perf(scroll): pace frames to the panel, not to a fixed sleep

Scrolling ran at 44-46 fps on a 2x128x64 chain and 14-17% of frames took
41-53ms, which reads as judder. Four independent causes, each measured on
the hardware; details and the diagnostic recipe are in
docs/SCROLL_PERFORMANCE.md.

The high-FPS loop slept a flat 8ms after every render. display() has
already blocked on the panel's vsync by then, so that sleep was added to a
wait that had happened: ~4ms of render plus 8ms put each iteration at ~12ms
against a 10ms refresh grid, so every swap missed a refresh and the loop
settled at 50fps while asking for 125 -- with no headroom, so a further
14% of frames slipped again. It now sleeps only the remainder, with a 1ms
floor so plugin threads still get the GIL.

ScrollHelper stepped position on a wall clock at 1/scroll_delay steps per
second. Plugins set scroll_delay to the frame period, so that comparison
sat exactly on its own threshold: a frame arriving a hair early moved zero
pixels and rendered an identical frame, dirty-tracking skipped the swap, it
returned in ~2ms, and the beat repeated. No scroll_delay value tunes that
out -- a shorter delay trades stalled frames for periodic double-steps.
Both modes now accumulate elapsed time at the same configured speed, so
position stays proportional to real time.

Sub-pixel blending goes back to off by default. It renders a half-step by
mixing two adjacent columns, which on a coarse panel showing pixel-font
text alternates crisp and smeared frames and reads as shimmer -- visibly
worse than integer stepping on the hardware. Vegas mode still opts in.

disk_cache uses orjson when importable, falling back to the stdlib. Encoding
a ~1MB record drops from 14.8ms to 5.4ms end-to-end, and that work holds the
GIL while a marquee is on screen. display_manager also checksummed the whole
framebuffer twice per frame (dirty tracking, then the preview snapshot); the
snapshot now takes the checksum the caller already computed.

New src/common/scroll_config.py resolves scroll settings in one place. Five
ticker plugins each hand-rolled this and disagreed: odds-ticker ranked the
deprecated scroll_pixels_per_second above the documented scroll_speed/delay
pair, and because that key carries a schema default the documented settings
were dead for every user (ChuckBuilds/ledmatrix-plugins#408), while
ledmatrix-leaderboard read the same key only as a fallback. The resolver also
warns when a speed will not advance a whole number of pixels per refresh,
which is the property that actually determines whether a scroll looks smooth.

scripts/build_rgbmatrix_nogil.sh rebuilds the rgbmatrix binding so it
releases the GIL. Upstream declares SwapOnVSync without nogil, unlike
SetPixel/Clear/Fill beside it, so the render thread held the GIL for the
whole vsync wait and starved background threads into long uninterruptible
bursts. The script patches, builds and self-verifies into a scratch tree;
--install backs up the original and rolls back if the service does not come
back healthy.

Measured after: 100 fps locked, no stalls observed, render thread down from
51% to 19% of one core.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
Chuck
2026-09-03 17:45:45 -04:00
co-authored by Claude Opus 5
parent eae063700f
commit 7b4b07e313
10 changed files with 1011 additions and 29 deletions
+188
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@@ -0,0 +1,188 @@
# Scroll Performance
How scrolling is paced on this hardware, what was wrong with it, and how to
configure a plugin so its marquee is smooth.
Measured on a Raspberry Pi 4 driving a 2×128×64 chain (256×64 logical) at
`limit_refresh_rate_hz: 100`. Numbers below come from that panel.
| | before | after |
|---|---|---|
| scroll frame rate | 44–46 fps | **100 fps, locked** |
| frames ≥ 45 ms | 14–17% | none observed |
| dominant frame time | 20 ms | **10 ms** |
| disk cache write (~1 MB) | 14.8 ms | **5.4 ms** |
---
## The one rule that matters
**Motion is smooth when the strip advances a whole number of pixels per panel
refresh.**
On a 100 Hz panel the crisp speeds are 100 px/s, 200 px/s, 300 px/s. A speed
that does not divide evenly has to do one of two bad things:
- **blend** two adjacent columns to render a half-step — on pixel-font text
this alternates crisp and smeared frames and reads as shimmer, or as the
text jumping a pixel ahead of itself;
- **repeat** a frame — the strip stands still, then jumps, which reads as
judder.
Neither is tunable away. Pick a speed that divides evenly.
`src.common.scroll_config.resolve()` warns when a configured speed will not,
and names the nearest speed that will.
## Configuring a plugin
Use the shared resolver rather than reading config keys yourself:
```python
from src.common import scroll_config
settings = scroll_config.configure(
self.scroll_helper,
plugin_config=self.config,
global_config=self.global_config,
refresh_hz=scroll_config.refresh_hz_from_config(self.global_config),
plugin_logger=self.logger,
)
```
It resolves every config shape in one place, applies the speed, and returns
what it did. Precedence, highest first:
1. `display_options.scroll_speed` + `scroll_delay` — **the recommended form**
2. `display.scroll_speed` + `scroll_delay` — deprecated shape
3. `scroll_speed` + `scroll_delay` at the root — legacy flat
4. `scroll_pixels_per_second` — deprecated
5. the global `display` block
6. the built-in default (100 px/s)
`scroll_speed` is pixels per frame and `scroll_delay` is the frame period in
seconds, so the pair means `scroll_speed / scroll_delay` px/s. The recommended
config for a 100 Hz panel:
```json
"display_options": { "scroll_speed": 1.0, "scroll_delay": 0.01 }
```
### Why the deprecated key ranks below the explicit pair
Because some plugins give `scroll_pixels_per_second` a **schema default**, and
schema defaults are merged into plugin config. Ranking it above the pair means
it is always present and always wins, so the documented settings become
unreachable. That is a real, shipped bug — see
[ledmatrix-plugins#408](https://github.com/ChuckBuilds/ledmatrix-plugins/issues/408).
If you are writing a plugin: do not give a deprecated key a schema default.
## What was actually wrong
Four independent faults, each found by measurement.
### 1. The frame loop slept on top of a wait it had already done
`display_controller.py` ran the high-FPS loop as `render → SwapOnVSync (blocks
to the panel's refresh) → time.sleep(0.008) → plugin ticks`. The sleep was
unconditional and added to a wait that had already happened. Render work
measured ~4 ms, so each iteration cost ~12 ms against a 10 ms refresh grid —
every swap missed a refresh and landed on the next one. The loop settled at
exactly 50 fps while asking for 125, with no headroom, so ~14% of frames
slipped a further refresh.
