mirror of
https://github.com/ChuckBuilds/LEDMatrix.git
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504 lines
22 KiB
Python
504 lines
22 KiB
Python
from rgbmatrix import RGBMatrix, RGBMatrixOptions
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from PIL import Image, ImageDraw, ImageFont
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import time
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from typing import Dict, Any, List, Tuple
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import logging
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import math
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from .weather_icons import WeatherIcons
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import os
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import freetype
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# Get logger without configuring
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logger = logging.getLogger(__name__)
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logger.setLevel(logging.INFO) # Set to INFO level
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class DisplayManager:
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_instance = None
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_initialized = False
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def __new__(cls, *args, **kwargs):
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if cls._instance is None:
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cls._instance = super(DisplayManager, cls).__new__(cls)
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return cls._instance
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def __init__(self, config: Dict[str, Any] = None):
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start_time = time.time()
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self.config = config or {}
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self._setup_matrix()
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logger.info("Matrix setup completed in %.3f seconds", time.time() - start_time)
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font_time = time.time()
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self._load_fonts()
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logger.info("Font loading completed in %.3f seconds", time.time() - font_time)
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# Initialize managers
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# Calendar manager is now initialized by DisplayController
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def _setup_matrix(self):
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"""Initialize the RGB matrix with configuration settings."""
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setup_start = time.time()
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options = RGBMatrixOptions()
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# Hardware configuration
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hardware_config = self.config.get('display', {}).get('hardware', {})
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runtime_config = self.config.get('display', {}).get('runtime', {})
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# Basic hardware settings
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options.rows = hardware_config.get('rows', 32)
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options.cols = hardware_config.get('cols', 64)
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options.chain_length = hardware_config.get('chain_length', 2)
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options.parallel = hardware_config.get('parallel', 1)
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options.hardware_mapping = hardware_config.get('hardware_mapping', 'adafruit-hat-pwm')
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# Performance and stability settings
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options.brightness = hardware_config.get('brightness', 90)
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options.pwm_bits = hardware_config.get('pwm_bits', 10)
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options.pwm_lsb_nanoseconds = hardware_config.get('pwm_lsb_nanoseconds', 150)
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options.led_rgb_sequence = hardware_config.get('led_rgb_sequence', 'RGB')
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options.pixel_mapper_config = hardware_config.get('pixel_mapper_config', '')
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options.row_address_type = hardware_config.get('row_address_type', 0)
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options.multiplexing = hardware_config.get('multiplexing', 0)
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options.disable_hardware_pulsing = hardware_config.get('disable_hardware_pulsing', False)
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options.show_refresh_rate = hardware_config.get('show_refresh_rate', False)
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options.limit_refresh_rate_hz = hardware_config.get('limit_refresh_rate_hz', 90)
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options.gpio_slowdown = runtime_config.get('gpio_slowdown', 2)
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# Additional settings from config
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if 'scan_mode' in hardware_config:
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options.scan_mode = hardware_config.get('scan_mode')
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if 'pwm_dither_bits' in hardware_config:
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options.pwm_dither_bits = hardware_config.get('pwm_dither_bits')
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if 'inverse_colors' in hardware_config:
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options.inverse_colors = hardware_config.get('inverse_colors')
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# Initialize the matrix
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self.matrix = RGBMatrix(options=options)
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# Create double buffer for smooth updates
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self.offscreen_canvas = self.matrix.CreateFrameCanvas()
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self.current_canvas = self.matrix.CreateFrameCanvas()
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# Create image with full chain width
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self.image = Image.new('RGB', (self.matrix.width, self.matrix.height))
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self.draw = ImageDraw.Draw(self.image)
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# Initialize font with Press Start 2P
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try:
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self.font = ImageFont.truetype("assets/fonts/PressStart2P-Regular.ttf", 8)
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logger.info("Initial Press Start 2P font loaded successfully")
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except Exception as e:
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logger.error(f"Failed to load initial font: {e}")
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self.font = ImageFont.load_default()
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# Draw a test pattern
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self._draw_test_pattern()
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def _draw_test_pattern(self):
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"""Draw a test pattern to verify the display is working."""
