Files
LEDMatrix/src/vegas_mode/config.py
T
ChuckandClaude Opus 5.5 4f30bc62ca experiment(vegas): vegas_scroll.prefetch_gate runs the prefetch only while the render thread waits on vsync
The render thread spends most of each refresh in SwapOnVSync with the GIL
released, then needs it back the moment the swap returns. With plugin
rendering on the prefetch thread, it often has to wait for it -- behind
bytecode for up to the switch interval, behind a GIL-holding C call for as
long as that takes -- and hdpi's late frames of 2-5 refreshes went up.

src/common/render_gate.py opens a window around each swap, up to just
before the refresh the swap will return on, and a profile hook on the
prefetch thread parks it outside that window. It is never parked holding a
lock the render thread also takes (the Vegas buffer, cache and state
locks, logging, threading, importlib, the cache), never when no frame has
been swapped for 50ms, and never for more than 50ms at a time.

Off by default and ignored on a binding that keeps the GIL in
SwapOnVSync, where the window would never let the prefetch run.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-24 14:23:09 -04:00

443 lines
21 KiB
Python

"""
Vegas Mode Configuration
Handles configuration for Vegas-style continuous scroll mode including
plugin ordering, exclusions, scroll speed, and display settings.
"""
import logging
from typing import Dict, Any, List, Set
from dataclasses import dataclass, field
logger = logging.getLogger(__name__)
@dataclass
class VegasModeConfig:
"""Configuration for Vegas scroll mode."""
# Core settings
enabled: bool = False
scroll_speed: float = 50.0 # Pixels per second
separator_width: int = 32 # Gap between plugins (pixels)
# Fraction of the panel width a plugin is told it has while rendering for
# the ticker, as a percentage. Trimming can only remove blank margins; it
# cannot compact a layout that genuinely spans the display — a five-column
# forecast, a full-width progress bar, a centred stat block with the panel's
# whole width between its elements. Rendering at a narrower size makes the
# plugin choose a tighter layout instead. 100 disables it.
render_width_pct: int = 100
# Minimum blank columns guaranteed between adjacent content, measured from
# actual ink rather than added blindly. A flat additive gap leaves
# card-style content nearly touching when the cards are drawn flush to their
# own edges, while padding out content that already has wide margins.
min_content_separation: int = 24
# Gap between rows contributed by the *same* plugin. separator_width marks
# the handoff from one plugin to the next; applying it between every image
# forced a 32px chasm between each row of a per-row ticker (the F1
# scoreboard renders its own rows 4px apart), which both looked wrong and
# silently inflated the width that plugin occupied.
intra_plugin_gap: int = 8
# Content density
#
# Plugins that render onto a full-display canvas contribute that whole
# canvas to the ticker, blank margins included. On a wide panel that is the
# dominant source of dead air: a plugin drawing 35px of text on a 512px
# canvas otherwise buys 9.5s of black at 50px/s. Trimming reclaims it.
auto_trim: bool = True
trim_threshold: int = 10 # Per-channel value a pixel must exceed to be "ink"
