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feat(common): sports_rotation -- the reconciled other-games rotation (sports family 7) (#786)
* feat(common): sports_rotation -- the reconciled other-games rotation (sports family 7) New hardware-free module src/common/sports_rotation.py, copied from ledmatrix-plugins claude/family7-reconcile once the nine scoreboards made _by_importance, _other_games_window, _advance_other_games_if_due (two bodies each), _rotate_other_games_on_display (two) and _attach_odds_to_rotated_games (three; ufc had none) one body each. All of them live on the plugins' SportsCore, so one mixin, SportsRotationMixin, carries exactly those five plus the default _rankings_loaded, and no manager gains a method it lacks today. - The window advances under _games_lock: update() and display() both advance it, and interleaved, each added a width and skipped a window. - The display path's due-check reads the pool _compose_selection will cut, unfiltered fallback included. - Rotated-in games get odds when show_odds is on (decided 2026-10-09: ufc too), skipped without an odds manager. - _rankings_loaded() is the seam _by_importance asks: the abbreviation table by default; football overrides it to count its by-id rankings. - test/test_sports_rotation.py: the plugins' pinned cases (importance order per rankings table and the seam, the window over time, the display-path rotation incl. the card on screen, redraws and recompose counts, update() and display() in sequence and interleaved on two threads -- with and without the lock -- and rotated-in odds), plus the host contract. - test/test_sports_rotation_parity.py: with LEDMATRIX_PLUGINS, compares each body with every plugin copy (drift-report normalisation plus decorators), checks no other plugin class carries a copy, and that only football overrides _rankings_loaded. Passes against claude/family7-reconcile; fails against the pre-reconcile tree, as it should. - mypy ratchet, src/common/README.md, CHANGELOG (Unreleased, New modules). - sports_shared docstring: _by_importance and _other_games_window (and the long-promoted _is_favorite_game) leave the "stay per-plugin" list. - docs/SPORTS_UNIFICATION.md: family 7 status, decisions, the _rankings_loaded seam; families 5 and 6 marked done and adopted (3.8.1 / ledmatrix-plugins #631, 3.8.2 / #637) instead of "adoption waits". Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * docs(sports): stage 4 is adopted (core 3.8.0, ledmatrix-plugins #594) Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * docs: cite ledmatrix-plugins #641 for the family 7 reconcile Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
@@ -50,6 +50,22 @@ accepts both, but the store flags the old spelling as deprecated
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but drop systemctl's `stdout`/`stderr`; WiFi, unit-refresh and
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config-save failures say what failed and point at the log.
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### New modules
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- `src/common/sports_rotation.py` -- sports consolidation family 7, once the
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plugins made `_by_importance`, `_other_games_window`,
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`_advance_other_games_if_due` (two bodies each), `_rotate_other_games_on_display`
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(two) and `_attach_odds_to_rotated_games` (three; ufc had none) one each:
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`SportsRotationMixin` (`SportsCore`), the other-games rotation. The window
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advances under `_games_lock`, so `update()` and `display()` advancing it at
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once no longer skip a window; the display path's due-check reads the pool
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`_compose_selection` will cut, unfiltered fallback included; rotated-in
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games get odds when `show_odds` is on. `_rankings_loaded()` is the seam
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`_by_importance` asks (default: the abbreviation table is non-empty;
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football also counts its by-id table). A plugin may inherit the mixin once
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it floors on the release that ships this module, and deletes its copies
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then.
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## 3.8.3
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Fresh installs on Raspberry Pi OS Lite work again: 3.8.2's installer reported
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+59
-14
@@ -128,6 +128,7 @@ deprecation cycle.
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| `_custom_scorebug_layout(game, draw)` | Per-sport overlay on the base layout | no-op |
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| `score_phrase(points, team_abbr)` | Celebration wording (`"GOOOOAAALLL!"` vs `"TOUCHDOWN!"`). `points` is the score delta, which sports with variable-value scores use to name the play | `"<abbr> SCORES!"` — only consulted when `CelebrationMixin` is present |
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| `win_phrase(team_abbr)` | Win-celebration wording | `"<abbr> WINS!"` — mixin only |
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| `_rankings_loaded()` | Whether a poll loaded, so `_by_importance` orders by rank (`sports_rotation`) | `_team_rankings_cache` is non-empty. football also counts its rankings keyed by team id |
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| `_favorite_key(game, side)` | Which view-model field identifies a team for favorites matching. `sports_favorites` compares it, and each `favorite_teams` entry, stripped and upper-cased; a `None` matches nothing | `game["<side>_abbr"]`. nrl returns the ESPN team id, `None` when it is missing |
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| `_config_schema_path()` | Plugin's `config_schema.json` — returning it routes `_get_layout_offset` through the `src.element_style` resolver (and gives it the defaults to compare against) | `None`, i.e. the classic inline `customization.layout` read |
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| `_font_root()` | Directory to resolve `assets/fonts` against | core install root |
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@@ -268,7 +269,7 @@ gave pixel-identical output for all 399 frames (192 harness screens across the
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nine plugins at the eight default sizes, 72 scroll/Vegas cards, 135
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celebration frames), with a parent-vs-parent rerun as the determinism control.
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### Stage 4: the identical sweep (core done; adoption waits for a release)
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### Stage 4: the identical sweep (done: core 3.8.0, adopted)
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Re-measured on ledmatrix-plugins `56c4f15` (2026-09-30) the report still
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lists 58 families identical in every copy. Stage 4 moves the ones that are
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@@ -303,7 +304,7 @@ Left in the plugins, though identical:
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renderers) is already core's, in `SportsHelpersMixin`; a renderer that
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wants it can inherit that.
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### Family 5: the game-over check (core done; adoption waits for a release)
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### Family 5: the game-over check (done: core 3.8.1, adopted)
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The pilot of the method below. ledmatrix-plugins `scripts/test_game_over_check.py`
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(#621) pinned 3,115 answers across the nine plugins first; the reconcile
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@@ -315,9 +316,10 @@ clock rule (65 cells), baseball's dormant one (53, every one a game with a
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cells in hockey, basketball, football and lacrosse). The harness renders
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were pixel-identical. `src/common/sports_game_over.py` holds the body;
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`test/test_sports_game_over_parity.py` compares it, and each plugin's
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`FINAL_PERIOD`, with the plugin copies.
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`FINAL_PERIOD`, with the plugin copies. Core 3.8.1 shipped it, and all nine
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scoreboards inherit it and floor on 3.8.1 (ledmatrix-plugins #631).
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### Family 6: favourite matching (core done; adoption waits for a release)
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### Family 6: favourite matching (done: core 3.8.2, adopted)
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ledmatrix-plugins `scripts/test_favourite_matching.py` (#634) pinned 204 rows
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across the nine plugins first: `_is_favorite_game` on each manager role, the
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@@ -337,7 +339,8 @@ each), nrl's key (6) and its "None" match (6), and the INFO line in baseball,
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football and ufc. The harness renders were byte-identical. `src/common/sports_favorites.py` holds the
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bodies, one mixin per carrying class; `test/test_sports_favorites_parity.py`
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compares them with the plugin copies and checks that only nrl overrides
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`_favorite_key`.
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`_favorite_key`. Core 3.8.2 shipped it, and all nine scoreboards inherit it and
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floor on 3.8.2 (ledmatrix-plugins #637).
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Left for later families: the live screens' favourites-only filter
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(`_classify_live_game` and its inline copies) and favourites-first sort still
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@@ -346,6 +349,38 @@ compare abbreviations exactly, and
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abbreviation (or by `_team_in` where a plugin has one) instead of through
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`_favorite_key`. The result-colour helpers also wait (decision above).
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### Family 7: the other-games rotation (core done; adoption waits for a release)
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ledmatrix-plugins `scripts/test_other_games_rotation.py` (#640) pinned 96 rows
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across the nine plugins first: `_by_importance` per rankings table, core's
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`_favorites_first` pools per favourites, quality, divisions and rankings, the
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window over time, the real `update()` followed by `display()`'s rotation call
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(the list, the card on screen, redraws and how often the list is recomposed),
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`update()` and `display()` advancing the window in sequence and interleaved on
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two threads, odds for rotated-in games, and `favorite_rotation_boost`'s
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switch order. The reconcile (ledmatrix-plugins #641)
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made `_by_importance`, `_other_games_window`, `_advance_other_games_if_due`,
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`_rotate_other_games_on_display` and `_attach_odds_to_rotated_games` one body
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on `SportsCore` (ufc gains the odds helper), with `_rankings_loaded` as the
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seam `_by_importance` asks: the abbreviation table by default, football's
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override also counts its rankings keyed by team id. Of 864 cells only those
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the decisions below explain changed: the window lock (the interleaved row, in
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the seven plugins with a reachable `update()` other than football), the
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due-check's fallback pool (two rows in the same seven) and ufc's rotated-in
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odds (one cell). The harness renders were byte-identical (208 PNGs).
