Files
LEDMatrix/src/common/sync_manager.py
T
ChuckandClaude Opus 5.5 f6c0fe55d9 fix(core): font zip cache, monotonic timers, resolver back-off, and other core/common fixes (#654)
* fix(core): font zip cache, monotonic timers, resolver back-off, and other core/common fixes

- font_manager: a .zip font URL is served as its extracted font after a
  restart (the cached-file check returned the archive first); downloads
  use requests with a 30s timeout into a temp file + os.replace.
- api_helper / sync_manager: rate-limit and heartbeat/leader timeouts use
  time.monotonic(); last_request_time and the status file's ts stay
  wall-clock. set_on_new_cycle docstring no longer claims core uses it.
- logo_helper: the placeholder uses the same scaled box as a real logo.
- permission_utils: one _sudo_bash_candidates() helper (with the sudoers
  exact-argv rationale) shared by sudo_remove_directory, which now retries
  the next bash path on a sudo refusal, and install_requirements_file.
- dynamic_team_resolver: failed/empty fetch backs off 5 min; duplicate
  INFO log and contradictory docstring example fixed.
- element_style: scale default looked up through element aliases.
- background_data_service: cache-hit callback runs outside the lock.
- config_arrays: union-aware type check (["array","null"]); stale
  dotToNested() reference removed.
- auto_update_setup: non-dict auto_update reads as off; temp result file
  unlinked when the write fails.
- exceptions: constructors copy the caller's context dict.
- logging_config: StructuredFormatter json.dumps(default=str).
- error_aggregator: removed unused export_path/export_to_file/_auto_export.
- Docstrings: validate_file_upload max_size_mb, raise_on_errors.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* fix(sync): retry the status-file rename like the other atomic writers

On Windows os.replace can fail with "Access is denied" while a scanner
briefly holds the target open; config_manager_atomic._replace already
retries that (and re-raises at once on other platforms). The sync status
writer called os.replace directly, which made
test_concurrent_writers_each_use_their_own_temp_file flaky on Windows.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-28 10:40:16 -04:00

776 lines
34 KiB
Python
Raw Blame History

This file contains ambiguous Unicode characters
This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
"""
Multi-Display Sync Manager
Synchronizes scrolling content across two LED matrix display units over UDP.
Runs at the core framework level — works with any plugin automatically.
Roles:
standalone No sync (default behavior)
leader Drives scroll, sends rendered follower frames via UDP
follower Receives frames from leader; falls back to own plugins when
the leader goes offline
Compatibility rule: rows and cols must match between leader and follower.
chain_length may differ — each display can have a different number of panels.
Port default: 5765 (UDP). Open this port on both Pis if ufw is active:
sudo ufw allow 5765/udp
"""
import io
import json
import math
import os
import socket
import struct
import tempfile
import threading
import time
import logging
from enum import Enum
from typing import Callable, Optional
import numpy as np
from PIL import Image
from src.config_manager_atomic import _replace
from src.display_geometry import DEFAULT_CHAIN_LENGTH, DEFAULT_COLS, DEFAULT_ROWS
# Raw-frame wire format: 8-byte magic + 4-byte header + raw RGB pixels
# Much faster than PNG: no encode/decode, negligible CPU, same UDP packet size
_RAW_MAGIC = b'SYNC_RAW'
_RAW_HEADER = struct.Struct('<HH') # width, height (uint16 LE)
# Upper bound on a decoded frame/scroll image. Generous for any real scroll
# image (a leader's full cycle is long but only panel-height tall), and low
# enough that a crafted image from any host on the LAN cannot force a large
# allocation on the render thread. Applied on both receive paths — the TCP
# image server and the follower's legacy-PNG UDP fallback.
_MAX_FRAME_W, _MAX_FRAME_H = 100_000, 256
SYNC_PORT = 5765
HELLO_INTERVAL = 5.0 # follower broadcasts hello every 5 s
HEARTBEAT_INTERVAL = 2.0 # follower sends heartbeat every 2 s
PEER_TIMEOUT = 6.0 # leader: no heartbeat → follower gone
LEADER_TIMEOUT = 6.0 # follower: no frame → leader gone
STATUS_FILE = os.path.join(tempfile.gettempdir(), "led_matrix_sync_status.json")
