mirror of
https://github.com/ChuckBuilds/LEDMatrix.git
synced 2026-04-10 21:03:01 +00:00
1364 lines
68 KiB
Python
1364 lines
68 KiB
Python
import time
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import logging
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import requests
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import json
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from typing import Dict, Any, List, Optional
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from datetime import datetime, timedelta, timezone
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import os
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from PIL import Image, ImageDraw, ImageFont
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import numpy as np
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from .cache_manager import CacheManager
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from requests.adapters import HTTPAdapter
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from urllib3.util.retry import Retry
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import pytz
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from src.odds_manager import OddsManager
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# Get logger
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logger = logging.getLogger(__name__)
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class BaseMLBManager:
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"""Base class for MLB managers with common functionality."""
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def __init__(self, config: Dict[str, Any], display_manager):
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self.config = config
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self.display_manager = display_manager
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self.mlb_config = config.get('mlb', {})
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self.show_odds = self.mlb_config.get("show_odds", False)
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self.favorite_teams = self.mlb_config.get('favorite_teams', [])
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self.show_records = self.mlb_config.get('show_records', False)
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self.cache_manager = CacheManager()
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self.odds_manager = OddsManager(self.cache_manager, self.config)
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self.logger = logging.getLogger(__name__)
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# Logo handling
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self.logo_dir = self.mlb_config.get('logo_dir', os.path.join('assets', 'sports', 'mlb_logos'))
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if not os.path.exists(self.logo_dir):
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self.logger.warning(f"MLB logos directory not found: {self.logo_dir}")
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try:
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os.makedirs(self.logo_dir, exist_ok=True)
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self.logger.info(f"Created MLB logos directory: {self.logo_dir}")
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except Exception as e:
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self.logger.error(f"Failed to create MLB logos directory: {e}")
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# Set up session with retry logic
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self.session = requests.Session()
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retry_strategy = Retry(
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total=3,
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backoff_factor=1,
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status_forcelist=[429, 500, 502, 503, 504]
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)
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adapter = HTTPAdapter(max_retries=retry_strategy)
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self.session.mount("http://", adapter)
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self.session.mount("https://", adapter)
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self.headers = {
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'User-Agent': 'Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/91.0.4472.124 Safari/537.36'
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}
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def _fetch_odds(self, game: Dict) -> None:
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"""Fetch odds for a game and attach it to the game dictionary."""
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# Check if odds should be shown for this sport
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if not self.show_odds:
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return
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# Check if we should only fetch for favorite teams
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is_favorites_only = self.mlb_config.get("show_favorite_teams_only", False)
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if is_favorites_only:
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home_team = game.get('home_team')
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away_team = game.get('away_team')
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if not (home_team in self.favorite_teams or away_team in self.favorite_teams):
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self.logger.debug(f"Skipping odds fetch for non-favorite game in favorites-only mode: {away_team}@{home_team}")
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return
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self.logger.debug(f"Proceeding with odds fetch for game: {game.get('id', 'N/A')}")
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# Skip if odds are already attached to this game
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if 'odds' in game and game['odds']:
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return
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try:
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game_id = game.get('id', 'N/A')
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self.logger.info(f"Requesting odds for game ID: {game_id}")
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odds_data = self.odds_manager.get_odds(
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sport="baseball",
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league="mlb",
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event_id=game_id
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)
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if odds_data:
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game['odds'] = odds_data
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self.logger.info(f"Successfully attached odds to game {game_id}")
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# Check if the odds data has any non-null values
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has_odds = False
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if odds_data.get('spread') is not None:
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has_odds = True
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if odds_data.get('home_team_odds', {}).get('spread_odds') is not None:
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has_odds = True
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if odds_data.get('away_team_odds', {}).get('spread_odds') is not None:
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has_odds = True
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if not has_odds:
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self.logger.warning(f"Odds data returned for game {game_id} but all values are null")
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else:
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self.logger.info(f"Found actual odds data for game {game_id}")
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else:
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self.logger.warning(f"No odds data returned for game {game_id}")
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except Exception as e:
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self.logger.error(f"Error fetching odds for game {game.get('id', 'N/A')}: {e}")
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def _get_team_logo(self, team_abbr: str) -> Optional[Image.Image]:
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"""Get team logo from the configured directory."""
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try:
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logo_path = os.path.join(self.logo_dir, f"{team_abbr}.png")
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if os.path.exists(logo_path):
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logo = Image.open(logo_path)
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if logo.mode != 'RGBA':
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logo = logo.convert('RGBA')
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return logo
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else:
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logger.warning(f"Logo not found for team {team_abbr}")
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return None
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except Exception as e:
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logger.error(f"Error loading logo for team {team_abbr}: {e}")
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return None
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def _draw_text_with_outline(self, draw, text, position, font, fill=(255, 255, 255), outline_color=(0, 0, 0)):
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"""
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Draw text with a black outline for better readability.
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Args:
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draw: ImageDraw object
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text: Text to draw
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position: (x, y) position to draw the text
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font: Font to use
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fill: Text color (default: white)
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outline_color: Outline color (default: black)
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"""
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x, y = position
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# Draw the outline by drawing the text in black at 8 positions around the text
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for dx, dy in [(-1, -1), (-1, 0), (-1, 1), (0, -1), (0, 1), (1, -1), (1, 0), (1, 1)]:
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draw.text((x + dx, y + dy), text, font=font, fill=outline_color)
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# Draw the text in the specified color
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draw.text((x, y), text, font=font, fill=fill)
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def _draw_base_indicators(self, draw: ImageDraw.Draw, bases_occupied: List[bool], center_x: int, y: int) -> None:
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"""Draw base indicators on the display."""
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base_size = 8 # Increased from 6 to 8 for better visibility
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base_spacing = 10 # Increased from 8 to 10 for better spacing
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# Draw diamond outline with thicker lines
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diamond_points = [
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(center_x, y), # Home
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(center_x - base_spacing, y - base_spacing), # First
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(center_x, y - 2 * base_spacing), # Second
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(center_x + base_spacing, y - base_spacing) # Third
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]
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# Draw thicker diamond outline
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for i in range(len(diamond_points)):
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start = diamond_points[i]
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end = diamond_points[(i + 1) % len(diamond_points)]
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draw.line([start, end], fill=(255, 255, 255), width=2) # Added width parameter for thicker lines
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# Draw occupied bases with larger circles and outline
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for i, occupied in enumerate(bases_occupied):
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x = diamond_points[i+1][0] - base_size//2
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y = diamond_points[i+1][1] - base_size//2
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# Draw base circle with outline
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if occupied:
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# Draw white outline
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draw.ellipse([x-1, y-1, x + base_size+1, y + base_size+1], fill=(255, 255, 255))
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# Draw filled circle
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draw.ellipse([x+1, y+1, x + base_size-1, y + base_size-1], fill=(0, 0, 0))
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else:
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# Draw empty base with outline
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draw.ellipse([x, y, x + base_size, y + base_size], outline=(255, 255, 255), width=1)
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def _create_game_display(self, game_data: Dict[str, Any]) -> Image.Image:
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"""Create a display image for an MLB game with team logos, score, and game state."""
