Merge audit16-core/docs into the September 16 core audit fixes

# Conflicts:
#	CHANGELOG.md
#	integrations/mqtt_bridge/README.md
This commit is contained in:
Chuck
2026-09-17 09:18:34 -04:00
35 changed files with 1771 additions and 1413 deletions
+4 -3
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@@ -39,11 +39,12 @@ htmlcov/
# Cache directory (root level only, not src/cache which is source code)
/cache/
# Development plugins directory
# Plugins are managed as separate repositories via multi-root workspace
# See docs/MULTI_ROOT_WORKSPACE_SETUP.md for details
# Development plugins directory: symlinks into a ledmatrix-plugins checkout
# See docs/PLUGIN_DEVELOPMENT_GUIDE.md and docs/MULTI_ROOT_WORKSPACE_SETUP.md
plugins/*
!plugins/.gitkeep
# Local settings for scripts/dev/dev_plugin_setup.sh (template: dev_plugins.json.example)
/dev_plugins.json
# Binary files and backups
bin/pixlet/
+28
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@@ -316,6 +316,34 @@ Small fixes (update-all, plugin system settings, scripts):
check `web_interface/blueprints/api_v3/`, which became a package, instead of
reporting `api_v3.py` as missing.
Docs and developer tools:
- `docs/REST_API_REFERENCE.md` rechecked against every handler: request
fields that made documented calls fail (`repo_url`, `action_id`/`params`,
`files`/`image_id`, `font_file`+`font_family`, `?font=`, cache `key`,
`auto_enable_ap_mode`, plugin limit keys) and response shapes are fixed, the
removed font-override endpoints are gone, and the 26 undocumented routes
(backup, git/auto-update, WiFi radio, Starlark editor, MQTT bridge, status
endpoints, skins) are listed. Store search is `/plugins/store/list?query=`.
- `FONT_MANAGER.md` no longer tells plugins to read
`display_manager.font_manager`, which does not exist; use
`plugin_manager.font_manager` / `BasePlugin._get_font_manager()`.
- Plugin docs, `DisplayManager` docstrings and the bundled `starlark-apps`
plugin now all read the display size from `display_manager.width/height`,
which works in fallback mode where `matrix` is `None`.
- `scripts/dev/dev_plugin_setup.sh link-github <name>` links the plugin from a
clone of the `ledmatrix-plugins` monorepo (per-plugin `ledmatrix-<name>`
repositories no longer exist). `dev_plugins.json` honours `github_user`,
`plugins_repo` and `plugins_branch`; `dev_plugins.json.example` ships and
`dev_plugins.json` is git-ignored. `update`/`status` handle monorepo links,
and `status` no longer exits 1 when nothing is broken.
- Rewritten for current behaviour: plugin dependency installation (web service
runs as the installing user and installs through `safe_pip_install.sh`),
`PLUGIN_CONFIG_ARCHITECTURE.md`, `MULTI_ROOT_WORKSPACE_SETUP.md`; stale
`app.py` line numbers, `api_v3.py` paths, StreamManager method names,
nonexistent version-bump scripts and `ledmatrix` service user references
removed.
## 3.4.0
Plugin-facing changes since 3.3.0 (tag `v3.3.1`) not covered further down:
+1 -1
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@@ -30,7 +30,7 @@
`config.get(...)`, never a separate accessor
## Dev Workflow
- Link a plugin for development: `./scripts/dev/dev_plugin_setup.sh link-github <name>` (or `link <name> <path>`); symlinks land in `plugins/` — set `plugin_system.plugins_directory` to `plugins` so discovery picks them up
- Link a plugin for development: `./scripts/dev/dev_plugin_setup.sh link-github <name>` clones the `ledmatrix-plugins` monorepo into `~/.ledmatrix-dev-plugins/` and links its `plugins/<name>` under the manifest id (add a repo URL for a plugin with its own repo; or `link <name> <path>`); symlinks land in `plugins/` — set `plugin_system.plugins_directory` to `plugins` so discovery picks them up. Fork/location overrides: `dev_plugins.json` (from `dev_plugins.json.example`)
- Browser preview without the display loop: `python3 scripts/dev_server.py` → http://localhost:5001
- Full display in emulator mode: `python3 run.py -e` (or `EMULATOR=true python3 run.py`)
- Validate one plugin headlessly: `python3 scripts/check_plugin.py --plugin <id>`
+5 -3
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@@ -839,9 +839,11 @@ sudo ./scripts/install/install_service.sh
The script will:
- Detect your user account and home directory
- Install the service file with the correct paths
- Enable the service to start on boot
- Start the service immediately
- Install `ledmatrix.service` (display, runs as root), `ledmatrix-web.service`
(web interface, runs as your user) and the `ledmatrix-update-verify` units,
with the correct paths
- Enable them to start on boot
- Start them immediately
### Managing the Service
+6
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@@ -0,0 +1,6 @@
{
"dev_plugins_dir": "~/.ledmatrix-dev-plugins",
"github_user": "ChuckBuilds",
"plugins_repo": "ledmatrix-plugins",
"plugins_branch": "main"
}
+29 -11
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@@ -377,9 +377,16 @@ Vegas mode consists of four core components working together to provide smooth 1
5. Compose into continuous stream with separators
**Key Methods:**
- `get_stream_content()` - Returns current stream content as PIL Image
- `advance_stream(pixels)` - Advances stream by N pixels
- `refresh_stream()` - Regenerates stream from current plugins
- `get_next_segment()` - Returns the next buffered `ContentSegment` (or `None`)
- `take_next_group(count=None, offscreen_only=False)` - Hands over the next
slice of the rotation as `(plugin_id, images)` groups
- `get_grouped_content_for_composition()` - Buffered images grouped by plugin
- `mark_plugin_updated(plugin_id)` / `process_updates()` - Refresh one
plugin's segment in place when its data changes
- `refresh()` - Re-read the plugin list and config
- `advance_cycle()` - Clear the active buffer when a scroll cycle completes
(`src/vegas_mode/stream_manager.py`)
#### 3. PluginAdapter
@@ -556,7 +563,8 @@ time when something is active.
### REST API Reference
The API is mounted at `/api/v3` (`web_interface/app.py:199`).
The API is mounted at `/api/v3` (the `api_v3` blueprint, registered in
`web_interface/app.py`). Full details: [REST_API_REFERENCE.md](REST_API_REFERENCE.md#display-control).
#### Start On-Demand Display
@@ -612,20 +620,30 @@ curl http://localhost:5000/api/v3/display/on-demand/status
# Response:
{
"active": true,
"plugin_id": "weather",
"mode": "weather",
"remaining": 25.5,
"pinned": false,
"status": "active"
"status": "success",
"data": {
"state": {
"active": true,
"plugin_id": "weather",
"mode": "weather",
"duration": 30,
"pinned": false,
"status": "running",
"last_updated": 1234567890.1
},
"service": {"active": true, "returncode": 0, "stdout": "active", "stderr": ""}
}
}
```
When nothing is running on demand, `data.state` is
`{"active": false, "status": "idle", "last_updated": null}`.
> There is no public Python on-demand API. The display controller's
> on-demand machinery is internal — drive it through the REST endpoints
> above (or the web UI buttons). The API handlers
> (`start_on_demand_display()` / `stop_on_demand_display()` in
> `web_interface/blueprints/api_v3.py`) write a request into the cache
> `web_interface/blueprints/api_v3/display.py`) write a request into the cache
> manager under the `display_on_demand_request` key, which
> `DisplayController._poll_on_demand_requests()`
> (`src/display_controller.py`) picks up. A separate
+14 -5
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@@ -250,14 +250,21 @@ WARNING - Plugin ID 'Football-Scoreboard' may conflict with 'football-scoreboard
## Checking Configuration via API
The API blueprint mounts at `/api/v3` (`web_interface/app.py:144`).
The API blueprint (`web_interface/blueprints/api_v3/`) is registered at
`/api/v3` in `web_interface/app.py`.
```bash
# Get full main config (includes all plugin sections)
# Get full main config (includes all plugin sections; credential-named
# fields are blanked in the response)
curl http://localhost:5000/api/v3/config/main
# Save updated main config
# Change some settings: only the keys you send are changed
curl -X POST http://localhost:5000/api/v3/config/main \
-H "Content-Type: application/json" \
-d '{"timezone": "America/Chicago", "brightness": 80}'
# Replace config.json wholesale (advanced)
curl -X POST http://localhost:5000/api/v3/config/raw/main \
-H "Content-Type: application/json" \
-d @new-config.json
@@ -269,8 +276,10 @@ curl "http://localhost:5000/api/v3/plugins/config?plugin_id=football-scoreboard"
```
> There is no dedicated `/config/plugin/<id>` or `/config/validate`
> endpoint — config validation runs server-side automatically when you
> POST to `/config/main` or `/plugins/config`. See
> endpoint. `POST /plugins/config` validates against the plugin's schema
> and rejects an invalid config with `400`; `POST /config/main` checks the
> individual fields it knows (display hardware values, durations, Vegas
> and sync settings). See
> [REST_API_REFERENCE.md](REST_API_REFERENCE.md) for the full list.
## Backup and Recovery
+4 -6
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@@ -157,14 +157,12 @@ Read by `src/common/sync_manager.py` and `src/display_controller.py`.
## `plugin_system`
Read by the plugin loader/manager (`src/plugin_system/`).
| Key | Type / default | Meaning |
|---|---|---|
| `plugins_directory` | string, `"plugin-repos"` | Where the Plugin Store installs plugins |
| `auto_discover` | bool, `true` | Scan the plugins directory at startup |
| `auto_load_enabled` | bool, `true` | Load discovered plugins automatically |
| `development_mode` | bool, `false` | Development conveniences in the web UI (editable under General settings) |
| `plugins_directory` | string, `"plugin-repos"` | Where the Plugin Store installs plugins and the only directory the plugin loader scans. Read by `PluginManager` and `PluginStoreManager` (`src/plugin_system/`); editable under General settings |
| `auto_discover` | bool, `true` | **Unused.** Legacy key, read by nothing. Plugins are always discovered, and every plugin with `enabled: true` is loaded. Not shown in the web UI; may be left in or removed from config.json |
| `auto_load_enabled` | bool, `true` | **Unused.** Legacy key, read by nothing (see `auto_discover`). To keep a plugin installed but dormant, set its own `enabled` to `false` |
| `development_mode` | bool, `false` | **Unused.** Legacy key, read by nothing |
## Plugin config blocks
+38 -33
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@@ -12,10 +12,28 @@
The enhanced FontManager provides comprehensive font management for the LEDMatrix application with support for:
- Manager font registration and detection
- Plugin font management
- Manual font overrides via web interface
- Programmatic per-element font overrides
- Performance monitoring and caching
- Dynamic font discovery
## Getting the FontManager
There is one shared FontManager per display process. The display controller
creates it and hands it to the `PluginManager`, so a plugin reaches it
through its `plugin_manager`:
```python
class MyPlugin(BasePlugin):
def __init__(self, plugin_id, config, display_manager, cache_manager, plugin_manager):
super().__init__(plugin_id, config, display_manager, cache_manager, plugin_manager)
self.font_manager = self._get_font_manager()
```
`BasePlugin._get_font_manager()` returns `plugin_manager.font_manager`, or a
standalone FontManager when none is available (test harnesses, mocks).
`DisplayManager` has **no** `font_manager` attribute —
`display_manager.font_manager` raises `AttributeError`.
## Architecture
### Manager-Centric Design
@@ -40,8 +58,9 @@ Manager requests font → Check manual overrides → Apply manager choice → Ca
from src.font_manager import FontManager
class MyManager:
def __init__(self, config, display_manager, cache_manager):
self.font_manager = display_manager.font_manager # Access shared FontManager
def __init__(self, config, display_manager, cache_manager, plugin_manager):
self.display_manager = display_manager
self.font_manager = plugin_manager.font_manager # Shared FontManager
self.manager_id = "my_manager"
def display(self):
@@ -80,8 +99,9 @@ class MyManager:
```python
class AdvancedManager:
def __init__(self, config, display_manager, cache_manager):
self.font_manager = display_manager.font_manager
def __init__(self, config, display_manager, cache_manager, plugin_manager):
self.display_manager = display_manager
self.font_manager = plugin_manager.font_manager
self.manager_id = "advanced_manager"
# Define your font specifications
@@ -152,19 +172,13 @@ font = self.font_manager.resolve_font(
> URIs documented below are resolved relative to the plugin's
> install directory.
>
> The **Fonts** tab in the web UI that lists detected
> manager-registered fonts is still a **placeholder
> implementation** — fonts that managers register through
> `register_manager_font()` do not yet appear there. The
> programmatic per-element override workflow described in
> [Manual Font Overrides](#manual-font-overrides) below
> (`set_override()` / `remove_override()` / the
> `config/font_overrides.json` store) **does** work today and is
> the supported way to override a font for an element until the
> Fonts tab is wired up. If you can't wait and need a workaround
> right now, you can also just load the font directly with PIL
> (or `freetype-py` for BDF) inside your plugin's `manager.py`
> and skip the override system entirely.
> The web UI's **Fonts** tab lists, uploads, previews and deletes the
> font files in `assets/fonts/`. It does not show fonts registered
> through `register_manager_font()` and has no override editor (the
> override panels and `/api/v3/fonts/overrides` endpoints were removed).
> The programmatic override workflow in
> [Manual Font Overrides](#manual-font-overrides) below still works.
> Let users pick fonts through your plugin's own config schema.