Now the loop sleeps only the remainder of the frame budget, with a 1 ms floor
so plugin threads still get the GIL.
### 2. `SwapOnVSync` held the GIL while blocking
The rgbmatrix binding declares it without `nogil` (unlike `SetPixel`, `Clear`
and `Fill` immediately above it in `cppinc.pxd`), so the render thread held the
GIL for the entire vsync wait — most of every frame. Background threads were
starved into long uninterruptible bursts; a 1.5 MB API response costs ~17 ms to
parse and ~18 ms to re-encode for the cache, and `json.raw_decode` cannot be
preempted mid-document. Those bursts are what the render loop then waited on.
Fixed by rebuilding the binding: `scripts/build_rgbmatrix_nogil.sh`.
### 3. Sub-pixel blending was wrong for this display
Enabling it made things worse, not better — see the rule at the top. It is off
by default and only Vegas mode opts in via `set_sub_pixel_scrolling(True)`.
### 4. Frame-based stepping raced the vsync clock
Frame-based mode gated motion on a wall clock at `1/scroll_delay` steps per
second. Plugins set `scroll_delay` to the frame period, which puts that
comparison exactly on its own threshold: a frame arriving a hair early moved
zero pixels and rendered an identical frame, which dirty-tracking skipped, so
it returned in ~2 ms and the beat repeated. No `scroll_delay` value tunes this
out — a shorter delay just trades stalled frames for periodic double-steps.
`ScrollHelper` now accumulates elapsed time in both modes at the same
configured speed, so position stays proportional to real time.
## Diagnosing a juddery scroller
**`Avg FPS` will lie to you.** It is a 100-frame moving average, and a 2 ms
duplicate frame plus a 21 ms double-wait average to exactly 10 ms. A ticker
that is stalling on half its frames still reports a healthy `100.0`.
Look at the **distribution** instead:
```bash
journalctl -u ledmatrix --since "-10min" --no-pager \
| grep -oE "Frame time: [0-9.]+ms" | awk '{print $3}' | sed 's/ms//' \
| awk '{printf "%.0f\n", $1}' | sort -n | uniq -c
```
Reading it, on a 100 Hz panel:
| you see | it means |
|---|---|
| everything at 10 ms | healthy |
| a mode at ~2 ms | **duplicate frames** — the swap was skipped because the image did not change. The scroller is advancing less than one pixel per frame. |
| a mode at 20/30/50 ms | frames missing refreshes — per-frame work is overrunning, or a background thread is holding the GIL |
| `Avg FPS` above 100 | duplicates present, unless the scroll cycle has completed and is idling |
Then confirm what the plugin actually loaded — config edits do not always reach
the running code:
```bash
journalctl -u ledmatrix --since "-5min" --no-pager | grep -iE "px/s|px/frame"
```
If a plugin logs its scroll config **twice** with different modes, the second
line is what is running.
## Rebuilding the binding
```bash
bash scripts/build_rgbmatrix_nogil.sh # build into a scratch dir
sudo bash scripts/build_rgbmatrix_nogil.sh --install
sudo bash scripts/build_rgbmatrix_nogil.sh --rollback
```
The build never touches the installed module. `--install` backs up the original
to `~/rgbmatrix-core.so.ORIGINAL` first, and rolls back automatically if the
service does not come back healthy. Requires `build-essential`; Cython is
installed into a cached venv under `~/.cache/ledmatrix-cython`.
Re-run it after upgrading `rpi-rgb-led-matrix`, since a library upgrade
replaces the patched binding.
## Faster JSON
`src/cache/disk_cache.py` uses `orjson` when it is importable and falls back to
the stdlib otherwise, so it is optional:
```bash
sudo pip3 install --break-system-packages orjson
```
Encoding is where it pays — about 7× on this hardware. Decoding gains far less
(~1.3× on large payloads) because the cost there is building Python objects,
not scanning text. That is also why moving parsing to a subprocess does not
help: `pickle.loads` of the same payload costs 8.1 ms against `json.loads` at
10.9 ms, so the work just moves rather than disappearing.
+8
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@@ -55,6 +55,14 @@ packaging>=23.0,<27.0
