Files
LEDMatrix/test/test_sports_capabilities.py
T
ee59caa577 Follow-ups from #441: secret-helper migration, ten more bug fixes, and coverage for every remaining untested module (#444)
* refactor(web): use canonical secret helpers in api_v3; make ConfigManager secret strip/merge array-aware

api_v3.py carried three inline nested copies of find_secret_fields/
separate_secrets (main-config save, plugin-config save, plugin-config
reset). They drifted from each other (one lacked isinstance guards) and
none supported the canonical module's array-item secrets
(accounts[].token). All three endpoints now import from
src/web_interface/secret_helpers.

Adopting the canonical behavior makes array-item secrets reachable, and
their parallel-placeholder shape ([{'token': ...}, {}] alongside the
regular list) was not survivable by ConfigManager's round-trip:
_strip_secrets_recursive dropped the whole key (losing the regular
fields from config.json) and _deep_merge replaced the regular list
wholesale on load. Both are now array-aware:

- strip removes the secret fields from each item and ALWAYS keeps the
  list so indices survive for merge-on-load; whole-key secrets (scalar
  lists, shape mismatches) still drop the key entirely — never leak.
- merge folds each secrets item into the config item at the same index,
  skipping {} placeholders. The regular list's length is authoritative
  in both directions: a user deleting an array item never has it
  resurrected from a stale secrets entry (extras warn and are ignored).

api_v3's own deep_merge intentionally still replaces lists wholesale —
form posts carry complete arrays and index-merging would resurrect
deleted items; a comment now documents that.

Tests: the parity guard flips from 'exactly 3 inline copies' to 'zero,
and the canonical import must exist'; TestArraySecretStripAndMerge
covers the new strip/merge semantics incl. length-mismatch contracts;
new test_api_v3_secret_roundtrip.py drives all three endpoints through
a Flask client with a REAL ConfigManager+SchemaManager over tmp_path,
proving secrets land in config_secrets.json, config.json stays clean,
and a fresh load merges them back into the right array items.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NohXi78cwsAKtN1sCfxjUh

* fix: repair broken helper paths across display, cache, odds, logging, resolver, repos, config, validator

Nine fixes for bugs surfaced while writing coverage for previously
untested modules (plus the bool-duration quirk pinned in PR #441):

- base_plugin.get_display_duration: exclude bools from both numeric
  branches — display_duration=True no longer reads as a 1-second slot;
  it falls through to config, then the 15.0 default.
- display_helper: draw_error_message/draw_no_data_message called
  _draw_centered_text with the wrong arguments and crashed with
  AttributeError — both now delegate to draw_centered_text.
  draw_scorebug_layout drew status and clock at the same y, overprinting
  each other — they now share one combined top line.
  draw_ticker_layout drew its text starting at x=display_width (fully
  off-canvas), returning a blank frame every time — now draws at x=0;
  scroll_speed stays accepted-but-unused and is documented as such.
- api_helper.clear_cache guarded on a nonexistent CacheManager.clear()
  method, silently never clearing anything; it now uses the real surface
  (clear_cache/delete/list_cache_files) and no-ops safely otherwise.
- base_odds_manager._extract_espn_data raised AttributeError when ESPN
  sent explicit JSON nulls ("homeTeamOdds": null) — every level now
  null-safes with 'or {}'. format_odds_summary gated on
  is_odds_available, which deliberately ignores money lines, so
  ML-only odds formatted as "No odds available" — it now gates only on
  empty/no_odds data and formats money lines.
- logging_config.ContextualFormatter mutated record.msg in place, so a
  second handler prepended the context prefix twice; it now formats a
  copy. log_error hardcoded exc_info=True and raised TypeError when the
  caller passed exc_info — now kwargs.setdefault.
- dynamic_team_resolver wrote its "shared" class cache through self,
  creating instance shadows — the cache was per-instance and every
  scoreboard refetched rankings. Writes now go through the class.
- saved_repositories cleaned URLs with an unanchored .replace('.git','')
  that mangled URLs merely containing '.git' (my.github.io -> myhub.io);
  now strips only a trailing suffix. add/remove also roll back the
  in-memory list when the save fails, so memory always matches disk.
- config_helper.merge_configs shallow-copied the base, aliasing every
  un-overridden nested dict into the result — now deep-copies.
- startup_validator.validate_all accumulated errors/warnings across
  calls — now resets both lists per run.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NohXi78cwsAKtN1sCfxjUh

* test: cover the previously untested modules

Nine new suites plus an extension, asserting the Phase-1b fixed behavior
and pinning the quirks deliberately left alone:

- test_logging_config.py: formatters (JSON shape, no record mutation,
  single prefix through two handlers), PluginLoggerAdapter precedence,
  setup_logging handler hygiene and LEDMATRIX_DEBUG, log_error exc_info.
- test_startup_validator.py: exact messages, error-vs-warning split,
  accessor split (load_config vs get_config), cache-dir branches with
  os.access monkeypatched (root can write anything in CI), idempotence,
  raise_on_errors classification precedence.
- test_config_helper.py (full): load/save round trips, dot-notation
  get/set incl. silent-failure contract, post-fix no-aliasing merge,
  schema validation branches, the '{id}_config' key pin, default-enabled
  pin.
- test_saved_repositories.py: three load shapes, bare-list rewrite pin,
  trailing-only .git strip (my.github.io regression), save-failure
  rollback, type-classification case-sensitivity pin.
- test_api_helper.py: rate-limit math, cache-hit short circuit, ESPN
  URL/key formats, exact User-Agent guard, retry adapter, post-fix
  clear_cache against the real CacheManager surface, ttl-dropped pin.
- test_base_odds_manager.py: cache-key/URL construction, no_odds
  sentinel round trip, stale-cache fallback, null-safe extraction,
  ML-only formatting, is_odds_available truth table (ML-blind by
  contract), config key/attr mismatch pin.
- test_dynamic_team_resolver.py: expansion/dedup/slicing, dropped
  unknown-dynamic names (TOP_ substring hazard pinned), genuinely
  shared class cache (second instance: zero HTTP), TTL expiry,
  failure degradation without raising.
- test_display_helper.py (full): the fixed error/no-data renders,
  combined scorebug top line, non-blank ticker with scroll_speed
  no-op pin, composite upconversion, logo bleed positions, square
  orientation pin.
- test_skin_runtime_cache.py: discovery-cache hit/invalidation
  semantics (manifest mtime, .py edits pinned as non-invalidating),
  sys.modules namespacing contract incl. bare-name restore and stdlib
  shadowing, entry-module execute-once, API minor-version tolerance,
  skin_matches_target table.
- test_sports_capabilities.py (extended): _draw_celebration_layout
  executed for real (flash window, matrix-dims fallback, highlight
  alternation, logo-failure isolation), _should_celebrate_for direct,
  strict duration boundary, score_to_int edges, both-teams-score
  precedence, expired-coalesce refire, disabled-win baseline
  preservation, id-less prune.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NohXi78cwsAKtN1sCfxjUh