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width = self.display_manager.matrix.width
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height = self.display_manager.matrix.height
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image = Image.new('RGB', (width, height), color=(0, 0, 0))
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# Make logos 150% of display dimensions to allow them to extend off screen
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max_width = int(width * 1.5)
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max_height = int(height * 1.5)
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# Load team logos
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away_logo = self._get_team_logo(game_data['away_team'])
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home_logo = self._get_team_logo(game_data['home_team'])
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if away_logo and home_logo:
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# Resize maintaining aspect ratio
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away_logo.thumbnail((max_width, max_height), Image.Resampling.LANCZOS)
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home_logo.thumbnail((max_width, max_height), Image.Resampling.LANCZOS)
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# Create a single overlay for both logos
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overlay = Image.new('RGBA', (width, height), (0, 0, 0, 0))
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# Calculate vertical center line for alignment
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center_y = height // 2
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# Draw home team logo (far right, extending beyond screen)
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home_x = width - home_logo.width + 2
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home_y = center_y - (home_logo.height // 2)
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# Paste the home logo onto the overlay
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overlay.paste(home_logo, (home_x, home_y), home_logo)
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# Draw away team logo (far left, extending beyond screen)
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away_x = -2
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away_y = center_y - (away_logo.height // 2)
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overlay.paste(away_logo, (away_x, away_y), away_logo)
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# Composite the overlay with the main image
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image = image.convert('RGBA')
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image = Image.alpha_composite(image, overlay)
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image = image.convert('RGB')
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draw = ImageDraw.Draw(image)
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# For upcoming games, show date and time stacked in the center
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if game_data['status'] == 'status_scheduled':
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# Show "Next Game" at the top using NHL-style font
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status_text = "Next Game"
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# Set font size for BDF font
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self.display_manager.calendar_font.set_char_size(height=7*64) # 7 pixels high, 64 units per pixel
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status_width = self.display_manager.get_text_width(status_text, self.display_manager.calendar_font)
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status_x = (width - status_width) // 2
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status_y = 2
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# Draw on the current image
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self.display_manager.draw = draw
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self.display_manager._draw_bdf_text(status_text, status_x, status_y, color=(255, 255, 255), font=self.display_manager.calendar_font)
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# Format game date and time
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game_time = datetime.fromisoformat(game_data['start_time'].replace('Z', '+00:00'))
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timezone_str = self.config.get('timezone', 'UTC')
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try:
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tz = pytz.timezone(timezone_str)
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except pytz.exceptions.UnknownTimeZoneError:
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logger.warning(f"Unknown timezone: {timezone_str}, falling back to UTC")
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tz = pytz.UTC
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if game_time.tzinfo is None:
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game_time = game_time.replace(tzinfo=pytz.UTC)
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local_time = game_time.astimezone(tz)
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# Check date format from config
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use_short_date_format = self.config.get('display', {}).get('use_short_date_format', False)
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if use_short_date_format:
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game_date = local_time.strftime("%-m/%-d")
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else:
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game_date = self.display_manager.format_date_with_ordinal(local_time)
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game_time_str = self._format_game_time(game_data['start_time'])
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# Draw date and time using NHL-style fonts
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date_font = ImageFont.truetype("assets/fonts/PressStart2P-Regular.ttf", 8)
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time_font = ImageFont.truetype("assets/fonts/PressStart2P-Regular.ttf", 8)
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# Draw date in center
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date_width = draw.textlength(game_date, font=date_font)
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date_x = (width - date_width) // 2
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date_y = (height - date_font.size) // 2 - 3
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# draw.text((date_x, date_y), game_date, font=date_font, fill=(255, 255, 255))
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self._draw_text_with_outline(draw, game_date, (date_x, date_y), date_font)
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# Draw time below date
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time_width = draw.textlength(game_time_str, font=time_font)
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time_x = (width - time_width) // 2
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time_y = date_y + 10
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# draw.text((time_x, time_y), game_time_str, font=time_font, fill=(255, 255, 255))
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self._draw_text_with_outline(draw, game_time_str, (time_x, time_y), time_font)
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# Draw odds if available
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if 'odds' in game_data and game_data['odds']:
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self._draw_dynamic_odds(draw, game_data['odds'], width, height)
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# For recent/final games, show scores and status
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elif game_data['status'] in ['status_final', 'final', 'completed']:
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# Show "Final" at the top using NHL-style font
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status_text = "Final"
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# Set font size for BDF font
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self.display_manager.calendar_font.set_char_size(height=7*64) # 7 pixels high, 64 units per pixel
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status_width = self.display_manager.get_text_width(status_text, self.display_manager.calendar_font)
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status_x = (width - status_width) // 2
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status_y = 2
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# Draw on the current image
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self.display_manager.draw = draw
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self.display_manager._draw_bdf_text(status_text, status_x, status_y, color=(255, 255, 255), font=self.display_manager.calendar_font)
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# Always show scores for recent/final games
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away_score = str(game_data['away_score'])
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home_score = str(game_data['home_score'])
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display_text = f"{away_score}-{home_score}"
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font = ImageFont.truetype("assets/fonts/PressStart2P-Regular.ttf", 12)
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display_width = draw.textlength(display_text, font=font)
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display_x = (width - display_width) // 2
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display_y = (height - font.size) // 2
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display_y += 4
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self._draw_text_with_outline(draw, display_text, (display_x, display_y), font, fill=(255, 255, 255))
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# Show spreads and over/under if available (on top of scores)
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if 'odds' in game_data and game_data['odds']:
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self._draw_dynamic_odds(draw, game_data['odds'], width, height)
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# For live games, show detailed game state
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elif game_data['status'] == 'status_in_progress' or game_data.get('live', False):
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# Show "Live" at the top using NHL-style font
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status_text = "Live"
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# Set font size for BDF font
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self.display_manager.calendar_font.set_char_size(height=7*64) # 7 pixels high, 64 units per pixel
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status_width = self.display_manager.get_text_width(status_text, self.display_manager.calendar_font)
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status_x = (width - status_width) // 2
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status_y = 2
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# Draw on the current image
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self.display_manager.draw = draw
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self.display_manager._draw_bdf_text(status_text, status_x, status_y, color=(255, 255, 255), font=self.display_manager.calendar_font)
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# Draw scores at the bottom using NHL-style font
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away_score = str(game_data['away_score'])
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home_score = str(game_data['home_score'])
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score_text = f"{away_score}-{home_score}"
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score_font = ImageFont.truetype("assets/fonts/PressStart2P-Regular.ttf", 12)
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# Calculate position for the score text
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score_width = draw.textlength(score_text, font=score_font)
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score_x = (width - score_width) // 2
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score_y = height - score_font.size - 2
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# draw.text((score_x, score_y), score_text, font=score_font, fill=(255, 255, 255))
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self._draw_text_with_outline(draw, score_text, (score_x, score_y), score_font)
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# For live games, we are not adding the debug spread display yet
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# It can be added later if needed by copying the logic from recent/upcoming
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pass
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# Draw records for upcoming and recent games
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if self.show_records and game_data['status'] in ['status_scheduled', 'status_final', 'final', 'completed']:
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try:
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record_font = ImageFont.truetype("assets/fonts/4x6-font.ttf", 6)
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except IOError:
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record_font = ImageFont.load_default()
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away_record = game_data.get('away_record', '')
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home_record = game_data.get('home_record', '')
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# Using textbbox is more accurate for height than .size
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record_bbox = draw.textbbox((0,0), "0-0", font=record_font)
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record_height = record_bbox[3] - record_bbox[1]
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record_y = height - record_height
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if away_record:
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away_record_x = 0
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self._draw_text_with_outline(draw, away_record, (away_record_x, record_y), record_font)
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if home_record:
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home_record_bbox = draw.textbbox((0,0), home_record, font=record_font)
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home_record_width = home_record_bbox[2] - home_record_bbox[0]
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home_record_x = width - home_record_width
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self._draw_text_with_outline(draw, home_record, (home_record_x, record_y), record_font)
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return image
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def _format_game_time(self, game_time: str) -> str:
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"""Format game time for display."""
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try:
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# Get timezone from config
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timezone_str = self.config.get('timezone', 'UTC')
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try:
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tz = pytz.timezone(timezone_str)
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except pytz.exceptions.UnknownTimeZoneError:
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logger.warning(f"Unknown timezone: {timezone_str}, falling back to UTC")
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tz = pytz.UTC
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# Convert game time to local timezone
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dt = datetime.fromisoformat(game_time.replace('Z', '+00:00'))
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if dt.tzinfo is None:
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dt = dt.replace(tzinfo=pytz.UTC)
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local_dt = dt.astimezone(tz)
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return local_dt.strftime("%I:%M%p").lstrip('0')
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except Exception as e:
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logger.error(f"Error formatting game time: {e}")
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return "TBD"
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def _fetch_mlb_api_data(self) -> Dict[str, Any]:
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"""Fetch MLB game data from the ESPN API."""
