mirror of
https://github.com/ChuckBuilds/LEDMatrix.git
synced 2026-10-04 14:25:08 +00:00
feat(vegas): render plugin content off the render thread, and keep it off the GIL when the panel needs it (#630)
DisplayManager.offscreen() gives a thread its own canvas, so Vegas renders every plugin's ticker content on its prefetch thread instead of pausing the scroll for canvas-bound plugins on the render thread. A render gate (src/common/render_gate.py, vegas_scroll.prefetch_gate, on by default with the GIL-releasing binding) lets the prefetch thread run Python only while the render thread waits in SwapOnVSync: on hdpi, frames 2+ refreshes late fell eightfold and late frames overall from 0.90% to 0.60%. See docs/OFFSCREEN_RENDERING.md. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
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"""The render gate (src/common/render_gate.py) and its wiring into Vegas."""
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import os
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import sys
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import threading
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import time
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from pathlib import Path
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os.environ.setdefault("EMULATOR", "true")
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import pytest
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sys.path.insert(0, str(Path(__file__).resolve().parent.parent))
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from src.common import render_gate # noqa: E402
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from src.common.render_gate import RenderGate # noqa: E402
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PERIOD = 0.010
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class Clock:
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def __init__(self):
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self.now = 100.0
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def __call__(self):
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return self.now
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def _running(gate, clock, swaps=render_gate.MIN_SAMPLES + 1, hold=1):
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"""Drive ``swaps`` on-time swaps through the gate, a refresh apart."""
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for _ in range(swaps):
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gate.before_swap(hold)
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clock.now += hold * PERIOD
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gate.after_swap(hold)
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class TestWindow:
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def test_no_window_until_the_period_is_known(self):
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clock = Clock()
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gate = RenderGate(clock)
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_running(gate, clock, swaps=3)
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assert gate.refresh_period() is None
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gate.before_swap(1)
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assert gate._open_until == 0.0
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# ...and nothing parks meanwhile.
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assert not gate._should_park(sys._getframe(), clock.now + 0.009)
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def test_the_period_is_the_low_end_of_the_swap_gaps(self):
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clock = Clock()
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gate = RenderGate(clock)
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_running(gate, clock, swaps=20)
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gate.before_swap(1)
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clock.now += 0.030 # one late frame lengthens its gap only
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gate.after_swap(1)
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assert gate.refresh_period() == pytest.approx(PERIOD)
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def test_opens_until_just_before_the_refresh_the_swap_returns_on(self):
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clock = Clock()
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gate = RenderGate(clock)
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_running(gate, clock)
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last = clock.now
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clock.now += 0.003 # the render thread's own work
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gate.before_swap(1)
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assert gate._open_until == pytest.approx(
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last + PERIOD - render_gate.MARGIN_SECONDS)
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def test_a_held_frame_opens_for_the_whole_hold(self):
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clock = Clock()
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gate = RenderGate(clock)
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_running(gate, clock, hold=2)
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last = clock.now
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clock.now += 0.003
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gate.before_swap(2)
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assert gate._open_until == pytest.approx(
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last + 2 * PERIOD - render_gate.MARGIN_SECONDS)
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def test_a_late_frame_opens_until_the_next_boundary(self):
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clock = Clock()
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gate = RenderGate(clock)
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_running(gate, clock)
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last = clock.now
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clock.now += 0.013 # missed its refresh: returns on the next
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gate.before_swap(1)
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assert gate._open_until == pytest.approx(
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last + 2 * PERIOD - render_gate.MARGIN_SECONDS)
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def test_closed_the_moment_the_swap_returns(self):
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clock = Clock()
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gate = RenderGate(clock)
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_running(gate, clock)
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gate.before_swap(1)
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clock.now += PERIOD
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gate.after_swap(1)
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assert gate._open_until == 0.0
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class TestWhenToPark:
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@pytest.fixture
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def gate(self):
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clock = Clock()
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gate = RenderGate(clock)
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_running(gate, clock)
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gate.before_swap(1)
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return gate
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def test_runs_inside_the_window(self, gate):
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assert not gate._should_park(sys._getframe(), gate._open_until - 0.001)
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def test_parks_once_it_has_closed(self, gate):
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assert gate._should_park(sys._getframe(), gate._open_until + 0.0001)
