mirror of
https://github.com/ChuckBuilds/LEDMatrix.git
synced 2026-04-10 13:02:59 +00:00
revert daily weather temp font change due to negative effects on other displays
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@@ -226,28 +226,7 @@ class DisplayManager:
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logger.error(f"Failed to load 4x6 TTF font: {font_err}. Falling back.")
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self.extra_small_font = self.small_font
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# Load MatrixLight6 BDF font for weather forecasts
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try:
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script_dir = os.path.dirname(os.path.abspath(__file__))
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relative_font_path = os.path.join(script_dir, "../assets/fonts/MatrixLight6.bdf")
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self.matrix_light6_font_path = os.path.abspath(relative_font_path)
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logger.info(f"Attempting to load MatrixLight6 font from: {self.matrix_light6_font_path}")
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if not os.path.exists(self.matrix_light6_font_path):
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raise FileNotFoundError(f"Font file not found at {self.matrix_light6_font_path}")
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# Load with freetype for proper BDF handling
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face = freetype.Face(self.matrix_light6_font_path)
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logger.info(f"MatrixLight6 font loaded successfully from {self.matrix_light6_font_path}")
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logger.info(f"MatrixLight6 font size: {face.size.height >> 6} pixels")
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# Store the face for later use
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self.matrix_light6_font = face
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except Exception as font_err:
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logger.error(f"Failed to load MatrixLight6 font: {str(font_err)}", exc_info=True)
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logger.error("Falling back to small font")
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self.matrix_light6_font = self.small_font
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except Exception as e:
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logger.error(f"Error in font loading: {e}", exc_info=True)
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@@ -259,8 +238,7 @@ class DisplayManager:
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self.extra_small_font = self.regular_font
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if not hasattr(self, 'bdf_5x7_font'): # Ensure bdf_5x7_font also gets a fallback
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self.bdf_5x7_font = self.regular_font
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if not hasattr(self, 'matrix_light6_font'): # Ensure matrix_light6_font also gets a fallback
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self.matrix_light6_font = self.regular_font
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def get_text_width(self, text, font):
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"""Get the width of text when rendered with the given font."""
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@@ -503,23 +503,12 @@ class WeatherManager:
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# Draw high/low temperatures at bottom (without degree symbol)
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temp_text = f"{forecast['temp_low']} / {forecast['temp_high']}" # Removed degree symbols
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# Use MatrixLight6 font for temperature text
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if hasattr(self.display_manager, 'matrix_light6_font'):
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# For BDF fonts, we need to calculate width manually and use _draw_bdf_text
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temp_width = self.display_manager.get_text_width(temp_text, self.display_manager.matrix_light6_font)
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# Calculate y position for BDF font at bottom
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self.display_manager.matrix_light6_font.load_char('A')
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font_height = self.display_manager.matrix_light6_font.glyph.bitmap.rows
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temp_y = self.display_manager.matrix.height - font_height - 1 # Position at bottom with small margin
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self.display_manager._draw_bdf_text(temp_text, center_x - temp_width // 2, temp_y, self.COLORS['text'], self.display_manager.matrix_light6_font)
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else:
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# Fallback to extra_small font
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temp_width = draw.textlength(temp_text, font=self.display_manager.extra_small_font)
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temp_y = self.display_manager.matrix.height - 8 # Position at bottom with small margin
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draw.text((center_x - temp_width // 2, temp_y),
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temp_text,
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font=self.display_manager.extra_small_font,
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fill=self.COLORS['text'])
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temp_width = draw.textlength(temp_text, font=self.display_manager.extra_small_font)
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temp_y = self.display_manager.matrix.height - 8 # Position at bottom with small margin
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draw.text((center_x - temp_width // 2, temp_y),
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temp_text,
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font=self.display_manager.extra_small_font,
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fill=self.COLORS['text'])
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# Update the display
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self.display_manager.image = image
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@@ -1,69 +0,0 @@
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#!/usr/bin/env python3
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import sys
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import os
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sys.path.append(os.path.dirname(os.path.dirname(os.path.abspath(__file__))))
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from src.display_manager import DisplayManager
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from src.config_manager import ConfigManager
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from PIL import Image, ImageDraw
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import freetype
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def test_matrix_light6_font():
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"""Test the MatrixLight6 font rendering."""
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print("Testing MatrixLight6 font rendering...")
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# Load config
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config_manager = ConfigManager()
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config = config_manager.get_config()
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# Initialize display manager
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display_manager = DisplayManager(config)
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# Test if the font was loaded
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if hasattr(display_manager, 'matrix_light6_font'):
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print(f"MatrixLight6 font loaded: {type(display_manager.matrix_light6_font)}")
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if isinstance(display_manager.matrix_light6_font, freetype.Face):
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print(f"Font size: {display_manager.matrix_light6_font.size.height >> 6} pixels")
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else:
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print("Font is not a FreeType face")
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else:
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print("MatrixLight6 font not found")
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return
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# Test text rendering
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test_text = "45 / 67"
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print(f"Testing text: '{test_text}'")
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# Create a test image
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image = Image.new('RGB', (display_manager.matrix.width, display_manager.matrix.height))
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draw = ImageDraw.Draw(image)
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# Try to render the text using the BDF font
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try:
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# Calculate width
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text_width = display_manager.get_text_width(test_text, display_manager.matrix_light6_font)
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print(f"Calculated width: {text_width}")
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# Calculate position (center)
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x = (display_manager.matrix.width - text_width) // 2
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y = 10
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print(f"Drawing at position: ({x}, {y})")
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# Draw the text
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display_manager._draw_bdf_text(test_text, x, y, (255, 255, 255), display_manager.matrix_light6_font)
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# Update the display
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display_manager.image = image
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display_manager.update_display()
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print("Text should be displayed on the matrix")
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except Exception as e:
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print(f"Error rendering text: {e}")
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import traceback
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traceback.print_exc()
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if __name__ == "__main__":
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test_matrix_light6_font()
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