mirror of
https://github.com/ChuckBuilds/LEDMatrix.git
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* Add emulator * Update limit for ESPM API * use params --------- Co-authored-by: Alex Resnick <adr8282@gmail.com>
747 lines
33 KiB
Python
747 lines
33 KiB
Python
import os
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if os.getenv("EMULATOR", "false") == "true":
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from RGBMatrixEmulator import RGBMatrix, RGBMatrixOptions
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else:
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from rgbmatrix import RGBMatrix, RGBMatrixOptions
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from PIL import Image, ImageDraw, ImageFont
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import time
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from typing import Dict, Any, List, Tuple
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import logging
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import math
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from .weather_icons import WeatherIcons
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import os
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import freetype
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# Get logger without configuring
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logger = logging.getLogger(__name__)
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logger.setLevel(logging.INFO) # Set to INFO level
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class DisplayManager:
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_instance = None
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_initialized = False
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def __new__(cls, *args, **kwargs):
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if cls._instance is None:
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cls._instance = super(DisplayManager, cls).__new__(cls)
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return cls._instance
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def __init__(self, config: Dict[str, Any] = None, force_fallback: bool = False, suppress_test_pattern: bool = False):
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start_time = time.time()
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self.config = config or {}
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self._force_fallback = force_fallback
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self._suppress_test_pattern = suppress_test_pattern
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# Snapshot settings for web preview integration (service writes, web reads)
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self._snapshot_path = "/tmp/led_matrix_preview.png"
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self._snapshot_min_interval_sec = 0.2 # max ~5 fps
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self._last_snapshot_ts = 0.0
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# Scrolling state tracking for graceful updates
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self._scrolling_state = {
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'is_scrolling': False,
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'last_scroll_activity': 0,
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'scroll_inactivity_threshold': 2.0, # seconds of inactivity before considering "not scrolling"
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'deferred_updates': []
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}
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self._setup_matrix()
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logger.info("Matrix setup completed in %.3f seconds", time.time() - start_time)
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font_time = time.time()
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self._load_fonts()
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logger.info("Font loading completed in %.3f seconds", time.time() - font_time)
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# Initialize managers
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# Calendar manager is now initialized by DisplayController
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def _setup_matrix(self):
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"""Initialize the RGB matrix with configuration settings."""
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setup_start = time.time()
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try:
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# Allow callers (e.g., web UI) to force non-hardware fallback mode
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if getattr(self, '_force_fallback', False):
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raise RuntimeError('Forced fallback mode requested')
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options = RGBMatrixOptions()
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# Hardware configuration
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hardware_config = self.config.get('display', {}).get('hardware', {})
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runtime_config = self.config.get('display', {}).get('runtime', {})
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# Basic hardware settings
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options.rows = hardware_config.get('rows', 32)
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options.cols = hardware_config.get('cols', 64)
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options.chain_length = hardware_config.get('chain_length', 2)
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options.parallel = hardware_config.get('parallel', 1)
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options.hardware_mapping = hardware_config.get('hardware_mapping', 'adafruit-hat-pwm')
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# Performance and stability settings
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options.brightness = hardware_config.get('brightness', 90)
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options.pwm_bits = hardware_config.get('pwm_bits', 10)
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options.pwm_lsb_nanoseconds = hardware_config.get('pwm_lsb_nanoseconds', 150)
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options.led_rgb_sequence = hardware_config.get('led_rgb_sequence', 'RGB')
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options.pixel_mapper_config = hardware_config.get('pixel_mapper_config', '')
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options.row_address_type = hardware_config.get('row_address_type', 0)
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options.multiplexing = hardware_config.get('multiplexing', 0)
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options.disable_hardware_pulsing = hardware_config.get('disable_hardware_pulsing', False)
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options.show_refresh_rate = hardware_config.get('show_refresh_rate', False)
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options.limit_refresh_rate_hz = hardware_config.get('limit_refresh_rate_hz', 90)