# range as a hard dependency — keep the two in sync.
# pip install 'psutil>=6.0.0,<7.0.0'
#
# orjson — faster JSON for the disk cache
# (src/cache/disk_cache.py). Encoding a ~1MB cache
# record drops from ~12ms to ~1.6ms on a Pi 4, which
# matters because that work holds the GIL and stalls
# the render thread mid-scroll. Falls back to the
# stdlib json when missing — see docs/SCROLL_PERFORMANCE.md.
# pip install 'orjson>=3.9,<4.0'
#
# Flask-Limiter — request rate limiting in web_interface/app.py
# (accidental-abuse protection, not security). The
# web interface starts without rate limiting when
+242
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@@ -0,0 +1,242 @@
#!/usr/bin/env bash
#
# Rebuild the rgbmatrix Python binding so it releases the GIL.
#
# WHY THIS EXISTS
# ---------------
# The upstream binding declares FrameCanvas::SwapOnVSync WITHOUT `nogil`
# (cppinc.pxd), unlike SetPixel/Clear/Fill on the lines just above it.
# SwapOnVSync blocks until the panel's next vertical sync -- up to a full
# refresh period on every frame -- so the render thread was holding the GIL
# for most of every frame. Background threads (API fetches, JSON parsing,
# image decode) were starved into long uninterruptible bursts, which in turn
# made the render loop miss refreshes.
#
# Measured on a Pi 4 driving a 2x128x64 chain at limit_refresh_rate_hz=100:
#
# before ~44 fps average, 14-17% of frames 41-53ms
# after 100 fps locked, no stalls observed
#
# This script also releases the GIL across the per-pixel blit
# (SetPixelsPillow) and walks the Pillow buffer row-major instead of
# column-major so each row is contiguous.
#
# SAFETY
# ------
# Builds into a scratch directory; touches the installed module only in the
# --install step, and backs up the original first. Roll back at any time with:
#
# sudo bash scripts/build_rgbmatrix_nogil.sh --rollback
#
# USAGE
# bash scripts/build_rgbmatrix_nogil.sh # build only
# sudo bash scripts/build_rgbmatrix_nogil.sh --install
# sudo bash scripts/build_rgbmatrix_nogil.sh --rollback
#
set -uo pipefail
SRC_TREE="${RGB_SRC_TREE:-$HOME/LEDMatrix/rpi-rgb-led-matrix-master}"
BUILD_DIR="${RGB_BUILD_DIR:-$HOME/rgbmatrix-nogil-build}"
VENV="${RGB_CYTHON_VENV:-$HOME/.cache/ledmatrix-cython}"
BACKUP="${RGB_BACKUP:-$HOME/rgbmatrix-core.so.ORIGINAL}"
die() { echo "FATAL: $*" >&2; exit 1; }
py_site() {
python3 -c 'import rgbmatrix, os; print(os.path.dirname(rgbmatrix.__file__))' 2>/dev/null
}
abi_so() {
ls "$BUILD_DIR"/bindings/python/rgbmatrix/core.cpython-*.so 2>/dev/null | head -1
}
do_rollback() {
local dst; dst="$(py_site)" || die "rgbmatrix not importable"
[ -n "$dst" ] || die "could not locate the installed rgbmatrix package"
[ -f "$BACKUP" ] || die "no backup at $BACKUP"
systemctl stop ledmatrix 2>/dev/null
cp -a "$BACKUP" "$dst/core.so" || die "restore failed"
find "$dst" -name __pycache__ -type d -exec rm -rf {} + 2>/dev/null
systemctl start ledmatrix 2>/dev/null
echo "rolled back to the original core.so"
exit 0
}
do_install() {
local so dst
so="$(abi_so)"; [ -n "$so" ] || die "no built module found - run the build first"
dst="$(py_site)"; [ -n "$dst" ] || die "could not locate the installed rgbmatrix package"
if [ ! -f "$BACKUP" ]; then
cp -a "$dst/core.so" "$BACKUP" || die "could not back up the original"
echo "backed up original core.so -> $BACKUP"
else
echo "backup already present at $BACKUP (keeping the true original)"
fi
systemctl stop ledmatrix 2>/dev/null
cp "$so" "$dst/core.so" || die "install failed"
find "$dst" -name __pycache__ -type d -exec rm -rf {} + 2>/dev/null
systemctl start ledmatrix 2>/dev/null
echo "waiting 25s for the display to come back..."
sleep 25
local healthy=1
systemctl is-active --quiet ledmatrix || healthy=0
if journalctl -u ledmatrix --since "40 sec ago" --no-pager \
| grep -qiE "Traceback|ImportError|Segmentation fault|undefined symbol"; then
healthy=0
fi
if [ "$healthy" = "1" ]; then
echo "SUCCESS - running on the rebuilt binding"
else
echo "UNHEALTHY - rolling back"
cp -a "$BACKUP" "$dst/core.so"
systemctl restart ledmatrix
journalctl -u ledmatrix --since "90 sec ago" --no-pager | tail -25
exit 1
fi
exit 0
}
case "${1:-}" in
--rollback) do_rollback ;;
--install) do_install ;;
"" ) ;;
*) die "unknown option: $1" ;;
esac
# ---------------------------------------------------------------- build ----
[ -d "$SRC_TREE" ] || die "matrix source tree not found at $SRC_TREE (set RGB_SRC_TREE)"
command -v g++ >/dev/null || die "g++ not installed (apt install build-essential)"
echo "==> staging a scratch copy at $BUILD_DIR"
rm -rf "$BUILD_DIR"
cp -r "$SRC_TREE" "$BUILD_DIR" || die "copy failed"
echo "==> patching the bindings to release the GIL"
python3 - "$BUILD_DIR" <<'PYEOF' || die "patch failed"
import io, sys
base = sys.argv[1] + "/bindings/python/rgbmatrix/"
p = base + "cppinc.pxd"
s = io.open(p, encoding="utf-8").read()
old = " FrameCanvas *SwapOnVSync(FrameCanvas*, uint8_t)\n"
new = " FrameCanvas *SwapOnVSync(FrameCanvas*, uint8_t) nogil\n"
if old in s:
io.open(p, "w", encoding="utf-8", newline="\n").write(s.replace(old, new, 1))
print(" cppinc.pxd: SwapOnVSync declared nogil")
elif new in s:
print(" cppinc.pxd: already nogil")
else:
sys.exit("could not find the SwapOnVSync declaration")
p = base + "core.pyx"
s = io.open(p, encoding="utf-8").read()
old = """ def SwapOnVSync(self, FrameCanvas newFrame, uint8_t framerate_fraction = 1):
return __createFrameCanvas(self.__matrix.SwapOnVSync(newFrame.__canvas, framerate_fraction))
"""
new = """ def SwapOnVSync(self, FrameCanvas newFrame, uint8_t framerate_fraction = 1):
# Blocks until the panel's next vertical sync. Holding the GIL across
# that wait starves every other Python thread for most of each frame.
cdef cppinc.RGBMatrix* matrix = self.__matrix
cdef cppinc.FrameCanvas* frame = newFrame.__canvas
cdef uint8_t fraction = framerate_fraction
cdef cppinc.FrameCanvas* swapped
with nogil:
swapped = matrix.SwapOnVSync(frame, fraction)
return __createFrameCanvas(swapped)
"""
if old in s:
s = s.replace(old, new, 1)
print(" core.pyx: SwapOnVSync releases the GIL")
elif "with nogil:\n swapped = matrix.SwapOnVSync" in s:
print(" core.pyx: SwapOnVSync already patched")
else:
sys.exit("could not find the SwapOnVSync body")
old = """ buffer = get_pillow_buffer(image_capsule)
for col in range(max(0, -xstart), min(width, frame_width - xstart)):
for row in range(max(0, -ystart), min(height, frame_height - ystart)):
pixel = buffer[row][col]
r = (pixel ) & 0xFF
g = (pixel >> 8) & 0xFF
b = (pixel >> 16) & 0xFF
my_canvas.SetPixel(xstart+col, ystart+row, r, g, b)
"""
new = """ buffer = get_pillow_buffer(image_capsule)