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self.clear()
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# Draw a red rectangle border
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self.draw.rectangle([0, 0, self.matrix.width-1, self.matrix.height-1], outline=(255, 0, 0))
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# Draw a diagonal line
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self.draw.line([0, 0, self.matrix.width-1, self.matrix.height-1], fill=(0, 255, 0))
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# Draw some text - changed from "TEST" to "Initializing" with smaller font
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self.draw.text((10, 10), "Initializing", font=self.font, fill=(0, 0, 255))
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# Update the display once after everything is drawn
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self.update_display()
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time.sleep(0.5) # Reduced from 1 second to 0.5 seconds for faster animation
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def update_display(self):
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"""Update the display using double buffering with proper sync."""
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try:
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# Copy the current image to the offscreen canvas
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self.offscreen_canvas.SetImage(self.image)
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# Swap buffers immediately
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self.matrix.SwapOnVSync(self.offscreen_canvas, False)
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# Swap our canvas references
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self.offscreen_canvas, self.current_canvas = self.current_canvas, self.offscreen_canvas
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except Exception as e:
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logger.error(f"Error updating display: {e}")
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def clear(self):
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"""Clear the display completely."""
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try:
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# Create a new black image
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self.image = Image.new('RGB', (self.matrix.width, self.matrix.height))
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self.draw = ImageDraw.Draw(self.image)
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# Clear both canvases
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self.offscreen_canvas.Clear()
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self.current_canvas.Clear()
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# Update the display to show the clear
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self.update_display()
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except Exception as e:
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logger.error(f"Error clearing display: {e}")
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def _draw_bdf_text(self, text, x, y, color=(255, 255, 255), font=None):
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"""Draw text using BDF font with proper bitmap handling."""
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try:
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# Use the passed font or fall back to calendar_font
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face = font if font else self.calendar_font
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# Add 6-pixel adjustment for vertical alignment
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y += 6
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for char in text:
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face.load_char(char)
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bitmap = face.glyph.bitmap
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# Get glyph metrics
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glyph_left = face.glyph.bitmap_left
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glyph_top = face.glyph.bitmap_top
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# Draw the character
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for i in range(bitmap.rows):
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for j in range(bitmap.width):
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byte_index = i * bitmap.pitch + (j // 8)
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if byte_index < len(bitmap.buffer):
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byte = bitmap.buffer[byte_index]
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if byte & (1 << (7 - (j % 8))):
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# Calculate actual pixel position
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pixel_x = x + glyph_left + j
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pixel_y = y - glyph_top + i
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# Only draw if within bounds
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if (0 <= pixel_x < self.matrix.width and
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0 <= pixel_y < self.matrix.height):
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self.draw.point((pixel_x, pixel_y), fill=color)
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# Move to next character
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x += face.glyph.advance.x >> 6
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except Exception as e:
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logger.error(f"Error drawing BDF text: {e}", exc_info=True)
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def _load_fonts(self):
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"""Load fonts with proper error handling."""
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try:
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# Load Press Start 2P font
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self.regular_font = ImageFont.truetype("assets/fonts/PressStart2P-Regular.ttf", 8)
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logger.info("Press Start 2P font loaded successfully")
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# Use the same font for small text, just at a smaller size
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self.small_font = ImageFont.truetype("assets/fonts/PressStart2P-Regular.ttf", 8)
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logger.info("Press Start 2P small font loaded successfully")
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# Load 5x7 BDF font for calendar events
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try:
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script_dir = os.path.dirname(os.path.abspath(__file__))
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relative_font_path = os.path.join(script_dir, "../assets/fonts/5x7.bdf")
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self.calendar_font_path = os.path.abspath(relative_font_path)
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logger.info(f"Attempting to load 5x7 font from: {self.calendar_font_path}")
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if not os.path.exists(self.calendar_font_path):
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raise FileNotFoundError(f"Font file not found at {self.calendar_font_path}")
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# Load with freetype for proper BDF handling
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face = freetype.Face(self.calendar_font_path)
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logger.info(f"5x7 calendar font loaded successfully from {self.calendar_font_path}")
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logger.info(f"Calendar font size: {face.size.height >> 6} pixels")
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# Store the face for later use
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self.calendar_font = face
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except Exception as font_err:
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logger.error(f"Failed to load 5x7 font: {str(font_err)}", exc_info=True)
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logger.error("Falling back to small font")
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self.calendar_font = self.small_font
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# Assign the loaded calendar_font (which should be 5x7 BDF or its fallback)
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# to a new attribute for specific use, e.g., in MusicManager.