### Plugin Font Registration
@@ -200,10 +214,10 @@ In your plugin's `manifest.json`:
### Using Plugin Fonts
```python
class PluginManager:
def __init__(self, config, display_manager, cache_manager, plugin_id):
self.font_manager = display_manager.font_manager
self.plugin_id = plugin_id
class MyPlugin(BasePlugin):
def __init__(self, plugin_id, config, display_manager, cache_manager, plugin_manager):
super().__init__(plugin_id, config, display_manager, cache_manager, plugin_manager)
self.font_manager = self._get_font_manager()
def display(self):
# Use plugin font (automatically namespaced)
@@ -219,17 +233,8 @@ class PluginManager:
## Manual Font Overrides
Users can override any font through the web interface:
1. Navigate to **Fonts** tab
2. View **Detected Manager Fonts** to see what's currently in use
3. In **Element Overrides** section:
- Select the element (e.g., "nfl.live.score")
- Choose a different font family
- Choose a different size
- Click **Add Override**
Overrides are stored in `config/font_overrides.json` and persist across restarts.
Overrides are set in code (there is no web UI or REST endpoint for them).
They are stored in `config/font_overrides.json` and persist across restarts.
### Programmatic Overrides
+5 -2
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@@ -59,9 +59,12 @@ sudo ./scripts/install/install_service.sh
After updating your scripts, verify they still work:
```bash
# Test installation scripts (if needed)
# Check the installation scripts are at their new paths
ls scripts/install/*.sh
sudo ./scripts/install/install_service.sh --help
./scripts/install/install_service.sh --help # prints usage only
# Note: running install_service.sh for real (with sudo, no --help)
# reinstalls, enables and restarts ledmatrix.service, ledmatrix-web.service
# and the update-verify units.
# Test permission scripts
ls scripts/fix_perms/*.sh
+81 -96
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@@ -1,169 +1,154 @@
# Multi-Root Workspace Setup Guide
This document explains how the LEDMatrix project uses a multi-root workspace to manage plugins as separate Git repositories.
This document explains how to work on LEDMatrix and the official plugins side
by side, with one editor workspace and the plugins loaded straight from your
plugin checkout.
## Overview
The LEDMatrix project has been migrated from a git submodule implementation to a **multi-root workspace** implementation for managing plugins. This allows:
Official plugins live in a single repository,
[ledmatrix-plugins](https://github.com/ChuckBuilds/ledmatrix-plugins), with one
directory per plugin under `plugins/`. There are no separate per-plugin
repositories. For development you clone that monorepo **next to** LEDMatrix
and symlink its plugin directories into LEDMatrix's `plugin-repos/`, which is
where the plugin loader looks by default.
- ✅ Plugins to exist as independent Git repositories
- ✅ Updates to plugins without modifying the LEDMatrix project
- ✅ Easy development workflow with all repos in one workspace
- ✅ Plugin system discovers plugins via symlinks in `plugin-repos/`
- ✅ Plugin code stays in the monorepo checkout, with its own git history
- ✅ LEDMatrix discovers the plugins through symlinks in `plugin-repos/`
- ✅ `LEDMatrix.code-workspace` opens both repositories in VS Code/Cursor
## Directory Structure
```text
/home/chuck/Github/
├── LEDMatrix/ # Main project
│ ├── plugin-repos/ # Symlinks to actual repos (managed automatically)
│ │ ├── ledmatrix-clock-simple -> ../../ledmatrix-clock-simple
│ │ ├── ledmatrix-weather -> ../../ledmatrix-weather
~/Github/
├── LEDMatrix/ # Main project
│ ├── plugin-repos/ # Plugin directory the loader scans
│ │ ├── starlark-apps/ # Bundled with LEDMatrix (tracked in git)
│ │ ├── web-ui-info/ # Bundled with LEDMatrix (tracked in git)
│ │ ├── clock-simple -> ../../ledmatrix-plugins/plugins/clock-simple
│ │ ├── ledmatrix-weather -> ../../ledmatrix-plugins/plugins/ledmatrix-weather
│ │ └── ...
│ ├── LEDMatrix.code-workspace # Multi-root workspace configuration
│ ├── LEDMatrix.code-workspace # Opens LEDMatrix and ../ledmatrix-plugins
│ └── ...
├── ledmatrix-clock-simple/ # Plugin repository (actual git repo)
├── ledmatrix-weather/ # Plugin repository (actual git repo)
├── ledmatrix-football-scoreboard/ # Plugin repository (actual git repo)
└── ... # Other plugin repos
└── ledmatrix-plugins/ # Plugin monorepo (git repo)
├── plugins/
│ ├── clock-simple/
│ ├── ledmatrix-weather/
│ └── ...
├── plugins.json # Store registry
└── update_registry.py
```
## How It Works
### 1. Plugin Repositories
### 1. The plugin monorepo
All plugin repositories are cloned to `/home/chuck/Github/` (parent directory of LEDMatrix) as regular Git repositories:
Clone ledmatrix-plugins into the same parent directory as LEDMatrix (the
scripts below look for `../ledmatrix-plugins` relative to the LEDMatrix
root):
- `ledmatrix-clock-simple/`
- `ledmatrix-weather/`
- `ledmatrix-football-scoreboard/`
- etc.
```bash
cd ~/Github
git clone https://github.com/ChuckBuilds/ledmatrix-plugins.git
```
### 2. Symlinks in plugin-repos/
The `LEDMatrix/plugin-repos/` directory contains symlinks pointing to the actual repositories in the parent directory. This allows the plugin system to discover plugins without modifying the project structure.
`scripts/setup_plugin_repos.py` creates one symlink per plugin in
`LEDMatrix/plugin-repos/`, named after the plugin's manifest `id` and pointing
at `../ledmatrix-plugins/plugins/<dir>`.
### 3. Multi-Root Workspace
### 3. Multi-root workspace
The `LEDMatrix.code-workspace` file configures VS Code/Cursor to open all plugin repositories as separate workspace roots, allowing easy development across all repos.
`LEDMatrix.code-workspace` has two roots: LEDMatrix itself and
`../ledmatrix-plugins`.
## Setup Scripts
### Initial Setup
If you already have plugin repositories cloned, use the setup script:
```bash
cd /home/chuck/Github/LEDMatrix
cd ~/Github/LEDMatrix
python3 scripts/setup_plugin_repos.py
```
This script:
- Reads the workspace configuration
- Creates symlinks in `plugin-repos/` pointing to actual repos
- Verifies all links are created correctly
- Reads each `manifest.json` under `../ledmatrix-plugins/plugins/`
- Creates `plugin-repos/<id>` symlinks (relative) to those directories
- Leaves correct links alone, replaces links that point elsewhere, and skips
(does not overwrite) a real directory of the same name — for example a
plugin you installed from the Plugin Store. Remove that directory first if
you want the linked copy.
### Updating Plugins
To update all plugin repositories:
```bash
cd /home/chuck/Github/LEDMatrix
cd ~/Github/LEDMatrix
python3 scripts/update_plugin_repos.py
```
This script:
- Finds all plugins in the workspace
- Runs `git pull` on each repository
- Reports which plugins were updated
This runs `git pull` in `../ledmatrix-plugins` and prints the result. The
symlinks pick up the new code; restart the display to load it.
## Configuration
The plugin system is configured in `config/config.json`:
The loader reads plugins from `plugin_system.plugins_directory` in
`config/config.json`. The default is already right for this setup:
```json
{
"plugin_system": {
"plugins_directory": "plugin-repos",
"auto_discover": true,
"auto_load_enabled": true
"plugins_directory": "plugin-repos"
}
}
```
The `plugins_directory` points to `plugin-repos/`, which contains symlinks to the actual repositories.
## Workflow
### Daily Development
1. **Open Workspace**: Open `LEDMatrix.code-workspace` in VS Code/Cursor
2. **All Repos Available**: All plugin repos appear as separate folders in the workspace
3. **Edit Plugins**: Edit plugin code directly in their repositories
4. **Update Plugins**: Run `update_plugin_repos.py` to pull latest changes
2. **Edit Plugins**: Edit code under `ledmatrix-plugins/plugins/<plugin>/`
3. **Test**: `python3 run.py -e` (emulator) or
`python3 scripts/check_plugin.py --plugin <id>` from LEDMatrix
4. **Ship**: Bump `version` in the plugin's `manifest.json`, run
`python update_registry.py` in ledmatrix-plugins, commit there
### Adding New Plugins
1. **Clone Repository**: Clone the new plugin repo to `/home/chuck/Github/`
2. **Add to Workspace**: Add the plugin folder to `LEDMatrix.code-workspace`
3. **Create Symlink**: Run `setup_plugin_repos.py` to create the symlink
### Updating Individual Plugins
Since plugins are regular Git repositories, you can update them individually:
```bash
cd /home/chuck/Github/ledmatrix-weather
git pull origin master
```
Or update all at once:
```bash
cd /home/chuck/Github/LEDMatrix
python3 scripts/update_plugin_repos.py
```
## Benefits
1. **No Submodule Hassle**: No need to update `.gitmodules` or run `git submodule update`
2. **Independent Updates**: Update plugins independently without touching LEDMatrix
3. **Clean Separation**: Each plugin is a separate repository with its own history
4. **Easy Development**: Multi-root workspace makes it easy to work across repos
5. **Automatic Discovery**: Plugin system automatically discovers plugins via symlinks
1. Create `plugins/<your-plugin-id>/` in the monorepo checkout
2. Run `python3 scripts/setup_plugin_repos.py` in LEDMatrix to link it
## Troubleshooting
### Symlinks Not Working
If plugins aren't being discovered:
### Plugins not discovered
```bash
cd /home/chuck/Github/LEDMatrix
python3 scripts/setup_plugin_repos.py
cd ~/Github/LEDMatrix
ls -la plugin-repos/ # links present and not broken?
python3 scripts/setup_plugin_repos.py # recreate them
```
This will recreate all symlinks.
Also check that `plugin_system.plugins_directory` is `plugin-repos`.
### Missing Plugins
### "Monorepo plugins directory not found"
If a plugin is in the workspace but not found:
`setup_plugin_repos.py` expects the monorepo at `../ledmatrix-plugins`. Clone
it there (or symlink it there).
1. Check if the repo exists in `/home/chuck/Github/`
2. Check if the symlink exists in `plugin-repos/`
3. Run `setup_plugin_repos.py` to recreate symlinks
### Plugin updates not showing
### Plugin Updates Not Showing
If changes to plugins aren't appearing:
1. Verify the symlink points to the correct directory: `ls -la plugin-repos/ledmatrix-weather`
2. Check that you're editing in the actual repo, not a copy
3. Restart the LEDMatrix service if running
1. Verify the link target: `ls -la plugin-repos/<id>`
2. Check that you're editing the monorepo checkout, not a store-installed copy
3. Restart the LEDMatrix service (or `run.py`)
## Notes
- The `plugin-repos/` directory is tracked in git, but only contains symlinks
- Actual plugin code lives in `/home/chuck/Github/ledmatrix-*/`
- Each plugin repo can be updated independently via `git pull`
- The LEDMatrix project doesn't need to be updated when plugins change
- `plugin-repos/` is tracked in git only for the bundled plugins
(`starlark-apps`, `web-ui-info`). The symlinks you create are untracked
files; don't commit them.
- For linking a single plugin into `plugins/` instead (without a sibling
checkout), see `scripts/dev/dev_plugin_setup.sh` in the
[Plugin Development Guide](PLUGIN_DEVELOPMENT_GUIDE.md).
- When changing a plugin in the monorepo, bump its manifest `version` and run
`python update_registry.py`, or users won't receive the update.
+2 -1
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@@ -8,7 +8,8 @@
> - Code paths reference `web_interface_v2.py`; the current web UI is
> `web_interface/app.py` with v3 Blueprint-based templates.
> - The example Flask routes use `/api/plugins/*`; the real API
> blueprint is mounted at `/api/v3` (`web_interface/app.py:199`).
> blueprint (`web_interface/blueprints/api_v3/`) is mounted at `/api/v3`
> in `web_interface/app.py`.
> - The default plugin location is `plugin-repos/` (configurable via
> `plugin_system.plugins_directory`), not `./plugins/`.
> - Example imports use `src/plugin_system/base_classes/*_plugin.py`;
+4 -6
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@@ -67,9 +67,7 @@ The main configuration file (`config/config.json`) now contains only essential s
"time_format": "%I:%M %p"
},
"plugin_system": {
"plugins_directory": "plugin-repos",
"auto_discover": true,
"auto_load_enabled": true
"plugins_directory": "plugin-repos"
}
}
```
@@ -93,9 +91,9 @@ The main configuration file (`config/config.json`) now contains only essential s
#### 4. Plugin System
- **plugin_system**: Plugin system configuration
- **plugins_directory**: Directory where plugins are stored
- **auto_discover**: Automatically discover plugins
- **auto_load_enabled**: Automatically load enabled plugins
- **plugins_directory**: Directory where plugins are stored (the only one the loader scans)
- `auto_discover`, `auto_load_enabled`, `development_mode` may still appear in
older configs; nothing reads them (see [CONFIG_REFERENCE.md](CONFIG_REFERENCE.md#plugin_system))
## Plugin Configuration
+2 -1
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@@ -6,7 +6,8 @@
> in the "Implementation Details" section below still reference the
> pre-v3 file layout (`web_interface_v2.py`, `templates/index_v2.html`).
> The current implementation lives in `web_interface/app.py`,
> `web_interface/blueprints/api_v3.py`, and `web_interface/templates/v3/`.
> `web_interface/blueprints/api_v3/` (plugin config handlers in
> `plugins.py`), and `web_interface/templates/v3/`.
> The user-facing description (Overview, Features, Form Generation
> Process) is still accurate.
