Files
LEDMatrix/src/display_controller.py
T
ChuckandClaude Opus 5.5 64c7289593 feat(display): systemd watchdog and heartbeat for a frozen render loop (#687)
If the render loop gets stuck inside a plugin's display(), ledmatrix.service
stays active and the panel stays frozen. This adds a way to detect that.

- src/display_watchdog.py (standard library only) sends sd_notify over
  $NOTIFY_SOCKET and writes /run/ledmatrix/display-heartbeat.json. Only the
  render thread counts: beats from other threads are ignored.
- ledmatrix.service: WatchdogSec=120, NotifyAccess=main,
  RuntimeDirectory=ledmatrix (0755), RestartSteps=4 and
  RestartMaxDelaySec=2min. It stays Type=simple. run.py widens the watchdog
  to 15 min for start-up, and load_plugin() does the same on the render
  thread. The loop arms after its first frame.
- /api/v3/health adds checks.display_loop: running, stalled (no heartbeat
  for over 60s, which makes the status degraded) or not_reported. With web
  login on, a caller who is not logged in still gets only healthy/degraded,
  and a stall degrades that answer.
- The update verifier requires a fresh heartbeat from the restarted display
  when the display it replaced was writing one. A frozen panel is rolled
  back.
- Existing installs get the systemd watchdog only after install_service.sh
  is re-run. The heartbeat works right away.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-30 11:15:31 -04:00

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"""
Display Controller — top-level orchestration for the LEDMatrix application.
This module owns the main run loop that drives the LED display. It ties
together every major subsystem:
- ConfigManager / ConfigService — loads config.json, hot-reloads on change
- DisplayManager — hardware (or emulator) output interface
- FontManager — TTF/BDF font loading and caching
- CacheManager — multi-tier API response cache
- PluginManager — plugin lifecycle (load, update, display)
- DisplaySyncManager — optional leader/follower multi-Pi sync
- VegasModeCoordinator — optional continuous Vegas scroll mode
The main loop inside :meth:`DisplayController.run` rotates through enabled
plugin display modes, respecting schedule windows, brightness dim schedules,
on-demand overrides, and live-priority interrupts.
Entry point: :func:`main` — instantiates :class:`DisplayController` and calls
:meth:`~DisplayController.run`.
"""
import time
import os
import inspect
import signal
import json
import threading
import types
from collections import deque
from contextlib import contextmanager
from typing import Dict, Any, List, Optional, Callable, Set, Tuple
from datetime import datetime
from concurrent.futures import ThreadPoolExecutor, as_completed # pylint: disable=no-name-in-module
import pytz
from src import display_watchdog
from src.display_manager import DisplayManager
from src.config_manager import ConfigManager
from src.config_service import ConfigService
from src.cache_manager import CacheManager
from src.font_manager import FontManager
from src.logging_config import get_logger
from src.common.sync_manager import DisplaySyncManager, SyncRole
from src.vegas_mode.render_pipeline import SYNC_SEND_INTERVAL
# Get logger with consistent configuration
logger = get_logger(__name__)
# How often the unchanged current mode is republished for the web UI, which
# treats display_current_state older than 120 s as unknown.
CURRENT_STATE_REFRESH_SECONDS = 30
# How long startup will wait for plugins to fetch their first data before
# showing anything. Each plugin's update blocks for up to the executor's 30s
# timeout and they run one after another, so the uncapped total is the sum of
# every slow plugin: 82 seconds on the worst boot measured, with a blank panel
# throughout. Whatever does not finish in time is picked up by the scheduled
# update tick moments later, with the display already running.
_INITIAL_UPDATE_BUDGET_SECONDS = 20.0
# The least budget worth starting a plugin with. Below this the plugin is
# deferred instead: granting it a floor would let the pass run past its
# deadline, and granting it the true remainder would record a timeout for a
# slot it never had a chance to use.
_MIN_INITIAL_UPDATE_TIMEOUT_SECONDS = 2.0
DEFAULT_DYNAMIC_DURATION_CAP = 180.0
# Follower dead reckoning (the follower branch of DisplayController.run()).
# A leader position further off than this fraction of the strip is a cycle
# reset, and is snapped to rather than corrected toward.
_FOLLOWER_SNAP_FRACTION = 0.5
# Strip width assumed, in screens, before the follower has the leader's image.
_FOLLOWER_FALLBACK_STRIP_SCREENS = 4
# Drift beyond this many pixels is corrected by _FOLLOWER_DRIFT_GAIN of the
# error per tick; smaller drift by _FOLLOWER_NEAR_GAIN, so UDP jitter does not
# show as the scroll twitching.
_FOLLOWER_DRIFT_PX = 10
_FOLLOWER_DRIFT_GAIN = 0.20
_FOLLOWER_NEAR_GAIN = 0.05
# Follower render period, and how late a frame may run before the pacing grid
# is restarted rather than caught up.
_FOLLOWER_FRAME_INTERVAL = 1.0 / 60
_FOLLOWER_DEADLINE_SLIP = 0.1
class DisplayController:
"""
Top-level controller that owns the LED display run loop.
Responsibilities
----------------
* Initialise and wire together all subsystems at startup.
* Rotate through plugin display modes in :meth:`run`.
* Honour schedule windows (active/inactive hours) and dim schedules.
* Handle on-demand override requests (external callers can pin a
specific plugin/mode for a fixed duration via the cache bus).
* Coordinate with a follower Pi when multi-display sync is configured.
* Delegate all actual content to the plugin system — this class contains
no display logic of its own.
There is exactly one instance per process; call :func:`main` to create
it and start the run loop.
"""
#: How long the run loop pauses per pass once a whole rotation has had
#: nothing to show. See _note_empty_pass.
EMPTY_ROTATION_PAUSE = 1.0
#: Consecutive passes whose mode had nothing to show, and the rotation
#: (on-demand or not, and its modes) they were counted in. Class-level so
#: controllers built without __init__ (tests) have them too.
_empty_pass_streak = 0
_empty_pass_rotation: Optional[Tuple[bool, Tuple[str, ...]]] = None
def __init__(self):
start_time = time.time()
logger.info("Starting DisplayController initialization")
# Initialize ConfigManager and wrap with ConfigService for hot-reload
config_manager = ConfigManager()
enable_hot_reload = os.environ.get('LEDMATRIX_HOT_RELOAD', 'true').lower() == 'true'
self.config_service = ConfigService(
config_manager=config_manager,
enable_hot_reload=enable_hot_reload
)
self.config_manager = config_manager
self.config = self.config_service.get_config()
self.cache_manager = CacheManager()
# The web interface's /api/v3/errors/* read what this publishes.
from src.error_aggregator import start_error_snapshot_publisher
start_error_snapshot_publisher(self.cache_manager)
logger.info("Config loaded in %.3f seconds (hot-reload: %s)", time.time() - start_time, enable_hot_reload)
# Validate startup configuration. Errors are logged, not fatal. The
# plugin checks need the plugin manager and run once it exists.
try:
from src.startup_validator import StartupValidator
validator = StartupValidator(self.config_manager,
cache_manager=self.cache_manager)
is_valid, errors, warnings = validator.validate_all()
for warning in warnings:
logger.warning("Startup validation warning: %s", warning)
if not is_valid:
logger.error("Startup validation failed:\n%s",
"\n".join(f" - {e}" for e in errors))
except Exception as e:
logger.warning("Startup validation could not be completed: %s", e)
# Automatic updates need their health-check units, and this is the
# one root process running project code, so it installs them while
# automatic updates are on. See src/auto_update_setup.py.
try:
from src.auto_update_setup import ensure_update_helper
ensure_update_helper(self.config)
except Exception as e:
logger.warning("Automatic update setup could not be completed: %s", e)
config_time = time.time()
self.display_manager = DisplayManager(self.config)
logger.info("DisplayManager initialized in %.3f seconds", time.time() - config_time)
# Initialize multi-display sync (standalone by default — no-op unless configured)
sync_cfg = self.config.get("sync", {})
hw_cfg = self.config.get("display", {}).get("hardware", {})
self.sync_manager = DisplaySyncManager(
role_str=sync_cfg.get("role", "standalone"),
cfg=sync_cfg,
hw_config=hw_cfg,
logger=logger,
)
# Tell the leader its own physical display width so it can include it in hello_ack
if self.sync_manager.role == SyncRole.LEADER:
self.sync_manager.set_leader_width(self.display_manager.width)
# Follower mode setup
if self.sync_manager.role == SyncRole.FOLLOWER:
# Gate update_display() so background plugin threads cannot write to
# hardware — only our render loop is permitted.
_real_update = self.display_manager.update_display
_dm = self.display_manager
def _follower_gated_update():
# Allow through when the sync render loop has the token, or when
# the leader has gone offline and we've fallen back to standalone.
if getattr(_dm, '_sync_render_allowed', False) or not self.sync_manager.is_follower_active():
_real_update()
self.display_manager.update_display = _follower_gated_update
# No new_cycle handler is registered: the leader sends its scroll
# image over TCP at each new cycle and the follower adopts it (see
# set_on_scroll_image in _initialize_vegas_mode). A local rebuild
# would overwrite that image with a different, locally built one.
# Follower render-loop state (see the follower branch of run()).
self._follower_dr_last_t: Optional[float] = None # perf_counter of last tick
self._follower_local_x: Optional[float] = None # dead-reckoned scroll_x
# Set on a cycle reset; holds the last frame until the leader's new
# scroll image arrives.
self._follower_pending_new_image = False
self._follower_last_frame = None
# (image, array) from the leader, handed from the sync TCP thread to
# the render thread, which adopts it at the start of a follower frame
# (_adopt_follower_scroll_image). One append / one popleft, each
# atomic, so the render thread never draws from a half-swapped
# cached_image / cached_array / total_scroll_width.
self._follower_incoming_image: deque = deque(maxlen=1)
self._follower_deadline: Optional[float] = None
# Leader: time.time() of the last follower frame sent.
self._last_follower_send = 0.0
# Initialize Font Manager
font_time = time.time()
self.font_manager = FontManager(self.config)
logger.info("FontManager initialized in %.3f seconds", time.time() - font_time)
self.force_change = False
self.available_modes = []
# Initialize Plugin System
plugin_time = time.time()
self.plugin_manager = None
self._plugin_runtime_publisher = None
self.plugin_modes = {} # mode -> plugin_instance mapping for plugin-first dispatch
self.mode_to_plugin_id: Dict[str, str] = {}
self.plugin_display_modes: Dict[str, List[str]] = {}
# plugin_display_modes is mutated only by _register_loaded_plugin /
# _unregister_plugin on the render thread, but the config-watcher
# thread reads it in _enabled_plugin_not_running. Both mutation sites
# run during reconcile (rare), so this lock never touches the per-frame
# path -- the hot-path reads are same-thread as the writes.
self._plugin_modes_lock = threading.Lock()
# Guards the consume-and-clear of _pending_plugin_reconcile. Only taken
# when a reconcile is actually pending or a config change arrives, both
# rare -- the per-frame path just reads the bool.
self._reconcile_flag_lock = threading.Lock()
# Per-plugin config-change callbacks, kept so we can unsubscribe a
# plugin when it is disabled live.
self._plugin_config_callbacks: Dict[str, Callable] = {}
# Set by the config-watcher thread when the enabled-plugin set changes;
# the main run loop reconciles (loads/unloads) on its own thread so
# mutating available_modes never races with rendering.
self._pending_plugin_reconcile = False
# Set by the config-watcher thread when Vegas is switched on but no
# coordinator exists (Vegas was off at startup). The render thread
# creates it in _is_vegas_mode_active(), never the watcher thread.
self._pending_vegas_init = False
# Monotonic stamp of the last mailbox disk read; see
# _poll_on_demand_requests. None means "never polled", so the first
# call always goes through.
self._last_on_demand_poll: Optional[float] = None
# Monotonic stamp of the last _service_pending_changes pass; same
# "None means never" convention as _last_on_demand_poll.
self._last_pending_service: Optional[float] = None
# A brightness set_brightness() refused, so the periodic service pass
# doesn't retry (and log) the same failure several times a second.
self._failed_brightness_target: Optional[int] = None
self.on_demand_active = False
self.on_demand_mode: Optional[str] = None
self.on_demand_modes: List[str] = [] # All modes for the on-demand plugin
self.on_demand_mode_index: int = 0 # Current index in on-demand modes rotation
self.on_demand_plugin_id: Optional[str] = None
self.on_demand_duration: Optional[float] = None
self.on_demand_requested_at: Optional[float] = None
self.on_demand_expires_at: Optional[float] = None
self.on_demand_pinned = False
self.on_demand_request_id: Optional[str] = None
self.on_demand_status: str = 'idle'
self.on_demand_last_error: Optional[str] = None
self.on_demand_last_event: Optional[str] = None
self.on_demand_schedule_override = False
# Plugins that are disabled in config and loaded only because an
# on-demand request named them. The main loop unloads each one once
# on-demand has moved off it (_release_on_demand_plugins).
self._on_demand_loaded_plugins: Set[str] = set()
self.rotation_resume_index: Optional[int] = None
# Saved rotation position when a live-priority plugin preempts the
# rotation, so it resumes where it left off (not after the live plugin)
# once live priority ends.
self._live_resume_index: Optional[int] = None
# WiFi status message tracking. The path comes from wifi_manager so
# reader and writer can't drift: this used to resolve three levels up
# from src/, one above the repo, and never saw a message.
from src.wifi_manager import get_wifi_status_path
self.wifi_status_file = get_wifi_status_path()
self.wifi_status_active = False
self.wifi_status_expires_at: Optional[float] = None
# _check_wifi_status_message throttle state (checked at frame rate,
# stat'd at most once per second)
self._wifi_status_check_ts = 0.0
self._wifi_status_last_result: Optional[Dict[str, Any]] = None
# Plugin display() signature cache — must be initialised before the plugin
# loading loop below so the .pop() invalidation at load time is always safe.
self._plugin_accepts_display_mode: Dict[str, bool] = {}
try:
logger.info("Attempting to import plugin system...")
from src.plugin_system import PluginManager
logger.info("Plugin system imported successfully")
# Get plugin directory from config, default to plugin-repos for production
plugin_system_config = self.config.get('plugin_system', {})
plugins_dir_name = plugin_system_config.get('plugins_directory', 'plugin-repos')
# Resolve plugin directory - handle both absolute and relative paths
if os.path.isabs(plugins_dir_name):
plugins_dir = plugins_dir_name
else:
# If relative, resolve against the current working directory.
# That is the project root only because ledmatrix.service
# sets WorkingDirectory to it; run from anywhere else, a
# relative path resolves against wherever that is.
project_root = os.getcwd()
plugins_dir = os.path.join(project_root, plugins_dir_name)
logger.info("Plugin Manager initialized with plugins directory: %s", plugins_dir)
self.plugin_manager = PluginManager(
plugins_dir=plugins_dir,
config_manager=self.config_manager,
display_manager=self.display_manager,
cache_manager=self.cache_manager,
font_manager=self.font_manager
)
# The web UI's loaded / state / error_info for each plugin read
# what this publishes. Started before loading, so the loads that
# follow are published as they land.
from src.plugin_system.plugin_runtime import start_plugin_runtime_publisher
self._plugin_runtime_publisher = start_plugin_runtime_publisher(
self.cache_manager, self.plugin_manager.state_manager)
# Activate the plugin health/metrics subsystem. PluginManager leaves
# health_tracker/resource_monitor as None by default; wiring real
# instances here turns on the circuit breaker (a repeatedly-failing
# plugin's update() is skipped after consecutive failures, then
# retried after a cooldown) and per-plugin execution-time metrics.
# Both persist to the shared cache so the web UI can surface them.
# Done before discovery/loading so load-time schema warnings have a
# tracker to record against.
try:
from src.plugin_system.plugin_health import PluginHealthTracker
from src.plugin_system.resource_monitor import PluginResourceMonitor
self.plugin_manager.health_tracker = PluginHealthTracker(self.cache_manager)
self.plugin_manager.resource_monitor = PluginResourceMonitor(self.cache_manager)
logger.info("Plugin health tracking and resource monitoring enabled")
except Exception as e:
logger.warning("Could not enable plugin health/resource monitoring: %s", e)
# Discover plugins. Before the plugin checks so they can reuse the
# list: each discover_plugins() call rescans the plugins directory
# and logs every plugin again.
discovered_plugins = self.plugin_manager.discover_plugins()
logger.info("Discovered %d plugin(s)", len(discovered_plugins))
# Only the plugin checks: validate_all() above has run the rest,
# and running it again logged every config warning twice.
try:
from src.startup_validator import StartupValidator
validator = StartupValidator(self.config_manager, self.plugin_manager,
cache_manager=self.cache_manager)
validator._validate_plugins(discovered_plugins=discovered_plugins)
for warning in validator.warnings:
logger.warning("Plugin validation warning: %s", warning)
if validator.errors:
logger.error("Plugin validation failed:\n%s",
"\n".join(f" - {e}" for e in validator.errors))
except Exception as e:
logger.warning("Plugin validation could not be completed: %s", e)
# Check for on-demand plugin filter from cache
on_demand_config = self.cache_manager.get('display_on_demand_config', max_age=3600)
enabled_plugins = self._select_startup_plugins(discovered_plugins, on_demand_config)
# Count enabled plugins for progress tracking
enabled_count = len(enabled_plugins)
logger.info("Loading %d enabled plugin(s) in parallel (max 4 concurrent)...", enabled_count)
# Helper function for parallel loading
def load_single_plugin(plugin_id):
"""Load a single plugin and return result."""
