Files
LEDMatrix/src/vegas_mode/render_pipeline.py
Chuck 05b3fa56cb fix: Codacy security fixes, CVE dependency bumps, and code quality cleanup (#331)
* fix(deps): bump minimum versions to address CVEs

Pillow 10.4.0 → 12.2.0: CVE-2026-40192 (DoS via FITS decompression bomb),
CVE-2026-25990 (OOB write via PSD image), CVE-2026-42311/42308/42310

requests 2.32.0 → 2.33.0: CVE-2026-25645 (temp file security bypass),
CVE-2024-47081 (.netrc credentials leak)

werkzeug 3.0.0 → 3.1.6: CVE-2023-46136, CVE-2024-49766/49767,
CVE-2025-66221, CVE-2026-21860/27199 (DoS, path traversal, safe_join bypass)

Flask 3.0.0 → 3.1.3: CVE-2026-27205 (session data caching info disclosure)

spotipy 2.24.0 → 2.25.2: CVE-2025-27154, CVE-2025-66040

python-socketio 5.11.0 → 5.14.0: CVE-2025-61765

pytest 7.4.0 → 9.0.3: CVE-2025-71176 (insecure temp dir handling)

Updated in requirements.txt, web_interface/requirements.txt,
plugin-repos/starlark-apps/requirements.txt, and
plugin-repos/march-madness/requirements.txt.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* fix: resolve Pylint errors in executor, data service, and odds call

Rename TimeoutError to PluginTimeoutError in plugin_executor.py to
avoid shadowing the built-in; no external callers affected.

Remove dead try/except in BackgroundDataService.shutdown: executor.shutdown()
never accepted a timeout kwarg so the try branch always raised TypeError.
Simplify to a direct shutdown(wait=wait) call.

Remove is_live kwarg from odds_manager.get_odds() call in sports.py;
BaseOddsManager.get_odds() has no such parameter. The live update interval
is already encoded in the update_interval_seconds argument passed alongside.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* fix: MD5→SHA-256, shellcheck warnings, and broken doc links

config_service.py: replace MD5 with SHA-256 for config change detection;
same semantics (equality comparison), no stored hashes affected.

Shell scripts — shellcheck warnings:
- diagnose_web_interface.sh: remove useless cat (SC2002)
- dev_plugin_setup.sh: restructure A&&B||C into if/then (SC2015)
- fix_assets_permissions.sh: remove unused REAL_HOME block (SC2034)
- install_web_service.sh: remove unused USER_HOME assignment (SC2034)
- diagnose_web_ui.sh: remove unused SUDO assignments (SC2034)
- diagnose_plugin_permissions.sh: remove unused BLUE color var (SC2034)
- first_time_install.sh: remove unused CLEAR var, PACKAGE_NAME
  assignment, and replace loop variable with _ (SC2034)

docs/PLUGIN_ARCHITECTURE_SPEC.md: fix 10 broken TOC anchor links to
include section numbers matching the actual headings (MD051).

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* fix: remove unused imports and bare exception aliases (pyflakes F401/F841)

Remove unused imports across 86 files in src/, web_interface/, test/,
and scripts/ using autoflake. No logic changes — only dead import
statements and unused names in from-imports are removed.

Also remove bare exception aliases where the variable is never
referenced in the handler body:
- src/cache/disk_cache.py: except (IOError, OSError, PermissionError) as e
- src/cache_manager.py: except (OSError, IOError, PermissionError) as perm_error
- src/plugin_system/resource_monitor.py: except Exception as e
- web_interface/app.py: except Exception as read_err

86 files changed, 205 lines removed, 18 pre-existing test failures unchanged.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* fix: remove unused local variable assignments (pyflakes F841)

Dead assignments removed across src/ and web_interface/:

- background_data_service: drop future= on fire-and-forget executor.submit
- base_classes/baseball: drop font= (all rendering uses self.fonts['time'])
- base_classes/hockey: drop status_short= (never referenced after assignment)
- common/cli: drop game_helper=/config_helper= bindings in import-test block;
  constructors called for instantiation-only validation
- common/display_helper: drop text_width= (x_position uses display_width
  directly); drop draw= in create_error_image (uses _draw_centered_text)
- config_manager: remove dead secrets_content loading block in migration path
  (comment already noted save_config_atomic handles secrets internally)
- display_manager: drop setup_start= (timing was never completed or read)
- font_manager: drop target_path= (catalog uses font_file_path directly);
  drop face=/font= bindings in validate_font (validation by construction —
  TypeError on failure is the signal, not the return value)
- font_test_manager: drop width=/height= (draw_text uses display_manager directly)
- plugin_system/state_reconciliation: drop manager= (only config/disk/state_mgr used)
- plugin_system/store_manager: drop result= on pip install subprocess.run
  (check=True raises on failure; stdout unused)
- web_interface/blueprints/pages_v3: drop main_config_path=""/secrets_config_path=""
  (render_template uses config_manager.get_*_path() inline)

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* fix(js): resolve ESLint no-undef warnings across 6 JS files

Three distinct patterns:

1. Vendor library globals — htmx is injected by <script> before these
   extension files load; ESLint lints files in isolation and doesn't know.
   Fix: add /* global htmx */ to htmx-sse.js and htmx-json-enc.js.

2. Cross-file globals — showNotification is defined as window.showNotification
   in app.js/notification.js but called bare in app.js and error_handler.js.
   ESLint doesn't connect window.X = Y with a bare call to X.
   Fix: add /* global showNotification */ to app.js and error_handler.js.

3. Forward-reference window.* functions — in array-table.js, checkbox-group.js,
   and custom-feeds.js, functions like removeArrayTableRow are called early
   inside event-handler closures but assigned to window.* later in the file.
   At runtime this works (the handler fires after the assignment), but ESLint
   sees the bare name at the call site.
   Fix: change bare calls to window.removeArrayTableRow(this) etc. so the
   reference is explicit and ESLint-safe.

Also guard the updateSystemStats call in app.js reconnectSSE: the function
is called but defined nowhere in the codebase. Guard with typeof check so
it won't throw ReferenceError if the reconnect path is hit.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* fix(js): resolve Biome lint warnings across 9 JS files

noUnusedVariables (catch bindings → optional catch syntax):
- app.js, file-upload.js, timezone-selector.js: } catch (e) { → } catch {
  ES2019 optional catch binding; e was unused in all three handlers

noUnusedVariables (dead assignments):
- app.js: remove const data= in display SSE stub (handler does nothing yet)
- api_client.js: remove const timeoutId= (setTimeout ID never used to cancel)
- custom-feeds.js: remove const oldIndex= (getAttribute result never read)
- schedule-picker.js: remove const compactMode= (never used in HTML build)
- select-dropdown.js: remove const icons= (icons not yet rendered in options)

noPrototypeBuiltins:
- day-selector.js: DAY_LABELS.hasOwnProperty(x) →
  Object.prototype.hasOwnProperty.call(DAY_LABELS, x)
  Safe form that works even on null-prototype objects

useIterableCallbackReturn:
- file-upload.js, notification.js: forEach(x => expr) →
  forEach(x => { expr; }) — forEach ignores return values;
  implicit return from arrow body was misleading

htmx-sse.js is a vendor extension file with old-style var/== patterns
that are correct for it; 18 Biome issues suppressed via Codacy API
rather than modifying the vendor source.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* fix(security): escape user input in raw HTML responses in pages_v3.py

plugin_id comes directly from the URL path
(/partials/plugin-config/<plugin_id>) and was interpolated into an HTML
fragment without escaping. A crafted URL like
/partials/plugin-config/<script>alert(1)</script> would inject that
tag into the DOM via the HTMX partial response.

Fix: wrap all user-controlled values in markupsafe.escape() before
embedding in raw HTML strings. Affects the plugin-not-found 404
response and both error 500 responses in the plugin config partial.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* fix: address Bandit B108/B110 across production code

B110 (try/except/pass):
- display_controller.py: narrow 'except Exception' to 'except AttributeError'
  for get_offset_frame() — plugins not having this optional method is the
  expected case, not all exceptions
- config_manager.py: B110 already resolved by the earlier removal of the
  dead secrets-loading block (the except/pass was inside it)
- All other except/pass blocks in src/ and web_interface/ are intentional
  (last-resort recovery, best-effort fallbacks, non-critical startup probes).
  Annotated each with # nosec B110 and a brief inline reason so the decision
  is explicit for future reviewers.
- Test files and plugin-repos B110 suppressed via Codacy API (not prod code).

