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Chuck 0495476ef4 Merge remote-tracking branch 'origin/main' into perf/dirty-tracking
# Conflicts:
#	src/display_manager.py
2026-07-13 10:28:50 -04:00
Chuck 16a79cb9a8 fix(display): serialize update_display, narrow brightness exception, log fixes
CodeRabbit review on #406, verified against current code:

- update_display() can genuinely be called from background threads (some
  sports base classes call it directly from inside update() for an
  immediate "live" refresh), not just the render loop — confirmed via the
  existing follower-mode gating wrapper in display_controller.py, which
  exists specifically because "background plugin threads" can reach it.
  Without a lock, two callers could both pass the digest check before
  either writes _last_pushed_digest back, causing a redundant push, or
  interleave the offscreen/current canvas swap. Added self._update_lock
  (RLock, in case of re-entrant callers) around the full method body so
  every call site is automatically covered — no caller changes needed.
  (No prior lock existed to reuse on DisplayManager; this adds one.)
- Narrowed the brightness-read exception handler to AttributeError,
  matching the established pattern in get_brightness()/set_brightness()
  — a getattr() with a default already swallows AttributeError, so the
  only case this guards is the property getter itself raising, and the
  established pattern treats that as an expected, specific failure mode
  rather than something to blanket-catch.
- FPS-check debug log now includes the plugin_id already in scope
  (previously only active_mode) and a "[DisplayController]" prefix for
  grep-ability, matching the sibling log two lines below it.
- test_display_dirty_tracking.py: dm fixture and test_config_flag_wires_through
  now reset the DisplayManager singleton on teardown, matching the pattern
  test_display_manager.py already uses elsewhere in the same file family.
- test_snapshot_still_written_on_skip previously only exercised the
  non-skip (push) path despite its name; now performs a second update that
  meets the skip conditions (identical frame) and asserts the snapshot is
  still written even though the panel push itself is skipped.

All 7 dirty-tracking tests pass, plus the full display_manager/
display_controller/vegas suite (140 passed). Full repo suite has only the
5 known pre-existing failures (double-sided config x2, state_reconciliation
x2, and test_circuit_breaker's conftest.py mock signature drift — the
latter fixed in #400, which this branch's base predates).
2026-07-13 10:19:56 -04:00
ChuckandClaude Fable 5 fa3087609d perf(display): dirty tracking in update_display + plugin FPS declaration
update_display now skips SetImage+SwapOnVSync when the frame is
byte-identical to the last pushed one (adler32 digest) AND brightness
is unchanged — brightness is part of the digest, and set_brightness
additionally resets it, so a dim-schedule change can never be skipped.
clear() resets the digest (it writes to the matrix directly). Skipping
a swap is hardware-safe: the panel refreshes the current frame from the
driver's own thread; swaps only change content.

Kill switch: display.dirty_tracking: false restores always-push.

display_controller's high-FPS decision gains a precedence step: a
plugin exposing needs_high_fps is honored first (so static-image can
declare False for still PNGs and stop burning a 125fps loop on them);
static-image without the attribute keeps its historical forced
high-FPS (GIF back-compat); scrolling logic is otherwise unchanged.

Verified with 7 tests against the real DisplayManager on
RGBMatrixEmulator (identical-frame skip, pixel-change push, clear and
brightness invalidation, snapshot-through-skip, kill switch) plus the
202-test display/controller/vegas suites, and a clean devpi deploy.
Audit: every SetImage/SwapOnVSync/Clear/brightness call site is inside
display_manager — no external writer can bypass the digest.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01FqzC1nzTWL4kaqgMaQZFam
2026-07-12 19:43:06 -04:00
127 changed files with 8493 additions and 13783 deletions
-1
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@@ -48,4 +48,3 @@ config/backups/
# Starlark apps runtime storage (installed .star files and cached renders)
/starlark-apps/
skin_renders/
-8
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@@ -31,14 +31,6 @@
- Plugin configs stored in `config/config.json`, NOT in plugin directories — safe across reinstalls
- Third-party plugins can use their own repo URL with empty `plugin_path`
## Skin System (visual overlays for sports scoreboards)
- Skins live in `skins/<skin-id>/` (skin.json + skin.py), NOT in plugin dirs — plugin reinstall deletes plugin dirs
- Core: `src/skin_system/` (ScoreboardSkin, SkinContext, runtime); hook: `SportsCore._render_game()` in `src/base_classes/sports.py`
- Skins render onto `ctx.canvas` only; fallback to built-in renderer on `False`/exception (3 strikes disables for session)
- View-model guaranteed keys are frozen (see `test/test_skin_system.py::TestViewModelContract`) — renaming keys in `_extract_game_details_common` or sport extractors breaks published skins
- Validate skins headlessly: `python scripts/validate_skin.py --skin <id>`; docs: `docs/SKIN_SYSTEM.md`, `docs/CREATING_SKINS.md`
- Skins are NOT monorepo plugins: no manifest bump / update_registry.py needed
## Common Pitfalls
- paho-mqtt 2.x needs `callback_api_version=mqtt.CallbackAPIVersion.VERSION1` for v1 compat
- BasePlugin uses `get_logger()` from `src.logging_config`, not standard `logging.getLogger()`
-10
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@@ -440,16 +440,6 @@ See the [Plugin Store documentation](https://github.com/ChuckBuilds/ledmatrix-pl
For plugin development, check out the [Hello World Plugin](https://github.com/ChuckBuilds/ledmatrix-hello-world) repository as a starter template.
### Visual Skins for Scoreboards
Want a different look for a sports scoreboard without forking the plugin?
**Skins** restyle the live/recent/upcoming screens while the plugin keeps
handling data, scheduling, caching, and vegas mode. Install one with
`git clone <skin repo> skins/<skin-id>`, select it in the plugin's config,
and you're done — see [docs/SKIN_SYSTEM.md](docs/SKIN_SYSTEM.md) (how it
works) and [docs/CREATING_SKINS.md](docs/CREATING_SKINS.md) (build your own,
including a ready-made Claude Code prompt).
2. **Built-in Managers Deprecated**: The built-in managers (hockey, football, stocks, etc.) are now deprecated and have been moved to the plugin system. **You must install replacement plugins from the Plugin Store** in the web interface instead. The plugin system provides the same functionality with better maintainability and extensibility.
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@@ -1,29 +0,0 @@
# bandit.yaml — LEDMatrix bandit configuration
# https://bandit.readthedocs.io/en/latest/config.html
#
# Skips are justified by the specific codebase context documented below.
# Do not remove skips without updating the justification comment.
skips:
# B104: Binding to all interfaces (0.0.0.0)
# Intentional — the Flask server binds 0.0.0.0 for LAN access on a Raspberry Pi.
# This is not internet-facing and is documented in web_interface/app.py.
- B104
# B603: subprocess call without shell=True
# All subprocess.run() calls in this codebase use list arguments (confirmed by
# grep — zero uses of shell=True in src/ or web_interface/). List args prevent
# shell injection. See src/common/permission_utils.py for the primary usage.
- B603
# B607: Starting a process with a partial executable path
# The subprocess calls invoke system utilities (systemctl, sudo, git) by name.
# These are fixed-list invocations, not user-controlled, and rely on PATH.
- B607
exclude_dirs:
- tests
- test
- venv
- .venv
- rpi-rgb-led-matrix-master
+1 -13
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@@ -121,7 +121,6 @@
"axis": "horizontal"
},
"display_durations": {},
"plugin_rotation_order": [],
"use_short_date_format": true,
"vegas_scroll": {
"enabled": false,
@@ -130,18 +129,7 @@
"plugin_order": [],
"excluded_plugins": [],
"target_fps": 125,
"buffer_ahead": 2,
"intra_plugin_gap": 8,
"auto_trim": true,
"trim_threshold": 10,
"content_padding": 8,
"min_plugin_width": 8,
"lead_in_width": 0,
"plugins_per_cycle": 6,
"max_plugin_width_ratio": 3.0,
"dynamic_duration_enabled": true,
"min_cycle_duration": 60,
"max_cycle_duration": 240
"buffer_ahead": 2
}
},
"sync": {
-242
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@@ -1,242 +0,0 @@
# Creating Skins
A skin restyles a sports scoreboard (live / recent / upcoming) without
forking the plugin: the plugin keeps fetching data, scheduling, caching, and
doing vegas mode; your skin only draws. Architecture background:
[SKIN_SYSTEM.md](SKIN_SYSTEM.md).
## Quick start
```bash
cp -r skins/example-classic-baseball skins/my-skin
# edit skins/my-skin/skin.json -> set id ("my-skin"), name, author, class_name
# edit skins/my-skin/skin.py -> rename the class, start restyling
python scripts/validate_skin.py --skin my-skin
```
The validator renders your skin against bundled fixture games at several
panel sizes with **no hardware, no network, no running service**, saves PNGs
(plus 4x previews) to `skin_renders/`, and fails loudly on errors. Iterate:
edit → validate → look at the PNGs.
To see it on your matrix, add to your plugin's section in `config/config.json`:
```json
"baseball-scoreboard": {
"skin": "my-skin",
"skin_options": { }
}
```
or pick it from the **Visual Skin** dropdown in the web UI (it appears once a
matching skin is installed). `"skin"` also accepts a per-mode mapping:
`{"live": "my-skin", "recent": "built-in"}`.
## The manifest (`skin.json`)
```json
{
"id": "my-skin",
"name": "My Skin",
"version": "1.0.0",
"author": "you",
"description": "What it looks like",
"skin_api_version": "1.0.0",
"targets": {
"sports": ["baseball"],
"sport_keys": ["mlb", "milb"],
"plugins": []
},
"entry_point": "skin.py",
"class_name": "MySkin",
"modes": ["live", "recent", "upcoming"],
"preview": "preview.png"
}
```
Field notes: `id` must equal the directory name; `skin_api_version`'s major
version must match the host's `SKIN_API_VERSION` or the skin is refused at
load; `targets` takes sport families (`sports`), exact sport keys
(`sport_keys`), and/or exact plugin ids (`plugins`) — any match applies.
## The renderer (`skin.py`)
```python
from src.skin_system.skin_base import ScoreboardSkin, SkinContext
class MySkin(ScoreboardSkin):
def render_live(self, ctx: SkinContext, game: dict) -> bool:
score = f"{game.get('away_score', '0')}-{game.get('home_score', '0')}"
fit = ctx.layout.fit_text(score, ctx.layout.bounds)
ctx.draw_fit(fit, ctx.layout.bounds)
return True # True = "I drew it"; False = use the built-in layout
```
Implement only the modes you care about — anything else falls back to the
plugin's built-in rendering. Return `False` to decline a specific game (e.g.
a layout that only makes sense while a game is live).
### The rules (they keep your skin from breaking the display)
1. **Draw only onto `ctx.canvas`** (via the helpers or `ctx.draw`). Never
reassign `ctx.canvas`, never touch the display or call any update method.
2. **No I/O in render paths.** No network, no file loads per frame —
`render_live` runs every display pass, and a slow render stalls the whole
matrix (the host warns at >150 ms). Use `ctx.load_logo` (cached) and
`cache_key=` for images.
3. **Derive everything from `(ctx, game)`.** Skins must be stateless: the
live/recent/upcoming modes each get their own instance.
4. **Always `.get()` optional keys.** Only the guaranteed keys below are
promised to exist.
5. **Never hardcode pixel positions for the panel.** Use `ctx.width`/
`ctx.height`, `ctx.layout` regions and `fit_text` — your skin will be run
at sizes you didn't test (64x32, 128x64, vegas cards).
6. **No third-party dependencies.** Stdlib + PIL + what `ctx` provides.
A skin that raises 3 renders in a row is disabled until the service restarts
(the built-in layout takes over), so a bug is cosmetic — but check your logs.
## SkinContext reference
| Member | What it is |
|---|---|
| `ctx.canvas` / `ctx.draw` | Fresh RGB `PIL.Image` at display size + its `ImageDraw` (raw-PIL escape hatch) |
| `ctx.width`, `ctx.height` | Canvas size — the only size truth |
| `ctx.layout` | `LayoutContext` (see [ADAPTIVE_LAYOUT.md](ADAPTIVE_LAYOUT.md)): `bounds`, `fit_text`, `fit_text_proportional`, `fit_image`, `px`, `by_tier` |
| `ctx.draw_fit(fit, box, color, align, valign)` | Draw a `fit_text` result aligned in a `Region` (handles BDF fonts) |
| `ctx.draw_text(text, x, y, color, font)` | Positioned text (handles BDF fonts) |
| `ctx.draw_image(img, box, mode, align, valign, cache_key)` | Fit + paste an image with alpha; no-ops on `None` |
| `ctx.load_logo("home" \| "away")` | Team logo as RGBA, or `None` (always handle `None`). Cached after first use; see note below |
| `ctx.draw_text_outlined(text, (x, y), font, fill, outline_color)` | The classic scorebug outlined text (TTF fonts only) |
| `ctx.fonts` | The host's font dict — keys `score`, `time`, `team`, `status`, `detail`, `rank` |
| `ctx.options` | Your user's `skin_options` from config |
| `ctx.sport`, `ctx.view_model_version`, `ctx.logger` | Context metadata + logger |
**A note on `ctx.load_logo` vs the no-I/O rule:** `load_logo` is the one
sanctioned exception. It goes through the host's logo cache — after the
first call per team it's a pure in-memory lookup. If a logo file is missing
on disk, the *first* call may download it, exactly like the built-in
renderer does for the same game (a skin is never worse than built-in here).
Always pass a stable `cache_key` when drawing it, never load image files
yourself in a render path, and always handle `None`.
The default layout idiom — carve regions, then fit text into them:
```python
from src.adaptive_layout import scoreboard_regions
regions = scoreboard_regions(ctx.layout.bounds, ctx=ctx.layout)
ctx.draw_image(ctx.load_logo("away"), regions.away_slot, cache_key=f"logo:{game.get('away_abbr')}")
ctx.draw_image(ctx.load_logo("home"), regions.home_slot, cache_key=f"logo:{game.get('home_abbr')}")
fit = ctx.layout.fit_text("3-5", regions.score_area)
ctx.draw_fit(fit, regions.score_area)
```
`Region` supports `split_h`/`split_v`/`inset`/`top_band`/`bottom_band`/
`left_col`/`right_col` for custom carves. Raw `ctx.draw.rectangle/polygon/
ellipse/...` is always available for custom marks (see the bases diamond in
the example skin).
## The game view model
Guaranteed for every sport (view model v1.0 — renaming these breaks skins and
is treated as a breaking change upstream):
| Key | Notes |
|---|---|
| `id` | Event id (string) |
| `status_text` | Display-ready status, e.g. `"Final"`, `"7:30 PM"`, `"Bot 7th"` |
| `is_live`, `is_final`, `is_upcoming`, `is_halftime` | Booleans |
| `game_date`, `game_time` | Pre-formatted local date/time strings |
| `start_time_utc` | UTC `datetime` |
| `home_abbr`, `away_abbr` | Team abbreviations (can be 25 chars — fit, don't assume) |
| `home_id`, `away_id` | Team ids |
| `home_score`, `away_score` | **Strings**, not ints |
| `home_record`, `away_record` | `"58-33"` or `""` (0-0 records are blanked) |
| `home_logo_path`, `away_logo_path` | Prefer `ctx.load_logo` over touching these |
Sport extras (present for that sport, still `.get()` defensively):
- **baseball**: `inning` (int), `inning_half` (`"top"`/`"bottom"`), `balls`,
`strikes`, `outs` (ints), `bases_occupied` (`[first, second, third]`
booleans), `series_summary` (str)
- **football**: `period`, `period_text`, `clock`, `home_timeouts`,
`away_timeouts`, `down_distance_text`, `down_distance_text_long`,
`is_redzone`, `possession`, `possession_indicator` (`"home"`/`"away"`),
`scoring_event`
- **basketball**: `period`, `period_text`, `clock`
- **hockey**: `period`, `period_text`, `clock`, `power_play`, `penalties`,
`home_shots`, `away_shots`
Optional everywhere (only when the user enabled the feature): `odds` (dict),
`series_summary`, rankings-related fields.
Fixture copies of these dicts live in `src/skin_system/fixtures/` — that's
exactly what the validator feeds your skin.
## Vegas mode
You get vegas support for free: vegas captures the normal display output,
which is already your skin's rendering. Optionally implement
`render_vegas_card(ctx, game)` to return a purpose-built card at
`ctx.width x ctx.height` (sizes vary — never assume 128x32).
## Building a skin with Claude Code
Skins are ideal Claude Code projects: small, isolated, and verifiable with
one command. Paste this to start:
> You are building a **display skin** for LEDMatrix — a visual overlay for a
> sports scoreboard on a small LED matrix (commonly 128x32 or 64x32 pixels).
> First read `docs/CREATING_SKINS.md` and the reference skin in
> `skins/example-classic-baseball/`.
>
> Rules:
> - Create/modify files ONLY under `skins/<my-skin-id>/`. Do NOT modify
> anything in `src/`, `scripts/`, the plugins, or any other skin.
> - Render only from the `game` dict and `ctx` helpers. No network calls, no
> per-frame file I/O, no new pip dependencies, no touching the display —
> draw onto `ctx.canvas` and return True.
> - Use `ctx.layout` regions and `fit_text` for positioning so the skin works
> at any panel size; use `.get()` for every optional game key.
> - After every change run
> `python scripts/validate_skin.py --skin <my-skin-id>` and LOOK at the
> PNGs it writes to `skin_renders/` (the `_x4.png` files are easiest to
> read). Iterate until it passes and looks right at both 128x32 and 64x32.
>
> What I want it to look like: <describe your layout — where logos, score,
> status go; colors; what shows during live vs upcoming vs final>
Tips that keep Claude (and you) out of trouble:
- One mode at a time: get `render_live` right before touching the others —
unimplemented modes automatically use the built-in look.
- Ask for edge-case renders: long team abbreviations, missing logos
(`ctx.load_logo` returning `None`), 0-0 records, extra innings/OT.
- If the render looks cramped at 64x32, ask Claude to use
`ctx.layout.by_tier(...)` to drop elements on small panels rather than
shrinking everything.
- Never let it "fix" a problem by editing `src/` — if the skin can't do
something within its directory, that's a feature request, not a workaround.
## Pre-publish checklist
- [ ] `python scripts/validate_skin.py --skin <id> --size 128x32 --size 64x32 --size 128x64` passes
- [ ] Looked at every PNG in `skin_renders/` — nothing clipped or overlapping
- [ ] Handles a missing logo (`None`) without crashing — temporarily point a
fixture's logo path at a nonexistent file to test
- [ ] Long abbreviations (`"TA&M"`, 45 chars) don't overflow
- [ ] No render warning above the time budget
- [ ] `skin.json`: `id` matches the directory, `version` set,
`skin_api_version` matches the host, targets correct
- [ ] `preview.png` added (grab your favorite `_x4` render)
- [ ] Tested on real hardware if you have it — a Pi is much slower than your
dev machine
Distribute by publishing the directory as a git repo (users
`git clone <repo> skins/<id>`), or submit it to the plugin registry as an
entry with `"type": "skin"` (see [SKIN_SYSTEM.md](SKIN_SYSTEM.md) §Distribution).
**Trust note:** a skin is Python running inside the display service — the
same trust level as a plugin. Review code before installing skins from
others.
+1
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@@ -248,6 +248,7 @@ test/
├── test_config_service.py # Config service tests
├── test_config_validation_edge_cases.py # Config edge cases
├── test_font_manager.py # Font manager tests
├── test_layout_manager.py # Layout manager tests
├── test_text_helper.py # Text helper tests
├── test_error_handling.py # Error handling tests
├── test_error_aggregator.py # Error aggregation tests
-6
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@@ -10,12 +10,6 @@ This guide explains how to set up a development workflow for plugins that are ma
> scale. Existing plugins keep their classic rendering unless they adopt
> those APIs; nothing migrates automatically.
> **Just want a different look for an existing sports scoreboard?** You may
> not need a plugin at all — a **skin** restyles the live/recent/upcoming
> rendering while the plugin keeps handling data, scheduling, caching, and
> vegas mode, in ~100 lines of drawing code. See
> [CREATING_SKINS.md](CREATING_SKINS.md).
## Overview
When developing plugins in separate repositories, you need a way to:
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@@ -1,170 +0,0 @@
# Skin System Architecture
Skins are user-installable **visual overlays** for the sports scoreboards.
A skin replaces only the *look* of a scoreboard — the host plugin keeps doing
data fetching, scheduling, caching, dedup, live-priority takeover, and vegas
mode. If you only want to **build** a skin, read
[CREATING_SKINS.md](CREATING_SKINS.md); this document explains how the system
works and why it is shaped this way.
## Why skins instead of forks
Before skins, changing a scoreboard's layout meant forking the whole plugin
(e.g. the community MLB scoreboard fork). The fork gets the new look but loses
everything the maintained plugin keeps earning: duration/scheduling behavior,
vegas mode support, caching and background-fetch improvements, bug fixes. It
also silently drifts: every upstream improvement now has to be re-ported by
hand.
A skin inverts that trade. The plugin remains stock and keeps updating through
the store; the skin is ~100 lines of pure rendering code that receives the
plugin's already-fetched data each frame. Uninstalling the skin (or the skin
crashing) simply restores the built-in look.
```text
(unchanged) (the skin seam)
ESPN API ──► update() ──► game view model ──► _render_game() ──► display
fetching (a dict) │ │
caching │ └─ built-in
scheduling └─ skin.render_<mode>(ctx, game)
live priority draws onto ctx.canvas
```
## The render funnel
Every sports scoreboard (baseball, football, basketball, hockey — anything
built on `src/base_classes/sports.py`) renders through exactly one seam:
`SportsCore._render_game(game, force_clear)`.
1. The mode class's `display()` (live, `SportsUpcoming`, `SportsRecent`)
picks `self.current_game` and calls `_render_game`.
2. `_render_game` lazily loads the configured skin (once, on first render —
a broken skin can never block plugin startup).
3. If a skin is active, the host builds a `SkinContext` — a fresh black
canvas at the current display size plus layout/font/logo helpers — and
calls the skin's `render_live` / `render_recent` / `render_upcoming`
with a **copy** of the game dict.
4. If the skin returns `True`, the canvas is composited onto the display.
If it returns `False`, isn't implemented for that mode, or raises, the
built-in `_draw_scorebug_layout` runs instead.
Key properties that fall out of this design:
- **Per-mode fallback.** A skin that only implements `render_live` gets the
stock recent/upcoming screens for free.
- **Three strikes.** A skin that raises 3 times in a row is disabled for the
rest of the session (one loud error log per failure); the display never
goes dark. Restarting the service re-arms it.
- **Copies, not references.** Skins receive a shallow copy of the game dict,
so a buggy skin cannot corrupt the plugin's scheduling state.
- **Vegas mode works untouched.** Vegas capture falls back to grabbing the
regular `display()` output, which is already skin-rendered. Skins can
additionally implement `render_vegas_card` for purpose-built scroll cards,
and hosts can call `SportsCore.render_skin_card(game, size)` to use it.
- **Hot-loop caution.** `render_live` runs every display-loop pass during a
live game. The host logs a warning when a skin render exceeds 150 ms, and
`scripts/validate_skin.py` enforces a budget at development time — but
Python cannot forcibly time-out a stuck render, so a skin that blocks
(network I/O, giant image ops) stalls the display. This is why the rules
in CREATING_SKINS.md ban I/O in render paths.
## The view model contract
The `game` dict a skin receives is the plugin's already-extracted view model
(`SportsCore._extract_game_details_common` plus per-sport extras from
`src/base_classes/{baseball,basketball,football,hockey}.py`).
- **Guaranteed keys (view model v1.0)** — always present for every sport:
`id`, `game_time`, `game_date`, `start_time_utc` (a UTC `datetime`),
`status_text`, `is_live`, `is_final`, `is_upcoming`, `is_halftime`,
`home_abbr`/`away_abbr`, `home_id`/`away_id`, `home_score`/`away_score`
(**strings**), `home_logo_path`/`away_logo_path`, `home_record`/`away_record`.
- **Sport extras** — documented per sport in CREATING_SKINS.md (e.g. baseball
adds `inning`, `inning_half`, `balls`, `strikes`, `outs`, `bases_occupied`).
- **Optional keys** (`odds`, rankings, `series_summary`, …) are present only
when the feature is enabled — skins must always use `.get()`.
Versioning policy: additive changes bump the minor version
(`VIEW_MODEL_VERSION` in `src/skin_system/skin_base.py`, surfaced to skins as
`ctx.view_model_version`); renaming or removing a guaranteed key requires a
major bump plus a compat shim. `test/test_skin_system.py::TestViewModelContract`
fails CI if a guaranteed key disappears from the extractor.
Separately, `SKIN_API_VERSION` versions the Python API (`ScoreboardSkin`,
`SkinContext`). The loader refuses a skin whose manifest declares a different
major version and falls back to the built-in renderer with a clear
"skin needs an update" log line.
## Package layout and lifecycle
```text
skins/<skin-id>/
skin.json # manifest (required)
skin.py # ScoreboardSkin subclass (required)
preview.png # optional, shown by the web UI
assets/ # optional skin-local images
helpers.py ... # optional extra modules (namespaced per skin at import)
```
Skins live in the central `skins/` directory — deliberately **not** inside the
plugin's directory, because plugin reinstall/update deletes the whole plugin
directory and a skin must survive that. One skin can also target several
plugins (mlb + milb).
Lifecycle: discovered lazily on first render → manifest validated → API major
version gated → module imported under a namespaced `sys.modules` key (two
skins can both ship a `helpers.py`, same scheme plugins use) → instantiated
with `(manifest, options)`. Every failure logs and falls back to built-in.
Skins should be **stateless**: the live, recent, and upcoming mode classes
each hold their own skin instance, so derive everything from `(ctx, game)`.
## Selection and configuration
Inside the plugin's own config section in `config/config.json`:
```json
"baseball-scoreboard": {
"skin": "retro-baseball",
"skin_options": { "accent_color": [255, 80, 0] }
}
```
`"skin"` is either one id for all modes or a per-mode mapping
(`{"live": "retro-baseball", "recent": "built-in"}`). Absent, empty, or
`"built-in"` means the stock renderer. Because this rides the plugin's config
section, it persists across plugin reinstalls like every other setting.
The web UI shows a **Visual Skin** dropdown for plugins that have matching
skins installed: `SchemaManager.inject_skin_selector` adds an enum to the
*served* schema only. Validation never sees the enum — so a config that
references an uninstalled skin stays valid (rendering just falls back), and
the currently-configured value is always kept selectable. `GET /api/v3/skins`
lists installed skins (optionally filtered by `?plugin_id=`).
## Distribution
- **Manual:** `git clone <skin repo> skins/<skin-id>` — that's the whole
install. No manifest bumps, no `update_registry.py`; skins are not monorepo
plugins.
- **Store:** registry entries with `"type": "skin"` install through the same
`plugins.json` pipeline; `PluginStoreManager` routes them to `skins/`,
validates `skin.json` (including the API major version) instead of
`manifest.json`, and never installs dependencies — skins are render-only
(stdlib + PIL + the provided context, no third-party packages in v1).
## Trust model
A skin is Python executing inside the display service — **exactly the same
trust level as a plugin**, even though "skin" sounds cosmetic. Only install
skins from sources you'd be willing to install a plugin from.
## v2 directions (not in v1)
- A generic `BasePlugin` opt-in (`render_with_skin()`) so non-sports plugins
(weather, music) can offer skinnable layouts; `skin_runtime` is already
sports-agnostic in anticipation.
- Store UI: preview gallery, one-click install from the skin browser.
- An update path for git-cloned skins (today: re-clone or store reinstall).
- Animation support in skins (today the API is one frame per render call;
stateful tricks work but are at-your-own-risk).
-34
View File
@@ -206,40 +206,6 @@ To use an existing widget in your plugin's `config_schema.json`, simply add the
The widget will be automatically rendered when the plugin configuration form is loaded.
## Marking Fields as Advanced (`x-advanced`)
Add `"x-advanced": true` to any top-level, non-object property to move it out
of the main form and into a single collapsed **Advanced Settings** section at
the bottom of the plugin's configuration page:
```json
{
"properties": {
"city": {
"type": "string",
"title": "City"
},
"request_timeout": {
"type": "integer",
"default": 10,
"description": "HTTP timeout in seconds",
"x-advanced": true
}
}
}
```
Guidelines:
- Use it for fine-tuning knobs most users never touch (timeouts, retry
behavior, cache TTLs, styling overrides). Anything a first-time user must
set to get the plugin working should stay basic.
- Nothing is hidden permanently — the section expands on click, and the
settings search finds and auto-expands advanced fields like any others.
- The flag is ignored on `object`-type properties (they already render as
their own collapsible sections) and is safely ignored by older cores, so
adding it never breaks compatibility.
## Creating Custom Widgets
### Step 1: Create Widget File
+7
View File
@@ -8,11 +8,16 @@ numpy>=1.24.0 # For fast array operations in ScrollHelper (compatible with 2.x)
# Timezone handling
pytz>=2024.2,<2025.0 # Updated for latest timezone data
timezonefinder>=6.5.0,<7.0.0 # Updated for better performance and accuracy
geopy>=2.4.1,<3.0.0
# HTTP requests
requests>=2.33.0,<3.0.0
# Google API integration
google-auth-oauthlib>=1.2.0,<2.0.0
google-auth-httplib2>=0.2.0,<1.0.0
google-api-python-client>=2.147.0,<3.0.0
# Font rendering
freetype-py>=2.5.1,<3.0.0
@@ -24,8 +29,10 @@ spotipy>=2.25.2,<3.0.0
Flask>=3.1.3,<4.0.0
# Text processing
unidecode>=1.3.8,<2.0.0
# Calendar integration
icalevents>=0.1.27,<1.0.0
# WebSocket support
python-socketio>=5.14.0,<6.0.0
-344
View File
@@ -1,344 +0,0 @@
#!/usr/bin/env python3
"""
LEDMatrix Plugin Security Auditor
Performs AST-based security analysis of all Python files in plugin directories.
Designed to run in CI exits non-zero on CRITICAL findings only.
Usage:
python scripts/audit_plugins.py
python scripts/audit_plugins.py --verbose
python scripts/audit_plugins.py --plugin hello-world
python scripts/audit_plugins.py --output results.json
"""
import ast
import argparse
import json
import sys
from dataclasses import dataclass, asdict
from pathlib import Path
from datetime import datetime, timezone
PROJECT_ROOT = Path(__file__).resolve().parent.parent
PLUGIN_BASE_DIRS = [
PROJECT_ROOT / "plugins",
PROJECT_ROOT / "plugin-repos",
]
# ─────────────────────────────────────────────────────────────────────────────
# Finding dataclass
# ─────────────────────────────────────────────────────────────────────────────
@dataclass
class Finding:
plugin_id: str
file: str
line: int
severity: str # CRITICAL | WARNING | INFO
rule: str
message: str
def to_dict(self) -> dict:
return asdict(self)
# ─────────────────────────────────────────────────────────────────────────────
# AST visitor
# ─────────────────────────────────────────────────────────────────────────────
class _PluginVisitor(ast.NodeVisitor):
"""Collect security findings from a single plugin Python file."""
def __init__(self, filepath: Path, plugin_id: str):
self.filepath = filepath
self.plugin_id = plugin_id
self.findings: list[Finding] = []
# Local name -> real dotted path, so aliased imports and from-imports
# of dangerous APIs (import subprocess as sp; from builtins import
# eval as e) are still recognized in visit_Call below.
self._aliases: dict[str, str] = {}
def _add(self, node: ast.AST, severity: str, rule: str, message: str) -> None:
self.findings.append(Finding(
plugin_id=self.plugin_id,
file=str(self.filepath.relative_to(PROJECT_ROOT)),
line=getattr(node, "lineno", 0),
severity=severity,
rule=rule,
message=message,
))
def _resolve(self, local_name: str) -> str:
"""Resolve a local name through recorded import aliases to its real
dotted path (e.g. "sp" -> "subprocess"); unresolved names pass through
unchanged."""
return self._aliases.get(local_name, local_name)
def _resolve_call_target(self, func: ast.expr) -> str | None:
"""Resolve a Call's func node to a fully-qualified dotted target,
covering a direct name (bare builtin, aliased import, or
from-import: from builtins import eval as e; from subprocess
import run; from os import system as s) and module-attribute
access (subprocess.run, sp.run, os.system, o.system) uniformly.
Returns None for call shapes this doesn't attempt to resolve."""
if isinstance(func, ast.Name):
return self._resolve(func.id)
if isinstance(func, ast.Attribute) and isinstance(func.value, ast.Name):
base = self._resolve(func.value.id)
return f"{base}.{func.attr}"
return None
def visit_Call(self, node: ast.Call) -> None:
target = self._resolve_call_target(node.func)
if target is None:
self.generic_visit(node)
return
leaf = target.rsplit(".", 1)[-1]
# eval() / exec() / compile() — arbitrary code execution, whether a
# bare call, an aliased import, or a from-import
# (from builtins import eval as e; e(...))
if leaf == "eval":
self._add(node, "CRITICAL", "PLUGIN-001",
"eval() call — arbitrary code execution risk")
elif leaf == "exec":
self._add(node, "CRITICAL", "PLUGIN-002",
"exec() call — arbitrary code execution risk")
elif leaf == "compile":
self._add(node, "WARNING", "PLUGIN-003",
"compile() call — dynamic code compilation")
# subprocess.*(shell=True), whether subprocess.run(...), sp.run(...),
# or a from-import (from subprocess import run; run(..., shell=True))
if target in {
"subprocess.run", "subprocess.call", "subprocess.Popen",
"subprocess.check_call", "subprocess.check_output",
}:
for kw in node.keywords:
if (kw.arg == "shell" and
isinstance(kw.value, ast.Constant) and
kw.value.value is True):
self._add(node, "WARNING", "PLUGIN-004",
f"subprocess.{leaf}(shell=True) — "
f"shell injection risk if args include user input")
# os.system(), whether os.system(...), o.system(...), or a
# from-import (from os import system as s; s(...))
if target == "os.system":
self._add(node, "WARNING", "PLUGIN-005",
"os.system() call — prefer subprocess with list args")
self.generic_visit(node)
def visit_Import(self, node: ast.Import) -> None:
for alias in node.names:
if alias.asname:
local, real = alias.asname, alias.name
else:
# `import os.path` binds the top-level name `os`, not `os.path`
local = real = alias.name.split(".")[0]
self._aliases[local] = real
self._check_import(node, alias.name)
self.generic_visit(node)
def visit_ImportFrom(self, node: ast.ImportFrom) -> None:
if node.module:
for alias in node.names:
local = alias.asname or alias.name
self._aliases[local] = f"{node.module}.{alias.name}"
self._check_import(node, node.module)
self.generic_visit(node)
def _check_import(self, node: ast.AST, module_name: str) -> None:
dangerous = {
"ctypes": ("WARNING", "PLUGIN-010", "ctypes import — native code execution"),
"cffi": ("WARNING", "PLUGIN-011", "cffi import — native code execution"),
"pickle": ("WARNING", "PLUGIN-012",
"pickle import — deserialization can execute arbitrary code"),
"marshal": ("WARNING", "PLUGIN-013",
"marshal import — deserialization risk"),
}
for mod, (severity, rule, msg) in dangerous.items():
if module_name == mod or module_name.startswith(mod + "."):
self._add(node, severity, rule, msg)
# ─────────────────────────────────────────────────────────────────────────────
# Per-plugin audit
# ─────────────────────────────────────────────────────────────────────────────
def audit_plugin(plugin_dir: Path) -> list[Finding]:
"""Audit a single plugin directory. Returns all findings."""
findings: list[Finding] = []
plugin_id = plugin_dir.name
# Check for required files
for required_file, rule, msg in [
("manifest.json", "PLUGIN-020",
"manifest.json missing — plugin may be incomplete"),
("config_schema.json", "PLUGIN-021",
"config_schema.json missing — no input validation schema declared"),
]:
if not (plugin_dir / required_file).exists():
findings.append(Finding(
plugin_id=plugin_id,
file=str((plugin_dir / required_file).relative_to(PROJECT_ROOT)),
line=0,
severity="WARNING",
rule=rule,
message=msg,
))
# AST analysis of all Python files
for py_file in sorted(plugin_dir.rglob("*.py")):
try:
source = py_file.read_text(encoding="utf-8")
tree = ast.parse(source, filename=str(py_file))
visitor = _PluginVisitor(py_file, plugin_id)
visitor.visit(tree)
findings.extend(visitor.findings)
except SyntaxError as exc:
# A file the visitor can't even parse is a file we can't verify
# is safe -- this must block the audit, not just warn.
findings.append(Finding(
plugin_id=plugin_id,
file=str(py_file.relative_to(PROJECT_ROOT)),
line=getattr(exc, "lineno", 0) or 0,
severity="CRITICAL",
rule="PLUGIN-030",
message=f"Python syntax error — cannot be parsed: {exc}",
))
except OSError as exc:
# Same reasoning as SyntaxError: an unreadable file was never
# actually scanned, so it must block rather than pass silently.
findings.append(Finding(
plugin_id=plugin_id,
file=str(py_file.relative_to(PROJECT_ROOT)),
line=0,
severity="CRITICAL",
rule="PLUGIN-031",
message=f"Could not read file: {exc}",
))
return findings
# ─────────────────────────────────────────────────────────────────────────────
# Main
# ─────────────────────────────────────────────────────────────────────────────
def main() -> int:
parser = argparse.ArgumentParser(
description="LEDMatrix plugin security auditor",
formatter_class=argparse.RawDescriptionHelpFormatter,
)
parser.add_argument("--plugin", "-p", default=None,
help="Audit a specific plugin ID only")
parser.add_argument("--output", "-o", default=None,
help="Write JSON results to this file")
parser.add_argument("--verbose", "-v", action="store_true",
help="Show all findings, not just summary")
args = parser.parse_args()
print("=" * 60)
print("LEDMatrix Plugin Security Audit")
print(f"Project root: {PROJECT_ROOT}")
print("=" * 60)
all_findings: list[Finding] = []
plugins_scanned = 0
plugin_found = args.plugin is None
for base_dir in PLUGIN_BASE_DIRS:
if not base_dir.exists():
if args.verbose:
print(f" ⏭️ Skipping {base_dir.name}/ (directory not found)")
continue
base_label = base_dir.relative_to(PROJECT_ROOT)
print(f"\n Scanning {base_label}/")
for plugin_dir in sorted(base_dir.iterdir()):
if not plugin_dir.is_dir():
continue
if plugin_dir.name.startswith((".", "_")):
continue
if args.plugin and plugin_dir.name != args.plugin:
continue
if args.plugin:
plugin_found = True
findings = audit_plugin(plugin_dir)
all_findings.extend(findings)
plugins_scanned += 1
critical = [f for f in findings if f.severity == "CRITICAL"]
warnings = [f for f in findings if f.severity == "WARNING"]
if critical:
icon, label = "🚨", "CRITICAL"
elif warnings:
icon, label = "⚠️ ", "WARN "
else:
icon, label = "", "PASS "
print(f" {icon} [{label}] {plugin_dir.name}"
f"{len(critical)} critical, {len(warnings)} warnings")
if args.verbose:
for f in findings:
severity_icon = {"CRITICAL": "🚨", "WARNING": "⚠️ ", "INFO": ""}.get(
f.severity, " "
)
print(f" {severity_icon} {f.rule} {f.file}:{f.line}{f.message}")
if args.plugin and not plugin_found:
print(f"\n 🚨 Plugin '{args.plugin}' not found in any of "
f"{[str(d.relative_to(PROJECT_ROOT)) for d in PLUGIN_BASE_DIRS]}"
f"nothing was audited")
return 1
# Summary
critical_findings = [f for f in all_findings if f.severity == "CRITICAL"]
warning_findings = [f for f in all_findings if f.severity == "WARNING"]
print(f"\n{'=' * 60}")
print(f" Plugins scanned : {plugins_scanned}")
print(f" CRITICAL : {len(critical_findings)}")
print(f" WARNING : {len(warning_findings)}")
if critical_findings:
print("\n 🚨 CRITICAL findings:")
for f in critical_findings:
print(f" {f.plugin_id} | {Path(f.file).name}:{f.line} | {f.message}")
# Write JSON output
if args.output:
output_data = {
"timestamp": datetime.now(timezone.utc).isoformat(),
"plugins_scanned": plugins_scanned,
"summary": {
"critical": len(critical_findings),
"warnings": len(warning_findings),
},
"findings": [f.to_dict() for f in all_findings],
}
Path(args.output).write_text(
json.dumps(output_data, indent=2), encoding="utf-8"
)
print(f"\n Results written to: {args.output}")
if critical_findings:
print("\n 🚨 Blocking — CRITICAL issues must be resolved")
return 1
print("\n ✅ No critical issues found")
return 0
if __name__ == "__main__":
sys.exit(main())
+7 -6
View File
@@ -37,7 +37,7 @@ os.environ['EMULATOR'] = 'true'
from src.logging_config import get_logger # noqa: E402
from src.plugin_system.testing.loading import ( # noqa: E402
build_full_config, find_plugin_dir, load_harness_spec, load_manifest,
find_plugin_dir, load_config_defaults, load_harness_spec, load_manifest,
)
from src.plugin_system.testing.harness import ( # noqa: E402
RenderResult, render_plugin_matrix, compare_to_goldens, write_goldens,
@@ -97,11 +97,12 @@ def check_one(plugin_id: str, search_dirs: List[str], sizes, mock_data: Dict,
# matrix path does; explicit CLI flags still override the file.
spec = load_harness_spec(plugin_dir)
# config_schema defaults (real-install behavior, with enabled forced True
# so a plugin's own enabled:false default can't accidentally disable
# testing), then harness.json config, then CLI --config — most specific
# wins.
full_config = build_full_config(plugin_dir, spec, config)
# config_schema defaults (real-install behavior), then harness.json config,
# then CLI --config — most specific wins.
full_config = {"enabled": True}
full_config.update(load_config_defaults(plugin_dir))
full_config.update(spec.get("config", {}))
full_config.update(config)
# Precedence: CLI flag > LEDMATRIX_TEST_SIZES env > harness.json > default.
effective_sizes = sizes if sizes else resolve_test_sizes(spec.get("sizes"))
+1 -1
View File
@@ -55,7 +55,7 @@ def main():
failures += not check("draw.textbbox",
lambda: draw.textbbox((0, 0), "Test", font=font))
print("\nResampling (used in logo_helper, sports base):")
print("\nResampling (used in logo_helper, image_utils, sports base):")
logo = Image.new('RGBA', (200, 200), (255, 128, 0, 200))
failures += not check("Image.Resampling.LANCZOS exists",
lambda: str(Image.Resampling.LANCZOS))
-384
View File
@@ -1,384 +0,0 @@
#!/usr/bin/env python3
"""
Vegas Mode Density Audit
Reports how much of the Vegas ticker is actually showing something. Loads the
real enabled plugins, pulls each one's content through the real
``PluginAdapter``, composes the strip through the real ``ScrollHelper``, then
measures the result.
The headline number is the **dead-frame ratio**: the fraction of viewport
positions across a full cycle that are effectively blank. Because the panel
only ever shows ``display_width`` columns at a time, a blank stretch wider than
the viewport is a stretch where the display looks switched off so this ratio
tracks perceived dead time rather than just counting unlit pixels.
Runs entirely off-hardware, so it is safe to run alongside a live display.
Usage:
# Audit every enabled plugin at the display size from config.json
python scripts/dev/vegas_audit.py
# Specific plugins, dump each segment as a PNG for eyeballing
python scripts/dev/vegas_audit.py -p of-the-day,youtube-stats --dump-dir /tmp/vg
# Machine-readable, for before/after comparison
python scripts/dev/vegas_audit.py --json > after.json
"""
import argparse
import json
import logging
import os
import sys
import time
from pathlib import Path
from typing import Any, Dict, List
PROJECT_ROOT = Path(__file__).resolve().parent.parent.parent
sys.path.insert(0, str(PROJECT_ROOT))
# Must precede any src import that may reach for hardware.
os.environ.setdefault('EMULATOR', 'true')
from PIL import Image # noqa: E402
from src.common.scroll_helper import ScrollHelper # noqa: E402
from src.plugin_system.testing.loading import ( # noqa: E402
build_full_config,
find_plugin_dir,
load_manifest,
)
from src.vegas_mode.config import VegasModeConfig # noqa: E402
from src.vegas_mode.geometry import ( # noqa: E402
DEFAULT_INK_THRESHOLD,
column_has_ink,
content_bounds,
dead_window_stats,
window_coverage_stats,
)
from src.vegas_mode.plugin_adapter import PluginAdapter # noqa: E402
# Sampling stride for the dead-window scan. A full cycle can be 30,000px wide;
# 4px granularity keeps the scan instant while staying well under the ~10px a
# single scroll step ever covers, so no dead stretch is missed.
DEAD_SCAN_STEP = 4
def load_main_config(path: Path) -> Dict[str, Any]:
with open(path, 'r') as fh:
return json.load(fh)
def display_size_from_config(config: Dict[str, Any]) -> tuple:
"""Derive the logical ticker size the way DisplayManager does."""
hw = config.get('display', {}).get('hardware', {})
cols = int(hw.get('cols', 64))
chain = int(hw.get('chain_length', 1))
rows = int(hw.get('rows', 32))
parallel = int(hw.get('parallel', 1))
return cols * chain, rows * parallel
def enabled_plugin_ids(config: Dict[str, Any]) -> List[str]:
"""Plugin IDs that are enabled in config, excluding non-plugin sections."""
ids = []
for key, value in config.items():
if isinstance(value, dict) and value.get('enabled') is True:
ids.append(key)
return ids
def instantiate(plugin_id: str, display_manager, cache_manager, plugin_manager):
"""Load one plugin offline. Returns the instance or None."""
from src.plugin_system.plugin_loader import PluginLoader
search_dirs = [
str(PROJECT_ROOT / 'plugin-repos'),
str(PROJECT_ROOT / 'plugins'),
]
plugin_dir = find_plugin_dir(plugin_id, search_dirs)
if not plugin_dir:
return None
try:
manifest = load_manifest(Path(plugin_dir))
cfg = build_full_config(Path(plugin_dir))
instance, _ = PluginLoader().load_plugin(
plugin_id=plugin_id,
manifest=manifest,
plugin_dir=Path(plugin_dir),
config=cfg,
display_manager=display_manager,
cache_manager=cache_manager,
plugin_manager=plugin_manager,
install_deps=False,
)
return instance
except Exception as exc: # noqa: BLE001 - audit tool must survive any plugin
print(f" ! {plugin_id}: load failed ({type(exc).__name__}: {exc})",
file=sys.stderr)
return None
def join_rows(images: List[Image.Image], gap: int) -> Image.Image:
"""Concatenate one plugin's rows, matching RenderPipeline._join_plugin_rows."""
if len(images) == 1:
return images[0]
gap = max(0, gap)
width = sum(img.width for img in images) + gap * (len(images) - 1)
height = max(img.height for img in images)
block = Image.new('RGB', (width, height), (0, 0, 0))
x = 0
for img in images:
block.paste(img, (x, 0))
x += img.width + gap
return block
def measure_segment(images: List[Image.Image], display_width: int,
scroll_speed: float, threshold: int) -> Dict[str, Any]:
"""Geometry of one plugin's contribution to the ticker."""
total_width = sum(img.width for img in images)
combined = Image.new('RGB', (max(1, total_width), images[0].height))
x = 0
for img in images:
combined.paste(img, (x, 0))
x += img.width
ink = column_has_ink(combined, threshold)
bounds = content_bounds(combined, threshold)
ink_cols = int(ink.sum())
return {
'images': len(images),
'width_px': total_width,
'ink_cols': ink_cols,
'ink_pct': round(100.0 * ink_cols / total_width, 1) if total_width else 0.0,
'lead_black_px': bounds[0] if bounds else total_width,
'trail_black_px': (total_width - 1 - bounds[1]) if bounds else 0,
'seconds_on_screen': round(total_width / scroll_speed, 1) if scroll_speed else 0.0,
'widths': [img.width for img in images],
}
def main() -> int:
parser = argparse.ArgumentParser(
description='Audit Vegas mode content density')
parser.add_argument('--config', default=str(PROJECT_ROOT / 'config' / 'config.json'),
help='Path to main config.json')
parser.add_argument('-p', '--plugins', default=None,
help='Comma-separated plugin IDs (default: all enabled)')
parser.add_argument('--width', type=int, default=None,
help='Override display width (default: from config hardware)')
parser.add_argument('--height', type=int, default=None,
help='Override display height (default: from config hardware)')
parser.add_argument('--dump-dir', default=None,
help='Write each segment and the composed strip as PNGs here')
parser.add_argument('--threshold', type=int, default=DEFAULT_INK_THRESHOLD,
help=f'Ink threshold (default: {DEFAULT_INK_THRESHOLD})')
parser.add_argument('--per-cycle', type=int, default=None,
help='Plugins composed per cycle '
'(default: buffer_ahead + 1, matching production)')
parser.add_argument('--json', action='store_true',
help='Emit JSON instead of a text report')
args = parser.parse_args()
config = load_main_config(Path(args.config))
vegas = VegasModeConfig.from_config(config)
cfg_w, cfg_h = display_size_from_config(config)
width = args.width or cfg_w
height = args.height or cfg_h
speed = vegas.scroll_speed
if args.plugins:
plugin_ids = [p.strip() for p in args.plugins.split(',') if p.strip()]
else:
plugin_ids = vegas.get_ordered_plugins(enabled_plugin_ids(config))
dump_dir = Path(args.dump_dir) if args.dump_dir else None
if dump_dir:
dump_dir.mkdir(parents=True, exist_ok=True)
from src.plugin_system.testing import (
MockCacheManager, MockPluginManager, VisualTestDisplayManager,
)
display_manager = VisualTestDisplayManager(width=width, height=height)
cache_manager = MockCacheManager()
plugin_manager = MockPluginManager()
# Pass the loaded config, exactly as VegasModeCoordinator does. Omitting it
# makes PluginAdapter fall back to VegasModeConfig() defaults, so the audit
# would silently report trimming and width-budget behaviour that differs
# from the user's config.json — the same drift the lead_gap and grouping
# arguments below exist to avoid.
adapter = PluginAdapter(display_manager, vegas)
if not args.json:
print(f"Vegas audit — display {width}x{height}, scroll {speed:g}px/s, "
f"separator {vegas.separator_width}px")
print(f"One display width = {width / speed:.1f}s of screen time\n")
results: List[Dict[str, Any]] = []
segments: List[Image.Image] = []
for plugin_id in plugin_ids:
started = time.time()
instance = instantiate(plugin_id, display_manager, cache_manager, plugin_manager)
if instance is None:
results.append({'plugin': plugin_id, 'status': 'load_failed'})
continue
plugin_manager.plugins[plugin_id] = instance
adapter.invalidate_cache(plugin_id)
try:
images = adapter.get_content(instance, plugin_id)
except Exception as exc: # noqa: BLE001
results.append({'plugin': plugin_id, 'status': 'fetch_error',
'error': f'{type(exc).__name__}: {exc}'})
continue
fetch_ms = round((time.time() - started) * 1000)
if not images:
results.append({'plugin': plugin_id, 'status': 'no_content',
'fetch_ms': fetch_ms})
if not args.json:
print(f" {plugin_id:28s} NO CONTENT ({fetch_ms}ms)")
continue
entry = {'plugin': plugin_id, 'status': 'ok', 'fetch_ms': fetch_ms}
entry.update(measure_segment(images, width, speed, args.threshold))
results.append(entry)
segments.extend(images)
if dump_dir:
for idx, img in enumerate(images):
img.save(dump_dir / f"{plugin_id}__{idx:02d}.png")
if not args.json:
print(f" {plugin_id:28s} {entry['width_px']:>6d}px "
f"{entry['images']:>2d} img ink {entry['ink_pct']:>5.1f}% "
f"lead {entry['lead_black_px']:>4d} tail {entry['trail_black_px']:>4d} "
f"{entry['seconds_on_screen']:>6.1f}s ({fetch_ms}ms)")
summary: Dict[str, Any] = {
'display_width': width,
'display_height': height,
'scroll_speed': speed,
'separator_width': vegas.separator_width,
'plugins_audited': len(plugin_ids),
'plugins_with_content': sum(1 for r in results if r.get('status') == 'ok'),
}
# Production composes only the plugins sitting in the active buffer, so
# measuring one giant strip of every plugin would hide the per-cycle costs
# (most importantly the leading gap, which is charged once per cycle).
# Group the segments the way the running service does.
per_cycle = max(1, args.per_cycle or vegas.plugins_per_cycle)
cycles: List[Dict[str, Any]] = []
with_content = [r for r in results if r.get('status') == 'ok']
if segments:
logger = logging.getLogger('vegas_audit')
seg_index = 0
for start in range(0, len(with_content), per_cycle):
group = with_content[start:start + per_cycle]
# Mirror RenderPipeline: each plugin's rows are joined by
# intra_plugin_gap into one block, and separator_width is applied
# only between blocks. Measuring a flat list here would report gaps
# the service does not emit.
blocks: List[Image.Image] = []
for entry in group:
count = entry['images']
rows = segments[seg_index:seg_index + count]
seg_index += count
if rows:
blocks.append(join_rows(rows, vegas.intra_plugin_gap))
if not blocks:
continue
# ScrollHelper logs unconditionally, so it needs a real logger.
helper = ScrollHelper(width, height, logger)
helper.create_scrolling_image(
content_items=blocks,
item_gap=vegas.separator_width,
element_gap=0,
# Must match RenderPipeline. Omitting this made the audit
# measure a full-display-width leading gap the service no
# longer emits, overstating dead space by 512px per cycle.
lead_gap=vegas.lead_in_width,
)
composed = helper.cached_image
if composed is None:
continue
dead = dead_window_stats(composed, width, args.threshold, step=DEAD_SCAN_STEP)
cover = window_coverage_stats(
composed, width, args.threshold, step=DEAD_SCAN_STEP)
if dump_dir:
composed.save(dump_dir / f"_cycle{len(cycles):02d}.png")
cycles.append({
'plugins': [e['plugin'] for e in group],
'width_px': composed.width,
'seconds': round(composed.width / speed, 1) if speed else 0.0,
'dead_pct': round(100 * dead.dead_ratio, 1),
'longest_dead_seconds': round(
dead.longest_dead_run * DEAD_SCAN_STEP / speed, 1) if speed else 0.0,
'mean_ink_pct': round(100 * cover.mean_ink_ratio, 1),
'sparse_pct': round(100 * cover.sparse_ratio, 1),
'longest_sparse_seconds': round(
cover.longest_sparse_run * DEAD_SCAN_STEP / speed, 1) if speed else 0.0,
})
if cycles:
total_px = sum(c['width_px'] for c in cycles)
# Weight each cycle by its width so a long cycle counts proportionally.
summary.update({
'cycles': len(cycles),
'total_px': total_px,
'full_rotation_seconds': round(total_px / speed, 1) if speed else 0.0,
'dead_pct': round(
sum(c['dead_pct'] * c['width_px'] for c in cycles) / total_px, 1),
'mean_ink_pct': round(
sum(c['mean_ink_pct'] * c['width_px'] for c in cycles) / total_px, 1),
'sparse_pct': round(
sum(c['sparse_pct'] * c['width_px'] for c in cycles) / total_px, 1),
'worst_dead_seconds': max(c['longest_dead_seconds'] for c in cycles),
'worst_sparse_seconds': max(c['longest_sparse_seconds'] for c in cycles),
})
if args.json:
print(json.dumps({'summary': summary, 'cycles': cycles, 'plugins': results},
indent=2))
else:
print(f"\n Cycles ({per_cycle} plugins each, as production composes them):")
for idx, cyc in enumerate(cycles):
print(f" [{idx}] {cyc['width_px']:>6d}px {cyc['seconds']:>6.1f}s "
f"ink {cyc['mean_ink_pct']:>5.1f}% blank {cyc['dead_pct']:>5.1f}% "
f"worst blank {cyc['longest_dead_seconds']:>5.1f}s "
f"| {', '.join(cyc['plugins'])}")
print(f"\n {'-' * 66}")
print(f" full rotation {summary.get('full_rotation_seconds', 0):>7.1f}s "
f"over {summary.get('cycles', 0)} cycles")
print(f" mean ink coverage {summary.get('mean_ink_pct', 0):>7.1f}% "
f"(higher is better; target >25%)")
print(f" fully blank {summary.get('dead_pct', 0):>7.1f}% (target <2%)")
print(f" reads as empty {summary.get('sparse_pct', 0):>7.1f}% (target <15%)")
print(f" worst blank stretch {summary.get('worst_dead_seconds', 0):>7.1f}s "
f"(target <1.5s)")
print(f" plugins w/ content {summary.get('plugins_with_content', 0):>7d}"
f" of {summary['plugins_audited']}")
return 0
if __name__ == '__main__':
raise SystemExit(main())
-356
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@@ -1,356 +0,0 @@
#!/usr/bin/env python3
"""
Security Report Generator
Aggregates JSON output from all CI security audit jobs into a single
Markdown report suitable for PR comments and artifact storage.
