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LEDMatrix/test/test_vegas_live_apply.py
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ChuckandClaude Opus 5.5 f4bda50710 feat(vegas): live elements update in place while they scroll (#697)
* perf(timing): say which render-thread work a late frame followed

The soak already says how often a moving frame reached the panel late, but
not what the render thread was doing just before it. Vegas does two kinds of
work there between frames -- building its strip (compose, extend) and, with
live elements, patching changed pixels into it -- and deciding whether either
is affordable needs their own numbers.

- FrameTimingRecorder.note_op(kind, nbytes) tags the next presented frame.
  Totals gain op_frames, late_op_frames, op_freezes and op_bytes per kind;
  aggregate() still takes frames without ops. The file schema is unchanged.
- Vegas tags compose and every strip extension (with the bytes it copied).
- frame_soak prints an "after work" table: frames, late %, freezes and MB
  moved per kind, only when something tagged its work.
- render_bench gains --strip-screens (Vegas-sized strips), --patch-bytes /
  --patch-every / --patch-where (in-place column writes, as a live element
  update does) and --extend-every-screens / --extend-width (append + trim on
  a fixed cadence that holds the strip's width).

No runtime behaviour changes: this is the measurement gate for live Vegas
elements.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* docs(changelog): note the frame-op attribution and bench modes

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* perf(scroll): build the strip's PIL image only when something reads it

Every Vegas strip extension rebuilt ScrollHelper.cached_image from
cached_array in full, twice (append, then trim), on the render thread:
Image.fromarray is 1.7ms for an 8,000px strip and 3.8ms for 20,000px on a
Pi 4 (measured on ledpi), about two thirds of an extension's render-thread
cost. Nothing on the frame path reads the image's pixels; every frame is cut
from the array.

cached_image is now a property. append_content and drop_scrolled_prefix
defer it; the first read builds it from the array it started with and keeps
it only if the strip has not changed meanwhile, so a sync push racing an
extension cannot leave a stale image cached. Assigning cached_image stores
exactly what was assigned, as before. has_strip() says whether there is a
strip without building its image; the helper's frame path, Vegas and the
adapter's scroll-cache invalidation use it. The strip is also no longer held
in memory twice.

In Vegas the image is now built only by a multi-display sync push.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* feat(vegas): live elements -- a plugin API for content that changes while it scrolls

Vegas bakes each plugin's pictures into one strip, so a card already on its
way across the panel keeps what it showed when it was drawn. This adds the
API and bookkeeping for content that can be updated in place; the worker
that redraws and swaps it follows separately. No shipped plugin implements
the hook yet, so nothing changes for users.

Plugin API (core 3.8.0), all no-ops by default:
- BasePlugin.get_vegas_elements() -> [VegasElement(key, image, version,
  live, refresh_hz)]: named, fixed-width pieces of Vegas content.
- BasePlugin.redraw_vegas_element(key, width, height, at): a lock-free
  redraw for content that changes with time.
- BasePlugin.notify_vegas_data_changed(): data that lands outside update().
- src/plugin_system/vegas_elements.py (VegasElement, re-exported from
  base_plugin).

Core:
- PluginAdapter asks a plugin that implements the hook for elements on the
  background fetch only (under its lock, on its own canvas); every other
  path keeps get_vegas_content(). Live elements are pinned (padded with
  content_padding, never trimmed), tagged with their key, digest and data
  epoch in Image.info so the existing cache and group plumbing carry them
  unchanged, and untagged if a width budget crops them.
- RenderPipeline records where each live element lands (ElementRecord), in
  absolute strip columns a trim does not move; the block-start arithmetic
  is shared with the STATIC markers.
- PluginManager update listeners (add/remove_update_listener,
  notify_data_changed): told the moment update() completes, not at the
  next ~4s Vegas poll. The coordinator uses one to move each plugin's data
  epoch on.
- vegas_scroll.live_refresh (kill switch), live_max_hz, live_min_interval,
  live_lead_screens; per-plugin core-owned vegas_live. Live elements are
  off under multi-display sync, in swap mode and with offscreen_prefetch off.
- scripts/check_plugin.py checks the element contract
  (src/plugin_system/testing/vegas.py); test/fixtures/plugins/vegas-live-stub
  is a working example.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* feat(vegas): live elements update in place while they scroll