# Serialises writes to STATUS_FILE (several threads report status) against
# its removal in stop(), so a write already under way cannot put the file back
# after the display process has shut down.
_STATUS_LOCK = threading.Lock()
def _remove_status_file() -> None:
try:
os.remove(STATUS_FILE)
except FileNotFoundError:
pass
class SyncRole(Enum):
STANDALONE = "standalone"
LEADER = "leader"
FOLLOWER = "follower"
class LeaderState(Enum):
NO_PEER = "no_peer"
CONNECTED = "connected"
INCOMPATIBLE = "incompatible"
class FollowerState(Enum):
STANDALONE = "standalone"
FOLLOWER = "follower"
class DisplaySyncManager:
"""
Core sync manager. Instantiated by DisplayController based on config['sync'].
The leader sends each rendered frame to the follower over UDP as raw RGB
bytes (send_frame), and for Vegas scrolling sends the whole scroll image
once per cycle as a PNG over TCP on port + 1 (send_scroll_image), then
only the scroll position. The follower draws what it receives and goes
back to its own plugins when the leader stops sending.
"""
# Set by stop(); status writes after that are dropped. Class-level so
# instances built without __init__ (tests) have it too.
_status_closed = False
def __init__(
self,
role_str: str,
cfg: dict,
hw_config: dict,
logger: logging.Logger,
) -> None:
"""
Args:
role_str: "standalone" | "leader" | "follower"
cfg: config['sync'] dict
hw_config: config['display']['hardware'] dict (this Pi's own config)
logger: framework logger
"""
try:
self.role = SyncRole(role_str)
except ValueError:
logger.warning("Invalid sync role '%s', defaulting to standalone", role_str)
self.role = SyncRole.STANDALONE
self.logger = logger
self.port = int(cfg.get("port", SYNC_PORT))
self._hw_config = hw_config
# Leader state
self._leader_state = LeaderState.NO_PEER
self._peer_ip: Optional[str] = None
self._peer_compatible: bool = False
self._peer_chain: int = 0
# time.monotonic() readings, like _last_leader_frame_time: these only
# feed the timeout watchdogs, and a wall-clock step (NTP correcting a
# Pi with no RTC) would otherwise fake or mask a timeout.
self._last_heartbeat_time: float = 0.0
self._leader_width: int = 0 # set by display_controller after init
self._oversized_frame_warned: bool = False
# Follower state
self._follower_state = FollowerState.STANDALONE
self._latest_frame: Optional[Image.Image] = None # pixel-frame fallback
self._latest_scroll_x: Optional[float] = None # Vegas scroll position
self._last_leader_frame_time: float = 0.0
self._frame_lock = threading.Lock()
self._leader_ip: Optional[str] = None
self._on_new_cycle: Optional[Callable[[], None]] = None # called when leader starts new cycle
self._on_scroll_image: Optional[Callable[[Image.Image], None]] = None # called with Image when received
self._pending_scroll_image: Optional[Image.Image] = None # image received before callback set
self._scroll_image_lock = threading.Lock() # guards _on_scroll_image / _pending_scroll_image
self._img_server_sock = None # TCP server for scroll image transfer
# Leader state additions
self._on_follower_connected: Optional[Callable[[], None]] = None # called when follower connects
self._error_message: Optional[str] = None
self._running = False
self._recv_sock: Optional[socket.socket] = None
self._send_sock: Optional[socket.socket] = None
if self.role == SyncRole.STANDALONE:
# Standalone never writes a status file, so one still here is
# from an earlier run as leader or follower. The web UI would
# keep reporting that run's peer as if it were live.
try:
with _STATUS_LOCK:
_remove_status_file()
except OSError as exc:
logger.debug("Sync: could not remove stale status file: %s", exc)
return
if self.role == SyncRole.LEADER:
self._start_leader()
elif self.role == SyncRole.FOLLOWER:
self._start_follower()
# ------------------------------------------------------------------ #
# Leader setup #
# ------------------------------------------------------------------ #
def _start_leader(self) -> None:
# Receive socket: listens for hello + heartbeat from follower
self._recv_sock = socket.socket(socket.AF_INET, socket.SOCK_DGRAM) # nosec B104
self._recv_sock.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
self._recv_sock.bind(("", self.port)) # nosec B104 — intentional: must receive UDP broadcast on all interfaces
self._recv_sock.settimeout(1.0)
# Send socket: unicast frames + hello_ack to follower
self._send_sock = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
self._running = True
threading.Thread(
target=self._leader_recv_loop, daemon=True, name="sync-leader-recv"
).start()
threading.Thread(
target=self._leader_watchdog, daemon=True, name="sync-leader-watchdog"
).start()
self.logger.info("Sync: leader started on UDP port %d", self.port)
self.write_status_file()
def _leader_recv_loop(self) -> None:
while self._running:
try:
data, addr = self._recv_sock.recvfrom(1024)
sender_ip = addr[0]
try:
msg = json.loads(data.decode("utf-8"))
except (json.JSONDecodeError, UnicodeDecodeError):
continue
t = msg.get("t")
if t == "hello":
self._handle_hello(msg, sender_ip)
elif t == "hb":
if self._peer_ip == sender_ip:
self._last_heartbeat_time = time.monotonic()
except socket.timeout:
continue
except Exception as exc:
self.logger.debug("Sync leader recv error: %s", exc)
# Brief backoff: a socket left in a bad state raises
# immediately, which would otherwise spin this thread at
# 100% CPU logging the same error.
time.sleep(0.1)
def _handle_hello(self, msg: dict, sender_ip: str) -> None:
hw = self._hw_config
local_rows = hw.get("rows", DEFAULT_ROWS)
local_cols = hw.get("cols", DEFAULT_COLS)
peer_rows = int(msg.get("rows", 0))
peer_cols = int(msg.get("cols", 0))
peer_chain = int(msg.get("chain", DEFAULT_CHAIN_LENGTH))
compatible = peer_rows == local_rows and peer_cols == local_cols
self._peer_ip = sender_ip
self._peer_compatible = compatible
self._peer_chain = peer_chain
self._last_heartbeat_time = time.monotonic()
prev_state = self._leader_state
if compatible:
if prev_state != LeaderState.CONNECTED:
self.logger.info(
"Sync: follower connected at %s (chain=%d)", sender_ip, peer_chain
)
self._leader_state = LeaderState.CONNECTED
self._error_message = None
# Send scroll image immediately on new connection so follower has identical content
if prev_state != LeaderState.CONNECTED and self._on_follower_connected:
threading.Thread(
target=self._on_follower_connected,
daemon=True, name="sync-leader-img-push"
).start()
else:
self._leader_state = LeaderState.INCOMPATIBLE
self._error_message = (
f"Incompatible panels: follower is {peer_cols}x{peer_rows}, "
f"leader is {local_cols}x{local_rows}. "
f"rows and cols must match between displays."
)
if prev_state != LeaderState.INCOMPATIBLE:
self.logger.error("Sync: %s", self._error_message)
if self._leader_state != prev_state:
self.write_status_file()
ack = json.dumps({
"t": "hello_ack",
"compatible": compatible,
"leader_width": self._leader_width,
"error": self._error_message,
}).encode("utf-8")
try:
self._send_sock.sendto(ack, (sender_ip, self.port))
except Exception as exc:
self.logger.debug("Sync: hello_ack send failed: %s", exc)
def _leader_watchdog(self) -> None:
while self._running:
time.sleep(1.0)
if self._leader_state == LeaderState.CONNECTED:
if time.monotonic() - self._last_heartbeat_time > PEER_TIMEOUT:
self.logger.info(
"Sync: follower heartbeat timeout — peer disconnected"
)
self._leader_state = LeaderState.NO_PEER
self._peer_ip = None
self._peer_compatible = False
self.write_status_file()
def _image_server_loop(self) -> None:
"""Follower: TCP server that receives the leader's scroll image at each new cycle."""