# Bounds hoisted so the blit needs no Python state and can run without
# the GIL: it touches only a C buffer and a C++ canvas. Row-major order
# walks each row contiguously; col-outer re-strided the whole buffer.
cdef int col_start = max(0, -xstart)
cdef int col_end = min(width, frame_width - xstart)
cdef int row_start = max(0, -ystart)
cdef int row_end = min(height, frame_height - ystart)
with nogil:
for row in range(row_start, row_end):
for col in range(col_start, col_end):
pixel = buffer[row][col]
r = (pixel ) & 0xFF
g = (pixel >> 8) & 0xFF
b = (pixel >> 16) & 0xFF
my_canvas.SetPixel(xstart+col, ystart+row, r, g, b)
"""
if old in s:
s = s.replace(old, new, 1)
print(" core.pyx: pixel blit releases the GIL, row-major")
elif "with nogil:\n for row in range(row_start, row_end):" in s:
print(" core.pyx: blit already patched")
else:
sys.exit("could not find the SetPixelsPillow loop")
io.open(p, "w", encoding="utf-8", newline="\n").write(s)
PYEOF
echo "==> building librgbmatrix.a (this takes a few minutes)"
nice -n 10 make -C "$BUILD_DIR/lib" -j2 >/dev/null 2>&1 \
|| die "library build failed - rerun 'make -C $BUILD_DIR/lib' to see why"
[ -f "$BUILD_DIR/lib/librgbmatrix.a" ] || die "librgbmatrix.a was not produced"
echo "==> preparing Cython"
[ -d "$VENV" ] || python3 -m venv --system-site-packages "$VENV" || die "venv failed"
"$VENV/bin/pip" install --quiet cython || die "cython install failed"
cat > "$BUILD_DIR/bindings/python/setup.py" <<'EOF'
from setuptools import setup, Extension
from Cython.Build import cythonize
core = Extension(
"rgbmatrix.core",
sources=["rgbmatrix/core.pyx", "rgbmatrix/shims/pillow.c"],
include_dirs=["../../include", "rgbmatrix/shims"],
extra_objects=["../../lib/librgbmatrix.a"],
language="c++",
extra_compile_args=["-O3", "-Wall", "-fno-exceptions", "-std=c++11"],
extra_link_args=["-lrt", "-lm", "-lpthread"],
)
setup(name="rgbmatrix",
ext_modules=cythonize([core], language_level="3str",
compiler_directives={"binding": False}))
EOF
echo "==> compiling the extension"
( cd "$BUILD_DIR/bindings/python" && "$VENV/bin/python" setup.py build_ext --inplace ) \
>/dev/null 2>&1 || die "extension build failed"
SO="$(abi_so)"; [ -n "$SO" ] || die "no .so produced"
# Verify the GIL really is released before anyone installs this.
PAIRS=$(grep -c "PyEval_SaveThread\|Py_UNBLOCK_THREADS" "$BUILD_DIR/bindings/python/rgbmatrix/core.cpp")
[ "$PAIRS" -ge 2 ] || die "generated C++ has only $PAIRS GIL releases, expected >= 2"
echo
echo "BUILT: $SO"
echo " ($PAIRS GIL-release sites in the generated C++)"
echo
echo "Install with: sudo bash $0 --install"
echo "Roll back with: sudo bash $0 --rollback"
+52 -8
View File
@@ -14,6 +14,11 @@ import zlib
from typing import Dict, Any, Optional, Protocol
from datetime import datetime
try: # optional: large speedup on the cache write path, see _dumps below
import orjson
except ImportError: # pragma: no cover - exercised on hosts without the wheel
orjson = None
# How old an abandoned write's temp file must be before the sweep removes it.
# A real write holds its temp file for milliseconds, so an hour is far beyond
# any in-flight write while still clearing the same day's debris. Deliberately
@@ -40,13 +45,52 @@ class CacheStrategyProtocol(Protocol):
class DateTimeEncoder(json.JSONEncoder):
"""JSON encoder that handles datetime objects."""
"""JSON encoder that handles datetime objects.
Retained for the stdlib fallback path and for any caller importing it.
"""
def default(self, obj: Any) -> Any:
if isinstance(obj, datetime):
return obj.isoformat()
return super().default(obj)
def _datetime_default(obj: Any) -> Any:
"""Serialise datetimes exactly as DateTimeEncoder did."""
if isinstance(obj, datetime):
return obj.isoformat()
raise TypeError(f"Object of type {type(obj).__name__} is not JSON serializable")
if orjson is not None:
# Encoding the cache record dominated the background fetch worker: on a
# Pi 4, stdlib json.dumps runs ~12ms per MB and holds the GIL for all of
# it, which stalls the render thread mid-scroll. orjson measures ~7x
# faster on the same payloads (11.9ms -> 1.6ms for 985KB). Decoding gains
# far less (~1.3x on large payloads) because the cost there is building
# the Python objects, not scanning the text, but it is still free to take.
#
# OPT_NON_STR_KEYS: stdlib json coerces int/float dict keys to strings;
# orjson raises without this, and cache records do carry numeric keys.
# OPT_PASSTHROUGH_DATETIME: orjson would otherwise emit its own RFC 3339
# form for datetimes instead of calling default(). Routing them through
# _datetime_default keeps byte-for-byte parity with the records already
# on disk.
_DUMPS_OPTS = orjson.OPT_NON_STR_KEYS | orjson.OPT_PASSTHROUGH_DATETIME
def _dumps(data: Any) -> bytes:
return orjson.dumps(data, default=_datetime_default, option=_DUMPS_OPTS)
def _loads(raw: bytes) -> Any:
return orjson.loads(raw)
else:
def _dumps(data: Any) -> bytes:
return json.dumps(data, cls=DateTimeEncoder).encode("utf-8")
def _loads(raw: bytes) -> Any:
return json.loads(raw)
class DiskCache:
"""Manages persistent disk-based cache."""
@@ -99,8 +143,8 @@ class DiskCache:
try:
with self._lock:
with open(cache_path, 'r', encoding='utf-8') as f:
record = json.load(f)
with open(cache_path, 'rb') as f:
record = _loads(f.read())
# Determine record timestamp (prefer embedded, else file mtime)
record_ts = None
@@ -189,12 +233,12 @@ class DiskCache:
# write path below, and cache files are machine-read only — indenting
# them just multiplied the bytes written to the SD card.
try:
payload = json.dumps(data, cls=DateTimeEncoder)
payload = _dumps(data)
except (TypeError, ValueError) as e:
self.logger.warning("Cache data for key '%s' not serializable: %s", key, e)
return
digest = zlib.adler32(payload.encode('utf-8'))
digest = zlib.adler32(payload)
try:
# Atomic write to avoid partial/corrupt files
@@ -242,7 +286,7 @@ class DiskCache:
# wear source (dozens of fsyncs/min on API-heavy
# installs) for data that can be re-downloaded.
try:
with os.fdopen(fd, 'w', encoding='utf-8') as tmp_file:
with os.fdopen(fd, 'wb') as tmp_file:
tmp_file.write(payload)
os.replace(tmp_path, cache_path)
self._write_digests[key] = digest
@@ -260,7 +304,7 @@ class DiskCache:
else:
# Fallback: direct write (not atomic, but better than failing)
try:
with open(cache_path, 'w', encoding='utf-8') as cache_file:
with open(cache_path, 'wb') as cache_file:
cache_file.write(payload)
self._write_digests[key] = digest
# Set proper permissions: 660 (rw-rw----) for group-readable cache files
@@ -290,7 +334,7 @@ class DiskCache:
# is a different path, so future sets must keep
# retrying the primary location.
fallback_path = os.path.join(fallback_dir, os.path.basename(cache_path))
with open(fallback_path, 'w', encoding='utf-8') as tmp_file:
with open(fallback_path, 'wb') as tmp_file:
tmp_file.write(payload)
# Set proper permissions: 660 (rw-rw----) for group-readable cache files
try:
+12
View File
@@ -23,6 +23,13 @@ from src.common.error_handler import (
)
from src.common.api_helper import APIHelper
from src.common.scroll_helper import ScrollHelper
from src.common import scroll_config
from src.common.scroll_config import (
ScrollSettings,
configure as configure_scroll,
resolve as resolve_scroll_settings,
refresh_hz_from_config,
)
from src.common.logo_helper import LogoHelper
from src.common.text_helper import TextHelper
@@ -60,6 +67,11 @@ __all__ = [
'log_and_raise',
'APIHelper',
'ScrollHelper',
'scroll_config',
'ScrollSettings',
'configure_scroll',
'resolve_scroll_settings',
'refresh_hz_from_config',
'LogoHelper',
'TextHelper',
# adaptive layout & images
+224
View File
@@ -0,0 +1,224 @@
"""One place that turns plugin config into a configured ScrollHelper.
Five ticker plugins each hand-rolled this resolution (odds-ticker, news and
ledmatrix-leaderboard reference the deprecated ``scroll_pixels_per_second``
key 16-18 times apiece), and they disagreed in ways that were invisible until
someone watched the panel:
* odds-ticker read ``scroll_pixels_per_second`` on the *recommended* config
path and let it override ``scroll_speed``/``scroll_delay``. Because that key
carries a schema default, the documented settings were dead for every user
-- see ChuckBuilds/ledmatrix-plugins#408.
* ledmatrix-leaderboard read the same key only as a fallback, so identical
config produced different speeds in the two plugins.
* stock-news derived px/frame from it via its own arithmetic.
What matters on the hardware
----------------------------
Motion is smooth when the strip advances a **whole number of pixels per panel
refresh**. On a 100Hz panel that means 100 px/s, 200 px/s, and so on. Anything
else has to either blend adjacent columns (which on pixel-font text reads as
shimmer) or repeat frames (which reads as judder). :func:`resolve` warns when
the requested speed will not divide evenly, because that is a real display
artefact and not a rounding detail.
Speed is always expressed to the helper as pixels per second and applied in
time-based mode. Frame-based stepping gates motion on a wall clock at
``1/scroll_delay`` steps per second; plugins set ``scroll_delay`` to the frame
period, which puts that comparison exactly on its own threshold and makes the
step count flip on sub-millisecond jitter. Accumulating elapsed time keeps
position proportional to real time instead.
"""
from __future__ import annotations
import logging
from dataclasses import dataclass
from typing import Any, Dict, Optional
logger = logging.getLogger(__name__)
#: Speed used when a plugin supplies nothing usable. One pixel per refresh on a
#: 100Hz panel, which is the slowest crisp scroll that hardware can show.
DEFAULT_PIXELS_PER_SECOND = 100.0
#: Bounds accepted from config. Below the floor a marquee appears frozen;
#: above the ceiling it outruns any panel's refresh and tears.
MIN_PIXELS_PER_SECOND = 1.0
MAX_PIXELS_PER_SECOND = 500.0
#: Assumed refresh when the caller does not say. Matches the usual
#: ``display.hardware.limit_refresh_rate_hz``.
DEFAULT_REFRESH_HZ = 100.0
#: How far px/s may sit from a whole number of pixels per refresh before it is
#: worth warning about. 0.05px per frame is invisible; a third of a pixel is not.
_WHOLE_PIXEL_TOLERANCE = 0.05
@dataclass(frozen=True)
class ScrollSettings:
"""The resolved outcome, and which config key produced it."""
pixels_per_second: float
source: str
target_fps: Optional[float] = None
pixels_per_frame: Optional[float] = None
warning: Optional[str] = None
def describe(self) -> str:
text = f"{self.pixels_per_second:.1f} px/s (from {self.source})"
if self.pixels_per_frame is not None:
text += f" = {self.pixels_per_frame:.2f} px/frame"
if self.target_fps:
text += f" at {self.target_fps:.0f} fps"
return text
def _coerce(value: Any) -> Optional[float]:
"""A positive float, or None. Config reaches us with nulls and strings."""
if value is None or isinstance(value, bool):
return None
try:
number = float(value)
except (TypeError, ValueError):
return None
return number if number > 0 else None
def _from_speed_and_delay(block: Any) -> Optional[float]:
"""px/s from a ``scroll_speed`` (px/frame) + ``scroll_delay`` (s) pair."""
if not isinstance(block, dict):
return None
speed = _coerce(block.get("scroll_speed"))
delay = _coerce(block.get("scroll_delay"))
if speed is None or delay is None:
return None
return speed / delay
def resolve(
plugin_config: Optional[Dict[str, Any]] = None,
global_config: Optional[Dict[str, Any]] = None,
default_pixels_per_second: float = DEFAULT_PIXELS_PER_SECOND,
refresh_hz: Optional[float] = None,
) -> ScrollSettings:
"""Resolve one scroll speed from the several shapes plugins accept.
Precedence, highest first. The deprecated flat key sits *below* the
explicit pairs deliberately: it carries schema defaults in some plugins, so
ranking it above them silently disables the documented settings.
1. ``display_options.scroll_speed`` + ``scroll_delay`` (current)
2. ``display.scroll_speed`` + ``scroll_delay`` (deprecated shape)
3. ``scroll_speed`` + ``scroll_delay`` at the root (legacy flat)
4. ``scroll_pixels_per_second``, nested or flat (deprecated)
5. the global ``display`` block
6. ``default_pixels_per_second``
:param refresh_hz: panel refresh, used only to check whether the resolved
speed lands on whole pixels per frame and to fill in ``target_fps``.
