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* ci: run the whole test tree and make the plugin-safety job assert something real The unit-tests CI job ran an explicit 24-file allowlist that had rotted: 63 of 90 test files (display, vegas, store manager, web API, web_interface) never ran on a PR. The job now runs all of test/ (minus test/plugins, which the plugin-safety job owns) so new test files are enrolled by default and any exclusion needs a visible, commented --ignore. The plugin-safety job was a green no-op: plugins/ is empty in CI, so every test skipped with 'Manifest not found'. It now renders a bundled deterministic fixture plugin (test/fixtures/plugins/ci-fixture-plugin, golden images included for all 8 default sizes) via LEDMATRIX_PLUGINS_DIR, and sets LEDMATRIX_REQUIRE_PLUGINS=1 so discovering zero plugins fails loudly instead of skipping green. The per-plugin suites document that they target dev machines with real plugins installed. Coverage is now measured and enforced in exactly one place — the CI unit-tests step (--cov=src --cov=web_interface --cov-fail-under=45, from a measured 47% baseline). pytest.ini previously declared --cov-fail-under=30 but CI always passed --no-cov, so the gate had never run anywhere; local pytest is now coverage-free and fast. Enabling the 63 unenrolled files surfaced three cases of test rot, fixed here: test_display_controller_vegas_tick.py could not collect without the hardware rgbmatrix module (now uses the emulator convention), the state-reconciliation unrecoverable-cache tests broke when production added the is_plugin_uninstalled tombstone check (bare Mock returned truthy), and test_get_system_status assumed the optional psutil dependency (now installed via requirements-test.txt and guarded by importorskip). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01NohXi78cwsAKtN1sCfxjUh * test: replace can't-fail tests with real assertions test_font_manager.py was 5 of 6 tests shaped as 'try: call(); assert True / except: assert True' — running in CI while unable to fail on any regression. Rewritten against the real FontManager API and the bundled assets/fonts: returned font types, cache-hit identity, distinct entries per size, default-font fallback for unknown families and corrupt files (recorded in failed_loads), BDF native-size reading, text measurement, and cache lifecycle. test_display_manager.py's test_draw_text ended in 'assert True'; it now renders onto a known-black canvas and asserts pixels were actually lit — which required un-breaking the fixture's freetype MagicMock so draw_text's isinstance check doesn't silently swallow the draw. test_display_controller.py carried a permanently-skipped test whose skip reason already declared it redundant; deleted. Both display test files now set EMULATOR=true before importing display_manager (the same convention as test_display_dirty_tracking.py) so they collect standalone instead of depending on which test module imports display_manager first. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01NohXi78cwsAKtN1sCfxjUh * test: cover the untested fragile logic (compatibility gate, secrets, config merges, durations, skin cards) New unit tests for pure or filesystem-only logic that previously had zero direct coverage: - test_compatibility.py: the semver install gate (parse_semver suffix handling, every range operator, TRUSTWORTHY_FLOOR behavior for cores reporting untrustworthy versions, 'more restrictive wins', and the malformed-manifest shapes that used to raise). - test/web_interface/test_secret_helpers.py: the canonical x-secret helpers — find/separate/mask/remove, array-item secrets, no input mutation, and a separate->recombine round-trip. - test/web_interface/test_api_v3_helpers.py: the module-level helpers behind the plugin config save endpoint (_is_plugin_update_available, _coerce_to_bool including the int==1 quirk, deep_merge including its shared-subtree shallowness, _parse_form_value, dotted-key-aware _get_schema_property/_set_nested_value). - test_base_plugin_duration.py: get_display_duration's full coercion ladder (instance attr -> config -> 15.0), including the bool-is-int quirk where display_duration=True means one second. - test_config_manager_secrets.py: the secrets round-trip — deep-merge on load, strip on save, group pruning, the load fast path — and two characterized sharp edges marked SUSPECTED BUG: an unreadable secrets file at save time writes secrets into config.json in plaintext, and a same-mtime-same-size content swap is served stale. - test_schema_manager_merge.py: merge_with_defaults branch behavior (None replacement vs falsey preservation, dict-vs-scalar mismatches, arrays replaced wholesale, defaults never mutated). - test_skin_system.py (extended): render_skin_card shares _render_game's 3-strike counter but never resets it on success — the asymmetry is pinned in both directions, along with card fallthrough and the disable interaction between the two paths. Suspected bugs are characterized, not fixed — each carries a comment so a future behavior change is deliberate rather than accidental. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01NohXi78cwsAKtN1sCfxjUh * test: add drift guards for cross-file contracts Three guard suites that pin contracts spanning multiple files, where one side changing unilaterally breaks the other silently: - test_version_comparison_consistency.py: the repo's four version comparators (compatibility.parse_semver, api_v3's packaging-based _is_plugin_update_available, store_manager update_plugin's raw string equality, skin_runtime._major) answer differently on the same inputs. A table pins each one's verdict; update_plugin is driven through its real code path to show the SUSPECTED BUGs: 'v1.2.0' vs '1.2.0' triggers a full reinstall the UI calls unnecessary, and a locally-ahead plugin gets downgraded. A pairwise-ordering check keeps parse_semver agreeing with packaging on plain X.Y.Z. - test/web_interface/test_secret_separation_parity.py: api_v3.py carries three inline copies of find_secret_fields/separate_secrets that lack the canonical module's array-item support. The copy count is asserted exact (it may only go down; new copies must import src/web_interface/secret_helpers), the missing-array-support gap is asserted so it can't grow silently, and the canonical behavior that migration will adopt is documented executably. - test_discovery_path_contract.py: the three 'where is plugin X' resolvers (PluginManager discovery, StoreManager._find_plugin_path, SchemaManager.get_schema_path) agree on the configured directory, and their divergent fallback chains are characterized. Also pins the .standalone-backup- naming contract shared by store rollback and discovery, and _resolve_skin_target's path-traversal rejection. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01NohXi78cwsAKtN1sCfxjUh * test: address review feedback — fixture lifecycle, test names, ClassVar - ci-fixture-plugin: call display_manager.clear() before rendering (per plugin guidelines — the fixture should model a well-behaved plugin), add a class docstring, and document why Pillow is deliberately not pinned in its requirements.txt (core dependency; harness installs nothing). - Rename two tests whose names contradicted their assertions: test_unparseable_core_version_is_compatible -> test_unparseable_core_with_high_floor_is_blocked, and test_unreadable_secrets_file... -> test_corrupt_secrets_file... - Annotate TestGetSchemaProperty.SCHEMA as ClassVar (RUF012). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01NohXi78cwsAKtN1sCfxjUh * ci: allow manual test.yml runs via workflow_dispatch Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01NohXi78cwsAKtN1sCfxjUh * fix: unify version comparison, refuse secret-leaking saves, reset skin strikes on card success Fixes the three suspected bugs this PR's characterization tests pinned, flipping those tests to assert the corrected behavior: - plugins/store: ONE shared update comparator. New compatibility.is_update_available() (PEP 440 via packaging) is now used by both the web UI's update badge (api_v3._is_plugin_update_available is a thin alias) and store_manager.update_plugin's reinstall decision. Previously update_plugin used raw string equality: 'v1.2.0' vs '1.2.0' triggered a full reinstall the UI called unnecessary, and a locally- ahead plugin (2.0.0 installed, registry 1.9.0) was silently DOWNGRADED. Now equivalent spellings skip the reinstall and locally-ahead versions are never downgraded; unparseable versions still reconcile by reinstalling from the registry. - config: save_config and save_config_atomic now refuse (ConfigError) when config_secrets.json exists but cannot be loaded. Both previously proceeded without stripping, writing the merged secrets into config.json in plaintext. The shared _load_secrets_for_save() helper raises with an actionable message instead; a missing secrets file is still fine (nothing to strip), and _migrate_config's catch-all keeps boot resilient. - skins: render_skin_card resets _skin_failures on both success paths (vegas card returned, or mode renderer handled), mirroring _render_game. Transient card failures no longer accumulate across a session until they permanently disable a working skin. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01NohXi78cwsAKtN1sCfxjUh * fix: harden shared comparator edges from review - is_update_available: reject truthy non-string versions (a malformed manifest can carry a number; packaging raises TypeError on those) by surfacing the mismatch instead of raising. - store_manager.update_plugin: drop the truthiness gate around the comparator so a missing version on either side follows the shared 'no update' verdict, keeping the store consistent with the UI badge; a missing manifest still uses the reinstall recovery path. - config_manager._load_secrets_for_save: catch only expected read/parse failures (OSError/ValueError/RecursionError) so implementation bugs propagate as themselves, and log with traceback. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01NohXi78cwsAKtN1sCfxjUh --------- Co-authored-by: Claude <noreply@anthropic.com>
400 lines
18 KiB
Python
400 lines
18 KiB
Python
import time
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from datetime import datetime
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from unittest.mock import MagicMock, patch
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import pytest
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class TestDisplayControllerInitialization:
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"""Test DisplayController initialization and setup."""