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options.gpio_slowdown = runtime_config.get('gpio_slowdown', 2)
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# Additional settings from config
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if 'scan_mode' in hardware_config:
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options.scan_mode = hardware_config.get('scan_mode')
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if 'pwm_dither_bits' in hardware_config:
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options.pwm_dither_bits = hardware_config.get('pwm_dither_bits')
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if 'inverse_colors' in hardware_config:
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options.inverse_colors = hardware_config.get('inverse_colors')
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logger.info(f"Initializing RGB Matrix with settings: rows={options.rows}, cols={options.cols}, chain_length={options.chain_length}, parallel={options.parallel}, hardware_mapping={options.hardware_mapping}")
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# Initialize the matrix
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self.matrix = RGBMatrix(options=options)
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logger.info("RGB Matrix initialized successfully")
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# Create double buffer for smooth updates
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self.offscreen_canvas = self.matrix.CreateFrameCanvas()
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self.current_canvas = self.matrix.CreateFrameCanvas()
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logger.info("Frame canvases created successfully")
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# Create image with full chain width
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self.image = Image.new('RGB', (self.matrix.width, self.matrix.height))
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self.draw = ImageDraw.Draw(self.image)
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logger.info(f"Image canvas created with dimensions: {self.matrix.width}x{self.matrix.height}")
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# Initialize font with Press Start 2P
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try:
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self.font = ImageFont.truetype("assets/fonts/PressStart2P-Regular.ttf", 8)
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logger.info("Initial Press Start 2P font loaded successfully")
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except Exception as e:
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logger.error(f"Failed to load initial font: {e}")
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self.font = ImageFont.load_default()
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# Draw a test pattern unless caller suppressed it (e.g., web on-demand)
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if not getattr(self, '_suppress_test_pattern', False):
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self._draw_test_pattern()
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except Exception as e:
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logger.error(f"Failed to initialize RGB Matrix: {e}", exc_info=True)
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# Create a fallback image for web preview using configured dimensions when available
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self.matrix = None
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try:
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hardware_config = self.config.get('display', {}).get('hardware', {}) if self.config else {}
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rows = int(hardware_config.get('rows', 32))
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cols = int(hardware_config.get('cols', 64))
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chain_length = int(hardware_config.get('chain_length', 2))
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fallback_width = max(1, cols * chain_length)
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fallback_height = max(1, rows)
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except Exception:
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fallback_width, fallback_height = 128, 32
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self.image = Image.new('RGB', (fallback_width, fallback_height))
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self.draw = ImageDraw.Draw(self.image)
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# Simple fallback visualization so web UI shows a realistic canvas
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try:
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self.draw.rectangle([0, 0, fallback_width - 1, fallback_height - 1], outline=(255, 0, 0))
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self.draw.line([0, 0, fallback_width - 1, fallback_height - 1], fill=(0, 255, 0))
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self.draw.text((2, max(0, (fallback_height // 2) - 4)), "Simulation", fill=(0, 128, 255))
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except Exception:
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# Best-effort; ignore drawing errors in fallback
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pass
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logger.error(f"Matrix initialization failed, using fallback mode with size {fallback_width}x{fallback_height}. Error: {e}")
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# Do not raise here; allow fallback mode so web preview and non-hardware environments work
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@property
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def width(self):
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"""Get the display width."""
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if hasattr(self, 'matrix') and self.matrix is not None:
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return self.matrix.width
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elif hasattr(self, 'image'):
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return self.image.width
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else:
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return 128 # Default fallback width
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@property
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def height(self):
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"""Get the display height."""
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if hasattr(self, 'matrix') and self.matrix is not None:
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return self.matrix.height
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elif hasattr(self, 'image'):
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return self.image.height
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else:
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return 32 # Default fallback height
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def _draw_test_pattern(self):
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"""Draw a test pattern to verify the display is working."""