+134 -382
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@@ -11,427 +11,179 @@
### Component Overview
```
┌─────────────────────────────────────────────────────────────────┐
│ Web Browser │
│ ┌─────────────────────────────────────────────────────────┐ │
│ │ Tab Navigation Bar │ │
│ │ [Overview] [General] ... [Plugins] [Plugin X] [Plugin Y]│ │
│ └─────────────────────────────────────────────────────────┘ │
│ │
│ ┌─────────────────┐ ┌──────────────────────────────────┐ │
│ │ Plugins Tab │ │ Plugin X Configuration Tab │ │
│ │ │ │ │ │
│ │ • Install │ │ Form Generated from Schema: │ │
│ │ • Update │ │ • Boolean → Toggle │ │
│ │ • Uninstall │ │ • Number → Number Input │ │
│ │ • Enable │ │ • String → Text Input │ │
│ │ • [Configure]──────→ • Array → Comma Input │ │
│ │ │ │ • Enum → Dropdown │ │
│ └─────────────────┘ │ │ │
│ │ [Save] [Back] [Reset] │ │
│ └──────────────────────────────────┘ │
└─────────────────────────────────────────────────────────────────┘
┌──────────────────────────────────────────────────────────────────┐
│ Web browser (templates/v3/base.html, Alpine.js + HTMX) │
│ │
│ Second nav row: one tab per installed plugin │
│ Clicking a tab: GET /v3/partials/plugin-config/<plugin_id> │
│ → server-rendered form swapped into the tab │
│ │
│ Save: hx-post="/api/v3/plugins/config?plugin_id=<id>" (form data) │
└──────────────────────────────────────────────────────────────────┘
│
│ HTTP API
▼
┌─────────────────────────────────────────────────────────────────┐
│ Flask Backend │
│ ┌───────────────────────────────────────────────────────┐ │
│ │ /api/v3/plugins/installed │ │
│ │ • Discover plugins in plugins/ directory │ │
│ │ • Load manifest.json for each plugin │ │
│ │ • Load config_schema.json if exists │ │
│ │ • Load current config from config.json │ │
│ │ • Return combined data to frontend │ │
│ └───────────────────────────────────────────────────────┘ │
│ │
│ ┌───────────────────────────────────────────────────────┐ │
│ │ /api/v3/plugins/config │ │
│ │ • Receive key-value pair │ │
│ │ • Update config.json │ │
│ │ • Return success/error │ │
│ └───────────────────────────────────────────────────────┘ │
└─────────────────────────────────────────────────────────────────┘
┌──────────────────────────────────────────────────────────────────┐
│ Flask (web_interface/app.py) │
│ │
│ pages_v3 blueprint (blueprints/pages_v3.py) │
│ _load_plugin_config_partial(plugin_id) │
│ • SchemaManager.load_schema() → config_schema.json │
│ • config.json section for the plugin │
│ • masks x-secret fields │
│ • renders partials/plugin_config.html (render_field macros) │
│ │
│ api_v3 blueprint (blueprints/api_v3/plugins.py) │
│ save_plugin_config() POST /api/v3/plugins/config │
│ get_plugin_config() GET /api/v3/plugins/config │
│ get_plugin_schema() GET /api/v3/plugins/schema │
│ reset_plugin_config() POST /api/v3/plugins/config/reset │
└──────────────────────────────────────────────────────────────────┘
│
│ File System
▼
┌─────────────────────────────────────────────────────────────────┐
│ File System │
│ │
│ plugins/ │
│ ├── hello-world/ │
│ │ ├── manifest.json ───┐ │
│ │ ├── config_schema.json ─┼─→ Defines UI structure │
│ │ ├── manager.py │ │
│ │ └── requirements.txt │ │
│ └── clock-simple/ │ │
│ ├── manifest.json │ │
│ └── config_schema.json ──┘ │
│ │
│ config/ │
│ └── config.json ────────────→ Stores configuration values │
│ { │
│ "hello-world": { │
│ "enabled": true, │
│ "message": "Hello!", │
│ ... │
│ } │
│ } │
└─────────────────────────────────────────────────────────────────┘
┌──────────────────────────────────────────────────────────────────┐
│ Files │
│ plugin-repos/<id>/config_schema.json JSON Schema (Draft-7) │
│ config/config.json { "<id>": { ... } } │
│ config/config_secrets.json { "<id>": { secrets } } │
└──────────────────────────────────────────────────────────────────┘
```
The plugins directory is `plugin_system.plugins_directory` in
`config/config.json` (default `plugin-repos/`). Plugin configuration lives in
`config/config.json`, not in the plugin directory, so it survives reinstalls.
## Data Flow
### 1. Page Load Sequence
### 1. Rendering a plugin's tab
```
User Opens Web Interface
│
▼
DOMContentLoaded Event
│
▼
refreshPlugins()
│
▼
GET /api/v3/plugins/installed
│
├─→ For each plugin directory:
│ ├─→ Read manifest.json
│ ├─→ Read config_schema.json (if exists)
│ └─→ Read config from config.json
│
▼
Return JSON Array:
[{
id: "hello-world",
name: "Hello World",
config: { enabled: true, message: "Hello!" },
config_schema_data: {
properties: {
enabled: { type: "boolean", ... },
message: { type: "string", ... }
}
}
}, ...]
│
▼
generatePluginTabs(plugins)
│
├─→ For each plugin:
│ ├─→ Create tab button
│ ├─→ Create tab content div
│ └─→ generatePluginConfigForm(plugin)
│ │
│ ├─→ Read schema properties
│ ├─→ Get current config values
│ └─→ Generate HTML form inputs
│
▼
Tabs Rendered in UI
User opens the plugin's tab
│
▼
GET /v3/partials/plugin-config/<plugin_id> (pages_v3)
│
├─→ Load schema (SchemaManager, no cache)
├─→ Load config.json[<plugin_id>]
├─→ Mask "x-secret" values (fails closed if the schema is unusable)
└─→ render partials/plugin_config.html
│
└─→ render_field() per property, recursively:
boolean → toggle, number/integer → input or slider,
string → input / textarea / select (enum),
array → list or table widget,
object → collapsible nested section,
"x-widget" → a registered widget
(static/v3/js/widgets/, or one the plugin ships)
```
### 2. Configuration Save Sequence
Nested objects are supported: a nested field is posted with a dotted name
(e.g. `transition.type`).
### 2. Saving
```
User Modifies Form
│
▼
User Clicks "Save"
│
▼
savePluginConfiguration(pluginId)
│
├─→ Get form data
├─→ For each field:
│ ├─→ Get schema type
│ ├─→ Convert value to correct type
│ │ • boolean: checkbox.checked
│ │ • integer: parseInt()
│ │ • number: parseFloat()
│ │ • array: split(',')
│ │ • string: as-is
│ │
│ └─→ POST /api/v3/plugins/config
│ {
│ plugin_id: "hello-world",
│ key: "message",
│ value: "Hello, World!"
│ }
│
▼
Backend Updates config.json
│
▼
Return Success
│
▼
Show Notification
│
▼
Refresh Plugins
User clicks Save
│
▼
validatePluginConfigForm() (client-side checks)
│
▼
POST /api/v3/plugins/config?plugin_id=<id> (form data, all fields of the form)
│
▼
save_plugin_config() (api_v3/plugins.py)
├─→ Start from the stored config.json[<id>]
├─→ Apply form fields: dotted names → nested keys, "[]" checkbox
│ groups → lists, values coerced to the schema's types
├─→ Merge schema defaults for keys that are still missing
├─→ Validate against the schema (plus core per-plugin properties);
│ invalid → 400 with the validation errors, nothing saved
├─→ Split "x-secret" fields out; masked/blank secrets are dropped so
│ an untouched secret keeps its stored value
├─→ Deep-merge regular fields into config.json[<id>] (atomic save)
├─→ Merge secrets into config_secrets.json[<id>]
└─→ Call the loaded plugin's on_config_change() (and
on_enable/on_disable if "enabled" changed)
│
▼
One response for the whole form → notification in the UI
```
## Class and Function Hierarchy
The display service picks up the new config through its config hot reload
(ConfigService) without a restart.
### Frontend (JavaScript)
JSON clients can post `{"plugin_id": ..., "config": {...}}` instead; the keys
sent are merged onto the stored config the same way. See
[REST_API_REFERENCE.md](REST_API_REFERENCE.md#save-plugin-configuration).
```
Window Load
└── DOMContentLoaded
└── refreshPlugins()
├── fetch('/api/v3/plugins/installed')
├── renderInstalledPlugins(plugins)
└── generatePluginTabs(plugins)
└── For each plugin:
├── Create tab button
├── Create tab content
└── generatePluginConfigForm(plugin)
├── Read config_schema_data
├── Read current config
└── Generate form HTML
├── Boolean → Toggle switch
├── Number → Number input
├── String → Text input
├── Array → Comma-separated input
└── Enum → Select dropdown
### 3. Reset
User Interactions
├── configurePlugin(pluginId)
│ └── showTab(`plugin-${pluginId}`)
│
├── savePluginConfiguration(pluginId)
│ ├── Process form data
│ ├── Convert types per schema
│ └── For each field:
│ └── POST /api/v3/plugins/config
│
└── resetPluginConfig(pluginId)
├── Get schema defaults
└── For each field:
└── POST /api/v3/plugins/config
```
### Backend (Python)
```
Flask Routes
├── /api/v3/plugins/installed (GET)
│ └── api_plugins_installed()
│ ├── PluginManager.discover_plugins()
│ ├── For each plugin:
│ │ ├── PluginManager.get_plugin_info()
│ │ ├── Load config_schema.json
│ │ └── Load config from config.json
│ └── Return JSON response
│
└── /api/v3/plugins/config (POST)
└── api_plugin_config()
├── Parse request JSON
├── Load current config
├── Update config[plugin_id][key] = value
└── Save config.json
```
## File Structure
```
LEDMatrix/
│
├── web_interface_v2.py
│ └── Flask backend with plugin API endpoints
│
├── templates/
│ └── index_v2.html
│ └── Frontend with dynamic tab generation
│
├── config/
│ └── config.json
│ └── Stores all plugin configurations
│
├── plugins/
│ ├── hello-world/
│ │ ├── manifest.json ← Plugin metadata
│ │ ├── config_schema.json ← UI schema definition
│ │ ├── manager.py ← Plugin logic
│ │ └── requirements.txt
│ │
│ └── clock-simple/
│ ├── manifest.json
│ ├── config_schema.json
│ └── manager.py
│
└── docs/
├── PLUGIN_CONFIGURATION_TABS.md ← Full documentation
├── PLUGIN_CONFIG_TABS_SUMMARY.md ← Implementation summary
├── PLUGIN_CONFIG_QUICK_START.md ← Quick start guide
└── PLUGIN_CONFIG_ARCHITECTURE.md ← This file
```
`POST /api/v3/plugins/config/reset` replaces the plugin's section with the
schema defaults (keeping secrets unless `preserve_secrets` is false).
## Key Design Decisions
### 1. Dynamic Tab Generation
### 1. Server-side rendered forms
**Why**: Plugins are installed/uninstalled dynamically
**How**: JavaScript creates/removes tab elements on plugin list refresh
**Benefit**: No server-side template rendering needed
**Why**: One renderer for every plugin, no per-plugin frontend code
**How**: Jinja macros in `partials/plugin_config.html` walk the schema
**Benefit**: The settings search index is built from the same rendered HTML
(`/v3/settings/search-index`)
### 2. JSON Schema as Source of Truth
### 2. JSON Schema as source of truth
**Why**: Standard, well-documented, validation-ready
**How**: Frontend interprets schema to generate forms
**Benefit**: Plugin developers use familiar format
**Why**: Standard, well-documented, validation-ready
**How**: The same schema drives the form, the defaults and server-side validation
**Benefit**: Plugin developers use a familiar format
### 3. Individual Config Updates
### 3. Whole-form saves that merge
**Why**: Simplifies backend API
**How**: Each field saved separately via `/api/v3/plugins/config`
**Benefit**: Atomic updates, easier error handling
**Why**: A partial form (or a field the form doesn't show) must not wipe
stored values
**How**: The handler starts from the stored section and merges what was posted
**Benefit**: One request per save, atomic write
### 4. Type Conversion in Frontend
### 4. Secrets kept out of config.json
**Why**: HTML forms only return strings
**How**: JavaScript converts based on schema type before sending
**Benefit**: Backend receives correctly-typed values
### 5. No Nested Objects
**Why**: Keeps UI simple
**How**: Only flat property structures supported
**Benefit**: Easy form generation, clear to users
**Why**: `config.json` is shown in the raw editor and returned by the API
**How**: `"x-secret": true` fields go to `config_secrets.json`, which is
deep-merged back into the plugin's config at load time
**Benefit**: Plugins read secrets with plain `config.get(...)`
## Extension Points
### Adding New Input Types
### Custom input widgets
Location: `generatePluginConfigForm()` in `index_v2.html`
Set `"x-widget": "<name>"` on a property. Core widgets are in
`web_interface/static/v3/js/widgets/` (see its README); a plugin can ship its
own widget script, served from `/static/plugin-widgets/<plugin_id>/<name>.js`.
See [widget-guide.md](widget-guide.md).
```javascript
if (type === 'your-new-type') {
formHTML += `
<!-- Your custom input HTML -->
`;
}
```
### Custom actions
### Custom Validation
Buttons that run plugin scripts are declared in the manifest's
`web_ui_actions`. See [PLUGIN_WEB_UI_ACTIONS.md](PLUGIN_WEB_UI_ACTIONS.md).
Location: `savePluginConfiguration()` in `index_v2.html`
### Reacting to changes
```javascript
// Add validation before sending
if (!validateCustomConstraint(value, propSchema)) {
throw new Error('Validation failed');
}
```
Implement `on_config_change(new_config)` in the plugin (see
[PLUGIN_API_REFERENCE.md](PLUGIN_API_REFERENCE.md)).