B108 (/tmp usage):
- permission_utils.py: /tmp listed to PREVENT permission changes on it — not
  used as a temp path. Annotated # nosec B108.
- display_manager.py: fixed snapshot path is intentional (web UI reads same
  path); path-check guard also annotated.
- wifi_manager.py: named /tmp files match the sudoers allowlist installed with
  the system (the paths are hard-coded in both places by design). Annotated
  all six open/cp references # nosec B108.
- scripts/render_plugin.py: dev script default overridable by user. Annotated.
- web_interface/app.py: reads the same fixed path written by display_manager.
  Annotated # nosec B108.
- Test files suppressed via Codacy API.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* fix: address remaining Codacy security findings

Flask debug=True (real fix):
- web_interface/app.py: debug=True in __main__ block exposes the Werkzeug
  interactive debugger (arbitrary code execution). Changed to
  os.environ.get('FLASK_DEBUG', '0') == '1' — off by default, opt-in
  via environment variable for local development.

nosec annotations (accepted risk with documented rationale):
- disk_cache.py: os.chmod(0o660) is intentional — web UI and LED matrix
  service share a group, 660 gives group write while denying world access
  (B103 + Semgrep insecure-file-permissions suppressed in Codacy)
- wifi_manager.py: urlopen to hardcoded connectivity-check.ubuntu.com URL
  (B310 — no user input involved)
- font_manager.py: urlretrieve URL comes from user's own config file on
  their local device (B310)
- start_web_conditionally.py: os.execvp with both sys.executable and a
  fixed PROJECT_DIR-relative constant (B606)

Confirmed false positives suppressed via Codacy API (15 issues):
- SSRF (3x): client-side JS fetch — SSRF is server-side; browser fetch
  is CORS-restricted to same origin
- B105 (3x): test fixtures use dummy secrets by design; store_manager
  checks for the placeholder string, it is not itself a secret
- PMD numeric literal (2x): 10000000 is within Number.MAX_SAFE_INTEGER
- Prototype pollution (1x): read-only schema traversal, no writes
- no-unsanitized_method (1x): dynamic import() is CORS-restricted
- detect-unsafe-regex (1x): operates on server-controlled config values
- plugin-repos B103 (1x): vendor code chmod on executable
- Semgrep insecure-file-permissions (3x): same disk_cache 0o660 as above

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* fix: remove unnecessary f prefix from f-strings without placeholders (F541)

Pyflakes F541 flags f-strings that contain no {} interpolation — they are
identical to plain strings but trigger unnecessary string formatting overhead.

Fixed in production code:
- src/base_classes/data_sources.py (2 debug log calls)
- src/logo_downloader.py (1 error log)
- src/plugin_system/store_manager.py (5 strings across 3 log calls)
- src/web_interface/validators.py (1 return value)
- src/wifi_manager.py (4 log/message strings)
- web_interface/start.py (1 print)

F541 issues in test/, scripts/, and plugin-repos/ suppressed via Codacy API
as non-production code.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* chore(dev): add Pillow compatibility smoke test script

Covers all Pillow APIs used in LEDMatrix — image creation, drawing,
font metrics, LANCZOS resampling, paste/alpha_composite, and PNG I/O.
Run after any Pillow version bump to catch regressions before deploy.

    python3 scripts/dev/test_pillow_compat.py

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* fix: resolve 8 new Codacy issues introduced by PR changes

shellcheck SC2034:
- first_time_install.sh: 'type' loop variable also unused in the wifi
  status loop (we previously fixed 'device' → '_' but left 'type').
  Changed to '_ _ state' since neither device nor type is referenced.

ESLint no-undef:
- app.js: typeof guards don't satisfy no-undef; added updateSystemStats
  to the /* global */ declaration alongside showNotification.

nosec annotation:
- web_interface/app.py: app.run(host='0.0.0.0') line changed when we
  fixed debug=True, giving it a new issue ID. Re-added # nosec B104.

pyflakes F401:
- scripts/dev/test_pillow_compat.py: ImageFilter was imported but never
  used in the smoke test. Removed from the import.

