mirror of
https://github.com/ChuckBuilds/LEDMatrix.git
synced 2026-06-19 11:08:39 +00:00
* fix(web-ui): fix quick actions not firing, add toast feedback, suppress install handler warning - base.html: add htmx:afterSettle listener to set data-loaded on tab containers after HTMX swaps their content, preventing the overview partial from being re-fetched (and handlers lost) on every tab switch - base.html: call htmx.process() in loadOverviewDirect/loadPluginsDirect fallbacks so buttons get HTMX handlers even if HTMX finished its initial body scan before the fallback fetch completed - overview.html + index.html (11 buttons): replace event.detail.xhr.responseJSON (undefined in HTMX 1.9.x) with JSON.parse(event.detail.xhr.responseText) so quick action toast notifications actually fire - plugins_manager.js: add guarded htmx:afterSettle listener that only calls attachInstallButtonHandler when #install-plugin-from-url is in the DOM, eliminating the spurious console warning on non-plugin tab loads Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * fix(web-ui): ensure quick-action toasts always fire even on xhr/parse failure Replace silent catch(e){} in all 11 hx-on:htmx:after-request handlers with a pattern that sets default message/status before the try block and calls showNotification(m,s) unconditionally after it, so a fallback toast is shown whenever xhr is absent or responseText is not valid JSON. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * fix(web-ui): show error toast on non-JSON 4xx/5xx quick-action responses In the catch block of all 11 hx-on:htmx:after-request handlers, check xhr.status >= 400 and downgrade s to 'error' so a failed action that returns an HTML error page (or other non-JSON body) surfaces as an error toast instead of the optimistic 'success'/'info' default. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * fix(web-ui): guard setTimeout fallback for attachInstallButtonHandler The 500ms fallback setTimeout was calling attachInstallButtonHandler() unconditionally even when the plugins partial wasn't in the DOM, causing a spurious console.warn on every page load. Add the same element-existence check already present on the htmx:afterSettle listener. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Fix backup API 404s, hardware status 500, and HTMX loading race - Add all backup API routes to api_v3.py: preview, list, export, validate, restore (with plugin reinstall), download, delete - Fix PermissionError on /hardware/status: return graceful 200 instead of 500 when the status file is owned by a different user; also fix root cause by writing the file world-readable (0o644) in display_manager - Fix HTMX race: dispatch htmx:ready window event from HTMX onload callback; loadTabContent now waits for that event instead of immediately falling back to direct fetch (eliminating the "HTMX not available" console warning on initial load) Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Cancel HTMX fallback timers when htmx:ready fires The 5-second setTimeout fallbacks for plugins and overview were firing before the htmx:ready event arrived, logging spurious warnings. Each timer now self-cancels via htmx:ready so the fallback only triggers when HTMX genuinely fails to load. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Address review feedback: error leaks, ok:false, htmx:ready coverage - Backup endpoints: replace raw str(e) in user-facing responses with a generic message; full exception still logged via exc_info=True - hardware/status: change ok:null to ok:false for PermissionError and json.JSONDecodeError so the UI's hw.ok===false check triggers correctly - base.html: dispatch htmx:ready from the fallback load path so any deferred listeners fire on CDN-fallback loads too - loadTabContent: also listen for htmx-load-failed so overview/wifi/plugins fall back to direct fetch when HTMX is completely unavailable Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Treat system-managed pip packages as satisfied for dependency marker When a plugin's requirements.txt includes a package installed via the system package manager (dnf/apt), pip fails with 'uninstall-no-record-file' because it can't replace the system-tracked copy. The package is present and functional, but the missing marker caused the install to be retried on every service restart. Detect this specific error pattern: if the only pip failure is uninstall-no-record-file, write the .dependencies_installed marker and log a warning instead of returning False, suppressing the repeated warning. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Fix uninstall-no-record-file detection condition The previous check used a string replacement that left 'error:' in the remaining text, causing the condition to always evaluate false. Simplify to a direct substring check: if 'uninstall-no-record-file' appears in pip stderr the affected package is installed at the system level and we write the marker, suppressing the repeated warning on every restart. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Resolve CodeQL security findings in backup API Path traversal (CWE-22): - backup_download: switch from send_file(user-tainted-path) to send_from_directory(_BACKUP_EXPORT_DIR, filename); Flask uses werkzeug safe_join internally which CodeQL recognises as a sanitizer - backup_delete: enumerate the export directory and match by name so entry.unlink() operates on a filesystem-derived Path rather than one constructed from user input; _safe_backup_path still guards first Information exposure through exceptions (CWE-209): - backup_validate: err_msg from validate_backup() can embed exception strings containing temp-file paths; log the detail, return a generic 'Invalid or corrupted backup file' to the client - Other backup endpoints: already fixed (str(e) -> generic message); CodeQL alerts will clear on next scan plugin_loader.py:185 (path traversal): false positive — requirements_file is constructed from plugin_dir returned by find_plugin_directory() (a filesystem scan), not from raw HTTP request input; no change needed. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Fix pre-existing information exposure in version and action endpoints - get_system_version (alert #218): replaced str(e) with generic message; exception still logged via logger.error(exc_info=True) - execute_system_action (alert #216): removed str(e) and full traceback.format_exc() from the HTTP response — the full stack trace was being sent directly to clients; replaced with generic message and proper logger.error call Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Fix remaining GitHub CodeQL security alerts - py/stack-trace-exposure: Remove str(e) and traceback.format_exc() from all HTTP responses across api_v3.py, pages_v3.py, and app.py; replace with generic messages and logger.error(exc_info=True) - py/reflective-xss: Escape partial_name via markupsafe.escape in the load_partial 404 response - py/path-injection: Add regex validation of plugin_id before filesystem use in _load_plugin_config_partial - py/incomplete-url-substring-sanitization: Replace 'github.com' in substring checks with urlparse hostname comparison in store_manager.py - py/clear-text-logging-sensitive-data: Remove football-scoreboard debug prints and sensitive request-body prints from update endpoint - js/bad-tag-filter: Replace script-only regex in BaseWidget.sanitizeValue with DOM-based textContent stripping that removes all HTML - js/incomplete-sanitization: Fix escapeAttr to properly encode &, ", ', <, > using HTML entities instead of backslash escaping - js/prototype-pollution-utility: Add __proto__/constructor/prototype key guards to deepMerge function in plugins_manager.js - app.py error handlers: Always return generic messages; remove debug-mode branches that could expose tracebacks in production Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Fix three remaining CodeQL path-injection and info-exposure alerts - plugin_loader.py: resolve plugin_dir with strict=True and validate marker_path with relative_to() before any filesystem writes, giving CodeQL the positive sanitization pattern it requires (py/path-injection) - api_v3.py _safe_backup_path: replace substring negative checks with a strict positive regex (^[a-zA-Z0-9][a-zA-Z0-9._-]{0,200}\.zip$) that CodeQL recognises as sanitising the user-supplied filename (py/path-injection) - api_v3.py backup_validate: whitelist known-safe manifest fields before returning JSON, preventing any exception strings captured inside validate_backup() from reaching the HTTP response (py/stack-trace-exposure) Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Resolve 29 open CodeQL security alerts across 5 files py/flask-debug (#214): - debug_web_manual.py: read debug mode from LEDMATRIX_FLASK_DEBUG env var instead of hardcoded True py/stack-trace-exposure (#216, #218): - api_v3.py execute_system_action: remove subprocess stdout/stderr from HTTP responses; log via logger instead - api_v3.py get_git_version: validate output matches safe ref format (^[a-zA-Z0-9._-]+$) before including in response - api_v3.py: remove all remaining traceback.format_exc() dead variables and print() debug calls (replaced with logger.debug/warning) py/reflective-xss (#207, #208, #209, #210, #211, #212): - api_v3.py: remove plugin_id from all error/success response messages (uninstall, install, update, health, not-found responses) - pages_v3.py load_partial: return static "Partial not found" message instead of echoing partial_name - pages_v3.py _load_starlark_config_partial: add app_id regex validation, use static error messages instead of f-strings with app_id py/path-injection (#187–#206): - pages_v3.py _load_plugin_config_partial: resolve plugins_base and validate _plugin_dir with relative_to() before all file operations; same for assets metadata directory - pages_v3.py _load_starlark_config_partial: resolve starlark_base and validate schema_file/config_file paths with relative_to() - plugin_loader.py _find_plugin_directory: resolve plugins_dir and validate strategy-2 candidates with relative_to() - plugin_loader.py install_dependencies: resolve plugin_dir first, then construct requirements_file and marker_path from resolved base - plugin_loader.py load_module: resolve plugin_dir with strict=True and validate entry_file with relative_to() before exec_module Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Fix 15 remaining CodeQL path-injection and stack-trace-exposure alerts Switch from resolve()+relative_to() to os.path.basename() reassignment, which CodeQL recognizes as a path sanitizer that breaks the taint chain. Also remove exception objects from backup_manager validate_backup return strings to eliminate the stack-trace-exposure taint source. Fixes alerts #227, #233, #234, #235, #237, #238, #239, #240, #241, #242, #243, #244, #245, #246, #247. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * Fix broken logger format string and leaked exception in config save error - pages_v3.py: plain string was used instead of %-style substitution, so every manifest-read failure logged the literal "{plugin_id}" - api_v3.py save_main_config: exception message was still leaking through the error response; replace with generic message (consistent with the rest of the CodeQL sweep in this PR) Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> --------- Co-authored-by: Chuck <chuck@example.com> Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
596 lines
23 KiB
Python
596 lines
23 KiB
Python
"""
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Plugin Loader
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Handles plugin module imports, dependency installation, and class instantiation.
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Extracted from PluginManager to improve separation of concerns.
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"""
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import json
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import importlib
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import importlib.util
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import os
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import sys
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import subprocess
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import threading
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from pathlib import Path
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from typing import Dict, Any, Optional, Tuple, Type
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import logging
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from src.exceptions import PluginError
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from src.logging_config import get_logger
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from src.common.permission_utils import (
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ensure_file_permissions,
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get_plugin_file_mode
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)
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class PluginLoader:
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"""Handles plugin module loading and class instantiation."""
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def __init__(self, logger: Optional[logging.Logger] = None) -> None:
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"""
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Initialize the plugin loader.
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Args:
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logger: Optional logger instance
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"""
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self.logger = logger or get_logger(__name__)
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self._loaded_modules: Dict[str, Any] = {}
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self._plugin_module_registry: Dict[str, set] = {} # Maps plugin_id to set of module names
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# Lock to serialize module loading when plugins share module names
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# (e.g., scroll_display.py, game_renderer.py across sport plugins).
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# During exec_module, bare-name sub-modules temporarily appear in
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# sys.modules; the lock prevents concurrent plugins from seeing each
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# other's entries. After exec_module, _namespace_plugin_modules
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# moves those bare names to namespaced keys (e.g.
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# _plg_basketball_scoreboard_scroll_display) so they never collide.
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self._module_load_lock = threading.Lock()
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def find_plugin_directory(
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self,
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plugin_id: str,
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plugins_dir: Path,
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plugin_directories: Optional[Dict[str, Path]] = None
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) -> Optional[Path]:
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"""
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Find the plugin directory for a given plugin ID.
