affordable needs their own numbers. - FrameTimingRecorder.note_op(kind, nbytes) tags the next presented frame. Totals gain op_frames, late_op_frames, op_freezes and op_bytes per kind; aggregate() still takes frames without ops. The file schema is unchanged. - Vegas tags compose and every strip extension (with the bytes it copied). - frame_soak prints an "after work" table: frames, late %, freezes and MB moved per kind, only when something tagged its work. - render_bench gains --strip-screens (Vegas-sized strips), --patch-bytes / --patch-every / --patch-where (in-place column writes, as a live element update does) and --extend-every-screens / --extend-width (append + trim on a fixed cadence that holds the strip's width). No runtime behaviour changes: this is the measurement gate for live Vegas elements. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * docs(changelog): note the frame-op attribution and bench modes Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * perf(scroll): build the strip's PIL image only when something reads it Every Vegas strip extension rebuilt ScrollHelper.cached_image from cached_array in full, twice (append, then trim), on the render thread: Image.fromarray is 1.7ms for an 8,000px strip and 3.8ms for 20,000px on a Pi 4 (measured on ledpi), about two thirds of an extension's render-thread cost. Nothing on the frame path reads the image's pixels; every frame is cut from the array. cached_image is now a property. append_content and drop_scrolled_prefix defer it; the first read builds it from the array it started with and keeps it only if the strip has not changed meanwhile, so a sync push racing an extension cannot leave a stale image cached. Assigning cached_image stores exactly what was assigned, as before. has_strip() says whether there is a strip without building its image; the helper's frame path, Vegas and the adapter's scroll-cache invalidation use it. The strip is also no longer held in memory twice. In Vegas the image is now built only by a multi-display sync push. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * feat(vegas): live elements -- a plugin API for content that changes while it scrolls Vegas bakes each plugin's pictures into one strip, so a card already on its way across the panel keeps what it showed when it was drawn. This adds the API and bookkeeping for content that can be updated in place; the worker that redraws and swaps it follows separately. No shipped plugin implements the hook yet, so nothing changes for users. Plugin API (core 3.8.0), all no-ops by default: - BasePlugin.get_vegas_elements() -> [VegasElement(key, image, version, live, refresh_hz)]: named, fixed-width pieces of Vegas content. - BasePlugin.redraw_vegas_element(key, width, height, at): a lock-free redraw for content that changes with time. - BasePlugin.notify_vegas_data_changed(): data that lands outside update(). - src/plugin_system/vegas_elements.py (VegasElement, re-exported from base_plugin). Core: - PluginAdapter asks a plugin that implements the hook for elements on the background fetch only (under its lock, on its own canvas); every other path keeps get_vegas_content(). Live elements are pinned (padded with content_padding, never trimmed), tagged with their key, digest and data epoch in Image.info so the existing cache and group plumbing carry them unchanged, and untagged if a width budget crops them. - RenderPipeline records where each live element lands (ElementRecord), in absolute strip columns a trim does not move; the block-start arithmetic is shared with the STATIC markers. - PluginManager update listeners (add/remove_update_listener, notify_data_changed): told the moment update() completes, not at the next ~4s Vegas poll. The coordinator uses one to move each plugin's data epoch on. - vegas_scroll.live_refresh (kill switch), live_max_hz, live_min_interval, live_lead_screens; per-plugin core-owned vegas_live. Live elements are off under multi-display sync, in swap mode and with offscreen_prefetch off. - scripts/check_plugin.py checks the element contract (src/plugin_system/testing/vegas.py); test/fixtures/plugins/vegas-live-stub is a working example. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * feat(vegas): live elements update in place while they scroll One background worker (src/vegas_mode/live_worker.py) redraws a plugin's live elements when its data epoch moves on (update listener) or on their refresh_hz, nearest the screen first, and hands changed pixels lock-free to the render thread, which copies them into the strip between frames (RenderPipeline.apply_live_patches, ScrollHelper.patch_columns): at most four patches or two screens of bytes a frame, no drawing or locks there. The worker takes over group prefetch once a live element is placed, runs inside the render gate, and is supervised. Update tick 1s while live elements exist. Web UI switch for live_refresh. OFFSCREEN_RENDERING.md describes what was built and why SegmentStrip was not needed. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * feat(sports): live Vegas cards for the scoreboards (shared layer) One live element per game, drawn only when what the card shows changes, so a score changes on a card already crossing the panel. The shared part, so each scoreboard adopts it in a few lines: - src/common/sports_vegas.py: game_key, game_fingerprint (the whole game dict, frozen: no drawn field can be missed), dedupe_games, VegasCardCache, StickyOdds (odds a live poll left out stay drawn), finished_games / with_finished_games (a game that just went final keeps its card, after its league's live games; one a heuristic only judged over keeps its live state, so a tied end of regulation never shows FINAL early). - SportsScrollDisplay.make_vegas_renderer() is the override point; build_vegas_elements() and SportsScrollDisplayManager .get_vegas_elements_for() do the rest. A card's version includes its teams' ranks, which the renderer draws from the rankings cache. - SportsLiveSharedMixin._record_finished_game() / finished_games_snapshot(): held for FINISHED_GAME_TTL after it leaves the live list. A sport that does not implement make_vegas_renderer keeps its ordinary Vegas content, so no scoreboard changes until it opts in. scripts/render_plugin.py --vegas renders a plugin's Vegas block as the ticker lays it out, and --timeline stacks it at successive moments as the ticker would update it in place; the join is now render_pipeline.join_plugin_rows(). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * feat(vegas): keep live games in the ticker by default display.vegas_scroll.live_in_ticker now defaults to true: through a live game the marquee keeps running and the live scoreboard takes extra turns in it -- its cards updating in place while they scroll -- instead of the ticker giving way to the full-screen scoreboard. The new default would reach nobody on its own: every existing config holds an explicit false copied from the template (there was no control for it), and the template merge only adds missing keys. ConfigManager therefore turns a stored false on once, with a backup, and records live_in_ticker_migrated so a false chosen afterwards stays. The marker is never in the template. A "Keep live games in the ticker" checkbox under Vegas mode sets it. Tests that pin the full-screen takeover now say live_in_ticker=false. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * feat(dev): preview a plugin's Vegas strip in the dev server The dev server's View selector gains "Vegas strip (live elements)" and "Vegas strip (plain Vegas content)": the plugin's block of the Vegas ticker, laid out by the ticker's own code (render_vegas_strip, as render_plugin.py --vegas uses), with its live elements listed. /api/render takes "vegas": "live" | "plain"; the display view is unchanged. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(sports): a default _determine_game_type on SportsScrollDisplay render_vegas_card looked the method up with getattr and a None default, which static analysis (Codacy) reports as calling something that may not be callable. The base class now has the default -- the card type from the game's state -- and the plugins that define their own override it as before. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix: review follow-ups on the shared live-card layer - The reused Vegas renderer always gets the current rankings, empty included, so ranks cleared since are not kept drawn. - render_plugin.py: --timeline refuses --no-live (a timeline shows live elements changing), --timeline/--no-live need --vegas, and the Vegas paths create the output's directory like the display path does. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
487 lines
18 KiB
Python
487 lines
18 KiB
Python
#!/usr/bin/env python3
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"""
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LEDMatrix Dev Preview Server
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A standalone lightweight Flask app for rapid plugin development.
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Pick a plugin, tweak its config, and instantly see the rendered display.
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Usage:
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python scripts/dev_server.py
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python scripts/dev_server.py --port 5001
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python scripts/dev_server.py --extra-dir /path/to/custom-plugin
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Opens at http://localhost:5001
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"""
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import sys
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import os
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import json
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import re
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import time
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import argparse
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import logging
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from pathlib import Path
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from typing import Any, Dict, List, Optional
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# Add project root to path
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PROJECT_ROOT = Path(__file__).resolve().parent.parent
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sys.path.insert(0, str(PROJECT_ROOT))
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# Prevent hardware imports
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os.environ['EMULATOR'] = 'true'
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from flask import Flask, render_template, request, jsonify
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from src.common.path_safety import resolve_under, safe_path_component
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app = Flask(__name__, template_folder=str(Path(__file__).parent / 'templates'))
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logger = logging.getLogger(__name__)
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# Will be set from CLI args
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_extra_dirs: List[str] = []
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# Render endpoint resource guards
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MAX_WIDTH = 512
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MAX_HEIGHT = 512
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MIN_WIDTH = 1
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MIN_HEIGHT = 1
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# plugin_id arrives in request input and is used to build filesystem paths —
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# allowlist it (same pattern the web UI's pages_v3 uses)
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_SAFE_PLUGIN_ID_RE = re.compile(r'^[a-zA-Z0-9_-]{1,64}$')
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# --------------------------------------------------------------------------
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# Plugin discovery
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# --------------------------------------------------------------------------
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def get_search_dirs() -> List[Path]:
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"""Get all directories to search for plugins."""