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try:
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self.clear()
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if self.matrix is None:
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# Fallback mode - just draw on the image
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self.draw.rectangle([0, 0, self.image.width-1, self.image.height-1], outline=(255, 0, 0))
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self.draw.line([0, 0, self.image.width-1, self.image.height-1], fill=(0, 255, 0))
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self.draw.text((10, 10), "Simulation", font=self.font, fill=(0, 0, 255))
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logger.info("Drew test pattern in fallback mode")
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return
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# Draw a red rectangle border
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self.draw.rectangle([0, 0, self.matrix.width-1, self.matrix.height-1], outline=(255, 0, 0))
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# Draw a diagonal line
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self.draw.line([0, 0, self.matrix.width-1, self.matrix.height-1], fill=(0, 255, 0))
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# Draw some text - changed from "TEST" to "Initializing" with smaller font
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self.draw.text((10, 10), "Initializing", font=self.font, fill=(0, 0, 255))
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# Update the display once after everything is drawn
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self.update_display()
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time.sleep(0.5) # Reduced from 1 second to 0.5 seconds for faster animation
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except Exception as e:
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logger.error(f"Error drawing test pattern: {e}", exc_info=True)
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def update_display(self):
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"""Update the display using double buffering with proper sync."""
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try:
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if self.matrix is None:
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# Fallback mode - no actual hardware to update
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logger.debug("Update display called in fallback mode (no hardware)")
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# Still write a snapshot so the web UI can preview
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self._write_snapshot_if_due()
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return
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# Copy the current image to the offscreen canvas
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self.offscreen_canvas.SetImage(self.image)
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# Swap buffers immediately
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self.matrix.SwapOnVSync(self.offscreen_canvas, False)
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# Swap our canvas references
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self.offscreen_canvas, self.current_canvas = self.current_canvas, self.offscreen_canvas
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# Write a snapshot for the web preview (throttled)
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self._write_snapshot_if_due()
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except Exception as e:
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logger.error(f"Error updating display: {e}")
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def clear(self):
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"""Clear the display completely."""
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try:
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if self.matrix is None:
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# Fallback mode - just clear the image
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self.image = Image.new('RGB', (self.image.width, self.image.height))
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self.draw = ImageDraw.Draw(self.image)
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logger.debug("Cleared display in fallback mode")
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return
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# Create a new black image
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self.image = Image.new('RGB', (self.matrix.width, self.matrix.height))
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self.draw = ImageDraw.Draw(self.image)
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# Clear both canvases and the underlying matrix to ensure no artifacts
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try:
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self.offscreen_canvas.Clear()
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except Exception:
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pass
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try:
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self.current_canvas.Clear()
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except Exception:
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pass
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try:
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# Extra safety: clear the matrix front buffer as well
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self.matrix.Clear()
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except Exception:
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pass
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# Update the display to show the clear. Swap twice to flush any latent frame.
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self.update_display()
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time.sleep(0.01)
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self.update_display()
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except Exception as e:
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logger.error(f"Error clearing display: {e}")
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def _draw_bdf_text(self, text, x, y, color=(255, 255, 255), font=None):
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"""Draw text using BDF font with proper bitmap handling."""
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try:
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# Use the passed font or fall back to calendar_font
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face = font if font else self.calendar_font
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# Compute baseline from font ascender so caller can pass top-left y
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try:
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ascender_px = face.size.ascender >> 6
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except Exception:
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ascender_px = 0
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baseline_y = y + ascender_px
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for char in text:
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face.load_char(char)
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bitmap = face.glyph.bitmap
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# Get glyph metrics
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glyph_left = face.glyph.bitmap_left
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glyph_top = face.glyph.bitmap_top
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# Draw the character
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for i in range(bitmap.rows):
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for j in range(bitmap.width):
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byte_index = i * bitmap.pitch + (j // 8)
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if byte_index < len(bitmap.buffer):
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byte = bitmap.buffer[byte_index]
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if byte & (1 << (7 - (j % 8))):
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# Calculate actual pixel position
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pixel_x = x + glyph_left + j
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pixel_y = baseline_y - glyph_top + i
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# Only draw if within bounds
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if (0 <= pixel_x < self.width and 0 <= pixel_y < self.height):
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self.draw.point((pixel_x, pixel_y), fill=color)
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# Move to next character
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x += face.glyph.advance.x >> 6
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except Exception as e:
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logger.error(f"Error drawing BDF text: {e}", exc_info=True)
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def _load_fonts(self):
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"""Load fonts with proper error handling."""
