Files
LEDMatrix/test/test_handover_scroll_state.py
T
ChuckandClaude Opus 5.5 34be83d595 fix(display): end the scroll state at scroller-to-static handovers (#716)
A static plugin screen that follows a scroller no longer starts with the ticker's lagging rows on scan-compensated panels, and the 1 Hz loop's second frame is no longer recorded as a ~1 s mid-scroll freeze / Render stall. The display controller calls DisplayManager.end_scroll_for_static_screen() before a static screen's first display() (clears the scan history; _scan_segments passes its frames through in one swap) and set_scrolling_state(False) after it; the scroller's hold stays until then, so late-frame counts are unchanged. A screen's first frame is tagged 'handover': gaps of 250 ms or more before it go to the additive handover_freezes (frame_soak prints 'Handover gaps'), not freezes. The display thread is named display-<plugin id>. The WiFi notice and the schedule-off blank are not covered yet (docs list them as a follow-up).

ledpi A B B A soak (20 min each, --preview): main 0.118% / 0.113% late with 6 / 3 freezes; with this and #717 0.107% / 0.104% late, 0 freezes.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 20:13:57 -04:00

591 lines
25 KiB
Python

"""Scroller-to-static handovers: the scroll state ends with the scroller.
Nothing ended the scroll state when the rotation moved from a scroller to a
static screen; it expired 2 s after the scroller's last frame. Two things
followed, both seen on ledpi (Pi 4, 96x48, scan-order compensation on):
* the static screen's first frame -- on the panel for a whole second -- went
out with rows 24-47 taken from the ticker's last frame;
* the 1 Hz loop's second frame, a second later, was timed as a frame of the
old scroll: a 1-2 s "freeze" in every soak and a "Render stall" in the log
at every such handover (17 of 31 "Render stall over" lines).
The display controller now calls ``end_scroll_for_static_screen()`` just before
a static screen's first dispatch and ``set_scrolling_state(False)`` once it
returns, and tags that first frame ``handover`` for the frame-timing stats.
"""
import os
import sys
import types
from unittest.mock import MagicMock
os.environ.setdefault("EMULATOR", "true")
import pytest
sys.path.insert(0, os.path.join(os.path.dirname(__file__), ".."))
from src.common.frame_timing import FrameTimingRecorder # noqa: E402
PERIOD = 0.010 # a 100 Hz panel
@pytest.fixture
def dm(tmp_path):
"""A real DisplayManager on the emulator, sized like ledpi's panel."""
from src.display_manager import DisplayManager
DisplayManager._instance = None
DisplayManager._initialized = False
manager = DisplayManager({"display": {
"hardware": {"rows": 48, "cols": 96, "chain_length": 1, "parallel": 1},
"runtime": {"gpio_slowdown": 0}}}, suppress_test_pattern=True)
# Not the fixed path the web UI reads, which every pytest run shares.
manager._snapshot_path = str(tmp_path / "led_matrix_preview.png")
if manager.matrix is None:
pytest.fail("DisplayManager fell back to matrix=None; see the "
"'Failed to initialize RGB Matrix' log line above.")
presented = []
# update_display alternates between two canvases; watch both.
for canvas in (manager.offscreen_canvas, manager.current_canvas):
def capture(image, *args, _real=canvas.SetImage, **kwargs):
presented.append(image.copy())
return _real(image, *args, **kwargs)
canvas.SetImage = capture
manager._presented = presented
yield manager
manager.set_scrolling_state(False)
DisplayManager._instance = None
DisplayManager._initialized = False
def _push(dm, colour):
dm.draw.rectangle([0, 0, dm.width - 1, dm.height - 1], fill=colour)
dm.update_display()
return dm._presented[-1]
def _watch_swaps(dm):
"""The refreshes each SwapOnVSync from here on holds its frame for."""