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`src/common/sports_rotation.py` holds the bodies in one mixin,
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`SportsRotationMixin`; `test/test_sports_rotation_parity.py` compares them
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with the plugin copies and checks that only football overrides
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`_rankings_loaded`.
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Left for later families: in eight plugins the no-favourites branch of
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`update()` still picks a fixed "next N" through `_filtered_or_all` and never
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builds the pools, so nothing rotates on a board with no favourites; football
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routes it through `_favorites_first(games, 0, N)` (decision below, family 13).
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ufc's MMA managers override `update()` and never build the pools, so the
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rotation is dormant there. `_best_rank`, `_is_ranked_game` and
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`_passes_other_filters` are family 8.
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### Why the method changes
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Byte-identical promotion has nearly run dry. Measured on ledmatrix-plugins
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@@ -429,10 +464,10 @@ release.
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| # | Family | Methods (variants) | Why here |
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|---|---|---|---|
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| 4 | Identical sweep | `manager.py`: `_dispatch_switch_refresh`, `_favorite_team_is_live`, `get_vegas_priority_weight`, `_game_involves`, `_favorite_scan_targets`, `_favorite_scan_games`, `_get_total_games_for_manager` (all nine, 1); the live-scroll helpers `_preserving_scroll_position`, `_refresh_live_scroll_managers`, `_live_scroll_managers`, `_note_live_scroll_built`, `_live_scroll_needs_rebuild`, `_live_scroll_fields` (eight, 1). `sports.py`: `_card_option`, `_filtered_or_all`, `_effective_live_duration`, `_recent_date_text` (eight, 1). 58 identical families in all | Nothing to decide; brings `manager.py` into core as a `SportsPluginHostMixin`. `_resolve_font_path` (identical in nine `sports.py` and eight renderers) becomes `sports_font_path.resolve_font_path`, not `font_layout.resolve_asset_path`, which skips the cwd. Core side done; see [Stage 4](#stage-4-the-identical-sweep-core-done-adoption-waits-for-a-release) |
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| 5 | Game-over check | `SportsLive._is_game_really_over` (5) | Pure logic, no pixels; one seam, `FINAL_PERIOD`. The pilot for the procedure. Reconciled to one body and promoted as `sports_game_over`; adoption waits for the release that ships it. See [Family 5](#family-5-the-game-over-check-core-done-adoption-waits-for-a-release) |
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| 6 | Favourite matching | `_is_favorite_game` (7 across three classes), `_select_games_for_display` (2: nrl), `_select_recent_games_for_display` (3) | Everything that asks "is this a favourite" goes through the 3.5.0 `_favorite_key` seam. Reconciled to one body each and promoted as `sports_favorites`; adoption waits for the release that ships it. See [Family 6](#family-6-favourite-matching-core-done-adoption-waits-for-a-release) |
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| 7 | Other-games rotation | `_by_importance`, `_other_games_window`, `_advance_other_games_if_due` (2 each: football), `_rotate_other_games_on_display` (2: ufc) | One outlier each; football carries two fixes the other eight lack |
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| 4 | Identical sweep | `manager.py`: `_dispatch_switch_refresh`, `_favorite_team_is_live`, `get_vegas_priority_weight`, `_game_involves`, `_favorite_scan_targets`, `_favorite_scan_games`, `_get_total_games_for_manager` (all nine, 1); the live-scroll helpers `_preserving_scroll_position`, `_refresh_live_scroll_managers`, `_live_scroll_managers`, `_note_live_scroll_built`, `_live_scroll_needs_rebuild`, `_live_scroll_fields` (eight, 1). `sports.py`: `_card_option`, `_filtered_or_all`, `_effective_live_duration`, `_recent_date_text` (eight, 1). 58 identical families in all | Nothing to decide; brings `manager.py` into core as a `SportsPluginHostMixin`. `_resolve_font_path` (identical in nine `sports.py` and eight renderers) becomes `sports_font_path.resolve_font_path`, not `font_layout.resolve_asset_path`, which skips the cwd. Done: core 3.8.0, adopted (ledmatrix-plugins #594); see [Stage 4](#stage-4-the-identical-sweep-done-core-380-adopted) |
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| 5 | Game-over check | `SportsLive._is_game_really_over` (5) | Pure logic, no pixels; one seam, `FINAL_PERIOD`. The pilot for the procedure. Reconciled to one body and promoted as `sports_game_over`; shipped in 3.8.1 and adopted. See [Family 5](#family-5-the-game-over-check-done-core-381-adopted) |
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| 6 | Favourite matching | `_is_favorite_game` (7 across three classes), `_select_games_for_display` (2: nrl), `_select_recent_games_for_display` (3) | Everything that asks "is this a favourite" goes through the 3.5.0 `_favorite_key` seam. Reconciled to one body each and promoted as `sports_favorites`; shipped in 3.8.2 and adopted. See [Family 6](#family-6-favourite-matching-done-core-382-adopted) |
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| 7 | Other-games rotation | `_by_importance`, `_other_games_window`, `_advance_other_games_if_due` (2 each: football), `_rotate_other_games_on_display` (2: ufc), with `_attach_odds_to_rotated_games` (3; ufc had none) | One outlier each; football carried two fixes the other eight lacked. Reconciled to one body each, on a `_rankings_loaded` seam, and promoted as `sports_rotation`; adoption waits for the release that ships it. See [Family 7](#family-7-the-other-games-rotation-core-done-adoption-waits-for-a-release) |
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| 8 | Rankings | `_fetch_team_rankings` (3), `_choose_poll` (3), `_load_division_team_ids`, `_passes_other_filters`, `_best_rank`, `_is_ranked_game` (2 each: football) | Needs 7; the rank badge and the "ranked only" filter read it |
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| 9 | Live fetch and odds | `_fetch_todays_games` (5), `_fetch_odds` (3), `_attach_odds_to_rotated_games` (3) | The prerequisite for one shared ESPN poller across plugins |
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| 10 | View model | `_extract_game_details_common` (9 of 9) | Every renderer reads it; its keys are additive-only, so reconcile to the superset and leave sport extras in `_extract_game_details` |
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@@ -486,11 +521,21 @@ suspected behaviour that needs a payload or a rig to confirm first.
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nine. ufc stays on the shared body, dormant: its favourites are fighters,
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which its MMA managers match themselves (a follow-up). Fix ported: only a
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game with an id can be a duplicate in the selection methods.
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- **7, other-games rotation.** football advances the rotation window under
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`_games_lock` (update() and display() both advance it; interleaved, a
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window of games is skipped) and fixes a favourites-only pool that recomposed
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the list on every frame. Port both. ufc does not attach odds to fights
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rotated in: decide whether rotated fights show odds.
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- **7, other-games rotation. Decided 2026-10-09, done:** two fixes ported
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from football. The window advances under `_games_lock`: `update()` and
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`display()` both advance it, and interleaved, each added a width and a
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window of games was never shown. The display path's due-check looks at the
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pool `_compose_selection` actually cuts from, including the unfiltered
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fallback when nothing else survived. The other eight never rotated that
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fallback between fetches (it moved only when `update()` ran, then several
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windows at once); guessing it whenever the filtered pool was empty would
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recompose an identical list on every frame while a favourite played.
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Rotated-in fights in ufc follow its `show_odds` like every other fight (no
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separate toggle; the rotation is dormant in ufc today, so no board
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changes). `_rankings_loaded` is a seam (default: the abbreviation table is
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non-empty; football counts its by-id table too). Kept for family 13: the
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no-favourites branch of `update()` keeps its fixed "next N" in the eight
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plugins that have it, rather than football's rotating pools.