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try:
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# Check if test mode is enabled
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if self.mlb_config.get('test_mode', False):
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self.logger.info("Using test mode data for MLB")
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return {
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'test_game_1': {
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'id': 'test_game_1',
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'away_team': 'TB',
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'home_team': 'TEX',
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'away_score': 3,
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'home_score': 2,
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'status': 'in',
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'status_state': 'in',
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'inning': 7,
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'inning_half': 'bottom',
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'balls': 2,
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'strikes': 1,
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'outs': 1,
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'bases_occupied': [True, False, True], # Runner on 1st and 3rd
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'start_time': datetime.now(timezone.utc).isoformat()
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}
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}
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# Get dates for API request
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now = datetime.now(timezone.utc)
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yesterday = now - timedelta(days=1)
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tomorrow = now + timedelta(days=1)
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# Format dates for API
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dates = [
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yesterday.strftime("%Y%m%d"),
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now.strftime("%Y%m%d"),
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tomorrow.strftime("%Y%m%d")
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]
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all_games = {}
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|
# Fetch games for each date
|
|
for date in dates:
|
|
# ESPN API endpoint for MLB games with date parameter
|
|
url = f"https://site.api.espn.com/apis/site/v2/sports/baseball/mlb/scoreboard?dates={date}"
|
|
|
|
self.logger.info(f"Fetching MLB games from ESPN API for date: {date}")
|
|
response = self.session.get(url, headers=self.headers, timeout=10)
|
|
response.raise_for_status()
|
|
|
|
data = response.json()
|
|
self.logger.info(f"Found {len(data.get('events', []))} total games for date {date}")
|
|
|
|
for event in data.get('events', []):
|
|
game_id = event['id']
|
|
status = event['status']['type']['name'].lower()
|
|
status_state = event['status']['type']['state'].lower()
|
|
|
|
# Get team information
|
|
competitors = event['competitions'][0]['competitors']
|
|
home_team = next(c for c in competitors if c['homeAway'] == 'home')
|
|
away_team = next(c for c in competitors if c['homeAway'] == 'away')
|
|
|
|
# Get team abbreviations
|
|
home_abbr = home_team['team']['abbreviation']
|
|
away_abbr = away_team['team']['abbreviation']
|
|
|
|
# Get team records - Corrected path
|
|
home_record = home_team.get('records', [{}])[0].get('summary', '') if home_team.get('records') else ''
|
|
away_record = away_team.get('records', [{}])[0].get('summary', '') if away_team.get('records') else ''
|
|
|
|
# Check if this is a favorite team game
|
|
is_favorite_game = (home_abbr in self.favorite_teams or away_abbr in self.favorite_teams)
|
|
|
|
# Log all teams found for debugging
|
|
self.logger.debug(f"Found game: {away_abbr} @ {home_abbr} (Status: {status}, State: {status_state})")
|
|
|
|
# Only log detailed information for favorite teams
|
|
if is_favorite_game:
|
|
self.logger.info(f"Found favorite team game: {away_abbr} @ {home_abbr} (Status: {status}, State: {status_state})")
|
|
self.logger.debug(f"[MLB] Full status data: {event['status']}")
|
|
self.logger.debug(f"[MLB] Status type: {status}, State: {status_state}")
|
|
self.logger.debug(f"[MLB] Status detail: {event['status']['type'].get('detail', '')}")
|
|
self.logger.debug(f"[MLB] Status shortDetail: {event['status']['type'].get('shortDetail', '')}")
|
|
|
|
# Get game state information
|
|
if status_state == 'in':
|
|
# For live games, get detailed state
|
|
inning = event['status'].get('period', 1) # Get inning from status period
|
|
|
|
# Get inning information from status
|
|
status_detail = event['status']['type'].get('detail', '').lower()
|
|
status_short = event['status']['type'].get('shortDetail', '').lower()
|
|
|
|
if is_favorite_game:
|
|
self.logger.debug(f"[MLB] Raw status detail: {event['status']['type'].get('detail')}")
|
|
self.logger.debug(f"[MLB] Raw status short: {event['status']['type'].get('shortDetail')}")
|
|
|
|
# Determine inning half from status information
|
|
inning_half = 'top' # Default
|
|
|
|
# Handle end of inning: next inning is top
|
|
if 'end' in status_detail or 'end' in status_short:
|
|
inning_half = 'top'
|
|
inning += 1
|
|
if is_favorite_game:
|
|
self.logger.debug(f"[MLB] Detected end of inning. Setting to Top {inning}")
|
|
# Handle middle of inning: next is bottom of current inning
|
|
elif 'mid' in status_detail or 'mid' in status_short:
|
|
inning_half = 'bottom'
|
|
if is_favorite_game:
|
|
self.logger.debug(f"[MLB] Detected middle of inning. Setting to Bottom {inning}")
|
|
# Handle bottom of inning
|
|
elif 'bottom' in status_detail or 'bot' in status_detail or 'bottom' in status_short or 'bot' in status_short:
|
|
inning_half = 'bottom'
|
|
if is_favorite_game:
|
|
self.logger.debug(f"[MLB] Detected bottom of inning: {inning}")
|
|
# Handle top of inning
|
|
elif 'top' in status_detail or 'top' in status_short:
|
|
inning_half = 'top'
|
|
if is_favorite_game:
|
|
self.logger.debug(f"[MLB] Detected top of inning: {inning}")
|
|
|
|
if is_favorite_game:
|
|
self.logger.debug(f"[MLB] Status detail: {status_detail}")
|
|
self.logger.debug(f"[MLB] Status short: {status_short}")
|
|
self.logger.debug(f"[MLB] Determined inning: {inning_half} {inning}")
|
|
|
|
# Get count and bases from situation
|
|
situation = event['competitions'][0].get('situation', {})
|
|
|
|
if is_favorite_game:
|
|
self.logger.debug(f"[MLB] Full situation data: {situation}")
|
|
|
|
# Get count from the correct location in the API response
|
|
count = situation.get('count', {})
|
|
balls = count.get('balls', 0)
|
|
strikes = count.get('strikes', 0)
|
|
outs = situation.get('outs', 0)
|
|
|
|
# Add detailed logging for favorite team games
|
|
if is_favorite_game:
|
|
self.logger.debug(f"[MLB] Full situation data: {situation}")
|
|
self.logger.debug(f"[MLB] Count object: {count}")
|
|
self.logger.debug(f"[MLB] Raw count values - balls: {balls}, strikes: {strikes}")
|
|
self.logger.debug(f"[MLB] Raw outs value: {outs}")
|
|
|
|
# Try alternative locations for count data
|
|
if balls == 0 and strikes == 0:
|
|
# First try the summary field
|
|
if 'summary' in situation:
|
|
try:
|
|
count_summary = situation['summary']
|
|
balls, strikes = map(int, count_summary.split('-'))
|
|
if is_favorite_game:
|
|
self.logger.debug(f"[MLB] Using summary count: {count_summary}")
|
|
except (ValueError, AttributeError):
|
|
if is_favorite_game:
|
|
self.logger.debug("[MLB] Could not parse summary count")
|
|
else:
|
|
# Check if count is directly in situation
|
|
balls = situation.get('balls', 0)
|
|
strikes = situation.get('strikes', 0)
|
|
if is_favorite_game:
|
|
self.logger.debug(f"[MLB] Using direct situation count: balls={balls}, strikes={strikes}")
|
|
self.logger.debug(f"[MLB] Full situation keys: {list(situation.keys())}")
|
|
|
|
if is_favorite_game:
|
|
self.logger.debug(f"[MLB] Final count: balls={balls}, strikes={strikes}")
|
|
|
|
# Get base runners
|
|
bases_occupied = [
|
|
situation.get('onFirst', False),
|
|
situation.get('onSecond', False),
|
|
situation.get('onThird', False)
|
|
]
|
|
|
|
if is_favorite_game:
|
|
self.logger.debug(f"[MLB] Bases occupied: {bases_occupied}")
|
|
else:
|
|
# Default values for non-live games
|
|
inning = 1
|
|
inning_half = 'top'
|
|
balls = 0
|
|
strikes = 0
|
|
outs = 0
|
|
bases_occupied = [False, False, False]
|
|
|
|
all_games[game_id] = {
|
|
'id': game_id,
|
|
'away_team': away_abbr,
|
|
'home_team': home_abbr,
|
|
'away_score': away_team['score'],
|
|
'home_score': home_team['score'],
|
|
'away_record': away_record,
|
|
'home_record': home_record,
|
|
'status': status,
|
|
'status_state': status_state,
|
|
'inning': inning,
|
|
'inning_half': inning_half,
|
|
'balls': balls,
|
|
'strikes': strikes,
|
|
'outs': outs,
|
|
'bases_occupied': bases_occupied,
|
|
'start_time': event['date']
|
|
}
|
|
|
|
# Only log favorite team games
|
|
favorite_games = [game for game in all_games.values()
|
|
if game['home_team'] in self.favorite_teams or
|
|
game['away_team'] in self.favorite_teams]
|
|
if favorite_games:
|
|
self.logger.info(f"Found {len(favorite_games)} games for favorite teams: {self.favorite_teams}")
|
|
for game in favorite_games:
|
|
self.logger.info(f"Favorite team game: {game['away_team']} @ {game['home_team']} (Status: {game['status']}, State: {game['status_state']})")
|
|
|
|
return all_games
|
|
|
|
except Exception as e:
|
|
self.logger.error(f"Error fetching MLB data from ESPN API: {e}")
|
|
return {}
|
|
|
|
def _draw_dynamic_odds(self, draw: ImageDraw.Draw, odds: Dict[str, Any], width: int, height: int) -> None:
|
|
"""Draw odds with dynamic positioning - only show negative spread and position O/U based on favored team."""