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dirs = [
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PROJECT_ROOT / 'plugins',
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PROJECT_ROOT / 'plugin-repos',
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]
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for d in _extra_dirs:
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dirs.append(Path(d))
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return dirs
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def discover_plugins() -> List[Dict[str, Any]]:
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"""Discover all available plugins across search directories."""
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plugins: List[Dict[str, Any]] = []
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seen_ids: set = set()
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for search_dir in get_search_dirs():
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if not search_dir.exists():
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logger.debug("[Dev Server] Search dir missing, skipping: %s", search_dir)
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continue
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for item in sorted(search_dir.iterdir()):
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if item.name.startswith('.') or not item.is_dir():
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logger.debug("[Dev Server] Skipping non-plugin entry: %s", item)
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continue
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manifest_path = item / 'manifest.json'
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if not manifest_path.exists():
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logger.debug("[Dev Server] No manifest.json in %s, skipping", item)
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continue
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try:
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with open(manifest_path, 'r') as f:
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manifest: Dict[str, Any] = json.load(f)
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plugin_id: str = manifest.get('id', item.name)
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if plugin_id in seen_ids:
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logger.debug("[Dev Server] Duplicate plugin_id '%s' at %s, skipping", plugin_id, item)
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continue
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seen_ids.add(plugin_id)
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logger.debug("[Dev Server] Discovered plugin id=%s name=%s", plugin_id, manifest.get('name', plugin_id))
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plugins.append({
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'id': plugin_id,
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'name': manifest.get('name', plugin_id),
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'description': manifest.get('description', ''),
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'author': manifest.get('author', ''),
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'version': manifest.get('version', ''),
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'source_dir': str(search_dir),
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'plugin_dir': str(item),
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})
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except json.JSONDecodeError as e:
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logger.warning("[Dev Server] JSON decode error in %s: %s", manifest_path, e)
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continue
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except OSError as e:
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logger.warning("[Dev Server] OS error reading %s: %s", manifest_path, e)
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continue
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return plugins
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def find_plugin_dir(plugin_id: str) -> Optional[Path]:
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"""Find a plugin directory by ID.
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plugin_id comes from request input: it must pass an allowlist match,
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and the resulting directory is normalized and required to live inside
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one of the plugin search dirs, so a crafted id can never name a path
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outside them.
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"""
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plugin_id = safe_path_component(plugin_id)
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if not plugin_id or not _SAFE_PLUGIN_ID_RE.match(plugin_id):
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return None
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from src.plugin_system.plugin_loader import PluginLoader
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loader = PluginLoader()
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for search_dir in get_search_dirs():
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if not search_dir.exists():
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continue
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result = loader.find_plugin_directory(plugin_id, search_dir)
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if not result:
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continue
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# Normalize WITHOUT following symlinks (dev plugins are often
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# symlinked into plugins/) and require lexical containment in the
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# search dir, so no id can ever name a path outside it.
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result_abs = os.path.abspath(str(result))
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root_abs = os.path.abspath(str(search_dir))
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if os.path.commonpath([result_abs, root_abs]) == root_abs:
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return Path(result_abs)
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return None
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def load_config_defaults(plugin_dir: 'str | Path') -> Dict[str, Any]:
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"""Extract default values from config_schema.json.
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The same extraction a device and the plugin harness use
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(src/plugin_system/testing/loading.py), nested defaults included.
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"""
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from src.plugin_system.testing.loading import (
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load_config_defaults as _load_config_defaults,
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)
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schema_path = resolve_under(plugin_dir, 'config_schema.json')
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if schema_path is None or not schema_path.exists():
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return {}
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return _load_config_defaults(schema_path.parent)
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# --------------------------------------------------------------------------
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# Routes
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# --------------------------------------------------------------------------
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@app.route('/')
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def index():
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"""Serve the dev preview page."""
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return render_template('dev_preview.html')
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@app.route('/api/plugins')
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def api_plugins():
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"""List all available plugins."""
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return jsonify({'plugins': discover_plugins()})
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@app.route('/api/plugins/<plugin_id>/schema')
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def api_plugin_schema(plugin_id):
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"""Get a plugin's config_schema.json."""