* test: real schedule/dim coverage for DisplayController; fix two vacuous schedule tests

New test_display_controller_schedule.py drives _check_schedule and
_check_dim_schedule on a bare controller stub: same-day and
midnight-crossing windows with inclusive boundaries, global vs per-day vs
legacy-inferred modes (and dim's global-only default — no legacy
inference), per-day disabled days, invalid %H:%M fallbacks, unknown
timezone -> UTC, dim_brightness default 30, inactive-display short
circuit, and the _was_display_active/_was_dimmed transition flags.

test_display_controller.py's test_schedule_disabled and
test_active_hours patched config_service.get_config — which
_check_schedule never reads — so both asserted the init-default value
and could not fail. Rewritten on the test_inactive_hours pattern
(inject controller.config['schedule'], reset the minute gate, flip the
flag to the opposite state first so the assertion has teeth).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NohXi78cwsAKtN1sCfxjUh

* ci: raise coverage floor to 48%

Measured 50% with the new suites in place (was 47% baseline when the
gate was introduced at 45); floor stays two points under measured.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NohXi78cwsAKtN1sCfxjUh

* fix: address CodeQL alert and review findings

- config_manager: the "secrets list longer than config list" warning now
  interpolates only config-side data (no key name or secrets-derived
  values), resolving the CodeQL clear-text-logging alert.
- base_plugin: validate_config rejects bool display_duration, matching
  get_display_duration (bool is an int subclass and would otherwise pass
  as a positive number).
- config_helper: merge_configs deep-copies override values in the
  non-recursive branch so mutating the merged result cannot reach back
  into override_config.
- saved_repositories: saves are atomic (temp file + fsync + os.replace),
  so a failed write can no longer truncate saved_repositories.json.
- tests: regression cases for each fix, plus a pin that whole-item
  array secrets (key[] + key[].field both marked) strip to empty {}
  skeletons — no secret values can reach config.json.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NohXi78cwsAKtN1sCfxjUh

