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* feat(ipc)!: remove the cache-key mailboxes (control socket stage 5) The control socket is now the only way the web interface sends the display a command. The display stops reading display_on_demand_request and plugin_error_clear_request, and the web interface stops writing them. - Display: no mailbox poll (MailboxWatch, the 1 s / 0.25 s cadence, _consume_on_demand_request, the deprecation log) and no persisted display_on_demand_processed_id guard; the error publisher reads no clear request. CacheManager.file_signature and MailboxWatch are removed. - A write to either retired key is dropped by CacheManager.save_cache and logged once per writer, naming the plugin from the call stack (or the request's plugin_id), with the API to move to. - Web: on-demand start with no display listening starts the service (when start_service) and sends the request again once the socket answers (45 s, 10 s for a running service without a socket yet); every other failure is a 503 (400 for invalid_args). Stop answers 503 when no display listens, unless stop_service. errors/clear answers 503 with a reason-specific message instead of writing a request; clear_pending is always false. src.ipc.client.should_fall_back is replaced by display_not_listening. - Kept: display_current_state, display_on_demand_state, plugin_runtime_snapshot and the heartbeat (read whenever the socket cannot answer), and display_on_demand_config (the display's resume record). Tests: mailbox-only tests removed (test_on_demand_mailbox.py, the mailbox cadence, file_signature and MailboxWatch tests); tests that injected requests through the mailbox now use the socket queue or a plugin's in-process request. The run-loop harness sends on-demand requests over its fake control socket, so four golden traces change: on-demand starts and stops land at the request instant instead of the next 0.25 s mailbox look (one frame fewer on the screen they end), and in vegas.json within one frame instead of 263 ms, which shifts the later 1 s-throttled WiFi-notice check by under a second. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * test: the on-demand routes' other callers ack over the socket, not the mailbox test_api_v3_bool_coercion, test_api_v3_lazy_plugin_discovery and test_web_api's stop test checked the mailbox write; they now get an ack from a mocked control socket. The stop route touches no manager any more, so it leaves the removed-catch-all sample. A request that was sent is never 'not listening' (pins the sent check the mutation run let through). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * feat(web): a start that waits for the display answers 202 and is delivered in the background The start route held a request open for up to 45 s while a cold-started display loaded its plugins; the MQTT bridge (15 s timeout) and browsers reported a failure for a request that was then delivered. Now, when no display is listening, the route starts the service if asked and answers 202 with status "starting" at once. A single worker in the web process (web_interface/on_demand_dispatch.py) sends the request until the display acknowledges it or the wait runs out (45 s cold start, 10 s for a running service without a socket yet). A newer start supersedes the pending one; a stop cancels it (and succeeds, with cancelled_request_id, even with no display listening). The outcome is reported by /display/on-demand/status (source "web": starting, or error with start-timeout or the socket's reason, until the display publishes something newer) and by /display/current-status as on_demand_pending. Callers: the web UI's on-demand modal and "Preview on display" treat "starting" as taken (an info toast); the MQTT bridge already treats any non-error 2xx as success (now pinned by a test). Tests: the dispatcher (ack, retry then ack, start-timeout, other failures, superseded, an in-flight ack for a superseded start, stop while pending, a per-start wait, outcome lifetime); the routes (202, status routes while pending and after a timeout, a later display state replacing the failure, stop while pending, a new start superseding); a JS suite for app.js. Mutation check: 20 mutants on the worker, the routes and app.js, 20 killed. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(web): a cancelled on-demand start never reaches the display after its replacement CI caught a race in test_a_new_start_supersedes_the_pending_one: the dispatcher's worker could read the old start, the route cancel it and send the new one, and the worker's send of the old one land after it. cancel() now waits out a send already in flight (the worker holds a send lock while it reads the pending start and sends it), so whatever the caller sends next lands after it. Pinned by test_a_cancel_waits_for_a_send_in_flight, which fails without the wait. The Linux-only TestRealSocket test for a display that went away now expects the 202 and the start-timeout that follows, as the route answers since the background dispatcher. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(web): a delivered on-demand start reads as starting until the display acts on it On ledpi (three cold starts) the display acknowledged the start as its socket opened, then took ~5 s to act on it while Vegas built its first strip; the status routes meanwhile showed the display's own idle state, so a UI polling every 700 ms flashed idle. The display's on-demand state now names the request it answers (request_id). A delivered start keeps reading as status "starting" with delivered: true, in /display/on-demand/status and as on_demand_pending in /display/current-status, until the display publishes state for that request id (a display without the field: any state newer than the delivery), for at most DELIVERED_SHOWN_SECONDS (30 s). The display's startup state, which can be published after the acknowledgement, names no request and does not end it. Tests: stays starting against the startup idle state (no id, an older id); the matching active state and the matching error take over; an older display's newer state takes over; the 30 s cap; the display's state names its request. Mutation check: 11 mutants, 11 killed. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(display): on_demand_request_id has a class default for controllers built without __init__ _on_demand_state now publishes it, and test_state_stream_readers builds controllers with __new__. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * test: the case-spelling on-demand test patches _send_on_demand now the mailbox is gone Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com> * docs: blank line before 3.8.7 heading --------- Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
772 lines
43 KiB
Markdown
772 lines
43 KiB
Markdown
# Control socket (web → display)
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The display process serves a Unix socket that the web interface uses to send
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it commands and get an answer back. It replaced the cache-file "mailboxes" on
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the SD card one command at a time. Stage 1 carries on-demand start, stop and
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status. Stage 2 makes those commands land within a frame on every kind of
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screen, and adds `brightness.set` and `plugin.reload`. Stage 3 adds a state
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stream (`state.get`, `state.subscribe`), so the web interface reads what the
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display is doing from the socket instead of from cache files the display
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display wrote to the SD card. Stage 4 makes the socket the only way a command goes
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while it works, and `errors.clear` replaces the last command that always
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went through a mailbox. Stage 5 removes the mailboxes: the web interface no
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longer writes them and the display no longer reads them, so the socket is
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the only way a command reaches the display (see "Without the socket"). The
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cache keys the display writes for readers stay as their fallback.