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try:
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# Load Press Start 2P font
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self.regular_font = ImageFont.truetype("assets/fonts/PressStart2P-Regular.ttf", 8)
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logger.info("Press Start 2P font loaded successfully")
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# Use the same font for small text (currently same size; adjust size here if needed)
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self.small_font = ImageFont.truetype("assets/fonts/PressStart2P-Regular.ttf", 8)
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logger.info("Press Start 2P small font loaded successfully")
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# Load 5x7 BDF font for calendar events
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try:
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self.calendar_font_path = "assets/fonts/5x7.bdf"
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logger.info(f"Attempting to load 5x7 font from: {self.calendar_font_path}")
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if not os.path.exists(self.calendar_font_path):
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raise FileNotFoundError(f"Font file not found at {self.calendar_font_path}")
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# Load with freetype for proper BDF handling
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face = freetype.Face(self.calendar_font_path)
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logger.info(f"5x7 calendar font loaded successfully from {self.calendar_font_path}")
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logger.info(f"Calendar font size: {face.size.height >> 6} pixels")
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# Store the face for later use
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self.calendar_font = face
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except Exception as font_err:
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logger.error(f"Failed to load 5x7 font: {str(font_err)}", exc_info=True)
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logger.error("Falling back to small font")
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self.calendar_font = self.small_font
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# Assign the loaded calendar_font (which should be 5x7 BDF or its fallback)
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# to a new attribute for specific use, e.g., in MusicManager.
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self.bdf_5x7_font = self.calendar_font
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logger.info(f"Assigned calendar_font (type: {type(self.bdf_5x7_font).__name__}) to bdf_5x7_font.")
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# Load 4x6 font as extra_small_font
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try:
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font_path = "assets/fonts/4x6-font.ttf"
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logger.info(f"Attempting to load 4x6 TTF font from: {font_path} at size 6")
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self.extra_small_font = ImageFont.truetype(font_path, 6)
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logger.info(f"4x6 TTF extra small font loaded successfully from {font_path}")
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except Exception as font_err:
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logger.error(f"Failed to load 4x6 TTF font: {font_err}. Falling back.")
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self.extra_small_font = self.small_font
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except Exception as e:
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logger.error(f"Error in font loading: {e}", exc_info=True)
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# Fallback to default font
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self.regular_font = ImageFont.load_default()
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self.small_font = self.regular_font
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self.calendar_font = self.regular_font
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if not hasattr(self, 'extra_small_font'):
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self.extra_small_font = self.regular_font
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if not hasattr(self, 'bdf_5x7_font'): # Ensure bdf_5x7_font also gets a fallback
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self.bdf_5x7_font = self.regular_font
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def get_text_width(self, text, font):
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"""Get the width of text when rendered with the given font."""
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try:
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if isinstance(font, freetype.Face):
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# For FreeType faces, calculate width using freetype
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width = 0
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for char in text:
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font.load_char(char)
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width += font.glyph.advance.x >> 6
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return width
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else:
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# For PIL fonts, use textbbox
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bbox = self.draw.textbbox((0, 0), text, font=font)
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return bbox[2] - bbox[0]
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except Exception as e:
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logger.error(f"Error getting text width: {e}")
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return 0 # Return 0 as fallback
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def get_font_height(self, font):
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"""Get the height of the given font for line spacing purposes."""
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try:
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if isinstance(font, freetype.Face):
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# For FreeType faces (BDF), the 'height' metric gives the recommended line spacing.
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return font.size.height >> 6
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else:
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# For PIL TTF fonts, getmetrics() provides ascent and descent.
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# The line height is the sum of ascent and descent.
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ascent, descent = font.getmetrics()
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return ascent + descent
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except Exception as e:
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logger.error(f"Error getting font height for font type {type(font).__name__}: {e}")
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# Fallback for TTF font if getmetrics() fails, or for other font types.
