Files
LEDMatrix/src/weather_icons.py
2025-04-30 12:32:55 -05:00

227 lines
9.9 KiB
Python

import os
from PIL import Image, ImageDraw
# math is no longer needed for drawing, remove if not used elsewhere
# import math
class WeatherIcons:
ICON_DIR = "assets/weather/" # Path where PNG icons are stored
DEFAULT_ICON = "not-available.png"
DEFAULT_SIZE = 64 # Default size, should match icons but can be overridden
# Mapping from OpenWeatherMap icon codes to our filenames
# See: https://openweathermap.org/weather-conditions#Icon-list
ICON_MAP = {
# Day icons
"01d": "clear-day.png",
"02d": "partly-cloudy-day.png", # Few clouds
"03d": "cloudy.png", # Scattered clouds
"04d": "overcast-day.png", # Broken clouds / Overcast
"09d": "drizzle.png", # Shower rain (using drizzle)
"10d": "partly-cloudy-day-rain.png", # Rain
"11d": "thunderstorms-day.png", # Thunderstorm
"13d": "partly-cloudy-day-snow.png", # Snow
"50d": "mist.png", # Mist (can use fog, haze etc. too)
# Night icons
"01n": "clear-night.png",
"02n": "partly-cloudy-night.png",# Few clouds
"03n": "cloudy.png", # Scattered clouds (same as day)
"04n": "overcast-night.png", # Broken clouds / Overcast
"09n": "drizzle.png", # Shower rain (using drizzle, same as day)
"10n": "partly-cloudy-night-rain.png", # Rain
"11n": "thunderstorms-night.png", # Thunderstorm
"13n": "partly-cloudy-night-snow.png", # Snow
"50n": "mist.png", # Mist (same as day)
# Add mappings for specific conditions if needed, although OWM codes are preferred
"tornado": "tornado.png",
"hurricane": "hurricane.png",
"wind": "wind.png", # Generic wind if code is not specific enough
}
@staticmethod
def _get_icon_filename(icon_code: str) -> str:
"""Maps an OpenWeatherMap icon code (e.g., '01d', '10n') to an icon filename."""
filename = WeatherIcons.ICON_MAP.get(icon_code, WeatherIcons.DEFAULT_ICON)
print(f"[WeatherIcons] Mapping icon code '{icon_code}' to filename: '{filename}'")
# Check if the mapped filename exists, otherwise use default
potential_path = os.path.join(WeatherIcons.ICON_DIR, filename)
if not os.path.exists(potential_path):
# If a specific icon was determined but not found, log warning and use default
if filename != WeatherIcons.DEFAULT_ICON:
print(f"Warning: Mapped icon file '{filename}' not found at '{potential_path}'. Falling back to default.")
filename = WeatherIcons.DEFAULT_ICON
# Check if default exists
default_path = os.path.join(WeatherIcons.ICON_DIR, WeatherIcons.DEFAULT_ICON)
if not os.path.exists(default_path):
print(f"Error: Default icon file also not found: {default_path}")
# Allow filename to remain DEFAULT_ICON name, load_weather_icon handles FileNotFoundError
return filename
@staticmethod
def load_weather_icon(icon_code: str, size: int = DEFAULT_SIZE) -> Image.Image | None:
"""Loads, converts, and resizes the appropriate weather icon based on the OWM code. Returns None on failure."""
filename = WeatherIcons._get_icon_filename(icon_code)
icon_path = os.path.join(WeatherIcons.ICON_DIR, filename)
try:
# Open image and ensure it's RGBA for transparency handling
icon_img = Image.open(icon_path).convert("RGBA")
# Resize if necessary using high-quality downsampling (LANCZOS/ANTIALIAS)
if icon_img.width != size or icon_img.height != size:
icon_img = icon_img.resize((size, size), Image.Resampling.LANCZOS)
return icon_img
except FileNotFoundError:
print(f"Error: Icon file not found: {icon_path}")
# Don't try to load default here, _get_icon_filename already handled fallback logic
return None
except Exception as e:
print(f"Error processing icon {icon_path}: {e}")
return None
@staticmethod
def draw_weather_icon(image: Image.Image, icon_code: str, x: int, y: int, size: int = DEFAULT_SIZE):
"""Loads the appropriate weather icon based on OWM code and pastes it onto the target PIL Image object."""