Codacy API suppressions (false positives on changed lines):
- disk_cache.py 0o660 chmod (2x): lines changed when # nosec B103 was
  added, producing new Semgrep issue IDs. Re-suppressed.
- pages_v3.py raw-html-concat: Semgrep does not recognise escape() as
  a sanitizer; the escape() call IS the correct fix.
- app.py flask 0.0.0.0: same line as B104 above; Semgrep rule also
  re-suppressed.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

* fix: address PR review findings

Fix (10 of 15 findings):

plugin-repos/march-madness/requirements.txt:
  Add urllib3>=1.26.0 — manager.py directly imports from urllib3; it was
  an undeclared transitive dependency via requests.

scripts/dev/dev_plugin_setup.sh:
  Restore subshell form (cd "$target_dir" && git pull --rebase) || true
  so the shell's working directory is not permanently changed after the
  if-cd block. Previous fix for SC2015 leaked cwd into the remainder of
  the script.

src/base_classes/sports.py:
  Narrow 'except Exception' to 'except RuntimeError as e' and log via
  self.logger.debug — Path.home() raises only RuntimeError for service
  users; other exceptions should not be silently swallowed.

src/config_service.py:
  Fix stale "MD5 checksum" in ConfigVersion.__init__ docstring (line 40);
  the implementation uses SHA-256 since the Codacy fix.

src/wifi_manager.py:
  Log the last-resort AP enable failure with exc_info=True instead of
  silently passing — failure here means the device may be unreachable.

web_interface/blueprints/pages_v3.py:
  Log the outer metadata pre-load exception at debug level instead of
  swallowing it silently; schema still loads fully below.

src/background_data_service.py:
  Remove unused 'timeout' parameter from shutdown() — executor.shutdown()
  does not accept timeout; update __del__ caller accordingly.

src/font_manager.py:
  Validate URL scheme before urlretrieve — reject non-http/https schemes
  (e.g. file://) to prevent reading local files from config-supplied URLs.

src/plugin_system/plugin_executor.py:
  Simplify redundant except tuple: (PluginTimeoutError, PluginError,
  Exception) → Exception, which already covers the others.

test/test_display_controller.py:
  Mark empty test_plugin_discovery_and_loading as @pytest.mark.skip with
  reason. Move duplicate 'from datetime import datetime' to module header
  and remove the stray mid-module copy.

Skip (5 of 15 findings, with reasons):
  - pytest 9.0.3 concerns: full suite already verified (467 pass, 18 pre-existing)
  - Pillow 12.2.0 API concerns: no deprecated APIs in codebase; tests + Pi smoke test pass
  - diagnose_web_ui.sh sudo validation: set -e already ensures fail-fast on any sudo failure
  - app.py request-logging except: must stay silent (recursive logging risk); annotated
  - app.py SSE file-read except: genuinely transient I/O; annotated

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>

---------

Co-authored-by: Chuck <chuck@example.com>
Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-15 10:19:55 -04:00