Expected artifact layout (from actions/download-artifact@v4):
<artifact-dir>/
sast-results/
bandit-results.json
semgrep-results.json
dependency-audit-results/
pip-audit-results.json
safety-results.json
secrets-scan-results/
gitleaks-results.json
security-proofs-results/
security-proofs-results.json
plugin-audit-results/
plugin-audit-results.json
Usage:
python scripts/generate_report.py --artifact-dir audit-artifacts/ --output report.md
python scripts/generate_report.py --artifact-dir audit-artifacts/ --output report.md --verbose
"""
import argparse
import json
import sys
from pathlib import Path
from datetime import datetime, timezone
PROJECT_ROOT = Path(__file__).resolve().parent.parent
# Gitleaks matches exactly equal to one of these (not a substring match -- a
# real secret that merely contains one of these words as part of its actual
# value must still be reported) are known template placeholders.
_GITLEAKS_SUPPRESS_EXACT_VALUES = {
"YOUR_YOUTUBE_API_KEY",
"YOUR_YOUTUBE_CHANNEL_ID",
"YOUR_GITHUB_PERSONAL_ACCESS_TOKEN",
}
# Findings in these files are suppressed regardless of value -- they are
# template/example files that are expected to only ever contain placeholders.
_GITLEAKS_SUPPRESS_PATHS = [
"config_secrets.template.json",
"config.template.json",
]
# ─────────────────────────────────────────────────────────────────────────────
# Helpers
# ─────────────────────────────────────────────────────────────────────────────
def _load(path: Path) -> tuple[dict | list | None, str | None]:
"""Load a JSON artifact file.
Returns (data, error): error is None on success (data is whatever was
parsed, which may legitimately be an empty list/dict for a clean scan);
otherwise error is a human-readable reason the artifact is unavailable,
distinguishing "missing/malformed artifact" from "valid empty result" so
callers don't silently treat a broken CI job as a clean pass.
"""
if not path.exists():
return None, f"artifact not found: {path}"
try:
return json.loads(path.read_text(encoding="utf-8")), None
except (json.JSONDecodeError, OSError) as exc:
return None, f"could not read/parse {path}: {exc}"
def _md_sanitize_cell(value: object) -> str:
"""Escape/normalize a value so scanner-controlled content (a matched
secret, a bandit issue_text, a file path) can't alter the Markdown
table's structure: pipes would add bogus columns, newlines would break
out of the row (or forge a fake header/separator line)."""
text = str(value)
text = text.replace("\\", "\\\\").replace("|", "\\|")
text = text.replace("\r\n", " ").replace("\n", " ").replace("\r", " ")
return text
def _md_table_row(*cells: str) -> str:
return "| " + " | ".join(_md_sanitize_cell(c) for c in cells) + " |"
# ─────────────────────────────────────────────────────────────────────────────
# Per-tool summarizers
# Returns: (markdown_lines: list[str], critical_count: int, available: bool)
# `available=False` means the artifact was missing or malformed -- distinct
# from a valid scan that simply found nothing -- so the caller can report
# INCOMPLETE instead of silently counting it as a clean pass.
# ─────────────────────────────────────────────────────────────────────────────
def _summarize_bandit(artifact_dir: Path) -> tuple[list[str], int, bool]:
data, error = _load(artifact_dir / "sast-results" / "bandit-results.json")
if error:
return [f"_bandit results unavailable: {error}_"], 0, False
results = data.get("results", [])
high = [r for r in results if r.get("issue_severity") == "HIGH"]
medium = [r for r in results if r.get("issue_severity") == "MEDIUM"]
low = [r for r in results if r.get("issue_severity") == "LOW"]
lines = [
f"**Bandit**: {len(high)} HIGH · {len(medium)} MEDIUM · {len(low)} LOW"
]
if high:
lines += [
"",
"| Severity | File | Line | Issue |",
"| --- | --- | --- | --- |",
]
for r in high[:10]:
fname = Path(r.get("filename", "")).name
lines.append(_md_table_row(
"HIGH", f"`{fname}`",
str(r.get("line_number", "?")),
r.get("issue_text", "")
))
if len(high) > 10:
lines.append(f"_… and {len(high) - 10} more HIGH findings_")
return lines, len(high), True
def _summarize_pip_audit(artifact_dir: Path) -> tuple[list[str], int, bool]:
data, error = _load(artifact_dir / "dependency-audit-results" / "pip-audit-results.json")
if error:
return [f"_pip-audit results unavailable: {error}_"], 0, False
# pip-audit JSON format: {"dependencies": [{"name": ..., "vulns": [...]}]}
vulns: list[dict] = []
for dep in data.get("dependencies", []):
for v in dep.get("vulns", []):
vulns.append({"package": dep.get("name", "?"), **v})
lines = [f"**pip-audit**: {len(vulns)} vulnerabilities found"]
if vulns:
lines += ["", "| Package | ID | Fix |", "| --- | --- | --- |"]
for v in vulns[:10]:
fix = v.get("fix_versions", ["none"])
fix_str = ", ".join(fix) if fix else "none"
lines.append(_md_table_row(
v.get("package", "?"),
v.get("id", "?"),
fix_str,
))
# Treat known vulnerabilities as warnings, not critical (they may be unavoidable)
return lines, 0, True
def _summarize_gitleaks(artifact_dir: Path) -> tuple[list[str], int, bool]:
data, error = _load(artifact_dir / "secrets-scan-results" / "gitleaks-results.json")
if error:
return [f"_gitleaks results unavailable: {error}_"], 0, False
if not isinstance(data, list):
data = []
real_findings = []
suppressed = 0
for finding in data:
secret_val = str(finding.get("Secret", "") or finding.get("Match", ""))
file_name = Path(finding.get("File", "")).name
if (secret_val in _GITLEAKS_SUPPRESS_EXACT_VALUES
or file_name in _GITLEAKS_SUPPRESS_PATHS):
suppressed += 1
else:
real_findings.append(finding)
lines = [
f"**Gitleaks**: {len(real_findings)} finding(s) "
f"({suppressed} suppressed as template placeholders)"
]
if real_findings:
lines += ["", "| Rule | File | Line | Description |", "| --- | --- | --- | --- |"]
for f in real_findings[:10]:
fname = Path(f.get("File", "")).name
lines.append(_md_table_row(
f.get("RuleID", "?"),
f"`{fname}`",
str(f.get("StartLine", "?")),
f.get("Description", ""),
))
critical = len(real_findings) # any real secret is critical
return lines, critical, True
def _summarize_security_proofs(artifact_dir: Path) -> tuple[list[str], int, bool]:
data, error = _load(artifact_dir / "security-proofs-results" / "security-proofs-results.json")
if error:
return [f"_security proofs results unavailable: {error}_"], 0, False
if not isinstance(data, list):
data = []
critical = [r for r in data if r.get("severity") == "CRITICAL"]
warnings = [r for r in data if r.get("severity") == "WARNING"]
passed = [r for r in data if r.get("severity") == "PASS"]
skipped = [r for r in data if r.get("severity") == "SKIP"]
lines = [
f"**Security Proofs**: "
f"{len(passed)} PASS · {len(warnings)} WARN · "
f"{len(critical)} CRITICAL · {len(skipped)} SKIP",
"",
]
_icon = {"PASS": "", "INFO": "", "WARNING": "⚠️", # nosec B105 - severity labels, not credentials
"CRITICAL": "🚨", "SKIP": "⏭️"}
for r in data:
icon = _icon.get(r.get("severity", ""), "")
lines.append(
f"- {icon} **{r.get('test_id', '?')}**: {r.get('message', '')}"
)
if r.get("details") and r.get("severity") in ("CRITICAL", "WARNING"):
lines.append(f" - _{r['details']}_")
return lines, len(critical), True
def _summarize_plugin_audit(artifact_dir: Path) -> tuple[list[str], int, bool]:
data, error = _load(artifact_dir / "plugin-audit-results" / "plugin-audit-results.json")
if error:
return [f"_plugin audit results unavailable: {error}_"], 0, False
summary = data.get("summary", {})
findings = data.get("findings", [])
critical_findings = [f for f in findings if f.get("severity") == "CRITICAL"]
warning_findings = [f for f in findings if f.get("severity") == "WARNING"]
lines = [
f"**Plugin Audit**: {data.get('plugins_scanned', '?')} plugins scanned — "
f"{summary.get('critical', 0)} CRITICAL · {summary.get('warnings', 0)} WARNINGS"
]
if critical_findings:
lines += ["", "| Plugin | File | Line | Rule | Message |",
"| --- | --- | --- | --- | --- |"]
for f in critical_findings[:10]:
fname = Path(f.get("file", "")).name
lines.append(_md_table_row(
f.get("plugin_id", "?"),
f"`{fname}`",
str(f.get("line", "?")),
f.get("rule", "?"),
f.get("message", ""),
))
if warning_findings and not critical_findings:
lines.append(f"\n_{len(warning_findings)} warning(s) found — see artifact for details_")
return lines, summary.get("critical", 0), True
# ─────────────────────────────────────────────────────────────────────────────
# Main
# ─────────────────────────────────────────────────────────────────────────────
def main() -> int:
parser = argparse.ArgumentParser(
description="Generate consolidated security audit report",
formatter_class=argparse.RawDescriptionHelpFormatter,
)
parser.add_argument("--artifact-dir", required=True,
help="Directory containing downloaded CI artifacts")
parser.add_argument("--output", "-o", required=True,
help="Output Markdown file path")
parser.add_argument("--verbose", "-v", action="store_true")
args = parser.parse_args()
artifact_dir = Path(args.artifact_dir)
timestamp = datetime.now(timezone.utc).strftime("%Y-%m-%d %H:%M UTC")
bandit_lines, bandit_crit, bandit_ok = _summarize_bandit(artifact_dir)
pip_audit_lines, pip_audit_crit, pip_audit_ok = _summarize_pip_audit(artifact_dir)
gitleaks_lines, gitleaks_crit, gitleaks_ok = _summarize_gitleaks(artifact_dir)
proofs_lines, proofs_crit, proofs_ok = _summarize_security_proofs(artifact_dir)
plugins_lines, plugins_crit, plugins_ok = _summarize_plugin_audit(artifact_dir)
unavailable_tools = [
name for name, ok in [
("bandit", bandit_ok), ("pip-audit", pip_audit_ok),
("gitleaks", gitleaks_ok), ("security-proofs", proofs_ok),
("plugin-audit", plugins_ok),
] if not ok
]
total_critical = bandit_crit + pip_audit_crit + gitleaks_crit + proofs_crit + plugins_crit
if unavailable_tools:
# A missing/malformed artifact means that tool's checks never
# actually ran -- this must not be reported as a clean PASS just
# because the *artifacts that did load* found nothing.
overall = "INCOMPLETE ⚠️"
elif total_critical > 0:
overall = "ACTION REQUIRED 🚨"
else:
overall = "PASSED ✅"
def section(title: str, lines: list[str]) -> str:
return f"### {title}\n\n" + "\n".join(lines) + "\n"
incomplete_note = (
f"\n_⚠️ Incomplete: results unavailable for {', '.join(unavailable_tools)} "
f"— see the corresponding section(s) below for details_\n"
if unavailable_tools else ""
)
report = f"""## 🔒 Security Audit — {overall}
_Generated: {timestamp}_
{incomplete_note}
| Critical | High/Warn | Overall |
| :---: | :---: | :---: |
| {'🚨 ' + str(total_critical) if total_critical else '✅ 0'} | see below | {overall} |
---
{section('SAST — Bandit', bandit_lines)}
{section('Dependencies — pip-audit', pip_audit_lines)}
{section('Secrets — Gitleaks', gitleaks_lines)}
{section('LEDMatrix Security Proofs', proofs_lines)}
{section('Plugin Security Audit', plugins_lines)}
---
_Total critical findings: **{total_critical}**_
"""
output_path = Path(args.output)
output_path.write_text(report, encoding="utf-8")
if args.verbose:
print(f" Report written to: {output_path}")
print(f" Status: {overall}")
print(f" Critical findings: {total_critical}")
print(f" bandit={bandit_crit} pip-audit={pip_audit_crit} "
f"gitleaks={gitleaks_crit} proofs={proofs_crit} plugins={plugins_crit}")
if unavailable_tools:
print(f" Unavailable: {', '.join(unavailable_tools)}")
if unavailable_tools:
return 1
return 0
if __name__ == "__main__":
sys.exit(main())
-593
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@@ -1,593 +0,0 @@
#!/usr/bin/env python3
"""
LEDMatrix Security Proof Tests
Automated proofs that run in CI to verify security properties hold on every
commit. Inspired by the Huntarr security review approach of using standard
tooling to confirm specific vulnerability classes are absent.
Usage:
python scripts/prove_security.py
python scripts/prove_security.py --verbose
python scripts/prove_security.py --output results.json
Exit code: 1 only if CRITICAL findings are detected. Warnings are reported
but do not block CI.
"""
import ast
import argparse
import hashlib
import json
import re
import sys
from dataclasses import dataclass, asdict
from pathlib import Path
PROJECT_ROOT = Path(__file__).resolve().parent.parent
# ─────────────────────────────────────────────────────────────────────────────
# Result dataclass
# ─────────────────────────────────────────────────────────────────────────────
@dataclass
class TestResult:
test_id: str
severity: str # PASS | INFO | WARNING | CRITICAL | SKIP
message: str
details: str = ""
def to_dict(self) -> dict:
return asdict(self)
@property
def icon(self) -> str:
return {
"PASS": "", # nosec B105 - severity label, not a credential
"INFO": "",
"WARNING": "⚠️ ",
"CRITICAL": "🚨",
"SKIP": "⏭️ ",
}.get(self.severity, "")
# ─────────────────────────────────────────────────────────────────────────────
# T1: Plugin Loading / Zip Slip
# ─────────────────────────────────────────────────────────────────────────────
def test_t1a_zip_slip_protection() -> TestResult:
"""
Verify that zip-slip protection actually guards zip extraction in
store_manager.py.
A whole-file substring check for "is_relative_to"/"Zip-slip detected"
would pass even if the guard existed somewhere unrelated, or covered
only one of several extract()/extractall() call sites. Instead, this
walks the AST: for every extract()/extractall() call, it confirms an
is_relative_to() check (and the "Zip-slip detected" log) appears
earlier in that same enclosing function -- validate-then-bulk-extract
(validate every member, then call extractall() only after all passed)
counts as protecting the call, since it covers the same member list.
"""
store_manager = PROJECT_ROOT / "src" / "plugin_system" / "store_manager.py"
if not store_manager.exists():
return TestResult("T1a", "CRITICAL",
"store_manager.py not found",
f"Expected at {store_manager}")
content = store_manager.read_text(encoding="utf-8")
try:
tree = ast.parse(content, filename=str(store_manager))
except SyntaxError as exc:
return TestResult("T1a", "CRITICAL",
"store_manager.py could not be parsed",
str(exc))
extraction_sites = 0
unprotected: list[str] = []
for func in ast.walk(tree):
if not isinstance(func, (ast.FunctionDef, ast.AsyncFunctionDef)):
continue
extract_calls = [
node for node in ast.walk(func)
if isinstance(node, ast.Call) and isinstance(node.func, ast.Attribute)
and node.func.attr in ("extract", "extractall")
]
if not extract_calls:
continue
extraction_sites += len(extract_calls)
guard_lines = [
n.lineno for n in ast.walk(func)
if isinstance(n, ast.Attribute) and n.attr == "is_relative_to"
]
has_zip_slip_log = any(
isinstance(n, ast.Constant) and isinstance(n.value, str)
and "Zip-slip detected" in n.value
for n in ast.walk(func)
)
for call in extract_calls:
guarded = has_zip_slip_log and any(g < call.lineno for g in guard_lines)
if not guarded:
unprotected.append(
f"{func.name}() line {call.lineno}: {call.func.attr}() call not "
f"clearly preceded by an is_relative_to() guard + Zip-slip log "
f"in the same function"
)
if extraction_sites == 0:
return TestResult("T1a", "WARNING",
"No zipfile extract()/extractall() calls found in store_manager.py",
"Verify plugin installation no longer extracts zip archives, "
"or that this check still targets the right file")
if unprotected:
return TestResult("T1a", "CRITICAL",
f"{len(unprotected)} of {extraction_sites} zip extraction "
f"call(s) not clearly guarded",
"; ".join(unprotected))
return TestResult("T1a", "PASS",
"Zip-slip protection verified",
f"All {extraction_sites} extract()/extractall() call(s) in "
f"store_manager.py are preceded by an is_relative_to() guard "
f"with a Zip-slip log in the same function")
def test_t1b_dangerous_plugin_calls() -> list[TestResult]:
"""
Scan plugin directories for dangerous function calls (eval, exec).
These represent arbitrary code execution risks in plugin code.
"""
results = []
plugin_dirs = [
PROJECT_ROOT / "plugins",
PROJECT_ROOT / "plugin-repos",
]
violations: list[str] = []
files_scanned = 0
scan_errors: list[str] = []
for base in plugin_dirs:
if not base.exists():
continue
for plugin_dir in sorted(base.iterdir()):
if not plugin_dir.is_dir() or plugin_dir.name.startswith(('.', '_')):
continue
for py_file in plugin_dir.rglob("*.py"):
files_scanned += 1
try:
source = py_file.read_text(encoding="utf-8")
tree = ast.parse(source, filename=str(py_file))
for node in ast.walk(tree):
if isinstance(node, ast.Call) and isinstance(node.func, ast.Name):
if node.func.id in ("eval", "exec"):
rel = py_file.relative_to(PROJECT_ROOT)
violations.append(
f"{rel}:{node.lineno}{node.func.id}() call")
except (SyntaxError, OSError) as exc:
# A file we couldn't parse/read was never actually
# scanned for eval()/exec() -- that must block this
# test, not silently pass as if it were clean.
rel = py_file.relative_to(PROJECT_ROOT)
scan_errors.append(f"{rel}{type(exc).__name__}: {exc}")
if scan_errors:
results.append(TestResult(
"T1b", "CRITICAL",
f"{len(scan_errors)} plugin file(s) could not be scanned for eval()/exec()",
"; ".join(scan_errors[:10])
))
if violations:
results.append(TestResult(
"T1b", "CRITICAL",
f"Dangerous function calls found in plugins ({len(violations)} instance(s))",
"; ".join(violations[:10])
))
elif not scan_errors:
results.append(TestResult(
"T1b", "PASS",
"No eval()/exec() calls found in plugins",
f"{files_scanned} plugin Python files scanned"
))
return results
# ─────────────────────────────────────────────────────────────────────────────
# T2: API Surface Inventory
# ─────────────────────────────────────────────────────────────────────────────
def test_t2a_api_surface_inventory() -> TestResult:
"""
Document the API surface area.
This app intentionally has no authentication (local-only Raspberry Pi
design, documented in web_interface/app.py). This test produces an
inventory for audit purposes and warns only if the design-intent comment
is removed from app.py (which would indicate someone deleted the rationale
without adding auth, rather than a deliberate undocumented change).
"""
api_file = PROJECT_ROOT / "web_interface" / "blueprints" / "api_v3.py"
app_file = PROJECT_ROOT / "web_interface" / "app.py"
if not api_file.exists():
return TestResult("T2a", "WARNING", "api_v3.py not found", str(api_file))
api_content = api_file.read_text(encoding="utf-8")
routes = re.findall(r"@api_v3\.route\('([^']+)'", api_content)
csrf_documented = False
if app_file.exists():
app_content = app_file.read_text(encoding="utf-8")
csrf_documented = "CSRF protection disabled for local-only" in app_content
summary = (
f"{len(routes)} API routes in api_v3.py. "
f"No auth decorators (intentional local-only design). "
f"CSRF disabled: {'YES — design intent documented in app.py' if csrf_documented else 'YES — but design intent comment NOT found in app.py'}. "
f"Rate limiting: 1000/min."
)
if not csrf_documented:
return TestResult(
"T2a", "WARNING",
"CSRF is disabled but the design-intent comment is missing from app.py",
"Add the rationale comment back, or add proper CSRF protection if "
"the app is now internet-facing"
)
# There is currently no config mechanism that actually enforces the
# local-only boundary the design-intent comment describes -- app.py
# hardcodes host='0.0.0.0' unconditionally, so nothing here can confirm
# this deployment is in fact LAN-only. Reporting this as mere INFO
# understates that: an unauthenticated, CSRF-disabled API surface is a
# real risk the moment this ever runs somewhere other than a home LAN,
# documented rationale or not.
return TestResult(
"T2a", "WARNING",
"API surface has no auth and CSRF disabled; enforcement of the "
"documented local-only boundary cannot be confirmed",
summary
)
# ─────────────────────────────────────────────────────────────────────────────
# T3: Secrets & Credential Handling
# ─────────────────────────────────────────────────────────────────────────────
# Patterns that suggest real credentials (must be >8 chars, not placeholders)
_SECRET_PATTERNS = [
(r'(?i)password\s*=\s*["\'](?!none|empty|placeholder|example|test|default|""|'')[^"\']{8,}["\']', "WARNING", "password"),
(r'(?i)api[_-]?key\s*=\s*["\'](?!none|empty|placeholder|YOUR_|example|test)[^"\']{16,}["\']', "WARNING", "api_key"),
(r'(?i)secret\s*=\s*["\'](?!none|empty|placeholder|YOUR_|example|test)[^"\']{16,}["\']', "WARNING", "secret"),
# Real GitHub token pattern
(r'ghp_[a-zA-Z0-9]{36}', "CRITICAL", "github_token"),
# Generic long bearer tokens
(r'Bearer\s+[a-zA-Z0-9\-_\.]{32,}', "WARNING", "bearer_token"),
]
_TEMPLATE_SKIP_STRINGS = [
"YOUR_", "PLACEHOLDER", "_HERE", "example.com", "config_secrets.template",
"prove_security", # this file itself
]
_SCAN_DIRS = ["src", "web_interface", "scripts"]
def test_t3a_hardcoded_secrets() -> TestResult:
"""Scan source code for hardcoded credentials."""
violations: list[str] = []
for dir_name in _SCAN_DIRS:
scan_dir = PROJECT_ROOT / dir_name
if not scan_dir.exists():
continue
for py_file in scan_dir.rglob("*.py"):
# Skip test files and this script
if "test" in str(py_file).lower() or "prove_security" in str(py_file):
continue
try:
content = py_file.read_text(encoding="utf-8")
except OSError:
continue
for pattern, severity, pattern_type in _SECRET_PATTERNS:
for match in re.finditer(pattern, content):
line_content = match.group(0)
# Skip lines containing template placeholder strings.
# line_content is only used for this in-memory check --
# it must never be stored or included in output below.
if any(skip in line_content for skip in _TEMPLATE_SKIP_STRINGS):
continue
rel = py_file.relative_to(PROJECT_ROOT)
line_no = content[: match.start()].count("\n") + 1
# Redacted fingerprint lets the same finding be recognized
# across scans without ever reporting the matched
# credential itself (which would otherwise get published
# into CI logs, JSON artifacts, and PR comments -- wider
# exposure than the original leak).
fingerprint = hashlib.sha256(line_content.encode()).hexdigest()[:12]
violations.append(
f"[{severity}] {rel}:{line_no}{pattern_type} "
f"(fingerprint {fingerprint})"
)
critical_violations = [v for v in violations if "[CRITICAL]" in v]
if critical_violations:
return TestResult(
"T3a", "CRITICAL",
f"Hardcoded secrets found ({len(critical_violations)} critical)",
"; ".join(critical_violations[:5])
)
if violations:
return TestResult(
"T3a", "WARNING",
f"Potential hardcoded secrets found ({len(violations)} instance(s))",
"; ".join(violations[:5])
)
return TestResult("T3a", "PASS", "No hardcoded secrets detected",
f"Scanned {', '.join(_SCAN_DIRS)}")
def test_t3b_plaintext_password_storage() -> TestResult:
"""
Check for user account password storage without hashing.
The LEDMatrix app has no user account system, so this should produce INFO.
It would only CRITICAL if someone added user auth and stored passwords without hashing.
We require all three of: a password *variable assignment or DB operation*,
a clear storage call (INSERT / db commit / ORM save), and no hashing lib present
to avoid false positives from files that contain 'password' for WiFi handling
and '.save()' for image/file saving in unrelated functions.
"""
hashing_libs = ["bcrypt", "argon2", "pbkdf2", "scrypt",
"generate_password_hash", "hashpw", "make_password"]
# Patterns that indicate password being stored in a database / ORM context.
# Must be specific enough to avoid matching set.add(), file.save(), etc.
db_storage_patterns = ["INSERT INTO", "db.session", "session.add(", "session.commit(", "orm.save"]
password_storage_found = False
for dir_name in _SCAN_DIRS:
scan_dir = PROJECT_ROOT / dir_name
if not scan_dir.exists():
continue
for py_file in scan_dir.rglob("*.py"):
try:
content = py_file.read_text(encoding="utf-8")
except OSError:
continue
# Require DB/ORM context specifically — not just any .save() call
if ("password" in content.lower() and
any(store in content for store in db_storage_patterns) and
not any(h in content for h in hashing_libs)):
password_storage_found = True
if password_storage_found:
return TestResult(
"T3b", "CRITICAL",
"Potential plaintext password storage in database/ORM detected",
"Found password + database storage operations without a recognized hashing library"
)
return TestResult("T3b", "INFO",
"No plaintext password storage detected",
"App has no user account system — expected result")
# ─────────────────────────────────────────────────────────────────────────────
# T4: Path Traversal
# ─────────────────────────────────────────────────────────────────────────────
def test_t4a_path_traversal() -> TestResult:
"""
Verify static file serving uses send_from_directory (safe) rather than
open() with user-supplied paths. Also checks for extractall() calls that
lack the is_relative_to() guard.
"""
issues: list[str] = []
app_file = PROJECT_ROOT / "web_interface" / "app.py"
if app_file.exists():
content = app_file.read_text(encoding="utf-8")
# The file-serve route should use send_from_directory or commonpath
if "send_from_directory" not in content and "commonpath" not in content:
issues.append("app.py: file-serve routes may not use send_from_directory/commonpath")
# Check all extractall() calls have a preceding is_relative_to guard
for py_file in (PROJECT_ROOT / "src").rglob("*.py"):
try:
content = py_file.read_text(encoding="utf-8")
except OSError:
continue
if "extractall(" in content and "is_relative_to" not in content:
rel = py_file.relative_to(PROJECT_ROOT)
issues.append(f"{rel}: extractall() without is_relative_to() guard")
if issues:
return TestResult(
"T4a", "WARNING",
f"Potential path traversal patterns found ({len(issues)})",
"; ".join(issues)
)
return TestResult("T4a", "PASS",
"Path traversal mitigations verified",
"send_from_directory/commonpath used for file serving; "
"extractall() calls have is_relative_to() guards")
# ─────────────────────────────────────────────────────────────────────────────
# T5: Auth Bypass Patterns
# ─────────────────────────────────────────────────────────────────────────────
def test_t5a_auth_bypass_patterns() -> TestResult:
"""
Look for broken auth bypass patterns not the intentional no-auth design
(T2a covers that), but patterns that suggest auth was INTENDED to exist
but has an exploitable bypass: broad substring matching, debug-mode skips,
or if-True conditions.
"""
bypass_signals = [
(r'if\s+True\s*:', "if True: bypass"),
(r'if\s+debug\s*:', "debug-mode auth skip"),
(r'request\.path\s+in\s+', "substring path matching in auth (Huntarr pattern)"),
(r'EXEMPT_ROUTES\s*=', "exempt routes list"),
]
findings: list[str] = []
for dir_name in ["src", "web_interface"]:
scan_dir = PROJECT_ROOT / dir_name
if not scan_dir.exists():
continue
for py_file in scan_dir.rglob("*.py"):
try:
content = py_file.read_text(encoding="utf-8")
except OSError:
continue
for pattern, label in bypass_signals:
if re.search(pattern, content):
# Only flag if the file also contains auth-related terms
if any(auth in content.lower() for auth in
["auth", "login", "authenticate", "token", "permission"]):
rel = py_file.relative_to(PROJECT_ROOT)
findings.append(f"{rel}: {label}")
if findings:
return TestResult(
"T5a", "WARNING",
f"Potential auth bypass patterns found ({len(findings)})",
"; ".join(findings[:5])
)
return TestResult("T5a", "PASS",
"No auth bypass patterns detected",
"Checked src/ and web_interface/ for bypass signals")
# ─────────────────────────────────────────────────────────────────────────────
# T6: Docker / Container Hardening
# ─────────────────────────────────────────────────────────────────────────────
def test_t6_docker_hardening() -> TestResult:
"""Container security — skipped if no Dockerfile exists."""
dockerfile = PROJECT_ROOT / "Dockerfile"
if not dockerfile.exists():
return TestResult("T6", "SKIP",
"No Dockerfile found — container security scan not applicable",
"If Docker support is added in future, enable hadolint/trivy scanning "
"in .github/workflows/security-audit.yml")
content = dockerfile.read_text(encoding="utf-8")
issues: list[str] = []
# Check for non-root USER directive
user_lines = [l for l in content.splitlines() if l.strip().startswith("USER")]
if not user_lines or user_lines[-1].strip() == "USER root":
issues.append("Container runs as root — use USER directive to drop privileges")
# Check for pinned base image tags. A tag (even a specific version, not
# just :latest) is mutable -- the same tag can point to a different
# image later. Only a @sha256 digest is truly immutable/reproducible.
from_lines = [line for line in content.splitlines() if line.strip().startswith("FROM")]
for from_line in from_lines:
parts = from_line.split()
# FROM [--platform=<platform>] <image> [AS <name>] -- skip an
# optional --platform= flag so it's never mistaken for the image
# token itself (which would falsely report it as unpinned).
image_parts = [p for p in parts[1:] if not p.startswith("--platform=")]
if image_parts:
image = image_parts[0]
if "@sha256:" not in image:
issues.append(f"Base image not pinned to a digest: {image}")
if issues:
return TestResult("T6", "WARNING",
f"Dockerfile hardening issues ({len(issues)})",
"; ".join(issues))
return TestResult("T6", "PASS", "Dockerfile hardening checks passed", "")
# ─────────────────────────────────────────────────────────────────────────────
# Runner
# ─────────────────────────────────────────────────────────────────────────────
def main() -> int:
parser = argparse.ArgumentParser(
description="LEDMatrix security proof tests",
formatter_class=argparse.RawDescriptionHelpFormatter,
)
parser.add_argument("--output", "-o", default=None,
help="Write JSON results to this file")
parser.add_argument("--verbose", "-v", action="store_true",
help="Show details for each check")
args = parser.parse_args()
print("=" * 60)
print("LEDMatrix Security Proof Tests")
print(f"Project root: {PROJECT_ROOT}")
print("=" * 60)
all_results: list[TestResult] = []
# Run all test groups
all_results.append(test_t1a_zip_slip_protection())
all_results.extend(test_t1b_dangerous_plugin_calls())
all_results.append(test_t2a_api_surface_inventory())
all_results.append(test_t3a_hardcoded_secrets())
all_results.append(test_t3b_plaintext_password_storage())
all_results.append(test_t4a_path_traversal())
all_results.append(test_t5a_auth_bypass_patterns())
all_results.append(test_t6_docker_hardening())
# Print results
print()
for r in all_results:
line = f" {r.icon} [{r.severity:<8}] {r.test_id}: {r.message}"
print(line)
if args.verbose and r.details:
print(f" {r.details}")
# Tally
critical = [r for r in all_results if r.severity == "CRITICAL"]
warnings = [r for r in all_results if r.severity == "WARNING"]
passed = [r for r in all_results if r.severity == "PASS"]
skipped = [r for r in all_results if r.severity == "SKIP"]
print()
print(f" Results: {len(passed)} PASS {len(warnings)} WARN "
f"{len(critical)} CRITICAL {len(skipped)} SKIP")
# Write JSON output
if args.output:
output_data = [r.to_dict() for r in all_results]
Path(args.output).write_text(
json.dumps(output_data, indent=2), encoding="utf-8"
)
print(f" Results written to: {args.output}")
if critical:
print(f"\n 🚨 {len(critical)} CRITICAL issue(s) found — blocking")
return 1
if warnings:
print(f"\n ⚠️ {len(warnings)} warning(s) found — non-blocking")
print("\n ✅ All checks passed (warnings are non-blocking)")
return 0
if __name__ == "__main__":
sys.exit(main())
+5 -2
View File
@@ -28,7 +28,7 @@ os.environ['EMULATOR'] = 'true'
# Import logger after path setup so src.logging_config is importable
from src.logging_config import get_logger # noqa: E402
from src.plugin_system.testing.loading import ( # noqa: E402
build_full_config, find_plugin_dir, load_manifest,
find_plugin_dir, load_manifest, load_config_defaults,
)
logger = get_logger("[Render Plugin]")
@@ -83,13 +83,16 @@ def main() -> int:
manifest = load_manifest(Path(plugin_dir))
# Parse config: start with schema defaults, then apply overrides
config_defaults = load_config_defaults(Path(plugin_dir))
try:
user_config = json.loads(args.config)
except json.JSONDecodeError as e:
logger.error("Invalid JSON config: %s", e)
return 1
config = build_full_config(Path(plugin_dir), cli_config=user_config)
config = {'enabled': True}
config.update(config_defaults)
config.update(user_config)
# Load mock data if provided
mock_data = {}
+16 -12
View File
@@ -78,17 +78,21 @@ class WiFiMonitorDaemon:
while self.running:
try:
# One combined check that also returns the state it observed —
# the previous flow fetched status before AND after the check
# on top of the check's own internal fetch, each one several
# nmcli subprocess forks, every 30s, forever.
(state_changed, updated_status, updated_ethernet,
ap_active) = self.wifi_manager.check_and_manage_ap_mode_with_state()
# Get current status before checking
status = self.wifi_manager.get_wifi_status()
ethernet_connected = self.wifi_manager._is_ethernet_connected()
# Check WiFi status and manage AP mode
state_changed = self.wifi_manager.check_and_manage_ap_mode()
# Get updated status after check
updated_status = self.wifi_manager.get_wifi_status()
updated_ethernet = self.wifi_manager._is_ethernet_connected()
current_state = {
'connected': updated_status.connected,
'ethernet_connected': updated_ethernet,
'ap_active': ap_active,
'ap_active': updated_status.ap_mode_active,
'ssid': updated_status.ssid
}
@@ -105,7 +109,7 @@ class WiFiMonitorDaemon:
else:
logger.debug("Ethernet not connected")
if ap_active:
if updated_status.ap_mode_active:
logger.info(f"AP mode ACTIVE - SSID: {ap_ssid} (IP: 192.168.4.1)")
else:
logger.debug("AP mode inactive")
@@ -119,16 +123,16 @@ class WiFiMonitorDaemon:
# Log periodic status (less verbose)
if updated_status.connected:
logger.debug(f"Status check: WiFi={updated_status.ssid} ({updated_status.signal}%), "
f"Ethernet={updated_ethernet}, AP={ap_active}")
f"Ethernet={updated_ethernet}, AP={updated_status.ap_mode_active}")
else:
logger.debug(f"Status check: WiFi=disconnected, Ethernet={updated_ethernet}, AP={ap_active}")
logger.debug(f"Status check: WiFi=disconnected, Ethernet={updated_ethernet}, AP={updated_status.ap_mode_active}")
# Escalating recovery: if nmcli reports connected but actual internet
# is unreachable for several consecutive checks, restart NetworkManager.
# This is done HERE (not inside check_and_manage_ap_mode) to keep the
# AP-enable trigger clean and avoid false-positive AP enables from
# transient packet loss on otherwise working WiFi.
if updated_status.connected and not ap_active:
if updated_status.connected and not updated_status.ap_mode_active:
if not self.wifi_manager.check_internet_connectivity():
self._consecutive_internet_failures += 1
logger.warning(
-248
View File
@@ -1,248 +0,0 @@
#!/usr/bin/env python3
"""
Headless skin validator render a skin against bundled fixture games at
multiple panel sizes without hardware, a network, or a running service.
python scripts/validate_skin.py --skin my-skin
python scripts/validate_skin.py --skin my-skin --sport baseball \
--size 128x32 --size 64x32 --output-dir /tmp/skin_renders
For each (mode x size) it checks: the manifest loads and its API version
matches, the render raises no exception, the canvas isn't blank, and the
render finishes inside a time budget (warn the live renderer runs every
display-loop pass, and a Pi is far slower than your dev machine). PNGs are
saved (native plus 4x nearest-neighbor previews) so you can eyeball the
result. Exit code is non-zero when any check fails.
"""
import argparse
import json
import logging
import sys
import time
from pathlib import Path
PROJECT_ROOT = Path(__file__).resolve().parents[1]
sys.path.insert(0, str(PROJECT_ROOT))
from PIL import Image, ImageDraw, ImageFont # noqa: E402
FIXTURES_DIR = PROJECT_ROOT / "src" / "skin_system" / "fixtures"
MODES = ("live", "recent", "upcoming")
SPORTS = ("baseball", "basketball", "football", "hockey")
RENDER_BUDGET_S = 0.100
class FixtureHost:
"""Stands in for a SportsCore instance: fonts, logger, logo loading,
outlined text everything build_context needs, no network."""
def __init__(self, sport: str, skin_options: dict) -> None:
self.sport = sport
self.sport_key = sport
self.skin_options = skin_options
self.logger = logging.getLogger(f"validate_skin.{sport}")
self.fonts = self._load_fonts()
self._logo_cache = {}
self.display_manager = None # build_context is always given a size
def _load_fonts(self) -> dict:
"""Load the SportsCore font set (TTF, with PIL default fallback)."""
fonts = {}
try:
press = str(PROJECT_ROOT / "assets/fonts/PressStart2P-Regular.ttf")
small = str(PROJECT_ROOT / "assets/fonts/4x6-font.ttf")
fonts['score'] = ImageFont.truetype(press, 10)
fonts['time'] = ImageFont.truetype(press, 8)
fonts['team'] = ImageFont.truetype(press, 8)
fonts['status'] = ImageFont.truetype(small, 6)
fonts['detail'] = ImageFont.truetype(small, 6)
fonts['rank'] = ImageFont.truetype(press, 10)
except IOError:
default = ImageFont.load_default()
for key in ('score', 'time', 'team', 'status', 'detail', 'rank'):
fonts[key] = default
return fonts
def _load_and_resize_logo(self, team_id: str, team_abbrev: str,
logo_path, logo_url) -> "Image.Image | None":
"""Load a fixture logo from disk (no downloads), cached per team."""
if team_abbrev in self._logo_cache:
return self._logo_cache[team_abbrev]
path = Path(logo_path)
if not path.is_absolute():
path = PROJECT_ROOT / path
if not path.exists():
return None
logo = Image.open(path).convert('RGBA')
self._logo_cache[team_abbrev] = logo
return logo
def _draw_text_with_outline(self, draw: "ImageDraw.ImageDraw", text: str,
position: tuple, font,
fill: tuple = (255, 255, 255),
outline_color: tuple = (0, 0, 0)) -> None:
"""Classic outlined scorebug text, same as SportsCore's helper."""
x, y = position
for dx, dy in [(-1, -1), (-1, 0), (-1, 1), (0, -1), (0, 1),
(1, -1), (1, 0), (1, 1)]:
draw.text((x + dx, y + dy), text, font=font, fill=outline_color)
draw.text((x, y), text, font=font, fill=fill)
def load_fixture(sport: str, mode: str) -> dict:
with open(FIXTURES_DIR / f"{sport}_{mode}.json", encoding="utf-8") as f:
game = json.load(f)
# Real view models carry start_time_utc as a UTC datetime, not a string.
if isinstance(game.get("start_time_utc"), str):
from datetime import datetime
game["start_time_utc"] = datetime.fromisoformat(game["start_time_utc"])
return game
def parse_size(value: str) -> "tuple[int, int]":
try:
w_text, h_text = value.lower().split("x")
w, h = int(w_text), int(h_text)
except ValueError as exc:
raise argparse.ArgumentTypeError(f"size must look like 128x32, got {value!r}") from exc
if w <= 0 or h <= 0:
raise argparse.ArgumentTypeError(f"size dimensions must be positive, got {value!r}")
return w, h
def parse_options(value: str) -> dict:
try:
options = json.loads(value)
except json.JSONDecodeError as exc:
raise argparse.ArgumentTypeError(f"options must be valid JSON: {exc.msg}") from exc
if not isinstance(options, dict):
raise argparse.ArgumentTypeError("options must be a JSON object")
return options
def display_path(path: Path) -> str:
"""Repo-relative when inside the repo, absolute otherwise (--output-dir
may point anywhere, e.g. /tmp/skin_renders)."""
try:
return str(path.relative_to(PROJECT_ROOT))
except ValueError:
return str(path)
def main() -> int:
parser = argparse.ArgumentParser(description=__doc__,
formatter_class=argparse.RawDescriptionHelpFormatter)
parser.add_argument("--skin", required=True, help="skin id (directory name under skins/)")
parser.add_argument("--sport", choices=SPORTS,
help="fixture sport (default: first sport the skin targets, else baseball)")
parser.add_argument("--size", action="append", type=parse_size, dest="sizes",
metavar="WxH", help="panel size to render at (repeatable; default 128x32 and 64x32)")
parser.add_argument("--output-dir", type=Path,
default=PROJECT_ROOT / "skin_renders",
help="where rendered PNGs are written")
parser.add_argument("--options", type=parse_options, default={},
help="skin_options JSON to pass the skin")
args = parser.parse_args()
sizes = args.sizes or [(128, 32), (64, 32)]
logging.basicConfig(level=logging.INFO, format="%(levelname)s %(name)s: %(message)s")
from src.skin_system import skin_runtime
from src.skin_system.skin_base import SKIN_API_VERSION
skins = skin_runtime.discover_skins()
manifest = skins.get(args.skin)
if manifest is None:
print(f"FAIL: skin '{args.skin}' not found under {skin_runtime.get_skins_directory()}")
if skins:
print(f" installed skins: {', '.join(sorted(skins))}")
return 1
sport = args.sport
if sport is None:
declared = skin_runtime.skin_targets(manifest)[0]
sport = next((s for s in declared if s in SPORTS), "baseball")
skin = skin_runtime.load_skin(args.skin, sport=sport, sport_key=sport,
options=args.options)
if skin is None:
print(f"FAIL: skin '{args.skin}' did not load "
f"(see log above; host API is {SKIN_API_VERSION})")
return 1
host = FixtureHost(sport, args.options)
args.output_dir.mkdir(parents=True, exist_ok=True)
failures = 0
rendered = 0
for mode in MODES:
game = load_fixture(sport, mode)
render = getattr(skin, f"render_{mode}")
for width, height in sizes:
label = f"{mode}@{width}x{height}"
try:
# Warm-up render absorbs one-time font/image loads, second
# render is the one timed against the budget.
ctx = skin_runtime.build_context(host, game, size=(width, height))
handled = render(ctx, dict(game))
if handled:
ctx = skin_runtime.build_context(host, game, size=(width, height))
started = time.monotonic()
handled = render(ctx, dict(game))
elapsed = time.monotonic() - started
else:
elapsed = 0.0
except Exception as e:
print(f"FAIL {label}: render raised {type(e).__name__}: {e}")
import traceback
traceback.print_exc()
failures += 1
continue
if not handled:
print(f"skip {label}: render_{mode} returned False (built-in renderer would be used)")
continue
if ctx.canvas.size != (width, height):
print(f"FAIL {label}: canvas was replaced/resized to {ctx.canvas.size} — draw onto ctx.canvas, never reassign it")
failures += 1
continue
if ctx.canvas.convert("L").getbbox() is None:
print(f"FAIL {label}: canvas is blank — render returned True but drew nothing")
failures += 1
continue
if elapsed > RENDER_BUDGET_S:
print(f"WARN {label}: render took {elapsed * 1000:.0f}ms "
f"(budget {RENDER_BUDGET_S * 1000:.0f}ms; a Pi is much slower than this machine)")
out = args.output_dir / f"{args.skin}_{sport}_{mode}_{width}x{height}.png"
ctx.canvas.save(out)
preview = ctx.canvas.resize((width * 4, height * 4), Image.NEAREST)
preview.save(out.with_name(out.stem + "_x4.png"))
print(f"ok {label}: {elapsed * 1000:.0f}ms -> {display_path(out)}")
rendered += 1
# Vegas card, once per mode at the first size (optional API)
try:
width, height = sizes[0]
ctx = skin_runtime.build_context(host, game, size=(width, height))
card = skin.render_vegas_card(ctx, dict(game))
if card is not None:
out = args.output_dir / f"{args.skin}_{sport}_{mode}_vegas.png"
card.save(out)
print(f"ok {mode} vegas card -> {display_path(out)}")
except Exception as e:
print(f"FAIL {mode} vegas card: {type(e).__name__}: {e}")
failures += 1
if rendered == 0 and failures == 0:
print(f"FAIL: skin '{args.skin}' rendered nothing — no render_<mode> returned True")
return 1
print(f"\n{'FAILED' if failures else 'PASSED'}: {rendered} renders, {failures} failures "
f"(PNGs in {args.output_dir})")
return 1 if failures else 0
if __name__ == "__main__":
sys.exit(main())
-23
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@@ -1,23 +0,0 @@
# skins/
User-installable **visual skins** for the sports scoreboards. Each
subdirectory is one skin:
```text
skins/<skin-id>/
skin.json # manifest
skin.py # renderer (a ScoreboardSkin subclass)
preview.png # optional
```
- Install a skin: `git clone <skin repo> skins/<skin-id>` (or via the Plugin
Store for registry entries with `"type": "skin"`).
- Select it: set `"skin": "<skin-id>"` in the plugin's section of
`config/config.json`, or use the web UI's Visual Skin dropdown.
- Build one: start from `example-classic-baseball/` and read
[docs/CREATING_SKINS.md](../docs/CREATING_SKINS.md). Validate with
`python scripts/validate_skin.py --skin <skin-id>`.
Skins survive plugin reinstalls/updates (that's why they live here and not in
the plugin's directory). A skin is Python at the same trust level as a
plugin — review before installing.
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-25
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@@ -1,25 +0,0 @@
{
"id": "example-classic-baseball",
"name": "Example: Classic Baseball",
"version": "1.0.0",
"author": "LEDMatrix",
"description": "Reference skin: a restyled baseball scorebug demonstrating the skin API. Copy this directory to start your own skin.",
"skin_api_version": "1.0.0",
"targets": {
"sports": [
"baseball"
],
"sport_keys": [
"mlb",
"milb"
]
},
"entry_point": "skin.py",
"class_name": "ClassicBaseballSkin",
"modes": [
"live",
"recent",
"upcoming"
],
"preview": "preview.png"
}
-131
View File
@@ -1,131 +0,0 @@
"""
Example: Classic Baseball the reference skin.
Shows the whole skin API surface on purpose: adaptive regions
(scoreboard_regions), fitted text (ctx.layout.fit_text + ctx.draw_fit),
logos (ctx.load_logo + ctx.draw_image), raw PIL (ctx.draw for the bases
diamond), and per-user options (ctx.options). Everything is derived from
ctx and the game dict a skin holds no state, does no I/O, and never
touches the display.
Copy this directory to skins/<your-skin-id>/, rename the class and the
manifest fields, and run:
python scripts/validate_skin.py --skin <your-skin-id>
"""
from src.adaptive_layout import LADDER_GRID, scoreboard_regions
from src.skin_system.skin_base import ScoreboardSkin, SkinContext
DEFAULT_ACCENT = (255, 200, 0)
class ClassicBaseballSkin(ScoreboardSkin):
"""Reference baseball skin: classic scorebug with bases/outs/count."""
def __init__(self, manifest: dict, options: dict):
super().__init__(manifest, options)
# Validate user options once at load time (fail fast, fall back
# gracefully) rather than surprising every render.
accent = self.options.get("accent_color", DEFAULT_ACCENT)
if (isinstance(accent, (list, tuple)) and len(accent) == 3
and all(isinstance(c, int) and 0 <= c <= 255 for c in accent)):
self._accent_color = tuple(accent)
else:
import logging
logging.getLogger(__name__).error(
"accent_color must be three 0-255 integers, got %r; using default", accent)
self._accent_color = DEFAULT_ACCENT
# -- shared pieces ----------------------------------------------------
def _accent(self, ctx: SkinContext) -> tuple:
"""Users can recolor the skin from config via skin_options."""
return self._accent_color
def _draw_card(self, ctx: SkinContext, game: dict, status: str,
center_lines: list, detail: str) -> None:
"""The common card: logos left/right, status on top, the given
center content, detail along the bottom."""
regions = scoreboard_regions(ctx.layout.bounds, ctx=ctx.layout)
ctx.draw_image(ctx.load_logo("away"), regions.away_slot,
cache_key=f"logo:{game.get('away_abbr')}")
ctx.draw_image(ctx.load_logo("home"), regions.home_slot,
cache_key=f"logo:{game.get('home_abbr')}")
if status:
fit = ctx.layout.fit_text(status, regions.status_band, LADDER_GRID)
ctx.draw_fit(fit, regions.status_band, color=self._accent(ctx))
if center_lines:
rows = regions.score_area.split_v(*[1] * len(center_lines))
for line, row in zip(center_lines, rows):
if line:
fit = ctx.layout.fit_text(line, row, LADDER_GRID)
ctx.draw_fit(fit, row)
if detail:
fit = ctx.layout.fit_text(detail, regions.detail_band, LADDER_GRID)
ctx.draw_fit(fit, regions.detail_band, color=(160, 160, 160))
def _draw_bases_and_outs(self, ctx: SkinContext, game: dict) -> None:
"""Raw-PIL escape hatch: a bases diamond + out dots in the bottom
band, sized from the layout scale so it works on any panel."""
size = ctx.layout.px(3, minimum=2) # half-diagonal of one base
gap = ctx.layout.px(1)
cx = ctx.width // 2
cy = ctx.height - (size * 2) - 1
bases = game.get("bases_occupied") or [False, False, False]
# (dx, dy) per base: first (right), second (top), third (left)
offsets = [(size + gap, 0), (0, -(size + gap)), (-(size + gap), 0)]
for occupied, (dx, dy) in zip(bases, offsets):
x, y = cx + dx, cy + dy
diamond = [(x, y - size), (x + size, y), (x, y + size), (x - size, y)]
if occupied:
ctx.draw.polygon(diamond, fill=self._accent(ctx))
else:
ctx.draw.polygon(diamond, outline=(110, 110, 110))
outs = min(int(game.get("outs") or 0), 3)
r = max(1, size - 1)
for i in range(3):
x = cx + (i - 1) * (2 * r + 2 * gap)
y = ctx.height - r - 1
dot = [x - r, y - r, x + r, y + r]
if i < outs:
ctx.draw.ellipse(dot, fill=(255, 255, 255))
else:
ctx.draw.ellipse(dot, outline=(110, 110, 110))
# -- the three modes --------------------------------------------------
def render_live(self, ctx: SkinContext, game: dict) -> bool:
half = "" if game.get("inning_half") == "top" else ""
inning = game.get("inning") or ""
status = f"{half}{inning}" if inning else game.get("status_text", "")
score = f"{game.get('away_score', '0')}-{game.get('home_score', '0')}"
count = f"{game.get('balls', 0)}-{game.get('strikes', 0)}"
self._draw_card(ctx, game, status, [score], "")
self._draw_bases_and_outs(ctx, game)
# Ball-strike count in the top-left corner, over the away logo.
fit = ctx.layout.fit_text(count, (ctx.width // 4, ctx.layout.px(8, minimum=6)), LADDER_GRID)
ctx.draw_fit(fit, ctx.layout.bounds.top_band(fit.height + 1).left_col(fit.width + 2),
color=(200, 200, 200))
return True
def render_recent(self, ctx: SkinContext, game: dict) -> bool:
score = f"{game.get('away_score', '0')}-{game.get('home_score', '0')}"
self._draw_card(ctx, game, game.get("status_text", "Final"),
[score], game.get("series_summary", ""))
return True
def render_upcoming(self, ctx: SkinContext, game: dict) -> bool:
matchup = f"{game.get('away_abbr', '')}@{game.get('home_abbr', '')}"
self._draw_card(ctx, game, game.get("game_date", ""),
[matchup, game.get("game_time", "")],
f"{game.get('away_record', '')} {game.get('home_record', '')}".strip())
return True
+134
View File
@@ -0,0 +1,134 @@
"""
Background Cache Mixin for Sports Managers
This mixin provides common caching functionality to eliminate code duplication
across all sports managers. It implements the background service cache pattern
where Recent/Upcoming managers consume data from the background service cache.
"""
import time
from typing import Dict, Optional, Any, Callable
class BackgroundCacheMixin:
"""
Mixin class that provides background service cache functionality to sports managers.
This mixin eliminates code duplication by providing a common implementation
for the background service cache pattern used across all sports managers.
Note: For non-sports managers (weather, stocks, news, etc.), use
GenericCacheMixin instead. See src/generic_cache_mixin.py for details.
"""
def _fetch_data_with_background_cache(self,
sport_key: str,
api_fetch_method: Callable,
live_manager_class: type = None) -> Optional[Dict]:
"""
Common logic for fetching data with background service cache support.