holds = []
real = dm.matrix.SwapOnVSync
def swap(canvas, *args, **kwargs):
holds.append(args[0] if args else kwargs.get("framerate_fraction", 1))
return real(canvas, *args, **kwargs)
dm.matrix.SwapOnVSync = swap
return holds
# -- the first static frame ---------------------------------------------------
class TestTheFirstStaticFrame:
def test_it_does_not_show_the_tickers_lagging_rows(self, dm):
dm._scan_lag_bands = [(24, 48, 1)] # ledpi: rows 24-47 a refresh behind
dm.set_scrolling_state(True, 1) # a ticker at one frame per refresh
_push(dm, (255, 0, 0)) # its last frame
dm.end_scroll_for_static_screen() # the controller, before the dispatch
shown = _push(dm, (0, 0, 0)) # the static screen's first frame
assert shown.getpixel((10, 10)) == (0, 0, 0)
assert shown.getpixel((10, 30)) == (0, 0, 0)
def test_without_it_the_tickers_rows_are_shown(self, dm):
# What happened before: the frame that stays up for a second is half
# the old ticker. (Proves the test above can see the leak.)
dm._scan_lag_bands = [(24, 48, 1)]
dm.set_scrolling_state(True, 1)
_push(dm, (255, 0, 0))
shown = _push(dm, (0, 0, 0))
assert shown.getpixel((10, 30)) == (255, 0, 0)
def test_after_a_held_scroll_it_is_one_plain_swap(self, dm):
# Scan-order compensation covers held frames too: mid-scroll, a frame
# held 2 refreshes goes out as two swaps, the first with the lagging
# rows from the frame before. The static screen's first frame is one
# swap, as drawn, held for the scroll's own 2 refreshes.
dm._scan_lag_bands = [(24, 48, 1)]
dm.set_scrolling_state(True, 2) # a crisp scroll: 1 px every 2 refreshes
_push(dm, (255, 0, 0)) # its last frame
holds = _watch_swaps(dm)
before = len(dm._presented)
dm._last_blit_seconds = 0.0 # fast enough to split, as on ledpi
dm.end_scroll_for_static_screen()
_push(dm, (0, 0, 0))
assert len(dm._presented) - before == 1
assert dm._presented[-1].getpixel((10, 30)) == (0, 0, 0)
assert holds == [2]
assert len(dm._scan_history) == 0 # nothing of the ticker kept
def test_without_it_a_held_scroll_flashes_the_tickers_rows(self, dm):
# What happens without the call: the frame's first refresh shows the
# ticker's rows. (Proves the test above can see the leak.)
dm._scan_lag_bands = [(24, 48, 1)]
dm.set_scrolling_state(True, 2)
_push(dm, (255, 0, 0))
holds = _watch_swaps(dm)
before = len(dm._presented)
dm._last_blit_seconds = 0.0
_push(dm, (0, 0, 0))
first, second = dm._presented[before:]
assert first.getpixel((10, 30)) == (255, 0, 0)
assert second.getpixel((10, 30)) == (0, 0, 0)
assert holds == [1, 1]
def test_it_is_timed_like_any_frame_of_the_scroll(self, dm, monkeypatch):
# One record, at the scroll's hold and still "scrolling": the gap to
# it is judged against the scroller's pacing (see TestTheSoak).
dm._scan_lag_bands = [(24, 48, 1)]
dm.set_scrolling_state(True, 3)
_push(dm, (255, 0, 0))
records = []
real = dm.frame_timing.record
def record(*args, **kwargs):
records.append(args)
return real(*args, **kwargs)
monkeypatch.setattr(dm.frame_timing, "record", record)
dm.end_scroll_for_static_screen()
_push(dm, (0, 0, 0))
[(_blit, _wait, hold, scrolling, _at)] = records
assert (hold, scrolling) == (3, True)
def test_nor_its_own_first_frame_under_its_second(self, dm):
# A first display() that pushes two frames: a clear, then the screen.
# Composed, the second would show the first's rows -- and once the
# scroll is over, dirty tracking (which compares frames as drawn, not
# as composed) skips every identical 1 Hz redraw, so that half-black
# frame would stay up for the whole turn.
dm._scan_lag_bands = [(24, 48, 1)]
dm.set_scrolling_state(True, 1)
_push(dm, (255, 0, 0)) # the ticker's last frame
dm.end_scroll_for_static_screen()
_push(dm, (0, 0, 0)) # the static screen clears...