One background worker (src/vegas_mode/live_worker.py) redraws a plugin's
live elements when its data epoch moves on (update listener) or on their
refresh_hz, nearest the screen first, and hands changed pixels lock-free to
the render thread, which copies them into the strip between frames
(RenderPipeline.apply_live_patches, ScrollHelper.patch_columns): at most
four patches or two screens of bytes a frame, no drawing or locks there.
The worker takes over group prefetch once a live element is placed, runs
inside the render gate, and is supervised. Update tick 1s while live
elements exist. Web UI switch for live_refresh. OFFSCREEN_RENDERING.md
describes what was built and why SegmentStrip was not needed.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-30 21:07:31 -04:00

212 lines
7.1 KiB
Python

"""The render thread's half of a live update: RenderPipeline.apply_live_patches.
Between two frames the render thread copies prepared pixels into the strip.
It must do nothing else there -- no drawing, no locks, a bounded number of
bytes -- and must refuse a patch that no longer fits: a strip rebuilt since,
an element trimmed away or already behind the screen, a patch older than what
the strip already shows.
"""
import sys
import threading
import time
from pathlib import Path
import numpy as np
import pytest
from PIL import Image
sys.path.insert(0, str(Path(__file__).resolve().parent.parent))
from src.vegas_mode import elements # noqa: E402
from src.vegas_mode.config import VegasModeConfig # noqa: E402
from src.vegas_mode.elements import ElementMeta, LivePatch # noqa: E402
from src.vegas_mode.render_pipeline import RenderPipeline # noqa: E402
W, H = 128, 32
def _live(key, width, seed):
rng = np.random.default_rng(seed)
pixels = rng.integers(20, 255, (H, width, 3), dtype=np.uint8)
image = Image.frombytes("RGB", (width, H), pixels.tobytes())
pinned, array = elements.pin_element(image, 8)
return elements.tag(pinned, ElementMeta("p", key, 1, elements.pixel_digest(array), 0.0, 0.0))
class _Stream:
def __init__(self, groups):
self.groups = groups
self.plugin_manager = type("PM", (), {"plugins": {}})()
self.plugin_adapter = None
self.i = 0
def get_grouped_content_for_composition(self):
return self.groups[0]
def get_active_plugin_ids(self):
return ["p"]
def take_next_group(self, count=None, offscreen_only=False):
self.i += 1
return self.groups[self.i] if self.i < len(self.groups) else []
class _Timing:
def __init__(self):
self.notes = []
def note_op(self, kind, nbytes=0):
self.notes.append((kind, nbytes))
class _DM:
width, height = W, H
def __init__(self):
self.image = Image.new("RGB", (W, H))
self.frame_timing = _Timing()
def set_scrolling_state(self, *a):
pass
def update_display(self):
pass
def _pipeline(n=6):
groups = [[("p", [_live(f"k{i}", 40, i) for i in range(n)])]]
p = RenderPipeline(VegasModeConfig(continuous_scroll=True, lead_in_width=0),
_DM(), _Stream(groups))
assert p.compose_scroll_content()
p.display_manager.frame_timing.notes.clear() # the compose's own note
return p
def _patch_for(p, record, value, epoch=None, gen=None):
pixels = np.full((H, record.width, 3), value, dtype=np.uint8)
pixels.setflags(write=False)
return LivePatch(seq=record.seq, strip_gen=p._strip_gen if gen is None else gen,
epoch=record.epoch if epoch is None else epoch, pixels=pixels,
digest=elements.pixel_digest(pixels), made_at=0.0)
def _offer(p, patch):
p._live_slots[patch.seq] = patch
p._live_ready.append(patch.seq)
def _columns(p, record):
x = record.abs_x - p._strip_origin
return p.scroll_helper.cached_array[:, x:x + record.width]
def test_a_patch_is_copied_into_its_columns_and_noted():
