mirror of
https://github.com/ChuckBuilds/LEDMatrix.git
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Add src/adaptive_images.py — the image counterpart to fit_text: - fit_image(img, box, mode=contain|cover|fill_height|stretch, crop_to_ink, anchor, resample, upscale) promoting the proven plugin patterns (football's crop-to-ink fill-height logos, masters' cover crop + NEAREST flags, static-image's letterbox). Upscales by default — thumbnail()'s downscale-only behavior is why imagery stays tiny on big panels. - draw_fitted_image() pastes aligned within a Region with alpha mask. - One central Pillow>=9.1 RESAMPLE shim replacing ~15 plugin copies. LayoutContext.fit_image() caches results per (identity, box size, options) with a 64-entry LRU; id()-keyed entries pin the source image. BasePlugin.draw_image() is the one-liner adoption path beside draw_fit. Composites in adaptive_layout.py: Region.offset() (user x/y-offset passthrough), scoreboard_regions() (the two-logos-plus-score card math duplicated across six sports plugins, logo_slot = min(H, W//2)), and media_row() (art-left/text-right). Fix LogoHelper's size-blind cache key (stale sizes on panel change); deprecation note on dead image_utils.py. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
778 lines
30 KiB
Python
778 lines
30 KiB
Python
"""
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Base Plugin Interface
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All LEDMatrix plugins must inherit from BasePlugin and implement
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the required abstract methods: update() and display().
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API Version: 1.0.0
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Stability: Stable - maintains backward compatibility
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"""
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from abc import ABC, abstractmethod
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from enum import Enum
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from typing import Dict, Any, Optional, List
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import logging
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from src.logging_config import get_logger
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_shared_fallback_font_manager: Optional[Any] = None
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def _fallback_font_manager() -> Any:
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"""Shared FontManager for environments (unit tests, mocks) where the
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plugin manager doesn't carry one. Scans assets/fonts like the real one."""
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global _shared_fallback_font_manager
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if _shared_fallback_font_manager is None:
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from src.font_manager import FontManager
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_shared_fallback_font_manager = FontManager({})
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return _shared_fallback_font_manager
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class VegasDisplayMode(Enum):
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"""
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Display mode for Vegas scroll integration.
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Determines how a plugin's content behaves within the continuous scroll:
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- SCROLL: Content scrolls continuously within the stream.
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Best for multi-item plugins like sports scores, odds tickers, news feeds.
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Plugin provides multiple frames via get_vegas_content().
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- FIXED_SEGMENT: Content is a fixed-width block that scrolls BY with
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the rest of the content. Best for static info like clock, weather.
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Plugin provides a single image sized to vegas_panel_count panels.
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- STATIC: Scroll pauses, plugin displays for its duration, then scroll
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resumes. Best for important alerts or detailed views that need attention.
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Plugin uses standard display() method during the pause.
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"""
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SCROLL = "scroll"
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FIXED_SEGMENT = "fixed"
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STATIC = "static"
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class BasePlugin(ABC):
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"""
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Base class that all plugins must inherit from.
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Provides standard interface and helper methods.
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This is the core plugin interface that all plugins must implement.
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Provides common functionality for logging, configuration, and
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integration with the LEDMatrix core system.
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"""
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API_VERSION = "1.0.0"
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def __init__(
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self,
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plugin_id: str,
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config: Dict[str, Any],
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display_manager: Any,
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cache_manager: Any,
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plugin_manager: Any,
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) -> None:
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"""
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Standard initialization for all plugins.
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Args:
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plugin_id: Unique identifier for this plugin instance
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config: Plugin-specific configuration dictionary
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display_manager: Shared display manager instance for rendering
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cache_manager: Shared cache manager instance for data persistence
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plugin_manager: Reference to plugin manager for inter-plugin communication
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"""
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self.plugin_id: str = plugin_id
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self.config: Dict[str, Any] = config
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self.display_manager: Any = display_manager
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self.cache_manager: Any = cache_manager
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self.plugin_manager: Any = plugin_manager
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self.logger: logging.Logger = get_logger(f"plugin.{plugin_id}", plugin_id=plugin_id)
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self.enabled: bool = config.get("enabled", True)
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self.logger.info("Initialized plugin: %s", plugin_id)
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@abstractmethod
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def update(self) -> None:
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"""
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Fetch/update data for this plugin.