### Backend Hook
## Where to Look
Location: `api_plugin_config()` in `web_interface_v2.py`
```python
# Add custom logic before saving
if plugin_id == 'special-plugin':
value = transform_value(value)
```
## Performance Considerations
### Frontend
- **Tab Generation**: O(n) where n = number of plugins (typically < 20)
- **Form Generation**: O(m) where m = number of config properties (typically < 10)
- **Memory**: Each plugin tab ~5KB HTML
- **Total Impact**: Negligible for typical use cases
### Backend
- **Schema Loading**: Cached after first load
- **Config Updates**: Single file write (atomic)
- **API Calls**: One per config field on save (sequential)
- **Optimization**: Could batch updates in single API call
## Security Considerations
1. **Input Validation**: Schema constraints enforced client-side (UX) and should be enforced server-side
2. **Path Traversal**: Plugin paths validated against known plugin directory
3. **XSS**: All user inputs escaped before rendering in HTML
4. **CSRF**: Flask CSRF tokens should be used in production
5. **File Permissions**: config.json requires write access
| Concern | File |
|---------|------|
| Tab partial loader | `web_interface/blueprints/pages_v3.py` (`_load_plugin_config_partial`) |
| Form template and field macros | `web_interface/templates/v3/partials/plugin_config.html` |
| Save / get / schema / reset handlers | `web_interface/blueprints/api_v3/plugins.py` |
| Schema loading, defaults, validation | `src/plugin_system/schema_manager.py` |
| Secret masking and splitting | `src/web_interface/secret_helpers.py` |
| Widgets | `web_interface/static/v3/js/widgets/` |
## Error Handling
### Frontend
- Network errors: Show notification, don't crash
- Schema errors: Graceful fallback to no config tab
- Type errors: Log to console, continue processing other fields
### Backend
- Invalid plugin_id: 400 Bad Request
- Schema not found: Return null, frontend handles gracefully
- Config save error: 500 Internal Server Error with message
## Testing Strategy
### Unit Tests
- `generatePluginConfigForm()` for each schema type
- Type conversion logic in `savePluginConfiguration()`
- Backend schema loading logic
### Integration Tests
- Full save flow: form → API → config.json
- Tab generation from API response
- Reset to defaults
### E2E Tests
- Install plugin → verify tab appears
- Configure plugin → verify config saved
- Uninstall plugin → verify tab removed
## Monitoring
### Frontend Metrics
- Time to generate tabs
- Form submission success rate
- User interactions (configure, save, reset)
### Backend Metrics
- API response times
- Config update success rate
- Schema loading errors
### User Feedback
- Are users finding the configuration interface?
- Are validation errors clear?
- Are default values sensible?
## Future Roadmap
### Phase 2: Enhanced Validation
- Real-time validation feedback
- Custom error messages
- Dependent field validation
### Phase 3: Advanced Inputs
- Color pickers for RGB arrays
- File upload for assets
- Rich text editor for descriptions
### Phase 4: Configuration Management
- Export/import configurations
- Configuration presets
- Version history/rollback
### Phase 5: Developer Tools
- Schema editor in web UI
- Live preview while editing schema
- Validation tester
- Unknown plugin or unreadable schema: the partial renders an error message
- Validation failure: `400` with `details` and `context.validation_errors`;
the form shows them and nothing is saved
- Save failure: `500` with an error message; config.json is written
atomically, so a failed save leaves the previous file intact
+110 -184
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@@ -2,234 +2,160 @@
## Overview
The LEDMatrix system has smart dependency installation that adapts based on who is running it. This guide explains how it works and potential pitfalls.
A plugin lists its Python packages in its `requirements.txt`. LEDMatrix
installs them for you when a plugin is installed, updated or loaded. This
guide explains where they end up and what to do when a plugin can't import a
package.
## How It Works
The rule to remember: **packages must be importable by `ledmatrix.service`,
which runs as root.** Anything installed only into another user's
`~/.local/` is invisible to it.
### Execution Context Detection
## Who Runs What
The plugin manager checks if it's running as root:
```python
running_as_root = os.geteuid() == 0
| Service | Runs as | Set by |
|---------|---------|--------|
| `ledmatrix.service` (display) | `root` | `systemd/ledmatrix.service` |
| `ledmatrix-web.service` (web UI) | the user who ran the installer (e.g. `ledpi`) | `User=__USER__` in `systemd/ledmatrix-web.service`, filled in by `scripts/install/install_service.sh` |
## How Dependencies Get Installed
### 1. Installing or updating a plugin from the web UI
The web interface is not root, so it installs through a narrow sudo helper:
1. `PluginStoreManager._install_dependencies()`
(`src/plugin_system/store_manager.py`) calls
`install_requirements_file()` (`src/common/permission_utils.py`).
2. That runs `sudo -n bash scripts/fix_perms/safe_pip_install.sh <plugin>/requirements.txt`.
The helper checks the path is the project's own `requirements.txt` or a
`requirements.txt` under `plugin-repos/` or `plugins/`, then runs
`python3 -m pip install --break-system-packages --ignore-installed -r ...`
**as root**, so the display service can import the packages.
3. The sudoers rule that allows this is written by the installer
(`first_time_install.sh`) or by `scripts/install/configure_web_sudo.sh`.
If sudo refuses (the rule isn't installed), `install_requirements_file()`
falls back to installing with the web process's own interpreter, as the web
user, and prefixes the pip output with a note like:
```
[Root install unavailable (...); installed for the current process's user only.
Packages may not be visible to ledmatrix.service if it runs as a different
user — run scripts/install/configure_web_sudo.sh to fix this.]
```
Based on this, it chooses the appropriate installation method:
Fix it by running `./scripts/install/configure_web_sudo.sh` as the web
user (not with `sudo`; it asks for your password itself), then
reinstall the plugin (or use the manual install below).
| Running As | Installation Method | Location | Accessible To |
|------------|-------------------|----------|---------------|
| **root** (systemd service) | System-wide (`--break-system-packages`) | `/usr/local/lib/python3.X/dist-packages/` | All users |
| **ledpi** or other user | User-specific (`--user`) | `~/.local/lib/python3.X/site-packages/` | Only that user |
The **Reinstall Plugin Deps** button on the web UI's Tools tab goes
through the same helper for every installed plugin.
### 2. Loading a plugin
When a plugin loads, `PluginLoader.install_dependencies()`
(`src/plugin_system/plugin_loader.py`) checks its `requirements.txt`. If the
requirements are already satisfied it does nothing; otherwise it runs
`python3 -m pip install --break-system-packages -r requirements.txt` with the
interpreter of the process doing the loading (retrying with
`--ignore-installed` when a system package without a pip RECORD file is in
the way).
In `ledmatrix.service` that process is root, so restarting the display
service installs anything missing system-wide:
```bash
sudo systemctl restart ledmatrix
```
If you run `python3 run.py` by hand as a normal user instead, pip cannot
write to the system site-packages and installs into your `~/.local/`. That
works for your manual run but not for the service.
## Common Scenarios
### ✅ Scenario 1: Normal Production Use (Recommended)
### Installing plugins from the web UI (recommended)
**What:** Services running via systemd
Use the **Plugin Manager** tab. Dependencies are installed as root through
the sudo helper and the display service can use them.
### Running the display manually for debugging
```bash
sudo systemctl start ledmatrix
sudo systemctl start ledmatrix-web
cd ~/LEDMatrix
sudo python3 run.py # same user as the service
```
- **Runs as:** root (configured in .service files)
- **Installs to:** System-wide
- **Result:** ✅ Works perfectly, all dependencies accessible
Running as your own user works for plugins whose packages are already
installed system-wide, but any *missing* package lands in `~/.local/`.
### ✅ Scenario 2: Web Interface Plugin Installation
### A plugin works when run manually but fails in the service
**What:** Installing/enabling plugins via web interface at `http://pi-ip:5000`
Its packages were installed for your user only. Install them as root (see
below) and restart the service.
- **Web service runs as:** root (ledmatrix-web.service)
- **Installs to:** System-wide
- **Result:** ✅ Works perfectly, systemd service can access them
## Manual Installation
### ✅ Scenario 3: Manual Testing as ledpi (Read-only)
**What:** Running display manually as ledpi to test/debug
### All plugins
```bash
# As ledpi user
cd /home/ledpi/LEDMatrix
python3 run.py
```
- **Runs as:** ledpi
- **Can import:** ✅ System-wide packages (installed by root)
- **Result:** ✅ Works! Can use existing plugins with root-installed dependencies
### ⚠️ Scenario 4: Manual Plugin Installation as ledpi (Problematic)
**What:** Enabling a NEW plugin and running manually as ledpi
```bash
# As ledpi user
cd /home/ledpi/LEDMatrix
# Edit config to enable new plugin
nano config/config.json
# Run display - will try to install new plugin dependencies
python3 run.py
```
**What Happens:**
1. Plugin manager runs as `ledpi`
2. Installs dependencies with `--user` flag
3. Dependencies go to `~/.local/lib/python3.X/site-packages/`
4. ⚠️ **Warning logged:** "Installing plugin dependencies for current user (not root)"
**Problem:**
- When systemd service restarts (as root), it **can't see** `~/.local/` packages
- Plugin will fail to load for the systemd service
**Solution:**
After testing, restart the service to install dependencies system-wide:
```bash
sudo ~/LEDMatrix/scripts/install_plugin_dependencies.sh
sudo systemctl restart ledmatrix
```
## Best Practices
The script installs every `requirements.txt` found in the plugins directory
configured by `plugin_system.plugins_directory` in `config/config.json`
(default `plugin-repos/`). Run it with `sudo` so the packages are installed
system-wide.
### For Production/Normal Use
### One plugin
1. **Always use the web interface** to install/enable plugins
2. **Or restart the systemd service** after config changes:
```bash
sudo systemctl restart ledmatrix
```
### For Development/Testing
1. **Read existing plugins:** Safe to run as `ledpi` - can import system packages
2. **Test new plugins:** Use sudo or restart service to install dependencies:
```bash
# Option 1: Run as root
sudo python3 run.py
# Option 2: Install deps manually
sudo pip3 install --break-system-packages -r plugins/my-plugin/requirements.txt
python3 run.py
# Option 3: Let service install them
sudo systemctl restart ledmatrix
```
## Warning Messages
### If you see this warning:
```
Installing plugin dependencies for current user (not root).
These will NOT be accessible to the systemd service.
For production use, install plugins via the web interface or restart the ledmatrix service.
```
**What it means:**
- You're running as a non-root user
- Dependencies were installed to your user directory only
- The systemd service won't be able to use this plugin
**What to do:**
```bash
# Restart the service to install dependencies system-wide
cd ~/LEDMatrix/plugin-repos/PLUGIN-NAME # or your configured plugins directory
sudo python3 -m pip install --break-system-packages --no-cache-dir -r requirements.txt
sudo systemctl restart ledmatrix
```
`--no-cache-dir` avoids errors about `/root/.cache/pip` not being writable.
## Troubleshooting
### Plugin works when I run manually but fails in systemd service
**Cause:** Dependencies installed to user directory (`~/.local/`) instead of system-wide
**Fix:**
```bash
# Check where package is installed
pip3 list -v | grep <package-name>
# If it shows ~/.local/, reinstall system-wide:
sudo pip3 install --break-system-packages <package-name>
# Or just restart the service:
sudo systemctl restart ledmatrix
```
### Permission denied when installing dependencies
**If you see errors like:**
```
ERROR: Could not install packages due to an OSError: [Errno 13] Permission denied: '/root/.local'
WARNING: The directory '/root/.cache/pip' or its parent directory is not owned or is not writable
```
**Quick Fix - Use the Helper Script:**
```bash
sudo /home/ledpi/LEDMatrix/scripts/install_plugin_dependencies.sh
sudo systemctl restart ledmatrix
```
Use one of the manual installs above (they pass `--no-cache-dir`).
**Manual Fix:**
```bash
# Install dependencies with --no-cache-dir to avoid cache permission issues
cd /home/ledpi/LEDMatrix/plugins/PLUGIN-NAME
sudo pip3 install --break-system-packages --no-cache-dir -r requirements.txt
sudo systemctl restart ledmatrix
```
**For more detailed troubleshooting, see:** [Plugin Dependency Troubleshooting Guide](PLUGIN_DEPENDENCY_TROUBLESHOOTING.md)
## Architecture Summary
```
┌─────────────────────────────────────────────────────────────┐
│ LEDMatrix Services │
├─────────────────────────────────────────────────────────────┤
│ │
│ ledmatrix.service (User=root) │
│ ledmatrix-web.service (User=root) │
│ ├── Install dependencies system-wide │
│ └── Accessible to all users │
│ │
├─────────────────────────────────────────────────────────────┤
│ │
│ Manual execution as ledpi │
│ ├── Can READ system-wide packages ✅ │
│ ├── WRITES go to ~/.local/ ⚠️ │
│ └── Not accessible to root service │
│ │
└─────────────────────────────────────────────────────────────┘
```
## Recommendations
1. **For end users:** Always use the web interface for plugin management
2. **For developers:** Be aware of the user context when testing
3. **For plugin authors:** Test with `sudo systemctl restart ledmatrix` to ensure dependencies install correctly
4. **For CI/CD:** Always run installation as root or use the service
## Helper Scripts
### Install Plugin Dependencies Script
Located at: `scripts/install_plugin_dependencies.sh`
This script automatically finds and installs dependencies for all plugins:
### Checking where a package is installed
```bash
# Run as root (recommended for production)
sudo /home/ledpi/LEDMatrix/scripts/install_plugin_dependencies.sh
# How the service sees it
sudo python3 -c "import package_name; print(package_name.__file__)"
# Make executable if needed
chmod +x /home/ledpi/LEDMatrix/scripts/install_plugin_dependencies.sh
# A path under /home/<user>/.local/ means it was installed for that user only
python3 -m pip show -f package_name
```
Features:
- Auto-detects all plugins with requirements.txt
- Uses correct installation method (system-wide vs user)
- Bypasses pip cache to avoid permission issues
- Provides detailed logging and error messages
For more, see the [Plugin Dependency Troubleshooting Guide](PLUGIN_DEPENDENCY_TROUBLESHOOTING.md).