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Tries multiple strategies:
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1. Use plugin_directories mapping if available
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2. Direct path matching
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3. Case-insensitive directory matching
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4. Manifest-based search
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Args:
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plugin_id: Plugin identifier
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plugins_dir: Base plugins directory
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plugin_directories: Optional mapping of plugin_id to directory
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Returns:
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Path to plugin directory or None if not found
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"""
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# Sanitize plugin_id — os.path.basename is a CodeQL-recognized path sanitizer
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plugin_id = os.path.basename(plugin_id or '')
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if not plugin_id:
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return None
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# Strategy 1: Use mapping from discovery
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if plugin_directories and plugin_id in plugin_directories:
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plugin_dir = plugin_directories[plugin_id]
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if plugin_dir.exists():
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self.logger.debug("Using plugin directory from discovery mapping: %s", plugin_dir)
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return plugin_dir
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# Strategy 2: Direct paths — resolve and validate they stay within plugins_dir
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plugins_dir_resolved = plugins_dir.resolve()
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for _candidate_name in (plugin_id, f"ledmatrix-{plugin_id}"):
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_candidate = (plugins_dir_resolved / _candidate_name).resolve()
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try:
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_candidate.relative_to(plugins_dir_resolved)
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except ValueError:
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continue
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if _candidate.exists():
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return _candidate
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# Strategy 3: Case-insensitive search
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normalized_id = plugin_id.lower()
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for item in plugins_dir.iterdir():
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if not item.is_dir():
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continue
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item_name = item.name
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if item_name.lower() == normalized_id:
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return item
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if item_name.lower() == f"ledmatrix-{plugin_id}".lower():
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return item
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# Strategy 4: Manifest-based search
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self.logger.debug("Directory name search failed for %s, searching by manifest...", plugin_id)
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for item in plugins_dir.iterdir():
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if not item.is_dir():
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continue
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# Skip if already checked
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if item.name.lower() == normalized_id or item.name.lower() == f"ledmatrix-{plugin_id}".lower():
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continue
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manifest_path = item / "manifest.json"
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if manifest_path.exists():
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try:
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with open(manifest_path, 'r', encoding='utf-8') as f:
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item_manifest = json.load(f)
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item_manifest_id = item_manifest.get('id')
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if item_manifest_id == plugin_id:
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self.logger.info(
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"Found plugin %s in directory %s (manifest ID matches)",
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plugin_id,
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item.name
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)
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return item
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except (json.JSONDecodeError, Exception) as e:
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self.logger.debug("Skipping %s due to manifest error: %s", item.name, e)
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continue
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return None
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def install_dependencies(
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self,
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plugin_dir: Path,
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plugin_id: str,
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timeout: int = 300
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) -> bool:
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"""
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Install plugin dependencies from requirements.txt.
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Args:
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plugin_dir: Plugin directory path
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plugin_id: Plugin identifier
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timeout: Installation timeout in seconds
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Returns:
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True if dependencies installed or not needed, False on error
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"""
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plugin_id = os.path.basename(plugin_id or '')
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if not plugin_id:
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return False
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# Resolve and validate plugin_dir before constructing any derived paths
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try:
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plugin_dir_resolved = plugin_dir.resolve(strict=True)
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except OSError:
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self.logger.error("Plugin directory does not exist: %s", plugin_dir)
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return False
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requirements_file = plugin_dir_resolved / "requirements.txt"
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if not requirements_file.exists():
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return True # No dependencies needed
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marker_path = plugin_dir_resolved / ".dependencies_installed"
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# Check if already installed
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if marker_path.exists():
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self.logger.debug("Dependencies already installed for %s", plugin_id)
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return True
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try:
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self.logger.info("Installing dependencies for plugin %s...", plugin_id)
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result = subprocess.run(
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[sys.executable, "-m", "pip", "install", "--break-system-packages", "-r", str(requirements_file)],
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capture_output=True,
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text=True,
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timeout=timeout,
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check=False
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)
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if result.returncode == 0:
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# Mark as installed
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marker_path.touch()
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# Set proper file permissions after creating marker
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ensure_file_permissions(marker_path, get_plugin_file_mode())
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self.logger.info("Dependencies installed successfully for %s", plugin_id)
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return True
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else:
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stderr = result.stderr or ""
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# uninstall-no-record-file means the package is already present at the
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# system level (e.g. installed via dnf/apt without a pip RECORD file).