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def test_never_with_no_render_loop_to_protect(self, gate):
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stale = gate._last_return + render_gate.STALE_SECONDS + 0.001
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assert not gate._should_park(sys._getframe(), stale)
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def test_never_holding_a_guarded_lock(self, gate):
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rlock, lock = threading.RLock(), threading.Lock()
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gate.guard(rlock, lock, None)
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closed = gate._open_until + 0.0001
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with rlock:
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assert not gate._should_park(sys._getframe(), closed)
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with lock:
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assert not gate._should_park(sys._getframe(), closed)
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assert gate._should_park(sys._getframe(), closed)
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def test_an_rlock_held_by_another_thread_is_not_this_ones(self, gate):
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rlock = threading.RLock()
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gate.guard(rlock)
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taken, done = threading.Event(), threading.Event()
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def hold():
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with rlock:
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taken.set()
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done.wait(5)
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other = threading.Thread(target=hold)
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other.start()
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try:
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taken.wait(5)
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assert gate._should_park(sys._getframe(), gate._open_until + 0.0001)
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finally:
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done.set()
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other.join()
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@staticmethod
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def _frame_in(module):
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namespace = {"__name__": module}
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exec("import sys\ndef here():\n return sys._getframe()\n", namespace)
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return namespace["here"]()
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@pytest.mark.parametrize("module", [
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"logging", "logging.handlers", "threading", "importlib",
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"_frozen_importlib", "_frozen_importlib_external",
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"src.cache_manager", "src.cache.disk_cache",
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])
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def test_never_inside_code_that_takes_shared_locks(self, gate, module):
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frame = self._frame_in(module)
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assert render_gate._unsafe(frame, None)
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assert not gate._should_park(frame, gate._open_until + 0.0001)
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@pytest.mark.parametrize("module", [
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"src.cache_helpers", "plugin_logging_ticker", "src.vegas_mode.render_pipeline",
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])
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def test_modules_that_only_sound_alike_are_fine(self, module):
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assert not render_gate._unsafe(self._frame_in(module), None)
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def test_where_python_is_installed_does_not_matter(self):
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# GitHub's runners keep Python under /opt/hostedtoolcache; matching
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# paths for "cache" made every stdlib frame unsafe there.
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namespace = {"__name__": "json.decoder"}
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exec(compile("import sys\ndef here():\n return sys._getframe()\n",
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"/opt/hostedtoolcache/Python/3.11/lib/json/decoder.py", "exec"),
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namespace)
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assert not render_gate._unsafe(namespace["here"](), None)
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def test_what_lies_below_the_yielding_block_does_not_count(self):
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# A thread's stack always starts in threading.py; only frames above
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# the one that entered yielding() matter.
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namespace = {"__name__": "threading"}
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exec("def bootstrap(fn):\n return fn()\n", namespace)
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def entered():
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base = sys._getframe()
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def work():
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top = sys._getframe()
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return render_gate._unsafe(top, None), render_gate._unsafe(top, base)
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return work()
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assert namespace["bootstrap"](entered) == (True, False)
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class TestYielding:
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"""A real background thread, parked and released by the gate."""
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def _worker(self, gate, stop):
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count = [0]
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def step():
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count[0] += 1
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def work():
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with gate.yielding():
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while not stop.is_set():
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step()
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thread = threading.Thread(target=work, daemon=True)
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return thread, count
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def test_parks_while_closed_and_runs_while_open(self):
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clock = Clock()
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gate = RenderGate(clock)
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_running(gate, clock)
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gate.before_swap(1)
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stop = threading.Event()
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thread, count = self._worker(gate, stop)
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try:
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clock.now = gate._open_until + 0.001 # window closed
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thread.start()
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time.sleep(0.2)
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parked_steps = count[0]
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# At most one step per MAX_WAIT timeout while parked.
