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fix(plugins): fix skipped-frame health/force_change tracking, config validation, and lock-lifetime gaps in async updates
Addresses PR #407 review findings: - display_controller: only clear force_change / record health success when display() actually ran this frame, not when the frame was skipped because the plugin's lock was busy (a skip must preserve a pending mode-switch force_clear). - plugin_manager: replace bool() coercion of synchronous_updates with explicit isinstance validation of plugin_system/synchronous_updates, failing safe to synchronous mode (with a logged reason) on malformed config instead of silently defaulting to async. - plugin_manager: _update_worker_loop now acquires the plugin lock before looking up its instance and re-checks under the lock, so an unloaded plugin's lifecycle state is never resurrected to ENABLED. - plugin_manager + display_controller: move lock ownership (and, for updates, RUNNING/pending lifecycle bookkeeping) into the actual update()/ display() call itself rather than the timeout-wrapped caller, so the lock stays held for the real operation's duration even after PluginExecutor's own join(timeout) elapses and a lingering daemon thread keeps running in the background. - DisplayController.cleanup() now stops the update worker before tearing down display/cache resources; stop_update_worker() logs when the join times out instead of failing silently. - test_async_plugin_updates: rewrite test_unloaded_while_queued_is_harmless to exercise the public unload_plugin() lifecycle (via a deterministic blocker) instead of deleting pm.plugins directly, and add a regression test proving the plugin lock stays held through PluginExecutor's own timeout while the real update() call is still running. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01KEZK1P1Q1fu5pcuVrkrCFZ
This commit is contained in:
co-authored by
Claude Sonnet 5
parent
c32aaf02e5
commit
cbc899126a
+83
-19
@@ -23,6 +23,8 @@ Entry point: :func:`main` — instantiates :class:`DisplayController` and calls
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import time
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import os
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import json
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import threading
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import types
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from contextlib import contextmanager
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from pathlib import Path
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from typing import Dict, Any, List, Optional, Callable
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@@ -1851,6 +1853,7 @@ class DisplayController:
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plugin_id = getattr(manager_to_display, 'plugin_id', active_mode)
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try:
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logger.debug(f"Calling display() for {active_mode} with force_clear={self.force_change}")
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can_display = False
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if hasattr(manager_to_display, 'display'):
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# Opt #1: look up (or compute once) whether display() accepts display_mode
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_cache_key = plugin_id
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@@ -1861,30 +1864,79 @@ class DisplayController:
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)
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_accepts_display_mode = self._plugin_accepts_display_mode[_cache_key]
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with self._display_lock_or_skip(plugin_id) as can_display:
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if not can_display:
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# update() in flight on the worker — hold
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# the last frame; not a plugin failure
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result = True
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elif self.plugin_manager and hasattr(self.plugin_manager, 'plugin_executor'):
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# Use PluginExecutor for safe execution with timeout
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pm = self.plugin_manager
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display_lock = None
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can_display = True
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if pm and hasattr(pm, 'get_plugin_lock'):
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display_lock = pm.get_plugin_lock(plugin_id)
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can_display = display_lock.acquire(blocking=False)
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if not can_display:
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# update() in flight on the worker — hold
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# the last frame; not a plugin failure
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result = True
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elif pm and hasattr(pm, 'plugin_executor'):
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# PluginExecutor's own thread.join(timeout) can
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# return before the real display() call
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# finishes (a lingering daemon thread keeps
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# running it) -- so the lock is released from
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# inside the wrapped call itself, whichever
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# thread actually finishes it, rather than
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# here when this dispatch merely returns.
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release_guard = threading.Lock()
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released = {'done': False}
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def _release_display_lock():
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with release_guard:
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if released['done']:
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return
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released['done'] = True
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if display_lock is not None:
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display_lock.release()
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if _accepts_display_mode:
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def _display_target(display_mode=None, force_clear=False):
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try:
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return manager_to_display.display(
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display_mode=display_mode, force_clear=force_clear)
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finally:
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_release_display_lock()
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else:
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def _display_target(force_clear=False):
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try:
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return manager_to_display.display(force_clear=force_clear)
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finally:
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_release_display_lock()
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try:
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result = self.plugin_manager.plugin_executor.execute_display(
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manager_to_display,
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types.SimpleNamespace(display=_display_target),
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plugin_id,
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force_clear=self.force_change,
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display_mode=active_mode if _accepts_display_mode else None
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)
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# execute_display returns bool, convert to expected format
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if result:
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result = True # Success
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else:
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result = False # Failed
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except Exception: # pragma: no cover - defensive;
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# execute_display catches everything
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# internally, but guarantee the lock is
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# never leaked if something unexpected
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# slips through.