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- **8, rankings.** (a) afl, basketball, nrl and soccer turn a *standings*
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payload into ranks (a pro league's standings position becomes the rank
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badge); baseball, hockey, lacrosse, ufc and football do not. Which is
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@@ -41,6 +41,7 @@ src/common/sports_font_path.py
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src/common/sports_game_over.py
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src/common/sports_live_scroll.py
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src/common/sports_plugin_host.py
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src/common/sports_rotation.py
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src/common/sports_scroll.py
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src/common/sports_timezone.py
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src/common/sports_vegas.py
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@@ -53,6 +53,7 @@ Rules for the package:
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| [`sports_helpers`](#sports_helpers) | Small helpers every scoreboard `sports.py` copies | Yes (scoreboards) | 3.5.0 |
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| [`sports_live_scroll`](#sports_live_scroll) | Rebuild a live scroll strip mid-cycle without moving it | Yes (scoreboards) | 3.8.0 |
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| [`sports_plugin_host`](#sports_plugin_host) | Helpers of a scoreboard's plugin class (`manager.py`) | Yes (scoreboards) | 3.8.0 |
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| [`sports_rotation`](#sports_rotation) | Which non-favourite games a scoreboard shows, and when the slice moves | Yes (scoreboards) | next release |
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| [`sports_scroll`](#sports_scroll) | Scoreboard scroll-display orchestration | Yes (scoreboards) | 3.2.0 |
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| [`sports_shared`](#sports_shared) | Sport-independent `sports.py` methods | Yes (scoreboards) | 3.3.0 |
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| [`sports_vegas`](#sports_vegas) | Live Vegas cards: keys, card cache, sticky odds, finished games | Yes (scoreboards) | 3.8.0 |
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@@ -368,6 +369,21 @@ shape), `_dispatch_switch_refresh()` (a manager refresh on a daemon thread, so
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`display()` never waits on the network), `get_vegas_content_type()` and small
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dynamic-duration helpers. List it before `BasePlugin`.
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### sports_rotation
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[`sports_rotation.py`](sports_rotation.py). Sports family 7:
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`SportsRotationMixin` (`SportsCore`), the other-games rotation.
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`_by_importance` orders the non-favourite pool best matchup first, one game per
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team, when `_rankings_loaded()` says a poll loaded (football overrides that to
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count its by-id rankings). `_other_games_window` cuts the slice on screen,
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advancing by its width every `other_rotation_interval_seconds` under
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`_games_lock`, catching up on missed intervals and wrapping.
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`_rotate_other_games_on_display` (with `_advance_other_games_if_due`) re-cuts
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it from `display()` between fetches, looking at the pool `_compose_selection`
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will cut, unfiltered fallback included, and keeps the card on screen when it
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survives; `_attach_odds_to_rotated_games` fetches odds for the games it brought
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in when `show_odds` is on.
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### sports_scroll
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[`sports_scroll.py`](sports_scroll.py). `SportsScrollDisplay` and
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@@ -0,0 +1,342 @@
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"""Which non-favourite games a scoreboard shows, and when the slice moves (sports family 7).
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The scoreboards' other-games rotation, reconciled in ledmatrix-plugins
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(family 7) from two bodies each into one, and copied here under the existing
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names. All of it lives on the plugins' ``SportsCore``, so there is one mixin,
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``SportsRotationMixin``:
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- ``_by_importance(games, newest_first)``: the non-favourite pool, best
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matchup first and one game per team, when a poll has loaded; kickoff order
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otherwise. ``SportsCoreSharedMixin._favorites_first`` asks it for both the
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filtered and the unfiltered pool.
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- ``_other_games_window(others, limit)``: the slice of a pool on screen now.
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It advances by its own width every ``other_rotation_interval_seconds``
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(catching up on intervals that passed unseen) and wraps.
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``SportsCoreSharedMixin._compose_selection`` cuts with it.
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- ``_advance_other_games_if_due`` and ``_rotate_other_games_on_display``:
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the display path's re-cut between fetches. The plugins' ``display()`` calls
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``_rotate_other_games_on_display`` before its dwell check; the card on
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screen keeps its place if it survived the cut.
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- ``_attach_odds_to_rotated_games``: odds for the games a rotation
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brought in, on a daemon thread, when ``show_odds`` is on and there is an
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odds manager.
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- ``_rankings_loaded()``: the override point (below).
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THE RULES
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---------
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``update()`` (through ``_favorites_first``) and ``display()`` (through
|
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``_rotate_other_games_on_display``) both advance the window, so the advance
|
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holds ``_games_lock`` (the plugins' RLock): interleaved without it, both saw
|
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the interval elapse and each added a width, skipping a window nobody saw.
|
||||
|
||||
The display path's due-check looks at the pool ``_compose_selection`` will
|
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actually cut from: the filtered others, or, when nothing survived at all (no
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||||
favourite to show either), the unfiltered fallback. Guessing the unfiltered
|
||||
pool whenever the others were empty recomposed an identical list on every
|
||||
frame while a favourite was playing; never looking at it left the fallback
|
||||
moving only when ``update()`` ran.
|
||||
|
||||
Rotated-in games get odds by the same rule as the games ``update()`` picks:
|
||||
``show_odds`` on (decided 2026-10-09, which brought ufc-scoreboard in line).
|
||||
|
||||
OVERRIDE POINT
|
||||
--------------
|
||||
``_rankings_loaded()`` -- did a poll load? ``_by_importance`` keeps kickoff
|
||||
order when not. The default is ``_team_rankings_cache`` being non-empty.
|
||||
football-scoreboard overrides it to count its rankings keyed by ESPN team id
|
||||
(``_ranked_team_ids``) as well, the table its ``_best_rank`` reads first.
|
||||
|
||||
A new module rather than more methods on ``sports_shared``, for the reason
|
||||
``sports_helpers`` gives: a missing module fails at load, where the version
|
||||
checks see it; a missing method fails mid-update.
|
||||
|
||||
WHAT A HOST MUST PROVIDE
|
||||
------------------------
|
||||
Derived by walking every ``self.<attr>`` the mixin reads; the host-contract
|
||||
test in ``test/test_sports_rotation.py`` fails if a read is added without being
|
||||
listed here. Every scoreboard ``SportsCore`` supplies all of them.
|
||||
|
||||
- ``other_rotation_interval_seconds`` -- seconds per window; 0 pins it.
|
||||
- ``_other_window_start`` and ``_other_window_rotated_at`` -- the window's
|
||||
position and the monotonic time it last moved (0: never cut). Written here.
|
||||
- ``_games_lock`` -- the re-entrant lock around ``games_list``.
|
||||
- ``_selection_pools`` -- what ``_favorites_first`` settled (``favorites``,
|
||||
``others``, ``unfiltered``, ``favorite_limit``, ``other_limit``); read with
|
||||
getattr, so a manager that never built it does not rotate.
|
||||
- ``_compose_selection`` -- from ``SportsCoreSharedMixin``.
|
||||
- ``_best_rank`` -- a game's better poll position, 99 if neither side ranks
|
||||
(family 8, still per-plugin).
|
||||
- ``_team_rankings_cache`` -- read with getattr by the default
|
||||
``_rankings_loaded``.
|
||||
- ``games_list``, ``current_game``, ``current_game_index``,
|
||||
``last_game_switch`` -- the switch-mode state a rotation swaps.
|
||||
- ``logger`` -- one INFO line per rotation.
|
||||
- ``show_odds`` and ``odds_manager`` (read with getattr), ``mode_config``
|
||||
(``odds_update_interval``), ``sport``, ``league`` and ``sport_key`` -- the
|
||||
rotated-in odds fetch.
|
||||
|
||||
The methods read the game dict's ``id``, ``start_time_utc``, ``home_abbr``,
|
||||
``away_abbr`` and ``odds``; any may be missing.
|
||||
|
||||
BASE ORDER
|
||||
----------
|
||||
No other mixin defines these methods, so the position in the bases does not
|
||||
change which body runs; a method on the plugin's own class (football's
|
||||
``_rankings_loaded``) still wins. The mixin has no ``__init__``; the state it
|
||||
writes is the host's.
|
||||
"""
|
||||
|
||||
import threading
|
||||
import time
|
||||
from datetime import datetime, timezone
|
||||
from typing import Any, Callable, Dict, List, Optional
|
||||
|
||||
|
||||
class SportsRotationMixin:
|
||||
"""``SportsCore``'s other-games rotation. See module docstring."""
|
||||
|
||||
# The host contract, declared for type checking only.
|
||||
other_rotation_interval_seconds: int
|
||||
_other_window_start: int
|
||||
_other_window_rotated_at: float
|
||||
_games_lock: Any
|
||||
_compose_selection: Callable[[], List[Dict]]
|
||||
_best_rank: Callable[[Dict], int]
|
||||
games_list: List[Dict]
|
||||
current_game: Optional[Dict]
|
||||
current_game_index: int
|
||||
last_game_switch: float
|
||||
logger: Any
|
||||
odds_manager: Any
|
||||
mode_config: Dict[str, Any]
|
||||
sport: str
|
||||
league: str
|
||||
sport_key: str
|
||||
|
||||
def _rankings_loaded(self) -> bool:
|
||||
"""Did a poll load at all? The ranking reads fail open when not.