shown = _push(dm, (0, 0, 255)) # ...then draws
assert shown.getpixel((10, 30)) == (0, 0, 255)
dm.set_scrolling_state(False) # the controller, after the dispatch
pushed = len(dm._presented)
_push(dm, (0, 0, 255)) # the 1 Hz redraw: skipped
assert len(dm._presented) == pushed
def test_the_next_scroll_is_compensated_again(self, dm):
dm._scan_lag_bands = [(24, 48, 1)]
dm.set_scrolling_state(True, 1)
_push(dm, (255, 0, 0))
dm.end_scroll_for_static_screen()
_push(dm, (0, 0, 0))
dm.set_scrolling_state(False)
dm.set_scrolling_state(True, 1) # the next ticker
_push(dm, (0, 255, 0))
assert _push(dm, (0, 0, 255)).getpixel((10, 30)) == (0, 255, 0)
def test_it_keeps_the_scroll_state_and_its_hold(self, dm):
dm.set_scrolling_state(True, 5) # e.g. 2px every 5 refreshes
dm.end_scroll_for_static_screen()
# Both stay until the controller ends the scroll: the gap to the first
# static frame is timed and watched, and due at the scroll's own
# pacing (see TestTheSoak).
assert dm.is_currently_scrolling()
assert dm._frame_hold == 5
dm.set_scrolling_state(False)
assert dm._frame_hold == 1
def test_a_thread_drawing_off_screen_cannot_end_the_live_scroll(self, dm):
dm._scan_lag_bands = [(24, 48, 1)]
dm.set_scrolling_state(True, 1)
_push(dm, (255, 0, 0))
with dm.offscreen():
dm.end_scroll_for_static_screen()
# Still the ticker's scroll: its next frame is composed as usual.
assert _push(dm, (0, 0, 0)).getpixel((10, 30)) == (255, 0, 0)
# -- what the frame-timing soak records -------------------------------------
class _FakeTime:
"""display_manager's clock, moved by hand."""
def __init__(self, t):
self.t = t
def time(self):
return self.t
perf_counter = monotonic = time
def _handover(dm, monkeypatch, tmp_path, controller_calls, first_frame_after=0.040,
hold=1):
"""A scroll, then a static screen, presented through update_display.
The scroll presents a frame every ``hold`` refreshes. The static screen's
frames land 40 ms, 1.065 s and 2.09 s after the scroller's last frame: a
handover, then the 1 Hz loop. With ``controller_calls`` the display
manager is driven the way DisplayController.run() drives it at that
handover.
"""
clock = _FakeTime(1000.0)
monkeypatch.setattr("src.display_manager.time", clock)
recorder = FrameTimingRecorder(path=str(tmp_path / "stats.json"),
flush_interval=1e9, refresh_hz=100.0)
monkeypatch.setattr(dm, "frame_timing", recorder)
for i in range(200):
dm.set_scrolling_state(True, hold)
dm.draw.rectangle([0, 0, 4, 4], fill=(i % 256, 0, 0))
dm.update_display()
clock.t += hold * PERIOD
last_scroll_frame = clock.t - hold * PERIOD
if controller_calls:
dm.end_scroll_for_static_screen()
recorder.note_op("handover")
for n, offset in enumerate((first_frame_after, 1.065, 2.090)):
clock.t = last_scroll_frame + offset
# Each static frame differs, as a clock's does, so none is skipped.
dm.draw.rectangle([0, 0, dm.width - 1, dm.height - 1], fill=(0, 0, 40 + n))
dm.update_display()
if controller_calls and n == 0:
recorder.drop_op("handover")
dm.set_scrolling_state(False)
recorder.drain()
return recorder.totals
class TestTheSoak:
def test_a_handover_to_a_static_screen_is_not_a_freeze(self, dm, monkeypatch, tmp_path):
totals = _handover(dm, monkeypatch, tmp_path, controller_calls=True)
assert totals["freezes"] == 0
assert totals["freeze_by"]["1-2s"] == 0
assert totals["handover_freezes"] == 0
# The handover interval itself is still timed, and carries its tag.
assert totals["op_frames"] == {"handover": 1}
assert totals["static_frames"] == 2
def test_a_handover_on_the_scrollers_schedule_is_not_late(self, dm, monkeypatch,
tmp_path):