This method implements the background service cache pattern:
1. Live managers always fetch fresh data
2. Recent/Upcoming managers try background cache first
3. Fallback to direct API call if background data unavailable
Args:
sport_key: Sport identifier (e.g., 'nba', 'nfl', 'ncaa_fb')
api_fetch_method: Method to call for direct API fetch
live_manager_class: Class to check if this is a live manager
Returns:
Cached or fresh data from API
"""
start_time = time.time()
cache_hit = False
cache_source = None
try:
# For Live managers, always fetch fresh data
if live_manager_class and isinstance(self, live_manager_class):
self.logger.info(f"[{sport_key.upper()}] Live manager - fetching fresh data")
result = api_fetch_method(use_cache=False)
cache_source = "live_fresh"
else:
# For Recent/Upcoming managers, try background service cache first
cache_key = self.cache_manager.generate_sport_cache_key(sport_key)
# Check if background service has fresh data
if self.cache_manager.is_background_data_available(cache_key, sport_key):
cached_data = self.cache_manager.get_background_cached_data(cache_key, sport_key)
if cached_data:
self.logger.info(f"[{sport_key.upper()}] Using background service cache for {cache_key}")
result = cached_data
cache_hit = True
cache_source = "background_cache"
else:
self.logger.warning(f"[{sport_key.upper()}] Background cache check passed but no data returned for {cache_key}")
result = None
cache_source = "background_miss"
else:
self.logger.info(f"[{sport_key.upper()}] Background data not available for {cache_key}")
result = None
cache_source = "background_unavailable"
# Fallback to direct API call if background data not available
if result is None:
self.logger.info(f"[{sport_key.upper()}] Fetching directly from API for {cache_key}")
result = api_fetch_method(use_cache=True)
cache_source = "api_fallback"
# Record performance metrics
duration = time.time() - start_time
self.cache_manager.record_fetch_time(duration)
# Log performance metrics
self._log_fetch_performance(sport_key, duration, cache_hit, cache_source)
return result
except Exception as e:
duration = time.time() - start_time
self.logger.error(f"[{sport_key.upper()}] Error in background cache fetch after {duration:.2f}s: {e}")
self.cache_manager.record_fetch_time(duration)
raise
def _log_fetch_performance(self, sport_key: str, duration: float, cache_hit: bool, cache_source: str):
"""
Log detailed performance metrics for fetch operations.
Args:
sport_key: Sport identifier
duration: Fetch operation duration in seconds
cache_hit: Whether this was a cache hit
cache_source: Source of the data (background_cache, api_fallback, etc.)
"""
# Log basic performance info
self.logger.info(f"[{sport_key.upper()}] Fetch completed in {duration:.2f}s "
f"(cache_hit={cache_hit}, source={cache_source})")
# Log detailed metrics every 10 operations
if hasattr(self, '_fetch_count'):
self._fetch_count += 1
else:
self._fetch_count = 1
if self._fetch_count % 10 == 0:
metrics = self.cache_manager.get_cache_metrics()
self.logger.info(f"[{sport_key.upper()}] Cache Performance Summary - "
f"Hit Rate: {metrics['cache_hit_rate']:.2%}, "
f"Background Hit Rate: {metrics['background_hit_rate']:.2%}, "
f"API Calls Saved: {metrics['api_calls_saved']}")
def get_cache_performance_summary(self) -> Dict[str, Any]:
"""
Get cache performance summary for this manager.
Returns:
Dictionary containing cache performance metrics
"""
return self.cache_manager.get_cache_metrics()
def log_cache_performance(self):
"""Log current cache performance metrics."""
self.cache_manager.log_cache_metrics()
+3 -110
View File
@@ -29,10 +29,6 @@ except ImportError:
class SportsCore(ABC):
# Which ScoreboardSkin render method this class's display path maps to.
# SportsLive inherits the default; SportsUpcoming/SportsRecent override.
SKIN_MODE = "live"
def __init__(self, config: Dict[str, Any], display_manager: DisplayManager, cache_manager: CacheManager, logger: logging.Logger, sport_key: str):
self.logger = logger
self.config = config
@@ -103,17 +99,6 @@ class SportsCore(ABC):
self.last_update = 0
self.current_game = None
self.fonts = self._load_fonts()
# Optional visual skin (see docs/SKIN_SYSTEM.md). "skin" is either a
# skin id applied to all modes, or a per-mode mapping like
# {"live": "retro", "recent": "built-in"}. Loaded lazily on first
# render so a broken skin can never block startup.
self._skin_config = self.mode_config.get("skin")
self.skin_options = self.mode_config.get("skin_options", {}) or {}
self._skin = None
self._skin_load_attempted = False
self._skin_failures = 0
self._skin_slow_renders = 0
# Initialize dynamic team resolver and resolve favorite teams
self.dynamic_resolver = DynamicTeamResolver()
@@ -220,95 +205,6 @@ class SportsCore(ABC):
self.logger.error(f"Error in base _draw_scorebug_layout: {e}", exc_info=True)
def _resolve_skin_id(self) -> Optional[str]:
"""The skin id configured for this instance's mode, or None for the
built-in renderer. Accepts a plain id (all modes) or a per-mode
mapping ({"live": "retro-baseball", "recent": "built-in"})."""
skin_id = self._skin_config
if isinstance(skin_id, dict):
skin_id = skin_id.get(self.SKIN_MODE)
if not skin_id or not isinstance(skin_id, str) or skin_id == "built-in":
return None
return skin_id
def _get_skin(self):
"""Lazily load the configured skin once. Returns None (built-in
renderer) when no skin is configured or loading failed."""
if not self._skin_load_attempted:
self._skin_load_attempted = True
skin_id = self._resolve_skin_id()
if skin_id:
try:
from src.skin_system import skin_runtime
self._skin = skin_runtime.load_skin(
skin_id, sport=self.sport, sport_key=self.sport_key,
options=self.skin_options)
except Exception as e:
self.logger.error(f"Failed to load skin '{skin_id}': {e}", exc_info=True)
self._skin = None
return self._skin
def _render_game(self, game: Dict, force_clear: bool = False) -> None:
"""Render one game: try the configured skin first, fall back to the
built-in _draw_scorebug_layout. A skin that raises 3 times in a row
is disabled for the rest of the session."""
skin = self._get_skin()
if skin is not None and self._skin_failures < 3:
try:
from src.skin_system import skin_runtime
ctx = skin_runtime.build_context(self, game)
render = getattr(skin, f"render_{self.SKIN_MODE}")
started = time.monotonic()
handled = render(ctx, dict(game))
elapsed = time.monotonic() - started
if elapsed > 0.15 and self._skin_slow_renders < 5:
self._skin_slow_renders += 1
self.logger.warning(
f"Skin '{self._resolve_skin_id()}' took {elapsed * 1000:.0f}ms to "
f"render {self.SKIN_MODE} — slow renders stall the whole display loop")
if handled:
self._skin_failures = 0
self.display_manager.image.paste(ctx.canvas, (0, 0))
self.display_manager.update_display()
return
except Exception:
self._skin_failures += 1
outcome = ("disabling skin for this session" if self._skin_failures >= 3
else "falling back to built-in renderer")
self.logger.error(
f"Skin '{self._resolve_skin_id()}' failed rendering {self.SKIN_MODE} "
f"({self._skin_failures}/3); {outcome}", exc_info=True)
self._draw_scorebug_layout(game, force_clear)
def render_skin_card(self, game: Dict, size: tuple) -> Optional[Image.Image]:
"""Render one game as a standalone card via the configured skin —
for vegas mode and previews. Tries render_vegas_card at the given
size, then the mode renderer on a card-sized canvas. Returns None
when no skin is active or the skin declined, so callers can use
their default rendering."""
skin = self._get_skin()
if skin is None or self._skin_failures >= 3:
return None
try:
from src.skin_system import skin_runtime
ctx = skin_runtime.build_context(self, game, size=size)
card = skin.render_vegas_card(ctx, dict(game))
if card is not None:
return card
ctx = skin_runtime.build_context(self, game, size=size)
render = getattr(skin, f"render_{self.SKIN_MODE}")
if render(ctx, dict(game)):
return ctx.canvas
except Exception:
# Card failures count toward the same 3-strike session disable
# as display failures — a skin broken for vegas shouldn't get
# to throw on every scroll tick forever.
self._skin_failures += 1
self.logger.error(
f"Skin '{self._resolve_skin_id()}' card render failed "
f"({self._skin_failures}/3)", exc_info=True)
return None
def display(self, force_clear: bool = False) -> bool:
"""Common display method for all NCAA FB managers""" # Updated docstring
if not self.is_enabled: # Check if module is enabled
@@ -333,7 +229,7 @@ class SportsCore(ABC):
return False
try:
self._render_game(self.current_game, force_clear)
self._draw_scorebug_layout(self.current_game, force_clear)
# display_manager.update_display() should be called within subclass draw methods
# or after calling display() in the main loop. Let's keep it out of the base display.
return True
@@ -750,8 +646,6 @@ class SportsCore(ABC):
pass
class SportsUpcoming(SportsCore):
SKIN_MODE = "upcoming"
def __init__(self, config: Dict[str, Any], display_manager: DisplayManager, cache_manager: CacheManager, logger: logging.Logger, sport_key: str):
super().__init__(config, display_manager, cache_manager, logger, sport_key)
self.upcoming_games = [] # Store all fetched upcoming games initially
@@ -1079,7 +973,7 @@ class SportsUpcoming(SportsCore):
self.logger.debug(f"Switched to game index {self.current_game_index}")
if self.current_game:
self._render_game(self.current_game, force_clear)
self._draw_scorebug_layout(self.current_game, force_clear)
return True
# update_display() is called within _draw_scorebug_layout for upcoming
return False
@@ -1090,7 +984,6 @@ class SportsUpcoming(SportsCore):
class SportsRecent(SportsCore):
SKIN_MODE = "recent"
def __init__(self, config: Dict[str, Any], display_manager: DisplayManager, cache_manager: CacheManager, logger: logging.Logger, sport_key: str):
super().__init__(config, display_manager, cache_manager, logger, sport_key)
@@ -1381,7 +1274,7 @@ class SportsRecent(SportsCore):
self.logger.debug(f"Switched to game index {self.current_game_index}")
if self.current_game:
self._render_game(self.current_game, force_clear)
self._draw_scorebug_layout(self.current_game, force_clear)
return True
# update_display() is called within _draw_scorebug_layout for recent
return False
+328
View File
@@ -0,0 +1,328 @@
"""
Example: Basketball Plugin using LEDMatrix Common Helpers
This example shows how to refactor the basketball plugin to use the
ledmatrix-common package for cleaner, more maintainable code.
"""
from pathlib import Path
from typing import Any, Dict, List, Optional
# Import common helpers
from src.common import (
LogoHelper, TextHelper, APIHelper, DisplayHelper,
GameHelper, ConfigHelper
)
from src.plugin_system.base_plugin import BasePlugin
class BasketballPluginManager(BasePlugin):
"""
Basketball scoreboard plugin using LEDMatrix Common helpers.
This version is much cleaner and more maintainable than the original
because it delegates common functionality to the shared helpers.
"""
def __init__(
self,
plugin_id: str,
config: Dict[str, Any],
display_manager,
cache_manager,
plugin_manager
):
"""Initialize the basketball plugin with common helpers."""
super().__init__(plugin_id, config, display_manager, cache_manager, plugin_manager)
# Get display dimensions
self.display_width = display_manager.matrix.width
self.display_height = display_manager.matrix.height
# Initialize common helpers
self._init_helpers()
# Load configuration
self._load_config()
# State tracking
self.current_games = []
self.current_game = None
# Log initialization
enabled_leagues = [k for k, v in self.league_configs.items() if v['enabled']]
self.logger.info(f"Basketball plugin initialized with leagues: {enabled_leagues}")
def _init_helpers(self):
"""Initialize all common helpers."""
# Logo helper for team logos
self.logo_helper = LogoHelper(
display_width=self.display_width,
display_height=self.display_height,
logger=self.logger
)
# Text helper for rendering
self.text_helper = TextHelper(logger=self.logger)
self.fonts = self.text_helper.load_fonts()
# API helper for ESPN data
self.api_helper = APIHelper(
cache_manager=self.cache_manager,
logger=self.logger
)
# Display helper for layouts
self.display_helper = DisplayHelper(
display_width=self.display_width,
display_height=self.display_height,
logger=self.logger
)
# Game helper for data processing
self.game_helper = GameHelper(
timezone_str=self.config.get('timezone', 'UTC'),
logger=self.logger
)
# Config helper for configuration management
self.config_helper = ConfigHelper(logger=self.logger)
def _load_config(self):
"""Load and validate configuration."""
# Get basketball-specific config
basketball_config = self.config_helper.get_sports_config(self.config, 'basketball')
# Build league configurations
self.league_configs = {
'nba': {
'enabled': basketball_config.get('nba_enabled', True),
'url': 'https://site.api.espn.com/apis/site/v2/sports/basketball/nba/scoreboard',
'logo_dir': Path('assets/sports/nba_logos'),
'favorite_teams': basketball_config.get('nba_favorite_teams', []),
'display_modes': {
'nba_live': basketball_config.get('nba_display_modes_live', True),
'nba_recent': basketball_config.get('nba_display_modes_recent', True),
'nba_upcoming': basketball_config.get('nba_display_modes_upcoming', True),
},
},
'wnba': {
'enabled': basketball_config.get('wnba_enabled', False),
'url': 'https://site.api.espn.com/apis/site/v2/sports/basketball/wnba/scoreboard',
'logo_dir': Path('assets/sports/wnba_logos'),
'favorite_teams': basketball_config.get('wnba_favorite_teams', []),
'display_modes': {
'wnba_live': basketball_config.get('wnba_display_modes_live', True),
'wnba_recent': basketball_config.get('wnba_display_modes_recent', True),
'wnba_upcoming': basketball_config.get('wnba_display_modes_upcoming', True),
},
},
'ncaam': {
'enabled': basketball_config.get('ncaam_basketball_enabled', False),
'url': 'https://site.api.espn.com/apis/site/v2/sports/basketball/mens-college-basketball/scoreboard',
'logo_dir': Path('assets/sports/ncaa_logos'),
'favorite_teams': basketball_config.get('ncaam_basketball_favorite_teams', []),
'display_modes': {
'ncaam_basketball_live': basketball_config.get('ncaam_basketball_display_modes_live', True),
'ncaam_basketball_recent': basketball_config.get('ncaam_basketball_display_modes_recent', True),
'ncaam_basketball_upcoming': basketball_config.get('ncaam_basketball_display_modes_upcoming', True),
},
},
'ncaaw': {
'enabled': basketball_config.get('ncaaw_basketball_enabled', False),
'url': 'https://site.api.espn.com/apis/site/v2/sports/basketball/womens-college-basketball/scoreboard',
'logo_dir': Path('assets/sports/ncaa_logos'),
'favorite_teams': basketball_config.get('ncaaw_basketball_favorite_teams', []),
'display_modes': {
'ncaaw_basketball_live': basketball_config.get('ncaaw_basketball_display_modes_live', True),
'ncaaw_basketball_recent': basketball_config.get('ncaaw_basketball_display_modes_recent', True),
'ncaaw_basketball_upcoming': basketball_config.get('ncaaw_basketball_display_modes_upcoming', True),
},
},
}
def update(self) -> None:
"""Update game data for all enabled leagues."""
try:
all_games = []
for league_key, league_config in self.league_configs.items():
if not league_config['enabled']:
continue
games = self._fetch_league_games(league_key, league_config)
for game in games:
game['league_key'] = league_key
game['league_config'] = league_config
all_games.extend(games)
self.current_games = all_games
self.logger.debug(f"Updated basketball data: {len(all_games)} total games")
except Exception as e:
self.logger.error(f"Error updating basketball data: {e}", exc_info=True)
def _fetch_league_games(self, league_key: str, league_config: Dict) -> List[Dict]:
"""Fetch games for a specific league using API helper."""
try:
# Use API helper to fetch ESPN data with caching
data = self.api_helper.fetch_espn_scoreboard(
sport='basketball',
league=league_key,
cache_key=f"basketball_{league_key}",
cache_ttl=300 # 5 minutes cache
)
if not data:
return []
# Use game helper to process events
events = data.get('events', [])
games = self.game_helper.process_games(events, sport='basketball')
# Add logo paths to games
for game in games:
logo_dir = league_config['logo_dir']
game['home_logo_path'] = logo_dir / f"{game['home_abbr']}.png"
game['away_logo_path'] = logo_dir / f"{game['away_abbr']}.png"
return games
except Exception as e:
self.logger.error(f"Error fetching {league_key} games: {e}", exc_info=True)
return []
def display(self, force_clear: bool = False, display_mode: str = None) -> None:
"""Display basketball games using display helper."""
try:
mode = display_mode or self._determine_display_mode()
if not mode:
self._display_no_games()
return
# Filter games for mode
filtered_games = self._filter_games_for_mode(mode)
if not filtered_games:
self._display_no_games()
return
# Display first game
self.current_game = filtered_games[0]
self._draw_scorebug_layout(self.current_game, force_clear)
except Exception as e:
self.logger.error(f"Error displaying game: {e}", exc_info=True)
def _determine_display_mode(self) -> Optional[str]:
"""Determine display mode based on available games."""
# Priority: live > recent > upcoming
for game in self.current_games:
if game.get('is_live'):
return f"{game['league_key']}_live"
for game in self.current_games:
if game.get('is_final'):
return f"{game['league_key']}_recent"
for game in self.current_games:
if game.get('is_upcoming'):
return f"{game['league_key']}_upcoming"
return None
def _filter_games_for_mode(self, mode: str) -> List[Dict]:
"""Filter games based on display mode."""
filtered = []
for game in self.current_games:
league_config = game.get('league_config', {})
display_modes = league_config.get('display_modes', {})
if mode in display_modes and display_modes[mode]:
if 'live' in mode and game.get('is_live'):
filtered.append(game)
elif 'recent' in mode and game.get('is_final'):
filtered.append(game)
elif 'upcoming' in mode and game.get('is_upcoming'):
filtered.append(game)
return filtered[:5]
def _draw_scorebug_layout(self, game: Dict, force_clear: bool = False) -> None:
"""Draw the basketball scorebug layout using display helper."""
try:
# Load logos using logo helper
home_logo = self.logo_helper.load_logo(
game['home_abbr'],
game['home_logo_path']
)
away_logo = self.logo_helper.load_logo(
game['away_abbr'],
game['away_logo_path']
)
if not home_logo or not away_logo:
self.logger.error("Failed to load logos")
self._display_error("Logo Error")
return
# Use display helper to create scorebug layout
final_img = self.display_helper.draw_scorebug_layout(
game_data=game,
fonts=self.fonts,
home_logo=home_logo,
away_logo=away_logo
)
# Display the image
self.display_manager.image.paste(final_img, (0, 0))
self.display_manager.update_display()
except Exception as e:
self.logger.error(f"Error drawing scorebug: {e}", exc_info=True)
def _display_no_games(self) -> None:
"""Display 'no games' message using display helper."""
try:
img = self.display_helper.draw_no_data_message("No Games")
self.display_manager.image = img.copy()
self.display_manager.update_display()
except Exception as e:
self.logger.error(f"Error displaying no games: {e}", exc_info=True)
def _display_error(self, message: str) -> None:
"""Display error message using display helper."""
try:
img = self.display_helper.draw_error_message(message)
self.display_manager.image = img.copy()
self.display_manager.update_display()
except Exception as e:
self.logger.error(f"Error displaying error message: {e}", exc_info=True)
def get_display_duration(self) -> float:
"""Get display duration."""
return self.config.get('display_duration', 15)
def cleanup(self) -> None:
"""Cleanup resources."""
self.current_games = []
self.logger.info("Basketball plugin cleaned up")
# Example usage and benefits:
"""
Benefits of using LEDMatrix Common helpers:
1. **Cleaner Code**: The plugin is much shorter and more readable
2. **Reusable Components**: Common functionality is shared across plugins
3. **Better Testing**: Each helper can be tested independently
4. **Easier Maintenance**: Bug fixes in helpers benefit all plugins
5. **Consistent Behavior**: All plugins use the same underlying logic
6. **Reduced Dependencies**: Plugins don't need to import LEDMatrix core
7. **Better Error Handling**: Centralized error handling in helpers
8. **Configuration Management**: Consistent config handling across plugins
The original basketball plugin was 326 lines. This version is much cleaner
and delegates most functionality to the common helpers, making it easier to
maintain and extend.
"""
-54
View File
@@ -146,60 +146,6 @@ def ensure_file_permissions(path: Path, mode: int = 0o644) -> None:
raise
_shared_group_gid_cache: Optional[int] = None
def get_shared_group_gid() -> Optional[int]:
"""
Return the gid that should own config/secrets files shared between the
root-run ``ledmatrix.service`` (main display) and the non-root user that
``ledmatrix-web.service`` runs as (see install_web_service.sh, which sets
``User=$SUDO_USER``).
Resolved once from the project root directory's current group (normally
the login user's group from the initial ``git clone``), since that user
is stable across reinstalls unlike any single file's ownership.
Returns:
The gid, or None if it cannot be determined.
"""
global _shared_group_gid_cache
if _shared_group_gid_cache is not None:
return _shared_group_gid_cache
try:
project_root = Path(__file__).resolve().parent.parent.parent
_shared_group_gid_cache = project_root.stat().st_gid
return _shared_group_gid_cache
except OSError:
return None
def ensure_shared_group_ownership(path: Path) -> None:
"""
Best-effort chgrp of ``path`` to the shared group (see
:func:`get_shared_group_gid`) when running as root.
Only root can change a file's group to one the calling process isn't a
member of, which is exactly the case that causes the web interface
(running as a non-root user) to get ``PermissionError`` reading files
the root-run display service just wrote with a 0o640/2775 mode: the mode
is group-readable, but without this the group is root's, not the web
user's. Silently does nothing if not running as root or on any error —
this is a hardening step, not a required one.
"""
if os.geteuid() != 0:
return
gid = get_shared_group_gid()
if gid is None:
return
try:
if path.exists() and path.stat().st_gid != gid:
os.chown(path, -1, gid)
logger.debug(f"Set shared group ownership (gid {gid}) on {path}")
except OSError as e:
logger.debug(f"Could not set shared group ownership on {path}: {e}")
def get_config_file_mode(file_path: Path) -> int:
"""
Return appropriate permission mode for config files.
+8 -18
View File
@@ -110,30 +110,20 @@ class ScrollHelper:
self.is_scrolling = False
self.scroll_complete = False
def create_scrolling_image(self, content_items: list,
def create_scrolling_image(self, content_items: list,
item_gap: int = 32,
element_gap: int = 16,
lead_gap: Optional[int] = None) -> Image.Image:
element_gap: int = 16) -> Image.Image:
"""
Create a wide image containing all content items for scrolling.
Args:
content_items: List of PIL Images to include in scroll
item_gap: Gap between different items
element_gap: Gap between elements within an item
lead_gap: Blank columns before the first item. Defaults to a full
display width, which makes a standalone ticker scroll in from
off-screen. Callers that loop many plugins back-to-back (Vegas
mode) pass a smaller value, since a full display width of black
reads as the panel being switched off at the start of every
cycle.
Returns:
PIL Image containing all content arranged horizontally
"""
if lead_gap is None:
lead_gap = self.display_width
lead_gap = max(0, int(lead_gap))
if not content_items:
# Create empty image if no content
# Still set total_scroll_width to 0 to indicate no scrollable content
@@ -154,13 +144,13 @@ class ScrollHelper:
total_width += element_gap * len(content_items)
# Add initial gap before first item
total_width += lead_gap
total_width += self.display_width
# Create the full scrolling image
full_image = Image.new('RGB', (total_width, self.display_height), (0, 0, 0))
# Position items
current_x = lead_gap # Start with initial gap
current_x = self.display_width # Start with initial gap
for i, img in enumerate(content_items):
# Paste the item image
+5 -71
View File
@@ -38,7 +38,6 @@ from src.config_manager_atomic import (
from src.common.permission_utils import (
ensure_directory_permissions,
ensure_file_permissions,
ensure_shared_group_ownership,
get_config_file_mode,
get_config_dir_mode
)
@@ -57,13 +56,6 @@ class ConfigManager:
self.secrets_path: str = secrets_path or "config/config_secrets.json"
self.template_path: str = "config/config.template.json"
self.config: Dict[str, Any] = {}
# (mtime_ns, size) signature of (config, secrets, template) at the
# last successful load. load_config() skips the full re-read (3 file
# parses + recursive template migration) when nothing changed —
# ~30 web request handlers call it, some 2-3x per request. Cross-
# process freshness is preserved: another process's save bumps the
# mtime, so the next load here re-reads.
self._loaded_sig: Optional[tuple] = None
self.logger: logging.Logger = get_logger(__name__)
# Initialize atomic config manager
@@ -130,14 +122,6 @@ class ConfigManager:
# Update in-memory config if save was successful
if result.status == SaveResultStatus.SUCCESS:
self.config = new_config_data
# In-memory config now matches what was just written; refresh
# the load signature so the fast path stays valid. NOTE: the
# in-memory copy includes merged secrets; the on-disk file has
# them stripped — the fast path returning self.config preserves
# exactly the pre-cache behavior (load-after-save also returned
# the secret-merged self.config only after re-reading secrets;
# here secrets file is unchanged, so contents are equivalent).
self._loaded_sig = self._files_signature()
self.logger.info(f"Configuration successfully saved atomically to {os.path.abspath(self.config_path)}")
elif result.status == SaveResultStatus.ROLLED_BACK:
# Reload config from file after rollback
@@ -195,36 +179,13 @@ class ConfigManager:
atomic_mgr = self._get_atomic_manager()
return atomic_mgr.validate_config_file(config_path)
def _files_signature(self) -> tuple:
"""(mtime_ns, size) of config/secrets/template, None for missing —
cheap staleness probe (3 stats) for the load_config fast path."""
sig = []
for path in (self.config_path, self.secrets_path, self.template_path):
try:
st = os.stat(path)
sig.append((st.st_mtime_ns, st.st_size))
except OSError:
sig.append(None)
return tuple(sig)
def load_config(self) -> Dict[str, Any]:
"""Load configuration from JSON files.
Fast path: when config.json, config_secrets.json and the template
are all unchanged since the last successful load (mtime_ns + size),
the already-parsed self.config is returned without touching the
files same aliasing semantics as the full path, which also
returns self.config.
"""
"""Load configuration from JSON files."""
try:
current_sig = self._files_signature()
if self.config and self._loaded_sig == current_sig:
return self.config
# Check if config file exists, if not create from template
if not os.path.exists(self.config_path):
self._create_config_from_template()
# Load main config
self.logger.info(f"Attempting to load config from: {os.path.abspath(self.config_path)}")
with open(self.config_path, 'r') as f:
@@ -235,11 +196,6 @@ class ConfigManager:
# Load and merge secrets if they exist (be permissive on errors)
if os.path.exists(self.secrets_path):
# Self-heal stale group ownership (e.g. the root-run display
# service wrote this file before the web user was granted
# group access) before every load attempt; no-op unless
# running as root and the group is already wrong.
ensure_shared_group_ownership(Path(self.secrets_path))
try:
with open(self.secrets_path, 'r') as f:
secrets = json.load(f)
@@ -249,10 +205,7 @@ class ConfigManager:
self.logger.warning(f"Secrets file not readable ({self.secrets_path}): {e}. Continuing without secrets.")
except (json.JSONDecodeError, OSError) as e:
self.logger.warning(f"Error reading secrets file ({self.secrets_path}): {e}. Continuing without secrets.")
# Signature taken AFTER load + migration (migration may write the
# config back), so it reflects exactly what was read/written.
self._loaded_sig = self._files_signature()
return self.config
except FileNotFoundError as e:
@@ -311,8 +264,7 @@ class ConfigManager:
json.dump(config_to_write, f, indent=4)
# Update the in-memory config to the new state (which includes secrets for runtime)
self.config = new_config_data
self._loaded_sig = self._files_signature()
self.config = new_config_data
self.logger.info(f"Configuration successfully saved to {os.path.abspath(self.config_path)}")
if secrets_content:
self.logger.info("Secret values were preserved in memory and not written to the main config file.")
@@ -369,7 +321,6 @@ class ConfigManager:
# Set proper file permissions after creation
config_path_obj = Path(self.config_path)
ensure_file_permissions(config_path_obj, get_config_file_mode(config_path_obj))
ensure_shared_group_ownership(config_path_obj)
self.logger.info(f"Created config.json from template at {os.path.abspath(self.config_path)}")
@@ -482,11 +433,6 @@ class ConfigManager:
self.logger.error(error_msg)
raise ConfigError(error_msg, config_path=path_to_load)
if file_type == "secrets":
# Best-effort self-heal: no-op unless running as root and the
# group is stale (see load_config for why this can happen).
ensure_shared_group_ownership(Path(path_to_load))
try:
with open(path_to_load, 'r') as f:
return json.load(f)
@@ -494,18 +440,7 @@ class ConfigManager:
error_msg = f"Error parsing {file_type} configuration file: {path_to_load}"
self.logger.error(error_msg, exc_info=True)
raise ConfigError(error_msg, config_path=path_to_load) from e
except PermissionError as e:
if file_type == "secrets":
# Match load_config()'s tolerance: a secrets file the web
# process can't read (e.g. written 0640 by the root-run
# display service before the group was fixed up) shouldn't
# 500 the settings page — degrade to "no secrets" instead.
self.logger.warning(f"Secrets file not readable ({path_to_load}): {e}. Returning empty secrets.")
return {}
error_msg = f"Error loading {file_type} configuration file {path_to_load}: {str(e)}"
self.logger.error(error_msg, exc_info=True)
raise ConfigError(error_msg, config_path=path_to_load) from e
except (IOError, OSError) as e:
except (IOError, OSError, PermissionError) as e:
error_msg = f"Error loading {file_type} configuration file {path_to_load}: {str(e)}"
self.logger.error(error_msg, exc_info=True)
raise ConfigError(error_msg, config_path=path_to_load) from e
@@ -562,7 +497,6 @@ class ConfigManager:
# Ensure final file has correct permissions
try:
ensure_file_permissions(path_obj, file_mode)
ensure_shared_group_ownership(path_obj)
except OSError as perm_error:
# If we can't set permissions but file was written, log warning but don't fail
self.logger.warning(
-8
View File
@@ -17,7 +17,6 @@ from enum import Enum
from src.exceptions import ConfigError
from src.logging_config import get_logger
from src.common.permission_utils import ensure_shared_group_ownership
class SaveResultStatus(Enum):
@@ -411,13 +410,6 @@ class AtomicConfigManager:
# This is important because temp files may have different permissions
# and we need root service to be able to read config.json
os.chmod(destination, target_mode)
# Also fix group ownership when this save is running as root
# (the display service): 0o640 alone only helps the non-root web
# user read a root-written secrets file if its group already
# matches the web user's group, which isn't guaranteed. See
# permission_utils.ensure_shared_group_ownership for why.
ensure_shared_group_ownership(destination)
except Exception as e:
raise ConfigError(f"Error during atomic move: {e}") from e
+28 -203
View File
@@ -23,9 +23,6 @@ Entry point: :func:`main` — instantiates :class:`DisplayController` and calls
import time
import os
import json
import threading
import types
from contextlib import contextmanager
from pathlib import Path
from typing import Dict, Any, List, Optional, Callable
from datetime import datetime
@@ -381,10 +378,6 @@ class DisplayController:
logger.debug("%d plugin(s) disabled in config", disabled_count)
logger.info("Plugin system initialized in %.3f seconds", time.time() - plugin_time)
# Parallel loading appends modes in load-completion order, which
# varies between restarts; apply the user's configured rotation
# order (no-op when not configured).
self._apply_plugin_rotation_order()
logger.info("Total available modes: %d", len(self.available_modes))
logger.info("Available modes: %s", self.available_modes)
@@ -899,30 +892,6 @@ class DisplayController:
except Exception: # pylint: disable=broad-except
logger.exception("Error running scheduled plugin updates")
@contextmanager
def _display_lock_or_skip(self, plugin_id):
"""Try-lock guard keeping a plugin's display() off its in-flight update().
Yields True when display may run (lock held, released on exit) or
when no lock support exists (older plugin manager). Yields False when
the plugin's update() is currently executing on the background
worker the caller should treat the frame as displayed (the panel
holds the last pushed frame) rather than as a plugin failure, so a
mid-update skip never advances the rotation.
"""
pm = self.plugin_manager
if not pm or not hasattr(pm, 'get_plugin_lock') or not plugin_id:
yield True
return
lock = pm.get_plugin_lock(plugin_id)
if not lock.acquire(blocking=False):
yield False
return
try:
yield True
finally:
lock.release()
_FOLLOWER_SEND_INTERVAL = 1.0 / 90 # raw bytes are cheap; 90fps > follower render rate
def _follower_rebuild_scroll_image(self) -> None:
@@ -1137,29 +1106,6 @@ class DisplayController:
remaining = self.on_demand_expires_at - time.time()
return max(0.0, remaining)
def _publish_current_mode_state(self) -> None:
"""Publish the currently active display mode/plugin to cache for the web UI."""
try:
state = {
'mode': self.current_display_mode,
'plugin_id': self.mode_to_plugin_id.get(self.current_display_mode),
'mode_index': self.current_mode_index,
'total_modes': len(self.available_modes),
'on_demand_active': self.on_demand_active,
'is_display_active': self.is_display_active,
'last_updated': time.time(),
}
self.cache_manager.set('display_current_state', state)
self._last_published_mode = self.current_display_mode
except (OSError, RuntimeError, ValueError, TypeError) as err:
logger.error("Failed to publish current display state: %s", err, exc_info=True)
def _publish_current_mode_state_if_changed(self) -> None:
"""Publish current mode state only when it actually changed, to avoid
writing to the shared cache on every render tick."""
if self.current_display_mode != getattr(self, '_last_published_mode', None):
self._publish_current_mode_state()
def _publish_on_demand_state(self) -> None:
"""Publish current on-demand state to cache for external consumers."""
try:
@@ -1679,7 +1625,6 @@ class DisplayController:
logger.info("Starting display with cached data (fast startup mode)")
self.current_display_mode = self.available_modes[self.current_mode_index] if self.available_modes else 'none'
logger.info(f"Initial mode set to: {self.current_display_mode} (index: {self.current_mode_index}, total modes: {len(self.available_modes)})")
self._publish_current_mode_state()
while True:
# Apply plugin enable/disable edits saved via the web UI. The
@@ -1740,11 +1685,9 @@ class DisplayController:
logger.debug(f"Error clearing display when inactive: {e}")
logger.info(f"Display not active (is_display_active={self.is_display_active}), sleeping...")
self._publish_current_mode_state()
self._sleep_with_plugin_updates(60)
continue
self._publish_current_mode_state_if_changed()
logger.debug("Display active, processing mode: %s", self.current_display_mode)
# Plugins update on their own schedules - no forced sync updates needed
@@ -1936,7 +1879,6 @@ class DisplayController:
plugin_id = getattr(manager_to_display, 'plugin_id', active_mode)
try:
logger.debug(f"Calling display() for {active_mode} with force_clear={self.force_change}")
can_display = False
if hasattr(manager_to_display, 'display'):
# Opt #1: look up (or compute once) whether display() accepts display_mode
_cache_key = plugin_id
@@ -1947,64 +1889,14 @@ class DisplayController:
)
_accepts_display_mode = self._plugin_accepts_display_mode[_cache_key]
pm = self.plugin_manager
display_lock = None
can_display = True
if pm and hasattr(pm, 'get_plugin_lock'):
display_lock = pm.get_plugin_lock(plugin_id)
can_display = display_lock.acquire(blocking=False)
if not can_display:
# update() in flight on the worker — hold
# the last frame; not a plugin failure
result = True
elif pm and hasattr(pm, 'plugin_executor'):
# PluginExecutor's own thread.join(timeout) can
# return before the real display() call
# finishes (a lingering daemon thread keeps
# running it) -- so the lock is released from
# inside the wrapped call itself, whichever
# thread actually finishes it, rather than
# here when this dispatch merely returns.
release_guard = threading.Lock()
released = {'done': False}
def _release_display_lock():
with release_guard:
if released['done']:
return
released['done'] = True
if display_lock is not None:
display_lock.release()
if _accepts_display_mode:
def _display_target(display_mode=None, force_clear=False):
try:
return manager_to_display.display(
display_mode=display_mode, force_clear=force_clear)
finally:
_release_display_lock()
else:
def _display_target(force_clear=False):
try:
return manager_to_display.display(force_clear=force_clear)
finally:
_release_display_lock()
try:
result = self.plugin_manager.plugin_executor.execute_display(
types.SimpleNamespace(display=_display_target),
plugin_id,
force_clear=self.force_change,
display_mode=active_mode if _accepts_display_mode else None
)
except Exception: # pragma: no cover - defensive;
# execute_display catches everything
# internally, but guarantee the lock is
# never leaked if something unexpected
# slips through.
_release_display_lock()
raise
# Use PluginExecutor for safe execution with timeout
if self.plugin_manager and hasattr(self.plugin_manager, 'plugin_executor'):
result = self.plugin_manager.plugin_executor.execute_display(
manager_to_display,
plugin_id,
force_clear=self.force_change,
display_mode=active_mode if _accepts_display_mode else None
)
# execute_display returns bool, convert to expected format
if result:
result = True # Success
@@ -2012,14 +1904,10 @@ class DisplayController:
result = False # Failed
else:
# Fallback to direct call if executor not available
try:
if _accepts_display_mode:
result = manager_to_display.display(display_mode=active_mode, force_clear=self.force_change)
else:
result = manager_to_display.display(force_clear=self.force_change)
finally:
if display_lock is not None:
display_lock.release()
if _accepts_display_mode:
result = manager_to_display.display(display_mode=active_mode, force_clear=self.force_change)
else:
result = manager_to_display.display(force_clear=self.force_change)
logger.debug(f"display() returned: {result} (type: {type(result)})")
# Check if display() returned a boolean (new behavior)
@@ -2028,15 +1916,11 @@ class DisplayController:
if not display_result:
logger.info("Plugin %s display() returned False for mode %s", plugin_id, active_mode)
# Record success only when display() actually ran this
# frame -- a skipped frame (lock busy) held the last
# frame, not a real success, and must not clear
# force_change or the pending mode-switch clear will
# be lost when display() finally does run.
if can_display:
if self.plugin_manager and hasattr(self.plugin_manager, 'health_tracker') and self.plugin_manager.health_tracker:
self.plugin_manager.health_tracker.record_success(plugin_id)
self.force_change = False
# Record success if display completed without exception
if self.plugin_manager and hasattr(self.plugin_manager, 'health_tracker') and self.plugin_manager.health_tracker:
self.plugin_manager.health_tracker.record_success(plugin_id)
self.force_change = False
except Exception as exc: # pylint: disable=broad-except
logger.exception("Error displaying %s", self.current_display_mode)
# Record failure
@@ -2321,16 +2205,11 @@ class DisplayController:
while True:
try:
with self._display_lock_or_skip(plugin_id) as can_display:
if can_display:
# Pass display_mode to maintain sticky manager state
if _accepts_display_mode:
result = manager_to_display.display(display_mode=active_mode, force_clear=False)
else:
result = manager_to_display.display(force_clear=False)
else:
# update() in flight — hold the last frame
result = True
# Pass display_mode to maintain sticky manager state
if _accepts_display_mode:
result = manager_to_display.display(display_mode=active_mode, force_clear=False)
else:
result = manager_to_display.display(force_clear=False)
if isinstance(result, bool) and not result:
logger.debug("Display returned False, breaking early")
break
@@ -2390,16 +2269,11 @@ class DisplayController:
break
try:
with self._display_lock_or_skip(plugin_id) as can_display:
if can_display:
# Pass display_mode to maintain sticky manager state
if _accepts_display_mode:
result = manager_to_display.display(display_mode=active_mode, force_clear=False)
else:
result = manager_to_display.display(force_clear=False)
else:
# update() in flight — hold the last frame
result = True
# Pass display_mode to maintain sticky manager state
if _accepts_display_mode:
result = manager_to_display.display(display_mode=active_mode, force_clear=False)
else:
result = manager_to_display.display(force_clear=False)
if isinstance(result, bool) and not result:
# For dynamic duration plugins, don't exit on False - keep looping
# until cycle is complete or max duration is reached
@@ -2873,52 +2747,11 @@ class DisplayController:
except Exception as e:
logger.error("Plugin reconcile: error enabling %s: %s", plugin_id, e, exc_info=True)
# Newly enabled plugins were appended at the end; put them in the
# configured rotation slot before resyncing the index.
self._apply_plugin_rotation_order()
self._resync_mode_index_after_change(previous_mode)
logger.info("[DisplayController] Plugin reconcile complete: +%s -%s (%d modes)",
logger.info("Plugin reconcile complete: +%s -%s (%d modes)",
sorted(to_add), sorted(to_remove), len(self.available_modes))
return True
def _apply_plugin_rotation_order(self) -> None:
"""Reorder available_modes to follow display.plugin_rotation_order.
The configured value is a list of plugin ids; their modes rotate in
that order (each plugin's own modes keep their declared order), with
any enabled-but-unlisted plugins appended afterwards in their current
relative order. An empty/missing list leaves available_modes exactly
as built (today's behavior). Mirrors vegas_mode/config.py's
get_ordered_plugins() semantics for the primary rotation.
"""
configured = (self.config.get("display", {}) or {}).get("plugin_rotation_order", []) or []
# Defensive: hand-edited or migrated configs may hold a non-list or
# non-string entries; keep the existing rotation rather than applying
# a garbage order.
if not isinstance(configured, list):
logger.warning("[DisplayController] Ignoring invalid plugin_rotation_order (not a list): %r",
type(configured).__name__)
return
configured = [p for p in configured if isinstance(p, str)]
if not configured or not self.available_modes:
return
ordered_ids = [p for p in configured if p in self.plugin_display_modes]
new_modes: List[str] = []
for plugin_id in ordered_ids:
for mode in self.plugin_display_modes[plugin_id]:
if mode in self.available_modes and mode not in new_modes:
new_modes.append(mode)
# Unlisted plugins' modes (and any mode not attributable to a plugin)
# follow in their existing relative order.
for mode in self.available_modes:
if mode not in new_modes:
new_modes.append(mode)
if new_modes != self.available_modes:
self.available_modes = new_modes
logger.info("[DisplayController] Applied plugin rotation order %s -> modes: %s",
configured, self.available_modes)
def _resync_mode_index_after_change(self, previous_mode: Optional[str]) -> None:
"""Clamp rotation state after available_modes changed. Stays on the
previous mode if it survived, otherwise restarts cleanly within range."""
@@ -2958,14 +2791,6 @@ class DisplayController:
def cleanup(self):
"""Clean up resources."""
# Stop the async update worker first so no in-flight update() call
# is still touching display/cache-backed resources while they're
# torn down below.
if self.plugin_manager and hasattr(self.plugin_manager, 'stop_update_worker'):
try:
self.plugin_manager.stop_update_worker()
except Exception as e:
logger.warning("Error stopping plugin update worker: %s", e)
# Shutdown config service if it exists
if hasattr(self, 'config_service'):
try:
+135
View File
@@ -0,0 +1,135 @@
import os
import freetype
from PIL import ImageDraw, ImageFont
import logging
from typing import Dict, Any
from src.display_manager import DisplayManager
# Configure logging
logging.basicConfig(level=logging.INFO)
logger = logging.getLogger(__name__)
class FontTestManager:
"""Manager for testing fonts with easy BDF/TTF switching."""
def __init__(self, config: Dict[str, Any], display_manager: DisplayManager):
self.display_manager = display_manager
self.config = config
self.logger = logging.getLogger('FontTest')
# FONT CONFIGURATION - EASY SWITCHING
# Set to 'bdf' or 'ttf' to switch font types
self.font_type = 'bdf' # Change this to 'ttf' to use TTF font
# Font configurations
self.font_configs = {
'bdf': {
'path': "assets/fonts/cozette.bdf",
'display_name': "Cozette BTF",
'description': "BTF font Test"
},
'ttf': {
'path': "assets/fonts/5by7.regular.ttf",
'display_name': "5by7 TTF",
'description': "TTF font test"
}
}
# Get current font configuration
self.current_config = self.font_configs[self.font_type]
self.font_path = self.current_config['path']
# Verify font exists
if not os.path.exists(self.font_path):
self.logger.error(f"Font file not found: {self.font_path}")
raise FileNotFoundError(f"Font file not found: {self.font_path}")
# Load the font based on type
if self.font_type == 'bdf':
self._load_bdf_font()
else:
self._load_ttf_font()
self.logger.info(f"Initialized FontTestManager with {self.current_config['description']}")
def _load_bdf_font(self):
"""Load BDF font using freetype."""
try:
self.face = freetype.Face(self.font_path)
self.logger.info(f"Successfully loaded BDF font from {self.font_path}")
except Exception as e:
self.logger.error(f"Failed to load BDF font: {e}")
raise
def _load_ttf_font(self):
"""Load TTF font using PIL."""
try:
self.font = ImageFont.truetype(self.font_path, 8) # Size 8 for 5x7 font
self.logger.info(f"Successfully loaded TTF font from {self.font_path}")
except Exception as e:
self.logger.error(f"Failed to load TTF font: {e}")
raise
def update(self):
"""No update needed for static display."""
def display(self, force_clear: bool = False):
"""Display the font with sample text."""
try:
# Clear the display
self.display_manager.clear()
# Draw font name at the top
self.display_manager.draw_text(self.current_config['display_name'], y=2, color=(255, 255, 255))
# Draw sample text
draw = ImageDraw.Draw(self.display_manager.image)
sample_text = "ABCDEFGHIJKLMNOPQRSTUVWXYZ"
# Calculate starting position
x = 10 # Start 10 pixels from the left
y = 10 # Start 10 pixels from the top
# Draw text based on font type
if self.font_type == 'bdf':
self._draw_bdf_text(draw, sample_text, x, y)
else:
self._draw_ttf_text(draw, sample_text, x, y)
# Update the display once
self.display_manager.update_display()
# Log that display is complete
self.logger.info("Font test display complete.")
except Exception as e:
self.logger.error(f"Error displaying font test: {e}", exc_info=True)
def _draw_bdf_text(self, draw, text, x, y):
"""Draw text using BDF font."""
for char in text:
# Load the glyph
self.face.load_char(char)
bitmap = self.face.glyph.bitmap
# Draw the glyph
for i in range(bitmap.rows):
for j in range(bitmap.width):
try:
# Get the byte containing the pixel
byte_index = i * bitmap.pitch + (j // 8)
if byte_index < len(bitmap.buffer):
byte = bitmap.buffer[byte_index]
# Check if the specific bit is set
if byte & (1 << (7 - (j % 8))):
draw.point((x + j, y + i), fill=(255, 255, 255))
except IndexError:
self.logger.warning(f"Index out of range for char '{char}' at position ({i}, {j})")
continue
# Move to next character position
x += self.face.glyph.advance.x >> 6
def _draw_ttf_text(self, draw, text, x, y):
"""Draw text using TTF font."""
draw.text((x, y), text, font=self.font, fill=(255, 255, 255))
+150
View File
@@ -0,0 +1,150 @@
"""
Generic Cache Mixin for Any Manager
This mixin provides caching functionality that can be used by any manager
that needs to cache data, not just sports managers. It's a more general
version of BackgroundCacheMixin that works for weather, stocks, news, etc.
"""
import time
from typing import Dict, Optional, Any, Callable
class GenericCacheMixin:
"""
Generic mixin class that provides caching functionality to any manager.
This mixin can be used by weather, stock, news, or any other manager
that needs to cache data with performance monitoring.
Note: For sports managers that need background service cache integration,
use BackgroundCacheMixin instead. See src/background_cache_mixin.py for details.
"""
def _fetch_data_with_cache(self,
cache_key: str,
api_fetch_method: Callable,
cache_ttl: int = 300,
force_refresh: bool = False) -> Optional[Dict]:
"""
Generic caching pattern for any manager.
Args:
cache_key: Unique cache key for this data
api_fetch_method: Method to call for fresh data
cache_ttl: Time-to-live in seconds (default: 5 minutes)
force_refresh: Skip cache and fetch fresh data
Returns:
Cached or fresh data from API
"""
start_time = time.time()
cache_hit = False
cache_source = None
try:
# Check cache first (unless forcing refresh)
if not force_refresh:
cached_data = self.cache_manager.get_cached_data(cache_key, cache_ttl)
if cached_data:
self.logger.info(f"Using cached data for {cache_key}")
cache_hit = True
cache_source = "cache"
self.cache_manager.record_cache_hit('regular')
# Record performance metrics
duration = time.time() - start_time
self.cache_manager.record_fetch_time(duration)
self._log_fetch_performance(cache_key, duration, cache_hit, cache_source)
return cached_data
# Fetch fresh data
self.logger.info(f"Fetching fresh data for {cache_key}")
result = api_fetch_method()
cache_source = "api_fresh"
# Store in cache if we got data
if result:
self.cache_manager.save_cache(cache_key, result)
self.cache_manager.record_cache_miss('regular')
else:
self.logger.warning(f"No data returned for {cache_key}")
# Record performance metrics
duration = time.time() - start_time
self.cache_manager.record_fetch_time(duration)
# Log performance
self._log_fetch_performance(cache_key, duration, cache_hit, cache_source)
return result
except Exception as e:
duration = time.time() - start_time
self.logger.error(f"Error fetching data for {cache_key} after {duration:.2f}s: {e}")
self.cache_manager.record_fetch_time(duration)
raise
def _log_fetch_performance(self, cache_key: str, duration: float, cache_hit: bool, cache_source: str):
"""
Log detailed performance metrics for fetch operations.
Args:
cache_key: Cache key that was accessed
duration: Fetch operation duration in seconds
cache_hit: Whether this was a cache hit
cache_source: Source of the data (cache, api_fresh, etc.)
"""
# Log basic performance info
self.logger.info(f"Fetch completed for {cache_key} in {duration:.2f}s "
f"(cache_hit={cache_hit}, source={cache_source})")
# Log detailed metrics every 10 operations
if hasattr(self, '_fetch_count'):
self._fetch_count += 1
else:
self._fetch_count = 1
if self._fetch_count % 10 == 0:
metrics = self.cache_manager.get_cache_metrics()
self.logger.info(f"Cache Performance Summary - "
f"Hit Rate: {metrics['cache_hit_rate']:.2%}, "
f"API Calls Saved: {metrics['api_calls_saved']}, "
f"Avg Fetch Time: {metrics['average_fetch_time']:.2f}s")
def get_cache_performance_summary(self) -> Dict[str, Any]:
"""
Get cache performance summary for this manager.
Returns:
Dictionary containing cache performance metrics
"""
return self.cache_manager.get_cache_metrics()
def log_cache_performance(self):
"""Log current cache performance metrics."""
self.cache_manager.log_cache_metrics()
def clear_cache_for_key(self, cache_key: str):
"""Clear cache for a specific key."""
self.cache_manager.clear_cache(cache_key)
self.logger.info(f"Cleared cache for {cache_key}")
def get_cache_info(self, cache_key: str) -> Dict[str, Any]:
"""
Get information about a cached item.
Args:
cache_key: Cache key to check
Returns:
Dictionary with cache information
"""
# This would need to be implemented in CacheManager
# For now, just return basic info
return {
'key': cache_key,
'exists': self.cache_manager.get_cached_data(cache_key, 0) is not None,
'ttl': 'unknown' # Would need to be implemented
}
+22
View File
@@ -0,0 +1,22 @@
"""Deprecated: use src/adaptive_images.py (fit_image) instead.
This module predates the adaptive image system and has no known callers.
It is kept only so any out-of-tree code importing it keeps working.
"""
import logging
from PIL import Image
logger = logging.getLogger(__name__)
def scale_to_max_dimensions(img, max_width, max_height):
h_to_w_ratio = img.height / img.width
w_to_h_ratio = img.width / img.height
if img.height > max_height:
img = img.resize((int(max_height * w_to_h_ratio), max_height), Image.Resampling.LANCZOS)
if img.width > max_width:
img = img.resize((max_width, int(max_width * h_to_w_ratio)), Image.Resampling.LANCZOS)
return img
+409
View File
@@ -0,0 +1,409 @@
"""
Layout Manager for LED Matrix Display
Handles custom layouts, element positioning, and display composition.
"""
import json
import os
import logging
from typing import Dict, List, Any
from datetime import datetime
logger = logging.getLogger(__name__)
class LayoutManager:
def __init__(self, display_manager=None, config_path="config/custom_layouts.json"):
self.display_manager = display_manager
self.config_path = config_path
self.layouts = self.load_layouts()
self.current_layout = None
def load_layouts(self) -> Dict[str, Any]:
"""Load saved layouts from file."""
try:
if os.path.exists(self.config_path):
with open(self.config_path, 'r') as f:
return json.load(f)
return {}
except Exception as e:
logger.error(f"Error loading layouts: {e}")
return {}
def save_layouts(self) -> bool:
"""Save layouts to file."""
try:
from pathlib import Path
from src.common.permission_utils import (
ensure_directory_permissions,
get_config_dir_mode
)
config_path_obj = Path(self.config_path)
ensure_directory_permissions(config_path_obj.parent, get_config_dir_mode())
with open(self.config_path, 'w') as f:
json.dump(self.layouts, f, indent=2)
return True
except Exception as e:
logger.error(f"Error saving layouts: {e}")
return False
def create_layout(self, name: str, elements: List[Dict], description: str = "") -> bool:
"""Create a new layout."""
try:
self.layouts[name] = {
'elements': elements,
'description': description,
'created': datetime.now().isoformat(),
'modified': datetime.now().isoformat()
}
return self.save_layouts()
except Exception as e:
logger.error(f"Error creating layout '{name}': {e}")
return False
def update_layout(self, name: str, elements: List[Dict], description: str = None) -> bool:
"""Update an existing layout."""
try:
if name not in self.layouts:
return False
self.layouts[name]['elements'] = elements
self.layouts[name]['modified'] = datetime.now().isoformat()
if description is not None:
self.layouts[name]['description'] = description
return self.save_layouts()
except Exception as e:
logger.error(f"Error updating layout '{name}': {e}")
return False
def delete_layout(self, name: str) -> bool:
"""Delete a layout."""
try:
if name in self.layouts:
del self.layouts[name]
return self.save_layouts()
return False
except Exception as e:
logger.error(f"Error deleting layout '{name}': {e}")
return False
def get_layout(self, name: str) -> Dict[str, Any]:
"""Get a specific layout."""
return self.layouts.get(name, {})
def list_layouts(self) -> List[str]:
"""Get list of all layout names."""
return list(self.layouts.keys())
def set_current_layout(self, name: str) -> bool:
"""Set the current active layout."""
if name in self.layouts:
self.current_layout = name
return True
return False
def render_layout(self, layout_name: str = None, data_context: Dict = None) -> bool:
"""Render a layout to the display."""
if not self.display_manager:
logger.error("No display manager available")
return False
layout_name = layout_name or self.current_layout
if not layout_name or layout_name not in self.layouts:
logger.error(f"Layout '{layout_name}' not found")
return False
try:
# Clear the display
self.display_manager.clear()
# Get layout elements
elements = self.layouts[layout_name]['elements']
# Render each element
for element in elements:
self.render_element(element, data_context or {})
# Update the display
self.display_manager.update_display()
return True
except Exception as e:
logger.error(f"Error rendering layout '{layout_name}': {e}")
return False
def render_element(self, element: Dict, data_context: Dict) -> None:
"""Render a single element."""
element_type = element.get('type')
x = element.get('x', 0)
y = element.get('y', 0)
properties = element.get('properties', {})
try:
if element_type == 'text':
self._render_text_element(x, y, properties, data_context)
elif element_type == 'weather_icon':
self._render_weather_icon_element(x, y, properties, data_context)
elif element_type == 'rectangle':
self._render_rectangle_element(x, y, properties)
elif element_type == 'line':
self._render_line_element(x, y, properties)
elif element_type == 'clock':
self._render_clock_element(x, y, properties)
elif element_type == 'data_text':
self._render_data_text_element(x, y, properties, data_context)
else:
logger.warning(f"Unknown element type: {element_type}")
except Exception as e:
logger.error(f"Error rendering element {element_type}: {e}")
def _render_text_element(self, x: int, y: int, properties: Dict, data_context: Dict) -> None:
"""Render a text element."""
text = properties.get('text', 'Sample Text')
color = tuple(properties.get('color', [255, 255, 255]))
font_size = properties.get('font_size', 'normal')
# Support template variables in text
text = self._process_template_text(text, data_context)
# Select font
if font_size == 'small':
font = self.display_manager.small_font
elif font_size == 'large':
font = self.display_manager.regular_font
else:
font = self.display_manager.regular_font
self.display_manager.draw_text(text, x, y, color, font=font)
def _render_weather_icon_element(self, x: int, y: int, properties: Dict, data_context: Dict) -> None:
"""Render a weather icon element."""
condition = properties.get('condition', 'sunny')
size = properties.get('size', 16)
# Use weather data from context if available
if 'weather' in data_context and 'condition' in data_context['weather']:
condition = data_context['weather']['condition'].lower()
self.display_manager.draw_weather_icon(condition, x, y, size)
def _render_rectangle_element(self, x: int, y: int, properties: Dict) -> None:
"""Render a rectangle element."""
width = properties.get('width', 10)
height = properties.get('height', 10)
color = tuple(properties.get('color', [255, 255, 255]))
filled = properties.get('filled', False)
if filled:
self.display_manager.draw.rectangle(
[x, y, x + width, y + height],
fill=color
)
else:
self.display_manager.draw.rectangle(
[x, y, x + width, y + height],
outline=color
)
def _render_line_element(self, x: int, y: int, properties: Dict) -> None:
"""Render a line element."""
x2 = properties.get('x2', x + 10)
y2 = properties.get('y2', y)
color = tuple(properties.get('color', [255, 255, 255]))
width = properties.get('width', 1)
self.display_manager.draw.line([x, y, x2, y2], fill=color, width=width)
def _render_clock_element(self, x: int, y: int, properties: Dict) -> None:
"""Render a clock element."""
format_str = properties.get('format', '%H:%M')
color = tuple(properties.get('color', [255, 255, 255]))
current_time = datetime.now().strftime(format_str)
self.display_manager.draw_text(current_time, x, y, color)
def _render_data_text_element(self, x: int, y: int, properties: Dict, data_context: Dict) -> None:
"""Render a data-driven text element."""
data_key = properties.get('data_key', '')
format_str = properties.get('format', '{value}')
color = tuple(properties.get('color', [255, 255, 255]))
default_value = properties.get('default', 'N/A')
# Extract data from context
value = self._get_nested_value(data_context, data_key, default_value)
# Format the text
try:
text = format_str.format(value=value)
except (ValueError, TypeError, KeyError, IndexError):
text = str(value)
self.display_manager.draw_text(text, x, y, color)
def _process_template_text(self, text: str, data_context: Dict) -> str:
"""Process template variables in text."""
try:
# Simple template processing - replace {key} with values from context
for key, value in data_context.items():
placeholder = f"{{{key}}}"
if placeholder in text:
text = text.replace(placeholder, str(value))
return text
except Exception as e:
logger.error(f"Error processing template text: {e}")
return text
def _get_nested_value(self, data: Dict, key: str, default=None):
"""Get a nested value from a dictionary using dot notation."""
try:
keys = key.split('.')
value = data
for k in keys:
value = value[k]
return value
except (KeyError, TypeError):
return default
def create_preset_layouts(self) -> None:
"""Create some preset layouts for common use cases."""
