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On main, RenderPipeline._frame_interval was set and never read, so #637 dropped it. Here the frame_interval property reads it for the sub-pixel path (the crisp path solves its own), so the merge brings it back, with a comment saying who reads it. #637's new coordinator test drives a MagicMock pipeline, which this branch's pacing reads frame_interval and target_fps from; give the mock real ones. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>