mirror of
https://github.com/ChuckBuilds/LEDMatrix.git
synced 2026-08-02 01:08:05 +00:00
Phases B3 and B4.
B3 -- src/common/sports_scroll.py is deliberately NOT a superset of the
ten plugin scroll_display.py copies. A method-level comparison of the
eight that share a shape (f1 and ufc are genuine forks) found a sharp
split, and the module is drawn along it:
promoted orchestration -- get_all_vegas_content_items is identical
in all eight; clear_all, get_scroll_info,
get_dynamic_duration, is_complete and display_frame are
96-100% similar
promoted settings -- one algorithm; the copies differ only in which
league keys they walk, so the ladder is data
(SCROLL_LEAGUE_KEYS) rather than a body per sport
NOT content -- prepare_scroll_content has 8 distinct bodies
across 8 plugins (145 lines, 53% similar at worst) and
_load_separator_icons 7 (6% at worst)
Same name, different job: prepare_scroll_content draws *this sport's*
game card. Merging those eight bodies would be exactly the mistake the
promotion rule exists to prevent, so the base raises NotImplementedError
rather than rendering something plausible -- a base that rendered
something would let a plugin ship a silently blank scroll.
The one behavior added over the plugin copies is native
global_config['target_fps'] support. The bundled copies hardcode ~100
FPS via scroll_delay and never consult the global target; Part A
threaded it through each copy by hand, and this makes that threading
legacy compatibility rather than the mechanism.
66 tests, including three against the real ScrollHelper rather than a
double -- a suite built entirely on MagicMock would sail straight past a
rename in the helper.
B4 -- bump src/__init__.py to 3.2.0 and close the CHANGELOG's Unreleased
section against it. This is the number the sunset rule keys on: the
first core release shipping the unified sports library, and therefore
the floor a plugin sets ledmatrix_min_version to before deleting its
bundled copies. The version bump and the changelog release heading move
together on purpose -- separating them would leave a commit whose
changelog announces 3.2.0 while the code still reports 3.1.0.
Nothing here changes what an existing plugin loads; adoption is B5.
Gates: 714 core unit, 66 plugin safety.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01FgbA8SMutQQpXkMG8LMmC4
127 lines
7.2 KiB
Markdown
127 lines
7.2 KiB
Markdown
# Changelog
|
|
|
|
Notable changes to the LEDMatrix core. The version below is the value of
|
|
`src.__version__`, which the plugin loader reports to compatibility checks and
|
|
which plugin manifests reference via `ledmatrix_min_version`.
|
|
|
|
**Why this file exists:** the plugin monorepo bundles fallback copies of several
|
|
core modules (see `docs/plugin-development/08-shared-sports-code.md` in
|
|
[ledmatrix-plugins](https://github.com/ChuckBuilds/ledmatrix-plugins)). A plugin
|
|
may delete its bundled copy only when its manifest floors on the first core
|
|
release that ships the module — which requires module additions to be recorded
|
|
here, against a version number. When you add a module plugins will import via
|
|
`src.*`, note it in the Unreleased section and bump `src/__init__.py` in the
|
|
release that ships it.
|
|
|
|
**Use `ledmatrix_min_version` in manifests, not `ledmatrix_min`.** The loader
|
|
accepts both, but the store flags the old spelling as deprecated
|
|
(`store_manager.py`) and only the new one is in `schema/manifest_schema.json`.
|
|
|
|
## 3.2.0
|
|
|
|
**The first release shipping the unified sports library.** This is the version
|
|
a sports plugin floors `ledmatrix_min_version` at before deleting its bundled
|
|
copy of `sports.py`, `scroll_display.py`, `data_sources.py` or
|
|
`base_odds_manager.py` — the sunset rule in
|
|
`docs/plugin-development/08-shared-sports-code.md` keys on exactly this number.
|
|
|
|
Adoption is deliberately staged: the modules below ship here, plugins adopt them
|
|
behind guarded imports, and only then do the bundled copies go away. Nothing in
|
|
this release changes what an existing plugin loads.
|
|
|
|
### Added
|
|
- `src/element_style.py` — per-element style resolver backing the
|
|
`x-style-elements` config-schema extension. Already consumed (behind guarded
|
|
imports with classic fallbacks) by the `of-the-day`, `ledmatrix-music`, and
|
|
`football-scoreboard` plugins.
|
|
- Core unit-test CI job enrolling the previously unenrolled suites (skin
|
|
system, data sources, API extractors, scroll helper, adaptive layout, loader
|
|
compatibility warning) plus new characterization tests for
|
|
`src/base_classes/sports.py` ahead of the shared sports-code unification.
|
|
- `src/base_classes/sports/` — `sports.py` is now a package (`core.py` +
|
|
`modes.py`). The import path is unchanged: `from src.base_classes.sports
|
|
import SportsCore` still works.
|
|
- Nine methods promoted onto the sports base classes from the plugins'
|
|
bundled copies, plus the override points `_favorite_key`,
|
|
`_config_schema_path` and `_font_root` and the class attributes
|
|
`FINAL_PERIOD` / `CLOCK_COUNTS_DOWN`. See `docs/SPORTS_UNIFICATION.md`.
