mirror of
https://github.com/ChuckBuilds/LEDMatrix.git
synced 2026-10-04 14:25:08 +00:00
* chore: mark skins unsupported, fix stale docs and preview size, prepare 3.4.0
Skins: no current scoreboard plugin builds on src.base_classes, so the only
skin hook (SportsCore._render_game) never runs. The plugin schema endpoint no
longer injects the Visual Skin dropdown, the store hides and refuses
"type": "skin" registry entries, and GET /api/v3/skins reports
supported: false with a message. Stored skin config still loads and saves.
src/skin_system/ and its tests are unchanged apart from the support flag.
Docs: check_plugin.py/render_plugin.py examples use --plugin; document
BasePlugin.get_update_interval() and its interaction with the manifest
update_interval; CLAUDE.md drops the stale template line number and
recommends display_manager.width/height.
Preview size: new src/display_geometry.py holds the size computation and
defaults DisplayManager uses (double-sided applied, chain_length default 2).
The web preview, /display/current, Starlark magnify default, sync handshake
and two dev scripts use it.
Release: __version__ 3.4.0, CHANGELOG 3.4.0 section plus a 3.3.0 tag note.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
* fix: address CodeRabbit review on #580
- Preview fallbacks (SSE stream and /display/current) use logical_size({})
(128x32, the shared default) instead of a hard-coded 128x64.
- display_geometry treats a non-mapping display/hardware block as missing,
so a malformed config.json falls back to defaults instead of raising
AttributeError (which turned the Starlark render into an HTTP 500).
- Docs: the static update interval falls back manifest -> plugin config
-> 60s, in both the API reference and the architecture spec.
Not taken: validating double_sided copies against chain_length/parallel.
An orientation Rotate: or U-mapper pixel mapper decides which axis panels
lie on, so the counts would reject working setups (the existing
vertical-split test is one).
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
* fix(display_geometry): a non-finite hardware size raises ValueError, not OverflowError
CodeRabbit flagged the Starlark magnify default in
_standalone_render_starlark_app for truthy non-mapping display values. That
case was already handled by a9e1bd0b (_display/_hardware treat a non-mapping
block as missing, covered by test_non_mapping_display_config_uses_the_defaults),
and the magnify it produces from the 128x32 defaults is the same as from 64x32.
Checking the same path found one input that still escaped: Python's JSON
parser accepts Infinity, and int(inf) raises OverflowError, which neither the
Starlark path (TypeError, ValueError) nor the preview stream in app.py caught,
so a hand-edited "rows": Infinity returned HTTP 500. physical_size now raises
ValueError for it, matching its documented contract, so every caller's
existing fallback applies. DisplayManager already caught Exception.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5 <noreply@anthropic.com>
1653 lines
79 KiB
Python
1653 lines
79 KiB
Python
"""
|
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Display Manager — hardware abstraction layer for the RGB LED matrix.
|
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This module provides :class:`DisplayManager`, the single interface between
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application code and the physical (or emulated) LED panel.
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Key responsibilities
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--------------------
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* Initialise the ``RGBMatrix`` (hardware) or ``RGBMatrixEmulator`` depending
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on the ``EMULATOR`` environment variable.
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* Expose a PIL ``Image``/``ImageDraw`` canvas that plugins draw into, then
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flush it to the matrix via double-buffering (:meth:`DisplayManager.update_display`).
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* Load and cache TTF/BDF fonts; expose ``draw_text`` for consistent text rendering.
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* Provide ``width`` / ``height`` properties — always use these instead of
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hard-coding display dimensions.
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* Write periodic PNG snapshots to ``/tmp/led_matrix_preview.png`` for the
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web-interface live preview.
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* Track scrolling state and gate deferred updates so plugins don't race with
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an in-progress scroll.
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Singleton: only one ``DisplayManager`` instance exists per process. The
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first call to ``DisplayManager(config)`` creates it; subsequent calls return
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the same object.
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"""
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import json
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import os
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import socket
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import tempfile
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if os.getenv("EMULATOR", "false") == "true":
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from RGBMatrixEmulator import RGBMatrix, RGBMatrixOptions
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else:
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from rgbmatrix import RGBMatrix, RGBMatrixOptions
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from contextlib import contextmanager
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from pathlib import Path
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from PIL import Image, ImageDraw, ImageFont
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from src.common.font_layout import crisp_size, load_truetype, resolve_asset_path
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from src.display_geometry import (
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DEFAULT_CHAIN_LENGTH, DEFAULT_COLS, DEFAULT_PARALLEL, DEFAULT_ROWS,
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physical_size, resolve_double_sided,
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)
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import threading
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import time
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from collections import OrderedDict
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from typing import Dict, Any, List, Optional, Tuple
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import logging
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import math
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import zlib
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import freetype
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from src.common import snapshot_policy
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from src.common.permission_utils import (
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ensure_directory_permissions,
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ensure_file_permissions,
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get_assets_dir_mode,
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get_assets_file_mode,
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)
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# Get logger without configuring
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logger = logging.getLogger(__name__)
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logger.setLevel(logging.INFO) # Set to INFO level
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#: The strike 5x7.bdf is drawn at. FreeType renders a BDF at its own fixed
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#: size regardless, but a Face needs an active size before its metrics --
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#: and therefore get_font_height() -- report anything but 0.
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_CALENDAR_FONT_PX = 7
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def _bdf_native_size(face) -> int:
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"""The pixel height a BDF Face declares, or 0 if it does not say.
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Used only to rescue a Face that was built without ``set_char_size``, so a
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zero line height never reaches layout code.
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"""
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try:
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sizes = getattr(face, "available_sizes", None) or []
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if sizes:
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return int(getattr(sizes[0], "height", 0) or 0)
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except (AttributeError, IndexError, TypeError, ValueError) as exc:
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# This runs on the measurement path for a face the caller already
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# holds, so a malformed strike table must degrade to "unknown" rather
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# than take the display down. Say which face, so a font that is
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# actually broken is diagnosable rather than silently 8px.
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logger.debug("Could not read BDF strike size from %r: %s", face, exc)
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return 0
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class _LogicalMatrix:
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"""Proxy that reports a logical (per-screen) size for a physical matrix.
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In double-sided mode the physical panel chain shows N identical copies of a
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smaller logical screen. Plugins size themselves from ``matrix.width`` /
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``matrix.height`` (the documented convention, used at 30+ call sites), so
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this proxy reports the logical dimensions while delegating every real
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operation — ``CreateFrameCanvas``, ``SwapOnVSync``, ``brightness``,
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``Clear`` and so on — to the underlying physical matrix. The duplication
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itself happens once per frame in :meth:`DisplayManager.update_display`.
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"""
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__slots__ = ("_logical_height", "_logical_width", "_matrix")
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def __init__(self, matrix: RGBMatrix, logical_width: int, logical_height: int) -> None:
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object.__setattr__(self, "_matrix", matrix)
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object.__setattr__(self, "_logical_width", logical_width)
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object.__setattr__(self, "_logical_height", logical_height)
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@property
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def width(self) -> int:
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"""Logical (per-screen) width reported to plugins."""
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return self._logical_width
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@property
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def height(self) -> int:
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"""Logical (per-screen) height reported to plugins."""
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return self._logical_height
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def __getattr__(self, name: str) -> Any:
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"""Forward any non-overridden attribute access to the physical matrix.
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Reached only when normal lookup fails (i.e. not width/height/_*).
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"""
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return getattr(object.__getattribute__(self, "_matrix"), name)
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def __setattr__(self, name: str, value: Any) -> None:
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"""Forward attribute writes (e.g. ``matrix.brightness = 80``) to it."""
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setattr(object.__getattribute__(self, "_matrix"), name, value)
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# Moved to src/display_geometry.py so the web preview, Starlark magnify and
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# sync handshake compute the display size exactly as DisplayManager does
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# without importing rgbmatrix. Aliased here for existing callers.
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_resolve_double_sided = resolve_double_sided
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class DisplayManager:
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"""
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Singleton hardware abstraction layer for the RGB LED matrix.
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Plugins should never interact with ``RGBMatrix`` directly; they use this
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class to draw content and call :meth:`update_display` to push frames to
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the panel.
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Typical plugin usage::
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canvas = Image.new('RGB', (self.display_manager.width,
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self.display_manager.height), (0, 0, 0))
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draw = ImageDraw.Draw(canvas)
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# ... draw content ...
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self.display_manager.image = canvas
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self.display_manager.draw = ImageDraw.Draw(self.display_manager.image)
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self.display_manager.update_display()
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"""
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_instance = None
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_initialized = False
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def __new__(cls, *args, **kwargs):
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if cls._instance is None:
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cls._instance = super(DisplayManager, cls).__new__(cls)
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return cls._instance
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def __init__(self, config: Dict[str, Any] = None, force_fallback: bool = False, suppress_test_pattern: bool = False):
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start_time = time.time()
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self.config = config or {}
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self._force_fallback = force_fallback
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self._suppress_test_pattern = suppress_test_pattern
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# Per-thread capture state. update_display() and clear() skip hardware
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# writes while the *calling* thread is capturing content off-screen.
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#
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# Thread-local rather than a plain flag because Vegas mode prepares
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# upcoming content on a background thread: a shared flag set there would
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# suppress the render loop's own frame pushes for the duration, freezing
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# the panel exactly when the point was to avoid a freeze.
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self._capture_state = threading.local()
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# Double-sided mode state (resolved in _setup_matrix). When disabled,
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# the logical image is blitted to the matrix unchanged.
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self._double_sided = None # dict {copies, axis, logical_width, logical_height} or None
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self._physical_image = None # full-chain buffer reused each frame when tiling
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# Text-width measurement cache: (text, id(font)) -> (width, font_ref)
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# Avoids re-measuring the same string+font on every display() call.
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# LRU-bounded: keys embed the TEXT, so changing strings (a clock, a
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# live score) would otherwise grow it forever on a 24/7 service.
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# Entries hold a strong reference to the font so its id() can't be
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# recycled by a different font object — an id-keyed cache without
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# the reference can return the WRONG width after garbage collection.
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# Cleared on _load_fonts() so stale entries don't survive a font reload.