plugin_load_start = time.time()
try:
if plugin_id in self._on_demand_loaded_plugins:
loaded = self.plugin_manager.load_plugin(plugin_id, force_enabled=True)
else:
loaded = self.plugin_manager.load_plugin(plugin_id)
if loaded:
plugin_load_time = time.time() - plugin_load_start
return {
'success': True,
'plugin_id': plugin_id,
'load_time': plugin_load_time,
'error': None
}
else:
return {
'success': False,
'plugin_id': plugin_id,
'load_time': time.time() - plugin_load_start,
'error': 'Load returned False'
}
except Exception as e:
return {
'success': False,
'plugin_id': plugin_id,
'load_time': time.time() - plugin_load_start,
'error': str(e)
}
# Load enabled plugins in parallel with up to 4 concurrent workers
loaded_count = 0
with ThreadPoolExecutor(max_workers=4) as executor:
# Submit all enabled plugins for loading
future_to_plugin = {
executor.submit(load_single_plugin, plugin_id): plugin_id
for plugin_id in enabled_plugins
}
# Process results as they complete
for future in as_completed(future_to_plugin):
result = future.result()
loaded_count += 1
if result['success']:
plugin_id = result['plugin_id']
logger.info("Loaded plugin %s in %.3f seconds (%d/%d)",
plugin_id, result['load_time'], loaded_count, enabled_count)
# Register the loaded plugin's modes, config subscription
# and dispatch maps (shared with live enable hot-reload).
self._register_loaded_plugin(plugin_id)
# Show progress
progress_pct = int((loaded_count / enabled_count) * 100)
elapsed = time.time() - plugin_time
logger.info("Progress: %d%% (%d/%d plugins, %.1fs elapsed)",
progress_pct, loaded_count, enabled_count, elapsed)
else:
logger.warning("Failed to load plugin %s: %s",
result['plugin_id'], result['error'])
# Log disabled plugins
disabled_count = len(discovered_plugins) - enabled_count
if disabled_count > 0:
logger.debug("%d plugin(s) disabled in config", disabled_count)
logger.info("Plugin system initialized in %.3f seconds", time.time() - plugin_time)
# Parallel loading appends modes in load-completion order, which
# varies between restarts; apply the user's configured rotation
# order (no-op when not configured).
self._apply_plugin_rotation_order()
logger.info("Total available modes: %d", len(self.available_modes))
logger.info("Available modes: %s", self.available_modes)
# If on-demand mode was restored from cache, populate on_demand_modes now that plugins are loaded
if self.on_demand_active and self.on_demand_plugin_id:
self._populate_on_demand_modes_from_plugin()
except Exception: # pylint: disable=broad-except
logger.exception("Plugin system initialization failed")
self.plugin_manager = None
# Its state machine no longer describes what runs; let the last
# snapshot go stale (readers then say unknown) rather than keep
# refreshing it.
if self._plugin_runtime_publisher is not None:
self._plugin_runtime_publisher.stop(publish_stopped=False)
self._plugin_runtime_publisher = None
# The web UI's Fonts tab ("Used by") reads what this publishes.
from src.font_usage import start_font_usage_publisher
self._font_usage_publisher = start_font_usage_publisher(
self.cache_manager, self.font_manager, self.plugin_manager)
# Display rotation state
self.current_mode_index = 0
self.current_display_mode = None
# Last mode written to the display_current_state cache key, and when.
self._last_published_mode: Optional[str] = None
self._last_published_at = 0.0
self.global_dynamic_config = (
self.config.get("display", {}).get("dynamic_duration", {}) or {}
)
self._active_dynamic_mode: Optional[str] = None
# Memory monitoring
self._memory_log_interval = 3600.0 # Log memory stats every hour
self._last_memory_log = time.time()
self._enable_memory_logging = self.config.get("display", {}).get("memory_logging", False)
# Schedule management
self.is_display_active = True
# The previous schedule result, so only transitions log at INFO.
self._was_display_active = True
# Config values read on hot paths, cached so they are not re-read
# from the config dict every frame. _refresh_config_cache() updates
# them on every hot reload.
self._normal_brightness: int = (
self.config.get('display', {}).get('hardware', {}).get('brightness', 90)
)
self._scroll_speed: float = self._vegas_scroll_speed(self.config)
# Brightness state tracking for dim schedule
self.current_brightness = self._normal_brightness
self.is_dimmed = False
self._was_dimmed = False
# _check_schedule and _check_dim_schedule re-evaluate at most once per
# clock minute: each stores the (hour, minute) it last evaluated and
# skips the strptime and comparison work until the minute changes.
# Reset to None on config change so the next call re-evaluates.
self._tz = None # pytz timezone, built lazily by _timezone()
self._schedule_checked_minute: Optional[tuple] = None
self._dim_checked_minute: Optional[tuple] = None
self._cached_target_brightness: int = self._normal_brightness
# Register controller-level hot-reload callback so cached config values
# (_normal_brightness, _scroll_speed, _tz, minute-gates) stay in sync
# when the user saves settings via the web UI.
self.config_service.subscribe(self._controller_config_change)
# Publish initial on-demand state
try:
self._publish_on_demand_state()
except (OSError, ValueError, RuntimeError) as err:
logger.debug("Initial on-demand state publish failed: %s", err, exc_info=True)
# Initial data update for plugins (ensures data available on first display)
logger.info("Performing initial plugin data update...")
update_start = time.time()
self._update_modules(deadline=update_start + _INITIAL_UPDATE_BUDGET_SECONDS)
logger.info("Initial plugin update completed in %.3f seconds", time.time() - update_start)
# Initialize Vegas mode coordinator
self.vegas_coordinator = None
self._initialize_vegas_mode()
logger.info("DisplayController initialization completed in %.3f seconds", time.time() - start_time)
def _initialize_vegas_mode(self):
"""Initialize Vegas mode coordinator if enabled."""
vegas_config = self.config.get('display', {}).get('vegas_scroll', {})
if not vegas_config.get('enabled', False):
logger.debug("Vegas mode disabled in config")
return
if self.plugin_manager is None:
logger.warning("Vegas mode skipped: plugin_manager is None")
return
try:
from src.vegas_mode import VegasModeCoordinator
self.vegas_coordinator = VegasModeCoordinator(
config=self.config,
display_manager=self.display_manager,
plugin_manager=self.plugin_manager
)
# Set up live priority checker
self.vegas_coordinator.set_live_priority_checker(self._check_live_priority)
# Set up interrupt checker for on-demand/wifi status and follower mode
def _vegas_interrupt():
return self._check_vegas_interrupt() or self.sync_manager.is_follower_active()
self.vegas_coordinator.set_interrupt_checker(
_vegas_interrupt,
check_interval=10 # Check every 10 frames (~80ms at 125 FPS)
)
# Run plugin updates inside the Vegas loop so the inter-iteration
# gap is <1 ms (nothing left for _tick_plugin_updates() to do).
# Use the Vegas-aware variant so plugins that got fresh data are
# hot-swapped into the scroll promptly instead of waiting for the
# next full cycle.
self.vegas_coordinator.set_update_callback(self._tick_plugin_updates_for_vegas)
# Wire multi-display sync into Vegas render pipeline
follower_pos = self.config.get("sync", {}).get("follower_position", "left")
self.vegas_coordinator.set_sync_manager(self.sync_manager, follower_pos)
logger.info("Vegas mode coordinator initialized")
# Follower does NOT build its own initial scroll image — the leader
# pushes its image via TCP as soon as set_on_follower_connected fires.
# A local build would create a different (wrong) image that could
# temporarily replace the leader's correct one.
# When the leader sends its scroll image (TCP), update our
# cached_array so both Pis have pixel-identical images. This runs
# on the sync TCP thread, so it only converts and queues the
# image; the render thread swaps it in between frames.
import numpy as _np
def _on_leader_scroll_image(image):
vc = self.vegas_coordinator
if vc and vc.render_pipeline:
arr = _np.asarray(image.convert("RGB"), dtype=_np.uint8)
self._follower_incoming_image.append((image, arr))
self.sync_manager.set_on_scroll_image(_on_leader_scroll_image)
if self.sync_manager.role == SyncRole.LEADER:
# When a follower first connects, push the current scroll image so
# the follower doesn't have to wait for the next new_cycle event.
# Polls until the image is ready (Vegas may still be composing on startup).
def _on_follower_connected():
for _ in range(300): # up to 30s
vc = self.vegas_coordinator
if vc and vc.render_pipeline:
img = vc.render_pipeline.scroll_helper.cached_image
if img is not None:
self.sync_manager.send_scroll_image(img)
return
time.sleep(0.1)
logger.warning("Sync: no scroll image available to push to new follower")
self.sync_manager.set_on_follower_connected(_on_follower_connected)
except Exception as e:
logger.error("Failed to initialize Vegas mode: %s", e, exc_info=True)
self.vegas_coordinator = None
def _adopt_follower_scroll_image(self, rp) -> None:
"""Swap in the leader's latest scroll image, on the render thread.
The sync TCP thread used to set cached_image, cached_array and
total_scroll_width one after another while this thread read them, so
a frame could slice the new array with the old width. It now queues
the image and this applies it between frames.
"""
try:
image, arr = self._follower_incoming_image.popleft()
except IndexError:
return
if rp is None:
return
rp.scroll_helper.cached_image = image
rp.scroll_helper.cached_array = arr
rp.scroll_helper.total_scroll_width = image.width
self._follower_pending_new_image = False
logger.info(
"Sync: follower adopted leader scroll image %dx%d",
image.width, image.height,
)
def _is_vegas_mode_active(self) -> bool:
"""Check if Vegas mode should be running."""
self._apply_pending_vegas_init()
if not self.vegas_coordinator:
return False
# A stopped coordinator never reaches run_frame(), where queued config
# is applied, so re-enabling Vegas from the web UI would never land.
self.vegas_coordinator.apply_pending_config_if_idle()
if not self.vegas_coordinator.is_enabled:
return False
if self.on_demand_active:
return False # On-demand takes priority
return True
def _apply_pending_vegas_init(self) -> None:
"""Create the Vegas coordinator if Vegas was switched on after startup.
Render thread only: the config watcher just sets _pending_vegas_init.
Called from _is_vegas_mode_active() and from the main loop before the
sync-follower branch, which skips _is_vegas_mode_active() while a
follower is connected but still needs the coordinator to show the
leader's scroll image.
"""
if not self.vegas_coordinator and self._pending_vegas_init:
self._pending_vegas_init = False
self._initialize_vegas_mode()
def _check_vegas_interrupt(self) -> bool:
"""
Check if Vegas should yield control for higher priority events.
Called periodically by Vegas coordinator to allow responsive
handling of on-demand requests, wifi status, etc.
Returns:
True if Vegas should yield control, False to continue
"""
# A Vegas iteration runs for up to max_cycle_duration (240s by
# default) without returning to the main loop, and this is the only
# code of ours it calls while it does. Without servicing here, an
# on-demand request was never even read until the iteration ended --
# on_demand_active below is only set by that read -- and a saved
# brightness or a schedule boundary waited just as long.
self._service_pending_changes()
# Check for pending on-demand request
if self.on_demand_active:
return True
# Scheduled off mid-iteration: hand back so the main loop blanks it.
if not self.is_display_active:
return True
# Check for wifi status that needs display
if self._check_wifi_status_message():
return True
return False
def _timezone(self):
"""The configured timezone, built once and cached until config changes."""
if self._tz is None:
timezone_str = self.config.get('timezone', 'UTC')
try:
self._tz = pytz.timezone(timezone_str)
except pytz.UnknownTimeZoneError:
logger.warning("Unknown timezone '%s', using UTC", timezone_str)
self._tz = pytz.UTC
return self._tz
@staticmethod
def _in_window(start, end, now) -> bool:
"""Whether ``now`` is within [start, end], a window that may span midnight."""
if start <= end:
return start <= now <= end
return now >= start or now <= end
def _check_schedule(self):
"""Check if display should be active based on schedule."""
schedule_config = self.config.get('schedule', {})
# No schedule configured: always active.
if not schedule_config:
self.is_display_active = True
self._was_display_active = True
return
# A schedule without an 'enabled' key counts as enabled.
if 'enabled' in schedule_config and not schedule_config.get('enabled', True):
self.is_display_active = True
self._was_display_active = True
logger.debug("Schedule is disabled - display always active")
return
current_time = datetime.now(self._timezone())
# Gate: schedule state can only change on a minute boundary, so skip
# all the strptime / comparison work if we already evaluated this minute.
current_minute_key = (current_time.hour, current_time.minute)
if current_minute_key == self._schedule_checked_minute:
return
self._schedule_checked_minute = current_minute_key
current_day = current_time.strftime('%A').lower() # e.g. 'monday'
current_time_only = current_time.time()
# Check if per-day schedule is configured
days_config = schedule_config.get('days')
# Determine which schedule to use. Respect an explicit 'mode' field
# (like the dim schedule does) so a stray/legacy 'days' dict left over
# from config migration or a prior per-day setup can't silently
# override a user's Global schedule selection.
mode = schedule_config.get('mode')
mode_normalized = mode.replace('_', '-') if mode else None
use_per_day = False
if mode_normalized == 'global':
use_per_day = False
elif mode_normalized == 'per-day':
use_per_day = bool(days_config and current_day in days_config)
elif days_config:
# No explicit mode recorded (legacy config) - fall back to
# inferring from presence of a 'days' dict for the current day.
if current_day in days_config:
use_per_day = True
else:
logger.debug("Per-day schedule exists but %s not configured, using global schedule", current_day)
if use_per_day:
day_config = days_config[current_day]
if not day_config.get('enabled', True):
was_active = self._was_display_active
self.is_display_active = False
if was_active:
logger.info("Schedule activated: Display is now INACTIVE (%s is disabled in schedule). Display will be blanked.", current_day)
else:
logger.debug("Display inactive - %s is disabled in schedule", current_day)
self._was_display_active = self.is_display_active
return
start_time_str = day_config.get('start_time', '07:00')
end_time_str = day_config.get('end_time', '23:00')
schedule_type = f"per-day ({current_day})"
else:
start_time_str = schedule_config.get('start_time', '07:00')
end_time_str = schedule_config.get('end_time', '23:00')
schedule_type = "global"
try:
start_time = datetime.strptime(start_time_str, '%H:%M').time()
end_time = datetime.strptime(end_time_str, '%H:%M').time()
self.is_display_active = self._in_window(start_time, end_time, current_time_only)
was_active = self._was_display_active
if not self.is_display_active:
if was_active:
logger.info("Schedule activated: Display is now INACTIVE (outside %s schedule window %s - %s). Display will be blanked.",
schedule_type, start_time_str, end_time_str)
else:
logger.debug("Display inactive - outside %s schedule window (%s - %s)",
schedule_type, start_time_str, end_time_str)
else:
if not was_active:
logger.info("Schedule activated: Display is now ACTIVE (within %s schedule window %s - %s)",
schedule_type, start_time_str, end_time_str)
else:
logger.debug("Display active - within %s schedule window (%s - %s)",
schedule_type, start_time_str, end_time_str)
self._was_display_active = self.is_display_active
except ValueError as e:
logger.warning("Invalid schedule format for %s schedule: %s (start: %s, end: %s). Defaulting to active.",
schedule_type, e, start_time_str, end_time_str)
self.is_display_active = True
self._was_display_active = True
def _check_dim_schedule(self) -> int:
"""
Check if display should be dimmed based on dim schedule.