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This method is called based on update_interval specified in the
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plugin's manifest. It should fetch any necessary data from APIs,
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databases, or other sources and prepare it for display.
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Use the cache_manager for caching API responses to avoid
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excessive requests.
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Example:
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def update(self):
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cache_key = f"{self.plugin_id}_data"
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cached = self.cache_manager.get(cache_key, max_age=3600)
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if cached:
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self.data = cached
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return
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self.data = self._fetch_from_api()
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self.cache_manager.set(cache_key, self.data)
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"""
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raise NotImplementedError("Plugins must implement update()")
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@abstractmethod
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def display(self, force_clear: bool = False) -> None:
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"""
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Render this plugin's display.
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This method is called during the display rotation or when the plugin
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is explicitly requested to render. It should use the display_manager
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to draw content on the LED matrix.
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Args:
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force_clear: If True, clear display before rendering
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Example:
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def display(self, force_clear=False):
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if force_clear:
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self.display_manager.clear()
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self.display_manager.draw_text(
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"Hello, World!",
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x=5, y=15,
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color=(255, 255, 255)
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)
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self.display_manager.update_display()
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"""
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raise NotImplementedError("Plugins must implement display()")
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# -------------------------------------------------------------------------
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# Adaptive layout support (opt-in)
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# -------------------------------------------------------------------------
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@property
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def layout(self) -> Any:
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"""
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LayoutContext for the current logical display size.
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Lazily built and rebuilt automatically when the display size changes
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(e.g. Vegas segment widths, double-sided logical screens). Provides
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Region carving (self.layout.bounds), breakpoint tiers, a geometry
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scale factor vs. the manifest's display.design_size, and fit-text
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queries against font ladders. See src/adaptive_layout.py.
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Example:
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rows = self.layout.bounds.inset(1).split_v(3, 1, gap=1)
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self.draw_fit(big_text, rows[0], ladder=LADDER_ARCADE)
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self.draw_fit(small_text, rows[1])
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"""
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from src.adaptive_layout import LayoutContext
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width = getattr(self.display_manager, "width", None)
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height = getattr(self.display_manager, "height", None)
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if not width or not height:
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matrix = getattr(self.display_manager, "matrix", None)
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width = getattr(matrix, "width", 128)
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height = getattr(matrix, "height", 32)
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font_manager = self._get_font_manager()
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generation = getattr(font_manager, "cache_generation", 0)
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cached = getattr(self, "_layout_context", None)
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if (cached is not None
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and (cached.width, cached.height) == (width, height)
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and getattr(self, "_layout_font_generation", None) == generation):
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return cached
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context = LayoutContext(
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width, height, font_manager,
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design_size=self._get_design_size(),
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)
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self._layout_context = context
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self._layout_font_generation = generation
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return context
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def draw_fit(self, text: str, box: Any,
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color: tuple = (255, 255, 255),
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ladder: Optional[Any] = None,
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align: str = "center", valign: str = "center") -> Any:
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"""
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Fit text to a Region with the largest crisp font that fits, then draw
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it aligned within that region via the display manager.
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Args:
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text: Text to display (ellipsized if even the smallest rung is too wide)
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box: Region (or (w, h) tuple anchored at 0,0) to fit and align within
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color: RGB color tuple
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ladder: FontLadder to walk (default LADDER_GRID; use LADDER_ARCADE
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for headline text like clocks and scores)
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align/valign: alignment of the text ink within the box
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Returns:
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FitResult (font, family, size_px, text, ink metrics, fits flag)
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"""
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from src.adaptive_layout import LADDER_DEFAULT, draw_fitted_text
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fit = self.layout.fit_text(text, box, ladder=ladder or LADDER_DEFAULT)
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draw_fitted_text(self.display_manager, fit, box,
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color=color, align=align, valign=valign)
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return fit
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def draw_image(self, img: Any, box: Any, *,
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mode: str = "contain", align: str = "center",
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valign: str = "center", crop_to_ink: bool = False,
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anchor: str = "center", resample: Optional[Any] = None,
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cache_key: Optional[Any] = None,
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offset: tuple = (0, 0)) -> Any:
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"""
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Fit an image into a Region and paste it aligned within that region
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onto the display canvas — the image counterpart to draw_fit().