|
||||
|
||||
The seam ``_by_importance`` asks before ordering by rank: by default
|
||||
the abbreviation table (``_team_rankings_cache``). football-scoreboard
|
||||
overrides it to count its table keyed by ESPN team id as well.
|
||||
"""
|
||||
return bool(getattr(self, "_team_rankings_cache", None))
|
||||
|
||||
def _by_importance(self, games: List[Dict], newest_first: bool = False) -> List[Dict]:
|
||||
"""Non-favourite games, best matchup first.
|
||||
|
||||
The quality filter already declares the poll to be the thing worth
|
||||
showing -- and then selection ignored the number entirely. #1 against #2
|
||||
and #25 against an unranked side were interchangeable, and whichever
|
||||
kicked off sooner took the slot, so the biggest game of the week had no
|
||||
better chance of being seen than any other.
|
||||
|
||||
The rotation still walks the entire pool, so nothing is lost and
|
||||
coverage is unchanged; it now walks DOWN the ladder instead of along the
|
||||
clock. The first window after a restart holds the best games available
|
||||
rather than the earliest ones, which is the case that matters -- a board
|
||||
is far more often freshly started or freshly updated than three hours
|
||||
into a lap.
|
||||
|
||||
Ties fall back to kickoff order, and a league with no poll keeps the
|
||||
chronological order it had, because there is nothing to sort on.
|
||||
|
||||
One game per team, which is the part rank ordering cannot do without.
|
||||
The upcoming pool is not a week of fixtures -- for college football it
|
||||
is the whole season, 947 games on a real board -- so ordering by rank
|
||||
alone put all twelve of the #1 team's games above the #2 team's first
|
||||
one, and the board walked one team's season. Measured on ledpi the
|
||||
moment this shipped: KENT@OSU, ILL@OSU, then OSU@IOWA, MD@OSU. Keeping
|
||||
only the soonest game per team makes the pool "what each team has
|
||||
next", which is both what an upcoming board means and inherently
|
||||
near-term, since a team's next game is by definition the closest one.
|
||||
"""
|
||||
if not self._rankings_loaded():
|
||||
return games
|
||||
if newest_first:
|
||||
def key(game):
|
||||
when = game.get("start_time_utc") or datetime.min.replace(tzinfo=timezone.utc)
|
||||
return (self._best_rank(game), -when.timestamp())
|
||||
else:
|
||||
def key(game):
|
||||
when = game.get("start_time_utc") or datetime.max.replace(tzinfo=timezone.utc)
|
||||
return (self._best_rank(game), when.timestamp())
|
||||
|
||||
# Soonest-first so "one per team" keeps each team's NEXT game, then
|
||||
# re-ordered by rank. Doing it the other way round would keep whichever
|
||||
# of a team's games happened to sort first by rank, which for a game
|
||||
# between two ranked sides is not necessarily the next one.
|
||||
soonest_first = sorted(
|
||||
games,
|
||||
key=lambda g: (g.get("start_time_utc")
|
||||
or datetime.max.replace(tzinfo=timezone.utc)).timestamp(),
|
||||
reverse=newest_first,
|
||||
)
|
||||
seen, once_each = set(), [] # type: ignore[var-annotated]
|
||||
for game in soonest_first:
|
||||
sides = (game.get("home_abbr"), game.get("away_abbr"))
|
||||
if any(side in seen for side in sides):
|
||||
continue
|
||||
seen.update(s for s in sides if s)
|
||||
once_each.append(game)
|
||||
return sorted(once_each, key=key)
|
||||
|
||||
def _other_games_window(self, others: List[Dict], limit: int) -> List[Dict]:
|
||||
"""A rotating slice of the non-favourite games.
|
||||
|
||||
The window advances by its own width, so consecutive windows are
|
||||
disjoint and the board walks the schedule rather than resampling the
|
||||
same front of it. It wraps, so a short list still cycles.
|
||||
|
||||
Advancing is time-based, not per-update. update() runs every 30s; if
|
||||
the window moved with it the games list would change identity on every
|
||||
pass, reset the display index, and no card past the first would ever be
|
||||
reached.
|
||||
"""
|
||||
if limit <= 0 or not others:
|
||||
return []
|
||||
if len(others) <= limit:
|
||||
return others[:limit]
|
||||
|
||||
interval = self.other_rotation_interval_seconds
|
||||
# Under the lock: update() advances this window through
|
||||
# _favorites_first, and display() advances it through
|
||||
# _rotate_other_games_on_display, so the read-modify-write below has two
|
||||
# writers. Interleaved, both can see the interval elapsed and each add a
|
||||
# width, skipping a window of games nobody ever sees. _games_lock is an
|
||||
# RLock and the display path takes it again straight after, which is
|
||||
# why this can be the same lock rather than another one to reason about.
|
||||
with self._games_lock:
|
||||
if interval > 0:
|
||||
now = time.monotonic()
|
||||
if not self._other_window_rotated_at:
|
||||
self._other_window_rotated_at = now
|
||||
elapsed = now - self._other_window_rotated_at
|
||||
if elapsed >= interval:
|
||||
# Advance by however many intervals actually passed. The
|
||||
# board is not guaranteed to be running -- or this mode
|
||||
# displayed -- for every one of them, and stepping once
|
||||
# would let a plugin that sat idle crawl a step at a time.
|
||||
steps = int(elapsed // interval)
|
||||
self._other_window_start += steps * limit
|
||||
self._other_window_rotated_at = now
|
||||
|
||||
start = self._other_window_start % len(others)
|
||||
window = others[start:start + limit]
|
||||
if len(window) < limit:
|
||||
window += others[:limit - len(window)]
|
||||
return window
|
||||
|
||||
def _rotate_other_games_on_display(self) -> bool:
|
||||
"""Swap in a freshly cut slice when the rotation interval has passed.
|
||||
|
||||
Returns True when the list changed, so the caller forces a redraw.
|
||||
|
||||
The card currently on screen keeps its place if it survived the cut:
|
||||
rotating the pool should change what comes NEXT, not interrupt whatever
|
||||
someone is reading. Only when it is gone does the index reset, and then
|
||||
the dwell resets with it so the replacement gets a full turn rather than
|
||||
the tail of its predecessor's.
|
||||
"""
|
||||
rebuilt = self._advance_other_games_if_due()
|
||||
if not rebuilt:
|
||||
return False
|
||||
with self._games_lock:
|
||||
if [g.get("id") for g in rebuilt] == [g.get("id") for g in self.games_list]:
|
||||
return False
|
||||
current_id = (self.current_game or {}).get("id")
|
||||
self.games_list = rebuilt
|
||||
for index, game in enumerate(rebuilt):
|
||||
if game.get("id") == current_id:
|
||||
self.current_game_index = index
|
||||
self.current_game = game
|
||||
break
|
||||
else:
|
||||
self.current_game_index = 0
|
||||
self.current_game = rebuilt[0]
|
||||
self.last_game_switch = time.time()
|
||||
self.logger.info(
|
||||
"Rotated the other-games slice to: %s",
|
||||
", ".join("%s@%s" % (g.get("away_abbr"), g.get("home_abbr"))
|
||||
for g in rebuilt),
|
||||
)
|
||||
self._attach_odds_to_rotated_games(rebuilt)
|
||||
return True
|
||||
|
||||
def _attach_odds_to_rotated_games(self, games: List[Dict]) -> None:
|
||||
"""Fetch odds for freshly rotated-in games off the display path.
|
||||
|
||||
The rotation deliberately does no network work, but odds are only
|
||||
attached in update(), and for an upcoming list that runs hourly --
|
||||
far longer than any rotated-in card stays on screen. Every slice cut
|
||||
between updates therefore rendered without a line even though ESPN
|
||||
had one, while the favourites, which survive every cut, kept the
|
||||
odds update() gave them.
|
||||
|
||||
One daemon thread per rotation, bounded by the slice size rather
|
||||
than the pool's: only games actually going on screen are asked
|
||||
about, and get_odds caches per game, so one re-entering the window
|
||||
inside its TTL costs a cache lookup rather than a request. The
|
||||
thread mutates each game dict in place; the renderer re-reads
|
||||
game["odds"] every frame, so a line appears as soon as its fetch
|
||||
lands, mid-dwell included. Same as football-scoreboard #343.