494 lines
18 KiB
Python

"""
Render Pipeline for Vegas Mode
Handles high-FPS (125 FPS) rendering with double-buffering for smooth scrolling.
Uses the existing ScrollHelper for numpy-optimized scroll operations.
"""
import logging
import time
import threading
from collections import deque
from typing import Optional, List, Any, Dict, Deque, TYPE_CHECKING
from PIL import Image
from src.common.scroll_helper import ScrollHelper
from src.vegas_mode.config import VegasModeConfig
from src.vegas_mode.stream_manager import StreamManager
if TYPE_CHECKING:
pass
logger = logging.getLogger(__name__)
class RenderPipeline:
"""
High-performance render pipeline for Vegas scroll mode.
Key responsibilities:
- Compose content segments into scrollable image
- Manage scroll position and velocity
- Handle 125 FPS rendering loop
- Double-buffer for hot-swap during updates
- Track scroll cycle completion
"""
def __init__(
self,
config: VegasModeConfig,
display_manager: Any,
stream_manager: StreamManager
):
"""
Initialize the render pipeline.
Args:
config: Vegas mode configuration
display_manager: DisplayManager for rendering
stream_manager: StreamManager for content
"""
self.config = config
self.display_manager = display_manager
self.stream_manager = stream_manager
self.sync_manager = None # Optional DisplaySyncManager — set by coordinator
self.sync_follower_left = True # True = follower is LEFT of leader (default)
self._sync_send_interval = 1.0 / 90 # raw bytes are cheap; 90fps > follower render rate
self._last_sync_send = 0.0
# Display dimensions (handle both property and method access patterns)
self.display_width = (
display_manager.width() if callable(display_manager.width)
else display_manager.width
)
self.display_height = (
display_manager.height() if callable(display_manager.height)
else display_manager.height
)
# ScrollHelper for optimized scrolling
self.scroll_helper = ScrollHelper(
self.display_width,
self.display_height,
logger
)
# Configure scroll helper
self._configure_scroll_helper()
# Double-buffer for composed images
self._active_scroll_image: Optional[Image.Image] = None
self._staging_scroll_image: Optional[Image.Image] = None
self._buffer_lock = threading.Lock()
# Render state
self._is_rendering = False
self._cycle_complete = False
self._segments_in_scroll: List[str] = [] # Plugin IDs in current scroll
# Timing
self._last_frame_time = 0.0
self._frame_interval = config.get_frame_interval()
self._cycle_start_time = 0.0
# Statistics
self.stats = {
'frames_rendered': 0,
'scroll_cycles': 0,
'composition_count': 0,
'hot_swaps': 0,
'avg_frame_time_ms': 0.0,
}
self._frame_times: Deque[float] = deque(maxlen=100) # Efficient fixed-size buffer
logger.info(
"RenderPipeline initialized: %dx%d @ %d FPS",
self.display_width, self.display_height, config.target_fps
)
def _configure_scroll_helper(self) -> None:
"""Configure ScrollHelper with current settings."""
self.scroll_helper.set_frame_based_scrolling(self.config.frame_based_scrolling)
self.scroll_helper.set_scroll_delay(self.config.scroll_delay)
# Config scroll_speed is always pixels per second, but ScrollHelper
# interprets it differently based on frame_based_scrolling mode:
# - Frame-based: pixels per frame step
# - Time-based: pixels per second
if self.config.frame_based_scrolling:
# Convert pixels/second to pixels/frame
# pixels_per_frame = pixels_per_second * seconds_per_frame
pixels_per_frame = self.config.scroll_speed * self.config.scroll_delay
self.scroll_helper.set_scroll_speed(pixels_per_frame)
else:
self.scroll_helper.set_scroll_speed(self.config.scroll_speed)
self.scroll_helper.set_dynamic_duration_settings(
enabled=self.config.dynamic_duration_enabled,
min_duration=self.config.min_cycle_duration,
max_duration=self.config.max_cycle_duration,
buffer=0.1 # 10% buffer
)
def compose_scroll_content(self) -> bool:
"""
Compose content from stream manager into scrollable image.
Returns:
True if composition successful
"""
try:
# Get all buffered content
images = self.stream_manager.get_all_content_for_composition()
if not images:
logger.warning("No content available for composition")
return False
# Add separator gaps between images
content_with_gaps = []
for i, img in enumerate(images):
content_with_gaps.append(img)
# Create scrolling image via ScrollHelper
self.scroll_helper.create_scrolling_image(
content_items=content_with_gaps,
item_gap=self.config.separator_width,
element_gap=0
)
# Verify scroll image was created successfully
if not self.scroll_helper.cached_image:
logger.error("ScrollHelper failed to create cached image")
return False
# Store reference to composed image
with self._buffer_lock:
self._active_scroll_image = self.scroll_helper.cached_image
# Track which plugins are in this scroll (get safely via buffer status)
self._segments_in_scroll = self.stream_manager.get_active_plugin_ids()
self.stats['composition_count'] += 1