## For Plugin Authors
1. Keep `requirements.txt` minimal and pin only what you need.
2. Test that it installs the way the Pi will install it:
```bash
sudo python3 -m pip install --break-system-packages --no-cache-dir -r requirements.txt
```
3. Note any `apt` packages your plugin needs in its README.
## Files to Reference
- Service configs: `ledmatrix.service`, `ledmatrix-web.service`
- Plugin manager: `src/plugin_system/plugin_manager.py`
- Installation script: `first_time_install.sh`
- Dependency installer: `scripts/install_plugin_dependencies.sh`
- Troubleshooting guide: `PLUGIN_DEPENDENCY_TROUBLESHOOTING.md`
- Service units: `systemd/ledmatrix.service`, `systemd/ledmatrix-web.service`
- Store installs: `src/plugin_system/store_manager.py` (`_install_dependencies`)
- Root install helper: `src/common/permission_utils.py` (`install_requirements_file`), `scripts/fix_perms/safe_pip_install.sh`
- Load-time installs: `src/plugin_system/plugin_loader.py` (`install_dependencies`)
- Sudo rules: `scripts/install/configure_web_sudo.sh`
- Manual installer: `scripts/install_plugin_dependencies.sh`
+77 -82
View File
@@ -1,6 +1,7 @@
# Plugin Dependency Installation Troubleshooting
This guide helps resolve issues with automatic plugin dependency installation in the LEDMatrix system.
This guide helps resolve problems installing a plugin's Python packages. For
how installation works, see the [Plugin Dependency Guide](PLUGIN_DEPENDENCY_GUIDE.md).
## Common Error Symptoms
@@ -10,109 +11,118 @@ ERROR: Could not install packages due to an OSError: [Errno 13] Permission denie
WARNING: The directory '/root/.cache/pip' or its parent directory is not owned or is not writable
```
### Context Mismatch
### Installed for the wrong user
The pip output shown after a web-UI install starts with:
```
WARNING: Installing plugin dependencies for current user (not root).
These will NOT be accessible to the systemd service.
[Root install unavailable (...); installed for the current process's user only.
Packages may not be visible to ledmatrix.service if it runs as a different
user — run scripts/install/configure_web_sudo.sh to fix this.]
```
### Plugin fails to load with `ModuleNotFoundError`
The display service can't see a package the plugin needs.
## Root Cause
Plugin dependencies must be installed in a context accessible to the LEDMatrix systemd service, which runs as root. Permission errors typically occur when:
Plugin packages must be importable by `ledmatrix.service`, which runs as
root. The web interface (`ledmatrix-web.service`) runs as the user who
installed LEDMatrix, so it installs through a sudo helper
(`scripts/fix_perms/safe_pip_install.sh`). Problems usually come from:
1. The pip cache directory has incorrect permissions
2. The process tries to install to user directories without proper permissions
3. Environment variables (like HOME) are not set correctly for the service context
1. The sudoers rule for that helper missing, so the web UI installed the
packages for its own user only
2. Running `python3 run.py` by hand as a normal user, which installs missing
packages into `~/.local/`
3. pip's cache directory not being writable for root
## Solutions
### Solution 1: Use the Manual Installation Script (Recommended)
We provide a helper script that handles dependency installation correctly:
### Solution 1: Restore the sudo rule, then reinstall
```bash
# Run as root to install system-wide (for production)
sudo /home/ledpi/LEDMatrix/scripts/install_plugin_dependencies.sh
cd ~/LEDMatrix
./scripts/install/configure_web_sudo.sh # as the web user, not with sudo
```
# After installation, restart the service
Then reinstall the plugin from the **Plugin Manager** tab, or click
**Reinstall Plugin Deps** on the **Tools** tab.
### Solution 2: Install every plugin's dependencies from the terminal
```bash
sudo ~/LEDMatrix/scripts/install_plugin_dependencies.sh
sudo systemctl restart ledmatrix
```
This script:
- Detects all plugins with requirements.txt files
- Installs dependencies with correct permissions
- Uses `--no-cache-dir` to avoid cache permission issues
- Provides detailed logging for troubleshooting
The script finds each `requirements.txt` in the plugins directory set by
`plugin_system.plugins_directory` in `config/config.json` (default
`plugin-repos/`), installs with `--no-cache-dir`, and reports what it found.
### Solution 2: Manual Installation per Plugin
If you need to install dependencies for a specific plugin:
### Solution 3: Install one plugin's dependencies
```bash
# Navigate to the plugin directory
cd /home/ledpi/LEDMatrix/plugins/PLUGIN-NAME
# Your configured plugins directory; plugin-repos/ by default
cd ~/LEDMatrix/plugin-repos/PLUGIN-NAME
# Install as root (system-wide)
sudo pip3 install --break-system-packages --no-cache-dir -r requirements.txt
sudo python3 -m pip install --break-system-packages --no-cache-dir -r requirements.txt
# Restart the service
sudo systemctl restart ledmatrix
```
### Solution 3: Fix Cache Directory Permissions
### Solution 4: Let the display service install them
If you specifically have cache permission issues:
When a plugin loads, the display service installs any missing requirements
itself, as root:
```bash
sudo systemctl restart ledmatrix
sudo journalctl -u ledmatrix -f # watch for "Installing dependencies for plugin ..."
```
### Solution 5: Fix pip cache permissions
```bash
# Option A: Skip the cache (recommended)
sudo pip3 install --no-cache-dir --break-system-packages -r requirements.txt
sudo python3 -m pip install --no-cache-dir --break-system-packages -r requirements.txt
# Option B: Fix cache permissions (if needed)
# Option B: Fix cache permissions
sudo mkdir -p /root/.cache/pip
sudo chown -R root:root /root/.cache
sudo chmod -R 755 /root/.cache
```
### Solution 4: Install via Web Interface
The web interface handles dependency installation correctly in the service context:
1. Access the web interface (`http://ledpi:5000` or `http://your-pi-ip:5000`)
2. Open the **Plugin Manager** tab (use the **Plugin Store** section to
find the plugin, or **Install from GitHub**)
3. Install the plugin through the web UI
4. The system automatically handles dependency installation in the
service context (which has the right permissions)
## Prevention
### For Plugin Developers
When creating plugins with dependencies:
1. **Keep requirements minimal**: Only include essential packages
2. **Test installation**: Verify your requirements.txt works with:
2. **Test installation** the way the Pi does it:
```bash
sudo pip3 install --break-system-packages --no-cache-dir -r requirements.txt
sudo python3 -m pip install --break-system-packages --no-cache-dir -r requirements.txt
```
3. **Document dependencies**: Note any system packages needed (via apt)
### For Users
1. **Use web interface**: Install plugins via the web UI when possible
2. **Install as root**: When using SSH/terminal, use sudo for plugin installations
3. **Restart service**: After manual installations, restart the ledmatrix service
1. **Use the web interface** to install plugins
2. **Use sudo** for installs from SSH/terminal
3. **Restart the service** after manual installations
## Technical Details
### How Dependency Installation Works
### Where installs happen
The `PluginManager._install_plugin_dependencies()` method:
1. Detects if running as root using `os.geteuid() == 0`
2. If root: Uses system-wide installation with `--break-system-packages --no-cache-dir`
3. If not root: Uses user installation with `--user --break-system-packages --no-cache-dir`
4. The `--no-cache-dir` flag prevents cache-related permission issues
- **Web UI install/update:** `PluginStoreManager._install_dependencies()`
→ `install_requirements_file()` in `src/common/permission_utils.py`, which
runs `sudo -n bash scripts/fix_perms/safe_pip_install.sh <requirements.txt>`.
The helper only accepts the project's `requirements.txt` or one under
`plugin-repos/` or `plugins/`, and runs
`pip install --break-system-packages --ignore-installed` as root. If sudo
refuses, it falls back to a pip install as the web user and says so.
- **Plugin load:** `PluginLoader.install_dependencies()` in
`src/plugin_system/plugin_loader.py` skips satisfied requirements and
otherwise runs `pip install --break-system-packages` with the loading
process's interpreter — root in `ledmatrix.service`.
### Why `--break-system-packages`?
@@ -120,26 +130,20 @@ Debian 12+ (Bookworm) and Raspberry Pi OS based on it implement PEP 668, which p
### Service Context
The ledmatrix.service runs as:
- **User**: root
- **WorkingDirectory**: /home/ledpi/LEDMatrix
- **Python**: /usr/bin/python3
- `ledmatrix.service` runs as **root** with `/usr/bin/python3`
- `ledmatrix-web.service` runs as **the installing user**
Dependencies must be installed in root's Python environment or system-wide to be accessible.
Dependencies must be installed system-wide (as root) to be visible to the
display service.
## Checking Installation
Verify dependencies are installed correctly:
```bash
# Check as root (how the service sees it)
sudo python3 -c "import package_name"
sudo python3 -c "import package_name; print(package_name.__file__)"
# List installed packages
pip3 list
# Check specific package
pip3 show package_name
# A path under /home/<user>/.local/ means a user-only install
python3 -m pip show -f package_name
```
## Getting Help
@@ -151,19 +155,11 @@ If you continue to experience issues:
sudo journalctl -u ledmatrix -f
```
2. Check pip logs (created by manual script):
2. Verify the plugin manifest and requirements (default plugins directory
shown):
```bash
cat /tmp/pip_install_*.log
```
3. Verify plugin manifest is correct:
```bash
cat /home/ledpi/LEDMatrix/plugins/PLUGIN-NAME/manifest.json
```
4. Check plugin requirements:
```bash
cat /home/ledpi/LEDMatrix/plugins/PLUGIN-NAME/requirements.txt
cat ~/LEDMatrix/plugin-repos/PLUGIN-NAME/manifest.json
cat ~/LEDMatrix/plugin-repos/PLUGIN-NAME/requirements.txt
```
## Related Documentation
@@ -171,4 +167,3 @@ If you continue to experience issues:
- [Plugin Dependency Guide](PLUGIN_DEPENDENCY_GUIDE.md)
- [Plugin Development Guide](PLUGIN_DEVELOPMENT_GUIDE.md)
- [Troubleshooting](TROUBLESHOOTING.md)
+109 -88
View File
@@ -3,8 +3,10 @@
This guide explains how to set up a development workflow for plugins that are maintained in separate Git repositories while still being able to test them within the LEDMatrix project.
> **Rendering guidance:** plugins should read the display size dynamically
> (`self.display_manager.matrix.width/height`) rather than hardcoding one
> panel. For plugins that want to *scale* their layout to any panel, the
> (`self.display_manager.width/height`) rather than hardcoding one
> panel. Don't read `display_manager.matrix.width/height`: `matrix` is
> `None` when hardware init fails, while the `width`/`height` properties
> fall back to the canvas size. For plugins that want to *scale* their layout to any panel, the
> opt-in adaptive layout system ([ADAPTIVE_LAYOUT.md](ADAPTIVE_LAYOUT.md))
> provides the shared helpers — fonts, images, and composite layouts that
> scale. Existing plugins keep their classic rendering unless they adopt
@@ -43,28 +45,45 @@ The solution uses **symbolic links** to connect plugin repositories to the `plug
## Quick Start
### 1. Link a Plugin from GitHub
Official plugins all live in one repository,
[ledmatrix-plugins](https://github.com/ChuckBuilds/ledmatrix-plugins), with
one directory per plugin under `plugins/` (there are no per-plugin
`ledmatrix-<name>` repositories). The helper script links a plugin directory
from a checkout of that monorepo into LEDMatrix's `plugins/` directory.
The easiest way to link a plugin that's already on GitHub:
### 1. Link an Official Plugin
```bash
./scripts/dev/dev_plugin_setup.sh link-github music
./scripts/dev/dev_plugin_setup.sh link-github football-scoreboard
```
This will:
- Clone `https://github.com/ChuckBuilds/ledmatrix-music.git` to `~/.ledmatrix-dev-plugins/ledmatrix-music`
- Create a symbolic link from `plugins/music` to the cloned repository
- Validate that the plugin has a proper `manifest.json`
- Clone `https://github.com/ChuckBuilds/ledmatrix-plugins.git` to
`~/.ledmatrix-dev-plugins/ledmatrix-plugins` (or `git pull` it if it is
already there)
- Find `plugins/football-scoreboard` in it (also accepted:
`plugins/ledmatrix-<name>`, or a plugin whose manifest `id` is the name)
- Validate that it has a `manifest.json`
- Create a symbolic link named after the plugin's manifest id, e.g.
`plugins/football-scoreboard` → `~/.ledmatrix-dev-plugins/ledmatrix-plugins/plugins/football-scoreboard`
### 2. Link a Local Plugin Repository
`link-github music` finds the monorepo's `plugins/ledmatrix-music` directory
and links it into LEDMatrix as `plugins/ledmatrix-music`, because
`ledmatrix-music` is that plugin's manifest id.
If you already have a plugin repository cloned locally:
To work from your fork of the monorepo, set `github_user` in
`dev_plugins.json` (see [Configuration](#configuration)).
### 2. Link a Local Plugin Directory
If you already have the monorepo (or a third-party plugin repository) cloned
locally:
```bash
./scripts/dev/dev_plugin_setup.sh link music ../ledmatrix-music
./scripts/dev/dev_plugin_setup.sh link hello-world ../ledmatrix-plugins/plugins/hello-world
```
This creates a symlink from `plugins/music` to your local repository path.
This creates a symlink from `plugins/hello-world` to that directory.
### 3. Check Status
@@ -77,13 +96,17 @@ See which plugins are linked and their git status:
### 4. Work on Your Plugin
```bash
cd plugins/music # Actually editing the linked repository
# Make your changes
cd plugins/football-scoreboard # Actually editing the monorepo checkout
# Make your changes, then bump "version" in manifest.json
git add .
git commit -m "feat: add new feature"
git push origin main
git commit -m "feat(football-scoreboard): add new feature"
git push # to your fork, then open a PR against ledmatrix-plugins
```
In the monorepo, every plugin change must bump `version` in the plugin's
`manifest.json` and run `python update_registry.py`, or users won't receive
the update.