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if hasattr(font, 'size'):
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return font.size
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return 8 # A reasonable default for an 8px font.
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def draw_text(self, text: str, x: int = None, y: int = None, color: tuple = (255, 255, 255),
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small_font: bool = False, font: ImageFont = None):
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"""Draw text on the canvas with optional font selection."""
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try:
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# Select font based on parameters
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if font:
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current_font = font
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else:
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current_font = self.small_font if small_font else self.regular_font
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# Calculate x position if not provided (center text)
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if x is None:
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text_width = self.get_text_width(text, current_font)
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x = (self.width - text_width) // 2
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# Set default y position if not provided
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if y is None:
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y = 0 # Default to top of display
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# Draw the text
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if isinstance(current_font, freetype.Face):
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# For BDF fonts, _draw_bdf_text will compute the baseline from the
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# provided top-left y using the font ascender. Do not adjust here.
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self._draw_bdf_text(text, x, y, color, current_font)
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else:
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# For TTF fonts, use PIL's text drawing which expects top-left.
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self.draw.text((x, y), text, font=current_font, fill=color)
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except Exception as e:
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logger.error(f"Error drawing text: {e}", exc_info=True)
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def draw_sun(self, x: int, y: int, size: int = 16):
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"""Draw a sun icon using yellow circles and lines."""
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center = (x + size//2, y + size//2)
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radius = size//3
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# Draw the center circle
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self.draw.ellipse([center[0]-radius, center[1]-radius,
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center[0]+radius, center[1]+radius],
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fill=(255, 255, 0)) # Yellow
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# Draw the rays
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ray_length = size//4
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for angle in range(0, 360, 45):
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rad = math.radians(angle)
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start_x = center[0] + (radius * math.cos(rad))
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start_y = center[1] + (radius * math.sin(rad))
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end_x = center[0] + ((radius + ray_length) * math.cos(rad))
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end_y = center[1] + ((radius + ray_length) * math.sin(rad))
|
|
self.draw.line([start_x, start_y, end_x, end_y], fill=(255, 255, 0), width=2)
|
|
|
|
def draw_cloud(self, x: int, y: int, size: int = 16, color=(200, 200, 200)):
|
|
"""Draw a cloud icon."""
|
|
# Draw multiple circles to form a cloud shape
|
|
self.draw.ellipse([x+size//4, y+size//3, x+size//4+size//2, y+size//3+size//2], fill=color)
|
|
self.draw.ellipse([x+size//2, y+size//3, x+size//2+size//2, y+size//3+size//2], fill=color)
|
|
self.draw.ellipse([x+size//3, y+size//6, x+size//3+size//2, y+size//6+size//2], fill=color)
|
|
|
|
def draw_rain(self, x: int, y: int, size: int = 16):
|
|
"""Draw rain icon with cloud and droplets."""
|
|
# Draw cloud
|
|
self.draw_cloud(x, y, size)
|
|
|
|
# Draw rain drops
|
|
drop_color = (0, 0, 255) # Blue
|
|
drop_size = size//6
|
|
for i in range(3):
|
|
drop_x = x + size//4 + (i * size//3)
|
|
drop_y = y + size//2
|
|
self.draw.line([drop_x, drop_y, drop_x, drop_y+drop_size],
|
|
fill=drop_color, width=2)
|
|
|
|
def draw_snow(self, x: int, y: int, size: int = 16):
|
|
"""Draw snow icon with cloud and snowflakes."""
|
|
# Draw cloud
|
|
self.draw_cloud(x, y, size)
|
|
|
|
# Draw snowflakes
|
|
snow_color = (200, 200, 255) # Light blue
|
|
for i in range(3):
|
|
center_x = x + size//4 + (i * size//3)
|
|
center_y = y + size//2 + size//4
|
|
# Draw a small star shape
|
|
for angle in range(0, 360, 60):
|
|
rad = math.radians(angle)
|
|
end_x = center_x + (size//8 * math.cos(rad))
|
|
end_y = center_y + (size//8 * math.sin(rad))
|
|
self.draw.line([center_x, center_y, end_x, end_y],
|
|
fill=snow_color, width=1)
|
|
|
|
# Weather icon color constants
|
|
WEATHER_COLORS = {
|
|
'sun': (255, 200, 0), # Bright yellow
|
|
'cloud': (200, 200, 200), # Light gray
|
|
'rain': (0, 100, 255), # Light blue
|
|
'snow': (220, 220, 255), # Ice blue
|
|
'storm': (255, 255, 0) # Lightning yellow
|
|
}
|
|
|
|
def _draw_sun(self, x: int, y: int, size: int) -> None:
|
|
"""Draw a sun icon with rays."""
