MLB Manager improvements: 1) Use draw_text for BDF font rendering 2) Keep PressStart2P for scores and times 3) Fix text display issues

This commit is contained in:
ChuckBuilds
2025-04-25 10:37:56 -05:00
parent f32791d23d
commit f3dff7431c

View File

@@ -134,7 +134,7 @@ class BaseMLBManager:
status_width = self.display_manager.get_text_width(status_text, self.display_manager.calendar_font)
status_x = (width - status_width) // 2
status_y = 2
self.display_manager._draw_bdf_text(status_text, status_x, status_y, color=(255, 255, 255))
self.display_manager.draw_text(status_text, status_x, status_y, color=(255, 255, 255), font=self.display_manager.calendar_font)
# Format game date and time
game_time = datetime.fromisoformat(game_data['start_time'].replace('Z', '+00:00'))
@@ -162,7 +162,7 @@ class BaseMLBManager:
status_width = self.display_manager.get_text_width(status_text, self.display_manager.calendar_font)
status_x = (width - status_width) // 2
status_y = 2
self.display_manager._draw_bdf_text(status_text, status_x, status_y, color=(255, 255, 255))
self.display_manager.draw_text(status_text, status_x, status_y, color=(255, 255, 255), font=self.display_manager.calendar_font)
# Draw scores at the bottom (matching NHL layout) using PressStart2P
away_score = str(game_data['away_score'])