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self._text_width_cache: "OrderedDict[tuple, Tuple[int, Any]]" = OrderedDict()
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self._TEXT_WIDTH_CACHE_MAX = 1024
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# Snapshot mirror for web preview + health check (service writes, web
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# reads). Cadence/skip decisions live in src/common/snapshot_policy.py:
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# full rate only while the web SSE broadcaster keeps the viewer marker
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# fresh; unchanged frames are never re-encoded, only mtime-touched.
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self._snapshot_path = "/tmp/led_matrix_preview.png" # nosec B108 - fixed path intentional; web UI reads same path
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self._viewer_marker_path = "/tmp/led_matrix_preview_viewer" # nosec B108 - touched by web SSE broadcaster
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self._last_snapshot_ts = 0.0
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self._last_snapshot_touch_ts = 0.0
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self._last_snapshot_digest: Optional[int] = None
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self._snapshot_dir_prepared = False
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self._viewer_check_ts = 0.0
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self._viewer_fresh = False
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self._viewer_was_fresh = False
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# Snapshot failures are logged as warnings, rate-limited so a
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# persistent failure (e.g. an unwritable file) can't spam the log —
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# but is never silent: the snapshot's mtime doubles as the web UI's
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# hardware-liveness signal, so a quiet failure makes health checks lie.
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self._snapshot_fail_log_ts = 0.0
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# Dirty tracking: (image digest, brightness) of the last frame pushed
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# to the panel; update_display() skips identical pushes. Kill switch:
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# display.dirty_tracking: false.
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self._dirty_tracking_enabled = bool(
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self.config.get('display', {}).get('dirty_tracking', True))
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self._last_pushed_digest = None
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# Serializes update_display(): plugins can call it directly from
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# background threads (see docstring on update_display), not just the
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# render loop. RLock in case a caller within the critical section
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# ever re-enters (e.g. via a nested draw callback).
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self._update_lock = threading.RLock()
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# Scrolling state tracking for graceful updates
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# How many panel refreshes each pushed frame is held for. 1 means a new
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# frame every refresh. Higher values are how a scroll runs slower than
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# one pixel per refresh WITHOUT fractional pixel positions: the panel
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# keeps refreshing at full rate (so flicker is unchanged) but motion
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# advances a whole pixel every Nth refresh instead of every one.
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# See src/common/scroll_config.py and scripts/scroll_speeds.py.
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self._frame_hold = 1
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self._scrolling_state = {
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'is_scrolling': False,
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'last_scroll_activity': 0,
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'scroll_inactivity_threshold': 2.0, # seconds of inactivity before considering "not scrolling"
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'deferred_updates': [],
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'max_deferred_updates': 50, # Limit queue size to prevent memory issues
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'deferred_update_ttl': 300.0 # 5 minutes TTL for deferred updates
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}
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self._setup_matrix()
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logger.info("Matrix setup completed in %.3f seconds", time.time() - start_time)
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font_time = time.time()
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self._load_fonts()
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logger.info("Font loading completed in %.3f seconds", time.time() - font_time)
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# Initialize managers
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# Calendar manager is now initialized by DisplayController
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# Orientation setting -> rpi-rgb-led-matrix "Rotate:<deg>" pixel-mapper suffix.
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# "normal" needs no suffix since 0 degrees is the identity transform.
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_ORIENTATION_ROTATE_DEGREES = {'normal': None, '90': 90, '180': 180, '270': 270}
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def _build_pixel_mapper_config(self, hardware_config: dict) -> str:
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"""Compose the raw pixel_mapper_config string with the orientation setting.
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`pixel_mapper_config` stays available as a free-form advanced field (e.g.
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for "U-mapper" chain layouts); `orientation` is the user-facing dropdown
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for physical mounting (e.g. panels mounted upside down) and is appended as
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a "Rotate:<deg>" mapper rather than overwriting any existing config.
|
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"""
|
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base_mapper = (hardware_config.get('pixel_mapper_config') or '').strip()
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orientation = hardware_config.get('orientation', 'normal')
|
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degrees = self._ORIENTATION_ROTATE_DEGREES.get(orientation)
|
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if degrees is None:
|
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return base_mapper
|
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rotate_mapper = f'Rotate:{degrees}'
|
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return f'{base_mapper};{rotate_mapper}' if base_mapper else rotate_mapper
|
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|
||
def _setup_matrix(self):
|
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"""Initialize the RGB matrix with configuration settings."""
|
||
_init_error_str = None
|
||
try:
|
||
# Allow callers (e.g., web UI) to force non-hardware fallback mode
|
||
if getattr(self, '_force_fallback', False):
|
||
raise RuntimeError('Forced fallback mode requested')
|
||
options = RGBMatrixOptions()
|
||
|
||
# Hardware configuration
|
||
hardware_config = self.config.get('display', {}).get('hardware', {})
|
||
runtime_config = self.config.get('display', {}).get('runtime', {})
|
||
|
||
# Basic hardware settings
|
||
options.rows = hardware_config.get('rows', DEFAULT_ROWS)
|
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options.cols = hardware_config.get('cols', DEFAULT_COLS)
|
||
options.chain_length = hardware_config.get('chain_length', DEFAULT_CHAIN_LENGTH)
|
||
options.parallel = hardware_config.get('parallel', DEFAULT_PARALLEL)
|
||
options.hardware_mapping = hardware_config.get('hardware_mapping', 'adafruit-hat-pwm')
|
||
|
||
# Performance and stability settings
|
||
options.brightness = hardware_config.get('brightness', 90)
|
||
options.pwm_bits = hardware_config.get('pwm_bits', 10)
|
||
options.pwm_lsb_nanoseconds = hardware_config.get('pwm_lsb_nanoseconds', 150)
|
||
options.led_rgb_sequence = hardware_config.get('led_rgb_sequence', 'RGB')
|
||
options.pixel_mapper_config = self._build_pixel_mapper_config(hardware_config)
|
||
options.row_address_type = hardware_config.get('row_address_type', 0)
|
||
options.multiplexing = hardware_config.get('multiplexing', 0)
|
||
options.panel_type = hardware_config.get('panel_type', '')
|
||
options.disable_hardware_pulsing = hardware_config.get('disable_hardware_pulsing', False)
|
||
options.show_refresh_rate = hardware_config.get('show_refresh_rate', False)
|
||
options.limit_refresh_rate_hz = hardware_config.get('limit_refresh_rate_hz', 90)
|
||
options.gpio_slowdown = runtime_config.get('gpio_slowdown', 3)
|
||
|
||
# Disable internal privilege dropping - we manage this via systemd or remain root
|
||
# This prevents the library from dropping to 'daemon' user which breaks file permissions
|
||
options.drop_privileges = False
|
||
|
||
# Additional settings from config
|
||
if 'scan_mode' in hardware_config:
|
||
options.scan_mode = hardware_config.get('scan_mode')
|
||
if 'pwm_dither_bits' in hardware_config:
|
||
options.pwm_dither_bits = hardware_config.get('pwm_dither_bits')
|
||
if 'inverse_colors' in hardware_config:
|
||
options.inverse_colors = hardware_config.get('inverse_colors')
|
||
# Pi 5 only: 0=PIO/RP1 coprocessor (default, less CPU),
|
||
# 1=RIO/Registered IO (faster; gpio_slowdown effect is inverted in this mode)
|
||
if 'rp1_rio' in runtime_config:
|
||
if hasattr(options, 'rp1_rio'):
|
||
options.rp1_rio = runtime_config.get('rp1_rio')
|
||
else:
|
||
logger.warning(
|
||
"rp1_rio is set in config but the installed rgbmatrix library does "
|
||
"not support it — the library was likely built without Pi 5 RP1 "
|
||
"support (mmap to 0x3f000000 instead of RP1 chip). "
|
||
"Fix: sudo RPI_RGB_FORCE_REBUILD=1 ./first_time_install.sh"
|
||
)
|
||
|
||
logger.info(f"Initializing RGB Matrix with settings: rows={options.rows}, cols={options.cols}, chain_length={options.chain_length}, parallel={options.parallel}, hardware_mapping={options.hardware_mapping}")
|
||
|
||
# Initialize the matrix
|
||
self.matrix = RGBMatrix(options=options)
|
||
logger.info("RGB Matrix initialized successfully")
|
||
|
||
# Create double buffer for smooth updates. The canvases are always
|
||
# full physical size — they back the real chain regardless of mode.
|
||
self.offscreen_canvas = self.matrix.CreateFrameCanvas()
|
||
self.current_canvas = self.matrix.CreateFrameCanvas()
|
||
logger.info("Frame canvases created successfully")
|
||
|
||
# Double-sided mode: wrap the physical matrix so plugins see the
|
||
# logical (per-screen) size, and keep a full-chain buffer to tile
|
||
# the rendered screen into once per frame.
|
||
ds_config = self.config.get('display', {}).get('double_sided', {})
|
||
ds = _resolve_double_sided(self.matrix.width, self.matrix.height, ds_config)
|
||
self._double_sided = ds
|
||
if ds is not None:
|
||
self._physical_image = Image.new(
|
||
'RGB', (self.matrix.width, self.matrix.height))
|
||
self.matrix = _LogicalMatrix(
|
||
self.matrix, ds['logical_width'], ds['logical_height'])
|
||
|
||
# Create image with the (logical) display dimensions
|
||
self.image = Image.new('RGB', (self.matrix.width, self.matrix.height))
|
||
self.draw = ImageDraw.Draw(self.image)
|
||
self.draw.fontmode = "1" # 1-bit text: the panel has no partial brightness, so AA only smears glyphs.