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Args:
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img: Source PIL image (logos, art, icons)
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box: Region (or (w, h) tuple) to fit and align within
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mode: "contain" (letterbox), "cover" (crop-to-fill),
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"fill_height" (logo-style), "stretch"
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crop_to_ink: Trim transparent padding before fitting
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anchor: "center" or "top" for cover crops
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resample: PIL filter; default LANCZOS. Use RESAMPLE_NEAREST
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(from src.adaptive_images) for pixel art/flags
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cache_key: Stable identity (e.g. "logo:KC") for cross-reload
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caching; defaults to the image object's identity
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offset: Final (dx, dy) translation — the hook for user
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x/y-offset customization
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Returns:
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ImageFitResult (processed image + dimensions + scale)
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"""
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from src.adaptive_images import draw_fitted_image
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ifit = self.layout.fit_image(img, box, mode=mode,
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crop_to_ink=crop_to_ink, anchor=anchor,
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resample=resample, cache_key=cache_key)
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draw_fitted_image(self.display_manager, ifit, box,
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align=align, valign=valign, offset=offset)
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return ifit
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def _get_font_manager(self) -> Any:
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"""The shared FontManager, or a module-level fallback when running
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under mocks/harnesses that don't provide one."""
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font_manager = getattr(self.plugin_manager, "font_manager", None)
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if font_manager is not None and hasattr(font_manager, "get_font"):
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return font_manager
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return _fallback_font_manager()
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def _get_design_size(self) -> tuple:
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"""Panel size this plugin's layout was authored against, from the
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manifest's optional display.design_size (defaults to 128x32)."""
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from src.adaptive_layout import DEFAULT_DESIGN_SIZE
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if self.plugin_manager and hasattr(self.plugin_manager, "plugin_manifests"):
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manifest = self.plugin_manager.plugin_manifests.get(self.plugin_id, {})
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declared = manifest.get("display", {}).get("design_size", {})
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width, height = declared.get("width"), declared.get("height")
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if width and height:
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return (int(width), int(height))
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return DEFAULT_DESIGN_SIZE
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def get_display_duration(self) -> float:
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"""
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Get the display duration for this plugin instance.
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Automatically detects duration from:
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1. self.display_duration instance variable (if exists)
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2. self.config.get("display_duration", 15.0) (fallback)
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Can be overridden by plugins to provide dynamic durations based
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on content (e.g., longer duration for more complex displays).
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Returns:
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Duration in seconds to display this plugin's content
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"""
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# Check for instance variable first (common pattern in scoreboard plugins)
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if hasattr(self, 'display_duration'):
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try:
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duration = getattr(self, 'display_duration')
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# Handle None case
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if duration is None:
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pass # Fall through to config
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# Try to convert to float if it's a number or numeric string
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elif isinstance(duration, (int, float)):
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if duration > 0:
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return float(duration)
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else:
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self.logger.debug(
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"display_duration instance variable is non-positive (%s), using config fallback",
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duration
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)
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# Try converting string representations of numbers
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elif isinstance(duration, str):
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try:
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duration_float = float(duration)
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if duration_float > 0:
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return duration_float
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else:
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self.logger.debug(
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"display_duration string value is non-positive (%s), using config fallback",
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duration
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)
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except (ValueError, TypeError):
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self.logger.warning(
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"display_duration instance variable has invalid string value '%s', using config fallback",
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duration
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)
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else:
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self.logger.warning(
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"display_duration instance variable has unexpected type %s (value: %s), using config fallback",
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type(duration).__name__, duration
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)
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except (TypeError, ValueError, AttributeError) as e:
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self.logger.warning(
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"Error reading display_duration instance variable: %s, using config fallback",
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e
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)
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# Fall back to config
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config_duration = self.config.get("display_duration", 15.0)
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try:
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# Ensure config value is also a valid float
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if isinstance(config_duration, (int, float)):
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if config_duration > 0:
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return float(config_duration)
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else:
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self.logger.debug(
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"Config display_duration is non-positive (%s), using default 15.0",
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config_duration
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)
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return 15.0
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elif isinstance(config_duration, str):
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try:
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duration_float = float(config_duration)
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if duration_float > 0:
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return duration_float
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else:
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self.logger.debug(
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"Config display_duration string is non-positive (%s), using default 15.0",
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config_duration
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)
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return 15.0
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except ValueError:
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self.logger.warning(
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"Config display_duration has invalid string value '%s', using default 15.0",
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config_duration
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)
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return 15.0
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else:
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self.logger.warning(
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"Config display_duration has unexpected type %s (value: %s), using default 15.0",
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type(config_duration).__name__, config_duration
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)
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except (ValueError, TypeError) as e:
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self.logger.warning(
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"Error processing config display_duration: %s, using default 15.0",
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e
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)
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return 15.0
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# ---------------------------------------------------------------------
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# Dynamic duration support hooks
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# ---------------------------------------------------------------------
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def _get_dynamic_duration_config(self) -> Dict[str, Any]:
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"""
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Retrieve dynamic duration configuration block from plugin config.