# Basic clock layout
clock_layout = [
{
'type': 'clock',
'x': 10,
'y': 10,
'properties': {
'format': '%H:%M',
'color': [255, 255, 255]
}
},
{
'type': 'clock',
'x': 10,
'y': 20,
'properties': {
'format': '%m/%d',
'color': [100, 100, 255]
}
}
]
self.create_layout('basic_clock', clock_layout, 'Simple clock with date')
# Weather layout
weather_layout = [
{
'type': 'weather_icon',
'x': 5,
'y': 5,
'properties': {
'condition': 'sunny',
'size': 20
}
},
{
'type': 'data_text',
'x': 30,
'y': 8,
'properties': {
'data_key': 'weather.temperature',
'format': '{value}°',
'color': [255, 200, 0],
'default': '--°'
}
},
{
'type': 'data_text',
'x': 30,
'y': 18,
'properties': {
'data_key': 'weather.condition',
'format': '{value}',
'color': [200, 200, 200],
'default': 'Unknown'
}
}
]
self.create_layout('weather_display', weather_layout, 'Weather icon with temperature and condition')
# Mixed dashboard layout
dashboard_layout = [
{
'type': 'clock',
'x': 2,
'y': 2,
'properties': {
'format': '%H:%M',
'color': [255, 255, 255]
}
},
{
'type': 'weather_icon',
'x': 50,
'y': 2,
'properties': {
'size': 16
}
},
{
'type': 'data_text',
'x': 70,
'y': 5,
'properties': {
'data_key': 'weather.temperature',
'format': '{value}°',
'color': [255, 200, 0],
'default': '--°'
}
},
{
'type': 'line',
'x': 0,
'y': 15,
'properties': {
'x2': 128,
'y2': 15,
'color': [100, 100, 100]
}
},
{
'type': 'data_text',
'x': 2,
'y': 18,
'properties': {
'data_key': 'stocks.AAPL.price',
'format': 'AAPL: ${value}',
'color': [0, 255, 0],
'default': 'AAPL: N/A'
}
}
]
self.create_layout('dashboard', dashboard_layout, 'Mixed dashboard with clock, weather, and stocks')
logger.info("Created preset layouts")
def get_layout_preview(self, layout_name: str) -> Dict[str, Any]:
"""Get a preview representation of a layout."""
if layout_name not in self.layouts:
return {}
layout = self.layouts[layout_name]
elements = layout['elements']
# Create a simple preview representation
preview = {
'name': layout_name,
'description': layout.get('description', ''),
'element_count': len(elements),
'elements': []
}
for element in elements:
preview['elements'].append({
'type': element.get('type'),
'position': f"({element.get('x', 0)}, {element.get('y', 0)})",
'properties': list(element.get('properties', {}).keys())
})
return preview
+8 -26
View File
@@ -139,41 +139,23 @@ def setup_logging(
sys.stderr.write(f"Warning: Could not set up file logging to {log_file}: {e}\n")
class PluginLoggerAdapter(logging.LoggerAdapter):
"""LoggerAdapter that stamps every record with its plugin_id.
A plain `logging.Logger` attribute (the old approach) is never copied
onto individual `LogRecord`s, so `ContextualFormatter`/`StructuredFormatter`
only ever saw `plugin_id` on calls that explicitly passed
`extra={'plugin_id': ...}` (i.e. `log_with_context`). This adapter injects
it into `extra` on every call, so `self.logger.info(...)` in plugin code
is tagged automatically.
"""
def process(self, msg, kwargs):
extra = dict(kwargs.get('extra') or {})
extra.setdefault('plugin_id', self.extra.get('plugin_id'))
kwargs['extra'] = extra
return msg, kwargs
def get_logger(name: str, plugin_id: Optional[str] = None):
def get_logger(name: str, plugin_id: Optional[str] = None) -> logging.Logger:
"""
Get a logger with consistent configuration.
Args:
name: Logger name (typically __name__)
plugin_id: Optional plugin ID for automatic context
Returns:
Configured logger instance (or a PluginLoggerAdapter when plugin_id
is given, which supports the same .debug/.info/.warning/.error API)
Configured logger instance
"""
logger = logging.getLogger(name)
# Add plugin_id as attribute for formatters
if plugin_id:
return PluginLoggerAdapter(logger, {'plugin_id': plugin_id})
logger.plugin_id = plugin_id
return logger
+1 -3
View File
@@ -86,9 +86,7 @@ class BasePlugin(ABC):
self.display_manager: Any = display_manager
self.cache_manager: Any = cache_manager
self.plugin_manager: Any = plugin_manager
# get_logger returns a PluginLoggerAdapter here (plugin_id given), which
# stamps every record with plugin_id so it survives into formatted output.
self.logger = get_logger(f"plugin.{plugin_id}", plugin_id=plugin_id)
self.logger: logging.Logger = get_logger(f"plugin.{plugin_id}", plugin_id=plugin_id)
self.enabled: bool = config.get("enabled", True)
self.logger.info("Initialized plugin: %s", plugin_id)
+41 -228
View File
@@ -8,13 +8,12 @@ API Version: 1.0.0
"""
import json
import queue
import sys
import time
import threading
import types
from pathlib import Path
from typing import Dict, List, Optional, Any, Tuple
from typing import Dict, List, Optional, Any
import logging
from src.exceptions import PluginError, ConfigError
from src.logging_config import get_logger
@@ -98,50 +97,6 @@ class PluginManager:
# Health tracking (optional, set by display_controller if available)
self.health_tracker = None
self.resource_monitor = None
# --- Asynchronous plugin updates -------------------------------
# update() used to run inline in the render loop (execute_update's
# internal thread.join(timeout=30) blocked it), so one slow plugin
# HTTP fetch froze scrolling for the whole fetch. Scheduling still
# happens on the render thread (run_scheduled_updates), but
# execution moves to this single background worker. Per-plugin
# locks keep a plugin's update() and display() mutually exclusive —
# today's implicit guarantee, now explicit (and, unlike today,
# also held across the post-timeout window).
# Kill switch: plugin_system.synchronous_updates: true restores the
# inline path.
self._update_queue: "queue.Queue[Optional[Tuple[str, float]]]" = queue.Queue()
self._pending_updates: set = set()
self._pending_lock = threading.Lock()
self._plugin_locks: Dict[str, threading.Lock] = {}
self._plugin_locks_guard = threading.Lock()
self._update_worker: Optional[threading.Thread] = None
self._synchronous_updates = False
if self.config_manager is not None:
try:
cfg = self.config_manager.get_config() or {}
except (OSError, ValueError) as exc:
self.logger.warning(
"Could not load config to check plugin_system.synchronous_updates "
"(%s: %s); defaulting to synchronous updates", type(exc).__name__, exc)
self._synchronous_updates = True
else:
plugin_system_cfg = cfg.get('plugin_system', {})
if not isinstance(plugin_system_cfg, dict):
self.logger.warning(
"config plugin_system must be a mapping, got %s; "
"defaulting to synchronous updates",
type(plugin_system_cfg).__name__)
self._synchronous_updates = True
else:
sync_value = plugin_system_cfg.get('synchronous_updates', False)
if not isinstance(sync_value, bool):
self.logger.warning(
"config plugin_system.synchronous_updates must be a boolean, "
"got %r; defaulting to synchronous updates", sync_value)
self._synchronous_updates = True
else:
self._synchronous_updates = sync_value
# Ensure plugins directory exists with proper permissions
try:
@@ -789,189 +744,47 @@ class PluginManager:
last_update = self.plugin_last_update.get(plugin_id, 0.0)
if last_update == 0.0 or (current_time - last_update) >= interval:
if self._synchronous_updates:
# Kill-switch path: the original inline execution
# (blocks the caller until update() completes/times out)
self.state_manager.set_state(plugin_id, PluginState.RUNNING)
self._execute_update_now(plugin_id, plugin_instance, current_time)
else:
self._enqueue_update(plugin_id, current_time)
def get_plugin_lock(self, plugin_id: str) -> threading.Lock:
"""Per-plugin lock keeping update() and display() mutually exclusive.
The update worker holds it for the duration of a plugin's update();
the display side acquires it non-blocking and skips that frame's
display() call when the plugin is mid-update.
"""
with self._plugin_locks_guard:
lock = self._plugin_locks.get(plugin_id)
if lock is None:
lock = threading.Lock()
self._plugin_locks[plugin_id] = lock
return lock
def _enqueue_update(self, plugin_id: str, scheduled_time: float) -> None:
"""Queue a due update for the background worker (dedup while pending)."""
with self._pending_lock:
if plugin_id in self._pending_updates:
return
self._pending_updates.add(plugin_id)
# RUNNING is set at enqueue time so can_execute() blocks re-entry and
# the web UI shows the truthful state while the item waits its turn.
self.state_manager.set_state(plugin_id, PluginState.RUNNING)
self._ensure_update_worker()
self._update_queue.put((plugin_id, scheduled_time))
def _ensure_update_worker(self) -> None:
if self._update_worker is not None and self._update_worker.is_alive():
return
self._update_worker = threading.Thread(
target=self._update_worker_loop, name='plugin-update-worker',
daemon=True)
self._update_worker.start()
def _update_worker_loop(self) -> None:
"""Single worker: dispatches queued updates off the render thread
(matching the old inline behavior no thundering herd of
concurrent fetches).
The plugin's lock is acquired here, before its instance is looked
up, and the instance is re-fetched under the lock a concurrent
unload_plugin() can't leave this loop about to run update() on an
instance that's already been torn down. The lock — and RUNNING/
pending lifecycle state is released by the update itself once the
real update() call genuinely finishes (see _execute_update_now),
which can be after this dispatch returns if PluginExecutor's own
timeout elapses first.
"""
while True:
item = self._update_queue.get()
if item is None: # shutdown sentinel
return
plugin_id, scheduled_time = item
lock = self.get_plugin_lock(plugin_id)
lock.acquire()
plugin_instance = self.plugins.get(plugin_id)
if plugin_instance is None: # unloaded while queued; its
# lifecycle state was already cleared by unload_plugin —
# leave it alone rather than resurrecting it to ENABLED
lock.release()
with self._pending_lock:
self._pending_updates.discard(plugin_id)
continue
try:
self._execute_update_now(plugin_id, plugin_instance,
scheduled_time, lock=lock)
except Exception: # pylint: disable=broad-except
# _execute_update_now guarantees the lock/pending bookkeeping
# is released via its own _finish() before returning or
# raising; this is a last-resort log only.
self.logger.exception("update worker: unexpected error for %s",
plugin_id)
def stop_update_worker(self, timeout: float = 5.0) -> None:
"""Signal the worker to exit (used by cleanup; thread is a daemon)."""
if self._update_worker is not None and self._update_worker.is_alive():
self._update_queue.put(None)
self._update_worker.join(timeout=timeout)
if self._update_worker.is_alive():
self.logger.warning(
"Update worker did not stop within %.1fs; it is a daemon "
"thread and will be abandoned on shutdown", timeout)
def _execute_update_now(self, plugin_id: str, plugin_instance: Any,
scheduled_time: float,
lock: Optional[threading.Lock] = None) -> None:
"""Execute a plugin's update() via PluginExecutor, then bookkeep.
Caller is responsible for having set RUNNING state.
On the synchronous path (``lock=None``) this is the original,
unchanged inline behavior. On the async worker path, PluginExecutor's
internal thread.join(timeout) blocks only the calling thread -- on
timeout the lingering daemon update-thread keeps running the real
plugin.update() call unkillable in the background. So that the
plugin's lock (and its RUNNING/pending lifecycle state) stays held
for that real duration rather than just this bounded wait, ownership
of both is carried by the wrapped update callable itself, released
from whichever thread actually finishes it -- see _finish() below.
"""
finish_guard = threading.Lock()
finished = {'done': False}
def _finish(success: bool, exc: Optional[Exception] = None) -> None:
with finish_guard:
if finished['done']:
return
finished['done'] = True
try:
if success:
with self._plugin_last_update_lock:
self.plugin_last_update[plugin_id] = scheduled_time
self.state_manager.record_update(plugin_id)
self.state_manager.set_state(plugin_id, PluginState.ENABLED)
if self.health_tracker:
self.health_tracker.record_success(plugin_id)
else:
# Update state to RUNNING
self.state_manager.set_state(plugin_id, PluginState.RUNNING)
try:
# Use PluginExecutor for safe execution
success = False
if self.resource_monitor:
# If resource monitor exists, wrap the call
def monitored_update():
self.resource_monitor.monitor_call(plugin_id, plugin_instance.update)
# SimpleNamespace stores `update` as an *instance*
# attribute, so attribute lookup returns the plain
# function object as-is. A dynamically-built class
# (`type(..., {'update': monitored_update})`) instead
# stores it as a *class* attribute, which the
# descriptor protocol turns into a bound method on
# access -- silently prepending the instance as an
# implicit first argument to a function that takes
# none, raising "monitored_update() takes 0
# positional arguments but 1 was given" on every call.
success = self.plugin_executor.execute_update(
types.SimpleNamespace(update=monitored_update),
plugin_id
)
else:
success = self.plugin_executor.execute_update(plugin_instance, plugin_id)
if success:
with self._plugin_last_update_lock:
self.plugin_last_update[plugin_id] = current_time
self.state_manager.record_update(plugin_id)
# Update state back to ENABLED
self.state_manager.set_state(plugin_id, PluginState.ENABLED)
# Record success
if self.health_tracker:
self.health_tracker.record_success(plugin_id)
else:
self._record_update_failure(plugin_id)
except Exception as exc: # pylint: disable=broad-except
self.logger.exception("Error updating plugin %s: %s", plugin_id, exc)
self._record_update_failure(plugin_id, exc=exc)
finally:
if lock is not None:
lock.release()
with self._pending_lock:
self._pending_updates.discard(plugin_id)
if lock is None:
# Synchronous / no-lock path: unchanged behavior.
try:
if self.resource_monitor:
def monitored_update():
self.resource_monitor.monitor_call(plugin_id, plugin_instance.update)
# SimpleNamespace stores `update` as an *instance*
# attribute, so attribute lookup returns the plain
# function object as-is. A dynamically-built class
# (`type(..., {'update': monitored_update})`) instead
# stores it as a *class* attribute, which the
# descriptor protocol turns into a bound method on
# access -- silently prepending the instance as an
# implicit first argument to a function that takes
# none, raising "monitored_update() takes 0
# positional arguments but 1 was given" on every call.
success = self.plugin_executor.execute_update(
types.SimpleNamespace(update=monitored_update),
plugin_id
)
else:
success = self.plugin_executor.execute_update(plugin_instance, plugin_id)
_finish(success)
except Exception as exc: # pylint: disable=broad-except
self.logger.exception("Error updating plugin %s: %s", plugin_id, exc)
_finish(False, exc=exc)
return
# Async worker path: the real update() call -- through the resource
# monitor, if configured -- owns finishing the lock/lifecycle
# bookkeeping, from whichever thread actually runs it to completion.
def _target_update() -> None:
try:
if self.resource_monitor:
self.resource_monitor.monitor_call(plugin_id, plugin_instance.update)
else:
plugin_instance.update()
except Exception as exc:
_finish(False, exc=exc)
raise
else:
_finish(True)
try:
self.plugin_executor.execute_update(
types.SimpleNamespace(update=_target_update), plugin_id)
except Exception as exc: # pragma: no cover - defensive; execute_update
# catches everything internally, but guarantee _finish still
# runs (releasing the lock) if something unexpected slips through.
self.logger.exception("Unexpected error dispatching update for %s: %s", plugin_id, exc)
_finish(False, exc=exc)
def run_scheduled_updates_with_changes(self, current_time: Optional[float] = None) -> List[str]:
"""
-60
View File
@@ -284,19 +284,6 @@ class SchemaManager:
"type": "boolean",
"default": False,
"description": "Enable live priority takeover when plugin has live content"
},
# Skin selection (docs/SKIN_SYSTEM.md). Deliberately NOT an
# enum here: validation must keep passing when a configured
# skin gets uninstalled (rendering falls back to built-in).
# The install-dependent enum is injected only at serve time
# (inject_skin_selector) for the web UI dropdown.
"skin": {
"type": ["string", "object", "null"],
"description": "Visual skin id, or a per-mode mapping like {\"live\": \"my-skin\"}"
},
"skin_options": {
"type": "object",
"description": "Options passed through to the selected skin"
}
}
@@ -367,53 +354,6 @@ class SchemaManager:
self.logger.error(error_msg)
return False, [error_msg]
def inject_skin_selector(self, schema: Dict[str, Any], plugin_id: str,
current_value: Any = None) -> Dict[str, Any]:
"""Return a copy of a plugin's schema with a "skin" dropdown added
when installed skins target this plugin (docs/SKIN_SYSTEM.md).
Serve-time only validation never sees this enum, so a config
referencing an uninstalled skin stays valid (rendering falls back
to the built-in layout). The currently-configured value is always
included in the enum for the same reason: the dropdown must be able
to display a selection whose skin was removed.
"""
# A per-mode mapping ({"live": ..., "recent": ...}) can't be edited
# through a string dropdown — injecting one would let the form save
# a string over the mapping. Leave the schema alone; per-mode users
# edit via the raw JSON config editor.
if isinstance(current_value, dict):
return schema
try:
from src.skin_system import skin_runtime
matching = skin_runtime.skins_for_plugin(plugin_id)
except Exception as e:
self.logger.debug(f"Skin discovery failed for {plugin_id}: {e}")
return schema
choices = sorted(matching.keys())
if isinstance(current_value, str) and current_value and \
current_value != "built-in" and current_value not in choices:
choices.append(current_value)
if not choices:
return schema
enhanced = copy.deepcopy(schema)
enhanced.setdefault("properties", {})
if "skin" not in enhanced["properties"]:
names = {sid: (matching.get(sid, {}).get("name") or sid) for sid in choices}
enhanced["properties"]["skin"] = {
"type": "string",
"title": "Visual Skin",
"description": "Replace this scoreboard's look with an installed skin "
"(data, scheduling, and vegas mode are unaffected)",
"enum": ["built-in", *choices],
"enumNames": ["Built-in", *(names[sid] for sid in choices)],
"default": "built-in"
}
return enhanced
def _format_validation_error(self, error: ValidationError, plugin_id: Optional[str] = None) -> str:
"""
Format a validation error into a readable message.
+3 -160
View File
@@ -1214,11 +1214,6 @@ class PluginStoreManager:
self.logger.error(f"Plugin not found in registry: {plugin_id}")
return False
# Visual skins share the registry but install to skins/, not to a
# plugin directory (docs/SKIN_SYSTEM.md)
if (plugin_info.get('type') or 'plugin') == 'skin':
return self._install_skin_from_info(plugin_id, plugin_info, branch)
repo_url = plugin_info.get('repo')
if not repo_url:
self.logger.error(f"Plugin {plugin_id} missing repository URL")
@@ -2259,171 +2254,19 @@ class PluginStoreManager:
return None
_SKIN_ID_PATTERN = re.compile(r'^[A-Za-z0-9][A-Za-z0-9._-]{0,63}$')
def _resolve_skin_target(self, skin_id: str) -> Optional[Path]:
"""Validate an externally-supplied skin id and resolve it to a path
strictly inside the skins directory. Returns None (after logging)
for ids that are malformed or would escape the directory registry
entries and manifests are external input and must not be able to
write or delete outside skins/."""
from src.skin_system import skin_runtime
if not isinstance(skin_id, str) or not self._SKIN_ID_PATTERN.match(skin_id) \
or '..' in skin_id:
self.logger.error(f"Rejecting unsafe skin id: {skin_id!r}")
return None
skins_dir = skin_runtime.get_skins_directory().resolve()
target = (skins_dir / skin_id).resolve()
if target.parent != skins_dir:
self.logger.error(f"Skin id {skin_id!r} escapes the skins directory; rejecting")
return None
return target
def _install_skin_from_info(self, skin_id: str, skin_info: Dict,
branch: Optional[str] = None) -> bool:
"""Install a registry entry of type "skin" into skins/<id>/.
Reuses the plugin download machinery (git / monorepo zip / archive)
but validates skin.json instead of manifest.json and never installs
dependencies skins are render-only (stdlib + PIL + the provided
SkinContext), which is also what keeps them safe to iterate on.
Downloads into a staging directory and validates there; the
existing installation is only replaced after the new one passes,
so a failed download or bad manifest can't destroy a working skin.
"""
from src.skin_system import skin_runtime
from src.skin_system.skin_base import SKIN_API_VERSION
repo_url = skin_info.get('repo')
if not repo_url:
self.logger.error(f"Skin {skin_id} missing repository URL")
return False
target = self._resolve_skin_target(skin_id)
if target is None:
return False
skins_dir = target.parent
skins_dir.mkdir(parents=True, exist_ok=True)
# Leading "_" keeps staging invisible to skin discovery
staging = skins_dir / f"_staging-{skin_id}"
if staging.exists() and not self._safe_remove_directory(staging):
return False
subpath = skin_info.get('plugin_path')
branch_candidates = self._distinct_sequence([
branch,
skin_info.get('branch'),
skin_info.get('default_branch'),
skin_info.get('last_commit_branch'),
'main',
'master'
])
try:
branch_used = None
if subpath:
for candidate in branch_candidates:
download_url = f"{repo_url}/archive/refs/heads/{candidate}.zip"
if self._install_from_monorepo(download_url, subpath, staging):
branch_used = candidate
break
else:
branch_used = self._install_via_git(repo_url, staging, branch_candidates)
if branch_used is None and not staging.exists():
for candidate in branch_candidates:
download_url = f"{repo_url}/archive/refs/heads/{candidate}.zip"
if self._install_via_download(download_url, staging):
branch_used = candidate
break
if branch_used is None and not staging.exists():
self.logger.error(f"Failed to install skin {skin_id} via git or archive download")
return False
try:
with open(staging / 'skin.json', 'r', encoding='utf-8') as f:
manifest = json.load(f)
except (OSError, json.JSONDecodeError) as e:
self.logger.error(f"Skin {skin_id} has no valid skin.json: {e}")
return False
missing = [k for k in ('id', 'name', 'version', 'skin_api_version', 'class_name')
if not manifest.get(k)]
if missing:
self.logger.error(f"Skin {skin_id} manifest missing fields: {missing}")
return False
# Unlike plugins, a mismatched id is rejected rather than
# renamed: the manifest id is external input, and the registry
# id is what the user asked to install.
if manifest['id'] != skin_id:
self.logger.error(
f"Skin manifest id {manifest['id']!r} doesn't match registry id "
f"{skin_id!r}; not installing")
return False
def _api_major(v):
try:
return int(str(v).split('.')[0])
except (ValueError, IndexError):
return None
if _api_major(manifest['skin_api_version']) != _api_major(SKIN_API_VERSION):
self.logger.error(
f"Skin {skin_id} targets skin API {manifest['skin_api_version']} but this "
f"LEDMatrix provides {SKIN_API_VERSION}; not installing")
return False
# Validated — swap into place
if target.exists() and not self._safe_remove_directory(target):
self.logger.error(f"Could not replace existing skin directory: {target}")
return False
shutil.move(str(staging), str(target))
skin_runtime.discover_skins(force_refresh=True)
self.logger.info(f"Successfully installed skin: {skin_id} (branch: {branch_used})")
return True
finally:
if staging.exists():
self._safe_remove_directory(staging)
def uninstall_skin(self, skin_id: str) -> bool:
"""Remove an installed skin. Plugin configs referencing it keep
validating; rendering falls back to the built-in layout."""
from src.skin_system import skin_runtime
target = self._resolve_skin_target(skin_id)
if target is None:
return False
if not target.exists():
self.logger.info(f"Skin {skin_id} not found (already uninstalled)")
return True
if self._safe_remove_directory(target):
skin_runtime.discover_skins(force_refresh=True)
self.logger.info(f"Successfully uninstalled skin: {skin_id}")
return True
return False
def uninstall_plugin(self, plugin_id: str) -> bool:
"""
Uninstall a plugin by removing its directory.
Args:
plugin_id: Plugin identifier
Returns:
True if uninstalled successfully (or already not installed)
"""
plugin_path = self._find_plugin_path(plugin_id)
if plugin_path is None or not plugin_path.exists():
# A skin id passed to the plugin uninstall path (the store UI
# uses one uninstall flow) removes the skin instead
skin_target = self._resolve_skin_target(plugin_id) \
if self._SKIN_ID_PATTERN.match(str(plugin_id)) else None
if skin_target is not None and skin_target.exists():
return self.uninstall_skin(plugin_id)
self.logger.info(f"Plugin {plugin_id} not found (already uninstalled)")
return True # Already uninstalled, consider this success
-24
View File
@@ -88,27 +88,3 @@ def load_harness_spec(plugin_dir: Union[str, Path]) -> Dict[str, Any]:
with open(mock_path, 'r') as mf:
spec['mock_data_contents'] = json.load(mf)
return spec
def build_full_config(
plugin_dir: Union[str, Path],
spec: Optional[Dict[str, Any]] = None,
cli_config: Optional[Dict[str, Any]] = None,
) -> Dict[str, Any]:
"""Build the config a plugin sees under test.
Merge order: config_schema.json defaults, then a forced ``enabled: True``,
then harness.json's config overlay, then the caller's explicit config --
most specific wins. `enabled` is re-asserted *after* the schema defaults
so a plugin that reasonably ships `enabled: false` (e.g. a seasonal or
opt-in plugin) can't silently make every harness run test "disabled, do
nothing" by accident -- callers that genuinely want to test the disabled
path can still do so via `cli_config={"enabled": False}`.
"""
spec = spec or {}
config: Dict[str, Any] = {}
config.update(load_config_defaults(plugin_dir))
config["enabled"] = True
config.update(spec.get("config", {}))
config.update(cli_config or {})
return config
-20
View File
@@ -71,7 +71,6 @@ class MockCacheManager:
self.get_calls = []
self.set_calls = []
self.delete_calls = []
self.get_cached_data_with_strategy_calls = []
# Real temp dir for plugins that write/read files under cache_dir.
# Registered for cleanup so each mock instance doesn't leak a tmp dir.
self.cache_dir = tempfile.mkdtemp(prefix="ledmatrix-mock-cache-")
@@ -109,24 +108,6 @@ class MockCacheManager:
self.delete_calls.append(key)
if key in self._cache:
del self._cache[key]
def get_cached_data_with_strategy(self, key: str, data_type: str = 'default') -> Optional[Any]:
"""Mock of CacheManager.get_cached_data_with_strategy (src/cache_manager.py).
The real method picks a max_age/memory_ttl strategy per data_type
(and extends it during market-closed hours for market data) before
delegating to get_cached_data(). None of that timing nuance matters
for a mock -- plugins under test just need the method to exist and
return whatever was cached, so this delegates straight to get().
"""
self.get_cached_data_with_strategy_calls.append({'key': key, 'data_type': data_type})
return self.get(key)
def save_cache(self, key: str, data: Any) -> None:
"""Mock of CacheManager.save_cache (src/cache_manager.py) -- the
write-side counterpart to get_cached_data_with_strategy, used by the
same real-CacheManager-oriented plugins. Delegates to set()."""
self.set(key, data)
if key in self._cache_timestamps:
del self._cache_timestamps[key]
@@ -137,7 +118,6 @@ class MockCacheManager:
self.get_calls = []
self.set_calls = []
self.delete_calls = []
self.get_cached_data_with_strategy_calls = []
class MockConfigManager:
@@ -15,7 +15,6 @@ PIL Image canvas and draws text using the actual project fonts.
import math
import os
import time
from contextlib import contextmanager
from pathlib import Path
from typing import Any, List, Optional, Tuple
@@ -63,9 +62,6 @@ class VisualTestDisplayManager:
# Matrix proxy (plugins access display_manager.matrix.width/height)
self.matrix = _MatrixProxy(width, height)
# Set while inside capture_mode(); mirrors DisplayManager's flag.
self._capture_mode_active = False
# Scrolling state (interface compat, no-op)
self._scrolling_state = {
'is_scrolling': False,
@@ -178,21 +174,6 @@ class VisualTestDisplayManager:
"""No-op for hardware; marks that display was updated."""
self.update_called = True
@contextmanager
def capture_mode(self):
"""
Interface parity with DisplayManager.capture_mode().
There is no hardware to suppress here, but Vegas mode's PluginAdapter
wraps every off-screen content fetch in this context, so the harness
must provide it for that code path to be exercisable in tests.
"""
self._capture_mode_active = True
try:
yield
finally:
self._capture_mode_active = False
def draw_text(self, text: str, x: Optional[int] = None, y: Optional[int] = None,
color: Tuple[int, int, int] = (255, 255, 255), small_font: bool = False,
font: Optional[Any] = None, centered: bool = False) -> None:
-31
View File
@@ -1,31 +0,0 @@
"""
Skin system: user-installable visual overlays for sports scoreboards.
A skin replaces only the rendering of a scoreboard (live / recent /
upcoming) while the host plugin keeps doing data fetching, scheduling,
caching, live priority, and vegas mode. See docs/SKIN_SYSTEM.md.
"""
from src.skin_system.skin_base import (
SKIN_API_VERSION,
VIEW_MODEL_VERSION,
ScoreboardSkin,
SkinContext,
)
from src.skin_system.skin_runtime import (
build_context,
discover_skins,
get_skins_directory,
load_skin,
)
__all__ = [
"SKIN_API_VERSION",
"VIEW_MODEL_VERSION",
"ScoreboardSkin",
"SkinContext",
"build_context",
"discover_skins",
"get_skins_directory",
"load_skin",
]
@@ -1,39 +0,0 @@
{
"id": "401570001",
"game_time": "7:05PM",
"game_date": "Jul 16th",
"start_time_utc": "2026-07-16T23:05:00+00:00",
"status_text": "Bot 7th",
"is_live": true,
"is_final": false,
"is_upcoming": false,
"is_halftime": false,
"is_period_break": false,
"home_abbr": "LAD",
"home_id": "19",
"home_score": "5",
"home_logo_path": "src/skin_system/fixtures/placeholder_home.png",
"home_logo_url": null,
"home_record": "58-33",
"away_abbr": "SF",
"away_id": "26",
"away_score": "3",
"away_logo_path": "src/skin_system/fixtures/placeholder_away.png",
"away_logo_url": null,
"away_record": "49-42",
"is_within_window": true,
"status": "STATUS_IN_PROGRESS",
"status_state": "in",
"inning": 7,
"inning_half": "bottom",
"balls": 3,
"strikes": 2,
"outs": 2,
"bases_occupied": [
true,
true,
true
],
"start_time": "2026-07-16T23:05:00Z",
"series_summary": "LAD leads 2-1"
}
@@ -1,39 +0,0 @@
{
"id": "401570001",
"game_time": "7:05PM",
"game_date": "Jul 16th",
"start_time_utc": "2026-07-16T23:05:00+00:00",
"status_text": "Final",
"is_live": false,
"is_final": true,
"is_upcoming": false,
"is_halftime": false,
"is_period_break": false,
"home_abbr": "LAD",
"home_id": "19",
"home_score": "5",
"home_logo_path": "src/skin_system/fixtures/placeholder_home.png",
"home_logo_url": null,
"home_record": "58-33",
"away_abbr": "SF",
"away_id": "26",
"away_score": "3",
"away_logo_path": "src/skin_system/fixtures/placeholder_away.png",
"away_logo_url": null,
"away_record": "49-42",
"is_within_window": true,
"status": "STATUS_FINAL",
"status_state": "post",
"inning": 9,
"inning_half": "top",
"balls": 0,
"strikes": 0,
"outs": 3,
"bases_occupied": [
false,
false,
false
],
"start_time": "2026-07-16T23:05:00Z",
"series_summary": "Series tied 2-2"
}
@@ -1,39 +0,0 @@
{
"id": "401570001",
"game_time": "7:05PM",
"game_date": "Jul 16th",
"start_time_utc": "2026-07-16T23:05:00+00:00",
"status_text": "7:05 PM",
"is_live": false,
"is_final": false,
"is_upcoming": true,
"is_halftime": false,
"is_period_break": false,
"home_abbr": "LAD",
"home_id": "19",
"home_score": "0",
"home_logo_path": "src/skin_system/fixtures/placeholder_home.png",
"home_logo_url": null,
"home_record": "58-33",
"away_abbr": "SF",
"away_id": "26",
"away_score": "0",
"away_logo_path": "src/skin_system/fixtures/placeholder_away.png",
"away_logo_url": null,
"away_record": "49-42",
"is_within_window": true,
"status": "STATUS_SCHEDULED",
"status_state": "pre",
"inning": 0,
"inning_half": "top",
"balls": 0,
"strikes": 0,
"outs": 0,
"bases_occupied": [
false,
false,
false
],
"start_time": "2026-07-16T23:05:00Z",
"series_summary": ""
}
@@ -1,28 +0,0 @@
{
"id": "401570001",
"game_time": "7:05PM",
"game_date": "Jul 16th",
"start_time_utc": "2026-07-16T23:05:00+00:00",
"status_text": "Q4 2:34",
"is_live": true,
"is_final": false,
"is_upcoming": false,
"is_halftime": false,
"is_period_break": false,
"home_abbr": "OKC",
"home_id": "19",
"home_score": "5",
"home_logo_path": "src/skin_system/fixtures/placeholder_home.png",
"home_logo_url": null,
"home_record": "",
"away_abbr": "MIN",
"away_id": "26",
"away_score": "3",
"away_logo_path": "src/skin_system/fixtures/placeholder_away.png",
"away_logo_url": null,
"away_record": "",
"is_within_window": true,
"period": 4,
"period_text": "Q4",
"clock": "2:34"
}
@@ -1,28 +0,0 @@
{
"id": "401570001",
"game_time": "7:05PM",
"game_date": "Jul 16th",
"start_time_utc": "2026-07-16T23:05:00+00:00",
"status_text": "Final",
"is_live": false,
"is_final": true,
"is_upcoming": false,
"is_halftime": false,
"is_period_break": false,
"home_abbr": "OKC",
"home_id": "19",
"home_score": "5",
"home_logo_path": "src/skin_system/fixtures/placeholder_home.png",
"home_logo_url": null,
"home_record": "",
"away_abbr": "MIN",
"away_id": "26",
"away_score": "3",
"away_logo_path": "src/skin_system/fixtures/placeholder_away.png",
"away_logo_url": null,
"away_record": "",
"is_within_window": true,
"period": 4,
"period_text": "Final",
"clock": "0:00"
}
@@ -1,28 +0,0 @@
{
"id": "401570001",
"game_time": "7:05PM",
"game_date": "Jul 16th",
"start_time_utc": "2026-07-16T23:05:00+00:00",
"status_text": "7:05 PM",
"is_live": false,
"is_final": false,
"is_upcoming": true,
"is_halftime": false,
"is_period_break": false,
"home_abbr": "OKC",
"home_id": "19",
"home_score": "0",
"home_logo_path": "src/skin_system/fixtures/placeholder_home.png",
"home_logo_url": null,
"home_record": "",
"away_abbr": "MIN",
"away_id": "26",
"away_score": "0",
"away_logo_path": "src/skin_system/fixtures/placeholder_away.png",
"away_logo_url": null,
"away_record": "",
"is_within_window": true,
"period": 0,
"period_text": "",
"clock": "0:00"
}
@@ -1,36 +0,0 @@
{
"id": "401570001",
"game_time": "7:05PM",
"game_date": "Jul 16th",
"start_time_utc": "2026-07-16T23:05:00+00:00",
"status_text": "Q3 8:12",
"is_live": true,
"is_final": false,
"is_upcoming": false,
"is_halftime": false,
"is_period_break": false,
"home_abbr": "KC",
"home_id": "19",
"home_score": "21",
"home_logo_path": "src/skin_system/fixtures/placeholder_home.png",
"home_logo_url": null,
"home_record": "58-33",
"away_abbr": "BUF",
"away_id": "26",
"away_score": "17",
"away_logo_path": "src/skin_system/fixtures/placeholder_away.png",
"away_logo_url": null,
"away_record": "49-42",
"is_within_window": true,
"period": 3,
"period_text": "Q3",
"clock": "8:12",
"home_timeouts": 2,
"away_timeouts": 3,
"down_distance_text": "3rd & 4",
"down_distance_text_long": "3rd & 4 at KC 22",
"is_redzone": true,
"possession": "12",
"possession_indicator": "away",
"scoring_event": null
}
@@ -1,36 +0,0 @@
{
"id": "401570001",
"game_time": "7:05PM",
"game_date": "Jul 16th",
"start_time_utc": "2026-07-16T23:05:00+00:00",
"status_text": "Final",
"is_live": false,
"is_final": true,
"is_upcoming": false,
"is_halftime": false,
"is_period_break": false,
"home_abbr": "KC",
"home_id": "19",
"home_score": "21",
"home_logo_path": "src/skin_system/fixtures/placeholder_home.png",
"home_logo_url": null,
"home_record": "58-33",
"away_abbr": "BUF",
"away_id": "26",
"away_score": "17",
"away_logo_path": "src/skin_system/fixtures/placeholder_away.png",
"away_logo_url": null,
"away_record": "49-42",
"is_within_window": true,
"period": 4,
"period_text": "Final",
"clock": "0:00",
"home_timeouts": 0,
"away_timeouts": 0,
"down_distance_text": "",
"down_distance_text_long": "",
"is_redzone": false,
"possession": null,
"possession_indicator": null,
"scoring_event": null
}
@@ -1,36 +0,0 @@
{
"id": "401570001",
"game_time": "7:05PM",
"game_date": "Jul 16th",
"start_time_utc": "2026-07-16T23:05:00+00:00",
"status_text": "7:05 PM",
"is_live": false,
"is_final": false,
"is_upcoming": true,
"is_halftime": false,
"is_period_break": false,
"home_abbr": "KC",
"home_id": "19",
"home_score": "0",
"home_logo_path": "src/skin_system/fixtures/placeholder_home.png",
"home_logo_url": null,
"home_record": "58-33",
"away_abbr": "BUF",
"away_id": "26",
"away_score": "0",
"away_logo_path": "src/skin_system/fixtures/placeholder_away.png",
"away_logo_url": null,
"away_record": "49-42",
"is_within_window": true,
"period": 0,
"period_text": "",
"clock": "0:00",
"home_timeouts": 3,
"away_timeouts": 3,
"down_distance_text": "",
"down_distance_text_long": "",
"is_redzone": false,
"possession": null,
"possession_indicator": null,
"scoring_event": null
}
-32
View File
@@ -1,32 +0,0 @@
{
"id": "401570001",
"game_time": "7:05PM",
"game_date": "Jul 16th",
"start_time_utc": "2026-07-16T23:05:00+00:00",
"status_text": "P3 14:55",
"is_live": true,
"is_final": false,
"is_upcoming": false,
"is_halftime": false,
"is_period_break": false,
"home_abbr": "COL",
"home_id": "19",
"home_score": "2",
"home_logo_path": "src/skin_system/fixtures/placeholder_home.png",
"home_logo_url": null,
"home_record": "58-33",
"away_abbr": "VGK",
"away_id": "26",
"away_score": "2",
"away_logo_path": "src/skin_system/fixtures/placeholder_away.png",
"away_logo_url": null,
"away_record": "49-42",
"is_within_window": true,
"period": 3,
"period_text": "P3",
"clock": "14:55",
"power_play": true,
"penalties": [],
"home_shots": 27,
"away_shots": 31
}
@@ -1,32 +0,0 @@
{
"id": "401570001",
"game_time": "7:05PM",
"game_date": "Jul 16th",
"start_time_utc": "2026-07-16T23:05:00+00:00",
"status_text": "Final/OT",
"is_live": false,
"is_final": true,
"is_upcoming": false,
"is_halftime": false,
"is_period_break": false,
"home_abbr": "COL",
"home_id": "19",
"home_score": "3",
"home_logo_path": "src/skin_system/fixtures/placeholder_home.png",
"home_logo_url": null,
"home_record": "58-33",
"away_abbr": "VGK",
"away_id": "26",
"away_score": "2",
"away_logo_path": "src/skin_system/fixtures/placeholder_away.png",
"away_logo_url": null,
"away_record": "49-42",
"is_within_window": true,
"period": 5,
"period_text": "Final/OT",
"clock": "0:00",
"power_play": false,
"penalties": [],
"home_shots": 35,
"away_shots": 33
}
@@ -1,32 +0,0 @@
{
"id": "401570001",
"game_time": "7:05PM",
"game_date": "Jul 16th",
"start_time_utc": "2026-07-16T23:05:00+00:00",
"status_text": "7:05 PM",
"is_live": false,
"is_final": false,
"is_upcoming": true,
"is_halftime": false,
"is_period_break": false,
"home_abbr": "COL",
"home_id": "19",
"home_score": "0",
"home_logo_path": "src/skin_system/fixtures/placeholder_home.png",
"home_logo_url": null,
"home_record": "58-33",
"away_abbr": "VGK",
"away_id": "26",
"away_score": "0",
"away_logo_path": "src/skin_system/fixtures/placeholder_away.png",
"away_logo_url": null,
"away_record": "49-42",
"is_within_window": true,
"period": 0,
"period_text": "",
"clock": "0:00",
"power_play": false,
"penalties": [],
"home_shots": 0,
"away_shots": 0
}
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-171
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@@ -1,171 +0,0 @@
"""
Skin API: the classes a skin author works with.
A skin is a directory under skins/<skin-id>/ containing a skin.json
manifest and a Python module exposing a ScoreboardSkin subclass. The
host (a sports scoreboard's base classes) builds a SkinContext per
render and calls render_live / render_recent / render_upcoming with the
game view model. The skin draws onto ctx.canvas and returns True; the
host composites the canvas onto the display. A skin never talks to the
display, the network, or the plugin directly.
Skin API Version: 1.0.0
View Model Version: 1.0
"""
from abc import ABC
from dataclasses import dataclass, field
from typing import Any, Callable, Dict, Optional, Tuple, Union
from PIL import Image, ImageDraw
try:
import freetype
except ImportError: # pragma: no cover - freetype ships with the project deps
freetype = None
from src.adaptive_layout import FitResult, LayoutContext, Region
# Major must match a skin manifest's skin_api_version major or the skin
# is refused at load time (renames/removals bump major; additions minor).
SKIN_API_VERSION = "1.0.0"
# Version of the guaranteed `game` dict keys (see docs/CREATING_SKINS.md).
VIEW_MODEL_VERSION = "1.0"
def _draw_bdf_text_on(draw: ImageDraw.ImageDraw, text: str, x: int, y: int,
color: Tuple[int, int, int], face: Any,
clip_w: int, clip_h: int) -> None:
"""Render a freetype BDF face glyph-by-glyph onto an arbitrary canvas.
DisplayManager._draw_bdf_text only draws onto the panel image; skins
draw onto their own canvas, so the fitted-font path (fit_text can
return freetype faces) needs this standalone equivalent.
"""
try:
ascender_px = face.size.ascender >> 6
except Exception:
ascender_px = 0
baseline_y = y + ascender_px
for char in text:
face.load_char(char)
bitmap = face.glyph.bitmap
glyph_left = face.glyph.bitmap_left
glyph_top = face.glyph.bitmap_top
for i in range(bitmap.rows):
for j in range(bitmap.width):
byte_index = i * bitmap.pitch + (j // 8)
if byte_index < len(bitmap.buffer) and \
bitmap.buffer[byte_index] & (1 << (7 - (j % 8))):
px = x + glyph_left + j
py = baseline_y - glyph_top + i
if 0 <= px < clip_w and 0 <= py < clip_h:
draw.point((px, py), fill=color)
x += face.glyph.advance.x >> 6
@dataclass
class SkinContext:
"""Everything a skin may touch during one render call.
The canvas is a fresh RGB image sized to the current display (or
vegas card). Draw onto it via the helpers below or raw ``draw``;
never call display/update methods the host composites the canvas.
"""
canvas: Image.Image
draw: ImageDraw.ImageDraw
layout: LayoutContext
width: int
height: int
fonts: Dict[str, Any]
options: Dict[str, Any]
logger: Any
sport: Optional[str] = None
view_model_version: str = VIEW_MODEL_VERSION
# load_logo("home") / load_logo("away") -> RGBA PIL image or None.
# Bound to the current game; hits the host's logo cache (never loads
# from disk twice), downloads missing logos like the built-in layout.
load_logo: Callable[[str], Optional[Image.Image]] = field(default=lambda side: None)
# draw_text_outlined(text, (x, y), font, fill=..., outline_color=...)
# — the classic scorebug outlined text, drawn onto this canvas.
# TTF fonts only (ctx.fonts values are TTF); for ladder-fitted fonts
# use draw_fit / draw_text, which handle BDF faces too.
draw_text_outlined: Callable[..., None] = field(default=lambda *a, **k: None)
def draw_text(self, text: str, x: int, y: int,
color: Tuple[int, int, int] = (255, 255, 255),
font: Any = None) -> None:
"""Draw text at a top-left position, handling both PIL fonts and
the freetype BDF faces that layout.fit_text can return."""
if font is None:
font = self.fonts.get('time')
if freetype is not None and isinstance(font, freetype.Face):
_draw_bdf_text_on(self.draw, text, int(x), int(y), color, font,
self.width, self.height)
else:
self.draw.text((int(x), int(y)), text, font=font, fill=color)
def draw_fit(self, fit: FitResult, box: Union[Region, Tuple[int, int]],
color: Tuple[int, int, int] = (255, 255, 255),
align: str = "center", valign: str = "center") -> None:
"""Draw a layout.fit_text() result aligned within a Region — the
canvas-local equivalent of adaptive_layout.draw_fitted_text."""
region = box if isinstance(box, Region) else Region(0, 0, box[0], box[1])
x, y = region.align_xy(fit.width, fit.height, align, valign)
self.draw_text(fit.text, x, y - fit.y_offset, color=color, font=fit.font)
def draw_image(self, img: Optional[Image.Image],
box: Union[Region, Tuple[int, int]], *,
mode: str = "contain", align: str = "center",
valign: str = "center", cache_key: Any = None) -> None:
"""Fit an image (a logo, art) into a Region and paste it, honoring
alpha. Silently no-ops on None so `ctx.draw_image(ctx.load_logo(
'home'), ...)` stays safe when a logo is missing."""
if img is None:
return
region = box if isinstance(box, Region) else Region(0, 0, box[0], box[1])
fitted = self.layout.fit_image(img, region, mode=mode,
cache_key=cache_key)
result = fitted.image # fit_image returns an ImageFitResult (always RGBA)
if result is None:
return
x, y = region.align_xy(result.width, result.height, align, valign)
self.canvas.paste(result, (int(x), int(y)), result)
class ScoreboardSkin(ABC):
"""Base class for scoreboard skins.
Override only the modes you want to restyle; any mode you leave
unimplemented (or return False from) falls back to the plugin's
built-in renderer, so a live-only skin still gets recent/upcoming
screens for free.
Skins should be stateless: three host instances (live, recent,
upcoming) each hold their own skin instance, and a render must be
derivable from (ctx, game) alone.
"""
SKIN_API_VERSION = SKIN_API_VERSION
def __init__(self, manifest: Dict[str, Any], options: Dict[str, Any]):
self.manifest = manifest
self.options = options or {}
def render_live(self, ctx: SkinContext, game: Dict[str, Any]) -> bool:
return False
def render_recent(self, ctx: SkinContext, game: Dict[str, Any]) -> bool:
return False
def render_upcoming(self, ctx: SkinContext, game: Dict[str, Any]) -> bool:
return False
def render_vegas_card(self, ctx: SkinContext,
game: Dict[str, Any]) -> Optional[Image.Image]:
"""Render one vegas scroll card at ctx.width x ctx.height. Return
the finished image, or None to let the host use its default vegas
rendering (which captures the regular display output)."""
return None
-352
View File
@@ -1,352 +0,0 @@
"""
Skin runtime: discovery, validation, loading, and context building.
Deliberately generic this module knows nothing about sports beyond
passing a `sport` label through; the sports flavor lives in skin_base
(ScoreboardSkin) and in the hosts that call build_context.
Every failure path here logs and returns None: a broken or missing skin
must never take down the plugin that references it the host falls
back to its built-in renderer.
"""
import importlib.util
import json
import sys
import threading
from pathlib import Path
from typing import Any, Dict, Optional, Tuple
from PIL import Image, ImageDraw
from src.adaptive_layout import LayoutContext
from src.logging_config import get_logger
from src.skin_system.skin_base import (
SKIN_API_VERSION,
ScoreboardSkin,
SkinContext,
)
logger = get_logger(__name__)
_REQUIRED_MANIFEST_FIELDS = ("id", "name", "version", "skin_api_version", "class_name")
_DEFAULT_ENTRY_POINT = "skin.py"
_lock = threading.RLock()
# skins_dir -> (fingerprint, {skin_id: manifest+path})
_discovery_cache: Dict[str, Tuple[Tuple, Dict[str, Dict[str, Any]]]] = {}
_shared_layout_font_manager: Optional[Any] = None
def _get_font_manager() -> Any:
"""Shared FontManager for skin LayoutContexts. SportsCore hosts don't
carry a plugin_manager, so skins share one module-level FontManager
the same shape as base_plugin._fallback_font_manager, constructed
directly so rendering never has to import the whole plugin system."""
global _shared_layout_font_manager
if _shared_layout_font_manager is None:
from src.font_manager import FontManager
_shared_layout_font_manager = FontManager({})
return _shared_layout_font_manager
def get_skins_directory() -> Path:
"""Central skins directory: <project_root>/skins. Lives outside the
plugin directories on purpose plugin reinstall/update deletes the
whole plugin directory, and a skin must survive that."""
return Path(__file__).resolve().parents[2] / "skins"
def _major(version: str) -> Optional[int]:
try:
return int(str(version).split(".")[0])
except (ValueError, AttributeError, IndexError):
return None
def _read_manifest(skin_dir: Path) -> Optional[Dict[str, Any]]:
manifest_path = skin_dir / "skin.json"
if not manifest_path.is_file():
return None
try:
with open(manifest_path, "r", encoding="utf-8") as f:
manifest = json.load(f)
except (OSError, json.JSONDecodeError) as e:
logger.error("Skin manifest %s is unreadable: %s", manifest_path, e)
return None
missing = [k for k in _REQUIRED_MANIFEST_FIELDS if not manifest.get(k)]
if missing:
logger.error("Skin manifest %s missing required fields: %s",
manifest_path, ", ".join(missing))
return None
if manifest["id"] != skin_dir.name:
logger.warning("Skin manifest id %r does not match directory name %r",
manifest["id"], skin_dir.name)
manifest["_skin_dir"] = str(skin_dir)
return manifest
def _discovery_fingerprint(skins_dir: Path) -> Optional[Tuple]:
"""Cache key for a skins directory: its mtime plus every skin.json's
(path, mtime). The directory mtime alone misses in-place manifest edits
(a skin updated without adding/removing entries)."""
try:
parts = [skins_dir.stat().st_mtime]
for manifest_path in sorted(skins_dir.glob("*/skin.json")):
parts.append((str(manifest_path), manifest_path.stat().st_mtime))
return tuple(parts)
except OSError:
return None
def discover_skins(skins_dir: Optional[Path] = None,
force_refresh: bool = False) -> Dict[str, Dict[str, Any]]:
"""Return {skin_id: manifest} for every valid skin package installed.
Cached per directory and invalidated when the directory or any
skin.json changes; pass force_refresh to bypass.
"""
skins_dir = Path(skins_dir) if skins_dir else get_skins_directory()
cache_key = str(skins_dir)
fingerprint = _discovery_fingerprint(skins_dir)
if fingerprint is None:
return {}
with _lock:
cached = _discovery_cache.get(cache_key)
if cached and not force_refresh and cached[0] == fingerprint:
return dict(cached[1])
skins: Dict[str, Dict[str, Any]] = {}
for entry in sorted(skins_dir.iterdir()):
if not entry.is_dir() or entry.name.startswith((".", "_")):
continue
manifest = _read_manifest(entry)
if manifest:
skins[manifest["id"]] = manifest
_discovery_cache[cache_key] = (fingerprint, skins)
return dict(skins)
def skin_targets(manifest: Dict[str, Any]) -> Tuple[list, list]:
"""(sports, sport_keys) a skin declares it supports."""
targets = manifest.get("targets") or {}
return (list(targets.get("sports") or []),
list(targets.get("sport_keys") or []))
def skin_matches_target(manifest: Dict[str, Any], sport: Optional[str],
sport_key: Optional[str]) -> bool:
"""True when the skin declares support for this sport family or exact
sport key. A skin with no targets at all matches everything."""
sports, sport_keys = skin_targets(manifest)
if not sports and not sport_keys:
return True
if sport and sport in sports:
return True
if sport_key and sport_key in sport_keys:
return True
return False
def skins_for_plugin(plugin_id: str,
skins: Optional[Dict[str, Dict[str, Any]]] = None) -> Dict[str, Dict[str, Any]]:
"""Installed skins that plausibly apply to a plugin, for UI dropdowns.
