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render_bench.py (from the parallel perf/render-bench work) had its own grading module, frame_pacing, with its own definition of a missed frame and its own refresh estimate. The soak already had both in frame_timing, so the two could have drifted apart on what "late" means. The bench now gives the display manager a fresh FrameTimingRecorder, drains it synchronously at the start and end of the graded run, and prints frame_soak's report with frame_soak's verdict. Its workload is unchanged: the synthetic strip, --busy load, the shared speed resolver, the per-frame scrolling announcement. frame_pacing, its tests and its src.common exports are removed; measure_refresh_hz moves to frame_timing, where scroll_speeds.py now finds it. Two ideas from frame_pacing carry over. The bench seeds the recorder with the idle refresh it measures, so a loop that free-runs (the 827fps bug the first bench caught) shows as early frames and one stuck at half rate as late frames, where an estimate taken from their own intervals finds both self-consistent. And the soak, which has no idle measurement, now calls a run NOT LOCKED when its refresh estimate beats the configured cap. The report also gives the rate held while rendering. Docs: the bench becomes "Without the service" under "Soaking a rig", keeping its hdpi numbers and the idle-vs-rendering refresh finding. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>