Returns:
Target brightness level (dim_brightness if in dim period,
normal brightness otherwise)
"""
normal_brightness = self._normal_brightness
# If display is OFF via schedule, don't process dim schedule
if not self.is_display_active:
self.is_dimmed = False
return normal_brightness
dim_config = self.config.get('dim_schedule', {})
# If dim schedule doesn't exist or is disabled, use normal brightness
if not dim_config or not dim_config.get('enabled', False):
self.is_dimmed = False
return normal_brightness
# Re-evaluated at most once per clock minute, like _check_schedule.
current_time = datetime.now(self._timezone())
current_minute_key = (current_time.hour, current_time.minute)
if current_minute_key == self._dim_checked_minute:
return self._cached_target_brightness
self._dim_checked_minute = current_minute_key
current_day = current_time.strftime('%A').lower()
current_time_only = current_time.time()
# Determine if using per-day or global dim schedule
# Normalize mode to handle both "per-day" and "per_day" variants
mode = dim_config.get('mode', 'global')
mode_normalized = mode.replace('_', '-') if mode else 'global'
days_config = dim_config.get('days')
use_per_day = mode_normalized == 'per-day' and days_config and current_day in days_config
if use_per_day:
day_config = days_config[current_day]
if not day_config.get('enabled', True):
# Past the minute gate, so the cache must say the same thing:
# returning here without it left the previous minute's dim
# value to be served for the rest of this one, and the
# brightness flipped between dim and normal every minute.
if self._was_dimmed:
logger.info(f"Dim schedule deactivated: brightness restored to {normal_brightness}%")
self.is_dimmed = False
self._was_dimmed = False
self._cached_target_brightness = normal_brightness # persist for minute-gate
return normal_brightness
start_time_str = day_config.get('start_time', '20:00')
end_time_str = day_config.get('end_time', '07:00')
else:
start_time_str = dim_config.get('start_time', '20:00')
end_time_str = dim_config.get('end_time', '07:00')
try:
start_time = datetime.strptime(start_time_str, '%H:%M').time()
end_time = datetime.strptime(end_time_str, '%H:%M').time()
if self._in_window(start_time, end_time, current_time_only):
self.is_dimmed = True
target_brightness = dim_config.get('dim_brightness', 30)
else:
self.is_dimmed = False
target_brightness = normal_brightness
# Log state changes
if self.is_dimmed and not self._was_dimmed:
logger.info(f"Dim schedule activated: brightness set to {target_brightness}%")
elif not self.is_dimmed and self._was_dimmed:
logger.info(f"Dim schedule deactivated: brightness restored to {target_brightness}%")
self._was_dimmed = self.is_dimmed
self._cached_target_brightness = target_brightness # persist for minute-gate
return target_brightness
except ValueError as e:
logger.warning("Invalid dim schedule time format: %s", e)
self._cached_target_brightness = normal_brightness # persist for minute-gate
return normal_brightness
def _update_modules(self, deadline: Optional[float] = None):
"""Update all plugin modules.
Args:
deadline: Wall-clock time after which remaining plugins are left
for the scheduled update tick instead of being waited on. Each
update blocks this thread for up to the executor's timeout, and
they run one after another, so without a bound the total is the
sum of every slow plugin on the system. Measured at startup on
a live rig: 82 seconds, 55 and 26 on the two boots before -- all
of it with nothing on the panel.
"""
if not self.plugin_manager:
return
# Update all loaded plugins
plugins_dict = self.plugin_manager.plugins
deferred = []
for plugin_id, plugin_instance in plugins_dict.items():
update_timeout = None
if deadline is not None:
update_timeout = deadline - time.time()
if update_timeout < _MIN_INITIAL_UPDATE_TIMEOUT_SECONDS:
# Too little left to be worth starting. Deferring rather
# than granting a floor keeps the budget a real ceiling --
# clamping up to a minimum let a plugin that began with a
# sliver left run on past the deadline -- and a plugin
# handed a slot it cannot use would just be recorded as
# having timed out.
#
# Nothing is lost either way: a plugin that has never
# updated is immediately due, so run_scheduled_updates()
# picks it up within seconds, with the display already
# running.
deferred.append(plugin_id)
continue
health_tracker = self.plugin_manager.health_tracker
if health_tracker is not None and health_tracker.should_skip_plugin(plugin_id):
logger.debug("Skipping update for plugin %s due to circuit breaker", plugin_id)
continue
# The remaining budget is the timeout, so the pass cannot run past
# its deadline. Bounding the loop alone did not do it: the last
# plugin to start could still block for the executor's full 30s,
# which turned a 20s budget into a 31.8s pass on the rig.
success = self.plugin_manager.plugin_executor.execute_update(
plugin_instance, plugin_id, timeout=update_timeout)
if success:
self.plugin_manager.plugin_last_update[plugin_id] = time.time()
if deferred:
logger.info(
"Initial update budget spent; %d plugin(s) left to the update "
"tick so the display can start: %s",
len(deferred), ", ".join(deferred))
def _tick_plugin_updates_for_vegas(self) -> None:
"""Run scheduled plugin updates and tell Vegas mode which plugins
actually got fresh data, so it can refresh them in the scroll
without waiting for a full cycle to complete.
This is the Vegas coordinator's update callback, used instead of the
plain _tick_plugin_updates() so that a live score change reaches the
ticker within seconds rather than at the next cycle boundary (which,
depending on min/max_cycle_duration, can be minutes away).
PluginManager.run_scheduled_updates_with_changes() takes the
before/after plugin_last_update snapshot, so the snapshot, update
pass and diff are locked against the main render loop's own update
tick running concurrently on the other thread.
"""
if not self.plugin_manager:
return
updated = self.plugin_manager.run_scheduled_updates_with_changes()
vc = self.vegas_coordinator
if vc is None:
return
if updated:
logger.info("Vegas update tick: %d plugin(s) updated: %s", len(updated), updated)
for plugin_id in updated:
try:
vc.mark_plugin_updated(plugin_id)
except Exception: # pylint: disable=broad-except
logger.exception("Error marking plugin %s updated for Vegas", plugin_id)
def _tick_plugin_updates(self):
"""Run any plugin updates that are due."""
if not self.plugin_manager:
return
try:
self.plugin_manager.run_scheduled_updates()
except Exception: # pylint: disable=broad-except
logger.exception("Error running scheduled plugin updates")
@contextmanager
def _display_lock_or_skip(self, plugin_id):
"""Try-lock guard keeping a plugin's display() off its in-flight update().
Yields True when display may run (lock held, released on exit) or
when there is no plugin manager or plugin id to lock on. Yields False
when the plugin's update() is currently executing on the background
worker — the caller should treat the frame as displayed (the panel
holds the last pushed frame) rather than as a plugin failure, so a
mid-update skip never advances the rotation.
"""
pm = self.plugin_manager
if not pm or not plugin_id:
yield True
return
lock = pm.get_plugin_lock(plugin_id)
if not lock.acquire(blocking=False):
yield False
return
try:
yield True
finally:
lock.release()
def _display_once(self, plugin, mode: str, accepts_display_mode: bool,
force_clear: bool = False):
"""Call ``plugin.display()`` directly for one frame of a render loop.
Frames after a screen's first dispatch come through here rather than
PluginExecutor: the executor spawns a thread per call, which at the
high-FPS loop's frame rate would cost more than the advisory timeout
it buys -- and that timeout cannot cancel a hung plugin anyway (see
execute_with_timeout). The first dispatch in run() still goes through
the executor, so failures there are caught and recorded.
Args:
plugin: The plugin to draw.
mode: The display mode, passed on when the plugin accepts
``display_mode`` so plugins with several modes stay on it.
accepts_display_mode: Whether display() takes ``display_mode``.
force_clear: Passed through to display().
Each call is timed (two monotonic reads) and handed to
PluginManager.note_display_duration, which logs and records slow
calls and counts one that ran past the executor's timeout as a hang.
Returns:
display()'s result, or True when the frame was skipped because
the plugin's update() holds its lock (the panel keeps the last
frame; that is not a failure).
"""
# Every frame of both per-screen render loops comes through here.
display_watchdog.watchdog.beat()
plugin_id = getattr(plugin, 'plugin_id', None)
with self._display_lock_or_skip(plugin_id) as can_display:
if not can_display:
return True
started = time.monotonic()
try:
if accepts_display_mode:
return plugin.display(display_mode=mode, force_clear=force_clear)
return plugin.display(force_clear=force_clear)
finally:
note = getattr(self.plugin_manager, 'note_display_duration', None)
if note is not None and plugin_id:
note(plugin_id, time.monotonic() - started)
def _health_tracker(self):
"""The plugin circuit breaker, or None when it is not enabled."""
if self.plugin_manager is None:
return None
return self.plugin_manager.health_tracker
def _follower_sign(self) -> int:
"""-1 when the follower panel sits left of the leader, +1 when right.
The follower shows the strip at the leader's position plus
``sign * width``: content that has already scrolled off the leader's
left edge when it is on the left (the default).
"""
position = self.config.get("sync", {}).get("follower_position", "left")
return -1 if position == "left" else 1
def _send_follower_frame(self, plugin_instance) -> None:
"""Leader: generate and send the follower's portion of the current frame.
The follower is physically to the LEFT of the leader in a right-to-left
scrolling ticker, so it shows content at scroll_position - display_width
(content that already scrolled off the leader's left edge).
Set sync.follower_position = "right" in config to invert this.
"""
if not (self.sync_manager and self.sync_manager.role == SyncRole.LEADER):
return
now = time.time()
if now - self._last_follower_send < SYNC_SEND_INTERVAL:
return
self._last_follower_send = now
follower_frame = None
offset = self._follower_sign() * self.display_manager.width
# 1. Explicit hook — plugin opted in with get_offset_frame()
try:
follower_frame = plugin_instance.get_offset_frame(offset)
except AttributeError:
pass # Most plugins don't implement get_offset_frame; that's expected
# 2. Auto-detect — plugin has a scroll_helper (standard pattern for all
# scroll plugins). Works with zero plugin code changes.
if follower_frame is None:
try:
scroll_h = getattr(plugin_instance, 'scroll_helper', None)
if scroll_h is not None:
follower_frame = scroll_h.get_portion_at(scroll_h.scroll_position + offset)
except Exception: # nosec B110 - scroll_helper.get_portion_at is optional; skip on error
pass
# 3. Mirror fallback — static plugins (clock, weather) show same frame
if follower_frame is None:
follower_frame = self.display_manager.image
if follower_frame is not None:
self.sync_manager.send_frame(follower_frame)
def _sleep_with_plugin_updates(self, duration: float, tick_interval: float = 1.0):
"""Sleep while continuing to service plugin update schedules.
Also services pending changes (see _service_pending_changes), and
returns early when one of them changes what the panel should show --
an on-demand start or stop, or the display schedule turning the panel
on or off -- so the caller can act on it instead of finishing a dwell
that could be a minute long (sixty seconds while scheduled off).
"""
if duration <= 0:
return
end_time = time.time() + duration
tick_interval = max(0.001, min(tick_interval, self.PENDING_CHANGES_INTERVAL))
mode = self.current_display_mode
display_active = self.is_display_active
on_demand = self.on_demand_active
while True:
remaining = end_time - time.time()
if remaining <= 0:
break
sleep_time = min(tick_interval, remaining)
time.sleep(sleep_time)
# A dwell can be a minute long (sixty seconds while scheduled
# off); the watchdog must hear from this thread throughout.
display_watchdog.watchdog.beat()
self._tick_plugin_updates()
self._service_pending_changes()
if (self.current_display_mode != mode
or self.is_display_active != display_active
or self.on_demand_active != on_demand):
break
def _note_empty_pass(self) -> None:
"""Record a pass whose mode had nothing to show; pause once a whole
rotation has been empty.
A mode with no content rotates to the next one at once, with no dwell.
When every mode is empty -- say, only a sports plugin enabled in its
off-season -- the loop went round with no sleep at all: 100% of a core,
a plugin-executor thread per pass and several log lines each time,
indefinitely. After one full rotation of empty passes, each further
one pauses EMPTY_ROTATION_PAUSE seconds. Live content is still picked
up within that second (the live-priority check runs at the top of
every pass), the pause services plugin updates, and it returns early
on an on-demand request or a schedule change. The streak resets as
soon as any mode shows something, and when the rotation itself
changes (on-demand starting or stopping, a plugin enabled or
disabled): a streak counted in one rotation says nothing about the
modes of another, which haven't been tried yet.
"""
modes = self.on_demand_modes if self.on_demand_active else self.available_modes
rotation_key = (bool(self.on_demand_active), tuple(modes))
if rotation_key != self._empty_pass_rotation:
self._empty_pass_rotation = rotation_key
self._empty_pass_streak = 0
self._empty_pass_streak += 1
rotation = max(1, len(modes))
if self._empty_pass_streak < rotation:
return
if self._empty_pass_streak == rotation:
logger.info("No mode has anything to show; checking one mode every %.0fs "
"until one does", self.EMPTY_ROTATION_PAUSE)
self._sleep_with_plugin_updates(self.EMPTY_ROTATION_PAUSE)
def _get_display_duration(self, mode_key):
"""Seconds to show a mode: the Rotation & Durations page's value for it
(display.display_durations), else the plugin's own duration.
The saved value has to win. Every plugin inherits
get_display_duration(), so checking the plugin first meant the page's
values were never read.
"""
display_durations = self.config.get('display', {}).get('display_durations', {}) or {}
override = display_durations.get(mode_key)
if isinstance(override, (int, float)) and not isinstance(override, bool) and override > 0:
return float(override)
plugin_instance = self.plugin_modes.get(mode_key)
if plugin_instance is not None and hasattr(plugin_instance, 'get_display_duration'):
return plugin_instance.get_display_duration()
return 30
def _get_global_dynamic_cap(self) -> Optional[float]:
"""Return global fallback dynamic duration cap."""
cap_value = self.global_dynamic_config.get("max_duration_seconds")
if cap_value is None:
return DEFAULT_DYNAMIC_DURATION_CAP
try:
cap = float(cap_value)
if cap <= 0:
return None
return cap
except (TypeError, ValueError):
logger.warning("Invalid global dynamic duration cap: %s", cap_value)
return None
def _plugin_supports_dynamic(self, plugin_instance) -> bool:
"""Safely determine whether plugin supports dynamic duration."""
supports_fn = getattr(plugin_instance, "supports_dynamic_duration", None)
if not callable(supports_fn):
return False
try:
return bool(supports_fn())
except Exception as exc: # pylint: disable=broad-except
plugin_id = getattr(plugin_instance, "plugin_id", "unknown")
logger.warning(
"Failed to query dynamic duration support for %s: %s", plugin_id, exc
)
return False
def _plugin_dynamic_cap(self, plugin_instance) -> Optional[float]:
"""Fetch plugin-specific dynamic duration cap."""
cap_fn = getattr(plugin_instance, "get_dynamic_duration_cap", None)
if not callable(cap_fn):
return None
try:
return cap_fn()
except Exception as exc: # pylint: disable=broad-except
plugin_id = getattr(plugin_instance, "plugin_id", "unknown")
logger.warning(
"Failed to read dynamic duration cap for %s: %s", plugin_id, exc
)
return None
def _plugin_cycle_duration(self, plugin_instance, display_mode: str = None) -> Optional[float]:
"""Fetch plugin-calculated cycle duration for a specific mode.
This allows plugins to calculate the total time needed to show all content
for a mode (e.g., number_of_games × per_game_duration).
Args:
plugin_instance: The plugin to query
display_mode: The mode to get duration for (e.g., 'football_recent')
Returns:
Calculated duration in seconds, or None if not available
"""
duration_fn = getattr(plugin_instance, "get_cycle_duration", None)
if not callable(duration_fn):
return None
try:
return duration_fn(display_mode=display_mode)
except Exception as exc: # pylint: disable=broad-except
plugin_id = getattr(plugin_instance, "plugin_id", "unknown")
logger.debug(
"Failed to read cycle duration for %s mode %s: %s",
plugin_id,
display_mode,
exc
)
return None
def _plugin_reset_cycle(self, plugin_instance) -> None:
"""Reset plugin cycle tracking if supported."""
reset_fn = getattr(plugin_instance, "reset_cycle_state", None)
if not callable(reset_fn):
return
try:
reset_fn()
except Exception as exc: # pylint: disable=broad-except
plugin_id = getattr(plugin_instance, "plugin_id", "unknown")
logger.warning("Failed to reset cycle state for %s: %s", plugin_id, exc)
def _plugin_cycle_complete(self, plugin_instance) -> bool:
"""Determine if plugin reports cycle completion."""
complete_fn = getattr(plugin_instance, "is_cycle_complete", None)
if not callable(complete_fn):
return True
try:
return bool(complete_fn())
except Exception as exc: # pylint: disable=broad-except
plugin_id = getattr(plugin_instance, "plugin_id", "unknown")
logger.warning(
"Failed to read cycle completion for %s: %s (keeping display active)",
plugin_id,
exc,
exc_info=True,
)
# Return False on error to keep displaying rather than cutting short
# This is safer - better to show content longer than to exit prematurely
return False
def _get_on_demand_remaining(self) -> Optional[float]:
"""Calculate remaining time for an active on-demand session."""
if not self.on_demand_active or self.on_demand_expires_at is None:
return None
remaining = self.on_demand_expires_at - time.time()
return max(0.0, remaining)
def _publish_current_mode_state(self) -> None:
"""Publish the currently active display mode/plugin to cache for the web UI."""
try:
state = {
'mode': self.current_display_mode,
'plugin_id': self.mode_to_plugin_id.get(self.current_display_mode),
'mode_index': self.current_mode_index,
'total_modes': len(self.available_modes),
'on_demand_active': self.on_demand_active,
'is_display_active': self.is_display_active,
'last_updated': time.time(),
}
self.cache_manager.set('display_current_state', state)
self._last_published_mode = self.current_display_mode
self._last_published_at = time.monotonic()
except (OSError, RuntimeError, ValueError, TypeError) as err:
logger.error("Failed to publish current display state: %s", err, exc_info=True)
def _publish_current_mode_state_if_changed(self) -> None:
"""Publish the current mode state when it changed, or when the last
publish is older than CURRENT_STATE_REFRESH_SECONDS.