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| | |
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|---|---|
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| Socket | `/run/ledmatrix/control.sock` (tmpfs) |
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| Served by | the display process ([`src/ipc/server.py`](../src/ipc/server.py)), started by `DisplayController.run()` |
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| Used by | the web interface ([`src/ipc/client.py`](../src/ipc/client.py)): `POST /api/v3/display/on-demand/start` and `/stop`, `POST /api/v3/plugins/update` (reload), `POST /api/v3/config/main` (brightness), `POST /api/v3/errors/clear`; and through [`web_interface/display_state.py`](../web_interface/display_state.py) (the state stream), `GET /api/v3/display/current-status`, `/display/on-demand/status`, `/plugins/installed` (`runtime`), `/plugins/state` and the reconciliations, `/health` (`display_loop`) |
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| Contract | [`src/ipc/contract.py`](../src/ipc/contract.py): messages, versions, framing and the socket path; both sides import it |
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| Override | `LEDMATRIX_CONTROL_SOCKET=/some/path.sock` for both processes, or `=off` to disable it |
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## Why
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Before the socket, the web interface sent commands by writing a cache key
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(`display_on_demand_request`) that the display read every 0.25 s.
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- **No acknowledgement.** The route answered "success" once the file was
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written, whether or not a display was running to read it.
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- **Lost requests.** The display had to read the request and then delete it.
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A request written between those two steps could be thrown away (see
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`_consume_on_demand_request`). The cache has no atomic claim to prevent it.
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- **Fragile.** Each channel repeated its own permission, atomic-write,
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staleness and in-memory-cache rules. Two of them caused bugs: a `memory_ttl`
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bug ignored every on-demand request after the first for an hour, and a
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stopped display was still reported as "active" for two minutes.
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The socket answers every command, carries one request per message (so nothing
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can overwrite it), and belongs to the display process. If the display is not
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running, the socket does not exist, and the web interface knows right away.
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## Protocol (version 1)
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Stage 3 is still version 1: `state.get` and `state.subscribe` are new
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commands, and a stage-2 display answers them `unknown_command`, which the
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web interface treats as "no socket" and falls back from.
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**Framing.** One JSON object per line (newline-delimited JSON), UTF-8, at
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most 64 KiB per line (`MAX_MESSAGE_BYTES`). Senders encode with
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`ensure_ascii`, so a newline never appears inside a message. A connection
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can carry several requests. Each request gets exactly one response, in order.
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**Request**
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```json
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{"v": 1, "id": "5f0c…", "cmd": "on_demand.start",
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"args": {"plugin_id": "clock", "mode": null, "duration": 30, "pinned": false}}
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```
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- `v` is the protocol version.
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- `id` is a printable string of 1-128 characters. It is echoed back in the
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response, and for on-demand commands it is also the on-demand `request_id`.
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- `cmd` is a command name.
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- `args` is an object. It may be omitted when a command takes no arguments.
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**Response**
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```json
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{"v": 1, "id": "5f0c…", "ok": true, "result": {"accepted": true, "request_id": "5f0c…", "queued": 1}}
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{"v": 1, "id": "5f0c…", "ok": false, "error": {"code": "busy", "message": "…"}}
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```
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`id` is `null` only when the request could not be parsed far enough to have
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one. Clients branch on `error.code`, never on the message text.
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**Commands**
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| `cmd` | `args` | `result` | Kind |
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|---|---|---|---|
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| `hello` | `{versions: [int], client?: str}` | `{version, versions, commands, max_message_bytes, server}` | answered directly |
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| `ping` | — | `{pong: true}` | answered directly |
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| `on_demand.start` | `{plugin_id?, mode?, duration?, pinned?}` (at least one of `plugin_id` and `mode`) | ack | queued |
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| `on_demand.stop` | — | ack | queued |
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| `on_demand.status` | — | `{on_demand: {...}, current_mode, display_active}` | answered directly |
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| `brightness.set` | `{brightness: int 0-100}` | `{brightness, panel_brightness, dimmed, display_active}` | queued, awaited (2 s) |
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| `plugin.reload` | `{plugin_id}` | `{plugin_id, reloaded: true, version, modes}` | queued, awaited (10 s) |
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| `state.get` | `{since?, epoch?}` | a state snapshot (see "The state stream") | answered directly |
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| `state.subscribe` | — | a state snapshot, then pushed `state` / `tick` events | answered directly, then a stream |
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| `errors.clear` | `{cutoff: number}` (epoch seconds, finite, ≥ 0) | `{request_id, cutoff, cleared}` | answered directly, once applied |
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`errors.clear` (stage 4) forgets the plugin errors the display recorded at
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or before `cutoff` and rewrites its error snapshot (`plugin_error_snapshot`)
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before it answers, so the web interface's next read already has it. The
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request `id` is the clear's id, which the snapshot reports as
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`applied_clear_id`. It is answered on the connection thread by a handler the
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display registers (`ControlServer(handlers=...)`, the contract's
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`DIRECT_COMMANDS`): the error aggregator and its publisher have their own
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locks, and nothing the render thread owns is touched. A display that has no
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handler answers `unknown_command`, as an older display does.
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`duration` is a number of seconds, or a numeric string. `0`, `null` or `""`
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mean "until stopped". `pinned` must be a real boolean: the REST route has
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already converted strings like `"false"` before it sends the command. The
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`on_demand` object in `on_demand.status` is the same dict the display
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publishes to `display_on_demand_state`.
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`brightness.set` sets the panel's normal brightness. It is transient: it
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writes nothing to `config.json`, and the next config the display's watcher
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loads (or a restart) puts the configured value back. The web interface
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sends it after it has saved the setting, so the two agree. The dim schedule
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still applies on top, so `panel_brightness` is the dim level while the
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schedule dims. While the schedule has the display off, the new level is
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kept for when it comes back on.
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`plugin.reload` loads a plugin the display is running again from disk,
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manifest included: the steps of disabling it live and enabling it again,
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with its modes kept in their place in the rotation. Only a running plugin
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can be reloaded (`not_loaded` otherwise), so the id never makes the display
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import anything new. A plugin loaded only for an on-demand session gets
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`busy`. A new version that fails to load gets `failed` and stays out of the
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rotation, as it would after a restart. The load runs off the render thread,
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so the panel keeps scrolling while it happens (see below).
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**Acknowledgements.** A queued on-demand command is *accepted*, not *done*.