|
|
home_team_odds = odds.get('home_team_odds', {})
|
|
away_team_odds = odds.get('away_team_odds', {})
|
|
home_spread = home_team_odds.get('spread_odds')
|
|
away_spread = away_team_odds.get('spread_odds')
|
|
|
|
# Get top-level spread as fallback
|
|
top_level_spread = odds.get('spread')
|
|
|
|
# If we have a top-level spread and the individual spreads are None or 0, use the top-level
|
|
if top_level_spread is not None:
|
|
if home_spread is None or home_spread == 0.0:
|
|
home_spread = top_level_spread
|
|
if away_spread is None:
|
|
away_spread = -top_level_spread
|
|
|
|
# Determine which team is favored (has negative spread)
|
|
home_favored = home_spread is not None and home_spread < 0
|
|
away_favored = away_spread is not None and away_spread < 0
|
|
|
|
# Only show the negative spread (favored team)
|
|
favored_spread = None
|
|
favored_side = None
|
|
|
|
if home_favored:
|
|
favored_spread = home_spread
|
|
favored_side = 'home'
|
|
self.logger.debug(f"Home team favored with spread: {favored_spread}")
|
|
elif away_favored:
|
|
favored_spread = away_spread
|
|
favored_side = 'away'
|
|
self.logger.debug(f"Away team favored with spread: {favored_spread}")
|
|
else:
|
|
self.logger.debug("No clear favorite - spreads: home={home_spread}, away={away_spread}")
|
|
|
|
# Show the negative spread on the appropriate side
|
|
if favored_spread is not None:
|
|
spread_text = str(favored_spread)
|
|
font = self.display_manager.extra_small_font
|
|
|
|
if favored_side == 'home':
|
|
# Home team is favored, show spread on right side
|
|
spread_width = draw.textlength(spread_text, font=font)
|
|
spread_x = width - spread_width # Top right
|
|
spread_y = 0
|
|
self._draw_text_with_outline(draw, spread_text, (spread_x, spread_y), font, fill=(0, 255, 0))
|
|
self.logger.debug(f"Showing home spread '{spread_text}' on right side")
|
|
else:
|
|
# Away team is favored, show spread on left side
|
|
spread_x = 0 # Top left
|
|
spread_y = 0
|
|
self._draw_text_with_outline(draw, spread_text, (spread_x, spread_y), font, fill=(0, 255, 0))
|
|
self.logger.debug(f"Showing away spread '{spread_text}' on left side")
|
|
|
|
# Show over/under on the opposite side of the favored team
|
|
over_under = odds.get('over_under')
|
|
if over_under is not None:
|
|
ou_text = f"O/U: {over_under}"
|
|
font = self.display_manager.extra_small_font
|
|
ou_width = draw.textlength(ou_text, font=font)
|
|
|
|
if favored_side == 'home':
|
|
# Home team is favored, show O/U on left side (opposite of spread)
|
|
ou_x = 0 # Top left
|
|
ou_y = 0
|
|
self.logger.debug(f"Showing O/U '{ou_text}' on left side (home favored)")
|
|
elif favored_side == 'away':
|
|
# Away team is favored, show O/U on right side (opposite of spread)
|
|
ou_x = width - ou_width # Top right
|
|
ou_y = 0
|
|
self.logger.debug(f"Showing O/U '{ou_text}' on right side (away favored)")
|
|
else:
|
|
# No clear favorite, show O/U in center
|
|
ou_x = (width - ou_width) // 2
|
|
ou_y = 0
|
|
self.logger.debug(f"Showing O/U '{ou_text}' in center (no clear favorite)")
|
|
|
|
self._draw_text_with_outline(draw, ou_text, (ou_x, ou_y), font, fill=(0, 255, 0))
|
|
|
|
class MLBLiveManager(BaseMLBManager):
|
|
"""Manager for displaying live MLB games."""
|
|
def __init__(self, config: Dict[str, Any], display_manager):
|
|
super().__init__(config, display_manager)
|
|
self.logger.info("Initialized MLB Live Manager")
|
|
self.live_games = []
|
|
self.current_game = None # Initialize current_game to None
|
|
self.current_game_index = 0
|
|
self.last_update = 0
|
|
self.update_interval = self.mlb_config.get('live_update_interval', 20)
|
|
self.no_data_interval = 300 # 5 minutes when no live games
|
|
self.last_game_switch = 0 # Track when we last switched games
|
|
self.game_display_duration = self.mlb_config.get('live_game_duration', 30) # Display each live game for 30 seconds
|
|
self.last_display_update = 0 # Track when we last updated the display
|
|
self.last_log_time = 0
|
|
self.log_interval = 300 # Only log status every 5 minutes
|
|
self.last_count_log_time = 0 # Track when we last logged count data
|
|
self.count_log_interval = 5 # Only log count data every 5 seconds
|
|
self.test_mode = self.mlb_config.get('test_mode', False)
|
|
|
|
# Initialize with test game only if test mode is enabled
|
|
if self.test_mode:
|
|
self.current_game = {
|
|
"home_team": "TB",
|
|
"away_team": "TEX",
|
|
"home_score": "3",
|
|
"away_score": "2",
|
|
"status": "live",
|
|
"status_state": "live",
|
|
"inning": 5,
|
|
"inning_half": "top",
|
|
"balls": 2,
|
|
"strikes": 1,
|
|
"outs": 1,
|
|
"bases_occupied": [True, False, True],
|
|
"home_logo_path": os.path.join(self.logo_dir, "TB.png"),
|
|
"away_logo_path": os.path.join(self.logo_dir, "TEX.png"),
|
|
"start_time": datetime.now(timezone.utc).isoformat(),
|
|
}
|
|
self.live_games = [self.current_game]
|
|
self.logger.info("Initialized MLBLiveManager with test game: TB vs TEX")
|
|
else:
|
|
self.logger.info("Initialized MLBLiveManager in live mode")
|
|
|
|
def update(self):
|
|
"""Update live game data."""