### 5. Update Plugins
Pull latest changes from remote:
@@ -116,7 +139,7 @@ Links a local plugin repository to the plugins directory.
**Example:**
```bash
./scripts/dev/dev_plugin_setup.sh link football-scoreboard ../ledmatrix-football-scoreboard
./scripts/dev/dev_plugin_setup.sh link football-scoreboard ../ledmatrix-plugins/plugins/football-scoreboard
```
**Notes:**
@@ -129,23 +152,25 @@ Links a local plugin repository to the plugins directory.
Clones a plugin from GitHub and links it.
**Arguments:**
- `plugin-name`: The name of the plugin (will be the directory name in `plugins/`)
- `repo-url`: (Optional) Full GitHub repository URL. If omitted, constructs from pattern: `https://github.com/ChuckBuilds/ledmatrix-<plugin-name>.git`
- `plugin-name`: Without `repo-url`, the plugin to link from the monorepo: a
directory under `plugins/` (`<name>` or `ledmatrix-<name>`) or a manifest
id. The link is named after the plugin's manifest id. With `repo-url`, the
name of the link in `plugins/`.
- `repo-url`: (Optional) A plugin that has its own repository (e.g. a
third-party plugin). The repository root is linked.
**Examples:**
```bash
# Auto-construct URL from plugin name
./scripts/dev/dev_plugin_setup.sh link-github music
# Official plugin, from the ledmatrix-plugins monorepo
./scripts/dev/dev_plugin_setup.sh link-github stocks
# Use explicit URL
./scripts/dev/dev_plugin_setup.sh link-github stocks https://github.com/ChuckBuilds/ledmatrix-stocks.git
# Link from a different GitHub user
# Third-party plugin with its own repository
./scripts/dev/dev_plugin_setup.sh link-github custom-plugin https://github.com/OtherUser/custom-plugin.git
```
**Notes:**
- Repositories are cloned to `~/.ledmatrix-dev-plugins/` by default (configurable)
- The monorepo is cloned once and shared by every plugin you link from it
- If the repository already exists, it will be updated with `git pull` instead of re-cloning
- The cloned repository is preserved when you unlink the plugin
@@ -217,30 +242,28 @@ Updates plugin(s) by running `git pull` in their repositories.
### Custom Development Directory
By default, GitHub repositories are cloned to `~/.ledmatrix-dev-plugins/`. You can customize this by creating a `dev_plugins.json` file:
By default, GitHub repositories are cloned to `~/.ledmatrix-dev-plugins/`
and official plugins come from `ChuckBuilds/ledmatrix-plugins`. To change
either, copy `dev_plugins.json.example` (in the LEDMatrix root) to
`dev_plugins.json` and edit it. `dev_plugins.json` is git-ignored.
```json
{
"dev_plugins_dir": "/path/to/your/dev/plugins",
"github_user": "ChuckBuilds",
"github_pattern": "ledmatrix-",
"plugins": {
"music": {
"source": "github",
"url": "https://github.com/ChuckBuilds/ledmatrix-music.git",
"branch": "main"
}
}
"dev_plugins_dir": "~/.ledmatrix-dev-plugins",
"github_user": "your-github-user",
"plugins_repo": "ledmatrix-plugins",
"plugins_branch": "main"
}
```
**Configuration options:**
**Configuration options** (all optional):
- `dev_plugins_dir`: Where to clone GitHub repositories (default: `~/.ledmatrix-dev-plugins`)
- `github_user`: Default GitHub username for auto-constructing URLs
- `github_pattern`: Pattern for repository names (default: `ledmatrix-`)
- `plugins`: Plugin definitions (optional, for future auto-discovery features)
- `github_user`: Owner of the plugin monorepo that `link-github <name>` clones — set it to use your fork (default: `ChuckBuilds`)
- `plugins_repo`: Name of that monorepo (default: `ledmatrix-plugins`)
- `plugins_branch`: Branch to clone it at (default: the repository's default branch). Only applies when the clone is first made.
**Note:** Copy `dev_plugins.json.example` to `dev_plugins.json` and customize it. The `dev_plugins.json` file is git-ignored.
`github_pattern` from older versions of this guide is no longer used (the
script warns if it is set).
## Development Workflow
@@ -248,43 +271,46 @@ By default, GitHub repositories are cloned to `~/.ledmatrix-dev-plugins/`. You c
1. **Link your plugin for development:**
```bash
./scripts/dev/dev_plugin_setup.sh link-github music
./scripts/dev/dev_plugin_setup.sh link-github clock-simple
```
2. **Test in LEDMatrix:**
```bash
# Run LEDMatrix with your plugin
python run.py
# Run LEDMatrix with your plugin (emulator shown)
python3 run.py -e
```
3. **Make changes:**
```bash
cd plugins/music
cd plugins/clock-simple
# Edit files...
# Test changes...
```
4. **Commit to plugin repository:**
4. **Commit to the plugin repository:**
```bash
cd plugins/music # This is actually your repo
cd plugins/clock-simple # This is inside your monorepo checkout
# bump "version" in manifest.json, then from the monorepo root:
# python update_registry.py
git add .
git commit -m "feat: add new feature"
git push origin main
git commit -m "feat(clock-simple): add new feature"
git push
```
5. **Update from remote (if needed):**
```bash
./scripts/dev/dev_plugin_setup.sh update music
./scripts/dev/dev_plugin_setup.sh update clock-simple
```
6. **When done developing:**
```bash
./scripts/dev/dev_plugin_setup.sh unlink music
./scripts/dev/dev_plugin_setup.sh unlink clock-simple
```
### Working with Multiple Plugins
You can have multiple plugins linked simultaneously:
You can have multiple plugins linked simultaneously. Plugins linked from the
monorepo share one checkout:
```bash
./scripts/dev/dev_plugin_setup.sh link-github music
@@ -294,7 +320,7 @@ You can have multiple plugins linked simultaneously:
# Check status of all
./scripts/dev/dev_plugin_setup.sh status
# Update all at once
# Update all at once (the shared monorepo checkout is pulled once)
./scripts/dev/dev_plugin_setup.sh update
```
@@ -409,7 +435,7 @@ If you have conflicts when updating:
1. **Manually resolve in the plugin repository:**
```bash
cd ~/.ledmatrix-dev-plugins/ledmatrix-music
cd ~/.ledmatrix-dev-plugins/ledmatrix-plugins
git pull
# Resolve conflicts...
git add .
@@ -470,18 +496,19 @@ You can mix local and GitHub plugins:
The development workflow is separate from the plugin store installation:
- **Plugin Store:** Installs plugins to `plugins/` as regular directories
- **Development Setup:** Links plugin repositories as symlinks
- **Plugin Store:** Installs plugins as regular directories in the configured
plugins directory (`plugin-repos/` by default)
- **Development Setup:** Links plugin directories as symlinks in `plugins/`
If you install a plugin via the store, you can still link it for development:
The plugin loader scans only one directory, so while developing set
`plugin_system.plugins_directory` to `plugins` (see the note at the top of
this guide). If `plugins/` already holds a regular directory of the same
name, `link`/`link-github` offers to rename it to
`<name>.backup.<timestamp>` before linking.
```bash
# Store installs to plugins/music (regular directory)
# Link for development (will prompt to replace)
./scripts/dev/dev_plugin_setup.sh link-github music
```
When you unlink, the directory is removed. If you want to switch back to the store version, re-install it via the plugin store.
`unlink` removes only the symlink. To switch back to the store version, set
`plugins_directory` back to `plugin-repos` (or reinstall the plugin from the
store).
## API Reference
@@ -525,7 +552,7 @@ Want to create and share your own plugin? Here's everything you need to know.
- [Advanced Plugin Development](ADVANCED_PLUGIN_DEVELOPMENT.md) - Patterns and examples
2. **Start with a template**:
- Use the [Hello World plugin](https://github.com/ChuckBuilds/ledmatrix-hello-world) as a starting point
- Use the [Hello World plugin](https://github.com/ChuckBuilds/ledmatrix-plugins/tree/main/plugins/hello-world) as a starting point
- Or fork an existing plugin and modify it
3. **Follow the plugin structure**:
@@ -589,24 +616,16 @@ Your plugin must:
### Versioning Best Practices
- **Use semantic versioning**: `MAJOR.MINOR.PATCH` (e.g., `1.2.3`)
- **GitHub as source of truth**: the plugin store resolves versions in this
order: GitHub Releases → GitHub Tags → manifest from branch → git commit hash
- **Automatic version bumping**: install the self-contained pre-push hook in
your plugin repo and patch versions bump themselves on push (a git tag
`v{version}` is created and `manifest.json` staged automatically):
```bash
# From your plugin repository directory
cp /path/to/LEDMatrix/scripts/git-hooks/pre-push-plugin-version .git/hooks/pre-push
chmod +x .git/hooks/pre-push
```
Set `SKIP_TAG=1` in the environment to skip auto-tagging for one push.
- **Manual versioning**: only needed for major/minor bumps, CI pipelines that
bypass hooks, or forks without the hook — use
`scripts/bump_plugin_version.py`.
- **Registry stores no versions**: `plugins.json` holds only metadata (name,
description, repo URL).
- **Bump `version` in `manifest.json` by hand** for every change you ship.
There is no automatic version-bump hook or bump script.
- **Official (monorepo) plugins**: after bumping the manifest, run
`python update_registry.py` in the `ledmatrix-plugins` checkout. It copies
each manifest's version into `plugins.json` as `latest_version`, which is
what the store compares installed versions against. Without it, users
won't be offered the update.
- **Plugins in their own repository**: still bump the manifest `version`,
so users can see which version they run; tagging releases (`v1.2.3`) to
match is a good habit.
### Submitting to Official Registry
@@ -618,12 +637,14 @@ To have your plugin added to the official plugin store:
- Follows best practices
- Tested on Raspberry Pi hardware
2. **Create GitHub repository**:
- Repository name: `ledmatrix-<plugin-name>`
- Public repository
- Proper README.md with installation instructions
2. **Choose where it lives** (see `SUBMISSION.md` in
[ledmatrix-plugins](https://github.com/ChuckBuilds/ledmatrix-plugins)):
- **In the monorepo (preferred):** fork ledmatrix-plugins, add
`plugins/<your-plugin-id>/`, and open a pull request
- **In your own public repository** (conventionally
`ledmatrix-<plugin-name>`), with a README that covers installation
3. **Contact maintainers**:
3. **Contact maintainers** (own-repository plugins):
- Open a GitHub issue in the [ledmatrix-plugins](https://github.com/ChuckBuilds/ledmatrix-plugins) repository
- Or reach out on Discord: https://discord.gg/uW36dVAtcT
- Include: Repository URL, plugin description, why it's useful
+2 -1
View File
@@ -127,7 +127,8 @@ git push origin v1.0.0
### REST API
The API is mounted at `/api/v3` (`web_interface/app.py:199`).
The API is mounted at `/api/v3` (the `api_v3` blueprint in
`web_interface/blueprints/api_v3/`, registered in `web_interface/app.py`).
```bash
# Install plugin from the registry
+3
View File
@@ -103,6 +103,7 @@ All plugins can be installed through the LEDMatrix web interface:
Or via API:
```bash
curl -X POST http://your-pi-ip:5000/api/v3/plugins/install \
-H "Content-Type: application/json" \
-d '{"plugin_id": "clock-simple"}'
```
@@ -153,6 +154,7 @@ Before submitting, ensure your plugin:
```bash
# Install via URL on your Pi
curl -X POST http://your-pi:5000/api/v3/plugins/install-from-url \
-H "Content-Type: application/json" \
-d '{"repo_url": "https://github.com/you/ledmatrix-your-plugin"}'
```
@@ -312,6 +314,7 @@ git push
# 2. Review using VERIFICATION.md checklist
# 3. Test installation:
curl -X POST http://pi:5000/api/v3/plugins/install-from-url \
-H "Content-Type: application/json" \
-d '{"repo_url": "https://github.com/contributor/plugin"}'
# 4. If approved, merge PR
+4 -5
View File
@@ -131,13 +131,13 @@ else:
**Via REST API:**
```bash
# Search by query
curl "http://your-pi-ip:5000/api/v3/plugins/store/search?q=hockey"
curl "http://your-pi-ip:5000/api/v3/plugins/store/list?query=hockey"
# Filter by category
curl "http://your-pi-ip:5000/api/v3/plugins/store/search?category=sports"
curl "http://your-pi-ip:5000/api/v3/plugins/store/list?category=sports"
# Filter by tags
curl "http://your-pi-ip:5000/api/v3/plugins/store/search?tags=nhl&tags=hockey"
curl "http://your-pi-ip:5000/api/v3/plugins/store/list?tags=nhl&tags=hockey"
```
**Via Python:**
@@ -351,8 +351,7 @@ All API endpoints return JSON with this structure:
| Method | Endpoint | Description |
|--------|----------|-------------|
| GET | `/api/v3/plugins/store/list` | List all plugins in store |
| GET | `/api/v3/plugins/store/search` | Search for plugins |
| GET | `/api/v3/plugins/store/list` | List plugins in store; `?query=`, `?category=`, `?tags=` search and filter |
| GET | `/api/v3/plugins/installed` | List installed plugins |
| POST | `/api/v3/plugins/install` | Install from registry |
| POST | `/api/v3/plugins/install-from-url` | Install from GitHub URL |
+832 -380
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File diff suppressed because it is too large Load Diff
+3 -1
View File
@@ -158,9 +158,11 @@ This script will check:
- Python dependencies
- Configuration files
- File permissions
- Web interface availability
- Web interface availability (`ledmatrix-web` listening on port 5000)
- Network connectivity
Once it passes, the web interface is at `http://<pi-ip>:5000`.