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_release_display_lock()
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raise
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# execute_display returns bool, convert to expected format
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if result:
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result = True # Success
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else:
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# Fallback to direct call if executor not available
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result = False # Failed
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else:
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# Fallback to direct call if executor not available
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try:
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if _accepts_display_mode:
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result = manager_to_display.display(display_mode=active_mode, force_clear=self.force_change)
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else:
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result = manager_to_display.display(force_clear=self.force_change)
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finally:
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if display_lock is not None:
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display_lock.release()
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logger.debug(f"display() returned: {result} (type: {type(result)})")
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# Check if display() returned a boolean (new behavior)
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@@ -1893,11 +1945,15 @@ class DisplayController:
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if not display_result:
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logger.info(f"Plugin {plugin_id} display() returned False for mode {active_mode}")
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# Record success if display completed without exception
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if self.plugin_manager and hasattr(self.plugin_manager, 'health_tracker') and self.plugin_manager.health_tracker:
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self.plugin_manager.health_tracker.record_success(plugin_id)
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self.force_change = False
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# Record success only when display() actually ran this
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# frame -- a skipped frame (lock busy) held the last
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# frame, not a real success, and must not clear
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# force_change or the pending mode-switch clear will
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# be lost when display() finally does run.
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if can_display:
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if self.plugin_manager and hasattr(self.plugin_manager, 'health_tracker') and self.plugin_manager.health_tracker:
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self.plugin_manager.health_tracker.record_success(plugin_id)
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self.force_change = False
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except Exception as exc: # pylint: disable=broad-except
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logger.exception("Error displaying %s", self.current_display_mode)
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# Record failure
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@@ -2754,6 +2810,14 @@ class DisplayController:
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def cleanup(self):
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"""Clean up resources."""
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# Stop the async update worker first so no in-flight update() call
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# is still touching display/cache-backed resources while they're
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# torn down below.
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if self.plugin_manager and hasattr(self.plugin_manager, 'stop_update_worker'):
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try:
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self.plugin_manager.stop_update_worker()
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except Exception as e:
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logger.warning("Error stopping plugin update worker: %s", e)
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# Shutdown config service if it exists
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if hasattr(self, 'config_service'):
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try:
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@@ -111,13 +111,31 @@ class PluginManager:
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self._plugin_locks_guard = threading.Lock()
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self._update_worker: Optional[threading.Thread] = None
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self._synchronous_updates = False
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try:
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if self.config_manager is not None:
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if self.config_manager is not None:
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try:
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cfg = self.config_manager.get_config() or {}
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self._synchronous_updates = bool(
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cfg.get('plugin_system', {}).get('synchronous_updates', False))
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except Exception:
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self._synchronous_updates = False
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except (OSError, ValueError) as exc:
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self.logger.warning(
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"Could not load config to check plugin_system.synchronous_updates "
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"(%s: %s); defaulting to synchronous updates", type(exc).__name__, exc)
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self._synchronous_updates = True
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else:
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plugin_system_cfg = cfg.get('plugin_system', {})
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if not isinstance(plugin_system_cfg, dict):
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self.logger.warning(
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"config plugin_system must be a mapping, got %s; "
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"defaulting to synchronous updates",
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type(plugin_system_cfg).__name__)
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self._synchronous_updates = True
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else:
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sync_value = plugin_system_cfg.get('synchronous_updates', False)
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if not isinstance(sync_value, bool):
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self.logger.warning(
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"config plugin_system.synchronous_updates must be a boolean, "
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"got %r; defaulting to synchronous updates", sync_value)
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self._synchronous_updates = True
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else:
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self._synchronous_updates = sync_value
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# Ensure plugins directory exists with proper permissions
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try:
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@@ -804,84 +822,145 @@ class PluginManager:
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self._update_worker.start()
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def _update_worker_loop(self) -> None:
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"""Single worker: serializes all plugin updates (matching the old
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inline behavior — no thundering herd of concurrent fetches), off the
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render thread."""
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"""Single worker: dispatches queued updates off the render thread
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(matching the old inline behavior — no thundering herd of
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concurrent fetches).