content_padding: int = 8 # Blank columns kept either side of trimmed content
min_plugin_width: int = 8 # Segments narrower than this after trim are dropped
# Columns of blank lead-in before the first item of a cycle. ScrollHelper
# defaults this to a full display width, which reads as the display being
# switched off at the start of every cycle.
lead_in_width: int = 0
# Lock motion to the panel: a whole number of pixels per presented frame,
# each frame held for a whole number of refreshes, with SwapOnVSync as the
# clock (see src/common/scroll_config.py). scroll_speed is snapped to the
# nearest speed the panel can show that way. Off falls back to advancing by
# elapsed time, which drifts against the refresh and judders.
smooth_scroll: bool = True
# The older way of smoothing: advance by elapsed time and blend the two
# neighbouring pixel positions each frame. It looks anti-aliased in the web
# preview, but on the panel the blended columns shimmer (the library's
# brightness curve makes a 50% blend far dimmer than half), text softens,
# and the loop is not tied to the refresh, so it still misses frames.
# Measured on a 512x64 chain at 95Hz: 73-89fps, p99 20-28ms. Takes
# precedence over smooth_scroll's whole-pixel pacing when on.
sub_pixel_blend: bool = False
# Render every plugin's ticker content on the background prefetch thread,
# each on a canvas of its own (DisplayManager.offscreen), instead of
# handing plugins that draw on the display canvas to the render thread one
# at a time. Each of those cost the scroll a 40-600ms pause. False restores
# that path; it is kept for one release in case a plugin misbehaves when
# drawn off the render thread. See docs/OFFSCREEN_RENDERING.md.
offscreen_prefetch: bool = True
# How long another thread may hold the GIL before the render thread's
# request forces it to yield, in ms, while Vegas runs. CPython's default is
# 5ms. Plugin rendering on the prefetch thread and plugin updates hold the
# GIL in Pillow and Python code, and a frame waiting its turn for 5ms at a
# time misses its refresh. 0 leaves the interpreter default alone.
# Experimental: measured with scripts/frame_soak.py before it gets a default.
switch_interval_ms: float = 0.0
# Let the prefetch thread run Python only while the render thread is
# blocked waiting for vsync, and park it the rest of the time, so the
# render thread never waits for the GIL when its refresh comes round. Needs
# a binding that releases the GIL in SwapOnVSync; ignored otherwise.
# Experimental: see src/common/render_gate.py and measure with
# scripts/frame_soak.py before it gets a default.
prefetch_gate: bool = False
# Keep one continuous strip, extending it with the next group of plugins as
# the scroll approaches the end, instead of composing a fresh strip and
# swapping it in. A swap stops the motion, substitutes every pixel at once
# and restarts with the viewport already full — read as a freeze, a flash
# and a jump. Extending means the next group simply scrolls in from the
# right. Set false to restore the swap behaviour.
continuous_scroll: bool = True
# Extend once the unscrolled remainder falls below this many screen widths.
# Needs to be more than one so the join is prepared before it is on screen.
extend_threshold_screens: float = 2.0
# How many plugins are composed into one scroll cycle. Kept separate from
# buffer_ahead (which is only a prefetch low-water mark) because the two
# were previously the same number: a buffer_ahead of 2 meant just 3 plugins
# per cycle, so a 20-plugin install took seven cycles to come around.
plugins_per_cycle: int = 6
# Minimum run of blank columns that counts as a boundary between items when
# an oversized segment has to be narrowed. Measured on rendered text, the
# gaps between characters are a single column while gaps between items are
# 8px and up, so anything above 1 stops a cut landing inside a word. Cutting
# mid-word orphaned the tail into the next cycle, which showed up as a lone
# letter floating between two unrelated plugins.
min_cut_gap: int = 6
# What to do when a plugin's content exceeds its width budget.
#
# "rotate" — advance a window each cycle so everything is seen eventually.
# Right for interchangeable items: news headlines, odds, stocks.
# "truncate" — always show the start. Right for ordered content, where a
# window into the middle is meaningless: a league table that
# shows ranks 1-6 then resumes at 7 two rotations later reads
# as out of order and out of context.
#
# Override per plugin with vegas_overflow.
overflow_mode: str = "rotate"
