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* refactor(web): answer unhandled api_v3 errors from one blueprint handler
Fifty-three api_v3 routes ended in a copy of the same catch-all: log the
traceback, return {status, "An error occurred; see logs for details",
details: describe_exception(e)} with a 500. They are replaced by one
errorhandler on the api_v3 blueprint that returns exactly that body.
It lives on the blueprint rather than falling through to app.py's global
handler because the two answers differ: the global one adds
error_code: UNKNOWN_ERROR, and api_client.js sends a body with an
error_code to the error modal and one without to a plain toast. A
blueprint handler also gives tests that mount api_v3 on a bare Flask app
the same answer the real app gives.
Only handlers that were byte-for-byte that shape were removed (matched on
the AST, and each rewritten function re-parsed and compared). Handlers
with their own message, extra keys, operation-history records or cleanup
stay, as does execute_plugin_action's step-1 handler, which sits inside
an `except subprocess.TimeoutExpired` arm that would otherwise turn a
plugin's timeout into a 408.
HTTPExceptions raised inside a route go back as themselves in the global
handler's 4xx shape. Where a removed catch-all used to swallow one (only
delete_plugin_asset's non-silent get_json() is reachable), a malformed
request now gets its 415/400 instead of a 500.
Most of the diff is re-indentation from unwrapping the try blocks;
`git diff -w` shows the real change.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(web): plugin action errors name the real failure, not UnboundLocalError
execute_plugin_action bound a local `logger` in its JSON-parsing arm,
which made `logger` local to the whole function. Every other
`logger.error` in it then raised UnboundLocalError, so a failing OAuth
step-1 script was reported as "UnboundLocalError: cannot access local
variable 'logger'" -- from the step-1 handler, and before the previous
commit from the route's outer catch-all too. Use the module logger.
Found by comparing every api_v3 route's forced-failure response before
and after the catch-all consolidation.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* refactor(web): drop the error category and exception-name code guessing
WebInterfaceError derived an ErrorCategory from every error code and put
it in each structured error body as `error_category`. Nothing reads it:
not the web UI (static/ and templates/), not the tests beyond the ones
pinning the mapping itself, and not any plugin in ledmatrix-plugins. The
enum, the inference table and the JSON key go.
from_exception() could also guess an error code from the exception's
class name ("Config" -> CONFIG_LOAD_FAILED, and so on). Every caller
passes a code, so the guess never ran; error_code is now required.
suggested_fixes stays: the error dialog in static/v3/js/utils/
error_handler.js lists them.
The REST reference loses error_category and says what an unanticipated
exception in an /api/v3 route answers.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* refactor(web): one call for the from_exception error responses
Nine plugin routes built a structured error by hand:
from src.web_interface.errors import WebInterfaceError
error = WebInterfaceError.from_exception(e, ErrorCode.X)
return error_response(error.error_code, error.message,
details=error.details, context=error.context,
status_code=500)
That is now exception_error_response(e, ErrorCode.X) in api_helpers, so
error_response() is the only structured-error entry point the routes
use. The three operation-history routes never passed the context, and
with_context=False keeps their bodies exactly as they were; a test
compares the helper against the hand-written pair for both forms.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* docs(changelog): one api_v3 error-response path
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
LEDMatrix Documentation
This directory contains guides, references, and architectural notes for the LEDMatrix project. If you are setting up a Pi for the first time, start with the project root README — it covers hardware, OS imaging, and the one-shot installer. The pages here go deeper.
I'm a new user
- GETTING_STARTED.md — first-time setup walkthrough
- WEB_INTERFACE_GUIDE.md — using the web UI
- PLUGIN_STORE_GUIDE.md — installing and managing plugins
- WIFI_NETWORK_SETUP.md — WiFi and AP-mode setup
- TROUBLESHOOTING.md — common issues and fixes
- SSH_UNAVAILABLE_AFTER_INSTALL.md — recovering SSH after install
- CONFIG_DEBUGGING.md — diagnosing config problems
- LOW_MEMORY_BOARDS.md — Pi Zero 2 W / 3B+ / 1GB Pi 4 memory limits
I want to write a plugin
Start here:
- PLUGIN_DEVELOPMENT_GUIDE.md — end-to-end workflow
- PLUGIN_QUICK_REFERENCE.md — cheat sheet
- PLUGIN_API_REFERENCE.md — display, cache, and plugin-manager APIs
- PLUGIN_ERROR_HANDLING.md — error-handling patterns
- DEV_PREVIEW.md — preview plugins on your dev machine without a Pi
- EMULATOR_SETUP_GUIDE.md — running the matrix emulator
Going deeper:
- ADVANCED_PLUGIN_DEVELOPMENT.md — advanced patterns
- PLUGIN_ARCHITECTURE_SPEC.md — original plugin-system design spec (historical; see its banner for what has drifted)
- PLUGIN_DEPENDENCY_GUIDE.md / PLUGIN_DEPENDENCY_TROUBLESHOOTING.md
- PLUGIN_WEB_UI_ACTIONS.md (+ example JSON)
- PLUGIN_CUSTOM_ICONS.md
- PLUGIN_REGISTRY_SETUP_GUIDE.md (+ registry template)
- STARLARK_APPS_GUIDE.md — Starlark-based mini-apps
- widget-guide.md — widget development
- ADAPTIVE_LAYOUT.md — render legibly on any panel size (opt-in font/layout scaling)
- plugin-safety-harness.md — test a plugin across every screen and matrix size
Configuring plugins
- PLUGIN_CONFIG_QUICK_START.md — minimal config you need
- PLUGIN_CONFIGURATION_GUIDE.md — schema design
- PLUGIN_ELEMENT_STYLING.md — let users restyle, move, hide and scale individual elements (per display mode, if you have them)
- PLUGIN_CONFIGURATION_TABS.md — multi-tab UI configs
- PLUGIN_CONFIG_ARCHITECTURE.md — how the config system works
- PLUGIN_CONFIG_CORE_PROPERTIES.md — properties every plugin honors
Advanced features
- ADVANCED_FEATURES.md — Vegas scroll, on-demand display, cache management, background services, permissions
- FONT_MANAGER.md — font system
Reference
- CONFIG_REFERENCE.md — every key in config.json and config_secrets.json
- REST_API_REFERENCE.md — all web-interface HTTP endpoints
- PLUGIN_API_REFERENCE.md — Python APIs available to plugins
- DEVELOPER_QUICK_REFERENCE.md — common dev tasks
Contributing to LEDMatrix itself
- DEVELOPMENT.md — environment setup
- HOW_TO_RUN_TESTS.md — running the test suite
- MULTI_ROOT_WORKSPACE_SETUP.md — multi-repo workspace
- MIGRATION_GUIDE.md — breaking changes between releases
- SPORTS_UNIFICATION.md — how the sports scoreboard base classes are organized
Audits
- audits/WEB_UI_AUDIT_2026-09.md — web UI audit (September 2026)
Contributing to the docs
- Markdown only, professional tone, minimal emoji.
- Prefer adding to an existing page over creating a new one. If you add a new page, link it from this index in the section it belongs to.
- If a page becomes obsolete, delete it (it stays in the repository
history) and fix the links to it;
test/test_doc_links.pyfails on broken relative links. - Keep examples runnable — paths, commands, and config keys here should match what's actually in the repo.