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self.bdf_5x7_font = self.calendar_font
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logger.info(f"Assigned calendar_font (type: {type(self.bdf_5x7_font).__name__}) to bdf_5x7_font.")
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# Load 4x6 font as extra_small_font
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try:
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script_dir = os.path.dirname(os.path.abspath(__file__))
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relative_font_path = os.path.join(script_dir, "../assets/fonts/4x6-font.ttf")
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font_path = os.path.abspath(relative_font_path)
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logger.info(f"Attempting to load 4x6 TTF font from: {font_path} at size 6")
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self.extra_small_font = ImageFont.truetype(font_path, 6)
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logger.info(f"4x6 TTF extra small font loaded successfully from {font_path}")
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except Exception as font_err:
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logger.error(f"Failed to load 4x6 TTF font: {font_err}. Falling back.")
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self.extra_small_font = self.small_font
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except Exception as e:
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logger.error(f"Error in font loading: {e}", exc_info=True)
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# Fallback to default font
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self.regular_font = ImageFont.load_default()
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self.small_font = self.regular_font
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self.calendar_font = self.regular_font
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if not hasattr(self, 'extra_small_font'):
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self.extra_small_font = self.regular_font
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if not hasattr(self, 'bdf_5x7_font'): # Ensure bdf_5x7_font also gets a fallback
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self.bdf_5x7_font = self.regular_font
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def get_text_width(self, text, font):
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"""Get the width of text when rendered with the given font."""
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try:
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if isinstance(font, freetype.Face):
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# For FreeType faces, calculate width using freetype
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width = 0
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for char in text:
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font.load_char(char)
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width += font.glyph.advance.x >> 6
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return width
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else:
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# For PIL fonts, use textbbox
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bbox = self.draw.textbbox((0, 0), text, font=font)
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return bbox[2] - bbox[0]
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except Exception as e:
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logger.error(f"Error getting text width: {e}")
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return 0 # Return 0 as fallback
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def draw_text(self, text: str, x: int = None, y: int = None, color: tuple = (255, 255, 255),
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small_font: bool = False, font: ImageFont = None):
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"""Draw text on the canvas with optional font selection."""
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try:
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# Select font based on parameters
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if font:
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current_font = font
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else:
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current_font = self.small_font if small_font else self.regular_font
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# Calculate x position if not provided (center text)
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if x is None:
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text_width = self.get_text_width(text, current_font)
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x = (self.matrix.width - text_width) // 2
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# Set default y position if not provided
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if y is None:
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y = 0 # Default to top of display
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# Draw the text
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if isinstance(current_font, freetype.Face):
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# For BDF fonts, we need to adjust the y-coordinate.
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# The passed 'y' is the top of the text, but our drawing function
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# expects the baseline. The 'ascender' is the distance from the
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# baseline to the top of the glyphs.
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baseline_y = y + (current_font.size.ascender >> 6)
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self._draw_bdf_text(text, x, baseline_y, color, current_font)
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else:
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# For TTF fonts, use PIL's text drawing which expects top-left.
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self.draw.text((x, y), text, font=current_font, fill=color)
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except Exception as e:
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logger.error(f"Error drawing text: {e}", exc_info=True)
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def draw_sun(self, x: int, y: int, size: int = 16):
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"""Draw a sun icon using yellow circles and lines."""
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center = (x + size//2, y + size//2)
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radius = size//3
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# Draw the center circle
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self.draw.ellipse([center[0]-radius, center[1]-radius,
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center[0]+radius, center[1]+radius],
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fill=(255, 255, 0)) # Yellow
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# Draw the rays
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ray_length = size//4
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for angle in range(0, 360, 45):
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rad = math.radians(angle)
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start_x = center[0] + (radius * math.cos(rad))
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start_y = center[1] + (radius * math.sin(rad))
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end_x = center[0] + ((radius + ray_length) * math.cos(rad))
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end_y = center[1] + ((radius + ray_length) * math.sin(rad))
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self.draw.line([start_x, start_y, end_x, end_y], fill=(255, 255, 0), width=2)
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def draw_cloud(self, x: int, y: int, size: int = 16, color=(200, 200, 200)):
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"""Draw a cloud icon."""