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plugin_dir = find_plugin_dir(plugin_id)
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if not plugin_dir:
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return jsonify({'error': f'Plugin not found: {plugin_id}'}), 404
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schema_path = resolve_under(plugin_dir, 'config_schema.json')
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if schema_path is None or not schema_path.exists():
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return jsonify({'schema': {'type': 'object', 'properties': {}}})
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with open(schema_path, 'r') as f:
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schema = json.load(f)
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return jsonify({'schema': schema})
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@app.route('/api/plugins/<plugin_id>/defaults')
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def api_plugin_defaults(plugin_id):
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"""Get default config values from the schema."""
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plugin_dir = find_plugin_dir(plugin_id)
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if not plugin_dir:
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return jsonify({'error': f'Plugin not found: {plugin_id}'}), 404
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defaults = load_config_defaults(plugin_dir)
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defaults['enabled'] = True
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return jsonify({'defaults': defaults})
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#: /api/render "vegas" values: the plugin's block of the Vegas strip, built
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#: from its live elements (falling back to its Vegas content, as the ticker
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#: does) or from its ordinary Vegas content only.
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VEGAS_VIEWS = ('live', 'plain')
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def _render_once(plugin_id, plugin_dir, manifest, config, mock_data, width, height,
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skip_update, vegas=None):
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"""Render one plugin at one size. Returns the /api/render response dict.
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A fresh plugin instance per call, mirroring the safety harness, so sizes
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never share state. With ``vegas`` set ('live' or 'plain') the image is the
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plugin's block of the Vegas strip instead of its display(), laid out by
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the ticker's own code (src/plugin_system/testing/vegas.py), and the
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response lists where each live element sits in it.
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"""
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from src.plugin_system.testing import VisualTestDisplayManager, MockCacheManager, MockPluginManager
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from src.plugin_system.plugin_loader import PluginLoader
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display_manager = VisualTestDisplayManager(width=width, height=height)
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cache_manager = MockCacheManager()
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plugin_manager = MockPluginManager()
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# Pre-populate cache with mock data
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for key, value in mock_data.items():
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cache_manager.set(key, value)
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loader = PluginLoader()
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errors = []
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warnings = []
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plugin_instance, _module = loader.load_plugin(
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plugin_id=plugin_id,
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manifest=manifest,
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plugin_dir=plugin_dir,
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config=config,
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display_manager=display_manager,
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cache_manager=cache_manager,
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plugin_manager=plugin_manager,
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install_deps=False,
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)
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start_time = time.time()
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# Run update()
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if not skip_update:
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try:
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plugin_instance.update()
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except Exception as e:
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logger.warning("update() raised for plugin %s", plugin_id, exc_info=True)
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warnings.append(f"update() raised: {type(e).__name__} — see server log")
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if vegas:
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return _vegas_response(plugin_id, plugin_instance, display_manager, vegas,
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start_time, errors, warnings)
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# Run display()
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try:
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plugin_instance.display(force_clear=True)
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except Exception as e:
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logger.warning("display() raised for plugin %s", plugin_id, exc_info=True)
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errors.append(f"display() raised: {type(e).__name__} — see server log")
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render_time_ms = round((time.time() - start_time) * 1000, 1)
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return {
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'image': f'data:image/png;base64,{display_manager.get_image_base64()}',
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'width': width,
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'height': height,
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'render_time_ms': render_time_ms,
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'errors': errors,
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'warnings': warnings,
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}
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def _vegas_response(plugin_id, plugin_instance, display_manager, vegas, start_time,
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errors, warnings):
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"""The /api/render response for the Vegas strip view."""
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import base64
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import io
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from src.plugin_system.testing.vegas import render_vegas_strip
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block, layout = None, []
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try:
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block, layout = render_vegas_strip(plugin_instance, plugin_id, display_manager,
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live=(vegas == 'live'))
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except Exception as e:
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logger.warning("Vegas render raised for plugin %s", plugin_id, exc_info=True)
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errors.append(f"Vegas render raised: {type(e).__name__} — see server log")
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if block is None:
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if not errors:
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errors.append("The plugin has no Vegas content")
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block = display_manager.image
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elif vegas == 'live' and not layout:
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warnings.append("No live elements: this is the plugin's ordinary Vegas content")
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buffer = io.BytesIO()
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block.convert('RGB').save(buffer, format='PNG')
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return {
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'image': 'data:image/png;base64,' + base64.b64encode(buffer.getvalue()).decode('ascii'),
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'width': block.width,
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'height': block.height,
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'render_time_ms': round((time.time() - start_time) * 1000, 1),
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'errors': errors,
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'warnings': warnings,
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'live_elements': [{'key': key, 'x': x, 'width': width} for x, key, width in layout],
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}
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def _trusted_plugin_dir(plugin_dir: Path) -> Optional[Path]:
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"""Re-derive a plugin directory from the search dirs' own listings.