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def test_init_success(self, test_display_controller):
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"""Test successful initialization."""
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assert test_display_controller.config_service is not None
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assert test_display_controller.display_manager is not None
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assert test_display_controller.cache_manager is not None
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assert test_display_controller.font_manager is not None
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assert test_display_controller.plugin_manager is not None
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assert test_display_controller.available_modes == []
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class TestDisplayControllerModeRotation:
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"""Test display mode rotation logic."""
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def test_basic_rotation(self, test_display_controller):
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"""Test basic mode rotation."""
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controller = test_display_controller
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controller.available_modes = ["mode1", "mode2", "mode3"]
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controller.current_mode_index = 0
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controller.current_display_mode = "mode1"
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# Simulate rotation
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controller.current_mode_index = (controller.current_mode_index + 1) % len(controller.available_modes)
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controller.current_display_mode = controller.available_modes[controller.current_mode_index]
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assert controller.current_display_mode == "mode2"
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assert controller.current_mode_index == 1
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# Rotate again
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controller.current_mode_index = (controller.current_mode_index + 1) % len(controller.available_modes)
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controller.current_display_mode = controller.available_modes[controller.current_mode_index]
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assert controller.current_display_mode == "mode3"
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# Rotate back to start
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controller.current_mode_index = (controller.current_mode_index + 1) % len(controller.available_modes)
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controller.current_display_mode = controller.available_modes[controller.current_mode_index]
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assert controller.current_display_mode == "mode1"
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def test_rotation_with_single_mode(self, test_display_controller):
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"""Test rotation with only one mode."""
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controller = test_display_controller
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controller.available_modes = ["mode1"]
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controller.current_mode_index = 0
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controller.current_mode_index = (controller.current_mode_index + 1) % len(controller.available_modes)
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assert controller.current_mode_index == 0
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class TestDisplayControllerOnDemand:
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"""Test on-demand request handling."""
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def test_activate_on_demand(self, test_display_controller):
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"""Test activating on-demand mode."""
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controller = test_display_controller
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controller.available_modes = ["mode1", "mode2"]
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controller.plugin_modes = {"mode1": MagicMock(), "mode2": MagicMock(), "od_mode": MagicMock()}
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controller.mode_to_plugin_id = {"od_mode": "od_plugin"}
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request = {
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"action": "start",
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"plugin_id": "od_plugin",
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"mode": "od_mode",
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"duration": 60
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}
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controller._activate_on_demand(request)
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assert controller.on_demand_active is True
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assert controller.on_demand_mode == "od_mode"
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assert controller.on_demand_duration == 60.0
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assert controller.on_demand_schedule_override is True
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assert controller.force_change is True
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def test_on_demand_expiration(self, test_display_controller):
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"""Test on-demand mode expiration."""
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controller = test_display_controller
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controller.on_demand_active = True
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controller.on_demand_mode = "od_mode"
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controller.on_demand_expires_at = time.time() - 10 # Expired
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controller._check_on_demand_expiration()
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assert controller.on_demand_active is False
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assert controller.on_demand_mode is None
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assert controller.on_demand_last_event == "expired"
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def test_on_demand_schedule_override(self, test_display_controller):
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"""Test that on-demand overrides schedule."""
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controller = test_display_controller
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controller.is_display_active = False
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controller.on_demand_active = True
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# Logic in run() loop handles this, so we simulate it
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if controller.on_demand_active and not controller.is_display_active:
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controller.on_demand_schedule_override = True
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controller.is_display_active = True
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assert controller.is_display_active is True
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assert controller.on_demand_schedule_override is True
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class TestDisplayControllerLivePriority:
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"""Test live priority content switching."""
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def test_live_priority_detection(self, test_display_controller, mock_plugin_with_live):
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"""Test detection of live priority content."""