---------

Co-authored-by: Claude <noreply@anthropic.com>
2026-08-07 16:17:11 -04:00

1078 lines
46 KiB
Python

"""Tests for the opt-in sports capabilities (phase B2).
Two properties matter beyond "the code works":
1. **Opting out is structural.** A mode class that does not mix in
``CelebrationMixin`` must have none of its attributes or methods — not
merely a disabled flag. ``TestOptOutIsStructural`` asserts that directly,
because it is the property the whole mixin design exists to buy.
2. **The promoted behavior matches the plugin copies.** These bodies came from
afl/soccer/nrl (goal dialect) and football (score dialect); the tests pin
the reconciled behavior of both, including the three seams where the
lineages genuinely disagreed.
See docs/SPORTS_UNIFICATION.md.
"""
import sys
import time
from unittest.mock import MagicMock
import pytest
sys.modules.setdefault("rgbmatrix", MagicMock())
from src.base_classes.sports.capabilities import ( # noqa: E402
CelebrationMixin,
RotationStrategy,
SimpleRotation,
SmoothWeightedRotation,
WeightedCycleRotation,
get_rotation_strategy,
register_rotation_strategy,
)
def game(gid, home="HOM", away="AWY", home_score=0, away_score=0, **extra):
g = {
"id": gid,
"home_abbr": home,
"away_abbr": away,
"home_id": f"{gid}-h",
"away_id": f"{gid}-a",
"home_score": home_score,
"away_score": away_score,
}
g.update(extra)
return g
# ---------------------------------------------------------------------------
# Rotation strategies
# ---------------------------------------------------------------------------
def boost(favorites, factor=3):
"""A weight_for callable of the shape the plugins supply."""
return lambda g: factor if g.get("home_abbr") in favorites else 1
class TestRegistry:
@pytest.mark.parametrize("name,cls", [
("simple", SimpleRotation),
("weighted", WeightedCycleRotation),
("swrr", SmoothWeightedRotation),
])
def test_builtin_names_resolve(self, name, cls):
assert isinstance(get_rotation_strategy(name), cls)
def test_unknown_name_falls_back_to_simple(self):
"""The name comes from user config; a typo should cost the boost, not
the scoreboard."""
assert isinstance(get_rotation_strategy("typo"), SimpleRotation)
def test_a_plugin_can_register_its_own(self):
class MyRotation(SimpleRotation):
pass
register_rotation_strategy("test-only", MyRotation)
try:
assert isinstance(get_rotation_strategy("test-only"), MyRotation)
assert MyRotation.name == "test-only"
finally:
from src.base_classes.sports.capabilities import rotation
rotation._REGISTRY.pop("test-only", None)
def test_empty_name_is_rejected(self):
with pytest.raises(ValueError):
register_rotation_strategy("", SimpleRotation)
@pytest.mark.parametrize("bad", [
SimpleRotation(), # an instance, not the class
str, # unrelated class
lambda **kw: None, # a factory function
])
def test_a_non_strategy_factory_is_rejected(self, bad):
"""Fail at registration, not several frames later inside schedule(),
where the cause is no longer on the stack."""
with pytest.raises(TypeError):
register_rotation_strategy("bad-factory", bad)
def test_weight_for_is_optional(self):
"""Default weights are equal, so every strategy degenerates to a plain
round robin — the pre-boost behavior."""
games = [game("a"), game("b"), game("c")]
for name in ("simple", "weighted", "swrr"):
assert get_rotation_strategy(name).schedule(games) == ["a", "b", "c"]
class TestWeights:
def test_games_without_an_id_are_skipped(self):
strategy = get_rotation_strategy("weighted")
assert strategy.weights([game("a"), {"home_abbr": "X"}]) == {"a": 1}
@pytest.mark.parametrize("bad", [0, -5])
def test_non_positive_weights_are_clamped_to_one(self, bad):
"""A zero weight would starve the game out of the rotation entirely and
collapse total_weight — no caller means that."""
strategy = get_rotation_strategy("weighted", weight_for=lambda g: bad)
assert strategy.weights([game("a")]) == {"a": 1}
@pytest.mark.parametrize("bad", [None, "three", object()])
def test_unusable_weights_fall_back_to_one(self, bad):
strategy = get_rotation_strategy("weighted", weight_for=lambda g: bad)
assert strategy.weights([game("a")]) == {"a": 1}
def test_huge_weights_are_clamped(self):
"""A cycle is sum(weights) long and each step scans every game, so an
unbounded weight from a misread config spins the display thread."""
strategy = get_rotation_strategy("weighted", weight_for=lambda g: 10_000)
assert strategy.weights([game("a")]) == {"a": RotationStrategy.MAX_WEIGHT}
def test_a_clamped_cycle_stays_bounded(self):
strategy = get_rotation_strategy("weighted", weight_for=lambda g: 10_000)
order = strategy.schedule([game("a"), game("b")])
assert len(order) == 2 * RotationStrategy.MAX_WEIGHT
class TestSimpleRotation:
def test_one_pass_in_feed_order(self):
games = [game("a"), game("b"), game("c")]
assert SimpleRotation().schedule(games) == ["a", "b", "c"]
def test_weights_are_ignored(self):
games = [game("a", home="FAV"), game("b")]
strategy = SimpleRotation(weight_for=boost({"FAV"}, 5))
assert strategy.schedule(games) == ["a", "b"]
def test_empty(self):
assert SimpleRotation().schedule([]) == []
assert SimpleRotation().next_game([]) is None
class TestWeightedCycleRotation:
def test_no_boost_is_a_single_pass(self):
games = [game("a"), game("b"), game("c")]
strategy = WeightedCycleRotation(weight_for=boost({"NONE"}))
assert strategy.schedule(games) == ["a", "b", "c"]
def test_favorite_gets_boost_many_slots(self):
games = [game("a", home="FAV"), game("b")]
order = WeightedCycleRotation(weight_for=boost({"FAV"}, 3)).schedule(games)
assert len(order) == 4
assert order.count("a") == 3
assert order.count("b") == 1
def test_repeats_are_spaced_not_clumped(self):
"""The point of SWRR over naive repetition: 'aaab' is what we must NOT
produce."""
games = [game("a", home="FAV"), game("b")]
order = WeightedCycleRotation(weight_for=boost({"FAV"}, 3)).schedule(games)
assert order != ["a", "a", "a", "b"]
assert order[0] == "a", "highest weight is scheduled first"
def test_is_stateless_across_calls(self):
games = [game("a", home="FAV"), game("b")]
strategy = WeightedCycleRotation(weight_for=boost({"FAV"}, 3))
assert strategy.schedule(games) == strategy.schedule(games)
def test_next_game_returns_the_first_of_the_cycle(self):
games = [game("a"), game("b", home="FAV")]
strategy = WeightedCycleRotation(weight_for=boost({"FAV"}, 4))
assert strategy.next_game(games)["id"] == "b"
def test_empty(self):
assert WeightedCycleRotation().schedule([]) == []
class TestSmoothWeightedRotation:
def test_no_boost_is_plain_round_robin(self):
games = [game("a"), game("b"), game("c")]
strategy = SmoothWeightedRotation()
assert [strategy.next_game(games)["id"] for _ in range(6)] == [
"a", "b", "c", "a", "b", "c"]
def test_favorite_wins_the_share_over_a_long_run(self):
games = [game("a", home="FAV"), game("b")]
strategy = SmoothWeightedRotation(weight_for=boost({"FAV"}, 3))
