mirror of
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* refactor(plugins): remove the no-op PluginHealthMonitor Its monitor loop did nothing (`if callbacks: pass`), register_health_check had no callers and api_v3.health_monitor was never read by any route. The live health data comes from PluginHealthTracker, which is untouched. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(store): drop the never-set uninstall tombstones Nothing in production called mark_recently_uninstalled, so the reconciler's was_recently_uninstalled check was always False. The persistent uninstall registry is what actually stops resurrection; the reconciler test now exercises that gate instead. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(common): delete unused config/display/game helpers, utils and error_handler Nothing in core, the web UI, scripts or the plugin monorepo imports config_helper, display_helper, game_helper, utils or error_handler; only their own tests did. The error_handler re-exports leave src.common's __all__; APIHelper, TextHelper, ScrollHelper, LogoHelper and the adaptive layout exports are unchanged. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(config): drop ConfigService's unused versioning and save API ConfigVersion, get_version/get_version_history/get_version_config, rollback, save_config, reload, get_plugin_config and the backward-compat load_config/get_config_path/get_secrets_path had no callers. The display controller only uses get_config, subscribe, unsubscribe and shutdown, plus the file watcher. Change detection now compares against the current checksum instead of the last history entry. The subscriber tests asserted `callback.called or True`; they now reload the way the watcher does and assert the notification. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(plugins): drop unread plugin state history and callbacks plugin_state.PluginStateManager kept a bounded per-plugin transition history that only get_state_history (tests only) read; get_state_info reports a separate lifetime count, which stays. set_error_info and record_display had no callers, and set_state_with_error's `error` argument only fed the history. The web-side state_manager.PluginStateManager loses subscribe_to_state_changes, _notify_callbacks, set_plugin_error and get_state_version, none of which had callers; with no subscribers the old-state copy in update_plugin_state went with them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(plugins): remove unused PluginManager methods and attribute guards update_all_plugins was only called by a test (the display loop uses run_scheduled_updates); get_plugin_health_metrics, get_plugin_resource_metrics and get_plugin_state had no callers; and plugin_modules was written but never read. plugin_directories is now initialised in __init__, so the hasattr() guards around it go. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(plugins): remove unused executor, loader, store and package helpers - PluginExecutor.execute_safe: no callers. - PluginLoader._parse_semver: only its own tests; compatibility.parse_semver is the live copy and test_compatibility.py already covers it. - PluginStoreManager.get_installed_plugin_info: no callers. - PluginResourceMonitor._local: never read. - src.plugin_system.get_store_manager and __api_version__: no importers in core, scripts or the plugin monorepo. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix(wifi): stop storing Wi-Fi passwords in wifi_config.json WiFiManager appended every joined network's SSID and password, in plaintext, to saved_networks in config/wifi_config.json, and nothing (web UI, backup restore, scripts) ever read them back: NetworkManager keeps its own credentials. The writes are gone, and loading the config now drops any saved_networks key and rewrites the file, so passwords already on disk are scrubbed. Also removes _check_dnsmasq_conflict (never called) and _detect_trixie, whose result only reached one log line, along with the NM_CONNECTIONS_PATHS constant only it used. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(display): remove unreachable and unused DisplayController code - _follower_rebuild_scroll_image: never called. - mode_duration (never read) and last_mode_change (write-only). - The `chosen_cap <= 0` branch: chosen_cap is either the minimum of caps already filtered to > 0 or DEFAULT_DYNAMIC_DURATION_CAP (180). - The `max_duration < min_duration` branch directly after `max_duration = max(min_duration, max_duration)`. - The circuit-breaker branch's `display_result = False` and `manager_to_display = None`: the first is overwritten a few lines later, the second is already None there. - The bool-to-bool conversion of execute_display's result, which is always a bool. - The `loaded_plugins` lookup in _update_modules: PluginManager has no such attribute, so it always fell through to `plugins`. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(vegas): remove unused config update, boundary finder and refresh VegasModeConfig.update had no callers outside its own tests (the coordinator rebuilds the config with from_config on a change); geometry.find_item_boundary and StreamManager._refresh_plugin_content had no callers at all. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * refactor(run): drop the debug block that pretended to import the plugin system In debug mode run.py put src/plugin_system itself on sys.path and printed "Plugin system import successful" without importing anything. Nothing imports plugin_system modules by bare name, so the path entry did nothing either. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * test: delete tests that test nothing - test/plugins/test_{basketball_scoreboard,calendar,clock_simple, odds_ticker,soccer_scoreboard,text_display}.py skip everywhere the named plugins are not installed, including CI (LEDMATRIX_PLUGINS_DIR holds only the fixture plugin); test_plugin_matrix.py already covers every discovered plugin. Their PluginTestBase and the fixtures only it used (plugins_dir, mock_display_manager, mock_cache_manager, mock_plugin_manager, base_plugin_config in test/plugins/conftest.py) go with them. - test_plugin_system.py: test_discover_plugins (body was `pass`) and test_dependency_check (a comment), plus the test_plugin_manager fixture only the former requested. - test_display_manager.py: test_draw_image asserted that an image it had just assigned was not None. - test_display_controller.py: the rotation and schedule-override tests re-implemented the run-loop arithmetic inline and asserted on their own result without calling the controller. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * test: expect one plugin_last_update success stamp after update_all_plugins EveryStampRecordsACompletion required at least two success-path stamps; the second was update_all_plugins, removed as test-only. The worker and synchronous paths share the remaining stamp in _execute_update_now, and the check that every stamp calls _note_update_completed is unchanged. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
236 lines
8.4 KiB
Python
236 lines
8.4 KiB
Python
"""
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Plugin State Management