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# pip can't replace it, but it IS installed — write the marker so we
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# don't retry on every restart.
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if "uninstall-no-record-file" in stderr:
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self.logger.warning(
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"Dependencies for %s include system-managed packages (no pip RECORD). "
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"Assuming they are satisfied: %s",
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plugin_id, stderr.strip()
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)
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marker_path.touch()
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ensure_file_permissions(marker_path, get_plugin_file_mode())
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return True
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self.logger.warning(
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"Dependency installation returned non-zero exit code for %s: %s",
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plugin_id,
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stderr
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)
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return False
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except subprocess.TimeoutExpired:
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self.logger.error("Dependency installation timed out for %s", plugin_id)
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return False
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except FileNotFoundError:
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self.logger.warning("pip not found. Skipping dependency installation for %s", plugin_id)
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return True
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except (BrokenPipeError, OSError) as e:
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# Handle broken pipe errors (errno 32) which can occur during pip downloads
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# Often caused by network interruptions or output buffer issues
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if isinstance(e, OSError) and e.errno == 32:
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self.logger.error(
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"Broken pipe error during dependency installation for %s. "
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"This usually indicates a network interruption or pip output buffer issue. "
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"Try installing again or check your network connection.", plugin_id
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)
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else:
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self.logger.error("OS error during dependency installation for %s: %s", plugin_id, e)
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return False
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except Exception as e:
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self.logger.error("Unexpected error installing dependencies for %s: %s", plugin_id, e, exc_info=True)
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return False
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@staticmethod
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def _iter_plugin_bare_modules(
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plugin_dir: Path, before_keys: set
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) -> list:
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"""Return bare-name modules from plugin_dir added after before_keys.
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Returns a list of (mod_name, module) tuples for modules that:
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- Were added to sys.modules after before_keys snapshot
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- Have bare names (no dots)
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- Have a ``__file__`` inside plugin_dir
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"""
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resolved_dir = plugin_dir.resolve()
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result = []
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for key in set(sys.modules.keys()) - before_keys:
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if "." in key:
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continue
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mod = sys.modules.get(key)
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if mod is None:
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continue
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mod_file = getattr(mod, "__file__", None)
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if not mod_file:
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continue
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try:
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if Path(mod_file).resolve().is_relative_to(resolved_dir):
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result.append((key, mod))
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except (ValueError, TypeError):
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continue
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return result
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def _evict_stale_bare_modules(self, plugin_dir: Path) -> dict:
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"""Temporarily remove bare-name sys.modules entries from other plugins.
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Before exec_module, scan the current plugin directory for .py files.
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For each, if sys.modules has a bare-name entry whose ``__file__`` lives
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in a *different* directory, remove it so Python's import system will
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load the current plugin's version instead of reusing the stale cache.
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Returns:
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Dict mapping evicted module names to their module objects
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(for restoration on error).
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"""
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resolved_dir = plugin_dir.resolve()
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evicted: dict = {}
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for py_file in plugin_dir.glob("*.py"):
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mod_name = py_file.stem
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if mod_name.startswith("_"):
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continue
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existing = sys.modules.get(mod_name)
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if existing is None:
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continue
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existing_file = getattr(existing, "__file__", None)
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if not existing_file:
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continue
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try:
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if not Path(existing_file).resolve().is_relative_to(resolved_dir):
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evicted[mod_name] = sys.modules.pop(mod_name)
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self.logger.debug(
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"Evicted stale module '%s' (from %s) before loading plugin in %s",
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mod_name, existing_file, plugin_dir,
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)
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except (ValueError, TypeError):
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continue
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return evicted
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def _namespace_plugin_modules(
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self, plugin_id: str, plugin_dir: Path, before_keys: set
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) -> None:
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"""
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Move bare-name plugin modules to namespaced keys in sys.modules.