picks = [strategy.next_game(games)["id"] for _ in range(40)]
assert picks.count("a") == 30
assert picks.count("b") == 10
def test_no_clustering_seam_across_cycle_boundaries(self):
"""The property that motivates keeping this strategy separate from the
precomputed one: state persists, so there is no restart every N picks
and therefore no place where repeats bunch up."""
games = [game("a", home="FAV"), game("b")]
strategy = SmoothWeightedRotation(weight_for=boost({"FAV"}, 3))
picks = [strategy.next_game(games)["id"] for _ in range(40)]
assert "aaaa" not in "".join(picks)
def test_a_new_favorite_is_queued_first(self):
"""A favorite's game that has just gone live starts at weight 0, gets
its full weight on the next call, and so wins the first pick after it
appears — without a special-cased branch."""
games = [game("a"), game("b")]
strategy = SmoothWeightedRotation(weight_for=boost({"FAV"}, 5))
for _ in range(3):
strategy.next_game(games)
games.append(game("c", home="FAV"))
assert strategy.next_game(games)["id"] == "c"
def test_state_for_games_no_longer_live_is_dropped(self):
games = [game("a"), game("b")]
strategy = SmoothWeightedRotation()
strategy.next_game(games)
strategy.next_game([game("a")])
assert set(strategy._current) == {"a"}
def test_reset_clears_state(self):
games = [game("a"), game("b")]
strategy = SmoothWeightedRotation()
strategy.next_game(games)
strategy.reset()
assert strategy._current == {}
assert strategy.next_game(games)["id"] == "a"
def test_schedule_previews_without_perturbing_state(self):
games = [game("a", home="FAV"), game("b")]
strategy = SmoothWeightedRotation(weight_for=boost({"FAV"}, 3))
preview = strategy.schedule(games)
actual = [strategy.next_game(games)["id"] for _ in range(len(preview))]
assert preview == actual
def test_preview_uses_the_subclass_ordering(self):
"""schedule() promises the order repeated next_game calls produce. Built
from the base class, a subclass that overrides next_game gets a preview
of the wrong algorithm."""
class Reversed(SmoothWeightedRotation):
def next_game(self, games):
return super().next_game(list(reversed(games)))
games = [game("a"), game("b"), game("c")]
strategy = Reversed()
preview = strategy.schedule(games)
actual = [strategy.next_game(games)["id"] for _ in range(len(preview))]
assert preview == actual
def test_empty(self):
assert SmoothWeightedRotation().next_game([]) is None
assert SmoothWeightedRotation().schedule([]) == []
def test_games_without_ids_are_ignored(self):
assert SmoothWeightedRotation().next_game([{"home_abbr": "X"}]) is None
class TestStrategiesAgreeWithinACycle:
"""The survey's core finding: the 'three dialects' are one algorithm. They
must produce the same order within a cycle; they differ only at the
boundary, which is why both shapes survive."""
@pytest.mark.parametrize("factor", [2, 3, 5])
def test_first_cycle_matches(self, factor):
games = [game("a", home="FAV"), game("b"), game("c")]
weight_for = boost({"FAV"}, factor)
assert (SmoothWeightedRotation(weight_for=weight_for).schedule(games)
== WeightedCycleRotation(weight_for=weight_for).schedule(games))
# ---------------------------------------------------------------------------
# Differential: core strategies vs. the plugin implementations they replace
# ---------------------------------------------------------------------------
BOOST = 3
def _is_fav(g):
return g.get("home_abbr") == "FAV"
def _weight_for(g):
return BOOST if _is_fav(g) else 1
class _PluginSwrr:
"""afl / nrl / soccer ``_swrr_advance``, transcribed verbatim."""
favorite_live_boost = BOOST
def _is_favorite_game(self, g):
return _is_fav(g)
def advance(self, games):
if not games:
return None
weights = {}
for g in games:
gid = g.get("id")
if gid is None:
continue
weights[gid] = self.favorite_live_boost if self._is_favorite_game(g) else 1
if not weights:
return None
if not hasattr(self, "_swrr_weights"):
self._swrr_weights = {}
self._swrr_weights = {
gid: w for gid, w in self._swrr_weights.items() if gid in weights}
for gid, w in weights.items():
self._swrr_weights[gid] = self._swrr_weights.get(gid, 0) + w
total_weight = sum(weights.values())
ids_in_order = [g.get("id") for g in games if g.get("id") in weights]
best_gid = max(ids_in_order, key=lambda gid: self._swrr_weights[gid])
self._swrr_weights[best_gid] -= total_weight
return next(g for g in games if g.get("id") == best_gid)
def _plugin_weighted_schedule(games):
"""football / baseball / basketball ``_build_weighted_schedule``, verbatim."""
if not games:
return []
weights = {g["id"]: (BOOST if _is_fav(g) else 1) for g in games}
total_weight = sum(weights.values())
if total_weight <= len(games):
return [g["id"] for g in games]
current_weight = {gid: 0 for gid in weights}
schedule = []
for _ in range(total_weight):
for gid in weights:
current_weight[gid] += weights[gid]
picked = max(current_weight, key=lambda gid: current_weight[gid])
current_weight[picked] -= total_weight
schedule.append(picked)
return schedule
def _plugin_rotation_schedule(games):
"""hockey ``_build_rotation_schedule``, transcribed verbatim."""
weights = [(g["id"], BOOST if _is_fav(g) else 1) for g in games]
total_weight = sum(w for _, w in weights)
if not weights or total_weight <= 0:
return [g["id"] for g in games]
current_weights = {gid: 0 for gid, _ in weights}
schedule = []
for _ in range(total_weight):
best_id, best_current = None, None
for gid, w in weights:
current_weights[gid] += w
if best_current is None or current_weights[gid] > best_current:
best_id, best_current = gid, current_weights[gid]
current_weights[best_id] -= total_weight
schedule.append(best_id)
return schedule
def _cases():
"""Every live-game shape up to 4 games: each either a favorite or not.
Exhaustive rather than random so the gate is deterministic — a rotation
regression must fail the same way on every run.
"""
import itertools
for size in range(1, 5):
for flags in itertools.product(("FAV", "OTH"), repeat=size):
yield [game(f"g{i}", home=abbr) for i, abbr in enumerate(flags)]
class TestMatchesThePluginImplementations:
"""The promotion is only safe if these reproduce the plugin copies exactly.
B5 deletes the bundled copies on the strength of this: each core strategy is
checked against the verbatim source it replaces, over every live-game shape
up to four games.
"""
@pytest.mark.parametrize("games", list(_cases()))
def test_swrr_matches_the_incremental_plugin_picker(self, games):
plugin = _PluginSwrr()
core = SmoothWeightedRotation(weight_for=_weight_for)
# 60 picks: long enough to cross many cycle boundaries, where a
# state-handling divergence would show up.
assert ([plugin.advance(games)["id"] for _ in range(60)]
== [core.next_game(games)["id"] for _ in range(60)])
@pytest.mark.parametrize("games", list(_cases()))
def test_weighted_matches_the_football_lineage(self, games):
assert (_plugin_weighted_schedule(games)