while self._running:
try:
conn, addr = self._img_server_sock.accept()
conn.settimeout(10.0)
try:
# 4-byte big-endian length prefix
hdr = b""
while len(hdr) < 4:
chunk = conn.recv(4 - len(hdr))
if not chunk:
break
hdr += chunk
if len(hdr) < 4:
continue
length = int.from_bytes(hdr, "big")
_MAX_IMAGE_BYTES = 10 * 1024 * 1024 # 10 MB — well above any real scroll image
if length <= 0 or length > _MAX_IMAGE_BYTES:
self.logger.warning(
"Sync: rejected TCP image with invalid length %d (max %d) from %s",
length, _MAX_IMAGE_BYTES, addr,
)
conn.close()
continue
data = bytearray()
while len(data) < length:
chunk = conn.recv(min(65536, length - len(data)))
if not chunk:
break
data.extend(chunk)
img = Image.open(io.BytesIO(data))
if img.width > _MAX_FRAME_W or img.height > _MAX_FRAME_H:
self.logger.warning(
"Sync: rejected oversized scroll image %dx%d (max %dx%d) from %s",
img.width, img.height, _MAX_FRAME_W, _MAX_FRAME_H, addr,
)
continue
try:
img.load()
except (Image.DecompressionBombError, ValueError) as exc:
self.logger.warning("Sync: rejected decompression bomb from %s: %s", addr, exc)
continue
self.logger.info(
"Sync: received scroll image %dx%d (%d bytes compressed)",
img.width, img.height, length,
)
with self._scroll_image_lock:
if self._on_scroll_image:
cb = self._on_scroll_image
else:
# Callback not registered yet (startup race) — cache it
self._pending_scroll_image = img
cb = None
if cb:
cb(img)
finally:
conn.close()
except socket.timeout:
continue
except Exception as exc:
self.logger.debug("Sync: image server error: %s", exc)
def send_scroll_image(self, image: Image.Image) -> None:
"""Leader: send the full scroll image to the follower via TCP.
PNG compression typically reduces a 5000×32 image to ~20–50KB,
transferring in <20ms on local WiFi. Called at new_cycle and on
first connection so both Pis always have identical cached_arrays.
"""
if self.role != SyncRole.LEADER:
return
if self._leader_state != LeaderState.CONNECTED or not self._peer_ip:
return
try:
buf = io.BytesIO()
image.save(buf, format="PNG", optimize=True)
data = buf.getvalue()
with socket.socket(socket.AF_INET, socket.SOCK_STREAM) as sock:
sock.settimeout(5.0)
sock.connect((self._peer_ip, self.port + 1))
sock.sendall(len(data).to_bytes(4, "big") + data)
self.logger.info(
"Sync: sent scroll image %dx%d (%d bytes compressed)",
image.width, image.height, len(data),
)
except Exception as exc:
self.logger.debug("Sync: image send error: %s", exc)
def set_on_follower_connected(self, callback: Callable[[], None]) -> None:
"""Leader: callback fired (in a thread) when a compatible follower first connects.
Use this to push the current scroll image immediately.
If a follower is already connected when this is called, fires right away
(handles the race where follower connects during leader startup).
"""
self._on_follower_connected = callback
if self._leader_state == LeaderState.CONNECTED:
threading.Thread(
target=callback, daemon=True, name="sync-leader-img-push-late"
).start()
def set_on_scroll_image(self, callback: Callable[[Image.Image], None]) -> None:
"""Follower: callback fired with the received Image when leader sends scroll image.
If an image was received before this callback was registered (startup race),
fires immediately with that cached image.
"""
with self._scroll_image_lock:
self._on_scroll_image = callback
pending = self._pending_scroll_image
self._pending_scroll_image = None
if pending is not None:
callback(pending)
def send_scroll_x(self, scroll_x: float) -> None:
"""Leader (Vegas mode): broadcast scroll position instead of a pixel frame.
The follower renders from its own local pipeline at scroll_x - display_width.
~20 bytes vs ~18KB for raw frames — eliminates all content-change artifacts.