|
|
current_time = time.time()
|
|
# Use longer interval if no game data
|
|
interval = self.no_data_interval if not self.live_games else self.update_interval
|
|
|
|
if current_time - self.last_update >= interval:
|
|
self.last_update = current_time
|
|
|
|
if self.test_mode:
|
|
# For testing, we'll just update the game state to show it's working
|
|
if self.current_game:
|
|
# Update inning half
|
|
if self.current_game["inning_half"] == "top":
|
|
self.current_game["inning_half"] = "bottom"
|
|
else:
|
|
self.current_game["inning_half"] = "top"
|
|
self.current_game["inning"] += 1
|
|
|
|
# Update count
|
|
self.current_game["balls"] = (self.current_game["balls"] + 1) % 4
|
|
self.current_game["strikes"] = (self.current_game["strikes"] + 1) % 3
|
|
|
|
# Update outs
|
|
self.current_game["outs"] = (self.current_game["outs"] + 1) % 3
|
|
|
|
# Update bases
|
|
self.current_game["bases_occupied"] = [
|
|
not self.current_game["bases_occupied"][0],
|
|
not self.current_game["bases_occupied"][1],
|
|
not self.current_game["bases_occupied"][2]
|
|
]
|
|
|
|
# Update score occasionally
|
|
if self.current_game["inning"] % 2 == 0:
|
|
self.current_game["home_score"] = str(int(self.current_game["home_score"]) + 1)
|
|
else:
|
|
self.current_game["away_score"] = str(int(self.current_game["away_score"]) + 1)
|
|
else:
|
|
# Fetch live game data from MLB API
|
|
games = self._fetch_mlb_api_data()
|
|
if games:
|
|
|
|
# --- Optimization: Filter for favorite teams before processing ---
|
|
if self.mlb_config.get("show_favorite_teams_only", False) and self.favorite_teams:
|
|
games = {
|
|
game_id: game for game_id, game in games.items()
|
|
if game['home_team'] in self.favorite_teams or game['away_team'] in self.favorite_teams
|
|
}
|
|
self.logger.info(f"[MLB Live] Filtered to {len(games)} games for favorite teams.")
|
|
|
|
# Find all live games involving favorite teams
|
|
new_live_games = []
|
|
for game in games.values():
|
|
# Only process games that are actually in progress
|
|
if game['status_state'] == 'in' and game['status'] == 'status_in_progress':
|
|
if not self.favorite_teams or (
|
|
game['home_team'] in self.favorite_teams or
|
|
game['away_team'] in self.favorite_teams
|
|
):
|
|
self._fetch_odds(game)
|
|
# Ensure scores are valid numbers
|
|
try:
|
|
game['home_score'] = int(game['home_score'])
|
|
game['away_score'] = int(game['away_score'])
|
|
new_live_games.append(game)
|
|
except (ValueError, TypeError):
|
|
self.logger.warning(f"Invalid score format for game {game['away_team']} @ {game['home_team']}")
|
|
else:
|
|
# Not in favorites-only mode, so add the game
|
|
try:
|
|
game['home_score'] = int(game['home_score'])
|
|
game['away_score'] = int(game['away_score'])
|
|
new_live_games.append(game)
|
|
except (ValueError, TypeError):
|
|
self.logger.warning(f"Invalid score format for game {game['away_team']} @ {game['home_team']}")
|
|
|
|
# Only log if there's a change in games or enough time has passed
|
|
should_log = (
|
|
current_time - self.last_log_time >= self.log_interval or
|
|
len(new_live_games) != len(self.live_games) or
|
|
not self.live_games # Log if we had no games before
|
|
)
|
|
|
|
if should_log:
|
|
if new_live_games:
|
|
logger.info(f"[MLB] Found {len(new_live_games)} live games")
|
|
for game in new_live_games:
|
|
logger.info(f"[MLB] Live game: {game['away_team']} vs {game['home_team']} - {game['inning_half']}{game['inning']}, {game['balls']}-{game['strikes']}")
|
|
else:
|
|
logger.info("[MLB] No live games found")
|
|
self.last_log_time = current_time
|
|
|
|
if new_live_games:
|
|
# Update the current game with the latest data
|
|
for new_game in new_live_games:
|
|
if self.current_game and (
|
|
(new_game['home_team'] == self.current_game['home_team'] and
|
|
new_game['away_team'] == self.current_game['away_team']) or
|
|
(new_game['home_team'] == self.current_game['away_team'] and
|
|
new_game['away_team'] == self.current_game['home_team'])
|
|
):
|
|
self.current_game = new_game
|
|
break
|
|
|
|
# Only update the games list if we have new games
|
|
if not self.live_games or set(game['away_team'] + game['home_team'] for game in new_live_games) != set(game['away_team'] + game['home_team'] for game in self.live_games):
|
|
self.live_games = new_live_games
|
|
# If we don't have a current game or it's not in the new list, start from the beginning
|
|
if not self.current_game or self.current_game not in self.live_games:
|
|
self.current_game_index = 0
|
|
self.current_game = self.live_games[0]
|
|
self.last_game_switch = current_time
|
|
|
|
# Always update display when we have new data, but limit to once per second
|
|
if current_time - self.last_display_update >= 1.0:
|
|
# self.display(force_clear=True) # REMOVED: DisplayController handles this
|
|
self.last_display_update = current_time
|
|
else:
|
|
# No live games found
|
|
self.live_games = []
|
|
self.current_game = None
|
|
|
|
# Check if it's time to switch games
|
|
if len(self.live_games) > 1 and (current_time - self.last_game_switch) >= self.game_display_duration:
|
|
self.current_game_index = (self.current_game_index + 1) % len(self.live_games)
|
|
self.current_game = self.live_games[self.current_game_index]
|
|
self.last_game_switch = current_time
|
|
# Force display update when switching games
|
|
# self.display(force_clear=True) # REMOVED: DisplayController handles this
|
|
self.last_display_update = current_time
|
|
|
|
def _create_live_game_display(self, game_data: Dict[str, Any]) -> Image.Image:
|
|
"""Create a display image for a live MLB game."""