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controller = test_display_controller
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# Set up plugin modes with proper mode name matching
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normal_plugin = MagicMock()
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normal_plugin.has_live_priority = MagicMock(return_value=False)
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normal_plugin.has_live_content = MagicMock(return_value=False)
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# The mode name needs to match what get_live_modes returns or end with _live
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controller.plugin_modes = {
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"test_plugin_live": mock_plugin_with_live, # Match get_live_modes return value
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"normal_mode": normal_plugin
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}
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controller.mode_to_plugin_id = {"test_plugin_live": "test_plugin", "normal_mode": "normal_plugin"}
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live_mode = controller._check_live_priority()
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# Should return the mode name that has live content
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assert live_mode == "test_plugin_live"
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def test_live_priority_switch(self, test_display_controller, mock_plugin_with_live):
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"""Test switching to live priority mode."""
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controller = test_display_controller
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controller.available_modes = ["normal_mode", "test_plugin_live"]
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controller.current_display_mode = "normal_mode"
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# Set up normal plugin without live content
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normal_plugin = MagicMock()
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normal_plugin.has_live_priority = MagicMock(return_value=False)
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normal_plugin.has_live_content = MagicMock(return_value=False)
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# Use mode name that matches get_live_modes return value
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controller.plugin_modes = {
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"test_plugin_live": mock_plugin_with_live,
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"normal_mode": normal_plugin
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}
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controller.mode_to_plugin_id = {"test_plugin_live": "test_plugin", "normal_mode": "normal_plugin"}
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# Simulate check loop logic
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live_priority_mode = controller._check_live_priority()
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if live_priority_mode and controller.current_display_mode != live_priority_mode:
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controller.current_display_mode = live_priority_mode
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controller.force_change = True
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# Should switch to live mode if detected
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assert controller.current_display_mode == "test_plugin_live"
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assert controller.force_change is True
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def test_live_priority_resume_continues_rotation(self, test_display_controller):
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"""Regression: when live priority ends, rotation resumes where it was
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interrupted, not after the live plugin's mode.
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Without the fix, _apply_live_priority left current_mode_index pointing at
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the live plugin's slot, so the next rotation step skipped every mode
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between the interrupted position and the live plugin (e.g. elections,
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which sits just before a flights plugin in the order)."""
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controller = test_display_controller
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controller.available_modes = [
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"weather", "forecast", "almanac", "election_ticker", "flight_live"
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]
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# Rotation is about to show the 3rd mode (index 2).
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controller.current_mode_index = 2
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controller.current_display_mode = "almanac"
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controller._live_resume_index = None
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# Live priority (e.g. planes overhead) preempts -> flight_live (index 4).
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controller._apply_live_priority("flight_live")
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assert controller.current_display_mode == "flight_live"
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assert controller.current_mode_index == 4
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assert controller._live_resume_index == 2 # saved rotation position
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# Re-checks while the hold continues must not move the saved position.
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controller._apply_live_priority("flight_live")
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assert controller._live_resume_index == 2
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# Live priority ends -> resume at the saved index (almanac), so the next
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# rotation step lands on election_ticker (index 3) rather than skipping it.
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controller._apply_live_priority(None)
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assert controller.current_mode_index == 2
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assert controller.current_display_mode == "almanac"
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assert controller._live_resume_index is None
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def test_live_priority_no_resume_when_idle(self, test_display_controller):
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"""No saved position + no live content is a no-op (normal rotation)."""
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controller = test_display_controller
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controller.available_modes = ["a", "b", "c"]
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controller.current_mode_index = 1
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controller.current_display_mode = "b"
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controller._live_resume_index = None
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controller._apply_live_priority(None)
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assert controller.current_mode_index == 1
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assert controller.current_display_mode == "b"
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# --- Round-robin between multiple simultaneous live games --------------
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@staticmethod
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def _live_plugin(live_modes):
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"""A mock plugin that is live and reports the given live mode names."""
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p = MagicMock()
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p.has_live_priority = MagicMock(return_value=True)
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p.has_live_content = MagicMock(return_value=True)
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p.get_live_modes = MagicMock(return_value=list(live_modes))
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return p
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def test_collect_live_modes_dedupes_multi_mode_plugin(self, test_display_controller):
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"""A sports plugin registered under several mode keys (one per league)
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contributes each live mode once, in registration order; plugins with no
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live content are skipped."""