"""
if self.role != SyncRole.LEADER:
return
if self._leader_state != LeaderState.CONNECTED or not self._peer_ip:
return
try:
msg = json.dumps({"t": "sx", "x": round(scroll_x, 2)}).encode("utf-8")
self._send_sock.sendto(msg, (self._peer_ip, self.port))
except Exception as exc:
self.logger.debug("Sync: scroll_x send error: %s", exc)
def send_new_cycle(self) -> None:
"""Leader: signal that a new scroll cycle has started so follower rebuilds its image."""
if self.role != SyncRole.LEADER:
return
if self._leader_state != LeaderState.CONNECTED or not self._peer_ip:
return
try:
self._send_sock.sendto(b'{"t":"nc"}', (self._peer_ip, self.port))
except Exception as exc:
self.logger.debug("Sync: new_cycle send error: %s", exc)
def send_frame(self, image: Image.Image) -> None:
"""Leader: send a rendered frame to the follower as raw RGB bytes.
Raw format is orders of magnitude faster than PNG on Pi hardware —
no encode on sender, no decode on receiver.
Packet: 8-byte magic + 4-byte (width, height) header + raw RGB bytes.
"""
if self.role != SyncRole.LEADER:
return
if self._leader_state != LeaderState.CONNECTED or not self._peer_ip:
return
try:
arr = np.asarray(image.convert("RGB"), dtype=np.uint8)
header = _RAW_MAGIC + _RAW_HEADER.pack(image.width, image.height)
data = header + arr.tobytes()
if len(data) <= 65000:
self._send_sock.sendto(data, (self._peer_ip, self.port))
elif not self._oversized_frame_warned:
self._oversized_frame_warned = True
self.logger.warning(
"Sync: frame too large for UDP (%d bytes, max 65000) — "
"image %dx%d will not be sent; use TCP image sync instead",
len(data), image.width, image.height,
)
except Exception as exc:
self.logger.debug("Sync: frame send error: %s", exc)
def set_leader_width(self, width: int) -> None:
"""Called by DisplayController once display_manager.width is known."""
self._leader_width = width
# ------------------------------------------------------------------ #
# Follower setup #
# ------------------------------------------------------------------ #
def _start_follower(self) -> None:
# Receive socket: listens for frames + hello_ack from leader
self._recv_sock = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
self._recv_sock.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
self._recv_sock.bind(("", self.port)) # nosec B104 — intentional: must receive UDP broadcast on all interfaces
self._recv_sock.settimeout(0.1)
# Send socket: broadcasts hello + heartbeat
self._send_sock = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
self._send_sock.setsockopt(socket.SOL_SOCKET, socket.SO_BROADCAST, 1)
self._running = True
threading.Thread(
target=self._follower_recv_loop, daemon=True, name="sync-follower-recv"
).start()
threading.Thread(
target=self._follower_announce_loop, daemon=True, name="sync-follower-announce"
).start()
threading.Thread(
target=self._follower_watchdog, daemon=True, name="sync-follower-watchdog"
).start()
# TCP server: receives scroll images from leader (port + 1)
self._img_server_sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM) # nosec B104
self._img_server_sock.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
self._img_server_sock.bind(("", self.port + 1)) # nosec B104 — intentional: TCP server must accept connections on all interfaces
self._img_server_sock.listen(1)
self._img_server_sock.settimeout(1.0)
threading.Thread(
target=self._image_server_loop, daemon=True, name="sync-image-server"
).start()
self.logger.info(
"Sync: follower started on UDP port %d, image server on TCP %d",
self.port, self.port + 1,
)
self.write_status_file()
def _handle_received_frame(self, img: Image.Image, sender_ip: str) -> None:
"""Record a decoded leader frame and enter follower mode if needed."""
with self._frame_lock:
self._latest_frame = img
self._enter_follower_mode(sender_ip)
def _enter_follower_mode(self, sender_ip: str) -> bool:
"""Note that the leader at ``sender_ip`` just sent something, and
switch from standalone to follower mode if not already following.
Returns True if this call made the switch."""
self._last_leader_frame_time = time.monotonic()
self._leader_ip = sender_ip
if self._follower_state != FollowerState.STANDALONE:
return False
self._follower_state = FollowerState.FOLLOWER
self.logger.info(
"Sync: leader active at %s — switching to follower mode",
sender_ip,
)
self.write_status_file()
return True
def _follower_recv_loop(self) -> None:
while self._running:
try:
data, addr = self._recv_sock.recvfrom(65535)
sender_ip = addr[0]
if data[:8] == _RAW_MAGIC:
# Magic-tagged raw RGB frame — self-describing, no guessing.
try:
w, h = _RAW_HEADER.unpack(data[8:12])
raw = data[12:]
img = Image.frombuffer(
"RGB", (w, h), raw, "raw", "RGB", 0, 1
)
self._handle_received_frame(img, sender_ip)
except Exception as exc:
self.logger.debug("Sync: frame decode error: %s", exc)
else:
# No magic prefix. Whether the payload parses as JSON
# decides between a control message and a legacy
# (pre-magic) PNG frame — both wire formats are
# self-describing, so no size heuristic is needed. A
# >512-byte control message used to be misrouted into
# image decode and silently dropped.
try:
msg = json.loads(data.decode("utf-8"))
except (json.JSONDecodeError, UnicodeDecodeError):
# Not JSON — try a legacy PNG frame.
try:
img = Image.open(io.BytesIO(data))
if img.width > _MAX_FRAME_W or img.height > _MAX_FRAME_H:
# Same cap the TCP image path applies: decode
# is deferred until load(), so check first.
self.logger.debug(
"Sync: rejected oversized legacy frame %dx%d from %s",
img.width, img.height, sender_ip,
)
continue
img.load()
self._handle_received_frame(img, sender_ip)
except Exception as exc:
self.logger.debug("Sync: frame decode error: %s", exc)
continue
# It parsed, so it is a control message and never a
# frame. Read and validate its fields under a guard —
# a UDP payload is attacker-shaped, so a non-object
# body makes .get() raise AttributeError and an "sx"
# carrying a non-numeric x raises ValueError/TypeError
# — but dispatch the callback *outside* it. Running
# the callback in here would let a fault in someone
# else's code read as a malformed packet and be
# logged as one.
fire_new_cycle = False
try:
t = msg.get("t")
if t == "hello_ack":
self._leader_ip = sender_ip
self._peer_compatible = msg.get("compatible", False)
self._error_message = msg.get("error")
if not self._peer_compatible and self._error_message:
self.logger.error(
"Sync: leader rejected handshake — %s",
self._error_message,
)
self.write_status_file()
elif t == "sx":
# Vegas scroll-position sync — tiny message, renders locally
scroll_x = float(msg["x"])
if not math.isfinite(scroll_x):
# json.loads accepts the NaN/Infinity literals,
# and float("nan") accepts the strings, so a
# non-finite x reaches here intact. Left alone
# it poisons every offset computed from it —
# NaN comparisons are all false, so the
# follower renders a frame it can never scroll
# back from. Treat it as malformed.
raise ValueError(f"non-finite scroll x: {msg['x']!r}")
self._latest_scroll_x = scroll_x
if self._enter_follower_mode(sender_ip):
fire_new_cycle = True # build initial scroll image
elif t == "nc":
# Leader started a new scroll cycle — rebuild local image
fire_new_cycle = True
except (KeyError, AttributeError, TypeError, ValueError) as exc:
self.logger.debug("Sync: malformed control message: %s", exc)
continue
if fire_new_cycle and self._on_new_cycle:
self._on_new_cycle()
except socket.timeout:
continue
except Exception as exc:
self.logger.debug("Sync follower recv error: %s", exc)
time.sleep(0.1)
def _follower_announce_loop(self) -> None:
hw = self._hw_config
hello = json.dumps({
"t": "hello",
"rows": hw.get("rows", DEFAULT_ROWS),
"cols": hw.get("cols", DEFAULT_COLS),
"chain": hw.get("chain_length", DEFAULT_CHAIN_LENGTH),
}).encode("utf-8")
heartbeat = json.dumps({"t": "hb"}).encode("utf-8")
dest = ("<broadcast>", self.port)