The web UI reads this key with a max_age (api_v3/display.py), so a mode
that stays on screen longer than that -- a live game under live
priority, a single enabled plugin -- has to be republished or the UI
reports it as unknown. Otherwise this writes only on a change, not on
every render tick.
"""
if (self.current_display_mode != self._last_published_mode
or time.monotonic() - self._last_published_at >= CURRENT_STATE_REFRESH_SECONDS):
self._publish_current_mode_state()
def _publish_on_demand_state(self) -> None:
"""Publish current on-demand state to cache for external consumers."""
try:
state = {
'active': self.on_demand_active,
'mode': self.on_demand_mode,
'plugin_id': self.on_demand_plugin_id,
'requested_at': self.on_demand_requested_at,
'expires_at': self.on_demand_expires_at,
'duration': self.on_demand_duration,
'pinned': self.on_demand_pinned,
'status': self.on_demand_status,
'error': self.on_demand_last_error,
'last_event': self.on_demand_last_event,
'remaining': self._get_on_demand_remaining(),
'last_updated': time.time()
}
self.cache_manager.set('display_on_demand_state', state)
except (OSError, RuntimeError, ValueError, TypeError) as err:
logger.error("Failed to publish on-demand state: %s", err, exc_info=True)
def _set_on_demand_error(self, message: str) -> None:
"""Set on-demand state to error and publish."""
self._reset_on_demand_fields()
self.on_demand_status = 'error'
self.on_demand_last_error = message
self.on_demand_last_event = None
self.rotation_resume_index = None
self._publish_on_demand_state()
def _reset_on_demand_fields(self) -> None:
"""Clear the on-demand session: no plugin, no modes, no expiry.
Leaves status, last error/event and rotation_resume_index to the
caller, which is what differs between ending a session and failing
to start one.
"""
self.on_demand_active = False
self.on_demand_mode = None
self.on_demand_modes = []
self.on_demand_mode_index = 0
self.on_demand_plugin_id = None
self.on_demand_duration = None
self.on_demand_requested_at = None
self.on_demand_expires_at = None
self.on_demand_pinned = False
self.on_demand_schedule_override = False
def _advance_on_demand(self) -> None:
"""Move an active on-demand session to its next mode and publish it.
The caller checks that on_demand_modes is non-empty.
"""
self.on_demand_mode_index = (self.on_demand_mode_index + 1) % len(self.on_demand_modes)
next_mode = self.on_demand_modes[self.on_demand_mode_index]
logger.info("Rotating to next on-demand mode: %s (index %d/%d)",
next_mode, self.on_demand_mode_index, len(self.on_demand_modes))
self.current_display_mode = next_mode
self.force_change = True
self._publish_on_demand_state()
#: Shortest gap between mailbox disk reads. This is called after every
#: frame -- about 125 times a second on a scrolling mode -- and the read
#: below is deliberately uncached, so without a floor it was 125 disk reads
#: per second to find nothing. An on-demand request comes from a person
#: clicking in the web UI, so a quarter second of latency is not
#: perceptible, and it cuts the read rate by 30x.
ON_DEMAND_POLL_INTERVAL = 0.25
#: Shortest gap between _service_pending_changes passes. The same floor as
#: the mailbox poll, since that read is the only real cost in the pass:
#: the schedule checks are gated to once per clock minute and the rest is
#: attribute compares. Callers run at frame rate, so between passes the
#: whole cost is one monotonic-clock compare.
PENDING_CHANGES_INTERVAL = ON_DEMAND_POLL_INTERVAL
def _service_pending_changes(self) -> None:
"""Apply changes made elsewhere while the display thread is busy.
The main loop applies on-demand requests, the display on/off schedule
and brightness (a saved display.hardware.brightness, or a dim-schedule
transition) once per pass -- that is, once per screen. A screen can
dwell a minute and a Vegas iteration four, so those waited just as
long: an on-demand request sat unread for up to 240s, and a brightness
saved and reverted within one screen never reached the panel at all.
So the places the display thread spends long stretches -- the dwell
sleep, the per-screen render loops and Vegas's interrupt check -- call
this. It is throttled to PENDING_CHANGES_INTERVAL, runs on the display
thread (set_brightness must not be called from the config watcher),
and does what the main loop does, in the same order. Callers decide
what to do about the result from the state it leaves behind
(on_demand_active, current_display_mode, is_display_active).
"""
now = time.monotonic()
last = self._last_pending_service
if last is not None and now - last < self.PENDING_CHANGES_INTERVAL:
return
self._last_pending_service = now
try:
self._poll_on_demand_requests()
self._check_on_demand_expiration()
self._evaluate_schedule()
self._apply_brightness_target(repaint=True)
# A Vegas iteration or a long screen keeps the main loop away for
# minutes; keep the web UI's "Now showing" from going stale.
self._publish_current_mode_state_if_changed()
except Exception: # pylint: disable=broad-except
# Called from inside Vegas and the render loops; a failure here
# must not take the display loop down with it.
logger.exception("Error servicing pending display changes")
def _evaluate_schedule(self) -> None:
"""Re-check the on/off schedule, letting an on-demand session override it."""
self._check_schedule()
if self.on_demand_active and not self.is_display_active:
if not self.on_demand_schedule_override:
logger.info("On-demand override keeping display active during scheduled downtime")
self.on_demand_schedule_override = True
self.is_display_active = True
elif not self.on_demand_active and self.on_demand_schedule_override:
self.on_demand_schedule_override = False
def _apply_brightness_target(self, repaint: bool = False) -> None:
"""Push the brightness the config and dim schedule call for, if it changed.
Args:
repaint: Re-push the current frame afterwards. The panel only shows
a new brightness from the next frame pushed; the main loop is
about to render one, but a dwell or a static screen may not
push again for a minute.
"""
if not self.is_display_active:
return
target = self._check_dim_schedule()
if target == self.current_brightness:
self._failed_brightness_target = None
return
if target == self._failed_brightness_target:
return
if self.display_manager.set_brightness(target):
self.current_brightness = target
self._failed_brightness_target = None
if repaint:
self.display_manager.update_display()
else:
self._failed_brightness_target = target
def _select_startup_plugins(self, discovered_plugins: List[str],
on_demand_config: Optional[Dict[str, Any]]) -> List[str]:
"""Which plugins to load at startup, restoring on-demand state if any.
Every normally-enabled plugin loads, on-demand or not. Loading only the
on-demand plugin left every other plugin unavailable for the rest of
the process's life whenever the service was restarted while on-demand
was still active -- and a restart during an on-demand session is
routine, since that is how updates and config changes are applied. The
panel came back cycling that one plugin's modes and nothing else, with
no way out but clearing the on-demand cache by hand.
On-demand still resumes on its saved mode; this only widens what gets
loaded, so normal rotation has somewhere to return to when it ends.
A plugin that is disabled in config but named by the on-demand request
is still loaded, since otherwise the mode being resumed would have
nothing behind it. It is tracked as loaded for on-demand only, the
same as one loaded live by _activate_on_demand, so it is unloaded
when the session ends instead of staying loaded until the next
restart. Its config section is not touched: setting ``enabled`` in
self.config wrote into the dict config_manager caches and returns to
every later load_config() in this process.
"""
enabled_plugins = [p for p in discovered_plugins
if self.config.get(p, {}).get('enabled', False)]
on_demand_plugin_id = on_demand_config.get('plugin_id') if on_demand_config else None
if not on_demand_plugin_id:
return enabled_plugins
if on_demand_plugin_id not in discovered_plugins:
logger.error("On-demand plugin '%s' not found in discovered plugins",
on_demand_plugin_id)
logger.warning("Falling back to normal mode (all enabled plugins)")
return enabled_plugins
if on_demand_plugin_id not in enabled_plugins:
logger.info("Loading disabled plugin '%s' for on-demand mode only", on_demand_plugin_id)
self._on_demand_loaded_plugins.add(on_demand_plugin_id)
enabled_plugins.append(on_demand_plugin_id)
# Restore on-demand state from the cached request so it resumes.
self.on_demand_active = True
self.on_demand_plugin_id = on_demand_plugin_id
self.on_demand_mode = on_demand_config.get('mode')
self.on_demand_duration = on_demand_config.get('duration')
self.on_demand_pinned = on_demand_config.get('pinned', False)
self.on_demand_requested_at = on_demand_config.get('requested_at')
self.on_demand_expires_at = on_demand_config.get('expires_at')
self.on_demand_status = 'active'
self.on_demand_schedule_override = True
logger.info("On-demand mode detected during initialization: resuming on plugin '%s'; "
"all %d enabled plugin(s) still load normally",
on_demand_plugin_id, len(enabled_plugins))
return enabled_plugins
def _consume_on_demand_request(self, request_id: str) -> None:
"""Remove the request we just handled from the mailbox.
Leaving it on disk meant a restart replayed the previous request: the
fresh controller read it, activated it and cached it, so the request
the caller had just made was ignored and the panel silently showed the
earlier plugin.
Compare before deleting. The web process can post a newer request
between the read and this delete; an unconditional delete threw that
one away and it was never processed -- the user's second click did
nothing. Re-reading uncached and only deleting our own request_id
leaves a newer request in the mailbox for the next poll instead.
This narrows the window rather than closing it: a request landing
between the re-read and the delete is still lost. Closing it properly
needs an atomic claim (a rename, or a compare-and-delete primitive)
that the cache layer does not currently offer, so the honest fix is a
smaller window plus this note, not a bigger lock. For start requests
processed_id still guards against reprocessing if the delete fails.
"""
try:
current = self.cache_manager.get('display_on_demand_request',
max_age=3600, memory_ttl=0)
if not current or current.get('request_id') == request_id:
self.cache_manager.delete('display_on_demand_request')
else:
logger.debug("Newer on-demand request %s arrived while processing "
"%s; leaving it in the mailbox",
current.get('request_id'), request_id)
except (OSError, AttributeError, KeyError) as err:
logger.debug("Could not clear the on-demand request mailbox: %s", err)
def _poll_on_demand_requests(self) -> None:
"""Poll cache for new on-demand requests from external controllers."""
now = time.monotonic()
if (self._last_on_demand_poll is not None
and now - self._last_on_demand_poll < self.ON_DEMAND_POLL_INTERVAL):
return
self._last_on_demand_poll = now
try:
# Use a long max_age (1 hour) to ensure requests aren't expired before processing
# The request_id check prevents duplicate processing.
#
# memory_ttl=0 is required, not optional: this key is a mailbox the
# web process writes and this process reads. get() defaults the
# in-memory TTL to max_age, so without it the first request read was
# pinned in memory for the full hour and every later poll returned
# that stale copy -- meaning no second on-demand request was honoured
# for an hour, while the API still reported success.
request = self.cache_manager.get('display_on_demand_request',
max_age=3600, memory_ttl=0)
except (OSError, RuntimeError, ValueError, TypeError) as err:
logger.error("Failed to read on-demand request: %s", err, exc_info=True)
return
if not request:
return
request_id = request.get('request_id')
if not request_id:
return
action = request.get('action')
# For stop requests, always process them (don't check processed_id)
# This allows stopping even if the same stop request was sent before
if action == 'stop':
logger.info("Received on-demand stop request %s", request_id)
# Always process stop requests, even if same request_id (user might click multiple times)
if self.on_demand_active:
self.on_demand_request_id = request_id
self._clear_on_demand(reason='requested-stop')
logger.info("On-demand mode cleared, resuming normal rotation")
else:
logger.debug("Stop request %s received but on-demand is not active", request_id)
# Still update request_id to acknowledge the request
self.on_demand_request_id = request_id
if self.on_demand_status == 'error':
# A failed request left status 'error' published, and
# without this the status route kept reporting it until
# the state aged out (120s) or another request came in.
self._clear_on_demand(reason='requested-stop')
# Stop requests are deliberately exempt from the request_id/
# processed_id guards above, so that a second click stops a mode
# that a race left running. Consuming the mailbox is therefore the
# only thing that ends the request: without it the same stop was
# re-read and re-processed on every poll, forever, logging at
# ON_DEMAND_POLL_INTERVAL for the life of the process.
self._consume_on_demand_request(request_id)
return
# For start requests, check if already processed
if request_id == self.on_demand_request_id:
logger.debug("On-demand start request %s already processed (instance check)", request_id)
return
# Also check persistent processed_id (for restart scenarios)
processed_request_id = self.cache_manager.get('display_on_demand_processed_id', max_age=3600)
if request_id == processed_request_id:
logger.debug("On-demand start request %s already processed (persisted check)", request_id)
return
logger.info("Received on-demand request %s: %s (plugin_id=%s, mode=%s)",
request_id, action, request.get('plugin_id'), request.get('mode'))
# Mark as processed BEFORE processing (to prevent duplicate processing)
self.cache_manager.set('display_on_demand_processed_id', request_id, ttl=3600)
self.on_demand_request_id = request_id
self._consume_on_demand_request(request_id)
if action == 'start':
logger.info("Processing on-demand start request for plugin: %s", request.get('plugin_id'))
self._activate_on_demand(request)
else:
logger.warning("Unknown on-demand action: %s", action)
def _resolve_mode_for_plugin(self, plugin_id: Optional[str], mode: Optional[str]) -> Optional[str]:
"""Resolve the display mode to use for on-demand activation."""
# If mode is provided, check if it's actually a valid mode or just the plugin_id
if mode:
# If mode matches plugin_id, it's likely the plugin_id was sent as mode
# Try to resolve it to an actual display mode
if plugin_id and mode == plugin_id:
# Mode is the plugin_id, resolve to first available display mode
if plugin_id in self.plugin_display_modes:
modes = self.plugin_display_modes.get(plugin_id, [])
if modes:
logger.debug("Resolving mode '%s' (plugin_id) to first display mode: %s", mode, modes[0])
return modes[0]
# Check if mode is a valid display mode
elif mode in self.plugin_modes:
return mode
# Mode provided but not valid - might be plugin_id, try to resolve
elif plugin_id and plugin_id in self.plugin_display_modes:
modes = self.plugin_display_modes.get(plugin_id, [])
if modes and mode in modes:
return mode
elif modes:
logger.warning("Mode '%s' not found for plugin '%s', using first available: %s",
mode, plugin_id, modes[0])
return modes[0]
# Mode doesn't match anything, return as-is (will fail validation later)
return mode
# No mode provided, resolve from plugin_id
if plugin_id and plugin_id in self.plugin_display_modes:
modes = self.plugin_display_modes.get(plugin_id, [])
if modes:
return modes[0]
return plugin_id
def _on_demand_modes_for_plugin(self, plugin_id: str) -> List[str]:
"""Every loaded display mode belonging to `plugin_id`, in rotation order.
Live modes that actually have content lead, then the rest, then live
modes with nothing to show -- so an on-demand request for a sports
plugin opens on a game in progress rather than an empty live screen.
Returns an empty list when the plugin has no loaded modes.
"""
plugin_modes = self.plugin_display_modes.get(plugin_id, [])
if not plugin_modes:
# Fallback: find all modes that belong to this plugin
plugin_modes = [mode for mode, pid in self.mode_to_plugin_id.items() if pid == plugin_id]
# Filter to only include modes that exist in plugin_modes
available_plugin_modes = [m for m in plugin_modes if m in self.plugin_modes]
if not available_plugin_modes:
return []
# Prioritize live modes if they exist and have content
live_modes = [m for m in available_plugin_modes if m.endswith('_live')]
other_modes = [m for m in available_plugin_modes if not m.endswith('_live')]
# Check if live modes have content
live_with_content = []
for live_mode in live_modes:
plugin_instance = self.plugin_modes.get(live_mode)
if plugin_instance and hasattr(plugin_instance, 'has_live_content'):
try:
if plugin_instance.has_live_content():
live_with_content.append(live_mode)
except Exception:
# Treated as no live content; logged so a plugin whose
# check always raises is findable.
logger.debug("has_live_content() failed for %s", live_mode,
exc_info=True)
# Build mode list: live modes with content first, then other modes, then live modes without content
if live_with_content:
ordered_modes = live_with_content + other_modes + [m for m in live_modes if m not in live_with_content]
else:
# No live content, skip live modes
ordered_modes = other_modes
if not ordered_modes:
# Only live modes available but no content - use them anyway
ordered_modes = live_modes
return ordered_modes
def _apply_on_demand_pin(self, ordered_modes: List[str], resolved_mode: Optional[str],
pinned: bool) -> List[str]:
"""Narrow an on-demand rotation to the single requested mode when pinned.
`pinned` reaches the controller from the API and was stored and
republished but never acted on, so a pinned request still rotated
through every mode the resolved plugin owns. That is the right default
for a sports plugin, whose modes are views of one subject
(nfl_live/nfl_recent/nfl_upcoming), and the wrong one for a plugin
whose modes are unrelated -- each Starlark app is its own widget, so
asking for one and getting all of them is not what was requested.
"""
if not pinned or not resolved_mode or resolved_mode not in ordered_modes:
return ordered_modes
return [resolved_mode]
def _populate_on_demand_modes_from_plugin(self) -> None:
"""
Populate on_demand_modes from the on-demand plugin's display modes.
Called after plugin loading completes when on-demand state is restored from cache.