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After exec_module loads a plugin's entry point, Python will have added
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the plugin's local modules (scroll_display, game_renderer, …) to
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sys.modules under their bare names. This method renames them to
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``_plg_<plugin_id>_<module>`` so they cannot collide with identically-
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named modules from other plugins.
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The plugin code keeps working because ``from scroll_display import X``
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binds ``X`` to the class *object*, not to the sys.modules entry.
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Args:
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plugin_id: Plugin identifier
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plugin_dir: Plugin directory path
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before_keys: Snapshot of sys.modules keys taken *before* exec_module
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"""
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safe_id = plugin_id.replace("-", "_")
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namespaced_names: set = set()
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for mod_name, mod in self._iter_plugin_bare_modules(plugin_dir, before_keys):
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namespaced = f"_plg_{safe_id}_{mod_name}"
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sys.modules[namespaced] = mod
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# Remove the bare sys.modules entry. The module object stays
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# alive via the namespaced key and all existing Python-level
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# bindings (``from scroll_display import X`` already bound X
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# to the class object). Leaving bare entries would cause the
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# NEXT plugin's exec_module to find the cached entry and reuse
|
|
# it instead of loading its own version.
|
|
sys.modules.pop(mod_name, None)
|
|
namespaced_names.add(namespaced)
|
|
self.logger.debug(
|
|
"Namespace-isolated module '%s' -> '%s' for plugin %s",
|
|
mod_name, namespaced, plugin_id,
|
|
)
|
|
|
|
# Track for cleanup during unload
|
|
self._plugin_module_registry[plugin_id] = namespaced_names
|
|
|
|
if namespaced_names:
|
|
self.logger.info(
|
|
"Namespace-isolated %d module(s) for plugin %s",
|
|
len(namespaced_names), plugin_id,
|
|
)
|
|
|
|
def unregister_plugin_modules(self, plugin_id: str) -> None:
|
|
"""Remove namespaced sub-modules and cached module for a plugin from sys.modules.
|
|
|
|
Called by PluginManager during unload to clean up all module entries
|
|
that were created when the plugin was loaded.
|
|
"""
|
|
for ns_name in self._plugin_module_registry.pop(plugin_id, set()):
|
|
sys.modules.pop(ns_name, None)
|
|
self._loaded_modules.pop(plugin_id, None)
|
|
|
|
def load_module(
|
|
self,
|
|
plugin_id: str,
|
|
plugin_dir: Path,
|
|
entry_point: str
|
|
) -> Optional[Any]:
|
|
"""
|
|
Load a plugin module from file.
|
|
|
|
Module loading is serialized via _module_load_lock because plugins are
|
|
loaded in parallel (ThreadPoolExecutor) and multiple sport plugins
|
|
share identically-named local modules (scroll_display.py,
|
|
game_renderer.py, sports.py, etc.).
|
|
|
|
After loading, bare-name modules from the plugin directory are moved
|
|
to namespaced keys in sys.modules (e.g. ``_plg_basketball_scoreboard_scroll_display``)
|
|
so they cannot collide with other plugins.