|
||
logger.info(f"Image canvas created with dimensions: {self.matrix.width}x{self.matrix.height}")
|
||
|
||
# Initialize font with Press Start 2P
|
||
try:
|
||
self.font = load_truetype(
|
||
self._font_asset(self._PRESS_START),
|
||
crisp_size(self._PRESS_START, 8))
|
||
logger.info("Initial Press Start 2P font loaded successfully")
|
||
except Exception as e:
|
||
logger.error(f"Failed to load initial font: {e}")
|
||
self.font = ImageFont.load_default()
|
||
|
||
# Draw a test pattern unless caller suppressed it (e.g., web on-demand)
|
||
if not getattr(self, '_suppress_test_pattern', False):
|
||
self._draw_test_pattern()
|
||
|
||
except Exception as e:
|
||
_init_error_str = str(e)
|
||
logger.error(f"Failed to initialize RGB Matrix: {e}", exc_info=True)
|
||
# Create a fallback image for web preview using configured dimensions when available
|
||
self.matrix = None
|
||
try:
|
||
fallback_width, fallback_height = physical_size(self.config)
|
||
# Mirror double-sided in fallback so the preview shows one screen.
|
||
ds_config = self.config.get('display', {}).get('double_sided', {}) if self.config else {}
|
||
ds = _resolve_double_sided(fallback_width, fallback_height, ds_config)
|
||
self._double_sided = ds
|
||
if ds is not None:
|
||
fallback_width = ds['logical_width']
|
||
fallback_height = ds['logical_height']
|
||
except Exception:
|
||
fallback_width, fallback_height = 128, 32
|
||
|
||
self.image = Image.new('RGB', (fallback_width, fallback_height))
|
||
self.draw = ImageDraw.Draw(self.image)
|
||
self.draw.fontmode = "1" # 1-bit text: the panel has no partial brightness, so AA only smears glyphs.
|
||
# Simple fallback visualization so web UI shows a realistic canvas
|
||
try:
|
||
self.draw.rectangle([0, 0, fallback_width - 1, fallback_height - 1], outline=(255, 0, 0))
|
||
self.draw.line([0, 0, fallback_width - 1, fallback_height - 1], fill=(0, 255, 0))
|
||
self.draw.text((2, max(0, (fallback_height // 2) - 4)), "Simulation", fill=(0, 128, 255))
|
||
except Exception: # nosec B110 - best-effort fallback visualization; drawing errors must not crash startup
|
||
# Best-effort; ignore drawing errors in fallback
|
||
pass
|
||
logger.error(
|
||
f"Matrix initialization failed — running in fallback/simulation mode "
|
||
f"(size {fallback_width}x{fallback_height}). Error: {e}. "
|
||
"On Raspberry Pi 5: ensure rpi-rgb-led-matrix was built from the latest "
|
||
"submodule (re-run first_time_install.sh). gpio_slowdown of 2–3 is typical for Pi 5 PIO mode."
|
||
)
|
||
# Do not raise here; allow fallback mode so web preview and non-hardware environments work
|
||
|
||
# Write hardware status file so the web UI can surface init failures
|
||
_hw_status = {"ok": self.matrix is not None, "error": _init_error_str}
|
||
_status_path = "/tmp/led_matrix_hw_status.json" # nosec B108
|
||
try:
|
||
if os.path.islink(_status_path):
|
||
logger.warning("Skipping hardware status write: %s is a symlink", _status_path)
|
||
else:
|
||
_fd, _tmp_path = tempfile.mkstemp(dir="/tmp", prefix=".led_hw_") # nosec B108
|
||
try:
|
||
with os.fdopen(_fd, "w") as _f:
|
||
json.dump(_hw_status, _f)
|
||
_f.flush()
|
||
os.fsync(_f.fileno())
|
||
os.chmod(_tmp_path, 0o644)
|
||
os.replace(_tmp_path, _status_path)
|
||
except Exception:
|
||
try:
|
||
os.unlink(_tmp_path)
|
||
except OSError:
|
||
pass
|
||
raise
|
||
except Exception:
|
||
logger.error("Failed to write hardware status file", exc_info=True)
|
||
|
||
@property
|
||
def width(self):
|
||
"""Get the display width."""
|
||
if hasattr(self, 'matrix') and self.matrix is not None:
|
||
return self.matrix.width
|
||
elif hasattr(self, 'image'):
|
||
return self.image.width
|
||
else:
|
||
return 128 # Default fallback width
|
||
|
||
@property
|
||
def height(self):
|
||
"""Get the display height."""
|
||
if hasattr(self, 'matrix') and self.matrix is not None:
|
||
return self.matrix.height
|
||
elif hasattr(self, 'image'):
|
||
return self.image.height
|
||
else:
|
||
return 32 # Default fallback height
|
||
|
||
def set_brightness(self, brightness: int) -> bool:
|
||
"""
|
||
Set display brightness at runtime.
|
||
|
||
Args:
|
||
brightness: Brightness level (0-100)
|
||
|
||
Returns:
|
||
True if brightness was set successfully, False otherwise
|
||
"""
|
||
# Fail fast: validate input type
|
||
if not isinstance(brightness, (int, float)):
|
||
logger.error(f"[BRIGHTNESS] Invalid brightness type: {type(brightness).__name__}, expected int")
|
||
return False
|
||
|
||
if self.matrix is None:
|
||
logger.warning("[BRIGHTNESS] Cannot set brightness in fallback mode")
|
||
return False
|
||
|
||
# Clamp to valid range
|
||
brightness = max(0, min(100, int(brightness)))
|
||
|
||
try:
|
||
# RGBMatrix accepts brightness as a property
|
||
self.matrix.brightness = brightness
|
||
# Brightness applies on the next swap — force a re-push even if
|
||
# the image itself is unchanged (belt-and-braces: brightness is
|
||
# also part of the dirty-tracking digest when readable).
|
||
self._last_pushed_digest = None
|
||
logger.info(f"[BRIGHTNESS] Display brightness set to {brightness}%")
|
||
return True
|
||
except AttributeError as e:
|
||
logger.error(f"[BRIGHTNESS] Matrix does not support brightness property: {e}", exc_info=True)
|
||
return False
|
||
except (TypeError, ValueError) as e:
|
||
logger.error(f"[BRIGHTNESS] Invalid brightness value rejected by hardware: {e}", exc_info=True)
|
||
return False
|
||
|
||
def get_brightness(self) -> int:
|
||
"""
|
||
Get current display brightness.
|
||
|
||
Returns:
|
||
Current brightness level (0-100), or -1 if unavailable
|
||
"""
|
||
if self.matrix is None:
|
||
logger.debug("[BRIGHTNESS] Cannot get brightness in fallback mode")
|
||
return -1
|
||
|
||
try:
|
||
return self.matrix.brightness
|
||
except AttributeError as e:
|
||
logger.warning(f"[BRIGHTNESS] Matrix does not support brightness property: {e}", exc_info=True)
|
||
return -1
|
||
|
||
@staticmethod
|
||
def _local_ip() -> Optional[str]:
|
||
"""This device's address on the network it routes through, or None.
|
||
|
||
Deliberately not `hostname -I` or a systemctl probe for AP mode, which
|
||
is how the web launcher does it: both spawn processes with multi-second
|
||
timeouts, and this runs on the startup path the rest of this change
|
||
exists to shorten. Connecting a UDP socket sends no packets -- it only
|
||
asks the kernel which source address it would use -- so it costs
|
||
microseconds and works with the network down, as long as a route
|
||
exists.
|
||
"""
|
||
sock = None
|
||
try:
|
||
sock = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
|
||
sock.settimeout(0.2)
|
||
sock.connect(("8.8.8.8", 80)) # nosec B104 - no traffic; selects a route
|
||
ip = sock.getsockname()[0]
|
||
return ip if ip and not ip.startswith("127.") else None
|
||
except OSError:
|
||
return None
|
||
finally:
|
||
if sock is not None:
|
||
try:
|
||
sock.close()
|
||
except OSError:
|
||
pass
|
||
|
||
def _fitting_font(self, lines, width):
|
||
"""The largest font from the usual ladder that fits every line.
|
||
|
||
The ladder ends at 4x6 at 5px because a full dotted-quad address --
|
||
"255.255.255.255", the widest this screen ever shows -- is 66px at
|
||
6px and a 64px panel has 62 to give it. That used to squeak in only
|
||
because the measurement depended on which text layout engine the host
|
||
Pillow had; with the engine pinned it does not, so the rung the
|
||
worst case actually needs is here rather than implied.
|
||
"""
|
||
# The middle rung is on the 7px grid; the bottom one is deliberately
|
||
# not. 4x6 advances the same whether it is asked for 6 or 7 -- the
|
||
# dotted quad is 66px at both -- so the middle rung costs no width and
|
||
# gains the fourth column in every glyph, which is the difference
|
||
# between reading an address off a wall and guessing at it. The 5 rung
|
||
# is the exception this screen needs: it drops the advance to 4px and
|
||
# the quad to 51px, the only rung that fits a 64px panel, and no
|
||
# on-grid size does that. It is the one place in the core that draws
|
||
# 4x6 off-grid on purpose.
|
||
candidates = [self.font,
|
||
(self._font_asset(self._FOUR_BY_SIX),
|
||
crisp_size(self._FOUR_BY_SIX, 6)),
|
||
(self._font_asset(self._FOUR_BY_SIX), 5)]
|
||
narrowest = None
|
||
for candidate in candidates:
|
||
try:
|
||
font = candidate
|
||
if isinstance(candidate, tuple):
|
||
font = load_truetype(candidate[0], candidate[1])
|
||
narrowest = font
|
||
if all(self.draw.textlength(t, font=font) <= width for t in lines):
|
||
return font
|
||
except (OSError, ValueError, AttributeError):
|
||
continue
|
||
# Nothing fit. Return the smallest face that loaded, not self.font --
|
||
# falling back to the widest option is how "Initializing" ran off the
|
||
# side of a 64px panel in the first place.
|
||
return narrowest or self.font
|
||
|
||
def _draw_startup_banner(self, lines, width: int, height: int) -> None:
|
||
"""Centre `lines` over whatever the test pattern already drew.
|
||
|
||
This screen stays on the panel for the whole initial plugin update, and
|
||
on a headless Pi it is the only place the device's address appears
|
||
without going looking for it -- so it has to be readable off a wall,
|
||
not merely present.
|
||
|
||
The font is chosen to fit rather than fixed at 8px: "Initializing" is
|
||
96px in PressStart2P, which ran off the side of a 64px panel even
|
||
before an address was added. And the pattern is punched out behind the
|
||
text, because the diagonal runs through the middle of the panel, which
|
||
is exactly where this sits.
|
||
|
||
The text stays blue. It is not decoration: the pattern draws one pure
|
||
channel per element -- red border, green diagonal, blue text -- so that
|
||
a glance at the panel says whether led_rgb_sequence is right. Swap the
|
||
wiring to BGR and the border comes up blue and this text red. Drawing
|
||
it white would light all three channels and destroy the only blue
|
||
reference on the screen, which is why it is worth a comment rather
|
||
than a quiet preference.