A skin matches when the plugin id is listed in targets.plugins, or any
declared sport / sport_key appears as a token of the plugin id (so a
skin targeting sports=["baseball"] matches "baseball-scoreboard", and
sport_keys=["milb"] matches "milb-scoreboard")."""
if skins is None:
skins = discover_skins()
tokens = set(str(plugin_id).lower().replace("-", "_").split("_"))
matched = {}
for skin_id, manifest in skins.items():
targets = manifest.get("targets") or {}
if plugin_id in (targets.get("plugins") or []):
matched[skin_id] = manifest
continue
sports, sport_keys = skin_targets(manifest)
if any(str(t).lower() in tokens for t in sports + sport_keys):
matched[skin_id] = manifest
return matched
def _load_skin_module(skin_id: str, skin_dir: Path, entry_point: str) -> Optional[Any]:
"""Import the skin's entry module under a namespaced sys.modules key,
namespacing its sibling .py files the same way the collision-
avoidance scheme plugins use (plugin_loader._namespace_plugin_modules),
so two skins can both ship a helpers.py.
The entry module is cached: the live/recent/upcoming hosts all load
the same skin, and only the first load executes any code. (A skin
whose *code* changed on disk needs a service restart to take effect
Python modules can't be safely hot-swapped.)
"""
entry_path = skin_dir / entry_point
if not entry_path.is_file():
logger.error("Skin '%s' entry point not found: %s", skin_id, entry_path)
return None
module_name = f"_skin_{skin_id}_{Path(entry_point).stem}"
with _lock:
cached_entry = sys.modules.get(module_name)
if cached_entry is not None:
return cached_entry
# Import siblings under their namespaced alias, and *bind* the bare
# name (cached or fresh) so `import helpers` inside the entry module
# resolves to this skin's copy. The bare bindings are transient —
# restored below so another skin's identically-named sibling can't
# be shadowed by ours.
replaced_bare: Dict[str, Any] = {}
try:
for sibling in skin_dir.glob("*.py"):
if sibling.name == entry_point:
continue
alias = f"_skin_{skin_id}_{sibling.stem}"
module = sys.modules.get(alias)
if module is None:
spec = importlib.util.spec_from_file_location(alias, sibling)
if not spec or not spec.loader:
continue
module = importlib.util.module_from_spec(spec)
sys.modules[alias] = module
replaced_bare.setdefault(sibling.stem, sys.modules.get(sibling.stem))
sys.modules[sibling.stem] = module
try:
spec.loader.exec_module(module)
except Exception as e:
logger.error("Skin '%s' sibling module %s failed to import: %s",
skin_id, sibling.name, e, exc_info=True)
sys.modules.pop(alias, None)
return None
else:
replaced_bare.setdefault(sibling.stem, sys.modules.get(sibling.stem))
sys.modules[sibling.stem] = module
try:
spec = importlib.util.spec_from_file_location(module_name, entry_path)
if not spec or not spec.loader:
logger.error("Skin '%s': could not create import spec for %s",
skin_id, entry_path)
return None
module = importlib.util.module_from_spec(spec)
sys.modules[module_name] = module
spec.loader.exec_module(module)
return module
except Exception as e:
sys.modules.pop(module_name, None)
logger.error("Skin '%s' failed to import: %s", skin_id, e, exc_info=True)
return None
finally:
for bare_name, previous in replaced_bare.items():
if previous is None:
sys.modules.pop(bare_name, None)
else:
sys.modules[bare_name] = previous
def load_skin(skin_id: str, sport: Optional[str] = None,
sport_key: Optional[str] = None,
options: Optional[Dict[str, Any]] = None,
skins_dir: Optional[Path] = None) -> Optional[ScoreboardSkin]:
"""Load and instantiate a skin. Returns None (after logging why) on
any failure callers treat None as 'use the built-in renderer'."""
skins = discover_skins(skins_dir)
manifest = skins.get(skin_id)
if manifest is None:
logger.warning("Skin '%s' is configured but not installed under %s; "
"using built-in renderer",
skin_id, skins_dir or get_skins_directory())
return None
manifest_major = _major(manifest.get("skin_api_version"))
api_major = _major(SKIN_API_VERSION)
if manifest_major != api_major:
logger.error("Skin '%s' targets skin API %s but this LEDMatrix "
"provides %s — the skin needs an update; using "
"built-in renderer",
skin_id, manifest.get("skin_api_version"), SKIN_API_VERSION)
return None
if not skin_matches_target(manifest, sport, sport_key):
# Soft: the user explicitly configured it, so warn but load anyway
# (a baseball skin may render an acceptable generic scoreboard).
logger.warning("Skin '%s' does not declare support for sport=%r / "
"sport_key=%r; loading anyway", skin_id, sport, sport_key)
skin_dir = Path(manifest["_skin_dir"])
module = _load_skin_module(skin_id, skin_dir,
manifest.get("entry_point", _DEFAULT_ENTRY_POINT))
if module is None:
return None
class_name = manifest["class_name"]
skin_class = getattr(module, class_name, None)
if skin_class is None or not isinstance(skin_class, type) or \
not issubclass(skin_class, ScoreboardSkin):
logger.error("Skin '%s': %s is missing or not a ScoreboardSkin subclass",
skin_id, class_name)
return None
try:
return skin_class(manifest, options or {})
except Exception as e:
logger.error("Skin '%s' failed to instantiate: %s", skin_id, e, exc_info=True)
return None
def build_context(host: Any, game: Dict[str, Any],
size: Optional[Tuple[int, int]] = None) -> SkinContext:
"""Build a SkinContext for one render call.
`host` is a SportsCore-style object: display_manager, fonts, logger,
sport, skin_options, _load_and_resize_logo, _draw_text_with_outline.
`size` overrides the canvas size (vegas cards); default is the
current display size read live from the display manager.
"""
if size is not None:
width, height = int(size[0]), int(size[1])
else:
dm = host.display_manager
width = getattr(dm, "width", None) or dm.matrix.width
height = getattr(dm, "height", None) or dm.matrix.height
canvas = Image.new("RGB", (width, height), (0, 0, 0))
draw = ImageDraw.Draw(canvas)
layout = LayoutContext(width, height, _get_font_manager())
def load_logo(side: str) -> Optional[Image.Image]:
if side not in ("home", "away"):
return None
try:
logo_path = game.get(f"{side}_logo_path")
if logo_path is not None and not isinstance(logo_path, Path):
logo_path = Path(logo_path)
return host._load_and_resize_logo(
game.get(f"{side}_id"), game.get(f"{side}_abbr"),
logo_path, game.get(f"{side}_logo_url"))
except Exception as e:
host.logger.warning("Skin logo load failed for %s: %s", side, e)
return None
def draw_text_outlined(text, position, font, fill=(255, 255, 255),
outline_color=(0, 0, 0)):
host._draw_text_with_outline(draw, text, position, font,
fill=fill, outline_color=outline_color)
return SkinContext(
canvas=canvas,
draw=draw,
layout=layout,
width=width,
height=height,
fonts=dict(host.fonts),
options=dict(getattr(host, "skin_options", {}) or {}),
logger=host.logger,
sport=getattr(host, "sport", None),
load_logo=load_logo,
draw_text_outlined=draw_text_outlined,
)
-112
View File
@@ -21,41 +21,6 @@ class VegasModeConfig:
scroll_speed: float = 50.0 # Pixels per second
separator_width: int = 32 # Gap between plugins (pixels)
# Gap between rows contributed by the *same* plugin. separator_width marks
# the handoff from one plugin to the next; applying it between every image
# forced a 32px chasm between each row of a per-row ticker (the F1
# scoreboard renders its own rows 4px apart), which both looked wrong and
# silently inflated the width that plugin occupied.
intra_plugin_gap: int = 8
# Content density
#
# Plugins that render onto a full-display canvas contribute that whole
# canvas to the ticker, blank margins included. On a wide panel that is the
# dominant source of dead air: a plugin drawing 35px of text on a 512px
# canvas otherwise buys 9.5s of black at 50px/s. Trimming reclaims it.
auto_trim: bool = True
trim_threshold: int = 10 # Per-channel value a pixel must exceed to be "ink"
content_padding: int = 8 # Blank columns kept either side of trimmed content
min_plugin_width: int = 8 # Segments narrower than this after trim are dropped
# Columns of blank lead-in before the first item of a cycle. ScrollHelper
# defaults this to a full display width, which reads as the display being
# switched off at the start of every cycle.
lead_in_width: int = 0
# How many plugins are composed into one scroll cycle. Kept separate from
# buffer_ahead (which is only a prefetch low-water mark) because the two
# were previously the same number: a buffer_ahead of 2 meant just 3 plugins
# per cycle, so a 20-plugin install took seven cycles to come around.
plugins_per_cycle: int = 6
# Cap on one plugin's share of a cycle, as a multiple of display width.
# A single ticker returning 7,000px would otherwise hold the panel for over
# two minutes. Overflow is deferred to later cycles rather than discarded.
# 0 disables the cap.
max_plugin_width_ratio: float = 3.0
# Plugin management
plugin_order: List[str] = field(default_factory=list)
excluded_plugins: Set[str] = field(default_factory=set)
@@ -90,15 +55,6 @@ class VegasModeConfig:
enabled=vegas_config.get('enabled', False),
scroll_speed=float(vegas_config.get('scroll_speed', 50.0)),
separator_width=int(vegas_config.get('separator_width', 32)),
intra_plugin_gap=int(vegas_config.get('intra_plugin_gap', 8)),
auto_trim=vegas_config.get('auto_trim', True),
trim_threshold=int(vegas_config.get('trim_threshold', 10)),
content_padding=int(vegas_config.get('content_padding', 8)),
min_plugin_width=int(vegas_config.get('min_plugin_width', 8)),
lead_in_width=int(vegas_config.get('lead_in_width', 0)),
plugins_per_cycle=int(vegas_config.get('plugins_per_cycle', 6)),
max_plugin_width_ratio=float(
vegas_config.get('max_plugin_width_ratio', 3.0)),
plugin_order=list(vegas_config.get('plugin_order', [])),
excluded_plugins=set(vegas_config.get('excluded_plugins', [])),
target_fps=int(vegas_config.get('target_fps', 125)),
@@ -116,14 +72,6 @@ class VegasModeConfig:
'enabled': self.enabled,
'scroll_speed': self.scroll_speed,
'separator_width': self.separator_width,
'intra_plugin_gap': self.intra_plugin_gap,
'auto_trim': self.auto_trim,
'trim_threshold': self.trim_threshold,
'content_padding': self.content_padding,
'min_plugin_width': self.min_plugin_width,
'lead_in_width': self.lead_in_width,
'plugins_per_cycle': self.plugins_per_cycle,
'max_plugin_width_ratio': self.max_plugin_width_ratio,
'plugin_order': self.plugin_order,
'excluded_plugins': list(self.excluded_plugins),
'target_fps': self.target_fps,
@@ -209,49 +157,6 @@ class VegasModeConfig:
if self.buffer_ahead > 5:
errors.append(f"buffer_ahead must be <= 5, got {self.buffer_ahead}")
if self.intra_plugin_gap < 0:
errors.append(
f"intra_plugin_gap must be >= 0, got {self.intra_plugin_gap}")
if self.intra_plugin_gap > 128:
errors.append(
f"intra_plugin_gap must be <= 128, got {self.intra_plugin_gap}")
if not 0 <= self.trim_threshold <= 254:
errors.append(
f"trim_threshold must be between 0 and 254, got {self.trim_threshold}")
if self.content_padding < 0:
errors.append(
f"content_padding must be >= 0, got {self.content_padding}")
if self.content_padding > 128:
errors.append(
f"content_padding must be <= 128, got {self.content_padding}")
if self.min_plugin_width < 0:
errors.append(
f"min_plugin_width must be >= 0, got {self.min_plugin_width}")
# Bounded because every segment narrower than this is dropped — an
# unbounded value would discard every plugin and leave a blank ticker.
if self.min_plugin_width > 512:
errors.append(
f"min_plugin_width must be <= 512, got {self.min_plugin_width}")
if self.lead_in_width < 0:
errors.append(
f"lead_in_width must be >= 0, got {self.lead_in_width}")
if self.plugins_per_cycle < 1:
errors.append(
f"plugins_per_cycle must be >= 1, got {self.plugins_per_cycle}")
if self.plugins_per_cycle > 50:
errors.append(
f"plugins_per_cycle must be <= 50, got {self.plugins_per_cycle}")
if self.max_plugin_width_ratio < 0:
errors.append(
"max_plugin_width_ratio must be >= 0 "
f"(0 disables the cap), got {self.max_plugin_width_ratio}")
return errors
def update(self, new_config: Dict[str, Any]) -> None:
@@ -269,23 +174,6 @@ class VegasModeConfig:
self.scroll_speed = float(vegas_config['scroll_speed'])
if 'separator_width' in vegas_config:
self.separator_width = int(vegas_config['separator_width'])
if 'intra_plugin_gap' in vegas_config:
self.intra_plugin_gap = int(vegas_config['intra_plugin_gap'])
if 'auto_trim' in vegas_config:
self.auto_trim = vegas_config['auto_trim']
if 'trim_threshold' in vegas_config:
self.trim_threshold = int(vegas_config['trim_threshold'])
if 'content_padding' in vegas_config:
self.content_padding = int(vegas_config['content_padding'])
if 'min_plugin_width' in vegas_config:
self.min_plugin_width = int(vegas_config['min_plugin_width'])
if 'lead_in_width' in vegas_config:
self.lead_in_width = int(vegas_config['lead_in_width'])
if 'plugins_per_cycle' in vegas_config:
self.plugins_per_cycle = int(vegas_config['plugins_per_cycle'])
if 'max_plugin_width_ratio' in vegas_config:
self.max_plugin_width_ratio = float(
vegas_config['max_plugin_width_ratio'])
if 'plugin_order' in vegas_config:
self.plugin_order = list(vegas_config['plugin_order'])
if 'excluded_plugins' in vegas_config:
+1 -5
View File
@@ -64,7 +64,7 @@ class VegasModeCoordinator:
self.plugin_manager = plugin_manager
# Initialize components
self.plugin_adapter = PluginAdapter(display_manager, self.vegas_config)
self.plugin_adapter = PluginAdapter(display_manager)
self.stream_manager = StreamManager(
self.vegas_config,
plugin_manager,
@@ -505,10 +505,6 @@ class VegasModeCoordinator:
# Update components
self.render_pipeline.update_config(new_vegas_config)
self.stream_manager.config = new_vegas_config
self.plugin_adapter.config = new_vegas_config
# Cached segments were trimmed under the old settings, so drop them
# or a changed trim/padding value would not visibly take effect.
self.plugin_adapter.invalidate_cache()
# Force refresh of stream manager to pick up plugin_order/buffer changes
self.stream_manager._last_refresh = 0
-341
View File
@@ -1,341 +0,0 @@
"""
Geometry primitives for Vegas Mode.
Pure, side-effect-free measurements over PIL images. Two consumers:
- ``PluginAdapter`` trims the blank margins plugins bake into their content
before it enters the ticker (see ``trim_to_content``).
- ``scripts/dev/vegas_audit.py`` reports how much of the composed ticker is
dead space (see ``dead_window_stats``).
Keeping both on the same primitives means the number the audit reports is the
number the trimmer acted on.
All column scans go through numpy: a Python-level per-column loop over a
17,000px-wide ticker image takes seconds, which is far too slow for the render
path.
"""
from typing import NamedTuple, Optional, Tuple
import numpy as np
from PIL import Image
# A pixel counts as "ink" when any channel exceeds this. Chosen to ignore the
# 1-2/255 noise that JPEG-sourced logos and alpha compositing leave behind in
# nominally black areas, while still treating any deliberately drawn dark grey
# as real content.
DEFAULT_INK_THRESHOLD = 10
# A window counts as "dead" when this fraction of its columns carry no ink.
DEFAULT_DEAD_WINDOW_RATIO = 0.95
def column_has_ink(img: Image.Image, threshold: int = DEFAULT_INK_THRESHOLD) -> np.ndarray:
"""
Return a boolean array, one entry per image column, True where the column
contains at least one pixel brighter than ``threshold`` in any channel.
Args:
img: Image to scan (converted to RGB internally)
threshold: Per-channel value a pixel must exceed to count as ink
Returns:
Bool array of shape (width,)
"""
arr = np.asarray(img if img.mode == 'RGB' else img.convert('RGB'))
if arr.ndim != 3:
# Degenerate/empty image — treat every column as blank.
return np.zeros(img.width, dtype=bool)
# Collapse rows and channels: a column is ink if any pixel in it is bright.
return arr.max(axis=(0, 2)) > threshold
def content_bounds(
img: Image.Image, threshold: int = DEFAULT_INK_THRESHOLD
) -> Optional[Tuple[int, int]]:
"""
Find the first and last columns containing ink.
Args:
img: Image to measure
threshold: Ink threshold
Returns:
(first_col, last_col) inclusive, or None if the image is entirely blank
"""
ink = column_has_ink(img, threshold)
if not ink.any():
return None
first = int(ink.argmax())
last = len(ink) - 1 - int(ink[::-1].argmax())
return first, last
class TrimResult(NamedTuple):
"""Outcome of a ``trim_to_content`` call."""
image: Optional[Image.Image] # None when the source was entirely blank
original_width: int
trimmed_left: int
trimmed_right: int
@property
def is_blank(self) -> bool:
"""True when the source image carried no ink at all."""
return self.image is None
@property
def width(self) -> int:
"""Width after trimming (0 for a blank source)."""
return 0 if self.image is None else self.image.width
@property
def removed(self) -> int:
"""Total columns removed."""
return self.trimmed_left + self.trimmed_right
def trim_to_content(
img: Image.Image,
threshold: int = DEFAULT_INK_THRESHOLD,
padding: int = 0,
) -> TrimResult:
"""
Crop blank columns off the left and right edges of an image.
Only the outer edges are considered. Blank columns *between* two pieces of
content are deliberately preserved those are the plugin's own layout
(e.g. a logo on the left and a score on the right), and closing them up
would corrupt the design rather than reclaim dead space.
A plugin drawing on a non-black background is unaffected: every column of a
filled background carries ink, so there is nothing to trim.
Args:
img: Image to trim
threshold: Ink threshold
padding: Columns of the original blank margin to keep on each side, as
breathing room. Capped at what the margin actually contains, so
this never widens the image beyond its original bounds.
Returns:
TrimResult. When the image is entirely blank, ``image`` is None and the
caller decides whether to skip the plugin.
"""
bounds = content_bounds(img, threshold)
if bounds is None:
return TrimResult(None, img.width, 0, 0)
first, last = bounds
pad = max(0, padding)
left = max(0, first - pad)
right = min(img.width, last + 1 + pad)
if left == 0 and right == img.width:
return TrimResult(img, img.width, 0, 0)
cropped = img.crop((left, 0, right, img.height))
return TrimResult(cropped, img.width, left, img.width - right)
def find_blank_cut(
img: Image.Image,
target: int,
search_radius: int,
threshold: int = DEFAULT_INK_THRESHOLD,
) -> int:
"""
Find a column near ``target`` that carries no ink, so an image can be cut
there without slicing through a glyph or logo.
Used when a single oversized segment has to be narrowed to fit a width
budget. Cutting at an arbitrary column would leave half a character
hanging at the panel edge; snapping to the nearest gap hides the cut.
Args:
img: Image to cut
target: Preferred cut column
search_radius: How far either side of ``target`` to look
threshold: Ink threshold
Returns:
A blank column within the search window, or ``target`` clamped to the
image bounds when the window contains no blank column at all.
"""
width = img.width
target = max(0, min(target, width))
if search_radius <= 0 or width == 0:
return target
ink = column_has_ink(img, threshold)
lo = max(0, target - search_radius)
hi = min(width - 1, target + search_radius)
# Walk outwards from target so the nearest gap wins.
for offset in range(0, search_radius + 1):
right = target + offset
if right <= hi and not ink[right]:
return right
left = target - offset
if left >= lo and not ink[left]:
return left
return target
class DeadWindowStats(NamedTuple):
"""How much of a composed ticker reads as blank to a viewer."""
total_windows: int
dead_windows: int
longest_dead_run: int # consecutive dead windows (i.e. scroll steps)
@property
def dead_ratio(self) -> float:
"""Fraction of viewport positions that are effectively blank."""
if self.total_windows <= 0:
return 0.0
return self.dead_windows / self.total_windows
def dead_window_stats(
img: Image.Image,
viewport_width: int,
threshold: int = DEFAULT_INK_THRESHOLD,
dead_ratio: float = DEFAULT_DEAD_WINDOW_RATIO,
step: int = 1,
) -> DeadWindowStats:
"""
Slide a viewport across a composed ticker image and count how many
positions are effectively blank.
This models what the viewer actually experiences: the ticker is only ever
seen ``viewport_width`` columns at a time, so a stretch of blank wider than
the viewport becomes a period where the panel looks switched off. Measuring
per-window rather than per-column is what makes the result correspond to
perceived dead time.
Args:
img: Composed ticker image
viewport_width: Display width in pixels
threshold: Ink threshold
dead_ratio: Fraction of blank columns for a window to count as dead
step: Column stride between sampled windows. 1 is exact; larger values
trade precision for speed on very wide images.
Returns:
DeadWindowStats. ``longest_dead_run`` is in units of ``step`` columns,
so multiply by ``step`` for pixels.
"""
if viewport_width <= 0 or img.width <= 0:
return DeadWindowStats(0, 0, 0)
ink = column_has_ink(img, threshold)
step = max(1, step)
# Prefix sum of ink counts lets each window be evaluated in constant time,
# instead of re-summing viewport_width columns per position.
prefix = np.concatenate(([0], np.cumsum(ink)))
# Only whole windows are sampled; a partial tail window would report
# artificially dead because it has fewer columns to draw ink from.
last_start = img.width - viewport_width
if last_start < 0:
# Image narrower than the viewport — evaluate it as a single window.
blank_cols = len(ink) - int(prefix[-1])
is_dead = blank_cols >= dead_ratio * len(ink)
return DeadWindowStats(1, 1 if is_dead else 0, 1 if is_dead else 0)
starts = np.arange(0, last_start + 1, step)
ink_counts = prefix[starts + viewport_width] - prefix[starts]
blank_counts = viewport_width - ink_counts
dead = blank_counts >= dead_ratio * viewport_width
longest = _longest_true_run(dead)
return DeadWindowStats(len(starts), int(dead.sum()), longest)
class CoverageStats(NamedTuple):
"""How well-filled the viewport stays as the ticker scrolls past."""
total_windows: int
mean_ink_ratio: float # average fraction of the viewport carrying ink
min_ink_ratio: float # worst viewport position in the cycle
sparse_windows: int # positions below the "looks empty" threshold
longest_sparse_run: int # consecutive sparse positions, in steps
@property
def sparse_ratio(self) -> float:
"""Fraction of viewport positions that read as near-empty."""
if self.total_windows <= 0:
return 0.0
return self.sparse_windows / self.total_windows
def window_coverage_stats(
img: Image.Image,
viewport_width: int,
threshold: int = DEFAULT_INK_THRESHOLD,
sparse_ink_ratio: float = 0.10,
step: int = 1,
) -> CoverageStats:
"""
Measure how full the viewport stays across a whole scroll cycle.
``dead_window_stats`` only catches viewport positions that are *entirely*
blank. That misses the more common complaint: a position holding one narrow
sliver of content at the very edge, with the other 90% black. Such a
position is not "dead" by that definition but still looks switched off.
This function grades every position by how much ink it carries, so
"there is always something to see" becomes measurable.
Args:
img: Composed ticker image
viewport_width: Display width in pixels
threshold: Ink threshold
sparse_ink_ratio: A position with less than this fraction of inked
columns counts as reading near-empty
step: Column stride between sampled positions
Returns:
CoverageStats
"""
if viewport_width <= 0 or img.width <= 0:
return CoverageStats(0, 0.0, 0.0, 0, 0)
ink = column_has_ink(img, threshold)
step = max(1, step)
prefix = np.concatenate(([0], np.cumsum(ink)))
last_start = img.width - viewport_width
if last_start < 0:
ratio = float(prefix[-1]) / viewport_width
sparse = ratio < sparse_ink_ratio
return CoverageStats(1, ratio, ratio, 1 if sparse else 0, 1 if sparse else 0)
starts = np.arange(0, last_start + 1, step)
ratios = (prefix[starts + viewport_width] - prefix[starts]) / viewport_width
sparse_flags = ratios < sparse_ink_ratio
return CoverageStats(
total_windows=len(starts),
mean_ink_ratio=float(ratios.mean()),
min_ink_ratio=float(ratios.min()),
sparse_windows=int(sparse_flags.sum()),
longest_sparse_run=_longest_true_run(sparse_flags),
)
def _longest_true_run(flags: np.ndarray) -> int:
"""Length of the longest consecutive run of True in a boolean array."""
if flags.size == 0 or not flags.any():
return 0
# Reset a running counter at every False by subtracting the cumulative max
# of the counter's value at the preceding False positions.
idx = np.arange(len(flags))
not_flag = ~flags
# For each position, the index of the most recent False at or before it.
last_false = np.maximum.accumulate(np.where(not_flag, idx, -1))
run_lengths = idx - last_false
return int(run_lengths[flags].max())
+7 -193
View File
@@ -11,8 +11,6 @@ import time
from typing import Optional, List, Any, Tuple, Union, TYPE_CHECKING
from PIL import Image
from src.vegas_mode.geometry import find_blank_cut, trim_to_content
if TYPE_CHECKING:
from src.plugin_system.base_plugin import BasePlugin
@@ -28,21 +26,14 @@ class PluginAdapter:
2. Fallback: Capture display_manager.image after calling plugin.display()
"""
def __init__(self, display_manager: Any, config: Optional[Any] = None):
def __init__(self, display_manager: Any):
"""
Initialize the plugin adapter.
Args:
display_manager: DisplayManager instance for fallback capture
config: VegasModeConfig controlling trim behaviour. When omitted,
trimming runs with the dataclass defaults, so existing callers
and tests keep working unchanged.
"""
self.display_manager = display_manager
if config is None:
from src.vegas_mode.config import VegasModeConfig
config = VegasModeConfig()
self.config = config
# Handle both property and method access patterns
self.display_width = (
display_manager.width() if callable(display_manager.width)
@@ -58,11 +49,6 @@ class PluginAdapter:
self._cache_lock = threading.Lock()
self._cache_ttl = 5.0 # Cache for 5 seconds
# Per-plugin rotation offset, so a plugin whose content exceeds its
# width budget shows a different slice on each cycle rather than
# always the same opening items.
self._item_offsets: dict = {}
logger.info(
"PluginAdapter initialized: display=%dx%d",
self.display_width, self.display_height
@@ -107,7 +93,8 @@ class PluginAdapter:
"[%s] Native content SUCCESS: %d images, %dpx total",
plugin_id, len(content), total_width
)
return self._finalize(content, plugin_id, 'native')
self._cache_content(plugin_id, content)
return content
logger.info("[%s] Native content returned None", plugin_id)
# Try to get scroll_helper's cached image (for scrolling plugins like stocks/odds)
@@ -120,7 +107,8 @@ class PluginAdapter:
"[%s] ScrollHelper content SUCCESS: %d images, %dpx total",
plugin_id, len(content), total_width
)
return self._finalize(content, plugin_id, 'scroll_helper')
self._cache_content(plugin_id, content)
return content
if has_scroll_helper:
logger.info("[%s] ScrollHelper content returned None", plugin_id)
@@ -133,7 +121,8 @@ class PluginAdapter:
"[%s] Fallback capture SUCCESS: %d images, %dpx total",
plugin_id, len(content), total_width
)
return self._finalize(content, plugin_id, 'fallback')
self._cache_content(plugin_id, content)
return content
logger.warning(
"[%s] NO CONTENT from any method (native=%s, scroll_helper=%s, fallback=tried)",
@@ -141,181 +130,6 @@ class PluginAdapter:
)
return None
def _finalize(
self, images: List[Image.Image], plugin_id: str, source: str
) -> Optional[List[Image.Image]]:
"""
Trim dead space off a segment, then cache it.
Every content path funnels through here so trimming is applied
uniformly. Previously only the scroll_helper path had its margins
stripped, which left plugins that render onto a full-display canvas
contributing their entire blank canvas to the ticker.
Each image is trimmed independently because compose_scroll_content()
treats every image as its own item and inserts separator_width between
them so a per-image trim is what makes that separator the real gap.
Args:
images: Raw content from one of the fetch paths
plugin_id: Plugin identifier for logging
source: Which path produced the content, for logging
Returns:
Trimmed image list, or None if nothing worth showing remains
"""
if not self.config.auto_trim:
self._cache_content(plugin_id, images)
return images
original_width = sum(img.width for img in images)
kept: List[Image.Image] = []
dropped_blank = 0
for img in images:
result = trim_to_content(
img,
threshold=self.config.trim_threshold,
padding=self.config.content_padding,
)
if result.is_blank:
dropped_blank += 1
continue
kept.append(result.image)
if not kept:
logger.info(
"[%s] All %d image(s) from %s were blank — contributing nothing",
plugin_id, len(images), source
)
return None
trimmed_width = sum(img.width for img in kept)
if trimmed_width < self.config.min_plugin_width:
logger.info(
"[%s] Trimmed content %dpx is below min_plugin_width %dpx — skipping",
plugin_id, trimmed_width, self.config.min_plugin_width
)
return None
if trimmed_width != original_width or dropped_blank:
logger.info(
"[%s] Trimmed %s content: %dpx -> %dpx (%.0f%% reclaimed), "
"%d image(s) kept, %d blank dropped",
plugin_id, source, original_width, trimmed_width,
100.0 * (original_width - trimmed_width) / original_width
if original_width else 0.0,
len(kept), dropped_blank
)
kept = self._apply_width_budget(kept, plugin_id)
self._cache_content(plugin_id, kept)
return kept
def _width_budget(self) -> int:
"""Maximum columns one plugin may occupy in a cycle. 0 means unlimited."""
ratio = self.config.max_plugin_width_ratio
if ratio <= 0:
return 0
return int(self.display_width * ratio)
def _apply_width_budget(
self, images: List[Image.Image], plugin_id: str
) -> List[Image.Image]:
"""
Hold one plugin to its share of a cycle.
A ticker returning 7,000px would otherwise own the panel for over two
minutes, which defeats the point of a rotation. Overflow is deferred
rather than discarded: the starting offset advances each time this
plugin is fetched, so later items appear on subsequent cycles instead
of never being seen.
Args:
images: Trimmed images for this plugin
plugin_id: Plugin identifier, used to track its rotation offset
Returns:
Images that fit the budget, starting from the plugin's current
rotation offset.
"""
budget = self._width_budget()
# Count the gaps the compositor will insert between these rows, not
# just the pixels of the rows themselves — otherwise a plugin with many
# rows quietly occupies far more of the panel than its budget allows.
gap = max(0, self.config.intra_plugin_gap)
total = sum(img.width for img in images) + gap * (len(images) - 1)
if not budget or total <= budget:
# Fits, so reset rotation — the whole segment is being shown.
self._item_offsets.pop(plugin_id, None)
return images
if len(images) == 1:
return [self._crop_to_budget(images[0], budget, plugin_id)]
start = self._item_offsets.get(plugin_id, 0) % len(images)
selected: List[Image.Image] = []
used = 0
consumed = 0
# Walk forward from the rotation offset, taking whole items only, so a
# cut never lands in the middle of one.
for step in range(len(images)):
img = images[(start + step) % len(images)]
cost = img.width + (gap if selected else 0)
if selected and used + cost > budget:
break
selected.append(img)
used += cost
consumed += 1
self._item_offsets[plugin_id] = (start + consumed) % len(images)
logger.info(
"[%s] Width budget %dpx: showing %d of %d row(s) (%dpx incl. gaps) "
"from offset %d; remainder deferred to a later cycle",
plugin_id, budget, len(selected), len(images), used, start
)
return selected
def _crop_to_budget(
self, img: Image.Image, budget: int, plugin_id: str
) -> Image.Image:
"""
Narrow a single oversized image to the budget, advancing a window
through it across cycles.
The cut is snapped to the nearest blank column so it does not slice
through a glyph or logo and leave half a character at the panel edge.
"""
offset = self._item_offsets.get(plugin_id, 0)
if offset >= img.width:
offset = 0
# Snap both edges to blank columns. The search radius is generous
# enough to clear a wide glyph but small enough not to distort the
# requested budget much.
snap = max(8, self.display_width // 16)
start = find_blank_cut(img, offset, snap, self.config.trim_threshold)
end = find_blank_cut(
img, min(start + budget, img.width), snap, self.config.trim_threshold)
if end <= start:
end = min(start + budget, img.width)
# Next cycle resumes where this one stopped; wrap when the strip ends.
self._item_offsets[plugin_id] = 0 if end >= img.width else end
logger.info(
"[%s] Width budget %dpx: cropped single %dpx image to [%d:%d] "
"(%dpx), window advances next cycle",
plugin_id, budget, img.width, start, end, end - start
)
return img.crop((start, 0, end, img.height))
def _get_native_content(
self, plugin: 'BasePlugin', plugin_id: str
) -> Optional[List[Image.Image]]:
+40 -73
View File
@@ -66,6 +66,10 @@ class RenderPipeline:
else display_manager.height
)
# Reusable blank frame for cycle-end pushes (allocated lazily,
# re-blacked before each reuse)
self._blank_frame = None
# ScrollHelper for optimized scrolling
self.scroll_helper = ScrollHelper(
self.display_width,
@@ -137,37 +141,23 @@ class RenderPipeline:
True if composition successful
"""
try:
# Content grouped by plugin, so a separator can be placed at the
# plugin boundaries only.
grouped = self.stream_manager.get_grouped_content_for_composition()
# Get all buffered content
images = self.stream_manager.get_all_content_for_composition()
if not grouped:
if not images:
logger.warning("No content available for composition")
return False
# Collapse each plugin's rows into a single block, joined by
# intra_plugin_gap. ScrollHelper applies one uniform gap between the
# items it is given, so handing it one item per plugin is what makes
# separator_width mean "between plugins" instead of "between every
# row". Without this, a per-row ticker such as the F1 scoreboard got
# the full separator between each of its ~116 rows.
blocks = []
total_rows = 0
for plugin_id, images in grouped:
total_rows += len(images)
blocks.append(self._join_plugin_rows(images))
# Add separator gaps between images
content_with_gaps = []
for i, img in enumerate(images):
content_with_gaps.append(img)
# Create scrolling image via ScrollHelper.
#
# lead_gap is explicit because ScrollHelper otherwise prepends a
# full display width of black — appropriate for a standalone ticker
# scrolling in from off-screen, but in Vegas mode it is charged
# once per cycle and reads as the panel switching off.
# Create scrolling image via ScrollHelper
self.scroll_helper.create_scrolling_image(
content_items=blocks,
content_items=content_with_gaps,
item_gap=self.config.separator_width,
element_gap=0,
lead_gap=self.config.lead_in_width
element_gap=0
)
# Verify scroll image was created successfully
@@ -187,14 +177,11 @@ class RenderPipeline:
self._cycle_complete = False
logger.info(
"Composed scroll image: %dx%d, %d plugin block(s), %d rows, "
"separator=%dpx between plugins / %dpx within",
"Composed scroll image: %dx%d, %d plugins, %d items",
self.scroll_helper.cached_image.width if self.scroll_helper.cached_image else 0,
self.display_height,
len(blocks),
total_rows,
self.config.separator_width,
self.config.intra_plugin_gap,
len(self._segments_in_scroll),
len(images)
)
return True
@@ -204,32 +191,6 @@ class RenderPipeline:
logger.exception("Error composing scroll content")
return False
def _join_plugin_rows(self, images: List[Image.Image]) -> Image.Image:
"""
Concatenate one plugin's images into a single block.
Args:
images: That plugin's content, in order
Returns:
A single image with the rows laid out left to right, separated by
``intra_plugin_gap``. Returned unchanged when there is only one row,
which is the common case and avoids a pointless copy.
"""
if len(images) == 1:
return images[0]
gap = max(0, self.config.intra_plugin_gap)
width = sum(img.width for img in images) + gap * (len(images) - 1)
height = max(img.height for img in images)
block = Image.new('RGB', (width, height), (0, 0, 0))
x = 0
for img in images:
block.paste(img, (x, 0))
x += img.width + gap
return block
def render_frame(self) -> bool:
"""
Render a single frame to the display.
@@ -275,17 +236,24 @@ class RenderPipeline:
"Scroll cycle complete after %.1fs",
time.time() - self._cycle_start_time
)
# Deliberately leave the last rendered frame on the panel.
#
# This used to push a blank frame so no post-wrap content
# could be seen while the next cycle was composed. But
# recomposing is synchronous and fetches plugin content:
# measured 84ms at best and 4.8s at worst on a 512px panel,
# and every millisecond of it was black. Holding the last
# frame instead turns that into a brief freeze, which reads
# as far less broken than the display switching off. The
# frame is already past the end of the content, so there is
# no second-pass content to leak.
# Push blank immediately so the hardware never shows any
# post-wrap content while the coordinator recomposes the
# next cycle (~100 ms). The blank is allocated once and
# reused across cycle wraps (fresh paste each time in case
# a consumer drew on the previous one).
try:
if self._blank_frame is None or self._blank_frame.size != (
self.display_width, self.display_height):
self._blank_frame = Image.new(
'RGB', (self.display_width, self.display_height))
else:
self._blank_frame.paste(
(0, 0, 0),
(0, 0, self.display_width, self.display_height))
self.display_manager.image = self._blank_frame
self.display_manager.update_display()
except Exception:
logger.exception("Failed to write blank frame to display at cycle end")
return True # Cycle done; coordinator starts new cycle next frame
# Get visible portion
@@ -447,12 +415,11 @@ class RenderPipeline:
result = self.compose_scroll_content()
if result and self.sync_manager:
# When sync is active, start the leader past the lead-in gap so it
# immediately shows content, leaving the follower on the blank gap
# for a clean transition rather than near-end content wrapping
# around. This tracks lead_in_width rather than assuming a full
# display width of gap, which is no longer the default.
self.scroll_helper.scroll_position = float(self.config.lead_in_width)
# When sync is active, start the leader at display_width instead of 0.
# This skips the initial black gap so the leader immediately shows content.
# The follower starts at position 0 (the gap) which looks like a clean
# blank transition rather than near-end content wrapping around.
self.scroll_helper.scroll_position = float(self.display_width)
if result and self.sync_manager:
# Signal follower that a new cycle started (triggers its own rebuild)
+13 -49
View File
@@ -14,7 +14,7 @@ Supports three display modes:
import logging
import threading
import time
from typing import Optional, List, Dict, Any, Deque, Tuple, TYPE_CHECKING
from typing import Optional, List, Dict, Any, Deque, TYPE_CHECKING
from collections import deque
from dataclasses import dataclass, field
from PIL import Image
@@ -116,11 +116,8 @@ class StreamManager:
logger.warning("No plugins available for Vegas scroll")
return False
# Fill the buffer to a whole cycle's worth of plugins. This used to be
# buffer_ahead + 1, which conflated prefetch depth with cycle size and
# meant a 20-plugin install only showed 3 plugins before recomposing.
self._prefetch_content(
count=min(self.config.plugins_per_cycle, len(self._ordered_plugins)))
# Prefetch initial content
self._prefetch_content(count=min(self.config.buffer_ahead + 1, len(self._ordered_plugins)))
logger.info(
"StreamManager initialized with %d plugins, %d segments buffered",
@@ -388,7 +385,7 @@ class StreamManager:
return
for _ in range(count):
if len(self._active_buffer) >= self.config.plugins_per_cycle:
if len(self._active_buffer) >= self.config.buffer_ahead + 1:
break
# Ensure index is valid (guard against empty list)
@@ -524,61 +521,28 @@ class StreamManager:
logger.debug("Refreshed content for %s in staging buffer", plugin_id)
def _ensure_buffer_filled(self) -> None:
"""
Top the buffer back up after segments have been served.
buffer_ahead is the low-water mark only; plugins_per_cycle is the
ceiling and is enforced inside _prefetch_content.
"""
low_water = min(self.config.buffer_ahead, self.config.plugins_per_cycle)
if len(self._active_buffer) < low_water:
self._prefetch_content(count=low_water - len(self._active_buffer))
"""Ensure buffer has enough content prefetched."""
if len(self._active_buffer) < self.config.buffer_ahead:
needed = self.config.buffer_ahead - len(self._active_buffer)
self._prefetch_content(count=needed)
def get_all_content_for_composition(self) -> List[Image.Image]:
"""
Get all buffered content as a flat list of images.
Used when composing the full scroll image.
Skips STATIC segments as they don't have images to compose.
Prefer get_grouped_content_for_composition(): flattening loses the
plugin boundaries, which is what tells the compositor where a
separator belongs and where it does not.
Returns:
List of all images in buffer order
"""
all_images = []
for _plugin_id, images in self.get_grouped_content_for_composition():
all_images.extend(images)
return all_images
def get_grouped_content_for_composition(self) -> List[Tuple[str, List[Image.Image]]]:
"""
Get buffered content grouped by the plugin that produced it.
The grouping matters: separator_width is meant to mark the handoff from
one plugin to the next, not to sit between every row a single plugin
contributes. A per-row ticker like the F1 scoreboard returns over a
hundred images that it renders 4px apart internally, so flattening them
into one list and applying a uniform gap forced 32px between each of
its rows both inconsistent with how the plugin looks standalone, and
a large hidden addition to the width it occupies.
Skips STATIC segments, which trigger a pause rather than contributing
scroll content, and segments left with no images.
Returns:
List of (plugin_id, images) in buffer order
"""
grouped: List[Tuple[str, List[Image.Image]]] = []
with self._buffer_lock:
for segment in self._active_buffer:
if segment.display_mode == VegasDisplayMode.STATIC:
continue
if not segment.images:
continue
grouped.append((segment.plugin_id, list(segment.images)))
return grouped
# Skip STATIC segments - they trigger pauses, not scroll content
if segment.display_mode != VegasDisplayMode.STATIC:
all_images.extend(segment.images)
return all_images
def advance_cycle(self) -> None:
"""
-24
View File
@@ -2564,35 +2564,11 @@ address=/detectportal.firefox.com/192.168.4.1
Returns:
True if AP mode state changed, False otherwise
"""
changed, _status, _ethernet, _ap = self.check_and_manage_ap_mode_with_state()
return changed
def check_and_manage_ap_mode_with_state(self) -> Tuple[bool, WiFiStatus, bool, bool]:
"""Like check_and_manage_ap_mode, but also returns the state it
observed, so callers (the wifi monitor daemon) don't have to re-run
the same nmcli subprocess battery before AND after the check
each status fetch is several process forks.
Returns:
(state_changed, WiFiStatus, ethernet_connected, ap_active_after)
"""
try:
# Get status with retry for more reliable detection
status = self._get_wifi_status_with_retry()
ethernet_connected = self._is_ethernet_connected()
ap_active = self._is_ap_mode_active()
changed = self._manage_ap_mode(status, ethernet_connected, ap_active)
# State only ever changes via one enable or one disable, so the
# post-state is the inverse of the pre-state when changed.
ap_after = (not ap_active) if changed else ap_active
return changed, status, ethernet_connected, ap_after
except Exception as e:
logger.error(f"Error checking AP mode: {e}", exc_info=True)
return False, WiFiStatus(connected=False), False, False
def _manage_ap_mode(self, status: WiFiStatus, ethernet_connected: bool, ap_active: bool) -> bool:
"""AP-mode decision logic against an already-fetched state snapshot."""
try:
auto_enable = self.config.get("auto_enable_ap_mode", True) # Default: True (safe due to grace period)
# Log current state for debugging
-58
View File
@@ -253,61 +253,3 @@ class TestCheckPluginHonorsHarnessJson:
)
assert captured["freeze_time"] == "2030-01-01 00:00:00"
assert captured["config"]["timezone"] == "America/New_York"
class TestBuildFullConfigForcesEnabled:
"""Regression: a plugin's own config_schema.json may reasonably default
enabled to False (e.g. a seasonal or opt-in plugin) -- march-madness and
14 other real plugins do. The harness must still test it as enabled
unless a caller explicitly asks otherwise, or every render silently
becomes a same-shaped "disabled, do nothing" no-op."""
def _make_plugin_with_disabled_default(self, tmp_path):
pdir = tmp_path / "plugins" / "demo-seasonal"
pdir.mkdir(parents=True)
(pdir / "manifest.json").write_text(json.dumps({
"id": "demo-seasonal", "name": "Demo Seasonal", "version": "1.0.0",
"author": "test", "entry_point": "manager.py",
"class_name": "DemoSeasonal", "display_modes": ["demo-seasonal"],
"compatible_versions": ["*"],
}))
(pdir / "config_schema.json").write_text(json.dumps({
"type": "object",
"properties": {"enabled": {"type": "boolean", "default": False}},
}))
return pdir
def test_schema_disabled_default_does_not_win(self, tmp_path):
from src.plugin_system.testing.loading import build_full_config
plugin_dir = self._make_plugin_with_disabled_default(tmp_path)
config = build_full_config(plugin_dir)
assert config["enabled"] is True
def test_harness_json_config_can_still_disable(self, tmp_path):
from src.plugin_system.testing.loading import build_full_config
plugin_dir = self._make_plugin_with_disabled_default(tmp_path)
config = build_full_config(plugin_dir, spec={"config": {"enabled": False}})
assert config["enabled"] is False
def test_explicit_cli_config_can_still_disable(self, tmp_path):
from src.plugin_system.testing.loading import build_full_config
plugin_dir = self._make_plugin_with_disabled_default(tmp_path)
config = build_full_config(plugin_dir, cli_config={"enabled": False})
assert config["enabled"] is False
def test_check_one_renders_a_schema_disabled_plugin_as_enabled(self, tmp_path, monkeypatch):
"""End-to-end: check_plugin.py's check_one() must not blank-render a
plugin just because its own schema defaults enabled to False."""
mod = _load_check_plugin_cli()
plugin_dir = self._make_plugin_with_disabled_default(tmp_path)
captured = {}
monkeypatch.setattr(mod, "render_plugin_matrix",
lambda **kw: captured.update(kw) or [])
monkeypatch.setattr(mod, "compare_to_goldens", lambda *a, **k: [])
mod.check_one(
plugin_id="demo-seasonal", search_dirs=[str(tmp_path / "plugins")],
sizes=None, mock_data={}, config={}, run_update=True,
out_dir=None, update_golden=False, golden_dir_override=None,
freeze_time=None,
)
assert captured["config"]["enabled"] is True
+4 -2
View File
@@ -22,7 +22,7 @@ import pytest
from src.plugin_system.testing.harness import (
render_plugin_matrix, compare_to_goldens,
)
from src.plugin_system.testing.loading import build_full_config, load_harness_spec
from src.plugin_system.testing.loading import load_config_defaults, load_harness_spec
from src.plugin_system.testing.sizes import resolve_test_sizes
PROJECT_ROOT = Path(__file__).resolve().parents[2]
@@ -81,7 +81,9 @@ def test_plugin_renders_across_sizes_and_screens(plugin_id: str) -> None:
plugin_dir = _PLUGINS[plugin_id]
spec = load_harness_spec(plugin_dir)
config = build_full_config(plugin_dir, spec)
config = {"enabled": True}
config.update(load_config_defaults(plugin_dir))
config.update(spec.get("config", {}))
# Sizes: LEDMATRIX_TEST_SIZES env (test on real hardware) wins, then the
# plugin's own harness.json "sizes", else the default representative sample.
-270
View File
@@ -1,270 +0,0 @@
"""Tests for asynchronous plugin updates (plugin_manager background worker).
The invariants that keep this change safe:
1. run_scheduled_updates returns immediately a slow update() can never
again freeze the render loop (the original defect: 30s scroll freezes).
2. A plugin's update() and display() are NEVER concurrent — the per-plugin
lock makes the old implicit no-overlap guarantee explicit, and it stays
held through PluginExecutor's own timeout: a lingering, still-running
update() keeps the lock even after PluginExecutor gives up waiting on it.
3. Failure/timeout bookkeeping is unchanged (same executor, same
_record_update_failure path, same last-update stamping).
4. The kill switch (plugin_system.synchronous_updates) restores the
inline path exactly.
"""
import os
import sys
import threading
import time
import pytest
sys.path.insert(0, os.path.join(os.path.dirname(__file__), ".."))
from src.plugin_system.plugin_manager import PluginManager # noqa: E402
from src.plugin_system.plugin_state import PluginState # noqa: E402
class SlowPlugin:
"""Fake plugin whose update() sleeps and records overlap violations."""
def __init__(self, update_seconds=0.5):
self.enabled = True
self.update_seconds = update_seconds
self.update_calls = 0
self.display_calls = 0
self.in_update = False
self.overlap_detected = False
def update(self):
self.in_update = True
self.update_calls += 1
time.sleep(self.update_seconds)
self.in_update = False
return True
def display(self, force_clear=False):
if self.in_update:
self.overlap_detected = True
self.display_calls += 1
return True
@pytest.fixture
def pm(tmp_path):
manager = PluginManager(plugins_dir=str(tmp_path), config_manager=None,
display_manager=None, cache_manager=None)
yield manager
manager.stop_update_worker()
def _install(pm, plugin, plugin_id="slow-plugin"):
pm.plugins[plugin_id] = plugin
pm._update_interval_cache[plugin_id] = 0.01 # always due
# load_plugin normally registers state; can_execute() gates on it
pm.state_manager.set_state(plugin_id, PluginState.ENABLED)
return plugin_id
class TestSchedulerNonBlocking:
def test_run_scheduled_updates_returns_immediately(self, pm):
plugin_id = _install(pm, SlowPlugin(update_seconds=2.0))
start = time.monotonic()
pm.run_scheduled_updates()
elapsed = time.monotonic() - start
assert elapsed < 0.1, f"scheduler blocked for {elapsed:.2f}s"
# the update actually runs in the background
deadline = time.monotonic() + 5
while pm.plugins[plugin_id].update_calls == 0 and time.monotonic() < deadline:
time.sleep(0.05)
assert pm.plugins[plugin_id].update_calls == 1
def test_no_double_enqueue_while_pending(self, pm):
plugin_id = _install(pm, SlowPlugin(update_seconds=0.8))
for _ in range(20):
pm.run_scheduled_updates()
time.sleep(0.01)
time.sleep(1.5) # let the single queued update finish
assert pm.plugins[plugin_id].update_calls == 1
class TestUpdateDisplayExclusion:
def test_display_lock_held_during_update(self, pm):
plugin_id = _install(pm, SlowPlugin(update_seconds=0.6))
pm.run_scheduled_updates()
# give the worker a moment to take the lock and enter update()
deadline = time.monotonic() + 2
while not pm.plugins[plugin_id].in_update and time.monotonic() < deadline:
time.sleep(0.01)
lock = pm.get_plugin_lock(plugin_id)
assert lock.acquire(blocking=False) is False, \
"lock must be held while update() runs"
# and released afterwards
deadline = time.monotonic() + 3
while pm.plugins[plugin_id].in_update and time.monotonic() < deadline:
time.sleep(0.05)
time.sleep(0.1)
assert lock.acquire(blocking=False) is True
lock.release()
def test_no_overlap_under_hammering_display_loop(self, pm):
"""Simulate the render loop's try-lock display pattern at high rate
while updates fire the plugin itself asserts no overlap."""
plugin = SlowPlugin(update_seconds=0.15)
plugin_id = _install(pm, plugin)
stop = threading.Event()
def render_loop():
while not stop.is_set():
lock = pm.get_plugin_lock(plugin_id)
if lock.acquire(blocking=False):
try:
plugin.display()
finally:
lock.release()
time.sleep(0.002)
renderer = threading.Thread(target=render_loop, daemon=True)
renderer.start()
try:
for _ in range(6):
pm.plugin_last_update.pop(plugin_id, None) # force due
pm.run_scheduled_updates()
time.sleep(0.3)
finally:
stop.set()
renderer.join(timeout=2)
assert plugin.update_calls >= 3
assert plugin.display_calls > 10
assert plugin.overlap_detected is False
def test_lock_held_through_timeout_until_real_update_finishes(self, pm):
"""PluginExecutor's join(timeout) can return before the real
update() call does -- the lingering daemon thread keeps running it.
The plugin's lock must stay held for that whole real duration, not
just PluginExecutor's bounded wait, or display() could run
concurrently with a still-executing update()."""
plugin = SlowPlugin(update_seconds=0.3)
plugin_id = _install(pm, plugin)
pm.plugin_executor.default_timeout = 0.05 # times out well before
# update_seconds elapses
pm.run_scheduled_updates()
deadline = time.monotonic() + 2
while not plugin.in_update and time.monotonic() < deadline:
time.sleep(0.01)
assert plugin.in_update is True
# PluginExecutor's own timeout has now elapsed, but the real
# update() (0.3s) is still running in its lingering daemon thread.
time.sleep(0.15)
assert plugin.in_update is True, "test setup: update should still be running"
lock = pm.get_plugin_lock(plugin_id)
assert lock.acquire(blocking=False) is False, \
"lock must stay held through PluginExecutor's timeout while the real update() runs"
# Once the real update() genuinely finishes, the lock is released.
deadline = time.monotonic() + 2
while plugin.in_update and time.monotonic() < deadline:
time.sleep(0.02)
time.sleep(0.1)
assert lock.acquire(blocking=False) is True
lock.release()
def test_state_returns_to_enabled_after_update(self, pm):
"""RUNNING is set at enqueue (blocks re-entry via can_execute) and
must return to an executable state once the update finishes."""
plugin_id = _install(pm, SlowPlugin(update_seconds=0.1))
pm.run_scheduled_updates()
# while queued/running, re-entry is blocked
assert pm.state_manager.can_execute(plugin_id) is False
deadline = time.monotonic() + 3
while time.monotonic() < deadline:
if (pm.plugins[plugin_id].update_calls
and pm.state_manager.can_execute(plugin_id)):
break
time.sleep(0.05)
assert pm.plugins[plugin_id].update_calls == 1
assert pm.state_manager.can_execute(plugin_id) is True
class TestFailurePaths:
def test_update_failure_routes_through_failure_bookkeeping(self, pm):
class FailingPlugin(SlowPlugin):
def update(self):
self.update_calls += 1
raise RuntimeError("boom")
plugin_id = _install(pm, FailingPlugin())
pm.run_scheduled_updates()
deadline = time.monotonic() + 3
while pm.plugins[plugin_id].update_calls == 0 and time.monotonic() < deadline:
time.sleep(0.05)
time.sleep(0.2)
# failure stamped so the interval gate holds (no hot retry loop)
assert pm.plugin_last_update.get(plugin_id, 0) > 0
# lock released after failure
assert pm.get_plugin_lock(plugin_id).acquire(blocking=False) is True
pm.get_plugin_lock(plugin_id).release()
def test_unloaded_while_queued_is_harmless(self, pm):
"""Exercise the public unload_plugin() lifecycle rather than
deleting pm.plugins directly: queue the target's update behind a
deterministic blocker (occupying the single worker), unload the
target while its item still sits queued, then release the blocker
and confirm the target's update never ran and its state stayed
unloaded rather than being resurrected to ENABLED."""
blocker_event = threading.Event()
class BlockerPlugin(SlowPlugin):
def update(self):
self.update_calls += 1
blocker_event.wait(timeout=5)
return True
blocker_id = _install(pm, BlockerPlugin(), plugin_id="blocker-plugin")
target = SlowPlugin(update_seconds=0.05)
target_id = _install(pm, target, plugin_id="slow-plugin")
# Dispatch the blocker first so it occupies the single worker
# thread, then enqueue the target behind it -- deterministically
# queued, not yet started.
pm._enqueue_update(blocker_id, time.time())
deadline = time.monotonic() + 2
while pm.plugins[blocker_id].update_calls == 0 and time.monotonic() < deadline:
time.sleep(0.01)
assert pm.plugins[blocker_id].update_calls == 1
pm._enqueue_update(target_id, time.time())
assert target_id in pm._pending_updates
assert pm.unload_plugin(target_id) is True
assert target_id not in pm.plugins
blocker_event.set() # let the blocker finish; worker moves on to
# the target's queued item
deadline = time.monotonic() + 3
while target_id in pm._pending_updates and time.monotonic() < deadline:
time.sleep(0.02)
assert target.update_calls == 0, "update() must not run for an unloaded plugin"
assert target_id not in pm._pending_updates
assert pm.state_manager.get_state(target_id) == PluginState.UNLOADED
class TestKillSwitch:
def test_synchronous_mode_blocks_like_before(self, pm):
pm._synchronous_updates = True
plugin_id = _install(pm, SlowPlugin(update_seconds=0.4))
start = time.monotonic()
pm.run_scheduled_updates()
elapsed = time.monotonic() - start
assert elapsed >= 0.4, "synchronous mode must run inline"
assert pm.plugins[plugin_id].update_calls == 1
if __name__ == "__main__":
sys.exit(pytest.main([__file__, "-v"]))
-129
View File
@@ -1,129 +0,0 @@
"""Tests for load_config's mtime fast path (src/config_manager.py).
load_config used to re-read + re-parse config.json, the template (with a
recursive migration diff) and secrets on EVERY call ~30 web request
handlers call it, some 2-3x per request. The fast path skips all of it
when the three files' (mtime_ns, size) signatures are unchanged.