== WeightedCycleRotation(weight_for=_weight_for).schedule(games))
@pytest.mark.parametrize("games", list(_cases()))
def test_weighted_matches_hockeys_loop_shape(self, games):
assert (_plugin_rotation_schedule(games)
== WeightedCycleRotation(weight_for=_weight_for).schedule(games))
# ---------------------------------------------------------------------------
# Celebrations
# ---------------------------------------------------------------------------
class _FakeLive:
"""Stand-in for SportsLive: just the surface the mixin touches."""
def __init__(self, mode_config=None, favorite_teams=None):
self.mode_config = mode_config or {}
self.favorite_teams = favorite_teams or []
self.logger = MagicMock()
self.display_manager = MagicMock()
self.is_enabled = True
self.current_game = None
self.last_game_switch = 0
self.display_calls = []
def _favorite_key(self, game, side):
return game.get(f"{side}_abbr")
def display(self, force_clear=False):
self.display_calls.append(force_clear)
return True
class _Celebrating(CelebrationMixin, _FakeLive):
pass
class _Coalescing(CelebrationMixin, _FakeLive):
COALESCE_SCORING_SEQUENCE = True
def score_phrase(self, points, team_abbr):
return "TOUCHDOWN!" if points >= 6 else f"{team_abbr} FIELD GOAL!"
class _ById(CelebrationMixin, _FakeLive):
"""The nrl shape: ambiguous abbreviations, so favorites match on team id."""
def _favorite_key(self, game, side):
return game.get(f"{side}_id")
@pytest.fixture
def celebrating():
def _build(cls=_Celebrating, mode_config=None, favorites=None):
return cls(mode_config=mode_config, favorite_teams=favorites)
return _build
class TestOptOutIsStructural:
"""The property the mixin design exists to buy: a class that does not opt in
has none of this code — not a disabled flag, not an unused attribute."""
def test_a_non_celebrating_class_has_no_celebration_surface(self):
plain = _FakeLive()
for attribute in ("active_celebration", "_score_baselines",
"celebration_enabled", "celebration_duration",
"_check_for_score", "_check_for_win",
"has_active_celebration", "_draw_celebration_layout"):
assert not hasattr(plain, attribute), (
f"{attribute} leaked onto a class that never opted in")
def test_the_mixin_is_absent_from_a_non_celebrating_mro(self):
assert CelebrationMixin not in _FakeLive.__mro__
assert CelebrationMixin in _Celebrating.__mro__
def test_mixin_does_not_require_the_base_to_know_about_it(self):
"""SportsLive must carry no celebration hooks — that would be the
god-class shape the mixin replaces."""
from src.base_classes.sports import SportsLive
source = __import__("inspect").getsource(SportsLive)
assert "celebration" not in source.lower()
class TestCelebrationConfig:
def test_defaults(self, celebrating):
manager = celebrating()
assert manager.celebration_enabled is True
assert manager.celebration_duration == 8
assert manager.celebrate_opponent_scores is False
assert manager.active_celebration is None
def test_reads_the_goal_spelling_of_the_opponent_key(self, celebrating):
"""The soccer lineage's published schema says `celebrate_opponent_goals`;
adopting the mixin must not silently reset users' setting."""
manager = celebrating(mode_config={"celebrate_opponent_goals": True})
assert manager.celebrate_opponent_scores is True
def test_reads_the_score_spelling_of_the_opponent_key(self, celebrating):
manager = celebrating(mode_config={"celebrate_opponent_scores": True})
assert manager.celebrate_opponent_scores is True
def test_score_spelling_wins_when_both_are_present(self, celebrating):
manager = celebrating(mode_config={"celebrate_opponent_scores": False,
"celebrate_opponent_goals": True})
assert manager.celebrate_opponent_scores is False
@pytest.mark.parametrize("bad", ["eight", None, {}, []])
def test_unusable_duration_falls_back(self, celebrating, bad):
"""The duration is compared numerically on the display path, outside
any try block — a string from a hand-edited config would propagate a
TypeError straight out of display()."""
manager = celebrating(mode_config={"celebration_duration": bad})
assert manager.celebration_duration == 8.0
@pytest.mark.parametrize("bad", [0, -5])
def test_non_positive_duration_is_floored(self, celebrating, bad):
"""Zero or negative would arm a celebration that can never render."""
manager = celebrating(mode_config={"celebration_duration": bad})
assert manager.celebration_duration == 1.0
def test_numeric_string_duration_is_accepted(self, celebrating):
assert celebrating(
mode_config={"celebration_duration": "12"}).celebration_duration == 12.0
class TestScoreDetection:
def test_first_sighting_never_celebrates(self, celebrating):
"""A game already in progress at boot must not false-fire."""
manager = celebrating()
manager._check_for_score(game("g1", home_score=3, away_score=1))
assert manager.active_celebration is None
assert manager._score_baselines["g1"] == {"away": 1, "home": 3}
def test_increment_arms_a_celebration(self, celebrating):
manager = celebrating()
manager._check_for_score(game("g1", home_score=0, away_score=0))
manager._check_for_score(game("g1", home_score=1, away_score=0))
assert manager.active_celebration["kind"] == "score"
assert manager.active_celebration["scored_side"] == "home"
def test_no_change_does_not_fire(self, celebrating):
manager = celebrating()
manager._check_for_score(game("g1", home_score=2))
manager._check_for_score(game("g1", home_score=2))
assert manager.active_celebration is None
def test_decrement_rebases_silently(self, celebrating):
"""A disallowed goal / correction must not celebrate, and must not leave
a stale baseline that fires on the way back up."""
manager = celebrating()
manager._check_for_score(game("g1", home_score=2))
manager._check_for_score(game("g1", home_score=1))
assert manager.active_celebration is None
assert manager._score_baselines["g1"]["home"] == 1
def test_disabled_never_fires(self, celebrating):
manager = celebrating(mode_config={"celebration_enabled": False})
manager._check_for_score(game("g1", home_score=0))
manager._check_for_score(game("g1", home_score=1))
assert manager.active_celebration is None
def test_game_without_an_id_is_ignored(self, celebrating):
manager = celebrating()
manager._check_for_score({"home_score": 1, "away_score": 0})
assert manager.active_celebration is None
@pytest.mark.parametrize("score", [None, "", "not-a-number-at-all"])
def test_unusable_scores_are_ignored(self, celebrating, score):
manager = celebrating()
manager._check_for_score(game("g1", home_score=score))
assert manager._score_baselines == {}
@pytest.mark.parametrize("raw,expected", [
("7", 7), (7, 7), (7.0, 7), (" 7 ", 7), ("7 (SO)", 7),
({"value": 7}, 7), ({"displayValue": "7"}, 7),
])
def test_score_coercion(self, raw, expected):
assert CelebrationMixin._score_to_int(raw) == expected
def test_away_side_is_detected(self, celebrating):
manager = celebrating()
manager._check_for_score(game("g1", away_score=0))