|
||
"""
|
||
if not lines:
|
||
return
|
||
font = self._fitting_font(lines, width - 2)
|
||
line_height = self.draw.textbbox((0, 0), "Ag", font=font)[3] + 1
|
||
block_height = line_height * len(lines)
|
||
block_top = max(1, (height - block_height) // 2)
|
||
block_width = max(self.draw.textlength(t, font=font) for t in lines)
|
||
block_left = max(0, (width - block_width) // 2)
|
||
|
||
self.draw.rectangle(
|
||
[block_left - 2, block_top - 1,
|
||
block_left + block_width + 1, block_top + block_height],
|
||
fill=(0, 0, 0))
|
||
|
||
for row, line in enumerate(lines):
|
||
line_width = self.draw.textlength(line, font=font)
|
||
self.draw.text(
|
||
(max(0, (width - line_width) // 2), block_top + row * line_height),
|
||
line, font=font, fill=(0, 0, 255))
|
||
|
||
def _draw_test_pattern(self):
|
||
"""Draw a test pattern to verify the display is working."""
|
||
try:
|
||
self.clear()
|
||
|
||
if self.matrix is None:
|
||
# Fallback mode - just draw on the image
|
||
self.draw.rectangle([0, 0, self.image.width-1, self.image.height-1], outline=(255, 0, 0))
|
||
self.draw.line([0, 0, self.image.width-1, self.image.height-1], fill=(0, 255, 0))
|
||
self.draw.text((10, 10), "Simulation", font=self.font, fill=(0, 0, 255))
|
||
logger.info("Drew test pattern in fallback mode")
|
||
return
|
||
|
||
# Draw a red rectangle border
|
||
self.draw.rectangle([0, 0, self.matrix.width-1, self.matrix.height-1], outline=(255, 0, 0))
|
||
|
||
# Draw a diagonal line
|
||
self.draw.line([0, 0, self.matrix.width-1, self.matrix.height-1], fill=(0, 255, 0))
|
||
|
||
lines = ["Initializing"]
|
||
ip = self._local_ip()
|
||
if ip:
|
||
lines.append(ip)
|
||
self._draw_startup_banner(lines, self.matrix.width, self.matrix.height)
|
||
|
||
# Update the display once after everything is drawn
|
||
self.update_display()
|
||
time.sleep(0.5) # Reduced from 1 second to 0.5 seconds for faster animation
|
||
|
||
except Exception as e:
|
||
logger.error(f"Error drawing test pattern: {e}", exc_info=True)
|
||
|
||
@property
|
||
def _capture_mode_active(self) -> bool:
|
||
"""True while the calling thread is capturing content off-screen."""
|
||
return getattr(self._capture_state, 'active', False)
|
||
|
||
@_capture_mode_active.setter
|
||
def _capture_mode_active(self, value: bool) -> None:
|
||
self._capture_state.active = bool(value)
|
||
|
||
@contextmanager
|
||
def capture_mode(self):
|
||
"""Suppress hardware output during off-screen content capture.
|
||
|
||
Plugins call update_display() as part of their normal display() flow.
|
||
When fetching content for Vegas mode the render loop is still running,
|
||
so any incidental hardware write causes a visible flash on the matrix.
|
||
Entering this context prevents those writes without affecting the PIL
|
||
image buffer, which the adapter reads to extract content.
|
||
"""
|
||
self._capture_mode_active = True
|
||
try:
|
||
yield
|
||
finally:
|
||
self._capture_mode_active = False
|
||
|
||
@contextmanager
|
||
def render_size(self, width: int, height: Optional[int] = None):
|
||
"""Temporarily present a smaller logical canvas to plugins.
|
||
|
||
Plugins lay out against ``display_manager.matrix.width`` (and the
|
||
``width``/``height`` properties, which defer to it), so the only way to
|
||
get a *narrower layout* rather than a cropped one is to tell the plugin
|
||
the screen is narrower while it renders. Trimming after the fact cannot
|
||
fix a forecast spread across five columns or a progress bar drawn at
|
||
100% width — those need the plugin to make different layout decisions.
|
||
|
||
Vegas mode uses this so a plugin can occupy a fraction of a wide panel
|
||
and still look deliberately composed. Reuses the same _LogicalMatrix
|
||
indirection that double-sided mode relies on, so plugins see a
|
||
consistent size from every accessor.
|
||
|
||
Only meaningful inside :meth:`capture_mode` — this swaps the shared
|
||
image buffer, so the render loop must not be writing to it concurrently.
|
||
|
||
Args:
|
||
width: Logical width to report, clamped to at least 1 and to the
|
||
real panel width (a larger canvas would overflow the hardware).
|
||
height: Logical height, defaulting to the current height.
|
||
"""
|
||
real_matrix = self.matrix
|
||
prev_image = getattr(self, 'image', None)
|
||
prev_draw = getattr(self, 'draw', None)
|
||
|
||
current_w = self.width
|
||
current_h = self.height
|
||
target_w = max(1, min(int(width), current_w))
|
||
target_h = max(1, min(int(height) if height else current_h, current_h))
|
||
|
||
if target_w == current_w and target_h == current_h:
|
||
# Nothing to do; avoid pointless wrapping and buffer churn.
|
||
yield
|
||
return
|
||
|
||
try:
|
||
if real_matrix is not None:
|
||
self.matrix = _LogicalMatrix(real_matrix, target_w, target_h)
|
||
# With no hardware, the width/height properties fall through to
|
||
# self.image, so swapping the buffer below is enough on its own.
|
||
self.image = Image.new('RGB', (target_w, target_h))
|
||
self.draw = ImageDraw.Draw(self.image)
|
||
self.draw.fontmode = "1" # 1-bit text: the panel has no partial brightness, so AA only smears glyphs.
|
||
yield
|
||
finally:
|
||
self.matrix = real_matrix
|
||
if prev_image is not None:
|
||
self.image = prev_image
|
||
if prev_draw is not None:
|
||
self.draw = prev_draw
|
||
|
||
def _composite_double_sided(self):
|
||
"""Tile the logical screen across the full physical chain.
|
||
|
||
Renders once into ``self._physical_image`` by pasting the rendered
|
||
logical image ``copies`` times along the configured axis. The paste is
|
||
a single memcpy per copy, so the per-frame cost is negligible and the
|
||
plugin render path is untouched.
|
||
"""
|
||
ds = self._double_sided
|
||
phys = self._physical_image
|
||
lw = ds['logical_width']
|
||
lh = ds['logical_height']
|
||
for i in range(ds['copies']):
|
||
if ds['axis'] == 'vertical':
|
||
phys.paste(self.image, (0, i * lh))
|
||
else:
|
||
phys.paste(self.image, (i * lw, 0))
|
||
return phys
|
||
|
||
def update_display(self):
|
||
"""Update the display using double buffering with proper sync.
|
||
|
||
Skips the panel push entirely when the frame is byte-identical to
|
||
the last pushed one (same image digest AND same brightness) — static
|
||
content re-rendered every second, and 125 fps loops between actual
|
||
scroll steps, otherwise re-walk the full framebuffer for nothing.
|
||
The panel keeps refreshing the current frame from its own thread,
|
||
so skipping a swap never blanks or freezes the hardware.
|
||
|
||
Correctness hinges on invalidation: clear() resets the digest (it
|
||
writes to the matrix directly), and brightness is PART of the digest
|
||
so a dim-schedule change is never skipped. Disable via config
|
||
``display.dirty_tracking: false`` if a redraw issue is ever suspected.
|
||
|
||
Serialized via ``_update_lock``: plugins can call this directly from
|
||
background threads (e.g. sports base classes push an immediate
|
||
"live" refresh from inside update()), so without a lock two callers
|
||
could both pass the digest check before either writes it back,
|
||
double-pushing a frame, or interleave the offscreen/current canvas
|
||
swap below. The lock is scoped to this method, so callers never
|
||
need to know about it.
|
||
"""
|
||
try:
|
||
with self._update_lock:
|
||
if self.matrix is None:
|
||
# Fallback mode - no actual hardware to update
|
||
logger.debug("Update display called in fallback mode (no hardware)")
|
||
# Still write a snapshot so the web UI can preview
|
||
self._write_snapshot_if_due()
|
||
return
|
||
|
||
if self._capture_mode_active:
|
||
return # Skip hardware write — content is being captured off-screen
|
||
|
||
digest = None
|
||
frame_checksum = None
|
||
if self._dirty_tracking_enabled:
|
||
try:
|
||
brightness = getattr(self.matrix, 'brightness', None)
|
||
except AttributeError:
|
||
brightness = None
|
||
frame_checksum = zlib.adler32(self.image.tobytes())
|
||
digest = (frame_checksum, brightness)
|
||
if digest == self._last_pushed_digest and not self.is_currently_scrolling():
|
||
# Nothing changed since the last push — the panel is
|
||
# already showing exactly this frame.
|
||
#
|
||
# Never taken mid-scroll, and that exception is the
|
||
# point. SwapOnVSync is what paces the render loop, so
|
||
# skipping it also skips the wait: a duplicate frame
|
||
# returns in ~8ms instead of ~10ms on a 100Hz panel,
|
||
# advances only 0.8px instead of 1.0px, and so makes
|
||
# the *next* frame more likely to repeat as well. That
|
||
# is self-sustaining -- measured at ~20% duplicate
|
||
# frames mid-scroll on the odds ticker, against
|
||
# essentially zero on a lighter plugin with identical
|
||
# scroll settings. Swapping an identical frame costs
|
||
# one canvas copy and keeps the loop locked to the
|
||
# panel; falling out of that lock costs smooth motion.
|
||
# Static content is unaffected: is_currently_scrolling()
|
||
# expires on its own inactivity threshold.
|
||
self._write_snapshot_if_due(frame_checksum)
|
||
return
|
||
|
||
# Copy the current image to the offscreen canvas. In double-sided
|
||
# mode the logical screen is first tiled across the full chain.
|
||
if self._double_sided is not None:
|
||
self.offscreen_canvas.SetImage(self._composite_double_sided())
|
||
else:
|
||
self.offscreen_canvas.SetImage(self.image)
|
||
|
||
# Swap buffers immediately. framerate_fraction holds the frame
|
||
# for N refreshes; SwapOnVSync blocks for all of them, which is
|
||
# what paces the render loop to the chosen frame rate.
|
||
self.matrix.SwapOnVSync(self.offscreen_canvas, self._frame_hold)
|
||
|
||
# Swap our canvas references
|
||
self.offscreen_canvas, self.current_canvas = self.current_canvas, self.offscreen_canvas
|
||
|
||
self._last_pushed_digest = digest
|
||
|
||
# Write a snapshot for the web preview (throttled)
|
||
self._write_snapshot_if_due(frame_checksum)
|
||
except Exception as e:
|
||
logger.error(f"Error updating display: {e}")
|
||
|
||
def clear(self):
|
||
"""Clear the display completely."""
