Files
LEDMatrix/test/test_async_plugin_updates.py
T
ChuckandClaude Opus 5.5 d18e4d3c9d fix(plugins): sub-package reload, symlinked dev plugins, BaseException in update(), config callbacks outside the lock (#741)
* fix(plugins): drop a plugin's package modules when it unloads

A plugin that keeps helpers in a package (providers/feed.py, imported as
`from providers.feed import ...`) leaves dotted entries in sys.modules.
PluginLoader only tracked bare names: `providers` was namespaced and
dropped on unload, `providers.feed` stayed. A reload after a store update
imported a fresh `providers`, then got the old `feed` back from the module
cache, so the new manager.py ran against the old helpers until the display
restarted. A load that failed part-way left them behind the same way.
Elections (providers/), flights (enrichment/) and olympics (data/,
renderers/) ship packages.

The loader now records the dotted modules whose file (or, for a namespace
package, every __path__ entry) lies inside the plugin directory. They keep
their names while the plugin runs, as before, and unregister_plugin_modules()
drops them, only while sys.modules still holds that plugin's module. The
failed-load cleanup in load_module() drops them too.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* fix(plugins): remove a symlinked dev plugin as a link

PluginStoreManager._safe_remove_directory, behind uninstall and behind
discarding the set-aside copy after an install or update, handed a
symlinked dev plugin (scripts/dev/dev_plugin_setup.sh) to shutil.rmtree,
which refuses a symlink. The chmod fallback then walked through the link
and set every directory and file in the linked checkout to 0700, and the
sudo stage refused the resolved path as outside the plugins directory. The
removal failed, the link stayed, and the developer's checkout lost its
group/other permissions. A dangling link read as already removed, because
exists() follows it, and was left behind.

A symlink is now unlinked before any other stage runs, and before the
exists() check.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* fix(plugins): load a dev plugin linked in under a different name

contained_plugin_dir(), the containment check before a plugin's
dependencies are installed, resolved the plugin directory and looked for
the resolved folder's name among the plugins directory's entries. A dev
plugin symlinked in under its id by a name its checkout does not share --
`dev_plugin_setup.sh link-github foo <url>` clones ledmatrix-foo, the
repository naming convention, and links it as plugins/foo -- has no such
entry, so install_dependencies() returned False and the load failed with
"Dependency installation failed", even with no requirements.txt.

When the path sits directly in the plugins directory, the entry it names
(the link) is looked up first; anything else is resolved and matched by
name as before. The answer is still always rebuilt from a name os.scandir()
returned for the plugins directory, so a path outside it is still refused.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* fix(plugins): release a plugin whose update() raises a BaseException

On the async update worker, the wrapped update() finished its bookkeeping
(_finish: release the plugin lock, drop the pending slot, state back to
ENABLED) only for an Exception. asyncio.CancelledError and SystemExit
derive from BaseException, so one raised from update() skipped _finish:
the plugin kept its lock and stayed RUNNING for the life of the process,
never rescheduled, with every display() skipped as busy. PluginExecutor
caught only Exception as well, so its thread died with the call never
marked complete and an immediate failure was logged and recorded as a
timeout.

_target_update now runs _finish for any BaseException and re-raises it,
and the executor's thread stores it like any other exception, so it is
reported as the operation's failure (PluginError) on both the async and
the synchronous path. _finish and _record_update_failure take a
BaseException.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* fix(config): notify config subscribers outside the service lock

ConfigService._load_config ran every subscriber while holding _lock. The
display's per-plugin subscriber calls PluginManager.apply_config_change,
which waits up to PLUGIN_LOCK_TIMEOUT (5 s) for a plugin busy in update().
A save that enables or disables a plugin also flags a reconcile, which the
render thread runs: its get_config(), and the unsubscribe() of a plugin it
disables, both take _lock, so the panel froze behind every slow callback,
up to 5 s per busy plugin.