## Quick Reference Commands
```bash
+2 -2
View File
@@ -273,7 +273,7 @@ sudo systemctl cat ledmatrix-web | grep User
1. **Verify file structure:**
```bash
ls -l web_interface/app.py
ls -l web_interface/blueprints/api_v3.py
ls -ld web_interface/blueprints/api_v3/
ls -l web_interface/blueprints/pages_v3.py
```
@@ -531,7 +531,7 @@ sudo systemctl cat ledmatrix-web | grep User
```bash
# Clear the cache with the helper script
sudo python3 scripts/utils/clear_cache.py
sudo python3 scripts/utils/clear_cache.py --clear-all
# Or remove files manually from the cache dir in use, e.g.:
sudo rm -rf /var/cache/ledmatrix/*
+7 -8
View File
@@ -208,11 +208,11 @@ Manage fonts for your display:
- See font previews
- Check font sizes and styles
**Font Overrides:**
- Overrides are set per display *element* (e.g. a specific score or
clock text element), not per plugin
- Override default font choices for individual elements
- Preview font changes
**Font Preview:**
- Render sample text in any TTF/OTF font at a chosen size
Fonts used by a plugin are chosen in that plugin's own settings tab; the
Fonts tab has no per-element override editor.
**Delete Fonts:**
- Remove unused fonts
@@ -329,9 +329,8 @@ The web interface is built on a REST API that you can access programmatically:
http://your-pi-ip:5000/api/v3
```
The API blueprint mounts at `/api/v3` (see
`web_interface/app.py:199`). All endpoints below are relative to that
base.
The API blueprint (`web_interface/blueprints/api_v3/`) is registered at
`/api/v3` in `web_interface/app.py`.
**Common Endpoints:**
- `GET /api/v3/config/main` — Get main configuration
+2 -1
View File
@@ -10,7 +10,8 @@ plugin without breaking a size or screen you didn't think to test.
There is **no fixed set of supported panel sizes** — an RGB matrix build can be
any width/height and configuration (square, rectangle, 2×2, 4×4, 8×2, long
strips, tall stacks). Plugins are expected to read dimensions dynamically
(`self.display_manager.matrix.width/height`) and lay themselves out
(`self.display_manager.width/height` — not `matrix.width/height`, since
`matrix` is `None` when hardware init fails) and lay themselves out
accordingly, so a hardcoded coordinate or unscaled font shows up as a failure
here.
+7 -4
View File
@@ -114,7 +114,10 @@ python3 integrations/mqtt_bridge/ledmatrix_mqtt_bridge.py --config integrations/
discovery itself. Discovery is lazy and normally happens because somebody
opened the dashboard; without that endpoint a bridge that never does would
see an empty list.
- Brightness writes `display.hardware.brightness` through `/api/v3/config/main`,
and changes nothing else. The running display service notices the saved
config within a few seconds and applies the new brightness without a
restart (unless `LEDMATRIX_HOT_RELOAD=false`).
- Brightness writes `display.hardware.brightness` by posting
`{"brightness": N}` to `/api/v3/config/main`. A JSON save changes only the
keys it sends, so the other display settings are left as they were. The
display service's config hot reload notices the change within a few seconds
and applies it without a restart (unless `LEDMATRIX_HOT_RELOAD=false`; while
a dim schedule is dimming the panel, the dim level wins until the dim period
ends).
+7 -7
View File
@@ -239,7 +239,7 @@ class StarlarkAppsPlugin(BasePlugin):
# Calculate optimal magnification based on display size
self.calculated_magnify = self._calculate_optimal_magnify()
if self.calculated_magnify > 1:
self.logger.info(f"Display size: {self.display_manager.matrix.width}x{self.display_manager.matrix.height}, "
self.logger.info(f"Display size: {self.display_manager.width}x{self.display_manager.height}, "
f"recommended magnify: {self.calculated_magnify}")
# Load installed apps
@@ -323,8 +323,8 @@ class StarlarkAppsPlugin(BasePlugin):
Recommended magnify value (1-8)
"""
try:
display_width = self.display_manager.matrix.width
display_height = self.display_manager.matrix.height
display_width = self.display_manager.width
display_height = self.display_manager.height
# Tronbyte native resolution
NATIVE_WIDTH = 64
@@ -362,8 +362,8 @@ class StarlarkAppsPlugin(BasePlugin):
Dictionary with recommendation details
"""
try:
display_width = self.display_manager.matrix.width
display_height = self.display_manager.matrix.height
display_width = self.display_manager.width
display_height = self.display_manager.height
NATIVE_WIDTH = 64
NATIVE_HEIGHT = 32
@@ -852,8 +852,8 @@ class StarlarkAppsPlugin(BasePlugin):
# Scale frames if needed
if self.config.get("scale_output", True):
width = self.display_manager.matrix.width
height = self.display_manager.matrix.height
width = self.display_manager.width
height = self.display_manager.height
# Get scaling method from config
scale_method_str = self.config.get("scale_method", "nearest")
+10
View File
@@ -12,9 +12,19 @@ This directory contains scripts and utilities for development and testing.
### Plugin Development Setup
```bash
# Official plugin: clones ChuckBuilds/ledmatrix-plugins (once) and links
# its plugins/<plugin-name> into plugins/
./scripts/dev/dev_plugin_setup.sh link-github <plugin-name>
# Plugin with its own repository
./scripts/dev/dev_plugin_setup.sh link-github <plugin-name> <repo-url>
```
Set `plugin_system.plugins_directory` to `plugins` so the loader finds the
links. To use a fork or another clone location, copy
`dev_plugins.json.example` to `dev_plugins.json`. Details:
[docs/PLUGIN_DEVELOPMENT_GUIDE.md](../../docs/PLUGIN_DEVELOPMENT_GUIDE.md).
### Running Emulator
```bash
./scripts/dev/run_emulator.sh
+193 -75
View File
@@ -10,8 +10,14 @@ PROJECT_ROOT="$(cd "$SCRIPT_DIR/../.." && pwd)"
PLUGINS_DIR="$PROJECT_ROOT/plugins"
CONFIG_FILE="$PROJECT_ROOT/dev_plugins.json"
DEFAULT_DEV_DIR="$HOME/.ledmatrix-dev-plugins"
GITHUB_USER="ChuckBuilds"
GITHUB_PATTERN="ledmatrix-"
# Official plugins live in one monorepo: <github_user>/<plugins_repo>, one
# directory per plugin under plugins/. Both can be overridden in
# dev_plugins.json (e.g. to work from a fork).
DEFAULT_GITHUB_USER="ChuckBuilds"
DEFAULT_PLUGINS_REPO="ledmatrix-plugins"
GITHUB_USER="$DEFAULT_GITHUB_USER"
PLUGINS_REPO="$DEFAULT_PLUGINS_REPO"
PLUGINS_BRANCH=""
# Colors for output
RED='\033[0;31m'
@@ -37,18 +43,55 @@ log_error() {
echo -e "${RED}[ERROR]${NC} $1"
}
# Print a top-level string field of a JSON file, or nothing if it is absent.
# Uses jq when installed, else python3.
json_field() {
local file="$1"
local key="$2"
if command -v jq >/dev/null 2>&1; then
jq -r --arg k "$key" '.[$k] // empty | select(type == "string")' "$file" 2>/dev/null || true
elif command -v python3 >/dev/null 2>&1; then
python3 - "$file" "$key" <<'PY' 2>/dev/null || true
import json, sys
try:
with open(sys.argv[1], encoding="utf-8") as f:
value = json.load(f).get(sys.argv[2])
except Exception:
value = None
if isinstance(value, str):
print(value)
PY
fi
}
# Load configuration file
load_config() {
DEV_PLUGINS_DIR="$DEFAULT_DEV_DIR"
if [[ -f "$CONFIG_FILE" ]]; then
DEV_PLUGINS_DIR=$(jq -r '.dev_plugins_dir // "'"$DEFAULT_DEV_DIR"'"' "$CONFIG_FILE" 2>/dev/null || echo "$DEFAULT_DEV_DIR")
# Expand ~ in path
DEV_PLUGINS_DIR="${DEV_PLUGINS_DIR/#\~/$HOME}"
else
DEV_PLUGINS_DIR="$DEFAULT_DEV_DIR"
local value
value=$(json_field "$CONFIG_FILE" dev_plugins_dir)
[[ -n "$value" ]] && DEV_PLUGINS_DIR="$value"
value=$(json_field "$CONFIG_FILE" github_user)
[[ -n "$value" ]] && GITHUB_USER="$value"
value=$(json_field "$CONFIG_FILE" plugins_repo)
[[ -n "$value" ]] && PLUGINS_REPO="$value"
value=$(json_field "$CONFIG_FILE" plugins_branch)
[[ -n "$value" ]] && PLUGINS_BRANCH="$value"
if [[ -n "$(json_field "$CONFIG_FILE" github_pattern)" ]]; then
log_warn "dev_plugins.json: github_pattern is no longer used (official plugins are in the $PLUGINS_REPO monorepo)"
fi
fi
# Expand ~ in path
DEV_PLUGINS_DIR="${DEV_PLUGINS_DIR/#\~/$HOME}"
mkdir -p "$DEV_PLUGINS_DIR"
}
# Top level of the git checkout containing a path, or nothing.
# A monorepo plugin is a subdirectory, so its .git is not in the plugin dir.
git_root_of() {
git -C "$1" rev-parse --show-toplevel 2>/dev/null || true
}
# Validate plugin structure
validate_plugin() {
local plugin_path="$1"
@@ -63,7 +106,7 @@ validate_plugin() {
get_plugin_id() {
local plugin_path="$1"
if [[ -f "$plugin_path/manifest.json" ]]; then
jq -r '.id // empty' "$plugin_path/manifest.json" 2>/dev/null || echo ""
json_field "$plugin_path/manifest.json" id
fi
}
@@ -176,50 +219,104 @@ clone_from_github() {
return 0
}
# Clone a repository into DEV_PLUGINS_DIR, or update the existing clone.
# Prints the clone's path on stdout (log output goes to stderr).
ensure_clone() {
local repo_url="$1"
local branch="${2:-}"
local repo_name
repo_name=$(basename "$repo_url" .git)
local target_dir="$DEV_PLUGINS_DIR/$repo_name"
if [[ -d "$target_dir" ]]; then
log_info "Repository already exists at $target_dir" >&2
if [[ -d "$target_dir/.git" ]]; then
log_info "Updating repository..." >&2
(cd "$target_dir" && git pull --rebase) >&2 || true
fi
else
if ! clone_from_github "$repo_url" "$target_dir" "$branch" >&2; then
return 1
fi
fi
echo "$target_dir"
}
# Find a plugin's directory inside a monorepo clone: plugins/<name>,
# plugins/ledmatrix-<name>, or the directory whose manifest id is <name>.
find_monorepo_plugin() {
local repo_dir="$1"
local name="$2"
local candidate
for candidate in "$repo_dir/plugins/$name" "$repo_dir/plugins/ledmatrix-$name"; do
if [[ -f "$candidate/manifest.json" ]]; then
echo "$candidate"
return 0
fi
done
for candidate in "$repo_dir"/plugins/*/; do
candidate="${candidate%/}"
[[ -f "$candidate/manifest.json" ]] || continue
if [[ "$(get_plugin_id "$candidate")" == "$name" ]]; then
echo "$candidate"
return 0
fi
done
return 1
}
# Link plugin from GitHub
link_github_plugin() {
local plugin_name="$1"
local plugin_name="${1:-}"
local repo_url="${2:-}"
if [[ -z "$plugin_name" ]]; then
log_error "Usage: $0 link-github <plugin-name> [repo-url]"
exit 1
fi
load_config
# Construct repo URL if not provided
if [[ -z "$repo_url" ]]; then
repo_url="https://github.com/${GITHUB_USER}/${GITHUB_PATTERN}${plugin_name}.git"
log_info "Using default GitHub URL: $repo_url"
fi
# Determine target directory name from URL
local repo_name=$(basename "$repo_url" .git)
local target_dir="$DEV_PLUGINS_DIR/$repo_name"
# Check if already cloned
if [[ -d "$target_dir" ]]; then
log_info "Repository already exists at $target_dir"
if [[ -d "$target_dir/.git" ]]; then
log_info "Updating repository..."