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# Draw multiple circles to form a cloud shape
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self.draw.ellipse([x+size//4, y+size//3, x+size//4+size//2, y+size//3+size//2], fill=color)
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self.draw.ellipse([x+size//2, y+size//3, x+size//2+size//2, y+size//3+size//2], fill=color)
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self.draw.ellipse([x+size//3, y+size//6, x+size//3+size//2, y+size//6+size//2], fill=color)
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def draw_rain(self, x: int, y: int, size: int = 16):
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"""Draw rain icon with cloud and droplets."""
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# Draw cloud
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self.draw_cloud(x, y, size)
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# Draw rain drops
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drop_color = (0, 0, 255) # Blue
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drop_size = size//6
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for i in range(3):
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drop_x = x + size//4 + (i * size//3)
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drop_y = y + size//2
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self.draw.line([drop_x, drop_y, drop_x, drop_y+drop_size],
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fill=drop_color, width=2)
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def draw_snow(self, x: int, y: int, size: int = 16):
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"""Draw snow icon with cloud and snowflakes."""
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# Draw cloud
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self.draw_cloud(x, y, size)
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# Draw snowflakes
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snow_color = (200, 200, 255) # Light blue
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for i in range(3):
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center_x = x + size//4 + (i * size//3)
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center_y = y + size//2 + size//4
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# Draw a small star shape
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for angle in range(0, 360, 60):
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rad = math.radians(angle)
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end_x = center_x + (size//8 * math.cos(rad))
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end_y = center_y + (size//8 * math.sin(rad))
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self.draw.line([center_x, center_y, end_x, end_y],
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fill=snow_color, width=1)
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# Weather icon color constants
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WEATHER_COLORS = {
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'sun': (255, 200, 0), # Bright yellow
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'cloud': (200, 200, 200), # Light gray
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'rain': (0, 100, 255), # Light blue
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'snow': (220, 220, 255), # Ice blue
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'storm': (255, 255, 0) # Lightning yellow
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}
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def _draw_sun(self, x: int, y: int, size: int) -> None:
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"""Draw a sun icon with rays."""
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center_x, center_y = x + size//2, y + size//2
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radius = size//4
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ray_length = size//3
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# Draw the main sun circle
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self.draw.ellipse([center_x - radius, center_y - radius,
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center_x + radius, center_y + radius],
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fill=self.WEATHER_COLORS['sun'])
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# Draw sun rays
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for angle in range(0, 360, 45):
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rad = math.radians(angle)
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start_x = center_x + int((radius + 2) * math.cos(rad))
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start_y = center_y + int((radius + 2) * math.sin(rad))
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end_x = center_x + int((radius + ray_length) * math.cos(rad))
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end_y = center_y + int((radius + ray_length) * math.sin(rad))
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self.draw.line([start_x, start_y, end_x, end_y],
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fill=self.WEATHER_COLORS['sun'], width=2)
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def _draw_cloud(self, x: int, y: int, size: int) -> None:
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"""Draw a cloud using multiple circles."""
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cloud_color = self.WEATHER_COLORS['cloud']
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base_y = y + size//2
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# Draw main cloud body (3 overlapping circles)
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circle_radius = size//4
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positions = [
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(x + size//3, base_y), # Left circle
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(x + size//2, base_y - size//6), # Top circle
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(x + 2*size//3, base_y) # Right circle
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]
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for cx, cy in positions:
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self.draw.ellipse([cx - circle_radius, cy - circle_radius,
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cx + circle_radius, cy + circle_radius],
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fill=cloud_color)
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def _draw_rain(self, x: int, y: int, size: int) -> None:
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"""Draw rain drops falling from a cloud."""