|
||||
"""
|
||||
# getattr: managers are built partially in places (the plugin tests
|
||||
# among them) that never set show_odds or an odds manager.
|
||||
if not getattr(self, "show_odds", False) or not getattr(self, "odds_manager", None):
|
||||
return
|
||||
pending = [g for g in games if not g.get("odds")]
|
||||
if not pending:
|
||||
return
|
||||
interval = self.mode_config.get("odds_update_interval", 3600)
|
||||
|
||||
def fetch() -> None:
|
||||
for game in pending:
|
||||
try:
|
||||
odds = self.odds_manager.get_odds(
|
||||
sport=self.sport,
|
||||
league=self.league,
|
||||
event_id=game["id"],
|
||||
update_interval_seconds=interval,
|
||||
)
|
||||
if odds:
|
||||
game["odds"] = odds
|
||||
except Exception as exc:
|
||||
self.logger.debug(
|
||||
"Odds fetch for rotated-in game %s failed: %s",
|
||||
game.get("id"), exc)
|
||||
|
||||
threading.Thread(
|
||||
target=fetch, daemon=True,
|
||||
name="%s-rotated-odds" % self.sport_key).start()
|
||||
|
||||
def _advance_other_games_if_due(self) -> List[Dict]:
|
||||
"""Re-cut the non-favourite slice on the display path, or [] if not due.
|
||||
|
||||
Costs one list slice and a sort of at most a few games -- no fetch, no
|
||||
parsing, no network. Returns the new list rather than assigning it,
|
||||
because the two callers keep different bookkeeping around games_list
|
||||
and both hold their own lock while they swap it in.
|
||||
"""
|
||||
pools = getattr(self, "_selection_pools", None)
|
||||
if not pools:
|
||||
return []
|
||||
interval = self.other_rotation_interval_seconds
|
||||
limit = max(0, pools["other_limit"])
|
||||
# Whichever pool _compose_selection will actually slice. It falls back
|
||||
# to the unfiltered list only when NOTHING survived -- favourites
|
||||
# included. With a favourite playing and the filters rejecting every
|
||||
# other game, compose keeps the favourites-only list, so guessing the
|
||||
# unfiltered pool here made the due-check fire on every display() call
|
||||
# forever, recomposing an identical list each frame.
|
||||
others = pools["others"]
|
||||
favorites_fill = pools["favorites"] and pools["favorite_limit"] > 0
|
||||
if not others and limit > 0 and not favorites_fill:
|
||||
others = pools["unfiltered"]
|
||||
if interval <= 0 or limit <= 0 or len(others) <= limit:
|
||||
return [] # pinned, favourites-only, or nothing to rotate through
|
||||
if not self._other_window_rotated_at:
|
||||
return [] # no window has been cut yet; update() does the first
|
||||
if time.monotonic() - self._other_window_rotated_at < interval:
|
||||
return []
|
||||
return self._compose_selection()
|
||||
@@ -54,12 +54,14 @@ State: ``config``, ``fonts``, ``logger``, ``display_width``, ``display_height``,
|
||||
|
||||
Methods that stay per-plugin, because they are not identical across the eight
|
||||
(or, for ``_get_timezone``, because they bind per-plugin modules):
|
||||
``_get_layout_offset``, ``_by_importance``, ``_other_games_window``,
|
||||
``_upcoming_date_and_time_text``, ``_extract_game_details_common``,
|
||||
``_load_division_team_ids``, ``_get_timezone``, ``_is_favorite_game``,
|
||||
``_is_ranked_game``, ``_passes_other_filters``. (``_is_game_really_over``,
|
||||
which ``_detect_stale_games`` below calls, was here too until the plugins
|
||||
reconciled it; it is now ``src.common.sports_game_over``.)
|
||||
``_get_layout_offset``, ``_upcoming_date_and_time_text``,
|
||||
``_extract_game_details_common``, ``_load_division_team_ids``,
|
||||
``_get_timezone``, ``_is_ranked_game``, ``_passes_other_filters``. Three
|
||||
families were here until the plugins reconciled them: ``_is_game_really_over``,
|
||||
which ``_detect_stale_games`` below calls, is now ``src.common.sports_game_over``;
|
||||
``_is_favorite_game`` is ``src.common.sports_favorites``; and
|
||||
``_by_importance`` and ``_other_games_window``, which ``_favorites_first`` and
|
||||
``_compose_selection`` below call, are ``src.common.sports_rotation``.
|
||||
|
||||
Of the fourteen shared class constants, thirteen are identical everywhere and
|
||||
live here. Only ``_SCORE_PROBE_TEXT`` varies -- afl and basketball reach three digits
|
||||
|
||||
@@ -0,0 +1,439 @@
|
||||
"""src.common.sports_rotation: behaviour, the lock, the seam, host contract.
|
||||
|
||||
The cases follow ledmatrix-plugins' ``scripts/test_other_games_rotation.py``
|
||||
(the tables the family 7 reconcile was checked against): the expected values
|
||||
are its columns, for the abbreviation-ranked sports and, where the
|
||||
``_rankings_loaded`` seam is overridden, for football. The host is the mixin
|
||||
over core's ``SportsCoreSharedMixin`` (``_favorites_first`` and
|
||||
``_compose_selection`` call into it) with the family-8 ranking reads copied in,
|
||||
and ``_favorites_first`` stands in for the plugins' ``update()``.
|
||||
"""
|
||||
|
||||
import ast
|
||||
import logging
|
||||
import threading
|
||||
from datetime import datetime, timedelta, timezone
|
||||
from pathlib import Path
|
||||
from unittest.mock import MagicMock
|
||||
|
||||
import pytest
|
||||
|
||||
from src.common import sports_rotation
|
||||
from src.common.sports_favorites import SportsFavoritesMixin
|
||||
from src.common.sports_helpers import SportsHelpersMixin
|
||||
from src.common.sports_rotation import SportsRotationMixin
|
||||
from src.common.sports_shared import SportsCoreSharedMixin
|
||||
|
||||
LOG = logging.getLogger("test_sports_rotation")
|
||||
NOW = datetime(2026, 10, 9, 12, tzinfo=timezone.utc)
|
||||
T0 = 100_000.0 # not 0: the window reads a zero stamp as "never cut"
|
||||
|
||||
TEAM = {str(n): chr(64 + n) * 3 for n in range(1, 17)} # 1 AAA ... 16 PPP
|
||||
ID_OF = {abbr: int(tid) for tid, abbr in TEAM.items()}
|
||||
|
||||
|
||||
def game(gid, home, away, hours, recent=False):
|
||||
g = {"id": gid, "home_id": home, "away_id": away,
|
||||
"home_abbr": TEAM[home], "away_abbr": TEAM[away]}
|
||||
if hours is not None:
|
||||
g["start_time_utc"] = NOW + timedelta(hours=-hours if recent else hours)
|
||||
return g
|
||||
|
||||
|
||||
class Host(SportsRotationMixin, SportsCoreSharedMixin, SportsFavoritesMixin,
|
||||
SportsHelpersMixin):
|
||||
"""A scoreboard SportsCore as far as the rotation reaches."""
|
||||
|
||||
league = sport = "test"
|
||||
sport_key = "test"
|
||||
|
||||
def __init__(self, favorites=(), interval=60, quality="any", rankings=None):
|
||||
self.logger = LOG
|
||||
self.favorite_teams = list(favorites)
|
||||
self.other_rotation_interval_seconds = interval
|
||||
self.other_games_min_quality = quality
|
||||
self.other_games_divisions = []
|
||||
self._team_rankings_cache = dict(rankings or {})
|
||||
self._ranking_coverage_logged_at = 0.0
|
||||
self._other_window_start = 0
|
||||
self._other_window_rotated_at = 0.0
|
||||
self._games_lock = threading.RLock()
|
||||
self.games_list, self.current_game, self.current_game_index = [], None, 0
|
||||
self.last_game_switch = 0.0
|
||||
self.mode_config = {}
|
||||
|
||||
# Family 8, still per plugin: the abbreviation sports' bodies.
|
||||
def _is_ranked_game(self, game):
|
||||
rankings = self._team_rankings_cache
|
||||
return bool(rankings.get(game.get("home_abbr"), 0)
|
||||
or rankings.get(game.get("away_abbr"), 0))
|
||||
|
||||
def _best_rank(self, game):
|
||||
rankings = self._team_rankings_cache
|
||||
ranked = [r for r in (rankings.get(game.get("home_abbr"), 0),
|
||||
rankings.get(game.get("away_abbr"), 0)) if r]
|
||||
return min(ranked) if ranked else 99
|
||||
|
||||
def _passes_other_filters(self, game):
|
||||
return not (self.other_games_min_quality == "ranked"
|
||||
and self._team_rankings_cache and not self._is_ranked_game(game))
|
||||
|
||||
|
||||
class IdRankedHost(Host):
|
||||
"""football's override of the seam, and its by-id first rank read."""