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`{"accepted": true, "request_id": …}` means the command is waiting in the
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render thread's queue. Since stage 2 the render thread waits on that queue
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instead of sleeping, so it applies the command within one frame on every
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kind of screen (see below). Any outcome is published as before
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(`display_on_demand_state`, and `status`/`error` for a bad plugin or mode),
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and it can be read with `on_demand.status`.
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**Awaited commands.** `brightness.set` and `plugin.reload` are answered only
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once the render thread has applied them, with their result or their error.
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The connection thread waits for that (2 s and 10 s, `AWAIT_SECONDS` in the
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contract); the render thread never waits for a client. When the render thread
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has not got to the command in time, the answer is `pending`: the command
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stays queued and is still applied, so a client treats `pending` as "not known
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to be done", not as a refusal. The client's own timeout is one second longer
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than the display's wait, so `pending` arrives before the client gives up.
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**Versions.** Every request carries `v`. For any command except `hello`, a
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`v` the display does not speak gets `unsupported_version`. `hello` is checked
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by its `versions` list instead, and its result names the highest version both
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sides share, so a client can find out what a display supports before it
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relies on anything newer. The client sends `v: 1`, and a route answers an
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error when the display refuses it. It does not send `hello` first, which
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saves a round trip.
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New commands are added within a version, so stage 2 is still version 1. A
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display that does not know a command answers `unknown_command`, which the
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web interface treats like any other socket failure and falls back from, and
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`hello` lists the commands a display knows.
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(Since stage 5, a command the display does not know is an error the route
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reports, telling the user to restart the display; there is no mailbox left
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to fall back to.) The version changes only when the
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envelope or the meaning of an existing command changes.
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**Events.** `state.subscribe` is the one command with more than one message
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in reply. After its response, the display pushes events on the same
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connection until either side hangs up:
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```json
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{"v": 1, "id": "<the subscribe id>", "event": "state", "result": {...a state snapshot...}}
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{"v": 1, "id": "<the subscribe id>", "event": "tick", "result": {"version": 7, "epoch": "…", "pid": 812, "served_at": 1790000000.1, "changed": false, "loop": {...}, "volatile": {"display": {"last_updated": 1790000000.0}, "...": "..."}}}
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```
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An event has `event` where a response has `ok`, which is how a reader tells
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them apart. The client sends nothing after the subscribe; anything it does
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send is ignored.
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**Error codes:** `bad_json`, `bad_request`, `message_too_large`,
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`unsupported_version`, `unknown_command`, `invalid_args`, `busy` (queue full,
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or too many connections), `forbidden` (peer credentials refused), `internal`.
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Stage 2 adds `pending` (accepted, not applied in time, still queued),
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`not_loaded` (`plugin.reload` of a plugin the display is not running) and
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`failed` (the render thread tried, and it did not work).
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Try it on a device:
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```bash
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python3 - <<'EOF'
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from src.ipc import client # run from the project directory
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print(client.on_demand_status())
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print(client.brightness_set(60))
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EOF
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```
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## The state stream (stage 3)
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Before stage 3 the web interface learned what the display was doing by
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reading files the display kept writing:
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| What | Written by the display | How often | Medium |
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|---|---|---|---|
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| current mode, plugin, `is_display_active`, `on_demand_active` | `display_current_state` | every mode change, every flag change, and every 30 s | cache (SD card) |
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| on-demand session | `display_on_demand_state` | on each on-demand event | cache (SD card) |
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| plugin runtime snapshot (#690) | `plugin_runtime_snapshot` | on a change (at most every 10 s), else every 60 s | cache (SD card) |
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| render-loop liveness (#687) | `display-heartbeat.json` | every 5 s | tmpfs |
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Now the display also keeps the same state in memory and serves it on the
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socket.
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**The snapshot.** `state.get` and `state.subscribe` answer with one object:
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```json
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{"schema": 1, "version": 42, "epoch": "3f9c0d1e2a4b5c6d", "pid": 812,
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"served_at": 1790000000.1, "changed": true,
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"loop": {"heartbeat_age_seconds": 1.8, "armed": true, "stale_after": 60.0},
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"state": {
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"display": {"mode": "nfl_live", "plugin_id": "football-scoreboard", "mode_index": 3,
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"total_modes": 9, "on_demand_active": false, "is_display_active": true,
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"last_updated": 1790000000.0},
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"on_demand": {"active": false, "status": "idle", "...": "as display_on_demand_state"},
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"brightness": {"brightness": 80, "panel_brightness": 40, "dimmed": true},
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"plugins": {"schema": 1, "running": true, "published_at": 1789999998.5, "...": "as plugin_runtime_snapshot"},
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"loop": {"heartbeat_age_seconds": 1.8, "armed": true, "stale_after": 60.0}
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}}
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```
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- `display` and `on_demand` are the dicts the cache keys hold (`on_demand`
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includes `request_id`, the request it answers), `plugins` is
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the runtime snapshot (`build_runtime_snapshot`), and `brightness` is the
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configured level, what the panel shows now, and whether the dim schedule
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has it dimmed. A section not published yet is `null`.
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- `loop` is not published: the display measures it when it answers, from
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the render thread's last beat in memory (`RenderWatchdog.liveness()`),
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the same beat that writes the heartbeat file. So it keeps ageing while the
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render thread is stuck, and the socket's connection threads still answer.
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`heartbeat_age_seconds` is `null` until the loop has drawn its first frame.
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- `version` goes up whenever a section changes, ignoring the timestamps that
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move on every publish (`last_updated`, `remaining`, `published_at`). It
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counts within an `epoch`, one run of the display process, so a reader that
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sees a new `epoch` has a restarted display.
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- `state.get` with `since` and `epoch` from an earlier answer gets just
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`{changed: false, version, epoch, pid, served_at, loop, volatile}` while
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nothing has changed. `volatile` is `{section: {key: value}}`: the current
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values of those ignored timestamps, which the reader merges into the copy
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it has. They don't make a new version, but they are still news:
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`display.last_updated` is how a reader knows the render thread is still
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publishing, and `plugins.published_at` the runtime publisher. Without
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them a reader's copy kept the timestamps of the last real change, so a
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mode on screen for over 120 s read as unknown.
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- A snapshot that would not fit in a message (hundreds of plugins) is sent
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without `plugins`, and `truncated: ["plugins"]` says so. Readers then use
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the cache for that section only.