manager._check_for_score(game("g1", away_score=1))
assert manager.active_celebration["scored_side"] == "away"
class TestWhoGetsCelebrated:
def test_no_favorites_celebrates_everyone(self, celebrating):
"""The user opted to show this game at all, so any score in it counts."""
manager = celebrating(favorites=[])
manager._check_for_score(game("g1", home="XXX", home_score=0))
manager._check_for_score(game("g1", home="XXX", home_score=1))
assert manager.active_celebration is not None
def test_favorite_scores(self, celebrating):
manager = celebrating(favorites=["FAV"])
manager._check_for_score(game("g1", home="FAV", home_score=0))
manager._check_for_score(game("g1", home="FAV", home_score=1))
assert manager.active_celebration is not None
def test_opponent_suppressed_by_default(self, celebrating):
manager = celebrating(favorites=["FAV"])
manager._check_for_score(game("g1", home="OPP", away="FAV", home_score=0))
manager._check_for_score(game("g1", home="OPP", away="FAV", home_score=1))
assert manager.active_celebration is None
def test_opponent_celebrated_when_opted_in(self, celebrating):
manager = celebrating(mode_config={"celebrate_opponent_scores": True},
favorites=["FAV"])
manager._check_for_score(game("g1", home="OPP", away="FAV", home_score=0))
manager._check_for_score(game("g1", home="OPP", away="FAV", home_score=1))
assert manager.active_celebration is not None
def test_matching_goes_through_the_favorite_key_seam(self, celebrating):
"""nrl matches on team id because its abbreviations are ambiguous
('NEW' is both Newcastle and New Zealand). Core must not care why."""
manager = celebrating(_ById, favorites=["g1-h"])
manager._check_for_score(game("g1", home="NEW", home_score=0))
manager._check_for_score(game("g1", home="NEW", home_score=1))
assert manager.active_celebration is not None
def test_favorite_key_seam_also_excludes(self, celebrating):
manager = celebrating(_ById, favorites=["someone-else"])
manager._check_for_score(game("g1", home="NEW", home_score=0))
manager._check_for_score(game("g1", home="NEW", home_score=1))
assert manager.active_celebration is None
class TestPhrasing:
def test_default_phrase_is_sport_neutral(self, celebrating):
manager = celebrating()
manager._check_for_score(game("g1", home="HOM", home_score=0))
manager._check_for_score(game("g1", home="HOM", home_score=1))
assert manager.active_celebration["phrase"] == "HOM SCORES!"
def test_score_phrase_hook_sees_the_points_delta(self, celebrating):
manager = celebrating(_Coalescing)
manager._check_for_score(game("g1", home_score=0))
manager._check_for_score(game("g1", home_score=6))
assert manager.active_celebration["phrase"] == "TOUCHDOWN!"
def test_score_phrase_hook_distinguishes_smaller_plays(self, celebrating):
manager = celebrating(_Coalescing)
manager._check_for_score(game("g1", home_score=0))
manager._check_for_score(game("g1", home_score=3))
assert manager.active_celebration["phrase"] == "HOM FIELD GOAL!"
def test_win_phrase(self, celebrating):
manager = celebrating(favorites=["HOM"])
manager._check_for_score(game("g1", home_score=1))
manager._check_for_win(game("g1", home_score=2, away_score=1))
assert manager.active_celebration["phrase"] == "HOM WINS!"
class TestCoalescing:
def test_off_by_default_two_goals_are_two_celebrations(self, celebrating):
"""Soccer/afl/nrl: consecutive increments are distinct events, so
suppressing the second would swallow a real goal."""
manager = celebrating()
manager._check_for_score(game("g1", home_score=0))
manager._check_for_score(game("g1", home_score=1))
first = manager.active_celebration["started_at"]
manager._check_for_score(game("g1", home_score=2))
assert manager.active_celebration["started_at"] != first
assert manager.active_celebration["home_score"] == 2
def test_on_suppresses_the_extra_point_follow_up(self, celebrating):
"""Football: a touchdown lands as +6, then +1 seconds later. One
takeover per scoring sequence."""
manager = celebrating(_Coalescing)
manager._check_for_score(game("g1", home_score=0))
manager._check_for_score(game("g1", home_score=6))
armed = manager.active_celebration
manager._check_for_score(game("g1", home_score=7))
assert manager.active_celebration is armed
def test_suppression_still_advances_the_baseline(self, celebrating):
"""Nothing may re-fire once the window closes."""
manager = celebrating(_Coalescing)
manager._check_for_score(game("g1", home_score=0))
manager._check_for_score(game("g1", home_score=6))
manager._check_for_score(game("g1", home_score=7))
assert manager._score_baselines["g1"]["home"] == 7
class TestWinDetection:
def test_win_requires_a_baseline(self, celebrating):
"""A game seen for the first time already-final (board started after
full time) must not fire."""
manager = celebrating(favorites=["HOM"])
manager._check_for_win(game("g1", home_score=3, away_score=1))
assert manager.active_celebration is None
def test_win_fires_once_only(self, celebrating):
manager = celebrating(favorites=["HOM"])
manager._check_for_score(game("g1", home_score=1))
manager._check_for_win(game("g1", home_score=3, away_score=1))
manager.active_celebration = None
manager._check_for_win(game("g1", home_score=3, away_score=1))
assert manager.active_celebration is None
def test_draw_does_not_celebrate(self, celebrating):
manager = celebrating(favorites=["HOM"])
manager._check_for_score(game("g1", home_score=1))
manager._check_for_win(game("g1", home_score=2, away_score=2))
assert manager.active_celebration is None
def test_win_is_gated_strictly_on_favorites(self, celebrating):
"""Unlike scores, a win with no favorites configured does NOT celebrate:
every game ends, so the fallback would be constant noise."""
manager = celebrating(favorites=[])
manager._check_for_score(game("g1", home_score=1))
manager._check_for_win(game("g1", home_score=3, away_score=1))
assert manager.active_celebration is None
def test_losing_favorite_does_not_celebrate(self, celebrating):
manager = celebrating(favorites=["HOM"])
manager._check_for_score(game("g1", home_score=1))
manager._check_for_win(game("g1", home_score=1, away_score=4))
assert manager.active_celebration is None
def test_away_favorite_wins(self, celebrating):
manager = celebrating(favorites=["AWY"])
manager._check_for_score(game("g1", away_score=1))
manager._check_for_win(game("g1", home_score=1, away_score=4))
assert manager.active_celebration["scored_side"] == "away"
class TestCelebrationSnapshot:
def test_the_game_is_snapshotted_not_referenced(self, celebrating):
"""A win must survive the game leaving live_games."""
manager = celebrating()
live = game("g1", home_score=0)
manager._check_for_score(live)
live = game("g1", home_score=1)
manager._check_for_score(live)
live["home_abbr"] = "MUTATED"
assert manager.active_celebration["game"]["home_abbr"] == "HOM"
def test_focus_is_pinned_to_the_involved_game(self, celebrating):
manager = celebrating()