# A scroll held 3 refreshes a frame, and a static screen whose first
# frame lands 3 refreshes after its last one: on time, as it always
# was. Judged at hold 1 it would be 2 refreshes late, and the soak's
# pass/fail late count would grow with every such handover.
totals = _handover(dm, monkeypatch, tmp_path, controller_calls=True,
first_frame_after=3 * PERIOD, hold=3)
assert totals["op_frames"] == {"handover": 1}
assert totals["late_op_frames"] == {}
assert totals["late_frames"] == totals["missed_refreshes"] == 0
def test_left_to_expire_it_was_one(self, dm, monkeypatch, tmp_path):
# The old behaviour, for contrast: the 1 Hz loop's second frame was
# still "scrolling" and ended a 1.025 s interval.
totals = _handover(dm, monkeypatch, tmp_path, controller_calls=False)
assert totals["freezes"] == 1
assert totals["freeze_by"]["1-2s"] == 1
def test_a_slow_first_frame_is_a_handover_gap_not_a_freeze(self, dm, monkeypatch,
tmp_path):
# The next screen took 400 ms to draw its first frame.
totals = _handover(dm, monkeypatch, tmp_path, controller_calls=True,
first_frame_after=0.400)
assert totals["handover_freezes"] == 1
assert totals["freezes"] == 0
assert totals["freeze_seconds"] == 0.0
assert totals["freeze_by"] == {"<0.5s": 0, "0.5-1s": 0, "1-2s": 0, "2s+": 0}
assert totals["op_freezes"] == {"handover": 1}
# -- DisplayController.run() ---------------------------------------------------
class _Clock:
"""display_controller's clock: moves only when run() sleeps."""
def __init__(self, start=10_000.0):
self.t = start
def now(self):
return self.t
def sleep(self, seconds):
self.t += max(seconds, 0.0005)
def module(self):
return types.SimpleNamespace(time=self.now, monotonic=self.now,
perf_counter=self.now, sleep=self.sleep)
class _Screen:
"""A plugin mode that records each display() call into ``events``."""
def __init__(self, plugin_id, events, needs_high_fps, scrolls=False,
results=(), stop_after=None):
self.plugin_id = plugin_id
self.needs_high_fps = needs_high_fps
self._events = events
self._scrolls = scrolls
self._results = iter(results)
self._stop_after = stop_after
self.display_manager = None
self.calls = 0
def display(self, force_clear=False):
self.calls += 1
if self._stop_after is not None and self.calls > self._stop_after:
raise KeyboardInterrupt # ends run(); it catches this and cleans up
self._events.append(("display", self.plugin_id))
if self._scrolls:
# What a ticker does every frame.
self.display_manager.set_scrolling_state(True, 2)
return next(self._results, True)
@pytest.fixture
def controller(test_display_controller, monkeypatch):
c = test_display_controller
clock = _Clock()
monkeypatch.setattr("src.display_controller.time", clock.module())
c._refresh_config_cache({"display": {"hardware": {"brightness": 90}}})
c.current_brightness = 90
c.is_display_active = True
c._check_wifi_status_message = MagicMock(return_value=None)
c._cleanup_expired_wifi_status = MagicMock()
c.cache_manager.get = MagicMock(return_value=None) # no on-demand request
c.plugin_manager.plugin_executor.execute_display.side_effect = (
lambda target, plugin_id, force_clear=False, display_mode=None, **kw:
target.display(force_clear=force_clear))
events = []
dm = c.display_manager
dm.end_scroll_for_static_screen = MagicMock(
side_effect=lambda: events.append("end_scroll"))
dm.set_scrolling_state = MagicMock(
side_effect=lambda state, *a, **k: events.append(("scrolling", state)))
dm.frame_timing.note_op = MagicMock(
side_effect=lambda kind, nbytes=0: events.append(("note", kind)))
dm.frame_timing.drop_op = MagicMock(
side_effect=lambda kind: events.append(("drop", kind)))
c.events = events
return c
def _rotation(c, screens, durations):
c.plugin_modes.clear()
c.mode_to_plugin_id.clear()
c.plugin_display_modes.clear()
for screen in screens:
screen.display_manager = c.display_manager
c.plugin_modes[screen.plugin_id] = screen
c.mode_to_plugin_id[screen.plugin_id] = screen.plugin_id
c.plugin_display_modes[screen.plugin_id] = [screen.plugin_id]
c.available_modes = [screen.plugin_id for screen in screens]
c.current_mode_index = 0
c.current_display_mode = c.available_modes[0]
c.config.setdefault("display", {})["display_durations"] = durations
def _turn(events, plugin_id):
"""The events from plugin_id's first display() to the next screen's."""