p = _pipeline()
record = p.live_records()[2]
_offer(p, _patch_for(p, record, 123))
assert p.apply_live_patches() == 1
assert (_columns(p, record) == 123).all()
assert p._applied[record.seq][1] == elements.pixel_digest(_columns(p, record))
assert p.display_manager.frame_timing.notes == [("patch", record.width * H * 3)]
def test_nothing_to_apply_costs_nothing():
p = _pipeline()
assert p.apply_live_patches() == 0
assert p.display_manager.frame_timing.notes == []
def test_at_most_four_patches_a_frame_the_rest_next_frame():
p = _pipeline()
for record in p.live_records():
_offer(p, _patch_for(p, record, 50))
assert p.apply_live_patches() == 4
assert p.apply_live_patches() == 2
def test_the_byte_budget_still_applies_one():
p = _pipeline(n=1)
record = p.live_records()[0]
big = LivePatch(seq=record.seq, strip_gen=p._strip_gen, epoch=1,
pixels=np.full((H, record.width, 3), 9, dtype=np.uint8),
digest=((H, record.width, 3), 1), made_at=0.0)
p.LIVE_PATCH_BUDGET_SCREENS = 0
_offer(p, big)
assert p.apply_live_patches() == 1
@pytest.mark.parametrize("why", ["old strip", "unknown element", "older data",
"behind the screen"])
def test_a_patch_that_no_longer_fits_is_dropped(why):
p = _pipeline()
record = p.live_records()[0]
before = _columns(p, record).copy()
patch = _patch_for(p, record, 77)
if why == "old strip":
patch = _patch_for(p, record, 77, gen=p._strip_gen - 1)
elif why == "unknown element":
patch = patch._replace(seq=999)
elif why == "older data":
p._applied[record.seq] = (5, p._applied[record.seq][1])
patch = _patch_for(p, record, 77, epoch=4)
else:
p.scroll_helper.scroll_position = record.abs_x + record.width + 1
_offer(p, patch)
assert p.apply_live_patches() == 0
assert np.array_equal(_columns(p, record), before)
def test_the_latest_patch_wins_and_its_duplicate_entry_is_harmless():
p = _pipeline()
record = p.live_records()[1]
_offer(p, _patch_for(p, record, 10))
_offer(p, _patch_for(p, record, 20)) # replaces the slot, queues seq again
assert p.apply_live_patches() == 1
assert (_columns(p, record) == 20).all()
assert not p._live_ready
def test_under_sync_nothing_is_applied_and_the_queue_is_emptied():
p = _pipeline()
record = p.live_records()[0]
before = _columns(p, record).copy()
p.sync_manager = object()
_offer(p, _patch_for(p, record, 5))
assert p.apply_live_patches() == 0
assert not p._live_ready and not p._live_slots
assert np.array_equal(_columns(p, record), before)
def test_the_render_thread_takes_no_lock_and_draws_nothing(monkeypatch):
# Another thread holds every lock a live update could involve; the render
# thread's apply must not care, and must not draw or rebuild the strip.
p = _pipeline()
locks = [p._prefetch_lock, threading.Lock()]
for lock in locks:
lock.acquire()
for name in ("new", "fromarray"):
monkeypatch.setattr(Image, name, lambda *a, **k: (_ for _ in ()).throw(
AssertionError("drew on the render thread")))
monkeypatch.setattr(np, "concatenate", lambda *a, **k: (_ for _ in ()).throw(
AssertionError("rebuilt the strip")))
try:
for record in p.live_records():
_offer(p, _patch_for(p, record, 3))
started = time.perf_counter()
applied = p.apply_live_patches() + p.apply_live_patches()
assert time.perf_counter() - started < 0.05
assert applied == 6
finally:
for lock in locks:
lock.release()
def test_the_view_is_published_each_frame():
p = _pipeline()
p.scroll_helper.set_pixels_per_frame(1)
assert p.render_frame()
view = p._view
assert view.abs_right - view.abs_left == W
assert view.abs_left == p._strip_origin + int(p.scroll_helper.scroll_position)
assert view.abs_end == p._strip_origin + p.scroll_helper.total_scroll_width