|
||||
|
||||
def __init__(self, ranked_ids=None, **kw):
|
||||
super().__init__(**kw)
|
||||
self._ranked_team_ids = dict(ranked_ids or {})
|
||||
|
||||
def _rankings_loaded(self):
|
||||
return bool(self._ranked_team_ids or self._team_rankings_cache)
|
||||
|
||||
def _best_rank(self, game):
|
||||
try:
|
||||
ids = [int(game["home_id"]), int(game["away_id"])]
|
||||
except (KeyError, TypeError, ValueError):
|
||||
ids = []
|
||||
if self._ranked_team_ids and ids:
|
||||
found = [r for r in (self._ranked_team_ids.get(i, 0) for i in ids) if r]
|
||||
return min(found) if found else 99
|
||||
return super()._best_rank(game)
|
||||
|
||||
|
||||
class Clock:
|
||||
def __init__(self):
|
||||
self.now = T0
|
||||
|
||||
def __call__(self):
|
||||
return self.now
|
||||
|
||||
|
||||
@pytest.fixture
|
||||
def clock(monkeypatch):
|
||||
c = Clock()
|
||||
monkeypatch.setattr(sports_rotation.time, "monotonic", c)
|
||||
monkeypatch.setattr(sports_rotation.time, "time", c)
|
||||
return c
|
||||
|
||||
|
||||
def ids(games):
|
||||
return ",".join(g["id"] for g in games) or "none"
|
||||
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# _by_importance and the _rankings_loaded seam
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
def importance_slate():
|
||||
no_abbr = game("n9", "15", "16", 9)
|
||||
del no_abbr["home_abbr"], no_abbr["away_abbr"]
|
||||
return [game("i3", "6", "7", 3), game("i1", "1", "3", 1), game("i2", "4", "5", 2),
|
||||
game("i4", "8", "9", 4), game("i5", "2", "10", 5), game("i6", "11", "12", 6),
|
||||
game("i7", "4", "11", 7), game("i8", "13", "14", None), no_abbr,
|
||||
game("i10", "2", "15", 10)]
|
||||
|
||||
|
||||
RANKED = {"HHH": 1, "FFF": 2, "DDD": 3, "BBB": 4}
|
||||
TIED = {"HHH": 1, "FFF": 2, "DDD": 2, "BBB": 4}
|
||||
AS_LISTED = "i3,i1,i2,i4,i5,i6,i7,i8,n9,i10"
|
||||
|
||||
|
||||
@pytest.mark.parametrize("rankings, newest, expected", [
|
||||
({}, False, AS_LISTED),
|
||||
({}, True, AS_LISTED),
|
||||
(RANKED, False, "i4,i3,i2,i5,i1,i6,n9,i8"),
|
||||
(RANKED, True, "i4,i3,i7,i10,n9,i1,i8"),
|
||||
(TIED, False, "i4,i2,i3,i5,i1,i6,n9,i8"), # a tie keeps kickoff order
|
||||
(TIED, True, "i4,i7,i3,i10,n9,i1,i8"),
|
||||
])
|
||||
def test_by_importance(rankings, newest, expected):
|
||||
assert ids(Host(rankings=rankings)._by_importance(importance_slate(), newest)) == expected
|
||||
|
||||
|
||||
BY_ID = {ID_OF[a]: r for a, r in RANKED.items()}
|
||||
|
||||
|
||||
@pytest.mark.parametrize("abbr, by_id, newest, default, overridden", [
|
||||
({}, BY_ID, False, AS_LISTED, "i4,i3,i2,i5,i1,i6,n9,i8"),
|
||||
({}, BY_ID, True, AS_LISTED, "i4,i3,i7,i10,n9,i1,i8"),
|
||||
({"HHH": 1, "FFF": 2}, {ID_OF["CCC"]: 1}, False,
|
||||
"i4,i3,i1,i2,i5,i6,n9,i8", "i1,i2,i3,i4,i5,i6,n9,i8"),
|
||||
({"HHH": 1, "FFF": 2}, {ID_OF["CCC"]: 1}, True,
|
||||
"i4,i3,i10,n9,i7,i1,i8", "i1,i10,n9,i7,i4,i3,i8"),
|
||||
])
|
||||
def test_the_rankings_loaded_seam(abbr, by_id, newest, default, overridden):
|
||||
"""The default asks the abbreviation table; football counts its id table too."""
|
||||
plain = Host(rankings=abbr)
|
||||
plain._ranked_team_ids = by_id # read by nothing in the default
|
||||
assert ids(plain._by_importance(importance_slate(), newest)) == default
|
||||
football = IdRankedHost(ranked_ids=by_id, rankings=abbr)
|
||||
assert ids(football._by_importance(importance_slate(), newest)) == overridden
|
||||
|
||||
|
||||
def test_rankings_loaded_default():
|
||||
assert Host()._rankings_loaded() is False
|
||||
assert Host(rankings={"AAA": 1})._rankings_loaded() is True
|
||||
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# _other_games_window
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
@pytest.mark.parametrize("size, limit, interval, expected", [
|
||||
(0, 3, 60, "none / none / none / none / none / none"),
|
||||
(7, 0, 60, "none / none / none / none / none / none"),
|
||||
(1, 3, 60, "o1 / o1 / o1 / o1 / o1 / o1"),
|
||||
(2, 2, 60, "o1,o2 / o1,o2 / o1,o2 / o1,o2 / o1,o2 / o1,o2"),
|
||||
(7, 3, 0, "o1,o2,o3 / o1,o2,o3 / o1,o2,o3 / o1,o2,o3 / o1,o2,o3 / o1,o2,o3"),
|
||||
(7, 2, 60, "o1,o2 / o1,o2 / o3,o4 / o3,o4 / o5,o6 / o4,o5"),
|
||||
(7, 3, 60, "o1,o2,o3 / o1,o2,o3 / o4,o5,o6 / o4,o5,o6 / o7,o1,o2 / o2,o3,o4"),
|
||||
])
|
||||
def test_the_window_advances_catches_up_and_wraps(clock, size, limit, interval, expected):
|
||||
"""At 0, 30, 60, 119, 120 and 300 s: 300 is three intervals after 120."""
|
||||
host = Host(interval=interval)
|
||||
pool = [{"id": f"o{n}"} for n in range(1, size + 1)]
|
||||
seen = []
|
||||
for t in (0, 30, 60, 119, 120, 300):
|
||||
clock.now = T0 + t
|
||||
seen.append(ids(host._other_games_window(pool, limit)))
|
||||
assert " / ".join(seen) == expected
|
||||
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# The display path: _advance_other_games_if_due, _rotate_other_games_on_display
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
UPDATE_SLATE = (("u1", "1", "2", 1), ("u2", "3", "4", 2), ("u3", "5", "6", 3),
|
||||
("u4", "7", "8", 4), ("u5", "2", "3", 5), ("u6", "4", "5", 6),
|
||||
("u7", "6", "7", 7), ("u8", "1", "8", 8))
|
||||
|
||||
|
||||
def updated(clock, favorites, favorite_limit=2, other_limit=2, recent=False, **kw):
|
||||
"""What the plugins' update() leaves: _favorites_first's pick, its last card on screen."""
|
||||
host = Host(favorites=favorites, **kw)
|
||||
clock.now = T0
|
||||
games = [game(*row, recent=recent) for row in UPDATE_SLATE]
|
||||
host.games_list = host._favorites_first(games, favorite_limit, other_limit,
|
||||
newest_first=recent)
|
||||
if host.games_list:
|
||||
host.current_game_index = len(host.games_list) - 1
|
||||
host.current_game = host.games_list[-1]
|
||||
return host
|
||||
|
||||
|
||||
def ticks(clock, host):
|
||||
"""games_list@on screen after update() and each tick (^: redraw), and #composes."""
