mirror of
https://github.com/ChuckBuilds/LEDMatrix.git
synced 2026-08-01 16:58:06 +00:00
The initial SSE render sized the preview image (and both overlay canvases) from the server-reported config dimensions (cols x chain_length, rows x parallel), while the scale slider's re-render path sized from img.naturalWidth/naturalHeight. Whenever the snapshot PNG's actual size disagrees with the config (stale config, display service not restarted after a hardware change), the initial render stretched the image at a fractional ratio - blurry despite image-rendering: pixelated - and touching the scale slider "fixed" it. Reported live on the devpi test rig. Both paths now size from the loaded image's natural dimensions inside img.onload (which also removes a transient wrong-size flash between src assignment and load). The meta label now reports the true snapshot size. The preview card also gets overflow-x-auto so on narrow screens a wide preview scrolls at its exact pixel-perfect size instead of being squeezed into the viewport (fractional downscaling of pixel art also reads as blur). Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01KEZK1P1Q1fu5pcuVrkrCFZ