The config is now swapped under _lock and the subscribers are called after
it is released, from a copy of the subscriber lists. A separate
_notify_lock is held across a whole reload (read, swap, notify), so one
reload's notifications still finish before the next one's start. Each
callback is checked against the live lists just before it runs, and
unsubscribe() waits only for a call of that same callback already in
progress (unless it is that callback's own thread), so a callback it
removed is not running and will not run once it returns, as before.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 22:18:42 -04:00

343 lines
14 KiB
Python

"""Tests for asynchronous plugin updates (plugin_manager background worker).
The invariants that keep this change safe:
1. run_scheduled_updates returns immediately — a slow update() can never
again freeze the render loop (the original defect: 30s scroll freezes).
2. A plugin's update() and display() are NEVER concurrent — the per-plugin
lock makes the old implicit no-overlap guarantee explicit, and it stays
held through PluginExecutor's own timeout: a lingering, still-running
update() keeps the lock even after PluginExecutor gives up waiting on it.
3. Failure/timeout bookkeeping is unchanged (same executor, same
_record_update_failure path, same last-update stamping).
4. The kill switch (plugin_system.synchronous_updates) restores the
inline path exactly.
"""
import asyncio
import os
import sys
import threading
import time
import pytest
sys.path.insert(0, os.path.join(os.path.dirname(__file__), ".."))
from src.plugin_system.plugin_manager import PluginManager # noqa: E402
from src.plugin_system.plugin_state import PluginState # noqa: E402
class SlowPlugin:
"""Fake plugin whose update() sleeps and records overlap violations."""
def __init__(self, update_seconds=0.5):
self.enabled = True
self.update_seconds = update_seconds
self.update_calls = 0
self.display_calls = 0
self.in_update = False
self.overlap_detected = False
def update(self):
self.in_update = True
self.update_calls += 1
time.sleep(self.update_seconds)
self.in_update = False
return True
def display(self, force_clear=False):
if self.in_update:
self.overlap_detected = True
self.display_calls += 1
return True
@pytest.fixture
def pm(tmp_path):
manager = PluginManager(plugins_dir=str(tmp_path), config_manager=None,
display_manager=None, cache_manager=None)
yield manager
manager.stop_update_worker()
def _install(pm, plugin, plugin_id="slow-plugin"):
pm.plugins[plugin_id] = plugin
pm._update_interval_cache[plugin_id] = 0.01 # always due
# load_plugin normally registers state; can_execute() gates on it
pm.state_manager.set_state(plugin_id, PluginState.ENABLED)
return plugin_id
class TestSchedulerNonBlocking:
def test_run_scheduled_updates_returns_immediately(self, pm):
plugin_id = _install(pm, SlowPlugin(update_seconds=2.0))
start = time.monotonic()
pm.run_scheduled_updates()
elapsed = time.monotonic() - start
assert elapsed < 0.1, f"scheduler blocked for {elapsed:.2f}s"
# the update actually runs in the background
deadline = time.monotonic() + 5
while pm.plugins[plugin_id].update_calls == 0 and time.monotonic() < deadline:
time.sleep(0.05)
assert pm.plugins[plugin_id].update_calls == 1
def test_no_double_enqueue_while_pending(self, pm):
plugin_id = _install(pm, SlowPlugin(update_seconds=0.8))
for _ in range(20):
pm.run_scheduled_updates()
time.sleep(0.01)
time.sleep(1.5) # let the single queued update finish
assert pm.plugins[plugin_id].update_calls == 1
class TestUpdateDisplayExclusion:
def test_display_lock_held_during_update(self, pm):
plugin_id = _install(pm, SlowPlugin(update_seconds=0.6))
pm.run_scheduled_updates()
# give the worker a moment to take the lock and enter update()
deadline = time.monotonic() + 2
while not pm.plugins[plugin_id].in_update and time.monotonic() < deadline:
time.sleep(0.01)
lock = pm.get_plugin_lock(plugin_id)
assert lock.acquire(blocking=False) is False, \
"lock must be held while update() runs"
# and released afterwards
deadline = time.monotonic() + 3
while pm.plugins[plugin_id].in_update and time.monotonic() < deadline:
time.sleep(0.05)
time.sleep(0.1)