first = events.index(("display", plugin_id))
end = next((i for i in range(first + 1, len(events))
if events[i][0] == "display" and events[i][1] != plugin_id),
len(events))
return first, events[first:end]
class TestRunLoop:
def test_a_static_screen_ends_the_scroll_around_its_first_dispatch(self, controller):
c = controller
ticker = _Screen("ticker", c.events, needs_high_fps=True, scrolls=True)
clock = _Screen("clock", c.events, needs_high_fps=False, stop_after=3)
_rotation(c, [ticker, clock], {"ticker": 1, "clock": 30})
c.run()
events = c.events
first, turn = _turn(events, "clock")
# Before the first dispatch: the panel is readied, then the frame tagged.
assert events[first - 2:first] == ["end_scroll", ("note", "handover")]
# After it, before the 1 Hz loop's next frame: the tag dropped if no
# frame took it, and the scroll ended.
second = turn.index(("display", "clock"), 1)
assert turn[1:second] == [("drop", "handover"), ("scrolling", False)]
def test_a_scroller_keeps_its_state(self, controller):
c = controller
ticker = _Screen("ticker", c.events, needs_high_fps=True, scrolls=True,
stop_after=50)
_rotation(c, [ticker], {"ticker": 60})
c.run()
assert "end_scroll" not in c.events
assert ("scrolling", False) not in c.events
# The first frame is still tagged: a slow scroller-to-scroller
# handover is a handover gap, not a freeze.
first = c.events.index(("display", "ticker"))
assert c.events[first - 1] == ("note", "handover")
def test_screens_that_declare_nothing_are_told_apart_by_enable_scrolling(
self, controller):
# Most plugins declare no needs_high_fps (the odds, stocks and news
# tickers, the scoreboards): enable_scrolling decides. It now also
# decides whether the scroll is ended before the first dispatch, so a
# ticker read as static would lose its pacing every turn.
c = controller
ticker = _Screen("ticker", c.events, needs_high_fps=None, scrolls=True)
ticker.enable_scrolling = True
board = _Screen("board", c.events, needs_high_fps=None, stop_after=1)
board.enable_scrolling = False
_rotation(c, [ticker, board], {"ticker": 1, "board": 30})
c.run()
events = c.events
first, turn = _turn(events, "board")
assert "end_scroll" not in events[:first - 2]
assert ("scrolling", False) not in events[:first - 2]
assert events[first - 2:first] == ["end_scroll", ("note", "handover")]
assert turn[1:3] == [("drop", "handover"), ("scrolling", False)]
def test_an_old_static_image_is_still_a_high_fps_screen(self, controller):
# static-image versions from before needs_high_fps declare nothing and
# are forced to the high-FPS loop for their GIFs: not a static screen.
c = controller
image = _Screen("static-image", c.events, needs_high_fps=None, stop_after=5)
_rotation(c, [image], {"static-image": 60})
c.run()
assert ("display", "static-image") in c.events
assert "end_scroll" not in c.events
assert ("scrolling", False) not in c.events
def test_a_static_screen_whose_display_raises_still_ends_the_scroll(self, controller):
class Raising(_Screen):
def display(self, force_clear=False):
self._events.append(("display", self.plugin_id))
raise RuntimeError("plugin bug")
c = controller
ticker = _Screen("ticker", c.events, needs_high_fps=True, scrolls=True)
broken = Raising("broken", c.events, needs_high_fps=False)
clock = _Screen("clock", c.events, needs_high_fps=False, stop_after=1)
_rotation(c, [ticker, broken, clock], {"ticker": 1, "broken": 30, "clock": 30})
c.run()
first, turn = _turn(c.events, "broken")
assert c.events[first - 2:first] == ["end_scroll", ("note", "handover")]
assert turn[1:3] == [("drop", "handover"), ("scrolling", False)]
def test_a_raise_inside_the_executor_is_a_failure_and_still_ends_the_scroll(
self, controller):