# Cap on one plugin's share of a cycle, as a multiple of display width.
# 0 (the default) disables the cap, so every plugin contributes all of its
# content and is always entered at its beginning.
#
# Capping was the default until it proved to cost more than it bought.
# Measured over a 17-plugin fleet on a 512px panel, only four plugins were
# ever wide enough to hit a 3.0 cap; for those four it produced two visible
# faults. Content resumed mid-item on each appearance (a news ticker entered
# at column 6027 of its own strip), and the final window of a rotation was
# whatever happened to be left — 348px of a 1840px stocks ticker, seven
# seconds of panel time. Both read as the display being broken rather than
# as deferral working.
#
# A wide plugin does hold the panel for a long time uncapped: set the cap
# per plugin with vegas_max_width_screens where that matters, rather than
# globally where it mostly hurts plugins that were never the problem.
max_plugin_width_ratio: float = 0.0
# Plugin management
plugin_order: List[str] = field(default_factory=list)
excluded_plugins: Set[str] = field(default_factory=set)
# --- Live content in the ticker -------------------------------------
#
# By default a live game preempts Vegas entirely: the display controller
# refuses to run the ticker while any plugin reports live priority, and you
# get the full-screen scoreboard instead. Set live_in_ticker to keep the
# marquee running and let live content take extra turns within it.
#
# The rotation is otherwise a strict round robin -- every plugin appears
# exactly once per cycle -- so with a dozen plugins enabled a live score
# comes round once a lap and can be minutes old on screen. Weighting lets a
# plugin claim several slots per cycle instead.
#
# Weights are per plugin, not per game: a scoreboard showing four live
# games still occupies one slot at a time, and rotates its own games within
# that slot using its own favorite_live_boost.
live_in_ticker: bool = False
# Slots per cycle for a plugin reporting live content. 1 disables the boost
# and restores the plain round robin.
live_weight: int = 3
# Slots per cycle for a plugin whose live content involves a favorite team.
# Only plugins implementing get_vegas_priority_weight() can claim this --
# the core cannot tell whose game is on, so the plugin reports it.
favorite_live_weight: int = 5
# Performance settings
target_fps: int = 125 # Target frame rate
buffer_ahead: int = 2 # Number of plugins to buffer ahead
# Scroll behavior. Neither key steps the scroll or sets a frame rate:
# motion is always by elapsed time at scroll_speed px/s. With
# frame_based_scrolling the speed is first converted to px per
# scroll_delay and clamped to 0.1-5 (ScrollHelper.set_scroll_speed), so
# the speed actually applied is clamp(scroll_speed * scroll_delay, 0.1, 5)
# / scroll_delay -- at the 0.02 default, speeds under 5 px/s run at 5.
frame_based_scrolling: bool = True
scroll_delay: float = 0.02 # only feeds the clamp above; not a frame period
# Dynamic duration
dynamic_duration_enabled: bool = True
min_cycle_duration: int = 60 # Minimum seconds per full cycle
max_cycle_duration: int = 600 # Maximum seconds per full cycle
@classmethod
def from_config(cls, config: Dict[str, Any]) -> 'VegasModeConfig':
"""
Create VegasModeConfig from main configuration dictionary.
Args:
config: Main config dict (expects config['display']['vegas_scroll'])
Returns:
VegasModeConfig instance
"""
vegas_config = config.get('display', {}).get('vegas_scroll', {})