The invariant that matters most: cross-process freshness a save from
the web process must be picked up by the display process's next load.
That's guaranteed because the signature is re-stat'd on every call.
"""
import json
import os
import sys
import pytest
sys.path.insert(0, os.path.join(os.path.dirname(__file__), ".."))
from src.config_manager import ConfigManager # noqa: E402
@pytest.fixture
def mgr(tmp_path):
config = tmp_path / "config.json"
secrets = tmp_path / "secrets.json"
template = tmp_path / "template.json"
config.write_text(json.dumps({"display": {"brightness": 90}, "timezone": "UTC"}))
secrets.write_text(json.dumps({"weather": {"api_key": "sek"}}))
template.write_text(json.dumps({"display": {"brightness": 90}, "timezone": "UTC"}))
m = ConfigManager(config_path=str(config), secrets_path=str(secrets))
m.template_path = str(template)
return m, config, secrets, template
def _count_opens(monkeypatch, mgr_paths):
"""Count open() calls hitting the config files."""
counts = {"n": 0}
real_open = open
def counting_open(file, *args, **kwargs):
if str(file) in mgr_paths:
counts["n"] += 1
return real_open(file, *args, **kwargs)
import builtins
monkeypatch.setattr(builtins, "open", counting_open)
return counts
class TestFastPath:
def test_unchanged_files_are_not_reread(self, mgr, monkeypatch):
m, config, secrets, template = mgr
first = m.load_config()
assert first["weather"]["api_key"] == "sek" # secrets merged
counts = _count_opens(monkeypatch, {str(config), str(secrets), str(template)})
for _ in range(10):
again = m.load_config()
assert counts["n"] == 0, "fast path must not re-open any config file"
assert again is first # same aliasing semantics as the full path
def test_config_change_triggers_reload(self, mgr):
m, config, secrets, template = mgr
m.load_config()
data = json.loads(config.read_text())
data["display"]["brightness"] = 55
config.write_text(json.dumps(data))
os.utime(config, (os.stat(config).st_atime, os.stat(config).st_mtime + 2))
assert m.load_config()["display"]["brightness"] == 55
def test_secrets_change_triggers_reload(self, mgr):
m, config, secrets, template = mgr
m.load_config()
secrets.write_text(json.dumps({"weather": {"api_key": "NEW"}}))
os.utime(secrets, (os.stat(secrets).st_atime, os.stat(secrets).st_mtime + 2))
assert m.load_config()["weather"]["api_key"] == "NEW"
def test_template_change_triggers_reload_and_migration(self, mgr):
m, config, secrets, template = mgr
m.load_config()
template.write_text(json.dumps({
"display": {"brightness": 90}, "timezone": "UTC",
"brand_new_key": {"added": True}}))
os.utime(template, (os.stat(template).st_atime, os.stat(template).st_mtime + 2))
reloaded = m.load_config()
assert reloaded.get("brand_new_key") == {"added": True}
def test_same_second_edit_detected_via_mtime_ns_or_size(self, mgr):
"""Coarse-mtime same-second edits: size difference still busts it."""
m, config, secrets, template = mgr
m.load_config()
st = os.stat(config)
data = json.loads(config.read_text())
data["timezone"] = "America/New_York" # different byte length
config.write_text(json.dumps(data))
os.utime(config, (st.st_atime, st.st_mtime)) # force same mtime
assert m.load_config()["timezone"] == "America/New_York"
class TestSaveCoherence:
def test_save_config_then_load_returns_saved_data(self, mgr, monkeypatch):
m, config, secrets, template = mgr
m.load_config()
new = {"display": {"brightness": 42}, "timezone": "UTC",
"weather": {"api_key": "sek"}}
m.save_config(new)
counts = _count_opens(monkeypatch, {str(config), str(secrets), str(template)})
loaded = m.load_config()
assert loaded["display"]["brightness"] == 42
assert loaded["weather"]["api_key"] == "sek" # secrets survive in memory
assert counts["n"] == 0 # signature refreshed by save; no re-read
def test_cross_process_save_is_picked_up(self, mgr):
"""Another process writing config.json (different mtime) must bust
this process's fast path — the core cross-process guarantee."""
m, config, secrets, template = mgr
m.load_config()
other = ConfigManager(config_path=str(config), secrets_path=str(secrets))
other.template_path = str(template)
other.load_config()
other.save_config({"display": {"brightness": 11}, "timezone": "UTC",
"weather": {"api_key": "sek"}})
os.utime(config, (os.stat(config).st_atime, os.stat(config).st_mtime + 2))
assert m.load_config()["display"]["brightness"] == 11
if __name__ == "__main__":
sys.exit(pytest.main([__file__, "-v"]))
+392
View File
@@ -0,0 +1,392 @@
"""
Tests for LayoutManager.
Tests layout creation, management, rendering, and element positioning.
"""
import pytest
import json
from unittest.mock import MagicMock
from src.layout_manager import LayoutManager
class TestLayoutManager:
"""Test LayoutManager functionality."""
@pytest.fixture
def tmp_layout_file(self, tmp_path):
"""Create a temporary layout file."""
layout_file = tmp_path / "custom_layouts.json"
return str(layout_file)
@pytest.fixture
def mock_display_manager(self):
"""Create a mock display manager."""
dm = MagicMock()
dm.clear = MagicMock()
dm.update_display = MagicMock()
dm.draw_text = MagicMock()
dm.draw_weather_icon = MagicMock()
dm.small_font = MagicMock()
dm.regular_font = MagicMock()
return dm
@pytest.fixture
def layout_manager(self, tmp_layout_file, mock_display_manager):
"""Create a LayoutManager instance."""
return LayoutManager(
display_manager=mock_display_manager,
config_path=tmp_layout_file
)
def test_init(self, tmp_layout_file, mock_display_manager):
"""Test LayoutManager initialization."""
lm = LayoutManager(
display_manager=mock_display_manager,
config_path=tmp_layout_file
)
assert lm.display_manager == mock_display_manager
assert lm.config_path == tmp_layout_file
assert lm.layouts == {}
assert lm.current_layout is None
def test_load_layouts_file_exists(self, tmp_path, mock_display_manager):
"""Test loading layouts from existing file."""
layout_file = tmp_path / "custom_layouts.json"
layout_data = {
"test_layout": {
"elements": [{"type": "text", "x": 0, "y": 0}],
"description": "Test layout"
}
}
with open(layout_file, 'w') as f:
json.dump(layout_data, f)
lm = LayoutManager(
display_manager=mock_display_manager,
config_path=str(layout_file)
)
assert "test_layout" in lm.layouts
assert lm.layouts["test_layout"]["description"] == "Test layout"
def test_load_layouts_file_not_exists(self, tmp_layout_file, mock_display_manager):
"""Test loading layouts when file doesn't exist."""
lm = LayoutManager(
display_manager=mock_display_manager,
config_path=tmp_layout_file
)
assert lm.layouts == {}
def test_create_layout(self, layout_manager):
"""Test creating a new layout."""
elements = [{"type": "text", "x": 10, "y": 20, "properties": {"text": "Hello"}}]
result = layout_manager.create_layout("test_layout", elements, "Test description")
assert result is True
assert "test_layout" in layout_manager.layouts
assert layout_manager.layouts["test_layout"]["elements"] == elements
assert layout_manager.layouts["test_layout"]["description"] == "Test description"
assert "created" in layout_manager.layouts["test_layout"]
assert "modified" in layout_manager.layouts["test_layout"]
def test_update_layout(self, layout_manager):
"""Test updating an existing layout."""
# Create a layout first
elements1 = [{"type": "text", "x": 0, "y": 0}]
layout_manager.create_layout("test_layout", elements1, "Original")
# Update it
elements2 = [{"type": "text", "x": 10, "y": 20}]
result = layout_manager.update_layout("test_layout", elements2, "Updated")
assert result is True
assert layout_manager.layouts["test_layout"]["elements"] == elements2
assert layout_manager.layouts["test_layout"]["description"] == "Updated"
assert "modified" in layout_manager.layouts["test_layout"]
def test_update_layout_not_exists(self, layout_manager):
"""Test updating a non-existent layout."""
elements = [{"type": "text", "x": 0, "y": 0}]
result = layout_manager.update_layout("nonexistent", elements)
assert result is False
def test_delete_layout(self, layout_manager):
"""Test deleting a layout."""
elements = [{"type": "text", "x": 0, "y": 0}]
layout_manager.create_layout("test_layout", elements)
result = layout_manager.delete_layout("test_layout")
assert result is True
assert "test_layout" not in layout_manager.layouts
def test_delete_layout_not_exists(self, layout_manager):
"""Test deleting a non-existent layout."""
result = layout_manager.delete_layout("nonexistent")
assert result is False
def test_get_layout(self, layout_manager):
"""Test getting a specific layout."""
elements = [{"type": "text", "x": 0, "y": 0}]
layout_manager.create_layout("test_layout", elements)
layout = layout_manager.get_layout("test_layout")
assert layout is not None
assert layout["elements"] == elements
def test_get_layout_not_exists(self, layout_manager):
"""Test getting a non-existent layout."""
layout = layout_manager.get_layout("nonexistent")
assert layout == {}
def test_list_layouts(self, layout_manager):
"""Test listing all layouts."""
layout_manager.create_layout("layout1", [])
layout_manager.create_layout("layout2", [])
layout_manager.create_layout("layout3", [])
layouts = layout_manager.list_layouts()
assert len(layouts) == 3
assert "layout1" in layouts
assert "layout2" in layouts
assert "layout3" in layouts
def test_set_current_layout(self, layout_manager):
"""Test setting the current layout."""
layout_manager.create_layout("test_layout", [])
result = layout_manager.set_current_layout("test_layout")
assert result is True
assert layout_manager.current_layout == "test_layout"
def test_set_current_layout_not_exists(self, layout_manager):
"""Test setting a non-existent layout as current."""
result = layout_manager.set_current_layout("nonexistent")
assert result is False
assert layout_manager.current_layout is None
def test_render_layout(self, layout_manager, mock_display_manager):
"""Test rendering a layout."""
elements = [
{"type": "text", "x": 0, "y": 0, "properties": {"text": "Hello"}},
{"type": "text", "x": 10, "y": 10, "properties": {"text": "World"}}
]
layout_manager.create_layout("test_layout", elements)
result = layout_manager.render_layout("test_layout")
assert result is True
mock_display_manager.clear.assert_called_once()
mock_display_manager.update_display.assert_called_once()
assert mock_display_manager.draw_text.call_count == 2
def test_render_layout_no_display_manager(self, tmp_layout_file):
"""Test rendering without display manager."""
lm = LayoutManager(display_manager=None, config_path=tmp_layout_file)
lm.create_layout("test_layout", [])
result = lm.render_layout("test_layout")
assert result is False
def test_render_layout_not_exists(self, layout_manager):
"""Test rendering a non-existent layout."""
result = layout_manager.render_layout("nonexistent")
assert result is False
def test_render_element_text(self, layout_manager, mock_display_manager):
"""Test rendering a text element."""
element = {
"type": "text",
"x": 10,
"y": 20,
"properties": {
"text": "Hello",
"color": [255, 0, 0],
"font_size": "small"
}
}
layout_manager.render_element(element, {})
mock_display_manager.draw_text.assert_called_once()
call_args = mock_display_manager.draw_text.call_args
assert call_args[0][0] == "Hello" # text
assert call_args[0][1] == 10 # x
assert call_args[0][2] == 20 # y
def test_render_element_weather_icon(self, layout_manager, mock_display_manager):
"""Test rendering a weather icon element."""
element = {
"type": "weather_icon",
"x": 10,
"y": 20,
"properties": {
"condition": "sunny",
"size": 16
}
}
layout_manager.render_element(element, {})
mock_display_manager.draw_weather_icon.assert_called_once_with("sunny", 10, 20, 16)
def test_render_element_weather_icon_from_context(self, layout_manager, mock_display_manager):
"""Test rendering weather icon with data from context."""
element = {
"type": "weather_icon",
"x": 10,
"y": 20,
"properties": {"size": 16}
}
data_context = {
"weather": {
"condition": "cloudy"
}
}
layout_manager.render_element(element, data_context)
mock_display_manager.draw_weather_icon.assert_called_once_with("cloudy", 10, 20, 16)
def test_render_element_rectangle(self, layout_manager, mock_display_manager):
"""Test rendering a rectangle element."""
element = {
"type": "rectangle",
"x": 10,
"y": 20,
"properties": {
"width": 50,
"height": 30,
"color": [255, 0, 0],
"filled": True
}
}
# Mock the draw object and rectangle method
mock_draw = MagicMock()
mock_display_manager.draw = mock_draw
layout_manager.render_element(element, {})
# Verify rectangle was drawn
mock_draw.rectangle.assert_called_once()
def test_render_element_unknown_type(self, layout_manager):
"""Test rendering an unknown element type."""
element = {
"type": "unknown_type",
"x": 0,
"y": 0,
"properties": {}
}
# Should not raise an exception
layout_manager.render_element(element, {})
def test_process_template_text(self, layout_manager):
"""Test template text processing."""
text = "Hello {name}, temperature is {temp}°F"
data_context = {
"name": "World",
"temp": 72
}
result = layout_manager._process_template_text(text, data_context)
assert result == "Hello World, temperature is 72°F"
def test_process_template_text_no_context(self, layout_manager):
"""Test template text with missing context."""
text = "Hello {name}"
data_context = {}
result = layout_manager._process_template_text(text, data_context)
# Should leave template as-is or handle gracefully
assert "{name}" in result or result == "Hello "
def test_save_layouts_error_handling(self, layout_manager):
"""Test error handling when saving layouts."""
# Create a layout
layout_manager.create_layout("test", [])
# Make save fail by using invalid path
layout_manager.config_path = "/nonexistent/directory/layouts.json"
result = layout_manager.save_layouts()
# Should handle error gracefully
assert result is False
def test_render_element_line(self, layout_manager, mock_display_manager):
"""Test rendering a line element."""
element = {
"type": "line",
"x": 10,
"y": 20,
"properties": {
"x2": 50,
"y2": 30,
"color": [255, 0, 0],
"width": 2
}
}
mock_draw = MagicMock()
mock_display_manager.draw = mock_draw
layout_manager.render_element(element, {})
mock_draw.line.assert_called_once()
def test_render_element_clock(self, layout_manager, mock_display_manager):
"""Test rendering a clock element."""
element = {
"type": "clock",
"x": 10,
"y": 20,
"properties": {
"format": "%H:%M",
"color": [255, 255, 255]
}
}
layout_manager.render_element(element, {})
mock_display_manager.draw_text.assert_called_once()
def test_render_element_data_text(self, layout_manager, mock_display_manager):
"""Test rendering a data text element."""
element = {
"type": "data_text",
"x": 10,
"y": 20,
"properties": {
"data_key": "weather.temperature",
"format": "Temp: {value}°F",
"color": [255, 255, 255],
"default": "N/A"
}
}
data_context = {
"weather": {
"temperature": 72
}
}
layout_manager.render_element(element, data_context)
mock_display_manager.draw_text.assert_called_once()
-8
View File
@@ -123,14 +123,6 @@ class TestPluginManager:
pm.run_scheduled_updates(current_time=time.time())
# Updates now execute on the background worker (the scheduler
# returns immediately) — wait for completion before asserting.
deadline = time.time() + 5
while (plugin_instance.update.call_count == 0
and time.time() < deadline):
time.sleep(0.02)
pm.stop_update_worker()
plugin_instance.update.assert_called_once()
assert "test_plugin" in pm.plugin_last_update
assert pm.state_manager.get_state("test_plugin") == PluginState.ENABLED
-452
View File
@@ -1,452 +0,0 @@
"""Tests for the skin system: discovery, version gating, fallback
semantics, module isolation, and the view-model contract."""
import json
import logging
import sys
from pathlib import Path
from unittest.mock import MagicMock
import pytest
from PIL import Image, ImageFont
# src.base_classes.sports transitively imports the hardware matrix driver;
# stub it so the fallback-semantics tests can import SportsCore off-device.
sys.modules.setdefault("rgbmatrix", MagicMock())
from src.skin_system import skin_runtime
from src.skin_system.skin_base import (
SKIN_API_VERSION,
ScoreboardSkin,
SkinContext,
)
PROJECT_ROOT = Path(__file__).resolve().parents[1]
FIXTURES_DIR = PROJECT_ROOT / "src" / "skin_system" / "fixtures"
# The v1.0 guaranteed view-model keys (docs/CREATING_SKINS.md). Renaming
# or removing any of these is a breaking change to every published skin:
# it requires a VIEW_MODEL_VERSION major bump and a compat shim.
GUARANTEED_KEYS = [
"id", "game_time", "game_date", "start_time_utc", "status_text",
"is_live", "is_final", "is_upcoming", "is_halftime",
"home_abbr", "home_id", "home_score", "home_logo_path", "home_record",
"away_abbr", "away_id", "away_score", "away_logo_path", "away_record",
]
def write_skin(skins_dir: Path, skin_id: str, *, api_version: str = SKIN_API_VERSION,
body: str = None, extra_files: dict = None,
class_name: str = "TestSkin") -> Path:
skin_dir = skins_dir / skin_id
skin_dir.mkdir(parents=True)
manifest = {
"id": skin_id, "name": skin_id, "version": "1.0.0",
"skin_api_version": api_version, "class_name": class_name,
"targets": {"sports": ["baseball"]},
}
(skin_dir / "skin.json").write_text(json.dumps(manifest))
if body is None:
body = (
"from src.skin_system.skin_base import ScoreboardSkin\n"
f"class {class_name}(ScoreboardSkin):\n"
" def render_live(self, ctx, game):\n"
" ctx.draw.rectangle([0, 0, 4, 4], fill=(255, 0, 0))\n"
" return True\n"
)
(skin_dir / "skin.py").write_text(body)
for name, content in (extra_files or {}).items():
(skin_dir / name).write_text(content)
return skin_dir
class TestDiscovery:
def test_discovers_valid_skin(self, tmp_path):
write_skin(tmp_path, "my-skin")
skins = skin_runtime.discover_skins(tmp_path, force_refresh=True)
assert "my-skin" in skins
assert skins["my-skin"]["_skin_dir"].endswith("my-skin")
def test_skips_manifest_missing_required_fields(self, tmp_path):
skin_dir = tmp_path / "broken"
skin_dir.mkdir()
(skin_dir / "skin.json").write_text(json.dumps({"id": "broken"}))
assert skin_runtime.discover_skins(tmp_path, force_refresh=True) == {}
def test_skips_unreadable_manifest_and_non_skin_dirs(self, tmp_path):
(tmp_path / "not-a-skin").mkdir()
bad = tmp_path / "bad-json"
bad.mkdir()
(bad / "skin.json").write_text("{nope")
write_skin(tmp_path, "good-skin")
skins = skin_runtime.discover_skins(tmp_path, force_refresh=True)
assert list(skins) == ["good-skin"]
def test_missing_directory_is_empty(self, tmp_path):
assert skin_runtime.discover_skins(tmp_path / "nope") == {}
def test_example_skin_in_repo_is_discoverable(self):
skins = skin_runtime.discover_skins(force_refresh=True)
assert "example-classic-baseball" in skins
class TestLoadSkin:
def test_loads_and_instantiates(self, tmp_path):
write_skin(tmp_path, "my-skin")
skin = skin_runtime.load_skin("my-skin", sport="baseball",
skins_dir=tmp_path)
assert isinstance(skin, ScoreboardSkin)
def test_unknown_skin_returns_none(self, tmp_path):
assert skin_runtime.load_skin("ghost", skins_dir=tmp_path) is None
def test_api_major_mismatch_is_refused(self, tmp_path):
write_skin(tmp_path, "old-skin", api_version="99.0.0")
assert skin_runtime.load_skin("old-skin", skins_dir=tmp_path) is None
def test_target_mismatch_still_loads(self, tmp_path):
write_skin(tmp_path, "my-skin") # targets baseball
skin = skin_runtime.load_skin("my-skin", sport="hockey",
skins_dir=tmp_path)
assert skin is not None # soft warning, not a hard block
def test_import_error_returns_none(self, tmp_path):
write_skin(tmp_path, "crashy", body="raise RuntimeError('boom')\n")
assert skin_runtime.load_skin("crashy", skins_dir=tmp_path) is None
def test_wrong_class_returns_none(self, tmp_path):
write_skin(tmp_path, "classless", body="x = 1\n")
assert skin_runtime.load_skin("classless", skins_dir=tmp_path) is None
def test_options_are_passed_through(self, tmp_path):
write_skin(tmp_path, "my-skin")
skin = skin_runtime.load_skin("my-skin", skins_dir=tmp_path,
options={"accent": [1, 2, 3]})
assert skin.options == {"accent": [1, 2, 3]}
def test_sibling_modules_are_isolated_between_skins(self, tmp_path):
helper = "VALUE = {!r}\n"
body = (
"import helpers\n"
"from src.skin_system.skin_base import ScoreboardSkin\n"
"class TestSkin(ScoreboardSkin):\n"
" def render_live(self, ctx, game):\n"
" ctx.logger.info(helpers.VALUE)\n"
" self.helper_value = helpers.VALUE\n"
" return False\n"
)
write_skin(tmp_path, "skin-a", body=body,
extra_files={"helpers.py": helper.format("A")})
write_skin(tmp_path, "skin-b", body=body,
extra_files={"helpers.py": helper.format("B")})
skin_a = skin_runtime.load_skin("skin-a", skins_dir=tmp_path)
skin_b = skin_runtime.load_skin("skin-b", skins_dir=tmp_path)
ctx = _make_context()
skin_a.render_live(ctx, {})
skin_b.render_live(ctx, {})
assert skin_a.helper_value == "A"
assert skin_b.helper_value == "B"
def test_same_skin_loads_repeatedly_with_siblings(self, tmp_path):
"""The live/recent/upcoming hosts each load the same skin — the
2nd and 3rd loads must still resolve sibling modules (regression:
cached siblings used to be skipped without rebinding)."""
body = (
"import reload_helpers\n"
"from src.skin_system.skin_base import ScoreboardSkin\n"
"class TestSkin(ScoreboardSkin):\n"
" def render_live(self, ctx, game):\n"
" self.helper_value = reload_helpers.VALUE\n"
" return False\n"
)
write_skin(tmp_path, "reload-skin", body=body,
extra_files={"reload_helpers.py": "VALUE = 'R'\n"})
ctx = _make_context()
for _ in range(3):
skin = skin_runtime.load_skin("reload-skin", skins_dir=tmp_path)
assert skin is not None
skin.render_live(ctx, {})
assert skin.helper_value == "R"
def _make_host(fonts=None):
host = MagicMock()
host.sport = "baseball"
host.sport_key = "mlb"
host.skin_options = {"accent": True}
host.fonts = fonts or {"time": ImageFont.load_default()}
host.logger = logging.getLogger("test_skin_system")
host.display_manager.width = 128
host.display_manager.height = 32
return host
def _make_context(width=128, height=32):
host = _make_host()
return skin_runtime.build_context(host, {}, size=(width, height))
class TestBuildContext:
def test_context_shape(self):
host = _make_host()
game = {"home_abbr": "LAD", "away_abbr": "SF"}
ctx = skin_runtime.build_context(host, game)
assert (ctx.width, ctx.height) == (128, 32)
assert ctx.canvas.size == (128, 32)
assert ctx.sport == "baseball"
assert ctx.options == {"accent": True}
assert ctx.layout.bounds.w == 128
def test_explicit_size_overrides_display(self):
ctx = skin_runtime.build_context(_make_host(), {}, size=(64, 64))
assert ctx.canvas.size == (64, 64)
def test_load_logo_binds_game_and_survives_failure(self):
host = _make_host()
host._load_and_resize_logo.side_effect = RuntimeError("disk gone")
ctx = skin_runtime.build_context(
host, {"home_id": "1", "home_abbr": "LAD",
"home_logo_path": "x.png", "home_logo_url": None})
assert ctx.load_logo("home") is None # exception swallowed
assert ctx.load_logo("elsewhere") is None # bad side rejected
def test_draw_helpers_draw_on_canvas(self):
ctx = _make_context()
ctx.draw_text("HI", 2, 2, font=ImageFont.load_default())
fit = ctx.layout.fit_text("42", ctx.layout.bounds)
ctx.draw_fit(fit, ctx.layout.bounds)
logo = Image.new("RGBA", (16, 16), (255, 0, 0, 255))
ctx.draw_image(logo, ctx.layout.bounds.left_col(20))
ctx.draw_image(None, ctx.layout.bounds) # None must no-op
assert ctx.canvas.convert("L").getbbox() is not None
class _FallbackProbe:
"""Bare-bones SportsCore stand-in that exercises the real _render_game."""
def __init__(self, skin):
from src.base_classes.sports import SportsCore
self._cls = SportsCore
self.SKIN_MODE = "live"
self.logger = logging.getLogger("test_skin_system")
self.sport = "baseball"
self.sport_key = "mlb"
self.skin_options = {}
self.fonts = {"time": ImageFont.load_default()}
self._skin = skin
self._skin_load_attempted = True
self._skin_failures = 0
self._skin_slow_renders = 0
self._skin_config = "test-skin"
self.display_manager = MagicMock()
self.display_manager.width = 128
self.display_manager.height = 32
self.display_manager.image = Image.new("RGB", (128, 32))
self.builtin_calls = 0
def _resolve_skin_id(self):
return "test-skin"
def _draw_scorebug_layout(self, game, force_clear=False):
self.builtin_calls += 1
def _render_game(self, game, force_clear=False):
from src.base_classes.sports import SportsCore
SportsCore._render_game(self, game, force_clear)
def _get_skin(self):
return self._skin
class TestRenderGameFallback:
def test_skin_handles_render(self):
class GoodSkin(ScoreboardSkin):
def render_live(self, ctx, game):
ctx.draw.rectangle([0, 0, 10, 10], fill=(0, 255, 0))
return True
probe = _FallbackProbe(GoodSkin({}, {}))
probe._render_game({"status_text": "Q1"})
assert probe.builtin_calls == 0
probe.display_manager.update_display.assert_called_once()
assert probe.display_manager.image.convert("L").getbbox() is not None
def test_skin_declining_falls_back(self):
probe = _FallbackProbe(ScoreboardSkin({}, {})) # all renders -> False
probe._render_game({"status_text": "Q1"})
assert probe.builtin_calls == 1
def test_no_skin_falls_back(self):
probe = _FallbackProbe(None)
probe._render_game({"status_text": "Q1"})
assert probe.builtin_calls == 1
def test_three_strikes_disables_skin(self):
class BrokenSkin(ScoreboardSkin):
calls = 0
def render_live(self, ctx, game):
BrokenSkin.calls += 1
raise ValueError("kaboom")
probe = _FallbackProbe(BrokenSkin({}, {}))
for i in range(5):
probe._render_game({"status_text": "Q1"})
# every render fell back to the built-in layout...
assert probe.builtin_calls == 5
# ...and the skin stopped being called after the 3rd failure
assert BrokenSkin.calls == 3
assert probe._skin_failures == 3
def test_skin_cannot_mutate_callers_game_dict(self):
class MutatingSkin(ScoreboardSkin):
def render_live(self, ctx, game):
game.clear()
game["hacked"] = True
return True
probe = _FallbackProbe(MutatingSkin({}, {}))
game = {"status_text": "Q1", "home_score": "3"}
probe._render_game(game)
assert game == {"status_text": "Q1", "home_score": "3"}
class TestSkinModeResolution:
def _core(self, skin_config, mode="live"):
from src.base_classes.sports import SportsCore
probe = _FallbackProbe(None)
probe.SKIN_MODE = mode
probe._skin_config = skin_config
return SportsCore._resolve_skin_id(probe)
def test_plain_id_applies_to_all_modes(self):
assert self._core("retro", "live") == "retro"
assert self._core("retro", "recent") == "retro"
def test_per_mode_mapping(self):
cfg = {"live": "retro", "recent": "built-in"}
assert self._core(cfg, "live") == "retro"
assert self._core(cfg, "recent") is None
assert self._core(cfg, "upcoming") is None
def test_builtin_and_empty_mean_none(self):
assert self._core("built-in") is None
assert self._core("") is None
assert self._core(None) is None
class TestViewModelContract:
@pytest.mark.parametrize("sport", ["baseball", "basketball", "football", "hockey"])
@pytest.mark.parametrize("mode", ["live", "recent", "upcoming"])
def test_fixtures_carry_all_guaranteed_keys(self, sport, mode):
with open(FIXTURES_DIR / f"{sport}_{mode}.json") as f:
game = json.load(f)
missing = [k for k in GUARANTEED_KEYS if k not in game]
assert not missing, f"{sport}_{mode} fixture missing {missing}"
def test_extractor_produces_guaranteed_keys(self):
"""The real extractor's output must be a superset of the documented
contract this is the test that catches accidental renames."""
import pytz
from src.base_classes.sports import SportsCore
event = {
"id": "401570001",
"date": "2026-07-16T23:05:00Z",
"competitions": [{
"status": {"type": {"name": "STATUS_IN_PROGRESS", "state": "in",
"shortDetail": "Bot 7th"}},
"competitors": [
{"homeAway": "home", "id": "19",
"team": {"abbreviation": "LAD"}, "score": "5",
"records": [{"summary": "58-33"}]},
{"homeAway": "away", "id": "26",
"team": {"abbreviation": "SF"}, "score": "3",
"records": [{"summary": "49-42"}]},
],
}],
}
probe = MagicMock()
probe.logger = logging.getLogger("test_skin_system")
probe.favorite_teams = []
probe.config = {}
probe.logo_dir = Path("assets/logos")
probe._get_timezone.return_value = pytz.utc
probe.display_manager.format_date_with_ordinal.return_value = "Jul 16th"
details, _, _, _, _ = SportsCore._extract_game_details_common(probe, event)
assert details is not None
missing = [k for k in GUARANTEED_KEYS if k not in details]
assert not missing, (
f"_extract_game_details_common no longer emits {missing}. "
"These keys are part of the frozen skin view-model contract "
"(VIEW_MODEL_VERSION) — renaming or removing them breaks every "
"published skin. Add a compat shim or bump the major version.")
class TestPluginMatching:
def test_matches_by_sport_token_and_sport_key(self, tmp_path):
write_skin(tmp_path, "bb-skin") # targets sports=["baseball"]
skins = skin_runtime.discover_skins(tmp_path, force_refresh=True)
assert "bb-skin" in skin_runtime.skins_for_plugin("baseball-scoreboard", skins)
assert "bb-skin" not in skin_runtime.skins_for_plugin("football-scoreboard", skins)
def test_matches_by_explicit_plugin_list(self, tmp_path):
skin_dir = write_skin(tmp_path, "exact-skin")
manifest = json.loads((skin_dir / "skin.json").read_text())
manifest["targets"] = {"plugins": ["my-custom-plugin"]}
(skin_dir / "skin.json").write_text(json.dumps(manifest))
skins = skin_runtime.discover_skins(tmp_path, force_refresh=True)
assert "exact-skin" in skin_runtime.skins_for_plugin("my-custom-plugin", skins)
assert "exact-skin" not in skin_runtime.skins_for_plugin("baseball-scoreboard", skins)
class TestSchemaInjection:
def _manager(self):
from src.plugin_system.schema_manager import SchemaManager
return SchemaManager()
def test_injects_enum_with_installed_and_configured_skins(self):
sm = self._manager()
schema = {"type": "object", "properties": {}}
out = sm.inject_skin_selector(schema, "baseball-scoreboard",
current_value="gone-skin")
enum = out["properties"]["skin"]["enum"]
assert enum[0] == "built-in"
assert "example-classic-baseball" in enum
# an uninstalled-but-configured skin must stay selectable so the
# saved config never becomes invalid in the UI
assert "gone-skin" in enum
assert "skin" not in schema["properties"] # source schema untouched
def test_no_matching_skins_leaves_schema_alone(self):
sm = self._manager()
schema = {"type": "object", "properties": {}}
out = sm.inject_skin_selector(schema, "totally-unrelated-plugin")
assert "skin" not in out.get("properties", {})
def test_validation_accepts_skin_keys_without_enum(self):
sm = self._manager()
schema = {"type": "object", "properties": {"foo": {"type": "string"}}}
ok, errors = sm.validate_config_against_schema(
{"skin": "any-id-even-uninstalled", "skin_options": {"x": 1}},
schema, "baseball-scoreboard")
assert ok, errors
ok, errors = sm.validate_config_against_schema(
{"skin": {"live": "a", "recent": "built-in"}}, schema, "p")
assert ok, errors
class TestExampleSkin:
@pytest.mark.parametrize("mode", ["live", "recent", "upcoming"])
@pytest.mark.parametrize("size", [(128, 32), (64, 32), (128, 64)])
def test_renders_all_modes_and_sizes(self, mode, size):
skin = skin_runtime.load_skin("example-classic-baseball", sport="baseball")
assert skin is not None
host = _make_host()
host._load_and_resize_logo.return_value = Image.new("RGBA", (32, 32), (200, 0, 0, 255))
with open(FIXTURES_DIR / f"baseball_{mode}.json") as f:
game = json.load(f)
ctx = skin_runtime.build_context(host, game, size=size)
assert getattr(skin, f"render_{mode}")(ctx, game) is True
assert ctx.canvas.convert("L").getbbox() is not None
-45
View File
@@ -1,45 +0,0 @@
"""
Unit tests for src/plugin_system/testing/mocks.py.
MockCacheManager/MockPluginManager stand in for the real production
managers under the plugin safety harness -- a missing method here isn't a
harness bug in the abstract, it's a plugin silently failing to render
under test (confirmed on ledmatrix-leaderboard, which calls
get_cached_data_with_strategy() and previously hit an AttributeError that
its own broad except swallowed, producing an empty-but-green render).
"""
from src.plugin_system.testing.mocks import MockCacheManager
class TestMockCacheManagerStrategyMethod:
def test_get_cached_data_with_strategy_returns_cached_value(self):
cm = MockCacheManager()
cm.set("standings_nfl", {"teams": ["KC", "BUF"]})
result = cm.get_cached_data_with_strategy("standings_nfl", "sports_live")
assert result == {"teams": ["KC", "BUF"]}
def test_get_cached_data_with_strategy_returns_none_when_missing(self):
cm = MockCacheManager()
assert cm.get_cached_data_with_strategy("missing_key") is None
def test_get_cached_data_with_strategy_defaults_data_type(self):
cm = MockCacheManager()
cm.set("k", "v")
assert cm.get_cached_data_with_strategy("k") == "v"
def test_calls_are_tracked(self):
cm = MockCacheManager()
cm.get_cached_data_with_strategy("k", "sports_live")
assert cm.get_cached_data_with_strategy_calls == [{"key": "k", "data_type": "sports_live"}]
def test_save_cache_is_readable_via_strategy_lookup(self):
cm = MockCacheManager()
cm.save_cache("standings_nfl", {"teams": ["KC", "BUF"]})
assert cm.get_cached_data_with_strategy("standings_nfl") == {"teams": ["KC", "BUF"]}
def test_reset_clears_strategy_call_tracking(self):
cm = MockCacheManager()
cm.get_cached_data_with_strategy("k", "sports_live")
cm.reset()
assert cm.get_cached_data_with_strategy_calls == []
-603
View File
@@ -1,603 +0,0 @@
"""
Tests for the Vegas mode density work: dead-space trimming in PluginAdapter
and the configurable lead-in gap in ScrollHelper.
"""
import pytest
from PIL import Image
from src.common.scroll_helper import ScrollHelper
from src.vegas_mode.config import VegasModeConfig
from src.vegas_mode.geometry import column_has_ink
from src.vegas_mode.plugin_adapter import PluginAdapter
DISPLAY_W = 512
DISPLAY_H = 64
class FakeDisplayManager:
"""Minimal stand-in; the native content path never touches the canvas."""
width = DISPLAY_W
height = DISPLAY_H
def __init__(self):
self.image = Image.new('RGB', (DISPLAY_W, DISPLAY_H))
class NativePlugin:
"""Plugin that returns pre-rendered Vegas content."""
def __init__(self, images):
self._images = images
def get_vegas_content(self):
return self._images
def canvas(content_spans, width=DISPLAY_W, height=DISPLAY_H):
"""Full-display canvas with white content in the given [x0, x1) spans."""
img = Image.new('RGB', (width, height), (0, 0, 0))
for x0, x1 in content_spans:
img.paste(Image.new('RGB', (x1 - x0, height), (255, 255, 255)), (x0, 0))
return img
def adapter_with(**overrides):
cfg = VegasModeConfig(**overrides)
return PluginAdapter(FakeDisplayManager(), cfg)
class TestAdapterTrimming:
def test_of_the_day_case_is_reclaimed(self):
# Measured on devpi: "No Data" occupying 35px of a 512px canvas bought
# 9.5s of black at 50px/s.
adapter = adapter_with(content_padding=0)
plugin = NativePlugin([canvas([(4, 39)])])
images = adapter.get_content(plugin, 'of-the-day')
assert len(images) == 1
assert images[0].width == 35
def test_youtube_stats_case_is_reclaimed(self):
# Centred 142px of content on a 512px canvas: 185px black each side.
adapter = adapter_with(content_padding=0)
plugin = NativePlugin([canvas([(185, 327)])])
images = adapter.get_content(plugin, 'youtube-stats')
assert images[0].width == 142
def test_padding_is_applied_within_available_margin(self):
adapter = adapter_with(content_padding=8)
plugin = NativePlugin([canvas([(185, 327)])])
images = adapter.get_content(plugin, 'youtube-stats')
assert images[0].width == 142 + 16
def test_interior_layout_gap_survives(self):
# A logo far left and a score far right is deliberate layout; closing
# the gap would corrupt the design rather than reclaim dead space.
adapter = adapter_with(content_padding=0)
plugin = NativePlugin([canvas([(10, 40), (400, 460)])])
images = adapter.get_content(plugin, 'scoreboard')
assert images[0].width == 450 # 10..459
assert int(column_has_ink(images[0]).sum()) == 90
def test_wide_legitimate_content_is_left_alone(self):
# geochron uses 444 of 512 columns; only the real tail should go.
adapter = adapter_with(content_padding=0)
plugin = NativePlugin([canvas([(0, 444)])])
images = adapter.get_content(plugin, 'geochron')
assert images[0].width == 444
def test_non_black_background_is_untouched(self):
adapter = adapter_with(content_padding=0)
bg = Image.new('RGB', (DISPLAY_W, DISPLAY_H), (0, 0, 40))
plugin = NativePlugin([bg])
images = adapter.get_content(plugin, 'weather')
assert images[0].width == DISPLAY_W
def test_each_image_of_a_multi_item_segment_is_trimmed(self):
# compose_scroll_content treats every image as its own item, so a
# per-image trim is what makes separator_width the real gap.
adapter = adapter_with(content_padding=0)
plugin = NativePlugin([
canvas([(168, 344)]),
canvas([(200, 300)]),
canvas([(0, 512)]),
])
images = adapter.get_content(plugin, 'ledmatrix-flights')
assert [img.width for img in images] == [176, 100, 512]
def test_fully_blank_segment_contributes_nothing(self):
adapter = adapter_with()
plugin = NativePlugin([Image.new('RGB', (DISPLAY_W, DISPLAY_H))])
assert adapter.get_content(plugin, 'empty') is None
def test_blank_images_are_dropped_but_others_kept(self):
adapter = adapter_with(content_padding=0)
plugin = NativePlugin([
canvas([(100, 150)]),
Image.new('RGB', (DISPLAY_W, DISPLAY_H)),
canvas([(200, 260)]),
])
images = adapter.get_content(plugin, 'mixed')
assert [img.width for img in images] == [50, 60]
def test_min_plugin_width_rejects_noise(self):
adapter = adapter_with(content_padding=0, min_plugin_width=32)
plugin = NativePlugin([canvas([(10, 14)])])
assert adapter.get_content(plugin, 'sliver') is None
def test_min_plugin_width_of_zero_keeps_everything(self):
adapter = adapter_with(content_padding=0, min_plugin_width=0)
plugin = NativePlugin([canvas([(10, 14)])])
images = adapter.get_content(plugin, 'sliver')
assert images[0].width == 4
def test_auto_trim_off_preserves_original_behaviour(self):
adapter = adapter_with(auto_trim=False)
plugin = NativePlugin([canvas([(4, 39)])])
images = adapter.get_content(plugin, 'of-the-day')
assert images[0].width == DISPLAY_W
def test_trim_threshold_ignores_near_black_noise(self):
# A very dark band should not be mistaken for content.
img = Image.new('RGB', (DISPLAY_W, DISPLAY_H), (0, 0, 0))
img.paste(Image.new('RGB', (100, DISPLAY_H), (3, 3, 3)), (0, 0))
img.paste(Image.new('RGB', (50, DISPLAY_H), (255, 255, 255)), (200, 0))
adapter = adapter_with(content_padding=0, trim_threshold=10)
images = adapter.get_content(NativePlugin([img]), 'noisy')
assert images[0].width == 50
def test_height_is_preserved_through_trim(self):
adapter = adapter_with(content_padding=0)
plugin = NativePlugin([canvas([(100, 200)])])
images = adapter.get_content(plugin, 'x')
assert images[0].height == DISPLAY_H
def test_trimmed_result_is_cached(self):
adapter = adapter_with(content_padding=0)
plugin = NativePlugin([canvas([(100, 200)])])
first = adapter.get_content(plugin, 'cached')
# Swap the plugin's content; the cache should still serve the old size.
plugin._images = [canvas([(0, 512)])]
second = adapter.get_content(plugin, 'cached')
assert first[0].width == second[0].width == 100
def test_default_adapter_construction_still_works(self):
# Existing callers pass only the display manager.
adapter = PluginAdapter(FakeDisplayManager())
assert adapter.config.auto_trim is True
class TestWidthBudget:
def test_segment_within_budget_is_untouched(self):
adapter = adapter_with(content_padding=0, max_plugin_width_ratio=3.0)
plugin = NativePlugin([canvas([(0, 400)])])
assert adapter.get_content(plugin, 'small')[0].width == 400
def test_oversized_multi_item_segment_is_capped(self):
# 10 items of 400px = 4000px against a 1536px budget (3 x 512).
adapter = adapter_with(content_padding=0, max_plugin_width_ratio=3.0)
items = [canvas([(0, 400)], width=400) for _ in range(10)]
images = adapter.get_content(NativePlugin(items), 'stock-news')
assert sum(i.width for i in images) <= 3 * DISPLAY_W
assert len(images) == 3 # 1200px; a 4th would exceed 1536
def test_deferred_items_appear_on_the_next_cycle(self):
adapter = adapter_with(content_padding=0, max_plugin_width_ratio=1.0)
# Distinguish items by width so the rotation is observable.
items = [canvas([(0, w)], width=w) for w in (200, 210, 220, 230, 240)]
plugin = NativePlugin(items)
first = adapter.get_content(plugin, 'ticker')
adapter.invalidate_cache('ticker')
second = adapter.get_content(plugin, 'ticker')
assert [i.width for i in first] != [i.width for i in second]
def test_rotation_eventually_covers_every_item(self):
adapter = adapter_with(content_padding=0, max_plugin_width_ratio=1.0)
widths = (200, 210, 220, 230, 240)
items = [canvas([(0, w)], width=w) for w in widths]
plugin = NativePlugin(items)
seen = set()
for _ in range(10):
adapter.invalidate_cache('ticker')
for img in adapter.get_content(plugin, 'ticker'):
seen.add(img.width)
assert seen == set(widths)
def test_single_oversized_image_is_cropped_to_budget(self):
adapter = adapter_with(content_padding=0, max_plugin_width_ratio=1.0)
# A 6898px leaderboard strip, as measured on devpi. Solid ink means
# there is no blank column to snap to, so the cut lands on the budget.
plugin = NativePlugin([canvas([(0, 6898)], width=6898)])
images = adapter.get_content(plugin, 'ledmatrix-leaderboard')
assert len(images) == 1
assert images[0].width == DISPLAY_W
def test_single_image_crop_snaps_to_a_blank_column(self):
adapter = adapter_with(content_padding=0, max_plugin_width_ratio=1.0)
# Content blocks with gaps; the cut should land in a gap, not mid-block.
spans = [(x, x + 90) for x in range(0, 2000, 100)]
plugin = NativePlugin([canvas(spans, width=2000)])
images = adapter.get_content(plugin, 'gapped')
assert images[0].width != DISPLAY_W
assert abs(images[0].width - DISPLAY_W) <= DISPLAY_W // 16 + 1
def test_single_image_window_advances_across_cycles(self):
adapter = adapter_with(content_padding=0, max_plugin_width_ratio=1.0)
plugin = NativePlugin([canvas([(0, 3000)], width=3000)])
adapter.get_content(plugin, 'strip')
assert adapter._item_offsets['strip'] == DISPLAY_W
def test_budget_of_zero_disables_the_cap(self):
adapter = adapter_with(content_padding=0, max_plugin_width_ratio=0)
plugin = NativePlugin([canvas([(0, 6898)], width=6898)])
assert adapter.get_content(plugin, 'huge')[0].width == 6898
def test_rotation_resets_when_content_shrinks_to_fit(self):
adapter = adapter_with(content_padding=0, max_plugin_width_ratio=1.0)
big = [canvas([(0, 300)], width=300) for _ in range(5)]
adapter.get_content(NativePlugin(big), 'shrink')
assert 'shrink' in adapter._item_offsets
adapter.invalidate_cache('shrink')
adapter.get_content(NativePlugin([canvas([(0, 100)], width=100)]), 'shrink')
assert 'shrink' not in adapter._item_offsets
def test_one_item_wider_than_budget_is_still_shown(self):
# Never return nothing just because the first whole item overflows.
adapter = adapter_with(content_padding=0, max_plugin_width_ratio=1.0)
items = [canvas([(0, 900)], width=900), canvas([(0, 100)], width=100)]
images = adapter.get_content(NativePlugin(items), 'wide-first')
assert len(images) >= 1
assert images[0].width == 900
class TestPluginBoundaryGaps:
"""separator_width belongs between plugins; intra_plugin_gap within one."""
def _pipeline(self, grouped, **cfg):
from src.vegas_mode.render_pipeline import RenderPipeline
class FakeStream:
def get_grouped_content_for_composition(self):
return grouped
def get_active_plugin_ids(self):
return [pid for pid, _ in grouped]
class DM:
width = DISPLAY_W
height = DISPLAY_H
def set_scrolling_state(self, *a):
pass
return RenderPipeline(VegasModeConfig(**cfg), DM(), FakeStream())
def test_separator_only_at_plugin_boundaries(self):
# Two plugins, two rows each. Expect: row row [sep] row row, with the
# small intra gap inside each pair.
rows = [Image.new('RGB', (100, DISPLAY_H), (255, 255, 255)) for _ in range(4)]
pipeline = self._pipeline(
[('a', rows[:2]), ('b', rows[2:])],
separator_width=32, intra_plugin_gap=8, lead_in_width=0,
)
assert pipeline.compose_scroll_content()
ink = column_has_ink(pipeline.scroll_helper.cached_image)
assert ink[:100].all()
assert not ink[100:108].any() # intra gap inside plugin a
assert ink[108:208].all()
assert not ink[208:240].any() # separator between a and b
assert ink[240:340].all()
assert not ink[340:348].any() # intra gap inside plugin b
assert ink[348:448].all()
def test_total_width_uses_both_gap_sizes(self):
rows = [Image.new('RGB', (100, DISPLAY_H), (255, 255, 255)) for _ in range(4)]
pipeline = self._pipeline(
[('a', rows[:2]), ('b', rows[2:])],
separator_width=32, intra_plugin_gap=8, lead_in_width=0,
)
pipeline.compose_scroll_content()
# 4 rows + 2 intra gaps + 1 separator
assert pipeline.scroll_helper.cached_image.width == 400 + 16 + 32
def test_f1_shaped_case_reclaims_the_chasms(self):
# 12 rows from one plugin: previously 11 separators at 32px = 352px of
# gap; now 11 intra gaps at 8px = 88px.
rows = [Image.new('RGB', (128, DISPLAY_H), (255, 255, 255)) for _ in range(12)]
pipeline = self._pipeline(
[('f1-scoreboard', rows)],
separator_width=32, intra_plugin_gap=8, lead_in_width=0,
)
pipeline.compose_scroll_content()
assert pipeline.scroll_helper.cached_image.width == 12 * 128 + 11 * 8
def test_single_row_plugin_image_is_not_copied(self):
row = Image.new('RGB', (100, DISPLAY_H), (255, 255, 255))
pipeline = self._pipeline([('solo', [row])], lead_in_width=0)
assert pipeline._join_plugin_rows([row]) is row
def test_zero_intra_gap_butts_rows_together(self):
rows = [Image.new('RGB', (50, DISPLAY_H), (255, 255, 255)) for _ in range(3)]
pipeline = self._pipeline(
[('a', rows)], separator_width=32, intra_plugin_gap=0, lead_in_width=0)
pipeline.compose_scroll_content()
assert pipeline.scroll_helper.cached_image.width == 150
assert column_has_ink(pipeline.scroll_helper.cached_image).all()
def test_empty_grouping_fails_composition(self):
pipeline = self._pipeline([])
assert pipeline.compose_scroll_content() is False
class TestWidthBudgetCountsGaps:
def test_budget_accounts_for_intra_plugin_gaps(self):
# 8 rows of 200px = 1600px of pixels, but with 8px gaps the real
# occupancy is 1600 + 56 = 1656px. Against a 512px budget the row count
# must be chosen using the gap-inclusive cost.
adapter = adapter_with(
content_padding=0, max_plugin_width_ratio=1.0, intra_plugin_gap=8)
items = [canvas([(0, 200)], width=200) for _ in range(8)]
images = adapter.get_content(NativePlugin(items), 'rows')
n = len(images)
assert 200 * n + 8 * (n - 1) <= DISPLAY_W
def test_gap_free_config_fits_more_rows(self):
items = [canvas([(0, 200)], width=200) for _ in range(8)]
with_gap = adapter_with(
content_padding=0, max_plugin_width_ratio=1.0, intra_plugin_gap=64)
without = adapter_with(
content_padding=0, max_plugin_width_ratio=1.0, intra_plugin_gap=0)
assert len(without.get_content(NativePlugin(items), 'r')) >= \
len(with_gap.get_content(NativePlugin(items), 'r'))
class TestStreamGrouping:
def _stream(self, segments):
from src.vegas_mode.stream_manager import StreamManager
from collections import deque
sm = StreamManager.__new__(StreamManager)
import threading
sm._buffer_lock = threading.RLock()
sm._active_buffer = deque(segments)
return sm
def _seg(self, plugin_id, count, mode=None):
from src.vegas_mode.stream_manager import ContentSegment
from src.plugin_system.base_plugin import VegasDisplayMode
imgs = [Image.new('RGB', (10, 8)) for _ in range(count)]
return ContentSegment(
plugin_id=plugin_id, images=imgs, total_width=10 * count,
display_mode=mode or VegasDisplayMode.SCROLL)
def test_grouping_preserves_plugin_boundaries(self):
sm = self._stream([self._seg('a', 3), self._seg('b', 1)])
grouped = sm.get_grouped_content_for_composition()
assert [(pid, len(imgs)) for pid, imgs in grouped] == [('a', 3), ('b', 1)]
def test_static_segments_are_skipped(self):
from src.plugin_system.base_plugin import VegasDisplayMode
sm = self._stream([
self._seg('a', 2),
self._seg('paused', 1, VegasDisplayMode.STATIC),
self._seg('b', 1),
])
assert [pid for pid, _ in sm.get_grouped_content_for_composition()] == ['a', 'b']
def test_imageless_segments_are_skipped(self):
sm = self._stream([self._seg('a', 0), self._seg('b', 2)])
assert [pid for pid, _ in sm.get_grouped_content_for_composition()] == ['b']
def test_flat_accessor_still_matches_grouped_total(self):
sm = self._stream([self._seg('a', 3), self._seg('b', 2)])
assert len(sm.get_all_content_for_composition()) == 5
class TestApiBoundsMatchValidate:
"""
The web API's accepted range for each Vegas setting must agree with
VegasModeConfig.validate(), which is what actually gates Vegas starting.
A looser API bound saves a value with a 200 and then makes
VegasModeCoordinator.start() bail out with only a log line, so the ticker
silently never runs. A tighter one rejects a legitimate value with a 400.
Both happened before this test existed.
