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refactor: remove the skin system and the unused src/base_classes package (#615)
* refactor: remove the skin system Skins never rendered with the current scoreboard plugins: the only hook was SportsCore._render_game in src/base_classes, which no plugin builds on, so the UI and store already treated them as unsupported. The owner decided on 2026-09-23 to remove them outright. Removed src/skin_system/ (runtime, base class, fixtures), skins/, scripts/validate_skin.py and their tests; the store's "type": "skin" installer, uninstaller and hide/refuse filters (the official registry lists no skins); SchemaManager.inject_skin_selector; and GET /api/v3/skins. Stored skin/skin_options config values are handled in the next commit. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(config): drop retired skin/skin_options keys instead of validating them A config.json written while the skin system existed can carry skin and skin_options in any plugin section, and most plugin schemas set additionalProperties: false. They are no longer core plugin properties; RETIRED_PLUGIN_KEYS in schema_manager lists them and drop_retired_plugin_keys removes them (unless the plugin's own schema declares the name) in prepare_plugin_config, which loading, hot reload, GET /plugins/config and both web saves already share, and in validate_config_against_schema for callers that validate a raw section. POST /plugins/config and /config/main also drop them from the stored section they merge into, so they leave config.json on the next save. Tests cover the load path (real PluginManager.load_plugin: no schema warning, not degraded), raw and prepared validation, validate_all_plugin_configs, and the JSON, form and /config/main saves. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor: remove the unused src/base_classes package No scoreboard plugin builds on src.base_classes: the nine monorepo scoreboards ship their own sports.py and share code through src/common (docs/SPORTS_UNIFICATION.md), and none of the third-party registry plugins imports it. The one import anywhere, baseball-scoreboard's rankings_manager.py, is a lazy import of ESPNDataSource in a class nothing instantiates. Removed the package and the eight test files that only tested it (test_api_extractors, test_data_sources, test_sports_base_characterization, test_sports_capabilities, test_sports_core_promotions, test_sports_logo_cache_bounded, test_sports_modes_promotions, test_sports_odds_fanout). test_common_is_hardware_free no longer lists src.base_classes as a forbidden import, and comments in sports_helpers.py and base_odds_manager.py stop pointing at it. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * docs: drop the skin system and src/base_classes from the docs Deletes docs/SKIN_SYSTEM.md and docs/CREATING_SKINS.md and every link to them (docs/README.md, README.md, PLUGIN_DEVELOPMENT_GUIDE.md, the /skins section of REST_API_REFERENCE.md), the skin section of CLAUDE.md and the term in PRODUCT.md. SPORTS_UNIFICATION.md now says src/base_classes was removed and shared code lives in src/common, in the Layering section and the view-model-contract rule. Other docs stop pointing at the removed package. CHANGELOG records both removals under Unreleased. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(store): hide and refuse registry entries that aren't plugins The skin filters went with the skin system, but a custom registry can still list "type": "skin" entries, and installing one as a plugin would unpack it into the plugins directory. PluginStoreManager.is_plugin_entry() (a missing type means plugin) now hides non-plugin entries from the store and custom-registry listings, and install refuses them, in the route with a clear 400 and in _install_plugin_impl for any other caller. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -99,8 +99,7 @@ def normalize_legacy_booleans(config: Any, schema: Any,
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#: config section, so they are allowed in every plugin's config whether or not
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#: the plugin's schema declares them. The one list for validation, for the web
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#: save filter and for the load-time checks -- a private copy is how JSON saves
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#: came to drop ``skin`` and the ``vegas_*`` keys while the validator accepted
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#: them.
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#: came to drop the ``vegas_*`` keys while the validator accepted them.
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#:
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#: Values are the schema used when the plugin does not declare the property.
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CORE_PLUGIN_PROPERTIES: Dict[str, Dict[str, Any]] = {
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@@ -123,19 +122,6 @@ CORE_PLUGIN_PROPERTIES: Dict[str, Dict[str, Any]] = {
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"default": False,
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"description": "Enable live priority takeover when plugin has live content"
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},
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# Skin selection (docs/SKIN_SYSTEM.md). Deliberately NOT an enum here:
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# validation must keep passing when a configured skin gets uninstalled
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# (rendering falls back to built-in). The install-dependent enum is
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# injected only at serve time (inject_skin_selector) for the web UI
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# dropdown.
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"skin": {
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"type": ["string", "object", "null"],
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"description": "Visual skin id, or a per-mode mapping like {\"live\": \"my-skin\"}"
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},
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"skin_options": {
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"type": "object",
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"description": "Options passed through to the selected skin"
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},
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# Vegas tuning read by vegas_mode/plugin_adapter.py and base_plugin.py.
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# Left untyped: the adapter validates them itself and ignores a bad
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# value with a log line, so a stored one must never block a save.
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@@ -158,6 +144,32 @@ CORE_VEGAS_TUNING_KEYS = frozenset({
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})
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#: Per-plugin keys the core used to own and no longer reads. ``skin`` and
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#: ``skin_options`` belonged to the skin system, which was removed; a
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#: config.json written before then can still carry them in any plugin section,
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#: and most plugin schemas set ``additionalProperties: false``. They are
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#: dropped wherever a section is prepared (prepare_plugin_config) or validated,
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#: and the web saves drop them from the stored section, so an old config loads
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#: and saves without a validation error and loses them on its next save.
