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* feat(common): sports_helpers, the helpers all nine scoreboards copy verbatim Add src/common/sports_helpers.py: the helpers the scoreboard plugins' sports.py carry byte-identical copies of (docstring-stripped AST, checked at ledmatrix-plugins f09bff2), so a later plugins PR can delete its copies once it floors on the core release that ships this. - Free functions: clamp_window, clamp_seconds, logo_needs_refresh (lazy src.logo_downloader import, as in the plugins), spread_weighted_order, MIN_WINDOW_DAYS / MAX_WINDOW_DAYS. All nine plugins. - SportsHelpersMixin (no __init__, stateless): _mode_customization, _setting_int, _reset_dwell_on_reentry, _next_switch_index, _spread_weighted_order (all nine), _odds_color and _upcoming_date_and_time_text (all but ufc), plus the _favorite_key seam from base_classes core.py for later phases. A new module rather than more methods on sports_shared: a plugin that deletes a copy and relies on an existing module having grown the method fails at runtime with AttributeError on an older core, which neither the loader nor check_min_core_version.py can see; a missing module fails at load. Tests: behaviour for every helper, a derived host contract, and a parity test that AST-compares every body against every plugin copy when LEDMATRIX_PLUGINS points at a checkout (skipped otherwise). test_common_is_hardware_free.py imports src.common and every sports_* module with rgbmatrix blocked and scans src/common for module-level imports of src.base_classes, src.display_manager and src.plugin_system (no existing violations). Nothing in core imports the new module; no behaviour change. CHANGELOG Unreleased entry and a converging note in docs/SPORTS_UNIFICATION.md. __version__ is not bumped. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> * fix(common): address review on sports_helpers and the hardware-free test - SportsHelpersMixin docstring and CHANGELOG: constructor-free, but it keeps lazy state on its host (_reset_dwell_on_reentry, _next_switch_index). - test_common_is_hardware_free: the runtime check now filters every FORBIDDEN package, src.plugin_system included; the AST scan resolves relative imports against src.common, so `from .. import plugin_system` and `from ..plugin_system import x` are caught. Guard tests for both. - Parity skip reason names the CI guard that runs the same comparison: ledmatrix-plugins scripts/check_sports_helpers_parity.py (#495). - _odds_color: line-level pylint disable for a not-callable false positive (getter is None-checked); the AST is unchanged, parity still passes. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 5 <noreply@anthropic.com>
LEDMatrix Documentation
This directory contains guides, references, and architectural notes for the LEDMatrix project. If you are setting up a Pi for the first time, start with the project root README — it covers hardware, OS imaging, and the one-shot installer. The pages here go deeper.
I'm a new user
- GETTING_STARTED.md — first-time setup walkthrough
- WEB_INTERFACE_GUIDE.md — using the web UI
- PLUGIN_STORE_GUIDE.md — installing and managing plugins
- WIFI_NETWORK_SETUP.md — WiFi and AP-mode setup
- TROUBLESHOOTING.md — common issues and fixes
- SSH_UNAVAILABLE_AFTER_INSTALL.md — recovering SSH after install
- CONFIG_DEBUGGING.md — diagnosing config problems
- LOW_MEMORY_BOARDS.md — Pi Zero 2 W / 3B+ / 1GB Pi 4 memory limits
I want to write a plugin
Start here:
- PLUGIN_DEVELOPMENT_GUIDE.md — end-to-end workflow
- PLUGIN_QUICK_REFERENCE.md — cheat sheet
- PLUGIN_API_REFERENCE.md — display, cache, and plugin-manager APIs
- PLUGIN_ERROR_HANDLING.md — error-handling patterns
- DEV_PREVIEW.md — preview plugins on your dev machine without a Pi
- EMULATOR_SETUP_GUIDE.md — running the matrix emulator
Going deeper:
- ADVANCED_PLUGIN_DEVELOPMENT.md — advanced patterns
- PLUGIN_ARCHITECTURE_SPEC.md — original plugin-system design spec (historical; see its banner for what has drifted)
- PLUGIN_DEPENDENCY_GUIDE.md / PLUGIN_DEPENDENCY_TROUBLESHOOTING.md
- PLUGIN_WEB_UI_ACTIONS.md (+ example JSON)
- PLUGIN_CUSTOM_ICONS.md
- PLUGIN_REGISTRY_SETUP_GUIDE.md (+ registry template)
- STARLARK_APPS_GUIDE.md — Starlark-based mini-apps
- widget-guide.md — widget development
- ADAPTIVE_LAYOUT.md — render legibly on any panel size (opt-in font/layout scaling)
- plugin-safety-harness.md — test a plugin across every screen and matrix size
Configuring plugins
- PLUGIN_CONFIG_QUICK_START.md — minimal config you need
- PLUGIN_CONFIGURATION_GUIDE.md — schema design
- PLUGIN_ELEMENT_STYLING.md — let users restyle, move, hide and scale individual elements (per display mode, if you have them)
- PLUGIN_CONFIGURATION_TABS.md — multi-tab UI configs
- PLUGIN_CONFIG_ARCHITECTURE.md — how the config system works
- PLUGIN_CONFIG_CORE_PROPERTIES.md — properties every plugin honors
Advanced features
- ADVANCED_FEATURES.md — Vegas scroll, on-demand display, cache management, background services, permissions
- FONT_MANAGER.md — font system
- SKIN_SYSTEM.md — skin architecture for sports scoreboards (not supported yet: current scoreboards don't render skins)
- CREATING_SKINS.md — writing and validating a skin (same caveat)
Reference
- CONFIG_REFERENCE.md — every key in config.json and config_secrets.json
- REST_API_REFERENCE.md — all web-interface HTTP endpoints
- PLUGIN_API_REFERENCE.md — Python APIs available to plugins
- DEVELOPER_QUICK_REFERENCE.md — common dev tasks
- PLUGIN_IMPLEMENTATION_SUMMARY.md — what the plugin system actually does
Contributing to LEDMatrix itself
- DEVELOPMENT.md — environment setup
- HOW_TO_RUN_TESTS.md — running the test suite
- MULTI_ROOT_WORKSPACE_SETUP.md — multi-repo workspace
- MIGRATION_GUIDE.md — breaking changes between releases
- SPORTS_UNIFICATION.md — how the sports scoreboard base classes are organized
Archive
docs/archive/ holds older guides that have been superseded or describe
features that have been removed. They are kept for historical context and
git history but should not be relied on.
Contributing to the docs
- Markdown only, professional tone, minimal emoji.
- Prefer adding to an existing page over creating a new one. If you add a new page, link it from this index in the section it belongs to.
- If a page becomes obsolete, move it to
docs/archive/rather than deleting it, so links don't rot. - Keep examples runnable — paths, commands, and config keys here should match what's actually in the repo.