"""
plugin_config = plugin_config or {}
global_config = global_config or {}
refresh = _coerce(refresh_hz) or DEFAULT_REFRESH_HZ
display_options = plugin_config.get("display_options")
display_block = plugin_config.get("display")
candidates = [
(_from_speed_and_delay(display_options), "display_options.scroll_speed/delay"),
(_from_speed_and_delay(display_block), "display.scroll_speed/delay"),
(_from_speed_and_delay(plugin_config), "scroll_speed/delay (root)"),
]
for block, label in (
(display_options, "display_options.scroll_pixels_per_second"),
(display_block, "display.scroll_pixels_per_second"),
(plugin_config, "scroll_pixels_per_second"),
):
if isinstance(block, dict):
candidates.append((_coerce(block.get("scroll_pixels_per_second")), label))
global_display = global_config.get("display")
candidates.append((_from_speed_and_delay(global_display), "global display.scroll_speed/delay"))
pixels_per_second = None
source = "default"
for value, label in candidates:
if value is not None:
pixels_per_second, source = value, label
break
if pixels_per_second is None:
pixels_per_second = default_pixels_per_second
clamped = max(MIN_PIXELS_PER_SECOND, min(MAX_PIXELS_PER_SECOND, pixels_per_second))
warning = None
if clamped != pixels_per_second:
warning = (
f"scroll speed {pixels_per_second:.1f} px/s out of range, "
f"clamped to {clamped:.1f}"
)
pixels_per_second = clamped
pixels_per_frame = pixels_per_second / refresh if refresh > 0 else None
if warning is None and pixels_per_frame is not None:
offset = abs(pixels_per_frame - round(pixels_per_frame))
if pixels_per_frame < 1.0 - _WHOLE_PIXEL_TOLERANCE or offset > _WHOLE_PIXEL_TOLERANCE:
suggestion = max(1.0, round(pixels_per_frame)) * refresh
warning = (
f"{pixels_per_second:.1f} px/s is {pixels_per_frame:.2f} px per "
f"refresh at {refresh:.0f}Hz, so some frames repeat and the "
f"scroll will judder; {suggestion:.0f} px/s divides evenly"
)
return ScrollSettings(
pixels_per_second=pixels_per_second,
source=source,
target_fps=refresh,
pixels_per_frame=pixels_per_frame,
warning=warning,
)
def configure(
scroll_helper: Any,
plugin_config: Optional[Dict[str, Any]] = None,
global_config: Optional[Dict[str, Any]] = None,
default_pixels_per_second: float = DEFAULT_PIXELS_PER_SECOND,
refresh_hz: Optional[float] = None,
plugin_logger: Optional[logging.Logger] = None,
) -> ScrollSettings:
"""Resolve the config and apply it to ``scroll_helper``.
Applied in time-based mode: see the module docstring for why frame-based
stepping is not used. ``hasattr`` guards keep this usable against older
ScrollHelper builds that a plugin may be running on.
:returns: the settings applied, so the caller can log or assert on them.
"""
log = plugin_logger or logger
settings = resolve(
plugin_config,
global_config,
default_pixels_per_second=default_pixels_per_second,
refresh_hz=refresh_hz,
)
if hasattr(scroll_helper, "set_frame_based_scrolling"):
scroll_helper.set_frame_based_scrolling(False)
scroll_helper.set_scroll_speed(settings.pixels_per_second)
if settings.target_fps and hasattr(scroll_helper, "set_target_fps"):
scroll_helper.set_target_fps(settings.target_fps)
log.info("Scroll configured: %s", settings.describe())
if settings.warning:
log.warning("Scroll speed: %s", settings.warning)
return settings
def refresh_hz_from_config(global_config: Optional[Dict[str, Any]]) -> float:
"""The panel's refresh cap from the global config, or the default."""
if not isinstance(global_config, dict):
return DEFAULT_REFRESH_HZ
hardware = (global_config.get("display") or {}).get("hardware") or {}
return _coerce(hardware.get("limit_refresh_rate_hz")) or DEFAULT_REFRESH_HZ
+37 -14
View File
@@ -75,8 +75,19 @@ class ScrollHelper:
# Pre-allocated buffer for output frame (reused to avoid allocations)
self._frame_buffer: Optional[np.ndarray] = None
# Sub-pixel scrolling settings (disabled - using high FPS integer scrolling instead)
self.sub_pixel_scrolling = False # Disabled - use high frame rate for smoothness
# Sub-pixel scrolling: OFF by default, and that is deliberate.
# Blending renders a half-step by mixing two adjacent columns 50/50.
# On a high-resolution screen that reads as smooth motion; on a coarse
# LED matrix showing pixel-font text it does not. A one-pixel stroke
# becomes two half-brightness pixels, so frames alternate between crisp
# and smeared and the text appears to shimmer and jump a pixel ahead --
# tested on a 2x128x64 panel and clearly worse than integer stepping.
#
# The rule this display obeys: motion is smooth when it advances a
# whole number of pixels per refresh. Anything slower must either
# blend (blur) or repeat frames (judder); blending is the worse of the
# two here. Vegas mode still opts in via set_sub_pixel_scrolling().
self.sub_pixel_scrolling = False
self._last_integer_position = 0 # Cache for integer position to avoid repeated calculations
# Frame-based scrolling settings
@@ -244,19 +255,31 @@ class ScrollHelper:
if self.last_step_time == 0.0:
self.last_step_time = current_time
# Check if scroll_delay has passed
time_since_last_step = current_time - self.last_step_time
if time_since_last_step >= self.scroll_delay:
# Move pixels (can move multiple steps if lag occurred, but cap to prevent huge jumps)
steps = int(time_since_last_step / self.scroll_delay)
# Cap at reasonable number to prevent huge jumps from lag
max_steps = max(1, int(0.04 / self.scroll_delay)) # Limit to 0.04s (2 steps at 50 FPS) for smoother scrolling
steps = min(steps, max_steps)
pixels_to_move = self.scroll_speed * steps
# Update last_step_time, preserving fractional delay for smooth timing
self.last_step_time = current_time - (time_since_last_step % self.scroll_delay)