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**The stream.** `state.subscribe` answers with the snapshot, then:
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- a `state` event (a full snapshot) whenever the version changes, and
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- a `tick` at least every 5 s (`SUBSCRIBE_KEEPALIVE_SECONDS`) when nothing
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changed. It is the short `changed: false` answer, so it carries `loop`
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(a stalled render loop shows up within one tick) and `volatile` (the
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timestamps stay as fresh as the writers keep them), and it tells the
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reader the connection is alive.
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A slow reader is never sent a backlog: each event is the latest version, so
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one that falls behind skips the versions in between. A reader that has heard
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nothing for 15 s (three keepalives) stops trusting its copy.
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**Who publishes, and when.** All of it is in memory, with no disk writes:
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- the render thread, at the places it already published the cache keys:
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`display` and `brightness` on every pass of
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`_publish_current_mode_state_if_changed()` (every loop pass, and every
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`_service_pending_changes()` in a dwell, a scrolling screen or Vegas), and
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`on_demand` in `_publish_on_demand_state()`. Every pass refreshes
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`display.last_updated`, so a reader can tell when the render thread has
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stopped publishing, just as the cache key's 120 s `max_age` does.
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- the plugin runtime publisher's thread, on every 5 s tick: the snapshot is
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rebuilt when the state machine changed, otherwise only its `published_at`
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moves. A change reaches subscribers within a tick, without the cache's
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10 s throttle.
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Publishing is a hand-off, as the command queue is in the other direction.
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The hub (`StateHub` in [`src/ipc/server.py`](../src/ipc/server.py)) holds a
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lock only to swap a dict reference, compare it with the last one and bump the
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version. Every socket write happens on the subscriber's own connection
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thread. The render thread never waits for a reader.
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|
||
### Readers in the web interface
|
||
|
||
[`web_interface/display_state.py`](../web_interface/display_state.py) holds
|
||
one `state.subscribe` connection per web process
|
||
(`src.ipc.client.StateSubscription`, a daemon thread, started on the first
|
||
read and reconnecting with a backoff of 1 s up to 30 s). A route answers
|
||
from the latest pushed snapshot in memory. Before the subscription has one,
|
||
the route asks once with `state.get` (0.5 s timeout). When neither works, it
|
||
reads the cache keys and the heartbeat file as before:
|
||
|
||
| Route | From the socket | Fallback |
|
||
|---|---|---|
|
||
| `GET /api/v3/display/current-status` | `state.display` | `display_current_state` |
|
||
| `GET /api/v3/display/on-demand/status` | `state.on_demand`, with `remaining` worked out from `expires_at` now | `display_on_demand_state` |
|
||
| `GET /api/v3/plugins/installed` (`runtime`), `/plugins/state`, `POST /plugins/state/reconcile` and the startup reconciliation | `state.plugins` + `state.loop` | `plugin_runtime_snapshot` + `display-heartbeat.json` |
|
||
| `GET /api/v3/health` (`checks.display_loop`) | `state.loop` | `display-heartbeat.json` |
|
||
|
||
Each answer says where it came from: `source: "socket" | "cache"` (or
|
||
`"heartbeat_file"` for the health check).
|
||
|
||
The SSE display stream (`/api/v3/stream/display`) reads the preview frame
|
||
file, not a cache key, so it does not change.
|
||
|
||
**The same verdicts either way.** The socket's answers are judged by the
|
||
rules the cache readers apply (#726):
|
||
|
||
- the runtime view is `stalled` when the render loop's heartbeat age is at
|
||
least `HEARTBEAT_STALE_SECONDS` (60 s, the health check's threshold), and
|
||
then reports no per-plugin facts;
|
||
- it is `stale` when the snapshot is older than its `stale_after` (the
|
||
publisher thread stopped);
|
||
- with no beat yet, the snapshot is judged on its own;
|
||
- there is no pid check, because the display that answered is alive;
|
||
- a `display` section the render thread has not refreshed for 120 s reads
|
||
as unknown, as the cache key does once it ages out.
|
||
|
||
The age a reader uses is the age the display measured, plus the time since
|
||
the snapshot arrived.
|
||
|
||
### Fewer SD writes
|
||
|
||
The cache keys are still written, for one release, as the fallback. While
|
||
the socket serves the readers, the display writes two of them less often.
|
||
"Serves the readers" means a subscriber is connected, or a `state.get` came
|
||
within the last 60 s (`StateHub.readers_active()`):
|
||
|
||
- `display_current_state` is no longer written on every mode change: once
|
||
every 60 s (`CURRENT_STATE_RELAXED_REFRESH_SECONDS`, inside the readers'
|
||
120 s `max_age`), and at once when `is_display_active` or
|
||
`on_demand_active` changes.
|
||
- `plugin_runtime_snapshot`'s refresh goes from 60 s to 120 s
|
||
(`RELAXED_REFRESH_INTERVAL`), and the snapshot says so in its own
|
||
`refresh_interval` and `stale_after` (360 s). Changes are still written at
|
||
once, at most every 10 s.
|
||
|
||
`display_on_demand_state` is written only on events, so it is unchanged.
|
||
The heartbeat file is on tmpfs, so it costs no SD writes, and it stays: the
|
||
automatic update's health check reads it.
|
||
|
||
This is safe because the relaxed rate only applies while readers are using
|
||
the socket. If they stop (the web interface loses the socket, or is stopped),
|
||
the next publish after the reader window writes a changed mode at once, and
|
||
the runtime refresh goes back to 60 s. A fallback reader in that window sees
|
||
a mode up to 60 s old, never one older than its `max_age`.
|
||
|
||
Measured with fake clocks (`test_cache_writes_per_minute_with_and_without_socket_readers`
|
||
in `test/test_state_stream_readers.py`), for a rotation of 15 s screens:
|
||
|
||
| Key | Writes/min, no socket readers | Writes/min, socket readers |
|
||
|---|---|---|
|
||
| `display_current_state` | 4.0 | 1.0 |
|
||
| `plugin_runtime_snapshot` | 1.0 | 0.5 |
|
||
| Total | 5.0 | 1.5 |
|
||
|
||
That is 70% fewer writes for these keys: about 2,200 a day instead of 7,200.
|
||
Shorter screens save more, because the old rate followed the mode changes.
|
||
A display that rarely changes mode (one plugin, a long live game) saves less. Plugin
|
||
data caches, the error snapshot and font usage are written by other code
|
||
and are not affected.