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The plugin's lock is acquired here, before its instance is looked
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up, and the instance is re-fetched under the lock — a concurrent
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unload_plugin() can't leave this loop about to run update() on an
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instance that's already been torn down. The lock — and RUNNING/
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pending lifecycle state — is released by the update itself once the
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real update() call genuinely finishes (see _execute_update_now),
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which can be after this dispatch returns if PluginExecutor's own
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timeout elapses first.
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"""
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while True:
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item = self._update_queue.get()
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if item is None: # shutdown sentinel
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return
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plugin_id, scheduled_time = item
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try:
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plugin_instance = self.plugins.get(plugin_id)
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if plugin_instance is None: # unloaded while queued
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self.state_manager.set_state(plugin_id, PluginState.ENABLED)
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continue
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lock = self.get_plugin_lock(plugin_id)
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with lock:
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self._execute_update_now(plugin_id, plugin_instance,
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scheduled_time)
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except Exception: # pylint: disable=broad-except
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self.logger.exception("update worker: unexpected error for %s",
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plugin_id)
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finally:
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lock = self.get_plugin_lock(plugin_id)
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lock.acquire()
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plugin_instance = self.plugins.get(plugin_id)
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if plugin_instance is None: # unloaded while queued; its
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# lifecycle state was already cleared by unload_plugin —
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# leave it alone rather than resurrecting it to ENABLED
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lock.release()
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with self._pending_lock:
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self._pending_updates.discard(plugin_id)
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continue
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try:
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self._execute_update_now(plugin_id, plugin_instance,
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scheduled_time, lock=lock)
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except Exception: # pylint: disable=broad-except
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# _execute_update_now guarantees the lock/pending bookkeeping
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# is released via its own _finish() before returning or
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# raising; this is a last-resort log only.
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self.logger.exception("update worker: unexpected error for %s",
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plugin_id)
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def stop_update_worker(self, timeout: float = 5.0) -> None:
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"""Signal the worker to exit (used by cleanup; thread is a daemon)."""
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if self._update_worker is not None and self._update_worker.is_alive():
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self._update_queue.put(None)
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self._update_worker.join(timeout=timeout)
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if self._update_worker.is_alive():
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self.logger.warning(
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"Update worker did not stop within %.1fs; it is a daemon "
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"thread and will be abandoned on shutdown", timeout)
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def _execute_update_now(self, plugin_id: str, plugin_instance: Any,
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scheduled_time: float) -> None:
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"""The (unchanged) update execution block: executor + bookkeeping.
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scheduled_time: float,
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lock: Optional[threading.Lock] = None) -> None:
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"""Execute a plugin's update() via PluginExecutor, then bookkeep.
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Caller is responsible for having set RUNNING state and, on the async
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path, for holding the plugin's lock. plugin_executor's internal
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thread.join(timeout) blocks only the calling thread; on timeout the
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lingering daemon update-thread keeps running unkillable — exactly the
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pre-async behavior, documented here so nobody "fixes" it into a
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thread leak hunt.
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Caller is responsible for having set RUNNING state.
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On the synchronous path (``lock=None``) this is the original,
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unchanged inline behavior. On the async worker path, PluginExecutor's
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internal thread.join(timeout) blocks only the calling thread -- on
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timeout the lingering daemon update-thread keeps running the real
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plugin.update() call unkillable in the background. So that the
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plugin's lock (and its RUNNING/pending lifecycle state) stays held
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for that real duration rather than just this bounded wait, ownership
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of both is carried by the wrapped update callable itself, released
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from whichever thread actually finishes it -- see _finish() below.
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"""
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try:
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# Use PluginExecutor for safe execution
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success = False
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if self.resource_monitor:
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# If resource monitor exists, wrap the call
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def monitored_update():
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self.resource_monitor.monitor_call(plugin_id, plugin_instance.update)
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# SimpleNamespace stores `update` as an *instance*
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# attribute, so attribute lookup returns the plain
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# function object as-is. A dynamically-built class
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# (`type(..., {'update': monitored_update})`) instead
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# stores it as a *class* attribute, which the
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# descriptor protocol turns into a bound method on
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# access -- silently prepending the instance as an
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# implicit first argument to a function that takes
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# none, raising "monitored_update() takes 0
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# positional arguments but 1 was given" on every call.