# Frame-based mode advances by elapsed time, exactly like the
# time-based branch below, at the same configured speed
# (scroll_speed px per scroll_delay seconds).
#
# It used to step discretely: 0, 1 or 2 whole pixels depending on
# whether a wall clock had passed scroll_delay. Plugins set
# scroll_delay to the target frame period, so that comparison sits
# exactly on its own threshold and the decision flips on sub-
# millisecond jitter -- a frame a hair early moved nothing and
# rendered an identical frame, a frame a hair late moved two
# pixels. Rounding the step count fixed the stalls but still
# discarded the remainder, so the error never corrected.
#
# Accumulating elapsed time keeps position exactly proportional to
# real time: jitter shifts a pixel boundary by a fraction of a
# frame instead of flipping a whole step, and nothing is lost or
# gained. This is what the one visibly smooth scroller on the
# hardware (the stock ticker) was already doing by virtue of never
# enabling frame-based mode.
if self.scroll_delay > 0:
pixels_per_second = self.scroll_speed / self.scroll_delay
else:
pixels_to_move = 0.0
pixels_per_second = self.scroll_speed * 100.0
pixels_to_move = pixels_per_second * delta_time
self.last_step_time = current_time
else:
# Time-based: move based on time delta (correct speed over time)
# scroll_speed is pixels per second
+17 -1
View File
@@ -2405,6 +2405,7 @@ class DisplayController:
)
while True:
_frame_start = time.perf_counter()
try:
with self._display_lock_or_skip(plugin_id) as can_display:
if can_display:
@@ -2425,11 +2426,26 @@ class DisplayController:
# Multi-display sync: send follower frame after each render
self._send_follower_frame(manager_to_display)
time.sleep(display_interval)
self._tick_plugin_updates()
self._poll_on_demand_requests()
self._check_on_demand_expiration()
# Pace to the frame deadline rather than sleeping a flat
# interval on top of the work. display() has already
# blocked on the panel's vsync by this point, so an
# unconditional sleep is added to a wait that already
# happened. Measured on a 2x128x64 chain at
# limit_refresh_rate_hz=100: ~4ms of render plus a flat
# 8ms put each iteration at ~12ms against a 10ms refresh
# grid, so every swap missed a refresh and the loop
# settled at 50fps where display_interval asks for 125 --
# and with zero headroom, ~14% of frames slipped a
# further refresh, which is what reads as scroll stutter.
_remaining = display_interval - (time.perf_counter() - _frame_start)
# Yield even when the frame overran its budget, so plugin
# update threads and the web UI are not starved of the GIL.
time.sleep(_remaining if _remaining > 0 else 0.001)
if self.current_display_mode != active_mode:
logger.debug("Mode changed during high-FPS loop, breaking early")
break
+18 -6
View File
@@ -768,16 +768,18 @@ class DisplayManager:
return # Skip hardware write — content is being captured off-screen
digest = None
frame_checksum = None
if self._dirty_tracking_enabled:
try:
brightness = getattr(self.matrix, 'brightness', None)
except AttributeError:
brightness = None
digest = (zlib.adler32(self.image.tobytes()), brightness)
frame_checksum = zlib.adler32(self.image.tobytes())
digest = (frame_checksum, brightness)
if digest == self._last_pushed_digest:
# Nothing changed since the last push — the panel is
# already showing exactly this frame.
self._write_snapshot_if_due()
self._write_snapshot_if_due(frame_checksum)
return
# Copy the current image to the offscreen canvas. In double-sided
@@ -796,7 +798,7 @@ class DisplayManager:
self._last_pushed_digest = digest
# Write a snapshot for the web preview (throttled)
self._write_snapshot_if_due()
self._write_snapshot_if_due(frame_checksum)
except Exception as e:
logger.error(f"Error updating display: {e}")
@@ -1410,11 +1412,20 @@ class DisplayManager:
self._viewer_fresh = False
return self._viewer_fresh
def _write_snapshot_if_due(self) -> None:
def _write_snapshot_if_due(self, frame_checksum: Optional[int] = None) -> None:
"""Mirror the current frame to the preview snapshot when the policy
says it's worth it — see src/common/snapshot_policy.py. Unchanged
frames are never re-encoded; without viewers the cadence drops to
the idle keepalive."""
the idle keepalive.
Args:
frame_checksum: adler32 of the current frame, when the caller has
already computed one. Dirty tracking checksums every frame a
few lines above the call site, and re-deriving it here meant a
second tobytes() plus a second pass over the whole framebuffer
on every single frame — ~0.17ms per frame of the two combined
at 256x64, paid 100 times a second to reach the same number.
"""
try:
now = time.time()
viewer_fresh = self._viewer_is_fresh(now)
@@ -1424,7 +1435,8 @@ class DisplayManager:
self._last_snapshot_ts = 0.0
self._viewer_was_fresh = viewer_fresh
digest = zlib.adler32(self.image.tobytes())
digest = (frame_checksum if frame_checksum is not None
else zlib.adler32(self.image.tobytes()))
action = snapshot_policy.decide(
now, self._last_snapshot_ts, self._last_snapshot_touch_ts,
viewer_fresh, digest != self._last_snapshot_digest)
+213
View File
@@ -0,0 +1,213 @@
"""Tests for the shared scroll configuration resolver."""
import logging
import sys
from pathlib import Path
import pytest
sys.path.insert(0, str(Path(__file__).resolve().parent.parent))
from src.common.scroll_config import ( # noqa: E402
DEFAULT_PIXELS_PER_SECOND,
MAX_PIXELS_PER_SECOND,
MIN_PIXELS_PER_SECOND,
ScrollSettings,
configure,
refresh_hz_from_config,
resolve,
)
class FakeHelper:
"""Records what configure() applied."""
def __init__(self, with_optional=True):
self.speed = None
self.frame_based = None
self.target_fps = None
if not with_optional:
del FakeHelper.set_frame_based_scrolling
del FakeHelper.set_target_fps
def set_scroll_speed(self, speed):
self.speed = speed
def set_frame_based_scrolling(self, enabled):
self.frame_based = enabled
def set_target_fps(self, fps):
self.target_fps = fps
class MinimalHelper:
"""An older helper exposing only set_scroll_speed."""