# -inf, not 0.0: monotonic time starts near boot, so "now - 0.0" can
# be under the interval and would delay the first announcement.
last_hello = float("-inf")
last_hb = float("-inf")
while self._running:
now = time.monotonic()
if now - last_hello >= HELLO_INTERVAL:
try:
self._send_sock.sendto(hello, dest)
last_hello = now
except Exception as exc:
self.logger.debug("Sync: hello broadcast error: %s", exc)
if now - last_hb >= HEARTBEAT_INTERVAL:
try:
self._send_sock.sendto(heartbeat, dest)
last_hb = now
except Exception as exc:
self.logger.debug("Sync: heartbeat error: %s", exc)
time.sleep(0.5)
def _follower_watchdog(self) -> None:
while self._running:
time.sleep(1.0)
if self._follower_state == FollowerState.FOLLOWER:
if time.monotonic() - self._last_leader_frame_time > LEADER_TIMEOUT:
self.logger.info(
"Sync: leader frame timeout — returning to standalone mode"
)
self._follower_state = FollowerState.STANDALONE
with self._frame_lock:
self._latest_frame = None
self.write_status_file()
# ------------------------------------------------------------------ #
# Public API #
# ------------------------------------------------------------------ #
def is_follower_active(self) -> bool:
"""True when this Pi is in active follower mode (receiving frames)."""
return (
self.role == SyncRole.FOLLOWER
and self._follower_state == FollowerState.FOLLOWER
)
def get_latest_scroll_x(self) -> Optional[float]:
"""Follower: return the most recently received Vegas scroll position, or None."""
return self._latest_scroll_x
def set_on_new_cycle(self, callback: Callable[[], None]) -> None:
"""Follower: register a callback fired when the leader starts a new scroll cycle.
Nothing in core registers one: display_controller follows the leader
through set_on_scroll_image() and the scroll position instead of
rebuilding locally. The hook stays for callers that want the signal.
"""
self._on_new_cycle = callback
def get_latest_frame(self) -> Optional[Image.Image]:
"""Follower: return the most recently received pixel frame (non-Vegas fallback)."""
with self._frame_lock:
return self._latest_frame
def get_status(self) -> dict:
"""Return sync state dict for the web API status endpoint."""
hw = self._hw_config
base = {
"role": self.role.value,
"port": self.port,
"local_rows": hw.get("rows", DEFAULT_ROWS),
"local_cols": hw.get("cols", DEFAULT_COLS),
"local_chain": hw.get("chain_length", DEFAULT_CHAIN_LENGTH),
}
if self.role == SyncRole.STANDALONE:
return {**base, "state": "standalone"}
if self.role == SyncRole.LEADER:
return {
**base,
"state": self._leader_state.value,
"peer_ip": self._peer_ip,
"peer_compatible": self._peer_compatible,
"peer_chain": self._peer_chain,
"leader_width": self._leader_width,
"error": self._error_message,
}
# Follower
return {
**base,
"state": self._follower_state.value,
"leader_ip": self._leader_ip,
"peer_compatible": self._peer_compatible,
"error": self._error_message,
}
def write_status_file(self) -> None:
"""Write current sync status to STATUS_FILE for the web UI to read."""
tmp = None
try:
status = self.get_status()
status["ts"] = time.time()
with _STATUS_LOCK:
if self._status_closed:
return
# A unique temp name per write, like frame_timing's stats
# file: the receive loop, watchdog and hello handler all
# write, and with one fixed ".tmp" name one thread's
# os.replace() could move the other's half-written file.
fd, tmp = tempfile.mkstemp(
dir=os.path.dirname(STATUS_FILE) or ".",
prefix=".led_matrix_sync_status.", suffix=".tmp")
with os.fdopen(fd, "w") as f:
json.dump(status, f)
# mkstemp makes it owner-only; the web UI may run as a
# different user from the display service.
os.chmod(tmp, 0o644)
# _replace: on Windows a rename can briefly fail with
# "Access is denied" while a scanner holds the target open.
_replace(tmp, STATUS_FILE)
tmp = None
except Exception as exc:
self.logger.debug("Sync: status file write error: %s", exc)
finally:
if tmp is not None:
try:
os.unlink(tmp)
except OSError:
pass
def stop(self) -> None:
"""Shut down threads, close sockets and withdraw the status file."""
self._running = False
for sock in (self._recv_sock, self._send_sock, self._img_server_sock):
if sock:
try:
sock.close()
except Exception as exc:
self.logger.debug("Sync: error closing socket: %s", exc)
# The web UI reads this file as live status. Left behind, it went on
# reporting a connected peer after the display service had stopped.
try:
with _STATUS_LOCK:
self._status_closed = True
_remove_status_file()
except OSError as exc:
self.logger.debug("Sync: could not remove status file: %s", exc)