|
|
center_x, center_y = x + size//2, y + size//2
|
|
radius = size//4
|
|
ray_length = size//3
|
|
|
|
# Draw the main sun circle
|
|
self.draw.ellipse([center_x - radius, center_y - radius,
|
|
center_x + radius, center_y + radius],
|
|
fill=self.WEATHER_COLORS['sun'])
|
|
|
|
# Draw sun rays
|
|
for angle in range(0, 360, 45):
|
|
rad = math.radians(angle)
|
|
start_x = center_x + int((radius + 2) * math.cos(rad))
|
|
start_y = center_y + int((radius + 2) * math.sin(rad))
|
|
end_x = center_x + int((radius + ray_length) * math.cos(rad))
|
|
end_y = center_y + int((radius + ray_length) * math.sin(rad))
|
|
self.draw.line([start_x, start_y, end_x, end_y],
|
|
fill=self.WEATHER_COLORS['sun'], width=2)
|
|
|
|
def _draw_cloud(self, x: int, y: int, size: int) -> None:
|
|
"""Draw a cloud using multiple circles."""
|
|
cloud_color = self.WEATHER_COLORS['cloud']
|
|
base_y = y + size//2
|
|
|
|
# Draw main cloud body (3 overlapping circles)
|
|
circle_radius = size//4
|
|
positions = [
|
|
(x + size//3, base_y), # Left circle
|
|
(x + size//2, base_y - size//6), # Top circle
|
|
(x + 2*size//3, base_y) # Right circle
|
|
]
|
|
|
|
for cx, cy in positions:
|
|
self.draw.ellipse([cx - circle_radius, cy - circle_radius,
|
|
cx + circle_radius, cy + circle_radius],
|
|
fill=cloud_color)
|
|
|
|
def _draw_rain(self, x: int, y: int, size: int) -> None:
|
|
"""Draw rain drops falling from a cloud."""
|
|
self._draw_cloud(x, y, size)
|
|
rain_color = self.WEATHER_COLORS['rain']
|
|
|
|
# Draw rain drops at an angle
|
|
drop_size = size//8
|
|
drops = [
|
|
(x + size//4, y + 2*size//3),
|
|
(x + size//2, y + 3*size//4),
|
|
(x + 3*size//4, y + 2*size//3)
|
|
]
|
|
|
|
for dx, dy in drops:
|
|
# Draw angled rain drops
|
|
self.draw.line([dx, dy, dx - drop_size//2, dy + drop_size],
|
|
fill=rain_color, width=2)
|
|
|
|
def _draw_snow(self, x: int, y: int, size: int) -> None:
|
|
"""Draw snowflakes falling from a cloud."""
|
|
self._draw_cloud(x, y, size)
|
|
snow_color = self.WEATHER_COLORS['snow']
|
|
|
|
# Draw snowflakes
|
|
flake_size = size//6
|
|
flakes = [
|
|
(x + size//4, y + 2*size//3),
|
|
(x + size//2, y + 3*size//4),
|
|
(x + 3*size//4, y + 2*size//3)
|
|
]
|
|
|
|
for fx, fy in flakes:
|
|
# Draw a snowflake (six-pointed star)
|
|
for angle in range(0, 360, 60):
|
|
rad = math.radians(angle)
|
|
end_x = fx + int(flake_size * math.cos(rad))
|
|
end_y = fy + int(flake_size * math.sin(rad))
|
|
self.draw.line([fx, fy, end_x, end_y],
|
|
fill=snow_color, width=1)
|
|
|
|
def _draw_storm(self, x: int, y: int, size: int) -> None:
|
|
"""Draw a storm cloud with lightning bolt."""