|
|
width = self.display_manager.matrix.width
|
|
height = self.display_manager.matrix.height
|
|
image = Image.new('RGB', (width, height), color=(0, 0, 0))
|
|
|
|
# Make logos 150% of display dimensions to allow them to extend off screen
|
|
max_width = int(width * 1.5)
|
|
max_height = int(height * 1.5)
|
|
|
|
# Load and place team logos
|
|
away_logo = self._get_team_logo(game_data['away_team'])
|
|
home_logo = self._get_team_logo(game_data['home_team'])
|
|
|
|
if away_logo and home_logo:
|
|
# Resize maintaining aspect ratio
|
|
away_logo.thumbnail((max_width, max_height), Image.Resampling.LANCZOS)
|
|
home_logo.thumbnail((max_width, max_height), Image.Resampling.LANCZOS)
|
|
|
|
# Create a single overlay for both logos
|
|
overlay = Image.new('RGBA', (width, height), (0, 0, 0, 0))
|
|
|
|
# Calculate vertical center line for alignment
|
|
center_y = height // 2
|
|
|
|
# Draw home team logo (far right, extending beyond screen)
|
|
home_x = width - home_logo.width + 2
|
|
home_y = center_y - (home_logo.height // 2)
|
|
|
|
# Paste the home logo onto the overlay
|
|
overlay.paste(home_logo, (home_x, home_y), home_logo)
|
|
|
|
# Draw away team logo (far left, extending beyond screen)
|
|
away_x = -2
|
|
away_y = center_y - (away_logo.height // 2)
|
|
|
|
overlay.paste(away_logo, (away_x, away_y), away_logo)
|
|
|
|
# Composite the overlay with the main image
|
|
image = image.convert('RGBA')
|
|
image = Image.alpha_composite(image, overlay)
|
|
image = image.convert('RGB')
|
|
|
|
draw = ImageDraw.Draw(image)
|
|
|
|
# --- Live Game Specific Elements ---
|
|
|
|
# Define default text color
|
|
text_color = (255, 255, 255)
|
|
|
|
# Draw Inning (Top Center)
|
|
inning_half = game_data['inning_half']
|
|
inning_num = game_data['inning']
|
|
if game_data['status'] in ['status_final', 'final', 'completed']:
|
|
inning_text = "FINAL"
|
|
else:
|
|
inning_half_indicator = "▲" if game_data['inning_half'].lower() == 'top' else "▼"
|
|
inning_num = game_data['inning']
|
|
inning_text = f"{inning_half_indicator}{inning_num}"
|
|
|
|
inning_bbox = draw.textbbox((0, 0), inning_text, font=self.display_manager.font)
|
|
inning_width = inning_bbox[2] - inning_bbox[0]
|
|
inning_x = (width - inning_width) // 2
|
|
inning_y = 1 # Position near top center
|
|
# draw.text((inning_x, inning_y), inning_text, fill=(255, 255, 255), font=self.display_manager.font)
|
|
self._draw_text_with_outline(draw, inning_text, (inning_x, inning_y), self.display_manager.font)
|
|
|
|
# --- REVISED BASES AND OUTS DRAWING ---
|
|
bases_occupied = game_data['bases_occupied'] # [1st, 2nd, 3rd]
|
|
outs = game_data.get('outs', 0)
|
|
inning_half = game_data['inning_half']
|
|
|
|
# Define geometry
|
|
base_diamond_size = 7
|
|
out_circle_diameter = 3
|
|
out_vertical_spacing = 2 # Space between out circles
|
|
spacing_between_bases_outs = 3 # Horizontal space between base cluster and out column
|
|
base_vert_spacing = 1 # Internal vertical space in base cluster
|
|
base_horiz_spacing = 1 # Internal horizontal space in base cluster
|
|
|
|
# Calculate cluster dimensions
|
|
base_cluster_height = base_diamond_size + base_vert_spacing + base_diamond_size
|
|
base_cluster_width = base_diamond_size + base_horiz_spacing + base_diamond_size
|
|
out_cluster_height = 3 * out_circle_diameter + 2 * out_vertical_spacing
|
|
out_cluster_width = out_circle_diameter
|
|
|
|
# Calculate overall start positions
|
|
overall_start_y = inning_bbox[3] + 0 # Start immediately below inning text (moved up 3 pixels)
|
|
|
|
# Center the BASE cluster horizontally
|
|
bases_origin_x = (width - base_cluster_width) // 2
|
|
|
|
# Determine relative positions for outs based on inning half
|
|
if inning_half == 'top': # Away batting, outs on left
|
|
outs_column_x = bases_origin_x - spacing_between_bases_outs - out_cluster_width
|
|
else: # Home batting, outs on right
|
|
outs_column_x = bases_origin_x + base_cluster_width + spacing_between_bases_outs
|
|
|
|
# Calculate vertical alignment offset for outs column (center align with bases cluster)
|
|
outs_column_start_y = overall_start_y + (base_cluster_height // 2) - (out_cluster_height // 2)
|
|
|
|
# --- Draw Bases (Diamonds) ---
|
|
base_color_occupied = (255, 255, 255)
|
|
base_color_empty = (255, 255, 255) # Outline color
|
|
h_d = base_diamond_size // 2
|
|
|
|
# 2nd Base (Top center relative to bases_origin_x)
|
|
c2x = bases_origin_x + base_cluster_width // 2
|
|
c2y = overall_start_y + h_d
|
|
poly2 = [(c2x, overall_start_y), (c2x + h_d, c2y), (c2x, c2y + h_d), (c2x - h_d, c2y)]
|
|
if bases_occupied[1]: draw.polygon(poly2, fill=base_color_occupied)
|
|
else: draw.polygon(poly2, outline=base_color_empty)
|
|
|
|
base_bottom_y = c2y + h_d # Bottom Y of 2nd base diamond
|
|
|
|
# 3rd Base (Bottom left relative to bases_origin_x)
|
|
c3x = bases_origin_x + h_d
|
|
c3y = base_bottom_y + base_vert_spacing + h_d
|
|
poly3 = [(c3x, base_bottom_y + base_vert_spacing), (c3x + h_d, c3y), (c3x, c3y + h_d), (c3x - h_d, c3y)]
|
|
if bases_occupied[2]: draw.polygon(poly3, fill=base_color_occupied)
|
|
else: draw.polygon(poly3, outline=base_color_empty)
|
|
|
|
# 1st Base (Bottom right relative to bases_origin_x)
|
|
c1x = bases_origin_x + base_cluster_width - h_d
|
|
c1y = base_bottom_y + base_vert_spacing + h_d
|
|
poly1 = [(c1x, base_bottom_y + base_vert_spacing), (c1x + h_d, c1y), (c1x, c1y + h_d), (c1x - h_d, c1y)]
|
|
if bases_occupied[0]: draw.polygon(poly1, fill=base_color_occupied)
|
|
else: draw.polygon(poly1, outline=base_color_empty)
|
|
|
|
# --- Draw Outs (Vertical Circles) ---
|
|
circle_color_out = (255, 255, 255)
|
|
circle_color_empty_outline = (100, 100, 100)
|
|
|
|
for i in range(3):
|
|
cx = outs_column_x
|
|
cy = outs_column_start_y + i * (out_circle_diameter + out_vertical_spacing)
|
|
coords = [cx, cy, cx + out_circle_diameter, cy + out_circle_diameter]
|
|
if i < outs:
|
|
draw.ellipse(coords, fill=circle_color_out)
|
|
else:
|
|
draw.ellipse(coords, outline=circle_color_empty_outline)
|
|
|
|
# --- Draw Balls-Strikes Count (BDF Font) ---
|
|
balls = game_data.get('balls', 0)
|
|
strikes = game_data.get('strikes', 0)
|
|
|
|
# Add debug logging for count with cooldown
|
|
current_time = time.time()
|
|
if (game_data['home_team'] in self.favorite_teams or game_data['away_team'] in self.favorite_teams) and \
|
|
current_time - self.last_count_log_time >= self.count_log_interval:
|
|
self.logger.debug(f"[MLB] Displaying count: {balls}-{strikes}")
|
|
self.logger.debug(f"[MLB] Raw count data: balls={game_data.get('balls')}, strikes={game_data.get('strikes')}")
|
|
self.last_count_log_time = current_time
|
|
|
|
count_text = f"{balls}-{strikes}"
|
|
bdf_font = self.display_manager.calendar_font
|
|
bdf_font.set_char_size(height=7*64) # Set 7px height
|
|
count_text_width = self.display_manager.get_text_width(count_text, bdf_font)
|
|
|
|
# Position below the base/out cluster
|
|
cluster_bottom_y = overall_start_y + base_cluster_height # Find the bottom of the taller part (bases)
|
|
count_y = cluster_bottom_y + 2 # Start 2 pixels below cluster
|
|
|
|
# Center horizontally within the BASE cluster width
|
|
count_x = bases_origin_x + (base_cluster_width - count_text_width) // 2
|
|
|
|
# Ensure draw object is set and draw text
|
|
self.display_manager.draw = draw
|
|
# self.display_manager._draw_bdf_text(count_text, count_x, count_y, text_color, font=bdf_font)
|
|
# Use _draw_text_with_outline for count text
|
|
# self._draw_text_with_outline(draw, count_text, (count_x, count_y), bdf_font, fill=text_color)
|
|
|
|
# Draw Balls-Strikes Count with outline using BDF font
|