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assert parked_steps < 0.2 / render_gate.MAX_WAIT_SECONDS + 5
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assert gate.parks >= 1
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with gate._cond: # the next swap opens it
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gate._open_until = clock.now + 3600.0
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gate._generation += 1
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gate._cond.notify_all()
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time.sleep(0.1)
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assert count[0] > parked_steps + 1000
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finally:
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stop.set()
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with gate._cond:
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gate._open_until = float("inf")
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gate._generation += 1
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gate._cond.notify_all()
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thread.join(2)
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assert not thread.is_alive()
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def test_runs_freely_once_the_render_loop_stops(self):
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clock = Clock()
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gate = RenderGate(clock)
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_running(gate, clock)
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stop = threading.Event()
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thread, count = self._worker(gate, stop)
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clock.now += render_gate.STALE_SECONDS + 0.01
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thread.start()
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time.sleep(0.1)
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stop.set()
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thread.join(2)
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assert count[0] > 1000
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assert gate.parks == 0
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def test_the_hook_comes_off_when_the_block_ends(self):
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gate = RenderGate()
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before = sys.getprofile()
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with gate.yielding():
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assert sys.getprofile() == gate._hook
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assert sys.getprofile() is before
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class TestWhoIsGated:
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def _in_thread(self, fn):
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out = []
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thread = threading.Thread(target=lambda: out.append(fn()))
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thread.start()
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thread.join(5)
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return out[0]
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def test_the_render_thread_never_gives_way(self):
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gate = RenderGate()
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gate.before_swap(1)
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gate.after_swap(1) # this thread swaps: it is the render thread
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with gate.yielding():
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assert sys.getprofile() is not gate._hook
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def background():
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with gate.yielding():
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return sys.getprofile() == gate._hook
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assert self._in_thread(background)
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def test_a_live_refresh_from_another_thread_does_not_take_its_place(self):
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gate = RenderGate()
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gate.after_swap(1) # the render loop
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self._in_thread(lambda: gate.after_swap(1)) # a plugin pushing a frame
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with gate.yielding():
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assert sys.getprofile() is not gate._hook
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def test_nested_blocks_keep_the_outer_boundary(self):
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gate = RenderGate()
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def nested():
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with gate.yielding():
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outer = gate._local.base
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with gate.yielding():
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inner = gate._local.base
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after = gate._local.base
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still_hooked = sys.getprofile() == gate._hook
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return outer is inner is after and still_hooked, sys.getprofile()
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kept, final = self._in_thread(nested)
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assert kept and final is None
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class TestDisplayManager:
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@pytest.fixture
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def dm(self):
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from src.display_manager import DisplayManager
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DisplayManager._instance = None
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DisplayManager._initialized = False
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manager = DisplayManager({"display": {
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"hardware": {"rows": 32, "cols": 64, "chain_length": 1, "parallel": 1},
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"runtime": {"gpio_slowdown": 0}}}, suppress_test_pattern=True)
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yield manager
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manager.render_gate = None
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manager.set_scrolling_state(False)
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DisplayManager._instance = None
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DisplayManager._initialized = False
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def test_opens_around_each_swap(self, dm):
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calls = []
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class Spy:
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def before_swap(self, hold):
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calls.append(("before", hold))
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def after_swap(self, hold):
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calls.append(("after", hold))
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real_swap = dm.matrix.SwapOnVSync
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def swap(canvas, *args, **kwargs):
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calls.append(("swap",))
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return real_swap(canvas, *args, **kwargs)
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dm.matrix.SwapOnVSync = swap