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controller = test_display_controller
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baseball = self._live_plugin(["baseball_live"])
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soccer = self._live_plugin(["soccer_fifa.world_live"])
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idle = MagicMock()
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idle.has_live_priority = MagicMock(return_value=True)
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idle.has_live_content = MagicMock(return_value=False)
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controller.plugin_modes = {
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"baseball_live": baseball,
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"baseball_recent": baseball,
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"soccer_fifa.world_live": soccer,
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"soccer_usa.1_live": soccer,
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"soccer_recent": soccer,
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"clock": idle,
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}
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assert controller._collect_live_modes() == [
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"baseball_live", "soccer_fifa.world_live"
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]
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def test_round_robin_alternates_between_simultaneous_live_games(self, test_display_controller):
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"""Regression: with two games live at once, the live-priority pick
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round-robins each dwell instead of pinning to the first plugin in
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registration order (the bug where a baseball game hid a live World Cup
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match)."""
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controller = test_display_controller
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baseball = self._live_plugin(["baseball_live"])
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soccer = self._live_plugin(["soccer_fifa.world_live"])
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controller.plugin_modes = {
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"baseball_live": baseball,
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"soccer_fifa.world_live": soccer,
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}
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# First entry into live priority from an ambient mode -> first live game.
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controller.current_display_mode = "clock"
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assert controller._check_live_priority(advance=True) == "baseball_live"
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# The controller switches to it; the next dwell advances to the other.
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controller.current_display_mode = "baseball_live"
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assert controller._check_live_priority(advance=True) == "soccer_fifa.world_live"
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# And wraps back again.
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controller.current_display_mode = "soccer_fifa.world_live"
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assert controller._check_live_priority(advance=True) == "baseball_live"
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def test_single_live_game_holds_without_flipping(self, test_display_controller):
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"""One live game: advancing returns the same mode, so the hold is stable."""
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controller = test_display_controller
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controller.plugin_modes = {"baseball_live": self._live_plugin(["baseball_live"])}
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controller.current_display_mode = "baseball_live"
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assert controller._check_live_priority(advance=True) == "baseball_live"
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def test_non_advancing_peek_does_not_rotate(self, test_display_controller):
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"""The default (advance=False) peek used by the Vegas coordinator must
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not spin the cursor: it returns the live mode already on screen."""
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controller = test_display_controller
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controller.plugin_modes = {
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"baseball_live": self._live_plugin(["baseball_live"]),
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"soccer_fifa.world_live": self._live_plugin(["soccer_fifa.world_live"]),
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}
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controller.current_display_mode = "soccer_fifa.world_live"
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assert controller._check_live_priority() == "soccer_fifa.world_live"
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assert controller._check_live_priority() == "soccer_fifa.world_live"
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# From an ambient mode the peek reports the first live game (truthy).
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controller.current_display_mode = "clock"
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assert controller._check_live_priority() == "baseball_live"
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def test_no_live_content_returns_none(self, test_display_controller):
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controller = test_display_controller
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idle = MagicMock()
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idle.has_live_priority = MagicMock(return_value=True)
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idle.has_live_content = MagicMock(return_value=False)
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controller.plugin_modes = {"clock": idle}
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controller.current_display_mode = "clock"
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assert controller._check_live_priority(advance=True) is None
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def test_fallback_to_mode_name_when_get_live_modes_unhelpful(self, test_display_controller):
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"""A live plugin whose get_live_modes returns nothing registered falls
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back to its own '_live' mode name (legacy behavior preserved)."""
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controller = test_display_controller
|
|
legacy = MagicMock()
|
|
legacy.has_live_priority = MagicMock(return_value=True)
|
|
legacy.has_live_content = MagicMock(return_value=True)
|
|
legacy.get_live_modes = MagicMock(return_value=["unregistered_mode"])
|
|
controller.plugin_modes = {"hockey_live": legacy}
|
|
controller.current_display_mode = "clock"
|
|
assert controller._check_live_priority(advance=True) == "hockey_live"
|
|
|
|
|
|
class TestDisplayControllerDynamicDuration:
|
|
"""Test dynamic duration handling."""