|
# Define outline color (consistent with _draw_text_with_outline default)
|
|
outline_color_for_bdf = (0, 0, 0)
|
|
|
|
# Draw outline
|
|
for dx_offset, dy_offset in [(-1, -1), (-1, 0), (-1, 1), (0, -1), (0, 1), (1, -1), (1, 0), (1, 1)]:
|
|
self.display_manager._draw_bdf_text(count_text, count_x + dx_offset, count_y + dy_offset, color=outline_color_for_bdf, font=bdf_font)
|
|
|
|
# Draw main text
|
|
self.display_manager._draw_bdf_text(count_text, count_x, count_y, color=text_color, font=bdf_font)
|
|
|
|
# Draw Team:Score at the bottom (matching main branch format)
|
|
score_font = self.display_manager.font # Use PressStart2P
|
|
outline_color = (0, 0, 0)
|
|
score_text_color = (255, 255, 255) # Use a specific name for score text color
|
|
|
|
# Helper function for outlined text
|
|
def draw_bottom_outlined_text(x, y, text):
|
|
self._draw_text_with_outline(draw, text, (x, y), score_font, fill=score_text_color, outline_color=outline_color)
|
|
|
|
away_abbr = game_data['away_team']
|
|
home_abbr = game_data['home_team']
|
|
away_score_str = str(game_data['away_score'])
|
|
home_score_str = str(game_data['home_score'])
|
|
|
|
away_text = f"{away_abbr}:{away_score_str}"
|
|
home_text = f"{home_abbr}:{home_score_str}"
|
|
|
|
# Calculate Y position (bottom edge)
|
|
# Get font height (approximate or precise)
|
|
try:
|
|
font_height = score_font.getbbox("A")[3] - score_font.getbbox("A")[1]
|
|
except AttributeError:
|
|
font_height = 8 # Fallback for default font
|
|
score_y = height - font_height - 2 # 2 pixels padding from bottom
|
|
|
|
# Away Team:Score (Bottom Left)
|
|
away_score_x = 2 # 2 pixels padding from left
|
|
draw_bottom_outlined_text(away_score_x, score_y, away_text)
|
|
|
|
# Home Team:Score (Bottom Right)
|
|
home_text_bbox = draw.textbbox((0, 0), home_text, font=score_font)
|
|
home_text_width = home_text_bbox[2] - home_text_bbox[0]
|
|
home_score_x = width - home_text_width - 2 # 2 pixels padding from right
|
|
draw_bottom_outlined_text(home_score_x, score_y, home_text)
|
|
|
|
# Draw gambling odds if available
|
|
if 'odds' in game_data and game_data['odds']:
|
|
self._draw_dynamic_odds(draw, game_data['odds'], width, height)
|
|
|
|
return image
|
|
|
|
def display(self, force_clear: bool = False):
|
|
"""Display live game information."""
|
|
if not self.current_game:
|
|
return
|
|
|
|
try:
|
|
# Create and display the game image using the new method
|
|
game_image = self._create_live_game_display(self.current_game)
|
|
# Set the image in the display manager
|
|
self.display_manager.image = game_image
|
|
self.display_manager.draw = ImageDraw.Draw(self.display_manager.image)
|
|
# Update the display
|
|
self.display_manager.update_display()
|
|
except Exception as e:
|
|
logger.error(f"[MLB] Error displaying live game: {e}", exc_info=True)
|
|
|
|
class MLBRecentManager(BaseMLBManager):
|
|
"""Manager for displaying recent MLB games."""
|
|
def __init__(self, config: Dict[str, Any], display_manager):
|
|
super().__init__(config, display_manager)
|
|
self.logger.info("Initialized MLB Recent Manager")
|
|
self.recent_games = []
|
|
self.current_game = None
|
|
self.current_game_index = 0
|
|
self.last_update = 0
|
|
self.update_interval = self.mlb_config.get('recent_update_interval', 3600)
|
|
self.recent_games_to_show = self.mlb_config.get('recent_games_to_show', 5) # Show last 5 games
|
|
self.last_game_switch = 0 # Track when we last switched games
|
|
self.game_display_duration = 10 # Display each game for 10 seconds
|
|
self.last_warning_time = 0
|
|
self.warning_cooldown = 300 # Only show warning every 5 minutes
|
|
logger.info(f"Initialized MLBRecentManager with {len(self.favorite_teams)} favorite teams")
|
|
self.last_log_time = 0
|
|
self.log_interval = 300 # 5 minutes
|
|
|
|
def update(self):
|
|
"""Update recent games data."""
|
|
current_time = time.time()
|
|
if self.last_update != 0 and (current_time - self.last_update < self.update_interval):
|
|
return
|
|
|
|
try:
|
|
# Fetch data from MLB API
|
|
games = self._fetch_mlb_api_data()
|
|
if not games:
|
|
logger.warning("[MLB] No games returned from API for recent games update.")
|
|
return
|
|
|
|
# --- Optimization: Filter for favorite teams before processing ---
|
|
if self.mlb_config.get("show_favorite_teams_only", False) and self.favorite_teams:
|
|
games = {
|
|
game_id: game for game_id, game in games.items()
|
|
if game['home_team'] in self.favorite_teams or game['away_team'] in self.favorite_teams
|
|
}
|
|
self.logger.info(f"[MLB Recent] Filtered to {len(games)} games for favorite teams.")
|
|
|
|
# Process games
|
|
new_recent_games = []
|
|
|
|
self.logger.info(f"[MLB] Processing {len(games)} games for recent games...")
|
|
|
|
# Log all games found for debugging
|
|
all_games_log = []
|
|
favorite_games_log = []
|
|
|
|
for game_id, game in games.items():
|
|
self.logger.debug(f"[MLB] Processing game {game_id} for recent games...")
|
|
# Convert game time to UTC datetime
|
|
game_time_str = game['start_time'].replace('Z', '+00:00')
|
|
game_time = datetime.fromisoformat(game_time_str)
|
|
if game_time.tzinfo is None:
|
|
game_time = game_time.replace(tzinfo=timezone.utc)
|
|
|
|
# Check if this is a favorite team game
|
|
is_favorite_game = (game['home_team'] in self.favorite_teams or
|
|
game['away_team'] in self.favorite_teams)
|
|
|
|
# Log all games for debugging
|
|
game_info = f"{game['away_team']} @ {game['home_team']} (Status: {game['status']}, State: {game['status_state']})"
|
|
all_games_log.append(game_info)
|
|
|
|
if is_favorite_game:
|
|
favorite_games_log.append(game_info)
|
|
self.logger.info(f"[MLB] Favorite team game found: {game['away_team']} @ {game['home_team']}")
|
|
self.logger.info(f"[MLB] Game time (UTC): {game_time}")
|
|
self.logger.info(f"[MLB] Game status: {game['status']}, State: {game['status_state']}")
|
|
|
|
if not is_favorite_game:
|
|
self.logger.debug(f"[MLB] Skipping game {game_id} - not a favorite team.")
|
|
continue
|
|
|
|
# Use status_state to determine if game is final
|
|
is_final = game['status_state'] in ['post', 'final', 'completed']
|
|
|
|
self.logger.info(f"[MLB] Game Time: {game_time.isoformat()}")
|
|
self.logger.info(f"[MLB] Is final: {is_final}")
|
|
|
|
# Only add favorite team games that are final
|
|
if is_final:
|
|
self.logger.info(f"[MLB] Adding game {game_id} to recent games list.")
|
|
self._fetch_odds(game)
|
|
new_recent_games.append(game)
|
|
else:
|
|
self.logger.info(f"[MLB] Skipping game {game_id} - not final.")
|
|
|
|
# Log summary of all games found
|
|
self.logger.info(f"[MLB] All games found ({len(all_games_log)}): {all_games_log}")
|
|
self.logger.info(f"[MLB] Favorite team games found ({len(favorite_games_log)}): {favorite_games_log}")
|
|
|
|
# Sort by game time (most recent first) and limit to recent_games_to_show
|
|
new_recent_games.sort(key=lambda x: x['start_time'], reverse=True)
|
|
new_recent_games = new_recent_games[:self.recent_games_to_show]
|
|
|
|
if new_recent_games:
|
|
logger.info(f"[MLB] Found {len(new_recent_games)} recent games for favorite teams: {self.favorite_teams}")
|
|
self.recent_games = new_recent_games
|
|
if not self.current_game:
|
|
self.current_game = self.recent_games[0]
|
|
else:
|
|
logger.info("[MLB] No recent games found for favorite teams")
|
|
self.recent_games = []
|
|
self.current_game = None
|
|
|
|
self.last_update = current_time
|
|
|
|
except Exception as e:
|
|
logger.error(f"[MLB] Error updating recent games: {e}", exc_info=True)
|
|
|
|
def display(self, force_clear: bool = False):
|
|
"""Display recent games."""