"""
if not self.on_demand_active or not self.on_demand_plugin_id:
return
plugin_id = self.on_demand_plugin_id
ordered_modes = self._on_demand_modes_for_plugin(plugin_id)
if not ordered_modes:
logger.warning("No valid display modes found for on-demand plugin '%s' after restoration", plugin_id)
self.on_demand_modes = []
return
# A restart must not silently un-pin: the pin is part of the request
# being resumed, and it is restored from the same cached config above.
ordered_modes = self._apply_on_demand_pin(
ordered_modes, self.on_demand_mode, self.on_demand_pinned)
self.on_demand_modes = ordered_modes
# Set index to match the restored mode if available, otherwise start at 0
if self.on_demand_mode and self.on_demand_mode in ordered_modes:
self.on_demand_mode_index = ordered_modes.index(self.on_demand_mode)
else:
self.on_demand_mode_index = 0
logger.info("Populated on-demand modes for plugin '%s': %s (starting at index %d: %s)",
plugin_id, ordered_modes, self.on_demand_mode_index,
ordered_modes[self.on_demand_mode_index] if ordered_modes else 'N/A')
def _load_plugin_for_on_demand(self, plugin_id: str) -> bool:
"""Load an installed plugin that isn't running so on-demand can show it.
This process only loads the plugins enabled in config, so a request
for a disabled one -- the config page's "Preview on display" button
offers it on every plugin -- failed with "invalid-mode" while the UI
said the plugin would be enabled for the session. Nothing did that
short of a restart, and restarts no longer happen on a request.
Loads through the same path as a live enable (load_plugin, then
_register_loaded_plugin), with force_enabled so the instance runs
enabled while config.json keeps saying disabled. The plugin is
recorded in _on_demand_loaded_plugins, and the main loop unloads it
once on-demand moves off it (_release_on_demand_plugins).
Returns False after publishing an error when the load fails. A
plugin that isn't installed returns True without loading anything:
the mode checks that follow report it as they always have.
"""
if self.plugin_manager is None:
return True
try:
known = self.plugin_manager.discovered_plugin_ids()
except AttributeError:
known = set(getattr(self.plugin_manager, 'plugin_manifests', ()) or ())
if plugin_id not in known:
# Installed after this process scanned: the web process checked
# its own, fresher list before posting the request.
try:
known = set(self.plugin_manager.discover_plugins())
except Exception: # pylint: disable=broad-except
logger.exception("On-demand: plugin discovery failed")
known = set()
if plugin_id not in known:
return True
logger.info("On-demand: loading disabled plugin '%s' for this session only", plugin_id)
self._on_demand_loaded_plugins.add(plugin_id)
try:
loaded = self.plugin_manager.load_plugin(plugin_id, force_enabled=True)
if loaded:
modes = self._register_loaded_plugin(plugin_id)
logger.info("On-demand: loaded plugin '%s' (modes: %s)", plugin_id, modes)
except Exception: # pylint: disable=broad-except
logger.exception("On-demand: error loading plugin '%s'", plugin_id)
loaded = False
if not loaded:
# Stays in _on_demand_loaded_plugins so the main loop removes
# whatever part of it did get registered.
logger.error("On-demand: could not load plugin '%s'", plugin_id)
self._set_on_demand_error("load-failed")
return False
return True
def _release_on_demand_plugins(self) -> None:
"""Unload plugins loaded only for on-demand that it has moved off.
Runs from the main loop, right after its own on-demand poll, not
where on-demand ends: a stop, an expiry or the next request is often
read from inside a render loop or a dwell sleep, where the plugin
being released may still be on the stack mid-display(). Unloading
goes through _unregister_plugin, as a live disable does, and nothing
is written to config.json.
A plugin the user enabled in the meantime stays loaded and takes its
place in the rotation, which is what the reconcile that the enable
queued would have done.
"""
if self.plugin_manager is None: # plugin system failed after startup restore
self._on_demand_loaded_plugins.clear()
return
keep = self.on_demand_plugin_id if self.on_demand_active else None
releasable = [p for p in self._on_demand_loaded_plugins if p != keep]
if not releasable:
return
try:
config = self.config_service.get_config()
except Exception as e: # pylint: disable=broad-except
logger.warning("On-demand release: falling back to cached config: %s", e)
config = self.config
previous_mode = self.current_display_mode
for plugin_id in releasable:
self._on_demand_loaded_plugins.discard(plugin_id)
section = config.get(plugin_id)
if isinstance(section, dict) and section.get('enabled', False):
logger.info("On-demand: keeping plugin '%s' loaded; it was enabled "
"while on-demand showed it", plugin_id)
continue
if (plugin_id in self.plugin_display_modes
or self.plugin_manager.get_plugin(plugin_id) is not None):
logger.info("On-demand: unloading plugin '%s'; it is disabled in config",
plugin_id)
self._unregister_plugin(plugin_id)
if not self.on_demand_active:
# Only outside a session: rotation_resume_index points into
# available_modes until the session ends.
self._apply_plugin_rotation_order()
self._resync_mode_index_after_change(previous_mode)
if self.current_display_mode != previous_mode:
self.force_change = True
def _rotation_index_outside_on_demand(self, start: int) -> Optional[int]:
"""First index from `start` (wrapping) whose mode is not owned by a
plugin loaded only for on-demand, or None if every mode is.
Ending a session must not resume the rotation onto the plugin that
is about to be unloaded. A live load appends that plugin's modes
after the saved resume index, but a session restored after a
restart has no saved index and its plugin was ordered in with the
rest -- the rotation resumed onto it, and a stop read during its own
screen changed nothing on the panel until that screen ended.
"""
if not self._on_demand_loaded_plugins:
return start
on_demand_only = {mode for plugin_id in self._on_demand_loaded_plugins
for mode in self.plugin_display_modes.get(plugin_id, [])}
count = len(self.available_modes)
for step in range(count):
index = (start + step) % count
if self.available_modes[index] not in on_demand_only:
return index
return None
def _activate_on_demand(self, request: Dict[str, Any]) -> None:
"""Activate on-demand mode for a specific plugin display."""
plugin_id = request.get('plugin_id')
mode = request.get('mode')
if (plugin_id and plugin_id not in self.plugin_display_modes
and not self._load_plugin_for_on_demand(plugin_id)):
return
resolved_mode = self._resolve_mode_for_plugin(plugin_id, mode)
if not resolved_mode:
logger.error("On-demand request missing mode and plugin_id")
self._set_on_demand_error("missing-mode")
return
if resolved_mode not in self.plugin_modes:
logger.error("Requested on-demand mode '%s' is not available", resolved_mode)
self._set_on_demand_error("invalid-mode")
return
resolved_plugin_id = self.mode_to_plugin_id.get(resolved_mode)
if not resolved_plugin_id:
logger.error("Could not resolve plugin for mode '%s'", resolved_mode)
self._set_on_demand_error("unknown-plugin")
return
duration = request.get('duration')
if duration is not None:
try:
duration = float(duration)
if duration <= 0:
duration = None
except (TypeError, ValueError):
logger.warning("Invalid duration '%s' in on-demand request", duration)
duration = None
pinned = bool(request.get('pinned', False))
now = time.time()
# Only a request that starts a session records where rotation was.
# A request made while on-demand is already showing would otherwise
# save the previous request's mode (current_mode_index points at it
# by now), and clearing would resume there instead of where the
# normal rotation was interrupted.
if not self.on_demand_active:
if self.available_modes:
self.rotation_resume_index = self.current_mode_index
else:
self.rotation_resume_index = None
if resolved_mode in self.available_modes:
self.current_mode_index = self.available_modes.index(resolved_mode)
ordered_modes = self._on_demand_modes_for_plugin(resolved_plugin_id)
if not ordered_modes:
logger.error("No valid display modes found for plugin '%s'", resolved_plugin_id)
self._set_on_demand_error("no-modes")
return
ordered_modes = self._apply_on_demand_pin(ordered_modes, resolved_mode, pinned)
self.on_demand_active = True
self.on_demand_mode = resolved_mode
self.on_demand_modes = ordered_modes
self.on_demand_mode_index = 0
self.on_demand_plugin_id = resolved_plugin_id
self.on_demand_duration = duration
self.on_demand_requested_at = now
self.on_demand_expires_at = (now + duration) if duration else None
self.on_demand_pinned = pinned
self.on_demand_status = 'active'
self.on_demand_last_error = None
self.on_demand_last_event = 'started'
self.on_demand_schedule_override = True
self.force_change = True
# Clear display before switching to on-demand mode
try:
self.display_manager.clear()
self.display_manager.update_display()
except Exception as e:
logger.warning("Failed to clear display during on-demand activation: %s", e)
# Start with first mode (or resolved_mode if it's in the list)
if resolved_mode in ordered_modes:
self.on_demand_mode_index = ordered_modes.index(resolved_mode)
self.current_display_mode = ordered_modes[self.on_demand_mode_index]
logger.info("Activated on-demand for plugin '%s' with %d modes: %s (starting at index %d: %s)",
resolved_plugin_id, len(ordered_modes), ordered_modes,
self.on_demand_mode_index, self.current_display_mode)
self._publish_on_demand_state()
# Store config for initialization filtering (allows plugin filtering on restart)
config_data = {
'plugin_id': resolved_plugin_id,
'mode': resolved_mode,
'duration': duration,
'pinned': pinned,
'requested_at': now,
'expires_at': self.on_demand_expires_at
}
# Use expiration time as TTL, but cap at 1 hour
ttl = min(3600, int(duration)) if duration else 3600
self.cache_manager.set('display_on_demand_config', config_data, ttl=ttl)
logger.debug("Stored on-demand config for plugin filtering: %s", resolved_plugin_id)
def _clear_on_demand(self, reason: Optional[str] = None) -> None:
"""Clear on-demand mode and resume normal rotation."""
if not self.on_demand_active and self.on_demand_status == 'idle':
if reason == 'requested-stop':
self.on_demand_last_event = 'stop-request-ignored' # Already idle
self._publish_on_demand_state()
return
if not self.on_demand_active and self.on_demand_status == 'error':
# _set_on_demand_error already ended any session and dropped
# rotation_resume_index; the full clear below would only move
# the rotation and force a redraw. Just drop the error.
self.on_demand_status = 'idle'
self.on_demand_last_error = None
self.on_demand_last_event = reason or 'cleared'
self._publish_on_demand_state()
return
self._reset_on_demand_fields()
self.on_demand_status = 'idle'
self.on_demand_last_error = None
self.on_demand_last_event = reason or 'cleared'
# Clear on-demand configuration from cache
self.cache_manager.clear_cache('display_on_demand_config')
if self.available_modes:
saved = self.rotation_resume_index
# Default to the current index if no resume index
start = saved if saved is not None else self.current_mode_index
index = self._rotation_index_outside_on_demand(start % len(self.available_modes))
if index is None:
# Every mode belongs to a plugin loaded only for on-demand,
# which the main loop is about to unload; it then idles.
self.current_mode_index = 0
self.current_display_mode = None
logger.info("No enabled mode to resume rotation to")
elif saved is not None:
self.current_mode_index = index
self.current_display_mode = self.available_modes[index]
logger.info("Resuming rotation from saved index %d: mode '%s'",
saved, self.current_display_mode)
else:
self.current_mode_index = index
self.current_display_mode = self.available_modes[index]
logger.info("Resuming rotation to mode '%s' (index %d)",
self.current_display_mode, self.current_mode_index)
else:
logger.warning("No available modes to resume rotation to")
self.rotation_resume_index = None
self.force_change = True
logger.info("On-demand mode cleared (reason=%s), resuming normal rotation to mode: %s",
reason, self.current_display_mode)
self._publish_on_demand_state()
def _check_on_demand_expiration(self) -> None:
"""Expire on-demand mode if duration has elapsed."""
if not self.on_demand_active:
return
if self.on_demand_expires_at is None:
return
if time.time() >= self.on_demand_expires_at:
logger.info("On-demand mode '%s' expired (duration: %s seconds)",
self.on_demand_mode, self.on_demand_duration)
self._clear_on_demand(reason='expired')
def _log_memory_stats_if_due(self) -> None:
"""Log memory statistics if logging is enabled and interval has elapsed."""
if not self._enable_memory_logging:
return
current_time = time.time()
if (current_time - self._last_memory_log) < self._memory_log_interval:
return
self._last_memory_log = current_time
try:
# Log cache manager memory stats
if hasattr(self.cache_manager, 'log_memory_cache_stats'):
self.cache_manager.log_memory_cache_stats()
# Log background service memory stats if available
try:
from src.background_data_service import get_background_service
bg_service = get_background_service()
if bg_service and hasattr(bg_service, 'log_memory_stats'):
bg_service.log_memory_stats()
except Exception:
# Background service may not be initialized
logger.debug("Background service memory stats unavailable",
exc_info=True)
# Log deferred updates stats
if hasattr(self.display_manager, '_scrolling_state'):
deferred_count = len(self.display_manager._scrolling_state.get('deferred_updates', []))
if deferred_count > 0:
logger.info(f"Deferred Updates Queue: {deferred_count} pending updates")
except Exception as e:
logger.debug(f"Error logging memory stats: {e}")
def _apply_live_priority(self, live_priority_mode):
"""Switch to a live-priority mode, or resume rotation when it ends.
When a live-priority plugin preempts the rotation, the position the
rotation had reached is saved so that, once live priority ends, the
rotation resumes from there instead of continuing after the live
plugin's mode (which would skip every mode between the two). The save
happens only on the initial switch, not on each re-check while the
live hold continues.
"""
if live_priority_mode:
if self.current_display_mode != live_priority_mode:
logger.info("Live content detected - switching immediately to %s", live_priority_mode)
if self._live_resume_index is None:
self._live_resume_index = self.current_mode_index
self.current_display_mode = live_priority_mode
self.force_change = True
# Update mode index to match the new mode
try:
self.current_mode_index = self.available_modes.index(live_priority_mode)
except ValueError:
pass
elif self._live_resume_index is not None and self.available_modes:
# Live priority ended — resume rotation where it was interrupted.
self.current_mode_index = self._live_resume_index % len(self.available_modes)
self.current_display_mode = self.available_modes[self.current_mode_index]
self.force_change = True
logger.info("Live priority ended - resuming rotation at %s", self.current_display_mode)
self._live_resume_index = None
def _collect_live_modes(self):
"""Return every currently live-priority mode, in registration order.
Scans all registered plugin modes; for each plugin that has live
priority *and* live content, collects the specific live mode(s) it
reports via get_live_modes() (only those actually registered), falling
back to the scanned mode name when it ends in '_live'. Deduplicated,
preserving order. A plugin registered under several mode keys (the
sports plugins register one per league) contributes each live mode once.
"""
live = []
seen = set()
for mode_name, plugin_instance in self.plugin_modes.items():
if not (hasattr(plugin_instance, 'has_live_priority')
and hasattr(plugin_instance, 'has_live_content')):
continue
try:
if not (plugin_instance.has_live_priority()
and plugin_instance.has_live_content()):
continue
resolved = []
if hasattr(plugin_instance, 'get_live_modes'):
for suggested_mode in (plugin_instance.get_live_modes() or []):
if suggested_mode in self.plugin_modes:
resolved.append(suggested_mode)
if not resolved and mode_name.endswith('_live'):
resolved.append(mode_name)
for m in resolved:
if m not in seen:
seen.add(m)
live.append(m)
except Exception as e:
logger.warning("Error checking live priority for %s: %s", mode_name, e)
return live
def _vegas_keeps_live_in_ticker(self) -> bool:
"""Whether live content should stay in the ticker instead of preempting it."""
coordinator = self.vegas_coordinator
config = getattr(coordinator, 'vegas_config', None)
return bool(getattr(config, 'live_in_ticker', False))
def _check_live_priority(self, advance=False):
"""Return the live-priority mode to display, or None if nothing is live.
When several plugins report live content at once (e.g. a baseball game
and a soccer match), this round-robins between them so the display
alternates each dwell instead of pinning to whichever plugin is first in
registration order.
advance=False (default): a non-advancing peek — returns the live mode
already on screen if it is still live, otherwise the first live mode.
Used by the Vegas coordinator and the vegas-active check, which only
need to know whether *any* game is live (and must not spin the cursor).
advance=True: the rotation pick — returns the live mode *after* the one
currently shown, so each dwell advances to the next live game. The
currently-displayed mode is the cursor, so this stays correct as games
start and end (no separate index to keep in sync).
"""
live_modes = self._collect_live_modes()
if not live_modes:
return None
if self.current_display_mode in live_modes:
if advance:
idx = live_modes.index(self.current_display_mode)
return live_modes[(idx + 1) % len(live_modes)]
return self.current_display_mode
return live_modes[0]
def run(self):
"""Run the display controller, switching between displays."""
if not self.available_modes:
logger.warning(
"No display modes are enabled at startup; idling until a "
"plugin is enabled via the web UI."