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Returns:
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Dict with configuration values or empty dict if not configured.
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"""
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value = self.config.get("dynamic_duration", {})
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if isinstance(value, dict):
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return value
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return {}
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def supports_dynamic_duration(self) -> bool:
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"""
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Determine whether this plugin should use dynamic display durations.
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Plugins can override to implement custom logic. By default this reads the
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`dynamic_duration.enabled` flag from plugin configuration.
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"""
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config = self._get_dynamic_duration_config()
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return bool(config.get("enabled", False))
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def get_dynamic_duration_cap(self) -> Optional[float]:
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"""
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Return the maximum duration (in seconds) the controller should wait for
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this plugin to complete its display cycle when using dynamic duration.
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Returns:
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Positive float value for explicit cap, or None to indicate no
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additional cap beyond global defaults.
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"""
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config = self._get_dynamic_duration_config()
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cap_value = config.get("max_duration_seconds")
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if cap_value is None:
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return None
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try:
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cap = float(cap_value)
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if cap <= 0:
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return None
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return cap
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except (TypeError, ValueError):
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self.logger.warning(
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"Invalid dynamic_duration.max_duration_seconds for %s: %s",
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self.plugin_id,
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cap_value,
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)
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return None
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def is_cycle_complete(self) -> bool:
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"""
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Indicate whether the plugin has completed a full display cycle.
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The display controller calls this after each display iteration when
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dynamic duration is enabled. Plugins that render multi-step content
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should override this method and return True only after all content has
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been shown once.
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Returns:
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True if the plugin cycle is complete (default behaviour).
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"""
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return True
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def reset_cycle_state(self) -> None:
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"""
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Reset any internal counters/state related to cycle tracking.
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Called by the display controller before beginning a new dynamic-duration
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session. Override in plugins that maintain custom tracking data.
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"""
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return
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def has_live_priority(self) -> bool:
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"""
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Check if this plugin has live priority enabled.
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Live priority allows a plugin to take over the display when it has
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live/urgent content (e.g., live sports games, breaking news).
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Returns:
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True if live priority is enabled in config, False otherwise
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"""
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return self.config.get("live_priority", False)
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def has_live_content(self) -> bool:
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"""
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Check if this plugin currently has live content to display.
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Override this method in your plugin to implement live content detection.
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This is called by the display controller to determine if a live priority
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plugin should take over the display.
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Returns:
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True if plugin has live content, False otherwise
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Example (sports plugin):
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def has_live_content(self):
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# Check if there are any live games
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return hasattr(self, 'live_games') and len(self.live_games) > 0
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Example (news plugin):
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def has_live_content(self):
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# Check if there's breaking news
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return hasattr(self, 'breaking_news') and self.breaking_news
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"""
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return False
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def get_live_modes(self) -> List[str]:
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"""
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Get list of display modes that should be used during live priority takeover.
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Override this method to specify which modes should be shown when this
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plugin has live content. By default, returns all display modes from manifest.
