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Eight findings, all reproduced before fixing.
scroll_config.configure() read the refresh rate *after* resolve() had
already used it. resolve() fills in target_fps, pixels_per_frame and the
judder warning from that rate, so on a 60Hz panel every one of them
described 100Hz -- and with snap_to_crisp=False nothing downstream
corrected it, so set_target_fps() paced the helper to 100 FPS. The rate
is now settled first, and falls back to the global config rather than
straight to the default.
refresh_hz_from_config() used `(cfg.get("display") or {}).get(...)`,
which raises AttributeError when either level is truthy but not a
mapping -- out of a function whose whole contract is a rate or a default.
The frame-stats line reported the upper-middle sample as the median and
the 96th sorted sample as p95 of 100. Both are also thresholds (stalls
at 1.5x the median, skips at 0.5x), so the counts were biased too. The
arithmetic is now in frame_stats()/format_frame_stats(), testable
without a clock.
configure()'s docstring and docs/SCROLL_PERFORMANCE.md still said it
applies the frame hold and warns when it cannot. It deliberately does
neither since "tie the frame hold to the scroll, not the plugin"; a
caller following the old text would omit set_scrolling_state() and slow
snapped speeds would still present every refresh.
disk_cache had no policy for non-finite floats: orjson writes null,
the stdlib writes NaN/Infinity, and orjson then rejects those legacy
files so DiskCache.get deleted them as corrupt. One behaviour on both
paths now -- write null, keep legacy records readable. allow_nan=False
detects the values; the replacement walk runs only when there is one,
so the ordinary write path is byte-identical and pays nothing.
build_rgbmatrix_nogil.sh picked the build artifact with a glob piped to
`head -1`, which sorts cpython-311 ahead of cpython-313, so a stale .so
staged in from the source tree was installed as core.so while the GIL
check -- which reads the generated core.cpp, not the .so -- still passed.
It now requires the current interpreter's exact ABI name and fails
closed. Its systemctl calls were also unchecked under `set -uo pipefail`:
a failed stop left the old service running, the following start
succeeded as a no-op, and the health check reported SUCCESS for a
binding that was never loaded.
orjson floor raised to 3.11.6 for CVE-2025-67221 (unbounded recursion
in dumps); it covers the project's Python 3.10-3.13 range.
Adds test/test_cache_nonfinite_floats.py (14) plus regression tests in
test_scroll_config.py and test_scroll_helper.py. 9 of the cache tests
and 9 of the scroll_config tests fail against the pre-fix code.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_014RRtqXDCnvnY6EQwhT5CV9
LEDMatrix Documentation
This directory contains guides, references, and architectural notes for the LEDMatrix project. If you are setting up a Pi for the first time, start with the project root README — it covers hardware, OS imaging, and the one-shot installer. The pages here go deeper.
I'm a new user
- GETTING_STARTED.md — first-time setup walkthrough
- WEB_INTERFACE_GUIDE.md — using the web UI
- PLUGIN_STORE_GUIDE.md — installing and managing plugins
- WIFI_NETWORK_SETUP.md — WiFi and AP-mode setup
- TROUBLESHOOTING.md — common issues and fixes
- SSH_UNAVAILABLE_AFTER_INSTALL.md — recovering SSH after install
- CONFIG_DEBUGGING.md — diagnosing config problems
- LOW_MEMORY_BOARDS.md — Pi Zero 2 W / 3B+ / 1GB Pi 4 memory limits
I want to write a plugin
Start here:
- PLUGIN_DEVELOPMENT_GUIDE.md — end-to-end workflow
- PLUGIN_QUICK_REFERENCE.md — cheat sheet
- PLUGIN_API_REFERENCE.md — display, cache, and plugin-manager APIs
- PLUGIN_ERROR_HANDLING.md — error-handling patterns
- DEV_PREVIEW.md — preview plugins on your dev machine without a Pi
- EMULATOR_SETUP_GUIDE.md — running the matrix emulator
Going deeper:
- ADVANCED_PLUGIN_DEVELOPMENT.md — advanced patterns
- PLUGIN_ARCHITECTURE_SPEC.md — original plugin-system design spec (historical; see its banner for what has drifted)
- PLUGIN_DEPENDENCY_GUIDE.md / PLUGIN_DEPENDENCY_TROUBLESHOOTING.md
- PLUGIN_WEB_UI_ACTIONS.md (+ example JSON)
- PLUGIN_CUSTOM_ICONS.md
- PLUGIN_REGISTRY_SETUP_GUIDE.md (+ registry template)
- STARLARK_APPS_GUIDE.md — Starlark-based mini-apps
- widget-guide.md — widget development
- ADAPTIVE_LAYOUT.md — render legibly on any panel size (opt-in font/layout scaling)
- plugin-safety-harness.md — test a plugin across every screen and matrix size
Configuring plugins
- PLUGIN_CONFIG_QUICK_START.md — minimal config you need
- PLUGIN_CONFIGURATION_GUIDE.md — schema design
- PLUGIN_CONFIGURATION_TABS.md — multi-tab UI configs
- PLUGIN_CONFIG_ARCHITECTURE.md — how the config system works
- PLUGIN_CONFIG_CORE_PROPERTIES.md — properties every plugin honors
Advanced features
- ADVANCED_FEATURES.md — Vegas scroll, on-demand display, cache management, background services, permissions
- FONT_MANAGER.md — font system
- SKIN_SYSTEM.md — skin architecture for sports scoreboards
- CREATING_SKINS.md — writing and validating a skin
Reference
- CONFIG_REFERENCE.md — every key in config.json and config_secrets.json
- REST_API_REFERENCE.md — all web-interface HTTP endpoints
- PLUGIN_API_REFERENCE.md — Python APIs available to plugins
- DEVELOPER_QUICK_REFERENCE.md — common dev tasks
- PLUGIN_IMPLEMENTATION_SUMMARY.md — what the plugin system actually does
Contributing to LEDMatrix itself
- DEVELOPMENT.md — environment setup
- HOW_TO_RUN_TESTS.md — running the test suite
- MULTI_ROOT_WORKSPACE_SETUP.md — multi-repo workspace
- MIGRATION_GUIDE.md — breaking changes between releases
- SPORTS_UNIFICATION.md — how the sports scoreboard base classes are organized
Archive
docs/archive/ holds older guides that have been superseded or describe
features that have been removed. They are kept for historical context and
git history but should not be relied on.
Contributing to the docs
- Markdown only, professional tone, minimal emoji.
- Prefer adding to an existing page over creating a new one. If you add a new page, link it from this index in the section it belongs to.
- If a page becomes obsolete, move it to
docs/archive/rather than deleting it, so links don't rot. - Keep examples runnable — paths, commands, and config keys here should match what's actually in the repo.