|
||
|
||
## How the display applies a command
|
||
|
||
The server's threads never touch rendering. A connection thread parses the
|
||
request, validates it against the contract, and then does one of two things:
|
||
|
||
- For a command that changes the panel, it puts a `QueuedCommand` on a
|
||
bounded queue (16 entries) and answers with the ack, or, for an awaited
|
||
command, with the outcome the render thread reports back through the
|
||
command's `CommandOutcome`.
|
||
- For a query, it answers from a status snapshot the display provides
|
||
(`DisplayController._control_status`). The snapshot only reads attributes.
|
||
|
||
The render thread drains the queue in `_poll_on_demand_requests()`:
|
||
|
||
- An on-demand command goes to `_handle_on_demand_request()`, which also
|
||
handles plugins' own requests. The two paths share all of their code:
|
||
activation, the request-id guard, error publishing, and resuming the
|
||
rotation afterwards.
|
||
- `brightness.set` is applied there and then (`_apply_control_brightness`),
|
||
and the current frame is pushed again so the panel shows it.
|
||
- `plugin.reload` starts at the top of the next loop pass, the place where
|
||
plugins are enabled and disabled live, because there no `display()` and no
|
||
Vegas iteration is on the stack (`_apply_pending_plugin_reloads`). Until
|
||
then the current screen ends early, as it does for a WiFi notice: the
|
||
frame loops, the dwell and Vegas's interrupt check all treat a pending
|
||
reload as a reason to stop (the frame loops through the Arbiter's
|
||
mid-screen check, `Source.RELOAD`; the dwell through
|
||
`_plugin_reload_pending`).
|
||
- Only the quick half of the reload runs on the render thread
|
||
(`_start_plugin_reload`): the plugin's modes leave the rotation, its
|
||
config subscription is dropped, and `PluginManager.detach_plugin` takes
|
||
the instance out of `plugins`. After that nothing new calls the old
|
||
instance: no `update()`, and no Vegas fetch. The rotation then advances
|
||
(Vegas resumes its strip), and frames keep coming.
|
||
- The slow half runs on a `plugin-reload-<id>` thread (`_PluginReloadJob`).
|
||
It waits for the plugin's lock, then tears the old instance down
|
||
(`unload_detached_plugin`) and loads the new one (`reload_plugin`). The
|
||
lock can be held for seconds by a Vegas render of the old instance. On
|
||
ledpi the render thread used to wait for it here, and a football reload
|
||
froze the panel for 3.0 s.
|
||
- The new instance joins the rotation between two frames
|
||
(`_finish_plugin_reloads`, from `_service_pending_changes` or the top of
|
||
the loop). Its modes go back to their old places, Vegas is told to fetch
|
||
it again, and the command is answered.
|
||
- While the plugin reloads, it is out of the rotation. Vegas scrolls what
|
||
its strip already holds of it. An on-demand request for it gets
|
||
`plugin-reloading`. A config reconcile neither loads it a second time nor
|
||
unloads it mid-load; a disable saved meanwhile is applied once the
|
||
reload is done. A second reload of the same plugin runs after the first.
|
||
|
||
Draining the queue costs no disk read, so it has no floor. A queued command
|
||
also lets `_service_pending_changes()` skip its own 0.25 s floor.
|
||
|
||
### Waking the render thread (stage 2)
|
||
|
||
Stage 1 made the socket answer, but not land sooner: a queued command waited
|
||
for the same polls the mailbox did. Measured on ledpi (Pi 4, 24 fps Vegas),
|
||
a start took 1.02 s on a static screen and about 0.4 s in Vegas either way.
|
||
Now the queue wakes the render thread:
|
||
|
||
- **The waits.** The server sets a `threading.Event` whenever it queues a
|
||
command. The render thread waits on it (`ControlServer.wait_for_command`)
|
||
where it used to sleep: the static screen's 1 s frame sleep
|
||
(`_wait_frame_interval`) and the dwell's 0.25 s ticks
|
||
(`_sleep_with_plugin_updates`, which also covers scheduled-off and the
|
||
empty-rotation pause). On a wake it applies the command at once. A command
|
||
that does not end the screen, such as a brightness, does not cut the frame
|
||
short: the wait carries on to the end of the interval, so the plugin is
|
||
still drawn once a second.
|
||
- **Vegas.** The coordinator still runs its interrupt check every 10 frames,
|
||
and now also at any frame where `urgent()` is true. The display passes
|
||
"a control socket command is queued", which is one `Event.is_set()` per
|
||
frame.
|
||
- **Scrolling screens** already service pending changes every frame.
|
||
|
||
So a command lands within a millisecond or so on a static screen and in a
|
||
dwell, and within one frame in Vegas and on a scrolling screen. Commands still run only on the render thread: the
|
||
connection threads only queue them and set the event. The one exception is
|
||
the slow half of `plugin.reload` (tearing down and loading the plugin),
|
||
which runs on its own thread. Every change to the display's state still
|
||
happens on the render thread.
|
||
|
||
The waits are timed `Event.wait()` calls: no polling, and no more wake-ups
|
||
than the sleeps they replace when nothing arrives. Measured under WSL
|
||
(Python 3.12, 20 s runs in the order before, after, after, before, with the
|
||
socket's accept thread up), the idle process used 0.015–0.018% of a core
|
||
before and 0.019–0.021% after on a static screen, and 0.035–0.037% before and
|
||
0.047% after in a dwell: about 25 µs more per wait, from `Event.wait`'s own
|
||
bookkeeping. A client's send to the render thread waking took 0.72 ms median
|
||
(1.04 ms max), and a whole `brightness.set` round trip 0.64 ms median.
|
||
|
||
Without a socket (Windows, `LEDMATRIX_CONTROL_SOCKET=off`) the waits are the
|
||
plain sleeps they were.
|
||
|
||
**Exactly once.** A request goes over the socket once. The web route sends
|
||
it again only while no display is listening (see "Without the socket"), so
|
||
a display gets it at most once; a start with a request id the display has
|
||
just processed is dropped anyway (`on_demand_request_id`). The persisted
|
||
`display_on_demand_processed_id` guard against a mailbox replayed after a
|
||
restart went with the mailbox.