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Path-injection barrier: unlike ``Path.iterdir()`` (which CodeQL doesn't
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recognize as a taint-clearing enumeration), ``os.scandir()`` is. The
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returned Path is built from a trusted root plus a name the filesystem
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itself produced under that root via scandir — request-derived strings
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never enter its construction — so a crafted plugin id can never make
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downstream file access leave the plugin search dirs. Comparison is by
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name, deliberately without symlink resolution (dev plugins are
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commonly symlinked into plugins/).
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"""
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wanted_name = Path(os.path.normpath(str(plugin_dir))).name
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for search_dir in get_search_dirs():
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search_dir_str = str(search_dir)
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try:
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with os.scandir(search_dir_str) as entries:
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for entry in entries:
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if entry.name == wanted_name and entry.is_dir():
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return Path(search_dir_str) / entry.name
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except OSError:
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continue
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return None
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def _parse_render_request(data):
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"""Shared /api/render* request prep. Returns (plugin_dir, manifest, config,
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mock_data, skip_update) or raises ValueError with a client message."""
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plugin_id = data['plugin_id']
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candidate_dir = find_plugin_dir(plugin_id)
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# Never reuse `candidate_dir` past this point: it's built from
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# request-derived input, and a variable reassigned only on some paths
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# isn't a barrier CodeQL's flow analysis honors. `trusted_dir` is the
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# sole name used below, always the scandir-sourced result.
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trusted_dir = _trusted_plugin_dir(candidate_dir) if candidate_dir else None
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if not trusted_dir:
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raise LookupError(f'Plugin not found: {plugin_id}')
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manifest_path = trusted_dir / 'manifest.json'
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with open(manifest_path, 'r') as f:
|
|
manifest = json.load(f)
|
|
|
|
# Build config the way a device would: schema defaults under a forced
|
|
# enabled, with the user's overrides deep-merged on top
|
|
from src.plugin_system.testing.loading import build_config
|
|
overrides = data.get('config') or {}
|
|
if not isinstance(overrides, dict):
|
|
raise ValueError('config must be a JSON object')
|
|
config = build_config(trusted_dir, overrides)
|
|
|
|
return trusted_dir, manifest, config, data.get('mock_data', {}), data.get('skip_update', False)
|
|
|
|
|
|
@app.route('/api/render', methods=['POST'])
|
|
def api_render():
|
|
"""Render a plugin and return the display as base64 PNG."""
|
|
data = request.get_json()
|
|
if not data or 'plugin_id' not in data:
|
|
return jsonify({'error': 'plugin_id is required'}), 400
|
|
|
|
try:
|
|
width = int(data.get('width', 128))
|
|
height = int(data.get('height', 32))
|
|
except (TypeError, ValueError):
|
|
return jsonify({'error': 'width and height must be integers'}), 400
|
|
|
|
if not (MIN_WIDTH <= width <= MAX_WIDTH):
|
|
return jsonify({'error': f'width must be between {MIN_WIDTH} and {MAX_WIDTH}'}), 400
|
|
if not (MIN_HEIGHT <= height <= MAX_HEIGHT):
|
|
return jsonify({'error': f'height must be between {MIN_HEIGHT} and {MAX_HEIGHT}'}), 400
|
|
|
|
vegas = data.get('vegas') or None
|
|
if vegas is not None and vegas not in VEGAS_VIEWS:
|
|
return jsonify({'error': f'vegas must be one of {", ".join(VEGAS_VIEWS)}'}), 400
|
|
|
|
try:
|
|
plugin_dir, manifest, config, mock_data, skip_update = _parse_render_request(data)
|
|
except LookupError:
|
|
return jsonify({'error': f"Plugin not found: {data['plugin_id']}"}), 404
|
|
except Exception:
|
|
# Bad manifest.json / schema / fixture — details go to the dev's
|
|
# console, not the HTTP response
|
|
app.logger.exception('render request preparation failed')
|
|
return jsonify({'error': 'Could not prepare render request; see server log'}), 400
|
|
|
|
try:
|
|
result = _render_once(data['plugin_id'], plugin_dir, manifest, config,
|
|
mock_data, width, height, skip_update, vegas=vegas)
|
|
except Exception:
|
|
app.logger.exception('plugin load failed during render')
|
|
return jsonify({'error': 'Failed to load plugin; see server log'}), 500
|
|
return jsonify(result)
|
|
|
|
|
|
@app.route('/api/sizes')
|
|
def api_sizes():
|
|
"""The representative panel-size sample the safety harness renders at."""
