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refactor: remove the skin system and the unused src/base_classes package (#615)
* refactor: remove the skin system Skins never rendered with the current scoreboard plugins: the only hook was SportsCore._render_game in src/base_classes, which no plugin builds on, so the UI and store already treated them as unsupported. The owner decided on 2026-09-23 to remove them outright. Removed src/skin_system/ (runtime, base class, fixtures), skins/, scripts/validate_skin.py and their tests; the store's "type": "skin" installer, uninstaller and hide/refuse filters (the official registry lists no skins); SchemaManager.inject_skin_selector; and GET /api/v3/skins. Stored skin/skin_options config values are handled in the next commit. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(config): drop retired skin/skin_options keys instead of validating them A config.json written while the skin system existed can carry skin and skin_options in any plugin section, and most plugin schemas set additionalProperties: false. They are no longer core plugin properties; RETIRED_PLUGIN_KEYS in schema_manager lists them and drop_retired_plugin_keys removes them (unless the plugin's own schema declares the name) in prepare_plugin_config, which loading, hot reload, GET /plugins/config and both web saves already share, and in validate_config_against_schema for callers that validate a raw section. POST /plugins/config and /config/main also drop them from the stored section they merge into, so they leave config.json on the next save. Tests cover the load path (real PluginManager.load_plugin: no schema warning, not degraded), raw and prepared validation, validate_all_plugin_configs, and the JSON, form and /config/main saves. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor: remove the unused src/base_classes package No scoreboard plugin builds on src.base_classes: the nine monorepo scoreboards ship their own sports.py and share code through src/common (docs/SPORTS_UNIFICATION.md), and none of the third-party registry plugins imports it. The one import anywhere, baseball-scoreboard's rankings_manager.py, is a lazy import of ESPNDataSource in a class nothing instantiates. Removed the package and the eight test files that only tested it (test_api_extractors, test_data_sources, test_sports_base_characterization, test_sports_capabilities, test_sports_core_promotions, test_sports_logo_cache_bounded, test_sports_modes_promotions, test_sports_odds_fanout). test_common_is_hardware_free no longer lists src.base_classes as a forbidden import, and comments in sports_helpers.py and base_odds_manager.py stop pointing at it. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * docs: drop the skin system and src/base_classes from the docs Deletes docs/SKIN_SYSTEM.md and docs/CREATING_SKINS.md and every link to them (docs/README.md, README.md, PLUGIN_DEVELOPMENT_GUIDE.md, the /skins section of REST_API_REFERENCE.md), the skin section of CLAUDE.md and the term in PRODUCT.md. SPORTS_UNIFICATION.md now says src/base_classes was removed and shared code lives in src/common, in the Layering section and the view-model-contract rule. Other docs stop pointing at the removed package. CHANGELOG records both removals under Unreleased. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(store): hide and refuse registry entries that aren't plugins The skin filters went with the skin system, but a custom registry can still list "type": "skin" entries, and installing one as a plugin would unpack it into the plugins directory. PluginStoreManager.is_plugin_entry() (a missing type means plugin) now hides non-plugin entries from the store and custom-registry listings, and install refuses them, in the route with a clear 400 and in _install_plugin_impl for any other caller. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -25,16 +25,7 @@ is `CORE_PLUGIN_PROPERTIES` in `src/plugin_system/schema_manager.py`):
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- Description: Enable live priority takeover when plugin has live content
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- Used by DisplayController for priority scheduling
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4. **`skin`** (string, object or null; no default)
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- Description: Visual skin id, or a per-mode mapping like `{"live": "my-skin"}`
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- Not an enum, so a stored value keeps validating after the skin is
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uninstalled. Skins do not render with the current scoreboard plugins;
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the key is kept so stored values keep loading and saving
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5. **`skin_options`** (object; no default)
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- Description: Options passed through to the selected skin
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6. **`vegas_width_pct`**, **`vegas_overflow`**, **`vegas_max_width_screens`**
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4. **`vegas_width_pct`**, **`vegas_overflow`**, **`vegas_max_width_screens`**
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(untyped; no default)
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- Description: Vegas mode tuning for this plugin — card width as a
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percentage of the panel, `"rotate"` or `"truncate"` on overflow, and the
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@@ -42,6 +33,10 @@ is `CORE_PLUGIN_PROPERTIES` in `src/plugin_system/schema_manager.py`):
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- Read by `src/vegas_mode/plugin_adapter.py` and `BasePlugin`, which
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validate the values themselves and ignore a bad one with a log line
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`skin` and `skin_options` were core properties until the skin system was
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removed. A plugin config saved with them still loads and saves; the keys are
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dropped on the next save (see `RETIRED_PLUGIN_KEYS` in `schema_manager.py`).
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## How Core Properties Work
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### Schema Validation
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