|
||
|
||
## Without the socket (stage 5)
|
||
|
||
The client tells a request the display never had from one it had and then
|
||
failed. `ControlError.sent` is True once the whole request was written to a
|
||
connected display; a refusal the display sends before reading anything
|
||
(`forbidden`, too many connections) carries no request id, and leaves it
|
||
False. `src.ipc.client.display_not_listening()` picks out the one case a
|
||
later retry can fix: nothing is listening (`no_socket`, `refused`) and the
|
||
request was never sent.
|
||
|
||
| What happened | Example reasons | On-demand start | On-demand stop | `errors.clear` |
|
||
|---|---|---|---|---|
|
||
| No display listening | `no_socket`, `refused` | service stopped: `400` without `start_service`; with it, start the service and answer `202` (`status: "starting"`) at once; the dispatcher sends the request until the display takes it (up to 45 s), else `start-timeout`. Service running (still starting): the same `202`, sent for up to 10 s | `503` ("not running" / "may still be starting"); with `stop_service` the service is stopped and the route succeeds | `503` ("not running"; its errors are the last run's, and the next run starts with none) |
|
||
| A display too old to know the command | `unknown_command`, `unsupported_version` | `503` | `503` | `503`, "restart it" |
|
||
| No socket in this process | `disabled`, `unsupported` (Windows, `LEDMATRIX_CONTROL_SOCKET=off`) | `503` | `503` | `503` |
|
||
| The display had it and failed, turned it away, or never answered | `busy`, `invalid_args`, `internal`, a timeout, a hang-up, `bad_response`, `forbidden` | `503` (`400` for `invalid_args`) | `503` (with `stop_service`: stopped anyway) | `503` |
|
||
|
||
Every error answer carries `socket_error` (a reason code, or `other`).
|
||
Nothing is written to the cache in any of these cases.
|
||
|
||
**Waiting for a display that is starting.** The socket comes up when the
|
||
display's run loop starts, after every plugin has loaded, which can take
|
||
longer than a client waits (the MQTT bridge gives up after 15 s). So the
|
||
start route never waits: it answers `202` with `status: "starting"`, and
|
||
hands the request to the web process's one dispatcher
|
||
([`web_interface/on_demand_dispatch.py`](../web_interface/on_demand_dispatch.py)).
|
||
Its worker thread sends the request every 0.5 s while nothing is listening,
|
||
until the display acknowledges it or the wait runs out (45 s after a cold
|
||
start, `START_WAIT_SECONDS`; 10 s for a service that was already running,
|
||
`ON_DEMAND_SOCKET_WAIT_RUNNING_SECONDS`). Any other failure ends it at once.
|
||
One start is pending at a time: a newer start replaces it, and a stop
|
||
cancels it (the stop then succeeds even with no display listening, and
|
||
reports `cancelled_request_id`).
|
||
|
||
The outcome is reported where clients already look:
|
||
`GET /display/on-demand/status` answers the pending start's state
|
||
(`source: "web"`, `status: "starting"`, or `status: "error"` with `error:
|
||
"start-timeout"` or the socket's reason) until the display publishes
|
||
something newer, and `GET /display/current-status` adds it as
|
||
`on_demand_pending`.
|
||
|
||
A delivered start keeps reading as `status: "starting"`, now with
|
||
`delivered: true`, until the display publishes the state that answers it.
|
||
The display acknowledges a start as soon as its socket opens, but its run
|
||
loop acts on it only after the first screen is built (about 5 s on ledpi,
|
||
while Vegas renders its first strip), and meanwhile it publishes its own
|
||
idle state. The display's on-demand state names the request it answers
|
||
(`request_id`), so "answers it" means the id matches. A display older than
|
||
that field answers with any state published after the delivery. Either
|
||
way the delivered start is reported for at most 30 s
|
||
(`DELIVERED_SHOWN_SECONDS`).
|
||
|
||
Brightness and plugin reload never had a mailbox: without the socket, the
|
||
config watcher applies the saved brightness and a reload becomes the
|
||
restart banner, as before.
|
||
|
||
### The mailboxes are gone
|
||
|
||
| Former mailbox | Last written by | Now |
|
||
|---|---|---|
|
||
| `display_on_demand_request` | the web interface on fallback (stage 4); plugins that predate `BasePlugin.request_on_demand()` | not read. A write is dropped by `CacheManager.save_cache` (`RETIRED_MAILBOX_KEYS`) and logged once per writer as a warning that names the plugin when it can be told (the plugin instance on the call stack, else the `plugin_id` in the request) |
|
||
| `plugin_error_clear_request` | the web interface on fallback (stage 4) | not read; a write is dropped and logged the same way |
|
||
|
||
A file left on the SD card by an older version is never read again, so it
|
||
is harmless. `MailboxWatch` and
|
||
`CacheManager.file_signature`, which made a look at a mailbox one `stat()`,
|
||
went with them.
|
||
|
||
The four plugins that wrote `display_on_demand_request` (birdnet-go,
|
||
mqtt-notifications, on-air, pomodoro-timer) use `request_on_demand()` on a
|
||
core that has it, and fall back to the mailbox only when that method is
|
||
missing or answers `None` (no display in the process, or a full queue).
|
||
On a stage-5 core such a fallback write is dropped with the warning above.
|
||
|
||
### Plugins in the display process
|
||
|
||
A plugin asks for the screen with `BasePlugin.request_on_demand()` and gives
|
||
it back with `end_on_demand()` (see "On-demand display" in
|
||
[PLUGIN_API_REFERENCE.md](PLUGIN_API_REFERENCE.md)). Neither goes through
|
||
the socket or a file: `PluginManager` hands the on-demand request,
|
||
marked `source: 'plugin'`, to `DisplayController.submit_plugin_on_demand`,
|
||
which queues it in memory (at most `PLUGIN_ON_DEMAND_QUEUE_SIZE`, 32) from
|
||
whatever thread the plugin called on, and wakes the render thread through
|
||
the socket's queue flag (`ControlServer.wake()`). The render thread applies
|
||
it in `_drain_control_commands`, after the socket's commands, through the
|
||
same `_handle_on_demand_request`, so it lands within a frame like a socket
|
||
command. Without a socket it lands on the next pending-changes pass. A
|
||
plugin's stop ends only a session that plugin owns.
|
||
|
||
## Robustness
|
||
|
||
All of this runs inside the display process, so nothing a client does may
|
||
block the render loop or crash it:
|
||
|
||
- **Bounded connections.** Each connection gets its own daemon thread, with
|
||
at most 8 at once. One more is answered `busy` and closed.