|
||
try:
|
||
if self.matrix is None:
|
||
# Fallback mode - just clear the image
|
||
# Explicitly clear old image reference to help garbage collection
|
||
old_image = getattr(self, 'image', None)
|
||
width = old_image.width if old_image else 64
|
||
height = old_image.height if old_image else 64
|
||
if old_image is not None:
|
||
del old_image
|
||
|
||
self.image = Image.new('RGB', (width, height))
|
||
self.draw = ImageDraw.Draw(self.image)
|
||
self.draw.fontmode = "1" # 1-bit text: the panel has no partial brightness, so AA only smears glyphs.
|
||
logger.debug("Cleared display in fallback mode")
|
||
return
|
||
|
||
# Explicitly clear old image reference to help garbage collection
|
||
old_image = getattr(self, 'image', None)
|
||
if old_image is not None:
|
||
del old_image
|
||
|
||
# Create a new black image
|
||
self.image = Image.new('RGB', (self.matrix.width, self.matrix.height))
|
||
self.draw = ImageDraw.Draw(self.image)
|
||
self.draw.fontmode = "1" # 1-bit text: the panel has no partial brightness, so AA only smears glyphs.
|
||
|
||
if not self._capture_mode_active:
|
||
# Clear both canvases and the underlying matrix to ensure no artifacts.
|
||
# Failures are non-fatal — the image buffer is already black above, so
|
||
# the next update_display() call will push clean content regardless.
|
||
# The matrix content no longer matches the last pushed digest,
|
||
# so dirty tracking must not skip the next push.
|
||
self._last_pushed_digest = None
|
||
try:
|
||
self.offscreen_canvas.Clear()
|
||
except (RuntimeError, OSError) as e:
|
||
logger.error("Failed to clear offscreen canvas: %s", e)
|
||
try:
|
||
self.current_canvas.Clear()
|
||
except (RuntimeError, OSError) as e:
|
||
logger.error("Failed to clear current canvas: %s", e)
|
||
try:
|
||
self.matrix.Clear()
|
||
except (RuntimeError, OSError) as e:
|
||
logger.error("Failed to clear matrix front buffer: %s", e)
|
||
|
||
# Note: We do NOT call update_display() here to avoid black flashes.
|
||
# The caller should call update_display() after drawing new content.
|
||
# If an immediate clear is needed, the caller can explicitly call
|
||
# clear() followed by update_display().
|
||
except Exception as e:
|
||
logger.error(f"Error clearing display: {e}")
|
||
|
||
def _draw_bdf_text(self, text, x, y, color=(255, 255, 255), font=None):
|
||
"""Draw text using BDF font with proper bitmap handling."""
|
||
try:
|
||
# Use the passed font or fall back to calendar_font
|
||
face = font if font else self.calendar_font
|
||
|
||
# Compute baseline from font ascender so caller can pass top-left y
|
||
try:
|
||
ascender_px = face.size.ascender >> 6
|
||
except Exception:
|
||
ascender_px = 0
|
||
baseline_y = y + ascender_px
|
||
|
||
for char in text:
|
||
face.load_char(char)
|
||
bitmap = face.glyph.bitmap
|
||
|
||
# Get glyph metrics
|
||
glyph_left = face.glyph.bitmap_left
|
||
glyph_top = face.glyph.bitmap_top
|
||
|
||
# Draw the character
|
||
for i in range(bitmap.rows):
|
||
for j in range(bitmap.width):
|
||
byte_index = i * bitmap.pitch + (j // 8)
|
||
if byte_index < len(bitmap.buffer):
|
||
byte = bitmap.buffer[byte_index]
|
||
if byte & (1 << (7 - (j % 8))):
|
||
# Calculate actual pixel position
|
||
pixel_x = x + glyph_left + j
|
||
pixel_y = baseline_y - glyph_top + i
|
||
# Only draw if within bounds
|
||
if (0 <= pixel_x < self.width and 0 <= pixel_y < self.height):
|
||
self.draw.point((pixel_x, pixel_y), fill=color)
|
||
|
||
# Move to next character
|
||
x += face.glyph.advance.x >> 6
|
||
|
||
except Exception as e:
|
||
logger.error(f"Error drawing BDF text: {e}", exc_info=True)
|
||
|
||
#: The bundled faces, and the size each is *asked* for. Every size here is
|
||
#: run through `crisp_size`, so a number that drifts off the face's pixel
|
||
#: grid is snapped rather than rendered anti-aliased -- see the note on
|
||
#: `extra_small_font` below.
|
||
_FONT_DIR = "assets/fonts"
|
||
_PRESS_START = "PressStart2P-Regular.ttf"
|
||
_FOUR_BY_SIX = "4x6-font.ttf"
|
||
|
||
@classmethod
|
||
def _font_asset(cls, filename: str) -> str:
|
||
"""Install-root-relative path to a bundled face.
|
||
|
||
`_load_fonts` named these relative to the process cwd, which holds
|
||
under the packaged systemd unit (WorkingDirectory is the install root)
|
||
and nowhere else: the plugin safety harness, `python run.py` from
|
||
$HOME, or a unit file written without WorkingDirectory all loaded
|
||
nothing and fell through to `ImageFont.load_default()`. That failure is
|
||
silent -- the panel just renders in PIL's default face at whatever size
|
||
the layout was computed for.
|
||
"""
|
||
return resolve_asset_path(f"{cls._FONT_DIR}/{filename}")
|
||
|
||
def _load_fonts(self):
|
||
"""Load fonts with proper error handling."""
|
||
# Font objects get new id()s after reload, so the text-width cache would
|
||
# return stale measurements keyed on the old ids. Clear it here.
|
||
self._text_width_cache.clear()
|
||
try:
|
||
# Load Press Start 2P font
|
||
press_start = self._font_asset(self._PRESS_START)
|
||
self.regular_font = load_truetype(press_start, crisp_size(self._PRESS_START, 8))
|
||
logger.info("Press Start 2P font loaded successfully")
|
||
|
||
# Use the same font for small text (currently same size; adjust size here if needed)
|
||
self.small_font = load_truetype(press_start, crisp_size(self._PRESS_START, 8))
|
||
logger.info("Press Start 2P small font loaded successfully")
|
||
|
||
# Load 5x7 BDF font for calendar events
|
||
try:
|
||
self.calendar_font_path = self._font_asset("5x7.bdf")
|
||
logger.info(f"Attempting to load 5x7 font from: {self.calendar_font_path}")
|
||
|
||
if not os.path.exists(self.calendar_font_path):
|
||
raise FileNotFoundError(f"Font file not found at {self.calendar_font_path}")
|
||
|
||
# Load with freetype for proper BDF handling
|
||
face = freetype.Face(self.calendar_font_path)
|
||
# A freshly constructed Face has no active size, so
|
||
# face.size.height is 0 until set_char_size is called -- and
|
||
# get_font_height() reads exactly that. Without this, every
|
||
# caller measuring the 5x7 face got 0 and stacked rows on top
|
||
# of one another; the "Calendar font size: 0 pixels" line
|
||
# below has been printing the symptom on every start-up.
|
||
# font_manager._load_bdf_font already does this; the two paths
|
||
# disagreed about whether a Face was usable for measurement.
|
||
# 5x7.bdf is a fixed strike, so FreeType renders 7px whatever
|
||
# is asked for -- this sets the metrics, not the raster.
|
||
face.set_char_size(_CALENDAR_FONT_PX * 64, _CALENDAR_FONT_PX * 64, 72, 72)
|
||
logger.info(f"5x7 calendar font loaded successfully from {self.calendar_font_path}")
|
||
logger.info(f"Calendar font size: {face.size.height >> 6} pixels")
|
||
|
||
# Store the face for later use
|
||
self.calendar_font = face
|
||
|
||
except Exception as font_err:
|
||
logger.error(f"Failed to load 5x7 font: {str(font_err)}", exc_info=True)
|
||
logger.error("Falling back to small font")
|
||
self.calendar_font = self.small_font
|
||
|
||
# Assign the loaded calendar_font (which should be 5x7 BDF or its fallback)
|
||
# to a new attribute for specific use, e.g., in MusicManager.
|
||
self.bdf_5x7_font = self.calendar_font
|
||
logger.info(f"Assigned calendar_font (type: {type(self.bdf_5x7_font).__name__}) to bdf_5x7_font.")
|
||
|
||
# Load 4x6 font as extra_small_font.
|
||
#
|
||
# Asked for 6 -- the size the face's name suggests -- for years,
|
||
# and 6 is off its 7px pixel grid. Plugins draw this face with
|
||
# `draw.fontmode = "1"`, and the mono rasteriser thresholds each
|
||
# glyph at 50% coverage, so off-grid every glyph came out 3px wide
|
||
# instead of 4. The lost column deforms the letterforms rather than
|
||
# merely thinning them: christmas-countdown rendered "UNTIL" as
|
||
# "VM1JL" and "CHRISTMAS" as "CHAJS1MAS", and zero loses the left
|
||
# half of its bowl. Those renders were committed as golden images.
|
||
#
|
||
# `crisp_size` snaps it to 7. The advance is unchanged -- 5px per
|
||
# glyph at either size -- so nothing reflows and no layout gets
|
||
# tighter; a string is at most a pixel or two wider because the
|
||
# last glyph finally occupies the width it was always given.
|
||
try:
|
||
font_path = self._font_asset(self._FOUR_BY_SIX)
|
||
size = crisp_size(self._FOUR_BY_SIX, 6)
|
||
logger.info(f"Attempting to load 4x6 TTF font from: {font_path} at size {size}")
|
||
self.extra_small_font = load_truetype(font_path, size)
|
||
logger.info(f"4x6 TTF extra small font loaded successfully from {font_path}")
|
||
except Exception as font_err:
|
||
logger.error(f"Failed to load 4x6 TTF font: {font_err}. Falling back.")