(cd "$target_dir" && git pull --rebase) || true
fi
else
# Clone the repository
if ! clone_from_github "$repo_url" "$target_dir"; then
if [[ -n "$repo_url" ]]; then
# A plugin with its own repository (e.g. a third-party plugin): the
# repository root is the plugin.
local target_dir
if ! target_dir=$(ensure_clone "$repo_url"); then
exit 1
fi
if ! validate_plugin "$target_dir"; then
log_error "Cloned repository does not appear to be a valid plugin"
exit 1
fi
link_plugin "$plugin_name" "$target_dir"
return
fi
# Validate plugin structure
if ! validate_plugin "$target_dir"; then
log_error "Cloned repository does not appear to be a valid plugin"
# Official plugins: clone the monorepo once, link plugins/<dir> from it.
repo_url="https://github.com/${GITHUB_USER}/${PLUGINS_REPO}.git"
log_info "Using plugin monorepo: $repo_url"
local repo_dir
if ! repo_dir=$(ensure_clone "$repo_url" "$PLUGINS_BRANCH"); then
exit 1
fi
# Link the plugin
link_plugin "$plugin_name" "$target_dir"
local plugin_dir
if ! plugin_dir=$(find_monorepo_plugin "$repo_dir" "$plugin_name"); then
log_error "No plugin named '$plugin_name' in $repo_dir/plugins"
log_info "Plugins are the directory names under $repo_dir/plugins, or their manifest ids"
exit 1
fi
# Link under the manifest id: that is the name the plugin loader and
# config.json use, and it can differ from the directory name
# (plugins/ledmatrix-music has id ledmatrix-music, not music).
local link_name
link_name=$(get_plugin_id "$plugin_dir")
[[ -n "$link_name" ]] || link_name=$(basename "$plugin_dir")
if [[ "$link_name" != "$plugin_name" ]]; then
log_info "Linking as '$link_name' (the plugin's manifest id)"
fi
link_plugin "$link_name" "$plugin_dir"
}
# Unlink a plugin
@@ -274,7 +371,7 @@ list_plugins() {
echo " → $target"
# Check git status if it's a git repo
if [[ -d "$target/.git" ]]; then
if [[ -n "$(git_root_of "$target")" ]]; then
local branch=$(cd "$target" && git rev-parse --abbrev-ref HEAD 2>/dev/null || echo "unknown")
local status=$(cd "$target" && git status --porcelain 2>/dev/null | head -1)
if [[ -n "$status" ]]; then
@@ -327,7 +424,7 @@ check_status() {
echo -e "${GREEN}✓${NC} ${BLUE}$plugin_name${NC}"
echo " Path: $target"
if [[ -d "$target/.git" ]]; then
if [[ -n "$(git_root_of "$target")" ]]; then
local branch=$(cd "$target" && git rev-parse --abbrev-ref HEAD 2>/dev/null || echo "unknown")
local remote=$(cd "$target" && git remote get-url origin 2>/dev/null || echo "no remote")
local commits_behind=$(cd "$target" && git rev-list --count HEAD..@{upstream} 2>/dev/null || echo "0")
@@ -360,9 +457,13 @@ check_status() {
done
echo "Summary:"
echo " ${GREEN}Clean: $clean_count${NC}"
echo " ${YELLOW}Needs attention: $dirty_count${NC}"
[[ $broken_count -gt 0 ]] && echo -e " ${RED}Broken: $broken_count${NC}"
echo -e " ${GREEN}Clean: $clean_count${NC}"
echo -e " ${YELLOW}Needs attention: $dirty_count${NC}"
# An if, not `[[ ]] &&`: as the function's last command a false test made
# `status` exit 1 whenever nothing was broken.
if [[ $broken_count -gt 0 ]]; then
echo -e " ${RED}Broken: $broken_count${NC}"
fi
}
# Update plugin(s)
@@ -384,39 +485,46 @@ update_plugins() {
fi
local target=$(get_symlink_target "$plugin_name")
if [[ ! -d "$target/.git" ]]; then
local root
root=$(git_root_of "$target")
if [[ -z "$root" ]]; then
log_error "Plugin repository is not a git repository: $target"
exit 1
fi
log_info "Updating $plugin_name from $target"
(cd "$target" && git pull --rebase)
log_info "Updating $plugin_name from $root"
(cd "$root" && git pull --rebase)
log_success "Updated $plugin_name"
else
# Update all linked plugins
# Update all linked plugins. Plugins linked from the monorepo share one
# checkout, which is pulled once.
log_info "Updating all linked plugins..."
local updated=0
local failed=0
local pulled_roots=" "
for item in "$PLUGINS_DIR"/*; do
[[ -e "$item" ]] || continue
[[ -d "$item" ]] || continue
local name=$(basename "$item")
[[ "$name" =~ ^\.|^_ ]] && continue
if is_symlink "$item"; then
local target=$(get_symlink_target "$name")
if [[ -d "$target/.git" ]]; then
log_info "Updating $name..."
if (cd "$target" && git pull --rebase); then
log_success "Updated $name"
updated=$((updated + 1))
else
log_error "Failed to update $name"
failed=$((failed + 1))
fi
local root
root=$(git_root_of "$target")
[[ -n "$root" ]] || continue
[[ "$pulled_roots" == *" $root "* ]] && continue
pulled_roots="$pulled_roots$root "
log_info "Updating $root (for $name)..."
if (cd "$root" && git pull --rebase); then
log_success "Updated $root"
updated=$((updated + 1))
else
log_error "Failed to update $root"
failed=$((failed + 1))
fi
fi
done
@@ -439,7 +547,12 @@ Commands:
link-github <plugin-name> [repo-url]
Clone and link a plugin from GitHub
If repo-url is not provided, uses: https://github.com/${GITHUB_USER}/${GITHUB_PATTERN}<plugin-name>.git
Without repo-url: clones (or updates) the official plugin monorepo,
https://github.com/${DEFAULT_GITHUB_USER}/${DEFAULT_PLUGINS_REPO}.git, and links its
plugins/<plugin-name> (or plugins/ledmatrix-<plugin-name>) under the
plugin's manifest id
With repo-url: clones a plugin that has its own repository and links
the repository root
unlink <plugin-name>
Remove symlink for a plugin (preserves repository)
@@ -458,25 +571,30 @@ Commands:
Show this help message
Examples:
# Link a local plugin
$0 link music ../ledmatrix-music
# Link from GitHub (auto-detects URL)
$0 link-github music
# Link from GitHub with custom URL
$0 link-github stocks https://github.com/ChuckBuilds/ledmatrix-stocks.git
# Link an official plugin from the monorepo
$0 link-github football-scoreboard
# Link a plugin from a local monorepo checkout
$0 link hello-world ../ledmatrix-plugins/plugins/hello-world
# Link a third-party plugin from its own repository
$0 link-github my-plugin https://github.com/OtherUser/ledmatrix-my-plugin.git
# Check status
$0 status
# Update all plugins
$0 update
Configuration:
Create dev_plugins.json in project root to customize:
Copy dev_plugins.json.example to dev_plugins.json (git-ignored) to customize:
- dev_plugins_dir: Where to clone GitHub repos (default: ~/.ledmatrix-dev-plugins)
- plugins: Plugin definitions (optional, for auto-discovery)
- github_user: Owner of the plugin monorepo, e.g. your fork (default: ${DEFAULT_GITHUB_USER})
- plugins_repo: Name of the plugin monorepo (default: ${DEFAULT_PLUGINS_REPO})
- plugins_branch: Branch to clone the monorepo at (default: its default branch)
Symlinks are created in plugins/. Set plugin_system.plugins_directory to
"plugins" in config/config.json so the plugin loader discovers them.
EOF
}
+15 -7
View File
@@ -7,8 +7,10 @@ install as the wrong user, after a manual file copy that didn't preserve
ownership, or after a permissions-related error from the display or
web service.
Most of these scripts require `sudo` since they touch directories
owned by the `ledmatrix` service user or by `root`.
Most of these scripts require `sudo` since they touch directories owned
by `root` (the display service's user) or by the user you installed
LEDMatrix as (the web service's user). There is no dedicated `ledmatrix`
system user.
## Scripts
@@ -16,11 +18,12 @@ owned by the `ledmatrix` service user or by `root`.
permissions on the `assets/` tree so plugins can download and cache
team logos, fonts, and other static content.
- **`fix_cache_permissions.sh`** — Fixes permissions on every cache
directory the project may use (`/var/cache/ledmatrix/`,
`~/.cache/ledmatrix/`, `/opt/ledmatrix/cache/`, project-local
`cache/`). Also creates placeholder logo subdirectories used by the
sports plugins.
- **`fix_cache_permissions.sh`** — Creates (if missing) and fixes
permissions on `/var/cache/ledmatrix/` and `~/.ledmatrix_cache/` of the
user running `sudo`, and creates
`/var/cache/ledmatrix/placeholder_logos/` for the sports plugins. It does
not touch the cache manager's other fallbacks (`/opt/ledmatrix/cache`,
`$TMPDIR/ledmatrix_cache`).
- **`fix_plugin_permissions.sh`** — Fixes ownership on the plugins
directory so both the root display service and the web service user
@@ -31,6 +34,11 @@ owned by the `ledmatrix` service user or by `root`.
systemd journal access, and the sudoers entries the web interface
needs to control the display service.
- **`safe_pip_install.sh`** — Installs a `requirements.txt` as root
after checking it is the project's own or one under `plugin-repos/` or
`plugins/`. Used by the web interface (via sudo) to install plugin
dependencies where `ledmatrix.service` can import them.
- **`safe_plugin_rm.sh`** — Validates that a plugin removal path is
inside an allowed base directory before deleting it. Used by the web
interface (via sudo) when a user clicks **Uninstall** on a plugin —
+9 -5
View File
@@ -7,14 +7,18 @@ This directory contains scripts for installing and configuring the LEDMatrix sys
- **`one-shot-install.sh`** - Single-command installer; clones the
repo, checks prerequisites, then runs `first_time_install.sh`.
Invoked via `curl ... | bash` from the project root README.
- **`install_service.sh`** - Installs the main LED Matrix display service (systemd)
- **`install_web_service.sh`** - Installs the web interface service (systemd)
- **`install_service.sh`** - Installs, enables and starts the display
service (`ledmatrix.service`), the web interface service
(`ledmatrix-web.service`) and the update-verify units (systemd)
- **`install_web_service.sh`** - Installs only the web interface service
and the update-verify units (systemd)
- **`install_wifi_monitor.sh`** - Installs the WiFi monitor daemon service
- **`setup_cache.sh`** - Sets up persistent cache directory with proper permissions
- **`configure_web_sudo.sh`** - Configures passwordless sudo access for web interface actions
- **`configure_wifi_permissions.sh`** - Grants the `ledmatrix` user
the WiFi management permissions needed by the web interface and
the WiFi monitor service
- **`configure_wifi_permissions.sh`** - Grants the web interface's user
(the user who runs the script, i.e. the one you installed LEDMatrix as;
there is no `ledmatrix` system user) the passwordless `nmcli` and related
WiFi permissions the web interface needs
- **`migrate_config.sh`** - Migrates configuration files to new formats (if needed)
- **`debug_install.sh`** - Diagnostic helper used when an install
fails; collects environment info and recent logs
+9 -5
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@@ -93,9 +93,11 @@ class _LogicalMatrix:
"""Proxy that reports a logical (per-screen) size for a physical matrix.
In double-sided mode the physical panel chain shows N identical copies of a
smaller logical screen. Plugins size themselves from ``matrix.width`` /
``matrix.height`` (the documented convention, used at 30+ call sites), so
this proxy reports the logical dimensions while delegating every real
smaller logical screen. Plugins size themselves from
``display_manager.width`` / ``height`` (the documented convention), which
defer to ``matrix.width`` / ``matrix.height`` -- and many older plugins read
``matrix.width`` directly -- so this proxy reports the logical dimensions
while delegating every real
operation — ``CreateFrameCanvas``, ``SwapOnVSync``, ``brightness``,
``Clear`` and so on — to the underlying physical matrix. The duplication
itself happens once per frame in :meth:`DisplayManager.update_display`.
@@ -667,8 +669,10 @@ class DisplayManager:
def render_size(self, width: int, height: Optional[int] = None):
"""Temporarily present a smaller logical canvas to plugins.
Plugins lay out against ``display_manager.matrix.width`` (and the
``width``/``height`` properties, which defer to it), so the only way to
Plugins lay out against the ``display_manager.width``/``height``
properties (which defer to ``matrix.width`` when hardware is present,
and to the canvas when it is not; some older plugins read
``matrix.width`` directly), so the only way to
get a *narrower layout* rather than a cropped one is to tell the plugin
the screen is narrower while it renders. Trimming after the fact cannot
fix a forecast spread across five columns or a progress bar drawn at
+5 -3
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@@ -52,9 +52,11 @@ This directory contains systemd service unit files for LEDMatrix services.
## Installation
These service files are installed by the installation scripts in `scripts/install/`:
- `install_service.sh` installs `ledmatrix.service`
- `install_web_service.sh` installs `ledmatrix-web.service` and the
`ledmatrix-update-verify` service and path units
- `install_service.sh` installs `ledmatrix.service`, `ledmatrix-web.service`
and the `ledmatrix-update-verify` service and path units, then enables and
starts them
- `install_web_service.sh` installs only `ledmatrix-web.service` and the
`ledmatrix-update-verify` units
- `install_wifi_monitor.sh` installs `ledmatrix-wifi-monitor.service`
- `install_dns_fix.sh` installs `ledmatrix-dns-fix.service` (opt-in, not run
by the normal installer)
+8 -5
View File
@@ -20,7 +20,9 @@ web_interface/
├── run.sh # Shell runner script
├── requirements.txt # Python dependencies
├── blueprints/ # Flask blueprints
│ ├── api_v3.py # API endpoints
│ ├── api_v3/ # API endpoints (package: config, display,
│ │ # plugins, system, backup, fonts, misc,
│ │ # wifi, starlark)
│ └── pages_v3.py # Page routes
├── templates/ # HTML templates
│ └── v3/
@@ -75,7 +77,8 @@ The web interface reads configuration from:
## API Documentation
The V3 API is mounted at `/api/v3/` (`app.py:144`). For the complete
The V3 API is the `api_v3` blueprint, registered at `/api/v3/` in
`app.py`. For the complete
list and request/response formats, see
[`docs/REST_API_REFERENCE.md`](../docs/REST_API_REFERENCE.md). Quick
reference for the most common endpoints:
@@ -115,9 +118,9 @@ reference for the most common endpoints:
- `POST /api/v3/plugins/store/refresh` - Refresh registry from GitHub
### Real-time Streams (SSE)
SSE stream endpoints are defined directly on the Flask app
(`app.py:607-619` — includes the CSRF exemption and rate-limit hookup
alongside the three route definitions), not on the api_v3 blueprint:
SSE stream endpoints are defined directly on the Flask app in `app.py`
(`stream_stats`, `stream_display`, `stream_logs`, followed by their CSRF
exemption and rate-limit hookup), not on the api_v3 blueprint:
- `GET /api/v3/stream/stats` - System statistics stream
- `GET /api/v3/stream/display` - Display preview stream
- `GET /api/v3/stream/logs` - Service logs stream