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dm.render_gate = Spy()
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dm.set_scrolling_state(True, 2)
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dm.draw.rectangle([0, 0, 3, 3], fill=(255, 0, 0))
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dm.update_display()
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assert calls == [("before", 2), ("swap",), ("after", 2)]
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def test_off_screen_drawing_never_touches_it(self, dm):
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class Boom:
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def before_swap(self, hold):
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raise AssertionError("an off-screen frame reached the gate")
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after_swap = before_swap
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dm.render_gate = Boom()
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with dm.offscreen():
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dm.draw.rectangle([0, 0, 3, 3], fill=(255, 0, 0))
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dm.update_display()
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class TestVegasWiring:
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def _coordinator(self, **config):
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from src.vegas_mode.config import VegasModeConfig
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from src.vegas_mode.coordinator import VegasModeCoordinator
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class Holder:
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def __init__(self):
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self._buffer_lock = threading.RLock()
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self._prefetch_lock = threading.Lock()
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self._cache_lock = threading.Lock()
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c = VegasModeCoordinator.__new__(VegasModeCoordinator)
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c.vegas_config = VegasModeConfig(**config)
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c._state_lock = threading.Lock()
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c.stream_manager = Holder()
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c.render_pipeline = Holder()
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c.plugin_adapter = Holder()
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c.display_manager = type("DM", (), {"render_gate": None})()
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return c
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def test_on_by_default(self, monkeypatch):
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monkeypatch.setattr(render_gate, "swap_releases_gil", lambda: True)
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c = self._coordinator()
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c._install_render_gate()
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assert isinstance(c.display_manager.render_gate, RenderGate)
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def test_can_be_turned_off(self, monkeypatch):
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monkeypatch.setattr(render_gate, "swap_releases_gil", lambda: True)
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c = self._coordinator(prefetch_gate=False)
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c._install_render_gate()
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assert c.display_manager.render_gate is None
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def test_installed_for_the_run_and_removed_after(self, monkeypatch):
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monkeypatch.setattr(render_gate, "swap_releases_gil", lambda: True)
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c = self._coordinator(prefetch_gate=True)
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c._install_render_gate()
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gate = c.display_manager.render_gate
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assert isinstance(gate, RenderGate)
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assert c._state_lock in gate._guarded
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assert c.stream_manager._buffer_lock in gate._guarded
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assert c.plugin_adapter._cache_lock in gate._guarded
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c._remove_render_gate()
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assert c.display_manager.render_gate is None
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@pytest.mark.parametrize("releases", [False, None])
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def test_ignored_without_a_binding_that_releases_the_gil(self, monkeypatch, releases):
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monkeypatch.setattr(render_gate, "swap_releases_gil", lambda: releases)
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c = self._coordinator(prefetch_gate=True)
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c._install_render_gate()
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assert c.display_manager.render_gate is None
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def test_read_from_config(self):
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from src.vegas_mode.config import VegasModeConfig
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off = VegasModeConfig.from_config(
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{"display": {"vegas_scroll": {"prefetch_gate": False}}})
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assert off.prefetch_gate is False
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assert off.to_dict()["prefetch_gate"] is False
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assert VegasModeConfig.from_config(
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{"display": {"vegas_scroll": {}}}).prefetch_gate is True
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def test_the_prefetch_runs_inside_the_gate(self):
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from src.vegas_mode.render_pipeline import RenderPipeline
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gate = RenderGate()
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seen = []
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class Stream:
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def take_next_group(self, offscreen_only=False):
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seen.append((sys.getprofile() == gate._hook, offscreen_only))
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return ["segment"]
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pipeline = RenderPipeline.__new__(RenderPipeline)
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pipeline.config = type("C", (), {"continuous_scroll": True})()
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pipeline._prefetch_lock = threading.Lock()
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pipeline._prefetch_thread = None
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pipeline._prepared_group = None
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pipeline.stream_manager = Stream()
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pipeline.display_manager = type("DM", (), {"render_gate": gate})()
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pipeline.start_prefetch()
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pipeline._prefetch_thread.join(5)
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assert seen == [(True, True)]
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assert pipeline._prepared_group == ["segment"]
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