|
|
if not self.recent_games:
|
|
current_time = time.time()
|
|
if current_time - self.last_warning_time > self.warning_cooldown:
|
|
logger.info("[MLB] No recent games to display")
|
|
self.last_warning_time = current_time
|
|
return # Skip display update entirely
|
|
|
|
try:
|
|
current_time = time.time()
|
|
|
|
# Check if it's time to switch games
|
|
if current_time - self.last_game_switch >= self.game_display_duration:
|
|
# Move to next game
|
|
self.current_game_index = (self.current_game_index + 1) % len(self.recent_games)
|
|
self.current_game = self.recent_games[self.current_game_index]
|
|
self.last_game_switch = current_time
|
|
force_clear = True # Force clear when switching games
|
|
|
|
# Create and display the game image
|
|
game_image = self._create_game_display(self.current_game)
|
|
self.display_manager.image = game_image
|
|
self.display_manager.draw = ImageDraw.Draw(self.display_manager.image)
|
|
self.display_manager.update_display()
|
|
|
|
except Exception as e:
|
|
logger.error(f"[MLB] Error displaying recent game: {e}", exc_info=True)
|
|
|
|
class MLBUpcomingManager(BaseMLBManager):
|
|
"""Manager for displaying upcoming MLB games."""
|
|
def __init__(self, config: Dict[str, Any], display_manager):
|
|
super().__init__(config, display_manager)
|
|
self.logger.info("Initialized MLB Upcoming Manager")
|
|
self.upcoming_games = []
|
|
self.current_game = None
|
|
self.current_game_index = 0
|
|
self.last_update = 0
|
|
self.update_interval = self.mlb_config.get('upcoming_update_interval', 3600)
|
|
self.upcoming_games_to_show = self.mlb_config.get('upcoming_games_to_show', 10) # Show next 10 games
|
|
self.last_warning_time = 0
|
|
self.warning_cooldown = 300 # Only show warning every 5 minutes
|
|
self.last_game_switch = 0 # Track when we last switched games
|
|
self.game_display_duration = 10 # Display each game for 10 seconds
|
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logger.info(f"Initialized MLBUpcomingManager with {len(self.favorite_teams)} favorite teams")
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self.last_log_time = 0
|
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self.log_interval = 300 # 5 minutes
|
|
|
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def update(self):
|
|
"""Update upcoming games data."""
|
|
current_time = time.time()
|
|
# Log config state for debugging
|
|
self.logger.debug(f"[MLB] show_favorite_teams_only: {self.mlb_config.get('show_favorite_teams_only', False)}")
|
|
self.logger.debug(f"[MLB] favorite_teams: {self.favorite_teams}")
|
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if self.last_update != 0 and (current_time - self.last_update < self.update_interval):
|
|
return
|
|
|
|
try:
|
|
# Fetch data from MLB API
|
|
games = self._fetch_mlb_api_data()
|
|
if not games:
|
|
self.logger.warning("[MLB] No games returned from API for upcoming games update.")
|
|
return
|
|
|
|
# --- Optimization: Filter for favorite teams before processing ---
|
|
if self.mlb_config.get("show_favorite_teams_only", False) and self.favorite_teams:
|
|
games = {
|
|
game_id: game for game_id, game in games.items()
|
|
if game['home_team'] in self.favorite_teams or game['away_team'] in self.favorite_teams
|
|
}
|
|
self.logger.info(f"[MLB Upcoming] Filtered to {len(games)} games for favorite teams.")
|
|
|
|
# Process games
|
|
new_upcoming_games = []
|
|
|
|
self.logger.info(f"[MLB] Processing {len(games)} games for upcoming games...")
|
|
|
|
for game_id, game in games.items():
|
|
self.logger.debug(f"[MLB] Processing game {game_id} for upcoming games...")
|
|
# Only fetch odds for games that will be displayed
|
|
is_favorite_game = (game['home_team'] in self.favorite_teams or
|
|
game['away_team'] in self.favorite_teams)
|
|
game_time = datetime.fromisoformat(game['start_time'].replace('Z', '+00:00'))
|
|
if game_time.tzinfo is None:
|
|
game_time = game_time.replace(tzinfo=timezone.utc)
|
|
if is_favorite_game:
|
|
self.logger.info(f"[MLB] Favorite team game found: {game['away_team']} @ {game['home_team']} at {game_time}")
|
|
else:
|
|
self.logger.debug(f"[MLB] Non-favorite team game: {game['away_team']} @ {game['home_team']} at {game_time}")
|
|
self.logger.info(f"[MLB] Game status: {game['status']}, State: {game['status_state']}")
|
|
is_upcoming = (
|
|
game['status_state'] not in ['post', 'final', 'completed'] and
|
|
game_time > datetime.now(timezone.utc)
|
|
)
|
|
self.logger.info(f"[MLB] Is upcoming: {is_upcoming}")
|
|
if is_upcoming:
|
|
# The redundant favorite team check from before is already covered by the initial filter
|
|
self.logger.info(f"[MLB] Adding game {game_id} to upcoming games list.")
|
|
self._fetch_odds(game)
|
|
new_upcoming_games.append(game)
|
|
else:
|
|
self.logger.info(f"[MLB] Skipping game {game_id} - not upcoming.")
|
|
|
|
# Sort by game time (soonest first) and limit to upcoming_games_to_show
|
|
new_upcoming_games.sort(key=lambda x: x['start_time'])
|
|
new_upcoming_games = new_upcoming_games[:self.upcoming_games_to_show]
|
|
|
|
if new_upcoming_games:
|
|
logger.info(f"[MLB] Found {len(new_upcoming_games)} upcoming games for favorite teams")
|
|
self.upcoming_games = new_upcoming_games
|
|
if not self.current_game:
|
|
self.current_game = self.upcoming_games[0]
|
|
else:
|
|
logger.info("[MLB] No upcoming games found for favorite teams")
|
|
self.upcoming_games = []
|
|
self.current_game = None
|
|
|
|
self.last_update = current_time
|
|
|
|
except Exception as e:
|
|
logger.error(f"[MLB] Error updating upcoming games: {e}", exc_info=True)
|
|
|
|
def display(self, force_clear: bool = False):
|
|
"""Display upcoming games."""
|
|
if not self.upcoming_games:
|
|
current_time = time.time()
|
|
if current_time - self.last_warning_time > self.warning_cooldown:
|
|
logger.info("[MLB] No upcoming games to display")
|
|
self.last_warning_time = current_time
|
|
return # Skip display update entirely
|
|
|
|
try:
|
|
current_time = time.time()
|
|
|
|
# Check if it's time to switch games
|
|
if current_time - self.last_game_switch >= self.game_display_duration:
|
|
# Move to next game
|
|
self.current_game_index = (self.current_game_index + 1) % len(self.upcoming_games)
|
|
self.current_game = self.upcoming_games[self.current_game_index]
|
|
self.last_game_switch = current_time
|
|
force_clear = True # Force clear when switching games
|
|
|
|
# Create and display the game image
|
|
game_image = self._create_game_display(self.current_game)
|
|
self.display_manager.image = game_image
|
|
self.display_manager.draw = ImageDraw.Draw(self.display_manager.image)
|
|
self.display_manager.update_display()
|
|
|
|
except Exception as e:
|
|
logger.error(f"[MLB] Error displaying upcoming game: {e}", exc_info=True) |