assert lock.acquire(blocking=False) is True
lock.release()
def test_no_overlap_under_hammering_display_loop(self, pm):
"""Simulate the render loop's try-lock display pattern at high rate
while updates fire — the plugin itself asserts no overlap."""
plugin = SlowPlugin(update_seconds=0.15)
plugin_id = _install(pm, plugin)
stop = threading.Event()
def render_loop():
while not stop.is_set():
lock = pm.get_plugin_lock(plugin_id)
if lock.acquire(blocking=False):
try:
plugin.display()
finally:
lock.release()
time.sleep(0.002)
renderer = threading.Thread(target=render_loop, daemon=True)
renderer.start()
try:
for _ in range(6):
pm.plugin_last_update.pop(plugin_id, None) # force due
pm.run_scheduled_updates()
time.sleep(0.3)
finally:
stop.set()
renderer.join(timeout=2)
assert plugin.update_calls >= 3
assert plugin.display_calls > 10
assert plugin.overlap_detected is False
def test_lock_held_through_timeout_until_real_update_finishes(self, pm):
"""PluginExecutor's join(timeout) can return before the real
update() call does -- the lingering daemon thread keeps running it.
The plugin's lock must stay held for that whole real duration, not
just PluginExecutor's bounded wait, or display() could run
concurrently with a still-executing update()."""
plugin = SlowPlugin(update_seconds=0.3)
plugin_id = _install(pm, plugin)
pm.plugin_executor.default_timeout = 0.05 # times out well before
# update_seconds elapses
pm.run_scheduled_updates()
deadline = time.monotonic() + 2
while not plugin.in_update and time.monotonic() < deadline:
time.sleep(0.01)
assert plugin.in_update is True
# PluginExecutor's own timeout has now elapsed, but the real
# update() (0.3s) is still running in its lingering daemon thread.
time.sleep(0.15)
assert plugin.in_update is True, "test setup: update should still be running"
lock = pm.get_plugin_lock(plugin_id)
assert lock.acquire(blocking=False) is False, \
"lock must stay held through PluginExecutor's timeout while the real update() runs"
# Once the real update() genuinely finishes, the lock is released.
deadline = time.monotonic() + 2
while plugin.in_update and time.monotonic() < deadline:
time.sleep(0.02)
time.sleep(0.1)
assert lock.acquire(blocking=False) is True
lock.release()
def test_state_returns_to_enabled_after_update(self, pm):
"""RUNNING is set at enqueue (blocks re-entry via can_execute) and
must return to an executable state once the update finishes."""
plugin_id = _install(pm, SlowPlugin(update_seconds=0.1))
pm.run_scheduled_updates()
# while queued/running, re-entry is blocked
assert pm.state_manager.can_execute(plugin_id) is False
deadline = time.monotonic() + 3
while time.monotonic() < deadline:
if (pm.plugins[plugin_id].update_calls
and pm.state_manager.can_execute(plugin_id)):
break
time.sleep(0.05)
assert pm.plugins[plugin_id].update_calls == 1
assert pm.state_manager.can_execute(plugin_id) is True
class TestFailurePaths:
def test_update_failure_routes_through_failure_bookkeeping(self, pm):
class FailingPlugin(SlowPlugin):
def update(self):
self.update_calls += 1
raise RuntimeError("boom")
plugin_id = _install(pm, FailingPlugin())
pm.run_scheduled_updates()
deadline = time.monotonic() + 3
while pm.plugins[plugin_id].update_calls == 0 and time.monotonic() < deadline:
time.sleep(0.05)
time.sleep(0.2)
# failure stamped so the interval gate holds (no hot retry loop)
assert pm.plugin_last_update.get(plugin_id, 0) > 0
# lock released after failure
assert pm.get_plugin_lock(plugin_id).acquire(blocking=False) is True
pm.get_plugin_lock(plugin_id).release()
@pytest.mark.parametrize("raised", [asyncio.CancelledError, SystemExit])
def test_update_raising_a_base_exception_still_releases_the_plugin(self, pm, raised):
"""asyncio.CancelledError and SystemExit derive from BaseException,
not Exception. Raised from update() on the worker, one skipped the
bookkeeping entirely: the plugin kept its lock and stayed RUNNING for
the life of the process -- never updated again, and every display()
skipped as busy."""
class CancellingPlugin(SlowPlugin):
def update(self):
self.update_calls += 1
raise raised()
plugin_id = _install(pm, CancellingPlugin())
pm.run_scheduled_updates()
deadline = time.monotonic() + 3