)
# This thread is the one the systemd watchdog and the heartbeat
# vouch for: beats from any other thread are ignored, so a render
# thread stuck inside a plugin stops them.
display_watchdog.watchdog.bind_render_thread()
try:
# Initialize with cached data for fast startup - let background updates refresh naturally
logger.info("Starting display with cached data (fast startup mode)")
self.current_display_mode = self.available_modes[self.current_mode_index] if self.available_modes else 'none'
logger.info(f"Initial mode set to: {self.current_display_mode} (index: {self.current_mode_index}, total modes: {len(self.available_modes)})")
self._publish_current_mode_state()
while True:
# Arms the watchdog after the first frame -- or after the
# first full pass, when there is nothing to draw -- and pings
# it from then on.
display_watchdog.watchdog.loop_pass()
# Apply plugin enable/disable edits saved via the web UI. The
# config-watcher thread only sets the flag; loading/unloading and
# rebuilding available_modes happens here on the render thread so
# it can't race with rendering. Deferred while on-demand is active
# (the flag stays set) so we don't fight its temporary-enable.
# The lock-free read is a fast path only; it can be a false
# negative (the watcher setting the flag just after it is read
# is seen next iteration), never a false positive that loses a
# request.
if self._pending_plugin_reconcile and not self.on_demand_active:
self._service_pending_reconcile()
if not self.available_modes:
# Nothing to render yet. Re-check _pending_plugin_reconcile
# every ~1s (rather than a long sleep) so enabling a plugin
# via the web UI is picked up about as promptly as it would
# be once modes exist and the loop is iterating per-frame.
self._sleep_with_plugin_updates(1)
continue
# Handle on-demand commands before rendering
self._poll_on_demand_requests()
self._check_on_demand_expiration()
# Unload plugins loaded only to show them on-demand once it
# has moved off them. Here, where no display() is on the
# stack; one ended from inside a screen is caught here on
# the next pass.
if self._on_demand_loaded_plugins:
self._release_on_demand_plugins()
if not self.available_modes:
continue # it was all there was; idle as above
self._tick_plugin_updates()
# Clean up expired WiFi status messages
self._cleanup_expired_wifi_status()
# Periodic memory monitoring (if enabled)
if self._enable_memory_logging:
self._log_memory_stats_if_due()
# Check the schedule
self._evaluate_schedule()
# Check dim schedule and apply brightness (only when display
# is active). No repaint: this screen's first frame pushes it.
self._apply_brightness_target()
if not self.is_display_active:
# Clear display when schedule makes it inactive to ensure blank screen
# (not showing initialization screen)
try:
self.display_manager.clear()
self.display_manager.update_display()
except Exception as e:
logger.debug(f"Error clearing display when inactive: {e}")
logger.info(f"Display not active (is_display_active={self.is_display_active}), sleeping...")
self._publish_current_mode_state()
self._sleep_with_plugin_updates(60)
continue
self._publish_current_mode_state_if_changed()
self._apply_pending_vegas_init()
logger.debug("Display active, processing mode: %s", self.current_display_mode)
# Plugins update on their own schedules - no forced sync updates needed
# Each plugin has its own update_interval and background services
# Multi-display sync: follower mode — render frames received from leader.
# Plugin update() threads still run (via _tick_plugin_updates above) so
# data is fresh when we return to standalone if the leader goes offline.
if self.sync_manager.is_follower_active():
# Dead-reckoning follower render: advance the local
# position at the configured speed each tick, then snap or
# nudge it toward the leader's scroll_x to absorb UDP
# jitter.
now_dr = time.perf_counter()
last_t = self._follower_dr_last_t
dt = now_dr - last_t if last_t is not None else 0.0
self._follower_dr_last_t = now_dr
vc = self.vegas_coordinator
rp = vc.render_pipeline if (vc and vc.render_pipeline) else None
width = self.display_manager.width
self._adopt_follower_scroll_image(rp)
local_x = self._follower_local_x
if local_x is None:
local_x = float(width) # safe start (past pre-roll guard)
local_x += self._scroll_speed * dt
# Latest position from the leader (None until a packet arrives)
scroll_x = self.sync_manager.get_latest_scroll_x()
if scroll_x is not None:
diff = scroll_x - local_x
total_w = (
rp.scroll_helper.total_scroll_width
if rp and rp.scroll_helper.total_scroll_width
else width * _FOLLOWER_FALLBACK_STRIP_SCREENS
)
if abs(diff) > total_w * _FOLLOWER_SNAP_FRACTION:
# A jump that large is a cycle reset: snap.
local_x = float(scroll_x)
self._follower_pending_new_image = True
elif abs(diff) > _FOLLOWER_DRIFT_PX:
local_x += diff * _FOLLOWER_DRIFT_GAIN
else:
local_x += diff * _FOLLOWER_NEAR_GAIN
self._follower_local_x = local_x
if rp and rp.scroll_helper.cached_image is not None:
# Hold last frame until TCP image arrives after cycle reset
if not self._follower_pending_new_image and local_x >= width:
rp.scroll_helper.scroll_position = (
local_x + self._follower_sign() * width)
frame = rp.scroll_helper.get_visible_portion()
if frame is not None:
self._follower_last_frame = frame
elif scroll_x is None:
# Fallback: pixel frame before first scroll_x arrives
frame = self.sync_manager.get_latest_frame()
if frame is not None:
self._follower_last_frame = frame
if self._follower_last_frame is not None:
self.display_manager.image = self._follower_last_frame
self.display_manager._sync_render_allowed = True
self.display_manager.update_display()
self.display_manager._sync_render_allowed = False
# Pace to a fixed deadline grid rather than sleeping a
# flat interval, so render time doesn't lower the rate.
# After a stall longer than _FOLLOWER_DEADLINE_SLIP the
# grid restarts instead of rendering a burst to catch up.
now = time.perf_counter()
deadline = self._follower_deadline
if deadline is None or now > deadline + _FOLLOWER_DEADLINE_SLIP:
deadline = now
deadline += _FOLLOWER_FRAME_INTERVAL
self._follower_deadline = deadline
remaining = deadline - time.perf_counter()
if remaining > 0:
time.sleep(remaining)
continue
# Process any deferred updates that may have accumulated
# This also cleans up expired updates to prevent memory leaks
self.display_manager.process_deferred_updates()
# Check for WiFi status message (interrupts normal rotation, but respects on-demand)
# Priority: on-demand > wifi-status > live-priority > normal rotation
wifi_status_data = None
if not self.on_demand_active:
wifi_status_data = self._check_wifi_status_message()
if wifi_status_data:
# Display WiFi status message and skip normal rotation
if self._display_wifi_status_message(wifi_status_data):
# The plugin that resumes afterwards must redraw
# the whole panel, not paint over the message.
self.force_change = True
self._sleep_with_plugin_updates(0.5)
continue # Skip to next iteration, don't rotate
else:
# Display failed, clear the status and continue normally
wifi_status_data = None
# Check for live priority content and switch to it immediately.
# advance=True so multiple simultaneously-live games take turns
# (round-robin) instead of pinning to the first plugin.
# Skipped when the ticker is keeping live content: switching
# the rotation underneath Vegas would move current_mode_index
# and stash a resume point for a takeover that never happens.
if (not self.on_demand_active and not wifi_status_data
and not (self._is_vegas_mode_active()
and self._vegas_keeps_live_in_ticker())):
live_priority_mode = self._check_live_priority(advance=True)
self._apply_live_priority(live_priority_mode)
# Vegas scroll mode - continuous ticker across all plugins
# Priority: on-demand > wifi-status > live-priority > vegas > normal rotation
if self._is_vegas_mode_active() and not wifi_status_data:
# Live content normally preempts the ticker entirely. With
# vegas_scroll.live_in_ticker the marquee keeps running and
# the live plugin takes extra turns inside it instead --
# see StreamManager._apply_priority_weights.
live_mode = (None if self._vegas_keeps_live_in_ticker()
else self._check_live_priority())
if not live_mode:
try:
# Run Vegas mode iteration
if self.vegas_coordinator.run_iteration():
# Vegas completed an iteration, continue to next loop
continue
else:
# Vegas was interrupted (live priority), fall through to normal handling
logger.debug("Vegas mode interrupted, falling back to normal rotation")
if not self.is_display_active:
# Scheduled off mid-iteration: blank the
# panel now rather than render a screen.
continue
except Exception:
logger.exception("Vegas mode error")
# Fall through to normal rotation on error
if self.on_demand_active:
# Guard against empty on_demand_modes
if not self.on_demand_modes:
logger.warning("On-demand active but no modes available, clearing on-demand mode")
self._clear_on_demand(reason='no-modes-available')
active_mode = self.current_display_mode
else:
# Rotate through on-demand plugin modes
if self.on_demand_mode_index < len(self.on_demand_modes):
active_mode = self.on_demand_modes[self.on_demand_mode_index]
if self.current_display_mode != active_mode:
self.current_display_mode = active_mode
self.force_change = True
else:
# Reset to first mode if index is out of bounds
self.on_demand_mode_index = 0
active_mode = self.on_demand_modes[0]
if self.current_display_mode != active_mode:
self.current_display_mode = active_mode
self.force_change = True
else:
active_mode = self.current_display_mode
if self._active_dynamic_mode and self._active_dynamic_mode != active_mode:
self._active_dynamic_mode = None
manager_to_display = None
logger.info("Processing mode: %s (%d available)", active_mode, len(self.available_modes))
logger.debug("Loaded plugin modes: %s", list(self.plugin_modes.keys()))
# Handle plugin-based display modes
if active_mode in self.plugin_modes:
plugin_instance = self.plugin_modes[active_mode]
if hasattr(plugin_instance, 'display'):
# Check plugin health before attempting to display
plugin_id = getattr(plugin_instance, 'plugin_id', active_mode)
health_tracker = self._health_tracker()
should_skip = (health_tracker is not None
and health_tracker.should_skip_plugin(plugin_id))
if should_skip:
logger.info("Skipping plugin %s due to circuit breaker (mode: %s)", plugin_id, active_mode)
else:
manager_to_display = plugin_instance
logger.debug(f"Found plugin manager for mode {active_mode}: {type(plugin_instance).__name__}")
else:
logger.warning(f"Plugin {active_mode} found but has no display() method")
else:
logger.warning(f"Mode {active_mode} not found in plugin_modes (available: {list(self.plugin_modes.keys())})")
# Display the current mode. A plugin that returns nothing
# (None) counts as having displayed.
display_result = True
# Whether a False result came from an exception rather than
# the plugin having no content.
display_failed_due_to_exception = False
if not manager_to_display:
logger.warning(f"No plugin manager found for mode {active_mode} - skipping display and rotating to next mode")
display_result = False
else:
plugin_id = getattr(manager_to_display, 'plugin_id', active_mode)
try:
logger.debug(f"Calling display() for {active_mode} with force_clear={self.force_change}")
if plugin_id not in self._plugin_accepts_display_mode:
self._plugin_accepts_display_mode[plugin_id] = (
'display_mode' in inspect.signature(manager_to_display.display).parameters
)
_accepts_display_mode = self._plugin_accepts_display_mode[plugin_id]
pm = self.plugin_manager
display_lock = pm.get_plugin_lock(plugin_id) if pm else None
can_display = display_lock is None or display_lock.acquire(blocking=False)
display_hung = False
if display_lock is None:
# Only when plugin loading failed part-way.
result = self._display_once(
manager_to_display, active_mode, _accepts_display_mode,
force_clear=self.force_change)
elif not can_display:
# update() in flight on the worker — hold
# the last frame; not a plugin failure
result = True
else:
# PluginExecutor's own thread.join(timeout) can
# return before the real display() call
# finishes (a lingering daemon thread keeps
# running it) -- so the lock is released from
# inside the wrapped call itself, whichever
# thread actually finishes it, rather than
# here when this dispatch merely returns.
release_guard = threading.Lock()
released = {'done': False, 'started': False}
def _release_display_lock():
with release_guard:
if released['done']:
return
released['done'] = True
display_lock.release()
if _accepts_display_mode:
def _display_target(display_mode=None, force_clear=False):
released['started'] = True
try:
return manager_to_display.display(
display_mode=display_mode, force_clear=force_clear)
finally:
_release_display_lock()
else:
def _display_target(force_clear=False):
released['started'] = True
try:
return manager_to_display.display(force_clear=force_clear)
finally:
_release_display_lock()
dispatch_start = time.monotonic()
try:
result = pm.plugin_executor.execute_display(
types.SimpleNamespace(display=_display_target),
plugin_id,
force_clear=self.force_change,
display_mode=active_mode if _accepts_display_mode else None,
# Already resolved and cached above.
# Without this the executor re-derives
# it with inspect.signature() against
# the SimpleNamespace built above -- a
# fresh callable every call, so nothing
# there can ever cache.
accepts_display_mode=_accepts_display_mode
)
except Exception: # pragma: no cover - defensive;
# execute_display catches everything
# internally, but guarantee the lock is
# never leaked if something unexpected
# slips through.
_release_display_lock()
raise
dispatch_seconds = time.monotonic() - dispatch_start
if released['started'] and not released['done']:
# The executor gave up waiting and display()
# is still running on its thread, holding
# the lock. A hang, not a success: recorded
# so repeats open the circuit breaker, and
# the update worker's bounded wait skips it.
display_hung = True
pm.record_display_hang(plugin_id, dispatch_seconds)
else:
pm.note_display_duration(plugin_id, dispatch_seconds)
logger.debug(f"display() returned: {result} (type: {type(result)})")
if isinstance(result, bool):
display_result = result
if not display_result:
logger.info("Plugin %s display() returned False for mode %s", plugin_id, active_mode)
# Record success only when display() actually ran this
# frame -- a skipped frame (lock busy) held the last
# frame, not a real success, and must not clear
# force_change or the pending mode-switch clear will
# be lost when display() finally does run.
if can_display:
health_tracker = self._health_tracker()
if health_tracker is not None and not display_hung:
health_tracker.record_success(plugin_id)
self.force_change = False
except Exception as exc: # pylint: disable=broad-except
logger.exception("Error displaying %s", self.current_display_mode)
health_tracker = self._health_tracker()
if health_tracker is not None:
health_tracker.record_failure(plugin_id, exc)
self.force_change = True
display_result = False
display_failed_due_to_exception = True
# If display() returned False, skip to next mode immediately
if not display_result:
was_on_demand = self.on_demand_active
self._note_empty_pass()
# The pause returns early when an on-demand request, its
# end, or the schedule decides what comes next. Rotating
# past this empty mode now would skip that: an on-demand
# start would advance past the mode just requested.
if (self.current_display_mode != active_mode
or self.on_demand_active != was_on_demand
or not self.is_display_active):
continue
if self.on_demand_active:
logger.info("No content for on-demand mode %s, skipping to next mode", active_mode)
if not self.on_demand_modes:
logger.warning("On-demand active but no modes configured, skipping rotation")
continue
self._advance_on_demand()
continue
else:
logger.info("No content to display for %s, skipping to next mode", active_mode)
# Don't clear display when immediately moving to next mode - this causes black flashes
# The next mode will render immediately with force_clear=True, which is sufficient
# Only skip all modes for this plugin if there was an exception (broken plugin)
# If it's just "no content", we should still try other modes (recent, upcoming)
if display_failed_due_to_exception:
current_plugin_id = self.mode_to_plugin_id.get(active_mode)
if current_plugin_id and current_plugin_id in self.plugin_display_modes:
plugin_modes = self.plugin_display_modes[current_plugin_id]
logger.warning("Skipping all %d mode(s) for plugin %s due to exception: %s",
len(plugin_modes), current_plugin_id, plugin_modes)
# Find the next mode that's not from this plugin
next_index = self.current_mode_index
attempts = 0
max_attempts = len(self.available_modes)
found_next = False
while attempts < max_attempts:
next_index = (next_index + 1) % len(self.available_modes)
next_mode = self.available_modes[next_index]
next_plugin_id = self.mode_to_plugin_id.get(next_mode)
if next_plugin_id != current_plugin_id:
self.current_mode_index = next_index
self.current_display_mode = next_mode
self.force_change = True
logger.info("Switching to mode: %s (skipped plugin %s due to exception)",
self.current_display_mode, current_plugin_id)
found_next = True
break
attempts += 1
# If we couldn't find a different plugin, just advance normally
if not found_next:
logger.warning("All remaining modes are from plugin %s, advancing normally", current_plugin_id)
# Will fall through to normal rotation logic below
else:
# Already set next mode, skip to next iteration
continue
# If no exception (just no content), fall through to normal rotation logic
# This allows trying other modes (recent, upcoming) from the same plugin
else:
self._empty_pass_streak = 0
# Get base duration for current mode
base_duration = self._get_display_duration(active_mode)
dynamic_enabled = self._plugin_supports_dynamic(manager_to_display)
# Log dynamic duration status
if dynamic_enabled:
logger.debug(
"Dynamic duration enabled for mode %s (plugin: %s)",
active_mode,
getattr(manager_to_display, "plugin_id", "unknown"),
)