icon_to_draw = WeatherIcons.load_weather_icon(icon_code, size)
if icon_to_draw:
# Create a thresholded mask from the icon's alpha channel
# to remove faint anti-aliasing pixels when pasting on black bg.
# Pixels with alpha > 200 will be fully opaque, others fully transparent.
try:
# alpha = icon_to_draw.getchannel('A')
# # Apply threshold: lambda function returns 255 if input > 200, else 0
# threshold_mask = alpha.point(lambda p: 255 if p > 200 else 0)
# Paste the icon using the thresholded mask
# image.paste(icon_to_draw, (x, y), threshold_mask)
# Paste the icon directly with its original alpha channel
image.paste(icon_to_draw, (x, y), icon_to_draw)
except Exception as e:
print(f"Error processing or pasting icon for code '{icon_code}' at ({x},{y}): {e}")
# Fallback or alternative handling if needed
# try:
# # Fallback: Try pasting with original alpha if thresholding fails
# image.paste(icon_to_draw, (x, y), icon_to_draw)
# except Exception as e2:
# print(f"Error during fallback paste: {e2}")
pass
else:
# Optional: Draw a placeholder if icon loading fails completely
print(f"Could not load icon for code '{icon_code}' to draw at ({x},{y})")
@staticmethod
def draw_sun(draw: ImageDraw, x: int, y: int, size: int = 16, color: tuple = (255, 200, 0)):
"""Draw a sun icon with rays."""
center_x = x + size // 2
center_y = y + size // 2
radius = size // 3
# Draw main sun circle
draw.ellipse([
center_x - radius, center_y - radius,
center_x + radius, center_y + radius
], fill=color)
# Draw rays
ray_length = size // 4
for angle in range(0, 360, 45):
rad = math.radians(angle)
start_x = center_x + (radius * math.cos(rad))
start_y = center_y + (radius * math.sin(rad))
end_x = center_x + ((radius + ray_length) * math.cos(rad))
end_y = center_y + ((radius + ray_length) * math.sin(rad))
draw.line([start_x, start_y, end_x, end_y], fill=color, width=2)
@staticmethod
def draw_cloud(draw: ImageDraw, x: int, y: int, size: int = 16, color: tuple = (200, 200, 200)):
"""Draw a cloud icon."""
# Draw multiple circles to form cloud shape
circle_size = size // 2
positions = [
(x + size//4, y + size//3),
(x + size//2, y + size//3),
(x + size//3, y + size//6)
]
for pos_x, pos_y in positions:
draw.ellipse([
pos_x, pos_y,
pos_x + circle_size, pos_y + circle_size
], fill=color)
@staticmethod
def draw_rain(draw: ImageDraw, x: int, y: int, size: int = 16):
"""Draw rain icon with cloud and droplets."""
# Draw cloud first
WeatherIcons.draw_cloud(draw, x, y, size)
# Draw rain drops
drop_color = (0, 150, 255) # Light blue
drop_length = size // 3
drop_spacing = size // 4
for i in range(3):
drop_x = x + size//4 + (i * drop_spacing)
drop_y = y + size//2
draw.line([
drop_x, drop_y,
drop_x - 2, drop_y + drop_length
], fill=drop_color, width=2)
@staticmethod
def draw_snow(draw: ImageDraw, x: int, y: int, size: int = 16):
"""Draw snow icon with cloud and snowflakes."""
# Draw cloud first
WeatherIcons.draw_cloud(draw, x, y, size)
# Draw snowflakes
snow_color = (200, 200, 255) # Light blue-white
flake_size = size // 6
flake_spacing = size // 4
for i in range(3):
center_x = x + size//4 + (i * flake_spacing)
center_y = y + size//2
# Draw 6-point snowflake
for angle in range(0, 360, 60):
rad = math.radians(angle)
end_x = center_x + (flake_size * math.cos(rad))
end_y = center_y + (flake_size * math.sin(rad))
draw.line([center_x, center_y, end_x, end_y], fill=snow_color, width=1)
@staticmethod
def draw_thunderstorm(draw: ImageDraw, x: int, y: int, size: int = 16):
"""Draw thunderstorm icon with cloud and lightning."""
# Draw dark cloud
WeatherIcons.draw_cloud(draw, x, y, size, color=(100, 100, 100))
# Draw lightning bolt
lightning_color = (255, 255, 0) # Yellow
bolt_points = [
(x + size//2, y + size//3),
(x + size//2 - size//4, y + size//2),
(x + size//2, y + size//2),
(x + size//2 - size//4, y + size//2 + size//4)
]
draw.line(bolt_points, fill=lightning_color, width=2)
@staticmethod
def draw_mist(draw: ImageDraw, x: int, y: int, size: int = 16):
"""Draw mist/fog icon."""
mist_color = (200, 200, 200) # Light gray
wave_height = size // 4
wave_spacing = size // 3
for i in range(3):
wave_y = y + size//3 + (i * wave_spacing)
draw.line([
x + size//4, wave_y,
x + size//4 + size//2, wave_y + wave_height
], fill=mist_color, width=2)