|
||
self.extra_small_font = self.small_font
|
||
|
||
|
||
|
||
except Exception as e:
|
||
logger.error(f"Error in font loading: {e}", exc_info=True)
|
||
# Fallback to default font
|
||
self.regular_font = ImageFont.load_default()
|
||
self.small_font = self.regular_font
|
||
self.calendar_font = self.regular_font
|
||
if not hasattr(self, 'extra_small_font'):
|
||
self.extra_small_font = self.regular_font
|
||
if not hasattr(self, 'bdf_5x7_font'): # Ensure bdf_5x7_font also gets a fallback
|
||
self.bdf_5x7_font = self.regular_font
|
||
|
||
|
||
def get_text_width(self, text, font):
|
||
"""Get the width of text when rendered with the given font.
|
||
|
||
Results are cached by (text, font identity) so plugins that measure
|
||
the same string every frame (e.g. to centre a score) pay only one
|
||
measurement per unique (text, font) pair. The entry keeps the font
|
||
alive so its id() can't be recycled, and the cache is LRU-bounded so
|
||
ever-changing text (clocks, tickers) can't grow it without limit.
|
||
"""
|
||
cache_key = (text, id(font))
|
||
cached = self._text_width_cache.get(cache_key)
|
||
if cached is not None:
|
||
self._text_width_cache.move_to_end(cache_key)
|
||
return cached[0]
|
||
|
||
try:
|
||
if isinstance(font, freetype.Face):
|
||
width = 0
|
||
for char in text:
|
||
font.load_char(char)
|
||
width += font.glyph.advance.x >> 6
|
||
else:
|
||
bbox = self.draw.textbbox((0, 0), text, font=font)
|
||
width = bbox[2] - bbox[0]
|
||
except (AttributeError, TypeError, ValueError, OSError) as e:
|
||
logger.error("Error getting text width: %s", e)
|
||
return 0
|
||
|
||
self._text_width_cache[cache_key] = (width, font)
|
||
while len(self._text_width_cache) > self._TEXT_WIDTH_CACHE_MAX:
|
||
self._text_width_cache.popitem(last=False)
|
||
return width
|
||
|
||
def get_font_height(self, font):
|
||
"""Get the height of the given font for line spacing purposes."""
|
||
try:
|
||
if isinstance(font, freetype.Face):
|
||
# For FreeType faces (BDF), the 'height' metric gives the recommended line spacing.
|
||
height = font.size.height >> 6
|
||
if height:
|
||
return height
|
||
# A Face constructed without set_char_size reports 0, and a
|
||
# zero line height collapses every stacked row onto one line.
|
||
# Fall back to the strike the file declares.
|
||
return _bdf_native_size(font) or 8
|
||
else:
|
||
# For PIL TTF fonts, getmetrics() provides ascent and descent.
|
||
# The line height is the sum of ascent and descent.
|
||
ascent, descent = font.getmetrics()
|
||
return ascent + descent
|
||
except Exception as e:
|
||
logger.error(f"Error getting font height for font type {type(font).__name__}: {e}")
|
||
# Fallback for TTF font if getmetrics() fails, or for other font types.
|
||
if hasattr(font, 'size'):
|
||
return font.size
|
||
return 8 # A reasonable default for an 8px font.
|
||
|
||
def draw_text(self, text: str, x: int = None, y: int = None, color: tuple = (255, 255, 255),
|
||
small_font: bool = False, font: ImageFont = None, centered: bool = False):
|
||
"""Draw text on the canvas with optional font selection.
|
||
|
||
Args:
|
||
text: Text to display
|
||
x: X position (None to auto-center, or used as center point if centered=True)
|
||
y: Y position (None defaults to 0)
|
||
color: RGB color tuple
|
||
small_font: Use small font if True
|
||
font: Custom font object (overrides small_font)
|
||
centered: If True, x is treated as center point; if False, x is left edge
|
||
"""
|
||
try:
|
||
# Select font based on parameters
|
||
if font:
|
||
current_font = font
|
||
else:
|
||
current_font = self.small_font if small_font else self.regular_font
|
||
|
||
# Calculate x position
|
||
if x is None:
|
||
# No x provided - center text
|
||
text_width = self.get_text_width(text, current_font)
|
||
x = (self.width - text_width) // 2
|
||
elif centered:
|
||
# x is provided as center point - adjust to left edge
|
||
text_width = self.get_text_width(text, current_font)
|
||
x = x - (text_width // 2)
|
||
|
||
# Set default y position if not provided
|
||
if y is None:
|
||
y = 0 # Default to top of display
|
||
|
||
# Draw the text
|
||
if isinstance(current_font, freetype.Face):
|
||
# For BDF fonts, _draw_bdf_text will compute the baseline from the
|
||
# provided top-left y using the font ascender. Do not adjust here.
|
||
self._draw_bdf_text(text, x, y, color, current_font)
|
||
else:
|
||
# For TTF fonts, use PIL's text drawing which expects top-left.
|
||
self.draw.text((x, y), text, font=current_font, fill=color)
|
||
|
||
except Exception as e:
|
||
logger.error(f"Error drawing text: {e}", exc_info=True)
|
||
|
||
def draw_sun(self, x: int, y: int, size: int = 16):
|
||
"""Draw a sun icon using yellow circles and lines."""
|
||
center = (x + size//2, y + size//2)
|
||
radius = size//3
|
||
|
||
# Draw the center circle
|
||
self.draw.ellipse([center[0]-radius, center[1]-radius,
|
||
center[0]+radius, center[1]+radius],
|
||
fill=(255, 255, 0)) # Yellow
|
||
|
||
# Draw the rays
|
||
ray_length = size//4
|
||
for angle in range(0, 360, 45):
|
||
rad = math.radians(angle)
|
||
start_x = center[0] + (radius * math.cos(rad))
|
||
start_y = center[1] + (radius * math.sin(rad))
|
||
end_x = center[0] + ((radius + ray_length) * math.cos(rad))
|
||
end_y = center[1] + ((radius + ray_length) * math.sin(rad))
|
||
self.draw.line([start_x, start_y, end_x, end_y], fill=(255, 255, 0), width=2)
|
||
|
||
def draw_cloud(self, x: int, y: int, size: int = 16, color=(200, 200, 200)):
|
||
"""Draw a cloud icon."""
|
||
# Draw multiple circles to form a cloud shape
|
||
self.draw.ellipse([x+size//4, y+size//3, x+size//4+size//2, y+size//3+size//2], fill=color)
|
||
self.draw.ellipse([x+size//2, y+size//3, x+size//2+size//2, y+size//3+size//2], fill=color)
|
||
self.draw.ellipse([x+size//3, y+size//6, x+size//3+size//2, y+size//6+size//2], fill=color)
|
||
|
||
def draw_rain(self, x: int, y: int, size: int = 16):
|
||
"""Draw rain icon with cloud and droplets."""
|
||
# Draw cloud
|
||
self.draw_cloud(x, y, size)
|
||
|
||
# Draw rain drops
|
||
drop_color = (0, 0, 255) # Blue
|
||
drop_size = size//6
|
||
for i in range(3):
|
||
drop_x = x + size//4 + (i * size//3)
|
||
drop_y = y + size//2
|
||
self.draw.line([drop_x, drop_y, drop_x, drop_y+drop_size],
|
||
fill=drop_color, width=2)
|
||
|
||
def draw_snow(self, x: int, y: int, size: int = 16):
|
||
"""Draw snow icon with cloud and snowflakes."""
|
||
# Draw cloud
|
||
self.draw_cloud(x, y, size)
|
||
|
||
# Draw snowflakes
|
||
snow_color = (200, 200, 255) # Light blue
|
||
for i in range(3):
|
||
center_x = x + size//4 + (i * size//3)
|
||
center_y = y + size//2 + size//4
|
||
# Draw a small star shape
|
||
for angle in range(0, 360, 60):
|
||
rad = math.radians(angle)
|
||
end_x = center_x + (size//8 * math.cos(rad))
|
||
end_y = center_y + (size//8 * math.sin(rad))
|
||
self.draw.line([center_x, center_y, end_x, end_y],
|
||
fill=snow_color, width=1)
|
||
|
||
# Weather icon color constants
|
||
WEATHER_COLORS = {
|
||
'sun': (255, 200, 0), # Bright yellow
|
||
'cloud': (200, 200, 200), # Light gray
|
||
'rain': (0, 100, 255), # Light blue
|
||
'snow': (220, 220, 255), # Ice blue
|
||
'storm': (255, 255, 0) # Lightning yellow
|
||
}
|
||
|
||
def _draw_sun(self, x: int, y: int, size: int) -> None:
|
||
"""Draw a sun icon with rays."""
|
||
center_x, center_y = x + size//2, y + size//2
|
||
radius = size//4
|
||
ray_length = size//3
|
||
|
||
# Draw the main sun circle
|
||
self.draw.ellipse([center_x - radius, center_y - radius,
|
||
center_x + radius, center_y + radius],
|
||
fill=self.WEATHER_COLORS['sun'])
|
||
|
||
# Draw sun rays
|
||
for angle in range(0, 360, 45):
|
||
rad = math.radians(angle)
|
||
start_x = center_x + int((radius + 2) * math.cos(rad))
|
||
start_y = center_y + int((radius + 2) * math.sin(rad))
|
||
end_x = center_x + int((radius + ray_length) * math.cos(rad))
|
||
end_y = center_y + int((radius + ray_length) * math.sin(rad))
|
||
self.draw.line([start_x, start_y, end_x, end_y],
|
||
fill=self.WEATHER_COLORS['sun'], width=2)
|
||
|
||
def _draw_cloud(self, x: int, y: int, size: int) -> None:
|
||
"""Draw a cloud using multiple circles."""