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Manages plugin state machine (loaded → enabled → running → error)
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with state transitions and queries.
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"""
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import threading
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from enum import Enum
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from typing import Optional, Dict, Any
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from datetime import datetime
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import logging
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from src.logging_config import get_logger
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class PluginState(Enum):
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"""Plugin state enumeration."""
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UNLOADED = "unloaded" # Plugin not loaded
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LOADED = "loaded" # Plugin module loaded but not instantiated
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ENABLED = "enabled" # Plugin instantiated and enabled
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RUNNING = "running" # Plugin is currently executing
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ERROR = "error" # Plugin encountered an error
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DISABLED = "disabled" # Plugin is disabled in config
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class PluginStateManager:
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"""Manages plugin state transitions and queries."""
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def __init__(self, logger: Optional[logging.Logger] = None) -> None:
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"""
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Initialize the plugin state manager.
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Args:
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logger: Optional logger instance
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"""
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self.logger = logger or get_logger(__name__)
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self._lock = threading.RLock()
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self._states: Dict[str, PluginState] = {}
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# Lifetime transition totals, reported by get_state_info().
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self._state_transition_counts: Dict[str, int] = {}
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self._error_info: Dict[str, Dict[str, Any]] = {}
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self._last_update: Dict[str, datetime] = {}
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self._last_display: Dict[str, datetime] = {}
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def _record_transition(self, plugin_id: str) -> None:
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"""Count a state transition. Callers must already hold ``_lock``."""
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self._state_transition_counts[plugin_id] = (
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self._state_transition_counts.get(plugin_id, 0) + 1
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)
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def set_state(
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self,
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plugin_id: str,
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state: PluginState,
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error: Optional[Exception] = None
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) -> None:
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"""
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Set plugin state and record transition.
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Args:
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plugin_id: Plugin identifier
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state: New state
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error: Optional error if transitioning to ERROR state
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"""
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with self._lock:
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old_state = self._states.get(plugin_id, PluginState.UNLOADED)
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self._states[plugin_id] = state
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self._record_transition(plugin_id)
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# Store error info if transitioning to ERROR state
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if state == PluginState.ERROR and error:
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self._error_info[plugin_id] = {
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'error': str(error),
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'error_type': type(error).__name__,
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'timestamp': datetime.now()
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}
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elif state != PluginState.ERROR:
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# Clear error info when leaving ERROR state
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self._error_info.pop(plugin_id, None)
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self.logger.debug(
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"Plugin %s state transition: %s → %s",
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plugin_id,
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old_state.value,
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state.value
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)
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def get_state(self, plugin_id: str) -> PluginState:
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"""
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Get current state of a plugin.
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Args:
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plugin_id: Plugin identifier
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Returns:
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Current plugin state
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"""
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return self._states.get(plugin_id, PluginState.UNLOADED)
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def is_loaded(self, plugin_id: str) -> bool:
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"""Check if plugin is loaded."""
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state = self.get_state(plugin_id)
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return state in [PluginState.LOADED, PluginState.ENABLED, PluginState.RUNNING]
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def is_enabled(self, plugin_id: str) -> bool:
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"""Check if plugin is enabled."""