def __init__(self):
self.speed = None
def set_scroll_speed(self, speed):
self.speed = speed
class TestPrecedence:
def test_display_options_pair_wins(self):
s = resolve({"display_options": {"scroll_speed": 1.0, "scroll_delay": 0.01}})
assert s.pixels_per_second == 100.0
assert s.source == "display_options.scroll_speed/delay"
def test_display_block_used_when_options_absent(self):
s = resolve({"display": {"scroll_speed": 2.0, "scroll_delay": 0.01}})
assert s.pixels_per_second == 200.0
assert s.source == "display.scroll_speed/delay"
def test_root_pair_used_when_both_blocks_absent(self):
s = resolve({"scroll_speed": 1.0, "scroll_delay": 0.02})
assert s.pixels_per_second == 50.0
def test_pixels_per_second_used_when_no_pair_given(self):
s = resolve({"display_options": {"scroll_pixels_per_second": 120.0}})
assert s.pixels_per_second == 120.0
assert s.source == "display_options.scroll_pixels_per_second"
def test_global_display_is_the_last_resort_before_default(self):
s = resolve({}, {"display": {"scroll_speed": 1.0, "scroll_delay": 0.005}})
assert s.pixels_per_second == 200.0
def test_default_when_nothing_configured(self):
s = resolve({}, {})
assert s.pixels_per_second == DEFAULT_PIXELS_PER_SECOND
assert s.source == "default"
class TestDeprecatedKeyCannotOverrideExplicitPair:
"""Regression for ChuckBuilds/ledmatrix-plugins#408.
odds-ticker ranked scroll_pixels_per_second above the documented
scroll_speed/scroll_delay pair. Because that key carries a schema default,
the documented settings became unreachable for every user and the ticker
silently ran at the default speed. The pair must win.
"""
def test_pair_beats_pixels_per_second_in_the_same_block(self):
s = resolve(
{
"display_options": {
"scroll_speed": 1.0,
"scroll_delay": 0.01,
"scroll_pixels_per_second": 50.0, # schema default
}
}
)
assert s.pixels_per_second == 100.0
assert "scroll_speed/delay" in s.source
def test_pair_beats_pixels_per_second_in_an_outer_block(self):
s = resolve(
{
"display_options": {"scroll_speed": 1.0, "scroll_delay": 0.01},
"scroll_pixels_per_second": 50.0,
}
)
assert s.pixels_per_second == 100.0
class TestMalformedValues:
@pytest.mark.parametrize("bad", [None, "fast", "", {}, [], float("nan")])
def test_unusable_speed_falls_through(self, bad):
s = resolve({"display_options": {"scroll_speed": bad, "scroll_delay": 0.01}})
assert s.pixels_per_second == DEFAULT_PIXELS_PER_SECOND
@pytest.mark.parametrize("bad", [0, -5, 0.0])
def test_non_positive_values_fall_through(self, bad):
s = resolve({"display_options": {"scroll_pixels_per_second": bad}})
assert s.pixels_per_second == DEFAULT_PIXELS_PER_SECOND
def test_booleans_are_not_treated_as_numbers(self):
s = resolve({"display_options": {"scroll_pixels_per_second": True}})
assert s.pixels_per_second == DEFAULT_PIXELS_PER_SECOND
def test_zero_delay_does_not_divide_by_zero(self):
s = resolve({"display_options": {"scroll_speed": 1.0, "scroll_delay": 0}})
assert s.pixels_per_second == DEFAULT_PIXELS_PER_SECOND
def test_non_dict_blocks_are_ignored(self):
s = resolve({"display_options": "nonsense", "display": 5})
assert s.pixels_per_second == DEFAULT_PIXELS_PER_SECOND
class TestClamping:
def test_absurdly_fast_is_clamped(self):
s = resolve({"display_options": {"scroll_pixels_per_second": 100000.0}})
assert s.pixels_per_second == MAX_PIXELS_PER_SECOND
assert s.warning and "clamped" in s.warning
def test_absurdly_slow_is_clamped(self):
s = resolve({"display_options": {"scroll_pixels_per_second": 0.01}})
assert s.pixels_per_second == MIN_PIXELS_PER_SECOND
class TestWholePixelWarning:
"""The display rule: whole pixels per refresh, or it judders."""
def test_no_warning_when_speed_divides_evenly(self):
s = resolve({"display_options": {"scroll_pixels_per_second": 100.0}}, refresh_hz=100)
assert s.warning is None
assert s.pixels_per_frame == pytest.approx(1.0)
def test_no_warning_at_an_integer_multiple(self):
s = resolve({"display_options": {"scroll_pixels_per_second": 200.0}}, refresh_hz=100)
assert s.warning is None
def test_warns_on_a_half_pixel_per_frame(self):
s = resolve({"display_options": {"scroll_pixels_per_second": 50.0}}, refresh_hz=100)
assert s.warning is not None
assert "judder" in s.warning
assert "100 px/s" in s.warning
def test_warns_on_a_fractional_multiple(self):
s = resolve({"display_options": {"scroll_pixels_per_second": 130.0}}, refresh_hz=100)
assert s.warning is not None
def test_respects_a_non_default_refresh_rate(self):
s = resolve({"display_options": {"scroll_pixels_per_second": 150.0}}, refresh_hz=150)
assert s.warning is None
assert s.pixels_per_frame == pytest.approx(1.0)
class TestConfigure:
def test_applies_time_based_mode_and_speed(self):
helper = FakeHelper()
s = configure(helper, {"display_options": {"scroll_speed": 1.0, "scroll_delay": 0.01}})
assert helper.speed == 100.0
assert helper.frame_based is False, "must not use the wall-clock step gate"
assert helper.target_fps == 100.0
assert s.pixels_per_second == 100.0
def test_works_against_a_helper_without_optional_methods(self):
helper = MinimalHelper()
configure(helper, {"display_options": {"scroll_pixels_per_second": 100.0}})
assert helper.speed == 100.0
def test_logs_the_warning_when_speed_will_judder(self, caplog):
helper = FakeHelper()
with caplog.at_level(logging.WARNING):
configure(helper, {"display_options": {"scroll_pixels_per_second": 50.0}})
assert any("judder" in r.getMessage() for r in caplog.records)
def test_returns_settings_describing_the_source(self):
s = configure(FakeHelper(), {"display_options": {"scroll_speed": 2.0, "scroll_delay": 0.01}})
assert isinstance(s, ScrollSettings)
assert "200.0 px/s" in s.describe()
class TestRefreshFromConfig:
def test_reads_the_hardware_limit(self):
assert refresh_hz_from_config(
{"display": {"hardware": {"limit_refresh_rate_hz": 150}}}
) == 150.0
@pytest.mark.parametrize("cfg", [None, {}, {"display": {}}, {"display": {"hardware": {}}},
"nonsense", {"display": {"hardware": {"limit_refresh_rate_hz": None}}}])
def test_falls_back_to_the_default(self, cfg):
assert refresh_hz_from_config(cfg) == 100.0