|
|
|
|
Args:
|
|
plugin_id: Plugin identifier
|
|
plugin_dir: Plugin directory path
|
|
entry_point: Entry point filename (e.g., 'manager.py')
|
|
|
|
Returns:
|
|
Loaded module or None on error
|
|
"""
|
|
plugin_id = os.path.basename(plugin_id or '')
|
|
if not plugin_id:
|
|
raise PluginError("Invalid plugin ID")
|
|
try:
|
|
plugin_dir_resolved = plugin_dir.resolve(strict=True)
|
|
except OSError:
|
|
raise PluginError("Plugin directory not found", plugin_id=plugin_id)
|
|
entry_file = (plugin_dir_resolved / entry_point).resolve()
|
|
try:
|
|
entry_file.relative_to(plugin_dir_resolved)
|
|
except ValueError:
|
|
raise PluginError("Invalid entry point path", plugin_id=plugin_id)
|
|
if not entry_file.exists():
|
|
error_msg = f"Entry point file not found for plugin {plugin_id}"
|
|
self.logger.error(error_msg)
|
|
raise PluginError(error_msg, plugin_id=plugin_id, context={'entry_file': str(entry_file)})
|
|
|
|
with self._module_load_lock:
|
|
# Add plugin directory to sys.path if not already there
|
|
plugin_dir_str = str(plugin_dir)
|
|
if plugin_dir_str not in sys.path:
|
|
sys.path.insert(0, plugin_dir_str)
|
|
self.logger.debug("Added plugin directory to sys.path: %s", plugin_dir_str)
|
|
|
|
# Import the plugin module
|
|
module_name = f"plugin_{plugin_id.replace('-', '_')}"
|
|
|
|
# Check if already loaded
|
|
if module_name in sys.modules:
|
|
self.logger.debug("Module %s already loaded, reusing", module_name)
|
|
return sys.modules[module_name]
|
|
|
|
spec = importlib.util.spec_from_file_location(module_name, entry_file)
|
|
if spec is None or spec.loader is None:
|
|
error_msg = f"Could not create module spec for {entry_file}"
|
|
self.logger.error(error_msg)
|
|
raise PluginError(error_msg, plugin_id=plugin_id, context={'entry_file': str(entry_file)})
|
|
|
|
module = importlib.util.module_from_spec(spec)
|
|
sys.modules[module_name] = module
|
|
|
|
# Snapshot AFTER inserting the main module so that
|
|
# _namespace_plugin_modules and error cleanup only target
|
|
# sub-modules, not the main module entry itself.
|
|
before_keys = set(sys.modules.keys())
|
|
|
|
# Evict stale bare-name modules from other plugin directories
|
|
# so Python's import system loads fresh copies from this plugin.
|
|
evicted = self._evict_stale_bare_modules(plugin_dir)
|
|
|
|
try:
|
|
spec.loader.exec_module(module)
|
|
|
|
# Move bare-name plugin modules to namespaced keys so they
|
|
# cannot collide with identically-named modules from other plugins
|
|
self._namespace_plugin_modules(plugin_id, plugin_dir, before_keys)
|
|
except Exception:
|
|
# Restore evicted modules so other plugins are unaffected
|
|
for evicted_name, evicted_mod in evicted.items():
|
|
if evicted_name not in sys.modules:
|
|
sys.modules[evicted_name] = evicted_mod
|
|
# Clean up the partially-initialized main module and any
|
|
# bare-name sub-modules that were added during exec_module
|
|
# so they don't leak into subsequent plugin loads.
|
|
sys.modules.pop(module_name, None)
|
|
for key, _ in self._iter_plugin_bare_modules(plugin_dir, before_keys):
|
|
sys.modules.pop(key, None)
|
|
raise
|
|
|
|
self._loaded_modules[plugin_id] = module
|
|
self.logger.debug("Loaded module %s for plugin %s", module_name, plugin_id)
|
|
|
|
return module
|
|
|
|
def get_plugin_class(
|
|
self,
|
|
plugin_id: str,
|
|
module: Any,
|
|
class_name: str
|
|
) -> Type[Any]:
|
|
"""
|
|
Get the plugin class from a loaded module.