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success = self.plugin_executor.execute_update(
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types.SimpleNamespace(update=monitored_update),
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plugin_id
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)
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else:
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success = self.plugin_executor.execute_update(plugin_instance, plugin_id)
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finish_guard = threading.Lock()
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finished = {'done': False}
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if success:
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self.plugin_last_update[plugin_id] = scheduled_time
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self.state_manager.record_update(plugin_id)
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# Update state back to ENABLED
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self.state_manager.set_state(plugin_id, PluginState.ENABLED)
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# Record success
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if self.health_tracker:
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self.health_tracker.record_success(plugin_id)
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def _finish(success: bool, exc: Optional[Exception] = None) -> None:
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with finish_guard:
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if finished['done']:
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return
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finished['done'] = True
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try:
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if success:
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self.plugin_last_update[plugin_id] = scheduled_time
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self.state_manager.record_update(plugin_id)
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self.state_manager.set_state(plugin_id, PluginState.ENABLED)
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if self.health_tracker:
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self.health_tracker.record_success(plugin_id)
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else:
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self._record_update_failure(plugin_id, exc=exc)
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finally:
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if lock is not None:
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lock.release()
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with self._pending_lock:
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self._pending_updates.discard(plugin_id)
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if lock is None:
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# Synchronous / no-lock path: unchanged behavior.
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try:
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if self.resource_monitor:
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def monitored_update():
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self.resource_monitor.monitor_call(plugin_id, plugin_instance.update)
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# SimpleNamespace stores `update` as an *instance*
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# attribute, so attribute lookup returns the plain
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# function object as-is. A dynamically-built class
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# (`type(..., {'update': monitored_update})`) instead
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# stores it as a *class* attribute, which the
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# descriptor protocol turns into a bound method on
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# access -- silently prepending the instance as an
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# implicit first argument to a function that takes
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# none, raising "monitored_update() takes 0
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# positional arguments but 1 was given" on every call.
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success = self.plugin_executor.execute_update(
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types.SimpleNamespace(update=monitored_update),
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plugin_id
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)
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else:
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success = self.plugin_executor.execute_update(plugin_instance, plugin_id)
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_finish(success)
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except Exception as exc: # pylint: disable=broad-except
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self.logger.exception("Error updating plugin %s: %s", plugin_id, exc)
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_finish(False, exc=exc)
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return
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# Async worker path: the real update() call -- through the resource
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# monitor, if configured -- owns finishing the lock/lifecycle
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# bookkeeping, from whichever thread actually runs it to completion.
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def _target_update() -> None:
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try:
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if self.resource_monitor:
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self.resource_monitor.monitor_call(plugin_id, plugin_instance.update)
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else:
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plugin_instance.update()
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except Exception as exc:
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_finish(False, exc=exc)
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raise
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else:
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self._record_update_failure(plugin_id)
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except Exception as exc: # pylint: disable=broad-except
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self.logger.exception("Error updating plugin %s: %s", plugin_id, exc)
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self._record_update_failure(plugin_id, exc=exc)
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_finish(True)
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try:
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self.plugin_executor.execute_update(
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types.SimpleNamespace(update=_target_update), plugin_id)
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except Exception as exc: # pragma: no cover - defensive; execute_update
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# catches everything internally, but guarantee _finish still
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# runs (releasing the lock) if something unexpected slips through.
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self.logger.exception("Unexpected error dispatching update for %s: %s", plugin_id, exc)
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_finish(False, exc=exc)
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def update_all_plugins(self) -> None:
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"""
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@@ -4,8 +4,9 @@ The invariants that keep this change safe:
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1. run_scheduled_updates returns immediately — a slow update() can never
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again freeze the render loop (the original defect: 30s scroll freezes).
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2. A plugin's update() and display() are NEVER concurrent — the per-plugin
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lock makes the old implicit no-overlap guarantee explicit (and, unlike
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before, holds it across the post-timeout window too).
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lock makes the old implicit no-overlap guarantee explicit, and it stays
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held through PluginExecutor's own timeout: a lingering, still-running
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update() keeps the lock even after PluginExecutor gives up waiting on it.
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3. Failure/timeout bookkeeping is unchanged (same executor, same
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_record_update_failure path, same last-update stamping).