return cls(
enabled=vegas_config.get('enabled', False),
scroll_speed=float(vegas_config.get('scroll_speed', 50.0)),
separator_width=int(vegas_config.get('separator_width', 32)),
intra_plugin_gap=int(vegas_config.get('intra_plugin_gap', 8)),
render_width_pct=int(vegas_config.get('render_width_pct', 100)),
min_content_separation=int(
vegas_config.get('min_content_separation', 24)),
min_cut_gap=int(vegas_config.get('min_cut_gap', 6)),
smooth_scroll=vegas_config.get('smooth_scroll', True),
sub_pixel_blend=bool(vegas_config.get('sub_pixel_blend', False)),
continuous_scroll=vegas_config.get('continuous_scroll', True),
offscreen_prefetch=bool(vegas_config.get('offscreen_prefetch', True)),
switch_interval_ms=float(vegas_config.get('switch_interval_ms', 0.0) or 0.0),
prefetch_gate=bool(vegas_config.get('prefetch_gate', False)),
extend_threshold_screens=float(
vegas_config.get('extend_threshold_screens', 2.0)),
auto_trim=vegas_config.get('auto_trim', True),
trim_threshold=int(vegas_config.get('trim_threshold', 10)),
content_padding=int(vegas_config.get('content_padding', 8)),
min_plugin_width=int(vegas_config.get('min_plugin_width', 8)),
lead_in_width=int(vegas_config.get('lead_in_width', 0)),
plugins_per_cycle=int(vegas_config.get('plugins_per_cycle', 6)),
max_plugin_width_ratio=float(
vegas_config.get('max_plugin_width_ratio', 0.0)),
overflow_mode=str(vegas_config.get('overflow_mode', 'rotate')),
plugin_order=list(vegas_config.get('plugin_order', [])),
excluded_plugins=set(vegas_config.get('excluded_plugins', [])),
live_in_ticker=bool(vegas_config.get('live_in_ticker', False)),
# Clamped: a weight below 1 would drop the plugin from the rotation
# entirely, and a very large one starves everything else.
live_weight=max(1, min(10, int(vegas_config.get('live_weight', 3)))),
favorite_live_weight=max(
1, min(10, int(vegas_config.get('favorite_live_weight', 5)))),
target_fps=int(vegas_config.get('target_fps', 125)),
buffer_ahead=int(vegas_config.get('buffer_ahead', 2)),
frame_based_scrolling=vegas_config.get('frame_based_scrolling', True),
scroll_delay=float(vegas_config.get('scroll_delay', 0.02)),
dynamic_duration_enabled=vegas_config.get('dynamic_duration_enabled', True),
min_cycle_duration=int(vegas_config.get('min_cycle_duration', 60)),
max_cycle_duration=int(vegas_config.get('max_cycle_duration', 600)),
)
def to_dict(self) -> Dict[str, Any]:
"""Convert config to dictionary for serialization."""
return {
'enabled': self.enabled,
'scroll_speed': self.scroll_speed,
'separator_width': self.separator_width,
'intra_plugin_gap': self.intra_plugin_gap,
'render_width_pct': self.render_width_pct,
'min_content_separation': self.min_content_separation,
'min_cut_gap': self.min_cut_gap,
'smooth_scroll': self.smooth_scroll,
'sub_pixel_blend': self.sub_pixel_blend,
'continuous_scroll': self.continuous_scroll,
'offscreen_prefetch': self.offscreen_prefetch,
'switch_interval_ms': self.switch_interval_ms,
'prefetch_gate': self.prefetch_gate,
'extend_threshold_screens': self.extend_threshold_screens,
'auto_trim': self.auto_trim,
'trim_threshold': self.trim_threshold,
'content_padding': self.content_padding,
'min_plugin_width': self.min_plugin_width,
'lead_in_width': self.lead_in_width,
'plugins_per_cycle': self.plugins_per_cycle,
'max_plugin_width_ratio': self.max_plugin_width_ratio,
'live_in_ticker': self.live_in_ticker,
'live_weight': self.live_weight,
'favorite_live_weight': self.favorite_live_weight,
'overflow_mode': self.overflow_mode,
'plugin_order': self.plugin_order,
'excluded_plugins': list(self.excluded_plugins),
'target_fps': self.target_fps,
'buffer_ahead': self.buffer_ahead,
'frame_based_scrolling': self.frame_based_scrolling,
'scroll_delay': self.scroll_delay,
'dynamic_duration_enabled': self.dynamic_duration_enabled,
'min_cycle_duration': self.min_cycle_duration,
'max_cycle_duration': self.max_cycle_duration,
}
def get_frame_interval(self) -> float:
"""Get the frame interval in seconds for target FPS."""
return 1.0 / max(1, self.target_fps)
def is_plugin_included(self, plugin_id: str) -> bool:
"""
Check if a plugin should be included in Vegas scroll.
This is consistent with get_ordered_plugins - plugins not explicitly
in plugin_order are still included (appended at the end) unless excluded.
Args:
plugin_id: Plugin identifier to check
Returns:
True if plugin should be included
"""
# Plugins are included unless explicitly excluded
return plugin_id not in self.excluded_plugins
def get_ordered_plugins(self, available_plugins: List[str]) -> List[str]:
"""
Get plugins in configured order, filtering excluded ones.