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Returns:
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List of mode names to display during live priority
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Example:
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def get_live_modes(self):
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# Only show live game mode, not upcoming/recent
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return ['nhl_live', 'nba_live']
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"""
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# Get display modes from manifest via plugin manager
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if self.plugin_manager and hasattr(self.plugin_manager, "plugin_manifests"):
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manifest = self.plugin_manager.plugin_manifests.get(self.plugin_id, {})
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return manifest.get("display_modes", [self.plugin_id])
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return [self.plugin_id]
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|
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# -------------------------------------------------------------------------
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# Vegas scroll mode support
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# -------------------------------------------------------------------------
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|
def get_vegas_content(self) -> Optional[Any]:
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"""
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Get content for Vegas-style continuous scroll mode.
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Override this method to provide optimized content for continuous scrolling.
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Plugins can return:
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- A single PIL Image: Displayed as a static block in the scroll
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- A list of PIL Images: Each image becomes a separate item in the scroll
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- None: Vegas mode will fall back to capturing display() output
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Multi-item plugins (sports scores, odds) should return individual game/item
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images so they scroll smoothly with other plugins.
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Returns:
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PIL Image, list of PIL Images, or None
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Example (sports plugin):
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def get_vegas_content(self):
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# Return individual game cards for smooth scrolling
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return [self._render_game(game) for game in self.games]
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Example (static plugin):
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def get_vegas_content(self):
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# Return current display as single block
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return self._render_current_view()
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"""
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return None
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def get_vegas_content_type(self) -> str:
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"""
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Indicate the type of content this plugin provides for Vegas scroll.
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Override this to specify how Vegas mode should treat this plugin's content.
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Returns:
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'multi' - Plugin has multiple scrollable items (sports, odds, news)
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'static' - Plugin is a static block (clock, weather, music)
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'none' - Plugin should not appear in Vegas scroll mode
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Example:
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def get_vegas_content_type(self):
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return 'multi' # We have multiple games to scroll
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"""
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return 'static'
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def get_vegas_display_mode(self) -> VegasDisplayMode:
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"""
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Get the display mode for Vegas scroll integration.
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This method determines how the plugin's content behaves within Vegas mode:
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- SCROLL: Content scrolls continuously (multi-item plugins)
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- FIXED_SEGMENT: Fixed block that scrolls by (clock, weather)
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- STATIC: Pause scroll to display (alerts, detailed views)
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Override to change default behavior. By default, reads from config
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or maps legacy get_vegas_content_type() for backward compatibility.
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Returns:
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VegasDisplayMode enum value
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Example:
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def get_vegas_display_mode(self):
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return VegasDisplayMode.SCROLL
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"""
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# Check for explicit config setting first
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config_mode = self.config.get("vegas_mode")
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if config_mode:
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try:
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return VegasDisplayMode(config_mode)
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except ValueError:
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self.logger.warning(
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"Invalid vegas_mode '%s' for %s, using default",
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config_mode, self.plugin_id
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)
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# Fall back to mapping legacy content_type
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content_type = self.get_vegas_content_type()
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if content_type == 'multi':
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return VegasDisplayMode.SCROLL
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elif content_type == 'static':
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return VegasDisplayMode.FIXED_SEGMENT
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elif content_type == 'none':
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# 'none' means excluded - return FIXED_SEGMENT as default
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# The exclusion is handled by checking get_vegas_content_type() separately
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return VegasDisplayMode.FIXED_SEGMENT
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return VegasDisplayMode.FIXED_SEGMENT
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def get_supported_vegas_modes(self) -> List[VegasDisplayMode]:
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"""
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Return list of Vegas display modes this plugin supports.
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Used by the web UI to show available mode options for user configuration.
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Override to customize which modes are available for this plugin.
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By default:
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- 'multi' content type plugins support SCROLL and FIXED_SEGMENT
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- 'static' content type plugins support FIXED_SEGMENT and STATIC
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- 'none' content type plugins return empty list (excluded from Vegas)
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Returns:
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List of VegasDisplayMode values this plugin can use
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Example:
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def get_supported_vegas_modes(self):
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# This plugin only makes sense as a scrolling ticker
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return [VegasDisplayMode.SCROLL]
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"""
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content_type = self.get_vegas_content_type()
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if content_type == 'none':
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return []
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elif content_type == 'multi':
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return [VegasDisplayMode.SCROLL, VegasDisplayMode.FIXED_SEGMENT]
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else: # 'static'
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return [VegasDisplayMode.FIXED_SEGMENT, VegasDisplayMode.STATIC]
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def get_vegas_segment_width(self) -> Optional[int]:
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"""
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Get the preferred width for this plugin in Vegas FIXED_SEGMENT mode.