# Only reset cycle when actually switching to a different dynamic mode.
# This prevents resetting the cycle when staying on the same live priority mode
# with force_change=True (which is used for display clearing, not cycle resets).
if dynamic_enabled and self._active_dynamic_mode != active_mode:
if self._active_dynamic_mode is not None:
logger.debug(
"Switching dynamic duration mode from %s to %s - resetting cycle",
self._active_dynamic_mode,
active_mode,
)
else:
logger.debug(
"Starting dynamic duration mode %s - resetting cycle",
active_mode,
)
self._plugin_reset_cycle(manager_to_display)
self._active_dynamic_mode = active_mode
elif not dynamic_enabled and self._active_dynamic_mode == active_mode:
logger.debug(
"Dynamic duration disabled for mode %s - clearing active dynamic mode",
active_mode,
)
self._active_dynamic_mode = None
min_duration = base_duration
if dynamic_enabled:
# Try to get plugin-calculated cycle duration first
logger.debug("Attempting to get cycle duration for mode %s", active_mode)
plugin_cycle_duration = self._plugin_cycle_duration(manager_to_display, active_mode)
logger.debug("Got cycle duration: %s", plugin_cycle_duration)
# Get caps for validation
plugin_cap = self._plugin_dynamic_cap(manager_to_display)
global_cap = self._get_global_dynamic_cap()
cap_candidates = [
cap
for cap in (plugin_cap, global_cap)
if cap is not None and cap > 0
]
if cap_candidates:
chosen_cap = min(cap_candidates)
else:
chosen_cap = DEFAULT_DYNAMIC_DURATION_CAP
# Validate and sanitize durations
if min_duration <= 0:
logger.warning(
"Invalid min_duration %s for mode %s, using default 15s",
min_duration,
active_mode,
)
min_duration = 15.0
# Use plugin-calculated duration if available, capped by max
if plugin_cycle_duration is not None and plugin_cycle_duration > 0:
# Plugin provided a calculated duration - use it but respect cap
target_duration = min(plugin_cycle_duration, chosen_cap)
max_duration = target_duration
logger.info(
"Using plugin-calculated cycle duration for %s: %.1fs (capped at %.1fs)",
active_mode,
plugin_cycle_duration,
chosen_cap,
)
else:
# No calculated duration - use cap as max
max_duration = chosen_cap
# Ensure max_duration >= min_duration
max_duration = max(min_duration, max_duration)
else:
max_duration = base_duration
# Validate base duration even when not dynamic
if max_duration <= 0:
logger.warning(
"Invalid base_duration %s for mode %s, using default 15s",
max_duration,
active_mode,
)
max_duration = 15.0
if self.on_demand_active:
remaining = self._get_on_demand_remaining()
if remaining is not None:
min_duration = min(min_duration, remaining)
max_duration = min(max_duration, remaining)
if max_duration <= 0:
self._check_on_demand_expiration()
continue
# High-FPS decision, in precedence order:
# 1. A plugin that declares needs_high_fps knows best
# (e.g. static-image sets it False for still PNGs,
# True for animated GIFs).
# 2. Back-compat: older static-image versions without
# the attribute keep the historical forced high-FPS
# (GIF support).
# 3. Otherwise scrolling plugins get high FPS.
plugin_id = getattr(manager_to_display, 'plugin_id', None)
declared = getattr(manager_to_display, 'needs_high_fps', None)
if declared is not None:
needs_high_fps = bool(declared)
logger.debug(
"[DisplayController] FPS check for %s (plugin=%s) - "
"plugin declares needs_high_fps=%s",
active_mode, plugin_id, needs_high_fps)
elif plugin_id == 'static-image':
needs_high_fps = True
logger.debug("FPS check - static-image plugin: forcing high-FPS mode for GIF support")
else:
has_enable_scrolling = hasattr(manager_to_display, 'enable_scrolling')
enable_scrolling_value = getattr(manager_to_display, 'enable_scrolling', False)
needs_high_fps = has_enable_scrolling and enable_scrolling_value
logger.info(
"FPS check for %s - has_enable_scrolling: %s, enable_scrolling_value: %s, needs_high_fps: %s",
active_mode,
has_enable_scrolling,
enable_scrolling_value,
needs_high_fps,
)
target_duration = max_duration
start_time = time.time()
def _should_exit_dynamic(elapsed_time: float) -> bool:
if not dynamic_enabled:
return False
# Add small grace period (0.5s) after min_duration to prevent
# premature exits due to timing issues
grace_period = 0.5
if elapsed_time < min_duration + grace_period:
logger.debug(
"_should_exit_dynamic: elapsed %.2fs < min_duration %.2fs + grace %.2fs, returning False",
elapsed_time,
min_duration,
grace_period,
)
return False
cycle_complete = self._plugin_cycle_complete(manager_to_display)
logger.debug(
"_should_exit_dynamic: elapsed %.2fs >= min %.2fs, cycle_complete=%s, returning %s",
elapsed_time,
min_duration + grace_period,
cycle_complete,
cycle_complete,
)
if cycle_complete:
logger.debug(
"Cycle complete detected for %s after %.2fs (min: %.2fs, grace: %.2fs)",
active_mode,
elapsed_time,
min_duration,
grace_period,
)
return cycle_complete
loop_completed = False
if needs_high_fps:
# Ultra-smooth FPS for scrolling plugins (8ms = 125 FPS)
display_interval = 0.008
logger.debug(
"Entering high-FPS loop for %s with display_interval=%.3fs (%.1f FPS)",
active_mode,
display_interval,
1.0 / display_interval
)
while True:
_frame_start = time.perf_counter()
try:
result = self._display_once(
manager_to_display, active_mode, _accepts_display_mode)
if isinstance(result, bool) and not result:
logger.debug("Display returned False, breaking early")
break
except Exception: # pylint: disable=broad-except
logger.exception("Error during display update")
# Multi-display sync: send follower frame after each render
self._send_follower_frame(manager_to_display)
self._tick_plugin_updates()
# Throttled: one clock compare between passes.
self._service_pending_changes()
# Pace to the frame deadline rather than sleeping a flat
# interval on top of the work. display() has already
# blocked on the panel's vsync by this point, so an
# unconditional sleep is added to a wait that already
# happened. Measured on a 2x128x64 chain at
# limit_refresh_rate_hz=100: ~4ms of render plus a flat
# 8ms put each iteration at ~12ms against a 10ms refresh
# grid, so every swap missed a refresh and the loop
# settled at 50fps where display_interval asks for 125 --
# and with zero headroom, ~14% of frames slipped a
# further refresh, which is what reads as scroll stutter.
_remaining = display_interval - (time.perf_counter() - _frame_start)
# Yield even when the frame overran its budget, so plugin
# update threads and the web UI are not starved of the GIL.
time.sleep(_remaining if _remaining > 0 else 0.001)
if (self.current_display_mode != active_mode
or not self.is_display_active):
logger.debug("Mode changed during high-FPS loop, breaking early")
break
elapsed = time.time() - start_time
if elapsed >= target_duration:
logger.debug(
"Reached high-FPS target duration %.2fs for mode %s",
target_duration,
active_mode,
)
loop_completed = True
break
if _should_exit_dynamic(elapsed):
logger.debug(
"Dynamic duration cycle complete for %s after %.2fs",
active_mode,
elapsed,
)
loop_completed = True
break
else:
# Normal FPS for other plugins (1 second)
display_interval = 1.0
logger.debug(
"Entering normal FPS loop for %s with display_interval=%.3fs",
active_mode,
display_interval
)
while True:
time.sleep(display_interval)
self._tick_plugin_updates()
elapsed = time.time() - start_time
if elapsed >= target_duration:
logger.debug(
"Reached standard target duration %.2fs for mode %s",
target_duration,
active_mode,
)
loop_completed = True
break
try:
result = self._display_once(
manager_to_display, active_mode, _accepts_display_mode)
if isinstance(result, bool) and not result:
# For dynamic duration plugins, don't exit on False - keep looping
# until cycle is complete or max duration is reached
if not dynamic_enabled:
logger.info("Display returned False for %s (no dynamic duration), breaking early", active_mode)
break
else:
logger.debug("Display returned False for %s (dynamic duration enabled), continuing loop", active_mode)
except Exception: # pylint: disable=broad-except
logger.exception("Error during display update")
# Multi-display sync: send follower frame after each render
self._send_follower_frame(manager_to_display)
self._service_pending_changes()
if (self.current_display_mode != active_mode
or not self.is_display_active):
logger.info("Mode changed during display loop from %s to %s, breaking early", active_mode, self.current_display_mode)
break
if _should_exit_dynamic(elapsed):
logger.info(
"Dynamic duration cycle complete for %s after %.2fs",
active_mode,
elapsed,
)
loop_completed = True
break
# LOAD-BEARING: if current_display_mode changed mid-loop (on-demand
# activation, live priority, etc.), restart the main loop now instead
# of falling into the "honour minimum duration" sleep below. That sleep
# can run for up to the *previous* mode's full display_duration (default
# 30s) and doesn't poll on-demand requests or re-check the mode, so a
# freshly-requested mode switch would sit invisible for up to 30s — or
# get clobbered by a queued stop request — before ever rendering.
# _activate_on_demand already sets force_change=True and clears the
# display, so the next loop iteration renders the new mode immediately.
# Likewise if the schedule turned the display off
# mid-screen: the next iteration blanks it.
if (self.current_display_mode != active_mode
or not self.is_display_active):
continue
# Ensure we honour minimum duration when not dynamic and loop ended early
if (
not dynamic_enabled
and not loop_completed
and not needs_high_fps
):
elapsed = time.time() - start_time
remaining_sleep = max(0.0, max_duration - elapsed)
if remaining_sleep > 0:
self._sleep_with_plugin_updates(remaining_sleep)
if dynamic_enabled:
elapsed_total = time.time() - start_time
cycle_done = self._plugin_cycle_complete(manager_to_display)
# Log cycle completion status and metrics
if cycle_done:
logger.info(
"Dynamic duration cycle completed for %s after %.2fs (target: %.2fs, min: %.2fs, max: %.2fs)",
active_mode,
elapsed_total,
target_duration,
min_duration,
max_duration,
)
elif elapsed_total >= max_duration:
logger.info(
"Dynamic duration cap reached before cycle completion for %s (%.2fs/%ds, min: %.2fs)",
active_mode,
elapsed_total,
int(max_duration),
min_duration,
)
else:
logger.debug(
"Dynamic duration cycle in progress for %s: %.2fs elapsed (target: %.2fs, min: %.2fs, max: %.2fs)",
active_mode,
elapsed_total,
target_duration,
min_duration,
max_duration,
)
# The dwell sleeps above return early when a pending change
# (on-demand started or stopped, display scheduled off) has
# already decided what comes next; rotating now would skip it
# -- an on-demand start would advance past the requested mode.
if (self.current_display_mode != active_mode
or not self.is_display_active):
continue
# Move to next mode
if self.on_demand_active:
# Guard against empty on_demand_modes to prevent ZeroDivisionError
if not self.on_demand_modes:
logger.warning("On-demand active but no modes available, clearing on-demand mode")
self._clear_on_demand(reason='no-modes-available')
# Fall through to normal rotation
else:
self._advance_on_demand()
continue
# Check for live priority - don't rotate if current plugin has live content
should_rotate = True
if active_mode in self.plugin_modes:
plugin_instance = self.plugin_modes[active_mode]
if hasattr(plugin_instance, 'has_live_priority') and hasattr(plugin_instance, 'has_live_content'):
try:
if plugin_instance.has_live_priority() and plugin_instance.has_live_content():
logger.info("Live priority active for %s - staying on current mode", active_mode)
should_rotate = False
except Exception as e:
logger.warning("Error checking live priority for %s: %s", active_mode, e)
if should_rotate and self.available_modes:
self.current_mode_index = (self.current_mode_index + 1) % len(self.available_modes)
self.current_display_mode = self.available_modes[self.current_mode_index]
self.force_change = True
logger.info("Switching to mode: %s", self.current_display_mode)
except KeyboardInterrupt:
logger.info("Received interrupt signal, shutting down...")
except Exception: # pylint: disable=broad-except
logger.exception("Unexpected error in display controller")
finally:
self.cleanup()
def _check_wifi_status_message(self) -> Optional[Dict[str, Any]]:
"""
Safely check for WiFi status message file.
Returns:
Dict with 'message', 'timestamp', 'duration' if valid message exists, None otherwise.
Returns None on any error or if message is expired/invalid.
"""
try:
# Throttle the existence stat to ~1 Hz: this runs on every render
# iteration (60+ fps), and the file usually doesn't exist — the
# status message's lifetime is measured in seconds anyway.
# Both attributes are initialised in __init__.
now = time.time()
if (now - self._wifi_status_check_ts) < 1.0:
return self._wifi_status_last_result
self._wifi_status_check_ts = now
self._wifi_status_last_result = None
# Check if file exists
if not self.wifi_status_file or not self.wifi_status_file.exists():
return None
# Read and parse JSON file
try:
with open(self.wifi_status_file, 'r', encoding='utf-8') as f:
data = json.load(f)
except (json.JSONDecodeError, IOError, OSError) as e:
logger.debug(f"Error reading WiFi status file (will be cleaned up): {e}")
# Clean up corrupted file
try:
self.wifi_status_file.unlink()
except Exception:
logger.debug("Could not remove WiFi status file %s",
self.wifi_status_file, exc_info=True)
return None
# Validate required fields
if not isinstance(data, dict):
logger.debug("WiFi status file contains invalid data (not a dict)")
return None
message = data.get('message')
timestamp = data.get('timestamp')
duration = data.get('duration', 5)
if not message or not isinstance(message, str):
logger.debug("WiFi status file missing or invalid message field")
return None
if not isinstance(timestamp, (int, float)) or timestamp <= 0:
logger.debug("WiFi status file missing or invalid timestamp field")
return None
if not isinstance(duration, (int, float)) or duration < 0:
duration = 5 # Default to 5 seconds if invalid
# Check if message has expired
current_time = time.time()
expires_at = timestamp + duration
if current_time >= expires_at:
logger.debug(f"WiFi status message expired (age: {current_time - timestamp:.1f}s, duration: {duration}s)")
# Clean up expired file
try:
self.wifi_status_file.unlink()
except Exception:
logger.debug("Could not remove WiFi status file %s",
self.wifi_status_file, exc_info=True)
return None
# Message is valid and not expired — cache for the throttle window
self._wifi_status_last_result = {
'message': message,
'timestamp': timestamp,
'duration': duration,
'expires_at': expires_at
}
return self._wifi_status_last_result
except Exception as e:
# Catch-all for any unexpected errors - log but don't break the display
logger.debug(f"Unexpected error checking WiFi status message: {e}")
return None
def _display_wifi_status_message(self, status_data: Dict[str, Any]) -> bool:
"""
Safely display a WiFi status message on the LED matrix.
Args:
status_data: Dict with 'message', 'expires_at' from _check_wifi_status_message()
Returns:
True if message was displayed successfully, False otherwise.
"""
try:
message = status_data.get('message', '')
if not message:
return False
# Clear display
self.display_manager.clear()
# Get display dimensions for centering
width = self.display_manager.width
height = self.display_manager.height
# Split long messages into multiple lines if needed
# Simple word wrapping for messages longer than ~20 characters
max_chars_per_line = min(20, width // 6) # Rough estimate based on font width
words = message.split()
lines = []
current_line = []
current_length = 0
for word in words:
word_length = len(word) + 1 # +1 for space
if current_length + word_length > max_chars_per_line and current_line:
lines.append(' '.join(current_line))
current_line = [word]
current_length = len(word)
else:
current_line.append(word)
current_length += word_length
if current_line:
lines.append(' '.join(current_line))
# Limit to 2 lines max (for small displays)
lines = lines[:2]
# Calculate vertical spacing
font_height = self.display_manager.get_font_height(self.display_manager.small_font)
total_height = len(lines) * font_height
start_y = max(0, (height - total_height) // 2)
# Draw each line
for i, line in enumerate(lines):
y_pos = start_y + (i * font_height)
# Use small font and center horizontally
self.display_manager.draw_text(
line,
y=y_pos,
color=(255, 255, 255), # White text
small_font=True
)
# Update display
self.display_manager.update_display()
# Track that WiFi status is active
self.wifi_status_active = True
self.wifi_status_expires_at = status_data.get('expires_at')
logger.debug(f"Displayed WiFi status message: {message[:50]}")
return True
except Exception as e:
# Catch-all for any display errors - log but don't break
logger.warning(f"Error displaying WiFi status message: {e}")
self.wifi_status_active = False
self.wifi_status_expires_at = None
return False
def _cleanup_expired_wifi_status(self):
"""Safely clean up expired WiFi status message file."""
try:
if self.wifi_status_active and self.wifi_status_expires_at:
current_time = time.time()
if current_time >= self.wifi_status_expires_at:
# Message has expired, clean up
if self.wifi_status_file and self.wifi_status_file.exists():
try:
self.wifi_status_file.unlink()
logger.debug("Cleaned up expired WiFi status message file")
except Exception as e:
logger.debug(f"Could not delete WiFi status file: {e}")
self.wifi_status_active = False
self.wifi_status_expires_at = None
except Exception as e:
logger.debug(f"Error cleaning up WiFi status: {e}")
# Reset state on any error
self.wifi_status_active = False
self.wifi_status_expires_at = None
def _register_loaded_plugin(self, plugin_id: str) -> List[str]:
"""Register an already-loaded plugin's display modes, config-change
subscription and dispatch maps with the controller.
