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* perf: hot-path micro fixes in the render loop - _check_wifi_status_message stat'd the status file on every render iteration (60+ fps) for a message whose lifetime is seconds; throttle the check to 1 Hz with a cached result. - Demote the per-iteration "Display active, processing mode" INFO to DEBUG and convert the remaining eager f-string logs to lazy % args — the devpi baseline showed ~9 journald lines/sec, which is both noise and SD-card wear. - Vegas cycle-end blank frame: hoist the inline PIL import and reuse a preallocated buffer instead of allocating per cycle wrap. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01FqzC1nzTWL4kaqgMaQZFam * fix: initialise wifi-status throttle state in __init__ Codacy (pylint access-member-before-definition) on #403: the throttled early-return read _wifi_status_last_result relying on the non-local invariant that the first call always passes the throttle window and assigns it. Correct at runtime, but fragile — initialise both throttle fields in the constructor and drop the getattr fallback. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01FqzC1nzTWL4kaqgMaQZFam --------- Co-authored-by: Chuck <chuck@example.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com>