|
|
from src.plugin_system.testing.sizes import DEFAULT_TEST_SIZES
|
|
return jsonify({'sizes': [list(s) for s in DEFAULT_TEST_SIZES]})
|
|
|
|
|
|
MAX_MATRIX_SIZES = 12
|
|
|
|
|
|
@app.route('/api/render-matrix', methods=['POST'])
|
|
def api_render_matrix():
|
|
"""Render a plugin at a list of sizes (default: the harness sample) so the
|
|
UI can show a side-by-side multi-resolution gallery."""
|
|
data = request.get_json()
|
|
if not data or 'plugin_id' not in data:
|
|
return jsonify({'error': 'plugin_id is required'}), 400
|
|
|
|
from src.plugin_system.testing.sizes import DEFAULT_TEST_SIZES
|
|
sizes = data.get('sizes') or [list(s) for s in DEFAULT_TEST_SIZES]
|
|
if len(sizes) > MAX_MATRIX_SIZES:
|
|
return jsonify({'error': f'at most {MAX_MATRIX_SIZES} sizes per request'}), 400
|
|
parsed_sizes = []
|
|
for pair in sizes:
|
|
try:
|
|
w, h = int(pair[0]), int(pair[1])
|
|
except (TypeError, ValueError, IndexError):
|
|
return jsonify({'error': f'invalid size entry {pair!r} (expected [w, h])'}), 400
|
|
if not (MIN_WIDTH <= w <= MAX_WIDTH and MIN_HEIGHT <= h <= MAX_HEIGHT):
|
|
return jsonify({'error': f'size {w}x{h} out of bounds'}), 400
|
|
parsed_sizes.append((w, h))
|
|
|
|
try:
|
|
plugin_dir, manifest, config, mock_data, skip_update = _parse_render_request(data)
|
|
except LookupError:
|
|
return jsonify({'error': f"Plugin not found: {data['plugin_id']}"}), 404
|
|
except Exception:
|
|
app.logger.exception('render request preparation failed')
|
|
return jsonify({'error': 'Could not prepare render request; see server log'}), 400
|
|
|
|
results = []
|
|
for w, h in parsed_sizes:
|
|
try:
|
|
results.append(_render_once(data['plugin_id'], plugin_dir, manifest,
|
|
config, mock_data, w, h, skip_update))
|
|
except Exception:
|
|
app.logger.exception('plugin load failed during %dx%d render', w, h)
|
|
results.append({'image': None, 'width': w, 'height': h,
|
|
'render_time_ms': 0,
|
|
'errors': ['Failed to load plugin; see server log'],
|
|
'warnings': []})
|
|
return jsonify({'results': results})
|
|
|
|
|
|
# --------------------------------------------------------------------------
|
|
# Main
|
|
# --------------------------------------------------------------------------
|
|
|
|
def main():
|
|
parser = argparse.ArgumentParser(description='LEDMatrix Dev Preview Server')
|
|
parser.add_argument('--port', type=int, default=5001, help='Port to run on (default: 5001)')
|
|
parser.add_argument('--host', default='127.0.0.1', help='Host to bind to (default: 127.0.0.1)')
|
|
parser.add_argument('--extra-dir', action='append', default=[],
|
|
help='Extra plugin directory to search (can be repeated)')
|
|
parser.add_argument('--debug', action='store_true', help='Enable Flask debug mode')
|
|
|
|
args = parser.parse_args()
|
|
|
|
global _extra_dirs
|
|
_extra_dirs = args.extra_dir
|
|
|
|
print("LEDMatrix Dev Preview Server")
|
|
print(f"Open http://{args.host}:{args.port} in your browser")
|
|
print(f"Plugin search dirs: {[str(d) for d in get_search_dirs()]}")
|
|
print()
|
|
|
|
app.run(host=args.host, port=args.port, debug=args.debug)
|
|
|
|
|
|
if __name__ == '__main__':
|
|
main()
|