Shared by startup loading and live enable hot-reload so both paths
build identical controller state. Returns the registered modes.
"""
plugin_instance = self.plugin_manager.get_plugin(plugin_id)
manifest = self.plugin_manager.plugin_manifests.get(plugin_id, {})
# Prefer the plugin's dynamic modes attribute (e.g. based on enabled
# leagues), else fall back to manifest display_modes, else the id.
if plugin_instance is not None and getattr(plugin_instance, 'modes', None):
display_modes = list(plugin_instance.modes)
logger.debug("Using plugin.modes for %s: %s", plugin_id, display_modes)
else:
display_modes = manifest.get('display_modes', [plugin_id])
logger.debug("Using manifest display_modes for %s: %s", plugin_id, display_modes)
if not (isinstance(display_modes, list) and display_modes):
display_modes = [plugin_id]
with self._plugin_modes_lock:
self.plugin_display_modes[plugin_id] = list(display_modes)
# Subscribe to config changes for per-plugin hot-reload. Bind plugin_id
# and instance as defaults so each plugin's callback targets its own
# instance (avoids late-binding when registering many plugins), and
# remember the callback so we can unsubscribe on disable.
if hasattr(self, 'config_service') and hasattr(plugin_instance, 'on_config_change'):
def config_change_callback(old_config: Dict[str, Any], new_config: Dict[str, Any],
_pid: str = plugin_id, _plugin: Any = plugin_instance) -> None:
"""Callback for plugin config changes."""
try:
# ConfigService hands over the raw config.json section.
# Prepare it as loading did (legacy booleans read as
# objects, schema defaults filled in), so the plugin gets
# the same shape it was constructed with.
prepare = getattr(self.plugin_manager, 'prepare_plugin_config', None)
prepared = prepare(_pid, new_config) if callable(prepare) else None
if isinstance(prepared, dict):
new_config = prepared
if _pid in self._on_demand_loaded_plugins:
# Saved while on-demand shows it: config.json still
# says disabled, and on_config_change would switch
# the instance off mid-session.
new_config = {**new_config, 'enabled': True}
# Runs on ConfigService's watcher thread. Under the
# plugin's lock, so it cannot interleave with update()
# on the worker or display() on the render thread; a
# lock held past the bound defers it to the worker.
apply = getattr(self.plugin_manager, 'apply_config_change', None)
if callable(apply):
applied = apply(_pid, new_config, plugin_instance=_plugin)
else:
_plugin.on_config_change(new_config)
applied = True
logger.debug("Plugin %s notified of config change%s", _pid,
"" if applied else " (deferred: plugin busy)")
except Exception as e:
logger.error("Error in plugin %s config change handler: %s", _pid, e, exc_info=True)
self.config_service.subscribe(config_change_callback, plugin_id=plugin_id)
self._plugin_config_callbacks[plugin_id] = config_change_callback
logger.debug("Subscribed plugin %s to config changes", plugin_id)
# Add modes to the dispatch maps.
for mode in display_modes:
if mode not in self.available_modes:
self.available_modes.append(mode)
self.plugin_modes[mode] = plugin_instance
self.mode_to_plugin_id[mode] = plugin_id
logger.debug(" Added mode: %s", mode)
# Invalidate signature cache so the new instance is re-inspected.
self._plugin_accepts_display_mode.pop(plugin_id, None)
return display_modes
def _unregister_plugin(self, plugin_id: str) -> None:
"""Remove a plugin's modes, config subscription and instance, then
unload it. Used by live disable hot-reload."""
with self._plugin_modes_lock:
modes = self.plugin_display_modes.pop(plugin_id, [])
for mode in modes:
if mode in self.available_modes:
self.available_modes.remove(mode)
self.plugin_modes.pop(mode, None)
self.mode_to_plugin_id.pop(mode, None)
# Unsubscribe the plugin's config-change callback. Pop only on a
# successful unsubscribe -- if it raises, keep our reference so a
# later retry (or at least cleanup) still has the real callback
# instead of a lost one.
callback = self._plugin_config_callbacks.get(plugin_id)
if callback is not None and hasattr(self, 'config_service'):
try:
self.config_service.unsubscribe(callback, plugin_id=plugin_id)
except Exception as e:
logger.debug("Error unsubscribing plugin %s from config changes: %s", plugin_id, e)
else:
self._plugin_config_callbacks.pop(plugin_id, None)
else:
self._plugin_config_callbacks.pop(plugin_id, None)
self._plugin_accepts_display_mode.pop(plugin_id, None)
# Tear down the instance (cleanup + on_disable + module unload).
try:
self.plugin_manager.unload_plugin(plugin_id)
except Exception as e:
logger.error("Error unloading plugin %s: %s", plugin_id, e, exc_info=True)
logger.info("Disabled plugin %s live (removed modes: %s)", plugin_id, modes)
def _enabled_set_changed(self, old_config: Dict[str, Any], new_config: Dict[str, Any]) -> bool:
"""True if any top-level section's ``enabled`` flag differs between two
configs. A cheap watcher-thread check that gates the full reconcile.
Non-plugin sections (e.g. schedule) may match too; the reconcile
no-ops for anything that isn't a discovered plugin."""
def enabled_map(cfg: Dict[str, Any]) -> Dict[str, bool]:
return {
key: bool(value.get('enabled', False))
for key, value in cfg.items()
if isinstance(value, dict)
}
return enabled_map(old_config) != enabled_map(new_config)
def _service_pending_reconcile(self) -> None:
"""Consume a pending reconcile request and run it.
The request is consumed BEFORE reconciling, not cleared after. Clearing
after would drop any config change that lands while reconcile is
running: reconcile has already read its config by then, so the clear
erases a request it never served and the newest config never
reconciles -- the same "your save did nothing" failure this whole path
exists to prevent. Consuming first means such a request stays set and
is picked up on the next pass.
A retryable failure (e.g. discovery) re-arms the flag.
"""
with self._reconcile_flag_lock:
pending = self._pending_plugin_reconcile
self._pending_plugin_reconcile = False
if pending and not self._reconcile_enabled_plugins():
with self._reconcile_flag_lock:
self._pending_plugin_reconcile = True
def _enabled_plugin_not_running(self, new_config: Dict[str, Any]) -> bool:
"""True when a discovered plugin is enabled in config but not running.
``_enabled_set_changed`` compares only top-level ``enabled`` flags, which
misses the case that strands a plugin: one whose ``validate_config()``
returned False is absent from the running set, and the edit that fixes it
(enabling a league, filling in an API key) lives *nested* inside that
plugin's own section. No top-level flag changes, so no reconcile is
queued, and the save that should have fixed it appears to do nothing --
only toggling some unrelated plugin recovers it. hockey-scoreboard sat
enabled-but-absent on a live rig for four days this way.
Deliberately narrow: it fires only for ids the plugin manager has
actually discovered, so non-plugin sections that carry their own
``enabled`` flag (``schedule``, ``display``, ...) don't queue a reconcile
on every save. In the steady state -- everything enabled is loaded --
this is False and costs nothing. That matters because reconcile runs
``discover_plugins()`` on the render thread, where a needless
filesystem scan per config save would show up as a frame hitch.
Runs on the config-watcher thread, so both mappings it reads are
snapshotted under the lock that guards their writes.
"""
if self.plugin_manager is None:
return False
# Two snapshots, each taken under its own lock and never nested, so a
# half-written mapping is never observed and this can't deadlock
# against discovery (which holds the discovery lock while rebuilding).
try:
known = self.plugin_manager.discovered_plugin_ids()
except AttributeError:
# Older manager without the accessor: fall back to a plain read.
known = set(getattr(self.plugin_manager, 'plugin_manifests', ()) or ())
with self._plugin_modes_lock:
running = set(self.plugin_display_modes)
for key, value in new_config.items():
if (key in known and isinstance(value, dict)
and value.get('enabled', False) and key not in running):
return True
return False
def _reconcile_enabled_plugins(self) -> bool:
"""Load/unload plugins so the running set matches the enabled set in
config. Runs on the main display thread (never the config-watcher
thread) so mutating available_modes is race-free against rendering.
Returns True if reconciliation completed (including a no-op), or
False on a retryable failure -- the caller keeps the pending-reconcile
flag set in that case so the request isn't silently dropped."""
if self.plugin_manager is None:
return True
try:
config = self.config_service.get_config()
except Exception as e:
logger.warning("Plugin reconcile: falling back to cached config: %s", e)
config = self.config
try:
discovered = set(self.plugin_manager.discover_plugins())
except Exception as e:
logger.error("Plugin reconcile: discovery failed: %s", e, exc_info=True)
return False
for p in discovered:
if p in config and not isinstance(config.get(p), dict):
logger.warning(
"Plugin reconcile: config for %s is a %s, not a dict; treating as disabled",
p, type(config.get(p)).__name__
)
desired = {
p for p in discovered
if isinstance(config.get(p), dict) and config.get(p, {}).get('enabled', False)
}
current = set(self.plugin_display_modes.keys())
to_add = desired - current
to_remove = current - desired
if not to_add and not to_remove:
return True
previous_mode = self.current_display_mode
for plugin_id in to_remove:
self._unregister_plugin(plugin_id)
for plugin_id in to_add:
try:
if self.plugin_manager.load_plugin(plugin_id):
modes = self._register_loaded_plugin(plugin_id)
logger.info("Enabled plugin %s live (modes: %s)", plugin_id, modes)
else:
logger.warning("Plugin reconcile: failed to load %s", plugin_id)
except Exception as e:
logger.error("Plugin reconcile: error enabling %s: %s", plugin_id, e, exc_info=True)
# Newly enabled plugins were appended at the end; put them in the
# configured rotation slot before resyncing the index.
self._apply_plugin_rotation_order()
self._resync_mode_index_after_change(previous_mode)
logger.info("[DisplayController] Plugin reconcile complete: +%s -%s (%d modes)",
sorted(to_add), sorted(to_remove), len(self.available_modes))
return True
def _apply_plugin_rotation_order(self) -> None:
"""Reorder available_modes to follow display.plugin_rotation_order.
The configured value is a list of plugin ids; their modes rotate in
that order (each plugin's own modes keep their declared order), with
any enabled-but-unlisted plugins appended afterwards in their current
relative order. An empty/missing list leaves available_modes exactly
as built (today's behavior). Mirrors vegas_mode/config.py's
get_ordered_plugins() semantics for the primary rotation.
"""
configured = (self.config.get("display", {}) or {}).get("plugin_rotation_order", []) or []
# Defensive: hand-edited or migrated configs may hold a non-list or
# non-string entries; keep the existing rotation rather than applying
# a garbage order.
if not isinstance(configured, list):
logger.warning("[DisplayController] Ignoring invalid plugin_rotation_order (not a list): %r",
type(configured).__name__)
return
configured = [p for p in configured if isinstance(p, str)]
if not configured or not self.available_modes:
return
ordered_ids = [p for p in configured if p in self.plugin_display_modes]
new_modes: List[str] = []
for plugin_id in ordered_ids:
for mode in self.plugin_display_modes[plugin_id]:
if mode in self.available_modes and mode not in new_modes:
new_modes.append(mode)
# Unlisted plugins' modes (and any mode not attributable to a plugin)
# follow in their existing relative order.
for mode in self.available_modes:
if mode not in new_modes:
new_modes.append(mode)
if new_modes != self.available_modes:
self.available_modes = new_modes
logger.info("[DisplayController] Applied plugin rotation order %s -> modes: %s",
configured, self.available_modes)
def _resync_mode_index_after_change(self, previous_mode: Optional[str]) -> None:
"""Clamp rotation state after available_modes changed. Stays on the
previous mode if it survived, otherwise restarts cleanly within range."""
if not self.available_modes:
self.current_mode_index = 0
self.current_display_mode = None
return
if previous_mode in self.available_modes:
self.current_mode_index = self.available_modes.index(previous_mode)
else:
self.current_mode_index %= len(self.available_modes)
self.current_display_mode = self.available_modes[self.current_mode_index]
def _controller_config_change(self, old_config: Dict[str, Any], new_config: Dict[str, Any]) -> None:
"""ConfigService subscriber: runs on the config-watcher thread."""
self._refresh_config_cache(new_config)
# Vegas keeps its own parsed copy of display.vegas_scroll. Queue the
# new one only when it changed: applying it rebuilds the strip.
# (getattr: this can fire before __init__ creates the coordinator.)
vegas = getattr(self, 'vegas_coordinator', None)
new_vegas = (new_config.get('display', {}) or {}).get('vegas_scroll')
if vegas is not None and (
(old_config.get('display', {}) or {}).get('vegas_scroll') != new_vegas):
vegas.update_config(new_config)
elif vegas is None and (new_vegas or {}).get('enabled', False):
# No coordinator yet because Vegas was off at startup. Creating
# one here would race the render thread; flag it instead.
self._pending_vegas_init = True
# If a plugin was enabled/disabled, flag a reconcile for the main
# loop to apply (loading/unloading off the watcher thread is unsafe).
if (self._enabled_set_changed(old_config, new_config)
or self._enabled_plugin_not_running(new_config)):
with self._reconcile_flag_lock:
self._pending_plugin_reconcile = True
def _refresh_config_cache(self, new_config: Dict[str, Any]) -> None:
"""Refresh all config-derived caches when a hot-reload fires.
Called by the controller-level ConfigService subscriber. Keeps
``_normal_brightness``, ``_scroll_speed``, the cached timezone, and the
schedule minute-gates consistent with the live config so callers never
read stale values after the user saves settings via the web UI.
"""
self.config = new_config
self._normal_brightness = (
self.config.get('display', {}).get('hardware', {}).get('brightness', 90)
)
self._scroll_speed = self._vegas_scroll_speed(self.config)
# Force the timezone to be re-derived from the new config on next schedule check
self._tz = None
# Invalidate minute-gates so the new schedule/dim times take effect immediately
self._schedule_checked_minute = None
self._dim_checked_minute = None
self._cached_target_brightness = self._normal_brightness
logger.debug("Config cache refreshed (brightness=%s, scroll_speed=%s)",
self._normal_brightness, self._scroll_speed)
@staticmethod
def _vegas_scroll_speed(config: Dict[str, Any]) -> float:
"""Vegas scroll speed in px/s, with VegasModeConfig's default.
The default has to be the one Vegas itself uses: a follower
dead-reckons with this value between the leader's position packets,
so a different default makes it run at the wrong speed.
"""
from src.vegas_mode.config import VegasModeConfig
vegas_cfg = (config.get('display', {}) or {}).get('vegas_scroll', {}) or {}
return float(vegas_cfg.get('scroll_speed', VegasModeConfig.scroll_speed))
def cleanup(self):
"""Clean up resources."""
# First: a clean stop is not a hang, and a heartbeat left behind
# would read as a frozen panel to the web interface.
display_watchdog.watchdog.stopping()
# Stop the async update worker first so no in-flight update() call
# is still touching display/cache-backed resources while they're
# torn down below.
if self.plugin_manager:
try:
self.plugin_manager.stop_update_worker()
except Exception as e:
logger.warning("Error stopping plugin update worker: %s", e)
# Vegas is torn down before the display manager: stopping it resets
# the display's scrolling state.
if self.vegas_coordinator is not None:
try:
self.vegas_coordinator.cleanup()
except Exception as e:
logger.warning("Error cleaning up Vegas mode: %s", e)
# After Vegas, which sends through it. Stopping also withdraws the
# sync status file, which the web UI otherwise kept showing as live.
if getattr(self, 'sync_manager', None) is not None:
try:
self.sync_manager.stop()
except Exception as e:
logger.warning("Error stopping display sync: %s", e)
# Shutdown config service if it exists
if hasattr(self, 'config_service'):
try:
self.config_service.shutdown()
except Exception as e:
logger.warning("Error shutting down config service: %s", e)
if getattr(self, '_font_usage_publisher', None) is not None:
self._font_usage_publisher.stop()
# Publishes "stopped", so the web UI stops reporting what was loaded.
if getattr(self, '_plugin_runtime_publisher', None) is not None:
try:
self._plugin_runtime_publisher.stop()
except Exception as e:
logger.warning("Error stopping the plugin runtime publisher: %s", e)
logger.info("Cleaning up display controller...")
if hasattr(self, 'display_manager'):
self.display_manager.cleanup()
logger.info("Cleanup complete.")
def _raise_keyboard_interrupt(signum, frame):
"""SIGTERM handler: stop the way Ctrl-C does.
systemd stops ledmatrix.service with SIGTERM. Python's default action for
it ends the process at once, so run()'s ``finally: self.cleanup()`` --
which stops the update worker, tears down Vegas and clears the panel --
never ran. Raising KeyboardInterrupt sends SIGTERM down that same path.
"""
raise KeyboardInterrupt
def main():
"""Application entry point — create a DisplayController and run until interrupted."""
controller = DisplayController()
# Installed after construction: a SIGTERM while plugins are still loading
# keeps the default immediate exit rather than waiting for the loads.
signal.signal(signal.SIGTERM, _raise_keyboard_interrupt)
controller.run()
if __name__ == "__main__":
main()