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4. The kill switch (plugin_system.synchronous_updates) restores the
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@@ -138,6 +139,40 @@ class TestUpdateDisplayExclusion:
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assert plugin.display_calls > 10
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assert plugin.overlap_detected is False
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def test_lock_held_through_timeout_until_real_update_finishes(self, pm):
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"""PluginExecutor's join(timeout) can return before the real
|
||||
update() call does -- the lingering daemon thread keeps running it.
|
||||
The plugin's lock must stay held for that whole real duration, not
|
||||
just PluginExecutor's bounded wait, or display() could run
|
||||
concurrently with a still-executing update()."""
|
||||
plugin = SlowPlugin(update_seconds=0.3)
|
||||
plugin_id = _install(pm, plugin)
|
||||
pm.plugin_executor.default_timeout = 0.05 # times out well before
|
||||
# update_seconds elapses
|
||||
|
||||
pm.run_scheduled_updates()
|
||||
|
||||
deadline = time.monotonic() + 2
|
||||
while not plugin.in_update and time.monotonic() < deadline:
|
||||
time.sleep(0.01)
|
||||
assert plugin.in_update is True
|
||||
|
||||
# PluginExecutor's own timeout has now elapsed, but the real
|
||||
# update() (0.3s) is still running in its lingering daemon thread.
|
||||
time.sleep(0.15)
|
||||
assert plugin.in_update is True, "test setup: update should still be running"
|
||||
lock = pm.get_plugin_lock(plugin_id)
|
||||
assert lock.acquire(blocking=False) is False, \
|
||||
"lock must stay held through PluginExecutor's timeout while the real update() runs"
|
||||
|
||||
# Once the real update() genuinely finishes, the lock is released.
|
||||
deadline = time.monotonic() + 2
|
||||
while plugin.in_update and time.monotonic() < deadline:
|
||||
time.sleep(0.02)
|
||||
time.sleep(0.1)
|
||||
assert lock.acquire(blocking=False) is True
|
||||
lock.release()
|
||||
|
||||
def test_state_returns_to_enabled_after_update(self, pm):
|
||||
"""RUNNING is set at enqueue (blocks re-entry via can_execute) and
|
||||
must return to an executable state once the update finishes."""
|
||||
@@ -175,11 +210,49 @@ class TestFailurePaths:
|
||||
pm.get_plugin_lock(plugin_id).release()
|
||||
|
||||
def test_unloaded_while_queued_is_harmless(self, pm):
|
||||
plugin_id = _install(pm, SlowPlugin(update_seconds=0.1))
|
||||
pm._enqueue_update(plugin_id, time.time())
|
||||
del pm.plugins[plugin_id]
|
||||
time.sleep(0.3) # worker drains the item without crashing
|
||||
assert pm._update_worker is None or pm._update_worker.is_alive()
|
||||
"""Exercise the public unload_plugin() lifecycle rather than
|
||||
deleting pm.plugins directly: queue the target's update behind a
|
||||
deterministic blocker (occupying the single worker), unload the
|
||||
target while its item still sits queued, then release the blocker
|
||||
and confirm the target's update never ran and its state stayed
|
||||
unloaded rather than being resurrected to ENABLED."""
|
||||
blocker_event = threading.Event()
|
||||
|
||||
class BlockerPlugin(SlowPlugin):
|
||||
def update(self):
|
||||
self.update_calls += 1
|
||||
blocker_event.wait(timeout=5)
|
||||
return True
|
||||
|
||||
blocker_id = _install(pm, BlockerPlugin(), plugin_id="blocker-plugin")
|
||||
target = SlowPlugin(update_seconds=0.05)
|
||||
target_id = _install(pm, target, plugin_id="slow-plugin")
|
||||
|
||||
# Dispatch the blocker first so it occupies the single worker
|
||||
# thread, then enqueue the target behind it -- deterministically
|
||||
# queued, not yet started.
|
||||
pm._enqueue_update(blocker_id, time.time())
|
||||
deadline = time.monotonic() + 2
|
||||
while pm.plugins[blocker_id].update_calls == 0 and time.monotonic() < deadline:
|
||||
time.sleep(0.01)
|
||||
assert pm.plugins[blocker_id].update_calls == 1
|
||||
|
||||
pm._enqueue_update(target_id, time.time())
|
||||
assert target_id in pm._pending_updates
|
||||
|
||||
assert pm.unload_plugin(target_id) is True
|
||||
assert target_id not in pm.plugins
|
||||
|
||||
blocker_event.set() # let the blocker finish; worker moves on to
|
||||
# the target's queued item
|
||||
|
||||
deadline = time.monotonic() + 3
|
||||
while target_id in pm._pending_updates and time.monotonic() < deadline:
|
||||
time.sleep(0.02)
|
||||
|
||||
assert target.update_calls == 0, "update() must not run for an unloaded plugin"
|
||||
assert target_id not in pm._pending_updates
|
||||
assert pm.state_manager.get_state(target_id) == PluginState.UNLOADED
|
||||
|
||||
|
||||
class TestKillSwitch:
|
||||
|
||||
Reference in New Issue
Block a user