self._cycle_start_time = time.time()
self._cycle_complete = False
logger.info(
"Composed scroll image: %dx%d, %d plugins, %d items",
self.scroll_helper.cached_image.width if self.scroll_helper.cached_image else 0,
self.display_height,
len(self._segments_in_scroll),
len(images)
)
return True
except (ValueError, TypeError, OSError, RuntimeError):
# Expected errors from image operations, scroll helper, or bad data
logger.exception("Error composing scroll content")
return False
def render_frame(self) -> bool:
"""
Render a single frame to the display.
Should be called at ~125 FPS (8ms intervals).
Returns:
True if frame was rendered, False if no content
"""
frame_start = time.time()
try:
if not self.scroll_helper.cached_image:
return False
# Update scroll position
self.scroll_helper.update_scroll_position()
# Determine if the cycle is done.
#
# scroll_helper considers a cycle complete only after
# total_distance_scrolled >= total_scroll_width + display_width.
# That extra display_width of travel causes a "wrap-around" phase
# where scroll_position resets to ~0 and the first plugin's content
# re-enters from the right — the user sees this 2-3 s of re-entry
# as "a plugin partially displaying before the next one starts."
#
# We end the cycle as soon as total_distance_scrolled reaches
# total_scroll_width (the wrap-around point), before any second-pass
# content becomes visible. The scroll_helper's own is_scroll_complete()
# check is kept as a fallback for any edge-cases where that threshold
# is never hit.
at_wrap_point = (
not self._cycle_complete and
self.scroll_helper.total_distance_scrolled >= self.scroll_helper.total_scroll_width
)
if at_wrap_point or self.scroll_helper.is_scroll_complete():
if not self._cycle_complete:
self._cycle_complete = True
self.stats['scroll_cycles'] += 1
logger.info(
"Scroll cycle complete after %.1fs",
time.time() - self._cycle_start_time
)
# Push blank immediately so the hardware never shows any
# post-wrap content while the coordinator recomposes the
# next cycle (~100 ms).
try:
from PIL import Image as _Image
blank = _Image.new('RGB', (self.display_width, self.display_height))
self.display_manager.image = blank
self.display_manager.update_display()
except Exception:
logger.exception("Failed to write blank frame to display at cycle end")
return True # Cycle done; coordinator starts new cycle next frame
# Get visible portion
visible_frame = self.scroll_helper.get_visible_portion()
if not visible_frame:
return False
# Render to display
self.display_manager.image = visible_frame
self.display_manager.update_display()
# Multi-display sync: send scroll position to follower.
# The follower renders from its own cached_array (kept identical to the
# leader's via TCP image transfer at each new_cycle) at scroll_x ± display_width.
if self.sync_manager:
now = time.time()
if now - self._last_sync_send >= self._sync_send_interval:
self._last_sync_send = now
self.sync_manager.send_scroll_x(self.scroll_helper.scroll_position)
# Update scrolling state
self.display_manager.set_scrolling_state(True)
# Track statistics
self.stats['frames_rendered'] += 1
frame_time = time.time() - frame_start
self._track_frame_time(frame_time)
return True
except (ValueError, TypeError, OSError, RuntimeError):
# Expected errors from scroll helper or display manager operations
logger.exception("Error rendering frame")
return False
def _track_frame_time(self, frame_time: float) -> None:
"""Track frame timing for statistics."""
self._frame_times.append(frame_time) # deque with maxlen auto-removes old entries
if self._frame_times:
self.stats['avg_frame_time_ms'] = (
sum(self._frame_times) / len(self._frame_times) * 1000
)
def is_cycle_complete(self) -> bool:
"""Check if current scroll cycle is complete."""
return self._cycle_complete
def should_recompose(self) -> bool:
"""
Check if scroll content should be recomposed.
Returns True when:
- Cycle is complete and we should start fresh
- Staging buffer has new content
"""
if self._cycle_complete:
return True
# When multi-display sync is active, defer mid-cycle hot swaps until the
# cycle ends naturally. Hot swaps block the render loop for 15-30ms while
# the image is rebuilt, causing a freeze+jump that the follower perceives
# as a speed-up. Deferring to cycle boundaries keeps transitions clean.
# Staging buffer content is still pre-loaded; it just applies at cycle end.
if self.sync_manager is not None:
return False
# Check if we need more content in the buffer
buffer_status = self.stream_manager.get_buffer_status()
if buffer_status['staging_count'] > 0:
return True
return False
def hot_swap_content(self) -> bool:
"""
Hot-swap to new composed content.
Called when staging buffer has updated content.
Swaps atomically to prevent visual glitches.
Returns:
True if swap occurred
"""
try:
# Snapshot position before swap so we can reposition after.
# The new image has completely different content — if scroll_position
# is left unchanged it lands at an arbitrary mid-content point in the
# new image, causing a visible jump on both displays.
old_width = self.scroll_helper.total_scroll_width
old_pos = self.scroll_helper.scroll_position
# Process any pending updates
self.stream_manager.process_updates()
self.stream_manager.swap_buffers()
# Recompose with updated content
if self.compose_scroll_content():
# Map scroll position proportionally into the new image width so
# we resume at the same relative progress through the content.
# This keeps the visual tempo consistent and avoids the jump that
# occurred when old scroll_position landed arbitrarily in new image.
new_width = self.scroll_helper.total_scroll_width
if old_width > 0 and new_width > 0:
ratio = (old_pos % old_width) / old_width
self.scroll_helper.scroll_position = ratio * new_width
else:
self.scroll_helper.scroll_position = 0.0
self.stats['hot_swaps'] += 1
logger.debug(
"Hot-swap completed: scroll repositioned %.0f%.0f (%.1f%% of new %dpx image)",
old_pos, self.scroll_helper.scroll_position,
(self.scroll_helper.scroll_position / new_width * 100) if new_width else 0,
new_width,
)
return True
return False
except (ValueError, TypeError, OSError, RuntimeError):
# Expected errors from stream manager or composition operations
logger.exception("Error during hot-swap")
return False
def start_new_cycle(self) -> bool:
"""
Start a new scroll cycle.
Fetches fresh content and recomposes.
Returns:
True if new cycle started successfully
"""
# Reset scroll position
self.scroll_helper.reset_scroll()
self._cycle_complete = False
# Clear buffer from previous cycle so new content is fetched
self.stream_manager.advance_cycle()
# Refresh stream content (picks up plugin list changes)
self.stream_manager.refresh()
# Reinitialize stream (fills buffer with fresh content)
if not self.stream_manager.initialize():
logger.warning("Failed to reinitialize stream for new cycle")
return False
# Compose new scroll content
result = self.compose_scroll_content()
if result and self.sync_manager:
# When sync is active, start the leader at display_width instead of 0.
# This skips the initial black gap so the leader immediately shows content.
# The follower starts at position 0 (the gap) which looks like a clean
# blank transition rather than near-end content wrapping around.
self.scroll_helper.scroll_position = float(self.display_width)
if result and self.sync_manager:
# Signal follower that a new cycle started (triggers its own rebuild)
self.sync_manager.send_new_cycle()
# Push the actual scroll image over TCP so follower has identical pixels.
# Done in a background thread to not block the render loop (~15ms transfer).
if self.scroll_helper.cached_image is not None:
import threading as _t
_t.Thread(
target=self.sync_manager.send_scroll_image,
args=(self.scroll_helper.cached_image,),
daemon=True, name="sync-image-push"
).start()
return result
def get_current_scroll_info(self) -> Dict[str, Any]:
"""Get current scroll state information."""
scroll_info = self.scroll_helper.get_scroll_info()
return {
**scroll_info,
'cycle_complete': self._cycle_complete,
'plugins_in_scroll': self._segments_in_scroll,
'stats': self.stats.copy(),
}
def get_scroll_position(self) -> int:
"""
Get current scroll position.
Used by coordinator to save position before static pause.
Returns:
Current scroll position in pixels
"""
return int(self.scroll_helper.scroll_position)
def set_scroll_position(self, position: int) -> None:
"""
Set scroll position.
Used by coordinator to restore position after static pause.
Args:
position: Scroll position in pixels
"""
self.scroll_helper.scroll_position = float(position)
def update_config(self, new_config: VegasModeConfig) -> None:
"""
Update render pipeline configuration.
Args:
new_config: New configuration to apply
"""
old_fps = self.config.target_fps
self.config = new_config
self._frame_interval = new_config.get_frame_interval()
# Reconfigure scroll helper
self._configure_scroll_helper()
if old_fps != new_config.target_fps:
logger.info("FPS target updated: %d -> %d", old_fps, new_config.target_fps)
def reset(self) -> None:
"""Reset the render pipeline state."""
self.scroll_helper.reset_scroll()
self.scroll_helper.clear_cache()
with self._buffer_lock:
self._active_scroll_image = None
self._staging_scroll_image = None
self._cycle_complete = False
self._segments_in_scroll = []
self._frame_times = deque(maxlen=100)
self.display_manager.set_scrolling_state(False)
logger.info("RenderPipeline reset")
def cleanup(self) -> None:
"""Clean up resources."""
self.reset()
self.display_manager.set_scrolling_state(False)
logger.debug("RenderPipeline cleanup complete")
def get_dynamic_duration(self) -> float:
"""Get the calculated dynamic duration for current content."""
return float(self.scroll_helper.get_dynamic_duration())