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https://github.com/ChuckBuilds/LEDMatrix.git
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Improved NHL scoreboard layout: Added proper spacing, bounds checking, and repositioned elements to prevent overlap
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@@ -240,6 +240,7 @@ class BaseNHLManager:
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home_logo = self._load_and_resize_logo(self.current_game["home_abbr"])
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away_logo = self._load_and_resize_logo(self.current_game["away_abbr"])
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self.logger.info(f"Display dimensions: {self.display_width}x{self.display_height}")
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self.logger.info(f"Home team ({self.current_game['home_abbr']}) logo loaded: {home_logo is not None}")
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self.logger.info(f"Away team ({self.current_game['away_abbr']}) logo loaded: {away_logo is not None}")
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@@ -248,21 +249,24 @@ class BaseNHLManager:
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if away_logo:
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self.logger.info(f"Away logo size: {away_logo.size}, mode: {away_logo.mode}")
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# Create separate layers for each logo with glow effect
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home_layer = Image.new('RGBA', (self.display_width, self.display_height), (0, 0, 0, 0))
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away_layer = Image.new('RGBA', (self.display_width, self.display_height), (0, 0, 0, 0))
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# Create glow layers
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home_glow = Image.new('RGBA', (self.display_width, self.display_height), (0, 0, 0, 0))
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away_glow = Image.new('RGBA', (self.display_width, self.display_height), (0, 0, 0, 0))
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# Create a single overlay for both logos
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overlay = Image.new('RGBA', (self.display_width, self.display_height), (0, 0, 0, 0))
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# Calculate vertical center line for alignment
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center_y = self.display_height // 2
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self.logger.info(f"Vertical center line: {center_y}")
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# Draw home team logo (far right)
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if home_logo:
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# Position home logo at the far right
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home_x = self.display_width - home_logo.width - 5 # 5 pixels padding from right edge
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home_y = (self.display_height - home_logo.height) // 2 # Vertically centered
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# Position home logo at the far right with padding
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home_x = self.display_width - home_logo.width - 10 # Increased padding to 10 pixels
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home_y = center_y - (home_logo.height // 2) # Center vertically
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self.logger.info(f"Home logo position: ({home_x}, {home_y})")
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# Check if logo fits within display bounds
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if home_x < 0 or home_y < 0 or home_x + home_logo.width > self.display_width or home_y + home_logo.height > self.display_height:
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self.logger.warning(f"Home logo may be out of bounds: x={home_x}, y={home_y}, width={home_logo.width}, height={home_logo.height}")
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# Create a blue-tinted version of the home logo
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home_tinted = home_logo.copy()
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home_tinted_data = home_tinted.load()
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@@ -274,7 +278,7 @@ class BaseNHLManager:
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home_tinted_data[x, y] = (r, g, min(255, b + 200), a)
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# Create stronger glow effect
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glow_draw = ImageDraw.Draw(home_glow)
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glow_draw = ImageDraw.Draw(overlay)
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glow_color = (0, 0, 255, 180) # More opaque blue glow
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glow_draw.ellipse([
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home_x - 10, home_y - 10,
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@@ -282,19 +286,22 @@ class BaseNHLManager:
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home_y + home_logo.height + 10
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], fill=glow_color)
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# Paste glow first, then logo
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home_layer.paste(home_glow, (0, 0), home_glow)
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home_layer.paste(home_tinted, (home_x, home_y), home_tinted)
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# Paste the home logo onto the overlay
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overlay.paste(home_tinted, (home_x, home_y), home_tinted)
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else:
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self.logger.error(f"Home logo is None for team {self.current_game['home_abbr']}")
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# Draw away team logo (far left)
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if away_logo:
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# Position away logo at the far left
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away_x = 5 # 5 pixels padding from left edge
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away_y = (self.display_height - away_logo.height) // 2 # Vertically centered
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# Position away logo at the far left with padding
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away_x = 10 # Increased padding to 10 pixels
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away_y = center_y - (away_logo.height // 2) # Center vertically
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self.logger.info(f"Away logo position: ({away_x}, {away_y})")
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# Check if logo fits within display bounds
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if away_x < 0 or away_y < 0 or away_x + away_logo.width > self.display_width or away_y + away_logo.height > self.display_height:
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self.logger.warning(f"Away logo may be out of bounds: x={away_x}, y={away_y}, width={away_logo.width}, height={away_logo.height}")
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# Create a red-tinted version of the away logo
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away_tinted = away_logo.copy()
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away_tinted_data = away_tinted.load()
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@@ -306,7 +313,7 @@ class BaseNHLManager:
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away_tinted_data[x, y] = (min(255, r + 200), g, b, a)
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# Create stronger glow effect
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glow_draw = ImageDraw.Draw(away_glow)
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glow_draw = ImageDraw.Draw(overlay)
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glow_color = (255, 0, 0, 180) # More opaque red glow
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glow_draw.ellipse([
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away_x - 10, away_y - 10,
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@@ -314,15 +321,13 @@ class BaseNHLManager:
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away_y + away_logo.height + 10
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], fill=glow_color)
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# Paste glow first, then logo
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away_layer.paste(away_glow, (0, 0), away_glow)
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away_layer.paste(away_tinted, (away_x, away_y), away_tinted)
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# Paste the away logo onto the overlay
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overlay.paste(away_tinted, (away_x, away_y), away_tinted)
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else:
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self.logger.error(f"Away logo is None for team {self.current_game['away_abbr']}")
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# Composite the layers in sequence with alpha blending
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main_img = Image.alpha_composite(main_img, away_layer)
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main_img = Image.alpha_composite(main_img, home_layer)
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# Composite the overlay with the main image
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main_img = Image.alpha_composite(main_img, overlay)
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# Save debug image to check logo positions
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debug_path = os.path.join(os.path.dirname(self.logo_dir), "debug_layout.png")
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@@ -341,14 +346,16 @@ class BaseNHLManager:
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# Calculate position for the score text (centered at the bottom)
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score_width = draw.textlength(score_text, font=self.fonts['score'])
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score_x = (self.display_width - score_width) // 2
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score_y = 3 * self.display_height // 4 - 10
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score_y = self.display_height - 15 # Position at bottom with padding
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self.logger.info(f"Score text position: ({score_x}, {score_y})")
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draw.text((score_x, score_y), score_text, font=self.fonts['score'], fill=(255, 255, 255))
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# Draw game status
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status_text = self.current_game.get("status_text", "")
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status_width = draw.textlength(status_text, font=self.fonts['status'])
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status_x = (self.display_width - status_width) // 2
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status_y = self.display_height // 2 - 5
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status_y = 5 # Position at top with padding
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self.logger.info(f"Status text position: ({status_x}, {status_y})")
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draw.text((status_x, status_y), status_text, font=self.fonts['status'], fill=(255, 255, 255))
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# Display the image
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