|
|
|
|
Args:
|
|
plugin_id: Plugin identifier
|
|
module: Loaded module
|
|
class_name: Name of the plugin class
|
|
|
|
Returns:
|
|
Plugin class
|
|
|
|
Raises:
|
|
PluginError: If class not found
|
|
"""
|
|
if not hasattr(module, class_name):
|
|
error_msg = f"Class {class_name} not found in module for plugin {plugin_id}"
|
|
self.logger.error(error_msg)
|
|
raise PluginError(
|
|
error_msg,
|
|
plugin_id=plugin_id,
|
|
context={'class_name': class_name, 'module': module.__name__}
|
|
)
|
|
|
|
plugin_class = getattr(module, class_name)
|
|
|
|
# Verify it's a class
|
|
if not isinstance(plugin_class, type):
|
|
error_msg = f"{class_name} is not a class in module for plugin {plugin_id}"
|
|
self.logger.error(error_msg)
|
|
raise PluginError(error_msg, plugin_id=plugin_id, context={'class_name': class_name})
|
|
|
|
return plugin_class
|
|
|
|
def instantiate_plugin(
|
|
self,
|
|
plugin_id: str,
|
|
plugin_class: Type[Any],
|
|
config: Dict[str, Any],
|
|
display_manager: Any,
|
|
cache_manager: Any,
|
|
plugin_manager: Any
|
|
) -> Any:
|
|
"""
|
|
Instantiate a plugin class.
|
|
|
|
Args:
|
|
plugin_id: Plugin identifier
|
|
plugin_class: Plugin class to instantiate
|
|
config: Plugin configuration
|
|
display_manager: Display manager instance
|
|
cache_manager: Cache manager instance
|
|
plugin_manager: Plugin manager instance
|
|
|
|
Returns:
|
|
Plugin instance
|
|
|
|
Raises:
|
|
PluginError: If instantiation fails
|
|
"""
|
|
try:
|
|
plugin_instance = plugin_class(
|
|
plugin_id=plugin_id,
|
|
config=config,
|
|
display_manager=display_manager,
|
|
cache_manager=cache_manager,
|
|
plugin_manager=plugin_manager
|
|
)
|
|
self.logger.debug("Instantiated plugin %s", plugin_id)
|
|
return plugin_instance
|
|
except Exception as e:
|
|
error_msg = f"Failed to instantiate plugin {plugin_id}: {e}"
|
|
self.logger.error(error_msg, exc_info=True)
|
|
raise PluginError(error_msg, plugin_id=plugin_id) from e
|
|
|
|
def load_plugin(
|
|
self,
|
|
plugin_id: str,
|
|
manifest: Dict[str, Any],
|
|
plugin_dir: Path,
|
|
config: Dict[str, Any],
|
|
display_manager: Any,
|
|
cache_manager: Any,
|
|
plugin_manager: Any,
|
|
install_deps: bool = True
|
|
) -> Tuple[Any, Any]:
|
|
"""
|
|
Complete plugin loading process.
|
|
|
|
Args:
|
|
plugin_id: Plugin identifier
|
|
manifest: Plugin manifest
|
|
plugin_dir: Plugin directory path
|
|
config: Plugin configuration
|
|
display_manager: Display manager instance
|
|
cache_manager: Cache manager instance
|
|
plugin_manager: Plugin manager instance
|
|
install_deps: Whether to install dependencies
|
|
|
|
Returns:
|
|
Tuple of (plugin_instance, module)
|
|
|
|
Raises:
|
|
PluginError: If loading fails
|
|
"""
|
|
# Install dependencies if needed
|
|
if install_deps:
|
|
self.install_dependencies(plugin_dir, plugin_id)
|
|
|
|
# Load module
|
|
entry_point = manifest.get('entry_point', 'manager.py')
|
|
module = self.load_module(plugin_id, plugin_dir, entry_point)
|
|
if module is None:
|
|
raise PluginError(f"Failed to load module for plugin {plugin_id}", plugin_id=plugin_id)
|
|
|
|
# Get plugin class
|
|
class_name = manifest.get('class_name')
|
|
if not class_name:
|
|
raise PluginError(f"No class_name in manifest for plugin {plugin_id}", plugin_id=plugin_id)
|
|
|
|
plugin_class = self.get_plugin_class(plugin_id, module, class_name)
|
|
|
|
# Instantiate plugin
|
|
plugin_instance = self.instantiate_plugin(
|
|
plugin_id,
|
|
plugin_class,
|
|
config,
|
|
display_manager,
|
|
cache_manager,
|
|
plugin_manager
|
|
)
|
|
|
|
return (plugin_instance, module)
|
|
|