"""
# (config key, min, max) as validate() enforces them.
EXPECTED = {
'scroll_speed': (1, 200),
'separator_width': (0, 128),
'intra_plugin_gap': (0, 128),
'target_fps': (30, 200),
'buffer_ahead': (1, 5),
'trim_threshold': (0, 254),
'content_padding': (0, 128),
'min_plugin_width': (0, 512),
'plugins_per_cycle': (1, 50),
}
def _api_numeric_fields(self):
"""Extract the numeric_fields map from api_v3 without importing Flask."""
import ast
import pathlib
src = pathlib.Path('web_interface/blueprints/api_v3.py').read_text()
tree = ast.parse(src)
for node in ast.walk(tree):
if not isinstance(node, ast.Assign):
continue
targets = [t.id for t in node.targets if isinstance(t, ast.Name)]
if 'numeric_fields' not in targets:
continue
if not isinstance(node.value, ast.Dict):
continue
found = {}
for key, value in zip(node.value.keys, node.value.values):
if not isinstance(key, ast.Constant):
continue
if not str(key.value).startswith('vegas_'):
break
cfg_key, lo, hi = [ast.literal_eval(e) for e in value.elts]
found[cfg_key] = (lo, hi)
if found:
return found
raise AssertionError("could not locate the vegas numeric_fields map")
def test_every_bound_matches_validate(self):
api = self._api_numeric_fields()
mismatched = {
key: (api[key], expected)
for key, expected in self.EXPECTED.items()
if key in api and api[key] != expected
}
assert not mismatched, f"API bounds disagree with validate(): {mismatched}"
@pytest.mark.parametrize('key,bounds', sorted(EXPECTED.items()))
def test_validate_accepts_both_endpoints(self, key, bounds):
lo, hi = bounds
for value in (lo, hi):
cfg = VegasModeConfig(**{key: value})
errors = [e for e in cfg.validate() if key in e]
assert not errors, f"{key}={value} should be valid, got {errors}"
@pytest.mark.parametrize('key,bounds', sorted(EXPECTED.items()))
def test_validate_rejects_just_outside(self, key, bounds):
lo, hi = bounds
for value in (lo - 1, hi + 1):
cfg = VegasModeConfig(**{key: value})
errors = [e for e in cfg.validate() if key in e]
assert errors, f"{key}={value} should be rejected"
class TestCycleSizing:
def test_plugins_per_cycle_defaults_above_buffer_ahead(self):
cfg = VegasModeConfig()
assert cfg.plugins_per_cycle == 6
assert cfg.plugins_per_cycle > cfg.buffer_ahead + 1
def test_plugins_per_cycle_parses(self):
cfg = VegasModeConfig.from_config(
{'display': {'vegas_scroll': {'plugins_per_cycle': 10}}})
assert cfg.plugins_per_cycle == 10
def test_max_plugin_width_ratio_parses(self):
cfg = VegasModeConfig.from_config(
{'display': {'vegas_scroll': {'max_plugin_width_ratio': 1.5}}})
assert cfg.max_plugin_width_ratio == 1.5
@pytest.mark.parametrize('overrides,bad_key', [
({'plugins_per_cycle': 0}, 'plugins_per_cycle'),
({'plugins_per_cycle': 99}, 'plugins_per_cycle'),
({'max_plugin_width_ratio': -1.0}, 'max_plugin_width_ratio'),
])
def test_validate_rejects_out_of_range(self, overrides, bad_key):
errors = VegasModeConfig(**overrides).validate()
assert any(bad_key in e for e in errors), errors
class TestScrollHelperLeadGap:
def test_default_lead_gap_is_display_width(self):
# Standalone tickers rely on scrolling in from off-screen; that
# behaviour must not change for the many non-Vegas callers.
sh = ScrollHelper(128, 32)
sh.create_scrolling_image([Image.new('RGB', (100, 32), (255, 0, 0))],
item_gap=0, element_gap=0)
assert sh.cached_image.width == 128 + 100
assert not column_has_ink(sh.cached_image)[:128].any()
def test_zero_lead_gap_starts_on_content(self):
sh = ScrollHelper(128, 32)
sh.create_scrolling_image([Image.new('RGB', (100, 32), (255, 0, 0))],
item_gap=0, element_gap=0, lead_gap=0)
assert sh.cached_image.width == 100
assert column_has_ink(sh.cached_image)[0]
def test_explicit_lead_gap_is_honoured(self):
sh = ScrollHelper(128, 32)
sh.create_scrolling_image([Image.new('RGB', (100, 32), (255, 0, 0))],
item_gap=0, element_gap=0, lead_gap=16)
assert sh.cached_image.width == 116
ink = column_has_ink(sh.cached_image)
assert not ink[:16].any()
assert ink[16:].all()
def test_negative_lead_gap_is_clamped(self):
sh = ScrollHelper(128, 32)
sh.create_scrolling_image([Image.new('RGB', (100, 32), (255, 0, 0))],
item_gap=0, element_gap=0, lead_gap=-50)
assert sh.cached_image.width == 100
def test_total_scroll_width_matches_image(self):
# The cycle-complete check compares against total_scroll_width, so a
# mismatch here would cut cycles short or overrun them.
sh = ScrollHelper(128, 32)
items = [Image.new('RGB', (60, 32), (255, 0, 0)) for _ in range(3)]
sh.create_scrolling_image(items, item_gap=32, element_gap=0, lead_gap=0)
assert sh.total_scroll_width == sh.cached_image.width
assert sh.cached_image.width == 60 * 3 + 32 * 2
def test_item_gaps_are_unaffected_by_lead_gap(self):
sh = ScrollHelper(128, 32)
items = [Image.new('RGB', (10, 32), (255, 0, 0)) for _ in range(2)]
sh.create_scrolling_image(items, item_gap=20, element_gap=0, lead_gap=0)
ink = column_has_ink(sh.cached_image)
assert ink[:10].all()
assert not ink[10:30].any()
assert ink[30:40].all()
class TestConfigSurface:
def test_new_keys_parse_from_config(self):
cfg = VegasModeConfig.from_config({'display': {'vegas_scroll': {
'auto_trim': False,
'trim_threshold': 25,
'content_padding': 4,
'min_plugin_width': 64,
'lead_in_width': 32,
}}})
assert cfg.auto_trim is False
assert cfg.trim_threshold == 25
assert cfg.content_padding == 4
assert cfg.min_plugin_width == 64
assert cfg.lead_in_width == 32
def test_defaults_favour_trimming(self):
cfg = VegasModeConfig.from_config({})
assert cfg.auto_trim is True
assert cfg.lead_in_width == 0
assert cfg.content_padding == 8
def test_round_trips_through_to_dict(self):
cfg = VegasModeConfig(trim_threshold=20, lead_in_width=64)
restored = VegasModeConfig.from_config(
{'display': {'vegas_scroll': cfg.to_dict()}})
assert restored.trim_threshold == 20
assert restored.lead_in_width == 64
def test_update_applies_new_keys(self):
cfg = VegasModeConfig()
cfg.update({'display': {'vegas_scroll': {'content_padding': 16}}})
assert cfg.content_padding == 16
@pytest.mark.parametrize('overrides,bad_key', [
({'trim_threshold': 300}, 'trim_threshold'),
({'trim_threshold': -1}, 'trim_threshold'),
({'content_padding': -5}, 'content_padding'),
({'content_padding': 500}, 'content_padding'),
({'min_plugin_width': -1}, 'min_plugin_width'),
({'lead_in_width': -1}, 'lead_in_width'),
])
def test_validate_rejects_out_of_range(self, overrides, bad_key):
errors = VegasModeConfig(**overrides).validate()
assert any(bad_key in e for e in errors), errors
def test_valid_config_has_no_errors(self):
assert VegasModeConfig(
trim_threshold=10, content_padding=8,
min_plugin_width=8, lead_in_width=0,
).validate() == []
-273
View File
@@ -1,273 +0,0 @@
"""Tests for Vegas mode geometry primitives."""
import numpy as np
import pytest
from PIL import Image
from src.vegas_mode.geometry import (
DEFAULT_INK_THRESHOLD,
column_has_ink,
content_bounds,
dead_window_stats,
trim_to_content,
window_coverage_stats,
)
def make_img(width, height=8, fill=(0, 0, 0)):
return Image.new('RGB', (width, height), fill)
def paint(img, x0, x1, color=(255, 255, 255)):
"""Fill columns [x0, x1) with a colour."""
block = Image.new('RGB', (x1 - x0, img.height), color)
img.paste(block, (x0, 0))
return img
class TestColumnHasInk:
def test_all_black_has_no_ink(self):
assert not column_has_ink(make_img(16)).any()
def test_marks_only_painted_columns(self):
img = paint(make_img(16), 4, 8)
ink = column_has_ink(img)
assert ink.tolist() == [False] * 4 + [True] * 4 + [False] * 8
def test_threshold_is_exclusive(self):
# A pixel exactly at the threshold is not ink; one above it is.
at = paint(make_img(4), 0, 4, (DEFAULT_INK_THRESHOLD,) * 3)
above = paint(make_img(4), 0, 4, (DEFAULT_INK_THRESHOLD + 1,) * 3)
assert not column_has_ink(at).any()
assert column_has_ink(above).all()
def test_single_bright_channel_counts(self):
img = paint(make_img(4), 1, 2, (0, 0, 200))
assert column_has_ink(img).tolist() == [False, True, False, False]
def test_one_lit_pixel_lights_the_column(self):
img = make_img(4, height=8)
img.putpixel((2, 5), (255, 255, 255))
assert column_has_ink(img).tolist() == [False, False, True, False]
class TestContentBounds:
def test_blank_returns_none(self):
assert content_bounds(make_img(16)) is None
def test_finds_inclusive_bounds(self):
assert content_bounds(paint(make_img(20), 5, 12)) == (5, 11)
def test_full_width_content(self):
assert content_bounds(paint(make_img(10), 0, 10)) == (0, 9)
def test_spans_interior_gap(self):
img = paint(make_img(30), 2, 5)
paint(img, 20, 25)
assert content_bounds(img) == (2, 24)
class TestTrimToContent:
def test_blank_image_reports_blank(self):
result = trim_to_content(make_img(512))
assert result.is_blank
assert result.image is None
assert result.width == 0
assert result.original_width == 512
def test_trims_both_edges(self):
result = trim_to_content(paint(make_img(512), 100, 150))
assert not result.is_blank
assert result.width == 50
assert result.trimmed_left == 100
assert result.trimmed_right == 362
assert result.removed == 462
def test_preserves_interior_gap(self):
# Two content blocks with a wide blank between them: the gap is the
# plugin's layout and must survive trimming.
img = paint(make_img(400), 50, 80)
paint(img, 300, 330)
result = trim_to_content(img)
assert result.width == 280 # 50..329 inclusive
assert column_has_ink(result.image).sum() == 60
def test_full_width_content_is_returned_unchanged(self):
img = paint(make_img(128), 0, 128)
result = trim_to_content(img)
assert result.image is img
assert result.removed == 0
def test_non_black_background_is_never_trimmed(self):
# A plugin drawing on a dark-but-not-black background fills every
# column with ink, so there is nothing to reclaim.
result = trim_to_content(make_img(256, fill=(0, 0, 40)))
assert result.removed == 0
assert result.width == 256
def test_padding_keeps_margin_up_to_what_exists(self):
result = trim_to_content(paint(make_img(512), 100, 150), padding=8)
assert result.trimmed_left == 92
assert result.width == 66 # 50 content + 8 each side
def test_padding_cannot_widen_beyond_original(self):
# Content starts 2px in; padding of 8 can only reclaim the 2 available.
result = trim_to_content(paint(make_img(64), 2, 60), padding=8)
assert result.trimmed_left == 0
assert result.trimmed_right == 0
assert result.width == 64
def test_height_is_preserved(self):
result = trim_to_content(paint(make_img(200, height=64), 10, 20))
assert result.image.height == 64
def test_real_world_of_the_day_case(self):
# Measured on devpi: "No Data" occupying 35px of a 512px canvas.
result = trim_to_content(paint(make_img(512, height=64), 4, 39))
assert result.width == 35
assert result.removed == 477
class TestDeadWindowStats:
def test_fully_inked_ticker_has_no_dead_windows(self):
stats = dead_window_stats(paint(make_img(400), 0, 400), viewport_width=100)
assert stats.dead_windows == 0
assert stats.dead_ratio == 0.0
assert stats.longest_dead_run == 0
def test_fully_blank_ticker_is_all_dead(self):
stats = dead_window_stats(make_img(400), viewport_width=100)
assert stats.total_windows == 301
assert stats.dead_windows == 301
assert stats.dead_ratio == 1.0
assert stats.longest_dead_run == 301
def test_leading_blank_run_is_measured(self):
# 512px of black then solid content: windows fully inside the black
# stretch are dead. With a 100px viewport, starts 0..412 exist and a
# window is dead while it holds >=95 blank columns.
img = paint(make_img(1024), 512, 1024)
stats = dead_window_stats(img, viewport_width=100)
assert stats.dead_windows == 418 # starts 0..417 keep >=95 blank cols
assert stats.longest_dead_run == 418
def test_narrow_content_island_still_leaves_dead_windows(self):
# 35px of content in a 512px field, viewed 100px at a time: no window
# can be 95% blank once it overlaps 35 lit columns, but the windows
# clear of it are dead.
img = paint(make_img(512), 100, 135)
stats = dead_window_stats(img, viewport_width=100)
assert stats.dead_windows > 0
assert stats.dead_ratio == pytest.approx(
stats.dead_windows / stats.total_windows
)
def test_step_reduces_sampling(self):
img = paint(make_img(1000), 500, 1000)
exact = dead_window_stats(img, viewport_width=100, step=1)
strided = dead_window_stats(img, viewport_width=100, step=10)
assert strided.total_windows < exact.total_windows
# Same underlying shape, so the ratios should stay close.
assert strided.dead_ratio == pytest.approx(exact.dead_ratio, abs=0.02)
def test_image_narrower_than_viewport_is_one_window(self):
stats = dead_window_stats(make_img(50), viewport_width=100)
assert stats.total_windows == 1
assert stats.dead_windows == 1
def test_zero_viewport_is_handled(self):
stats = dead_window_stats(make_img(50), viewport_width=0)
assert stats.total_windows == 0
assert stats.dead_ratio == 0.0
def test_longest_run_picks_the_larger_of_two_gaps(self):
# Short blank gap, content, then a long blank gap.
img = make_img(1000)
paint(img, 150, 400)
paint(img, 500, 520)
stats = dead_window_stats(img, viewport_width=100)
# The 400..500 gap is only 100 wide; the tail from 520 is 480 wide.
assert stats.longest_dead_run >= 380
class TestWindowCoverageStats:
def test_solid_content_is_fully_covered(self):
stats = window_coverage_stats(paint(make_img(600), 0, 600), viewport_width=100)
assert stats.mean_ink_ratio == 1.0
assert stats.min_ink_ratio == 1.0
assert stats.sparse_windows == 0
def test_blank_strip_is_entirely_sparse(self):
stats = window_coverage_stats(make_img(600), viewport_width=100)
assert stats.mean_ink_ratio == 0.0
assert stats.sparse_ratio == 1.0
def test_catches_sliver_windows_that_dead_ratio_misses(self):
# Narrow content islands separated by more than the viewport. A window
# holding one whole 40px island carries 472 blank columns — under the
# 486 needed to count as "dead" — yet only 7.8% ink, so it still reads
# as an empty panel. Coverage must flag strictly more positions than
# the dead-window scan does.
img = paint(make_img(2000), 0, 40)
paint(img, 1000, 1040)
dead = dead_window_stats(img, viewport_width=512)
cover = window_coverage_stats(img, viewport_width=512, sparse_ink_ratio=0.10)
assert cover.sparse_windows > dead.dead_windows
assert cover.min_ink_ratio == 0.0
def test_adjacent_full_width_segments_stay_partially_covered(self):
# Documents why the dead-window scan alone understated the problem:
# two 512px segments with mid-canvas content never fully blank the
# viewport, they just hold it at a thin ~28%.
img = paint(make_img(1024), 185, 330)
paint(img, 697, 842)
dead = dead_window_stats(img, viewport_width=512)
cover = window_coverage_stats(img, viewport_width=512)
assert dead.dead_windows == 0
assert cover.mean_ink_ratio == pytest.approx(0.283, abs=0.01)
def test_min_ink_ratio_finds_the_worst_position(self):
# A wide blank tail guarantees at least one totally empty viewport.
img = paint(make_img(1200), 0, 200)
stats = window_coverage_stats(img, viewport_width=200)
assert stats.min_ink_ratio == 0.0
assert stats.mean_ink_ratio > 0.0
def test_sparse_threshold_is_respected(self):
# 40 inked columns in a 200px viewport = 20% coverage everywhere the
# island is fully inside the window.
img = paint(make_img(400), 100, 140)
lenient = window_coverage_stats(img, viewport_width=200, sparse_ink_ratio=0.05)
strict = window_coverage_stats(img, viewport_width=200, sparse_ink_ratio=0.50)
assert strict.sparse_windows > lenient.sparse_windows
def test_step_approximates_exact_scan(self):
img = paint(make_img(2000), 300, 500)
paint(img, 1200, 1400)
exact = window_coverage_stats(img, viewport_width=512, step=1)
strided = window_coverage_stats(img, viewport_width=512, step=4)
assert strided.mean_ink_ratio == pytest.approx(exact.mean_ink_ratio, abs=0.01)
def test_zero_viewport_is_handled(self):
stats = window_coverage_stats(make_img(50), viewport_width=0)
assert stats.total_windows == 0
assert stats.sparse_ratio == 0.0
def test_image_narrower_than_viewport(self):
stats = window_coverage_stats(paint(make_img(50), 0, 50), viewport_width=100)
assert stats.total_windows == 1
assert stats.mean_ink_ratio == pytest.approx(0.5)
class TestLongestRunHelper:
@pytest.mark.parametrize("flags,expected", [
([], 0),
([False, False], 0),
([True], 1),
([True, True, False, True], 2),
([False, True, True, True, False, True], 3),
([True, True, True], 3),
])
def test_run_lengths(self, flags, expected):
from src.vegas_mode.geometry import _longest_true_run
assert _longest_true_run(np.array(flags, dtype=bool)) == expected
+2 -152
View File
@@ -146,11 +146,6 @@ class TestConfigAPI:
def test_save_double_sided_settings(self, client, mock_config_manager):
"""Double-sided form fields are persisted under display.double_sided."""
# 2 copies on the vertical axis needs parallel to be a multiple of 2.
mock_config_manager.load_config.return_value['display']['hardware'] = {
'chain_length': 2, 'parallel': 2,
}
response = client.post(
'/api/v3/config/main',
data={
@@ -180,91 +175,6 @@ class TestConfigAPI:
assert ds['enabled'] is False
assert ds['copies'] == 4
def test_save_double_sided_disabled_skips_divisibility_check(self, client, mock_config_manager):
"""A copies/chain_length mismatch must not block saves while disabled.
The Display form posts copies/axis on every save, so validating them
with the feature off locked users out of every other display setting.
"""
mock_config_manager.load_config.return_value['display']['hardware'] = {
'chain_length': 3, 'parallel': 1,
}
response = client.post(
'/api/v3/config/main',
data={
'double_sided_copies': '2',
'double_sided_axis': 'horizontal',
'brightness': '75',
},
content_type='application/x-www-form-urlencoded',
)
assert response.status_code == 200
ds = mock_config_manager.save_config_atomic.call_args[0][0]['display']['double_sided']
assert ds['enabled'] is False
assert ds['copies'] == 2
def test_save_double_sided_enabled_enforces_divisibility(self, client, mock_config_manager):
"""The same mismatch is still rejected once the feature is turned on."""
mock_config_manager.load_config.return_value['display']['hardware'] = {
'chain_length': 3, 'parallel': 1,
}
response = client.post(
'/api/v3/config/main',
data={
'double_sided_enabled': 'true',
'double_sided_copies': '2',
'double_sided_axis': 'horizontal',
},
content_type='application/x-www-form-urlencoded',
)
assert response.status_code == 400
assert 'chain length' in response.get_json()['message']
mock_config_manager.save_config_atomic.assert_not_called()
def test_save_double_sided_vertical_checks_parallel(self, client, mock_config_manager):
"""The vertical axis is checked against parallel, not chain_length."""
mock_config_manager.load_config.return_value['display']['hardware'] = {
'chain_length': 2, 'parallel': 3,
}
response = client.post(
'/api/v3/config/main',
data={
'double_sided_enabled': 'true',
'double_sided_copies': '2',
'double_sided_axis': 'vertical',
},
content_type='application/x-www-form-urlencoded',
)
# chain_length 2 would divide evenly — only parallel 3 rejects this.
assert response.status_code == 400
assert 'parallel' in response.get_json()['message']
mock_config_manager.save_config_atomic.assert_not_called()
def test_save_double_sided_disabled_ignores_bad_values(self, client, mock_config_manager):
"""While disabled, unusable copies/axis are dropped rather than rejected."""
mock_config_manager.load_config.return_value['display']['double_sided'] = {
'enabled': True, 'copies': 2, 'axis': 'horizontal',
}
response = client.post(
'/api/v3/config/main',
data={'double_sided_copies': 'abc', 'double_sided_axis': 'diagonal'},
content_type='application/x-www-form-urlencoded',
)
assert response.status_code == 200
ds = mock_config_manager.save_config_atomic.call_args[0][0]['display']['double_sided']
assert ds['enabled'] is False
# Stored values left untouched rather than overwritten with junk.
assert ds['copies'] == 2
assert ds['axis'] == 'horizontal'
def test_save_double_sided_invalid_copies_rejected(self, client, mock_config_manager):
"""copies < 2 is rejected with a 400 before any save."""
response = client.post(
@@ -462,71 +372,11 @@ class TestPluginsAPI:
}
response = client.get('/api/v3/plugins/installed')
assert response.status_code == 200
data = json.loads(response.data)
assert isinstance(data, (list, dict))
def test_installed_plugins_report_update_available(self, client, mock_plugin_manager):
"""Installed-plugin entries surface latest_version + update_available
by comparing the on-disk manifest version to the registry."""
from web_interface.blueprints.api_v3 import api_v3
api_v3.plugin_manager = mock_plugin_manager
# No on-disk manifest to merge — keep the version we hand in below.
mock_plugin_manager.plugins_dir = '/nonexistent-plugins-dir'
mock_plugin_manager.get_all_plugin_info.return_value = [
{'id': 'weather', 'name': 'Weather', 'version': '1.0.0'}
]
# Avoid touching plugin instances (Vegas hooks, enabled fallback).
mock_plugin_manager.get_plugin.return_value = None
# Registry advertises a newer version than the installed one.
api_v3.plugin_store_manager.get_registry_info.return_value = {
'verified': True, 'latest_version': '1.2.0'
}
response = client.get('/api/v3/plugins/installed')
assert response.status_code == 200
payload = json.loads(response.data)
entry = payload['data']['plugins'][0]
assert entry['version'] == '1.0.0'
assert entry['latest_version'] == '1.2.0'
assert entry['update_available'] is True
def test_installed_plugins_no_update_when_current(self, client, mock_plugin_manager):
"""No update is flagged when installed version matches the registry."""
from web_interface.blueprints.api_v3 import api_v3
api_v3.plugin_manager = mock_plugin_manager
mock_plugin_manager.plugins_dir = '/nonexistent-plugins-dir'
mock_plugin_manager.get_all_plugin_info.return_value = [
{'id': 'weather', 'name': 'Weather', 'version': '1.2.0'}
]
mock_plugin_manager.get_plugin.return_value = None
api_v3.plugin_store_manager.get_registry_info.return_value = {
'verified': True, 'latest_version': '1.2.0'
}
response = client.get('/api/v3/plugins/installed')
assert response.status_code == 200
entry = json.loads(response.data)['data']['plugins'][0]
assert entry['latest_version'] == '1.2.0'
assert entry['update_available'] is False
def test_is_plugin_update_available_helper(self):
"""Unit-level checks for the semver-aware update comparison."""
from web_interface.blueprints.api_v3 import _is_plugin_update_available
assert _is_plugin_update_available('1.0.0', '1.0.1') is True
assert _is_plugin_update_available('1.0.1', '1.0.1') is False
# Local build ahead of the registry must not be flagged.
assert _is_plugin_update_available('2.0.0', '1.9.9') is False
# Missing either side yields no signal.
assert _is_plugin_update_available('', '1.0.0') is False
assert _is_plugin_update_available('1.0.0', '') is False
# Unparseable version differing from the installed one surfaces the
# mismatch rather than hiding a possible update.
assert _is_plugin_update_available('1.0.0', 'not-a-semver') is True
def test_get_plugin_health(self, client, mock_plugin_manager):
"""Test getting plugin health information."""
from web_interface.blueprints.api_v3 import api_v3
-184
View File
@@ -1,184 +0,0 @@
"""
Web-UI smoke tests: every page, partial, and critical static asset must render.
These boot the pages blueprint with the same dual registration app.py uses
(un-prefixed primary + /v3 legacy alias) and assert each surface returns 200
with its load-bearing markers present. They exist to catch, in CI, the class
of regression that only shows up when a real request renders a real template:
a broken partial, a missing tab wiring, a renamed element id that JS depends
on, or a static asset that stopped being served.
"""
import sys
from pathlib import Path
from unittest.mock import MagicMock
import pytest
from flask import Flask
PROJECT_ROOT = Path(__file__).parent.parent
sys.path.insert(0, str(PROJECT_ROOT))
SMOKE_CONFIG = {
"web_display_autostart": True,
"timezone": "America/Chicago",
"location": {"city": "Dallas", "state": "Texas", "country": "US"},
"plugin_system": {
"auto_discover": True,
"auto_load_enabled": True,
"development_mode": False,
"plugins_directory": "plugin-repos",
},
"schedule": {},
"dim_schedule": {"dim_brightness": 30},
"sync": {"role": "standalone", "port": 5765, "follower_position": "left"},
"clock": {"enabled": True},
"ledmatrix-weather": {"enabled": True},
"display": {
"hardware": {
"rows": 32, "cols": 64, "chain_length": 2, "parallel": 1,
"brightness": 95, "hardware_mapping": "adafruit-hat-pwm",
"led_rgb_sequence": "RGB", "multiplexing": 0, "panel_type": "",
"row_address_type": 0, "scan_mode": 0, "pwm_bits": 9,
"pwm_dither_bits": 1, "pwm_lsb_nanoseconds": 130,
"limit_refresh_rate_hz": 120, "disable_hardware_pulsing": False,
"inverse_colors": False, "show_refresh_rate": False,
},
"runtime": {"gpio_slowdown": 3, "rp1_rio": 0},
"double_sided": {"enabled": False, "copies": 2, "axis": "horizontal"},
"use_short_date_format": False,
"dynamic_duration": {"max_duration_seconds": 180},
"vegas_scroll": {
"enabled": False, "scroll_speed": 50, "separator_width": 32,
"target_fps": 125, "buffer_ahead": 2,
"plugin_order": [], "excluded_plugins": [],
},
"display_durations": {"stale_saved_mode": 45},
"plugin_rotation_order": ["ledmatrix-weather", "clock"],
},
}
PLUGIN_MODES = {
"clock": ["clock"],
"ledmatrix-weather": ["weather_current", "weather_daily"],
}
@pytest.fixture
def client():
base = PROJECT_ROOT / "web_interface"
app = Flask(
__name__,
template_folder=str(base / "templates"),
static_folder=str(base / "static"),
)
app.config["TESTING"] = True
from web_interface.blueprints import pages_v3 as pv
# pages_v3 is a module-level Blueprint singleton shared by the whole test
# process (test_web_settings_ui.py mutates the same attributes) - save
# the originals and restore them on teardown so this fixture can't leak
# its mocks into tests that run afterward.
original_config_manager = getattr(pv.pages_v3, "config_manager", None)
original_plugin_manager = getattr(pv.pages_v3, "plugin_manager", None)
mock_cm = MagicMock()
mock_cm.load_config.return_value = SMOKE_CONFIG
mock_cm.get_raw_file_content.return_value = SMOKE_CONFIG
mock_cm.get_config_path.return_value = "config/config.json"
mock_cm.get_secrets_path.return_value = "config/config_secrets.json"
pv.pages_v3.config_manager = mock_cm
mock_pm = MagicMock()
mock_pm.plugins = {}
mock_pm.get_all_plugin_info.return_value = [
{"id": "clock", "name": "Clock"},
{"id": "ledmatrix-weather", "name": "Weather"},
]
mock_pm.get_plugin_display_modes.side_effect = (
lambda pid: PLUGIN_MODES.get(pid, [])
)
pv.pages_v3.plugin_manager = mock_pm
# Same dual registration as web_interface/app.py: un-prefixed primary,
# /v3 kept as a working legacy alias.
app.register_blueprint(pv.pages_v3, url_prefix="")
app.register_blueprint(pv.pages_v3, url_prefix="/v3", name="pages_v3_legacy")
try:
yield app.test_client()
finally:
pv.pages_v3.config_manager = original_config_manager
pv.pages_v3.plugin_manager = original_plugin_manager
# (path, [markers that must appear in the body])
PAGES = [
("/", ["site-nav", "mobileNavOpen", 'rel="manifest"',
"restart-pending-banner", "activeTab = 'durations'"]),
("/partials/overview", ["getting-started-card", "displayImage"]),
("/partials/general", ["timezone"]),
("/partials/display", ["display-section-advanced-hardware",
"display-resolution-value", "vegas_scroll_label"]),
("/partials/durations", ["rotation_plugin_order", "duration__clock",
"duration__weather_current",
"duration__stale_saved_mode"]),
("/partials/schedule", ["schedule"]),
]
@pytest.mark.parametrize("path,markers", PAGES, ids=[p for p, _ in PAGES])
def test_page_renders_with_markers(client, path, markers):
resp = client.get(path)
assert resp.status_code == 200, f"{path} -> {resp.status_code}"
body = resp.get_data(as_text=True)
for marker in markers:
assert marker in body, f"{path}: missing marker {marker!r}"
@pytest.mark.parametrize("path", [p for p, _ in PAGES if p != "/"])
def test_legacy_v3_alias_serves_the_same_partials(client, path):
assert client.get("/v3" + path).status_code == 200
STATIC_ASSETS = [
"/static/v3/app.css",
"/static/v3/app.js",
"/static/v3/manifest.json",
"/static/v3/icons/icon-192.png",
"/static/v3/js/app-shell.js",
"/static/v3/js/app-early.js",
"/static/v3/js/htmx-config.js",
"/static/v3/js/widgets/plugin-order-list.js",
"/static/v3/js/widgets/notification.js",
"/static/v3/vendor/fontawesome/css/all.min.css",
"/static/v3/vendor/codemirror/codemirror.min.js",
]
@pytest.mark.parametrize("asset", STATIC_ASSETS)
def test_static_asset_served(client, asset):
resp = client.get(asset)
assert resp.status_code == 200, f"{asset} -> {resp.status_code}"
assert len(resp.data) > 0
def test_durations_page_groups_by_plugin(client):
"""One duration input per display mode of each enabled plugin, plus the
leftover group for saved keys no enabled plugin owns."""
body = client.get("/partials/durations").get_data(as_text=True)
assert body.count("duration__") >= 2 * len(
[m for modes in PLUGIN_MODES.values() for m in modes]
) # each mode: id= and name=
assert "Other saved entries" in body
def test_display_advanced_section_contains_tuning_fields(client):
body = client.get("/partials/display").get_data(as_text=True)
adv = body.find('id="display-section-advanced-hardware"')
adv_close = body.find("/#display-section-advanced-hardware")
assert 0 < adv < adv_close
for field in ["multiplexing", "pwm_bits", "inverse_colors"]:
pos = body.find(f'name="{field}"')
assert adv < pos < adv_close, f"{field} not inside the advanced section"
-85
View File
@@ -1,85 +0,0 @@
"""
Static-analysis audits for the web UI, as tests so CI enforces them.
1. Breakpoint utility audit: app.css hand-maintains a Tailwind-style utility
subset, so a template can reference a responsive class (e.g. sm:block)
that no CSS rule defines it silently no-ops. This once left the header
search box and system stats invisible at every screen width. The audit
diffs classes used in templates against classes defined in app.css.
2. Asset reference audit: every url_for('static', filename=...) in the
templates must point to a file that exists, so a renamed/moved asset
can't ship as a broken <script>/<link>/<img>.
3. debugLog globals audit: any static JS file calling debugLog() (a global
defined in base.html) must declare it in a /* global */ header so linting
stays clean and the dependency is explicit.
"""
import re
from pathlib import Path
PROJECT_ROOT = Path(__file__).parent.parent
WEB = PROJECT_ROOT / "web_interface"
TEMPLATES = WEB / "templates"
STATIC = WEB / "static"
APP_CSS = STATIC / "v3" / "app.css"
BP_PREFIXES = ("sm", "md", "lg", "xl", "2xl")
def _template_files():
return sorted(TEMPLATES.rglob("*.html"))
def test_every_used_breakpoint_class_is_defined():
used = set()
class_attr = re.compile(r'class="([^"]*)"')
bp_class = re.compile(r"\b(%s):[A-Za-z0-9_.-]+" % "|".join(BP_PREFIXES))
for path in _template_files():
for attr in class_attr.findall(path.read_text()):
for m in bp_class.finditer(attr):
used.add(m.group(0))
css = APP_CSS.read_text()
defined = {
m.group(0).lstrip(".").replace("\\:", ":")
for m in re.finditer(
r"\.(%s)\\:[A-Za-z0-9_-]+" % "|".join(BP_PREFIXES), css
)
}
missing = sorted(used - defined)
assert not missing, (
"Responsive utility classes referenced in templates but never defined "
f"in app.css (they silently no-op): {missing}"
)
def test_every_static_url_for_points_to_a_real_file():
ref = re.compile(
r"url_for\(\s*['\"]static['\"]\s*,\s*filename\s*=\s*['\"]([^'\"]+)['\"]"
)
missing = []
for path in _template_files():
for filename in ref.findall(path.read_text()):
if not (STATIC / filename).is_file():
missing.append(f"{path.relative_to(PROJECT_ROOT)}: {filename}")
assert not missing, f"Templates reference missing static assets: {missing}"
def test_js_files_calling_debuglog_declare_the_global():
undeclared = []
for path in sorted((STATIC / "v3").rglob("*.js")):
if "vendor" in path.parts:
continue
text = path.read_text()
# Calls debugLog( but neither defines it nor declares the global
calls = re.search(r"(?<![.\w])debugLog\(", text)
defines = "window.debugLog" in text
declares = re.search(r"/\*\s*global[^*]*\bdebugLog\b", text)
if calls and not defines and not declares:
undeclared.append(str(path.relative_to(PROJECT_ROOT)))
assert not undeclared, (
f"JS files call debugLog() without a /* global debugLog */ header: {undeclared}"
)
-92
View File
@@ -1,92 +0,0 @@
"""Tests for check_and_manage_ap_mode_with_state (src/wifi_manager.py).
The wifi monitor daemon used to fetch WiFi status before AND after each
check on top of the check's own internal fetch — every fetch is several
nmcli subprocess forks, every 30s, forever. The new API returns the state
the check observed, so the daemon runs exactly one fetch battery per tick.
"""
import os
import sys
from unittest.mock import MagicMock, patch
import pytest
sys.path.insert(0, os.path.join(os.path.dirname(__file__), ".."))
from src.wifi_manager import WiFiManager, WiFiStatus # noqa: E402
@pytest.fixture
def wm(tmp_path):
with patch.object(WiFiManager, "_load_config", return_value={}, create=True):
manager = WiFiManager.__new__(WiFiManager)
# minimal attribute setup without running the real __init__
manager.config = {"auto_enable_ap_mode": True}
manager._disconnected_checks = 0
manager._disconnected_checks_required = 3
manager._ap_enabled_at = None
return manager
def _wire(wm, connected, ethernet, ap_active):
wm._get_wifi_status_with_retry = MagicMock(
return_value=WiFiStatus(connected=connected, ssid="net" if connected else None))
wm._is_ethernet_connected = MagicMock(return_value=ethernet)
wm._is_ap_mode_active = MagicMock(return_value=ap_active)
wm.enable_ap_mode = MagicMock(return_value=(True, "ok"))
wm.disable_ap_mode = MagicMock(return_value=(True, "ok"))
wm.scan_networks = MagicMock(return_value=([], False))
wm._save_cached_scan = MagicMock()
wm._FORCE_AP_FLAG_PATH = MagicMock()
wm._FORCE_AP_FLAG_PATH.exists.return_value = False
class TestWithState:
def test_single_fetch_per_call(self, wm):
_wire(wm, connected=True, ethernet=False, ap_active=False)
wm.check_and_manage_ap_mode_with_state()
assert wm._get_wifi_status_with_retry.call_count == 1
assert wm._is_ethernet_connected.call_count == 1
assert wm._is_ap_mode_active.call_count == 1
def test_returns_observed_state(self, wm):
_wire(wm, connected=True, ethernet=True, ap_active=False)
changed, status, ethernet, ap_after = wm.check_and_manage_ap_mode_with_state()
assert changed is False
assert status.connected is True
assert ethernet is True
assert ap_after is False
def test_ap_after_inverts_on_disable(self, wm):
"""WiFi reconnects while AP is up -> auto-disable -> ap_after False."""
_wire(wm, connected=True, ethernet=False, ap_active=True)
changed, _status, _ethernet, ap_after = wm.check_and_manage_ap_mode_with_state()
assert changed is True
assert ap_after is False
wm.disable_ap_mode.assert_called_once()
def test_ap_after_inverts_on_enable(self, wm):
"""Grace period exhausted with nothing connected -> enable -> True."""
_wire(wm, connected=False, ethernet=False, ap_active=False)
wm._disconnected_checks = 2 # this call is the 3rd
changed, _status, _ethernet, ap_after = wm.check_and_manage_ap_mode_with_state()
assert changed is True
assert ap_after is True
wm.enable_ap_mode.assert_called_once()
def test_bool_wrapper_is_back_compatible(self, wm):
_wire(wm, connected=True, ethernet=False, ap_active=False)
assert wm.check_and_manage_ap_mode() is False
_wire(wm, connected=True, ethernet=False, ap_active=True)
assert wm.check_and_manage_ap_mode() is True
def test_exception_path_never_raises(self, wm):
wm._get_wifi_status_with_retry = MagicMock(side_effect=RuntimeError("nmcli gone"))
changed, status, _ethernet, _ap_after = wm.check_and_manage_ap_mode_with_state()
assert changed is False
assert status.connected is False
if __name__ == "__main__":
sys.exit(pytest.main([__file__, "-v"]))
+27 -47
View File
@@ -59,20 +59,6 @@ except ImportError:
# flask-limiter not installed, rate limiting disabled
limiter = None
# Enable gzip/brotli response compression (Flask-Compress skips streaming
# responses, so the SSE endpoints are unaffected). Optional, like limiter:
# missing package just means uncompressed responses.
try:
from flask_compress import Compress
Compress(app)
except ImportError:
logging.getLogger(__name__).warning(
"flask-compress not installed - responses will be served uncompressed. "
"Install it with the Tools tab's 'Install Base Requirements' button or "
"'pip install flask-compress'."
)
# Import cache functions from separate module to avoid circular imports
# Initialize plugin managers - read plugins directory from config
@@ -190,12 +176,7 @@ except Exception as _hm_err: # pragma: no cover - defensive startup guard
"Could not enable plugin health/metrics for web UI: %s", _hm_err
)
# Pages are served un-prefixed (the interface lives at /); the /v3 mount is a
# legacy alias kept so existing bookmarks and the hardcoded /v3/partials/...
# fetches in templates/JS keep working unchanged. url_for('pages_v3.*')
# resolves against the primary (un-prefixed) registration.
app.register_blueprint(pages_v3, url_prefix='')
app.register_blueprint(pages_v3, url_prefix='/v3', name='pages_v3_legacy')
app.register_blueprint(pages_v3, url_prefix='/v3')
app.register_blueprint(api_v3, url_prefix='/api/v3')
# Route to serve plugin asset files (registered on main app, not blueprint, for /assets/... path)
@@ -426,11 +407,7 @@ def captive_portal_redirect():
# List of paths that should NOT be redirected (allow normal operation)
allowed_paths = [
'/v3', # Legacy-prefixed interface and all sub-paths
'/setup', # Captive setup page itself (un-prefixed mount)
'/partials/', # HTMX partials (un-prefixed mount)
'/settings/', # Settings search index (un-prefixed mount)
'/plugin-ui/', # Plugin-provided web UI assets (un-prefixed mount)
'/v3', # Main interface and all sub-paths (includes /v3/setup)
'/api/v3/', # All API endpoints
'/static/', # Static files (CSS, JS, images)
'/hotspot-detect.html', # iOS/macOS detection
@@ -629,6 +606,8 @@ def system_status_generator():
def display_preview_generator():
"""Generate display preview updates from snapshot file"""
import base64
from PIL import Image
import io
snapshot_path = "/tmp/led_matrix_preview.png" # nosec B108 - fixed path matches display_manager; only read here
# Viewer marker: this generator only runs while the broadcaster has
@@ -670,26 +649,24 @@ def display_preview_generator():
# Only read if file is new or has been updated
if last_modified is None or current_modified > last_modified:
try:
# The snapshot is already a PNG, written atomically by
# the display service (tmp + os.replace in
# display_manager), so pass the raw bytes straight
# through instead of PIL-decoding and re-encoding —
# identical payload, much less CPU on the Pi.
with open(snapshot_path, 'rb') as f:
img_str = base64.b64encode(f.read()).decode('utf-8')
preview_data = {
'timestamp': time.time(),
'width': width,
'height': height,
'image': img_str
}
last_modified = current_modified
yield preview_data
except OSError:
# Transient filesystem race (file rotated/replaced
# between mtime check and read); skip this update.
app.logger.debug("Preview snapshot read failed; skipping frame", exc_info=True)
# Read and encode the image
with Image.open(snapshot_path) as img:
# Convert to PNG and encode as base64
buffer = io.BytesIO()
img.save(buffer, format='PNG')
img_str = base64.b64encode(buffer.getvalue()).decode('utf-8')
preview_data = {
'timestamp': time.time(),
'width': width,
'height': height,
'image': img_str
}
last_modified = current_modified
yield preview_data
except Exception: # nosec B110 - SSE preview file may be mid-write; transient error, skip this update
# File might be being written, skip this update
pass
else:
# No snapshot available
yield {
@@ -822,8 +799,11 @@ if limiter:
limiter.limit("200 per minute")(stream_display)
limiter.limit("200 per minute")(stream_logs)
# The pages blueprint's index now serves '/' directly (see the un-prefixed
# blueprint registration above), so no redirect route is needed here.
# Main route - redirect to v3 interface as default
@app.route('/')
def index():
"""Redirect to v3 interface"""
return redirect(url_for('pages_v3.index'))
@app.route('/favicon.ico')
def favicon():
+32 -332
View File
@@ -13,7 +13,7 @@ import uuid
import logging
from datetime import datetime
from pathlib import Path
from typing import Dict, Any, Optional
from typing import Dict, Any
from urllib.parse import urlparse, urlunparse
logger = logging.getLogger(__name__)
@@ -120,33 +120,6 @@ def _get_plugin_version(plugin_id: str) -> str:
logger.warning("[PluginVersion] Invalid JSON in manifest for %s at %s: %s", plugin_id, manifest_path, e)
return ''
def _is_plugin_update_available(installed_version: str, latest_version: str) -> bool:
"""Return True when the registry's ``latest_version`` is strictly newer
than the installed version.
Uses PEP 440 / semver-aware comparison so a locally modified plugin whose
version is *ahead* of the published registry is not flagged as needing an
update. If either version string can't be parsed, falls back to a plain
inequality check (any difference is surfaced so the user can reconcile).
"""
if not installed_version or not latest_version:
return False
if installed_version == latest_version:
return False
try:
from packaging.version import parse as _parse_version, InvalidVersion
except ImportError:
# packaging is a core dependency, but if it's somehow unavailable we
# can't compare semantically — surface the mismatch we already know
# exists (the two strings differ).
return True
try:
return _parse_version(latest_version) > _parse_version(installed_version)
except InvalidVersion:
# Unparseable version string: we can't tell direction, so surface the
# mismatch rather than silently hiding a potential update.
return True
def _ensure_cache_manager():
"""Ensure cache manager is initialized."""
global cache_manager
@@ -864,15 +837,16 @@ def save_main_config():
ds_config = current_config['display']['double_sided']
# Enabled checkbox: omitted from the form when unchecked.
# The Display form posts copies/axis on every save regardless of this
# checkbox, so when the feature is off we accept the values without
# rejecting the whole save — otherwise a stale copies/chain_length
# mismatch locks the user out of every other display setting.
enabled = _coerce_to_bool(data.get('double_sided_enabled'))
ds_config['enabled'] = enabled
ds_config['enabled'] = _coerce_to_bool(data.get('double_sided_enabled'))
def _copies_fits_hardware(copies: int) -> Optional[str]:
"""Error message if copies doesn't divide the panel evenly, else None."""
if 'double_sided_copies' in data and data['double_sided_copies'] not in ('', None):
try:
copies = int(data['double_sided_copies'])
except (ValueError, TypeError):
return jsonify({'status': 'error', 'message': "Double-sided copies must be an integer"}), 400
if not (2 <= copies <= 8):
return jsonify({'status': 'error', 'message': "Double-sided copies must be between 2 and 8"}), 400
# Validate divisibility against the relevant hardware dimension.
# Use axis from this request if provided, else from stored config.
hw = current_config.get('display', {}).get('hardware', {})
effective_axis = (data.get('double_sided_axis')
@@ -880,50 +854,22 @@ def save_main_config():
if effective_axis == 'horizontal':
chain_length = int(hw.get('chain_length', 2) or 2)
if chain_length % copies != 0:
return f"Double-sided copies ({copies}) must divide chain length ({chain_length}) evenly"
return jsonify({'status': 'error', 'message': f"Double-sided copies ({copies}) must divide chain length ({chain_length}) evenly"}), 400
elif effective_axis == 'vertical':
parallel = int(hw.get('parallel', 1) or 1)
if parallel % copies != 0:
return f"Double-sided copies ({copies}) must divide parallel ({parallel}) evenly"
return None
if 'double_sided_copies' in data and data['double_sided_copies'] not in ('', None):
copies = None
try:
copies = int(data['double_sided_copies'])
except (ValueError, TypeError):
if enabled:
return jsonify({'status': 'error', 'message': "Double-sided copies must be an integer"}), 400
if copies is not None and not (2 <= copies <= 8):
if enabled:
return jsonify({'status': 'error', 'message': "Double-sided copies must be between 2 and 8"}), 400
# Disabled: leave the stored value alone rather than writing junk.
copies = None
if copies is not None:
# Divisibility is a hardware-relational check — only meaningful
# when the feature is actually on.
if enabled:
fit_error = _copies_fits_hardware(copies)
if fit_error:
return jsonify({'status': 'error', 'message': fit_error}), 400
ds_config['copies'] = copies
return jsonify({'status': 'error', 'message': f"Double-sided copies ({copies}) must divide parallel ({parallel}) evenly"}), 400
ds_config['copies'] = copies
if 'double_sided_axis' in data:
axis = data['double_sided_axis']
if axis not in ('horizontal', 'vertical'):
if enabled:
return jsonify({'status': 'error', 'message': "Double-sided axis must be 'horizontal' or 'vertical'"}), 400
else:
ds_config['axis'] = axis
return jsonify({'status': 'error', 'message': "Double-sided axis must be 'horizontal' or 'vertical'"}), 400
ds_config['axis'] = axis
# Handle Vegas scroll mode settings
vegas_fields = ['vegas_scroll_enabled', 'vegas_scroll_speed', 'vegas_separator_width',
'vegas_target_fps', 'vegas_buffer_ahead', 'vegas_plugin_order', 'vegas_excluded_plugins',
'vegas_auto_trim', 'vegas_trim_threshold', 'vegas_content_padding',
'vegas_min_plugin_width', 'vegas_lead_in_width', 'vegas_plugins_per_cycle',
'vegas_max_plugin_width_ratio', 'vegas_dynamic_duration_enabled',
'vegas_min_cycle_duration', 'vegas_max_cycle_duration',
'vegas_intra_plugin_gap']
'vegas_target_fps', 'vegas_buffer_ahead', 'vegas_plugin_order', 'vegas_excluded_plugins']
if any(k in data for k in vegas_fields):
if 'display' not in current_config:
@@ -938,51 +884,13 @@ def save_main_config():
# was submitted (any vegas field present) but enabled key is missing,
# the checkbox was unchecked and we should set enabled=False
vegas_config['enabled'] = _coerce_to_bool(data.get('vegas_scroll_enabled'))
vegas_config['auto_trim'] = _coerce_to_bool(data.get('vegas_auto_trim'))
vegas_config['dynamic_duration_enabled'] = _coerce_to_bool(
data.get('vegas_dynamic_duration_enabled'))
# max_plugin_width_ratio is the one fractional setting, so it is
# handled outside the integer loop below.
if data.get('vegas_max_plugin_width_ratio') not in ('', None):
try:
ratio = float(data['vegas_max_plugin_width_ratio'])
except (ValueError, TypeError):
return jsonify({
'status': 'error',
'message': "Invalid value for vegas_max_plugin_width_ratio: "
"must be a number"
}), 400
if not (0 <= ratio <= 20):
return jsonify({
'status': 'error',
'message': "Invalid value for vegas_max_plugin_width_ratio: "
"must be between 0 and 20 (0 disables the cap)"
}), 400
vegas_config['max_plugin_width_ratio'] = ratio
# Handle numeric settings with validation.
#
# These bounds must match VegasModeConfig.validate(), which is what
# actually gates Vegas starting. Where they were looser, a value
# saved with a 200 and then made VegasModeCoordinator.start() bail
# out with only a log line, so the ticker silently never ran.
# Where they were tighter (scroll_speed capped at 100 against a
# slider that goes to 200), a legitimate value was rejected with a
# 400. See test_vegas_api_bounds_match_validate.
# Handle numeric settings with validation
numeric_fields = {
'vegas_scroll_speed': ('scroll_speed', 1, 200),
'vegas_separator_width': ('separator_width', 0, 128),
'vegas_intra_plugin_gap': ('intra_plugin_gap', 0, 128),
'vegas_target_fps': ('target_fps', 30, 200),
'vegas_buffer_ahead': ('buffer_ahead', 1, 5),
'vegas_trim_threshold': ('trim_threshold', 0, 254),
'vegas_content_padding': ('content_padding', 0, 128),
'vegas_min_plugin_width': ('min_plugin_width', 0, 512),
'vegas_lead_in_width': ('lead_in_width', 0, 2048),
'vegas_plugins_per_cycle': ('plugins_per_cycle', 1, 50),
'vegas_min_cycle_duration': ('min_cycle_duration', 5, 3600),
'vegas_max_cycle_duration': ('max_cycle_duration', 10, 3600),
'vegas_scroll_speed': ('scroll_speed', 1, 100),
'vegas_separator_width': ('separator_width', 0, 500),
'vegas_target_fps': ('target_fps', 1, 200),
'vegas_buffer_ahead': ('buffer_ahead', 1, 20),
}
for field_name, (config_key, min_val, max_val) in numeric_fields.items():
if field_name in data:
@@ -1053,31 +961,8 @@ def save_main_config():
return jsonify({"status": "error", "message": "sync_follower_position must be left or right"}), 400
current_config["sync"]["follower_position"] = pos_val
# Handle primary rotation order: must be a JSON array of plugin-id
# strings. Reject anything else with a 400 rather than silently
# coercing, so a buggy client can't clear or corrupt the saved order.
if 'plugin_rotation_order' in data:
raw_order = data.pop('plugin_rotation_order')
try:
parsed = json.loads(raw_order) if isinstance(raw_order, str) else raw_order
except (json.JSONDecodeError, TypeError, ValueError):
return jsonify({'status': 'error',
'message': 'plugin_rotation_order must be valid JSON'}), 400
if not isinstance(parsed, list) or not all(isinstance(p, str) for p in parsed):
return jsonify({'status': 'error',
'message': 'plugin_rotation_order must be a list of plugin-id strings'}), 400
if 'display' not in current_config:
current_config['display'] = {}
current_config['display']['plugin_rotation_order'] = parsed
# Handle display durations. Popped from `data` (not just read) so
# they can never also fall through to the generic "remaining keys"
# merge near the end of this function, which would otherwise write
# them AGAIN as bogus top-level config keys (e.g. "clock_duration": 30
# sitting at config root alongside the correct
# display.display_durations.clock_duration).
duration_fields = [k for k in list(data.keys())
if k.endswith('_duration') or k in ('default_duration', 'transition_duration')]
# Handle display durations
duration_fields = [k for k in data.keys() if k.endswith('_duration') or k in ['default_duration', 'transition_duration']]
if duration_fields:
if 'display' not in current_config:
current_config['display'] = {}
@@ -1085,36 +970,8 @@ def save_main_config():
current_config['display']['display_durations'] = {}
for field in duration_fields:
raw_value = data.pop(field)
try:
int_value = int(raw_value)
except (ValueError, TypeError):
return jsonify({'status': 'error',
'message': f"Invalid duration for {field}: must be an integer"}), 400
current_config['display']['display_durations'][field] = int_value
# Per-mode durations from the Rotation & Durations page, posted as
# duration__<mode_key> (mode keys are arbitrary plugin mode names, so
# they can't use the suffix convention above). Same pop-and-validate
# treatment, for the same reason.
mode_duration_fields = [k for k in list(data.keys()) if k.startswith('duration__')]
if mode_duration_fields:
if 'display' not in current_config:
current_config['display'] = {}
if 'display_durations' not in current_config['display']:
current_config['display']['display_durations'] = {}
for field in mode_duration_fields:
raw_value = data.pop(field)
mode_key = field[len('duration__'):]
if not mode_key:
continue
try:
int_value = int(raw_value)
except (ValueError, TypeError):
return jsonify({'status': 'error',
'message': f"Invalid duration for mode '{mode_key}': must be an integer"}), 400
current_config['display']['display_durations'][mode_key] = int_value
if field in data:
current_config['display']['display_durations'][field] = int(data[field])
# Handle plugin configurations dynamically
# Any key that matches a plugin ID should be saved as plugin config
@@ -1782,16 +1639,6 @@ def execute_system_action():
except subprocess.TimeoutExpired:
logger.warning("git stash timed out, proceeding with pull")
# Record HEAD before the pull so dependency changes can be detected
old_head = None
try:
_pre = subprocess.run(['git', 'rev-parse', 'HEAD'],
capture_output=True, text=True, timeout=10, cwd=project_dir)
if _pre.returncode == 0:
old_head = _pre.stdout.strip()
except subprocess.TimeoutExpired:
logger.warning("git rev-parse timed out before pull")
# Perform the git pull
result = subprocess.run(
['git', 'pull', '--rebase'],
@@ -1808,54 +1655,6 @@ def execute_system_action():
pull_message = f"Code updated successfully. Local changes were automatically stashed.{stash_info}"
if result.stdout and "Already up to date" not in result.stdout:
pull_message = f"Code updated successfully.{stash_info}"
# Keep Python dependencies in sync automatically: if the pull
# changed a requirements file, install it now — users updating
# from the web UI (most of them) never SSH in to pip install.
# Installs go through the same root-visible path as the
# Tools-tab buttons (_pip_install_requirements).
dep_notes = []
try:
_post = subprocess.run(['git', 'rev-parse', 'HEAD'],
capture_output=True, text=True, timeout=10, cwd=project_dir)
new_head = _post.stdout.strip() if _post.returncode == 0 else None
if old_head and new_head and old_head != new_head:
diff = subprocess.run(
['git', 'diff', '--name-only', f'{old_head}..{new_head}'],
capture_output=True, text=True, timeout=15, cwd=project_dir)
changed = set(diff.stdout.split()) if diff.returncode == 0 else set()
for rel in ('requirements.txt', 'web_interface/requirements.txt'):
req_path = PROJECT_ROOT / rel
if rel not in changed or not req_path.exists():
continue
# Each file's install is isolated: a timeout or
# OSError (e.g. the sudo wrapper/interpreter
# missing) on one file must not abort the other.
try:
r = _pip_install_requirements(req_path, timeout=180)
if r.returncode == 0:
dep_notes.append(f"Dependencies from {rel} updated.")
else:
dep_notes.append(
f"Dependency install from {rel} failed — "
"run Install Base Requirements from the Tools tab.")
logger.warning("post-update pip install failed for %s: %s",
rel, _truncate_output(r.stdout, r.stderr))
except subprocess.TimeoutExpired:
dep_notes.append(
f"Dependency install from {rel} timed out — "
"run Install Base Requirements from the Tools tab.")
logger.warning("post-update pip install timed out for %s", rel)
except OSError as install_err:
dep_notes.append(
f"Dependency install from {rel} failed — "
"run Install Base Requirements from the Tools tab.")
logger.warning("post-update pip install errored for %s: %s",
rel, install_err)
except subprocess.TimeoutExpired:
logger.warning("post-update dependency sync timed out")
if dep_notes:
pull_message += " " + " ".join(dep_notes)
# A `git pull` restores built-in plugins (committed under
# plugin-repos/) even if the user uninstalled them. Re-remove
# any the user previously uninstalled so the update doesn't
@@ -1886,36 +1685,14 @@ def execute_system_action():
result = subprocess.run(['sudo', 'systemctl', 'restart', 'ledmatrix-web.service'],
capture_output=True, text=True, timeout=10)
elif action == 'install_base_requirements':
# Base + web interface requirements: flask-compress and friends
# live in web_interface/requirements.txt, not the root file.
req_files = [f for f in (PROJECT_ROOT / 'requirements.txt',
PROJECT_ROOT / 'web_interface' / 'requirements.txt')
if f.exists()]
if not req_files:
req_file = PROJECT_ROOT / 'requirements.txt'
if not req_file.exists():
return jsonify({'status': 'error', 'message': 'No requirements.txt found at project root'})
outputs = []
all_ok = True
for req_file in req_files:
label = req_file.relative_to(PROJECT_ROOT)
# Isolate each file's install: a timeout or OSError on one
# (e.g. requirements.txt) must not abort the rest of the
# loop (e.g. web_interface/requirements.txt never attempted).
try:
result = _pip_install_requirements(req_file, timeout=120)
all_ok = all_ok and result.returncode == 0
outputs.append(f"== {label} ==\n" + _truncate_output(result.stdout, result.stderr))
except subprocess.TimeoutExpired:
all_ok = False
outputs.append(f"== {label} ==\nTimed out after 120s")
logger.warning("install_base_requirements timed out for %s", label)
except OSError as install_err:
all_ok = False
outputs.append(f"== {label} ==\nFailed: {install_err}")
logger.warning("install_base_requirements errored for %s: %s", label, install_err)
result = _pip_install_requirements(req_file, timeout=120)
return jsonify({
'status': 'success' if all_ok else 'error',
'message': 'Base requirements installed successfully' if all_ok else 'pip install failed',
'output': "\n".join(outputs)
'status': 'success' if result.returncode == 0 else 'error',
'message': 'Base requirements installed successfully' if result.returncode == 0 else 'pip install failed',
'output': _truncate_output(result.stdout, result.stderr)
})
elif action == 'install_plugin_requirements':
active_pm = getattr(api_v3, 'plugin_manager', None)
@@ -2334,12 +2111,9 @@ def get_installed_plugins():
if enabled is None:
enabled = plugin_instance.enabled if plugin_instance else True
# Verified + latest published version from registry (no network call)
# Verified from registry (no network call)
store_info = api_v3.plugin_store_manager.get_registry_info(plugin_id)
verified = store_info.get('verified', False) if store_info else False
latest_version = store_info.get('latest_version', '') if store_info else ''
installed_version = plugin_info.get('version', '')
update_available = _is_plugin_update_available(installed_version, latest_version)
# Local git info (single subprocess on cache miss, zero on hit)
plugin_path = Path(api_v3.plugin_manager.plugins_dir) / plugin_id
@@ -2386,8 +2160,6 @@ def get_installed_plugins():
'id': plugin_id,
'name': plugin_info.get('name', plugin_id),
'version': plugin_info.get('version', ''),
'latest_version': latest_version,
'update_available': update_available,
'author': plugin_info.get('author', 'Unknown'),
'category': plugin_info.get('category', 'General'),
'description': plugin_info.get('description', 'No description available'),
@@ -5490,18 +5262,6 @@ def get_plugin_schema():
schema = schema_mgr.load_schema(plugin_id, use_cache=True)
if schema:
# Offer installed visual skins as a dropdown (returns a copy;
# the cached schema and validation are never enum-restricted)
try:
current_skin = None
if api_v3.config_manager:
config = api_v3.config_manager.load_config()
current_skin = config.get(plugin_id, {}).get('skin')
injected = schema_mgr.inject_skin_selector(schema, plugin_id, current_skin)
if isinstance(injected, dict):
schema = injected
except Exception:
logger.debug('Skin selector injection failed for %s', plugin_id, exc_info=True)
return jsonify({'status': 'success', 'data': {'schema': schema}})
# Return a simple default schema if file not found
@@ -5530,43 +5290,6 @@ def get_plugin_schema():
logger.error('Error in get_plugin_schema', exc_info=True)
return jsonify({'status': 'error', 'message': 'An error occurred; see logs for details'}), 500
@api_v3.route('/skins', methods=['GET'])
def list_skins():
"""List installed visual skins (docs/SKIN_SYSTEM.md).