|
||
- **Timeouts.** Each read and write times out after 2 s. A message must
|
||
arrive whole within 5 s of its first byte. An idle connection is closed
|
||
after 10 s. A slow or stuck client costs one thread for a few seconds.
|
||
- **Malformed input.** A line that is not JSON gets `bad_json`, and the
|
||
connection carries on. A line longer than 64 KiB gets `message_too_large`,
|
||
and the connection is closed, because the next message boundary cannot be
|
||
found. A client that disconnects mid-message is dropped silently. No
|
||
exception from a handler leaves the connection thread.
|
||
- **Full queue.** When the queue is full, the client gets `busy`, and the web
|
||
interface answers `503`. A full queue means the render thread
|
||
is stuck, and the systemd watchdog deals with that.
|
||
- **Awaited commands.** The wait for an awaited command's outcome happens on
|
||
its connection thread and is bounded (`AWAIT_SECONDS`), so a stuck render
|
||
thread costs that client `pending` and one connection slot for at most
|
||
10 s. The render thread settles an outcome without blocking; one nobody is
|
||
waiting for any more is simply dropped.
|
||
- **Startup.** The server binds under a temporary name, sets the mode and the
|
||
group, then renames the socket into place, so it never appears with the
|
||
umask's permissions. It removes a stale socket (a file that nothing is
|
||
listening on). It never removes a live socket or a file that is not a
|
||
socket. `close()` removes the socket only if it is still the one this
|
||
process created.
|
||
- **Never fatal.** If the server cannot start (Windows, no `AF_UNIX`, a bind
|
||
failure, `LEDMATRIX_CONTROL_SOCKET=off`), it logs that and the display runs
|
||
as before. The web interface then cannot send it commands (the routes
|
||
answer `503`), and reads the cache keys and the heartbeat file.
|
||
- **Subscribers (stage 3).** A `state.subscribe` connection gives its request
|
||
slot back and takes one of 4 subscriber slots (`MAX_SUBSCRIBERS`). A fifth
|
||
gets `busy`. So a few browsers' web processes holding streams can never
|
||
use up the 8 slots that commands need. Each subscriber has its own thread.
|
||
A send that cannot finish within the 2 s IO timeout (a reader that stopped
|
||
reading) drops that subscriber. Nothing else waits for it, and the render
|
||
thread only publishes to the hub. `close()` wakes every subscriber, so
|
||
they end at once.
|
||
|
||
## Security model
|
||
|
||
The display runs as root and the web interface as the installing user (see
|
||
[PERMISSIONS.md](PERMISSIONS.md)). The socket admits exactly those two, plus
|
||
anything else in the group they share:
|
||
|
||
1. **The directory.** `/run/ledmatrix` is created by `RuntimeDirectory=ledmatrix`
|
||
in `ledmatrix.service` (#687): root-owned, `0755`, on tmpfs, and removed
|
||
when the display stops. Under an older unit, the display creates the
|
||
directory itself as root, as it does for the heartbeat. No installer
|
||
change is needed.
|
||
2. **The socket file.** The file is `root:<shared group>` with mode `0660`,
|
||
and the kernel refuses `connect()` to anyone without write permission on
|
||
it. The shared group is the cache directory's group whenever that
|
||
directory is group-writable. That is `ledmatrix` on an installed device
|
||
(`/var/cache/ledmatrix` is `root:ledmatrix 2775`), and it is the same rule
|
||
DiskCache uses for every file the two services share. Otherwise the group
|
||
is the project directory's (`get_shared_group_gid()`, which config files
|
||
use). With neither, the mode is `0600` and only root can connect.
|
||
3. **Peer credentials.** Where the kernel reports them (`SO_PEERCRED`, on
|
||
Linux), the server checks every connection again. It accepts root, the
|
||
display's own user, or a member of the shared group: the peer's primary
|
||
gid, or a supplementary group read from `/proc/<pid>/status`. If `/proc`
|
||
is unreadable, it uses the group database. Any other peer gets `forbidden`
|
||
and is disconnected. This covers a socket mode that someone loosened by
|
||
hand.
|
||
|
||
The commands are deliberately narrow. They start or stop on-demand display,
|
||
read its state, set the brightness, and reload a plugin the display is
|
||
already running, all of which anyone who can reach the web UI can already do
|
||
(the last by restarting the display). Nothing on the socket runs a shell,
|
||
writes a file, or names a path, and `plugin.reload` cannot make the display
|
||
import a plugin it was not running. Stages 2 and 3 changed none of the
|
||
access rules above. The state stream carries what the cache keys already
|
||
held, and those are readable by the same group. A subscriber goes through
|
||
the same connect-time and peer-credential checks as any other connection.
|
||
|
||
**Development.** A display that is not root and cannot write to
|
||
`/run/ledmatrix`, such as `python3 run.py -e` from a checkout, serves the
|
||
socket at `$TMPDIR/ledmatrix-<uid>/control.sock`. That directory is private
|
||
(`0700`), and the server refuses it if another user owns it. The web
|
||
interface, run by the same user, looks there after `/run/ledmatrix`. The test
|
||
suite sets `LEDMATRIX_CONTROL_SOCKET=off` (`test/conftest.py`), so a run on a
|
||
device never touches the live display.
|
||
|
||
## Stage plan
|
||
|
||
1. **On-demand, with acks (done, #706).** Contract, server, client.
|
||
`on_demand.start`/`stop`/`status`, `hello`, `ping`. The REST routes tried
|
||
the socket first and reported `transport: "socket" | "mailbox"` (plus
|
||
`socket_error` on fallback).
|
||
2. **Commands that were restarts or polls (done).**
|
||
- The render thread waits on the queue instead of sleeping, and Vegas
|
||
checks it every frame, so a command lands within a frame on every kind
|
||
of screen (see "Waking the render thread").
|
||
- `brightness.set`, transient and with no `config.json` write. `POST
|
||
/api/v3/config/main` sends it after saving a brightness and reports
|
||
`brightness_transport`; without the socket the config watcher applies
|
||
the saved value, as before.
|
||
- `plugin.reload`, which replaces the `restart_required` answer from #688
|
||
for a store update of an enabled plugin. `POST /api/v3/plugins/update`
|
||
answers `restart_required: false, reloaded: true` once the new code
|
||
runs, and falls back to the restart banner (with `reload_error`)
|
||
otherwise.