|
|
A plugin may start calling these once its manifest floors
|
|
`ledmatrix_min_version` at the release that ships them.
|
|
|
|
- `src/base_classes/sports/capabilities/` — opt-in capabilities for the sports
|
|
scoreboards, composed by inheritance rather than gated by config branches
|
|
inside the base classes:
|
|
- `CelebrationMixin` — the score/win takeover, merging the goal and score
|
|
dialects behind the `score_phrase()` / `win_phrase()` hooks, the
|
|
`COALESCE_SCORING_SEQUENCE` class attribute and the `_favorite_key` seam.
|
|
Reads both the `celebrate_opponent_goals` and `celebrate_opponent_scores`
|
|
config spellings. Sports that do not mix it in have none of this code in
|
|
their MRO.
|
|
- `RotationStrategy` + a name registry (`swrr`, `weighted`, `simple`,
|
|
plus `register_rotation_strategy` for plugin-supplied orderings). Each
|
|
built-in is verified against a verbatim transcription of the plugin
|
|
implementation it replaces. An unknown name degrades to `simple`.
|
|
|
|
- `src/common/sports_scroll.py` — `SportsScrollDisplay` and
|
|
`SportsScrollDisplayManager`, the shared scroll **orchestration** layer for
|
|
the sports scoreboards, plus native support for
|
|
`global_config['target_fps']` (the bundled plugin copies hardcode ~100 FPS
|
|
via `scroll_delay` and never consult the global target). Content building
|
|
(`prepare_scroll_content`, `_load_separator_icons`) is per-sport and stays an
|
|
override point — see `docs/SPORTS_UNIFICATION.md` for where the line falls
|
|
and why.
|
|
|
|
### Changed
|
|
- `src/__init__.py` bumped to **3.2.0** — the number the sunset rule keys on.
|
|
- **Live games are no longer dropped when the feed omits a game clock.**
|
|
`SportsLive._is_game_really_over` previously (in the baseball and UFC
|
|
plugin lineages) coerced a missing or non-string clock to the literal
|
|
`"0:00"` and then treated the game as finished once `period >= 4`. Baseball
|
|
has no game clock and `period` is the inning, so live MLB games disappeared
|
|
from the scoreboard from the 5th inning onward; UFC was affected the same
|
|
way. The clock check is now skipped when the clock is unusable, and the
|
|
period threshold is the per-sport `FINAL_PERIOD` (hockey ends in P3).
|
|
Sports whose clocks count up — soccer, AFL, NRL — set
|
|
`CLOCK_COUNTS_DOWN = False` and never run the check at all, since `0:00`
|
|
there means kickoff rather than expiry.
|
|
|
|
### Fixed
|
|
- `FontManager` resolves `assets/fonts` against the core install root instead
|
|
of the process working directory, so font loading works when the process
|
|
starts elsewhere (e.g. the plugin safety harness on CI).
|
|
- Hockey events whose competitors carry no `statistics` array are no longer
|
|
discarded. The extractor read `competitor["statistics"]` unguarded, so a
|
|
`KeyError` inside the generator dropped the entire event despite valid
|
|
scores and status; shot counts now fall back to `0`.
|
|
- Live baseball events that populate status only at the competition level are
|
|
no longer discarded. The extractor read the event top-level
|
|
`game_event["status"]` for the inning; real ESPN events duplicate it, but
|
|
MiLB events synthesized from the MLB Stats API do not, so the lookup raised
|
|
a bare `KeyError`. It now reads the already-validated competition-level
|
|
status.
|
|
- `SportsLive._is_game_really_over` no longer crashes the live-update pass when
|
|
a feed sends an explicit null `period`. `None >= FINAL_PERIOD` raised
|
|
`TypeError`, and the only caller (`_detect_stale_games`) has no `try/except`
|
|
— the same failure shape as the already-fixed null `period_text`.
|
|
- An expired clock spelled `"00:00"` now ends the game. The check compared the
|
|
colon-stripped clock against a hand-listed set of literals, which `"0000"` is
|
|
not a member of, so a finished game with a two-digit-minute clock stayed on
|
|
the scoreboard indefinitely. The comparison is now numeric.
|
|
- `SportsCore._load_fonts` resolves `assets/fonts` through the `_font_root()`
|
|
seam instead of the process working directory. Started outside the install
|
|
root, every scoreboard font silently degraded to PIL's default bitmap face.
|
|
- `SportsCore._should_log` no longer raises `AttributeError` on the first
|
|
warning of a run; `_last_warning_time` is initialized in `__init__` rather
|
|
than lazily by an unrelated method.
|
|
- `SportsCore._resolve_project_path` resolved relative logo directories
|
|
against `<root>/src` instead of the repo root after `sports.py` became a
|
|
package — the class bodies moved byte-identically but `__file__` gained a
|
|
directory. Both it and `_font_root` now derive from one `_INSTALL_ROOT`
|
|
constant.
|
|
|
|
## 3.1.0
|
|
|
|
Baseline for this changelog. Highlights already shipped at this version:
|
|
skin system for sports scoreboards (#419), Vegas continuous-scroll overhaul
|
|
(#423), plugin update surfacing (#421).
|