Args:
available_plugins: List of all available plugin IDs
Returns:
Ordered list of plugin IDs to include in Vegas scroll
"""
if self.plugin_order:
# Use explicit order, filter to only available and non-excluded
ordered = [
p for p in self.plugin_order
if p in available_plugins and p not in self.excluded_plugins
]
# Add any available plugins not in the order list (at the end)
for p in available_plugins:
if p not in ordered and p not in self.excluded_plugins:
ordered.append(p)
return ordered
else:
# Use natural order, filter excluded
return [p for p in available_plugins if p not in self.excluded_plugins]
def validate(self) -> List[str]:
"""
Validate configuration values.
Returns:
List of validation error messages (empty if valid)
"""
errors = []
if self.scroll_speed < 1.0:
errors.append(f"scroll_speed must be >= 1.0, got {self.scroll_speed}")
if self.scroll_speed > 200.0:
errors.append(f"scroll_speed must be <= 200.0, got {self.scroll_speed}")
if self.separator_width < 0:
errors.append(f"separator_width must be >= 0, got {self.separator_width}")
if self.separator_width > 128:
errors.append(f"separator_width must be <= 128, got {self.separator_width}")
if self.target_fps < 30:
errors.append(f"target_fps must be >= 30, got {self.target_fps}")
if self.target_fps > 200:
errors.append(f"target_fps must be <= 200, got {self.target_fps}")
if self.buffer_ahead < 1:
errors.append(f"buffer_ahead must be >= 1, got {self.buffer_ahead}")
if self.buffer_ahead > 5:
errors.append(f"buffer_ahead must be <= 5, got {self.buffer_ahead}")
if not 10 <= self.render_width_pct <= 100:
errors.append(
"render_width_pct must be between 10 and 100, "
f"got {self.render_width_pct}")
if not 0 <= self.min_content_separation <= 256:
errors.append(
"min_content_separation must be between 0 and 256, "
f"got {self.min_content_separation}")
if not 1.0 <= self.extend_threshold_screens <= 10.0:
errors.append(
"extend_threshold_screens must be between 1.0 and 10.0, "
f"got {self.extend_threshold_screens}")
if not 1 <= self.min_cut_gap <= 128:
errors.append(
"min_cut_gap must be between 1 and 128, "
f"got {self.min_cut_gap}")
if self.intra_plugin_gap < 0:
errors.append(
f"intra_plugin_gap must be >= 0, got {self.intra_plugin_gap}")
if self.intra_plugin_gap > 128:
errors.append(
f"intra_plugin_gap must be <= 128, got {self.intra_plugin_gap}")
if not 0 <= self.trim_threshold <= 254:
errors.append(
f"trim_threshold must be between 0 and 254, got {self.trim_threshold}")
if self.content_padding < 0:
errors.append(
f"content_padding must be >= 0, got {self.content_padding}")
if self.content_padding > 128:
errors.append(
f"content_padding must be <= 128, got {self.content_padding}")
if self.min_plugin_width < 0:
errors.append(
f"min_plugin_width must be >= 0, got {self.min_plugin_width}")
# Bounded because every segment narrower than this is dropped — an
# unbounded value would discard every plugin and leave a blank ticker.
if self.min_plugin_width > 512:
errors.append(
f"min_plugin_width must be <= 512, got {self.min_plugin_width}")
if self.lead_in_width < 0:
errors.append(
f"lead_in_width must be >= 0, got {self.lead_in_width}")
if self.plugins_per_cycle < 1:
errors.append(
f"plugins_per_cycle must be >= 1, got {self.plugins_per_cycle}")
if self.plugins_per_cycle > 50:
errors.append(
f"plugins_per_cycle must be <= 50, got {self.plugins_per_cycle}")
if self.overflow_mode not in ('rotate', 'truncate'):
errors.append(
"overflow_mode must be 'rotate' or 'truncate', "
f"got {self.overflow_mode!r}")
if self.max_plugin_width_ratio < 0:
errors.append(
"max_plugin_width_ratio must be >= 0 "
f"(0 disables the cap), got {self.max_plugin_width_ratio}")
return errors