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self._draw_cloud(x, y, size)
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rain_color = self.WEATHER_COLORS['rain']
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# Draw rain drops at an angle
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drop_size = size//8
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drops = [
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(x + size//4, y + 2*size//3),
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(x + size//2, y + 3*size//4),
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(x + 3*size//4, y + 2*size//3)
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]
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for dx, dy in drops:
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# Draw angled rain drops
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self.draw.line([dx, dy, dx - drop_size//2, dy + drop_size],
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fill=rain_color, width=2)
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def _draw_snow(self, x: int, y: int, size: int) -> None:
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"""Draw snowflakes falling from a cloud."""
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self._draw_cloud(x, y, size)
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snow_color = self.WEATHER_COLORS['snow']
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# Draw snowflakes
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flake_size = size//6
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flakes = [
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(x + size//4, y + 2*size//3),
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(x + size//2, y + 3*size//4),
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(x + 3*size//4, y + 2*size//3)
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]
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for fx, fy in flakes:
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# Draw a snowflake (six-pointed star)
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for angle in range(0, 360, 60):
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rad = math.radians(angle)
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end_x = fx + int(flake_size * math.cos(rad))
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end_y = fy + int(flake_size * math.sin(rad))
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self.draw.line([fx, fy, end_x, end_y],
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fill=snow_color, width=1)
|
|
|
|
def _draw_storm(self, x: int, y: int, size: int) -> None:
|
|
"""Draw a storm cloud with lightning bolt."""
|
|
self._draw_cloud(x, y, size)
|
|
|
|
# Draw lightning bolt
|
|
bolt_color = self.WEATHER_COLORS['storm']
|
|
bolt_points = [
|
|
(x + size//2, y + size//2), # Top
|
|
(x + 3*size//5, y + 2*size//3), # Middle right
|
|
(x + 2*size//5, y + 2*size//3), # Middle left
|
|
(x + size//2, y + 5*size//6) # Bottom
|
|
]
|
|
self.draw.polygon(bolt_points, fill=bolt_color)
|
|
|
|
def draw_weather_icon(self, condition: str, x: int, y: int, size: int = 16) -> None:
|
|
"""Draw a weather icon based on the condition."""
|
|
if condition.lower() in ['clear', 'sunny']:
|
|
self._draw_sun(x, y, size)
|
|
elif condition.lower() in ['clouds', 'cloudy', 'partly cloudy']:
|
|
self._draw_cloud(x, y, size)
|
|
elif condition.lower() in ['rain', 'drizzle', 'shower']:
|
|
self._draw_rain(x, y, size)
|
|
elif condition.lower() in ['snow', 'sleet', 'hail']:
|
|
self._draw_snow(x, y, size)
|
|
elif condition.lower() in ['thunderstorm', 'storm']:
|
|
self._draw_storm(x, y, size)
|
|
else:
|
|
self._draw_sun(x, y, size)
|
|
# Note: No update_display() here - let the caller handle the update
|
|
|
|
def draw_text_with_icons(self, text: str, icons: List[tuple] = None, x: int = None, y: int = None,
|
|
color: tuple = (255, 255, 255)):
|
|
"""Draw text with weather icons at specified positions."""
|
|
# Draw the text
|
|
self.draw_text(text, x, y, color)
|
|
|
|
# Draw any icons
|
|
if icons:
|
|
for icon_type, icon_x, icon_y in icons:
|
|
self.draw_weather_icon(icon_type, icon_x, icon_y)
|
|
|
|
# Update the display once after everything is drawn
|
|
self.update_display()
|
|
|
|
def cleanup(self):
|
|
"""Clean up resources."""
|
|
self.matrix.Clear()
|
|
# Reset the singleton state when cleaning up
|
|
DisplayManager._instance = None
|
|
DisplayManager._initialized = False
|
|
|
|
def format_date_with_ordinal(self, dt):
|
|
"""Formats a datetime object into 'Mon Aug 30th' style."""
|
|
day = dt.day
|
|
if 11 <= day <= 13:
|
|
suffix = 'th'
|
|
else:
|
|
suffix = {1: 'st', 2: 'nd', 3: 'rd'}.get(day % 10, 'th')
|
|
|
|
return dt.strftime(f"%b %-d{suffix}") |