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state = self.get_state(plugin_id)
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return state == PluginState.ENABLED
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def is_running(self, plugin_id: str) -> bool:
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"""Check if plugin is currently running."""
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state = self.get_state(plugin_id)
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return state == PluginState.RUNNING
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def is_error(self, plugin_id: str) -> bool:
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"""Check if plugin is in error state."""
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state = self.get_state(plugin_id)
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return state == PluginState.ERROR
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def can_execute(self, plugin_id: str) -> bool:
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"""Check if plugin can execute (update/display)."""
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state = self.get_state(plugin_id)
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return state == PluginState.ENABLED
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def set_state_with_error(
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self,
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plugin_id: str,
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state: PluginState,
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error_info: Dict[str, Any],
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) -> None:
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"""Set plugin state and persist error context atomically.
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Holds ``_lock`` for both writes so no reader can observe the new
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state without the accompanying error context.
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Intentionally does not clear ``_error_info`` the way set_state() does
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for non-ERROR transitions — this is the recoverable-failure path where
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the error dict is the entire point.
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Args:
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plugin_id: Plugin identifier
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state: New state
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error_info: Structured error dict to persist alongside the state
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"""
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with self._lock:
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old_state = self._states.get(plugin_id, PluginState.UNLOADED)
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self._states[plugin_id] = state
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self._record_transition(plugin_id)
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self._error_info[plugin_id] = dict(error_info)
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self.logger.debug(
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"Plugin %s state transition: %s → %s (recoverable error stored)",
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plugin_id,
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old_state.value,
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state.value,
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)
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def get_error_info(self, plugin_id: str) -> Optional[Dict[str, Any]]:
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"""
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Get error information for a plugin.
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Returns the stored error dict whether the plugin is in ERROR state or
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still ENABLED after a recoverable failure. Returns a shallow copy so
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callers cannot mutate the stored snapshot.
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Args:
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plugin_id: Plugin identifier
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Returns:
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Copy of the error information dict, or None
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"""
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with self._lock:
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info = self._error_info.get(plugin_id)
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return dict(info) if info is not None else None
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def record_update(self, plugin_id: str) -> None:
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"""Record that plugin update() was called."""
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self._last_update[plugin_id] = datetime.now()
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def get_last_update(self, plugin_id: str) -> Optional[datetime]:
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"""Get timestamp of last update() call."""
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return self._last_update.get(plugin_id)
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def get_last_display(self, plugin_id: str) -> Optional[datetime]:
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"""Get timestamp of last display() call."""
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return self._last_display.get(plugin_id)
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def get_state_info(self, plugin_id: str) -> Dict[str, Any]:
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"""
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Get comprehensive state information for a plugin.
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Args:
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plugin_id: Plugin identifier
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Returns:
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Dictionary with state information
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"""
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# One snapshot, one critical section. Each field was read under its own
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# lock, so an unload running concurrently could be observed half-done:
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# 'state' read before clear_state() removed it and
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# 'state_history_count' read after, giving a caller a plugin that is
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# ENABLED with zero transitions. _lock is an RLock, so the helpers
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# below can still take it.
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with self._lock:
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state = self.get_state(plugin_id)
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info = {
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'state': state.value,
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'is_loaded': self.is_loaded(plugin_id),
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'is_enabled': self.is_enabled(plugin_id),
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'is_running': self.is_running(plugin_id),
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'is_error': self.is_error(plugin_id),
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'can_execute': self.can_execute(plugin_id),
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'last_update': self.get_last_update(plugin_id),
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'last_display': self.get_last_display(plugin_id),
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'error_info': self.get_error_info(plugin_id),
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'state_history_count': self._state_transition_counts.get(plugin_id, 0)
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}
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return info
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def clear_state(self, plugin_id: str) -> None:
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"""Clear all state information for a plugin.
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Held under ``_lock`` so the dicts are dropped as one unit: every
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other mutator takes the lock, and without it a concurrent set_state()
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could interleave and leave a plugin with a transition count but no
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state.
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"""
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with self._lock:
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self._states.pop(plugin_id, None)
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self._state_transition_counts.pop(plugin_id, None)
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self._error_info.pop(plugin_id, None)
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self._last_update.pop(plugin_id, None)
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self._last_display.pop(plugin_id, None)
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