Files
LEDMatrix/test
ChuckBuildsandClaude Opus 5 acf82ed76c fix(vegas): apply the runt floor to the multi-row rotation too
The floor only guarded the single-image path. I had reasoned the row
path could not produce a runt because it wraps, which is wrong: wrapping
only helps when the row wrapped to actually fits. Rows of 450, 450 and
100 against a 512px budget give the 100 a pass of its own -- two seconds
against nine, which is the symptom this branch exists to remove.

Reproduced before changing anything:

    pass 1: 450px    pass 2: 450px    pass 3: 100px

A window may now overrun the budget while it is still shorter than the
floor, bounded at the same 1.5 budgets the single-image path allows, so
the short row is carried with its neighbour instead of standing alone.

    pass 1: 450px    pass 2: 450px    pass 3: 550px

A next row too wide to absorb within that cap still leaves a short
window standing -- rows of 900 and 100 keep alternating. Merging them
would mean a window of nearly two budgets, and the rule that always
shows an oversized first row already makes the same trade.

Three regression tests: the reported shape, that the overrun stays
bounded when a row cannot be absorbed, and that absorbing never drops a
row from the rotation. The single-image path is untouched -- the four
plugins that actually hit the cap on a live panel replay identically.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Udr6MfaFLUPhX5Fgo67Jf5
2026-08-10 09:10:07 -04:00
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