# The real executor, with raise_errors: a display() that raises comes
# back as a PluginError, which the breaker records as a failure (not
# a success). The handover is finished after that record, and only
# touches the display manager.
import threading
from src.plugin_system.plugin_executor import PluginExecutor
class Raising(_Screen):
def display(self, force_clear=False):
self._events.append(("display", self.plugin_id))
raise RuntimeError("plugin bug")
c = controller
pm = c.plugin_manager
pm.plugin_executor = PluginExecutor(default_timeout=5.0)
locks = {}
pm.get_plugin_lock = lambda pid: locks.setdefault(pid, threading.Lock())
tracker = MagicMock()
tracker.should_skip_plugin.return_value = False
tracker.record_failure.side_effect = (
lambda pid, exc=None: c.events.append(("failure", pid, str(exc))))
tracker.record_success.side_effect = (
lambda pid: c.events.append(("success", pid)))
pm.health_tracker = tracker
ticker = _Screen("ticker", c.events, needs_high_fps=True, scrolls=True)
broken = Raising("broken", c.events, needs_high_fps=False)
clock = _Screen("clock", c.events, needs_high_fps=False, stop_after=1)
_rotation(c, [ticker, broken, clock], {"ticker": 1, "broken": 30, "clock": 30})
c.run()
first, turn = _turn(c.events, "broken")
assert c.events[first - 2:first] == ["end_scroll", ("note", "handover")]
assert turn[1:4] == [("failure", "broken", "plugin bug"),
("drop", "handover"), ("scrolling", False)]
assert ("success", "broken") not in c.events
assert tracker.record_failure.call_count == 1
def test_every_turn_starts_with_a_handover_even_of_the_same_mode(self, controller):
# A one-mode rotation (or a mode kept on by live priority) comes back
# to itself, and that turn's first frame is a first display() too:
# a scroller rebuilding its content there is a handover gap, not a
# freeze. See "Handover gaps" in docs/SCROLL_PERFORMANCE.md.
c = controller
ticker = _Screen("ticker", c.events, needs_high_fps=True, scrolls=True,
stop_after=200)
_rotation(c, [ticker], {"ticker": 1})
c.run()
notes = [i for i, event in enumerate(c.events) if event == ("note", "handover")]
assert len(notes) == 2
assert all(c.events[i + 1] == ("display", "ticker") for i in notes)
def test_a_static_screen_with_nothing_to_show_still_ends_the_scroll(self, controller):
c = controller
ticker = _Screen("ticker", c.events, needs_high_fps=True, scrolls=True)
empty = _Screen("empty", c.events, needs_high_fps=False, results=[False])
clock = _Screen("clock", c.events, needs_high_fps=False, stop_after=1)
_rotation(c, [ticker, empty, clock], {"ticker": 1, "empty": 30, "clock": 30})
c.run()
first, turn = _turn(c.events, "empty")
assert c.events[first - 2:first] == ["end_scroll", ("note", "handover")]
assert turn[1:3] == [("drop", "handover"), ("scrolling", False)]
def test_a_busy_plugin_is_not_tagged(self, controller):
# update() holds the plugin's lock, so its first dispatch is skipped
# and presents nothing: no tag to leave lying around.
c = controller
clock = _Screen("clock", c.events, needs_high_fps=False)
_rotation(c, [clock], {"clock": 3})
busy = MagicMock()
busy.acquire.return_value = False
c.plugin_manager.get_plugin_lock.return_value = busy
c._sleep_with_plugin_updates = MagicMock(side_effect=KeyboardInterrupt)
stop = MagicMock(side_effect=[None, None, None, KeyboardInterrupt])
c._tick_plugin_updates = stop
c.run()
assert ("note", "handover") not in c.events
assert c.events[:3] == ["end_scroll", ("drop", "handover"), ("scrolling", False)]
def test_a_plugin_whose_fps_flag_raises_does_not_stop_the_display(self, controller):
class Broken(_Screen):
@property
def needs_high_fps(self):
raise RuntimeError("plugin bug")
@needs_high_fps.setter
def needs_high_fps(self, value):
pass
c = controller
broken = Broken("broken", c.events, needs_high_fps=None, results=[False])
clock = _Screen("clock", c.events, needs_high_fps=False, stop_after=1)
_rotation(c, [broken, clock], {"broken": 30, "clock": 30})
c.run()
assert ("display", "broken") in c.events
assert ("display", "clock") in c.events # the loop went on
# Undecidable, so the broken screen's turn left the scroll state alone.
_, turn = _turn(c.events, "broken")
assert ("scrolling", False) not in turn