|
||
cloud_color = self.WEATHER_COLORS['cloud']
|
||
base_y = y + size//2
|
||
|
||
# Draw main cloud body (3 overlapping circles)
|
||
circle_radius = size//4
|
||
positions = [
|
||
(x + size//3, base_y), # Left circle
|
||
(x + size//2, base_y - size//6), # Top circle
|
||
(x + 2*size//3, base_y) # Right circle
|
||
]
|
||
|
||
for cx, cy in positions:
|
||
self.draw.ellipse([cx - circle_radius, cy - circle_radius,
|
||
cx + circle_radius, cy + circle_radius],
|
||
fill=cloud_color)
|
||
|
||
def _draw_rain(self, x: int, y: int, size: int) -> None:
|
||
"""Draw rain drops falling from a cloud."""
|
||
self._draw_cloud(x, y, size)
|
||
rain_color = self.WEATHER_COLORS['rain']
|
||
|
||
# Draw rain drops at an angle
|
||
drop_size = size//8
|
||
drops = [
|
||
(x + size//4, y + 2*size//3),
|
||
(x + size//2, y + 3*size//4),
|
||
(x + 3*size//4, y + 2*size//3)
|
||
]
|
||
|
||
for dx, dy in drops:
|
||
# Draw angled rain drops
|
||
self.draw.line([dx, dy, dx - drop_size//2, dy + drop_size],
|
||
fill=rain_color, width=2)
|
||
|
||
def _draw_snow(self, x: int, y: int, size: int) -> None:
|
||
"""Draw snowflakes falling from a cloud."""
|
||
self._draw_cloud(x, y, size)
|
||
snow_color = self.WEATHER_COLORS['snow']
|
||
|
||
# Draw snowflakes
|
||
flake_size = size//6
|
||
flakes = [
|
||
(x + size//4, y + 2*size//3),
|
||
(x + size//2, y + 3*size//4),
|
||
(x + 3*size//4, y + 2*size//3)
|
||
]
|
||
|
||
for fx, fy in flakes:
|
||
# Draw a snowflake (six-pointed star)
|
||
for angle in range(0, 360, 60):
|
||
rad = math.radians(angle)
|
||
end_x = fx + int(flake_size * math.cos(rad))
|
||
end_y = fy + int(flake_size * math.sin(rad))
|
||
self.draw.line([fx, fy, end_x, end_y],
|
||
fill=snow_color, width=1)
|
||
|
||
def _draw_storm(self, x: int, y: int, size: int) -> None:
|
||
"""Draw a storm cloud with lightning bolt."""
|
||
self._draw_cloud(x, y, size)
|
||
|
||
# Draw lightning bolt
|
||
bolt_color = self.WEATHER_COLORS['storm']
|
||
bolt_points = [
|
||
(x + size//2, y + size//2), # Top
|
||
(x + 3*size//5, y + 2*size//3), # Middle right
|
||
(x + 2*size//5, y + 2*size//3), # Middle left
|
||
(x + size//2, y + 5*size//6) # Bottom
|
||
]
|
||
self.draw.polygon(bolt_points, fill=bolt_color)
|
||
|
||
def draw_weather_icon(self, condition: str, x: int, y: int, size: int = 16) -> None:
|
||
"""Draw a weather icon based on the condition."""
|
||
if condition.lower() in ['clear', 'sunny']:
|
||
self._draw_sun(x, y, size)
|
||
elif condition.lower() in ['clouds', 'cloudy', 'partly cloudy']:
|
||
self._draw_cloud(x, y, size)
|
||
elif condition.lower() in ['rain', 'drizzle', 'shower']:
|
||
self._draw_rain(x, y, size)
|
||
elif condition.lower() in ['snow', 'sleet', 'hail']:
|
||
self._draw_snow(x, y, size)
|
||
elif condition.lower() in ['thunderstorm', 'storm']:
|
||
self._draw_storm(x, y, size)
|
||
else:
|
||
self._draw_sun(x, y, size)
|
||
# Note: No update_display() here - let the caller handle the update
|
||
|
||
def draw_text_with_icons(self, text: str, icons: List[tuple] = None, x: int = None, y: int = None,
|
||
color: tuple = (255, 255, 255)):
|
||
"""Draw text with weather icons at specified positions."""
|
||
# Draw the text
|
||
self.draw_text(text, x, y, color)
|
||
|
||
# Draw any icons
|
||
if icons:
|
||
for icon_type, icon_x, icon_y in icons:
|
||
self.draw_weather_icon(icon_type, icon_x, icon_y)
|
||
|
||
# Update the display once after everything is drawn
|
||
self.update_display()
|
||
|
||
def cleanup(self):
|
||
"""Clean up resources."""
|
||
if hasattr(self, 'matrix') and self.matrix is not None:
|
||
try:
|
||
self.matrix.Clear()
|
||
except Exception as e:
|
||
logger.warning(f"Error clearing matrix during cleanup: {e}")
|
||
# Ensure image/draw are reset to a blank state
|
||
if hasattr(self, 'image') and hasattr(self, 'draw'):
|
||
try:
|
||
self.image = Image.new('RGB', (self.width, self.height))
|
||
self.draw = ImageDraw.Draw(self.image)
|
||
self.draw.fontmode = "1" # 1-bit text: the panel has no partial brightness, so AA only smears glyphs.
|
||
except (OSError, RuntimeError, ValueError, MemoryError):
|
||
logger.debug("Canvas reset during cleanup failed", exc_info=True)
|
||
# Reset the singleton state when cleaning up
|
||
DisplayManager._instance = None
|
||
DisplayManager._initialized = False
|
||
|
||
def format_date_with_ordinal(self, dt):
|
||
"""Formats a datetime object into 'Mon Aug 30th' style."""
|
||
day = dt.day
|
||
if 11 <= day <= 13:
|
||
suffix = 'th'
|
||
else:
|
||
suffix = {1: 'st', 2: 'nd', 3: 'rd'}.get(day % 10, 'th')
|
||
|
||
return dt.strftime(f"%b %-d{suffix}")
|
||
|
||
@property
|
||
def refresh_hz(self) -> float:
|
||
"""The panel's refresh rate in Hz, from the hardware config.
|
||
|
||
The authoritative place to ask, because a plugin only receives its own
|
||
config section and cannot see display.hardware. Scroll pacing needs
|
||
this: the speeds a panel can show in whole pixels are refresh_hz
|
||
divided by the frame hold, so getting it wrong silently produces
|
||
fractional-pixel motion. See src/common/scroll_config.py.
|
||
|
||
Note this is the configured *cap*, not necessarily what the panel
|
||
achieves -- scripts/scroll_speeds.py --measure reports the real rate.
|
||
"""
|
||
hardware = (self.config.get('display') or {}).get('hardware') or {}
|
||
try:
|
||
value = float(hardware.get('limit_refresh_rate_hz') or 0)
|
||
except (TypeError, ValueError):
|
||
value = 0.0
|
||
return value if value > 0 else 100.0
|
||
|
||
def set_frame_hold(self, refreshes: int) -> None:
|
||
"""Hold each pushed frame for this many panel refreshes (>=1).
|
||
|
||
Set by the scroll configuration so a plugin can run at, say, 50px/s on
|
||
a 100Hz panel as one whole pixel every second refresh, rather than half
|
||
a pixel every refresh (which has to be blended or repeated unevenly).
|
||
|
||
Reset to 1 whenever scrolling stops, so one plugin's pacing cannot
|
||
leak into the next thing on screen.
|
||
"""
|
||
try:
|
||
value = int(refreshes)
|
||
except (TypeError, ValueError):
|
||
logger.warning("Ignoring unusable frame hold: %r", refreshes)
|
||
return
|
||
self._frame_hold = max(1, min(255, value))
|
||
|
||
def set_scrolling_state(self, is_scrolling: bool, frame_hold: int = 1):
|
||
"""Set the current scrolling state, and this scroll's frame pacing.
|
||
|
||
Call this when a display starts or stops scrolling. ``frame_hold`` is
|
||
how many panel refreshes each frame is held for -- 2 gives one whole
|
||
pixel every second refresh, which is how a scroll runs at half the
|
||
refresh rate without fractional pixel positions.
|
||
|
||
The hold is set here rather than once at plugin construction because
|
||
it must not outlive the scroll that asked for it: plugins share one
|
||
display manager, so a hold left set by whoever scrolled last would
|
||
silently re-pace the next plugin. Passing it alongside the state makes
|
||
the lifetime exactly the scroll, and the default of 1 means any caller
|
||
that does not care gets a new frame every refresh.
|
||
"""
|
||
current_time = time.time()
|
||
self._scrolling_state['is_scrolling'] = is_scrolling
|
||
if is_scrolling:
|
||
self._scrolling_state['last_scroll_activity'] = current_time
|
||
self.set_frame_hold(frame_hold)
|
||
else:
|
||
self._frame_hold = 1
|
||
logger.debug(f"Scrolling state set to: {is_scrolling}")
|
||
|
||
def is_currently_scrolling(self) -> bool:
|
||
"""Check if the display is currently in a scrolling state."""
|
||
current_time = time.time()
|
||
|
||
# If explicitly not scrolling, return False
|
||
if not self._scrolling_state['is_scrolling']:
|
||
return False
|
||
|
||
# If we've been inactive for the threshold period, consider it not scrolling
|
||
if current_time - self._scrolling_state['last_scroll_activity'] > self._scrolling_state['scroll_inactivity_threshold']:
|
||
self._scrolling_state['is_scrolling'] = False
|
||
# Drop the hold with the state, exactly as set_scrolling_state(False)
|
||
# does. This path is the one a scroll takes when it ends without
|
||
# saying so -- the rotation moves on mid-scroll, or the plugin is
|
||
# torn down -- and leaving the hold set there means every later
|
||
# plugin, scrolling or static, is presented at refresh/N until
|
||
# somebody calls set_scrolling_state(False). The hold must not
|
||
# outlive the scroll that asked for it, however that scroll ends.
|
||
self._frame_hold = 1
|
||
return False
|
||
|
||
return True
|
||
|
||
def defer_update(self, update_func, priority: int = 0):
|
||
"""Defer an update function to be called when not scrolling.