|
||
- `config.reload` was left out. Its only gain over the config watcher
|
||
would be skipping the watcher's 2 s mtime poll, and the one setting
|
||
where those seconds show, brightness, now has its own command. Plugin
|
||
settings already reach the running plugin through the watcher, and the
|
||
"which sections changed" ack had no reader: the web interface knows
|
||
what it saved. A reload from the socket thread would also run every
|
||
config subscriber on a second thread beside the watcher's.
|
||
3. **A state stream (done).** `state.get` (a versioned snapshot) and
|
||
`state.subscribe` (the snapshot, then pushed changes and keepalive ticks)
|
||
carry the current mode, the on-demand state (including the outcome of an
|
||
acked on-demand command), the brightness, the plugin runtime snapshot and
|
||
the render loop's liveness, all served from memory (see "The state
|
||
stream"). The web interface's readers use it and fall back to the cache
|
||
keys and the heartbeat file. `display_current_state` and
|
||
`plugin_runtime_snapshot` are written less often while it serves them.
|
||
The keys remain for one release.
|
||
- Left for later: the outcome of a `plugin.reload` that answered
|
||
`pending` is visible only as the plugin's new `loaded_version` in
|
||
`state.plugins`, not as an event of its own.
|
||
- Left for later: the SSE display stream reads the preview frame, not
|
||
state, so nothing relays the stream to the browser yet. A browser still
|
||
polls the REST routes, which now answer from memory.
|
||
- Left for later: the store's install of an already-enabled plugin, and
|
||
an uninstall that keeps its config, still answer `restart_required`.
|
||
They can now use a load/unload command and report the result the same
|
||
way the update route does.
|
||
4. **The mailboxes become a fallback (done).**
|
||
- The web interface writes a mailbox only when the socket could not carry
|
||
the request (`should_fall_back`); a display that had it and failed is
|
||
answered as that.
|
||
- `errors.clear` replaces `plugin_error_clear_request` as the way a clear
|
||
reaches the display.
|
||
- The display looks at the on-demand mailbox once a second while the
|
||
socket is up, reads either mailbox only when its file changed, and logs
|
||
who still writes the on-demand one.
|
||
- Not changed, deliberately: config saves (the schedule, the dim
|
||
schedule, plugin settings) still reach the display through
|
||
`config.json` and its watcher, which is the setting itself rather than
|
||
a message; see `config.reload` under stage 2. The preview viewer marker
|
||
(`/tmp/led_matrix_preview_viewer`) is a presence signal the display
|
||
already stats at most once a second. Plugin health and metrics resets
|
||
write the persisted record the display publishes and do not reach the
|
||
running display (their routes say so); they are not mailboxes.
|
||
5. **Remove the mailboxes (done, the release after 3.8.1).** The web
|
||
interface no longer writes `display_on_demand_request` or
|
||
`plugin_error_clear_request`, and the display no longer reads them (see
|
||
"Without the socket"). When no display is listening, the start route
|
||
starts the service if asked, answers `202`, and the web process's
|
||
dispatcher sends the request once the socket is up; every other failure
|
||
is an error the route reports. A write to
|
||
either key is dropped with a one-time warning naming the writer. The
|
||
display still writes `display_current_state`, `display_on_demand_state`
|
||
and `plugin_runtime_snapshot`: the web interface reads them whenever the
|
||
socket cannot answer (a stopped or starting display, a web user not yet
|
||
in the socket's group, a platform without Unix sockets), and
|
||
`display_on_demand_config` is the display's own record for resuming a
|
||
session after a restart. Retiring those keys is left for later.
|
||
|
||
## Checking it on a device
|
||
|
||
```bash
|
||
ls -l /run/ledmatrix/control.sock # srw-rw---- root ledmatrix
|
||
sudo journalctl -u ledmatrix | grep "Control socket"
|
||
curl -s -X POST localhost:5000/api/v3/display/on-demand/start \
|
||
-H 'Content-Type: application/json' -d '{"plugin_id":"clock","duration":20}'
|
||
# ... "transport": "socket"
|
||
```
|
||
|
||
On an error, `socket_error` gives the reason. `no_socket` means the display
|
||
is stopped or still starting. `refused` usually means the web user is not in
|
||
the socket's group, which takes effect when the web service restarts after
|
||
the user is added. `busy`, `timeout` and the like mean the display had the
|
||
request and did not take it. Nothing is ever written to a mailbox.
|
||
|
||
An error clear:
|
||
|
||
```bash
|
||
curl -s -X POST localhost:5000/api/v3/errors/clear \
|
||
-H 'Content-Type: application/json' -d '{"all":true}'
|
||
# ... "applied": true, "transport": "socket"
|
||
sudo journalctl -u ledmatrix | grep -E "Cleared .* plugin error|retired"
|
||
```
|
||
|
||
Brightness and a plugin reload:
|
||
|
||
```bash
|
||
curl -s -X POST localhost:5000/api/v3/config/main \
|
||
-H 'Content-Type: application/json' -d '{"brightness":40}'
|
||
# ... "brightness_transport": "socket"
|
||
curl -s -X POST localhost:5000/api/v3/plugins/update \
|
||
-H 'Content-Type: application/json' -d '{"plugin_id":"clock-simple"}'
|
||
# after a real update of an enabled plugin: "restart_required": false, "reloaded": true
|
||
sudo journalctl -u ledmatrix | grep -E "Brightness set|Reload(ing|ed) plugin"
|
||
```
|
||
|
||
`unknown_command` in `brightness_socket_error` or `reload_error` means the
|
||
display runs a stage-1 build: restart it once to pick up this one.
|
||
|
||
The state stream:
|
||
|
||
```bash
|
||
curl -s localhost:5000/api/v3/display/current-status # ... "source": "socket"
|
||
curl -s localhost:5000/api/v3/health | python3 -m json.tool | grep -A3 display_loop
|
||
python3 - <<'EOF'
|
||
from src.ipc import client # run from the project directory
|
||
snap = client.state_get()
|
||
print(snap['version'], snap['epoch'], snap['loop'], snap['state']['display'])
|
||
EOF
|
||
```
|
||
|
||
`"source": "cache"` means the web interface could not use the socket: the
|
||
display is stopped, predates stage 3, or the web user is not in the
|
||
socket's group.
|