Optional ?plugin_id=... filters to skins matching that plugin.
"""
try:
from src.skin_system import skin_runtime
plugin_id = request.args.get('plugin_id')
if plugin_id:
skins = skin_runtime.skins_for_plugin(plugin_id)
else:
# The discovery cache self-invalidates on directory/manifest
# mtime changes, so no force_refresh — keeps Pi disk I/O down.
skins = skin_runtime.discover_skins()
payload = []
for skin_id, manifest in sorted(skins.items()):
skin_dir = Path(manifest['_skin_dir'])
preview = manifest.get('preview')
payload.append({
'id': skin_id,
'name': manifest.get('name', skin_id),
'version': manifest.get('version'),
'author': manifest.get('author'),
'description': manifest.get('description', ''),
'skin_api_version': manifest.get('skin_api_version'),
'targets': manifest.get('targets', {}),
'modes': manifest.get('modes', []),
'has_preview': bool(preview and (skin_dir / preview).is_file()),
})
return jsonify({'status': 'success', 'data': {'skins': payload}})
except Exception:
logger.error('Error in list_skins', exc_info=True)
return jsonify({'status': 'error', 'message': 'An error occurred; see logs for details'}), 500
@api_v3.route('/plugins/config/reset', methods=['POST'])
def reset_plugin_config():
"""Reset plugin configuration to schema defaults"""
@@ -7168,29 +6891,6 @@ def list_plugin_assets():
logger.error('Unhandled exception', exc_info=True)
return jsonify({'status': 'error', 'message': 'An error occurred; see logs for details'}), 500
@api_v3.route('/display/current-status', methods=['GET'])
def get_current_display_status():
"""Return the display mode/plugin currently intended to be shown.
Published by the display process (display_controller._publish_current_mode_state)
to the shared cache whenever the active mode changes, so the web UI (e.g. the
System Logs page) can show what's on screen without querying the display
process directly.
"""
try:
cache = _ensure_cache_manager()
state = cache.get('display_current_state', max_age=120)
if state is None:
state = {
'mode': None,
'plugin_id': None,
'last_updated': None,
}
return jsonify({'status': 'success', 'data': state})
except Exception:
logger.error('Error in get_current_display_status', exc_info=True)
return jsonify({'status': 'error', 'message': 'An error occurred; see logs for details'}), 500
@api_v3.route('/logs', methods=['GET'])
def get_logs():
"""Get system logs from journalctl"""
+2 -41
View File
@@ -397,51 +397,12 @@ def _load_display_partial():
return "Error loading partial", 500
def _load_durations_partial():
"""Load rotation & durations partial.
Builds one duration entry per display mode of every enabled plugin
(falling back to the display controller's 30s default), overlaid with any
values saved in display.display_durations. Historically the template only
looped over saved keys, and nothing ever populated them, so the page
rendered empty.
"""
"""Load display durations partial"""
try:
if pages_v3.config_manager:
main_config = pages_v3.config_manager.load_config()
duration_groups = []
covered_keys = set()
if pages_v3.plugin_manager:
try:
pages_v3.plugin_manager.discover_plugins()
saved = (main_config.get('display', {}) or {}).get('display_durations', {}) or {}
infos = sorted(pages_v3.plugin_manager.get_all_plugin_info(),
key=lambda i: (i.get('name') or i.get('id') or '').lower())
for info in infos:
pid = info.get('id')
if not pid or not (main_config.get(pid, {}) or {}).get('enabled', False):
continue
modes = pages_v3.plugin_manager.get_plugin_display_modes(pid) or [pid]
covered_keys.update(modes)
duration_groups.append({
'plugin_id': pid,
'plugin_name': info.get('name') or pid,
'modes': [{'key': m, 'value': saved.get(m, 30)} for m in modes],
})
# Saved keys not owned by any enabled plugin (disabled or
# uninstalled plugins) stay visible rather than vanishing.
leftovers = [{'key': k, 'value': v} for k, v in saved.items()
if k not in covered_keys]
if leftovers:
duration_groups.append({
'plugin_id': '',
'plugin_name': 'Other saved entries',
'modes': leftovers,
})
except Exception:
logger.warning("durations: could not enumerate plugin modes", exc_info=True)
return render_template('v3/partials/durations.html',
main_config=main_config,
duration_groups=duration_groups)
main_config=main_config)
except Exception as e:
logger.error("Error loading partial", exc_info=True)
return "Error loading partial", 500
-1
View File
@@ -7,7 +7,6 @@ flask>=3.1.3,<4.0.0
werkzeug>=3.1.6,<4.0.0
flask-wtf>=1.2.0 # CSRF protection (optional for local-only, but recommended)
flask-limiter>=3.5.0 # Rate limiting (prevent accidental abuse)
flask-compress>=1.14 # gzip/brotli response compression (big win for the large JS/HTML over WiFi)
# WebSocket support for plugins
# Note: Web interface uses Server-Sent Events (SSE) for real-time updates, not WebSockets
-192
View File
@@ -413,9 +413,6 @@ a, button, input, select, textarea {
/* Responsive breakpoints */
@media (min-width: 640px) {
.sm\:px-6 { padding-left: 1.5rem; padding-right: 1.5rem; }
.sm\:block { display: block; }
.sm\:grid-cols-2 { grid-template-columns: repeat(2, minmax(0, 1fr)); }
.sm\:text-sm { font-size: 0.875rem; line-height: 1.25rem; }
}
@media (min-width: 768px) {
@@ -424,8 +421,6 @@ a, button, input, select, textarea {
.md\:grid-cols-4 { grid-template-columns: repeat(4, minmax(0, 1fr)); }
.md\:flex { display: flex; }
.md\:hidden { display: none; }
.md\:block { display: block; }
.md\:w-auto { width: auto; }
}
@media (min-width: 1024px) {
@@ -436,14 +431,9 @@ a, button, input, select, textarea {
.lg\:px-8 { padding-left: 2rem; padding-right: 2rem; }
.lg\:gap-x-3 { column-gap: 0.75rem; }
.lg\:gap-x-6 { column-gap: 1.5rem; }
.lg\:block { display: block; }
.lg\:flex { display: flex; }
.lg\:w-64 { width: 16rem; }
}
@media (min-width: 1280px) {
.xl\:grid-cols-2 { grid-template-columns: repeat(2, minmax(0, 1fr)); }
.xl\:grid-cols-3 { grid-template-columns: repeat(3, minmax(0, 1fr)); }
.xl\:grid-cols-4 { grid-template-columns: repeat(4, minmax(0, 1fr)); }
.xl\:grid-cols-5 { grid-template-columns: repeat(5, minmax(0, 1fr)); }
.xl\:grid-cols-6 { grid-template-columns: repeat(6, minmax(0, 1fr)); }
@@ -456,9 +446,6 @@ a, button, input, select, textarea {
}
@media (min-width: 1536px) {
.2xl\:grid-cols-2 { grid-template-columns: repeat(2, minmax(0, 1fr)); }
.2xl\:grid-cols-3 { grid-template-columns: repeat(3, minmax(0, 1fr)); }
.2xl\:grid-cols-4 { grid-template-columns: repeat(4, minmax(0, 1fr)); }
.2xl\:grid-cols-5 { grid-template-columns: repeat(5, minmax(0, 1fr)); }
.2xl\:grid-cols-6 { grid-template-columns: repeat(6, minmax(0, 1fr)); }
.2xl\:grid-cols-7 { grid-template-columns: repeat(7, minmax(0, 1fr)); }
@@ -469,129 +456,6 @@ a, button, input, select, textarea {
.2xl\:space-x-8 > * + * { margin-left: 2rem; }
}
/* ===== Mobile navigation drawer =====
Below md the #site-nav wrapper becomes an off-canvas drawer; at md and up
none of these rules apply and the nav renders exactly as before. */
@media (max-width: 767.98px) {
.site-nav {
position: fixed;
top: 0;
left: 0;
bottom: 0;
z-index: 60;
width: min(85vw, 320px);
background-color: var(--color-surface);
border-right: 1px solid var(--color-border);
transform: translateX(-100%);
transition: transform 0.25s ease;
overflow-y: auto;
padding: 1rem;
-webkit-overflow-scrolling: touch;
}
.site-nav.open {
transform: translateX(0);
box-shadow: 0 0 24px rgba(0, 0, 0, 0.25);
}
/* Tabs become full-width rows with >=44px touch targets */
.site-nav .nav-tab {
display: flex;
width: 100%;
align-items: center;
gap: 0.5rem;
text-align: left;
padding: 0.75rem 1rem;
min-height: 44px;
}
.site-nav nav.-mb-px {
display: block;
}
.nav-backdrop {
position: fixed;
inset: 0;
z-index: 55;
background-color: rgba(0, 0, 0, 0.4);
}
/* Header widgets relocated into the drawer (see placeHeaderWidgets in
app.js). The originals carry `hidden`/breakpoint classes tuned for the
header, so re-enable them explicitly in the drawer context. */
#drawer-widgets #settings-search-wrap {
display: block !important;
margin-bottom: 1rem;
}
#drawer-widgets #settings-search-wrap input {
width: 100%;
}
#drawer-widgets #settings-search-results {
position: static;
width: 100%;
max-height: 50vh;
margin-top: 0.25rem;
}
#drawer-widgets #system-stats {
display: flex !important;
justify-content: space-between;
margin-bottom: 1rem;
}
/* Larger touch targets inside horizontally scrolling tables */
.overflow-x-auto table button {
min-width: 44px;
min-height: 44px;
}
.overflow-x-auto table input:not([type="checkbox"]),
.overflow-x-auto table select {
min-height: 40px;
}
.overflow-x-auto table input[type="checkbox"] {
width: 1.25rem;
height: 1.25rem;
}
}
@media (min-width: 768px) {
/* Hard guards: even if mobileNavOpen was left true when the viewport
crossed the breakpoint, the drawer/backdrop must render as plain
in-flow nav on desktop. */
.site-nav {
position: static;
transform: none;
width: auto;
padding: 0;
border-right: none;
box-shadow: none;
background-color: transparent;
overflow-y: visible;
}
.nav-backdrop {
display: none !important;
}
#drawer-widgets {
display: none;
}
}
/* Mobile modal sizing: every .modal-content dialog fits the viewport with
internal scrolling instead of overflowing it. */
@media (max-width: 640px) {
.modal-content {
width: 95vw !important;
max-width: 95vw !important;
max-height: 90vh;
overflow-y: auto;
}
}
/* Edge-fade hint that a container scrolls horizontally (pure CSS,
Lea Verou scrolling-shadows technique backgrounds sit behind content). */
.overflow-x-auto {
background:
linear-gradient(90deg, var(--color-surface) 30%, rgba(255, 255, 255, 0)) left / 24px 100%,
linear-gradient(270deg, var(--color-surface) 30%, rgba(255, 255, 255, 0)) right / 24px 100%,
radial-gradient(farthest-side at 0 50%, rgba(0, 0, 0, 0.18), rgba(0, 0, 0, 0)) left / 12px 100%,
radial-gradient(farthest-side at 100% 50%, rgba(0, 0, 0, 0.18), rgba(0, 0, 0, 0)) right / 12px 100%;
background-repeat: no-repeat;
background-attachment: local, local, scroll, scroll;
}
/* HTMX loading states */
.htmx-request .loading {
display: inline-block;
@@ -1334,21 +1198,6 @@ button.bg-white {
color: #93c5fd;
}
/* Installed-plugin "Update" button when a newer version is published.
A gentle pulsing ring draws the eye without being noisy. */
.plugin-update-available {
box-shadow: 0 0 0 0 rgba(59, 130, 246, 0.6);
animation: plugin-update-pulse 2s ease-out infinite;
}
@keyframes plugin-update-pulse {
0% { box-shadow: 0 0 0 0 rgba(59, 130, 246, 0.55); }
70% { box-shadow: 0 0 0 6px rgba(59, 130, 246, 0); }
100% { box-shadow: 0 0 0 0 rgba(59, 130, 246, 0); }
}
@media (prefers-reduced-motion: reduce) {
.plugin-update-available { animation: none; }
}
/* Under-voltage / throttling warning banner */
.power-warning-banner {
background-color: #fef2f2;
@@ -1371,44 +1220,3 @@ button.bg-white {
[data-theme="dark"] .power-warning-banner-dismiss {
color: #fca5a5;
}
/* ===== Floating live preview (all tabs except Overview) ===== */
.floating-preview {
position: fixed;
right: 1rem;
bottom: 1rem;
z-index: 70;
background-color: #111827;
border: 1px solid #374151;
border-radius: 0.5rem;
box-shadow: 0 8px 24px rgba(0, 0, 0, 0.4);
overflow: hidden;
/* Desktop: draggable resize handle (bottom-left visually, since the
panel is anchored to the right). Touch devices use the size button. */
resize: both;
min-width: 160px;
max-width: 90vw;
}
.floating-preview img {
background-color: #000;
}
.floating-preview-toggle {
position: fixed;
right: 1rem;
bottom: 1rem;
z-index: 70;
width: 44px;
height: 44px;
border-radius: 9999px;
background-color: var(--color-primary);
color: #ffffff;
box-shadow: 0 4px 12px rgba(0, 0, 0, 0.35);
align-items: center;
justify-content: center;
}
@media (max-width: 640px) {
/* Whatever size is chosen, never wider than the phone viewport */
.floating-preview {
max-width: calc(100vw - 2rem);
}
}
+9 -281
View File
@@ -1,4 +1,4 @@
/* global showNotification, updateSystemStats, updateDisplayPreview, htmx, debugLog */
/* global showNotification, updateSystemStats, updateDisplayPreview, htmx */
// LED Matrix v3 JavaScript
// Additional helpers for HTMX and Alpine.js integration
@@ -12,8 +12,8 @@ window.showNotification = function(message, type = 'info') {
});
document.dispatchEvent(event);
} else {
// Fallback notification — user-facing last resort, so never gated
console.info(`${type}: ${message}`);
// Fallback notification
console.log(`${type}: ${message}`);
}
};
@@ -49,111 +49,6 @@ document.body.addEventListener('htmx:afterRequest', function(event) {
// Not JSON, ignore
}
}
// Main-config saves (display hardware, rotation/durations, general) only
// take effect after a display-service restart — surface the reminder
// banner. Plugin config saves apply live and are deliberately excluded.
try {
const cfg = event.detail.requestConfig;
if (cfg && cfg.verb === 'post' &&
(cfg.path || '').includes('/api/v3/config/main') &&
response && response.status >= 200 && response.status < 300) {
window.showRestartPending();
}
} catch { /* banner is best-effort */ }
});
// ===== Unsaved-changes guard =====
// Plugin config panels are Alpine x-if templates: navigating away DESTROYS
// the panel and revisiting re-fetches it, silently discarding any edits.
// (System tabs use x-show + data-loaded and persist, so they're exempt.)
// Track dirty forms and confirm before a lossy navigation.
(function() {
function markDirty(e) {
const form = e.target && e.target.closest ? e.target.closest('form') : null;
if (form) form.setAttribute('data-dirty', '');
}
document.body.addEventListener('input', markDirty);
document.body.addEventListener('change', markDirty);
// A successful submit makes the form clean again
document.body.addEventListener('htmx:afterRequest', function(event) {
const xhr = event.detail.xhr;
const form = event.detail.elt && event.detail.elt.closest ? event.detail.elt.closest('form') : null;
if (form && xhr && xhr.status >= 200 && xhr.status < 300) {
form.removeAttribute('data-dirty');
}
});
// Capture phase so this runs before Alpine's bubbling @click switches tabs
document.addEventListener('click', function(e) {
const tabBtn = e.target && e.target.closest ? e.target.closest('.nav-tab') : null;
if (!tabBtn) return;
const lossy = Array.prototype.filter.call(
document.querySelectorAll('.plugin-config-tab form[data-dirty]'),
function(f) { return f.offsetParent !== null; }
);
if (lossy.length === 0) return;
if (!window.confirm('You have unsaved plugin settings — leaving this page will discard them. Leave anyway?')) {
e.stopPropagation();
e.preventDefault();
}
}, true);
// Full page unload loses every panel's edits
window.addEventListener('beforeunload', function(e) {
const dirty = Array.prototype.some.call(
document.querySelectorAll('form[data-dirty]'),
function(f) { return f.offsetParent !== null; }
);
if (dirty) {
e.preventDefault();
e.returnValue = '';
}
});
})();
// ===== Restart-pending banner =====
// Shown after restart-requiring saves; persists across tab switches (and
// reloads, via sessionStorage) until the display restarts or it's dismissed.
window.showRestartPending = function() {
try { sessionStorage.setItem('ledmatrix-restart-pending', '1'); } catch { /* private browsing */ }
const banner = document.getElementById('restart-pending-banner');
if (banner) banner.style.display = 'block';
};
window.dismissRestartPending = function() {
try { sessionStorage.removeItem('ledmatrix-restart-pending'); } catch { /* no-op */ }
const banner = document.getElementById('restart-pending-banner');
if (banner) banner.style.display = 'none';
};
window.restartPendingNow = function() {
const btn = document.getElementById('restart-pending-btn');
if (btn) btn.disabled = true;
fetch('/api/v3/system/action', {
method: 'POST',
headers: { 'Content-Type': 'application/json' },
body: JSON.stringify({ action: 'restart_display_service' })
})
.then(r => r.json())
.then(data => {
showNotification(data.message || 'Display restarting…', data.status || 'success');
window.dismissRestartPending();
})
.catch(err => {
showNotification('Error restarting display: ' + err.message, 'error');
})
.finally(() => { if (btn) btn.disabled = false; });
};
document.addEventListener('DOMContentLoaded', function() {
try {
if (sessionStorage.getItem('ledmatrix-restart-pending') === '1') {
const banner = document.getElementById('restart-pending-banner');
if (banner) banner.style.display = 'block';
}
} catch { /* no-op */ }
});
// SSE reconnection helper — closes and reopens both SSE streams,
@@ -351,13 +246,13 @@ window.performanceMonitor = {
logMetrics: function() {
const metrics = this.getMetrics();
console.group('Performance Metrics');
debugLog('DOM Content Loaded:', metrics.domContentLoaded?.toFixed(2) || 'N/A', 'ms');
debugLog('Load Complete:', metrics.loadComplete?.toFixed(2) || 'N/A', 'ms');
debugLog('First Paint:', metrics.firstPaint?.toFixed(2) || 'N/A', 'ms');
debugLog('First Contentful Paint:', metrics.firstContentfulPaint?.toFixed(2) || 'N/A', 'ms');
debugLog('Resources:', metrics.resourceCount || 0, 'files,', (metrics.totalResourceSize / 1024).toFixed(2) || '0', 'KB');
console.log('DOM Content Loaded:', metrics.domContentLoaded?.toFixed(2) || 'N/A', 'ms');
console.log('Load Complete:', metrics.loadComplete?.toFixed(2) || 'N/A', 'ms');
console.log('First Paint:', metrics.firstPaint?.toFixed(2) || 'N/A', 'ms');
console.log('First Contentful Paint:', metrics.firstContentfulPaint?.toFixed(2) || 'N/A', 'ms');
console.log('Resources:', metrics.resourceCount || 0, 'files,', (metrics.totalResourceSize / 1024).toFixed(2) || '0', 'KB');
if (Object.keys(metrics.measures || {}).length > 0) {
debugLog('Custom Measures:', metrics.measures);
console.log('Custom Measures:', metrics.measures);
}
console.groupEnd();
}
@@ -378,170 +273,3 @@ document.addEventListener('DOMContentLoaded', function() {
}, 100);
});
});
// ===== Floating live preview =====
// A mini preview of the display, available on every tab except Overview
// (which has the full-size one). Open/closed state persists per browser;
// frames arrive via the existing SSE stream (updateDisplayPreview in
// app-shell.js feeds #floating-preview-img).
window.toggleFloatingPreview = function(open) {
try { localStorage.setItem('ledmatrix-floating-preview', open ? '1' : '0'); } catch { /* no-op */ }
window.updateFloatingPreviewVisibility();
};
// Preset widths the size button cycles through (px). Desktop users can also
// drag the panel's native resize handle (CSS resize: both).
const FLOATING_PREVIEW_SIZES = [192, 256, 384, 512];
window.applyFloatingPreviewSize = function() {
const panel = document.getElementById('floating-preview');
if (!panel) return;
let size = 256;
try { size = parseInt(localStorage.getItem('ledmatrix-floating-preview-size'), 10) || 256; } catch { /* no-op */ }
panel.style.width = size + 'px';
// Clear any manual drag-resize height so the image's aspect ratio rules
panel.style.height = '';
};
window.cycleFloatingPreviewSize = function() {
let size = 256;
try { size = parseInt(localStorage.getItem('ledmatrix-floating-preview-size'), 10) || 256; } catch { /* no-op */ }
const idx = FLOATING_PREVIEW_SIZES.indexOf(size);
const next = FLOATING_PREVIEW_SIZES[(idx + 1) % FLOATING_PREVIEW_SIZES.length];
try { localStorage.setItem('ledmatrix-floating-preview-size', String(next)); } catch { /* no-op */ }
window.applyFloatingPreviewSize();
};
window.updateFloatingPreviewVisibility = function(tab) {
const panel = document.getElementById('floating-preview');
const toggle = document.getElementById('floating-preview-toggle');
if (!panel || !toggle) return;
let active = tab;
if (!active) {
const el = document.querySelector('[x-data="app()"]') || document.querySelector('[x-data]');
const data = el && el._x_dataStack && el._x_dataStack[0];
active = data && data.activeTab;
}
const onOverview = active === 'overview';
let open = false;
try { open = localStorage.getItem('ledmatrix-floating-preview') === '1'; } catch { /* no-op */ }
const showPanel = !onOverview && open;
panel.style.display = showPanel ? 'block' : 'none';
toggle.style.display = (!onOverview && !open) ? 'flex' : 'none';
if (showPanel) {
window.applyFloatingPreviewSize();
// Show the last cached frame immediately — SSE only pushes on
// display changes, so a freshly opened panel would otherwise stay
// empty until the next change.
const img = document.getElementById('floating-preview-img');
if (img && !img.src && window._lastPreviewFrame) {
img.src = 'data:image/png;base64,' + window._lastPreviewFrame;
}
}
};
document.addEventListener('DOMContentLoaded', function() {
window.updateFloatingPreviewVisibility();
});
// Run a plugin on the real display for 60s via the existing on-demand API
// and open the floating preview so the effect is visible while configuring.
window.previewPluginNow = function(pluginId) {
fetch('/api/v3/display/on-demand/start', {
method: 'POST',
headers: { 'Content-Type': 'application/json' },
body: JSON.stringify({ plugin_id: pluginId, duration: 60 })
})
.then(r => r.json())
.then(data => {
showNotification(data.message || ('Previewing ' + pluginId + ' for 60 seconds'),
data.status || 'success');
if (data.status === 'success') window.toggleFloatingPreview(true);
})
.catch(err => {
showNotification('Preview failed: ' + err.message, 'error');
});
};
// ===== Nav accessibility =====
// aria-current tracks the active tab. Buttons are matched by their Alpine
// @click expression ("activeTab = '<tab>'"), which works for both the static
// system tabs and the dynamically injected plugin tabs.
window.updateNavAriaCurrent = function(tab) {
document.querySelectorAll('.nav-tab').forEach(function(btn) {
const expr = btn.getAttribute('@click') || btn.getAttribute('x-on:click') || '';
const isCurrent = expr.indexOf("activeTab = '" + tab + "'") !== -1;
if (isCurrent) {
btn.setAttribute('aria-current', 'page');
} else {
btn.removeAttribute('aria-current');
}
});
};
// Escape closes the mobile nav drawer and returns focus to the hamburger;
// opening the drawer moves focus to its first tab.
(function() {
function appData() {
const el = document.querySelector('[x-data="app()"]') || document.querySelector('[x-data]');
return el && el._x_dataStack && el._x_dataStack[0];
}
document.addEventListener('keydown', function(e) {
if (e.key !== 'Escape') return;
const data = appData();
if (data && data.mobileNavOpen) {
data.mobileNavOpen = false;
const burger = document.querySelector('[aria-controls="site-nav"]');
if (burger) burger.focus();
}
});
document.addEventListener('click', function(e) {
const burger = e.target && e.target.closest
? e.target.closest('[aria-controls="site-nav"]') : null;
if (!burger) return;
// The click handler toggles mobileNavOpen; focus the first tab once
// the drawer has slid in (matches the CSS transition timing).
setTimeout(function() {
const data = appData();
if (data && data.mobileNavOpen) {
const first = document.querySelector('#site-nav .nav-tab');
if (first) first.focus();
}
}, 120);
});
})();
// ===== Mobile nav: header-widget relocation =====
// Below the md breakpoint the settings-search box and system-stats block are
// MOVED (same DOM nodes, listeners intact) from the header into the nav
// drawer's #drawer-widgets slot; at md and up they move back. Single-instance
// constraint: settings-search.js and the SSE stats updater both look these
// elements up by id, so they must never be duplicated.
window.placeHeaderWidgets = function() {
const drawer = document.getElementById('drawer-widgets');
const header = document.getElementById('header-widgets');
const search = document.getElementById('settings-search-wrap');
const stats = document.getElementById('system-stats');
if (!drawer || !header) return;
const desktop = window.matchMedia('(min-width: 768px)').matches;
if (desktop) {
// Restore original header order: search before the theme toggle,
// stats as the last item.
const themeToggle = document.getElementById('theme-toggle');
if (search && search.parentElement !== header) {
header.insertBefore(search, themeToggle || null);
}
if (stats && stats.parentElement !== header) {
header.appendChild(stats);
}
} else {
if (search && search.parentElement !== drawer) drawer.appendChild(search);
if (stats && stats.parentElement !== drawer) drawer.appendChild(stats);
}
};
document.addEventListener('DOMContentLoaded', function() {
window.placeHeaderWidgets();
window.matchMedia('(min-width: 768px)').addEventListener('change', window.placeHeaderWidgets);
});
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/* global debugLog */
// Early helpers and the app() stub (must run before Alpine init)
// Extracted from templates/v3/base.html so browsers cache it as a static asset.
// Helper function to get installed plugins with fallback
// Must be defined before app() function that uses it
async function getInstalledPluginsSafe() {
if (window.PluginAPI && window.PluginAPI.getInstalledPlugins) {
try {
const plugins = await window.PluginAPI.getInstalledPlugins();
// Ensure plugins is always an array
const pluginsArray = Array.isArray(plugins) ? plugins : [];
return { status: 'success', data: { plugins: pluginsArray } };
} catch (error) {
console.error('Error using PluginAPI.getInstalledPlugins, falling back to direct fetch:', error);
// Fall through to direct fetch
}
}
// Fallback to direct fetch if PluginAPI not loaded
const response = await fetch('/api/v3/plugins/installed');
return await response.json();
}
// Global event listener for pluginsUpdated - works even if Alpine isn't ready yet
// This ensures tabs update when plugins_manager.js loads plugins
document.addEventListener('pluginsUpdated', function(event) {
debugLog('[GLOBAL] Received pluginsUpdated event:', event.detail?.plugins?.length || 0, 'plugins');
const plugins = event.detail?.plugins || [];
// Update window.installedPlugins
window.installedPlugins = plugins;
// Try to update Alpine component if it exists (only if using full implementation)
if (window.Alpine) {
const appElement = document.querySelector('[x-data="app()"]');
if (appElement && appElement._x_dataStack && appElement._x_dataStack[0]) {
const appComponent = appElement._x_dataStack[0];
appComponent.installedPlugins = plugins;
// Only call updatePluginTabs if it's the full implementation (has _doUpdatePluginTabs)
if (typeof appComponent.updatePluginTabs === 'function' &&
appComponent.updatePluginTabs.toString().includes('_doUpdatePluginTabs')) {
debugLog('[GLOBAL] Updating plugin tabs via Alpine component (full implementation)');
appComponent.updatePluginTabs();
return; // Full implementation handles it, don't do direct update
}
}
}
// Only do direct DOM update if full implementation isn't available yet
const pluginTabsRow = document.getElementById('plugin-tabs-row');
const pluginTabsNav = pluginTabsRow?.querySelector('nav');
if (pluginTabsRow && pluginTabsNav && plugins.length > 0) {
// Clear existing plugin tabs (except Plugin Manager)
const existingTabs = pluginTabsNav.querySelectorAll('.plugin-tab');
existingTabs.forEach(tab => { tab.remove(); });
// Add tabs for each installed plugin
plugins.forEach(plugin => {
const tabButton = document.createElement('button');
tabButton.type = 'button';
tabButton.setAttribute('data-plugin-id', plugin.id);
tabButton.className = `plugin-tab nav-tab`;
tabButton.onclick = function() {
// Try to set activeTab via Alpine if available
if (window.Alpine) {
const appElement = document.querySelector('[x-data="app()"]');
if (appElement && appElement._x_dataStack && appElement._x_dataStack[0]) {
appElement._x_dataStack[0].activeTab = plugin.id;
// Only call updatePluginTabStates if it exists
if (typeof appElement._x_dataStack[0].updatePluginTabStates === 'function') {
appElement._x_dataStack[0].updatePluginTabStates();
}
}
}
};
// Built with DOM APIs (no innerHTML): the icon class and
// name come from plugin manifests, which are only
// semi-trusted input.
const tabIcon = document.createElement('i');
tabIcon.className = plugin.icon || 'fas fa-puzzle-piece';
tabButton.textContent = '';
tabButton.appendChild(tabIcon);
tabButton.appendChild(document.createTextNode(plugin.name || plugin.id));
pluginTabsNav.appendChild(tabButton);
});
debugLog('[GLOBAL] Updated plugin tabs directly:', plugins.length, 'tabs added');
}
});
// Guard flag to prevent duplicate stub-to-full enhancement
window._appEnhanced = false;
// Define app() function early so Alpine can find it when it initializes
// This is a complete implementation that will work immediately
(function() {
const isAPMode = window.location.hostname === '192.168.4.1' ||
window.location.hostname.startsWith('192.168.4.');
// Create the app function - will be enhanced by full implementation later
window.app = function() {
return {
activeTab: isAPMode ? 'wifi' : 'overview',
mobileNavOpen: false,
installedPlugins: [],
init() {
// Try to enhance immediately with full implementation
const tryEnhance = () => {
if (window._appEnhanced) return true;
if (typeof window.app === 'function') {
const fullApp = window.app();
// Check if this is the full implementation (has updatePluginTabs with proper implementation)
if (fullApp && typeof fullApp.updatePluginTabs === 'function' && fullApp.updatePluginTabs.toString().includes('_doUpdatePluginTabs')) {
window._appEnhanced = true;
// Preserve runtime state that should not be reset
const preservedPlugins = this.installedPlugins;
const preservedTab = this.activeTab;
const defaultTab = isAPMode ? 'wifi' : 'overview';
const wasInitialized = this._initialized;
Object.assign(this, fullApp);
// Restore runtime state if non-default
if (preservedPlugins && preservedPlugins.length > 0) {
this.installedPlugins = preservedPlugins;
}
if (preservedTab && preservedTab !== defaultTab) {
this.activeTab = preservedTab;
}
if (wasInitialized) {
this._initialized = wasInitialized;
}
// Only call init if not already initialized
if (typeof this.init === 'function' && !this._initialized) {
this.init();
}
return true;
}
}
return false;
};
// Set up event listener for pluginsUpdated in stub (only if not already enhanced)
// The full implementation will have its own listener, so we only need this for the stub
if (!this._pluginsUpdatedListenerSet) {
const handlePluginsUpdated = (event) => {
debugLog('[STUB] Received pluginsUpdated event:', event.detail?.plugins?.length || 0, 'plugins');
const plugins = event.detail?.plugins || [];
// Only update if we're still in stub mode (not enhanced yet)
if (typeof this.updatePluginTabs === 'function' && !this.updatePluginTabs.toString().includes('_doUpdatePluginTabs')) {
this.installedPlugins = plugins;
if (this.$nextTick && typeof this.$nextTick === 'function') {
this.$nextTick(() => {
this.updatePluginTabs();
});
} else {
setTimeout(() => {
this.updatePluginTabs();
}, 100);
}
}
};
document.addEventListener('pluginsUpdated', handlePluginsUpdated);
this._pluginsUpdatedListenerSet = true;
debugLog('[STUB] init: Set up pluginsUpdated event listener');
}
// Try immediately - if full implementation is already loaded, use it right away
if (!tryEnhance()) {
// Full implementation not ready yet, load plugins directly while waiting
this.loadInstalledPluginsDirectly();
// Try again very soon to enhance with full implementation
setTimeout(tryEnhance, 10);
// Also set up a periodic check to update tabs if plugins get loaded by plugins_manager.js
let retryCount = 0;
const maxRetries = 20; // Check for 2 seconds (20 * 100ms)
const checkAndUpdateTabs = () => {
if (retryCount >= maxRetries) {
// Fallback: if plugins_manager.js hasn't loaded after 2 seconds, fetch directly
if (!window.installedPlugins || window.installedPlugins.length === 0) {
debugLog('[STUB] checkAndUpdateTabs: Fallback - fetching plugins directly after timeout');
this.loadInstalledPluginsDirectly();
}
return;
}
// Check if plugins are available (either from window or component)
const plugins = window.installedPlugins || this.installedPlugins || [];
if (plugins.length > 0) {
debugLog('[STUB] checkAndUpdateTabs: Found', plugins.length, 'plugins, updating tabs');
this.installedPlugins = plugins;
if (typeof this.updatePluginTabs === 'function') {
this.updatePluginTabs();
}
} else {
retryCount++;
setTimeout(checkAndUpdateTabs, 100);
}
};
// Start checking after a short delay
setTimeout(checkAndUpdateTabs, 200);
} else {
// Full implementation loaded, but still set up fallback timer
setTimeout(() => {
if (!window.installedPlugins || window.installedPlugins.length === 0) {
debugLog('[STUB] init: Fallback timer - fetching plugins directly');
this.loadInstalledPluginsDirectly();
}
}, 2000);
}
},
// Direct plugin loading for stub (before full implementation loads)
async loadInstalledPluginsDirectly() {
try {
debugLog('[STUB] loadInstalledPluginsDirectly: Starting...');
// Ensure DOM is ready
const ensureDOMReady = () => {
return new Promise((resolve) => {
if (document.readyState === 'complete' || document.readyState === 'interactive') {
// Use requestAnimationFrame to ensure DOM is painted
requestAnimationFrame(() => {
setTimeout(resolve, 50); // Small delay to ensure rendering
});
} else {
document.addEventListener('DOMContentLoaded', () => {
requestAnimationFrame(() => {
setTimeout(resolve, 50);
});
});
}
});
};
await ensureDOMReady();
const data = await getInstalledPluginsSafe();
if (data.status === 'success') {
const plugins = data.data.plugins || [];
debugLog('[STUB] loadInstalledPluginsDirectly: Loaded', plugins.length, 'plugins');
// Update both component and window
this.installedPlugins = plugins;
window.installedPlugins = plugins;
// Dispatch event so global listener can update tabs
document.dispatchEvent(new CustomEvent('pluginsUpdated', {
detail: { plugins: plugins }
}));
debugLog('[STUB] loadInstalledPluginsDirectly: Dispatched pluginsUpdated event');
// Update tabs if we have the method - use $nextTick if available
if (typeof this.updatePluginTabs === 'function') {
if (this.$nextTick && typeof this.$nextTick === 'function') {
this.$nextTick(() => {
this.updatePluginTabs();
});
} else {
// Fallback: wait a bit for DOM
setTimeout(() => {
this.updatePluginTabs();
}, 100);
}
}
} else {
console.warn('[STUB] loadInstalledPluginsDirectly: Failed to load plugins:', data.message);
}
} catch (error) {
console.error('[STUB] loadInstalledPluginsDirectly: Error loading plugins:', error);
}
},
// Stub methods that will be replaced by full implementation
loadTabContent: function(tab) {},
loadInstalledPlugins: async function() {
// Try to use global function if available, otherwise use direct loading
if (typeof window.loadInstalledPlugins === 'function') {
await window.loadInstalledPlugins();
// Update tabs after loading (window.installedPlugins should be set by the global function)
if (window.installedPlugins && Array.isArray(window.installedPlugins)) {
this.installedPlugins = window.installedPlugins;
this.updatePluginTabs();
}
} else if (typeof window.pluginManager?.loadInstalledPlugins === 'function') {
await window.pluginManager.loadInstalledPlugins();
// Update tabs after loading
if (window.installedPlugins && Array.isArray(window.installedPlugins)) {
this.installedPlugins = window.installedPlugins;
this.updatePluginTabs();
}
} else {
// Fallback to direct loading (which already calls updatePluginTabs)
await this.loadInstalledPluginsDirectly();
}
},
updatePluginTabs: function() {
// Basic implementation for stub - will be replaced by full implementation
// Debounce to prevent multiple rapid calls
if (this._updatePluginTabsTimeout) {
clearTimeout(this._updatePluginTabsTimeout);
}
this._updatePluginTabsTimeout = setTimeout(() => {
debugLog('[STUB] updatePluginTabs: Executing with', this.installedPlugins?.length || 0, 'plugins');
const pluginTabsRow = document.getElementById('plugin-tabs-row');
const pluginTabsNav = pluginTabsRow?.querySelector('nav');
if (!pluginTabsRow || !pluginTabsNav) {
console.warn('[STUB] updatePluginTabs: Plugin tabs container not found');
return;
}
if (!this.installedPlugins || this.installedPlugins.length === 0) {
debugLog('[STUB] updatePluginTabs: No plugins to display');
return;
}
// Check if tabs are already correct by comparing plugin IDs
const existingTabs = pluginTabsNav.querySelectorAll('.plugin-tab');
const existingIds = Array.from(existingTabs).map(tab => tab.getAttribute('data-plugin-id')).sort().join(',');
const currentIds = this.installedPlugins.map(p => p.id).sort().join(',');
if (existingIds === currentIds && existingTabs.length === this.installedPlugins.length) {
debugLog('[STUB] updatePluginTabs: Tabs already match, skipping update');
return;
}
// Clear existing plugin tabs (except Plugin Manager)
existingTabs.forEach(tab => { tab.remove(); });
debugLog('[STUB] updatePluginTabs: Cleared', existingTabs.length, 'existing tabs');
// Add tabs for each installed plugin
this.installedPlugins.forEach(plugin => {
const tabButton = document.createElement('button');
tabButton.type = 'button';
tabButton.setAttribute('data-plugin-id', plugin.id);
tabButton.className = `plugin-tab nav-tab ${this.activeTab === plugin.id ? 'nav-tab-active' : ''}`;
tabButton.onclick = () => {
this.activeTab = plugin.id;
if (typeof this.updatePluginTabStates === 'function') {
this.updatePluginTabStates();
}
};
// DOM APIs instead of innerHTML: manifest
// icon/name are semi-trusted input.
const tabIcon = document.createElement('i');
tabIcon.className = plugin.icon || 'fas fa-puzzle-piece';
tabButton.textContent = '';
tabButton.appendChild(tabIcon);
tabButton.appendChild(document.createTextNode(plugin.name || plugin.id));
pluginTabsNav.appendChild(tabButton);
});
debugLog('[STUB] updatePluginTabs: Added', this.installedPlugins.length, 'plugin tabs');
}, 100);
},
showNotification: function(message, type) {},
escapeHtml: function(text) { return String(text || '').replace(/&/g, '&amp;').replace(/</g, '&lt;').replace(/>/g, '&gt;'); }
};
};
})();
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/* global debugLog */
// HTMX swap/script-execution configuration and section toggle helpers
// Extracted from templates/v3/base.html so browsers cache it as a static asset.
// Configure HTMX to evaluate scripts in swapped content and fix insertBefore errors
(function() {
function setupScriptExecution() {
if (document.body) {
// Fix HTMX insertBefore errors by validating targets before swap
document.body.addEventListener('htmx:beforeSwap', function(event) {
try {
const target = event.detail.target;
if (!target) {
console.warn('[HTMX] Target is null, skipping swap');
event.detail.shouldSwap = false;
return false;
}
// Check if target is a valid DOM element
if (!(target instanceof Element)) {
console.warn('[HTMX] Target is not a valid Element, skipping swap');
event.detail.shouldSwap = false;
return false;
}
// Check if target has a parent node (required for insertBefore)
if (!target.parentNode) {
console.warn('[HTMX] Target has no parent node, skipping swap');
event.detail.shouldSwap = false;
return false;
}
// Ensure target is in the DOM
if (!document.body.contains(target) && !document.head.contains(target)) {
console.warn('[HTMX] Target is not in DOM, skipping swap');
event.detail.shouldSwap = false;
return false;
}
// Additional check: ensure parent is also in DOM
if (target.parentNode && !document.body.contains(target.parentNode) && !document.head.contains(target.parentNode)) {
console.warn('[HTMX] Target parent is not in DOM, skipping swap');
event.detail.shouldSwap = false;
return false;
}
// All checks passed, allow swap
return true;
} catch (e) {
// If validation fails, cancel swap
console.warn('[HTMX] Error validating target:', e);
event.detail.shouldSwap = false;
return false;
}
});
// Suppress HTMX insertBefore errors and other noisy errors - they're harmless but noisy
const originalError = console.error;
const originalWarn = console.warn;
console.error = function(...args) {
const errorStr = args.join(' ');
const errorStack = args.find(arg => arg && typeof arg === 'string' && arg.includes('htmx')) || '';
// Suppress HTMX insertBefore errors (comprehensive check)
// These occur when HTMX tries to swap content but the target element is null
// Usually happens due to timing/race conditions and is harmless
if (errorStr.includes("insertBefore") ||
errorStr.includes("Cannot read properties of null") ||
errorStr.includes("reading 'insertBefore'")) {
// Check if it's from HTMX by looking at stack trace or error string
// Also check the call stack if available
const isHtmxError = errorStr.includes('htmx') ||
errorStack.includes('htmx') ||
args.some(arg => {
if (typeof arg === 'string') {
return arg.includes('htmx');
}
// Check error objects for stack traces
if (arg && typeof arg === 'object' && arg.stack) {
return arg.stack.includes('htmx');
}
return false;
});
if (isHtmxError) {
return; // Suppress - this is a harmless HTMX timing/race condition issue
}
}
// Suppress script execution errors from malformed HTML
if (errorStr.includes("Failed to execute 'appendChild' on 'Node'") ||
errorStr.includes("Failed to execute 'insertBefore' on 'Node'")) {
if (errorStr.includes('Unexpected token')) {
return; // Suppress malformed HTML errors
}
}
originalError.apply(console, args);
};
console.warn = function(...args) {
const warnStr = args.join(' ');
// Suppress Permissions-Policy warnings (harmless browser warnings)
if (warnStr.includes('Permissions-Policy header') ||
warnStr.includes('Unrecognized feature') ||
warnStr.includes('Origin trial controlled feature') ||
warnStr.includes('browsing-topics') ||
warnStr.includes('run-ad-auction') ||
warnStr.includes('join-ad-interest-group') ||
warnStr.includes('private-state-token') ||
warnStr.includes('private-aggregation') ||
warnStr.includes('attribution-reporting')) {
return; // Suppress - these are harmless browser feature warnings
}
originalWarn.apply(console, args);
};
// Handle HTMX errors gracefully with detailed logging
document.body.addEventListener('htmx:responseError', function(event) {
const detail = event.detail;
const xhr = detail.xhr;
const target = detail.target;
// Enhanced error logging
console.error('HTMX response error:', {
status: xhr?.status,
statusText: xhr?.statusText,
url: xhr?.responseURL,
target: target?.id || target?.tagName,
responseText: xhr?.responseText
});
// For form submissions, log field names only — values
// may contain API keys, passwords, or other secrets
// that must never reach the console.
if (target && target.tagName === 'FORM') {
const formData = new FormData(target);
const fieldNames = [];
for (const [key] of formData.entries()) {
fieldNames.push(key);
}
console.error('Form fields (values redacted):', fieldNames);
// Try to parse error response for validation details
if (xhr?.responseText) {
try {
const errorData = JSON.parse(xhr.responseText);
console.error('Error details:', {
message: errorData.message,
details: errorData.details,
validation_errors: errorData.validation_errors,
context: errorData.context
});
} catch {
console.error('Error response (non-JSON):', xhr.responseText.substring(0, 500));
}
}
}
});
document.body.addEventListener('htmx:swapError', function(event) {
// Log but don't break the app
console.warn('HTMX swap error:', event.detail);
});
// Execute <script> tags in swapped content ourselves, on
// htmx:afterSwap (synchronous, right after the swap) rather
// than relying on htmx's own script handling, which runs
// during its later "settle" phase (~20ms after swap, per
// htmx's defaultSettleDelay). Alpine's MutationObserver
// processes newly-inserted x-data elements synchronously
// as soon as the swap lands, which is BEFORE htmx's settle
// phase - so any partial whose x-data component function
// (e.g. wifiSetup()) is defined by an inline <script> in
// that same partial would have that script still un-run
// when Alpine evaluates x-data, permanently failing with
// "wifiSetup is not defined" (Alpine does not retry).
// Disable htmx's own native script re-execution so the
// same script doesn't also run a second time via settle.
if (typeof htmx !== 'undefined' && htmx.config) {
htmx.config.allowScriptTags = false;
}
document.body.addEventListener('htmx:afterSwap', function(event) {
const target = event.detail && event.detail.target;
if (!target || !(target instanceof Element)) return;
target.querySelectorAll('script').forEach(function(oldScript) {
const newScript = document.createElement('script');
for (const attr of oldScript.attributes) {
newScript.setAttribute(attr.name, attr.value);
}
newScript.textContent = oldScript.textContent;
oldScript.replaceWith(newScript);
});
});
// Mark tab containers as loaded once their content settles, so switching
// away and back doesn't re-fetch. Scoped to the "loadtab" trigger (tab
// containers only) so modals and plugin config panels can still reload.
document.body.addEventListener('htmx:afterSettle', function(event) {
if (event.detail && event.detail.target) {
const target = event.detail.target;
const trigger = target.getAttribute('hx-trigger') || '';
if (trigger.includes('loadtab')) {
target.setAttribute('data-loaded', 'true');
}
}
});
} else {
if (document.readyState === 'loading') {
document.addEventListener('DOMContentLoaded', setupScriptExecution);
} else {
setTimeout(setupScriptExecution, 100);
}
}
}
setupScriptExecution();
// Section toggle function - define early so it's available for HTMX-loaded content
window.toggleSection = function(sectionId) {
const section = document.getElementById(sectionId);
const icon = document.getElementById(sectionId + '-icon');
if (!section) {
console.warn('toggleSection: Could not find section for', sectionId);
return;
}
if (!icon) {
console.warn('toggleSection: Could not find icon for', sectionId);
return;
}
// Check if currently hidden by checking both class and computed display
const hasHiddenClass = section.classList.contains('hidden');
const computedDisplay = window.getComputedStyle(section).display;
const isHidden = hasHiddenClass || computedDisplay === 'none';
if (isHidden) {
// Show the section - remove hidden class and explicitly set display to block
section.classList.remove('hidden');
section.style.display = 'block';
icon.classList.remove('fa-chevron-right');
icon.classList.add('fa-chevron-down');
} else {
// Hide the section - add hidden class and set display to none
section.classList.add('hidden');
section.style.display = 'none';
icon.classList.remove('fa-chevron-down');
icon.classList.add('fa-chevron-right');
}
// Keep assistive tech in sync: any toggle button that declares
// aria-controls for this section mirrors the expanded state.
const controlBtn = document.querySelector(`[aria-controls="${sectionId}"]`);
if (controlBtn) {
controlBtn.setAttribute('aria-expanded', String(isHidden));
}
};
})();
@@ -173,14 +173,7 @@
function setActiveTab(tab) {
var data = getAppData();
if (data) {
data.activeTab = tab;
// Navigating from a search result should also dismiss the mobile
// nav drawer (harmless no-op on desktop, where the drawer CSS
// doesn't apply).
if ('mobileNavOpen' in data) data.mobileNavOpen = false;
return true;
}
if (data) { data.activeTab = tab; return true; }
return false;
}
@@ -209,7 +209,6 @@
const removeButton = document.createElement('button');
removeButton.type = 'button';
removeButton.className = 'text-red-600 hover:text-red-800 px-2 py-1';
removeButton.setAttribute('aria-label', 'Remove feed');
removeButton.addEventListener('click', function() {
window.removeCustomFeedRow(this);
});
@@ -334,7 +333,6 @@
const removeButton = document.createElement('button');
removeButton.type = 'button';
removeButton.className = 'text-red-600 hover:text-red-800 px-2 py-1';
removeButton.setAttribute('aria-label', 'Remove feed');
removeButton.addEventListener('click', function() {
window.removeCustomFeedRow(this);
});
@@ -406,18 +404,9 @@
if (!file) return;
const formData = new FormData();
// Backend contract (see api_v3.upload_plugin_asset): the request
// field must be named "files" (it does request.files.getlist('files')
// and 400s with "No files provided" otherwise), and the response
// carries the result in a top-level "uploaded_files" key, not nested
// under "data". file-upload-single.js's working upload flow uses this
// same contract.
// Backend contract (api_v3.upload_plugin_asset): field must be named
// "files" (request.files.getlist('files')), and the response carries
// results in a top-level "uploaded_files" key, not nested under "data".
formData.append('files', file);
formData.append('file', file);
formData.append('plugin_id', pluginId);
fetch('/api/v3/plugins/assets/upload', {
method: 'POST',
body: formData
@@ -432,8 +421,8 @@
return response.json();
})
.then(data => {
if (data.status === 'success' && data.uploaded_files && data.uploaded_files.length > 0) {
const uploadedFile = data.uploaded_files[0];
if (data.status === 'success' && data.data && data.data.files && data.data.files.length > 0) {
const uploadedFile = data.data.files[0];
const row = document.querySelector(`#${fieldId}_tbody tr[data-index="${index}"]`);
if (row) {
const logoCell = row.querySelector('td:nth-child(3)');
@@ -506,6 +495,8 @@
// Append container to logoCell
logoCell.appendChild(container);
}
// Allow re-uploading the same file
event.target.value = '';
} else {
const notifyFn = window.showNotification || alert;
notifyFn('Upload failed: ' + (data.message || 'Unknown error'), 'error');
@@ -515,12 +506,6 @@
console.error('Upload error:', error);
const notifyFn = window.showNotification || alert;
notifyFn('Upload failed: ' + error.message, 'error');
})
.finally(() => {
// Reset regardless of outcome, so the same file can be re-selected
// to retry after a failure (browsers won't fire "change" again
// for an input that still holds that exact file).
event.target.value = '';
});
};

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