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RETIRED_PLUGIN_KEYS = frozenset({'skin', 'skin_options'})
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def drop_retired_plugin_keys(config: Any, schema: Any) -> Any:
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"""``config`` without the RETIRED_PLUGIN_KEYS its plugin's schema leaves undeclared.
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A plugin whose schema declares one of these names owns it and keeps it;
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without a schema nothing is dropped. Never mutates ``config``, and returns
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it unchanged when there is nothing to drop.
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"""
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if not isinstance(config, dict) or not isinstance(schema, dict) \
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or RETIRED_PLUGIN_KEYS.isdisjoint(config):
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return config
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declared = schema.get('properties')
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declared = declared if isinstance(declared, dict) else {}
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return {key: value for key, value in config.items()
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if key not in RETIRED_PLUGIN_KEYS or key in declared}
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def with_core_plugin_properties(schema: Dict[str, Any]) -> Dict[str, Any]:
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"""A deep copy of a plugin schema with CORE_PLUGIN_PROPERTIES allowed.
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@@ -299,14 +311,15 @@ def prepare_plugin_config(config: Any, schema: Optional[Dict[str, Any]],
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changed_paths: Optional[List[str]] = None) -> Dict[str, Any]:
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"""The config a plugin runs with, from its stored (or submitted) section.
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Legacy booleans are read as ``{"enabled": ...}`` objects
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(normalize_legacy_booleans), then schema defaults fill in whatever is
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missing. Loading a plugin, both config saves, GET /plugins/config, hot
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reload and the dev tools all go through this, so a plugin sees the same
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shape however its config reached it.
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Retired core keys are dropped (drop_retired_plugin_keys), legacy booleans
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are read as ``{"enabled": ...}`` objects (normalize_legacy_booleans), then
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schema defaults fill in whatever is missing. Loading a plugin, both config
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saves, GET /plugins/config, hot reload and the dev tools all go through
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this, so a plugin sees the same shape however its config reached it.
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"""
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config = config if isinstance(config, dict) else {}
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if schema:
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config = drop_retired_plugin_keys(config, schema)
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config = normalize_legacy_booleans(config, schema, changed_paths)
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return merge_config_defaults(config, defaults)
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@@ -620,7 +633,8 @@ class SchemaManager:
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# Core plugin properties (CORE_PLUGIN_PROPERTIES) are handled by
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# the base plugin system and should not cause validation failures:
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# they are allowed even when the plugin's schema doesn't declare
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# them, and never required.
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# them, and never required. Retired ones are ignored.
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config = drop_retired_plugin_keys(config, schema)
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enhanced_schema = with_core_plugin_properties(schema)
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if plugin_id:
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declared = schema.get("properties", {}) if isinstance(schema, dict) else {}
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@@ -658,53 +672,6 @@ class SchemaManager:
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self.logger.error(error_msg)
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return False, [error_msg]
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def inject_skin_selector(self, schema: Dict[str, Any], plugin_id: str,
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current_value: Any = None) -> Dict[str, Any]:
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"""Return a copy of a plugin's schema with a "skin" dropdown added
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when installed skins target this plugin (docs/SKIN_SYSTEM.md).
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Serve-time only — validation never sees this enum, so a config
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referencing an uninstalled skin stays valid (rendering falls back
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to the built-in layout). The currently-configured value is always
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included in the enum for the same reason: the dropdown must be able
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to display a selection whose skin was removed.
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"""
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# A per-mode mapping ({"live": ..., "recent": ...}) can't be edited
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# through a string dropdown — injecting one would let the form save
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# a string over the mapping. Leave the schema alone; per-mode users
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# edit via the raw JSON config editor.
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if isinstance(current_value, dict):
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return schema
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try:
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from src.skin_system import skin_runtime
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matching = skin_runtime.skins_for_plugin(plugin_id)
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except Exception as e:
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self.logger.debug(f"Skin discovery failed for {plugin_id}: {e}")
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return schema
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choices = sorted(matching.keys())
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if isinstance(current_value, str) and current_value and \
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current_value != "built-in" and current_value not in choices:
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choices.append(current_value)
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if not choices:
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return schema
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enhanced = copy.deepcopy(schema)
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enhanced.setdefault("properties", {})
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if "skin" not in enhanced["properties"]:
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names = {sid: (matching.get(sid, {}).get("name") or sid) for sid in choices}
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enhanced["properties"]["skin"] = {
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"type": "string",
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"title": "Visual Skin",
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"description": "Replace this scoreboard's look with an installed skin "
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"(data, scheduling, and vegas mode are unaffected)",
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"enum": ["built-in", *choices],
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"enumNames": ["Built-in", *(names[sid] for sid in choices)],
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"default": "built-in"
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}
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return enhanced
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def _format_validation_error(self, error: ValidationError, plugin_id: Optional[str] = None) -> str:
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"""
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Format a validation error into a readable message.
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