while pm.plugins[plugin_id].update_calls == 0 and time.monotonic() < deadline:
time.sleep(0.05)
time.sleep(0.2)
assert pm.get_plugin_lock(plugin_id).acquire(blocking=False) is True
pm.get_plugin_lock(plugin_id).release()
assert pm.state_manager.can_execute(plugin_id) is True
assert pm.plugin_last_update.get(plugin_id, 0) > 0
error = pm.state_manager.get_error_info(plugin_id)
assert error is not None and error["error_type"] == raised.__name__
def test_unloaded_while_queued_is_harmless(self, pm):
"""Exercise the public unload_plugin() lifecycle rather than
deleting pm.plugins directly: queue the target's update behind a
deterministic blocker (occupying the single worker), unload the
target while its item still sits queued, then release the blocker
and confirm the target's update never ran and its state stayed
unloaded rather than being resurrected to ENABLED."""
blocker_event = threading.Event()
class BlockerPlugin(SlowPlugin):
def update(self):
self.update_calls += 1
blocker_event.wait(timeout=5)
return True
blocker_id = _install(pm, BlockerPlugin(), plugin_id="blocker-plugin")
target = SlowPlugin(update_seconds=0.05)
target_id = _install(pm, target, plugin_id="slow-plugin")
# Dispatch the blocker first so it occupies the single worker
# thread, then enqueue the target behind it -- deterministically
# queued, not yet started.
pm._enqueue_update(blocker_id, time.time())
deadline = time.monotonic() + 2
while pm.plugins[blocker_id].update_calls == 0 and time.monotonic() < deadline:
time.sleep(0.01)
assert pm.plugins[blocker_id].update_calls == 1
pm._enqueue_update(target_id, time.time())
assert target_id in pm._pending_updates
assert pm.unload_plugin(target_id) is True
assert target_id not in pm.plugins
blocker_event.set() # let the blocker finish; worker moves on to
# the target's queued item
deadline = time.monotonic() + 3
while target_id in pm._pending_updates and time.monotonic() < deadline:
time.sleep(0.02)
assert target.update_calls == 0, "update() must not run for an unloaded plugin"
assert target_id not in pm._pending_updates
assert pm.state_manager.get_state(target_id) == PluginState.UNLOADED
def test_unload_waits_for_in_flight_update(self, pm):
"""unload_plugin() must not run cleanup() while update() is still
executing on the same instance -- it waits on the plugin lock."""
observed = {}
class CleanupPlugin(SlowPlugin):
def cleanup(self):
observed['in_update_at_cleanup'] = self.in_update
plugin = CleanupPlugin(update_seconds=0.5)
plugin_id = _install(pm, plugin)
pm._enqueue_update(plugin_id, time.time())
deadline = time.monotonic() + 2
while not plugin.in_update and time.monotonic() < deadline:
time.sleep(0.01)
assert plugin.in_update
assert pm.unload_plugin(plugin_id) is True
assert observed == {'in_update_at_cleanup': False}
def test_update_finishing_after_unload_does_not_resurrect(self, pm):
"""When unload gives up waiting for a hung update(), that update's
eventual completion must not flip the cleared state back to ENABLED."""
pm.UNLOAD_LOCK_TIMEOUT = 0.05
plugin = SlowPlugin(update_seconds=0.5)
plugin_id = _install(pm, plugin)
pm._enqueue_update(plugin_id, time.time())
deadline = time.monotonic() + 2
while not plugin.in_update and time.monotonic() < deadline:
time.sleep(0.01)
assert plugin.in_update
assert pm.unload_plugin(plugin_id) is True
deadline = time.monotonic() + 3
while plugin.update_calls and plugin.in_update and time.monotonic() < deadline:
time.sleep(0.02)
time.sleep(0.2) # let _finish() run
assert pm.state_manager.get_state(plugin_id) == PluginState.UNLOADED
assert plugin_id not in pm.plugin_last_update
assert plugin_id not in pm._pending_updates
lock = pm.get_plugin_lock(plugin_id)
assert lock.acquire(blocking=False) is True
lock.release()
class TestKillSwitch:
def test_synchronous_mode_blocks_like_before(self, pm):
pm._synchronous_updates = True
plugin_id = _install(pm, SlowPlugin(update_seconds=0.4))
start = time.monotonic()
pm.run_scheduled_updates()
elapsed = time.monotonic() - start
assert elapsed >= 0.4, "synchronous mode must run inline"
assert pm.plugins[plugin_id].update_calls == 1
if __name__ == "__main__":
sys.exit(pytest.main([__file__, "-v"]))