|
||||
calls = []
|
||||
compose = host._compose_selection
|
||||
|
||||
def counted():
|
||||
calls.append(1)
|
||||
return compose()
|
||||
host._compose_selection = counted
|
||||
|
||||
def shown():
|
||||
return f"{ids(host.games_list)}@{(host.current_game or {}).get('id')}"
|
||||
out = [shown()]
|
||||
for t in (30, 60, 90, 125, 305):
|
||||
clock.now = T0 + t
|
||||
redraw = host._rotate_other_games_on_display()
|
||||
out.append(shown() + ("^" if redraw else ""))
|
||||
return f"{' > '.join(out)} #{len(calls)}"
|
||||
|
||||
|
||||
ROTATION = {
|
||||
"AAA, 2 others, 60s": (
|
||||
{"favorites": ["AAA"]},
|
||||
"u1,u2,u3,u8@u8 > u1,u2,u3,u8@u8 > u1,u4,u5,u8@u8^ > u1,u4,u5,u8@u8 > "
|
||||
"u1,u6,u7,u8@u8^ > u1,u6,u7,u8@u8 #3"),
|
||||
"pinned (0s)": (
|
||||
{"favorites": ["AAA"], "interval": 0},
|
||||
"u1,u2,u3,u8@u8 > u1,u2,u3,u8@u8 > u1,u2,u3,u8@u8 > u1,u2,u3,u8@u8 > "
|
||||
"u1,u2,u3,u8@u8 > u1,u2,u3,u8@u8 #0"),
|
||||
"0 others": (
|
||||
{"favorites": ["AAA"], "other_limit": 0},
|
||||
"u1,u8@u8 > u1,u8@u8 > u1,u8@u8 > u1,u8@u8 > u1,u8@u8 > u1,u8@u8 #0"),
|
||||
"no favourite slots, 3 others": (
|
||||
{"favorites": [], "favorite_limit": 0, "other_limit": 3},
|
||||
"u1,u2,u3@u3 > u1,u2,u3@u3 > u4,u5,u6@u4^ > u4,u5,u6@u4 > u1,u7,u8@u1^ > "
|
||||
"u1,u2,u8@u1^ #3"),
|
||||
"ranked, poll on the slate": (
|
||||
{"favorites": ["AAA"], "quality": "ranked", "rankings": RANKED},
|
||||
"u1,u3,u4,u8@u8 > u1,u3,u4,u8@u8 > u1,u2,u4,u8@u8^ > u1,u2,u4,u8@u8 > "
|
||||
"u1,u2,u3,u8@u8^ > u1,u2,u3,u8@u8 #3"),
|
||||
# The favourite still fills the board: no recompose on any frame.
|
||||
"ranked, poll matches nothing, favourite playing": (
|
||||
{"favorites": ["AAA"], "quality": "ranked", "rankings": {"ZZZ": 1}},
|
||||
"u1,u8@u8 > u1,u8@u8 > u1,u8@u8 > u1,u8@u8 > u1,u8@u8 > u1,u8@u8 #0"),
|
||||
# Nothing survived, so compose cuts the unfiltered fallback: it rotates too.
|
||||
"ranked, poll matches nothing, favourite not playing": (
|
||||
{"favorites": ["ZZZ"], "quality": "ranked", "rankings": {"ZZZ": 1}},
|
||||
"u1,u2@u2 > u1,u2@u2 > u3,u4@u3^ > u3,u4@u3 > u1,u2@u1^ > u3,u4@u3^ #3"),
|
||||
}
|
||||
|
||||
|
||||
@pytest.mark.parametrize("recent", [False, True], ids=["upcoming", "recent"])
|
||||
@pytest.mark.parametrize("scenario", list(ROTATION))
|
||||
def test_the_display_path_rotation(clock, scenario, recent):
|
||||
settings, expected = ROTATION[scenario]
|
||||
assert ticks(clock, updated(clock, recent=recent, **settings)) == expected
|
||||
|
||||
|
||||
def test_no_pools_no_rotation(clock):
|
||||
"""A manager whose update() never built the pools (ufc's MMA ones) never rotates."""
|
||||
host = Host()
|
||||
clock.now = T0 + 3600
|
||||
assert host._advance_other_games_if_due() == []
|
||||
assert host._rotate_other_games_on_display() is False
|
||||
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# update() and display() both advancing: the lock
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
def _racing(host):
|
||||
"""Run display()'s rotation on a second thread inside update()'s advance.
|
||||
|
||||
The first time this thread reads ``_other_window_start`` -- the advance's
|
||||
read-modify-write, after the interval was found elapsed -- the display path
|
||||
starts; it either finishes first (no lock) or waits on ``_games_lock``.
|
||||
"""
|
||||
owner, threads = threading.get_ident(), []
|
||||
|
||||
class Interleaved(type(host)):
|
||||
@property
|
||||
def _other_window_start(self):
|
||||
if threading.get_ident() == owner and not threads:
|
||||
display = threading.Thread(target=self._rotate_other_games_on_display,
|
||||
daemon=True)
|
||||
threads.append(display)
|
||||
display.start()
|
||||
display.join(2.0)
|
||||
return self.__dict__["_other_window_start"]
|
||||
|
||||
@_other_window_start.setter
|
||||
def _other_window_start(self, value):
|
||||
self.__dict__["_other_window_start"] = value
|
||||
|
||||
host.__class__ = Interleaved
|
||||
return threads
|
||||
|
||||
|
||||
class _NoLock:
|
||||
def __enter__(self):
|
||||
return self
|
||||
|
||||
def __exit__(self, *exc):
|
||||
return False
|
||||
|
||||
|
||||
def _update_again(host):
|
||||
host.games_list = host._favorites_first(
|
||||
[game(*row) for row in UPDATE_SLATE], 2, 2)
|
||||
|
||||
|
||||
@pytest.mark.parametrize("lock, windows, shown", [
|
||||
(True, 1, "u1,u4,u5,u8"),
|
||||
(False, 2, "u1,u6,u7,u8"), # what the eight plugins did before
|
||||
])
|
||||
def test_display_inside_updates_advance(clock, lock, windows, shown):
|
||||
host = updated(clock, ["AAA"])
|
||||
if not lock:
|
||||
host._games_lock = _NoLock()
|
||||
clock.now = T0 + 61
|
||||
threads = _racing(host)
|
||||
_update_again(host)
|
||||
for t in threads:
|
||||
t.join(10)
|
||||
assert threads, "update() never advanced the window"
|
||||
assert (host.__dict__["_other_window_start"] // 2, ids(host.games_list)) == (windows, shown)
|
||||
|
||||
|
||||
@pytest.mark.parametrize("display_first", [False, True])
|
||||
def test_update_and_display_in_sequence(clock, display_first):
|
||||
host = updated(clock, ["AAA"])
|
||||
clock.now = T0 + 61
|
||||
if display_first:
|
||||
host._rotate_other_games_on_display()
|
||||
_update_again(host)
|
||||
if not display_first:
|
||||
host._rotate_other_games_on_display()
|
||||
assert (host._other_window_start // 2, ids(host.games_list)) == (1, "u1,u4,u5,u8")
|
||||
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# Odds for rotated-in games
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
def _rotate_with_odds(clock, show_odds=True, manager=True, preset=None):
|
||||
host = updated(clock, ["AAA"])
|
||||
host.show_odds = show_odds
|
||||
host.odds_manager = MagicMock() if manager else None
|
||||
if manager:
|
||||
host.odds_manager.get_odds.side_effect = lambda **k: {"details": k["event_id"]}
|
||||
for g in host._selection_pools["favorites"] + host._selection_pools["others"]:
|
||||
if g["id"] in (preset or ()):
|
||||
g["odds"] = {"details": "already"}
|
||||
clock.now = T0 + 61
|
||||
assert host._rotate_other_games_on_display()
|
||||
for t in threading.enumerate():
|
||||
if t.name == "test-rotated-odds":
|
||||
t.join(10)
|
||||
return host
|
||||
|
||||
|
||||
def test_rotated_in_games_get_odds(clock):
|
||||
host = _rotate_with_odds(clock, preset={"u1"})
|
||||
assert ids(host.games_list) == "u1,u4,u5,u8"
|
||||
assert {g["id"]: g["odds"]["details"] for g in host.games_list} == {
|
||||
"u1": "already", "u4": "u4", "u5": "u5", "u8": "u8"}
|
||||
asked = [c.kwargs["event_id"] for c in host.odds_manager.get_odds.call_args_list]
|
||||
assert asked == ["u4", "u5", "u8"]
|
||||
|
||||
|
||||
@pytest.mark.parametrize("show_odds, manager", [(False, True), (True, False)])
|
||||
def test_no_odds_without_show_odds_or_a_manager(clock, show_odds, manager):
|
||||
host = _rotate_with_odds(clock, show_odds=show_odds, manager=manager)
|
||||
assert not any(g.get("odds") for g in host.games_list)
|
||||
if manager:
|
||||
host.odds_manager.get_odds.assert_not_called()
|
||||
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# Carrier and host contract
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
METHODS = ["_advance_other_games_if_due", "_attach_odds_to_rotated_games",
|
||||
"_by_importance", "_other_games_window", "_rankings_loaded",
|
||||
"_rotate_other_games_on_display"]
|
||||
|
||||
|
||||
def _self_reads():
|
||||
tree = ast.parse(Path(sports_rotation.__file__).read_text(encoding="utf-8"))
|
||||
return {node.attr for node in ast.walk(tree)
|
||||
if isinstance(node, ast.Attribute) and isinstance(node.ctx, ast.Load)
|
||||
and isinstance(node.value, ast.Name) and node.value.id == "self"}
|
||||
|
||||
|
||||
class TestHostContract:
|
||||
def test_the_mixin_carries_only_the_family(self):
|
||||
"""Every scoreboard's SportsCore has all six, so adopting it adds none."""