|
|
self._draw_cloud(x, y, size)
|
|
|
|
# Draw lightning bolt
|
|
bolt_color = self.WEATHER_COLORS['storm']
|
|
bolt_points = [
|
|
(x + size//2, y + size//2), # Top
|
|
(x + 3*size//5, y + 2*size//3), # Middle right
|
|
(x + 2*size//5, y + 2*size//3), # Middle left
|
|
(x + size//2, y + 5*size//6) # Bottom
|
|
]
|
|
self.draw.polygon(bolt_points, fill=bolt_color)
|
|
|
|
def draw_weather_icon(self, condition: str, x: int, y: int, size: int = 16) -> None:
|
|
"""Draw a weather icon based on the condition."""
|
|
if condition.lower() in ['clear', 'sunny']:
|
|
self._draw_sun(x, y, size)
|
|
elif condition.lower() in ['clouds', 'cloudy', 'partly cloudy']:
|
|
self._draw_cloud(x, y, size)
|
|
elif condition.lower() in ['rain', 'drizzle', 'shower']:
|
|
self._draw_rain(x, y, size)
|
|
elif condition.lower() in ['snow', 'sleet', 'hail']:
|
|
self._draw_snow(x, y, size)
|
|
elif condition.lower() in ['thunderstorm', 'storm']:
|
|
self._draw_storm(x, y, size)
|
|
else:
|
|
self._draw_sun(x, y, size)
|
|
# Note: No update_display() here - let the caller handle the update
|
|
|
|
def draw_text_with_icons(self, text: str, icons: List[tuple] = None, x: int = None, y: int = None,
|
|
color: tuple = (255, 255, 255)):
|
|
"""Draw text with weather icons at specified positions."""
|
|
# Draw the text
|
|
self.draw_text(text, x, y, color)
|
|
|
|
# Draw any icons
|
|
if icons:
|
|
for icon_type, icon_x, icon_y in icons:
|
|
self.draw_weather_icon(icon_type, icon_x, icon_y)
|
|
|
|
# Update the display once after everything is drawn
|
|
self.update_display()
|
|
|
|
def cleanup(self):
|
|
"""Clean up resources."""
|
|
if hasattr(self, 'matrix') and self.matrix is not None:
|
|
try:
|
|
self.matrix.Clear()
|
|
except Exception as e:
|
|
logger.warning(f"Error clearing matrix during cleanup: {e}")
|
|
# Ensure image/draw are reset to a blank state
|
|
if hasattr(self, 'image') and hasattr(self, 'draw'):
|
|
try:
|
|
self.image = Image.new('RGB', (self.width, self.height))
|
|
self.draw = ImageDraw.Draw(self.image)
|
|
except Exception:
|
|
pass
|
|
# Reset the singleton state when cleaning up
|
|
DisplayManager._instance = None
|
|
DisplayManager._initialized = False
|
|
|
|
def format_date_with_ordinal(self, dt):
|
|
"""Formats a datetime object into 'Mon Aug 30th' style."""
|
|
day = dt.day
|
|
if 11 <= day <= 13:
|
|
suffix = 'th'
|
|
else:
|
|
suffix = {1: 'st', 2: 'nd', 3: 'rd'}.get(day % 10, 'th')
|
|
|
|
return dt.strftime(f"%b %-d{suffix}")
|
|
|
|
def set_scrolling_state(self, is_scrolling: bool):
|
|
"""Set the current scrolling state. Call this when a display starts/stops scrolling."""
|
|
current_time = time.time()
|
|
self._scrolling_state['is_scrolling'] = is_scrolling
|
|
if is_scrolling:
|
|
self._scrolling_state['last_scroll_activity'] = current_time
|
|
logger.debug(f"Scrolling state set to: {is_scrolling}")
|
|
|
|
def is_currently_scrolling(self) -> bool:
|
|
"""Check if the display is currently in a scrolling state."""