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Returns the number of panels this plugin should occupy when displayed
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as a fixed segment. The actual pixel width is calculated as:
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width = panels * single_panel_width
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Where single_panel_width comes from display.hardware.cols in config.
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Override to provide dynamic sizing based on content.
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Returns None to use the default (1 panel).
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Returns:
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Number of panels, or None for default (1 panel)
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Example:
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def get_vegas_segment_width(self):
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# Clock needs 2 panels to show time clearly
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return 2
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"""
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raw_value = self.config.get("vegas_panel_count", None)
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if raw_value is None:
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return None
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try:
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panel_count = int(raw_value)
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if panel_count > 0:
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return panel_count
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else:
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self.logger.warning(
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"vegas_panel_count must be positive, got %s; using default",
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raw_value
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)
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return None
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except (ValueError, TypeError):
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self.logger.warning(
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"Invalid vegas_panel_count value '%s'; using default",
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raw_value
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)
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return None
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def validate_config(self) -> bool:
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"""
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Validate plugin configuration against schema.
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Called during plugin loading to ensure configuration is valid.
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Override this method to implement custom validation logic.
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Returns:
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True if config is valid, False otherwise
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Example:
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def validate_config(self):
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required_fields = ['api_key', 'city']
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for field in required_fields:
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if field not in self.config:
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self.logger.error("Missing required field: %s", field)
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return False
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return True
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"""
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# Basic validation - check that enabled is a boolean if present
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if "enabled" in self.config:
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if not isinstance(self.config["enabled"], bool):
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self.logger.error("'enabled' must be a boolean")
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return False
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# Check display_duration if present
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if "display_duration" in self.config:
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duration = self.config["display_duration"]
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if not isinstance(duration, (int, float)) or duration <= 0:
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self.logger.error("'display_duration' must be a positive number")
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return False
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return True
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def cleanup(self) -> None:
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"""
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Cleanup resources when plugin is unloaded.
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Override this method to clean up any resources (e.g., close
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file handles, terminate threads, close network connections).
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This method is called when the plugin is unloaded or when the
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system is shutting down.
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Example:
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def cleanup(self):
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if hasattr(self, 'api_client'):
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self.api_client.close()
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if hasattr(self, 'worker_thread'):
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self.worker_thread.stop()
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"""
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self.logger.info("Cleaning up plugin: %s", self.plugin_id)
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def on_config_change(self, new_config: Dict[str, Any]) -> None:
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"""
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Called after the plugin configuration has been updated via the web API.
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Plugins may override this to apply changes immediately without a restart.
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The default implementation updates the in-memory config.
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Args:
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new_config: The full, merged configuration for this plugin (including
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any secret-derived values that are merged at runtime).
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"""
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# Update config reference
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self.config = new_config or {}
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# Update simple flags
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self.enabled = self.config.get("enabled", self.enabled)
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def get_info(self) -> Dict[str, Any]:
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"""
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Return plugin info for display in web UI.
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Override this method to provide additional information about
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the plugin's current state.
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Returns:
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Dict with plugin information including id, enabled status, and config
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Example:
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def get_info(self):
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info = super().get_info()
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info['games_count'] = len(self.games)
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info['last_update'] = self.last_update_time
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return info
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"""
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return {
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"id": self.plugin_id,
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"enabled": self.enabled,
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"config": self.config,
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"api_version": self.API_VERSION,
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}
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def on_enable(self) -> None:
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"""
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Called when plugin is enabled.
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Override this method to perform any actions needed when the
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plugin is enabled (e.g., start background tasks, open connections).
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"""
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self.enabled = True
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self.logger.info("Plugin enabled: %s", self.plugin_id)
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def on_disable(self) -> None:
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"""
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Called when plugin is disabled.
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Override this method to perform any actions needed when the
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plugin is disabled (e.g., stop background tasks, close connections).
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"""
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self.enabled = False
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self.logger.info("Plugin disabled: %s", self.plugin_id)
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