|
||||
assert sorted(n for n in vars(SportsRotationMixin)
|
||||
if not n.startswith("__")) == METHODS
|
||||
|
||||
def test_every_host_read_is_documented(self):
|
||||
undocumented = sorted(n for n in _self_reads()
|
||||
if f"``{n}``" not in sports_rotation.__doc__)
|
||||
assert undocumented == [], f"read but not in the host contract: {undocumented}"
|
||||
|
||||
def test_no_other_shared_mixin_defines_these(self):
|
||||
from src.common import sports_display_rules, sports_shared
|
||||
others = [sports_shared.SportsCoreSharedMixin, sports_shared.SportsRecentSharedMixin,
|
||||
sports_shared.SportsLiveSharedMixin, SportsHelpersMixin,
|
||||
SportsFavoritesMixin, sports_display_rules.SportsGameRulesMixin]
|
||||
assert [m for m in METHODS if any(m in vars(o) for o in others)] == []
|
||||
|
||||
def test_the_host_class_wins(self):
|
||||
"""football keeps its _rankings_loaded; the plugin's own method runs."""
|
||||
assert IdRankedHost(ranked_ids={1: 1})._rankings_loaded() is True
|
||||
assert Host()._rankings_loaded() is False
|
||||
@@ -0,0 +1,134 @@
|
||||
"""sports_rotation still matches every plugin copy, and only football overrides the seam.
|
||||
|
||||
``src.common.sports_rotation`` was copied from the scoreboards once family 7
|
||||
had made each method one body in all nine ``SportsCore`` classes:
|
||||
``_by_importance``, ``_other_games_window``, ``_advance_other_games_if_due``,
|
||||
``_rotate_other_games_on_display``, ``_attach_odds_to_rotated_games`` and the
|
||||
default ``_rankings_loaded``. The plugins delete their copies once they floor
|
||||
on the release that ships this module. Until each has, a copy that changes on
|
||||
its own is a fix one side has and the other lacks.
|
||||
|
||||
Point LEDMATRIX_PLUGINS at a ledmatrix-plugins checkout and each method is
|
||||
compared with every plugin copy using ``scripts/sports_drift_report.py``'s own
|
||||
normalisation (the AST with docstrings and annotations dropped), plus the
|
||||
decorators. A copy that is gone counts as adopted when the plugin's
|
||||
``sports.py`` names the module. football's ``_rankings_loaded`` is the
|
||||
decided override (it counts its rankings keyed by team id), checked as the only
|
||||
one; it stays in the plugin after adoption. Without the variable this skips:
|
||||
core CI has no plugins checkout.
|
||||
"""
|
||||
|
||||
import ast
|
||||
import importlib.util
|
||||
import os
|
||||
from pathlib import Path
|
||||
|
||||
import pytest
|
||||
|
||||
from src.common import sports_rotation
|
||||
|
||||
REPO = Path(__file__).resolve().parents[1]
|
||||
SPORTS = ("afl", "baseball", "basketball", "football", "hockey", "lacrosse",
|
||||
"nrl", "soccer", "ufc")
|
||||
CARRIER, MIXIN = "SportsCore", "SportsRotationMixin"
|
||||
METHODS = ("_by_importance", "_other_games_window", "_advance_other_games_if_due",
|
||||
"_rotate_other_games_on_display", "_attach_odds_to_rotated_games",
|
||||
"_rankings_loaded")
|
||||
SEAM = "_rankings_loaded"
|
||||
|
||||
#: The owner's decision (docs/SPORTS_UNIFICATION.md, family 7): the sports
|
||||
#: whose own _rankings_loaded replaces the default.
|
||||
OVERRIDES_RANKINGS_LOADED = {"football"}
|
||||
|
||||
|
||||
def _drift_report():
|
||||
"""scripts/sports_drift_report.py, loaded by path (scripts/ is no package)."""
|
||||
spec = importlib.util.spec_from_file_location(
|
||||
"sports_drift_report", REPO / "scripts" / "sports_drift_report.py")
|
||||
module = importlib.util.module_from_spec(spec)
|
||||
spec.loader.exec_module(module)
|
||||
return module
|
||||
|
||||
|
||||
DRIFT = _drift_report()
|
||||
|
||||
|
||||
def _plugins_root():
|
||||
root = DRIFT.resolve_plugins_dir(os.environ.get("LEDMATRIX_PLUGINS"))
|
||||
if root is None:
|
||||
pytest.skip("set LEDMATRIX_PLUGINS to a ledmatrix-plugins checkout to "
|
||||
"compare this module against the plugin copies")
|
||||
return root
|
||||
|
||||
|
||||
def _class(tree, name):
|
||||
return next(n for n in tree.body if isinstance(n, ast.ClassDef) and n.name == name)
|
||||
|
||||
|
||||
def _method(cls, name):
|
||||
return next((n for n in cls.body
|
||||
if isinstance(n, ast.FunctionDef) and n.name == name), None)
|
||||
|
||||
|
||||
def _fingerprint(node):
|
||||
return (DRIFT._digest(node, DRIFT._Canonical()),
|
||||
tuple(ast.unparse(d) for d in node.decorator_list))
|
||||
|
||||
|
||||
def _ours(name):
|
||||
tree = ast.parse(Path(sports_rotation.__file__).read_text(encoding="utf-8"))
|
||||
return _method(_class(tree, MIXIN), name)
|
||||
|
||||
|
||||
def _plugin_tree(root, sport):
|
||||
source = (root / f"{sport}-scoreboard" / "sports.py").read_text(encoding="utf-8")
|
||||
return source, ast.parse(source)
|
||||
|
||||
|
||||
CASES = [(sport, name) for sport in SPORTS for name in METHODS
|
||||
if not (name == SEAM and sport in OVERRIDES_RANKINGS_LOADED)]
|
||||
|
||||
|
||||
@pytest.mark.parametrize("sport, name", CASES)
|
||||
def test_every_remaining_plugin_copy_matches(sport, name):
|
||||
source, tree = _plugin_tree(_plugins_root(), sport)
|
||||
copy = _method(_class(tree, CARRIER), name)
|
||||
if copy is None:
|
||||
assert sports_rotation.__name__ in source, (
|
||||
f"{sport}: no {name} on {CARRIER} and no {sports_rotation.__name__} import")
|
||||
else:
|
||||
assert _fingerprint(copy) == _fingerprint(_ours(name)), (
|
||||
f"{CARRIER}.{name} in {sport} differs from sports_rotation. "
|
||||
f"Port the change to both, or stop treating it as shared.")
|
||||
|
||||
|
||||
@pytest.mark.parametrize("sport", SPORTS)
|
||||
def test_no_other_plugin_class_carries_a_copy(sport):
|
||||
"""A copy on another class would shadow the shared one for that class."""
|
||||
_, tree = _plugin_tree(_plugins_root(), sport)
|
||||
strays = [f"{node.name}.{name}" for node in tree.body if isinstance(node, ast.ClassDef)
|
||||
for name in METHODS if node.name != CARRIER and _method(node, name) is not None]
|
||||
assert strays == []
|
||||
|
||||
|
||||
def test_only_the_decided_sports_override_the_seam():
|
||||
root = _plugins_root()
|
||||
ours = _fingerprint(_ours(SEAM))
|
||||
overriding = set()
|
||||
for sport in SPORTS:
|
||||
copy = _method(_class(_plugin_tree(root, sport)[1], CARRIER), SEAM)
|
||||
if copy is not None and _fingerprint(copy) != ours:
|
||||
overriding.add(sport)
|
||||
assert overriding == OVERRIDES_RANKINGS_LOADED
|
||||
|
||||
|
||||
def test_the_drift_report_still_calls_them_identical():
|
||||
root = _plugins_root()
|
||||
families = DRIFT.build(root, ("sports.py",))
|
||||
rows = {(r["file"], r["family"]): r
|
||||
for r in (DRIFT.summarise(k, v) for k, v in families.items())}
|
||||
for name in METHODS:
|
||||
if name == SEAM:
|
||||
continue # the default and football's override: two by design
|
||||
row = rows.get(("sports.py", name))
|
||||
assert row is None or row["worst_class_variants"] == 1, name
|
||||
Reference in New Issue
Block a user