|
|
current_time = time.time()
|
|
|
|
# If explicitly not scrolling, return False
|
|
if not self._scrolling_state['is_scrolling']:
|
|
return False
|
|
|
|
# If we've been inactive for the threshold period, consider it not scrolling
|
|
if current_time - self._scrolling_state['last_scroll_activity'] > self._scrolling_state['scroll_inactivity_threshold']:
|
|
self._scrolling_state['is_scrolling'] = False
|
|
return False
|
|
|
|
return True
|
|
|
|
def defer_update(self, update_func, priority: int = 0):
|
|
"""Defer an update function to be called when not scrolling.
|
|
|
|
Args:
|
|
update_func: Function to call when not scrolling
|
|
priority: Priority level (lower numbers = higher priority)
|
|
"""
|
|
self._scrolling_state['deferred_updates'].append({
|
|
'func': update_func,
|
|
'priority': priority,
|
|
'timestamp': time.time()
|
|
})
|
|
# Sort by priority (lower numbers first)
|
|
self._scrolling_state['deferred_updates'].sort(key=lambda x: x['priority'])
|
|
logger.debug(f"Deferred update added. Total deferred: {len(self._scrolling_state['deferred_updates'])}")
|
|
|
|
def process_deferred_updates(self):
|
|
"""Process any deferred updates if not currently scrolling."""
|
|
if self.is_currently_scrolling():
|
|
return
|
|
|
|
if not self._scrolling_state['deferred_updates']:
|
|
return
|
|
|
|
# Process all deferred updates
|
|
updates_to_process = self._scrolling_state['deferred_updates'].copy()
|
|
self._scrolling_state['deferred_updates'].clear()
|
|
|
|
logger.debug(f"Processing {len(updates_to_process)} deferred updates")
|
|
|
|
for update_info in updates_to_process:
|
|
try:
|
|
update_info['func']()
|
|
logger.debug("Deferred update executed successfully")
|
|
except Exception as e:
|
|
logger.error(f"Error executing deferred update: {e}")
|
|
# Re-add failed updates for retry
|
|
self._scrolling_state['deferred_updates'].append(update_info)
|
|
|
|
def get_scrolling_stats(self) -> dict:
|
|
"""Get current scrolling statistics for debugging."""
|
|
return {
|
|
'is_scrolling': self._scrolling_state['is_scrolling'],
|
|
'last_activity': self._scrolling_state['last_scroll_activity'],
|
|
'deferred_count': len(self._scrolling_state['deferred_updates']),
|
|
'inactivity_threshold': self._scrolling_state['scroll_inactivity_threshold']
|
|
}
|
|
|
|
def _write_snapshot_if_due(self) -> None:
|
|
"""Write the current image to a PNG snapshot file at a limited frequency."""
|
|
try:
|
|
now = time.time()
|
|
if (now - self._last_snapshot_ts) < self._snapshot_min_interval_sec:
|
|
return
|
|
# Ensure directory exists
|
|
snapshot_dir = os.path.dirname(self._snapshot_path)
|
|
if snapshot_dir and not os.path.exists(snapshot_dir):
|
|
os.makedirs(snapshot_dir, exist_ok=True)
|
|
# Write atomically: temp then replace
|
|
tmp_path = f"{self._snapshot_path}.tmp"
|
|
self.image.save(tmp_path, format='PNG')
|
|
try:
|
|
os.replace(tmp_path, self._snapshot_path)
|
|
except Exception:
|
|
# Fallback to direct save if replace not supported
|
|
self.image.save(self._snapshot_path, format='PNG')
|
|
# Try to make the snapshot world-readable so the web UI can read it regardless of user
|
|
try:
|
|
os.chmod(self._snapshot_path, 0o644)
|
|
except Exception:
|
|
pass
|
|
self._last_snapshot_ts = now
|
|
except Exception as e:
|
|
# Snapshot failures should never break display; log at debug to avoid noise
|
|
logger.debug(f"Snapshot write skipped: {e}") |