|
|
|
|
def test_plugin_supports_dynamic(self, test_display_controller, mock_plugin_with_dynamic):
|
|
"""Test checking if plugin supports dynamic duration."""
|
|
controller = test_display_controller
|
|
assert controller._plugin_supports_dynamic(mock_plugin_with_dynamic) is True
|
|
|
|
mock_normal = MagicMock()
|
|
mock_normal.supports_dynamic_duration.side_effect = AttributeError
|
|
assert controller._plugin_supports_dynamic(mock_normal) is False
|
|
|
|
def test_get_dynamic_cap(self, test_display_controller, mock_plugin_with_dynamic):
|
|
"""Test retrieving dynamic duration cap."""
|
|
controller = test_display_controller
|
|
cap = controller._plugin_dynamic_cap(mock_plugin_with_dynamic)
|
|
assert cap == 180.0
|
|
|
|
def test_global_cap_fallback(self, test_display_controller):
|
|
"""Test global dynamic duration cap."""
|
|
controller = test_display_controller
|
|
controller.global_dynamic_config = {"max_duration_seconds": 120}
|
|
assert controller._get_global_dynamic_cap() == 120.0
|
|
|
|
controller.global_dynamic_config = {}
|
|
assert controller._get_global_dynamic_cap() == 180.0 # Default
|
|
|
|
|
|
class TestDisplayControllerSchedule:
|
|
"""Test schedule management."""
|
|
|
|
def test_schedule_disabled(self, test_display_controller):
|
|
"""Test when schedule is disabled."""
|
|
controller = test_display_controller
|
|
schedule_config = {"schedule": {"enabled": False}}
|
|
with patch.object(controller.config_service, 'get_config', return_value=schedule_config):
|
|
controller._check_schedule()
|
|
assert controller.is_display_active is True
|
|
|
|
def test_active_hours(self, test_display_controller):
|
|
"""Test active hours check."""
|
|
controller = test_display_controller
|
|
with patch('src.display_controller.datetime') as mock_datetime:
|
|
mock_datetime.now.return_value.strftime.return_value.lower.return_value = "monday"
|
|
mock_datetime.now.return_value.time.return_value = datetime.strptime("12:00", "%H:%M").time()
|
|
mock_datetime.strptime = datetime.strptime
|
|
|
|
schedule_config = {
|
|
"schedule": {
|
|
"enabled": True,
|
|
"start_time": "09:00",
|
|
"end_time": "17:00"
|
|
}
|
|
}
|
|
with patch.object(controller.config_service, 'get_config', return_value=schedule_config):
|
|
controller._check_schedule()
|
|
assert controller.is_display_active is True
|
|
|
|
def test_inactive_hours(self, test_display_controller):
|
|
"""Test inactive hours check."""
|
|
controller = test_display_controller
|
|
# Inject schedule directly into self.config (what _check_schedule actually reads)
|
|
# and reset the minute gate so the cached result from any prior call is cleared.
|
|
controller.config['schedule'] = {
|
|
"enabled": True,
|
|
"start_time": "09:00",
|
|
"end_time": "17:00",
|
|
}
|
|
controller._schedule_checked_minute = None
|
|
controller._tz = None
|
|
|
|
with patch('src.display_controller.datetime') as mock_datetime:
|
|
mock_datetime.now.return_value.strftime.return_value.lower.return_value = "monday"
|
|
mock_datetime.now.return_value.time.return_value = datetime.strptime("20:00", "%H:%M").time()
|
|
mock_datetime.strptime = datetime.strptime
|
|
|
|
controller._check_schedule()
|
|
assert controller.is_display_active is False
|
|
|
|
|
|
class TestPluginHealthWiring:
|
|
"""Phase 1: DisplayController activates the dormant plugin health/metrics
|
|
subsystem by wiring real tracker/monitor instances onto the plugin manager."""
|
|
|
|
def test_health_tracker_and_resource_monitor_wired(self, test_display_controller):
|
|
from src.plugin_system.plugin_health import PluginHealthTracker
|
|
from src.plugin_system.resource_monitor import PluginResourceMonitor
|
|
|
|
pm = test_display_controller.plugin_manager
|
|
assert isinstance(pm.health_tracker, PluginHealthTracker)
|
|
assert isinstance(pm.resource_monitor, PluginResourceMonitor)
|