|
||
|
||
Args:
|
||
update_func: Function to call when not scrolling
|
||
priority: Priority level (lower numbers = higher priority)
|
||
"""
|
||
current_time = time.time()
|
||
|
||
# Clean up expired updates before adding new ones
|
||
self._cleanup_expired_deferred_updates(current_time)
|
||
|
||
# Limit queue size to prevent memory issues
|
||
if len(self._scrolling_state['deferred_updates']) >= self._scrolling_state['max_deferred_updates']:
|
||
# Remove oldest update to make room
|
||
self._scrolling_state['deferred_updates'].pop(0)
|
||
logger.debug("Removed oldest deferred update due to queue size limit")
|
||
|
||
self._scrolling_state['deferred_updates'].append({
|
||
'func': update_func,
|
||
'priority': priority,
|
||
'timestamp': current_time
|
||
})
|
||
|
||
# Only sort if we have a reasonable number of updates to avoid excessive sorting
|
||
if len(self._scrolling_state['deferred_updates']) <= 20:
|
||
self._scrolling_state['deferred_updates'].sort(key=lambda x: x['priority'])
|
||
|
||
logger.debug(f"Deferred update added. Total deferred: {len(self._scrolling_state['deferred_updates'])}")
|
||
|
||
def process_deferred_updates(self):
|
||
"""Process any deferred updates if not currently scrolling."""
|
||
current_time = time.time()
|
||
|
||
# Always clean up expired updates, even if scrolling
|
||
# This prevents memory leaks from accumulated expired updates
|
||
self._cleanup_expired_deferred_updates(current_time)
|
||
|
||
if self.is_currently_scrolling():
|
||
return
|
||
|
||
if not self._scrolling_state['deferred_updates']:
|
||
return
|
||
|
||
if not self._scrolling_state['deferred_updates']:
|
||
return
|
||
|
||
# Process only a limited number of updates per call to avoid blocking
|
||
max_updates_per_call = min(5, len(self._scrolling_state['deferred_updates']))
|
||
updates_to_process = self._scrolling_state['deferred_updates'][:max_updates_per_call]
|
||
self._scrolling_state['deferred_updates'] = self._scrolling_state['deferred_updates'][max_updates_per_call:]
|
||
|
||
logger.debug(f"Processing {len(updates_to_process)} deferred updates (queue size: {len(self._scrolling_state['deferred_updates'])})")
|
||
|
||
failed_updates = []
|
||
for update_info in updates_to_process:
|
||
try:
|
||
# Check if update is still valid (not too old)
|
||
if current_time - update_info['timestamp'] > self._scrolling_state['deferred_update_ttl']:
|
||
logger.debug("Skipping expired deferred update")
|
||
continue
|
||
|
||
update_info['func']()
|
||
logger.debug("Deferred update executed successfully")
|
||
except Exception as e:
|
||
logger.error(f"Error executing deferred update: {e}")
|
||
# Only retry recent failures, and limit retries
|
||
if current_time - update_info['timestamp'] < 60.0: # Only retry for 1 minute
|
||
failed_updates.append(update_info)
|
||
|
||
# Re-add failed updates to the end of the queue (not the beginning)
|
||
if failed_updates:
|
||
self._scrolling_state['deferred_updates'].extend(failed_updates)
|
||
|
||
def _cleanup_expired_deferred_updates(self, current_time: float):
|
||
"""Remove expired deferred updates to prevent memory leaks."""
|
||
ttl = self._scrolling_state['deferred_update_ttl']
|
||
initial_count = len(self._scrolling_state['deferred_updates'])
|
||
|
||
# Filter out expired updates
|
||
self._scrolling_state['deferred_updates'] = [
|
||
update for update in self._scrolling_state['deferred_updates']
|
||
if current_time - update['timestamp'] <= ttl
|
||
]
|
||
|
||
removed_count = initial_count - len(self._scrolling_state['deferred_updates'])
|
||
if removed_count > 0:
|
||
logger.debug(f"Cleaned up {removed_count} expired deferred updates")
|
||
|
||
def get_scrolling_stats(self) -> dict:
|
||
"""Get current scrolling statistics for debugging."""
|
||
return {
|
||
'is_scrolling': self._scrolling_state['is_scrolling'],
|
||
'last_activity': self._scrolling_state['last_scroll_activity'],
|
||
'deferred_count': len(self._scrolling_state['deferred_updates']),
|
||
'inactivity_threshold': self._scrolling_state['scroll_inactivity_threshold'],
|
||
'max_deferred_updates': self._scrolling_state['max_deferred_updates'],
|
||
'deferred_update_ttl': self._scrolling_state['deferred_update_ttl']
|
||
}
|
||
|
||
def _viewer_is_fresh(self, now: float) -> bool:
|
||
"""True when a browser preview is watching (marker file touched by
|
||
the web SSE broadcaster). The marker is stat'd at most once per
|
||
second — at 125 fps loops a per-call stat would be pure overhead."""
|
||
if (now - self._viewer_check_ts) >= 1.0:
|
||
self._viewer_check_ts = now
|
||
try:
|
||
marker_age = now - os.stat(self._viewer_marker_path).st_mtime
|
||
self._viewer_fresh = marker_age < snapshot_policy.VIEWER_MARKER_FRESH_SEC
|
||
except OSError:
|
||
self._viewer_fresh = False
|
||
return self._viewer_fresh
|
||
|
||
def _write_snapshot_if_due(self, frame_checksum: Optional[int] = None) -> None:
|
||
"""Mirror the current frame to the preview snapshot when the policy
|
||
says it's worth it — see src/common/snapshot_policy.py. Unchanged
|
||
frames are never re-encoded; without viewers the cadence drops to
|
||
the idle keepalive.
|
||
|
||
Args:
|
||
frame_checksum: adler32 of the current frame, when the caller has
|
||
already computed one. Dirty tracking checksums every frame a
|
||
few lines above the call site, and re-deriving it here meant a
|
||
second tobytes() plus a second pass over the whole framebuffer
|
||
on every single frame — ~0.17ms per frame of the two combined
|
||
at 256x64, paid 100 times a second to reach the same number.
|
||
"""
|
||
try:
|
||
now = time.time()
|
||
viewer_fresh = self._viewer_is_fresh(now)
|
||
if viewer_fresh and not self._viewer_was_fresh:
|
||
# A preview just opened: let the next changed frame through
|
||
# immediately instead of waiting out the idle interval.
|
||
self._last_snapshot_ts = 0.0
|
||
self._viewer_was_fresh = viewer_fresh
|
||
|
||
digest = (frame_checksum if frame_checksum is not None
|
||
else zlib.adler32(self.image.tobytes()))
|
||
action = snapshot_policy.decide(
|
||
now, self._last_snapshot_ts, self._last_snapshot_touch_ts,
|
||
viewer_fresh, digest != self._last_snapshot_digest)
|
||
if action is snapshot_policy.SnapshotAction.SKIP:
|
||
return
|
||
if action is snapshot_policy.SnapshotAction.TOUCH:
|
||
# mtime bump only: keeps the health check (snapshot age)
|
||
# green without paying for a PNG encode of an unchanged frame
|
||
os.utime(self._snapshot_path, None)
|
||
self._last_snapshot_touch_ts = now
|
||
return
|
||
|
||
# WRITE: ensure directory permissions once, not per frame
|
||
snapshot_path_obj = Path(self._snapshot_path)
|
||
if not self._snapshot_dir_prepared:
|
||
# Never modify /tmp permissions - it has special system
|
||
# permissions (1777) that must not be changed or it breaks
|
||
# apt and other system tools
|
||
parent_dir = snapshot_path_obj.parent
|
||
if parent_dir and str(parent_dir) != '/tmp': # nosec B108 - guard to skip /tmp for permission ops
|
||
ensure_directory_permissions(parent_dir, get_assets_dir_mode())
|
||
self._snapshot_dir_prepared = True
|
||
# Write atomically: temp then replace. The temp name must be
|
||
# unique, not "<snapshot>.tmp": /tmp is world-writable and sticky,
|
||
# and this file is written by whichever user the display service
|
||
# runs as while tests and tooling run as someone else. A leftover
|
||
# fixed-name temp owned by another user is then unopenable even by
|
||
# root (fs.protected_regular refuses O_CREAT on a foreign file in a
|
||
# sticky dir), which froze the preview and the health check's
|
||
# liveness proxy until somebody deleted it by hand. Same pattern as
|
||
# the hardware-status write above.
|
||
_fd, tmp_path = tempfile.mkstemp(
|
||
dir=str(snapshot_path_obj.parent),
|
||
prefix=f".{snapshot_path_obj.name}.", suffix=".tmp")
|
||
try:
|
||
with os.fdopen(_fd, "wb") as _f:
|
||
self.image.save(_f, format='PNG')
|
||
os.chmod(tmp_path, 0o644)
|
||
os.replace(tmp_path, self._snapshot_path)
|
||
except Exception:
|
||
# Never leave the temp behind -- that is what made the failure
|
||
# permanent rather than transient.
|
||
try:
|
||
os.unlink(tmp_path)
|
||
except OSError:
|
||
pass
|
||
# Fallback to direct save if replace not supported
|
||
self.image.save(self._snapshot_path, format='PNG')
|
||
# Set proper file permissions after saving
|
||
try:
|
||
ensure_file_permissions(snapshot_path_obj, get_assets_file_mode())
|
||
except Exception:
|
||
pass
|
||
self._last_snapshot_ts = now
|
||
self._last_snapshot_touch_ts = now
|
||
self._last_snapshot_digest = digest
|
||
except Exception as e:
|
||
# Snapshot failures must never break display — but they must not
|
||
# be silent either: the snapshot's mtime is the web UI's display
|
||
# mirror AND its hardware-liveness proxy, so a quietly failing
|
||
# write freezes the mirror and makes health checks lie (seen in
|
||
# the field: a stale root-owned /tmp file froze it for a day).
|
||
# Warn at most once per 5 minutes to avoid log spam.
|
||
if (now - self._snapshot_fail_log_ts) > 300:
|
||
self._snapshot_fail_log_ts = now
|
||
logger.warning("Snapshot write failing (web preview/health "
|
||
"mirror is stale): %s", e)
|
||
else:
|
||
logger.debug(f"Snapshot write skipped: {e}") |