manager._check_for_score(game("g1", home_score=0))
manager._check_for_score(game("g1", home_score=1))
assert manager.current_game["id"] == "g1"
class TestDisplayTakeover:
def test_no_celebration_defers_to_the_scorebug(self, celebrating):
manager = celebrating()
assert manager.display(force_clear=True) is True
assert manager.display_calls == [True]
def test_active_celebration_takes_over(self, celebrating):
manager = celebrating()
manager._check_for_score(game("g1", home_score=0))
manager._check_for_score(game("g1", home_score=1))
manager._draw_celebration_layout = MagicMock()
assert manager.display() is True
assert manager.display_calls == [], "the scorebug must not also render"
manager._draw_celebration_layout.assert_called_once()
def test_expired_celebration_clears_and_defers(self, celebrating):
# A short-but-valid duration: celebration_duration is clamped to a 1.0s
# floor, so a config of 0 does NOT expire on the next frame. Backdate
# started_at past the window to exercise the real expiry branch —
# otherwise the celebration is still active and this only passes
# because _draw_celebration_layout happens to raise in the harness
# (that path is covered by test_a_render_failure_falls_through).
manager = celebrating(mode_config={"celebration_duration": 1})
manager._check_for_score(game("g1", home_score=0))
manager._check_for_score(game("g1", home_score=1))
manager.active_celebration["started_at"] = time.time() - 2 # past the 1s window
# Mock the layout so a render can't raise: otherwise the exception
# branch clears the celebration too, and this test would pass whether
# or not expiry actually fired. An expired celebration must NOT render.
manager._draw_celebration_layout = MagicMock()
assert manager.display() is True
manager._draw_celebration_layout.assert_not_called()
assert manager.active_celebration is None
assert manager.display_calls == [False]
def test_expiry_resets_the_dwell_clock(self, celebrating):
"""So the scorebug resumes on the scoring game for a full duration
before rotation can move on."""
manager = celebrating(mode_config={"celebration_duration": 1})
manager._check_for_score(game("g1", home_score=0))
manager._check_for_score(game("g1", home_score=1))
manager.active_celebration["started_at"] = time.time() - 2 # past the 1s window
manager._draw_celebration_layout = MagicMock() # expiry, not a render failure
manager.display()
manager._draw_celebration_layout.assert_not_called()
assert manager.last_game_switch > 0
def test_a_render_failure_falls_through_to_the_scorebug(self, celebrating):
"""A broken celebration must never blank the display."""
manager = celebrating()
manager._check_for_score(game("g1", home_score=0))
manager._check_for_score(game("g1", home_score=1))
manager._draw_celebration_layout = MagicMock(side_effect=RuntimeError("boom"))
assert manager.display() is True
assert manager.display_calls == [False]
def test_a_render_failure_disarms_rather_than_retrying(self, celebrating):
"""Left armed, the same render fails on every frame for the rest of the
window — a traceback per frame, and no scorebug."""
manager = celebrating()
manager._check_for_score(game("g1", home_score=0))
manager._check_for_score(game("g1", home_score=1))
manager._draw_celebration_layout = MagicMock(side_effect=RuntimeError("boom"))
manager.display()
assert manager.active_celebration is None
manager.display()
assert manager._draw_celebration_layout.call_count == 1
class TestBaselinePruning:
"""`_score_baselines` gains an entry per game and only _check_for_win ever
removed one, so a board running all season grows the dict without bound."""
def test_prunes_games_no_longer_live(self, celebrating):
manager = celebrating()
for gid in ("g1", "g2", "g3"):
manager._check_for_score(game(gid, home_score=1))
manager.prune_score_baselines([game("g2")])
assert set(manager._score_baselines) == {"g2"}
def test_keeps_every_still_live_game(self, celebrating):
manager = celebrating()
for gid in ("g1", "g2"):
manager._check_for_score(game(gid, home_score=1))
manager.prune_score_baselines([game("g1"), game("g2")])
assert set(manager._score_baselines) == {"g1", "g2"}
def test_empty_live_set_clears_everything(self, celebrating):
manager = celebrating()
manager._check_for_score(game("g1", home_score=1))
manager.prune_score_baselines([])
assert manager._score_baselines == {}
def test_pruning_does_not_disturb_a_surviving_baseline(self, celebrating):
manager = celebrating()
manager._check_for_score(game("g1", home_score=2))
manager.prune_score_baselines([game("g1")])
manager._check_for_score(game("g1", home_score=3))
assert manager.active_celebration is not None, (
"pruning must not drop a live game's baseline and re-trigger the "
"first-sighting suppression")
def test_disabled_manager_renders_nothing(self, celebrating):
manager = celebrating()
manager.is_enabled = False
assert manager.display() is False
class TestFitFont:
def test_returns_the_first_font_that_fits(self, celebrating):
manager = celebrating()
draw = MagicMock()
draw.textlength.side_effect = [100, 20]
big, small = MagicMock(), MagicMock()
assert manager._fit_font(draw, "GOAL", 50, [big, small]) is small
def test_falls_back_to_the_smallest(self, celebrating):
manager = celebrating()
draw = MagicMock()
draw.textlength.return_value = 999
big, small = MagicMock(), MagicMock()
assert manager._fit_font(draw, "GOAL", 50, [big, small]) is small
class TestCapabilityExports:
@pytest.mark.parametrize("name", [
"CelebrationMixin", "RotationStrategy", "SimpleRotation",
"SmoothWeightedRotation", "WeightedCycleRotation",
"get_rotation_strategy", "register_rotation_strategy",
])
def test_public_name_is_importable(self, name):
"""Plugins import these behind a guarded fallback; the names are the
contract."""
import src.base_classes.sports.capabilities as capabilities
assert hasattr(capabilities, name)
def test_rotation_strategy_base_requires_a_schedule(self):
with pytest.raises(NotImplementedError):
RotationStrategy().schedule([game("a")])
# ---------------------------------------------------------------------------
# Celebrations: rendering + previously untested edges
# ---------------------------------------------------------------------------
from PIL import Image, ImageDraw, ImageFont # noqa: E402
class _RenderableLive(_FakeLive):
"""A _FakeLive that can actually execute _draw_celebration_layout:
real fonts, a display manager holding a real PIL image, and the two
SportsCore drawing seams the mixin calls."""
def __init__(self, mode_config=None, favorite_teams=None,
width=128, height=32, with_matrix=True):
super().__init__(mode_config=mode_config, favorite_teams=favorite_teams)
font = ImageFont.load_default()
self.fonts = {"time": font, "status": font, "score": font}
self.display_width = width
self.display_height = height
dm = MagicMock()
if with_matrix:
dm.matrix.width = width
dm.matrix.height = height
else:
dm.matrix = None
dm.image = Image.new("RGB", (width, height))
self.display_manager = dm
self.logo_calls = []
def _load_and_resize_logo(self, team_id, abbr, path, url):
self.logo_calls.append(abbr)
logo = Image.new("RGBA", (10, 10), (0, 200, 0, 255))
return logo
def _draw_text_with_outline(self, draw, text, position, font, fill=(255, 255, 255)):
draw.text(position, str(text), font=font, fill=fill)
class _RenderableCelebrating(CelebrationMixin, _RenderableLive):
pass
def _armed(manager, *, kind="score", side="home", started_ago=0.0):
manager._start_celebration(
game("g1", home_score=7, away_score=3), kind,
scored_side=side, team_abbr="HOM", away_score=3, home_score=7,
points=7,
)
manager.active_celebration["started_at"] = time.time() - started_ago
return manager.active_celebration
class TestDrawCelebrationLayout:
"""The takeover render path, executed for real (previously always
mocked out)."""
def test_renders_and_hands_frame_to_display_manager(self):
manager = _RenderableCelebrating()
celebration = _armed(manager)
manager._draw_celebration_layout(celebration)
# The final frame was assigned and pushed.
assert isinstance(manager.display_manager.image, Image.Image)
assert manager.display_manager.image.mode == "RGB"
assert manager.display_manager.image.size == (128, 32)
manager.display_manager.update_display.assert_called_once()
assert manager.display_manager.image.convert("L").getbbox() is not None
def test_force_clear_clears_display_first(self):
manager = _RenderableCelebrating()
celebration = _armed(manager)
manager._draw_celebration_layout(celebration, force_clear=True)
manager.display_manager.clear.assert_called_once()
def test_flash_background_within_first_window(self):
# elapsed < 1.2 with int(elapsed/0.2) even -> flash color backdrop.
manager = _RenderableCelebrating()
celebration = _armed(manager, started_ago=0.05)
manager._draw_celebration_layout(celebration)
flash = manager.display_manager.image
# After the flash window: plain black backdrop.
celebration["started_at"] = time.time() - 5
manager._draw_celebration_layout(celebration)
steady = manager.display_manager.image
# Corner pixels (away from logos/text) show the two backgrounds.
assert flash.getpixel((64, 30)) != steady.getpixel((64, 30)) or \
flash.getpixel((3, 0)) != steady.getpixel((3, 0))
def test_matrix_dims_fallback_to_display_attrs(self):
manager = _RenderableCelebrating(width=96, height=48, with_matrix=False)
celebration = _armed(manager)
manager._draw_celebration_layout(celebration)
assert manager.display_manager.image.size == (96, 48)
def test_highlight_color_alternates_with_elapsed(self):
manager = _RenderableCelebrating()
celebration = _armed(manager)
# int(elapsed*4) % 2 == 0 -> yellow; == 1 -> orange. Force each phase
# and diff the frames.
celebration["started_at"] = time.time() - 2.0 # 8 -> even
manager._draw_celebration_layout(celebration)
even = manager.display_manager.image.tobytes()
celebration["started_at"] = time.time() - 2.25 # 9 -> odd
manager._draw_celebration_layout(celebration)
odd = manager.display_manager.image.tobytes()
assert even != odd
def test_logo_failure_still_renders_text(self):
manager = _RenderableCelebrating()
def boom(*a, **k):
raise RuntimeError("disk gone")
manager._load_and_resize_logo = boom
celebration = _armed(manager, started_ago=5) # steady background
manager._draw_celebration_layout(celebration) # must not raise
assert manager.display_manager.image.convert("L").getbbox() is not None
manager.display_manager.update_display.assert_called_once()
class TestCelebrationEdges:
def test_should_celebrate_for_three_way_branch(self, celebrating):
g = game("g1", home="FAV", away="OPP")
favored = celebrating(favorites=["FAV"])
assert favored._should_celebrate_for(g, "home") is True # favorite
assert favored._should_celebrate_for(g, "away") is False # opponent
favored.celebrate_opponent_scores = True
assert favored._should_celebrate_for(g, "away") is True # opted in
unconfigured = celebrating(favorites=[])
assert unconfigured._should_celebrate_for(g, "away") is True # no favs
def test_active_celebration_boundary_is_strict(self, celebrating):
manager = celebrating(mode_config={"celebration_duration": 3})
manager.active_celebration = {"started_at": time.time() - 3.0}
# elapsed == duration -> strictly-less-than comparison says done.
assert manager.has_active_celebration() is False
manager.active_celebration = None
assert manager.has_active_celebration() is False
@pytest.mark.parametrize("value,expected", [
({"value": None}, None), # int(float(None)) TypeError -> caught
({"value": "abc"}, None),
({"other": 1}, 0), # neither key -> default 0
([3], None), # list -> TypeError -> caught
("-4", None), # regex fallback finds digits -> 4? No:
])
def test_score_to_int_edges(self, value, expected):
result = CelebrationMixin._score_to_int(value)
if value == "-4":
# int(float("-4")) parses directly: -4.
assert result == -4
else:
assert result == expected
def test_both_teams_scoring_prefers_away(self, celebrating):
manager = celebrating(favorites=[])
manager._check_for_score(game("g1", home_score=0, away_score=0))
manager._check_for_score(game("g1", home_score=7, away_score=3))
assert manager.active_celebration["scored_side"] == "away"
def test_away_not_celebratable_falls_through_to_home(self, celebrating):
manager = celebrating(favorites=["HOM"]) # away is the opponent
manager._check_for_score(game("g1", home_score=0, away_score=0))
manager._check_for_score(game("g1", home_score=7, away_score=3))
assert manager.active_celebration["scored_side"] == "home"
def test_coalesce_expired_celebration_fires_fresh(self, celebrating):
manager = celebrating(cls=_Coalescing,
mode_config={"celebration_duration": 1})
manager._check_for_score(game("g1"))
manager._check_for_score(game("g1", home_score=6))
first = manager.active_celebration
assert first is not None
first["started_at"] = time.time() - 2 # expired
manager._check_for_score(game("g1", home_score=7))
# A new celebration replaced the expired one (coalescing only
# suppresses while one is actively on screen).
assert manager.active_celebration is not first
assert manager.active_celebration["home_score"] == 7
def test_disabled_win_check_preserves_baseline(self, celebrating):
manager = celebrating(favorites=["HOM"])
manager._check_for_score(game("g1"))
assert "g1" in manager._score_baselines
manager.celebration_enabled = False
manager._check_for_win(game("g1", home_score=7))
# Early return BEFORE consuming the baseline: re-enabling later can
# still fire for this game.
assert "g1" in manager._score_baselines
def test_prune_drops_baselines_for_idless_live_games(self, celebrating):
manager = celebrating()
manager._score_baselines = {"g1": {"away": 0, "home": 0}}
manager.prune_score_baselines([{"no_id_here": True}])
# live ids collapse to {None}; g1 is not live -> dropped.
assert manager._score_baselines == {}